{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make absolutely sure that the box is unlocked with the latchkey. After that, open the box inside the cookhouse. Having pulled open the box, take the Canadian limited edition key from the box. And then, unlock the Canadian limited edition box. Once you have unlocked the Canadian limited edition box, ensure that the Canadian limited edition box is open. Then, retrieve the Canadian limited edition latchkey from the Canadian limited edition box in the cookhouse. With the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker in the cookhouse is unlocked with the Canadian limited edition latchkey. After that, make sure that the Canadian limited edition locker is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou can make out a locked Canadian limited edition locker close by. You make out a Canadian limited edition box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked box right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>unlock Canadian limited edition box with Canadian limited edition key<|im_end|>open Canadian limited edition box<|im_end|>take Canadian limited edition latchkey from Canadian limited edition box<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the gateway within the lounge. And then, make sure that the gateway within the lounge is open. And then, try to head south. With that over with, move west. And then, recover the butterfly from the fridge within the kitchenette. Then, try to go to the east. And then, ensure that the rectangular safe inside the recreation zone is open. Having opened the rectangular safe, insert the butterfly inside the rectangular safe within the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go west<|im_end|>take butterfly from fridge<|im_end|>go east<|im_end|>open rectangular safe<|im_end|>insert butterfly into rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go east. Next, retrieve the sock from the counter inside the steam room. And then, go to the west. Then, pick-up the keycard from the floor of the studio. After that, unlock the portal. After that, ensure that the portal inside the studio is open. Then, venture south. With that done, place the sock on the floor of the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go east<|im_end|>take sock from counter<|im_end|>go west<|im_end|>take keycard<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, take the type L key from the rack. Having got the type L key, try to go west. With that accomplished, look and see that the type L locker is unlocked. After unlocking the type L locker, ensure that the type L locker is open. Once you have opened the type L locker, retrieve the lavender scented keycard from the type L locker in the lounge. And then, attempt to travel east. Then, make sure that the lavender scented safe is closed. After that, look and see that the lavender scented safe within the sauna is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOkay, so you're in a sauna, cool, but is it standard? You better believe it is.\nYou can see a lavender scented safe. The lavender scented safe is empty! What a waste of a day! You can see a rack. The rack is ordinary. On the rack you see a type L key. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L key from rack<|im_end|>go west<|im_end|>unlock type L locker with type L key<|im_end|>open type L locker<|im_end|>take lavender scented keycard from type L locker<|im_end|>go east<|im_end|>close lavender scented safe<|im_end|>lock lavender scented safe with lavender scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the east. Then, recover the non-euclidean keycard from the refrigerator. After that, make it so that the non-euclidean safe inside the kitchen is unlocked. Having unlocked the non-euclidean safe, ensure that the non-euclidean safe inside the kitchen is open. And then, pick up the fudge scented passkey from the non-euclidean safe. Then, head west. Following that, make sure that the fudge scented box within the salon is closed. And then, make sure that the fudge scented box is locked with the fudge scented passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened fudge scented box in the corner. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard from refrigerator<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take fudge scented passkey from non-euclidean safe<|im_end|>go west<|im_end|>close fudge scented box<|im_end|>lock fudge scented box with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to venture north. Next, ensure that the door is open. Then, travel west. Then, take a trip south. After that, retrieve the Canadian limited edition key from the bar in the bedchamber. With the Canadian limited edition key, make an attempt to travel north. Once you accomplish that, travel east. If you can accomplish that, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You start to take note of what's in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open door<|im_end|>go west<|im_end|>go south<|im_end|>take Canadian limited edition key from bar<|im_end|>go north<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, unlock the safe inside the bedchamber. Once you have unlocked the safe, doublecheck that the safe inside the bedchamber is open. Then, recover the Microsoft latchkey from the safe. Then, make sure that the Microsoft locker is unlocked. And then, make it so that the Microsoft locker within the bedchamber is wide open. If you have pulled open the Microsoft locker, pick up the novel from the Microsoft locker within the bedchamber. And then, travel east. With that done, ditch the novel on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft locker. You rest your hand against a wall, but you miss the wall and fall onto a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft latchkey from safe<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>take novel from Microsoft locker<|im_end|>go east<|im_end|>drop novel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, unlock the Microsoft style safe with the Microsoft style keycard. And then, look and see that the Microsoft style safe is opened. After opening the Microsoft style safe, retrieve the passkey from the Microsoft style safe inside the recreation zone. With the passkey, go north. With that over with, unlock the box in the vault with the passkey. After that, doublecheck that the box is ajar. And then, pick up the spherical key from the box. Then, doublecheck that the spherical passageway is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou see a Microsoft style safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a Microsoft style keycard and a nest of caterpillars.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take passkey from Microsoft style safe<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>unlock spherical passageway with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to venture west. Okay, and then, unlock the cuboid safe inside the chamber with the cuboid latchkey. And then, open the cuboid safe. And then, retrieve the passkey from the cuboid safe inside the chamber. After that, move east. And then, doublecheck that the safe in the study is unlocked. Then, doublecheck that the safe is open. Then, take the Comic Strip Calendar from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. Let's see what's in here.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, head west. And then, go south. After that, pick up the formless passkey from the board within the launderette. After that, unlock the formless chest within the launderette. And then, doublecheck that the formless chest inside the launderette is opened. And then, retrieve the bug from the formless chest. Then, travel north. And then, you can place the bug inside the chest in the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take formless passkey from board<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take bug from formless chest<|im_end|>go north<|im_end|>insert bug into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, try to venture east. Then, pick-up the type 4 latchkey from the floor of the shower. After that, take a trip west. With that over with, make absolutely sure that the type 4 locker within the canteen is unlocked with the type 4 latchkey. After that, ensure that the type 4 locker inside the canteen is open. After that, recover the passkey from the type 4 locker in the canteen. And then, make an attempt to head east. And then, make absolutely sure that the chest in the shower is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOf every canteen you could have walked into, you had to walk into an usual one. You start to take note of what's in the room.\nYou see a type 4 locker. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 4 latchkey<|im_end|>go west<|im_end|>unlock type 4 locker with type 4 latchkey<|im_end|>open type 4 locker<|im_end|>take passkey from type 4 locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go west. With that done, recover the passkey from the mantelpiece within the chamber. Then, insert the passkey into the chest's lock to unlock it. And then, ensure that the chest within the chamber is open. And then, recover the cuboid latchkey from the chest within the chamber. Then, check that the cuboid locker is unlocked with the cuboid latchkey. And then, ensure that the cuboid locker inside the chamber is open. After that, retrieve the worm from the cuboid locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from mantelpiece<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid latchkey from chest<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take worm from cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the box in the shower is open. After you have opened the box, recover the rectangular latchkey from the box in the shower. Then, insert the rectangular latchkey into the rectangular safe's lock to unlock it. Then, assure that the rectangular safe in the shower is wide open. And then, pick up the rectangular passkey from the rectangular safe. After that, insert the rectangular passkey into the rectangular box inside the shower's lock to unlock it. After you have unlocked the rectangular box, ensure that the rectangular box is open. Then, recover the paper towel from the rectangular box inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nFancy seeing you here. Here, by the way, being the shower. You begin to take stock of what's here.\nYou can see a rectangular box! You make out a rectangular safe. You see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take rectangular latchkey from box<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take rectangular passkey from rectangular safe<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take paper towel from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip west. Following that, attempt to venture north. Then, retrieve the passkey from the dresser within the sauna. Then, attempt to travel south. Once you succeed at that, try to go to the east. And then, unlock the safe within the bedchamber. And then, open the safe within the bedchamber. Then, pick up the tablet from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place.\nYou make out a locked normal looking safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, move east. Next, ensure that the gateway is open. After opening the gateway, try to head north. Then, move east. Then, pick up the cashew from the case within the laundry place. Having picked up the cashew, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is an unblocked exit to the east.\nYou are carrying: a salad and a type 3 latchkey.\n\nyour action: ", "response": "go east<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take cashew from case<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First stop, go to the south. Then, take a trip east. Then, pick-up the Canadian keycard from the floor of the dish-pit. After that, make it so that the Canadian chest in the dish-pit is unlocked. Then, open the Canadian chest. Then, retrieve the fork from the Canadian chest within the dish-pit. And then, try to travel west. With that over with, rest the fork on the rack inside the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis might come as a shock to you, but you've just walked into a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a table. Looks like someone's already been here and taken everything off it, though. You make a mental note to not get your hopes up the next time you see a table in a room.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an apple.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take Canadian keycard<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take fork from Canadian chest<|im_end|>go west<|im_end|>put fork on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to open the basket. Then, retrieve the TextWorld limited edition passkey from the basket. And then, attempt to go south. Then, check that the TextWorld limited edition safe inside the laundry place is unlocked with the TextWorld limited edition passkey. After that, open the TextWorld limited edition safe in the laundry place. And then, retrieve the latchkey from the TextWorld limited edition safe in the laundry place. Then, look and see that the box is unlocked. Then, ensure that the box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed basket here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take TextWorld limited edition passkey from basket<|im_end|>go south<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition safe<|im_end|>take latchkey from TextWorld limited edition safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make it so that the safe is unlocked. After that, doublecheck that the safe is ajar. And then, take the latchkey from the safe. With the latchkey, check that the box within the laundromat is unlocked with the latchkey. Then, make sure that the box within the laundromat is wide open. If you have pulled open the box, pick up the mop from the box. Having picked up the mop, go to the north. And then, throw the mop on the floor of the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. You start to take note of what's in the room.\nYou make out a locked box. You can make out a locked safe here.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take mop from box<|im_end|>go north<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to venture south. And then, pick up the type E keycard from the dresser in the bathroom. Then, insert the type E keycard into the type E chest within the bathroom's lock to unlock it. And then, open the type E chest. And then, retrieve the key from the type E chest within the bathroom. After that, doublecheck that the box is unlocked. After that, ensure that the box is open. Then, retrieve the vacuum from the box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type E keycard from dresser<|im_end|>unlock type E chest with type E keycard<|im_end|>open type E chest<|im_end|>take key from type E chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take vacuum from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture south. And then, lift the type 0 passkey from the floor of the lounge. And then, take a trip north. Then, make it so that the type 0 safe inside the chamber is unlocked. If you have unlocked the type 0 safe, open the type 0 safe. After pulling open the type 0 safe, recover the passkey from the type 0 safe. And then, take a trip south. If you can do that, unlock the chest with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make a grand eccentric entrance into a chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked normal looking type 0 safe in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 0 passkey<|im_end|>go north<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take passkey from type 0 safe<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel north. With that over with, retrieve the keycard from the floor of the workshop. After that, try to go south. Then, insert the keycard into the box inside the parlor's lock to unlock it. And then, make it so that the box is open. And then, recover the pillow from the box in the parlor. After that, move north. If you can accomplish that, rest the pillow on the bookshelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI never took you for the sort of person who would show up in a parlor, but I guess I was wrong.\nYou can make out a locked box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take pillow from box<|im_end|>go north<|im_end|>put pillow on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the American style key from the floor of the steam room. With the American style key, make sure that the American style safe is unlocked. Then, open the American style safe within the steam room. Then, retrieve the type 7 key from the American style safe. Then, doublecheck that the type 7 locker in the steam room is unlocked with the type 7 key. And then, ensure that the type 7 locker is open. Then, recover the fly larva from the type 7 locker inside the steam room. Then, ditch the fly larva on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou scan the room for a type 7 locker, and you find a type 7 locker. Make a note of this, you might have to put stuff on or in it later on. You make out a American style safe.\nThere is an unblocked exit to the west.\nThere is an American style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take type 7 key from American style safe<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take fly larva from type 7 locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an attempt to go east. And then, ensure that the freezer within the cookhouse is open. Then, retrieve the keycard from the freezer within the cookhouse. After that, look and see that the gate within the cookhouse is unlocked. And then, open the gate. And then, try to go to the north. Next, pick up the Microsoft limited edition key from the chest inside the parlor. Then, check that the Microsoft limited edition box is unlocked with the Microsoft limited edition key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take keycard from freezer<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go north<|im_end|>take Microsoft limited edition key from chest<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the American limited edition latchkey from the fridge. Then, insert the American limited edition latchkey into the American limited edition chest's lock to unlock it. Then, open the American limited edition chest within the canteen. After opening the American limited edition chest, pick up the passkey from the American limited edition chest. After that, unlock the safe. After that, open the safe. After pulling open the safe, retrieve the glass from the safe within the canteen. And then, place the glass on the bowl. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical kind of place.\nYou see a safe. Were you looking for a American limited edition chest? Because look over there, it's a American limited edition chest. An open fridge is in the corner. The fridge contains an American limited edition latchkey. You can see a bowl. The bowl is usual. However, the bowl, like an empty bowl, has nothing on it.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey from fridge<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take glass from safe<|im_end|>put glass on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to venture east. Then, pick up the cuboid key from the dresser. Then, attempt to take a trip west. And then, unlock the cuboid safe inside the study. After that, make absolutely sure that the cuboid safe is opened. After that, retrieve the latchkey from the cuboid safe. And then, attempt to take a trip east. Following that, check that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at that sign! What does it say? It says Welcome to the study? Well that's cool.\nYou can make out a locked cuboid safe.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from dresser<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, recover the passkey from the bureau. Having got the passkey, take a trip west. After that, unlock the chest inside the shower with the passkey. After that, make absolutely sure that the chest within the shower is opened. And then, pick up the latchkey from the chest within the shower. And then, move east. And then, look and see that the portal in the study is unlocked. And then, make sure that the portal in the study is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a bureau, so there's that. The bureau contains a passkey.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bureau<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, unlock the Henderson's style box in the sauna. After that, ensure that the Henderson's style box is open. Then, retrieve the keycard from the Henderson's style box. After getting the keycard, try to venture east. Next, insert the keycard into the safe's lock to unlock it. Then, ensure that the safe is open. After pulling open the safe, retrieve the sandwich from the safe. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just entered a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a Henderson's style box.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Henderson's style keycard and a top hat.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take keycard from Henderson's style box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! Your first objective is to check that the formless safe is unlocked with the formless latchkey. Then, open the formless safe. And then, take the passkey from the formless safe inside the closet. After you have got the passkey, look and see that the locker is unlocked. And then, open the locker. And then, recover the golf ball from the locker. Then, make an effort to go west. With that accomplished, ditch the golf ball on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. You can barely contain your excitement.\nYou see a locked locker nearby. You see a formless safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take passkey from formless safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take golf ball from locker<|im_end|>go west<|im_end|>drop golf ball<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could pick up the passkey from the bench in the steam room. With the passkey, try to go to the east. Next, make absolutely sure that the locker is unlocked. After unlocking the locker, ensure that the locker inside the salon is open. And then, retrieve the latchkey from the locker. Then, make sure that the chest is unlocked. After that, open the chest inside the salon. After opening the chest, take the cushion from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou make out a bench. The bench is typical. On the bench you can see a passkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cushion from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the trunk is open. And then, recover the type 7 key from the trunk inside the parlor. And then, try to move east. With that accomplished, make absolutely sure that the type 7 chest within the sauna is unlocked with the type 7 key. After that, assure that the type 7 chest is ajar. And then, retrieve the latchkey from the type 7 chest inside the sauna. After that, make sure that the chest in the sauna is unlocked. And then, ensure that the chest within the sauna is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell I'll be, you are in the place we're calling the parlor.\nYou can see a closed trunk.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take type 7 key from trunk<|im_end|>go east<|im_end|>unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to go west. And then, recover the key from the coffer. And then, make an attempt to venture east. And then, unlock the box with the key. After unlocking the box, ensure that the box is open. After that, take the rectangular keycard from the box. And then, doublecheck that the rectangular locker is unlocked. After that, open the rectangular locker in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou can make out a locked rectangular locker here. Oh wow! Is that what I think it is? It is! It's a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take key from coffer<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take rectangular keycard from box<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, take a trip west. And then, make sure that the cuboid chest is unlocked. After unlocking the cuboid chest, assure that the cuboid chest within the lounge is ajar. And then, take the Henderson's keycard from the cuboid chest. After that, move east. With that over with, check that the Henderson's chest inside the laundromat is unlocked with the Henderson's keycard. And then, assure that the Henderson's chest is wide open. Then, recover the vacuum from the Henderson's chest within the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou scan the room, seeing a Henderson's chest.\nThere is an unblocked exit to the west.\nYou are carrying: a legume and a cuboid keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take Henderson's keycard from cuboid chest<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take vacuum from Henderson's chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. And then, check that the spherical locker in the cookery is unlocked with the spherical key. After that, ensure that the spherical locker is open. Then, pick up the key from the spherical locker inside the cookery. After that, insert the key into the box's lock to unlock it. After that, open the box. And then, recover the stick of butter from the box. After taking the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, take a trip east. And then, open the dresser. And then, take the cuboid latchkey from the dresser in the lounge. If you can get your hands on the cuboid latchkey, make it so that the cuboid safe is unlocked. Then, make sure that the cuboid safe within the lounge is open. And then, take the key from the cuboid safe within the lounge. After that, move west. Then, unlock the box with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical kind of place.\nA locked box, which looks standard, is in the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bench. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take cuboid latchkey from dresser<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take key from cuboid safe<|im_end|>go west<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could make it so that the locker is unlocked. After that, open the locker. And then, recover the rectangular latchkey from the locker within the sauna. Then, insert the rectangular latchkey into the rectangular gateway inside the sauna's lock to unlock it. And then, doublecheck that the rectangular gateway in the sauna is open. After that, head east. Then, pick up the type 5 latchkey from the floor of the playroom. And then, make it so that the type 5 box within the playroom is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An ordinary kind of place.\nYou can see a locked locker. You see a dresser.\nThere is a closed rectangular gateway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular gateway with rectangular latchkey<|im_end|>open rectangular gateway<|im_end|>go east<|im_end|>take type 5 latchkey<|im_end|>unlock type 5 box with type 5 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First thing I need you to do is to attempt to take a trip east. Once you do that, open the locker. And then, retrieve the latchkey from the locker. And then, take a trip west. And then, make it so that the safe within the kitchenette is unlocked. And then, ensure that the safe is open. And then, recover the sandwich from the safe. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou see a safe.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a sock.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to head north. And then, make an effort to travel east. And then, lift the spherical passkey from the floor of the studio. And then, insert the spherical passkey into the spherical chest's lock to unlock it. After that, doublecheck that the spherical chest is open. And then, recover the shadfly from the spherical chest inside the studio. Then, head west. After that, drop the shadfly on the floor of the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nThis is going to sound unbelievable, but you've just entered a laundry place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take spherical passkey<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take shadfly from spherical chest<|im_end|>go west<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, venture north. And then, try to take a trip north. Once you get around to doing that, lift the passkey from the floor of the spare room. And then, insert the passkey into the chest within the spare room's lock to unlock it. Then, ensure that the chest in the spare room is open. And then, retrieve the key from the chest. Then, make an attempt to venture south. That done, make absolutely sure that the safe in the kitchen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a mop.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go east. Then, take the cuboid passkey from the cabinet. After stealing the cuboid passkey, unlock the cuboid gateway. And then, look and see that the cuboid gateway is wide open. After that, try to travel north. Then, pick up the cuboid keycard from the bed in the recreation zone. After that, try to head south. After that, lock the cuboid chest in the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey from cabinet<|im_end|>unlock cuboid gateway with cuboid passkey<|im_end|>open cuboid gateway<|im_end|>go north<|im_end|>take cuboid keycard from bed<|im_end|>go south<|im_end|>lock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel south. And then, pick-up the latchkey from the floor of the lounge. After that, assure that the passageway within the lounge is unlocked. If you have unlocked the passageway, ensure that the passageway is open. After that, try to travel south. And then, recover the bug from the floor of the vault. After that, travel east. Next, place the bug on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go south. If you can manage that, open the suitcase within the bedchamber. After that, pick up the latchkey from the suitcase in the bedchamber. Then, head north. Following that, make it so that the box in the basement is unlocked with the latchkey. After unlocking the box, open the box inside the basement. Then, take the hat from the box within the basement. Having taken the hat, rest the hat on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. You begin to take stock of what's here.\nYou can see a locked box, which looks usual, nearby. What's that over there? It looks like it's a counter. The counter is usual. But there isn't a thing on it.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take hat from box<|im_end|>put hat on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the formless passkey from the floor of the parlor. After taking the formless passkey, look and see that the formless safe in the parlor is unlocked with the formless passkey. And then, ensure that the formless safe is open. And then, take the passkey from the formless safe inside the parlor. Then, assure that the gate in the parlor is unlocked. Once you have unlocked the gate, make absolutely sure that the gate inside the parlor is open. Then, move east. With that done, close the cabinet within the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nAh, the parlor. This is some kind of parlor, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a formless safe.\nThere is a closed gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take formless passkey<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take passkey from formless safe<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to retrieve the key from the case inside the closet. If you can get your hands on the key, doublecheck that the box is unlocked. Then, open the box within the closet. Then, recover the passkey from the box in the closet. Once you have taken the passkey, assure that the chest inside the closet is unlocked with the passkey. If you have unlocked the chest, open the chest within the closet. After that, recover the raspberry from the chest in the closet. And then, eat the raspberry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one.\nYou make out a locked chest in the room. You can make out a locked box. You make out a case. The case contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take raspberry from chest<|im_end|>eat raspberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, insert the key into the chest within the bedroom's lock to unlock it. After that, assure that the chest in the bedroom is wide open. After opening the chest, recover the latchkey from the chest in the bedroom. After that, venture east. Then, insert the latchkey into the safe's lock to unlock it. And then, doublecheck that the safe inside the parlor is ajar. And then, retrieve the fondue from the safe. If you have got the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key and a lightbulb.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the passkey into the safe in the garage's lock to unlock it. After that, ensure that the safe is open. After that, pick up the Henderson's limited edition keycard from the safe within the garage. After that, doublecheck that the Henderson's limited edition locker is unlocked. Once you have unlocked the Henderson's limited edition locker, ensure that the Henderson's limited edition locker inside the garage is open. And then, pick up the rectangular key from the Henderson's limited edition locker inside the garage. After that, unlock the rectangular locker inside the garage. After unlocking the rectangular locker, make absolutely sure that the rectangular locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one.\nYou scan the room, seeing a rectangular locker. You can make out a locked Henderson's limited edition locker. A locked usual looking safe is here.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take rectangular key from Henderson's limited edition locker<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could venture east. After that, doublecheck that the locker inside the bar is unlocked. Having unlocked the locker, doublecheck that the locker is wide open. Then, recover the cuboid keycard from the locker within the bar. Then, unlock the cuboid safe inside the bar with the cuboid keycard. After unlocking the cuboid safe, open the cuboid safe. And then, retrieve the loaf of bread from the cuboid safe in the bar. Then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take loaf of bread from cuboid safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. If you can finish that, go south. With that over with, go east. Once you manage that, pick-up the cake scented keycard from the floor of the kitchenette. And then, look and see that the cake scented box in the kitchenette is unlocked. And then, ensure that the cake scented box is open. And then, recover the key from the cake scented box inside the kitchenette. Having got the key, look and see that the locker within the kitchenette is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one.\nThere is an unguarded exit to the west.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take cake scented keycard<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take key from cake scented box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, check that the locker is unlocked with the keycard. After that, ensure that the locker inside the bedroom is open. And then, retrieve the manuscript from the locker. Then, attempt to go south. And then, pick up the key from the floor of the recreation zone. Then, look and see that the safe within the recreation zone is unlocked. Then, ensure that the safe is open. Then, you can put the manuscript inside the safe in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nA locked locker, which looks usual, is in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take manuscript from locker<|im_end|>go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>insert manuscript into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to ensure that the gate inside the workshop is open. And then, head east. Once you do that, take a trip east. And then, open the type W chest. After that, take the key from the type W chest in the kitchen. And then, attempt to travel west. After that, close the gate within the studio. If you have closed the gate, lock the gate with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "open gate<|im_end|>go east<|im_end|>go east<|im_end|>open type W chest<|im_end|>take key from type W chest<|im_end|>go west<|im_end|>close gate<|im_end|>lock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture east. With that accomplished, retrieve the non-euclidean passkey from the case. After that, unlock the non-euclidean chest inside the cellar. And then, look and see that the non-euclidean chest inside the cellar is ajar. Then, try to move west. Next, take the tv from the mantelpiece within the bedroom. Then, go east. And then, you can insert the tv into the non-euclidean chest in the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI just think it's awesome that you're in a bedroom now.\nYou can make out a mantelpiece! The mantelpiece is typical. On the mantelpiece you can see a tv.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from case<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>go west<|im_end|>take tv from mantelpiece<|im_end|>go east<|im_end|>insert tv into non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture south. Then, make an effort to travel west. And then, pick up the cuboid latchkey from the bench. And then, look and see that the cuboid safe is unlocked. Then, open the cuboid safe within the bedroom. After that, recover the passkey from the cuboid safe within the bedroom. Then, go east. After that, look and see that the box inside the basement is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical one.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take cuboid latchkey from bench<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, check that the TextWorld limited edition chest inside the scullery is unlocked with the TextWorld limited edition keycard. After you have unlocked the TextWorld limited edition chest, make sure that the TextWorld limited edition chest inside the scullery is ajar. Then, take the spherical keycard from the TextWorld limited edition chest in the scullery. And then, doublecheck that the spherical gateway is unlocked. And then, ensure that the spherical gateway is open. After pulling open the spherical gateway, go north. Then, venture east. Then, open the coffer inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a locked ordinary looking TextWorld limited edition chest right there by you.\nThere is a closed spherical gateway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition keycard and a mat.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take spherical keycard from TextWorld limited edition chest<|im_end|>unlock spherical gateway with spherical keycard<|im_end|>open spherical gateway<|im_end|>go north<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First stop, take a trip east. That done, retrieve the passkey from the bench. After that, make an attempt to go west. Then, unlock the box in the vault. After that, make sure that the box inside the vault is ajar. And then, pick up the broom from the box within the vault. After that, attempt to take a trip east. After that, put the broom on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. You start to take note of what's in the room.\nYou can make out a locked box.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from bench<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>put broom on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move north. And then, head east. And then, ensure that the box is open. Then, take the spherical keycard from the box in the sauna. And then, make it so that the spherical box inside the sauna is unlocked with the spherical keycard. After unlocking the spherical box, open the spherical box within the sauna. Then, take the TextWorld style latchkey from the spherical box inside the sauna. If you can get your hands on the TextWorld style latchkey, doublecheck that the TextWorld style box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take TextWorld style latchkey from spherical box<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, unlock the locker. And then, ensure that the locker is open. Then, take the passkey from the locker. And then, attempt to move south. With that accomplished, unlock the safe with the passkey. After unlocking the safe, open the safe in the pantry. After that, take the type 7 passkey from the safe in the pantry. And then, unlock the type 7 locker within the pantry with the type 7 passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nAs if things weren't amazing enough already, you can even see a locker.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 passkey from safe<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move west. With that accomplished, assure that the chest inside the spare room is ajar. Then, take the glove from the chest inside the spare room. After that, venture east. And then, pick-up the latchkey from the floor of the shower. And then, check that the safe within the shower is unlocked with the latchkey. After that, open the safe. After pulling open the safe, put the glove inside the safe in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. The room is well lit.\nYou can make out a locked safe close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a pear.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take glove from chest<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>insert glove into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, attempt to head south. Once you do that, open the Canadian style safe inside the study. Then, retrieve the passkey from the Canadian style safe. And then, unlock the locker inside the study. After that, open the locker. And then, recover the TextWorld key from the locker inside the study. Then, unlock the TextWorld chest. After you have unlocked the TextWorld chest, open the TextWorld chest within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style safe<|im_end|>take passkey from Canadian style safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the vanilla scented key from the crate in the cellar. Then, unlock the vanilla scented gateway inside the cellar. After unlocking the vanilla scented gateway, make sure that the vanilla scented gateway inside the cellar is ajar. And then, move north. If you can accomplish that, ensure that the display inside the studio is open. After that, take the gummy bear from the display. After that, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An ordinary kind of place. You begin to take stock of what's here.\nYou see a gleam over in a corner, where you can see a crate. The crate contains a vanilla scented key. Now that's what I call TextWorld!\nThere is a closed vanilla scented gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: an insect.\n\nyour action: ", "response": "take vanilla scented key from crate<|im_end|>unlock vanilla scented gateway with vanilla scented key<|im_end|>open vanilla scented gateway<|im_end|>go north<|im_end|>open display<|im_end|>take gummy bear from display<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the Canadian style key into the Canadian style chest's lock to unlock it. And then, ensure that the Canadian style chest is open. After that, pick up the key from the Canadian style chest. After that, unlock the chest with the key. Then, ensure that the chest is open. Then, pick up the passkey from the chest. And then, go south. Next, check that the locker is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You can barely contain your excitement.\nWere you looking for a chest? Because look over there, it's a chest. You make out a locked Canadian style chest.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>take key from Canadian style chest<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make absolutely sure that the cabinet is ajar. And then, retrieve the passkey from the cabinet in the shower. Then, travel north. Then, unlock the safe in the washroom. After that, make absolutely sure that the safe within the washroom is opened. Then, pick up the cuboid latchkey from the safe within the washroom. Once you have picked up the cuboid latchkey, insert the cuboid latchkey into the cuboid box in the washroom's lock to unlock it. Having unlocked the cuboid box, open the cuboid box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell I'll be, you are in a place we're calling a shower.\nAs if things weren't amazing enough already, you can even see a cabinet. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the north.\nYou are carrying: a mug.\n\nyour action: ", "response": "open cabinet<|im_end|>take passkey from cabinet<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cuboid latchkey from safe<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture west. Then, pick up the key from the couch within the recreation zone. Then, take a trip east. And then, insert the key into the safe's lock to unlock it. And then, open the safe inside the laundry place. And then, pick up the passkey from the safe in the laundry place. And then, make it so that the box inside the laundry place is unlocked with the passkey. After that, assure that the box inside the laundry place is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place.\nYou can see a locked box in the corner. You see a safe. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from couch<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, pick-up the Canadian style passkey from the floor of the bedchamber. After that, make sure that the Canadian style box is unlocked. And then, make sure that the Canadian style box inside the bedchamber is wide open. After that, take the key from the Canadian style box. After taking the key, assure that the chest is unlocked. Then, ensure that the chest is open. And then, pick up the spherical keycard from the chest. And then, make absolutely sure that the spherical chest inside the bedchamber is unlocked with the spherical keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place.\nYou can make out a spherical chest. What's that over there? It looks like it's a chest. You see a locked Canadian style box nearby.\nThere is an unguarded exit to the west.\nThere is a Canadian style passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take key from Canadian style box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take spherical keycard from chest<|im_end|>unlock spherical chest with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip north. With that over with, ensure that the cabinet in the garage is open. And then, take the passkey from the cabinet within the garage. And then, venture south. With that over with, make it so that the gateway in the bedchamber is unlocked with the passkey. And then, open the gateway inside the bedchamber. After opening the gateway, try to take a trip west. And then, open the chest in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, assure that the safe is unlocked. After that, open the safe. And then, pick up the passkey from the safe. Then, venture south. Then, doublecheck that the gate is unlocked. And then, ensure that the gate in the kitchen is open. And then, go to the east. And then, take the shadfly from the mantle inside the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou make out a locked safe, which looks usual, in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey and a spork.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take shadfly from mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the south. And then, make absolutely sure that the fridge is opened. Then, take the type O latchkey from the fridge within the cookery. With the type O latchkey, assure that the type O door is unlocked. After unlocking the type O door, open the type O door in the cookery. After that, attempt to head east. Next, pick up the disk from the safe. After that, place the disk on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take type O latchkey from fridge<|im_end|>unlock type O door with type O latchkey<|im_end|>open type O door<|im_end|>go east<|im_end|>take disk from safe<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could unlock the formless box within the vault. Then, open the formless box. Then, recover the key from the formless box within the vault. And then, assure that the gate is unlocked. After unlocking the gate, ensure that the gate inside the vault is open. Then, go north. And then, attempt to go to the east. And then, retrieve the fly larva from the shelf in the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a locked formless box.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take key from formless box<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take fly larva from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First step, make an attempt to venture south. Once you manage that, look and see that the locker is open. Then, take the book from the locker in the bedroom. After that, travel north. Once you manage that, take the formless key from the Henderson's safe within the shower. Once you have picked up the formless key, unlock the formless locker. Then, assure that the formless locker inside the shower is wide open. After pulling open the formless locker, you can place the book inside the formless locker inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a formless locker. You can make out an opened Henderson's safe close by. The Henderson's safe contains a formless key.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take book from locker<|im_end|>go north<|im_end|>take formless key from Henderson's safe<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>insert book into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. That done, go south. Then, try to venture east. Following that, lift the cake scented key from the floor of the bedchamber. With the cake scented key, insert the cake scented key into the cake scented locker inside the bedchamber's lock to unlock it. After that, make absolutely sure that the cake scented locker in the bedchamber is wide open. After opening the cake scented locker, recover the cd from the cake scented locker inside the bedchamber. After that, put the cd on the desk inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nThere is an unblocked exit to the west.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take cake scented key<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take cd from cake scented locker<|im_end|>put cd on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, look and see that the box in the sauna is unlocked. After that, make absolutely sure that the box within the sauna is wide open. After that, take the Henderson's latchkey from the box. Then, unlock the Henderson's locker in the sauna. And then, ensure that the Henderson's locker is open. Then, take the insect from the Henderson's locker within the sauna. And then, make an effort to venture south. Okay, and then, throw the insect on the floor of the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just come into a sauna.\nA locked Henderson's locker, which looks normal, is in the room. You make out a box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>open Henderson's locker<|im_end|>take insect from Henderson's locker<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move west. With that accomplished, make absolutely sure that the display is opened. And then, take the TextWorld latchkey from the display inside the vault. After that, check that the TextWorld box in the vault is unlocked with the TextWorld latchkey. After that, open the TextWorld box in the vault. Then, recover the Canadian limited edition key from the TextWorld box in the vault. And then, attempt to go east. Then, make sure that the Canadian limited edition locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You can barely contain your excitement.\nYou see a Canadian limited edition locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take TextWorld latchkey from display<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take Canadian limited edition key from TextWorld box<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go east. And then, take the passkey from the stand inside the spare room. After that, move west. Following that, look and see that the locker is unlocked. And then, open the locker. And then, take the shirt from the locker within the cellar. Then, travel east. That done, place the shirt on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou see a locker. You shudder, but continue examining the room.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nThere is a nest of beetles on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from stand<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take shirt from locker<|im_end|>go east<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, assure that the safe inside the cellar is unlocked. After that, ensure that the safe is open. And then, pick up the Henderson's limited edition latchkey from the safe within the cellar. After taking the Henderson's limited edition latchkey, make an effort to take a trip south. Following that, unlock the Henderson's limited edition locker in the dish-pit. After that, ensure that the Henderson's limited edition locker is open. Then, pick up the kettle from the Henderson's limited edition locker within the dish-pit. After that, throw the kettle on the floor of the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell I'll be, you are in a place we're calling a cellar.\nYou can see a safe.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's limited edition latchkey from safe<|im_end|>go south<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take kettle from Henderson's limited edition locker<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the latchkey from the counter inside the restroom. After that, assure that the box is unlocked. Then, make sure that the box in the restroom is ajar. After that, recover the keycard from the box. Then, doublecheck that the safe is unlocked. After that, open the safe in the restroom. After that, take the insect from the safe in the restroom. And then, drop the insect on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one.\nYou can make out a safe. You make out a locked box. What's that over there? It looks like it's a counter. On the counter you can see a latchkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take a trip west. After that, make sure that the American chest inside the cookery is unlocked with the American passkey. After that, open the American chest in the cookery. Then, pick up the key from the American chest. With the key, go to the east. Then, unlock the chest. And then, open the chest within the scullery. After that, pick up the ladle from the chest in the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one. You begin looking for stuff.\nYou make out a locked chest.\nThere is a closed gateway leading north. There is an unguarded exit to the west.\nYou are carrying: an American passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take key from American chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take ladle from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, if it's not too much trouble, I need you to go east. If you can do that, make absolutely sure that the chest is unlocked. Then, open the chest in the chamber. After that, take the type 9 passkey from the chest. And then, unlock the type 9 chest with the type 9 passkey. And then, ensure that the type 9 chest is open. And then, take the passkey from the type 9 chest inside the chamber. After that, insert the passkey into the safe within the chamber's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type 9 passkey from chest<|im_end|>unlock type 9 chest with type 9 passkey<|im_end|>open type 9 chest<|im_end|>take passkey from type 9 chest<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the locker in the scullery is unlocked with the passkey. And then, open the locker. After opening the locker, recover the Microsoft key from the locker within the scullery. And then, head east. After that, unlock the Microsoft locker. And then, ensure that the Microsoft locker is open. And then, take the spherical latchkey from the Microsoft locker. And then, check that the spherical box is unlocked with the spherical latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in a place we're calling a scullery. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take Microsoft key from locker<|im_end|>go east<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take spherical latchkey from Microsoft locker<|im_end|>unlock spherical box with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could attempt to take a trip west. With that done, make sure that the box within the shower is unlocked. After that, open the box within the shower. And then, recover the keycard from the box in the shower. And then, make an effort to go east. Following that, make sure that the chest is unlocked. After unlocking the chest, make sure that the chest is wide open. Then, recover the whisk from the chest in the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one. You can barely contain your excitement.\nYou make out a chest. Now why would someone leave that there?\nThere is an unguarded exit to the west.\nThere is a cabbage on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take whisk from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, head east. After that, recover the key from the table within the study. And then, go to the west. And then, assure that the chest within the cubicle is unlocked with the key. After that, ensure that the chest is open. And then, pick up the candy bar from the chest. After that, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nAs if things weren't amazing enough already, you can even see a chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a loaf of bread and a chocolate bar.\n\nyour action: ", "response": "go east<|im_end|>take key from table<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to go to the west. With that over with, open the suitcase in the parlor. After that, take the non-euclidean latchkey from the suitcase. If you can get your hands on the non-euclidean latchkey, make an effort to travel east. After that, insert the non-euclidean latchkey into the non-euclidean locker within the laundromat's lock to unlock it. If you have unlocked the non-euclidean locker, open the non-euclidean locker within the laundromat. Then, retrieve the keycard from the non-euclidean locker. Then, assure that the passageway within the laundromat is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou scan the room for a non-euclidean locker, and you find a non-euclidean locker. Huh, weird.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take non-euclidean latchkey from suitcase<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>lock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to take a trip north. With that over with, ensure that the safe in the office is open. After that, retrieve the latchkey from the safe within the office. After picking up the latchkey, make it so that the hatch within the office is unlocked. And then, open the hatch. Then, make an effort to go north. With that over with, go to the east. Next, lift the Advent Calendar from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou make another one of your grand eccentric entrances into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the north.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could venture west. After that, recover the passkey from the case within the kitchen. After that, make an effort to venture east. Okay, and then, insert the passkey into the safe's lock to unlock it. And then, look and see that the safe in the recreation zone is wide open. Then, recover the type Q latchkey from the safe in the recreation zone. After that, make it so that the type Q locker inside the recreation zone is unlocked. Then, make sure that the type Q locker is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am sorry to announce that you are now in the recreation zone.\nYou can make out a locked type Q locker. You can make out a safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from case<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type Q latchkey from safe<|im_end|>unlock type Q locker with type Q latchkey<|im_end|>open type Q locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to go south. Then, make an attempt to venture south. And then, retrieve the passkey from the floor of the playroom. After that, try to go to the north. Then, unlock the box within the workshop with the passkey. Then, open the box. Then, retrieve the binder from the box in the workshop. With the binder, rest the binder on the stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place.\nThere is an unguarded exit to the south.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take passkey<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take binder from box<|im_end|>put binder on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move east. Then, ensure that the display is open. After that, retrieve the keycard from the display in the closet. And then, attempt to move west. With that done, check that the gate is unlocked with the keycard. After that, open the gate. Then, make an attempt to travel south. Once you manage that, pick up the paper towel from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take keycard from display<|im_end|>go west<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>take paper towel from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to recover the latchkey from the floor of the restroom. And then, check that the safe is unlocked with the latchkey. After unlocking the safe, ensure that the safe within the restroom is open. Then, take the type R key from the safe within the restroom. Then, doublecheck that the type R chest inside the restroom is unlocked. After that, ensure that the type R chest in the restroom is open. And then, recover the key from the type R chest. Once you have taken the key, make sure that the gateway is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell I'll be, you are in a place we're calling a restroom.\nA locked type R chest, which looks usual, is right there by you. You can see a safe. You can make out a locked box, which looks typical, right there by you.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type R key from safe<|im_end|>unlock type R chest with type R key<|im_end|>open type R chest<|im_end|>take key from type R chest<|im_end|>unlock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the American limited edition latchkey from the floor of the dish-pit. Then, insert the American limited edition latchkey into the American limited edition hatch inside the dish-pit's lock to unlock it. After that, ensure that the American limited edition hatch is open. And then, make an effort to venture south. And then, attempt to travel east. Then, assure that the locker is open. And then, retrieve the coconut from the locker inside the workshop. Having picked up the coconut, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a table. The table is usual. However, the table, like an empty table, has nothing on it.\nThere is a closed American limited edition hatch leading south. There is an unguarded exit to the east.\nThere is an American limited edition latchkey on the floor.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "take American limited edition latchkey<|im_end|>unlock American limited edition hatch with American limited edition latchkey<|im_end|>open American limited edition hatch<|im_end|>go south<|im_end|>go east<|im_end|>open locker<|im_end|>take coconut from locker<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel west. Following that, retrieve the cuboid passkey from the rack inside the dish-pit. After that, venture west. Then, unlock the cuboid box. And then, open the cuboid box inside the kitchenette. After opening the cuboid box, take the legume from the cuboid box. After that, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid passkey from rack<|im_end|>go west<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take legume from cuboid box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the north. Next, look and see that the door is opened. Then, travel east. Then, doublecheck that the door in the cookery is closed. After that, travel south. Okay, and then, pick up the passkey from the trunk inside the attic. And then, make an attempt to go to the north. Then, lock the door within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou can make out a rack. The rack is normal. But the thing hasn't got anything on it. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a towel.\n\nyour action: ", "response": "go north<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>go south<|im_end|>take passkey from trunk<|im_end|>go north<|im_end|>lock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could pick-up the American limited edition key from the floor of the dish-pit. Then, check that the American limited edition locker within the dish-pit is unlocked with the American limited edition key. After that, doublecheck that the American limited edition locker is open. After that, take the fudge scented latchkey from the American limited edition locker in the dish-pit. And then, unlock the fudge scented door with the fudge scented latchkey. And then, open the fudge scented door within the dish-pit. Then, make an attempt to head east. Okay, and then, close the safe in the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one.\nYou scan the room, seeing a American limited edition locker. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed fudge scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take American limited edition key<|im_end|>unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take fudge scented latchkey from American limited edition locker<|im_end|>unlock fudge scented door with fudge scented latchkey<|im_end|>open fudge scented door<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make it so that the box within the bedchamber is unlocked with the latchkey. And then, ensure that the box is open. After opening the box, take the passkey from the box. After that, attempt to venture east. Then, doublecheck that the safe inside the cookery is unlocked. After that, ensure that the safe is open. Then, pick up the worm from the safe. Then, place the worm on the platter in the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a box. Huh, weird.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>put worm on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Your first objective is to move east. With that over with, pick up the TextWorld limited edition key from the shelf. After that, make an attempt to take a trip west. Then, unlock the TextWorld limited edition box within the laundromat with the TextWorld limited edition key. Then, open the TextWorld limited edition box. And then, take the paper towel from the TextWorld limited edition box. Then, make an effort to move east. Next, sit the paper towel on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou make out a TextWorld limited edition box.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition key from shelf<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take paper towel from TextWorld limited edition box<|im_end|>go east<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head west. With that accomplished, make sure that the dresser within the laundry place is ajar. After that, pick up the key from the dresser inside the laundry place. After that, go east. With that accomplished, check that the box is unlocked with the key. After that, open the box. Then, pick up the type 3 key from the box within the playroom. And then, assure that the type 3 chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nThis might come as a shock to you, but you've just come into a playroom. You begin to take stock of what's in the room.\nWere you looking for a type 3 chest? Because look over there, it's a type 3 chest. Oh wow! Is that what I think it is? It is! It's a box. Hmmm... what else, what else?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 3 key from box<|im_end|>lock type 3 chest with type 3 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take the vanilla scented key from the plate inside the kitchen. With the vanilla scented key, assure that the vanilla scented chest is unlocked with the vanilla scented key. And then, ensure that the vanilla scented chest is open. And then, recover the keycard from the vanilla scented chest inside the kitchen. And then, unlock the box with the keycard. Then, look and see that the box is ajar. After that, take the shadfly from the box. And then, place the shadfly on the floor of the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a box. You make out a locked vanilla scented chest in the room. You see a plate. The plate is normal. On the plate you can see a vanilla scented key. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented key from plate<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>open vanilla scented chest<|im_end|>take keycard from vanilla scented chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, make an effort to travel west. Once you get through with that, ensure that the case within the cellar is open. And then, retrieve the passkey from the case. Then, insert the passkey into the gate's lock to unlock it. Then, open the gate. After opening the gate, travel south. Then, head east. And then, pick up the poem from the trunk inside the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. You begin to take stock of what's here.\nThere is an unguarded exit to the west.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take passkey from case<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take poem from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the American style keycard from the table inside the garage. Then, make an attempt to take a trip west. Once you succeed at that, make an effort to go to the west. With that accomplished, unlock the American style chest within the attic. And then, make sure that the American style chest in the attic is wide open. After you have opened the American style chest, retrieve the passkey from the American style chest. If you can get your hands on the passkey, try to move east. With that done, make it so that the chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou see a gleam over in a corner, where you can see a table. Why don't you take a picture of it, it'll last longer! The table is ordinary. On the table you see an American style keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a durian.\n\nyour action: ", "response": "take American style keycard from table<|im_end|>go west<|im_end|>go west<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take passkey from American style chest<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could unlock the chest inside the salon. And then, open the chest. After that, recover the non-euclidean keycard from the chest in the salon. And then, unlock the non-euclidean hatch. Then, open the non-euclidean hatch. And then, try to venture north. And then, attempt to go east. With that accomplished, close the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. You begin looking for stuff.\nYou make out a locked chest.\nThere is a closed non-euclidean hatch leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a passkey and a Canadian style passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go north<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, you could, like, ensure that the gate is open. Then, go west. After that, travel north. Then, lift the latchkey from the floor of the washroom. Then, make an attempt to go to the south. With that accomplished, go to the east. Then, close the gate. And then, lock the gate with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. Let's see what's in here.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a fondue, an onion and a worm.\n\nyour action: ", "response": "open gate<|im_end|>go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>go east<|im_end|>close gate<|im_end|>lock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, insert the passkey into the locker's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. After that, pick up the key from the locker. And then, make an effort to move north. With that over with, insert the key into the box in the scullery's lock to unlock it. And then, open the box. After that, pick up the nest of shrimp from the box within the scullery. And then, place the nest of shrimp on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual kind of place. You begin looking for stuff.\nYou can make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take nest of shrimp from box<|im_end|>drop nest of shrimp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First stop, make sure that the box in the basement is closed. After that, make an effort to go east. With that done, pick-up the type 0 keycard from the floor of the salon. With the type 0 keycard, unlock the type 0 locker with the type 0 keycard. Then, make absolutely sure that the type 0 locker in the salon is wide open. If you have opened the type 0 locker, pick up the keycard from the type 0 locker inside the salon. With the keycard, travel west. After that, Place the keycard into the box within the basement to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place.\nYou can see an opened box in the room. The box is empty! What a waste of a day!\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a burger and a poem.\n\nyour action: ", "response": "close box<|im_end|>go east<|im_end|>take type 0 keycard<|im_end|>unlock type 0 locker with type 0 keycard<|im_end|>open type 0 locker<|im_end|>take keycard from type 0 locker<|im_end|>go west<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, attempt to go north. And then, take the Canadian style keycard from the rack. Having picked up the Canadian style keycard, attempt to venture south. And then, unlock the Canadian style chest in the office. After that, open the Canadian style chest. And then, recover the salad from the Canadian style chest inside the office. And then, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place.\nYou see a locked Canadian style chest close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian style keycard from rack<|im_end|>go south<|im_end|>unlock Canadian style chest with Canadian style keycard<|im_end|>open Canadian style chest<|im_end|>take salad from Canadian style chest<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be good if you could take a trip north. Once you get around to doing that, ensure that the refrigerator is open. Then, retrieve the passkey from the refrigerator. If you can get your hands on the passkey, check that the passageway is unlocked with the passkey. And then, open the passageway within the cookery. After that, move north. Then, try to go to the east. Then, close the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a shadfly on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, insert the latchkey into the safe's lock to unlock it. Then, open the safe in the scullery. Then, pick up the cake scented latchkey from the safe in the scullery. And then, unlock the cake scented chest inside the scullery. After that, open the cake scented chest. Then, recover the cuboid keycard from the cake scented chest. Then, make an effort to move east. Then, lock the cuboid safe with the cuboid keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou can make out a locked cake scented chest. You can see a locked safe, which looks usual, in the room.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take cake scented latchkey from safe<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take cuboid keycard from cake scented chest<|im_end|>go east<|im_end|>lock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to travel west. And then, pick up the passkey from the box within the cubicle. After that, unlock the chest with the passkey. After that, make sure that the chest is wide open. And then, pick up the Microsoft keycard from the chest inside the cubicle. After that, venture east. And then, unlock the Microsoft chest. And then, make sure that the Microsoft chest in the cookery is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in the place we're calling the cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a Microsoft chest. There's something about an object in a room that's just so... TextWorld.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>go east<|im_end|>unlock Microsoft chest with Microsoft keycard<|im_end|>open Microsoft chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the cuboid safe in the canteen with the cuboid latchkey. And then, make absolutely sure that the cuboid safe in the canteen is opened. After pulling open the cuboid safe, retrieve the formless key from the cuboid safe inside the canteen. Then, try to take a trip south. And then, assure that the formless gate inside the shower is unlocked. Then, open the formless gate inside the shower. Then, travel east. Then, recover the nest of bugs from the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked cuboid safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take formless key from cuboid safe<|im_end|>go south<|im_end|>unlock formless gate with formless key<|im_end|>open formless gate<|im_end|>go east<|im_end|>take nest of bugs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, travel east. Okay, and then, make an effort to go east. If you can succeed at that, lift the keycard from the floor of the pantry. After that, make absolutely sure that the locker within the pantry is unlocked with the keycard. Then, open the locker within the pantry. And then, take the shirt from the locker. After that, go to the west. With that accomplished, rest the shirt on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take shirt from locker<|im_end|>go west<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First thing I need you to do is to check that the Henderson's style chest is unlocked with the Henderson's style key. Then, ensure that the Henderson's style chest inside the shower is open. And then, recover the rectangular keycard from the Henderson's style chest. After you have taken the rectangular keycard, doublecheck that the rectangular chest is unlocked. Having unlocked the rectangular chest, open the rectangular chest. After that, take the latchkey from the rectangular chest inside the shower. And then, move east. That done, unlock the portal inside the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou can see a rectangular chest. Now why would someone leave that there? If you haven't noticed it already, there seems to be something there by the wall, it's a Henderson's style chest.\nThere is an unblocked exit to the east.\nYou are carrying: a Henderson's style key.\n\nyour action: ", "response": "unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take rectangular keycard from Henderson's style chest<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>go east<|im_end|>unlock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be a great idea if you could head east. Okay, and then, pick up the spherical passkey from the mantelpiece inside the office. With the spherical passkey, unlock the spherical box. And then, open the spherical box inside the office. After that, retrieve the type 0 passkey from the spherical box inside the office. After that, insert the type 0 passkey into the type 0 safe's lock to unlock it. And then, make absolutely sure that the type 0 safe in the office is opened. After that, take the pencil from the type 0 safe in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI never took you for the sort of person who would show up in a vault, but I guess I was wrong. You can barely contain your excitement.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey from mantelpiece<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take type 0 passkey from spherical box<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take pencil from type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to move west. Then, ensure that the fridge is open. And then, retrieve the fresh laundry scented keycard from the fridge within the kitchenette. Then, head east. After that, unlock the fresh laundry scented box. Then, ensure that the fresh laundry scented box is open. Then, recover the teacup from the fresh laundry scented box. And then, place the teacup on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. Let's see what's in here.\nWere you looking for a fresh laundry scented box? Because look over there, it's a fresh laundry scented box. You see a pan! The pan appears to be empty.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take fresh laundry scented keycard from fridge<|im_end|>go east<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take teacup from fresh laundry scented box<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. After that, recover the latchkey from the floor of the bedroom. If you can get your hands on the latchkey, make an effort to travel west. Then, unlock the locker in the bedchamber with the latchkey. And then, open the locker within the bedchamber. And then, take the monitor from the locker. And then, attempt to travel east. Then, put the monitor on the bed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nYou can make out a locked locker here. As if things weren't amazing enough already, you can even see a box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a grape.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take monitor from locker<|im_end|>go east<|im_end|>put monitor on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go west. With that done, ensure that the type 9 chest is open. And then, recover the key from the type 9 chest within the closet. Then, travel east. After that, assure that the box within the cookhouse is unlocked with the key. And then, ensure that the box is open. After that, recover the teacup from the box in the cookhouse. And then, sit the teacup on the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nYou make out a locked box. You see a pan. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go west<|im_end|>open type 9 chest<|im_end|>take key from type 9 chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take teacup from box<|im_end|>put teacup on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to pick up the passkey from the floor of the bedchamber. Then, make sure that the chest within the bedchamber is unlocked. Then, open the chest inside the bedchamber. After that, retrieve the key from the chest within the bedchamber. Then, insert the key into the passageway within the bedchamber's lock to unlock it. If you have unlocked the passageway, open the passageway inside the bedchamber. Then, make an attempt to move east. Then, pick up the novel from the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a locked chest in the room.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take novel from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move south. With that done, recover the Microsoft limited edition keycard from the floor of the steam room. After that, go north. Okay, and then, unlock the Microsoft limited edition locker. Then, make absolutely sure that the Microsoft limited edition locker in the washroom is open. And then, take the key from the Microsoft limited edition locker. And then, make absolutely sure that the locker in the washroom is unlocked. Having unlocked the locker, look and see that the locker inside the washroom is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard kind of place. You can barely contain your excitement.\nWhat's that over there? It looks like it's a locker. You can see a Microsoft limited edition locker.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition keycard<|im_end|>go north<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take key from Microsoft limited edition locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could venture north. Then, recover the keycard from the coffer. If you can get your hands on the keycard, attempt to go south. And then, assure that the chest is unlocked. After that, ensure that the chest is open. After that, recover the type Q key from the chest in the laundry place. Then, try to move north. After that, check that the type Q chest is unlocked with the type Q key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest close by.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from coffer<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type Q key from chest<|im_end|>go north<|im_end|>unlock type Q chest with type Q key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, unlock the spherical safe. After that, make it so that the spherical safe in the study is opened. After opening the spherical safe, recover the Henderson's limited edition passkey from the spherical safe. Then, make sure that the Henderson's limited edition locker is unlocked with the Henderson's limited edition passkey. And then, look and see that the Henderson's limited edition locker inside the study is opened. After that, take the keyboard from the Henderson's limited edition locker in the study. If you can get your hands on the keyboard, make an attempt to head north. That done, rest the keyboard on the bench within the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one. You can barely contain your excitement.\nWere you looking for a Henderson's limited edition locker? Because look over there, it's a Henderson's limited edition locker. You make out a locked spherical safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take Henderson's limited edition passkey from spherical safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take keyboard from Henderson's limited edition locker<|im_end|>go north<|im_end|>put keyboard on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could go to the west. After that, ensure that the fridge is open. Then, take the passkey from the fridge. With the passkey, venture east. And then, make it so that the safe is unlocked. And then, make absolutely sure that the safe in the kitchen is open. And then, take the cuboid passkey from the safe. After taking the cuboid passkey, doublecheck that the cuboid safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have entered a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a locked cuboid safe. Oh, great. Here's a safe. You can see a closed case.\nThere is a closed door leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, retrieve the Henderson's keycard from the locker inside the salon. After stealing the Henderson's keycard, go to the east. Then, unlock the Henderson's chest within the scullery. Then, open the Henderson's chest in the scullery. Then, venture west. With that done, retrieve the manuscript from the bookshelf. With the manuscript, make an effort to move east. Okay, and then, put the manuscript inside the Henderson's chest inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nFancy seeing you here. Here, by the way, being the salon.\nYou can make out an opened locker. The locker contains a Henderson's keycard. You make out a bookshelf. On the bookshelf you can make out a manuscript.\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's keycard from locker<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>go west<|im_end|>take manuscript from bookshelf<|im_end|>go east<|im_end|>insert manuscript into Henderson's chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could recover the Henderson's limited edition latchkey from the mantelpiece. Having taken the Henderson's limited edition latchkey, unlock the Henderson's limited edition chest. And then, make absolutely sure that the Henderson's limited edition chest is open. After pulling open the Henderson's limited edition chest, retrieve the type 6 passkey from the Henderson's limited edition chest. Then, attempt to take a trip east. If you can manage that, unlock the type 6 locker in the attic with the type 6 passkey. And then, ensure that the type 6 locker is open. And then, pick up the worm from the type 6 locker in the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical kind of place.\nYou make out a Henderson's limited edition chest, so there's that. If you haven't noticed it already, there seems to be something there by the wall, it's a mantelpiece. You see a Henderson's limited edition latchkey on the mantelpiece.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from mantelpiece<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take type 6 passkey from Henderson's limited edition chest<|im_end|>go east<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>take worm from type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could go to the west. After that, recover the soap scented passkey from the floor of the basement. Then, make it so that the soap scented chest within the basement is unlocked. And then, ensure that the soap scented chest inside the basement is open. And then, pick up the shirt from the soap scented chest inside the basement. After that, make an effort to head east. With that done, make absolutely sure that the type W safe is opened. Then, you can insert the shirt inside the type W safe inside the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place.\nYou see a closed type W safe.\nThere is a closed gateway leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type W passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take soap scented passkey<|im_end|>unlock soap scented chest with soap scented passkey<|im_end|>open soap scented chest<|im_end|>take shirt from soap scented chest<|im_end|>go east<|im_end|>open type W safe<|im_end|>insert shirt into type W safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go north. After that, retrieve the key from the portmanteau inside the cubicle. And then, assure that the chest is unlocked. After you have unlocked the chest, ensure that the chest is open. And then, retrieve the keycard from the chest inside the cubicle. After that, check that the box within the cubicle is unlocked with the keycard. After that, open the box inside the cubicle. And then, pick up the insect from the box inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from portmanteau<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take insect from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture north. Following that, open the spherical locker. After that, take the Microsoft limited edition passkey from the spherical locker. And then, try to travel south. And then, go to the east. After that, make it so that the Microsoft limited edition safe is unlocked. And then, ensure that the Microsoft limited edition safe inside the shower is open. After that, pick up the mop from the Microsoft limited edition safe in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go north<|im_end|>open spherical locker<|im_end|>take Microsoft limited edition passkey from spherical locker<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take mop from Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, doublecheck that the safe inside the workshop is unlocked. After that, assure that the safe is ajar. After that, pick up the latchkey from the safe within the workshop. After that, go to the south. With that accomplished, unlock the portal within the salon. After that, ensure that the portal is open. Then, take a trip west. Then, make it so that the portal inside the steam room is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a safe. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go west<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the type 3 safe in the cookhouse. And then, recover the keycard from the type 3 safe within the cookhouse. After that, move south. And then, check that the locker inside the kitchenette is unlocked with the keycard. Then, open the locker. After that, pick up the cauliflower from the locker. If you have taken the cauliflower, eat the cauliflower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nWhat's that over there? It looks like it's a type 3 safe!\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a type 3 keycard.\n\nyour action: ", "response": "open type 3 safe<|im_end|>take keycard from type 3 safe<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cauliflower from locker<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to head south. And then, make an attempt to travel east. That done, lift the American passkey from the floor of the closet. If you can get your hands on the American passkey, look and see that the American safe within the closet is unlocked. And then, open the American safe. After that, retrieve the American style passkey from the American safe. After that, take a trip west. With that done, make sure that the American style box in the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out an opened refrigerator close by. What a letdown! The refrigerator is empty!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a worm.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take American passkey<|im_end|>unlock American safe with American passkey<|im_end|>open American safe<|im_end|>take American style passkey from American safe<|im_end|>go west<|im_end|>lock American style box with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, lift the keycard from the floor of the vault. With the keycard, unlock the passageway. And then, look and see that the passageway in the vault is open. And then, try to travel south. After that, attempt to go west. Then, take the Microsoft style passkey from the shelf inside the bedchamber. And then, take a trip east. After that, look and see that the Microsoft style safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take Microsoft style passkey from shelf<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First of all, recover the keycard from the box. Then, make absolutely sure that the chest inside the workshop is unlocked with the keycard. After that, ensure that the chest is open. Then, retrieve the Canadian limited edition key from the chest in the workshop. If you can get your hands on the Canadian limited edition key, unlock the Canadian limited edition box. And then, assure that the Canadian limited edition box is wide open. Then, take the rectangular keycard from the Canadian limited edition box. After taking the rectangular keycard, assure that the rectangular chest in the workshop is unlocked with the rectangular keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou see a rectangular chest. You can see a locked Canadian limited edition box right there by you. You make out a locked chest here. You see an opened usual looking box here. The box contains a keycard.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>unlock Canadian limited edition box with Canadian limited edition key<|im_end|>open Canadian limited edition box<|im_end|>take rectangular keycard from Canadian limited edition box<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. If you can do that, pick up the keycard from the desk. Then, unlock the locker in the chamber. Then, open the locker. And then, retrieve the non-euclidean keycard from the locker in the chamber. If you can get your hands on the non-euclidean keycard, venture west. Once you get through with that, close the non-euclidean chest inside the steam room. And then, assure that the non-euclidean chest in the steam room is locked with the non-euclidean keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see an opened non-euclidean chest. The non-euclidean chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from desk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean keycard from locker<|im_end|>go west<|im_end|>close non-euclidean chest<|im_end|>lock non-euclidean chest with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, unlock the locker within the spare room. Then, ensure that the locker is open. After pulling open the locker, recover the keycard from the locker within the spare room. With the keycard, venture east. If you can manage that, unlock the safe within the shower with the keycard. Then, open the safe. If you have opened the safe, retrieve the rectangular keycard from the safe inside the shower. After taking the rectangular keycard, Insert the rectangular keycard into the rectangular box inside the shower to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI just think it's awesome that you're in a spare room now.\nYou see a locker.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>lock rectangular box with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to check that the type 9 safe within the dish-pit is unlocked with the type 9 keycard. And then, make it so that the type 9 safe in the dish-pit is open. And then, recover the TextWorld style keycard from the type 9 safe. And then, unlock the TextWorld style locker inside the dish-pit with the TextWorld style keycard. And then, assure that the TextWorld style locker is wide open. After that, take the latchkey from the TextWorld style locker within the dish-pit. And then, travel north. That done, make sure that the safe inside the kitchen is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere.\nYou can make out a locked TextWorld style locker. You can see a type 9 safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take TextWorld style keycard from type 9 safe<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take latchkey from TextWorld style locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the box with the key. And then, doublecheck that the box inside the dish-pit is open. And then, retrieve the American key from the box in the dish-pit. After that, make it so that the American hatch is unlocked. And then, doublecheck that the American hatch is open. Then, attempt to move east. That done, retrieve the type F latchkey from the floor of the scullery. After stealing the type F latchkey, lock the type F safe inside the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box in the corner.\nThere is a closed American hatch leading east. There is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take American key from box<|im_end|>unlock American hatch with American key<|im_end|>open American hatch<|im_end|>go east<|im_end|>take type F latchkey<|im_end|>lock type F safe with type F latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, take the passkey from the portmanteau inside the study. After that, unlock the safe. And then, ensure that the safe is open. And then, move west. Next, assure that the display is wide open. And then, take the scarf from the display within the spare room. After that, go east. Next, deposit the scarf inside the safe in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You begin to take stock of what's in the room.\nYou see a safe. You can see an opened portmanteau in the room. The portmanteau contains a passkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from portmanteau<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>open display<|im_end|>take scarf from display<|im_end|>go east<|im_end|>insert scarf into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to close the box. Then, venture south. Then, retrieve the Henderson's latchkey from the chair inside the office. And then, insert the Henderson's latchkey into the Henderson's chest's lock to unlock it. And then, ensure that the Henderson's chest inside the office is open. Having opened the Henderson's chest, recover the keycard from the Henderson's chest inside the office. After that, attempt to take a trip north. With that done, look and see the box in the restroom is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. What a letdown! The box is empty!\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go south<|im_end|>take Henderson's latchkey from chair<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take keycard from Henderson's chest<|im_end|>go north<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head west. With that over with, ensure that the chest inside the parlor is open. Then, take the Canadian limited edition key from the chest. Having taken the Canadian limited edition key, insert the Canadian limited edition key into the Canadian limited edition hatch's lock to unlock it. And then, ensure that the Canadian limited edition hatch inside the parlor is open. And then, venture north. After that, go to the east. And then, lift the top hat from the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard, a frisbee and a sock.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>unlock Canadian limited edition hatch with Canadian limited edition key<|im_end|>open Canadian limited edition hatch<|im_end|>go north<|im_end|>go east<|im_end|>take top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to venture east. After that, pick up the cuboid latchkey from the floor of the cubicle. After that, make an attempt to venture west. After that, assure that the cuboid gate in the cookhouse is unlocked with the cuboid latchkey. And then, ensure that the cuboid gate is open. And then, make an effort to head south. After that, travel east. Then, recover the keyboard from the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is a closed cuboid gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a candy bar and a cushion.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey<|im_end|>go west<|im_end|>unlock cuboid gate with cuboid latchkey<|im_end|>open cuboid gate<|im_end|>go south<|im_end|>go east<|im_end|>take keyboard from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the Canadian limited edition key from the floor of the restroom. After that, check that the Canadian limited edition locker is unlocked with the Canadian limited edition key. Then, open the Canadian limited edition locker within the restroom. And then, pick up the key from the Canadian limited edition locker. And then, assure that the box is unlocked with the key. After that, open the box within the restroom. After that, pick up the shadfly from the box within the restroom. And then, put the shadfly on the bench in the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou see a box. There's something strange about this thing being here, but you don't have time to worry about that now. You smell a pungent smell, and follow it to a Canadian limited edition locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can make out a bench. I guess it's true what they say, if you're looking for a bench, go to TextWorld. The bench is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a Canadian limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take key from Canadian limited edition locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>put shadfly on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the non-euclidean locker inside the office with the non-euclidean passkey. And then, ensure that the non-euclidean locker in the office is open. And then, retrieve the keycard from the non-euclidean locker within the office. If you have taken the keycard, unlock the safe inside the office. After that, open the safe in the office. Having pulled open the safe, pick up the soap scented keycard from the safe. After picking up the soap scented keycard, make it so that the soap scented box is unlocked with the soap scented keycard. And then, open the soap scented box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked soap scented box close by. You see a safe. You make out a locked non-euclidean locker.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take soap scented keycard from safe<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the trunk. Then, unlock the safe within the launderette. After that, make it so that the safe inside the launderette is ajar. Once you have pulled open the safe, take the cake scented key from the safe in the launderette. After that, insert the cake scented key into the cake scented safe in the launderette's lock to unlock it. Once you have unlocked the cake scented safe, doublecheck that the cake scented safe within the launderette is ajar. Then, take the carrot from the cake scented safe. After that, eat the carrot. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just shown up in a launderette.\nYou see a gleam over in a corner, where you can see a cake scented safe. You can't wait to tell the folks at home about this! Look over there! a safe. You can see a trunk. The trunk contains a key.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cake scented key from safe<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take carrot from cake scented safe<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, insert the key into the safe's lock to unlock it. After unlocking the safe, ensure that the safe is open. And then, retrieve the fresh laundry scented latchkey from the safe within the attic. After that, travel south. And then, unlock the fresh laundry scented box in the office. After that, open the fresh laundry scented box. After that, pick up the binder from the fresh laundry scented box. If you have taken the binder, throw the binder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou see a locked safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fresh laundry scented latchkey from safe<|im_end|>go south<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>open fresh laundry scented box<|im_end|>take binder from fresh laundry scented box<|im_end|>drop binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could check that the type 8 safe inside the cookery is unlocked with the type 8 passkey. If you have unlocked the type 8 safe, ensure that the type 8 safe is open. After that, retrieve the type T key from the type 8 safe within the cookery. After that, insert the type T key into the type T door within the cookery's lock to unlock it. Then, make it so that the type T door is open. Then, attempt to take a trip south. If you can get through with that, try to travel east. If you can manage that, pick up the towel from the cabinet within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery.\nWere you looking for a type 8 safe? Because look over there, it's a type 8 safe.\nThere is a closed type T door leading south. There is an unguarded exit to the east.\nYou are carrying: a cashew and a type 8 passkey.\n\nyour action: ", "response": "unlock type 8 safe with type 8 passkey<|im_end|>open type 8 safe<|im_end|>take type T key from type 8 safe<|im_end|>unlock type T door with type T key<|im_end|>open type T door<|im_end|>go south<|im_end|>go east<|im_end|>take towel from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip west. Next, go west. If you can finish that, retrieve the key from the board within the bathroom. If you have picked up the key, make an attempt to travel east. Then, unlock the safe. Then, make absolutely sure that the safe is opened. And then, recover the rectangular keycard from the safe. With the rectangular keycard, unlock the rectangular safe in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take key from board<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could travel west. Then, make it so that the spherical safe is ajar. And then, take the non-euclidean keycard from the spherical safe within the chamber. And then, make an attempt to go to the east. And then, unlock the non-euclidean chest within the steam room. And then, look and see that the non-euclidean chest is wide open. Then, pick up the bug from the non-euclidean chest. Then, you can place the bug into the box within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one. The room is well lit.\nYou make out a box. Empty! What kind of nightmare TextWorld is this? You smell a wretched smell, and follow it to a non-euclidean chest. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go west<|im_end|>open spherical safe<|im_end|>take non-euclidean keycard from spherical safe<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take bug from non-euclidean chest<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, head north. Next, assure that the portmanteau inside the parlor is opened. After that, take the type 3 key from the portmanteau in the parlor. After picking up the type 3 key, make it so that the type 3 door is unlocked with the type 3 key. Then, doublecheck that the type 3 door inside the parlor is opened. And then, make an attempt to venture north. After that, attempt to venture east. Then, lift the worm from the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a sponge and a fork.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take type 3 key from portmanteau<|im_end|>unlock type 3 door with type 3 key<|im_end|>open type 3 door<|im_end|>go north<|im_end|>go east<|im_end|>take worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the east. Okay, and then, ensure that the bureau in the study is open. After that, take the Henderson's style latchkey from the bureau. If you have picked up the Henderson's style latchkey, insert the Henderson's style latchkey into the Henderson's style gateway in the study's lock to unlock it. After that, open the Henderson's style gateway in the study. Having opened the Henderson's style gateway, make an effort to head south. And then, go to the east. Once you finish that, ensure that the TextWorld box in the cubicle is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying: a nest of toads.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take Henderson's style latchkey from bureau<|im_end|>unlock Henderson's style gateway with Henderson's style latchkey<|im_end|>open Henderson's style gateway<|im_end|>go south<|im_end|>go east<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go to the south. That done, open the passageway in the cellar. And then, make an attempt to take a trip south. After that, take the passkey from the mantelpiece in the cubicle. With the passkey, doublecheck that the chest within the cubicle is unlocked. Then, open the chest. After that, recover the Comic Strip Calendar from the chest inside the cubicle. After you have picked up the Comic Strip Calendar, place the Comic Strip Calendar into the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go south<|im_end|>take passkey from mantelpiece<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Comic Strip Calendar from chest<|im_end|>insert Comic Strip Calendar into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, pick up the cuboid passkey from the floor of the spare room. Then, make absolutely sure that the cuboid box inside the spare room is unlocked with the cuboid passkey. Then, look and see that the cuboid box is open. After that, recover the passkey from the cuboid box within the spare room. And then, make an effort to take a trip east. Once you get around to doing that, assure that the portal is opened. And then, make an attempt to head south. With that over with, make it so the box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the spare room.\nYou can see a locked cuboid box right there by you. You scan the room, seeing a table! The table is ordinary. Unfortunately, there isn't a thing on it. You move on, clearly depressed by TextWorld.\nYou need an unguarded exit? You should try going east.\nThere is a cuboid passkey on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take cuboid passkey<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take passkey from cuboid box<|im_end|>go east<|im_end|>open portal<|im_end|>go south<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, unlock the chest within the garage. And then, make absolutely sure that the chest inside the garage is wide open. And then, recover the latchkey from the chest. And then, make an attempt to take a trip north. Once you get through with that, unlock the portal. And then, ensure that the portal within the launderette is open. And then, travel north. With that done, recover the bowl from the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey and a butterfly.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>take bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, move west. Following that, ensure that the cabinet is open. After opening the cabinet, retrieve the key from the cabinet. After that, insert the key into the safe's lock to unlock it. Then, make it so that the safe is wide open. And then, take the American limited edition latchkey from the safe. After that, make absolutely sure that the American limited edition chest within the washroom is unlocked. After that, open the American limited edition chest inside the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take American limited edition latchkey from safe<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, check that the TextWorld chest is unlocked with the TextWorld passkey. Then, make sure that the TextWorld chest within the chamber is wide open. After that, retrieve the latchkey from the TextWorld chest. After that, unlock the box inside the chamber with the latchkey. And then, open the box in the chamber. And then, recover the insect from the box in the chamber. With the insect, go to the east. After that, toss the insect on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have entered a chamber. Not the chamber you'd expect. No, this is a chamber.\nYou see a locked box. You see a TextWorld chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move west. And then, pick up the latchkey from the mantelpiece. With the latchkey, move east. And then, make it so that the chest within the spare room is unlocked with the latchkey. Then, assure that the chest is open. Then, pick up the key from the chest within the spare room. Then, unlock the safe with the key. After that, make sure that the safe in the spare room is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis might come as a shock to you, but you've just fallen into a spare room. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. You can make out a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from mantelpiece<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip west. Once you finish that, ensure that the box is open. Having opened the box, take the cuboid passkey from the box within the laundry place. After stealing the cuboid passkey, unlock the cuboid safe. After that, ensure that the cuboid safe is open. Then, take the licorice strip from the cuboid safe. And then, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take licorice strip from cuboid safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could try to take a trip north. After that, make it so that the Microsoft box inside the bathroom is ajar. After that, pick up the keycard from the Microsoft box. And then, venture south. Then, look and see that the passageway is unlocked. Then, ensure that the passageway in the study is open. After that, try to travel east. Next, pick up the paper towel from the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have sauntered into, you had to show up in a normal one.\nYou can see a stand. The stand is ordinary. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to attempt to move south. And then, check that the type P locker is unlocked with the type P passkey. And then, ensure that the type P locker within the kitchenette is open. After that, retrieve the Canadian limited edition keycard from the type P locker in the kitchenette. Then, make absolutely sure that the Canadian limited edition safe inside the kitchenette is unlocked. And then, open the Canadian limited edition safe. After that, retrieve the keycard from the Canadian limited edition safe within the kitchenette. And then, check that the locker is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell how about that, you are in a place we're calling a closet.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type P passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock type P locker with type P passkey<|im_end|>open type P locker<|im_end|>take Canadian limited edition keycard from type P locker<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>take keycard from Canadian limited edition safe<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the key from the chest inside the garage. And then, check that the safe inside the garage is unlocked with the key. After unlocking the safe, make it so that the safe is opened. Then, take the keycard from the safe in the garage. After stealing the keycard, check that the locker inside the garage is unlocked with the keycard. After that, ensure that the locker is open. Then, take the rectangular key from the locker. And then, insert the rectangular key into the rectangular locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can make out a locked rectangular locker. You see a locked locker. You can make out a safe. You see an opened chest here. The chest contains a key.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>unlock rectangular locker with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to head south. And then, make sure that the Henderson's style chest inside the vault is open. Then, recover the key from the Henderson's style chest in the vault. After that, venture north. And then, unlock the gate. After unlocking the gate, make absolutely sure that the gate inside the chamber is wide open. Then, attempt to travel east. Then, retrieve the keyboard from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. Let's see what's in here.\nThere is a closed gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style chest<|im_end|>take key from Henderson's style chest<|im_end|>go north<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to go east. With that done, pick up the latchkey from the chest. Then, unlock the portal within the bedchamber with the latchkey. And then, look and see that the portal is wide open. After that, make an attempt to go to the south. After that, pick up the peanut from the crate. And then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nA laminated notice tells you that you are now in the study. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from chest<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take peanut from crate<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, unlock the rectangular chest with the rectangular key. And then, make it so that the rectangular chest in the workshop is ajar. After that, retrieve the latchkey from the rectangular chest within the workshop. And then, insert the latchkey into the chest's lock to unlock it. After that, open the chest. And then, take the key from the chest within the workshop. With the key, take a trip east. And then, unlock the gateway within the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am sorry to announce that you are now in the workshop.\nYou can see a locked chest right there by you. You can see a locked rectangular chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First step, head south. With that over with, lift the type 2 keycard from the floor of the closet. With the type 2 keycard, travel north. And then, doublecheck that the type 2 chest within the bedchamber is unlocked. Then, open the type 2 chest. After that, retrieve the keycard from the type 2 chest. With the keycard, make an attempt to go to the south. And then, doublecheck that the locker inside the closet is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place. The room is well lit.\nYou can make out a locked type 2 chest in the room.\nThere is an unblocked exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take type 2 keycard<|im_end|>go north<|im_end|>unlock type 2 chest with type 2 keycard<|im_end|>open type 2 chest<|im_end|>take keycard from type 2 chest<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the safe is closed. After that, go north. Once you succeed at that, pick up the keycard from the shelf. Then, check that the chest within the attic is unlocked with the keycard. If you have unlocked the chest, doublecheck that the chest inside the attic is opened. After that, retrieve the passkey from the chest within the attic. And then, attempt to venture south. With that accomplished, Put the passkey into the safe within the office to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one. Let's see what's in here.\nYou scan the room, seeing a safe. The safe is empty! What a waste of a day!\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go north<|im_end|>take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to venture south. Then, ensure that the Canadian style gate is open. And then, try to go east. And then, close the Canadian style gate. And then, go to the north. And then, recover the Canadian style passkey from the floor of the pantry. After that, make an attempt to travel south. And then, lock the Canadian style gate within the sauna with the Canadian style passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style gate<|im_end|>go east<|im_end|>close Canadian style gate<|im_end|>go north<|im_end|>take Canadian style passkey<|im_end|>go south<|im_end|>lock Canadian style gate with Canadian style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the Henderson's style chest within the cubicle with the Henderson's style latchkey. Then, open the Henderson's style chest within the cubicle. Then, take the spherical latchkey from the Henderson's style chest. After that, look and see that the spherical locker inside the cubicle is unlocked. Then, assure that the spherical locker is open. After opening the spherical locker, pick up the pizza from the spherical locker in the cubicle. And then, eat the pizza. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. I guess you better just go and list everything you see here.\nYou make out a locked spherical locker close by. You can see a locked Henderson's style chest in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's style latchkey and a bug.\n\nyour action: ", "response": "unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take spherical latchkey from Henderson's style chest<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take pizza from spherical locker<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, retrieve the keycard from the floor of the scullery. Then, go east. Following that, unlock the portal in the shower. After that, make it so that the portal inside the shower is ajar. After that, venture north. And then, take a trip east. Then, take the latchkey from the shelf. With the latchkey, check that the box inside the study is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is an unblocked exit to the east.\nThere is a keycard on the floor.\nYou are carrying: a cashew and a licorice strip.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, go east. Then, ensure that the fridge is open. Having opened the fridge, take the American limited edition passkey from the fridge within the cookhouse. After that, attempt to head west. After that, unlock the American limited edition gateway with the American limited edition passkey. After that, make sure that the American limited edition gateway is ajar. Then, try to go south. Once you manage that, recover the Quote of the Day Calendar from the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty standard here. You start to take note of what's in the room.\nThere is a closed American limited edition gateway leading south. There is an unblocked exit to the east.\nYou are carrying: a durian and a broom.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take American limited edition passkey from fridge<|im_end|>go west<|im_end|>unlock American limited edition gateway with American limited edition passkey<|im_end|>open American limited edition gateway<|im_end|>go south<|im_end|>take Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move north. And then, pick-up the keycard from the floor of the chamber. Then, unlock the gate. Then, make absolutely sure that the gate is open. Then, head east. Once you finish that, ensure that the safe in the studio is open. After that, retrieve the licorice strip from the safe in the studio. After you have taken the licorice strip, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am so happy to announce that you are now in the dish-pit.\nYou smell a lovely smell, and follow it to a rack. Now why would someone leave that there? The rack is normal. But the thing is empty. Hm. Oh well\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>open safe<|im_end|>take licorice strip from safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. Your first objective is to attempt to move west. Then, assure that the safe is ajar. Then, retrieve the type 4 keycard from the safe. Then, unlock the type 4 safe with the type 4 keycard. And then, open the type 4 safe. Then, pick up the berry from the type 4 safe. Then, eat the berry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type 4 keycard from safe<|im_end|>unlock type 4 safe with type 4 keycard<|im_end|>open type 4 safe<|im_end|>take berry from type 4 safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could close the safe in the shower. After that, attempt to head south. Then, pick up the cake scented latchkey from the case. Then, insert the cake scented latchkey into the cake scented box's lock to unlock it. After that, open the cake scented box within the cookhouse. After that, recover the keycard from the cake scented box within the cookhouse. After that, travel north. Then, make it so that the safe within the shower is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nWere you looking for a safe? Because look over there, it's a safe. You shudder, but continue examining the room. The safe is empty, what a horrible day!\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "close safe<|im_end|>go south<|im_end|>take cake scented latchkey from case<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take keycard from cake scented box<|im_end|>go north<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the passkey from the bench within the washroom. If you can get your hands on the passkey, insert the passkey into the safe within the washroom's lock to unlock it. After that, open the safe in the washroom. Then, pick up the key from the safe in the washroom. After that, insert the key into the box's lock to unlock it. Then, make sure that the box in the washroom is ajar. Then, pick up the vacuum from the box in the washroom. And then, place the vacuum on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nLook at you, bigshot, walking into a washroom like it isn't some huge deal.\nYou can make out a locked box. You can see a safe. You see a bench. You shudder, but continue examining the bench. On the bench you can make out a passkey.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take vacuum from box<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to take a trip west. After that, recover the American style latchkey from the workbench. And then, attempt to take a trip east. With that accomplished, unlock the American style safe within the cellar. After that, ensure that the American style safe is open. Then, retrieve the spherical latchkey from the American style safe. After you have picked up the spherical latchkey, insert the spherical latchkey into the spherical box's lock to unlock it. And then, open the spherical box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual kind of place.\nYou can see a spherical box. You see a American style safe. You wonder idly who left that here.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style latchkey from workbench<|im_end|>go east<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take spherical latchkey from American style safe<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Once you get through with that, unlock the safe inside the chamber with the latchkey. And then, open the safe in the chamber. And then, take the passkey from the safe. Then, unlock the box with the passkey. And then, ensure that the box in the chamber is open. And then, retrieve the sandwich from the box. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. It seems to be pretty usual here.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could take the cake scented key from the table in the cellar. And then, unlock the cake scented box. Then, ensure that the cake scented box within the cellar is open. Then, retrieve the latchkey from the cake scented box within the cellar. Then, make it so that the box is unlocked. After that, make sure that the box within the cellar is wide open. After that, recover the worm from the box. And then, place the worm on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nYou can see a box. You see a cake scented box. You see a table. On the table you see a cake scented key. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key from table<|im_end|>unlock cake scented box with cake scented key<|im_end|>open cake scented box<|im_end|>take latchkey from cake scented box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could lift the keycard from the floor of the salon. After you have taken the keycard, unlock the chest with the keycard. Then, open the chest. Then, pick up the key from the chest. Then, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. And then, take the lamp from the safe. Then, toss the lamp on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nA laminated sign tells you that you are now in the salon.\nYou can see a locked safe close by. You can see a chest.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take lamp from safe<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go south. Then, open the chest in the cookhouse. Then, recover the TextWorld keycard from the chest. If you can get your hands on the TextWorld keycard, unlock the TextWorld passageway in the cookhouse. After that, make sure that the TextWorld passageway is wide open. Then, make an attempt to travel south. Then, go east. Okay, and then, pick up the glove from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great typical vibes in this place, a wonderful typical atmosphere.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take TextWorld keycard from chest<|im_end|>unlock TextWorld passageway with TextWorld keycard<|im_end|>open TextWorld passageway<|im_end|>go south<|im_end|>go east<|im_end|>take glove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to recover the passkey from the board. And then, make an effort to venture north. And then, insert the passkey into the gateway in the sauna's lock to unlock it. And then, ensure that the gateway inside the sauna is open. Then, make an effort to take a trip east. After that, open the dresser inside the laundromat. Once you have opened the dresser, pick up the fondue from the dresser inside the laundromat. Once you have picked up the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place. The room is well lit.\nYou see a board. You see a passkey on the board.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "take passkey from board<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>open dresser<|im_end|>take fondue from dresser<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the south. And then, make an effort to venture east. Once you do that, pick up the keycard from the coffer. Then, unlock the safe. After that, doublecheck that the safe is ajar. And then, take the key from the safe. And then, check that the box is unlocked with the key. And then, look and see that the box in the cellar is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, attempt to go north. After that, attempt to head east. And then, lift the Microsoft key from the floor of the restroom. And then, unlock the Microsoft chest. Then, look and see that the Microsoft chest in the restroom is opened. Then, take the passkey from the Microsoft chest in the restroom. And then, make an attempt to go west. Next, lock the safe in the kitchenette with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take Microsoft key<|im_end|>unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>take passkey from Microsoft chest<|im_end|>go west<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an effort to venture north. After that, look and see that the coffer is wide open. After that, retrieve the keycard from the coffer. Then, doublecheck that the chest is unlocked with the keycard. After that, open the chest within the bedchamber. Then, recover the loaf of bread from the chest. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a grape.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take keycard from coffer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to head west. Then, retrieve the passkey from the cabinet. Then, unlock the safe with the passkey. Then, make sure that the safe is ajar. And then, venture east. And then, recover the napkin from the floor of the cookhouse. If you can get your hands on the napkin, go west. Following that, put the napkin inside the safe inside the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A typical one. You start to take note of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from cabinet<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go east<|im_end|>take napkin<|im_end|>go west<|im_end|>insert napkin into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, close the chest in the office. After that, make an effort to travel west. Then, pick up the formless latchkey from the safe inside the cellar. After that, unlock the formless chest with the formless latchkey. And then, look and see that the formless chest is wide open. Then, retrieve the key from the formless chest. If you can get your hands on the key, travel east. After that, look and see the chest within the office is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one.\nYou can make out a chest. Is this what you came to TextWorld for? This... chest? The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go west<|im_end|>take formless latchkey from safe<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to venture north. And then, ensure that the American limited edition chest is open. And then, pick up the book from the American limited edition chest in the studio. After that, go south. That done, make it so that the gate is ajar. If you have pulled open the gate, attempt to venture east. Then, open the spherical locker. And then, insert the book into the spherical locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard kind of place. You begin to take stock of what's here.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open American limited edition chest<|im_end|>take book from American limited edition chest<|im_end|>go south<|im_end|>open gate<|im_end|>go east<|im_end|>open spherical locker<|im_end|>insert book into spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, ensure that the spherical safe is open. If you have pulled open the spherical safe, retrieve the TextWorld passkey from the spherical safe. If you can get your hands on the TextWorld passkey, go west. After that, check that the TextWorld chest is unlocked with the TextWorld passkey. And then, open the TextWorld chest. Then, take the insect from the TextWorld chest. After picking up the insect, make an attempt to head east. That done, drop the insect on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a spherical safe, so there's that.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "open spherical safe<|im_end|>take TextWorld passkey from spherical safe<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take insect from TextWorld chest<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the gate. Then, take a trip west. And then, pick-up the Canadian keycard from the floor of the sauna. After that, unlock the Canadian chest. Then, make it so that the Canadian chest is opened. And then, retrieve the sponge from the Canadian chest. With the sponge, head east. With that done, toss the sponge on the floor of the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "open gate<|im_end|>go west<|im_end|>take Canadian keycard<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take sponge from Canadian chest<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to head north. Then, retrieve the non-euclidean latchkey from the floor of the shower. Then, unlock the non-euclidean safe within the shower. After unlocking the non-euclidean safe, assure that the non-euclidean safe is opened. And then, retrieve the latchkey from the non-euclidean safe inside the shower. And then, attempt to move south. Then, make an attempt to head east. And then, assure that the locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou make another one of your grand eccentric entrances into a bathroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a broom and a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could try to head south. And then, make absolutely sure that the TextWorld limited edition box within the garage is opened. Once you have opened the TextWorld limited edition box, recover the Henderson's limited edition latchkey from the TextWorld limited edition box within the garage. Then, doublecheck that the Henderson's limited edition gate in the garage is unlocked with the Henderson's limited edition latchkey. And then, assure that the Henderson's limited edition gate inside the garage is opened. After that, venture east. Then, make sure that the dresser is ajar. After that, retrieve the vacuum from the dresser within the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld limited edition box<|im_end|>take Henderson's limited edition latchkey from TextWorld limited edition box<|im_end|>unlock Henderson's limited edition gate with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition gate<|im_end|>go east<|im_end|>open dresser<|im_end|>take vacuum from dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First of all, make an effort to go north. If you can finish that, unlock the portal. And then, open the portal in the garage. After opening the portal, try to head east. Then, head south. If you can get around to doing that, take the paper towel from the counter. After you have got the paper towel, take a trip north. Next, place the paper towel on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A standard kind of place.\nYou need an unblocked exit? You should try going north.\nYou are carrying: an onion and a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take paper towel from counter<|im_end|>go north<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to make an attempt to head east. And then, go to the south. And then, take the latchkey from the bed in the chamber. After that, head north. And then, unlock the box within the laundry place with the latchkey. And then, ensure that the box is open. After that, pick up the type Z keycard from the box inside the laundry place. And then, insert the type Z keycard into the type Z locker within the laundry place's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take latchkey from bed<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type Z keycard from box<|im_end|>unlock type Z locker with type Z keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, attempt to take a trip east. And then, pick up the keycard from the couch. And then, go to the west. Okay, and then, unlock the safe. Then, doublecheck that the safe is ajar. And then, pick up the latchkey from the safe. After you have got the latchkey, look and see that the hatch is unlocked. Then, ensure that the hatch is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom.\nYou make out a safe.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go east<|im_end|>take keycard from couch<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, pick up the keycard from the floor of the cookery. Once you have got the keycard, head north. Then, check that the locker is unlocked with the keycard. Then, assure that the locker in the study is opened. Then, recover the spherical keycard from the locker. If you can get your hands on the spherical keycard, take a trip south. With that over with, make absolutely sure that the spherical safe within the cookery is unlocked with the spherical keycard. After that, ensure that the spherical safe in the cookery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one. You begin to take stock of what's in the room.\nYou make out a locked spherical safe.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take spherical keycard from locker<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, travel east. After that, lift the passkey from the floor of the recreation zone. Once you have taken the passkey, unlock the safe in the recreation zone. Then, ensure that the safe is open. After that, retrieve the TextWorld style latchkey from the safe. Then, make an effort to travel west. Then, make absolutely sure that the TextWorld style box is closed. And then, Insert the TextWorld style latchkey into the TextWorld style box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou make out an opened TextWorld style box right there by you. The TextWorld style box is empty! This is the worst thing that could possibly happen, ever! You can make out a board. The board is normal. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take TextWorld style latchkey from safe<|im_end|>go west<|im_end|>close TextWorld style box<|im_end|>lock TextWorld style box with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First step, ensure that the portmanteau is open. And then, take the fudge scented key from the portmanteau inside the office. Then, go south. After that, unlock the fudge scented portal in the recreation zone. Then, ensure that the fudge scented portal is open. And then, take a trip south. With that done, head east. And then, retrieve the teaspoon from the saucepan inside the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell an intriguing smell, and follow it to a portmanteau.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take fudge scented key from portmanteau<|im_end|>go south<|im_end|>unlock fudge scented portal with fudge scented key<|im_end|>open fudge scented portal<|im_end|>go south<|im_end|>go east<|im_end|>take teaspoon from saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the non-euclidean keycard from the floor of the canteen. Then, make an effort to venture east. With that over with, unlock the non-euclidean box with the non-euclidean keycard. Then, look and see that the non-euclidean box is ajar. After you have opened the non-euclidean box, take the cuboid latchkey from the non-euclidean box within the kitchenette. After that, make sure that the cuboid locker is unlocked. Then, make absolutely sure that the cuboid locker within the kitchenette is wide open. After that, recover the spork from the cuboid locker inside the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell I'll be, you are in the place we're calling the canteen.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take cuboid latchkey from non-euclidean box<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take spork from cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip south. Next, retrieve the latchkey from the basket. After taking the latchkey, make it so that the box within the shower is unlocked with the latchkey. And then, open the box within the shower. Then, travel north. Once you manage that, take the plant from the bench within the recreation zone. And then, take a trip south. Once you succeed at that, put the plant inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nYou make out a bench. On the bench you see a plant.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from basket<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go north<|im_end|>take plant from bench<|im_end|>go south<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to pick up the American limited edition passkey from the floor of the kitchen. And then, check that the American limited edition box is unlocked with the American limited edition passkey. Then, ensure that the American limited edition box within the kitchen is open. After that, recover the type H passkey from the American limited edition box. After picking up the type H passkey, travel east. Following that, doublecheck that the type H box is unlocked. After unlocking the type H box, open the type H box in the chamber. Then, recover the lamp from the type H box inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can make out a locked American limited edition box.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is an American limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition passkey<|im_end|>unlock American limited edition box with American limited edition passkey<|im_end|>open American limited edition box<|im_end|>take type H passkey from American limited edition box<|im_end|>go east<|im_end|>unlock type H box with type H passkey<|im_end|>open type H box<|im_end|>take lamp from type H box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could recover the Canadian passkey from the locker within the studio. And then, check that the Canadian safe is unlocked with the Canadian passkey. After you have unlocked the Canadian safe, open the Canadian safe. After that, take the type C keycard from the Canadian safe. With the type C keycard, make absolutely sure that the type C hatch inside the studio is unlocked. After that, open the type C hatch within the studio. And then, attempt to take a trip west. With that over with, doublecheck that the type C hatch within the parlor is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just come into a studio.\nYou make out a Canadian safe. Make a note of this, you might have to put stuff on or in it later on. You can see an opened locker in the room. The locker contains a Canadian passkey. Wow, isn't TextWorld just the best?\nThere is a closed type C hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian passkey from locker<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take type C keycard from Canadian safe<|im_end|>unlock type C hatch with type C keycard<|im_end|>open type C hatch<|im_end|>go west<|im_end|>close type C hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an effort to venture south. Then, open the TextWorld box in the bedchamber. After opening the TextWorld box, take the passkey from the TextWorld box. Then, look and see that the passageway is unlocked. After that, open the passageway. After opening the passageway, attempt to move east. That done, retrieve the paper towel from the shelf inside the steam room. After that, throw the paper towel on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nThere is an unguarded exit to the south.\nThere is a pizza on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld box<|im_end|>take passkey from TextWorld box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take paper towel from shelf<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to check that the TextWorld style safe is unlocked with the TextWorld style key. Then, ensure that the TextWorld style safe inside the canteen is open. And then, recover the latchkey from the TextWorld style safe. And then, make an attempt to go to the west. Then, unlock the box within the recreation zone. After that, ensure that the box inside the recreation zone is open. After that, take the cushion from the box in the recreation zone. After taking the cushion, put the cushion into the suitcase in the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOf every canteen you could have shown up in, you had to show up in a standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a TextWorld style safe.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take latchkey from TextWorld style safe<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cushion from box<|im_end|>insert cushion into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, make an effort to venture east. That done, take the tablet from the bed. And then, attempt to move west. And then, take the Henderson's limited edition latchkey from the table. With the Henderson's limited edition latchkey, make an effort to travel east. Then, unlock the Henderson's limited edition safe. After that, make sure that the Henderson's limited edition safe is open. Then, insert the tablet into the Henderson's limited edition safe in the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a table. On the table you make out a Henderson's limited edition latchkey.\nYou need an unblocked exit? You should try going east.\nThere is a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take tablet from bed<|im_end|>go west<|im_end|>take Henderson's limited edition latchkey from table<|im_end|>go east<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>insert tablet into Henderson's limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to assure that the formless locker inside the closet is unlocked. Then, make it so that the formless locker is wide open. After that, take the keycard from the formless locker. And then, make it so that the door in the closet is unlocked. And then, open the door. And then, make an effort to venture north. And then, retrieve the berry from the shelf. Then, eat the berry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a formless locker. The light flickers for a second, but nothing else happens.\nThere is a closed door leading north. There is an unblocked exit to the west.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take keycard from formless locker<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go north<|im_end|>take berry from shelf<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture west. With that accomplished, pick-up the key from the floor of the parlor. Then, check that the gate is unlocked with the key. After that, doublecheck that the gate is opened. After opening the gate, attempt to take a trip south. And then, try to take a trip east. And then, recover the apple from the couch. And then, eat the apple. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a locked rectangular safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take apple from couch<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First thing I need you to do is to insert the non-euclidean keycard into the non-euclidean safe inside the chamber's lock to unlock it. And then, ensure that the non-euclidean safe is open. After opening the non-euclidean safe, recover the tv from the non-euclidean safe. Then, attempt to move east. With that over with, pick up the cuboid latchkey from the safe inside the salon. And then, make it so that the cuboid chest is unlocked. And then, ensure that the cuboid chest is open. After that, place the tv inside the cuboid chest within the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place. You begin looking for stuff.\nYou see a non-euclidean safe. Now that's what I call TextWorld!\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take tv from non-euclidean safe<|im_end|>go east<|im_end|>take cuboid latchkey from safe<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>insert tv into cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, venture north. Okay, and then, recover the key from the stand. Then, make an effort to go south. After that, unlock the box. Then, open the box within the bathroom. After that, pick up the durian from the box inside the bathroom. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can make out a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a tv.\n\nyour action: ", "response": "go north<|im_end|>take key from stand<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take durian from box<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to check that the passageway is unlocked with the keycard. And then, assure that the passageway is ajar. Then, make an attempt to go south. Then, go to the east. And then, recover the Canadian style key from the mantle in the cubicle. And then, insert the Canadian style key into the Canadian style box's lock to unlock it. After that, ensure that the Canadian style box within the cubicle is open. Then, put the butterfly into the Canadian style box in the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook out! It's a- oh, never mind, it's just a board. The board is standard. But the thing hasn't got anything on it.\nThere is a closed passageway leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard and a butterfly.\n\nyour action: ", "response": "unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take Canadian style key from mantle<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>insert butterfly into Canadian style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an effort to move north. And then, look and see that the safe in the parlor is open. Then, recover the Henderson's latchkey from the safe. After that, attempt to go to the south. After that, make sure that the Henderson's portal is unlocked with the Henderson's latchkey. After that, ensure that the Henderson's portal in the washroom is open. After that, move south. If you can get through with that, make absolutely sure that the Henderson's portal is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nThere is a closed Henderson's portal leading south. There is an unguarded exit to the north.\nYou are carrying: a chocolate bar and a key.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take Henderson's latchkey from safe<|im_end|>go south<|im_end|>unlock Henderson's portal with Henderson's latchkey<|im_end|>open Henderson's portal<|im_end|>go south<|im_end|>close Henderson's portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Your first objective is to make sure that the type B locker is unlocked. Then, open the type B locker. And then, recover the key from the type B locker inside the scullery. And then, check that the portal is unlocked with the key. And then, open the portal. Then, try to move east. And then, lift the licorice strip from the floor of the chamber. Then, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a type B locker. You scan the room, seeing a chair. But the thing is empty.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type B latchkey.\n\nyour action: ", "response": "unlock type B locker with type B latchkey<|im_end|>open type B locker<|im_end|>take key from type B locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take licorice strip<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the east. And then, go to the south. Okay, and then, pick up the TextWorld limited edition latchkey from the trunk inside the vault. Then, unlock the TextWorld limited edition safe with the TextWorld limited edition latchkey. And then, doublecheck that the TextWorld limited edition safe is open. After that, take the key from the TextWorld limited edition safe inside the vault. And then, attempt to head north. And then, lock the chest with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou can make out a locked fridge.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take TextWorld limited edition latchkey from trunk<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take key from TextWorld limited edition safe<|im_end|>go north<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. Your first objective is to open the box in the laundromat. And then, retrieve the type 1 passkey from the box in the laundromat. And then, unlock the type 1 safe with the type 1 passkey. Then, make absolutely sure that the type 1 safe in the laundromat is open. Then, take the fly larva from the type 1 safe inside the laundromat. And then, try to move north. Then, ensure that the coffer is open. Then, you can insert the fly larva inside the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou make another one of your grand eccentric entrances into a laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a type 1 safe. The light flickers for a second, but nothing else happens. You see a closed box.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take type 1 passkey from box<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take fly larva from type 1 safe<|im_end|>go north<|im_end|>open coffer<|im_end|>insert fly larva into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head west. After that, pick up the latchkey from the floor of the cubicle. After that, move east. That done, unlock the chest inside the attic with the latchkey. And then, open the chest. And then, retrieve the key from the chest. And then, go west. Okay, and then, unlock the box inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou see a locked chest here. You can make out an opened toolbox close by. The toolbox is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go west<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, doublecheck that the chest is unlocked. And then, ensure that the chest is open. Then, pick up the type S key from the chest. Then, make sure that the type S safe inside the shower is unlocked with the type S key. After that, open the type S safe. And then, take the cuboid passkey from the type S safe. With the cuboid passkey, make an attempt to travel east. After that, unlock the cuboid safe inside the study with the cuboid passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one.\nHey, want to see a type S safe? Look over there, a type S safe. You see a locked chest in the corner.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type S key from chest<|im_end|>unlock type S safe with type S key<|im_end|>open type S safe<|im_end|>take cuboid passkey from type S safe<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to travel south. Then, take the passkey from the basket in the steam room. If you can get your hands on the passkey, make absolutely sure that the chest is unlocked. After that, open the chest in the steam room. If you have pulled open the chest, recover the paper towel from the chest within the steam room. Then, head north. After that, try to head east. Once you do that, sit the paper towel on the counter within the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook around you. Take it all in. It's not every day someone gets to be in a laundry place.\nYou can make out a bench. But oh no! there's nothing on this piece of junk.\nYou need an unblocked exit? You should try going east. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from basket<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>go north<|im_end|>go east<|im_end|>put paper towel on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, take the key from the shelf. Having taken the key, unlock the passageway with the key. Then, doublecheck that the passageway is open. After that, try to move east. With that done, attempt to move east. Then, recover the fondue from the plate within the kitchen. And then, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nYou can see a shelf. The shelf is normal. On the shelf you can make out a key. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take fondue from plate<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to attempt to travel east. Then, check that the Henderson's locker within the shower is unlocked with the Henderson's passkey. After that, ensure that the Henderson's locker is open. Having opened the Henderson's locker, retrieve the key from the Henderson's locker. Then, check that the locker in the shower is unlocked with the key. Then, ensure that the locker is open. After that, retrieve the fly larva from the locker. After stealing the fly larva, ditch the fly larva on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis is going to sound unbelievable, but you've just entered an attic. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying: a sandwich and a Henderson's passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take key from Henderson's locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to doublecheck that the chest is open. And then, retrieve the spherical latchkey from the chest inside the study. If you have taken the spherical latchkey, make absolutely sure that the spherical locker is unlocked. After unlocking the spherical locker, open the spherical locker. After you have opened the spherical locker, retrieve the rectangular keycard from the spherical locker. And then, attempt to travel east. With that accomplished, unlock the rectangular box in the salon. Once you have unlocked the rectangular box, make absolutely sure that the rectangular box is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nYou see a locked spherical locker. You see a gleam over in a corner, where you can see a chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take spherical latchkey from chest<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take rectangular keycard from spherical locker<|im_end|>go east<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make it so that the cake scented chest in the basement is unlocked with the cake scented key. After that, open the cake scented chest. Then, pick up the rectangular key from the cake scented chest inside the basement. After that, move south. After that, unlock the rectangular gateway within the office. Having unlocked the rectangular gateway, ensure that the rectangular gateway in the office is open. After opening the rectangular gateway, attempt to head east. After that, doublecheck that the locker in the chamber is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nYou can make out a locked cake scented chest. You rest your hand against a wall, but you miss the wall and fall onto a stand. The stand is ordinary. But there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cake scented key.\n\nyour action: ", "response": "unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take rectangular key from cake scented chest<|im_end|>go south<|im_end|>unlock rectangular gateway with rectangular key<|im_end|>open rectangular gateway<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, unlock the non-euclidean chest. And then, make sure that the non-euclidean chest is open. Then, recover the Microsoft style key from the non-euclidean chest. After that, move south. And then, unlock the Microsoft style safe inside the office. And then, ensure that the Microsoft style safe inside the office is open. After that, recover the fondue from the Microsoft style safe within the office. After stealing the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a non-euclidean chest. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a licorice strip and a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take Microsoft style key from non-euclidean chest<|im_end|>go south<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take fondue from Microsoft style safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the chest. Then, open the chest. After that, pick up the keycard from the chest inside the pantry. After that, doublecheck that the safe is unlocked. And then, ensure that the safe is open. After that, retrieve the vanilla scented passkey from the safe inside the pantry. Having taken the vanilla scented passkey, try to head east. Then, look and see that the vanilla scented chest in the spare room is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nLook out! It's a- oh, never mind, it's just a safe. You shudder, but continue examining the room. You bend down to tie your shoe. When you stand up, you notice a chest.\nThere is a closed passageway leading north. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take vanilla scented passkey from safe<|im_end|>go east<|im_end|>unlock vanilla scented chest with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could attempt to go to the east. And then, take a trip south. Then, assure that the locker inside the cubicle is open. Then, pick up the type W latchkey from the locker inside the cubicle. Then, make an attempt to take a trip north. With that accomplished, check that the type W chest is unlocked with the type W latchkey. Then, make sure that the type W chest in the steam room is opened. Then, pick up the sponge from the type W chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nGuess what, you are in a place we're calling a bar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>open locker<|im_end|>take type W latchkey from locker<|im_end|>go north<|im_end|>unlock type W chest with type W latchkey<|im_end|>open type W chest<|im_end|>take sponge from type W chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. After that, ensure that the box is open. Then, take the Henderson's latchkey from the box inside the office. And then, make an attempt to take a trip east. With that done, check that the Henderson's safe is unlocked with the Henderson's latchkey. And then, make absolutely sure that the Henderson's safe in the dish-pit is wide open. And then, retrieve the bowl from the Henderson's safe. And then, ditch the bowl on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one. You begin to take stock of what's in the room.\nYou see a Henderson's safe.\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a pizza and a whisk.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>go east<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take bowl from Henderson's safe<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the Henderson's limited edition passkey from the floor of the cookery. If you have got the Henderson's limited edition passkey, assure that the Henderson's limited edition chest in the cookery is unlocked with the Henderson's limited edition passkey. After that, ensure that the Henderson's limited edition chest inside the cookery is open. After you have pulled open the Henderson's limited edition chest, recover the American style latchkey from the Henderson's limited edition chest in the cookery. After stealing the American style latchkey, unlock the American style chest within the cookery. And then, ensure that the American style chest within the cookery is open. Then, take the passkey from the American style chest. After that, unlock the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou can see a locked American style chest in the room. You make out a locked Henderson's limited edition chest.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take American style latchkey from Henderson's limited edition chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take passkey from American style chest<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the locker is unlocked with the keycard. Then, look and see that the locker is opened. And then, pick up the passkey from the locker. After stealing the passkey, take a trip east. Then, check that the box is unlocked with the passkey. And then, open the box in the shower. And then, recover the key from the box within the shower. Then, lock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nA locked locker is in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the cuboid keycard from the mantle. After stealing the cuboid keycard, insert the cuboid keycard into the cuboid safe's lock to unlock it. And then, open the cuboid safe. And then, take the passkey from the cuboid safe. With the passkey, assure that the chest is unlocked. If you have unlocked the chest, ensure that the chest is open. After that, take the latchkey from the chest. And then, assure that the box inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have moved into the most typical of all possible chambers.\nYou can see a locked box in the room. You make out a locked chest in the corner. You make out a cuboid safe. You see a mantle. Now why would someone leave that there? The mantle is ordinary. On the mantle you make out a cuboid keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from mantle<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to venture west. With that accomplished, ensure that the cabinet within the canteen is open. Then, take the key from the cabinet. And then, attempt to travel east. And then, unlock the chest. And then, make it so that the chest within the vault is ajar. And then, recover the candy bar from the chest inside the vault. With the candy bar, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most typical of all possible vaults. You start to take note of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Quote of the Day Calendar and a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First stop, make it so that the case is open. After that, pick up the cuboid passkey from the case. After taking the cuboid passkey, make sure that the cuboid safe is unlocked with the cuboid passkey. Then, ensure that the cuboid safe is open. Then, retrieve the keycard from the cuboid safe inside the workshop. After that, make an effort to move north. Then, doublecheck that the box inside the launderette is unlocked. And then, ensure that the box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cuboid safe. You smell a great smell, and follow it to a case.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take cuboid passkey from case<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, check that the Henderson's style safe inside the cellar is unlocked with the Henderson's style passkey. And then, open the Henderson's style safe inside the cellar. After that, recover the rectangular key from the Henderson's style safe in the cellar. Then, make an attempt to go to the east. After that, look and see that the rectangular box is unlocked. After unlocking the rectangular box, open the rectangular box inside the attic. And then, recover the cake scented keycard from the rectangular box. With the cake scented keycard, make it so that the cake scented locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal one. You begin to take stock of what's here.\nYou can see a Henderson's style safe. Classic TextWorld.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take rectangular key from Henderson's style safe<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take cake scented keycard from rectangular box<|im_end|>unlock cake scented locker with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go east. Then, recover the keycard from the floor of the shower. Then, travel west. Then, make sure that the box in the kitchenette is unlocked. After that, open the box in the kitchenette. After that, retrieve the knife from the box. And then, head east. Following that, deposit the knife on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can see a box. Classic TextWorld. You can make out a locked type L box.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a type L passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take knife from box<|im_end|>go east<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to unlock the spherical locker. And then, ensure that the spherical locker is open. Then, take the cuboid passkey from the spherical locker. And then, look and see that the cuboid box is unlocked. After that, open the cuboid box within the cubicle. After that, pick up the key from the cuboid box in the cubicle. Then, unlock the gateway within the cubicle with the key. After that, look and see that the gateway within the cubicle is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle. I guess you better just go and list everything you see here.\nYou can make out a locked cuboid box. You smell an interesting smell, and follow it to a spherical locker.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take cuboid passkey from spherical locker<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, open the box inside the workshop. Then, take the keycard from the box. Then, move east. And then, insert the keycard into the chest's lock to unlock it. After unlocking the chest, open the chest inside the dish-pit. After opening the chest, retrieve the blender from the chest inside the dish-pit. And then, attempt to go west. After that, ditch the blender on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a box.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take blender from chest<|im_end|>go west<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, retrieve the type 2 key from the locker in the bar. Then, make an attempt to venture east. Then, look and see that the type 2 safe within the parlor is unlocked. And then, open the type 2 safe inside the parlor. And then, retrieve the type V keycard from the type 2 safe inside the parlor. Then, make an effort to travel west. If you can manage that, assure that the type V chest is unlocked with the type V keycard. Then, make sure that the type V chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type V chest. You can make out a locker. There's something strange about this being here, but you can't put your finger on it. The locker contains a type 2 key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. The mantelpiece appears to be empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 key from locker<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take type V keycard from type 2 safe<|im_end|>go west<|im_end|>unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the key from the table in the spare room. After that, unlock the box with the key. Then, open the box within the spare room. After that, retrieve the type C latchkey from the box. And then, doublecheck that the type C hatch inside the spare room is unlocked. And then, ensure that the type C hatch is open. Then, make an effort to travel east. After that, doublecheck that the type C hatch in the sauna is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou make out a box. You smell a hideous smell, and follow it to a table. You see a key on the table. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed type C hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type C latchkey from box<|im_end|>unlock type C hatch with type C latchkey<|im_end|>open type C hatch<|im_end|>go east<|im_end|>close type C hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the American style passkey from the drawer in the shower. And then, make an attempt to go to the west. Okay, and then, doublecheck that the American style box is unlocked. Having unlocked the American style box, open the American style box within the scullery. And then, retrieve the American passkey from the American style box within the scullery. If you can get your hands on the American passkey, attempt to go to the east. Then, make it so that the American locker is shut. Then, assure that the American locker within the shower is locked with the American passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out an opened American locker. What a letdown! The American locker is empty! You see an opened drawer. The drawer contains an American style passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from drawer<|im_end|>go west<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>take American passkey from American style box<|im_end|>go east<|im_end|>close American locker<|im_end|>lock American locker with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First step, make an attempt to go east. Once you get through with that, make absolutely sure that the spherical safe in the bedroom is unlocked. And then, ensure that the spherical safe inside the bedroom is open. After that, recover the passkey from the spherical safe in the bedroom. After stealing the passkey, unlock the safe in the bedroom. If you have unlocked the safe, open the safe. After opening the safe, take the spherical latchkey from the safe in the bedroom. And then, make it so that the spherical locker in the bedroom is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. You begin looking for stuff.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the south. After that, make absolutely sure that the cuboid gateway in the cookery is unlocked. After that, ensure that the cuboid gateway is open. And then, head west. With that done, go west. And then, pick up the nest of earwigs from the floor of the salon. After taking the nest of earwigs, make an effort to travel east. Following that, throw the nest of earwigs on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in an usual kind of place. That is to say, you're in a basement.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go south<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go west<|im_end|>go west<|im_end|>take nest of earwigs<|im_end|>go east<|im_end|>drop nest of earwigs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could head south. Next, lift the fudge scented passkey from the floor of the cookhouse. After taking the fudge scented passkey, venture north. After that, look and see that the fudge scented safe is unlocked. After that, ensure that the fudge scented safe is open. And then, retrieve the latchkey from the fudge scented safe inside the laundromat. After that, unlock the locker. Having unlocked the locker, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're not going to believe this, but you've just entered a laundromat.\nYou scan the room for a locker, and you find a locker. There's something strange about this being here, but you can't put your finger on it. You can see a locked fudge scented safe close by.\nThere is a closed gate leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take fudge scented passkey<|im_end|>go north<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take latchkey from fudge scented safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First, it would be great if you could make absolutely sure that the trunk is open. And then, recover the American style keycard from the trunk. And then, go to the west. That done, unlock the American style chest. And then, open the American style chest in the garage. After opening the American style chest, recover the scarf from the American style chest. And then, try to go east. That done, sit the scarf on the stand in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. I guess you better just go and list everything you see here.\nYou make out a trunk. You can see a stand. The stand is normal. But there isn't a thing on it. You move on, clearly upset with TextWorld.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take American style keycard from trunk<|im_end|>go west<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take scarf from American style chest<|im_end|>go east<|im_end|>put scarf on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the type 4 key from the bowl. Once you have taken the type 4 key, make sure that the type 4 safe in the kitchen is unlocked with the type 4 key. Then, ensure that the type 4 safe within the kitchen is open. And then, take the Henderson's limited edition passkey from the type 4 safe in the kitchen. Then, insert the Henderson's limited edition passkey into the Henderson's limited edition locker's lock to unlock it. After unlocking the Henderson's limited edition locker, ensure that the Henderson's limited edition locker is open. After that, retrieve the passkey from the Henderson's limited edition locker inside the kitchen. With the passkey, make absolutely sure the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one.\nYou can see a box. You see a Henderson's limited edition locker. You shudder, but continue examining the room. You see a locked type 4 safe. You can see a bowl. The bowl is typical. On the bowl you can make out a type 4 key. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 4 key from bowl<|im_end|>unlock type 4 safe with type 4 key<|im_end|>open type 4 safe<|im_end|>take Henderson's limited edition passkey from type 4 safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take passkey from Henderson's limited edition locker<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip west. Then, open the portmanteau. And then, retrieve the keycard from the portmanteau inside the bedroom. With the keycard, make sure that the locker is unlocked. Then, open the locker. After opening the locker, take the butterfly from the locker. With the butterfly, try to head east. With that accomplished, deposit the butterfly on the floor of the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a burger and a tv.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to lift the Canadian latchkey from the floor of the chamber. Then, check that the Canadian safe within the chamber is unlocked with the Canadian latchkey. Then, ensure that the Canadian safe is open. And then, retrieve the key from the Canadian safe inside the chamber. And then, insert the key into the chest's lock to unlock it. And then, open the chest inside the chamber. After that, retrieve the butterfly from the chest. Then, toss the butterfly on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place. Let's see what's in here.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You bend down to tie your shoe. When you stand up, you notice a Canadian safe.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nThere is a Canadian latchkey on the floor.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, try to head south. If you can finish that, pick up the latchkey from the case. After that, move north. After that, make an attempt to go east. And then, check that the box is unlocked with the latchkey. Then, make it so that the box is ajar. And then, pick up the burger from the box. Then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from case<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, assure that the Canadian style chest is open. After opening the Canadian style chest, take the passkey from the Canadian style chest inside the kitchen. With the passkey, make absolutely sure that the locker within the kitchen is unlocked with the passkey. After that, ensure that the locker is open. If you have opened the locker, make an effort to take a trip north. After that, pick up the butterfly from the bed stand in the bedchamber. After that, try to head south. Once you get around to doing that, place the butterfly inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis might come as a shock to you, but you've just walked into a kitchen.\nYou can see a locked locker. You can make out a closed Canadian style chest close by.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open Canadian style chest<|im_end|>take passkey from Canadian style chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>go north<|im_end|>take butterfly from bed stand<|im_end|>go south<|im_end|>insert butterfly into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the locker within the basement with the latchkey. After unlocking the locker, make absolutely sure that the locker inside the basement is ajar. After that, pick up the passkey from the locker. Then, make an attempt to travel east. And then, unlock the chest with the passkey. Then, open the chest. Then, take the poem from the chest in the bar. Then, rest the poem on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement. You begin looking for stuff.\nYou smell a wretched smell, and follow it to a locker.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take poem from chest<|im_end|>put poem on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, open the cabinet. And then, take the Canadian style keycard from the cabinet in the dish-pit. After taking the Canadian style keycard, insert the Canadian style keycard into the Canadian style passageway's lock to unlock it. After unlocking the Canadian style passageway, open the Canadian style passageway. And then, make an attempt to go to the north. And then, retrieve the latchkey from the floor of the steam room. And then, make an effort to move east. And then, make sure that the chest inside the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell I'll be, you are in the place we're calling the dish-pit. Let's see what's in here.\nYou see a cabinet.\nThere is a closed Canadian style passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "open cabinet<|im_end|>take Canadian style keycard from cabinet<|im_end|>unlock Canadian style passageway with Canadian style keycard<|im_end|>open Canadian style passageway<|im_end|>go north<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to go to the west. After that, make absolutely sure that the American limited edition chest within the kitchen is unlocked. After that, ensure that the American limited edition chest inside the kitchen is open. After opening the American limited edition chest, retrieve the formless passkey from the American limited edition chest in the kitchen. Then, go east. After that, look and see that the formless locker inside the cookhouse is unlocked with the formless passkey. Then, make it so that the formless locker within the cookhouse is wide open. And then, recover the shadfly from the formless locker inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse. Okay, just remember what you're here to do, and everything will go great.\nA locked usual looking formless locker is in the room.\nThere is a closed gate leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take formless passkey from American limited edition chest<|im_end|>go east<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take shadfly from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to retrieve the key from the bowl. With the key, unlock the safe in the dish-pit. After that, ensure that the safe is open. Then, pick up the type U latchkey from the safe within the dish-pit. After that, unlock the type U safe within the dish-pit. And then, ensure that the type U safe is open. After opening the type U safe, retrieve the pear from the type U safe. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a type U safe. You make out a locked safe nearby. You make out a bowl. You see a key on the bowl. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bowl<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take type U latchkey from safe<|im_end|>unlock type U safe with type U latchkey<|im_end|>open type U safe<|im_end|>take pear from type U safe<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! Your first objective is to try to venture west. Okay, and then, recover the latchkey from the bed stand inside the chamber. And then, go east. And then, insert the latchkey into the safe in the kitchen's lock to unlock it. And then, ensure that the safe inside the kitchen is open. And then, take the rectangular passkey from the safe in the kitchen. Then, insert the rectangular passkey into the rectangular box within the kitchen's lock to unlock it. After unlocking the rectangular box, open the rectangular box within the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nA locked rectangular box is close by. You can see a locked safe, which looks normal, nearby.\nThere is an unguarded exit to the west.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bed stand<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the south. Following that, ensure that the box is open. After opening the box, take the latchkey from the box in the laundry place. After you have got the latchkey, make it so that the safe is unlocked. Then, ensure that the safe is open. And then, retrieve the type 8 passkey from the safe. After that, make an attempt to venture north. Then, doublecheck that the type 8 locker is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've walked into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the study. You start to take note of what's in the room.\nYou can make out a type 8 locker.\nYou need an unguarded exit? You should try going east. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying: a cloak.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 8 passkey from safe<|im_end|>go north<|im_end|>lock type 8 locker with type 8 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, try to travel south. Then, look and see that the cabinet is opened. Then, take the type 7 passkey from the cabinet. Having taken the type 7 passkey, make an effort to travel north. After that, insert the type 7 passkey into the type 7 chest's lock to unlock it. After unlocking the type 7 chest, ensure that the type 7 chest is open. And then, pick up the book from the type 7 chest. And then, put the book on the recliner within the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the lounge. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked type 7 chest, which looks normal, nearby. Oh wow! Is that what I think it is? It is! It's a recliner. The recliner is ordinary. However, the recliner, like an empty recliner, has nothing on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take type 7 passkey from cabinet<|im_end|>go north<|im_end|>unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>take book from type 7 chest<|im_end|>put book on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the Canadian latchkey from the floor of the workshop. With the Canadian latchkey, make an effort to venture west. After that, unlock the Canadian locker with the Canadian latchkey. And then, ensure that the Canadian locker inside the spare room is open. Then, recover the Microsoft limited edition passkey from the Canadian locker inside the spare room. After that, attempt to take a trip east. After that, make absolutely sure that the Microsoft limited edition chest in the workshop is shut. Then, lock the Microsoft limited edition chest in the workshop with the Microsoft limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty standard here.\nYou see a Microsoft limited edition chest. The Microsoft limited edition chest is empty! What a waste of a day!\nThere is an unguarded exit to the west.\nThere is a Canadian latchkey on the floor.\nYou are carrying: a nest of earwigs.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>go west<|im_end|>unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take Microsoft limited edition passkey from Canadian locker<|im_end|>go east<|im_end|>close Microsoft limited edition chest<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First step, make an attempt to move west. Then, recover the Microsoft limited edition keycard from the floor of the attic. Once you have picked up the Microsoft limited edition keycard, make an effort to head east. Then, doublecheck that the Microsoft limited edition chest inside the canteen is unlocked with the Microsoft limited edition keycard. After unlocking the Microsoft limited edition chest, ensure that the Microsoft limited edition chest is open. After you have pulled open the Microsoft limited edition chest, pick up the butterfly from the Microsoft limited edition chest in the canteen. And then, make an attempt to venture west. With that over with, rest the butterfly on the rack in the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou can see a Microsoft limited edition chest. You see a saucepan. The saucepan is typical. The saucepan appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition keycard<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take butterfly from Microsoft limited edition chest<|im_end|>go west<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel west. And then, retrieve the passkey from the display. Once you have picked up the passkey, move east. After that, unlock the gate in the recreation zone. Then, ensure that the gate in the recreation zone is open. Having opened the gate, venture north. If you can get through with that, make an effort to head east. Next, close the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a key.\n\nyour action: ", "response": "go west<|im_end|>take passkey from display<|im_end|>go east<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an attempt to take a trip east. After that, assure that the safe is unlocked with the keycard. After you have unlocked the safe, open the safe in the office. And then, recover the passkey from the safe. If you can get your hands on the passkey, make sure that the box is unlocked with the passkey. After you have unlocked the box, ensure that the box within the office is open. Then, recover the staple from the box. With the staple, put the staple on the mantle within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take staple from box<|im_end|>put staple on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, move north. And then, doublecheck that the type 3 gateway is unlocked. Then, ensure that the type 3 gateway within the workshop is open. After that, try to venture east. And then, try to travel south. Then, recover the poem from the floor of the bedchamber. And then, make an effort to take a trip north. With that over with, sit the poem on the counter within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. You can barely contain your excitement.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a stapler on the floor.\nYou are carrying: a type 3 key.\n\nyour action: ", "response": "go north<|im_end|>unlock type 3 gateway with type 3 key<|im_end|>open type 3 gateway<|im_end|>go east<|im_end|>go south<|im_end|>take poem<|im_end|>go north<|im_end|>put poem on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head north. Then, lift the key from the floor of the parlor. Then, attempt to go to the south. Okay, and then, doublecheck that the safe in the bedchamber is unlocked. And then, open the safe. After that, take the cashew from the safe. After taking the cashew, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a safe. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cashew from safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the formless safe. And then, ensure that the formless safe in the studio is open. And then, pick up the rectangular latchkey from the formless safe. And then, travel south. Then, unlock the rectangular portal with the rectangular latchkey. After unlocking the rectangular portal, ensure that the rectangular portal in the steam room is open. After that, travel east. After that, retrieve the worm from the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one. You begin to take stock of what's here.\nYou see a locked formless safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a formless key and a paper towel.\n\nyour action: ", "response": "unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take rectangular latchkey from formless safe<|im_end|>go south<|im_end|>unlock rectangular portal with rectangular latchkey<|im_end|>open rectangular portal<|im_end|>go east<|im_end|>take worm from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an attempt to venture north. And then, retrieve the type H keycard from the workbench within the garage. And then, attempt to take a trip west. Once you get through with that, make sure that the type H chest within the scullery is unlocked. After you have unlocked the type H chest, open the type H chest. Then, retrieve the worm from the type H chest inside the scullery. And then, make an effort to head east. After that, rest the worm on the workbench within the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nThere is an open door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type H keycard from workbench<|im_end|>go west<|im_end|>unlock type H chest with type H keycard<|im_end|>open type H chest<|im_end|>take worm from type H chest<|im_end|>go east<|im_end|>put worm on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, attempt to head west. Then, retrieve the latchkey from the floor of the garage. Then, unlock the hatch. Having unlocked the hatch, look and see that the hatch is wide open. And then, go south. And then, recover the whisk from the freezer. If you can get your hands on the whisk, try to venture east. Following that, rest the whisk on the couch inside the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take whisk from freezer<|im_end|>go east<|im_end|>put whisk on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture north. After that, ensure that the non-euclidean box inside the cellar is open. If you have opened the non-euclidean box, recover the type 4 key from the non-euclidean box. And then, unlock the type 4 box. Then, make it so that the type 4 box is open. After that, take the loaf of bread from the type 4 box. If you can get your hands on the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an apple.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean box<|im_end|>take type 4 key from non-euclidean box<|im_end|>unlock type 4 box with type 4 key<|im_end|>open type 4 box<|im_end|>take loaf of bread from type 4 box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, venture north. After that, pick up the latchkey from the cabinet. After that, make absolutely sure that the gateway is unlocked. And then, assure that the gateway is wide open. Having pulled open the gateway, attempt to head north. With that over with, pick-up the passkey from the floor of the attic. And then, make it so that the chest is unlocked. Then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You can barely contain your excitement.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from cabinet<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, ensure that the coffer in the bedchamber is open. After that, take the Microsoft style key from the coffer. If you can get your hands on the Microsoft style key, go south. Okay, and then, try to move east. If you can accomplish that, unlock the Microsoft style safe inside the kitchenette with the Microsoft style key. And then, open the Microsoft style safe within the kitchenette. Then, pick up the grape from the Microsoft style safe within the kitchenette. Once you have taken the grape, eat the grape. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal kind of place.\nYou can see a coffer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cloak.\n\nyour action: ", "response": "open coffer<|im_end|>take Microsoft style key from coffer<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take grape from Microsoft style safe<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First thing I need you to do is to venture east. And then, unlock the chest within the chamber. And then, open the chest. And then, recover the cake scented key from the chest. Then, insert the cake scented key into the cake scented chest within the chamber's lock to unlock it. After unlocking the cake scented chest, make absolutely sure that the cake scented chest is open. Having opened the cake scented chest, pick up the peanut from the cake scented chest in the chamber. With the peanut, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cake scented key from chest<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take peanut from cake scented chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the passkey from the shelf. After picking up the passkey, look and see that the locker within the bathroom is unlocked. Then, open the locker. Once you have pulled open the locker, recover the type I keycard from the locker within the bathroom. Then, go to the east. Next, check that the type I box is unlocked with the type I keycard. After you have unlocked the type I box, open the type I box within the kitchenette. And then, take the napkin from the type I box inside the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nGuess what, you are in the place we're calling the bathroom.\nYou can make out a locker. You scan the room for a shelf, and you find a shelf. You see a passkey on the shelf.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type I keycard from locker<|im_end|>go east<|im_end|>unlock type I box with type I keycard<|im_end|>open type I box<|im_end|>take napkin from type I box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to go west. After that, head south. Then, retrieve the rectangular latchkey from the floor of the cubicle. And then, check that the rectangular locker inside the cubicle is unlocked with the rectangular latchkey. If you have unlocked the rectangular locker, open the rectangular locker. After pulling open the rectangular locker, pick up the telephone from the rectangular locker in the cubicle. After you have got the telephone, make an effort to go to the north. And then, you can place the telephone inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take telephone from rectangular locker<|im_end|>go north<|im_end|>insert telephone into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could head east. And then, insert the rectangular latchkey into the rectangular box's lock to unlock it. After unlocking the rectangular box, open the rectangular box. And then, take the keycard from the rectangular box. And then, insert the keycard into the locker's lock to unlock it. And then, ensure that the locker is open. After that, recover the key from the locker. If you can get your hands on the key, insert the key into the hatch's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be good if you could retrieve the passkey from the floor of the scullery. And then, make absolutely sure that the safe is unlocked with the passkey. After that, open the safe. Then, take the type I key from the safe within the scullery. And then, travel east. Then, unlock the type I safe inside the bedroom. After that, ensure that the type I safe in the bedroom is open. And then, pick up the monitor from the type I safe in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one.\nYou can make out a safe. Now why would someone leave that there?\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type I key from safe<|im_end|>go east<|im_end|>unlock type I safe with type I key<|im_end|>open type I safe<|im_end|>take monitor from type I safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, recover the key from the floor of the closet. And then, insert the key into the locker's lock to unlock it. Then, open the locker in the closet. And then, recover the keycard from the locker. And then, check that the box is unlocked with the keycard. After that, ensure that the box is open. After pulling open the box, pick up the type A key from the box within the closet. With the type A key, make absolutely sure that the type A gate within the closet is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one.\nYou can make out a box. You shudder, but continue examining the room. You make out a locked locker close by.\nThere is a closed type A gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a durian.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type A key from box<|im_end|>lock type A gate with type A key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to go east. Then, retrieve the TextWorld style passkey from the desk within the cubicle. If you can get your hands on the TextWorld style passkey, insert the TextWorld style passkey into the TextWorld style box's lock to unlock it. After that, ensure that the TextWorld style box inside the cubicle is open. And then, recover the latchkey from the TextWorld style box. Having got the latchkey, attempt to travel west. That done, close the box. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a box. The box is empty, what a horrible day!\nThere is a closed door leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style passkey from desk<|im_end|>unlock TextWorld style box with TextWorld style passkey<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>go west<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, lift the type 3 keycard from the floor of the office. And then, unlock the type 3 box. And then, ensure that the type 3 box inside the office is open. Then, pick up the mug from the type 3 box inside the office. Then, make an attempt to venture north. And then, doublecheck that the gateway is ajar. And then, head east. That done, you can place the mug inside the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOf every office you could have walked into, you had to walk into a standard one. I guess you better just go and list everything you see here.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 3 box.\nThere is an unblocked exit to the north.\nThere is a type 3 keycard on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take type 3 keycard<|im_end|>unlock type 3 box with type 3 keycard<|im_end|>open type 3 box<|im_end|>take mug from type 3 box<|im_end|>go north<|im_end|>open gateway<|im_end|>go east<|im_end|>insert mug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip east. With that done, head east. And then, take the American passkey from the bowl. Then, unlock the American safe with the American passkey. After that, open the American safe inside the cookery. Then, take the non-euclidean latchkey from the American safe inside the cookery. Then, move west. After that, look and see the non-euclidean chest inside the cookhouse is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWelcome to the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take American passkey from bowl<|im_end|>unlock American safe with American passkey<|im_end|>open American safe<|im_end|>take non-euclidean latchkey from American safe<|im_end|>go west<|im_end|>lock non-euclidean chest with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First stop, pick up the cake scented keycard from the locker within the spare room. Then, look and see that the cake scented door is unlocked. Then, make absolutely sure that the cake scented door in the spare room is opened. If you have opened the cake scented door, take a trip south. Okay, and then, travel east. With that done, ensure that the case in the scullery is open. After that, recover the napkin from the case. And then, place the napkin on the bowl in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou can see a locker. The locker contains a cake scented keycard.\nThere is a closed cake scented door leading south. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented keycard from locker<|im_end|>unlock cake scented door with cake scented keycard<|im_end|>open cake scented door<|im_end|>go south<|im_end|>go east<|im_end|>open case<|im_end|>take napkin from case<|im_end|>put napkin on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, unlock the non-euclidean safe. Then, ensure that the non-euclidean safe in the vault is open. After that, pick up the key from the non-euclidean safe within the vault. After that, insert the key into the locker's lock to unlock it. After unlocking the locker, ensure that the locker is open. And then, retrieve the cuboid latchkey from the locker. With the cuboid latchkey, make an attempt to head south. Okay, and then, make absolutely sure that the cuboid safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nYou make out a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take key from non-euclidean safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to head west. With that accomplished, ensure that the type 4 locker within the cubicle is open. Then, recover the latchkey from the type 4 locker. And then, insert the latchkey into the box in the cubicle's lock to unlock it. After unlocking the box, open the box inside the cubicle. Then, retrieve the keyboard from the box. After that, try to take a trip east. And then, ditch the keyboard on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type 4 locker<|im_end|>take latchkey from type 4 locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, venture east. With that over with, ensure that the door is open. Then, make an attempt to move east. Once you accomplish that, travel north. That done, retrieve the pair of pants from the workbench. And then, take a trip south. And then, make an attempt to go west. After that, put the pair of pants inside the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>open door<|im_end|>go east<|im_end|>go north<|im_end|>take pair of pants from workbench<|im_end|>go south<|im_end|>go west<|im_end|>insert pair of pants into formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to make an attempt to move south. Next, ensure that the formless gateway in the attic is open. Then, go to the east. Then, make sure that the formless gateway within the shower is closed. After that, travel east. After that, recover the formless key from the safe in the laundry place. And then, make an effort to move west. If you can do that, lock the formless gateway. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless gateway<|im_end|>go east<|im_end|>close formless gateway<|im_end|>go east<|im_end|>take formless key from safe<|im_end|>go west<|im_end|>lock formless gateway with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make it so that the box is unlocked. After unlocking the box, ensure that the box in the kitchenette is open. Then, retrieve the cuboid key from the box. After that, travel north. And then, unlock the cuboid hatch within the kitchen with the cuboid key. And then, doublecheck that the cuboid hatch is open. Then, try to head east. After that, close the cuboid hatch in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard kind of place. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a box.\nYou need an unguarded exit? You should try going north.\nThere is a coffee cup on the floor.\nYou are carrying: a latchkey and a bug.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>go north<|im_end|>unlock cuboid hatch with cuboid key<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>close cuboid hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to head south. With that accomplished, pick-up the key from the floor of the bedroom. If you can get your hands on the key, check that the passageway is unlocked with the key. After that, ensure that the passageway in the bedroom is open. And then, go to the west. Once you accomplish that, recover the keycard from the TextWorld limited edition safe inside the parlor. And then, make sure that the box is unlocked. After that, open the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go west<|im_end|>take keycard from TextWorld limited edition safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. And then, retrieve the latchkey from the floor of the cellar. Then, go north. If you can accomplish that, assure that the box in the closet is unlocked. After unlocking the box, make sure that the box is wide open. Having opened the box, retrieve the nest of grubs from the box. If you can get your hands on the nest of grubs, head south. After that, deposit the nest of grubs on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet. You begin to take stock of what's in the room.\nYou make out a box, so there's that.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of grubs from box<|im_end|>go south<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First of all, travel north. And then, make an attempt to take a trip east. After that, attempt to travel south. Once you do that, unlock the box within the dish-pit with the latchkey. Then, ensure that the box in the dish-pit is open. After pulling open the box, recover the type I latchkey from the box in the dish-pit. After getting the type I latchkey, take a trip north. After that, Deposit the type I latchkey into the type I safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type I latchkey from box<|im_end|>go north<|im_end|>lock type I safe with type I latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, pick up the passkey from the toolbox. Then, check that the door is unlocked with the passkey. After that, doublecheck that the door within the study is ajar. After that, make an attempt to take a trip east. Next, attempt to go to the north. And then, retrieve the formless key from the floor of the closet. With the formless key, venture south. And then, lock the formless locker inside the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am sorry to announce that you are now in the study. The room is well lit.\nYou see an opened toolbox in the corner. The toolbox contains a passkey.\nThere is a closed door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a whisk.\n\nyour action: ", "response": "take passkey from toolbox<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>go north<|im_end|>take formless key<|im_end|>go south<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. With that over with, insert the Microsoft passkey into the Microsoft safe within the studio's lock to unlock it. After that, open the Microsoft safe. And then, retrieve the key from the Microsoft safe in the studio. With the key, check that the locker is unlocked with the key. Then, open the locker. After opening the locker, recover the Comic Strip Calendar from the locker in the studio. And then, ditch the Comic Strip Calendar on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take key from Microsoft safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to head east. Then, make it so that the safe in the closet is wide open. Then, retrieve the spherical key from the safe. And then, make it so that the spherical box within the closet is unlocked. And then, ensure that the spherical box within the closet is open. Then, retrieve the formless keycard from the spherical box inside the closet. And then, unlock the formless safe within the closet with the formless keycard. And then, open the formless safe inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take spherical key from safe<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take formless keycard from spherical box<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the locker inside the attic with the keycard. After unlocking the locker, open the locker. And then, recover the formless latchkey from the locker. Then, attempt to travel south. And then, check that the formless chest is unlocked with the formless latchkey. Then, ensure that the formless chest is open. Once you have pulled open the formless chest, pick up the shirt from the formless chest within the vault. After getting the shirt, place the shirt on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal kind of place. I guess you better just go and list everything you see here.\nWhat's that over there? It looks like it's a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>go south<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take shirt from formless chest<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First, it would be a great idea if you could attempt to venture east. And then, pick up the Canadian style key from the shelf in the attic. Then, go to the west. Then, make absolutely sure that the Canadian style safe inside the lounge is unlocked. After unlocking the Canadian style safe, ensure that the Canadian style safe is open. After that, pick up the tv from the Canadian style safe inside the lounge. If you can get your hands on the tv, move east. With that over with, place the tv on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary kind of place.\nYou see a Canadian style safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style key from shelf<|im_end|>go west<|im_end|>unlock Canadian style safe with Canadian style key<|im_end|>open Canadian style safe<|im_end|>take tv from Canadian style safe<|im_end|>go east<|im_end|>put tv on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head north. And then, doublecheck that the non-euclidean locker inside the cookery is ajar. And then, recover the keycard from the non-euclidean locker. And then, venture south. After that, make it so that the portal within the vault is unlocked with the keycard. After that, open the portal inside the vault. After pulling open the portal, try to go east. Following that, close the portal in the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey and a coffee cup.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to try to take a trip east. After that, pick up the cuboid keycard from the locker. After that, venture west. Next, make sure that the cuboid chest is unlocked. After that, look and see that the cuboid chest in the cubicle is opened. And then, recover the printer from the cuboid chest. With the printer, attempt to travel east. If you can get through with that, rest the printer on the stand in the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. I guess you better just go and list everything you see here.\nYou can see a locked cuboid chest.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid keycard from locker<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take printer from cuboid chest<|im_end|>go east<|im_end|>put printer on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to move west. And then, try to move west. Okay, and then, recover the key from the desk inside the parlor. Having picked up the key, unlock the safe inside the parlor with the key. And then, ensure that the safe within the parlor is open. Then, recover the monitor from the safe. Having got the monitor, go to the east. After that, sit the monitor on the stand inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take key from desk<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go east<|im_end|>put monitor on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, ensure that the rectangular gate is open. Then, attempt to take a trip west. And then, try to travel north. Then, take the rectangular keycard from the chair. Then, try to move south. Then, try to go to the east. Then, look and see that the rectangular gate inside the lounge is closed. And then, assure the rectangular gate is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed rectangular gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "open rectangular gate<|im_end|>go west<|im_end|>go north<|im_end|>take rectangular keycard from chair<|im_end|>go south<|im_end|>go east<|im_end|>close rectangular gate<|im_end|>lock rectangular gate with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to recover the key from the basket. After you have taken the key, insert the key into the locker inside the launderette's lock to unlock it. And then, open the locker. After pulling open the locker, recover the spherical key from the locker within the launderette. After getting the spherical key, unlock the spherical portal. And then, open the spherical portal. Then, make an attempt to move east. Then, take the fork from the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nYou can make out a locked locker. You can make out an opened basket. The basket contains a key.\nThere is a closed spherical portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take spherical key from locker<|im_end|>unlock spherical portal with spherical key<|im_end|>open spherical portal<|im_end|>go east<|im_end|>take fork from board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. Then, ensure that the spherical chest is open. And then, take the formless latchkey from the spherical chest within the washroom. Then, make an attempt to go to the north. After that, unlock the formless box. After that, ensure that the formless box within the lounge is open. After pulling open the formless box, pick up the peanut from the formless box within the lounge. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nHey, want to see a spherical chest? Look over there, a spherical chest. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take formless latchkey from spherical chest<|im_end|>go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take peanut from formless box<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head east. Okay, and then, unlock the portal inside the studio with the keycard. And then, open the portal in the studio. After that, make an attempt to go south. Okay, and then, head west. After that, retrieve the passkey from the floor of the cubicle. After getting the passkey, go east. And then, make absolutely sure that the chest within the workshop is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is an onion on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, travel west. Following that, lift the keycard from the floor of the dish-pit. And then, unlock the box in the dish-pit. Then, open the box. After that, retrieve the Microsoft limited edition passkey from the box within the dish-pit. Then, unlock the Microsoft limited edition box. If you have unlocked the Microsoft limited edition box, assure that the Microsoft limited edition box within the dish-pit is opened. Then, retrieve the nest of bats from the Microsoft limited edition box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle. You start to take note of what's in the room.\nThere is an unguarded exit to the west.\nThere is a keyboard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Microsoft limited edition passkey from box<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition box<|im_end|>take nest of bats from Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could travel south. Then, open the case. And then, pick up the soap scented latchkey from the case in the kitchenette. Then, make absolutely sure that the soap scented safe is unlocked. After that, doublecheck that the soap scented safe in the kitchenette is opened. After that, pick up the Henderson's latchkey from the soap scented safe. After that, look and see that the Henderson's chest in the kitchenette is unlocked. Having unlocked the Henderson's chest, open the Henderson's chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take soap scented latchkey from case<|im_end|>unlock soap scented safe with soap scented latchkey<|im_end|>open soap scented safe<|im_end|>take Henderson's latchkey from soap scented safe<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the Canadian limited edition safe within the laundromat is unlocked with the Canadian limited edition latchkey. After that, ensure that the Canadian limited edition safe within the laundromat is open. After that, recover the type 4 latchkey from the Canadian limited edition safe. And then, make sure that the type 4 chest within the laundromat is unlocked with the type 4 latchkey. And then, open the type 4 chest in the laundromat. After that, retrieve the formless keycard from the type 4 chest. After you have taken the formless keycard, travel east. Okay, and then, unlock the formless safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're now in a laundromat.\nYou see a locked type 4 chest. You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: ", "response": "unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>open Canadian limited edition safe<|im_end|>take type 4 latchkey from Canadian limited edition safe<|im_end|>unlock type 4 chest with type 4 latchkey<|im_end|>open type 4 chest<|im_end|>take formless keycard from type 4 chest<|im_end|>go east<|im_end|>unlock formless safe with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take the passkey from the freezer inside the cookery. If you can get your hands on the passkey, check that the passageway is unlocked with the passkey. After unlocking the passageway, ensure that the passageway within the cookery is open. Then, make an attempt to head west. If you can get through with that, assure that the cabinet within the washroom is ajar. Then, recover the soap dispenser from the cabinet in the washroom. Then, make an effort to venture east. After that, deposit the soap dispenser into the refrigerator. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great normal vibes in this place, a wonderful normal atmosphere.\nYou see a refrigerator. What a letdown! The refrigerator is empty! You can see a freezer. Is this what you came to TextWorld for? This... freezer? The freezer contains a broccoli and a passkey, so there's that.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from freezer<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go west<|im_end|>open cabinet<|im_end|>take soap dispenser from cabinet<|im_end|>go east<|im_end|>insert soap dispenser into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to venture north. And then, take the Henderson's limited edition latchkey from the stand. After picking up the Henderson's limited edition latchkey, unlock the Henderson's limited edition chest. And then, open the Henderson's limited edition chest. Then, pick up the dvd from the Henderson's limited edition chest within the bedroom. After you have got the dvd, make an effort to take a trip south. And then, attempt to venture east. Following that, drop the dvd on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue and a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition latchkey from stand<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take dvd from Henderson's limited edition chest<|im_end|>go south<|im_end|>go east<|im_end|>drop dvd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to open the box inside the study. And then, pick up the spherical latchkey from the box inside the study. Then, make an attempt to go to the west. Then, unlock the spherical safe. Then, make it so that the spherical safe is opened. After that, retrieve the Henderson's limited edition passkey from the spherical safe. If you can get your hands on the Henderson's limited edition passkey, take a trip east. If you can succeed at that, unlock the Henderson's limited edition box within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nYou make out a locked Henderson's limited edition box. You can see a box.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take spherical latchkey from box<|im_end|>go west<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take Henderson's limited edition passkey from spherical safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, try to take a trip east. And then, make sure that the bureau in the cubicle is open. Then, recover the spherical keycard from the bureau in the cubicle. If you have got the spherical keycard, insert the spherical keycard into the spherical chest's lock to unlock it. After that, ensure that the spherical chest in the cubicle is open. And then, recover the formless keycard from the spherical chest. After that, unlock the formless safe inside the cubicle with the formless keycard. And then, ensure that the formless safe within the cubicle is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell how about that, you are in a place we're calling a playroom. You begin looking for stuff.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a mop.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take spherical keycard from bureau<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take formless keycard from spherical chest<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the locker is unlocked. After that, open the locker inside the basement. Then, take the key from the locker within the basement. With the key, attempt to move south. And then, check that the portal in the studio is unlocked with the key. Then, ensure that the portal is open. After opening the portal, make an attempt to go to the south. With that accomplished, make absolutely sure that the portal is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place.\nYou can make out a locker.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is an insect on the floor.\nYou are carrying: a licorice strip and a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go south<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to go to the north. And then, make sure that the spherical box inside the cookhouse is wide open. And then, recover the latchkey from the spherical box. After getting the latchkey, make an effort to take a trip south. And then, check that the locker is unlocked with the latchkey. And then, make absolutely sure that the locker is open. Then, retrieve the Comic Strip Calendar from the locker. After that, insert the Comic Strip Calendar inside the safe within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the study. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a safe. Empty! What kind of nightmare TextWorld is this? You can see a locked locker here.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go north<|im_end|>open spherical box<|im_end|>take latchkey from spherical box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>insert Comic Strip Calendar into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an effort to head south. Then, pick up the key from the mantelpiece inside the workshop. Having taken the key, try to go north. And then, insert the key into the door's lock to unlock it. After that, ensure that the door within the garage is open. Having pulled open the door, attempt to go north. Once you succeed at that, attempt to travel east. After that, pick up the butterfly from the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nGuess what, you are in the place we're calling the garage.\nThere is a closed door leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go south<|im_end|>take key from mantelpiece<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take butterfly from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture east. And then, recover the keycard from the chair in the workshop. And then, move west. And then, unlock the locker. After that, make sure that the locker in the study is open. And then, take the staple from the locker within the study. If you can get your hands on the staple, go to the east. And then, sit the staple on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just come into a study.\nOh wow! Is that what I think it is? It is! It's a locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a durian and a lamp.\n\nyour action: ", "response": "go east<|im_end|>take keycard from chair<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take staple from locker<|im_end|>go east<|im_end|>put staple on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, retrieve the keycard from the floor of the playroom. With the keycard, unlock the locker inside the playroom with the keycard. And then, make absolutely sure that the locker within the playroom is opened. After that, recover the passkey from the locker. And then, look and see that the box inside the playroom is unlocked. After unlocking the box, open the box. If you have opened the box, pick up the manuscript from the box inside the playroom. And then, deposit the manuscript on the floor of the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a box. You can make out a locker. Huh, weird.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take manuscript from box<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, make an effort to go to the east. And then, lift the passkey from the floor of the garage. Then, venture west. Okay, and then, insert the passkey into the chest inside the shower's lock to unlock it. And then, assure that the chest is open. And then, retrieve the mat from the chest. After that, go east. And then, drop the mat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou can see a chest.\nThere is an unblocked exit to the east.\nYou are carrying: a bug and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take mat from chest<|im_end|>go east<|im_end|>drop mat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, take the key from the bed stand inside the lounge. After that, travel south. With that over with, insert the key into the door in the cookery's lock to unlock it. After unlocking the door, open the door in the cookery. After opening the door, attempt to head south. And then, retrieve the rectangular latchkey from the display in the cellar. If you have taken the rectangular latchkey, take a trip east. Then, unlock the rectangular chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is usual. On the bed stand you make out a key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bed stand<|im_end|>go south<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>take rectangular latchkey from display<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the Canadian keycard from the desk. If you can get your hands on the Canadian keycard, head east. Following that, check that the Canadian box within the salon is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the salon is open. After that, recover the latchkey from the Canadian box. And then, check that the chest inside the salon is unlocked with the latchkey. Then, open the chest. And then, retrieve the cushion from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You start to take note of what's in the room.\nYou see a desk. The desk is standard. On the desk you can see a Canadian keycard. Hmmm... what else, what else?\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from desk<|im_end|>go east<|im_end|>unlock Canadian box with Canadian keycard<|im_end|>open Canadian box<|im_end|>take latchkey from Canadian box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cushion from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, try to head east. After that, travel east. Okay, and then, ensure that the dresser is open. And then, recover the Canadian limited edition latchkey from the dresser. If you can get your hands on the Canadian limited edition latchkey, attempt to head west. After that, check that the Canadian limited edition chest is unlocked with the Canadian limited edition latchkey. Then, doublecheck that the Canadian limited edition chest within the attic is open. And then, take the sock from the Canadian limited edition chest within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nThere is an unblocked exit to the east.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>open dresser<|im_end|>take Canadian limited edition latchkey from dresser<|im_end|>go west<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take sock from Canadian limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could look and see that the soap scented box is unlocked with the soap scented passkey. And then, ensure that the soap scented box within the workshop is open. After pulling open the soap scented box, take the cake scented latchkey from the soap scented box inside the workshop. And then, attempt to go north. Then, insert the cake scented latchkey into the cake scented gate in the shower's lock to unlock it. Then, open the cake scented gate in the shower. Then, make an attempt to head west. And then, retrieve the insect from the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou can see a soap scented box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take cake scented latchkey from soap scented box<|im_end|>go north<|im_end|>unlock cake scented gate with cake scented latchkey<|im_end|>open cake scented gate<|im_end|>go west<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go south. Then, make an attempt to travel south. Then, pick up the latchkey from the bed stand. With the latchkey, unlock the safe in the parlor with the latchkey. After that, ensure that the safe is open. After that, recover the monitor from the safe. If you can get your hands on the monitor, take a trip north. And then, deposit the monitor on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it ordinary? You better believe it is.\nThere is an unguarded exit to the south.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take latchkey from bed stand<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go north<|im_end|>drop monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to attempt to venture east. Once you accomplish that, recover the latchkey from the stand. Then, go to the west. After that, unlock the chest within the scullery. Then, ensure that the chest inside the scullery is open. And then, retrieve the kettle from the chest in the scullery. After stealing the kettle, make an effort to head east. Then, place the kettle on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou see a locked chest.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from stand<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take kettle from chest<|im_end|>go east<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture east. Once you accomplish that, insert the passkey into the locker's lock to unlock it. After unlocking the locker, ensure that the locker in the office is open. And then, retrieve the keycard from the locker. After taking the keycard, make absolutely sure that the chest is unlocked with the keycard. Then, ensure that the chest is open. After that, take the Quote of the Day Calendar from the chest within the office. Then, insert the Quote of the Day Calendar inside the suitcase. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Quote of the Day Calendar from chest<|im_end|>insert Quote of the Day Calendar into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, attempt to move west. And then, open the type 2 box inside the studio. And then, pick up the cuboid keycard from the type 2 box inside the studio. Then, venture east. After that, make sure that the cuboid gate is unlocked. Then, doublecheck that the cuboid gate is open. If you have opened the cuboid gate, travel north. With that over with, close the refrigerator within the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is a closed cuboid gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "go west<|im_end|>open type 2 box<|im_end|>take cuboid keycard from type 2 box<|im_end|>go east<|im_end|>unlock cuboid gate with cuboid keycard<|im_end|>open cuboid gate<|im_end|>go north<|im_end|>close refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, retrieve the spherical keycard from the crate inside the closet. Once you have picked up the spherical keycard, unlock the spherical chest with the spherical keycard. And then, open the spherical chest. After that, take the Henderson's key from the spherical chest within the closet. And then, doublecheck that the Henderson's locker is unlocked with the Henderson's key. After you have unlocked the Henderson's locker, open the Henderson's locker inside the closet. And then, recover the cloak from the Henderson's locker in the closet. Once you have picked up the cloak, you can put the cloak inside the spherical chest inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. You begin to take stock of what's in the room.\nYou can see a spherical chest. What's that over there? It looks like it's a Henderson's locker. You see a crate. The crate contains a spherical keycard.\nThere is a closed gate leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from crate<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take Henderson's key from spherical chest<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take cloak from Henderson's locker<|im_end|>insert cloak into spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to move west. After that, make sure that the cabinet in the office is opened. And then, take the key from the cabinet. After that, unlock the chest within the office with the key. Then, open the chest. After that, recover the keycard from the chest in the office. And then, head east. If you can succeed at that, make absolutely sure that the box in the studio is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical kind of place. You begin looking for stuff.\nYou can see a box.\nThere is a closed hatch leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! Your first objective is to unlock the type B safe. Then, open the type B safe. And then, take the TextWorld key from the type B safe. After stealing the TextWorld key, make it so that the TextWorld box is unlocked. Then, open the TextWorld box. After you have pulled open the TextWorld box, retrieve the key from the TextWorld box inside the cubicle. And then, check that the locker is unlocked with the key. After that, ensure that the locker in the cubicle is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a locked usual looking locker close by. You can see a TextWorld box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Hey, want to see a type B safe? Look over there, a type B safe. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a type B passkey.\n\nyour action: ", "response": "unlock type B safe with type B passkey<|im_end|>open type B safe<|im_end|>take TextWorld key from type B safe<|im_end|>unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take key from TextWorld box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, unlock the cuboid chest. After that, assure that the cuboid chest within the pantry is opened. And then, retrieve the American style passkey from the cuboid chest in the pantry. After that, assure that the American style portal inside the pantry is unlocked. Then, doublecheck that the American style portal is opened. And then, make an effort to travel south. Okay, and then, attempt to take a trip east. And then, recover the mat from the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou make a grand eccentric entrance into a pantry.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is a closed American style portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a grape and a cuboid key.\n\nyour action: ", "response": "unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take American style passkey from cuboid chest<|im_end|>unlock American style portal with American style passkey<|im_end|>open American style portal<|im_end|>go south<|im_end|>go east<|im_end|>take mat from basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go south. After that, ensure that the passageway in the shower is open. Then, venture west. Okay, and then, ensure that the case inside the launderette is open. And then, retrieve the passkey from the case in the launderette. And then, venture east. With that over with, unlock the safe with the passkey. And then, make it so that the safe within the shower is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. The room is well lit.\nYou see a dresser.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go west<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go to the south. Then, recover the Henderson's limited edition latchkey from the floor of the kitchen. After getting the Henderson's limited edition latchkey, insert the Henderson's limited edition latchkey into the Henderson's limited edition hatch's lock to unlock it. Then, ensure that the Henderson's limited edition hatch inside the kitchen is open. And then, attempt to go east. And then, take the type 7 passkey from the bookshelf inside the workshop. Then, insert the type 7 passkey into the type 7 chest in the workshop's lock to unlock it. Once you have unlocked the type 7 chest, look and see that the type 7 chest is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh wow! Is that what I think it is? It is! It's a counter. However, the counter, like an empty counter, has nothing on it. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition hatch<|im_end|>go east<|im_end|>take type 7 passkey from bookshelf<|im_end|>unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel east. And then, retrieve the passkey from the counter. And then, go to the west. And then, check that the box is unlocked with the passkey. After that, ensure that the box is open. After that, take the keycard from the box. After that, go east. And then, unlock the chest inside the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a box. Hmmm... what else, what else?\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an effort to venture east. After that, go to the south. Then, lift the passkey from the floor of the cellar. And then, assure that the safe is unlocked. If you have unlocked the safe, doublecheck that the safe in the cellar is opened. And then, pick up the loaf of bread from the safe inside the cellar. After you have got the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a gummy bear and a peanut.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First step, go to the north. Following that, pick up the key from the bookshelf. And then, travel south. Once you get through with that, unlock the safe within the study. After that, open the safe. After you have opened the safe, take the nest of grubs from the safe. After picking up the nest of grubs, attempt to move north. Following that, put the nest of grubs on the table in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can see a locked safe.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bookshelf<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take nest of grubs from safe<|im_end|>go north<|im_end|>put nest of grubs on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an attempt to travel south. Then, recover the key from the board. And then, doublecheck that the box is unlocked. If you have unlocked the box, assure that the box is opened. And then, pick up the non-euclidean keycard from the box within the sauna. After that, attempt to take a trip north. With that done, assure that the non-euclidean locker is closed. After shutting the non-euclidean locker, look and see that the non-euclidean locker is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou make out a non-euclidean locker. What a letdown! The non-euclidean locker is empty!\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>go north<|im_end|>close non-euclidean locker<|im_end|>lock non-euclidean locker with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the formless keycard from the locker. And then, check that the formless box within the lounge is unlocked with the formless keycard. And then, ensure that the formless box inside the lounge is open. After opening the formless box, pick up the Microsoft style keycard from the formless box. After getting the Microsoft style keycard, unlock the Microsoft style safe with the Microsoft style keycard. Having unlocked the Microsoft style safe, make sure that the Microsoft style safe is opened. After that, take the shadfly from the Microsoft style safe in the lounge. And then, insert the shadfly inside the locker inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place.\nAn open locker, which looks ordinary, is close by. The locker contains a formless keycard. You see a Microsoft style safe. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked formless box.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from locker<|im_end|>unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take Microsoft style keycard from formless box<|im_end|>unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take shadfly from Microsoft style safe<|im_end|>insert shadfly into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, try to go west. And then, make absolutely sure that the safe in the bedchamber is wide open. After that, pick up the formless keycard from the safe inside the bedchamber. Then, make sure that the formless passageway is unlocked. After that, open the formless passageway inside the bedchamber. Then, attempt to take a trip south. After that, take a trip east. Once you finish that, close the coffer within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take formless keycard from safe<|im_end|>unlock formless passageway with formless keycard<|im_end|>open formless passageway<|im_end|>go south<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, recover the formless passkey from the shelf in the garage. If you can get your hands on the formless passkey, unlock the formless box with the formless passkey. After you have unlocked the formless box, ensure that the formless box inside the garage is open. If you have opened the formless box, pick up the latchkey from the formless box inside the garage. And then, unlock the chest in the garage with the latchkey. And then, make absolutely sure that the chest is open. After that, pick up the fly larva from the chest in the garage. Then, place the fly larva on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage.\nOh, great. Here's a chest. You can see a formless box. You rest your hand against a wall, but you miss the wall and fall onto a shelf. The shelf is usual. On the shelf you see a formless passkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from shelf<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>put fly larva on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, lift the formless latchkey from the floor of the study. After that, unlock the formless box with the formless latchkey. Then, ensure that the formless box inside the study is open. Then, pick up the latchkey from the formless box. And then, assure that the safe within the study is unlocked with the latchkey. Then, ensure that the safe is open. After that, retrieve the cuboid passkey from the safe inside the study. And then, make sure that the cuboid hatch is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nYou can make out a safe. You can make out a locked formless box here.\nThere is a closed cuboid hatch leading north. There is an unblocked exit to the west.\nThere is a formless latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>unlock cuboid hatch with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, recover the type M key from the stand in the garage. If you can get your hands on the type M key, insert the type M key into the type M locker's lock to unlock it. After that, ensure that the type M locker within the garage is open. And then, take the fudge scented keycard from the type M locker in the garage. After you have got the fudge scented keycard, unlock the fudge scented box within the garage. Then, ensure that the fudge scented box in the garage is open. Then, pick up the bug from the fudge scented box inside the garage. After taking the bug, deposit the bug on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOf every garage you could have sauntered into, you had to walk into an usual one. You begin looking for stuff.\nYou smell a great smell, and follow it to a fudge scented box. Wow, isn't TextWorld just the best? You make out a locked type M locker. You see a stand. You see a type M key on the stand.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M key from stand<|im_end|>unlock type M locker with type M key<|im_end|>open type M locker<|im_end|>take fudge scented keycard from type M locker<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take bug from fudge scented box<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the passkey from the bed. Then, assure that the chest is unlocked. And then, open the chest inside the chamber. After that, take the latchkey from the chest inside the chamber. And then, make absolutely sure that the gateway within the chamber is unlocked with the latchkey. After unlocking the gateway, make sure that the gateway is ajar. After you have pulled open the gateway, go to the west. With that over with, open the cabinet within the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nA locked chest is in the room. You make out a bed. Wow, isn't TextWorld just the best? On the bed you can see a passkey. You see a bar. The bar is typical. But the thing is empty, unfortunately.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bed<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, pick up the passkey from the rack in the steam room. And then, head west. Then, make sure that the door is unlocked. Then, ensure that the door is open. And then, take a trip south. After that, make an effort to head east. With that over with, pick-up the gummy bear from the floor of the chamber. After that, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can see a rack. You see a passkey on the rack.\nThere is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "take passkey from rack<|im_end|>go west<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take gummy bear<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the cabinet is open. And then, recover the type 1 passkey from the cabinet. After stealing the type 1 passkey, look and see that the type 1 chest is unlocked with the type 1 passkey. And then, ensure that the type 1 chest is open. And then, retrieve the passkey from the type 1 chest inside the steam room. And then, try to venture north. Then, move east. And then, unlock the locker in the sauna with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a type 1 chest. Classic TextWorld. You can make out a cabinet.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type 1 passkey from cabinet<|im_end|>unlock type 1 chest with type 1 passkey<|im_end|>open type 1 chest<|im_end|>take passkey from type 1 chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the cake scented keycard from the floor of the cookery. Then, venture north. After that, take a trip north. And then, check that the cake scented safe inside the parlor is unlocked with the cake scented keycard. After that, open the cake scented safe inside the parlor. Once you have opened the cake scented safe, retrieve the fondue from the cake scented safe. After that, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a cake scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented keycard<|im_end|>go north<|im_end|>go north<|im_end|>unlock cake scented safe with cake scented keycard<|im_end|>open cake scented safe<|im_end|>take fondue from cake scented safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be great if you could take a trip east. And then, recover the cuboid key from the floor of the cookery. After that, attempt to travel west. If you can get through with that, unlock the cuboid safe within the cubicle. After that, open the cuboid safe inside the cubicle. And then, recover the laptop from the cuboid safe in the cubicle. And then, try to head east. Then, throw the laptop on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nYou can make out a locked cuboid safe close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, move west. After that, make absolutely sure that the suitcase within the bedroom is opened. After that, recover the key from the suitcase. After taking the key, make absolutely sure that the locker inside the bedroom is unlocked with the key. And then, ensure that the locker inside the bedroom is open. After opening the locker, retrieve the passkey from the locker within the bedroom. Then, go to the east. Then, unlock the chest within the workshop with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can see a locked chest.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First stop, make an effort to go east. Then, retrieve the type W passkey from the safe. Then, unlock the type W box. Having unlocked the type W box, ensure that the type W box within the spare room is open. And then, pick up the Henderson's style passkey from the type W box inside the spare room. And then, unlock the Henderson's style chest in the spare room with the Henderson's style passkey. After that, ensure that the Henderson's style chest in the spare room is open. And then, retrieve the worm from the Henderson's style chest inside the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type W passkey from safe<|im_end|>unlock type W box with type W passkey<|im_end|>open type W box<|im_end|>take Henderson's style passkey from type W box<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take worm from Henderson's style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the case is wide open. Then, retrieve the keycard from the case. After that, venture south. And then, insert the keycard into the door's lock to unlock it. After you have unlocked the door, ensure that the door in the cookhouse is open. Then, go east. After that, retrieve the backup calendar from the trunk. And then, you can place the backup calendar inside the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in a place we're calling a restroom.\nYou can see a case. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take keycard from case<|im_end|>go south<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take backup calendar from trunk<|im_end|>insert backup calendar into cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to travel south. If you can manage that, head west. If you can get around to doing that, pick up the passkey from the floor of the bathroom. With the passkey, head east. Following that, assure that the locker inside the lounge is unlocked. Then, ensure that the locker is open. After that, recover the butterfly from the locker. After that, ditch the butterfly on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell how about that, you are in the place we're calling the bedroom.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go west. Then, make it so that the American style safe inside the workshop is ajar. After pulling open the American style safe, pick up the latchkey from the American style safe. And then, insert the latchkey into the locker in the workshop's lock to unlock it. And then, doublecheck that the locker is wide open. After that, pick up the passkey from the locker. And then, make an effort to venture east. Then, unlock the gate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon. You begin to take stock of what's here.\nYou make out a couch. But the thing is empty, unfortunately.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the portmanteau within the chamber is open. After opening the portmanteau, retrieve the key from the portmanteau. After you have taken the key, make an effort to travel north. After that, insert the key into the door's lock to unlock it. After unlocking the door, open the door. After that, attempt to go to the east. That done, ensure that the vanilla scented box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal kind of place.\nThere is a closed door leading east. You need an unguarded exit? You should try going south.\nThere is a broom on the floor.\nYou are carrying: a fork.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>open vanilla scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, make an effort to go east. After that, try to go north. And then, retrieve the cuboid passkey from the floor of the shower. If you have picked up the cuboid passkey, venture south. If you can succeed at that, insert the cuboid passkey into the cuboid locker within the kitchen's lock to unlock it. Then, open the cuboid locker in the kitchen. And then, pick up the butterfly from the cuboid locker. And then, you can put the butterfly into the refrigerator within the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A standard one. You begin looking for stuff.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take cuboid passkey<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take butterfly from cuboid locker<|im_end|>insert butterfly into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be fantastic if you could unlock the box in the parlor. After unlocking the box, ensure that the box inside the parlor is open. Then, pick up the Henderson's style passkey from the box. And then, take a trip south. With that accomplished, assure that the Henderson's style chest is unlocked with the Henderson's style passkey. And then, make it so that the Henderson's style chest within the scullery is open. Then, pick up the spork from the Henderson's style chest. After taking the spork, put the spork on the platter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nYou can make out a locked box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Henderson's style passkey from box<|im_end|>go south<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take spork from Henderson's style chest<|im_end|>put spork on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, travel south. And then, pick up the formless passkey from the chest. After that, unlock the formless safe. And then, ensure that the formless safe is open. After that, recover the type 5 key from the formless safe. Then, venture north. With that over with, unlock the type 5 hatch within the laundromat with the type 5 key. After you have unlocked the type 5 hatch, make it so that the type 5 hatch is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is a closed type 5 hatch leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey from chest<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take type 5 key from formless safe<|im_end|>go north<|im_end|>unlock type 5 hatch with type 5 key<|im_end|>open type 5 hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could retrieve the keycard from the stand. After that, make an effort to travel east. And then, move east. Okay, and then, doublecheck that the chest is unlocked. After that, make absolutely sure that the chest is opened. After that, take the blanket from the chest within the playroom. After getting the blanket, make an attempt to move west. If you can get through with that, you can place the blanket inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual one.\nYou hear a noise behind you and spin around, but you can't see anything other than a stand. The stand is ordinary. On the stand you see a keycard.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go east<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>go west<|im_end|>insert blanket into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could retrieve the passkey from the couch. And then, doublecheck that the gate is unlocked with the passkey. After that, ensure that the gate is open. Then, go west. After that, travel west. With that done, pick up the keycard from the floor of the sauna. And then, go east. After that, doublecheck that the safe in the laundromat is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook around you. Take it all in. It's not every day someone gets to be in a bedchamber.\nYou can see a couch. What a coincidence, weren't you just thinking about a couch? The couch is normal. On the couch you can make out a passkey.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from couch<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go west<|im_end|>go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make sure that the safe is unlocked. After unlocking the safe, open the safe in the dish-pit. After opening the safe, recover the Microsoft keycard from the safe within the dish-pit. And then, unlock the Microsoft box. And then, ensure that the Microsoft box within the dish-pit is open. Then, take the teacup from the Microsoft box. And then, move east. Okay, and then, place the teacup on the counter within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked Microsoft box. Oh wow! Is that what I think it is? It is! It's a safe. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft keycard from safe<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take teacup from Microsoft box<|im_end|>go east<|im_end|>put teacup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel north. After that, pick-up the keycard from the floor of the cookhouse. After that, travel south. Okay, and then, make sure that the passageway within the restroom is unlocked. After that, doublecheck that the passageway is opened. Then, attempt to travel east. After that, pick up the book from the floor of the study. After stealing the book, deposit the book into the suitcase in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An usual one.\nWere you looking for a cabinet? Because look over there, it's a cabinet. What a letdown! The cabinet is empty!\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take book<|im_end|>insert book into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture north. Okay, and then, make sure that the fresh laundry scented locker inside the workshop is opened. And then, recover the spherical keycard from the fresh laundry scented locker within the workshop. And then, make sure that the spherical locker is unlocked with the spherical keycard. After that, ensure that the spherical locker is open. Then, retrieve the sandwich from the spherical locker in the workshop. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nYou can see a pan. The pan is ordinary. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the pan.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open fresh laundry scented locker<|im_end|>take spherical keycard from fresh laundry scented locker<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take sandwich from spherical locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, you could, like, retrieve the passkey from the saucepan. After that, venture west. After that, make it so that the locker is unlocked. And then, open the locker. Then, retrieve the formless keycard from the locker inside the bedroom. After that, go to the east. Then, check that the formless safe is unlocked with the formless keycard. Then, ensure that the formless safe inside the kitchenette is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. I guess you better just go and list everything you see here.\nWere you looking for a formless safe? Because look over there, it's a formless safe. You see a saucepan. Make a note of this, you might have to put stuff on or in it later on. On the saucepan you can see a passkey.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a nest of caterpillars.\n\nyour action: ", "response": "take passkey from saucepan<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>go east<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First stop, go south. After that, open the bureau in the study. Then, pick up the type U key from the bureau. Then, insert the type U key into the type U chest's lock to unlock it. Then, open the type U chest. Then, recover the rectangular passkey from the type U chest. And then, doublecheck that the rectangular chest is unlocked. After that, open the rectangular chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take type U key from bureau<|im_end|>unlock type U chest with type U key<|im_end|>open type U chest<|im_end|>take rectangular passkey from type U chest<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First step, go to the south. And then, venture east. Then, pick up the key from the floor of the pantry. With the key, unlock the safe. After unlocking the safe, ensure that the safe within the pantry is open. And then, take the stick of butter from the safe. Once you have got the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, insert the Canadian style key into the Canadian style locker's lock to unlock it. After unlocking the Canadian style locker, ensure that the Canadian style locker is open. After that, take the formless latchkey from the Canadian style locker inside the basement. Then, check that the formless safe is unlocked with the formless latchkey. After that, open the formless safe in the basement. After that, retrieve the keycard from the formless safe. And then, take a trip east. Then, check that the box is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a formless safe. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian style locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take formless latchkey from Canadian style locker<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to attempt to move east. After that, retrieve the type L latchkey from the floor of the scullery. And then, attempt to go west. Next, insert the type L latchkey into the type L safe within the bedroom's lock to unlock it. After that, look and see that the type L safe is opened. After you have pulled open the type L safe, recover the cucumber from the type L safe inside the bedroom. If you can get your hands on the cucumber, eat the cucumber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWow! You're in a bedroom. Let's see what's in here.\nYou make out a type L safe.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type L latchkey<|im_end|>go west<|im_end|>unlock type L safe with type L latchkey<|im_end|>open type L safe<|im_end|>take cucumber from type L safe<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to doublecheck that the locker in the closet is wide open. After that, take the latchkey from the locker. Then, attempt to head north. After that, make it so that the box in the salon is unlocked with the latchkey. After that, open the box. After that, recover the TextWorld keycard from the box. And then, try to travel south. And then, make sure that the TextWorld locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nOf every closet you could have walked into, you had to come round an usual one.\nYou see a gleam over in a corner, where you can see a TextWorld locker. You see a closed locker in the corner.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take latchkey from locker<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take TextWorld keycard from box<|im_end|>go south<|im_end|>unlock TextWorld locker with TextWorld keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go east. Then, retrieve the keycard from the floor of the study. After that, make it so that the locker is unlocked with the keycard. Then, make sure that the locker is wide open. After that, retrieve the rectangular key from the locker. If you can get your hands on the rectangular key, try to travel west. Then, make absolutely sure that the rectangular safe is shut. After shutting the rectangular safe, look and see the rectangular safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. You can barely contain your excitement.\nYou can make out a rectangular safe! What a letdown! The rectangular safe is empty!\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>go west<|im_end|>close rectangular safe<|im_end|>lock rectangular safe with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to head north. After that, travel east. That done, pick up the fudge scented passkey from the stand in the office. With the fudge scented passkey, insert the fudge scented passkey into the fudge scented locker inside the office's lock to unlock it. After unlocking the fudge scented locker, open the fudge scented locker. Then, take the pen from the fudge scented locker. With the pen, move west. Then, throw the pen on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take fudge scented passkey from stand<|im_end|>unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take pen from fudge scented locker<|im_end|>go west<|im_end|>drop pen<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First of all, you could, like, take a trip south. With that done, pick-up the type A key from the floor of the recreation zone. And then, take a trip north. That done, assure that the type A gate is unlocked. And then, open the type A gate. Then, make an attempt to travel north. If you can manage that, attempt to venture east. Then, recover the frisbee from the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. It seems to be pretty ordinary here.\nThere is a closed type A gate leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type A key<|im_end|>go north<|im_end|>unlock type A gate with type A key<|im_end|>open type A gate<|im_end|>go north<|im_end|>go east<|im_end|>take frisbee from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. With that accomplished, retrieve the passkey from the table within the office. Then, assure that the box inside the office is unlocked. Then, ensure that the box in the office is open. After that, retrieve the staple from the box inside the office. Then, try to venture north. If you can accomplish that, go to the east. Following that, sit the staple on the bowl. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take staple from box<|im_end|>go north<|im_end|>go east<|im_end|>put staple on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. If you can accomplish that, recover the rectangular latchkey from the floor of the washroom. With the rectangular latchkey, unlock the rectangular locker. Then, open the rectangular locker. And then, retrieve the latchkey from the rectangular locker within the washroom. After that, attempt to venture west. With that done, look and see that the passageway is unlocked with the latchkey. And then, open the passageway within the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a garlic clove and a chocolate bar.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take latchkey from rectangular locker<|im_end|>go west<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the cuboid keycard from the rack. With the cuboid keycard, look and see that the cuboid chest is unlocked. After that, make sure that the cuboid chest is ajar. And then, take the fresh laundry scented key from the cuboid chest. And then, check that the fresh laundry scented chest in the pantry is unlocked with the fresh laundry scented key. After that, make absolutely sure that the fresh laundry scented chest is open. And then, take the formless passkey from the fresh laundry scented chest. After that, unlock the formless hatch in the pantry with the formless passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nYou can see a locked fresh laundry scented chest right there by you. You can make out a locked cuboid chest. Look out! It's a- oh, never mind, it's just a rack. The rack is standard. On the rack you can see a cuboid keycard.\nThere is a closed formless hatch leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from rack<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take fresh laundry scented key from cuboid chest<|im_end|>unlock fresh laundry scented chest with fresh laundry scented key<|im_end|>open fresh laundry scented chest<|im_end|>take formless passkey from fresh laundry scented chest<|im_end|>unlock formless hatch with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could head south. If you can get through with that, venture west. And then, take the passkey from the shelf in the bedroom. If you can get your hands on the passkey, attempt to head east. With that over with, assure that the box is unlocked. And then, look and see that the box is wide open. And then, pick up the keycard from the box within the office. Then, lock the chest inside the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nThere is a towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to travel south. Okay, and then, take the key from the desk within the cubicle. And then, travel north. With that over with, unlock the door in the cookery with the key. And then, open the door. After that, make an attempt to take a trip north. With that over with, take a trip east. And then, recover the pillow from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed door leading north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from desk<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take pillow from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First thing I need you to do is to travel west. Next, ensure that the safe is open. And then, retrieve the passkey from the safe in the cubicle. After stealing the passkey, move east. And then, insert the passkey into the box inside the basement's lock to unlock it. And then, ensure that the box inside the basement is open. After you have opened the box, pick up the shadfly from the box. Then, throw the shadfly on the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nYou can make out a box.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, head west. Next, ensure that the box is open. And then, take the passkey from the box. Then, make an effort to take a trip east. If you can get through with that, make absolutely sure that the locker is unlocked with the passkey. And then, open the locker inside the bedchamber. After that, recover the textbook from the locker within the bedchamber. And then, put the textbook on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locker. You see a mantelpiece. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take textbook from locker<|im_end|>put textbook on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, go south. That done, make an attempt to move south. And then, ensure that the freezer is open. And then, retrieve the fresh laundry scented keycard from the freezer in the dish-pit. And then, head north. Then, assure that the fresh laundry scented chest is unlocked with the fresh laundry scented keycard. Then, open the fresh laundry scented chest within the recreation zone. And then, retrieve the shadfly from the fresh laundry scented chest inside the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an onion on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open freezer<|im_end|>take fresh laundry scented keycard from freezer<|im_end|>go north<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>take shadfly from fresh laundry scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the Canadian limited edition keycard from the case in the sauna. Then, make sure that the Canadian limited edition safe within the sauna is unlocked. After unlocking the Canadian limited edition safe, ensure that the Canadian limited edition safe is open. After that, take the key from the Canadian limited edition safe. And then, take a trip east. That done, unlock the safe. And then, ensure that the safe within the bar is open. Then, retrieve the plant from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have fallen into a sauna. Not the sauna you'd expect. No, this is a sauna.\nYou make out a Canadian limited edition safe. You see an opened case. The case contains a Canadian limited edition keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition keycard from case<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>take key from Canadian limited edition safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take plant from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel north. After that, attempt to travel east. With that done, open the suitcase. After that, retrieve the key from the suitcase. Then, unlock the box within the bedroom with the key. Then, open the box in the bedroom. And then, take the bug from the box within the bedroom. With the bug, put the bug inside the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take bug from box<|im_end|>insert bug into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Then, retrieve the Henderson's limited edition keycard from the bed stand. After getting the Henderson's limited edition keycard, make it so that the Henderson's limited edition safe in the recreation zone is unlocked. Then, ensure that the Henderson's limited edition safe inside the recreation zone is open. After that, take the cushion from the Henderson's limited edition safe. And then, make an effort to move east. Then, ensure that the chest is open. After that, you can place the cushion into the chest within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have fallen into the most ordinary of all possible garages.\nYou bend down to tie your shoe. When you stand up, you notice a chest.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition keycard from bed stand<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take cushion from Henderson's limited edition safe<|im_end|>go east<|im_end|>open chest<|im_end|>insert cushion into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the TextWorld style latchkey from the board in the laundry place. Having picked up the TextWorld style latchkey, doublecheck that the TextWorld style safe is unlocked. Having unlocked the TextWorld style safe, ensure that the TextWorld style safe within the laundry place is open. After that, pick up the passkey from the TextWorld style safe in the laundry place. Then, make sure that the chest inside the laundry place is unlocked. And then, ensure that the chest is open. And then, retrieve the type 6 passkey from the chest. After that, look and see that the type 6 locker inside the laundry place is unlocked with the type 6 passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell how about that, you are in the place we're calling the laundry place.\nYou can make out a locked type 6 locker, which looks standard, nearby. You can make out a chest, so there's that. You see a TextWorld style safe. Now that's what I call TextWorld! You see a board. On the board you can see a TextWorld style latchkey. Wow! Just like in the movies!\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey from board<|im_end|>unlock TextWorld style safe with TextWorld style latchkey<|im_end|>open TextWorld style safe<|im_end|>take passkey from TextWorld style safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type 6 passkey from chest<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to unlock the American locker inside the studio. Then, open the American locker. Then, retrieve the latchkey from the American locker. And then, move west. And then, unlock the gate. Then, doublecheck that the gate is opened. Then, head south. And then, retrieve the Cat Calendar from the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked American locker here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American passkey.\n\nyour action: ", "response": "unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take latchkey from American locker<|im_end|>go west<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take Cat Calendar from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, lift the latchkey from the floor of the washroom. With the latchkey, make absolutely sure that the locker in the washroom is unlocked. After that, open the locker. After pulling open the locker, take the key from the locker within the washroom. After that, unlock the safe. And then, ensure that the safe inside the washroom is open. And then, recover the non-euclidean keycard from the safe. After that, lock the non-euclidean passageway with the non-euclidean keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom. You begin to take stock of what's in the room.\nYou can make out a locked safe nearby. As if things weren't amazing enough already, you can even see a locker.\nThere is a closed non-euclidean passageway leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>lock non-euclidean passageway with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip north. Once you do that, take the keycard from the bench within the shower. Then, attempt to venture south. Then, make absolutely sure that the hatch within the workshop is unlocked. Then, make it so that the hatch within the workshop is open. And then, travel east. And then, pick up the grape from the floor of the chamber. And then, eat the grape. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a telephone.\n\nyour action: ", "response": "go north<|im_end|>take keycard from bench<|im_end|>go south<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take grape<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel south. Then, pick up the fudge scented key from the rack. After taking the fudge scented key, go to the north. After that, look and see that the fudge scented box in the bedroom is unlocked. And then, open the fudge scented box in the bedroom. And then, recover the passkey from the fudge scented box. After you have picked up the passkey, try to travel south. And then, unlock the locker in the canteen with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou make out a fudge scented box. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take fudge scented key from rack<|im_end|>go north<|im_end|>unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take passkey from fudge scented box<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, go to the east. And then, pick up the formless latchkey from the counter inside the attic. After that, unlock the formless passageway in the attic. Then, open the formless passageway in the attic. Then, venture south. And then, take the nest of earwigs from the table inside the kitchen. And then, head north. And then, put the nest of earwigs on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from counter<|im_end|>unlock formless passageway with formless latchkey<|im_end|>open formless passageway<|im_end|>go south<|im_end|>take nest of earwigs from table<|im_end|>go north<|im_end|>put nest of earwigs on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to go to the east. If you can get around to doing that, make an effort to take a trip south. Then, doublecheck that the American limited edition safe within the restroom is unlocked. After that, open the American limited edition safe. And then, recover the formless keycard from the American limited edition safe within the restroom. If you have picked up the formless keycard, make an effort to move north. After that, make absolutely sure that the formless safe in the pantry is shut. After that, doublecheck that the formless safe inside the pantry is locked with the formless keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>take formless keycard from American limited edition safe<|im_end|>go north<|im_end|>close formless safe<|im_end|>lock formless safe with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, try to move west. With that accomplished, retrieve the passkey from the floor of the closet. Then, look and see that the locker is unlocked with the passkey. After that, ensure that the locker is open. And then, pick up the frisbee from the locker. After that, make an effort to venture east. Following that, open the coffer. After that, you can insert the frisbee into the coffer. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take frisbee from locker<|im_end|>go east<|im_end|>open coffer<|im_end|>insert frisbee into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. Okay, and then, open the case. Once you have opened the case, retrieve the Microsoft style keycard from the case. After that, move east. If you can succeed at that, make sure that the Microsoft style locker inside the parlor is unlocked. Then, make it so that the Microsoft style locker in the parlor is opened. After that, take the butterfly from the Microsoft style locker within the parlor. Once you have got the butterfly, place the butterfly on the mantle within the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A standard kind of place. You begin to take stock of what's in the room.\nYou make out a Microsoft style locker. You can make out a mantle. The mantle appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take Microsoft style keycard from case<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take butterfly from Microsoft style locker<|im_end|>put butterfly on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to lift the Henderson's key from the floor of the cookery. If you can get your hands on the Henderson's key, unlock the Henderson's safe with the Henderson's key. And then, open the Henderson's safe. After pulling open the Henderson's safe, retrieve the TextWorld key from the Henderson's safe. And then, check that the TextWorld gate within the cookery is unlocked with the TextWorld key. And then, open the TextWorld gate. After that, try to go east. And then, ensure that the basket in the bedroom is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nYou see a locked Henderson's safe.\nThere is a closed TextWorld gate leading east. You need an unguarded exit? You should try going south.\nThere is a Henderson's key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take TextWorld key from Henderson's safe<|im_end|>unlock TextWorld gate with TextWorld key<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>open basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, take the passkey from the pan. Then, unlock the door within the scullery with the passkey. And then, make absolutely sure that the door within the scullery is opened. And then, go to the south. And then, pick-up the latchkey from the floor of the cookery. And then, unlock the safe inside the cookery. And then, open the safe inside the cookery. After that, take the ladle from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal one.\nYou make out a pan. On the pan you make out a passkey.\nThere is a closed door leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from pan<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take ladle from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip east. Then, look and see that the case inside the vault is wide open. Then, take the Henderson's style key from the case. And then, go to the west. Once you manage that, insert the Henderson's style key into the Henderson's style hatch in the cubicle's lock to unlock it. Then, open the Henderson's style hatch. And then, make an effort to take a trip south. After that, retrieve the butterfly from the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place.\nThere is a closed Henderson's style hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take Henderson's style key from case<|im_end|>go west<|im_end|>unlock Henderson's style hatch with Henderson's style key<|im_end|>open Henderson's style hatch<|im_end|>go south<|im_end|>take butterfly from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, head south. And then, lift the vanilla scented latchkey from the floor of the office. And then, check that the vanilla scented gateway is unlocked with the vanilla scented latchkey. And then, ensure that the vanilla scented gateway is open. After pulling open the vanilla scented gateway, make an effort to venture west. Then, pick up the loaf of bread from the bookshelf inside the recreation zone. After picking up the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take vanilla scented latchkey<|im_end|>unlock vanilla scented gateway with vanilla scented latchkey<|im_end|>open vanilla scented gateway<|im_end|>go west<|im_end|>take loaf of bread from bookshelf<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the salon. Then, go east. If you can get around to doing that, unlock the locker. Then, open the locker in the steam room. And then, pick up the American latchkey from the locker within the steam room. And then, make it so that the American locker is unlocked with the American latchkey. After that, ensure that the American locker is open. Then, retrieve the insect from the American locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal kind of place.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take American latchkey from locker<|im_end|>unlock American locker with American latchkey<|im_end|>open American locker<|im_end|>take insect from American locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could make an effort to venture east. With that done, pick-up the latchkey from the floor of the study. If you can get your hands on the latchkey, doublecheck that the locker in the study is unlocked. After that, ensure that the locker is open. After that, move west. Okay, and then, recover the insect from the rack. And then, try to go east. With that accomplished, put the insect into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou make out a rack. The rack is normal. On the rack you see an insect.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go west<|im_end|>take insect from rack<|im_end|>go east<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, assure that the Canadian limited edition chest is unlocked with the Canadian limited edition latchkey. After you have unlocked the Canadian limited edition chest, doublecheck that the Canadian limited edition chest inside the bathroom is opened. After that, pick up the keycard from the Canadian limited edition chest. And then, unlock the chest in the bathroom with the keycard. Then, make sure that the chest in the bathroom is open. Having pulled open the chest, take the sock from the chest. Then, make an attempt to go east. Okay, and then, deposit the sock on the floor of the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical one.\nYou see a gleam over in a corner, where you can see a chest. You can see a Canadian limited edition chest. There's something about an object in a room that's just so... TextWorld.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a banana and a Canadian limited edition latchkey.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take keycard from Canadian limited edition chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>go east<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, travel east. With that done, recover the keycard from the bookshelf. Then, try to take a trip north. And then, unlock the chest in the garage. After that, make it so that the chest is wide open. After that, retrieve the broom from the chest. And then, make an attempt to move south. That done, drop the broom on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nHere we are in the laundromat.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bookshelf<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the fridge within the cookery. After that, check that the box is unlocked with the keycard. Then, ensure that the box is open. After that, take the type 4 latchkey from the box inside the cookery. After that, check that the type 4 box is unlocked with the type 4 latchkey. After unlocking the type 4 box, ensure that the type 4 box is open. After that, retrieve the blender from the type 4 box. After stealing the blender, ditch the blender on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou scan the room for a type 4 box, and you find a type 4 box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You can see an opened fridge. The fridge contains a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 box with type 4 latchkey<|im_end|>open type 4 box<|im_end|>take blender from type 4 box<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go west. Next, take the passkey from the stand in the office. After stealing the passkey, doublecheck that the box is unlocked with the passkey. After that, doublecheck that the box inside the office is wide open. Once you have opened the box, take the TextWorld keycard from the box. With the TextWorld keycard, move east. With that accomplished, unlock the TextWorld box. Then, ensure that the TextWorld box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin to take stock of what's in the room.\nYou can make out a locked TextWorld box.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a kettle.\n\nyour action: ", "response": "go west<|im_end|>take passkey from stand<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld keycard from box<|im_end|>go east<|im_end|>unlock TextWorld box with TextWorld keycard<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, head south. After that, retrieve the lavender scented passkey from the bench inside the steam room. And then, unlock the lavender scented gateway. After that, doublecheck that the lavender scented gateway in the steam room is opened. Once you have opened the lavender scented gateway, make an effort to go to the east. And then, pick up the key from the freezer in the cookhouse. After that, insert the key into the chest's lock to unlock it. After unlocking the chest, make sure that the chest is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take lavender scented passkey from bench<|im_end|>unlock lavender scented gateway with lavender scented passkey<|im_end|>open lavender scented gateway<|im_end|>go east<|im_end|>take key from freezer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, move north. If you can manage that, open the safe. Then, take the latchkey from the safe. And then, take a trip south. After that, unlock the box with the latchkey. After that, ensure that the box within the pantry is open. And then, recover the passkey from the box within the pantry. After that, look and see the gateway in the pantry is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a box. Oh wow! Is that what I think it is? It is! It's a counter. The counter is usual. But the thing is empty. It would have been so cool if there was stuff on the counter.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the Henderson's limited edition gateway. After opening the Henderson's limited edition gateway, make an effort to travel east. Then, look and see that the Henderson's limited edition gateway is closed. And then, travel south. Following that, ensure that the chest is open. After that, retrieve the Henderson's limited edition key from the chest. If you can get your hands on the Henderson's limited edition key, attempt to go to the north. And then, make absolutely sure the Henderson's limited edition gateway in the basement is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nThere is a closed Henderson's limited edition gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread, a broccoli and a sandwich.\n\nyour action: ", "response": "open Henderson's limited edition gateway<|im_end|>go east<|im_end|>close Henderson's limited edition gateway<|im_end|>go south<|im_end|>open chest<|im_end|>take Henderson's limited edition key from chest<|im_end|>go north<|im_end|>lock Henderson's limited edition gateway with Henderson's limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be good if you could attempt to move west. With that accomplished, pick-up the spherical key from the floor of the chamber. After that, insert the spherical key into the spherical portal in the chamber's lock to unlock it. After that, make absolutely sure that the spherical portal inside the chamber is ajar. After that, move south. Then, travel east. With that over with, pick up the passkey from the rack. After stealing the passkey, unlock the locker inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for an armchair, and you find an armchair. However, the armchair, like an empty armchair, has nothing on it. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key<|im_end|>unlock spherical portal with spherical key<|im_end|>open spherical portal<|im_end|>go south<|im_end|>go east<|im_end|>take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an effort to take a trip east. And then, make an attempt to take a trip east. Next, recover the keycard from the display. And then, head west. With that accomplished, doublecheck that the locker is unlocked. After that, open the locker inside the laundromat. Then, retrieve the mop from the locker inside the laundromat. And then, put the mop inside the case within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am sorry to announce that you are now in the office.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a durian.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take keycard from display<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>insert mop into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could assure that the locker is shut. Then, make an attempt to travel west. Next, recover the cuboid passkey from the shelf. And then, insert the cuboid passkey into the cuboid chest's lock to unlock it. And then, make sure that the cuboid chest is open. After you have opened the cuboid chest, retrieve the key from the cuboid chest. After that, try to go east. That done, lock the locker in the studio with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou see an opened locker close by. The locker is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take cuboid passkey from shelf<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, make an effort to head east. Then, recover the key from the rack inside the attic. Then, move east. If you can get around to doing that, unlock the safe with the key. Then, open the safe in the pantry. And then, pick up the golf club from the safe. After that, try to head west. If you can finish that, place the golf club on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take key from rack<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take golf club from safe<|im_end|>go west<|im_end|>drop golf club<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the rectangular latchkey from the freezer. Then, unlock the rectangular box inside the cookery. And then, ensure that the rectangular box in the cookery is open. Then, pick up the keycard from the rectangular box within the cookery. And then, unlock the locker with the keycard. And then, make sure that the locker is wide open. Then, pick up the bug from the locker. Then, drop the bug on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nYou see a locker. You see a locked rectangular box. You make out an opened freezer. The freezer contains a rectangular latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from freezer<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take the spherical key from the drawer. And then, make an attempt to venture north. Then, insert the spherical key into the spherical chest in the parlor's lock to unlock it. And then, assure that the spherical chest in the parlor is wide open. Then, take the keycard from the spherical chest inside the parlor. Having picked up the keycard, make it so that the chest inside the parlor is unlocked with the keycard. After unlocking the chest, make it so that the chest is open. And then, recover the tv from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nThis might come as a shock to you, but you've just stumbled into a laundry place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a drawer. The light flickers for a second, but nothing else happens. The drawer contains a spherical key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from drawer<|im_end|>go north<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, pick up the rectangular passkey from the shelf. After that, insert the rectangular passkey into the rectangular hatch within the cookhouse's lock to unlock it. After unlocking the rectangular hatch, open the rectangular hatch. After that, try to go to the south. After that, attempt to go east. Okay, and then, take the formless key from the counter. And then, unlock the formless safe within the canteen. Then, open the formless safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse. The room is well lit.\nYou can see a shelf. You see a rectangular passkey on the shelf.\nThere is a closed rectangular hatch leading south. There is an unblocked exit to the west.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from shelf<|im_end|>unlock rectangular hatch with rectangular passkey<|im_end|>open rectangular hatch<|im_end|>go south<|im_end|>go east<|im_end|>take formless key from counter<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to move east. If you can get around to doing that, attempt to take a trip east. With that done, lift the formless keycard from the floor of the restroom. And then, move west. And then, make sure that the formless safe is unlocked with the formless keycard. And then, ensure that the formless safe within the spare room is open. Then, retrieve the top hat from the formless safe. If you can get your hands on the top hat, toss the top hat on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOkay, so you're in a cellar, cool, but is it usual? You better believe it is.\nYou see a closed TextWorld box.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a TextWorld keycard on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take formless keycard<|im_end|>go west<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take top hat from formless safe<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick-up the key from the floor of the cookhouse. Then, assure that the chest is unlocked. Then, make it so that the chest in the cookhouse is opened. After that, pick up the keycard from the chest inside the cookhouse. And then, unlock the box in the cookhouse. Then, doublecheck that the box inside the cookhouse is open. And then, pick up the napkin from the box. And then, put the napkin on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can make out a counter. What a coincidence, weren't you just thinking about a counter? The counter is typical. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take napkin from box<|im_end|>put napkin on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, venture west. With that accomplished, assure that the cabinet is ajar. And then, pick up the formless passkey from the cabinet. And then, unlock the formless chest inside the steam room with the formless passkey. If you have unlocked the formless chest, open the formless chest inside the steam room. After opening the formless chest, recover the bug from the formless chest in the steam room. Then, make an attempt to move east. After that, ditch the bug on the floor of the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A normal kind of place.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a sponge and a mat on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take formless passkey from cabinet<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take bug from formless chest<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, check that the type 9 safe is unlocked with the type 9 key. And then, open the type 9 safe inside the shower. Having pulled open the type 9 safe, recover the cuboid keycard from the type 9 safe. And then, travel east. Then, unlock the cuboid chest in the chamber. After that, open the cuboid chest. And then, retrieve the keycard from the cuboid chest within the chamber. With the keycard, make absolutely sure that the locker in the chamber is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a type 9 safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type 9 key.\n\nyour action: ", "response": "unlock type 9 safe with type 9 key<|im_end|>open type 9 safe<|im_end|>take cuboid keycard from type 9 safe<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First step, make an effort to move south. Next, unlock the box in the workshop. After that, ensure that the box is open. And then, take the key from the box inside the workshop. Then, unlock the gate in the workshop. And then, open the gate in the workshop. And then, move east. After that, retrieve the keyboard from the chair within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI am sorry to announce that you are now in the sauna.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take keyboard from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, make an effort to move south. Okay, and then, ensure that the cabinet is open. Then, take the type R latchkey from the cabinet inside the steam room. Once you have taken the type R latchkey, try to venture north. Then, unlock the type R box within the bedroom. And then, open the type R box inside the bedroom. After that, take the cashew from the type R box in the bedroom. After that, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place.\nYou can make out a locked type R box.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take type R latchkey from cabinet<|im_end|>go north<|im_end|>unlock type R box with type R latchkey<|im_end|>open type R box<|im_end|>take cashew from type R box<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the passageway is unlocked. Once you have unlocked the passageway, ensure that the passageway is open. And then, travel north. Once you accomplish that, go west. Then, pick-up the key from the floor of the vault. Then, make an attempt to take a trip east. Then, close the box. Having closed the box, Place the key into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An usual one.\nYou see a locker. The locker is empty! What a waste of a day!\nThere is a closed passageway leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a keycard and a latchkey.\n\nyour action: ", "response": "unlock passageway with keycard<|im_end|>open passageway<|im_end|>go north<|im_end|>go west<|im_end|>take key<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to move south. And then, pick up the type 9 key from the stand. And then, check that the type 9 safe is unlocked with the type 9 key. And then, open the type 9 safe inside the workshop. Then, pick up the rectangular key from the type 9 safe. Then, make an attempt to go north. And then, unlock the rectangular chest in the spare room. If you have unlocked the rectangular chest, ensure that the rectangular chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou bend down to tie your shoe. When you stand up, you notice a rectangular chest, so there's that.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 9 key from stand<|im_end|>unlock type 9 safe with type 9 key<|im_end|>open type 9 safe<|im_end|>take rectangular key from type 9 safe<|im_end|>go north<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, you could, like, pick up the passkey from the floor of the salon. Then, check that the locker is unlocked with the passkey. And then, make sure that the locker in the salon is open. And then, pick up the key from the locker within the salon. If you have taken the key, doublecheck that the box in the salon is unlocked. And then, open the box within the salon. And then, take the novel from the box within the salon. And then, throw the novel on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou have moved into the most usual of all possible salons.\nYou make out a locked box. You can make out a locker.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take novel from box<|im_end|>drop novel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the type F keycard from the toolbox. After stealing the type F keycard, unlock the type F box within the study. Then, doublecheck that the type F box is wide open. Then, pick up the type P key from the type F box inside the study. And then, look and see that the type P chest is unlocked with the type P key. And then, make it so that the type P chest is ajar. Then, retrieve the keyboard from the type P chest. And then, deposit the keyboard into the toolbox within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou make out an opened toolbox nearby. The toolbox contains a type F keycard. Now why would someone leave that there? You make out a type P chest. You see a locked type F box.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F keycard from toolbox<|im_end|>unlock type F box with type F keycard<|im_end|>open type F box<|im_end|>take type P key from type F box<|im_end|>unlock type P chest with type P key<|im_end|>open type P chest<|im_end|>take keyboard from type P chest<|im_end|>insert keyboard into toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel south. And then, doublecheck that the formless box in the canteen is wide open. And then, pick up the formless key from the formless box inside the canteen. Then, attempt to head north. Following that, assure that the formless passageway is unlocked with the formless key. And then, doublecheck that the formless passageway is opened. After that, take a trip north. Okay, and then, make absolutely sure that the formless passageway within the chamber is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one.\nThere is a closed formless passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>open formless box<|im_end|>take formless key from formless box<|im_end|>go north<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go north<|im_end|>close formless passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, close the rectangular locker within the cookhouse. After that, venture west. And then, retrieve the key from the floor of the kitchenette. And then, unlock the chest in the kitchenette. And then, ensure that the chest within the kitchenette is open. Then, take the rectangular latchkey from the chest. If you can get your hands on the rectangular latchkey, attempt to move east. And then, make it so that the rectangular locker within the cookhouse is locked with the rectangular latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out an opened rectangular locker. The rectangular locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close rectangular locker<|im_end|>go west<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>go east<|im_end|>lock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, ensure that the chest is open. After that, retrieve the key from the chest. If you can get your hands on the key, travel north. Next, insert the key into the passageway's lock to unlock it. After that, open the passageway. Then, take a trip east. And then, retrieve the shirt from the bench inside the laundry place. Then, ditch the shirt on the floor of the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nYou see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take key from chest<|im_end|>go north<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take shirt from bench<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, take the type 9 passkey from the basket in the shower. Once you have picked up the type 9 passkey, insert the type 9 passkey into the type 9 chest's lock to unlock it. Then, open the type 9 chest in the shower. And then, take the formless latchkey from the type 9 chest. After that, unlock the formless portal in the shower with the formless latchkey. And then, make it so that the formless portal in the shower is opened. Then, attempt to move east. Okay, and then, look and see that the formless portal is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a type 9 chest. You see an opened basket. The basket contains a type 9 passkey.\nThere is a closed formless portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 passkey from basket<|im_end|>unlock type 9 chest with type 9 passkey<|im_end|>open type 9 chest<|im_end|>take formless latchkey from type 9 chest<|im_end|>unlock formless portal with formless latchkey<|im_end|>open formless portal<|im_end|>go east<|im_end|>close formless portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could lift the key from the floor of the spare room. After getting the key, check that the safe within the spare room is unlocked with the key. After that, assure that the safe is opened. Then, recover the rectangular keycard from the safe. Having taken the rectangular keycard, doublecheck that the rectangular gate inside the spare room is unlocked with the rectangular keycard. Then, open the rectangular gate inside the spare room. After that, make an attempt to move south. Then, pick up the tablet from the bench within the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great typical vibes in this place, a wonderful typical atmosphere. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe.\nThere is a closed rectangular gate leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go south<|im_end|>take tablet from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. And then, recover the latchkey from the toolbox inside the studio. With the latchkey, check that the safe is unlocked with the latchkey. Then, look and see that the safe in the studio is opened. After that, recover the key from the safe within the studio. If you have picked up the key, take a trip north. After that, make it so that the box in the steam room is closed. After that, lock the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou can see an opened box. What a letdown! The box is empty!\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from toolbox<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture south. And then, make an effort to head east. And then, open the Henderson's limited edition chest. After that, pick up the keycard from the Henderson's limited edition chest. And then, unlock the box with the keycard. Then, doublecheck that the box inside the bedroom is ajar. And then, pick up the cd from the box in the bedroom. After that, place the cd inside the Henderson's limited edition chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nThere is an unblocked exit to the south.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open Henderson's limited edition chest<|im_end|>take keycard from Henderson's limited edition chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cd from box<|im_end|>insert cd into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to recover the keycard from the rack within the dish-pit. And then, unlock the box within the dish-pit with the keycard. And then, open the box. Then, take the passkey from the box. If you have taken the passkey, unlock the passageway in the dish-pit. And then, ensure that the passageway inside the dish-pit is open. And then, attempt to venture east. After that, close the passageway. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou make out a box. You see a rack. You see a keycard on the rack, so there's that. You see a saucepan. The saucepan is ordinary. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! Your first objective is to pick-up the rectangular key from the floor of the vault. If you can get your hands on the rectangular key, look and see that the rectangular chest within the vault is unlocked. After that, open the rectangular chest inside the vault. And then, retrieve the spherical latchkey from the rectangular chest within the vault. And then, look and see that the spherical box inside the vault is unlocked. After you have unlocked the spherical box, look and see that the spherical box in the vault is wide open. Then, retrieve the top hat from the spherical box. If you can get your hands on the top hat, ditch the top hat on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nWhat's that over there? It looks like it's a spherical box. You can make out a rectangular chest.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take spherical latchkey from rectangular chest<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take top hat from spherical box<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. Your first objective is to go to the south. With that over with, make absolutely sure that the safe is unlocked. Then, open the safe. After pulling open the safe, pick up the keycard from the safe in the shower. Then, attempt to move north. And then, take a trip east. After that, doublecheck that the box is closed. And then, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one.\nYou make out a locked suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go north<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move east. Once you get around to doing that, make an effort to move north. And then, retrieve the keycard from the floor of the garage. After that, go south. And then, unlock the chest inside the office. And then, ensure that the chest in the office is open. After that, take the American keycard from the chest in the office. If you have taken the American keycard, unlock the American box inside the office with the American keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a normal kind of place. That is to say, you're in a cookhouse.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take American keycard from chest<|im_end|>unlock American box with American keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the key into the box within the cubicle's lock to unlock it. After that, ensure that the box is open. Then, take the spherical passkey from the box. After that, take a trip east. Once you get around to doing that, unlock the spherical locker within the kitchen. Then, ensure that the spherical locker is open. Having pulled open the spherical locker, retrieve the candy bar from the spherical locker in the kitchen. After that, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nYou can make out a locked box right there by you.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take spherical passkey from box<|im_end|>go east<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take candy bar from spherical locker<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to check that the American box is unlocked with the American latchkey. And then, ensure that the American box is open. And then, pick up the Henderson's style key from the American box within the washroom. And then, make absolutely sure that the Henderson's style locker is unlocked. After you have unlocked the Henderson's style locker, open the Henderson's style locker. And then, take the Canadian style latchkey from the Henderson's style locker within the washroom. Then, check that the Canadian style safe is unlocked with the Canadian style latchkey. After that, ensure that the Canadian style safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual one.\nYou can make out a Canadian style safe. You see a Henderson's style locker. As if things weren't amazing enough already, you can even see a American box. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American box with American latchkey<|im_end|>open American box<|im_end|>take Henderson's style key from American box<|im_end|>unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>take Canadian style latchkey from Henderson's style locker<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, pick-up the type 0 keycard from the floor of the studio. Then, check that the type 0 safe within the studio is unlocked with the type 0 keycard. Then, assure that the type 0 safe inside the studio is ajar. Then, recover the type I passkey from the type 0 safe. After that, go east. And then, unlock the type I chest. And then, assure that the type I chest inside the workshop is opened. After that, retrieve the printer from the type I chest inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locked type 0 safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nThere is a type 0 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 keycard<|im_end|>unlock type 0 safe with type 0 keycard<|im_end|>open type 0 safe<|im_end|>take type I passkey from type 0 safe<|im_end|>go east<|im_end|>unlock type I chest with type I passkey<|im_end|>open type I chest<|im_end|>take printer from type I chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, make an effort to move west. Next, retrieve the latchkey from the cuboid chest inside the office. If you can get your hands on the latchkey, make an attempt to go east. With that accomplished, unlock the locker. And then, ensure that the locker is open. After that, take the sandwich from the locker within the chamber. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou make out a locker.\nThere is an unblocked exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from cuboid chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go south. And then, retrieve the Henderson's limited edition latchkey from the counter inside the shower. Then, travel north. With that accomplished, unlock the Henderson's limited edition portal with the Henderson's limited edition latchkey. And then, open the Henderson's limited edition portal. And then, go north. And then, travel east. Once you accomplish that, take the sock from the coffer. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell I'll be, you are in the place we're calling the laundry place.\nThere is a closed Henderson's limited edition portal leading north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey from counter<|im_end|>go north<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go north<|im_end|>go east<|im_end|>take sock from coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to venture west. Next, move north. Then, retrieve the cuboid keycard from the pan. If you can get your hands on the cuboid keycard, check that the cuboid chest is unlocked with the cuboid keycard. Then, ensure that the cuboid chest within the dish-pit is open. And then, take the fork from the cuboid chest. After that, make an effort to go south. Then, deposit the fork on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nYou make out a shelf. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take cuboid keycard from pan<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take fork from cuboid chest<|im_end|>go south<|im_end|>drop fork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could doublecheck that the type J safe in the cookery is unlocked with the type J keycard. And then, open the type J safe within the cookery. After that, retrieve the passkey from the type J safe. After that, venture east. Then, unlock the safe within the attic. And then, ensure that the safe is open. After opening the safe, take the type 7 passkey from the safe. After picking up the type 7 passkey, lock the type 7 locker inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou see a locked type J safe.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "unlock type J safe with type J keycard<|im_end|>open type J safe<|im_end|>take passkey from type J safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 passkey from safe<|im_end|>lock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could retrieve the keycard from the floor of the office. And then, doublecheck that the chest is unlocked. Then, ensure that the chest within the office is open. After that, recover the vanilla scented key from the chest within the office. After that, unlock the vanilla scented chest. Then, doublecheck that the vanilla scented chest within the office is wide open. And then, retrieve the fudge scented keycard from the vanilla scented chest. And then, insert the fudge scented keycard into the fudge scented box inside the office's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou make out a locked fudge scented box. You make out a locked vanilla scented chest right there by you. You see a chest.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take vanilla scented key from chest<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>open vanilla scented chest<|im_end|>take fudge scented keycard from vanilla scented chest<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could go to the east. With that over with, unlock the locker with the latchkey. After that, ensure that the locker is open. After opening the locker, take the key from the locker in the kitchen. After that, unlock the safe within the kitchen. Then, open the safe in the kitchen. After that, take the American keycard from the safe. With the American keycard, unlock the American door within the kitchen with the American keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nOkay, so you're in a spare room, cool, but is it typical? You better believe it is.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take American keycard from safe<|im_end|>unlock American door with American keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the coffer. And then, pick up the keycard from the coffer in the vault. Having got the keycard, insert the keycard into the box's lock to unlock it. After unlocking the box, ensure that the box is open. And then, retrieve the lightbulb from the box within the vault. After that, go to the south. Then, go east. And then, sit the lightbulb on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou can make out a box. Oh, great. Here's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take keycard from coffer<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>go south<|im_end|>go east<|im_end|>put lightbulb on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, go to the west. After that, retrieve the key from the bookshelf in the parlor. Then, unlock the chest. After you have unlocked the chest, open the chest. And then, pick up the Canadian limited edition latchkey from the chest inside the parlor. After that, take a trip east. With that done, unlock the Canadian limited edition locker in the office. And then, ensure that the Canadian limited edition locker inside the office is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can see a Canadian limited edition locker. You can see a desk. However, the desk, like an empty desk, has nothing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from bookshelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Canadian limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to go east. Then, retrieve the keycard from the floor of the bedchamber. Then, take a trip west. And then, insert the keycard into the safe inside the basement's lock to unlock it. After that, look and see that the safe is ajar. Then, retrieve the broom from the safe in the basement. After you have taken the broom, try to move east. Okay, and then, ditch the broom on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty ordinary here.\nYou make out a locked safe in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to doublecheck that the box is unlocked. After that, make absolutely sure that the box within the shower is ajar. After that, recover the TextWorld style key from the box. Then, insert the TextWorld style key into the TextWorld style hatch in the shower's lock to unlock it. And then, assure that the TextWorld style hatch is open. Then, make an effort to head west. And then, retrieve the teapot from the floor of the scullery. And then, deposit the teapot inside the refrigerator within the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI just think it's great that you've just entered a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a box.\nThere is a closed TextWorld style hatch leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>unlock TextWorld style hatch with TextWorld style key<|im_end|>open TextWorld style hatch<|im_end|>go west<|im_end|>take teapot<|im_end|>insert teapot into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to take a trip west. If you can accomplish that, try to go north. And then, make absolutely sure that the portmanteau is wide open. And then, recover the latchkey from the portmanteau. After getting the latchkey, venture south. After that, assure that the chest inside the launderette is unlocked. After you have unlocked the chest, open the chest. After that, pick up the sponge from the chest in the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. You can barely contain your excitement.\nYou make out a Henderson's limited edition safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move east. After that, recover the Canadian limited edition keycard from the floor of the shower. If you can get your hands on the Canadian limited edition keycard, attempt to venture west. And then, make absolutely sure that the Canadian limited edition chest is unlocked. After that, open the Canadian limited edition chest. After that, recover the passkey from the Canadian limited edition chest. After that, venture east. After that, lock the box inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian limited edition chest. You see a chest.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition keycard<|im_end|>go west<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take passkey from Canadian limited edition chest<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe within the dish-pit with the keycard. And then, open the safe. Then, retrieve the key from the safe. With the key, check that the gateway is unlocked with the key. If you have unlocked the gateway, assure that the gateway within the dish-pit is open. And then, venture west. And then, close the gateway. After that, look and see the gateway is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard, a broom and a plant.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>close gateway<|im_end|>lock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the rectangular gate inside the playroom with the rectangular key. Then, ensure that the rectangular gate in the playroom is open. And then, venture east. That done, take the passkey from the chest. After that, make absolutely sure that the box within the shower is unlocked. If you have unlocked the box, ensure that the box in the shower is open. After that, take the shadfly from the box inside the shower. And then, place the shadfly on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed rectangular gate leading east. There is an unguarded exit to the north.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular gate with rectangular key<|im_end|>open rectangular gate<|im_end|>go east<|im_end|>take passkey from chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, go to the north. Next, take the latchkey from the coffer. Then, look and see that the gateway inside the bedroom is unlocked with the latchkey. And then, assure that the gateway within the bedroom is opened. After that, go north. Then, travel east. After that, doublecheck that the type J box is opened. And then, recover the keyboard from the type J box within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type J passkey.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from coffer<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>open type J box<|im_end|>take keyboard from type J box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to recover the Microsoft key from the floor of the vault. And then, insert the Microsoft key into the Microsoft locker in the vault's lock to unlock it. And then, ensure that the Microsoft locker within the vault is open. And then, retrieve the key from the Microsoft locker in the vault. Then, make an attempt to venture north. Then, unlock the locker. And then, open the locker. And then, pick up the golf tee from the locker within the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou make out a locked Microsoft locker close by.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take key from Microsoft locker<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take golf tee from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to open the case. After that, pick up the cake scented latchkey from the case within the scullery. After that, insert the cake scented latchkey into the cake scented safe's lock to unlock it. And then, ensure that the cake scented safe inside the scullery is open. And then, pick up the fly larva from the cake scented safe inside the scullery. After you have got the fly larva, take a trip south. Then, ensure that the safe is open. After you have opened the safe, you can deposit the fly larva into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou scan the room for a cake scented safe, and you find a cake scented safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take cake scented latchkey from case<|im_end|>unlock cake scented safe with cake scented latchkey<|im_end|>open cake scented safe<|im_end|>take fly larva from cake scented safe<|im_end|>go south<|im_end|>open safe<|im_end|>insert fly larva into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to check that the portal is unlocked with the key. And then, open the portal. Then, attempt to move east. After that, make an effort to move south. And then, make it so that the cabinet is open. Then, take the type J latchkey from the cabinet. After that, make an attempt to travel north. After that, check that the type J box inside the cookery is unlocked with the type J latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou make out a pan. The pan is ordinary. The pan appears to be empty.\nThere is a closed portal leading east. There is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>open cabinet<|im_end|>take type J latchkey from cabinet<|im_end|>go north<|im_end|>unlock type J box with type J latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the TextWorld limited edition key from the shelf inside the pantry. And then, unlock the TextWorld limited edition locker with the TextWorld limited edition key. And then, open the TextWorld limited edition locker in the pantry. After opening the TextWorld limited edition locker, retrieve the latchkey from the TextWorld limited edition locker. After that, insert the latchkey into the locker in the pantry's lock to unlock it. And then, make absolutely sure that the locker inside the pantry is open. Then, pick up the shoe from the locker. And then, you can insert the shoe inside the crate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. You can barely contain your excitement.\nYou scan the room for a crate, and you find a crate. The light flickers for a second, but nothing else happens. The crate is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a locker. There's something strange about this thing being here, but you don't have time to worry about that now. You make out a TextWorld limited edition locker. If you haven't noticed it already, there seems to be something there by the wall, it's a shelf. Wow, isn't TextWorld just the best? The shelf is standard. On the shelf you can make out a TextWorld limited edition key.\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key from shelf<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>open TextWorld limited edition locker<|im_end|>take latchkey from TextWorld limited edition locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shoe from locker<|im_end|>insert shoe into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. That done, make it so that the crate is wide open. After opening the crate, pick up the Microsoft limited edition passkey from the crate. After that, unlock the Microsoft limited edition locker in the basement. After that, doublecheck that the Microsoft limited edition locker in the basement is wide open. After pulling open the Microsoft limited edition locker, take the latchkey from the Microsoft limited edition locker. And then, unlock the safe with the latchkey. And then, make absolutely sure that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to show up in a standard one. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take Microsoft limited edition passkey from crate<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take latchkey from Microsoft limited edition locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to open the suitcase. Then, pick up the formless passkey from the suitcase in the attic. And then, unlock the formless box inside the attic. And then, ensure that the formless box inside the attic is open. And then, take the latchkey from the formless box. After that, make an effort to move east. With that done, unlock the box with the latchkey. Then, open the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary kind of place.\nYou see a locked formless box. You see a gleam over in a corner, where you can see a suitcase. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take formless passkey from suitcase<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip east. Then, close the box. After shutting the box, move west. With that accomplished, venture south. Then, take the latchkey from the board. After getting the latchkey, head north. Okay, and then, make an effort to go to the east. Following that, Put the latchkey into the box in the garage to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>close box<|im_end|>go west<|im_end|>go south<|im_end|>take latchkey from board<|im_end|>go north<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be great if you could try to take a trip south. If you can finish that, travel west. Following that, retrieve the fresh laundry scented keycard from the floor of the kitchen. After that, assure that the fresh laundry scented chest inside the kitchen is unlocked. And then, ensure that the fresh laundry scented chest within the kitchen is open. And then, pick up the latchkey from the fresh laundry scented chest inside the kitchen. Then, make an attempt to travel east. Once you get through with that, check that the locker in the chamber is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take fresh laundry scented keycard<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>take latchkey from fresh laundry scented chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First off, make an effort to go north. Then, pick up the passkey from the safe. After stealing the passkey, travel south. Okay, and then, make sure that the gate is unlocked. After that, look and see that the gate is wide open. And then, try to go to the east. After that, pick up the knife from the fridge in the cookery. After that, toss the knife on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook around you. Take it all in. It's not every day someone gets to be in a cellar.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a keyboard.\n\nyour action: ", "response": "go north<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take knife from fridge<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the latchkey from the dresser within the chamber. After you have picked up the latchkey, check that the box is unlocked with the latchkey. And then, ensure that the box inside the chamber is open. Then, recover the passkey from the box. If you can get your hands on the passkey, unlock the safe. And then, ensure that the safe in the chamber is open. Then, take the book from the safe in the chamber. And then, deposit the book on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe in the room. You make out a locked box. You make out a dresser. You shudder, but continue examining the room. The dresser contains a latchkey.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from dresser<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take book from safe<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First, it would be great if you could unlock the spherical chest. And then, open the spherical chest. Then, pick up the latchkey from the spherical chest. If you have taken the latchkey, travel east. Then, make it so that the locker within the washroom is unlocked. Then, ensure that the locker inside the washroom is open. After that, recover the rectangular keycard from the locker in the washroom. With the rectangular keycard, unlock the rectangular passageway. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary kind of place. You begin to take stock of what's in the room.\nYou can make out a locked spherical chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could try to travel west. After that, ensure that the toolbox is open. Then, recover the key from the toolbox. With the key, try to go to the east. And then, check that the safe inside the launderette is unlocked with the key. After that, doublecheck that the safe inside the launderette is open. And then, take the paper towel from the safe in the launderette. Then, drop the paper towel on the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. You can make out a bench. But oh no! there's nothing on this piece of trash.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take key from toolbox<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be great if you could insert the American limited edition key into the American limited edition locker in the restroom's lock to unlock it. Then, make sure that the American limited edition locker in the restroom is opened. And then, recover the key from the American limited edition locker inside the restroom. After that, make sure that the locker in the restroom is unlocked. And then, make sure that the locker inside the restroom is open. After that, pick up the nest of grubs from the locker. Then, go to the east. After that, place the nest of grubs on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nAh, the restroom. This is some kind of restroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nAs if things weren't amazing enough already, you can even see a locker. You scan the room, seeing a American limited edition locker. Classic TextWorld.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American limited edition key.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take key from American limited edition locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take nest of grubs from locker<|im_end|>go east<|im_end|>put nest of grubs on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Following that, recover the key from the bench inside the shower. And then, venture west. Then, insert the key into the box's lock to unlock it. And then, ensure that the box within the study is open. And then, take the Henderson's style key from the box within the study. After that, make an attempt to head east. If you can get through with that, doublecheck that the Henderson's style safe is locked with the Henderson's style key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one.\nYou scan the room for a box, and you find a box.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from bench<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's style key from box<|im_end|>go east<|im_end|>lock Henderson's style safe with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to recover the Henderson's style keycard from the safe. Then, make it so that the Henderson's style locker is unlocked. After that, open the Henderson's style locker. After pulling open the Henderson's style locker, take the Canadian keycard from the Henderson's style locker within the chamber. And then, make absolutely sure that the Canadian chest is unlocked. After that, open the Canadian chest. And then, recover the poem from the Canadian chest. After that, you can deposit the poem inside the Henderson's style locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou can see a Henderson's style locker. You can make out a locked Canadian chest in the corner. You make out an opened typical looking safe in the corner. The safe contains a Henderson's style keycard. Huh, weird.\nThere is a closed passageway leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard from safe<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>open Henderson's style locker<|im_end|>take Canadian keycard from Henderson's style locker<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take poem from Canadian chest<|im_end|>insert poem into Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, open the gate within the workshop. And then, venture north. After that, take the non-euclidean passkey from the cabinet. Then, check that the non-euclidean safe in the sauna is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean safe within the sauna is open. After that, recover the keycard from the non-euclidean safe in the sauna. And then, make an attempt to go south. Following that, Deposit the keycard into the locker in the workshop to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou have come into a workshop. Not the workshop you'd expect. No, this is a workshop.\nYou can make out a closed locker.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open gate<|im_end|>go north<|im_end|>take non-euclidean passkey from cabinet<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take keycard from non-euclidean safe<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, recover the passkey from the shelf. After that, unlock the locker. Once you have unlocked the locker, make absolutely sure that the locker is opened. Then, take the soap scented latchkey from the locker in the garage. After that, insert the soap scented latchkey into the soap scented chest's lock to unlock it. After that, open the soap scented chest. After opening the soap scented chest, recover the glove from the soap scented chest. With the glove, sit the glove on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou make out a locked soap scented chest. You see a locker. Oh, great. Here's a rack. The rack is standard. But oh no! there's nothing on this piece of trash. You can see a shelf. The shelf is ordinary. On the shelf you make out a passkey.\nThere is a closed hatch leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take soap scented latchkey from locker<|im_end|>unlock soap scented chest with soap scented latchkey<|im_end|>open soap scented chest<|im_end|>take glove from soap scented chest<|im_end|>put glove on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the cuboid key from the locker. After you have picked up the cuboid key, unlock the cuboid locker inside the study. And then, ensure that the cuboid locker is open. After that, take the spherical keycard from the cuboid locker. Having got the spherical keycard, unlock the spherical door. Having unlocked the spherical door, ensure that the spherical door inside the study is open. After that, move east. With that accomplished, ensure that the cabinet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great normal vibes in this place, a wonderful normal atmosphere.\nLook out! It's a- oh, never mind, it's just a cuboid locker. You wonder idly who left that here. You see an opened ordinary looking locker nearby. The locker contains a cuboid key. You can make out a bookshelf. The bookshelf is normal. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is a closed spherical door leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from locker<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take spherical keycard from cuboid locker<|im_end|>unlock spherical door with spherical keycard<|im_end|>open spherical door<|im_end|>go east<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, if it's not too much trouble, I need you to recover the Henderson's limited edition passkey from the case. And then, make sure that the Henderson's limited edition box in the basement is unlocked. After unlocking the Henderson's limited edition box, open the Henderson's limited edition box in the basement. After that, recover the latchkey from the Henderson's limited edition box in the basement. After that, unlock the portal in the basement. After you have unlocked the portal, look and see that the portal inside the basement is opened. And then, move east. That done, doublecheck that the display within the cellar is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in the place we're calling the basement.\nYou can make out a Henderson's limited edition box. You can see a case. The case contains a Henderson's limited edition passkey. You make out a rack. The rack is normal. The rack appears to be empty.\nThere is a closed portal leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition passkey from case<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take latchkey from Henderson's limited edition box<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>close display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an attempt to go to the east. Okay, and then, recover the key from the drawer inside the laundry place. Then, check that the chest is unlocked with the key. After that, doublecheck that the chest within the laundry place is open. Then, take the keycard from the chest. Then, insert the keycard into the box inside the laundry place's lock to unlock it. If you have unlocked the box, open the box. Then, take the shirt from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar. I guess you better just go and list everything you see here.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from drawer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take shirt from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, check that the Henderson's box is unlocked with the Henderson's latchkey. After that, open the Henderson's box within the bedroom. Then, recover the non-euclidean keycard from the Henderson's box within the bedroom. Then, make an effort to travel south. After that, doublecheck that the non-euclidean door inside the sauna is unlocked. Having unlocked the non-euclidean door, assure that the non-euclidean door is ajar. And then, travel east. If you can accomplish that, pick up the top hat from the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one.\nHey, want to see a Henderson's box? Look over there, a Henderson's box.\nThere is an unguarded exit to the south.\nYou are carrying: a chocolate bar and a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's box with Henderson's latchkey<|im_end|>open Henderson's box<|im_end|>take non-euclidean keycard from Henderson's box<|im_end|>go south<|im_end|>unlock non-euclidean door with non-euclidean keycard<|im_end|>open non-euclidean door<|im_end|>go east<|im_end|>take top hat from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, try to travel west. With that done, open the drawer. And then, pick up the latchkey from the drawer within the steam room. Then, make an attempt to go to the east. And then, doublecheck that the box is unlocked. After you have unlocked the box, ensure that the box inside the recreation zone is open. After that, take the blanket from the box. And then, ditch the blanket on the floor of the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one. I guess you better just go and list everything you see here.\nOh, great. Here's a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take latchkey from drawer<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take blanket from box<|im_end|>drop blanket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an effort to take a trip west. And then, pick up the manuscript from the portmanteau in the recreation zone. Then, venture east. Then, take the passkey from the suitcase within the bedroom. Then, attempt to venture west. Then, look and see that the box is unlocked with the passkey. After unlocking the box, ensure that the box inside the recreation zone is open. Then, deposit the manuscript inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nYou make out an opened suitcase, which looks usual, nearby. The suitcase contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "go west<|im_end|>take manuscript from portmanteau<|im_end|>go east<|im_end|>take passkey from suitcase<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert manuscript into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the type Y passkey from the bar in the bedchamber. Then, check that the type Y portal inside the bedchamber is unlocked with the type Y passkey. Then, open the type Y portal within the bedchamber. And then, make an attempt to travel east. And then, go to the north. With that accomplished, recover the butterfly from the chest. With the butterfly, move south. Then, put the butterfly on the stand in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a bar. On the bar you see a type Y passkey.\nThere is a closed type Y portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y passkey from bar<|im_end|>unlock type Y portal with type Y passkey<|im_end|>open type Y portal<|im_end|>go east<|im_end|>go north<|im_end|>take butterfly from chest<|im_end|>go south<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to unlock the box with the key. After unlocking the box, make it so that the box inside the canteen is wide open. After that, recover the Henderson's latchkey from the box. After that, unlock the Henderson's safe. And then, look and see that the Henderson's safe within the canteen is open. Then, recover the cuboid passkey from the Henderson's safe. With the cuboid passkey, unlock the cuboid safe. Then, ensure that the cuboid safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great usual vibes in this place, a wonderful usual atmosphere.\nYou make out a cuboid safe. You can make out a locked Henderson's safe, which looks ordinary, in the room. You can see a box. Is this it? Is this what you came to TextWorld to see? a box?\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take cuboid passkey from Henderson's safe<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could make an attempt to move south. And then, make sure that the fridge in the cookery is opened. After that, pick up the fudge scented key from the fridge. With the fudge scented key, go to the north. And then, unlock the fudge scented locker inside the steam room with the fudge scented key. After unlocking the fudge scented locker, open the fudge scented locker within the steam room. And then, take the sponge from the fudge scented locker in the steam room. After that, sit the sponge on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou make out a locked fudge scented locker. You see a counter. The counter is standard. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take fudge scented key from fridge<|im_end|>go north<|im_end|>unlock fudge scented locker with fudge scented key<|im_end|>open fudge scented locker<|im_end|>take sponge from fudge scented locker<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to try to head east. Next, ensure that the drawer is open. After you have pulled open the drawer, retrieve the key from the drawer inside the restroom. After that, make sure that the locker within the restroom is unlocked. After that, open the locker. And then, take the passkey from the locker within the restroom. And then, unlock the chest with the passkey. Then, make absolutely sure that the chest in the restroom is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, recover the rectangular passkey from the armchair. Then, look and see that the rectangular locker is unlocked. And then, ensure that the rectangular locker in the workshop is open. And then, recover the soap scented key from the rectangular locker. After that, unlock the soap scented chest. After that, ensure that the soap scented chest is open. After that, pick up the cake scented key from the soap scented chest in the workshop. And then, lock the cake scented door within the workshop with the cake scented key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou make out a locked soap scented chest. You can see a rectangular locker. Were you looking for an armchair? Because look over there, it's an armchair. You shudder, but continue examining the armchair. The armchair is usual. On the armchair you see a rectangular passkey.\nThere is a closed cake scented door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from armchair<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take soap scented key from rectangular locker<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take cake scented key from soap scented chest<|im_end|>lock cake scented door with cake scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, try to travel north. And then, recover the passkey from the rack. Then, take a trip south. With that done, look and see that the hatch is unlocked with the passkey. Once you have unlocked the hatch, ensure that the hatch is open. Then, attempt to move east. Next, retrieve the key from the dresser. After that, Deposit the key into the chest inside the sauna to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. You begin to take stock of what's in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from rack<|im_end|>go south<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take key from dresser<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the rectangular box within the cubicle is unlocked with the rectangular passkey. After that, open the rectangular box. After that, retrieve the non-euclidean keycard from the rectangular box inside the cubicle. After that, look and see that the non-euclidean safe is unlocked. And then, ensure that the non-euclidean safe is open. And then, pick up the kiwi from the non-euclidean safe. Then, eat the kiwi. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou can see a non-euclidean safe. As if things weren't amazing enough already, you can even see a rectangular box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take non-euclidean keycard from rectangular box<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take kiwi from non-euclidean safe<|im_end|>eat kiwi<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could take the key from the safe in the bedroom. After that, unlock the locker within the bedroom. And then, make it so that the locker inside the bedroom is wide open. And then, take the Microsoft latchkey from the locker. Then, unlock the Microsoft locker within the bedroom with the Microsoft latchkey. Then, make it so that the Microsoft locker in the bedroom is ajar. And then, take the sandwich from the Microsoft locker within the bedroom. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one. You begin to take stock of what's in the room.\nA locked Microsoft locker is in the corner. You can see a locked locker here. You can make out a safe. The safe contains a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Microsoft latchkey from locker<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>take sandwich from Microsoft locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the Henderson's style latchkey from the floor of the workshop. After that, unlock the Henderson's style safe with the Henderson's style latchkey. After unlocking the Henderson's style safe, assure that the Henderson's style safe is open. After that, take the latchkey from the Henderson's style safe inside the workshop. If you can get your hands on the latchkey, make an attempt to venture south. Then, make an effort to head east. And then, look and see that the chest inside the parlor is unlocked. Then, make it so that the chest is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI never took you for the sort of person who would show up in a workshop, but I guess I was wrong. The room is well lit.\nYou make out a locked Henderson's style safe. You can see a mantle. The mantle is standard. However, the mantle, like an empty mantle, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>take latchkey from Henderson's style safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, pick up the keycard from the floor of the bedroom. After that, venture east. Okay, and then, unlock the locker within the cellar. Then, make absolutely sure that the locker is ajar. And then, retrieve the latchkey from the locker. With the latchkey, check that the box in the cellar is unlocked with the latchkey. After that, open the box. And then, take the pair of headphones from the box in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the bedroom.\nThere is an unguarded exit to the east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move north. With that done, recover the latchkey from the table inside the workshop. After that, unlock the door inside the workshop. Then, make sure that the door within the workshop is open. Then, venture north. Then, head east. Then, take the broom from the shelf inside the sauna. After getting the broom, deposit the broom on the floor of the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. It seems to be pretty typical here. You can barely contain your excitement.\nYou can make out a closed display right there by you.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from table<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take broom from shelf<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, travel east. And then, retrieve the latchkey from the stand in the studio. After that, check that the gate is unlocked with the latchkey. Then, ensure that the gate is open. And then, venture south. If you can finish that, lift the teacup from the floor of the scullery. Then, attempt to travel north. After that, place the teacup on the stand in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from stand<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take teacup<|im_end|>go north<|im_end|>put teacup on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First, it would be fantastic if you could head south. Then, retrieve the keycard from the floor of the workshop. And then, make sure that the box is unlocked. After that, look and see that the box is open. And then, retrieve the type 0 keycard from the box. Then, attempt to go to the north. After that, assure that the type 0 chest is unlocked. After that, ensure that the type 0 chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place.\nYou make out a locked type 0 chest. You can make out a stand. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a stand in a room.\nYou need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 0 keycard from box<|im_end|>go north<|im_end|>unlock type 0 chest with type 0 keycard<|im_end|>open type 0 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, insert the cuboid key into the cuboid locker's lock to unlock it. After that, open the cuboid locker within the kitchen. And then, take the non-euclidean keycard from the cuboid locker. After taking the non-euclidean keycard, unlock the non-euclidean locker in the kitchen with the non-euclidean keycard. And then, assure that the non-euclidean locker inside the kitchen is opened. And then, take the key from the non-euclidean locker in the kitchen. If you have picked up the key, attempt to go west. And then, insert the key into the safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a typical kind of place. That is to say, you're in a kitchen.\nYou make out a locked non-euclidean locker. You can make out a cuboid locker. You check the price tag that's still affixed to the cuboid locker. Three hundred dollars?! That's ridiculous! You know my friend, they work for a company? I'm sure my friend could get you one of those for 80 bucks!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take non-euclidean keycard from cuboid locker<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. With that done, venture south. Then, recover the key from the bench. And then, unlock the chest within the chamber. After that, ensure that the chest is open. After that, take the blanket from the chest inside the chamber. And then, move north. After that, place the blanket on the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou can make out a saucepan. But the thing is empty, unfortunately.\nThere is an unblocked exit to the east.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take key from bench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>go north<|im_end|>drop blanket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First, it would be good if you could make sure that the Henderson's style box inside the sauna is unlocked with the Henderson's style latchkey. After that, ensure that the Henderson's style box is open. After that, recover the formless passkey from the Henderson's style box. If you can get your hands on the formless passkey, take a trip east. With that accomplished, unlock the formless safe inside the cellar with the formless passkey. Then, make sure that the formless safe in the cellar is open. And then, take the bug from the formless safe. And then, sit the bug on the workbench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical kind of place.\nYou scan the room, seeing a Henderson's style box. Hmmm... what else, what else?\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take formless passkey from Henderson's style box<|im_end|>go east<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take bug from formless safe<|im_end|>put bug on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take a trip west. And then, make absolutely sure that the locker in the salon is wide open. And then, retrieve the rectangular latchkey from the locker in the salon. If you can get your hands on the rectangular latchkey, make an attempt to move east. And then, unlock the rectangular box with the rectangular latchkey. After unlocking the rectangular box, make it so that the rectangular box is open. And then, recover the passkey from the rectangular box within the bedroom. With the passkey, make it so that the chest is locked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nA rusty sign tells you that you are now in the bedroom. Okay, just remember what you're here to do, and everything will go great.\nYou can see a chest. If you haven't noticed it already, there seems to be something there by the wall, it's a rectangular box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the TextWorld style latchkey from the drawer. After you have got the TextWorld style latchkey, go to the north. Then, unlock the TextWorld style locker. And then, doublecheck that the TextWorld style locker inside the bedchamber is opened. After that, recover the Microsoft style passkey from the TextWorld style locker in the bedchamber. And then, make an effort to take a trip south. Then, close the Microsoft style chest. And then, look and see that the Microsoft style chest inside the washroom is locked with the Microsoft style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou make out a Microsoft style chest. The Microsoft style chest is empty, what a horrible day! An open drawer is in the corner. The drawer contains a TextWorld style latchkey.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey from drawer<|im_end|>go north<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take Microsoft style passkey from TextWorld style locker<|im_end|>go south<|im_end|>close Microsoft style chest<|im_end|>lock Microsoft style chest with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to go east. Next, make absolutely sure that the drawer within the laundry place is opened. After that, recover the formless keycard from the drawer within the laundry place. After stealing the formless keycard, make an effort to go west. And then, unlock the formless chest. Then, ensure that the formless chest inside the shower is open. And then, pick up the passkey from the formless chest. Once you have picked up the passkey, assure that the gateway is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nAs if things weren't amazing enough already, you can even see a formless chest. You can make out a box.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take formless keycard from drawer<|im_end|>go west<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>lock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip east. Then, pick up the passkey from the counter. And then, make absolutely sure that the safe is unlocked with the passkey. And then, open the safe inside the shower. After that, take the keycard from the safe within the shower. And then, look and see that the locker in the shower is unlocked. Then, open the locker. After that, pick up the broom from the locker in the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the floor of the launderette. If you can get your hands on the passkey, go west. After that, insert the passkey into the box inside the restroom's lock to unlock it. After that, assure that the box inside the restroom is wide open. Then, take the cuboid keycard from the box inside the restroom. And then, unlock the cuboid safe within the restroom with the cuboid keycard. And then, open the cuboid safe inside the restroom. After that, take the paper towel from the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a normal kind of place. That is to say, you're in a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take paper towel from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the latchkey from the floor of the salon. Then, unlock the locker inside the salon with the latchkey. Then, assure that the locker in the salon is open. And then, retrieve the American keycard from the locker in the salon. After that, make absolutely sure that the American safe is unlocked with the American keycard. Then, assure that the American safe inside the salon is ajar. After that, take the TextWorld latchkey from the American safe. And then, make sure that the TextWorld safe is locked with the TextWorld latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An usual kind of place.\nYou make out a closed TextWorld safe. You see a gleam over in a corner, where you can see a American safe. Now why would someone leave that there? A locked locker, which looks ordinary, is nearby.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take American keycard from locker<|im_end|>unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take TextWorld latchkey from American safe<|im_end|>lock TextWorld safe with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the keycard from the table. After picking up the keycard, check that the passageway is unlocked with the keycard. After unlocking the passageway, open the passageway. After that, try to go to the east. And then, try to go south. And then, recover the insect from the floor of the cookery. If you have picked up the insect, attempt to take a trip north. Okay, and then, rest the insect on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou can make out a table. On the table you can make out a cashew and a keycard.\nThere is a closed passageway leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>go south<|im_end|>take insect<|im_end|>go north<|im_end|>put insect on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to move east. Then, make an effort to move south. Okay, and then, pick up the cuboid latchkey from the bookshelf inside the study. And then, go north. With that over with, insert the cuboid latchkey into the cuboid safe's lock to unlock it. After that, doublecheck that the cuboid safe is wide open. And then, pick up the latchkey from the cuboid safe. Having got the latchkey, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take cuboid latchkey from bookshelf<|im_end|>go north<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move north. That done, pick up the type P key from the floor of the basement. Then, unlock the type P safe in the basement. Then, make absolutely sure that the type P safe within the basement is open. Having pulled open the type P safe, take the passkey from the type P safe. Then, take a trip south. Once you manage that, unlock the safe in the kitchen. Then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one.\nYou scan the room for a safe, and you find a safe. You can make out a fridge. The fridge is empty, what a horrible day!\nThere is a closed passageway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type P key<|im_end|>unlock type P safe with type P key<|im_end|>open type P safe<|im_end|>take passkey from type P safe<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First off, take the formless passkey from the case inside the shower. After that, check that the formless locker in the shower is unlocked with the formless passkey. After that, make absolutely sure that the formless locker within the shower is ajar. If you have opened the formless locker, take the key from the formless locker inside the shower. After taking the key, unlock the box. After unlocking the box, ensure that the box inside the shower is open. And then, recover the keycard from the box in the shower. Having got the keycard, assure that the safe inside the shower is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a safe. You smell a sickening smell, and follow it to a box. You bend down to tie your shoe. When you stand up, you notice a formless locker. You see an opened case. The case contains a formless passkey. Classic TextWorld.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from case<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take key from formless locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to move east. Then, take the type 7 latchkey from the stand. After that, move west. After that, unlock the type 7 locker inside the workshop with the type 7 latchkey. Then, ensure that the type 7 locker is open. After that, pick up the spherical passkey from the type 7 locker. With the spherical passkey, try to take a trip east. If you can manage that, assure that the spherical locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical kind of place.\nYou see a locked type 7 locker here.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 latchkey from stand<|im_end|>go west<|im_end|>unlock type 7 locker with type 7 latchkey<|im_end|>open type 7 locker<|im_end|>take spherical passkey from type 7 locker<|im_end|>go east<|im_end|>unlock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, travel north. And then, ensure that the case inside the cookhouse is open. After that, retrieve the Canadian style passkey from the case within the cookhouse. After that, try to go to the south. After that, unlock the Canadian style locker within the cellar with the Canadian style passkey. After that, ensure that the Canadian style locker in the cellar is open. Then, pick up the glove from the Canadian style locker. After you have taken the glove, sit the glove on the shelf inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked Canadian style locker in the corner. You can see a chest. A chest... Is that really what you were looking for? You see a shelf. The shelf appears to be empty.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take Canadian style passkey from case<|im_end|>go south<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take glove from Canadian style locker<|im_end|>put glove on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First thing I need you to do is to pick-up the formless key from the floor of the bedchamber. And then, assure that the formless safe is unlocked. After unlocking the formless safe, open the formless safe in the bedchamber. And then, pick up the Microsoft style passkey from the formless safe within the bedchamber. After taking the Microsoft style passkey, look and see that the Microsoft style door is unlocked with the Microsoft style passkey. After unlocking the Microsoft style door, doublecheck that the Microsoft style door is open. After that, venture east. And then, open the cabinet in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. Let's see what's in here.\nYou can see a locked formless safe.\nThere is a closed Microsoft style door leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a formless key on the floor.\nYou are carrying: a cashew.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take Microsoft style passkey from formless safe<|im_end|>unlock Microsoft style door with Microsoft style passkey<|im_end|>open Microsoft style door<|im_end|>go east<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to head east. Once you do that, retrieve the passkey from the shelf. After you have got the passkey, look and see that the chest inside the restroom is unlocked with the passkey. After that, ensure that the chest is open. After that, head west. If you can do that, retrieve the scarf from the safe within the garage. After that, try to travel east. If you can get through with that, put the scarf into the chest within the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAn open safe, which looks usual, is nearby. The safe contains a scarf.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go west<|im_end|>take scarf from safe<|im_end|>go east<|im_end|>insert scarf into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the refrigerator within the dish-pit is opened. And then, recover the latchkey from the refrigerator. Then, go north. Okay, and then, unlock the safe inside the lounge. After unlocking the safe, look and see that the safe is opened. And then, retrieve the rectangular passkey from the safe. After that, try to take a trip south. And then, make it so that the rectangular chest is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a rectangular chest. What's that over there? It looks like it's a refrigerator.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>go south<|im_end|>lock rectangular chest with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, head west. Next, make sure that the box is unlocked. After that, assure that the box is wide open. Having opened the box, recover the rectangular key from the box. And then, go east. And then, doublecheck that the rectangular chest in the garage is unlocked with the rectangular key. And then, make sure that the rectangular chest within the garage is wide open. And then, recover the pair of pants from the rectangular chest inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You can barely contain your excitement.\nYou make out a rectangular chest.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take pair of pants from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head south. And then, open the gateway in the closet. Then, attempt to go to the west. And then, make an effort to go to the north. Next, recover the key from the drawer. And then, head south. And then, go east. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going south.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go north<|im_end|>take key from drawer<|im_end|>go south<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to pick up the passkey from the rack in the steam room. Then, make absolutely sure that the chest within the steam room is unlocked. After unlocking the chest, doublecheck that the chest is ajar. After opening the chest, pick up the keycard from the chest within the steam room. After you have taken the keycard, attempt to go to the east. And then, unlock the locker. Then, open the locker. After that, pick up the ladle from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal one.\nYou make out a locked chest in the corner. Oh wow! Is that what I think it is? It is! It's a rack. You see a passkey on the rack.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take ladle from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the passkey from the floor of the studio. And then, unlock the passageway with the passkey. And then, look and see that the passageway within the studio is open. And then, go to the north. Then, attempt to travel east. Then, look and see that the toolbox is ajar. After pulling open the toolbox, recover the non-euclidean keycard from the toolbox. Then, lock the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual kind of place. The room is well lit.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading north. There is an unguarded exit to the south.\nThere is a passkey and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>open toolbox<|im_end|>take non-euclidean keycard from toolbox<|im_end|>lock non-euclidean locker with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take the passkey from the bench. After that, make an attempt to venture south. With that done, take a trip west. Then, unlock the box with the passkey. Then, open the box. Then, retrieve the Henderson's limited edition latchkey from the box inside the parlor. Then, attempt to travel east. And then, make it so that the Henderson's limited edition locker within the lounge is unlocked with the Henderson's limited edition latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place.\nYou make out an opened basket in the room. Empty! What kind of nightmare TextWorld is this? As if things weren't amazing enough already, you can even see a bench. Wow, isn't TextWorld just the best? The bench is ordinary. On the bench you make out a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go south<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's limited edition latchkey from box<|im_end|>go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to recover the keycard from the safe. Then, make absolutely sure that the hatch is unlocked with the keycard. Then, open the hatch inside the bathroom. And then, travel north. Then, pick-up the key from the floor of the study. And then, attempt to go south. And then, make it so that the box is unlocked with the key. After unlocking the box, open the box in the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A standard one.\nYou make out a locked box. Look over there! a safe. The safe contains a keycard. You can see a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of garbage. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. But the thing is empty, unfortunately.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First of all, pick-up the passkey from the floor of the studio. If you can get your hands on the passkey, unlock the chest. And then, look and see that the chest inside the studio is open. After that, pick up the cuboid passkey from the chest. Then, doublecheck that the cuboid box is unlocked with the cuboid passkey. After that, open the cuboid box inside the studio. And then, take the butterfly from the cuboid box. And then, place the butterfly on the stand inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou can see a locked cuboid box. You can see a locked chest. You make out a stand. Now why would someone leave that there? But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take butterfly from cuboid box<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the key from the table within the sauna. With the key, unlock the chest with the key. And then, make sure that the chest is opened. After pulling open the chest, retrieve the type 5 passkey from the chest in the sauna. Then, go west. Following that, doublecheck that the type 5 locker within the pantry is unlocked. And then, doublecheck that the type 5 locker is open. Once you have opened the type 5 locker, pick up the insect from the type 5 locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you see a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type 5 passkey from chest<|im_end|>go west<|im_end|>unlock type 5 locker with type 5 passkey<|im_end|>open type 5 locker<|im_end|>take insect from type 5 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make it so that the cuboid safe in the shower is unlocked. Then, ensure that the cuboid safe inside the shower is open. Then, take the rectangular key from the cuboid safe. And then, attempt to venture south. And then, unlock the rectangular hatch inside the bedroom with the rectangular key. And then, assure that the rectangular hatch is ajar. And then, venture east. And then, make absolutely sure that the rectangular hatch in the dish-pit is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid safe. You can make out a locked trunk.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid latchkey and a towel.\n\nyour action: ", "response": "unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take rectangular key from cuboid safe<|im_end|>go south<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>close rectangular hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, unlock the spherical safe in the office. Then, open the spherical safe. After that, pick up the cuboid passkey from the spherical safe. Once you have got the cuboid passkey, doublecheck that the cuboid box in the office is unlocked with the cuboid passkey. And then, open the cuboid box. Then, take the non-euclidean key from the cuboid box within the office. Then, make an effort to venture south. Then, lock the non-euclidean safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in the place we're calling the office.\nLook out! It's a- oh, never mind, it's just a cuboid box. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked spherical safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take cuboid passkey from spherical safe<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take non-euclidean key from cuboid box<|im_end|>go south<|im_end|>lock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, head south. With that done, open the Microsoft chest within the closet. And then, take the latchkey from the Microsoft chest within the closet. And then, make absolutely sure that the door in the closet is unlocked with the latchkey. And then, ensure that the door is open. And then, go to the south. Once you manage that, make an effort to go to the east. And then, make sure that the trunk is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal kind of place. You begin to take stock of what's in the room.\nYou make out a locked standard looking portmanteau in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a stick of butter and a Microsoft keycard.\n\nyour action: ", "response": "go south<|im_end|>open Microsoft chest<|im_end|>take latchkey from Microsoft chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make sure that the safe within the washroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the spherical latchkey from the safe. Then, make an effort to take a trip south. Then, unlock the spherical locker. After that, ensure that the spherical locker is open. After that, pick up the key from the spherical locker. And then, unlock the chest in the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An ordinary one.\nYou see a safe. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. And then, retrieve the keycard from the cabinet. And then, go west. If you can manage that, make absolutely sure that the locker within the chamber is unlocked. After unlocking the locker, doublecheck that the locker in the chamber is wide open. Having pulled open the locker, recover the fly larva from the locker in the chamber. Then, take a trip east. After that, place the fly larva on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locker.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cabinet<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First stop, move south. Once you manage that, look and see that the locker is unlocked. And then, look and see that the locker is wide open. After you have opened the locker, take the Canadian limited edition latchkey from the locker. After that, check that the Canadian limited edition gateway is unlocked with the Canadian limited edition latchkey. After that, open the Canadian limited edition gateway. Then, go to the east. Then, assure that the Canadian limited edition gateway is closed. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nThis might come as a shock to you, but you've just entered a bar.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey and a bug.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Canadian limited edition latchkey from locker<|im_end|>unlock Canadian limited edition gateway with Canadian limited edition latchkey<|im_end|>open Canadian limited edition gateway<|im_end|>go east<|im_end|>close Canadian limited edition gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, take the passkey from the portmanteau within the chamber. After that, head east. Then, make sure that the locker inside the kitchen is unlocked. And then, make absolutely sure that the locker is opened. After you have pulled open the locker, go to the west. That done, recover the tablet from the floor of the chamber. After getting the tablet, venture east. Next, put the tablet inside the locker in the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou can make out an opened portmanteau, which looks normal, close by. The portmanteau contains a passkey.\nThere is an unblocked exit to the east.\nThere is a tablet on the floor.\nYou are carrying: a pear.\n\nyour action: ", "response": "take passkey from portmanteau<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>go west<|im_end|>take tablet<|im_end|>go east<|im_end|>insert tablet into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, lift the passkey from the floor of the workshop. And then, make it so that the locker in the workshop is unlocked. After that, make it so that the locker in the workshop is wide open. Once you have opened the locker, retrieve the type P passkey from the locker. And then, insert the type P passkey into the type P locker's lock to unlock it. Having unlocked the type P locker, open the type P locker within the workshop. Then, retrieve the mouse from the type P locker. And then, rest the mouse on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou see a gleam over in a corner, where you can see a type P locker. You make out a locked locker. Were you looking for a desk? Because look over there, it's a desk. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type P passkey from locker<|im_end|>unlock type P locker with type P passkey<|im_end|>open type P locker<|im_end|>take mouse from type P locker<|im_end|>put mouse on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the cuboid passkey from the trunk inside the spare room. After that, insert the cuboid passkey into the cuboid locker inside the spare room's lock to unlock it. Then, open the cuboid locker within the spare room. After that, pick up the Canadian limited edition keycard from the cuboid locker. With the Canadian limited edition keycard, travel west. Then, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition keycard. Then, ensure that the Canadian limited edition locker within the kitchen is open. Then, recover the nest of bats from the Canadian limited edition locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place.\nYou make out a locked cuboid locker. You see a trunk. The trunk contains a cuboid passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from trunk<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take Canadian limited edition keycard from cuboid locker<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>take nest of bats from Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First step, make absolutely sure that the Henderson's limited edition chest within the cubicle is unlocked with the Henderson's limited edition key. And then, ensure that the Henderson's limited edition chest in the cubicle is open. After that, take the mug from the Henderson's limited edition chest in the cubicle. After you have picked up the mug, make an effort to move west. And then, recover the latchkey from the cabinet in the cookhouse. And then, make sure that the safe is unlocked. After that, open the safe inside the cookhouse. Then, you can place the mug inside the safe inside the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place.\nYou can make out a locked Henderson's limited edition chest right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: ", "response": "unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take mug from Henderson's limited edition chest<|im_end|>go west<|im_end|>take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>insert mug into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First stop, pick up the passkey from the case inside the bathroom. After taking the passkey, make an effort to go west. Following that, insert the passkey into the locker inside the shower's lock to unlock it. After that, assure that the locker is open. After opening the locker, pick up the rectangular passkey from the locker inside the shower. After that, assure that the rectangular box is unlocked. After that, ensure that the rectangular box is open. And then, pick up the mop from the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual one.\nYou bend down to tie your shoe. When you stand up, you notice a case. The case contains a passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take rectangular passkey from locker<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take mop from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, lift the passkey from the floor of the lounge. After that, unlock the passageway inside the lounge with the passkey. And then, make sure that the passageway is ajar. And then, move east. And then, venture east. Then, recover the insect from the rack. After that, try to travel west. With that over with, deposit the insect into the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take passkey<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take insect from rack<|im_end|>go west<|im_end|>insert insect into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to take a trip west. With that done, pick up the cuboid keycard from the table within the kitchenette. After that, insert the cuboid keycard into the cuboid box inside the kitchenette's lock to unlock it. Then, make absolutely sure that the cuboid box is opened. And then, pick up the shadfly from the cuboid box inside the kitchenette. After that, attempt to venture east. And then, ensure that the cabinet is open. After that, deposit the shadfly inside the cabinet inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one.\nYou make out a cabinet. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take cuboid keycard from table<|im_end|>unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take shadfly from cuboid box<|im_end|>go east<|im_end|>open cabinet<|im_end|>insert shadfly into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take the key from the display in the cellar. And then, unlock the safe within the cellar with the key. Then, ensure that the safe within the cellar is open. And then, take the passkey from the safe in the cellar. After that, unlock the box. After unlocking the box, make it so that the box is ajar. After you have opened the box, retrieve the glove from the box within the cellar. Then, deposit the glove into the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nFancy seeing you here. Here, by the way, being the cellar. Let's see what's in here.\nYou can make out a safe. You see a box. Make a note of this, you might have to put stuff on or in it later on. You can make out an opened usual looking display here. The display contains a key. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from display<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take glove from box<|im_end|>insert glove into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip south. After that, make it so that the rectangular box within the steam room is open. Once you have opened the rectangular box, recover the key from the rectangular box inside the steam room. Then, make an attempt to travel north. With that accomplished, unlock the box within the shower. Then, open the box in the shower. And then, take the keycard from the box. And then, look and see that the chest in the shower is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see a chest. You can see a locked box.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go south<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move west. If you can get around to doing that, pick up the keycard from the shelf. Then, doublecheck that the locker is unlocked. After that, make absolutely sure that the locker in the dish-pit is wide open. And then, recover the formless keycard from the locker. After that, make an effort to take a trip east. After that, assure that the formless box is shut. Once you have closed the formless box, lock the formless box with the formless keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a formless box. The formless box is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>go east<|im_end|>close formless box<|im_end|>lock formless box with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to assure that the American chest is unlocked. Then, make sure that the American chest inside the sauna is ajar. Then, take the soap scented passkey from the American chest. And then, make sure that the soap scented locker within the sauna is unlocked with the soap scented passkey. And then, ensure that the soap scented locker is open. After that, take the sock from the soap scented locker. After that, attempt to move east. Next, rest the sock on the pan within the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI am stoked to announce that you are now in the sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked soap scented locker. You can make out a locked American chest.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take soap scented passkey from American chest<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take sock from soap scented locker<|im_end|>go east<|im_end|>put sock on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, venture south. Then, pick up the key from the floor of the canteen. With the key, go north. Then, make absolutely sure that the gateway in the office is unlocked. And then, open the gateway. Then, go to the north. And then, go to the east. With that accomplished, retrieve the pillow from the couch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. I guess you better just go and list everything you see here.\nThere is a closed gateway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take pillow from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First step, move east. With that done, retrieve the passkey from the floor of the bedroom. If you have taken the passkey, assure that the gate is unlocked. And then, ensure that the gate in the bedroom is open. Then, try to head north. With that done, ensure that the case is open. And then, pick up the vanilla scented latchkey from the case. After that, doublecheck that the vanilla scented locker within the dish-pit is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>open case<|im_end|>take vanilla scented latchkey from case<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the Henderson's box is unlocked. After that, open the Henderson's box within the closet. After that, pick up the soap scented latchkey from the Henderson's box. With the soap scented latchkey, travel south. That done, look and see that the soap scented passageway is unlocked. After that, ensure that the soap scented passageway is open. After that, move east. Then, pick up the butterfly from the chair inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. Let's see what's in here.\nYou can see a locked Henderson's box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take soap scented latchkey from Henderson's box<|im_end|>go south<|im_end|>unlock soap scented passageway with soap scented latchkey<|im_end|>open soap scented passageway<|im_end|>go east<|im_end|>take butterfly from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could unlock the Henderson's style safe inside the shower with the Henderson's style keycard. And then, assure that the Henderson's style safe is ajar. And then, take the cuboid key from the Henderson's style safe. And then, insert the cuboid key into the cuboid hatch in the shower's lock to unlock it. Then, look and see that the cuboid hatch in the shower is open. Then, venture south. After that, recover the vacuum from the box. And then, place the vacuum on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in the place we're calling the shower. You begin looking for stuff.\nOh wow! Is that what I think it is? It is! It's a Henderson's style safe. You can make out a table. The table is standard. But the thing hasn't got anything on it.\nThere is a closed cuboid hatch leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's style keycard.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>take cuboid key from Henderson's style safe<|im_end|>unlock cuboid hatch with cuboid key<|im_end|>open cuboid hatch<|im_end|>go south<|im_end|>take vacuum from box<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go south. After that, head west. Then, recover the type 8 latchkey from the freezer in the dish-pit. If you can get your hands on the type 8 latchkey, doublecheck that the type 8 chest is unlocked. Then, open the type 8 chest. Then, take the whisk from the type 8 chest inside the dish-pit. After that, attempt to venture east. If you can get around to doing that, throw the whisk on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take type 8 latchkey from freezer<|im_end|>unlock type 8 chest with type 8 latchkey<|im_end|>open type 8 chest<|im_end|>take whisk from type 8 chest<|im_end|>go east<|im_end|>drop whisk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the spherical box in the cubicle. And then, recover the key from the spherical box. And then, go to the south. Okay, and then, look and see that the chest in the studio is unlocked with the key. And then, ensure that the chest is open. After pulling open the chest, recover the latchkey from the chest. After you have taken the latchkey, check that the safe is unlocked with the latchkey. After unlocking the safe, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical box. Classic TextWorld.\nThere is an unguarded exit to the south.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open spherical box<|im_end|>take key from spherical box<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to attempt to go to the west. And then, unlock the locker. And then, ensure that the locker in the washroom is open. And then, pick up the latchkey from the locker within the washroom. And then, assure that the chest is unlocked. After that, open the chest. And then, retrieve the shirt from the chest. After that, put the shirt into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You begin to take stock of what's here.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>insert shirt into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the Henderson's locker. After that, attempt to move west. And then, make sure that the locker is unlocked. And then, ensure that the locker inside the office is open. Then, pick up the Henderson's latchkey from the locker within the office. Then, move east. Following that, close the Henderson's locker in the spare room. After that, lock the Henderson's locker inside the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. You start to take note of what's in the room.\nYou make out a Henderson's locker. The Henderson's locker contains a latchkey.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "take latchkey from Henderson's locker<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's latchkey from locker<|im_end|>go east<|im_end|>close Henderson's locker<|im_end|>lock Henderson's locker with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to move north. After that, make sure that the chest inside the bar is open. After that, retrieve the TextWorld style keycard from the chest within the bar. And then, make an effort to move east. Okay, and then, make it so that the TextWorld style safe inside the canteen is unlocked. And then, make it so that the TextWorld style safe within the canteen is opened. And then, retrieve the nest of bunnies from the TextWorld style safe. And then, place the nest of bunnies on the floor of the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou can make out a shelf. But there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take TextWorld style keycard from chest<|im_end|>go east<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take nest of bunnies from TextWorld style safe<|im_end|>drop nest of bunnies<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, go to the west. That done, ensure that the case in the kitchen is open. After that, take the TextWorld style key from the case. And then, attempt to take a trip east. With that done, insert the TextWorld style key into the TextWorld style safe's lock to unlock it. After that, ensure that the TextWorld style safe is open. Then, retrieve the passkey from the TextWorld style safe inside the cubicle. With the passkey, check that the box in the cubicle is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nYou make out a locked box. You can see a TextWorld style safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take TextWorld style key from case<|im_end|>go east<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take passkey from TextWorld style safe<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to recover the keycard from the display within the attic. After that, venture east. Then, doublecheck that the safe inside the cellar is unlocked. And then, ensure that the safe is open. And then, move west. And then, pick up the butterfly from the shelf. Then, travel east. After that, you can insert the butterfly inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one.\nYou see a display. The display contains a keycard. You scan the room, seeing a shelf. The shelf is ordinary. On the shelf you can see a butterfly.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from display<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go west<|im_end|>take butterfly from shelf<|im_end|>go east<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. If you can do that, assure that the non-euclidean box is unlocked. After unlocking the non-euclidean box, ensure that the non-euclidean box in the kitchen is open. And then, retrieve the type 8 keycard from the non-euclidean box within the kitchen. After that, unlock the type 8 chest inside the kitchen with the type 8 keycard. Then, make sure that the type 8 chest is ajar. After you have pulled open the type 8 chest, take the glass from the type 8 chest. And then, rest the glass on the platter in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take type 8 keycard from non-euclidean box<|im_end|>unlock type 8 chest with type 8 keycard<|im_end|>open type 8 chest<|im_end|>take glass from type 8 chest<|im_end|>put glass on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the type 0 safe in the steam room. Then, unlock the gate with the passkey. After that, ensure that the gate is open. Then, attempt to go to the north. After that, travel east. Next, make sure that the non-euclidean box within the washroom is wide open. After that, take the vacuum from the non-euclidean box. After that, place the vacuum on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one.\nYou see a type 0 safe. The type 0 safe contains a passkey and a type 0 latchkey.\nThere is a closed gate leading north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from type 0 safe<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open non-euclidean box<|im_end|>take vacuum from non-euclidean box<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to go to the east. Okay, and then, retrieve the type N keycard from the stand. And then, make an effort to travel west. With that over with, insert the type N keycard into the type N locker within the kitchenette's lock to unlock it. Having unlocked the type N locker, ensure that the type N locker is open. And then, retrieve the kettle from the type N locker within the kitchenette. After that, go to the east. And then, drop the kettle on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the kitchenette.\nYou can make out a type N locker. A closed cabinet is in the room. You bend down to tie your shoe. When you stand up, you notice a bowl. But the thing is empty. Silly bowl, silly, empty, good for nothing bowl.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type N keycard from stand<|im_end|>go west<|im_end|>unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take kettle from type N locker<|im_end|>go east<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, go to the east. And then, unlock the locker in the kitchen. And then, ensure that the locker inside the kitchen is open. And then, recover the passkey from the locker inside the kitchen. Then, unlock the box. Then, make sure that the box within the kitchen is ajar. And then, recover the spoon from the box in the kitchen. Then, throw the spoon on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spoon from box<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, recover the passkey from the suitcase. With the passkey, make an attempt to venture east. Next, unlock the safe. Then, ensure that the safe in the bedchamber is open. After that, take the key from the safe. With the key, unlock the chest inside the bedchamber with the key. If you have unlocked the chest, open the chest. After that, take the butterfly from the chest within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one.\nYou see a suitcase. You shudder, but continue examining the room. The suitcase contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from suitcase<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the north. And then, look and see that the safe is wide open. After that, take the American key from the safe in the vault. If you can get your hands on the American key, make an effort to head south. And then, insert the American key into the American safe's lock to unlock it. After that, make sure that the American safe is opened. Once you have pulled open the American safe, recover the fondue from the American safe inside the pantry. If you can get your hands on the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal.\nYou see a locked American safe.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take American key from safe<|im_end|>go south<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take fondue from American safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take a trip north. With that accomplished, take the keycard from the coffer within the recreation zone. After taking the keycard, unlock the chest in the recreation zone. And then, ensure that the chest is open. And then, recover the monitor from the chest. After that, travel south. And then, attempt to move east. Following that, put the monitor on the shelf in the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from coffer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take monitor from chest<|im_end|>go south<|im_end|>go east<|im_end|>put monitor on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, go west. And then, recover the passkey from the shelf inside the parlor. After taking the passkey, unlock the chest within the parlor. And then, assure that the chest is opened. Then, recover the latchkey from the chest in the parlor. And then, attempt to venture east. And then, make it so that the safe is unlocked. And then, ensure that the safe in the bedroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a locked safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from shelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First of all, you could, like, go to the south. Okay, and then, insert the latchkey into the safe's lock to unlock it. After that, ensure that the safe is open. Then, pick up the key from the safe. After that, insert the key into the passageway's lock to unlock it. Then, ensure that the passageway is open. After pulling open the passageway, try to move south. And then, pick up the book from the cabinet inside the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI never took you for the sort of person who would show up in a steam room, but I guess I was wrong.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>take book from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, make absolutely sure that the chest inside the kitchenette is unlocked. And then, ensure that the chest within the kitchenette is open. After that, recover the type A passkey from the chest in the kitchenette. Then, make an effort to go east. And then, make sure that the type A safe is unlocked with the type A passkey. If you have unlocked the type A safe, ensure that the type A safe is open. Then, recover the keycard from the type A safe within the cookhouse. After that, doublecheck that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a chest, and you find a chest. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type A passkey from chest<|im_end|>go east<|im_end|>unlock type A safe with type A passkey<|im_end|>open type A safe<|im_end|>take keycard from type A safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, travel south. Once you finish that, ensure that the coffer is open. And then, pick up the passkey from the coffer inside the vault. Then, move north. And then, make it so that the hatch in the laundry place is unlocked with the passkey. Then, assure that the hatch inside the laundry place is open. Then, head east. After that, make absolutely sure that the dresser is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou see a shelf. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! Your first objective is to unlock the Canadian style safe in the scullery. And then, doublecheck that the Canadian style safe inside the scullery is wide open. Once you have pulled open the Canadian style safe, pick up the latchkey from the Canadian style safe. Then, make sure that the safe is unlocked. And then, ensure that the safe within the scullery is open. And then, recover the American latchkey from the safe within the scullery. Having picked up the American latchkey, unlock the American box. Then, open the American box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one.\nYou make out a American box. You make out a locked safe close by. You see a locked Canadian style safe.\nThere is a closed portal leading north. There is an unguarded exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take latchkey from Canadian style safe<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American latchkey from safe<|im_end|>unlock American box with American latchkey<|im_end|>open American box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make it so that the safe inside the dish-pit is unlocked. Then, ensure that the safe inside the dish-pit is open. Then, retrieve the passkey from the safe within the dish-pit. With the passkey, assure that the portal is unlocked. And then, open the portal. And then, make an effort to go south. And then, recover the mug from the floor of the study. Then, put the mug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe.\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take mug<|im_end|>put mug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, make an effort to go to the south. With that over with, attempt to move west. Then, pick up the key from the rack. After that, insert the key into the chest's lock to unlock it. After you have unlocked the chest, ensure that the chest in the vault is open. After that, recover the Henderson's key from the chest inside the vault. With the Henderson's key, make an attempt to travel east. With that done, make it so the Henderson's box within the garage is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take key from rack<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's key from chest<|im_end|>go east<|im_end|>lock Henderson's box with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to check that the safe is unlocked with the key. Then, open the safe. And then, take the Henderson's passkey from the safe. After that, insert the Henderson's passkey into the Henderson's chest in the attic's lock to unlock it. Then, doublecheck that the Henderson's chest is wide open. Then, retrieve the passkey from the Henderson's chest in the attic. If you can get your hands on the passkey, check that the box in the attic is unlocked with the passkey. Then, open the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard one. You can barely contain your excitement.\nYou can make out a box. You can see a Henderson's chest. You shudder, but continue examining the room. You can see a safe.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's passkey from safe<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take passkey from Henderson's chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel north. With that accomplished, retrieve the latchkey from the board inside the steam room. After that, attempt to go south. And then, insert the latchkey into the passageway inside the kitchenette's lock to unlock it. Then, open the passageway. After pulling open the passageway, attempt to go south. And then, travel east. And then, pick up the worm from the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. You begin to take stock of what's in the room.\nThere is a closed passageway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from board<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take worm from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, try to travel north. With that over with, take the passkey from the chest in the cellar. And then, attempt to go to the south. Then, assure that the locker within the parlor is unlocked with the passkey. After that, assure that the locker inside the parlor is ajar. And then, retrieve the key from the locker inside the parlor. Then, unlock the gateway. And then, doublecheck that the gateway is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a banana.\n\nyour action: ", "response": "go north<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, venture east. And then, pick-up the spherical latchkey from the floor of the dish-pit. If you can get your hands on the spherical latchkey, make absolutely sure that the spherical chest within the dish-pit is unlocked. After that, look and see that the spherical chest inside the dish-pit is ajar. Then, retrieve the latchkey from the spherical chest. After that, make an attempt to venture west. And then, unlock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook around you. Take it all in. It's not every day someone gets to be in a cookery.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take spherical latchkey<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to take a trip west. Next, retrieve the keycard from the bench. And then, take a trip east. After that, make it so that the gateway is unlocked. After that, ensure that the gateway is open. And then, try to take a trip north. Then, take the fondue from the stand. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed gateway leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bench<|im_end|>go east<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go north<|im_end|>take fondue from stand<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could assure that the TextWorld limited edition chest is unlocked with the TextWorld limited edition latchkey. Then, make sure that the TextWorld limited edition chest is opened. And then, recover the keycard from the TextWorld limited edition chest in the office. After that, try to go east. After that, unlock the box. Then, open the box within the chamber. After that, pick up the apple from the box inside the chamber. If you can get your hands on the apple, eat the apple. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one.\nYou can see a locked TextWorld limited edition chest.\nYou need an unblocked exit? You should try going east.\nThere is a backup calendar on the floor.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>take keycard from TextWorld limited edition chest<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take apple from box<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could look and see that the safe within the shower is opened. And then, retrieve the keycard from the safe. Then, unlock the box with the keycard. And then, ensure that the box is open. Then, recover the cuboid passkey from the box. After that, attempt to take a trip north. With that over with, unlock the cuboid chest. And then, look and see that the cuboid chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard one.\nYou can make out a locked box. Look out! It's a- oh, never mind, it's just a safe!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head south. With that done, recover the keycard from the rack within the dish-pit. Then, unlock the door with the keycard. After that, open the door. After that, go to the south. That done, make an effort to travel east. After that, retrieve the formless latchkey from the floor of the lounge. And then, look and see that the formless locker within the lounge is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fork.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take formless latchkey<|im_end|>unlock formless locker with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make it so that the spherical box is unlocked. And then, ensure that the spherical box is open. After pulling open the spherical box, recover the key from the spherical box. After that, take a trip east. If you can succeed at that, make absolutely sure that the box within the shower is unlocked. Then, ensure that the box inside the shower is open. After that, retrieve the insect from the box. With the insect, rest the insect on the shelf inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard kind of place. You start to take note of what's in the room.\nYou make out a spherical box!\nThere is an unblocked exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take key from spherical box<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>put insect on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to unlock the fudge scented box. Then, open the fudge scented box. Then, take the key from the fudge scented box within the cookery. If you can get your hands on the key, make an attempt to venture east. And then, unlock the chest within the shower with the key. After unlocking the chest, open the chest. After opening the chest, take the paper towel from the chest within the shower. Then, rest the paper towel on the table in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a fudge scented box.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take key from fudge scented box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>put paper towel on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to venture west. After that, retrieve the latchkey from the shelf within the bedroom. After that, unlock the gate within the bedroom. After that, open the gate. Then, go south. And then, try to go to the east. With that accomplished, recover the nest of kittens from the drawer in the shower. After you have got the nest of kittens, put the nest of kittens inside the box inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a bookshelf. The bookshelf is ordinary. But the thing hasn't got anything on it. You swear loudly.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take nest of kittens from drawer<|im_end|>insert nest of kittens into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First stop, recover the key from the dresser in the chamber. Then, make an attempt to go west. With that over with, make it so that the safe in the cellar is unlocked. After that, look and see that the safe within the cellar is ajar. After that, take the soap scented key from the safe. And then, attempt to take a trip east. Then, make sure that the soap scented door is unlocked. After that, make absolutely sure that the soap scented door in the chamber is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out an opened dresser. The dresser contains a key.\nThere is a closed soap scented door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from dresser<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take soap scented key from safe<|im_end|>go east<|im_end|>unlock soap scented door with soap scented key<|im_end|>open soap scented door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, go west. With that done, open the Canadian style safe. After that, recover the keycard from the Canadian style safe inside the washroom. And then, unlock the locker within the washroom with the keycard. And then, ensure that the locker in the washroom is open. After pulling open the locker, take the soap dispenser from the locker inside the washroom. Then, try to travel east. Then, ditch the soap dispenser on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nAn open chest is nearby. The chest is empty, what a horrible day!\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style safe<|im_end|>take keycard from Canadian style safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take soap dispenser from locker<|im_end|>go east<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the non-euclidean keycard from the freezer. If you can get your hands on the non-euclidean keycard, attempt to move east. And then, unlock the non-euclidean chest with the non-euclidean keycard. And then, open the non-euclidean chest. After that, take the American style key from the non-euclidean chest. After you have picked up the American style key, make absolutely sure that the American style safe in the bathroom is unlocked. After that, doublecheck that the American style safe is open. And then, pick up the bug from the American style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have entered the most usual of all possible scullerys. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a freezer! The freezer contains a non-euclidean keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from freezer<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take American style key from non-euclidean chest<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take bug from American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be a great idea if you could go north. Then, attempt to head east. Then, make it so that the chest is wide open. After that, take the key from the chest. Then, check that the box is unlocked with the key. And then, ensure that the box is open. Then, take the garlic clove from the box. Then, eat the garlic clove. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one.\nOh, great. Here's a portmanteau.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, venture west. Then, open the spherical locker. After that, take the teapot from the spherical locker inside the kitchenette. After that, take a trip east. Following that, lift the passkey from the floor of the cubicle. Then, doublecheck that the safe is unlocked with the passkey. And then, ensure that the safe inside the cubicle is open. After pulling open the safe, deposit the teapot inside the safe inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You can barely contain your excitement.\nYou can see a locked safe.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take teapot from spherical locker<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert teapot into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the type 2 box inside the salon is opened. Then, take the passkey from the type 2 box. With the passkey, doublecheck that the chest is unlocked. Then, open the chest. Then, pick up the Henderson's style latchkey from the chest. And then, make an attempt to venture east. And then, make absolutely sure that the Henderson's style box within the kitchenette is unlocked with the Henderson's style latchkey. And then, look and see that the Henderson's style box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in the salon. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. Wow, isn't TextWorld just the best? You make out a type 2 box. You wonder idly who left that here.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "open type 2 box<|im_end|>take passkey from type 2 box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Henderson's style latchkey from chest<|im_end|>go east<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, recover the type E keycard from the crate in the cellar. If you can get your hands on the type E keycard, assure that the type E locker in the cellar is unlocked with the type E keycard. And then, doublecheck that the type E locker is opened. And then, retrieve the latchkey from the type E locker. Then, unlock the safe. And then, make absolutely sure that the safe is wide open. And then, retrieve the broom from the safe. And then, you can place the broom inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nYou can make out a cabinet. What a letdown! The cabinet is empty! You see a safe. You check the price tag that's still affixed to the safe. Ninety dollars?! That's ridiculous! You ever meet my good friend, they work for a company? I'm sure my friend could get you one of those for 45 bucks! Were you looking for a type E locker? Because look over there, it's a type E locker. An open ordinary looking crate is nearby. The crate contains a type E keycard!\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E keycard from crate<|im_end|>unlock type E locker with type E keycard<|im_end|>open type E locker<|im_end|>take latchkey from type E locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to retrieve the non-euclidean passkey from the floor of the laundry place. After that, venture south. That done, unlock the non-euclidean hatch within the cookhouse with the non-euclidean passkey. After that, look and see that the non-euclidean hatch is wide open. And then, go to the west. After that, lift the dvd from the floor of the chamber. After that, attempt to venture east. Then, place the dvd on the rack within the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey<|im_end|>go south<|im_end|>unlock non-euclidean hatch with non-euclidean passkey<|im_end|>open non-euclidean hatch<|im_end|>go west<|im_end|>take dvd<|im_end|>go east<|im_end|>put dvd on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, recover the keycard from the shelf. After that, assure that the safe within the restroom is unlocked. And then, assure that the safe is opened. After that, recover the Henderson's key from the safe in the restroom. If you can get your hands on the Henderson's key, make absolutely sure that the Henderson's locker in the restroom is unlocked with the Henderson's key. Then, ensure that the Henderson's locker in the restroom is open. After pulling open the Henderson's locker, retrieve the key from the Henderson's locker within the restroom. After that, unlock the hatch in the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a Henderson's locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. You see a shelf. On the shelf you make out a keycard.\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Henderson's key from safe<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take key from Henderson's locker<|im_end|>unlock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to go to the north. And then, lift the keycard from the floor of the cellar. If you can get your hands on the keycard, insert the keycard into the locker's lock to unlock it. And then, open the locker inside the cellar. After opening the locker, take the latchkey from the locker. Then, venture south. After that, make sure that the chest is shut. After that, Insert the latchkey into the chest inside the chamber to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You can barely contain your excitement.\nYou can make out an opened chest in the corner. The chest is empty! What a waste of a day! You can see an opened box. The box is empty, what a horrible day!\nThere is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, ensure that the box in the restroom is open. After that, recover the cake scented latchkey from the box within the restroom. And then, try to go to the north. After that, unlock the cake scented safe. And then, ensure that the cake scented safe is open. Once you have pulled open the cake scented safe, take the scarf from the cake scented safe. And then, head south. And then, place the scarf on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a closed box close by. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rack! The rack appears to be empty. You move on, clearly depressed by your TextWorld experience.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "open box<|im_end|>take cake scented latchkey from box<|im_end|>go north<|im_end|>unlock cake scented safe with cake scented latchkey<|im_end|>open cake scented safe<|im_end|>take scarf from cake scented safe<|im_end|>go south<|im_end|>put scarf on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to attempt to go east. And then, insert the type 3 passkey into the type 3 box in the studio's lock to unlock it. And then, open the type 3 box. Then, retrieve the soap scented passkey from the type 3 box in the studio. If you can get your hands on the soap scented passkey, unlock the soap scented locker within the studio. And then, look and see that the soap scented locker is opened. Then, pick up the key from the soap scented locker. And then, unlock the locker in the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An ordinary kind of place.\nThere is an open gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a type 3 passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 3 box with type 3 passkey<|im_end|>open type 3 box<|im_end|>take soap scented passkey from type 3 box<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take key from soap scented locker<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to retrieve the soap scented passkey from the floor of the laundry place. After that, attempt to venture south. And then, unlock the soap scented chest within the pantry. And then, open the soap scented chest. After opening the soap scented chest, retrieve the TextWorld latchkey from the soap scented chest within the pantry. Then, attempt to venture north. After that, unlock the TextWorld hatch with the TextWorld latchkey. After unlocking the TextWorld hatch, open the TextWorld hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nI am sorry to announce that you are now in the laundry place.\nThere is a closed TextWorld hatch leading west. There is an unguarded exit to the south.\nThere is a soap scented passkey and a vacuum on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take soap scented passkey<|im_end|>go south<|im_end|>unlock soap scented chest with soap scented passkey<|im_end|>open soap scented chest<|im_end|>take TextWorld latchkey from soap scented chest<|im_end|>go north<|im_end|>unlock TextWorld hatch with TextWorld latchkey<|im_end|>open TextWorld hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to take a trip west. And then, make it so that the box is open. After that, take the key from the box in the chamber. After that, try to head east. Then, make it so that the safe is unlocked. After that, make absolutely sure that the safe within the washroom is wide open. Then, retrieve the mop from the safe. If you can get your hands on the mop, throw the mop on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. Let's see what's in here.\nYou can see a locked ordinary looking safe in the corner.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter and a latchkey.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could venture south. After that, recover the type W passkey from the floor of the lounge. And then, make an attempt to go to the north. And then, unlock the type W box. And then, open the type W box. After that, take the berry from the type W box inside the salon. Then, eat the berry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in a salon.\nA locked type W box is in the room.\nThere is an unblocked exit to the south.\nThere is a fondue on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go south<|im_end|>take type W passkey<|im_end|>go north<|im_end|>unlock type W box with type W passkey<|im_end|>open type W box<|im_end|>take berry from type W box<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could go east. Okay, and then, attempt to go north. After that, pick-up the keycard from the floor of the sauna. Then, insert the keycard into the safe inside the sauna's lock to unlock it. Then, open the safe. And then, take the bug from the safe in the sauna. And then, attempt to go to the south. Then, toss the bug on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou smell a fine smell, and follow it to a stand. But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go east. Next, make sure that the Henderson's limited edition chest is unlocked. Then, open the Henderson's limited edition chest in the closet. After that, retrieve the Canadian latchkey from the Henderson's limited edition chest. Then, unlock the Canadian box. After that, ensure that the Canadian box is open. And then, take the frisbee from the Canadian box. If you can get your hands on the frisbee, place the frisbee inside the Henderson's limited edition chest in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Henderson's limited edition latchkey and a paper towel.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take Canadian latchkey from Henderson's limited edition chest<|im_end|>unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take frisbee from Canadian box<|im_end|>insert frisbee into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the west. With that done, recover the spherical key from the dresser. Then, insert the spherical key into the spherical gateway within the laundromat's lock to unlock it. Then, make absolutely sure that the spherical gateway in the laundromat is wide open. And then, try to head north. With that over with, pick up the poem from the recliner. Then, go east. And then, sit the poem on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. Let's see what's in here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key from dresser<|im_end|>unlock spherical gateway with spherical key<|im_end|>open spherical gateway<|im_end|>go north<|im_end|>take poem from recliner<|im_end|>go east<|im_end|>put poem on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go to the north. Following that, ensure that the coffer within the garage is open. After that, pick up the Microsoft limited edition passkey from the coffer inside the garage. Then, go to the south. Then, check that the Microsoft limited edition passageway is unlocked with the Microsoft limited edition passkey. And then, ensure that the Microsoft limited edition passageway is open. After that, move south. If you can get through with that, recover the nest of caterpillars from the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal one.\nThere is a closed Microsoft limited edition passageway leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take Microsoft limited edition passkey from coffer<|im_end|>go south<|im_end|>unlock Microsoft limited edition passageway with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition passageway<|im_end|>go south<|im_end|>take nest of caterpillars from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel east. If you can succeed at that, ensure that the toolbox is open. Then, take the fresh laundry scented keycard from the toolbox. After that, look and see that the fresh laundry scented locker in the vault is unlocked. Then, ensure that the fresh laundry scented locker is open. And then, take the latchkey from the fresh laundry scented locker. With the latchkey, assure that the locker is unlocked. After that, doublecheck that the locker within the vault is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a stand. You wonder idly who left that here. The stand is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take fresh laundry scented keycard from toolbox<|im_end|>unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take latchkey from fresh laundry scented locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the spherical key from the rack. Then, insert the spherical key into the spherical locker's lock to unlock it. After that, ensure that the spherical locker is open. Then, recover the Canadian keycard from the spherical locker. If you can get your hands on the Canadian keycard, check that the Canadian locker is unlocked with the Canadian keycard. Then, look and see that the Canadian locker is opened. After that, pick up the Canadian style keycard from the Canadian locker in the attic. After that, Insert the Canadian style keycard into the Canadian style safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nOh, great. Here's a Canadian style safe. You see a locked Canadian locker. A locked spherical locker is nearby. You make out a rack. The rack is usual. On the rack you make out a spherical key, so there's that.\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from rack<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take Canadian keycard from spherical locker<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take Canadian style keycard from Canadian locker<|im_end|>lock Canadian style safe with Canadian style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the chest. Then, ensure that the chest is open. And then, pick up the keycard from the chest. After that, unlock the box inside the bedroom. Then, open the box within the bedroom. After that, retrieve the licorice strip from the box within the bedroom. Then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou see a box. You can see a locked chest in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey and a bug.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take licorice strip from box<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go north. Then, pick up the latchkey from the counter. With the latchkey, attempt to venture south. After that, check that the gate is unlocked with the latchkey. And then, ensure that the gate inside the restroom is open. And then, try to go to the south. Then, travel east. And then, recover the blender from the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical one.\nThere is a closed gate leading south. You need an unguarded exit? You should try going north.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. Then, assure that the chest inside the office is unlocked. After that, open the chest inside the office. After that, go west. And then, ensure that the display within the cubicle is open. After opening the display, take the nest of earwigs from the display in the cubicle. Then, go to the east. Then, put the nest of earwigs inside the chest inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You can barely contain your excitement.\nYou see a display. Now why would someone leave that there?\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a burger, a latchkey and a sock.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go west<|im_end|>open display<|im_end|>take nest of earwigs from display<|im_end|>go east<|im_end|>insert nest of earwigs into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could assure that the safe is unlocked. And then, open the safe within the scullery. And then, retrieve the passkey from the safe inside the scullery. After getting the passkey, assure that the portal is unlocked. After that, ensure that the portal is open. Once you have pulled open the portal, venture east. And then, pick up the key from the floor of the office. And then, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell how about that, you are in the place we're calling the scullery.\nYou see a gleam over in a corner, where you can see a safe. You shudder, but continue examining the room. Were you looking for a board? Because look over there, it's a board. Wow, isn't TextWorld just the best? The board is ordinary. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed portal leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take key<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, venture east. After that, go north. Then, recover the keycard from the floor of the scullery. And then, go south. Okay, and then, unlock the box. And then, open the box. And then, pick up the bug from the box. And then, put the bug on the counter in the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bench. However, the bench, like an empty bench, has nothing on it.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take bug from box<|im_end|>put bug on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, try to travel east. Then, check that the American limited edition portal is unlocked with the American limited edition latchkey. And then, ensure that the American limited edition portal within the kitchenette is open. After that, make an attempt to move north. Once you finish that, make an attempt to venture west. And then, pick up the broom from the display inside the cellar. Then, make an effort to take a trip east. After that, throw the broom on the floor of the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nA rusty signboard tells you that you are now in the steam room. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American limited edition latchkey, a pair of headphones, a teaspoon and a backup calendar.\n\nyour action: ", "response": "go east<|im_end|>unlock American limited edition portal with American limited edition latchkey<|im_end|>open American limited edition portal<|im_end|>go north<|im_end|>go west<|im_end|>take broom from display<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe within the lounge. Then, open the safe within the lounge. And then, retrieve the fresh laundry scented keycard from the safe. Then, make an effort to take a trip south. Then, look and see that the fresh laundry scented chest is unlocked. And then, open the fresh laundry scented chest in the cookhouse. Then, take the coffee cup from the fresh laundry scented chest. And then, place the coffee cup on the floor of the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take fresh laundry scented keycard from safe<|im_end|>go south<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>take coffee cup from fresh laundry scented chest<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, attempt to travel north. Okay, and then, retrieve the rectangular passkey from the table. Then, assure that the rectangular box is unlocked with the rectangular passkey. Then, ensure that the rectangular box is open. After pulling open the rectangular box, recover the key from the rectangular box. With the key, take a trip south. Then, unlock the chest. After unlocking the chest, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell I'll be, you are in a place we're calling a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey from table<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to move west. And then, take a trip west. Then, pick up the rectangular key from the suitcase. After that, go east. Once you succeed at that, unlock the rectangular locker in the kitchenette with the rectangular key. Then, doublecheck that the rectangular locker within the kitchenette is wide open. And then, retrieve the fork from the rectangular locker. If you have picked up the fork, throw the fork on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook around you. Take it all in. It's not every day someone gets to be in a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nYou make out a mantle. Wow, isn't TextWorld just the best? The mantle is ordinary. However, the mantle, like an empty mantle, has nothing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take rectangular key from suitcase<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take fork from rectangular locker<|im_end|>drop fork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the locker within the garage with the latchkey. After unlocking the locker, open the locker. Then, take the keycard from the locker. After that, attempt to travel east. Once you succeed at that, unlock the chest. Having unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the mug from the chest within the dish-pit. And then, put the mug on the plate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou can see a locked locker in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>put mug on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to move south. Following that, pick up the type Z latchkey from the bowl in the canteen. After that, make sure that the type Z locker within the canteen is unlocked with the type Z latchkey. After that, doublecheck that the type Z locker is wide open. And then, pick up the formless key from the type Z locker within the canteen. And then, check that the formless chest inside the canteen is unlocked with the formless key. After that, make it so that the formless chest is wide open. And then, pick up the shadfly from the formless chest in the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type Z latchkey from bowl<|im_end|>unlock type Z locker with type Z latchkey<|im_end|>open type Z locker<|im_end|>take formless key from type Z locker<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take shadfly from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, move south. And then, pick up the cake scented keycard from the bed stand. Then, go to the north. Then, assure that the cake scented safe in the studio is unlocked with the cake scented keycard. After that, ensure that the cake scented safe is open. And then, take the burger from the cake scented safe. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. It seems to be pretty ordinary here.\nYou can make out a locked cake scented safe.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented keycard from bed stand<|im_end|>go north<|im_end|>unlock cake scented safe with cake scented keycard<|im_end|>open cake scented safe<|im_end|>take burger from cake scented safe<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to travel south. After that, retrieve the latchkey from the floor of the parlor. After that, make an effort to move north. If you can succeed at that, unlock the chest inside the office. And then, ensure that the chest inside the office is open. And then, retrieve the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI just think it's great that you've just entered an office.\nYou can make out a locked chest in the corner.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a sandwich and a napkin.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the floor of the bar. After getting the passkey, unlock the chest within the bar with the passkey. Then, doublecheck that the chest within the bar is wide open. And then, retrieve the keycard from the chest inside the bar. After that, make it so that the hatch within the bar is unlocked. Then, doublecheck that the hatch inside the bar is wide open. Having opened the hatch, venture south. Okay, and then, pick up the mop from the shelf within the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical one.\nA locked chest is here.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take mop from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the box's lock to unlock it. After unlocking the box, ensure that the box in the sauna is open. And then, recover the Microsoft style passkey from the box. If you can get your hands on the Microsoft style passkey, go north. If you can do that, unlock the Microsoft style chest with the Microsoft style passkey. After that, ensure that the Microsoft style chest is open. After opening the Microsoft style chest, retrieve the shirt from the Microsoft style chest. Then, place the shirt on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard one.\nYou scan the room for a box, and you find a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Microsoft style passkey from box<|im_end|>go north<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take shirt from Microsoft style chest<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, try to take a trip south. And then, pick up the keycard from the shelf. And then, insert the keycard into the chest in the bedroom's lock to unlock it. Then, ensure that the chest is open. Then, retrieve the cuboid key from the chest within the bedroom. And then, make an effort to take a trip north. After that, unlock the cuboid chest. Then, ensure that the cuboid chest in the cubicle is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You begin to take stock of what's in the room.\nYou can see a cuboid chest, so there's that.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cuboid key from chest<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make absolutely sure that the suitcase in the vault is ajar. Then, recover the latchkey from the suitcase inside the vault. With the latchkey, unlock the box. After that, open the box in the vault. Then, make an attempt to move west. With that over with, pick up the nest of spiders from the chest within the spare room. After that, try to go to the east. Then, place the nest of spiders into the box within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nOf every vault you could have sauntered into, you had to saunter into a standard one.\nYou scan the room, seeing a box. You can't wait to tell the folks at home about this! You rest your hand against a wall, but you miss the wall and fall onto a suitcase.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take latchkey from suitcase<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go west<|im_end|>take nest of spiders from chest<|im_end|>go east<|im_end|>insert nest of spiders into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, venture west. And then, unlock the American gateway inside the shower. Then, ensure that the American gateway inside the shower is open. And then, go south. After that, venture east. Once you accomplish that, ensure that the formless safe in the studio is open. After pulling open the formless safe, take the worm from the formless safe. If you have picked up the worm, drop the worm on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI am obligated to announce that you are now in the lounge.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American keycard and a formless key.\n\nyour action: ", "response": "go west<|im_end|>unlock American gateway with American keycard<|im_end|>open American gateway<|im_end|>go south<|im_end|>go east<|im_end|>open formless safe<|im_end|>take worm from formless safe<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture north. After that, retrieve the type J keycard from the display. And then, look and see that the type J locker inside the study is unlocked with the type J keycard. And then, open the type J locker. After that, retrieve the keycard from the type J locker. If you can get your hands on the keycard, venture south. After that, make absolutely sure that the box is unlocked. After that, ensure that the box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard one.\nYou can make out a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type J keycard from display<|im_end|>unlock type J locker with type J keycard<|im_end|>open type J locker<|im_end|>take keycard from type J locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, recover the keycard from the floor of the workshop. And then, insert the keycard into the locker's lock to unlock it. After that, ensure that the locker inside the workshop is open. And then, pick up the pen from the locker. With the pen, take a trip south. After that, open the gate inside the cookhouse. After that, try to venture south. And then, you can insert the pen inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou scan the room for a locker, and you find a locker.\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pen from locker<|im_end|>go south<|im_end|>open gate<|im_end|>go south<|im_end|>insert pen into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could lift the type C passkey from the floor of the attic. Then, unlock the type C safe in the attic with the type C passkey. Then, ensure that the type C safe in the attic is open. And then, retrieve the Canadian style passkey from the type C safe inside the attic. Once you have got the Canadian style passkey, assure that the Canadian style hatch is unlocked. Then, ensure that the Canadian style hatch inside the attic is open. And then, attempt to go to the east. And then, make it so that the locker in the office is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type C safe.\nThere is a closed Canadian style hatch leading east. There is an unguarded exit to the south.\nThere is a type C passkey on the floor.\nYou are carrying: a fondue and a blanket.\n\nyour action: ", "response": "take type C passkey<|im_end|>unlock type C safe with type C passkey<|im_end|>open type C safe<|im_end|>take Canadian style passkey from type C safe<|im_end|>unlock Canadian style hatch with Canadian style passkey<|im_end|>open Canadian style hatch<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, attempt to travel east. Then, pick up the type 1 keycard from the fridge in the kitchenette. Then, unlock the type 1 box. And then, ensure that the type 1 box is open. After that, make an attempt to go west. If you can manage that, pick up the pencil from the floor of the studio. Then, go east. Then, you can deposit the pencil into the type 1 box in the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a pencil on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 1 keycard from fridge<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>go west<|im_end|>take pencil<|im_end|>go east<|im_end|>insert pencil into type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, unlock the safe. And then, open the safe. And then, pick up the keycard from the safe in the scullery. And then, make it so that the box within the scullery is unlocked with the keycard. Then, make it so that the box inside the scullery is ajar. After opening the box, recover the TextWorld key from the box within the scullery. Then, try to travel east. With that done, assure that the TextWorld safe in the washroom is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou scan the room for a box, and you find a box. You make out a safe.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld key from box<|im_end|>go east<|im_end|>lock TextWorld safe with TextWorld key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, make it so that the box inside the scullery is closed. Then, make an effort to head west. After that, pick-up the type X passkey from the floor of the playroom. Then, doublecheck that the type X chest inside the playroom is unlocked. After that, assure that the type X chest is opened. After opening the type X chest, take the key from the type X chest. And then, venture east. And then, make it so the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou make another one of your grand eccentric entrances into a scullery.\nAs if things weren't amazing enough already, you can even see a box. Empty! What kind of nightmare TextWorld is this? You see a counter. What a coincidence, weren't you just thinking about a counter? The counter is usual. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a legume.\n\nyour action: ", "response": "close box<|im_end|>go west<|im_end|>take type X passkey<|im_end|>unlock type X chest with type X passkey<|im_end|>open type X chest<|im_end|>take key from type X chest<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could unlock the rectangular chest within the sauna with the rectangular keycard. Then, assure that the rectangular chest is wide open. After that, retrieve the key from the rectangular chest in the sauna. After that, unlock the safe inside the sauna. Then, ensure that the safe is open. After that, recover the towel from the safe. After that, try to go to the east. Following that, throw the towel on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell I'll be, you are in a place we're calling a sauna.\nYou smell an awful smell, and follow it to a safe. You make out a rectangular chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take key from rectangular chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take towel from safe<|im_end|>go east<|im_end|>drop towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make it so that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, recover the cake scented passkey from the cuboid locker. Then, make sure that the cake scented locker is unlocked. Once you have unlocked the cake scented locker, assure that the cake scented locker is ajar. Then, pick up the fly larva from the cake scented locker. And then, head south. With that over with, place the fly larva on the floor of the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis might come as a shock to you, but you've just fallen into a kitchen. You can barely contain your excitement.\nYou see a cake scented locker. You see a gleam over in a corner, where you can see a cuboid locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take cake scented passkey from cuboid locker<|im_end|>unlock cake scented locker with cake scented passkey<|im_end|>open cake scented locker<|im_end|>take fly larva from cake scented locker<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First thing I need you to do is to go south. That done, recover the cuboid key from the mantle. And then, move north. If you can accomplish that, unlock the cuboid door within the basement. Then, open the cuboid door in the basement. After opening the cuboid door, make an effort to travel east. After that, pick up the insect from the chair. With the insect, deposit the insect on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical kind of place. The room is well lit.\nThere is a closed cuboid door leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid key from mantle<|im_end|>go north<|im_end|>unlock cuboid door with cuboid key<|im_end|>open cuboid door<|im_end|>go east<|im_end|>take insect from chair<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, take the key from the rack. After that, try to go to the east. After that, unlock the gate within the cookhouse with the key. After that, open the gate. After you have opened the gate, go north. With that over with, go to the east. Following that, pick up the nest of caterpillars from the stand in the vault. After that, you can put the nest of caterpillars into the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nYou make out a rack. On the rack you see a key, so there's that.\nYou need an unguarded exit? You should try going east.\nThere is a soap dispenser on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from rack<|im_end|>go east<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take nest of caterpillars from stand<|im_end|>insert nest of caterpillars into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, unlock the chest within the dish-pit with the passkey. After that, ensure that the chest within the dish-pit is open. And then, retrieve the Microsoft limited edition key from the chest. After that, unlock the Microsoft limited edition chest in the dish-pit with the Microsoft limited edition key. After that, look and see that the Microsoft limited edition chest within the dish-pit is open. Then, pick up the fresh laundry scented key from the Microsoft limited edition chest. Then, insert the fresh laundry scented key into the fresh laundry scented hatch within the dish-pit's lock to unlock it. Then, open the fresh laundry scented hatch within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWow! You're in a dish-pit. Let's see what's in here.\nYou can see a locked Microsoft limited edition chest. You can make out a locked chest.\nThere is a closed fresh laundry scented hatch leading west. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take Microsoft limited edition key from chest<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition key<|im_end|>open Microsoft limited edition chest<|im_end|>take fresh laundry scented key from Microsoft limited edition chest<|im_end|>unlock fresh laundry scented hatch with fresh laundry scented key<|im_end|>open fresh laundry scented hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, make an attempt to go south. Then, make absolutely sure that the cabinet is wide open. Then, pick up the type Y latchkey from the cabinet. With the type Y latchkey, go to the north. And then, unlock the type Y safe. After unlocking the type Y safe, ensure that the type Y safe is open. And then, take the latchkey from the type Y safe. After you have picked up the latchkey, lock the chest within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard kind of place.\nYou can make out a closed chest. You can see a type Y safe. What a great pairing of adjectives and nouns!\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take type Y latchkey from cabinet<|im_end|>go north<|im_end|>unlock type Y safe with type Y latchkey<|im_end|>open type Y safe<|im_end|>take latchkey from type Y safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, ensure that the gateway is open. Then, move north. Following that, take a trip north. That done, pick up the insect from the stand within the workshop. Then, go to the south. With that accomplished, go to the south. Okay, and then, ensure that the cuboid locker inside the attic is open. And then, you can put the insect into the cuboid locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary kind of place.\nYou see a cuboid locker. Were you looking for a shelf? Because look over there, it's a shelf. The shelf is typical. However, the shelf, like an empty shelf, has nothing on it.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "open gateway<|im_end|>go north<|im_end|>go north<|im_end|>take insect from stand<|im_end|>go south<|im_end|>go south<|im_end|>open cuboid locker<|im_end|>insert insect into cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to unlock the spherical box. After that, ensure that the spherical box within the basement is open. Then, pick up the formless latchkey from the spherical box. And then, unlock the formless safe. Then, make it so that the formless safe in the basement is ajar. Then, retrieve the latchkey from the formless safe in the basement. After that, make an effort to head south. And then, unlock the safe with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement. You begin to take stock of what's here.\nA locked typical looking formless safe is in the room. You make out a locked spherical box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take formless latchkey from spherical box<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take latchkey from formless safe<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to take a trip west. Next, try to travel north. Then, recover the type 2 passkey from the trunk. If you have got the type 2 passkey, attempt to head south. Following that, make sure that the type 2 box is unlocked with the type 2 passkey. And then, ensure that the type 2 box within the bedchamber is open. Then, pick up the tablet from the type 2 box. And then, place the tablet on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom. Let's see what's in here.\nYou make out a mantle. The mantle is usual. But there isn't a thing on it. Hm. Oh well\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take type 2 passkey from trunk<|im_end|>go south<|im_end|>unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>take tablet from type 2 box<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, retrieve the key from the couch in the chamber. And then, look and see that the box inside the chamber is unlocked. After unlocking the box, open the box in the chamber. Then, retrieve the latchkey from the box in the chamber. After picking up the latchkey, look and see that the locker within the chamber is unlocked. After unlocking the locker, ensure that the locker inside the chamber is open. And then, recover the worm from the locker. Then, toss the worm on the floor of the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nGuess what, you are in the place we're calling the chamber.\nYou make out a locker. There's something strange about this being here, but you can't put your finger on it. You can see a locked box. You see a couch. The couch is usual. On the couch you can see a key. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from couch<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, take a trip west. And then, recover the latchkey from the board within the cookery. After that, unlock the hatch inside the cookery. After that, open the hatch within the cookery. Once you have pulled open the hatch, take a trip north. Once you finish that, make an attempt to take a trip east. That done, recover the potato from the suitcase. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nLook over there! a rack. The rack is standard. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from board<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take potato from suitcase<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to head north. Then, lift the key from the floor of the shower. And then, take a trip south. After that, check that the hatch is unlocked with the key. And then, open the hatch in the office. After that, make an attempt to go to the east. That done, pick up the pear from the floor of the laundry place. With the pear, eat the pear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one. I guess you better just go and list everything you see here.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a desktop computer and an iron.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>take pear<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, try to venture north. Once you manage that, retrieve the TextWorld style latchkey from the safe in the parlor. With the TextWorld style latchkey, unlock the TextWorld style passageway within the parlor. Then, open the TextWorld style passageway. After that, make an attempt to travel west. Then, make absolutely sure that the basket is ajar. After opening the basket, take the textbook from the basket. After getting the textbook, rest the textbook on the bench inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey from safe<|im_end|>unlock TextWorld style passageway with TextWorld style latchkey<|im_end|>open TextWorld style passageway<|im_end|>go west<|im_end|>open basket<|im_end|>take textbook from basket<|im_end|>put textbook on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, go to the south. And then, ensure that the portal inside the restroom is open. And then, move south. With that done, move east. With that over with, take the rectangular latchkey from the bench. Then, look and see that the rectangular chest inside the sauna is unlocked. Then, make sure that the rectangular chest is wide open. Then, retrieve the paper towel from the rectangular chest in the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular latchkey from bench<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take paper towel from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the Microsoft limited edition chest is unlocked. After that, open the Microsoft limited edition chest. And then, retrieve the non-euclidean key from the Microsoft limited edition chest inside the spare room. And then, insert the non-euclidean key into the non-euclidean box's lock to unlock it. And then, open the non-euclidean box within the spare room. And then, pick up the soap scented keycard from the non-euclidean box. With the soap scented keycard, check that the soap scented chest within the spare room is unlocked with the soap scented keycard. And then, ensure that the soap scented chest within the spare room is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place.\nA locked soap scented chest, which looks usual, is here. You see a locked non-euclidean box. You make out a Microsoft limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take non-euclidean key from Microsoft limited edition chest<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take soap scented keycard from non-euclidean box<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First thing I need you to do is to venture east. With that over with, recover the latchkey from the mantelpiece. With the latchkey, go west. That done, unlock the safe. Then, ensure that the safe is open. Once you have pulled open the safe, take the keycard from the safe. After that, try to venture east. With that over with, make it so that the chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. I guess you better just go and list everything you see here.\nYou see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from mantelpiece<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. After that, retrieve the type 6 key from the desk. Then, attempt to move west. Then, insert the type 6 key into the type 6 gate within the studio's lock to unlock it. Once you have unlocked the type 6 gate, ensure that the type 6 gate inside the studio is open. After pulling open the type 6 gate, travel south. Next, move east. After that, lift the cd from the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it ordinary? You better believe it is.\nThere is a closed type 6 gate leading south. There is an unblocked exit to the east.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go east<|im_end|>take type 6 key from desk<|im_end|>go west<|im_end|>unlock type 6 gate with type 6 key<|im_end|>open type 6 gate<|im_end|>go south<|im_end|>go east<|im_end|>take cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, make an effort to take a trip north. Once you finish that, lift the type 8 passkey from the floor of the cookery. And then, venture south. And then, unlock the type 8 gateway in the dish-pit. Then, open the type 8 gateway. And then, venture south. And then, make an effort to travel east. Following that, close the basket in the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place.\nYou can see a closed Henderson's safe close by.\nThere is a closed type 8 gateway leading south. There is an unblocked exit to the north.\nThere is a Henderson's latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take type 8 passkey<|im_end|>go south<|im_end|>unlock type 8 gateway with type 8 passkey<|im_end|>open type 8 gateway<|im_end|>go south<|im_end|>go east<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could go to the east. And then, pick up the key from the counter in the kitchenette. If you can get your hands on the key, move west. And then, unlock the chest. After unlocking the chest, open the chest in the cubicle. And then, recover the fondue from the chest. After that, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou see a locked chest.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to venture east. Then, make sure that the passageway in the bedchamber is open. Then, attempt to head south. Following that, attempt to head west. After that, take the type 6 latchkey from the stand. After that, take a trip east. And then, assure that the type 6 safe within the scullery is unlocked. And then, look and see that the type 6 safe is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take type 6 latchkey from stand<|im_end|>go east<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>open type 6 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture north. Then, open the type 9 box. If you have pulled open the type 9 box, take the passkey from the type 9 box. After that, go south. Once you manage that, insert the passkey into the safe inside the cellar's lock to unlock it. And then, open the safe. Then, take the fly larva from the safe. With the fly larva, ditch the fly larva on the floor of the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make a grand eccentric entrance into a cellar.\nYou make out a safe.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey and a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>open type 9 box<|im_end|>take passkey from type 9 box<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the American limited edition keycard from the box. And then, make an attempt to travel east. And then, insert the American limited edition keycard into the American limited edition chest's lock to unlock it. And then, look and see that the American limited edition chest within the laundromat is ajar. After that, move west. After that, recover the controller from the bar inside the chamber. And then, make an effort to go east. That done, you can deposit the controller into the American limited edition chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am sorry to announce that you are now in the chamber.\nYou can see an opened box. The box contains an American limited edition keycard. Oh, great. Here's a bar. The bar is standard. On the bar you can make out a controller.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition keycard from box<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition keycard<|im_end|>open American limited edition chest<|im_end|>go west<|im_end|>take controller from bar<|im_end|>go east<|im_end|>insert controller into American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make sure that the gateway is unlocked with the latchkey. After that, open the gateway. After that, make an effort to go to the south. Next, move east. Then, pick up the formless key from the stand. And then, unlock the formless safe. And then, open the formless safe inside the study. And then, pick up the binder from the formless safe in the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gateway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a sponge on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take formless key from stand<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take binder from formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First of all, unlock the cuboid safe within the laundry place. Then, ensure that the cuboid safe is open. Then, recover the latchkey from the cuboid safe in the laundry place. If you can get your hands on the latchkey, look and see that the chest in the laundry place is unlocked. And then, make absolutely sure that the chest within the laundry place is wide open. And then, retrieve the broom from the chest. After that, make an attempt to move south. Then, sit the broom on the board in the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest. You make out a locked cuboid safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go south<|im_end|>put broom on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the safe. And then, unlock the portal with the keycard. Then, open the portal. Then, travel south. Next, pick up the spherical latchkey from the counter. And then, unlock the spherical chest. And then, assure that the spherical chest inside the steam room is open. Having pulled open the spherical chest, retrieve the fly larva from the spherical chest inside the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the sauna.\nYou can see an opened safe close by. The safe contains a keycard.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take spherical latchkey from counter<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take fly larva from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to insert the type 7 key into the type 7 chest's lock to unlock it. If you have unlocked the type 7 chest, ensure that the type 7 chest is open. After that, pick up the spherical key from the type 7 chest in the kitchen. And then, go to the south. Okay, and then, check that the spherical passageway is unlocked with the spherical key. And then, make it so that the spherical passageway in the pantry is open. Then, try to go east. And then, make it so that the portmanteau is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal kind of place.\nYou can make out a locked type 7 chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take spherical key from type 7 chest<|im_end|>go south<|im_end|>unlock spherical passageway with spherical key<|im_end|>open spherical passageway<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the non-euclidean safe. After unlocking the non-euclidean safe, ensure that the non-euclidean safe within the parlor is open. After you have opened the non-euclidean safe, recover the Canadian limited edition latchkey from the non-euclidean safe. And then, unlock the Canadian limited edition passageway inside the parlor with the Canadian limited edition latchkey. Then, open the Canadian limited edition passageway. And then, travel north. Then, take a trip east. After that, make it so that the cabinet is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor. You can barely contain your excitement.\nYou can make out a non-euclidean safe.\nThere is a closed Canadian limited edition passageway leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take Canadian limited edition latchkey from non-euclidean safe<|im_end|>unlock Canadian limited edition passageway with Canadian limited edition latchkey<|im_end|>open Canadian limited edition passageway<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could recover the passkey from the box in the bar. Once you have got the passkey, attempt to travel south. Then, make it so that the gateway inside the studio is unlocked. After that, ensure that the gateway is open. After that, attempt to travel west. Once you get through with that, take the vanilla scented latchkey from the counter within the vault. And then, insert the vanilla scented latchkey into the vanilla scented locker within the vault's lock to unlock it. And then, open the vanilla scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have entered a bar. Not the bar you'd expect. No, this is a bar.\nYou can make out a box. The box contains a passkey.\nThere is an unblocked exit to the south.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "take passkey from box<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take vanilla scented latchkey from counter<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the vanilla scented keycard into the vanilla scented box's lock to unlock it. After that, make absolutely sure that the vanilla scented box is ajar. After that, retrieve the butterfly from the vanilla scented box. Then, take a trip north. After that, pick-up the type J passkey from the floor of the garage. Then, unlock the type J chest inside the garage with the type J passkey. And then, make it so that the type J chest within the garage is ajar. After that, deposit the butterfly inside the type J chest inside the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary one.\nYou can see a locked vanilla scented box nearby.\nThere is an unguarded exit to the north.\nYou are carrying: a vanilla scented keycard.\n\nyour action: ", "response": "unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take butterfly from vanilla scented box<|im_end|>go north<|im_end|>take type J passkey<|im_end|>unlock type J chest with type J passkey<|im_end|>open type J chest<|im_end|>insert butterfly into type J chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First off, travel south. That done, ensure that the locker in the recreation zone is open. Once you have opened the locker, take the formless latchkey from the locker in the recreation zone. After that, travel north. And then, unlock the formless door with the formless latchkey. After you have unlocked the formless door, ensure that the formless door in the office is open. And then, go to the east. That done, doublecheck that the fridge inside the cookhouse is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nThere is a closed formless door leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>go north<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go east<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First off, if it's not too much trouble, I need you to take the type J key from the fridge. After that, make an effort to take a trip north. And then, move east. With that accomplished, make absolutely sure that the type J chest in the scullery is unlocked. Then, ensure that the type J chest within the scullery is open. Then, retrieve the passkey from the type J chest in the scullery. After that, attempt to venture west. After that, make sure that the chest inside the pantry is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one.\nYou can make out a fridge. The fridge contains a type J key!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J key from fridge<|im_end|>go north<|im_end|>go east<|im_end|>unlock type J chest with type J key<|im_end|>open type J chest<|im_end|>take passkey from type J chest<|im_end|>go west<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First stop, retrieve the passkey from the display in the office. And then, unlock the gateway in the office. Then, open the gateway within the office. And then, make an attempt to go to the east. Then, move north. Next, take the tablet from the trunk within the bedroom. If you can get your hands on the tablet, take a trip south. If you can succeed at that, toss the tablet on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou can make out a display. The display contains a passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gateway leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "take passkey from display<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>go north<|im_end|>take tablet from trunk<|im_end|>go south<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to move north. After that, retrieve the spherical passkey from the shelf within the basement. With the spherical passkey, move south. After that, make absolutely sure that the spherical hatch within the spare room is unlocked with the spherical passkey. Then, look and see that the spherical hatch is opened. Then, travel south. And then, pick up the keycard from the case within the kitchen. And then, Insert the keycard into the chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nThere is a closed spherical hatch leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take spherical passkey from shelf<|im_end|>go south<|im_end|>unlock spherical hatch with spherical passkey<|im_end|>open spherical hatch<|im_end|>go south<|im_end|>take keycard from case<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could pick up the American style latchkey from the toolbox. And then, insert the American style latchkey into the American style box's lock to unlock it. Then, make absolutely sure that the American style box is open. After that, take the type 3 latchkey from the American style box. Having taken the type 3 latchkey, check that the type 3 door is unlocked with the type 3 latchkey. After that, open the type 3 door. And then, make an attempt to go south. If you can accomplish that, make sure that the type O safe inside the pantry is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You can barely contain your excitement.\nWhat's that over there? It looks like it's a American style box. You make out a toolbox. The toolbox contains an American style latchkey.\nThere is a closed type 3 door leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from toolbox<|im_end|>unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take type 3 latchkey from American style box<|im_end|>unlock type 3 door with type 3 latchkey<|im_end|>open type 3 door<|im_end|>go south<|im_end|>close type O safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the rectangular keycard from the floor of the vault. After taking the rectangular keycard, insert the rectangular keycard into the rectangular safe within the vault's lock to unlock it. Then, doublecheck that the rectangular safe within the vault is open. After opening the rectangular safe, retrieve the key from the rectangular safe inside the vault. And then, head south. Once you manage that, travel east. Next, doublecheck that the box is closed. Then, Deposit the key into the box to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked rectangular safe.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a rectangular keycard and a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go south<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to venture east. Once you finish that, retrieve the passkey from the plate inside the kitchenette. And then, make an attempt to take a trip west. With that accomplished, make sure that the safe in the studio is unlocked. And then, open the safe in the studio. And then, take the peanut from the safe in the studio. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a safe? Look over there, a safe. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can make out a shelf. The shelf is usual. Unfortunately, there isn't a thing on it.\nThere is a closed door leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from plate<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, insert the latchkey into the chest within the cubicle's lock to unlock it. Then, ensure that the chest is open. After that, retrieve the passkey from the chest. Then, unlock the locker within the cubicle. And then, open the locker. Then, retrieve the legume from the locker. And then, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one.\nYou can make out a locked locker. You see a chest.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. After that, venture east. Next, doublecheck that the cabinet is wide open. Then, recover the passkey from the cabinet. After that, assure that the safe is unlocked with the passkey. After that, open the safe. Having opened the safe, pick up the paper towel from the safe in the launderette. Then, deposit the paper towel on the floor of the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nWhat's that over there? It looks like it's a plate. However, the plate, like an empty plate, has nothing on it. It would have been so cool if there was stuff on the plate.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to venture south. And then, ensure that the chest is open. After that, take the type H latchkey from the chest. With the type H latchkey, doublecheck that the type H door is unlocked with the type H latchkey. Then, ensure that the type H door inside the dish-pit is open. Then, move south. And then, go to the east. Okay, and then, retrieve the frisbee from the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place. The room is well lit.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take type H latchkey from chest<|im_end|>unlock type H door with type H latchkey<|im_end|>open type H door<|im_end|>go south<|im_end|>go east<|im_end|>take frisbee from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make an attempt to venture east. And then, make absolutely sure that the toolbox in the garage is open. And then, retrieve the keycard from the toolbox. With the keycard, head west. With that done, make sure that the chest is unlocked with the keycard. After that, open the chest. And then, pick up the cashew from the chest. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nWere you looking for a chest? Because look over there, it's a chest.\nThere is a closed gate leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take keycard from toolbox<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cashew from chest<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could unlock the soap scented locker in the bedroom with the soap scented key. After that, open the soap scented locker in the bedroom. Then, retrieve the passkey from the soap scented locker. If you can get your hands on the passkey, attempt to go to the east. After that, insert the passkey into the locker within the steam room's lock to unlock it. And then, ensure that the locker is open. After that, take the keycard from the locker inside the steam room. With the keycard, unlock the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one. The room is well lit.\nYou can see a locked soap scented locker here.\nThere is an unblocked exit to the east.\nYou are carrying: a soap scented key.\n\nyour action: ", "response": "unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take passkey from soap scented locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, if it's not too much trouble, I need you to recover the keycard from the floor of the cubicle. Then, head south. And then, check that the gateway within the pantry is unlocked with the keycard. Having unlocked the gateway, look and see that the gateway is open. And then, make an attempt to move east. Then, take the passkey from the shelf. Then, unlock the locker. After that, open the locker inside the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the type Q keycard from the chest within the canteen. After that, make sure that the type Q safe is unlocked. And then, doublecheck that the type Q safe in the canteen is opened. And then, retrieve the keycard from the type Q safe. And then, try to go to the east. Okay, and then, look and see that the box is unlocked. After that, make absolutely sure that the box is wide open. After that, recover the nest of insects from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one.\nYou can see a type Q safe. You see an opened chest, which looks usual, right there by you. The chest contains a type Q keycard.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Q keycard from chest<|im_end|>unlock type Q safe with type Q keycard<|im_end|>open type Q safe<|im_end|>take keycard from type Q safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take nest of insects from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to travel north. Then, go to the north. And then, open the dresser within the laundry place. After that, recover the passkey from the dresser within the laundry place. If you have got the passkey, go to the south. And then, assure that the box inside the spare room is unlocked with the passkey. And then, ensure that the box within the spare room is open. If you have opened the box, retrieve the cloak from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going north.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cloak from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be good if you could check that the type 4 chest is unlocked with the type 4 key. Once you have unlocked the type 4 chest, open the type 4 chest. And then, recover the key from the type 4 chest inside the kitchen. And then, check that the door is unlocked with the key. Then, ensure that the door inside the kitchen is open. And then, venture west. And then, pick up the butterfly from the stand within the lounge. And then, place the butterfly on the recliner within the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one.\nYou can make out a locked type 4 chest.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take key from type 4 chest<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go west<|im_end|>take butterfly from stand<|im_end|>put butterfly on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make sure that the box within the bedroom is unlocked with the latchkey. After that, open the box within the bedroom. And then, pick up the keycard from the box. With the keycard, make an effort to go east. Okay, and then, unlock the locker. Then, ensure that the locker is open. After that, retrieve the type M keycard from the locker. After that, unlock the type M chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one.\nYou can see a locked box right there by you.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type M keycard from locker<|im_end|>unlock type M chest with type M keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to open the box in the sauna. After that, pick up the vanilla scented latchkey from the box in the sauna. After picking up the vanilla scented latchkey, attempt to venture south. And then, unlock the vanilla scented locker. After that, make sure that the vanilla scented locker within the washroom is wide open. After that, recover the banana from the vanilla scented locker in the washroom. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. It seems to be pretty usual here.\nAs if things weren't amazing enough already, you can even see a box.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take vanilla scented latchkey from box<|im_end|>go south<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take banana from vanilla scented locker<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to recover the lavender scented keycard from the portmanteau within the bedroom. After that, unlock the lavender scented safe within the bedroom with the lavender scented keycard. After unlocking the lavender scented safe, make it so that the lavender scented safe within the bedroom is ajar. Then, retrieve the soap scented key from the lavender scented safe in the bedroom. Then, make sure that the soap scented locker in the bedroom is unlocked. After that, open the soap scented locker in the bedroom. After opening the soap scented locker, take the cushion from the soap scented locker. And then, throw the cushion on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nA locked soap scented locker is close by. You make out a locked lavender scented safe. You can see a portmanteau. The portmanteau contains a lavender scented keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented keycard from portmanteau<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take soap scented key from lavender scented safe<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take cushion from soap scented locker<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, recover the soap scented latchkey from the stand within the cellar. And then, attempt to take a trip west. With that over with, doublecheck that the soap scented chest in the bedroom is unlocked. And then, open the soap scented chest. After that, recover the Canadian style key from the soap scented chest. And then, head east. That done, doublecheck that the Canadian style safe is shut. Then, doublecheck that the Canadian style safe inside the cellar is locked with the Canadian style key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual one.\nYou can make out an opened Canadian style safe. What a letdown! The Canadian style safe is empty! If you haven't noticed it already, there seems to be something there by the wall, it's a stand. The stand is normal. On the stand you can see a soap scented latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from stand<|im_end|>go west<|im_end|>unlock soap scented chest with soap scented latchkey<|im_end|>open soap scented chest<|im_end|>take Canadian style key from soap scented chest<|im_end|>go east<|im_end|>close Canadian style safe<|im_end|>lock Canadian style safe with Canadian style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the east. Okay, and then, make sure that the cabinet in the steam room is opened. After that, retrieve the vanilla scented keycard from the cabinet within the steam room. After that, insert the vanilla scented keycard into the vanilla scented box within the steam room's lock to unlock it. After that, assure that the vanilla scented box inside the steam room is ajar. And then, recover the American style passkey from the vanilla scented box. If you can get your hands on the American style passkey, unlock the American style box. After that, look and see that the American style box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take vanilla scented keycard from cabinet<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take American style passkey from vanilla scented box<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First of all, you could, like, try to go to the west. After that, unlock the formless chest with the formless latchkey. Having unlocked the formless chest, open the formless chest inside the kitchen. After pulling open the formless chest, pick up the key from the formless chest. Then, doublecheck that the locker within the kitchen is unlocked. After that, ensure that the locker in the kitchen is open. After that, pick up the type E passkey from the locker. After that, unlock the type E chest with the type E passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type E passkey from locker<|im_end|>unlock type E chest with type E passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the American style key from the trunk inside the recreation zone. And then, unlock the American style hatch. And then, ensure that the American style hatch is open. Then, take a trip east. Then, pick up the key from the floor of the chamber. And then, insert the key into the locker inside the chamber's lock to unlock it. And then, make it so that the locker is open. Then, take the bug from the locker within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard one.\nYou can make out a trunk. The trunk contains an American style key.\nThere is a closed American style hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key from trunk<|im_end|>unlock American style hatch with American style key<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to go west. Then, open the vanilla scented chest. And then, take the passkey from the vanilla scented chest. Then, take a trip east. With that over with, insert the passkey into the safe's lock to unlock it. Then, ensure that the safe is open. Then, pick up the loaf of bread from the safe. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou can see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open vanilla scented chest<|im_end|>take passkey from vanilla scented chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel east. And then, pick up the TextWorld key from the floor of the chamber. Then, make an attempt to venture west. And then, unlock the TextWorld box. Then, open the TextWorld box inside the launderette. After that, pick up the passkey from the TextWorld box. And then, travel east. And then, make absolutely sure that the safe in the chamber is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard one. You begin to take stock of what's here.\nYou can make out a locked usual looking TextWorld box in the corner.\nThere is a closed door leading south. There is an unguarded exit to the east.\nYou are carrying: a cd.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld key<|im_end|>go west<|im_end|>unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take passkey from TextWorld box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the rectangular box. Then, open the rectangular box. And then, take the type 1 keycard from the rectangular box in the bedroom. And then, make absolutely sure that the type 1 gate within the bedroom is unlocked. And then, ensure that the type 1 gate in the bedroom is open. And then, try to head south. And then, retrieve the loaf of bread from the chair in the workshop. If you can get your hands on the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nHey, want to see a rectangular box? Look over there, a rectangular box.\nThere is a closed type 1 gate leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a burger and a rectangular key.\n\nyour action: ", "response": "unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take type 1 keycard from rectangular box<|im_end|>unlock type 1 gate with type 1 keycard<|im_end|>open type 1 gate<|im_end|>go south<|im_end|>take loaf of bread from chair<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, head north. And then, pick up the passkey from the floor of the laundry place. If you can get your hands on the passkey, unlock the portal within the laundry place. Then, ensure that the portal in the laundry place is open. And then, go to the north. If you can get around to doing that, open the chest inside the chamber. If you have opened the chest, pick up the blanket from the chest. Then, deposit the blanket inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place. The room is well lit.\nYou can see a closed locker here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go north<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, pick up the keycard from the shelf. And then, make an effort to venture west. If you can finish that, check that the locker is unlocked with the keycard. Once you have unlocked the locker, look and see that the locker within the cubicle is ajar. And then, retrieve the Henderson's latchkey from the locker. After that, make an effort to go to the east. After that, unlock the Henderson's safe. Then, make absolutely sure that the Henderson's safe inside the garage is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You begin to take stock of what's in the room.\nWere you looking for a Henderson's safe? Because look over there, it's a Henderson's safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a shelf. The shelf is standard. On the shelf you make out a keycard. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Henderson's latchkey from locker<|im_end|>go east<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to attempt to travel west. With that accomplished, ensure that the locker within the pantry is open. After you have opened the locker, retrieve the bug from the locker. After getting the bug, make an effort to take a trip east. After that, retrieve the key from the shelf. With the key, make sure that the box is unlocked. After unlocking the box, make absolutely sure that the box is ajar. And then, you can place the bug into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou make out a locked box. You see a shelf. The shelf is ordinary. On the shelf you see a key. You shudder, but continue examining the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could lift the key from the floor of the cookhouse. Once you have picked up the key, venture west. And then, unlock the chest inside the study. Then, ensure that the chest in the study is open. And then, retrieve the latchkey from the chest. And then, head east. If you can do that, check that the passageway in the cookhouse is unlocked with the latchkey. And then, make sure that the passageway within the cookhouse is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The rectangular chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "take key<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could retrieve the TextWorld passkey from the table. If you can get your hands on the TextWorld passkey, insert the TextWorld passkey into the TextWorld box in the canteen's lock to unlock it. Having unlocked the TextWorld box, open the TextWorld box. And then, take the passkey from the TextWorld box. If you have taken the passkey, unlock the safe. After that, look and see that the safe is wide open. After that, pick up the keycard from the safe within the canteen. After that, make absolutely sure that the chest within the canteen is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chest. Oh wow! Is that what I think it is? It is! It's a safe. You can make out a locked TextWorld box. Oh wow! Is that what I think it is? It is! It's a table. You see a TextWorld passkey on the table. It doesn't get more TextWorld than this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey from table<|im_end|>unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take passkey from TextWorld box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the American style latchkey from the freezer inside the kitchenette. And then, doublecheck that the American style safe within the kitchenette is unlocked. Having unlocked the American style safe, make sure that the American style safe is ajar. And then, retrieve the latchkey from the American style safe. After that, make absolutely sure that the door within the kitchenette is unlocked with the latchkey. After that, ensure that the door is open. And then, make an effort to take a trip west. And then, make sure that the trunk within the closet is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou see a American style safe! You see an opened freezer here. The freezer contains an American style latchkey. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from freezer<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go west<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make absolutely sure that the American chest inside the sauna is open. If you have opened the American chest, retrieve the key from the American chest within the sauna. Then, make sure that the hatch is unlocked. After that, open the hatch within the sauna. And then, head north. And then, move east. And then, recover the banana from the bureau in the studio. And then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna.\nYou can see a American chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nThere is an American key on the floor.\nYou are carrying: a shoe.\n\nyour action: ", "response": "open American chest<|im_end|>take key from American chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take banana from bureau<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Once you manage that, pick up the passkey from the pan. And then, unlock the box inside the kitchen. After unlocking the box, doublecheck that the box is wide open. And then, move south. Following that, recover the broom from the floor of the pantry. And then, venture north. If you can finish that, place the broom inside the box in the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nThere is an unguarded exit to the north.\nThere is a broom on the floor.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go north<|im_end|>take passkey from pan<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go south<|im_end|>take broom<|im_end|>go north<|im_end|>insert broom into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, venture south. Then, retrieve the keycard from the floor of the office. After that, unlock the box in the office. And then, open the box. Then, recover the non-euclidean passkey from the box inside the office. After that, make an attempt to venture north. Then, unlock the non-euclidean gateway. And then, ensure that the non-euclidean gateway in the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery.\nThere is a closed non-euclidean gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sock.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean passkey from box<|im_end|>go north<|im_end|>unlock non-euclidean gateway with non-euclidean passkey<|im_end|>open non-euclidean gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to recover the type K latchkey from the board inside the cookery. Then, go east. Then, take a trip east. With that over with, insert the type K latchkey into the type K chest's lock to unlock it. And then, ensure that the type K chest is open. After you have opened the type K chest, pick up the onion from the type K chest in the canteen. After that, eat the onion. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it typical? You better believe it is.\nYou can make out a board. The board is usual. On the board you make out a type K latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K latchkey from board<|im_end|>go east<|im_end|>go east<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take onion from type K chest<|im_end|>eat onion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an effort to go south. Once you get around to doing that, ensure that the trunk is open. Then, pick up the latchkey from the trunk. And then, make an attempt to go to the north. That done, unlock the passageway inside the basement. After that, make absolutely sure that the passageway inside the basement is opened. And then, make an effort to venture east. Then, take the fly larva from the suitcase. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement.\nYou can make out a rack. What a coincidence, weren't you just thinking about a rack? But the thing is empty. You swear loudly.\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take fly larva from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First stop, make an attempt to go east. After that, recover the latchkey from the floor of the kitchenette. Then, go west. With that accomplished, unlock the safe. And then, make it so that the safe is wide open. After that, retrieve the licorice strip from the safe. And then, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A typical kind of place.\nLook over there! a safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a pear.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take licorice strip from safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, take the cuboid passkey from the stand. And then, attempt to travel west. After that, make sure that the cuboid box in the laundry place is unlocked with the cuboid passkey. And then, ensure that the cuboid box is open. After that, pick up the cake scented key from the cuboid box. And then, try to venture east. And then, unlock the cake scented chest. After unlocking the cake scented chest, ensure that the cake scented chest within the workshop is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop.\nYou make out a locked cake scented chest here. You see a gleam over in a corner, where you can see a stand. The stand is standard. On the stand you make out a cuboid passkey.\nThere is a closed door leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from stand<|im_end|>go west<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take cake scented key from cuboid box<|im_end|>go east<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go east. And then, open the hatch within the bedroom. And then, make an attempt to take a trip south. Then, retrieve the passkey from the floor of the cookery. After that, unlock the box inside the cookery. And then, open the box inside the cookery. After that, recover the onion from the box. With the onion, eat the onion. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nThere is a licorice strip on the floor.\nYou are carrying: a legume.\n\nyour action: ", "response": "go east<|im_end|>open hatch<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take onion from box<|im_end|>eat onion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. Following that, attempt to travel north. Following that, pick up the cuboid key from the shelf in the bedchamber. After that, go to the south. Then, doublecheck that the cuboid box is unlocked with the cuboid key. Then, make absolutely sure that the cuboid box in the cubicle is opened. After that, recover the desktop computer from the cuboid box in the cubicle. Then, drop the desktop computer on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened trunk. What a letdown! The trunk is empty!\nThere is an open door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take cuboid key from shelf<|im_end|>go south<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take desktop computer from cuboid box<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make an effort to move north. Then, make absolutely sure that the box is ajar. If you have pulled open the box, recover the key from the box. After that, doublecheck that the portal is unlocked. After that, open the portal within the study. After pulling open the portal, make an effort to travel east. Then, pick up the cd from the bar. After that, you can deposit the cd into the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a grape on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take cd from bar<|im_end|>insert cd into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, retrieve the latchkey from the cabinet in the steam room. Then, look and see that the locker is unlocked. After that, open the locker in the steam room. And then, take the key from the locker within the steam room. And then, take a trip east. Then, make it so that the box inside the playroom is unlocked. After unlocking the box, open the box in the playroom. Then, pick up the laptop from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary one.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. You make out a cabinet. The cabinet contains a latchkey.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take laptop from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could attempt to go to the north. If you can get through with that, open the bureau. After that, pick up the type W key from the bureau within the cubicle. And then, attempt to go to the south. Next, unlock the type W portal. And then, make absolutely sure that the type W portal is opened. Then, venture east. After that, pick up the Cat Calendar from the portmanteau. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nThere is a closed type W portal leading east. There is an unguarded exit to the north.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>open bureau<|im_end|>take type W key from bureau<|im_end|>go south<|im_end|>unlock type W portal with type W key<|im_end|>open type W portal<|im_end|>go east<|im_end|>take Cat Calendar from portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, assure that the American style box is unlocked with the American style latchkey. And then, ensure that the American style box is open. And then, retrieve the latchkey from the American style box. Then, venture north. With that over with, insert the latchkey into the passageway's lock to unlock it. And then, doublecheck that the passageway within the laundry place is wide open. After that, make an effort to move east. With that accomplished, recover the fork from the fridge inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a American style box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape and an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take latchkey from American style box<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take fork from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the type K box. And then, assure that the type K box in the closet is open. After that, take the type V passkey from the type K box. And then, go east. Then, make sure that the type V chest in the cellar is unlocked. After you have unlocked the type V chest, assure that the type V chest in the cellar is open. Once you have pulled open the type V chest, retrieve the worm from the type V chest inside the cellar. If you can get your hands on the worm, deposit the worm on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a type K box, so there's that.\nThere is an unguarded exit to the east.\nYou are carrying: a type K keycard.\n\nyour action: ", "response": "unlock type K box with type K keycard<|im_end|>open type K box<|im_end|>take type V passkey from type K box<|im_end|>go east<|im_end|>unlock type V chest with type V passkey<|im_end|>open type V chest<|im_end|>take worm from type V chest<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the cuboid latchkey from the plate. After that, unlock the cuboid box within the kitchen. Then, open the cuboid box. Once you have pulled open the cuboid box, pick up the Microsoft limited edition keycard from the cuboid box. Then, unlock the Microsoft limited edition chest. And then, ensure that the Microsoft limited edition chest in the kitchen is open. After that, retrieve the teacup from the Microsoft limited edition chest. If you can get your hands on the teacup, rest the teacup on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nYou can make out a Microsoft limited edition chest. I mean, just wow! Isn't TextWorld just the best? Oh, great. Here's a cuboid box! What's that over there? It looks like it's a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. Hm. Oh well If you haven't noticed it already, there seems to be something there by the wall, it's a plate. You shudder, but continue examining the plate. The plate is standard. On the plate you can see a cuboid latchkey.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from plate<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take Microsoft limited edition keycard from cuboid box<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take teacup from Microsoft limited edition chest<|im_end|>put teacup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, open the box. After that, retrieve the non-euclidean passkey from the box. After stealing the non-euclidean passkey, check that the non-euclidean door within the sauna is unlocked with the non-euclidean passkey. And then, doublecheck that the non-euclidean door within the sauna is opened. Then, take a trip north. And then, head east. After that, open the type J box within the closet. Then, take the lightbulb from the type J box inside the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou can make out a closed box, which looks normal, close by.\nThere is a closed non-euclidean door leading north. There is an unguarded exit to the south.\nYou are carrying: a type J latchkey.\n\nyour action: ", "response": "open box<|im_end|>take non-euclidean passkey from box<|im_end|>unlock non-euclidean door with non-euclidean passkey<|im_end|>open non-euclidean door<|im_end|>go north<|im_end|>go east<|im_end|>open type J box<|im_end|>take lightbulb from type J box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the west. Then, open the cuboid chest inside the garage. And then, pick up the passkey from the cuboid chest in the garage. After that, unlock the safe with the passkey. After unlocking the safe, open the safe within the garage. And then, pick up the fly larva from the safe in the garage. And then, make an attempt to take a trip east. With that done, ditch the fly larva on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, head west. After that, make sure that the vanilla scented safe inside the garage is wide open. Then, retrieve the lavender scented key from the vanilla scented safe inside the garage. Then, try to go east. Okay, and then, unlock the lavender scented box in the workshop. If you have unlocked the lavender scented box, assure that the lavender scented box within the workshop is open. After that, take the soap scented keycard from the lavender scented box in the workshop. After that, make it so that the soap scented chest in the workshop is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou see a soap scented chest. You make out a lavender scented box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a vanilla scented keycard.\n\nyour action: ", "response": "go west<|im_end|>open vanilla scented safe<|im_end|>take lavender scented key from vanilla scented safe<|im_end|>go east<|im_end|>unlock lavender scented box with lavender scented key<|im_end|>open lavender scented box<|im_end|>take soap scented keycard from lavender scented box<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could make an attempt to venture east. After that, ensure that the door is open. Then, make an attempt to head north. If you can get through with that, close the door. After that, attempt to go to the west. And then, pick up the latchkey from the counter in the shower. And then, attempt to move east. And then, lock the door with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've fallen into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWere you looking for a refrigerator? Because look over there, it's a refrigerator. Now why would someone leave that there? Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the east.\nYou are carrying: an apple.\n\nyour action: ", "response": "go east<|im_end|>open door<|im_end|>go north<|im_end|>close door<|im_end|>go west<|im_end|>take latchkey from counter<|im_end|>go east<|im_end|>lock door with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the east. With that done, pick up the cuboid latchkey from the basket. After that, venture west. Following that, unlock the cuboid chest. After unlocking the cuboid chest, open the cuboid chest in the chamber. After that, retrieve the latchkey from the cuboid chest. With the latchkey, make an effort to venture east. If you can do that, Place the latchkey into the safe within the shower to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've walked into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the chamber.\nYou see a locked cuboid chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. However, the bed stand, like an empty bed stand, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey from basket<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>go east<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to pick-up the key from the floor of the attic. Then, go south. With that done, insert the key into the door's lock to unlock it. Then, ensure that the door inside the scullery is open. After that, venture south. And then, make an attempt to head east. And then, recover the sandwich from the bed. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. The room is well lit.\nYou scan the room, seeing a display.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a stick of butter and a paper towel.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take sandwich from bed<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, take the passkey from the coffer. And then, unlock the box. Once you have unlocked the box, open the box. After that, recover the latchkey from the box. Then, unlock the chest with the latchkey. After that, open the chest. After that, retrieve the shadfly from the chest within the workshop. After that, insert the shadfly into the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou see an opened safe. The safe is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a chest. I mean, just wow! Isn't TextWorld just the best? You see a box. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see an opened coffer. The coffer contains a passkey.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>insert shadfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Microsoft style latchkey from the table inside the cellar. After that, look and see that the Microsoft style safe is unlocked. After unlocking the Microsoft style safe, look and see that the Microsoft style safe is opened. After that, pick up the latchkey from the Microsoft style safe in the cellar. After that, unlock the locker inside the cellar with the latchkey. And then, make sure that the locker is open. And then, recover the coconut from the locker in the cellar. With the coconut, eat the coconut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one.\nA locked standard looking locker is close by. You can see a locked Microsoft style safe. Oh, great. Here's a table. The table is normal. On the table you make out a Microsoft style latchkey.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from table<|im_end|>unlock Microsoft style safe with Microsoft style latchkey<|im_end|>open Microsoft style safe<|im_end|>take latchkey from Microsoft style safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take coconut from locker<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, unlock the Henderson's limited edition safe in the bedchamber. Then, ensure that the Henderson's limited edition safe is open. And then, retrieve the passkey from the Henderson's limited edition safe within the bedchamber. And then, attempt to take a trip west. After that, check that the passageway in the laundry place is unlocked with the passkey. And then, ensure that the passageway is open. After that, try to head north. That done, pick-up the mouse from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou see a locked Henderson's limited edition safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sandwich and a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take passkey from Henderson's limited edition safe<|im_end|>go west<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>take mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to take a trip north. If you can get through with that, retrieve the key from the saucepan. Then, take a trip south. Then, insert the key into the portal's lock to unlock it. And then, make sure that the portal is opened. And then, make an effort to travel east. With that accomplished, retrieve the licorice strip from the bench. After that, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nThere is a sock on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from saucepan<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take licorice strip from bench<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could venture east. With that over with, take the rectangular keycard from the shelf. With the rectangular keycard, try to take a trip west. And then, insert the rectangular keycard into the rectangular box in the sauna's lock to unlock it. Then, open the rectangular box. After that, recover the vacuum from the rectangular box inside the sauna. After that, move east. That done, ditch the vacuum on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rectangular box. Huh, weird.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from shelf<|im_end|>go west<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take vacuum from rectangular box<|im_end|>go east<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an effort to go to the west. And then, doublecheck that the box inside the cookhouse is unlocked. After that, open the box in the cookhouse. After that, recover the rectangular passkey from the box. After stealing the rectangular passkey, look and see that the rectangular box is unlocked with the rectangular passkey. And then, ensure that the rectangular box is open. And then, retrieve the soap scented passkey from the rectangular box within the cookhouse. And then, lock the soap scented gate with the soap scented passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry. I guess you better just go and list everything you see here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take soap scented passkey from rectangular box<|im_end|>lock soap scented gate with soap scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the west. Then, make sure that the Canadian style safe within the pantry is ajar. After that, take the Henderson's latchkey from the Canadian style safe. And then, assure that the Henderson's box is unlocked with the Henderson's latchkey. Then, open the Henderson's box. After that, recover the frisbee from the Henderson's box. After that, attempt to travel east. After that, drop the frisbee on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style safe<|im_end|>take Henderson's latchkey from Canadian style safe<|im_end|>unlock Henderson's box with Henderson's latchkey<|im_end|>open Henderson's box<|im_end|>take frisbee from Henderson's box<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, unlock the type 0 box in the closet. Then, ensure that the type 0 box within the closet is open. After that, recover the formless latchkey from the type 0 box. And then, travel north. Once you get through with that, unlock the formless box in the attic with the formless latchkey. Then, open the formless box. After that, pick up the American style keycard from the formless box. And then, make it so the American style passageway is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked type 0 box here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "unlock type 0 box with type 0 keycard<|im_end|>open type 0 box<|im_end|>take formless latchkey from type 0 box<|im_end|>go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take American style keycard from formless box<|im_end|>lock American style passageway with American style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, look and see that the formless box is open. Then, pick up the Henderson's limited edition passkey from the formless box inside the scullery. With the Henderson's limited edition passkey, unlock the Henderson's limited edition door in the scullery. After unlocking the Henderson's limited edition door, make it so that the Henderson's limited edition door is wide open. And then, go to the south. Then, go east. Okay, and then, retrieve the mouse from the floor of the studio. After that, insert the mouse inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou bend down to tie your shoe. When you stand up, you notice a formless box.\nThere is a closed Henderson's limited edition door leading south. You need an unguarded exit? You should try going north.\nThere is a formless latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open formless box<|im_end|>take Henderson's limited edition passkey from formless box<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take mouse<|im_end|>insert mouse into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to open the safe within the pantry. And then, pick up the rectangular latchkey from the safe. Then, check that the rectangular passageway is unlocked with the rectangular latchkey. Then, ensure that the rectangular passageway within the pantry is open. And then, make an attempt to head east. Next, pick up the soap dispenser from the bench inside the shower. And then, attempt to move west. Next, toss the soap dispenser on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a closed safe.\nThere is a closed rectangular passageway leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "open safe<|im_end|>take rectangular latchkey from safe<|im_end|>unlock rectangular passageway with rectangular latchkey<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>take soap dispenser from bench<|im_end|>go west<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, recover the key from the trunk in the office. Then, assure that the box is unlocked with the key. And then, make absolutely sure that the box is opened. Then, take the Microsoft limited edition latchkey from the box within the office. And then, unlock the Microsoft limited edition locker. And then, ensure that the Microsoft limited edition locker inside the office is open. Then, recover the bug from the Microsoft limited edition locker. After stealing the bug, you can insert the bug inside the coffer within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place.\nYou can make out a coffer. The coffer is empty! This is the worst thing that could possibly happen, ever! You see a locked Microsoft limited edition locker nearby. You see a box. You make out a trunk. The trunk contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Microsoft limited edition latchkey from box<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition locker<|im_end|>take bug from Microsoft limited edition locker<|im_end|>insert bug into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the south. Then, take the latchkey from the case in the basement. Then, go north. Then, unlock the portal in the study with the latchkey. After that, doublecheck that the portal is ajar. Then, move east. After that, look and see that the cuboid box in the chamber is opened. Then, recover the bug from the cuboid box inside the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou make out a closed display in the corner.\nThere is a closed portal leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from case<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>open cuboid box<|im_end|>take bug from cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, you could, like, travel east. Then, look and see that the rectangular gate is unlocked. Then, make it so that the rectangular gate is wide open. And then, head north. That done, go west. And then, pick-up the latchkey from the floor of the laundry place. After that, head east. With that accomplished, doublecheck that the chest is locked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a rectangular key and a key.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular gate with rectangular key<|im_end|>open rectangular gate<|im_end|>go north<|im_end|>go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move south. And then, insert the Henderson's keycard into the Henderson's chest inside the cookery's lock to unlock it. Then, look and see that the Henderson's chest is opened. After you have pulled open the Henderson's chest, pick up the latchkey from the Henderson's chest in the cookery. After that, go north. And then, unlock the safe inside the shower. Then, ensure that the safe is open. And then, take the fly larva from the safe inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place.\nYou see a gleam over in a corner, where you can see a safe. You wonder idly who left that here. You see a gleam over in a corner, where you can see a cabinet. Classic TextWorld. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unblocked. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take latchkey from Henderson's chest<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the American style passkey from the pan. Then, look and see that the American style chest is unlocked. Then, ensure that the American style chest in the canteen is open. And then, pick up the keycard from the American style chest. And then, try to head east. Then, doublecheck that the chest within the chamber is unlocked. And then, ensure that the chest is open. And then, pick up the monitor from the chest in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nAs if things weren't amazing enough already, you can even see a American style chest. You can see a pan. The pan is usual. On the pan you see an American style passkey.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from pan<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take keycard from American style chest<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take monitor from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, recover the type 8 keycard from the vanilla scented locker. After that, take a trip west. Next, make absolutely sure that the type 8 box is unlocked with the type 8 keycard. Then, doublecheck that the type 8 box within the vault is wide open. After that, pick up the vanilla scented key from the type 8 box. Then, make an effort to take a trip east. After that, make it so that the vanilla scented locker inside the studio is shut. Once you have shut the vanilla scented locker, Place the vanilla scented key into the vanilla scented locker within the studio to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see an opened vanilla scented locker, which looks normal, here. The vanilla scented locker contains a type 8 keycard.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a cauliflower on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 keycard from vanilla scented locker<|im_end|>go west<|im_end|>unlock type 8 box with type 8 keycard<|im_end|>open type 8 box<|im_end|>take vanilla scented key from type 8 box<|im_end|>go east<|im_end|>close vanilla scented locker<|im_end|>lock vanilla scented locker with vanilla scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the chest inside the laundromat. After that, open the chest. Then, take the latchkey from the chest. Then, make an attempt to move east. After that, unlock the locker with the latchkey. And then, open the locker inside the pantry. After that, pick up the passkey from the locker in the pantry. After taking the passkey, unlock the gate inside the pantry with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A typical one.\nYou can see a locked chest close by. You see a rack. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the east. Once you get through with that, check that the cake scented locker within the attic is unlocked with the cake scented key. And then, ensure that the cake scented locker in the attic is open. After that, take the latchkey from the cake scented locker in the attic. Having got the latchkey, go to the west. And then, unlock the safe with the latchkey. Then, ensure that the safe is open. And then, pick up the hat from the safe in the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou make out a locked safe here.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cake scented key and a broom.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take latchkey from cake scented locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take hat from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. With that over with, pick up the latchkey from the floor of the shower. If you can get your hands on the latchkey, make an attempt to venture east. Then, unlock the safe inside the laundromat. After unlocking the safe, doublecheck that the safe in the laundromat is wide open. After pulling open the safe, take the insect from the safe. And then, make an attempt to go to the west. Then, ditch the insect on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a shelf. You see a chocolate bar on the shelf. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>go west<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, take a trip east. Next, venture north. And then, make sure that the bureau inside the cubicle is wide open. Then, retrieve the latchkey from the bureau. And then, move south. After that, unlock the locker with the latchkey. After that, ensure that the locker within the sauna is open. And then, take the sponge from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin to take stock of what's here.\nWere you looking for a chair? Because look over there, it's a chair. The chair is typical. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>open bureau<|im_end|>take latchkey from bureau<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the north. Then, pick up the passkey from the floor of the washroom. After stealing the passkey, make an attempt to take a trip south. Then, make sure that the door inside the cookhouse is unlocked. And then, open the door in the cookhouse. And then, take a trip east. That done, take the type B key from the rack. Then, unlock the type B box inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You can barely contain your excitement.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>take type B key from rack<|im_end|>unlock type B box with type B key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the latchkey from the floor of the bar. Then, make it so that the safe within the bar is unlocked. If you have unlocked the safe, ensure that the safe is open. Then, recover the Microsoft limited edition keycard from the safe within the bar. And then, make it so that the Microsoft limited edition box is unlocked. After that, make it so that the Microsoft limited edition box within the bar is ajar. And then, recover the legume from the Microsoft limited edition box. After that, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal one.\nWhat's that over there? It looks like it's a Microsoft limited edition box, so there's that. You can make out a locked safe in the corner.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft limited edition keycard from safe<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take legume from Microsoft limited edition box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make it so that the fudge scented locker is unlocked. Then, open the fudge scented locker inside the shower. After pulling open the fudge scented locker, retrieve the formless key from the fudge scented locker inside the shower. And then, go south. Then, insert the formless key into the formless portal within the bar's lock to unlock it. And then, open the formless portal. And then, venture west. And then, close the formless portal. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked fudge scented locker in the room.\nThere is an unblocked exit to the south.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "unlock fudge scented locker with fudge scented key<|im_end|>open fudge scented locker<|im_end|>take formless key from fudge scented locker<|im_end|>go south<|im_end|>unlock formless portal with formless key<|im_end|>open formless portal<|im_end|>go west<|im_end|>close formless portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the key from the floor of the cubicle. Then, doublecheck that the locker in the cubicle is unlocked with the key. And then, open the locker within the cubicle. After pulling open the locker, recover the cuboid key from the locker in the cubicle. After that, unlock the cuboid hatch. And then, open the cuboid hatch. And then, try to head east. With that over with, recover the Cat Calendar from the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle.\nYou can make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the desk.\nThere is a closed cuboid hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid key from locker<|im_end|>unlock cuboid hatch with cuboid key<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>take Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. After that, doublecheck that the case in the laundromat is open. Then, take the latchkey from the case. Then, look and see that the safe is unlocked. After unlocking the safe, ensure that the safe is open. Then, recover the sandwich from the safe in the laundromat. With the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You begin to take stock of what's here.\nYou make out a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the basket is open. And then, recover the key from the basket within the chamber. And then, make absolutely sure that the box is unlocked. And then, open the box. And then, pick up the blanket from the box inside the chamber. After you have got the blanket, attempt to move east. After that, make sure that the locker is opened. After you have opened the locker, insert the blanket inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nYou make out a locked box. You make out a basket.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open basket<|im_end|>take key from basket<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take blanket from box<|im_end|>go east<|im_end|>open locker<|im_end|>insert blanket into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, open the type 8 locker. And then, take the passkey from the type 8 locker within the workshop. After that, unlock the chest with the passkey. After that, open the chest. After that, recover the latchkey from the chest inside the workshop. After that, venture east. After that, make absolutely sure that the locker in the cookhouse is unlocked with the latchkey. Then, make it so that the locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a chest. Oh wow! Is that what I think it is? It is! It's a type 8 locker.\nThere is a closed door leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open type 8 locker<|im_end|>take passkey from type 8 locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First, it would be a great idea if you could assure that the chest is unlocked. Then, open the chest. After that, take the type J keycard from the chest. Then, insert the type J keycard into the type J locker within the cookery's lock to unlock it. Then, open the type J locker inside the cookery. And then, recover the spork from the type J locker inside the cookery. If you can get your hands on the spork, attempt to venture east. Following that, place the spork on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked type J locker. You can see a chest.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take type J keycard from chest<|im_end|>unlock type J locker with type J keycard<|im_end|>open type J locker<|im_end|>take spork from type J locker<|im_end|>go east<|im_end|>drop spork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could check that the American limited edition locker within the laundromat is unlocked with the American limited edition key. Then, ensure that the American limited edition locker is open. And then, recover the cuboid passkey from the American limited edition locker. After that, make sure that the cuboid box inside the laundromat is unlocked. After that, look and see that the cuboid box is wide open. After that, pick up the butterfly from the cuboid box in the laundromat. After that, venture north. With that done, place the butterfly on the armchair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary one.\nYou make out a locked cuboid box. You can see a American limited edition locker.\nThere is an unguarded exit to the north.\nYou are carrying: an American limited edition key.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take cuboid passkey from American limited edition locker<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take butterfly from cuboid box<|im_end|>go north<|im_end|>put butterfly on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the type 7 key into the type 7 chest's lock to unlock it. Then, ensure that the type 7 chest within the bedroom is open. Then, retrieve the formless key from the type 7 chest. And then, make it so that the formless chest is unlocked. And then, ensure that the formless chest in the bedroom is open. Then, pick up the fondue from the formless chest. After getting the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have entered a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin looking for stuff.\nYou see a locked formless chest right there by you. You can see a type 7 chest.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take formless key from type 7 chest<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take fondue from formless chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture south. Next, doublecheck that the box is opened. Then, recover the Henderson's style latchkey from the box within the bedchamber. After that, make sure that the Henderson's style hatch within the bedchamber is unlocked. And then, ensure that the Henderson's style hatch within the bedchamber is open. Then, attempt to go to the west. After that, recover the peanut from the coffer within the salon. If you can get your hands on the peanut, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take Henderson's style latchkey from box<|im_end|>unlock Henderson's style hatch with Henderson's style latchkey<|im_end|>open Henderson's style hatch<|im_end|>go west<|im_end|>take peanut from coffer<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, pick-up the Microsoft passkey from the floor of the chamber. And then, make sure that the Microsoft hatch in the chamber is unlocked. And then, open the Microsoft hatch inside the chamber. And then, move south. With that done, make an effort to go to the west. Then, pick up the key from the floor of the basement. With the key, head east. Next, unlock the chest in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You begin to take stock of what's here.\nThere is a closed Microsoft hatch leading south. There is an unguarded exit to the west.\nThere is a Microsoft passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey<|im_end|>unlock Microsoft hatch with Microsoft passkey<|im_end|>open Microsoft hatch<|im_end|>go south<|im_end|>go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First thing I need you to do is to unlock the type 4 box in the chamber. And then, make sure that the type 4 box in the chamber is opened. After that, retrieve the keycard from the type 4 box in the chamber. And then, check that the box within the chamber is unlocked with the keycard. Then, ensure that the box is open. Then, take the key from the box inside the chamber. After taking the key, doublecheck that the chest in the chamber is unlocked. After that, look and see that the chest is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou can see a chest, so there's that. You can make out a locked standard looking box nearby. You can see a locked type 4 box.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 box with type 4 keycard<|im_end|>open type 4 box<|im_end|>take keycard from type 4 box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First stop, open the basket. And then, take the keycard from the basket in the bedroom. And then, check that the locker is unlocked with the keycard. And then, open the locker within the bedroom. And then, take the latchkey from the locker within the bedroom. After getting the latchkey, go east. And then, close the box within the salon. After that, lock the box with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked locker nearby. You make out a basket!\nThere is a closed passageway leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take keycard from basket<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could take the type 2 key from the fridge. If you can get your hands on the type 2 key, unlock the type 2 safe within the kitchenette with the type 2 key. And then, ensure that the type 2 safe is open. After opening the type 2 safe, retrieve the key from the type 2 safe. With the key, make absolutely sure that the locker within the kitchenette is unlocked with the key. And then, ensure that the locker within the kitchenette is open. Then, recover the mug from the locker. And then, toss the mug on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nOh, great. Here's a locker. You can make out a locked type 2 safe. You can see a fridge. Wow, isn't TextWorld just the best? The fridge contains a type 2 key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 key from fridge<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take key from type 2 safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could take a trip west. And then, ensure that the locker is open. Then, retrieve the vanilla scented latchkey from the locker. And then, check that the vanilla scented box is unlocked with the vanilla scented latchkey. Then, make absolutely sure that the vanilla scented box is ajar. And then, retrieve the pair of headphones from the vanilla scented box. After that, take a trip east. Then, sit the pair of headphones on the table inside the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in a place we're calling a cookhouse. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. Now why would someone leave that there? But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take vanilla scented latchkey from locker<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>take pair of headphones from vanilla scented box<|im_end|>go east<|im_end|>put pair of headphones on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, go to the north. After that, pick up the latchkey from the trunk within the steam room. And then, move south. And then, doublecheck that the gateway is unlocked. Then, ensure that the gateway is open. Once you have opened the gateway, try to travel west. After that, take the pizza from the mantle within the playroom. And then, eat the pizza. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a case, so there's that.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from trunk<|im_end|>go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take pizza from mantle<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to venture east. After that, recover the Canadian style key from the chair within the cookery. After that, attempt to go west. Then, assure that the Canadian style box is unlocked. Having unlocked the Canadian style box, ensure that the Canadian style box is open. Then, take the latchkey from the Canadian style box. And then, take a trip east. With that over with, check that the hatch is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the recreation zone. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked Canadian style box. You scan the room for a mantelpiece, and you find a mantelpiece. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style key from chair<|im_end|>go west<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take latchkey from Canadian style box<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head north. With that over with, make sure that the cabinet within the sauna is wide open. Then, pick up the keycard from the cabinet inside the sauna. And then, try to travel south. Once you manage that, unlock the portal with the keycard. Once you have unlocked the portal, open the portal within the bedroom. After that, attempt to head south. And then, open the trunk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom.\nThere is a closed portal leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a sock.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>open trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go south. With that accomplished, recover the passkey from the floor of the cookery. And then, move north. After that, unlock the box with the passkey. And then, ensure that the box is open. Then, retrieve the TextWorld style key from the box within the studio. Then, go to the south. After that, unlock the TextWorld style gate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou can make out a locked box. You can make out a bureau. The bureau is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going south.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>go south<|im_end|>unlock TextWorld style gate with TextWorld style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move west. That done, ensure that the case in the steam room is open. Then, pick up the keycard from the case. If you have picked up the keycard, make an attempt to take a trip east. And then, unlock the safe inside the workshop with the keycard. Then, make absolutely sure that the safe is wide open. After that, recover the bug from the safe within the workshop. And then, deposit the bug on the floor of the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual one.\nYou see a locked safe. You can make out a stand. The stand is normal. But the thing is empty, unfortunately. This always happens!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take keycard from case<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to insert the rectangular latchkey into the rectangular locker's lock to unlock it. After that, make sure that the rectangular locker inside the spare room is wide open. After that, pick up the latchkey from the rectangular locker. Then, try to head north. And then, doublecheck that the gate is unlocked. And then, make absolutely sure that the gate is open. After pulling open the gate, make an effort to venture east. With that accomplished, ensure that the type W safe within the studio is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nLook out! It's a- oh, never mind, it's just a rectangular locker, so there's that.\nThere is an unguarded exit to the north.\nThere is a worm on the floor.\nYou are carrying: a rectangular latchkey and a type W passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take latchkey from rectangular locker<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>open type W safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to doublecheck that the chest in the laundromat is unlocked. After unlocking the chest, ensure that the chest within the laundromat is open. After that, retrieve the non-euclidean latchkey from the chest. If you can get your hands on the non-euclidean latchkey, try to head south. And then, unlock the non-euclidean gate in the shower. After unlocking the non-euclidean gate, ensure that the non-euclidean gate inside the shower is open. And then, travel east. And then, take the book from the bench inside the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A standard kind of place. Let's see what's in here.\nYou make out a chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key and a monitor.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean latchkey from chest<|im_end|>go south<|im_end|>unlock non-euclidean gate with non-euclidean latchkey<|im_end|>open non-euclidean gate<|im_end|>go east<|im_end|>take book from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip west. And then, retrieve the keycard from the rack. And then, unlock the locker inside the shower. After unlocking the locker, ensure that the locker within the shower is open. After that, recover the worm from the locker. After stealing the worm, head east. With that done, open the box in the workshop. Then, you can deposit the worm into the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop. Okay, just remember what you're here to do, and everything will go great.\nYou can see a box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>go east<|im_end|>open box<|im_end|>insert worm into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the west. Once you get through with that, pick-up the keycard from the floor of the bedroom. After taking the keycard, doublecheck that the safe is unlocked with the keycard. Then, make absolutely sure that the safe within the bedroom is opened. After that, recover the non-euclidean keycard from the safe in the bedroom. Then, venture east. After that, close the non-euclidean safe inside the pantry. And then, doublecheck that the non-euclidean safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have moved into the most usual of all possible pantrys.\nYou can make out an opened non-euclidean safe nearby. What a letdown! The non-euclidean safe is empty!\nThere is a closed door leading north. There is an unguarded exit to the west.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>go east<|im_end|>close non-euclidean safe<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First stop, check that the locker is unlocked with the latchkey. If you have unlocked the locker, make it so that the locker is open. Then, retrieve the Henderson's limited edition latchkey from the locker inside the basement. And then, assure that the Henderson's limited edition door within the basement is unlocked with the Henderson's limited edition latchkey. After that, open the Henderson's limited edition door. And then, head south. Then, travel east. Then, make absolutely sure that the cabinet is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard one. You start to take note of what's in the room.\nOh, great. Here's a locker.\nThere is a closed Henderson's limited edition door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's limited edition latchkey from locker<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First thing I need you to do is to venture east. And then, pick up the latchkey from the bench inside the salon. Then, go to the west. And then, unlock the box inside the basement. After that, open the box within the basement. After that, retrieve the broom from the box. Then, head east. And then, drop the broom on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook around you. Take it all in. It's not every day someone gets to be in a basement.\nYou see a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the cuboid latchkey from the display. With the cuboid latchkey, check that the cuboid chest inside the vault is unlocked with the cuboid latchkey. After that, open the cuboid chest within the vault. And then, retrieve the key from the cuboid chest in the vault. After that, unlock the hatch with the key. Then, assure that the hatch inside the vault is ajar. And then, venture south. And then, retrieve the butterfly from the chest within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou make out a locked standard looking cuboid chest nearby. You make out an opened display, which looks ordinary, close by. The display contains a cuboid latchkey.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from display<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take butterfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. With that done, retrieve the cuboid key from the case in the washroom. And then, make it so that the cuboid locker is unlocked. After that, open the cuboid locker in the washroom. And then, recover the type M key from the cuboid locker inside the washroom. With the type M key, try to go to the east. Okay, and then, unlock the type M safe within the workshop. After unlocking the type M safe, ensure that the type M safe inside the workshop is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just stumbled into a workshop. You begin to take stock of what's in the room.\nYou see a type M safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid key from case<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take type M key from cuboid locker<|im_end|>go east<|im_end|>unlock type M safe with type M key<|im_end|>open type M safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the case is wide open. And then, recover the Microsoft keycard from the case. After that, unlock the Microsoft portal in the canteen with the Microsoft keycard. After that, make sure that the Microsoft portal within the canteen is wide open. After you have pulled open the Microsoft portal, venture south. And then, attempt to go to the east. And then, lift the latchkey from the floor of the closet. If you have picked up the latchkey, assure that the locker is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed case.\nThere is a closed Microsoft portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fork.\n\nyour action: ", "response": "open case<|im_end|>take Microsoft keycard from case<|im_end|>unlock Microsoft portal with Microsoft keycard<|im_end|>open Microsoft portal<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move south. With that over with, pick-up the American latchkey from the floor of the cookhouse. Then, make an attempt to take a trip north. That done, doublecheck that the American chest in the studio is unlocked with the American latchkey. Then, open the American chest inside the studio. After pulling open the American chest, recover the insect from the American chest. After that, venture south. That done, rest the insect on the bowl inside the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou see a locked American chest.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a soap dispenser.\n\nyour action: ", "response": "go south<|im_end|>take American latchkey<|im_end|>go north<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take insect from American chest<|im_end|>go south<|im_end|>put insect on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to insert the passkey into the safe's lock to unlock it. After that, doublecheck that the safe in the kitchenette is wide open. Then, take the latchkey from the safe in the kitchenette. And then, move south. Then, look and see that the box is unlocked. Then, open the box. Then, recover the type T key from the box within the bathroom. Then, make absolutely sure that the type T portal inside the bathroom is unlocked with the type T key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nYou can make out a safe. Wow, check out the price tag that's still affixed to the safe! Forty dollars! A closed case is close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type T key from box<|im_end|>unlock type T portal with type T key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, make an attempt to take a trip south. After that, open the locker in the basement. After that, pick up the latchkey from the locker. Then, unlock the box in the basement. Then, make absolutely sure that the box is ajar. And then, retrieve the lampshade from the box. Then, head north. And then, rest the lampshade on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nLook over there! a counter. However, the counter, like an empty counter, has nothing on it.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take lampshade from box<|im_end|>go north<|im_end|>put lampshade on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make absolutely sure that the chest is unlocked. After that, ensure that the chest is open. Then, recover the latchkey from the chest inside the study. If you can get your hands on the latchkey, travel south. Next, check that the gate in the bedroom is unlocked with the latchkey. After that, open the gate. Once you have opened the gate, make an effort to take a trip east. Following that, recover the controller from the floor of the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou see a chest.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, try to venture west. With that accomplished, ensure that the vanilla scented hatch in the bathroom is open. Then, head north. Then, venture west. And then, take the vanilla scented key from the locker. And then, head east. And then, doublecheck that the vanilla scented hatch is closed. And then, lock the vanilla scented hatch inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going west.\nThere is a spork on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>open vanilla scented hatch<|im_end|>go north<|im_end|>go west<|im_end|>take vanilla scented key from locker<|im_end|>go east<|im_end|>close vanilla scented hatch<|im_end|>lock vanilla scented hatch with vanilla scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the chair. And then, unlock the box. Having unlocked the box, make absolutely sure that the box within the study is opened. Then, take the formless keycard from the box within the study. After that, make sure that the formless box is unlocked with the formless keycard. After that, ensure that the formless box is open. And then, pick up the printer from the formless box. With the printer, sit the printer on the chair inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a formless box. Make a note of this, you might have to put stuff on or in it later on. You can see a locked box. What's that over there? It looks like it's a chair. I guess it's true what they say, if you're looking for a chair, go to TextWorld. On the chair you can see a passkey.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chair<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take formless keycard from box<|im_end|>unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take printer from formless box<|im_end|>put printer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, ensure that the locker in the steam room is open. Then, recover the passkey from the locker inside the steam room. After that, make an effort to venture south. And then, make absolutely sure that the box within the bedchamber is unlocked. And then, open the box in the bedchamber. And then, take the cuboid key from the box. After that, make it so that the cuboid chest is unlocked. After that, open the cuboid chest within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard one. You can barely contain your excitement.\nYou can see a locker.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make it so that the vanilla scented box in the shower is unlocked. Then, make sure that the vanilla scented box is ajar. After that, retrieve the soap scented passkey from the vanilla scented box. Then, unlock the soap scented safe. After that, open the soap scented safe inside the shower. And then, retrieve the broom from the soap scented safe inside the shower. Then, attempt to venture east. Okay, and then, toss the broom on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a soap scented safe. You can see a locked vanilla scented box.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "unlock vanilla scented box with vanilla scented passkey<|im_end|>open vanilla scented box<|im_end|>take soap scented passkey from vanilla scented box<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take broom from soap scented safe<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make an attempt to travel west. And then, recover the type B passkey from the counter inside the laundry place. And then, go to the east. After that, unlock the type B gateway. After that, open the type B gateway. And then, make an effort to travel north. After that, take the butterfly from the cabinet. With the butterfly, place the butterfly on the floor of the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is a closed type B gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type B passkey from counter<|im_end|>go east<|im_end|>unlock type B gateway with type B passkey<|im_end|>open type B gateway<|im_end|>go north<|im_end|>take butterfly from cabinet<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could recover the keycard from the floor of the cubicle. Then, check that the chest within the cubicle is unlocked with the keycard. After unlocking the chest, open the chest. After that, pick up the key from the chest in the cubicle. After that, insert the key into the door within the cubicle's lock to unlock it. And then, look and see that the door inside the cubicle is ajar. After that, travel south. Next, pick-up the butterfly from the floor of the vault. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nYou can see a locked ordinary looking chest close by. You can make out an opened display right there by you. The display is empty, what a horrible day!\nThere is a closed door leading south. You need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, insert the Henderson's latchkey into the Henderson's locker within the attic's lock to unlock it. After unlocking the Henderson's locker, make sure that the Henderson's locker inside the attic is opened. Then, take the key from the Henderson's locker. And then, insert the key into the box's lock to unlock it. Then, ensure that the box within the attic is open. After that, take the TextWorld style keycard from the box within the attic. After that, unlock the TextWorld style box in the attic. Then, open the TextWorld style box in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical one. You begin to take stock of what's here.\nYou make out a locked TextWorld style box. You make out a box. You can make out a locked Henderson's locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's latchkey<|im_end|>open Henderson's locker<|im_end|>take key from Henderson's locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take TextWorld style keycard from box<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First of all, unlock the box. And then, open the box in the cubicle. And then, pick up the key from the box. After picking up the key, unlock the door. After that, doublecheck that the door inside the cubicle is ajar. After that, attempt to venture south. Then, try to head east. With that done, take the shadfly from the rack inside the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard kind of place. Let's see what's in here.\nYou see a box.\nThere is a closed door leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey and a poem.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take shadfly from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the formless chest in the studio with the formless passkey. Then, doublecheck that the formless chest is open. Then, take the latchkey from the formless chest. If you can get your hands on the latchkey, assure that the chest inside the studio is unlocked. If you have unlocked the chest, ensure that the chest is open. After that, recover the Henderson's keycard from the chest. And then, insert the Henderson's keycard into the Henderson's box in the studio's lock to unlock it. And then, open the Henderson's box within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place.\nYou can see a locked Henderson's box close by. You make out a chest. Make a note of this, you might have to put stuff on or in it later on. You see a formless chest.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Henderson's keycard from chest<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, travel west. With that done, move west. With that over with, recover the passkey from the floor of the laundry place. After that, make an attempt to take a trip east. Once you accomplish that, assure that the box is unlocked. Then, make sure that the box inside the basement is ajar. And then, take the non-euclidean key from the box inside the basement. And then, lock the non-euclidean safe with the non-euclidean key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>lock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to venture west. With that done, lift the key from the floor of the bedchamber. After that, unlock the safe in the bedchamber with the key. And then, look and see that the safe is wide open. And then, pick up the monitor from the safe in the bedchamber. If you can get your hands on the monitor, make an attempt to venture east. And then, ensure that the drawer within the washroom is open. If you have pulled open the drawer, you can insert the monitor inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nI am sorry to announce that you are now in the washroom. I guess you better just go and list everything you see here.\nYou see a drawer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go east<|im_end|>open drawer<|im_end|>insert monitor into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to move east. Then, unlock the locker with the key. After unlocking the locker, ensure that the locker is open. And then, retrieve the type W keycard from the locker. Then, check that the type W chest is unlocked with the type W keycard. After that, make absolutely sure that the type W chest in the bar is wide open. And then, pick up the keycard from the type W chest. With the keycard, make sure that the safe within the bar is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type W keycard from locker<|im_end|>unlock type W chest with type W keycard<|im_end|>open type W chest<|im_end|>take keycard from type W chest<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move west. With that accomplished, lift the rectangular keycard from the floor of the cookhouse. After that, unlock the rectangular box in the cookhouse with the rectangular keycard. And then, ensure that the rectangular box within the cookhouse is open. Then, retrieve the spherical keycard from the rectangular box. Then, try to venture east. And then, look and see that the spherical box in the spare room is unlocked with the spherical keycard. Then, make sure that the spherical box is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've moved into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou can see a spherical box. You can make out a counter. The counter is standard. The counter appears to be empty.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take spherical keycard from rectangular box<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, unlock the spherical safe in the kitchenette with the spherical key. And then, ensure that the spherical safe within the kitchenette is open. And then, pick up the latchkey from the spherical safe. Then, make it so that the box in the kitchenette is unlocked with the latchkey. Then, make absolutely sure that the box is open. After that, retrieve the Canadian limited edition keycard from the box. After that, unlock the Canadian limited edition safe in the kitchenette. Then, ensure that the Canadian limited edition safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one.\nYou see a Canadian limited edition safe. You can make out a box. You see a spherical safe.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take latchkey from spherical safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian limited edition keycard from box<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, go to the west. That done, assure that the non-euclidean safe is unlocked. And then, make it so that the non-euclidean safe is open. After that, retrieve the lampshade from the non-euclidean safe inside the pantry. After that, attempt to take a trip east. Next, open the gateway within the salon. Then, make an effort to go to the north. Then, throw the lampshade on the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. I guess you better just go and list everything you see here.\nYou can see a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a stick of butter and a non-euclidean latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take lampshade from non-euclidean safe<|im_end|>go east<|im_end|>open gateway<|im_end|>go north<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the latchkey from the counter. After that, doublecheck that the passageway inside the garage is unlocked. After that, open the passageway. After that, try to move south. And then, travel east. And then, take the rectangular keycard from the bowl in the dish-pit. After that, unlock the rectangular chest with the rectangular keycard. And then, open the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOf every garage you could have walked into, you had to show up in a normal one.\nYou can see a counter. You see a latchkey on the counter.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular keycard from bowl<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to take a trip south. Next, assure that the chest in the salon is unlocked. After that, ensure that the chest within the salon is open. After that, take the passkey from the chest within the salon. And then, insert the passkey into the safe in the salon's lock to unlock it. After that, open the safe within the salon. After that, pick up the keycard from the safe. After that, insert the keycard into the locker's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to pick up the type 5 key from the workbench in the garage. And then, unlock the type 5 box. After that, ensure that the type 5 box in the garage is open. Then, recover the fresh laundry scented passkey from the type 5 box within the garage. And then, unlock the fresh laundry scented safe. And then, ensure that the fresh laundry scented safe is open. After that, retrieve the apple from the fresh laundry scented safe. Then, eat the apple. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one. You begin to take stock of what's here.\nYou can see a fresh laundry scented safe. You can make out a type 5 box. You make out a workbench. You see a type 5 key on the workbench.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 key from workbench<|im_end|>unlock type 5 box with type 5 key<|im_end|>open type 5 box<|im_end|>take fresh laundry scented passkey from type 5 box<|im_end|>unlock fresh laundry scented safe with fresh laundry scented passkey<|im_end|>open fresh laundry scented safe<|im_end|>take apple from fresh laundry scented safe<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, retrieve the cuboid latchkey from the trunk inside the vault. After that, unlock the cuboid chest within the vault. Having unlocked the cuboid chest, open the cuboid chest within the vault. Then, retrieve the American style key from the cuboid chest inside the vault. After that, look and see that the American style safe inside the vault is unlocked. Then, open the American style safe. And then, recover the keycard from the American style safe. After that, insert the keycard into the chest within the vault's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nOkay, so you're in a vault, cool, but is it usual? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a chest. You can see a American style safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You make out a cuboid chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The trunk contains a cuboid latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from trunk<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take American style key from cuboid chest<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take keycard from American style safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could move west. And then, lift the keycard from the floor of the bedchamber. If you have picked up the keycard, unlock the locker inside the bedchamber. After that, make it so that the locker is ajar. And then, pick up the key from the locker. And then, attempt to venture east. If you can finish that, unlock the gate. Then, open the gate within the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place. You can barely contain your excitement.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take a trip north. If you can succeed at that, make sure that the locker is wide open. Then, pick up the type Z keycard from the locker in the cellar. After that, check that the type Z hatch in the cellar is unlocked with the type Z keycard. Then, open the type Z hatch. After opening the type Z hatch, attempt to travel east. Following that, retrieve the keycard from the counter in the restroom. After that, lock the safe with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at that signboard! What does it say? It says Welcome to the workshop? Well that's cool.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take type Z keycard from locker<|im_end|>unlock type Z hatch with type Z keycard<|im_end|>open type Z hatch<|im_end|>go east<|im_end|>take keycard from counter<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First step, ensure that the box is open. After pulling open the box, retrieve the Microsoft style key from the box. Once you have taken the Microsoft style key, make it so that the Microsoft style safe is unlocked with the Microsoft style key. After that, make absolutely sure that the Microsoft style safe is opened. Then, take the rectangular keycard from the Microsoft style safe within the vault. If you can get your hands on the rectangular keycard, make an effort to venture east. Then, close the rectangular chest. Having closed the rectangular chest, make absolutely sure that the rectangular chest is locked with the rectangular keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault.\nYou scan the room for a Microsoft style safe, and you find a Microsoft style safe. Look out! It's a- oh, never mind, it's just a box.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "open box<|im_end|>take Microsoft style key from box<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take rectangular keycard from Microsoft style safe<|im_end|>go east<|im_end|>close rectangular chest<|im_end|>lock rectangular chest with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to go to the north. And then, ensure that the formless chest inside the parlor is open. After that, take the type 5 keycard from the formless chest within the parlor. After that, insert the type 5 keycard into the type 5 hatch's lock to unlock it. Then, open the type 5 hatch in the parlor. After you have opened the type 5 hatch, go to the east. And then, lift the rectangular keycard from the floor of the dish-pit. Then, insert the rectangular keycard into the rectangular safe in the dish-pit's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "go north<|im_end|>open formless chest<|im_end|>take type 5 keycard from formless chest<|im_end|>unlock type 5 hatch with type 5 keycard<|im_end|>open type 5 hatch<|im_end|>go east<|im_end|>take rectangular keycard<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an effort to go east. And then, pick-up the key from the floor of the vault. Then, assure that the door is unlocked. After that, ensure that the door inside the vault is open. And then, make an effort to take a trip north. Then, pick-up the worm from the floor of the closet. With the worm, go south. Then, sit the worm on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal one.\nYou see a bench. What a coincidence, weren't you just thinking about a bench? The bench is typical. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it? You can make out a rack. Make a note of this, you might have to put stuff on or in it later on. The rack is standard. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>take worm<|im_end|>go south<|im_end|>put worm on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go to the south. And then, insert the type F keycard into the type F locker's lock to unlock it. Then, ensure that the type F locker within the vault is open. After that, take the key from the type F locker in the vault. After getting the key, make it so that the box is unlocked with the key. Then, look and see that the box is opened. And then, retrieve the glove from the box. After that, deposit the glove into the type F locker inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock type F locker with type F keycard<|im_end|>open type F locker<|im_end|>take key from type F locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glove from box<|im_end|>insert glove into type F locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make absolutely sure that the rectangular chest in the canteen is shut. After that, venture south. Next, retrieve the fudge scented latchkey from the workbench. After that, make sure that the fudge scented chest is unlocked. Then, ensure that the fudge scented chest in the vault is open. And then, recover the rectangular latchkey from the fudge scented chest. If you have got the rectangular latchkey, make an effort to move north. After that, make it so that the rectangular chest inside the canteen is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it standard? You better believe it is.\nYou can make out an opened rectangular chest. The rectangular chest is empty! What a waste of a day!\nThere is a closed portal leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "close rectangular chest<|im_end|>go south<|im_end|>take fudge scented latchkey from workbench<|im_end|>unlock fudge scented chest with fudge scented latchkey<|im_end|>open fudge scented chest<|im_end|>take rectangular latchkey from fudge scented chest<|im_end|>go north<|im_end|>lock rectangular chest with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, make an attempt to go east. With that over with, ensure that the toolbox in the studio is open. And then, pick up the formless keycard from the toolbox. And then, check that the formless chest in the studio is unlocked with the formless keycard. After that, ensure that the formless chest is open. And then, pick up the keycard from the formless chest. If you can get your hands on the keycard, make it so that the chest is unlocked with the keycard. And then, ensure that the chest in the studio is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a locker. The light flickers for a second, but nothing else happens. The locker is empty, what a horrible day!\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take formless keycard from toolbox<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take keycard from formless chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First of all, travel south. After that, doublecheck that the spherical door inside the office is unlocked with the spherical key. After that, make it so that the spherical door is ajar. And then, make an effort to go to the south. Then, recover the Henderson's style latchkey from the floor of the kitchen. Then, make an effort to move east. With that accomplished, make sure that the Henderson's style safe is unlocked. After that, make sure that the Henderson's style safe within the cookhouse is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have walked into, you had to come round a standard one. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a salad and a spherical key.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical door with spherical key<|im_end|>open spherical door<|im_end|>go south<|im_end|>take Henderson's style latchkey<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an effort to go to the west. After that, recover the latchkey from the platter in the scullery. And then, insert the latchkey into the locker in the scullery's lock to unlock it. After that, open the locker inside the scullery. Then, make an attempt to take a trip east. Following that, take the tv from the bed in the playroom. If you can get your hands on the tv, try to move west. And then, deposit the tv into the locker inside the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou can make out a bed. You see a tv on the bed. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from platter<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go east<|im_end|>take tv from bed<|im_end|>go west<|im_end|>insert tv into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First of all, you could, like, take a trip south. Once you manage that, retrieve the type F keycard from the board. Then, make an effort to travel north. With that over with, look and see that the type F box is unlocked. And then, ensure that the type F box in the cubicle is open. Then, take the rectangular latchkey from the type F box in the cubicle. After getting the rectangular latchkey, move south. And then, unlock the rectangular locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a type F box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type F keycard from board<|im_end|>go north<|im_end|>unlock type F box with type F keycard<|im_end|>open type F box<|im_end|>take rectangular latchkey from type F box<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to try to travel east. After that, lift the passkey from the floor of the restroom. If you can get your hands on the passkey, unlock the locker. After that, doublecheck that the locker within the restroom is opened. And then, try to take a trip west. Next, pick up the book from the stand in the recreation zone. If you can get your hands on the book, go east. And then, put the book into the locker within the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nA laminated placard tells you that you are now in the recreation zone.\nYou make out a stand. The stand is standard. On the stand you make out a book. Hmmm... what else, what else?\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a licorice strip and a broom.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>go west<|im_end|>take book from stand<|im_end|>go east<|im_end|>insert book into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to travel east. And then, retrieve the type 0 key from the case inside the cubicle. And then, attempt to move west. After that, look and see that the type 0 box is unlocked with the type 0 key. After unlocking the type 0 box, open the type 0 box in the chamber. After that, recover the bug from the type 0 box. Then, make an effort to venture east. With that done, sit the bug on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nA locked type 0 box is in the corner.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 0 key from case<|im_end|>go west<|im_end|>unlock type 0 box with type 0 key<|im_end|>open type 0 box<|im_end|>take bug from type 0 box<|im_end|>go east<|im_end|>put bug on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, attempt to head west. Then, pick up the TextWorld style key from the trunk. And then, insert the TextWorld style key into the TextWorld style box in the pantry's lock to unlock it. After that, ensure that the TextWorld style box is open. Then, retrieve the passkey from the TextWorld style box. And then, travel east. With that over with, doublecheck that the chest is shut. Then, Insert the passkey into the chest to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see an opened chest here. What a letdown! The chest is empty!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld style key from trunk<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>take passkey from TextWorld style box<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, retrieve the key from the chest. Then, make an attempt to take a trip west. Then, make absolutely sure that the box in the kitchenette is unlocked. Then, ensure that the box is open. And then, take the spherical latchkey from the box. Once you have taken the spherical latchkey, go to the east. Following that, close the spherical locker. Then, doublecheck that the spherical locker is locked with the spherical latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nHey, want to see a spherical locker? Look over there, a spherical locker. The spherical locker is empty! What a waste of a day! You make out a chest. The chest contains a key. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chest<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spherical latchkey from box<|im_end|>go east<|im_end|>close spherical locker<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head west. Once you manage that, take the rectangular keycard from the counter. After getting the rectangular keycard, insert the rectangular keycard into the rectangular locker's lock to unlock it. After that, doublecheck that the rectangular locker is ajar. Then, retrieve the spherical keycard from the rectangular locker. After that, try to take a trip east. Then, assure that the spherical box is shut. Then, assure that the spherical box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place. You begin to take stock of what's here.\nYou see a spherical box. Hmmm... what else, what else? The spherical box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard from counter<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take spherical keycard from rectangular locker<|im_end|>go east<|im_end|>close spherical box<|im_end|>lock spherical box with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to move west. Once you get around to doing that, pick up the passkey from the dresser inside the sauna. And then, try to venture east. Next, unlock the box within the spare room with the passkey. After unlocking the box, ensure that the box is open. After that, take the American limited edition latchkey from the box. Then, take a trip west. With that over with, unlock the American limited edition safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. Let's see what's in here.\nLook over there! a box.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from dresser<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American limited edition latchkey from box<|im_end|>go west<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the American style locker in the studio. After that, ensure that the American style locker is open. And then, pick up the latchkey from the American style locker. Then, check that the portal inside the studio is unlocked with the latchkey. If you have unlocked the portal, open the portal in the studio. And then, go to the south. That done, travel east. With that over with, make absolutely sure that the chest within the spare room is closed. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio. You start to take note of what's in the room.\nYou make out a American style locker. You check the price tag that's still affixed to the American style locker. 25 bucks? What a deal! You'll have to ask where they got this!\nThere is a closed portal leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style latchkey and an Advent Calendar.\n\nyour action: ", "response": "unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take latchkey from American style locker<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the lavender scented latchkey from the saucepan within the scullery. Then, unlock the lavender scented box. And then, assure that the lavender scented box inside the scullery is opened. After that, take the type 3 keycard from the lavender scented box. And then, make an attempt to travel east. Once you accomplish that, unlock the type 3 safe with the type 3 keycard. After that, open the type 3 safe. And then, take the scarf from the type 3 safe inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a lavender scented box. You see a saucepan. On the saucepan you see a lavender scented latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented latchkey from saucepan<|im_end|>unlock lavender scented box with lavender scented latchkey<|im_end|>open lavender scented box<|im_end|>take type 3 keycard from lavender scented box<|im_end|>go east<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>open type 3 safe<|im_end|>take scarf from type 3 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to doublecheck that the chest in the studio is unlocked. Then, ensure that the chest is open. Then, recover the TextWorld style key from the chest. After picking up the TextWorld style key, make an attempt to go east. Then, make it so that the TextWorld style chest inside the workshop is unlocked. After that, look and see that the TextWorld style chest is open. And then, retrieve the type E latchkey from the TextWorld style chest within the workshop. And then, doublecheck that the type E safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a chest.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld style key from chest<|im_end|>go east<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take type E latchkey from TextWorld style chest<|im_end|>lock type E safe with type E latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the gate is wide open. Then, make an attempt to venture east. With that over with, go to the north. And then, recover the pillow from the mantle within the bedroom. And then, try to head south. Next, move west. Then, open the safe. After that, you can place the pillow into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a safe. There's something about an object in a room that's just so... TextWorld.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a chocolate bar and a shadfly.\n\nyour action: ", "response": "open gate<|im_end|>go east<|im_end|>go north<|im_end|>take pillow from mantle<|im_end|>go south<|im_end|>go west<|im_end|>open safe<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, take a trip east. Once you succeed at that, doublecheck that the safe in the laundromat is open. After that, take the American style latchkey from the safe. After that, doublecheck that the American style gate inside the laundromat is unlocked. And then, ensure that the American style gate is open. After that, make an effort to go to the south. With that done, recover the golf ball from the case. Then, place the golf ball inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take American style latchkey from safe<|im_end|>unlock American style gate with American style latchkey<|im_end|>open American style gate<|im_end|>go south<|im_end|>take golf ball from case<|im_end|>insert golf ball into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, head west. Next, open the safe. After pulling open the safe, take the TextWorld key from the safe within the bathroom. And then, insert the TextWorld key into the TextWorld door's lock to unlock it. Then, look and see that the TextWorld door within the bathroom is opened. And then, make an attempt to head south. After that, pick up the keycard from the fridge in the dish-pit. And then, unlock the locker in the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard one.\nYou need an unguarded exit? You should try going west.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take TextWorld key from safe<|im_end|>unlock TextWorld door with TextWorld key<|im_end|>open TextWorld door<|im_end|>go south<|im_end|>take keycard from fridge<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, recover the type P latchkey from the safe. Having got the type P latchkey, make an effort to travel east. After that, unlock the type P chest in the studio. Then, open the type P chest in the studio. And then, take the cuboid key from the type P chest. After that, attempt to go west. Next, make sure that the cuboid box in the salon is unlocked with the cuboid key. After that, look and see that the cuboid box is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nAh, the salon. This is some kind of salon, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked cuboid box. You can see an opened safe. The safe contains a type P latchkey.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type P latchkey from safe<|im_end|>go east<|im_end|>unlock type P chest with type P latchkey<|im_end|>open type P chest<|im_end|>take cuboid key from type P chest<|im_end|>go west<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture north. And then, venture north. And then, look and see that the American limited edition safe is unlocked with the American limited edition keycard. After that, look and see that the American limited edition safe in the office is open. Then, recover the Microsoft passkey from the American limited edition safe. Then, travel south. Then, head east. And then, make it so that the Microsoft chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou make another one of your grand eccentric entrances into a studio.\nYou make out an armchair. However, the armchair, like an empty armchair, has nothing on it.\nThere is an unblocked exit to the north.\nYou are carrying: an American limited edition keycard.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>unlock American limited edition safe with American limited edition keycard<|im_end|>open American limited edition safe<|im_end|>take Microsoft passkey from American limited edition safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft chest with Microsoft passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Your first objective is to pick up the Henderson's limited edition key from the crate within the spare room. After you have got the Henderson's limited edition key, make an attempt to head east. Then, check that the Henderson's limited edition locker inside the office is unlocked with the Henderson's limited edition key. And then, ensure that the Henderson's limited edition locker is open. Then, take the nest of earwigs from the Henderson's limited edition locker. And then, go to the west. Following that, look and see that the box in the spare room is wide open. After that, place the nest of earwigs inside the box in the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room. You start to take note of what's in the room.\nYou can see a box. You can make out a crate. Hmmm... what else, what else? The crate contains a Henderson's limited edition key and a key.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from crate<|im_end|>go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>take nest of earwigs from Henderson's limited edition locker<|im_end|>go west<|im_end|>open box<|im_end|>insert nest of earwigs into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel north. Okay, and then, ensure that the soap scented box is open. And then, recover the type Y key from the soap scented box. Once you have taken the type Y key, unlock the type Y safe inside the basement with the type Y key. And then, ensure that the type Y safe inside the basement is open. After that, pick up the key from the type Y safe within the basement. Then, check that the door inside the basement is unlocked with the key. After that, ensure that the door within the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open soap scented box<|im_end|>take type Y key from soap scented box<|im_end|>unlock type Y safe with type Y key<|im_end|>open type Y safe<|im_end|>take key from type Y safe<|im_end|>unlock door with key<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could go to the south. Then, make an effort to go to the east. Then, make absolutely sure that the lavender scented locker is ajar. After that, pick up the latchkey from the lavender scented locker. Then, assure that the chest inside the kitchen is unlocked with the latchkey. After that, ensure that the chest within the kitchen is open. After pulling open the chest, pick up the teapot from the chest within the kitchen. After that, toss the teapot on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook at that sign! What does it say? It says Welcome to the restroom? Well that's cool.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cauliflower and a lavender scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open lavender scented locker<|im_end|>take latchkey from lavender scented locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to travel south. Next, pick up the Henderson's limited edition keycard from the refrigerator within the kitchenette. Then, try to move north. Next, insert the Henderson's limited edition keycard into the Henderson's limited edition safe's lock to unlock it. Once you have unlocked the Henderson's limited edition safe, doublecheck that the Henderson's limited edition safe within the bedroom is open. After you have pulled open the Henderson's limited edition safe, take the blanket from the Henderson's limited edition safe. After that, attempt to travel south. Then, place the blanket on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A normal kind of place.\nYou make out a Henderson's limited edition safe.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition keycard from refrigerator<|im_end|>go north<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take blanket from Henderson's limited edition safe<|im_end|>go south<|im_end|>drop blanket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, attempt to travel south. And then, open the portmanteau. Then, recover the type 2 latchkey from the portmanteau. And then, unlock the type 2 gateway. And then, make absolutely sure that the type 2 gateway in the bedchamber is opened. Then, try to head west. If you can succeed at that, pick up the passkey from the case. And then, doublecheck that the safe is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a blackberry.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take type 2 latchkey from portmanteau<|im_end|>unlock type 2 gateway with type 2 latchkey<|im_end|>open type 2 gateway<|im_end|>go west<|im_end|>take passkey from case<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the trunk. After that, recover the type J passkey from the trunk. Then, make it so that the type J safe is unlocked with the type J passkey. After that, make sure that the type J safe in the washroom is wide open. Then, retrieve the latchkey from the type J safe. And then, unlock the locker. After unlocking the locker, ensure that the locker is open. If you have opened the locker, take the sponge from the locker in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nAh, the washroom. This is some kind of washroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere.\nYou see a locker. You can make out a locked type J safe in the corner. You can make out a trunk.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take type J passkey from trunk<|im_end|>unlock type J safe with type J passkey<|im_end|>open type J safe<|im_end|>take latchkey from type J safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could take a trip south. That done, recover the keycard from the floor of the shower. And then, make absolutely sure that the chest is unlocked. And then, ensure that the chest is open. Then, pick up the latchkey from the chest. Once you have taken the latchkey, check that the safe is unlocked with the latchkey. And then, open the safe within the shower. After that, retrieve the broom from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First step, take a trip south. After that, recover the latchkey from the bookshelf within the workshop. And then, unlock the passageway. Then, open the passageway. And then, move south. That done, retrieve the chocolate bar from the floor of the cookhouse. After that, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. You begin looking for stuff.\nYou can make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cane.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be a great idea if you could make absolutely sure that the toolbox is wide open. After that, recover the keycard from the toolbox. After that, attempt to go north. And then, doublecheck that the safe is unlocked with the keycard. And then, ensure that the safe within the steam room is open. Then, recover the berry from the safe within the steam room. After that, eat the berry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nYou rest your hand against a wall, but you miss the wall and fall onto a toolbox.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take keycard from toolbox<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take berry from safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to go to the east. With that done, retrieve the passkey from the shelf inside the scullery. And then, go west. Then, doublecheck that the chest inside the recreation zone is unlocked with the passkey. Then, ensure that the chest is open. After that, retrieve the key from the chest. And then, go to the east. Next, unlock the safe inside the scullery with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one.\nWhat's that over there? It looks like it's a chest.\nThere is a closed gateway leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to attempt to take a trip west. With that over with, ensure that the case within the kitchen is open. Then, take the rectangular latchkey from the case in the kitchen. After that, make it so that the rectangular chest in the kitchen is unlocked with the rectangular latchkey. After that, assure that the rectangular chest within the kitchen is open. Then, pick up the cuboid keycard from the rectangular chest inside the kitchen. After that, make an attempt to head east. Then, unlock the cuboid locker in the scullery with the cuboid keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal one. Let's see what's in here.\nYou can see a cuboid locker.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take rectangular latchkey from case<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take cuboid keycard from rectangular chest<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, retrieve the keycard from the stand in the study. After that, unlock the box with the keycard. And then, ensure that the box is open. And then, recover the fudge scented latchkey from the box. Then, venture east. And then, make it so that the fudge scented safe inside the shower is unlocked. After that, assure that the fudge scented safe is open. And then, retrieve the nest of grubs from the fudge scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou scan the room, seeing a box. You make out a stand. You see a keycard on the stand.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fudge scented latchkey from box<|im_end|>go east<|im_end|>unlock fudge scented safe with fudge scented latchkey<|im_end|>open fudge scented safe<|im_end|>take nest of grubs from fudge scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make an effort to venture west. Once you manage that, open the cabinet. Then, retrieve the key from the cabinet inside the scullery. Then, make an attempt to move east. Then, make it so that the chest is unlocked with the key. After that, doublecheck that the chest in the basement is wide open. After that, pick up the cloak from the chest inside the basement. And then, place the cloak on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked chest nearby. You can see a counter. The counter is typical. But the thing is empty, unfortunately.\nThere is a closed passageway leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take cloak from chest<|im_end|>put cloak on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, recover the type H keycard from the floor of the workshop. After that, unlock the type H hatch. After that, doublecheck that the type H hatch in the workshop is opened. Then, go to the north. Okay, and then, try to go to the east. With that over with, lift the vanilla scented passkey from the floor of the kitchenette. After that, check that the vanilla scented locker is unlocked with the vanilla scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>take type H keycard<|im_end|>unlock type H hatch with type H keycard<|im_end|>open type H hatch<|im_end|>go north<|im_end|>go east<|im_end|>take vanilla scented passkey<|im_end|>unlock vanilla scented locker with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to travel south. Following that, make absolutely sure that the Canadian chest in the office is opened. After that, take the keycard from the Canadian chest. After that, make an effort to travel north. And then, make sure that the locker is unlocked with the keycard. After that, open the locker. After opening the locker, recover the cane from the locker. Then, drop the cane on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked locker.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: ", "response": "go south<|im_end|>open Canadian chest<|im_end|>take keycard from Canadian chest<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cane from locker<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to travel east. Then, recover the latchkey from the shelf. After that, assure that the safe within the spare room is unlocked with the latchkey. Then, ensure that the safe is open. Then, recover the cane from the safe inside the spare room. Then, attempt to venture west. Following that, open the box. After that, you can deposit the cane into the box inside the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary kind of place. Let's see what's in here.\nYou make out a closed box, which looks usual, nearby.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>go west<|im_end|>open box<|im_end|>insert cane into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the fresh laundry scented safe. Then, look and see that the fresh laundry scented safe is ajar. After that, retrieve the latchkey from the fresh laundry scented safe. And then, unlock the box inside the cookhouse. Then, open the box. And then, pick up the loaf of bread from the box in the cookhouse. After taking the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am sorry to announce that you are now in the cookhouse.\nYou can see a locked box. You can see a locked fresh laundry scented safe here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a fresh laundry scented passkey.\n\nyour action: ", "response": "unlock fresh laundry scented safe with fresh laundry scented passkey<|im_end|>open fresh laundry scented safe<|im_end|>take latchkey from fresh laundry scented safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, take the type U keycard from the counter inside the attic. If you can get your hands on the type U keycard, look and see that the type U safe is unlocked with the type U keycard. After that, ensure that the type U safe is open. After that, retrieve the Henderson's style passkey from the type U safe inside the attic. After getting the Henderson's style passkey, make sure that the Henderson's style box is unlocked. Then, make sure that the Henderson's style box in the attic is ajar. And then, retrieve the passkey from the Henderson's style box in the attic. Then, unlock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. It seems to be pretty ordinary here. You begin to take stock of what's in the room.\nYou can make out a locked usual looking chest nearby. You can make out a locked Henderson's style box right there by you. You can see a locked type U safe close by. You scan the room, seeing a counter. On the counter you see a type U keycard.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type U keycard from counter<|im_end|>unlock type U safe with type U keycard<|im_end|>open type U safe<|im_end|>take Henderson's style passkey from type U safe<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>open Henderson's style box<|im_end|>take passkey from Henderson's style box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to move west. If you can get around to doing that, pick-up the non-euclidean latchkey from the floor of the recreation zone. With the non-euclidean latchkey, check that the non-euclidean safe is unlocked with the non-euclidean latchkey. After you have unlocked the non-euclidean safe, ensure that the non-euclidean safe inside the recreation zone is open. And then, take the passkey from the non-euclidean safe within the recreation zone. After that, go east. After that, insert the passkey into the chest's lock to unlock it. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual kind of place.\nYou scan the room for a chest, and you find a chest!\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. You need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take passkey from non-euclidean safe<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box. Then, make it so that the box is opened. And then, pick up the key from the box inside the launderette. If you can get your hands on the key, assure that the chest inside the launderette is unlocked. Then, make absolutely sure that the chest within the launderette is ajar. And then, take the sponge from the chest. After that, head south. After that, sit the sponge on the bowl within the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A standard kind of place.\nYou see a locked chest. You scan the room for a box, and you find a box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>go south<|im_end|>put sponge on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, insert the keycard into the safe's lock to unlock it. After that, open the safe. And then, retrieve the cuboid keycard from the safe. And then, make an effort to go to the east. Then, insert the cuboid keycard into the cuboid chest within the attic's lock to unlock it. And then, open the cuboid chest within the attic. And then, pick up the garlic clove from the cuboid chest within the attic. After that, eat the garlic clove. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take cuboid keycard from safe<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take garlic clove from cuboid chest<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the box with the key. After that, look and see that the box is opened. After that, recover the rectangular passkey from the box inside the bedchamber. And then, look and see that the rectangular locker is unlocked. Then, doublecheck that the rectangular locker is opened. Then, retrieve the passkey from the rectangular locker. With the passkey, go to the east. That done, lock the locker within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou see a locked rectangular locker. You make out a locked box.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, go west. Then, recover the latchkey from the floor of the workshop. And then, make an attempt to move east. And then, make an attempt to travel north. Then, unlock the safe with the latchkey. After unlocking the safe, doublecheck that the safe in the restroom is wide open. Then, take the sponge from the safe in the restroom. Then, sit the sponge on the counter in the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nThere is an open gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, move west. With that done, ensure that the safe is open. After you have pulled open the safe, recover the keycard from the safe inside the salon. Then, doublecheck that the locker in the salon is unlocked. After unlocking the locker, open the locker. After that, recover the Canadian style latchkey from the locker. After you have taken the Canadian style latchkey, unlock the Canadian style gate with the Canadian style latchkey. After that, make absolutely sure that the Canadian style gate is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Canadian style latchkey from locker<|im_end|>unlock Canadian style gate with Canadian style latchkey<|im_end|>open Canadian style gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First stop, try to go to the west. And then, pick up the keycard from the floor of the workshop. After that, make absolutely sure that the locker inside the workshop is unlocked. And then, look and see that the locker within the workshop is wide open. Then, pick up the passkey from the locker. And then, make an attempt to go to the east. Once you get through with that, look and see that the chest inside the cookery is unlocked with the passkey. Then, open the chest in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. I guess you better just go and list everything you see here.\nYou see a locked chest. You see a cabinet.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First step, check that the box inside the chamber is unlocked with the passkey. After unlocking the box, open the box. After that, pick up the Canadian limited edition key from the box. And then, take a trip east. With that accomplished, check that the Canadian limited edition locker is unlocked with the Canadian limited edition key. And then, make absolutely sure that the Canadian limited edition locker in the spare room is opened. Once you have opened the Canadian limited edition locker, pick up the latchkey from the Canadian limited edition locker. And then, make sure that the locker is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nA locked typical looking box is here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take latchkey from Canadian limited edition locker<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the TextWorld style keycard from the safe. Then, check that the TextWorld style box in the sauna is unlocked with the TextWorld style keycard. Having unlocked the TextWorld style box, ensure that the TextWorld style box inside the sauna is open. After that, recover the latchkey from the TextWorld style box in the sauna. After getting the latchkey, insert the latchkey into the hatch in the sauna's lock to unlock it. After that, look and see that the hatch inside the sauna is opened. After that, make an attempt to go east. Once you succeed at that, close the hatch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou scan the room for a TextWorld style box, and you find a TextWorld style box. Wow, isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a safe. Huh, weird. The safe contains a TextWorld style keycard.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "take TextWorld style keycard from safe<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip north. After that, recover the keycard from the table within the study. And then, make it so that the chest within the study is unlocked. And then, open the chest in the study. Then, recover the American style keycard from the chest. After that, travel south. Once you get around to doing that, make it so that the American style box inside the kitchen is shut. After closing the American style box, make sure that the American style box in the kitchen is locked with the American style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place. The room is well lit.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a American style box. The American style box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take American style keycard from chest<|im_end|>go south<|im_end|>close American style box<|im_end|>lock American style box with American style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the lavender scented chest within the bedchamber is open. And then, take the key from the lavender scented chest in the bedchamber. Then, unlock the chest in the bedchamber with the key. After you have unlocked the chest, doublecheck that the chest is open. Then, recover the tv from the chest. And then, make an attempt to go north. And then, open the safe in the vault. Then, you can put the tv inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou see a locked typical looking chest nearby. A closed lavender scented chest is in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "open lavender scented chest<|im_end|>take key from lavender scented chest<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>go north<|im_end|>open safe<|im_end|>insert tv into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the door. After unlocking the door, make it so that the door is opened. And then, attempt to go west. Then, move south. And then, pick up the butterfly from the shelf inside the garage. After getting the butterfly, try to move north. Following that, try to go east. After that, ditch the butterfly on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a durian and a latchkey.\n\nyour action: ", "response": "unlock door with latchkey<|im_end|>open door<|im_end|>go west<|im_end|>go south<|im_end|>take butterfly from shelf<|im_end|>go north<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. After that, open the type H safe. Then, take the Henderson's limited edition passkey from the type H safe. Then, unlock the Henderson's limited edition chest with the Henderson's limited edition passkey. Then, make absolutely sure that the Henderson's limited edition chest is wide open. Then, pick up the ladle from the Henderson's limited edition chest. Then, attempt to take a trip east. That done, sit the ladle on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A typical one.\nYou bend down to tie your shoe. When you stand up, you notice a table. The table appears to be empty. You swear loudly.\nThere is a closed gate leading north. There is an unblocked exit to the west.\nYou are carrying: a type H key.\n\nyour action: ", "response": "go west<|im_end|>open type H safe<|im_end|>take Henderson's limited edition passkey from type H safe<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take ladle from Henderson's limited edition chest<|im_end|>go east<|im_end|>put ladle on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the type 8 key from the rack within the shower. Then, move west. Then, make it so that the type 8 locker is unlocked with the type 8 key. Then, doublecheck that the type 8 locker inside the studio is opened. Then, pick up the key from the type 8 locker inside the studio. Then, travel east. After that, make it so that the safe is shut. And then, lock the safe inside the shower with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just come into a shower.\nYou can make out a safe. I mean, just wow! Isn't TextWorld just the best? The safe is empty! This is the worst thing that could possibly happen, ever! You see a rack. On the rack you can see a type 8 key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed passageway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 key from rack<|im_end|>go west<|im_end|>unlock type 8 locker with type 8 key<|im_end|>open type 8 locker<|im_end|>take key from type 8 locker<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the latchkey from the bowl. Then, insert the latchkey into the chest inside the kitchenette's lock to unlock it. After you have unlocked the chest, open the chest. After you have pulled open the chest, pick up the nest of shrimp from the chest. Then, go to the west. And then, make absolutely sure that the gate is open. And then, make an attempt to travel south. If you can get through with that, drop the nest of shrimp on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place. You begin to take stock of what's in the room.\nYou see a locked chest. Look over there! a bowl. On the bowl you can make out a latchkey. Classic TextWorld. You see a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bowl<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take nest of shrimp from chest<|im_end|>go west<|im_end|>open gate<|im_end|>go south<|im_end|>drop nest of shrimp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the north. If you can accomplish that, retrieve the passkey from the floor of the closet. Having picked up the passkey, go to the south. And then, make absolutely sure that the chest inside the workshop is unlocked with the passkey. And then, make sure that the chest is opened. After you have opened the chest, recover the peanut from the chest in the workshop. And then, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard one.\nYou make out a locked chest, which looks normal, close by. You see a closed case here.\nThere is an unblocked exit to the north.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take peanut from chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. Next, recover the type B key from the couch within the lounge. If you can get your hands on the type B key, go south. And then, unlock the type B box in the kitchenette with the type B key. After that, open the type B box within the kitchenette. And then, pick up the coffee cup from the type B box inside the kitchenette. Then, try to go east. Once you get around to doing that, deposit the coffee cup on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place.\nYou make out a type B box.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nThere is a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type B key from couch<|im_end|>go south<|im_end|>unlock type B box with type B key<|im_end|>open type B box<|im_end|>take coffee cup from type B box<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to take a trip west. And then, open the Canadian box in the shower. Then, take the spherical key from the Canadian box. After that, assure that the spherical safe in the shower is unlocked with the spherical key. And then, ensure that the spherical safe within the shower is open. And then, retrieve the loaf of bread from the spherical safe. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian box<|im_end|>take spherical key from Canadian box<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take loaf of bread from spherical safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the latchkey from the cabinet in the bathroom. Then, check that the hatch is unlocked with the latchkey. And then, look and see that the hatch is opened. Then, head east. And then, pick up the keycard from the floor of the laundromat. After that, check that the chest in the laundromat is unlocked with the keycard. And then, assure that the chest in the laundromat is ajar. After that, take the insect from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nYou make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. And then, ensure that the American locker inside the office is open. Then, recover the non-euclidean key from the American locker in the office. Then, unlock the non-euclidean gateway. And then, make sure that the non-euclidean gateway is ajar. After that, make an attempt to go south. Once you manage that, make an attempt to move east. And then, retrieve the shirt from the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a banana and an American latchkey.\n\nyour action: ", "response": "go south<|im_end|>open American locker<|im_end|>take non-euclidean key from American locker<|im_end|>unlock non-euclidean gateway with non-euclidean key<|im_end|>open non-euclidean gateway<|im_end|>go south<|im_end|>go east<|im_end|>take shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to take the passkey from the counter. And then, insert the passkey into the passageway's lock to unlock it. Having unlocked the passageway, ensure that the passageway inside the basement is open. And then, attempt to take a trip east. With that accomplished, go to the north. That done, lift the Cat Calendar from the floor of the cubicle. After that, take a trip south. Then, place the Cat Calendar on the shelf in the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement.\nYou see a counter. On the counter you can see a passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go north<|im_end|>take Cat Calendar<|im_end|>go south<|im_end|>put Cat Calendar on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be fantastic if you could make an effort to head east. And then, take the latchkey from the box within the bedchamber. After taking the latchkey, insert the latchkey into the locker within the bedchamber's lock to unlock it. And then, open the locker. Then, pick up the TextWorld style latchkey from the locker. And then, make absolutely sure that the TextWorld style locker within the bedchamber is unlocked. Then, ensure that the TextWorld style locker within the bedchamber is open. And then, pick up the textbook from the TextWorld style locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take TextWorld style latchkey from locker<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take textbook from TextWorld style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to pick up the keycard from the shelf within the bathroom. And then, travel west. Following that, take the cuboid keycard from the rack. After you have picked up the cuboid keycard, head east. After that, doublecheck that the cuboid passageway inside the bathroom is unlocked. After unlocking the cuboid passageway, ensure that the cuboid passageway within the bathroom is open. And then, move south. And then, lock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI am excited to announce that you are now in the bathroom. You begin looking for stuff.\nYou can see a shelf. The shelf is usual. On the shelf you can see a keycard.\nThere is a closed cuboid passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go west<|im_end|>take cuboid keycard from rack<|im_end|>go east<|im_end|>unlock cuboid passageway with cuboid keycard<|im_end|>open cuboid passageway<|im_end|>go south<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the west. With that accomplished, pick up the passkey from the rack. If you can get your hands on the passkey, make absolutely sure that the safe in the bathroom is unlocked. After that, open the safe within the bathroom. Then, retrieve the broom from the safe. After that, go east. With that accomplished, ensure that the crate is open. Then, deposit the broom into the crate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou make out a crate.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>go east<|im_end|>open crate<|im_end|>insert broom into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture west. With that over with, attempt to head west. If you can manage that, lift the latchkey from the floor of the bedchamber. And then, unlock the locker. After unlocking the locker, ensure that the locker in the bedchamber is open. Then, take the monitor from the locker. After that, head east. And then, sit the monitor on the shelf inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bathroom. I guess you better just go and list everything you see here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take monitor from locker<|im_end|>go east<|im_end|>put monitor on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First thing I need you to do is to take a trip south. Once you manage that, recover the type W latchkey from the floor of the office. With the type W latchkey, travel north. Then, unlock the type W gate with the type W latchkey. Then, look and see that the type W gate is open. Then, travel east. After that, retrieve the telephone from the floor of the workshop. And then, deposit the telephone into the safe inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed type W gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type W latchkey<|im_end|>go north<|im_end|>unlock type W gate with type W latchkey<|im_end|>open type W gate<|im_end|>go east<|im_end|>take telephone<|im_end|>insert telephone into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! Your first objective is to make it so that the type N locker in the cubicle is unlocked. Then, ensure that the type N locker is open. And then, take the formless passkey from the type N locker within the cubicle. After that, check that the formless gateway is unlocked with the formless passkey. Then, open the formless gateway in the cubicle. Then, move north. And then, make an effort to travel east. If you can succeed at that, take the butterfly from the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard kind of place. You begin looking for stuff.\nYou scan the room, seeing a type N locker.\nThere is a closed formless gateway leading north. You need an unblocked exit? You should try going south.\nYou are carrying: a type N key.\n\nyour action: ", "response": "unlock type N locker with type N key<|im_end|>open type N locker<|im_end|>take formless passkey from type N locker<|im_end|>unlock formless gateway with formless passkey<|im_end|>open formless gateway<|im_end|>go north<|im_end|>go east<|im_end|>take butterfly from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, move west. Okay, and then, pick up the keycard from the case. And then, make it so that the safe inside the laundromat is unlocked. After unlocking the safe, ensure that the safe is open. Then, retrieve the Canadian style latchkey from the safe. And then, venture east. Once you get around to doing that, unlock the Canadian style chest within the vault with the Canadian style latchkey. After that, ensure that the Canadian style chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nGuess what, you are in a place we're calling a vault.\nYou see a Canadian style chest. Now that's what I call TextWorld!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from case<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>go east<|im_end|>unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to unlock the locker in the dish-pit with the latchkey. And then, look and see that the locker in the dish-pit is open. And then, recover the whisk from the locker within the dish-pit. After that, make an effort to go to the north. If you can do that, recover the non-euclidean latchkey from the armchair within the studio. And then, assure that the non-euclidean safe is unlocked. And then, open the non-euclidean safe. Then, you can put the whisk inside the non-euclidean safe inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You begin looking for stuff.\nYou can make out a locked locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take whisk from locker<|im_end|>go north<|im_end|>take non-euclidean latchkey from armchair<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>insert whisk into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to go to the south. Once you succeed at that, assure that the Canadian style door is ajar. And then, attempt to travel west. Then, close the Canadian style door. Then, attempt to go to the west. Once you finish that, retrieve the Canadian style keycard from the floor of the kitchen. After that, go east. With that done, Put the Canadian style keycard into the Canadian style door within the chamber to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You can barely contain your excitement.\nYou can see a locked coffer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fly larva and a folder.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style door<|im_end|>go west<|im_end|>close Canadian style door<|im_end|>go west<|im_end|>take Canadian style keycard<|im_end|>go east<|im_end|>lock Canadian style door with Canadian style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to move north. Then, take the Henderson's limited edition key from the stand. Having picked up the Henderson's limited edition key, attempt to travel south. After that, unlock the Henderson's limited edition door. If you have unlocked the Henderson's limited edition door, ensure that the Henderson's limited edition door is open. Then, travel south. Then, take a trip east. And then, pick up the kettle from the table within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a coffer.\nThere is a closed Henderson's limited edition door leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition key from stand<|im_end|>go south<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition key<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take kettle from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be a great idea if you could look and see that the box within the workshop is unlocked with the keycard. And then, assure that the box inside the workshop is wide open. And then, recover the folder from the box within the workshop. After that, make an attempt to go east. Then, pick up the spherical key from the chair within the cookhouse. Then, unlock the spherical chest inside the cookhouse with the spherical key. Then, doublecheck that the spherical chest is wide open. After that, you can put the folder into the spherical chest within the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Wow, isn't TextWorld just the best?\nThere is a closed portal leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take folder from box<|im_end|>go east<|im_end|>take spherical key from chair<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>insert folder into spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to move south. And then, retrieve the American style keycard from the stand. Then, take a trip west. Then, make sure that the American style locker inside the canteen is unlocked. Having unlocked the American style locker, open the American style locker. Then, recover the teacup from the American style locker in the canteen. If you can get your hands on the teacup, move east. With that accomplished, ditch the teacup on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American style keycard from stand<|im_end|>go west<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take teacup from American style locker<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to go to the west. Then, make sure that the Henderson's style locker is unlocked. After unlocking the Henderson's style locker, ensure that the Henderson's style locker is open. And then, pick up the keycard from the Henderson's style locker inside the garage. Then, check that the locker is unlocked with the keycard. After that, ensure that the locker is open. Then, pick up the butterfly from the locker within the garage. Then, deposit the butterfly on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the closet.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock Henderson's style locker with Henderson's style latchkey<|im_end|>open Henderson's style locker<|im_end|>take keycard from Henderson's style locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, pick-up the latchkey from the floor of the workshop. After that, assure that the door is unlocked. And then, open the door. If you have pulled open the door, venture west. With that accomplished, make sure that the freezer within the canteen is opened. Then, take the teacup from the freezer. If you can get your hands on the teacup, move east. Next, you can place the teacup inside the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nAn open typical looking locker is nearby. The locker contains a broccoli.\nThere is a closed door leading west. There is an unblocked exit to the north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go west<|im_end|>open freezer<|im_end|>take teacup from freezer<|im_end|>go east<|im_end|>insert teacup into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to travel south. Then, open the rectangular door. And then, make an attempt to go east. With that done, close the rectangular door. Once you have shut the rectangular door, attempt to go to the east. If you can finish that, recover the rectangular key from the rack inside the cellar. With the rectangular key, try to go west. And then, Deposit the rectangular key into the rectangular door in the canteen to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open rectangular door<|im_end|>go east<|im_end|>close rectangular door<|im_end|>go east<|im_end|>take rectangular key from rack<|im_end|>go west<|im_end|>lock rectangular door with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. If you can accomplish that, recover the TextWorld keycard from the bureau. After picking up the TextWorld keycard, venture west. Following that, unlock the TextWorld chest. And then, make absolutely sure that the TextWorld chest is open. Then, pick up the top hat from the TextWorld chest. After that, make an attempt to go to the east. Then, put the top hat on the table in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou make out a locked TextWorld chest right there by you.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from bureau<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>take top hat from TextWorld chest<|im_end|>go east<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could attempt to take a trip east. And then, open the cabinet within the dish-pit. After that, take the key from the cabinet. After that, make sure that the locker in the dish-pit is unlocked. Then, ensure that the locker within the dish-pit is open. After that, retrieve the type G latchkey from the locker. And then, look and see that the type G box is unlocked. After that, open the type G box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type G latchkey from locker<|im_end|>unlock type G box with type G latchkey<|im_end|>open type G box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be great if you could unlock the Microsoft style chest. And then, doublecheck that the Microsoft style chest is wide open. Then, take the latchkey from the Microsoft style chest. Then, move south. And then, unlock the door inside the bedchamber. After unlocking the door, open the door inside the bedchamber. And then, try to venture east. With that done, doublecheck that the trunk is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou can see a Microsoft style chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take latchkey from Microsoft style chest<|im_end|>go south<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, take the cuboid latchkey from the cabinet within the study. Then, move north. And then, check that the cuboid box within the cubicle is unlocked with the cuboid latchkey. After that, ensure that the cuboid box within the cubicle is open. And then, pick up the American style keycard from the cuboid box. After that, move south. After that, make sure that the American style safe is unlocked. And then, ensure that the American style safe within the study is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual one.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style safe. You can see an opened cabinet. The cabinet contains a cuboid latchkey.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a poem.\n\nyour action: ", "response": "take cuboid latchkey from cabinet<|im_end|>go north<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take American style keycard from cuboid box<|im_end|>go south<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, pick up the keycard from the chest in the recreation zone. After that, move west. Then, go west. Then, unlock the safe. Then, make sure that the safe in the sauna is open. After you have pulled open the safe, pick up the cauliflower from the safe in the sauna. After that, eat the cauliflower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. The chest contains a keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a mantle. But the thing hasn't got anything on it. You move on, clearly upset by TextWorld.\nThere is an unblocked exit to the west.\nYou are carrying: a telephone.\n\nyour action: ", "response": "take keycard from chest<|im_end|>go west<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cauliflower from safe<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First thing I need you to do is to take the key from the desk within the chamber. After you have taken the key, head north. After that, look and see that the box inside the shower is unlocked. Then, doublecheck that the box in the shower is wide open. Once you have pulled open the box, pick up the latchkey from the box inside the shower. And then, look and see that the locker within the shower is unlocked. Having unlocked the locker, open the locker within the shower. And then, recover the fly larva from the locker inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary one.\nYou can make out a desk. Make a note of this, you might have to put stuff on or in it later on. On the desk you can see a key.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from desk<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to attempt to venture west. Okay, and then, look and see that the chest in the dish-pit is ajar. After that, recover the Microsoft limited edition passkey from the chest. Then, make it so that the Microsoft limited edition chest inside the dish-pit is unlocked. Then, ensure that the Microsoft limited edition chest is open. After that, recover the type G latchkey from the Microsoft limited edition chest in the dish-pit. After getting the type G latchkey, attempt to go to the east. Once you finish that, unlock the type G chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place.\nYou can make out a locked type G chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take Microsoft limited edition passkey from chest<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take type G latchkey from Microsoft limited edition chest<|im_end|>go east<|im_end|>unlock type G chest with type G latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could venture south. Okay, and then, make an attempt to move west. If you can succeed at that, open the Microsoft box in the dish-pit. After that, retrieve the keycard from the Microsoft box in the dish-pit. And then, make an effort to take a trip east. Then, insert the keycard into the safe's lock to unlock it. And then, make it so that the safe within the bedroom is ajar. Having pulled open the safe, retrieve the book from the safe within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna. I guess you better just go and list everything you see here.\nYou can make out a cabinet. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? What a letdown! The cabinet is empty!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take book from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! Your first objective is to travel south. Then, lift the Henderson's style passkey from the floor of the shower. And then, look and see that the Henderson's style passageway is unlocked. And then, ensure that the Henderson's style passageway is open. And then, venture south. And then, pick up the latchkey from the floor of the closet. After that, check that the chest is unlocked with the latchkey. Once you have unlocked the chest, open the chest inside the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. But the thing is empty, unfortunately.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's style passkey<|im_end|>unlock Henderson's style passageway with Henderson's style passkey<|im_end|>open Henderson's style passageway<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the chest in the workshop with the latchkey. Having unlocked the chest, open the chest. After opening the chest, retrieve the non-euclidean keycard from the chest. And then, doublecheck that the non-euclidean box is unlocked. And then, open the non-euclidean box in the workshop. And then, pick up the stick of butter from the non-euclidean box within the workshop. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place.\nYou see a non-euclidean box! You bend down to tie your shoe. When you stand up, you notice a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take stick of butter from non-euclidean box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to move east. Then, take the cuboid key from the shelf. After that, attempt to head north. And then, insert the cuboid key into the cuboid locker in the spare room's lock to unlock it. Then, assure that the cuboid locker inside the spare room is ajar. Then, take the broom from the cuboid locker. And then, attempt to venture south. And then, place the broom on the bench within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can make out a crate.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from shelf<|im_end|>go north<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take broom from cuboid locker<|im_end|>go south<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First off, take the latchkey from the table. If you can get your hands on the latchkey, unlock the locker inside the scullery. Then, ensure that the locker inside the scullery is open. And then, recover the spherical key from the locker. And then, move east. After that, insert the spherical key into the spherical locker's lock to unlock it. After unlocking the spherical locker, ensure that the spherical locker within the canteen is open. Then, recover the teapot from the spherical locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one.\nYou can make out a locked locker. You can see a table. You see a latchkey on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical key from locker<|im_end|>go east<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take teapot from spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go north. If you can get around to doing that, retrieve the passkey from the shelf within the study. And then, unlock the gate inside the study with the passkey. And then, ensure that the gate within the study is open. And then, make an effort to move north. After that, travel east. And then, retrieve the worm from the stand. After picking up the worm, deposit the worm into the trunk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You can barely contain your excitement.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from shelf<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take worm from stand<|im_end|>insert worm into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the chest. After that, ensure that the chest inside the cookery is open. And then, retrieve the Microsoft latchkey from the chest within the cookery. And then, doublecheck that the Microsoft safe inside the cookery is unlocked with the Microsoft latchkey. And then, make sure that the Microsoft safe within the cookery is opened. After that, take the Canadian keycard from the Microsoft safe. If you can get your hands on the Canadian keycard, check that the Canadian gateway is unlocked with the Canadian keycard. And then, ensure that the Canadian gateway is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a typical kind of place. That is to say, you're in a cookery.\nYou can make out a locked Microsoft safe. You can make out a locked chest. Oh, great. Here's a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed Canadian gateway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take Microsoft latchkey from chest<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take Canadian keycard from Microsoft safe<|im_end|>unlock Canadian gateway with Canadian keycard<|im_end|>open Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to go south. Then, make absolutely sure that the box is unlocked with the latchkey. Then, ensure that the box within the workshop is open. After that, pick up the American limited edition key from the box. With the American limited edition key, make it so that the American limited edition gateway within the workshop is unlocked. If you have unlocked the American limited edition gateway, ensure that the American limited edition gateway is open. And then, head west. And then, assure that the American limited edition gateway inside the vault is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take American limited edition key from box<|im_end|>unlock American limited edition gateway with American limited edition key<|im_end|>open American limited edition gateway<|im_end|>go west<|im_end|>close American limited edition gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to travel west. If you can manage that, insert the passkey into the box inside the laundromat's lock to unlock it. After that, make it so that the box inside the laundromat is wide open. After that, pick up the type V passkey from the box. Then, unlock the type V safe with the type V passkey. After that, make absolutely sure that the type V safe inside the laundromat is ajar. After that, pick up the cookie from the type V safe. After stealing the cookie, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type V passkey from box<|im_end|>unlock type V safe with type V passkey<|im_end|>open type V safe<|im_end|>take cookie from type V safe<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First off, unlock the safe. After that, open the safe. And then, recover the spherical passkey from the safe. Then, attempt to take a trip north. And then, make it so that the spherical gate is unlocked with the spherical passkey. After that, ensure that the spherical gate is open. After that, venture east. With that done, recover the butterfly from the bookshelf inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. It seems to be pretty normal here. I guess you better just go and list everything you see here.\nLook out! It's a- oh, never mind, it's just a safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>go north<|im_end|>unlock spherical gate with spherical passkey<|im_end|>open spherical gate<|im_end|>go east<|im_end|>take butterfly from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, move north. After that, ensure that the chest in the kitchenette is open. After opening the chest, pick up the fly larva from the chest inside the kitchenette. If you can get your hands on the fly larva, make an attempt to move south. Once you accomplish that, retrieve the keycard from the type S box in the laundromat. After picking up the keycard, unlock the box inside the laundromat. And then, open the box. After that, insert the fly larva into the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked box. Were you looking for a type S box? Because look over there, it's a type S box. The type S box contains a keycard and a type S keycard.\nThere is a closed door leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>go south<|im_end|>take keycard from type S box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>insert fly larva into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel west. After that, ensure that the chest inside the kitchen is open. And then, recover the spherical latchkey from the chest. And then, go east. Then, doublecheck that the spherical chest in the workshop is unlocked. After unlocking the spherical chest, look and see that the spherical chest in the workshop is opened. And then, retrieve the non-euclidean key from the spherical chest within the workshop. And then, make absolutely sure that the non-euclidean safe is unlocked with the non-euclidean key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nYou make out a locked non-euclidean safe in the corner. You hear a noise behind you and spin around, but you can't see anything other than a spherical chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take non-euclidean key from spherical chest<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First, it would be good if you could unlock the American limited edition box inside the canteen. After that, open the American limited edition box. After pulling open the American limited edition box, retrieve the whisk from the American limited edition box. With the whisk, make an attempt to go east. Then, pick-up the keycard from the floor of the bar. And then, check that the locker is unlocked with the keycard. After that, open the locker. And then, you can place the whisk into the locker in the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one.\nYou make out a American limited edition box. You make out a rack. The rack is standard. However, the rack, like an empty rack, has nothing on it.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition box with American limited edition passkey<|im_end|>open American limited edition box<|im_end|>take whisk from American limited edition box<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>insert whisk into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could attempt to head east. Then, pick-up the TextWorld style keycard from the floor of the laundromat. After that, insert the TextWorld style keycard into the TextWorld style locker in the laundromat's lock to unlock it. After that, ensure that the TextWorld style locker inside the laundromat is open. After that, retrieve the passkey from the TextWorld style locker within the laundromat. And then, unlock the locker inside the laundromat with the passkey. And then, look and see that the locker within the laundromat is opened. After that, retrieve the worm from the locker inside the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical one. You start to take note of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style keycard<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take passkey from TextWorld style locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make absolutely sure that the trunk is wide open. After pulling open the trunk, recover the keycard from the trunk inside the chamber. Then, make an effort to go to the north. And then, look and see that the safe is unlocked. After that, ensure that the safe within the vault is open. And then, recover the peanut from the safe within the vault. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one.\nYou can make out a trunk. Hmm. You always thought you'd be more excited to see a trunk in a room.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to head west. Then, open the display. After that, retrieve the rectangular key from the display within the closet. After that, go east. And then, insert the rectangular key into the rectangular box inside the office's lock to unlock it. Then, doublecheck that the rectangular box within the office is opened. Then, take the Henderson's keycard from the rectangular box. Then, look and see that the Henderson's chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can see a closed Henderson's chest right there by you. You can see a locked rectangular box in the corner.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take rectangular key from display<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take Henderson's keycard from rectangular box<|im_end|>lock Henderson's chest with Henderson's keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. Your first objective is to travel west. After that, make sure that the American style safe within the sauna is open. And then, recover the formless passkey from the American style safe. After that, unlock the formless box inside the sauna. Then, assure that the formless box in the sauna is open. Then, pick up the keycard from the formless box. If you can get your hands on the keycard, make an effort to venture east. Then, insert the keycard into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nYou see a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open American style safe<|im_end|>take formless passkey from American style safe<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take keycard from formless box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could recover the latchkey from the floor of the kitchenette. And then, head west. Then, unlock the locker. And then, make sure that the locker inside the canteen is wide open. If you have opened the locker, take the fly larva from the locker inside the canteen. After stealing the fly larva, travel east. And then, open the chest inside the kitchenette. If you have pulled open the chest, place the fly larva into the chest within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one. You begin looking for stuff.\nOh wow! Is that what I think it is? It is! It's a chest.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey and a key on the floor.\nYou are carrying: a napkin.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go east<|im_end|>open chest<|im_end|>insert fly larva into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First of all, you could, like, unlock the Canadian safe in the office with the Canadian latchkey. And then, assure that the Canadian safe is opened. Then, pick up the key from the Canadian safe within the office. And then, unlock the box. After that, ensure that the box is open. Then, take the type 5 latchkey from the box in the office. After that, go to the east. If you can succeed at that, doublecheck that the type 5 chest inside the pantry is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a locked Canadian safe.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 5 latchkey from box<|im_end|>go east<|im_end|>unlock type 5 chest with type 5 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to make it so that the locker within the bathroom is shut. Having shut the locker, make an attempt to head west. Next, recover the non-euclidean latchkey from the mantelpiece within the bedchamber. And then, unlock the non-euclidean box. And then, ensure that the non-euclidean box is open. Then, pick up the passkey from the non-euclidean box in the bedchamber. And then, travel east. Then, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nYou make out an opened locker, which looks typical, right there by you. The locker contains a sponge.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take non-euclidean latchkey from mantelpiece<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take passkey from non-euclidean box<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, check that the chest is unlocked with the keycard. After that, open the chest. Then, retrieve the passkey from the chest within the shower. And then, attempt to venture west. Then, make sure that the hatch is unlocked with the passkey. Then, assure that the hatch is wide open. Having pulled open the hatch, try to travel south. That done, retrieve the fly larva from the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place. You begin to take stock of what's in the room.\nYou see a locked chest.\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go west<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to try to venture north. And then, pick-up the non-euclidean key from the floor of the dish-pit. And then, try to venture south. After that, make absolutely sure that the non-euclidean gate in the cubicle is unlocked. After that, make absolutely sure that the non-euclidean gate is open. After you have pulled open the non-euclidean gate, attempt to venture east. Then, recover the blender from the floor of the kitchen. Then, put the blender on the rack inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is a closed non-euclidean gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key<|im_end|>go south<|im_end|>unlock non-euclidean gate with non-euclidean key<|im_end|>open non-euclidean gate<|im_end|>go east<|im_end|>take blender<|im_end|>put blender on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, go to the east. And then, ensure that the cabinet inside the sauna is open. Then, pick up the TextWorld style passkey from the cabinet within the sauna. And then, make sure that the TextWorld style locker inside the sauna is unlocked. And then, open the TextWorld style locker within the sauna. Then, pick up the TextWorld style key from the TextWorld style locker. And then, assure that the TextWorld style safe inside the sauna is unlocked with the TextWorld style key. Then, look and see that the TextWorld style safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take TextWorld style passkey from cabinet<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take TextWorld style key from TextWorld style locker<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to attempt to travel east. With that over with, take the passkey from the drawer inside the washroom. And then, try to head west. And then, check that the locker within the basement is unlocked with the passkey. After unlocking the locker, make absolutely sure that the locker is open. Then, take the cookie from the locker. After that, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've walked into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the basement. You begin to take stock of what's in the room.\nYou make out a locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from drawer<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cookie from locker<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Microsoft limited edition keycard into the Microsoft limited edition locker's lock to unlock it. And then, ensure that the Microsoft limited edition locker is open. After that, pick up the passkey from the Microsoft limited edition locker. After you have taken the passkey, unlock the passageway with the passkey. Then, look and see that the passageway is wide open. After that, head west. With that done, take the type U keycard from the mantelpiece. And then, lock the type U chest in the study with the type U keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal kind of place. You begin to take stock of what's in the room.\nYou make out a Microsoft limited edition locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take passkey from Microsoft limited edition locker<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go west<|im_end|>take type U keycard from mantelpiece<|im_end|>lock type U chest with type U keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the latchkey from the workbench in the spare room. And then, make an effort to venture south. And then, assure that the passageway inside the workshop is unlocked with the latchkey. After that, look and see that the passageway in the workshop is ajar. After that, go south. With that accomplished, take a trip east. With that over with, retrieve the book from the bar within the bedchamber. After that, throw the book on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a workbench. Wow, isn't TextWorld just the best? On the workbench you make out a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a poem.\n\nyour action: ", "response": "take latchkey from workbench<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take book from bar<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel east. And then, unlock the Microsoft style chest. Then, open the Microsoft style chest. After you have opened the Microsoft style chest, recover the type 1 latchkey from the Microsoft style chest. After that, unlock the type 1 chest inside the parlor. And then, assure that the type 1 chest within the parlor is wide open. Having opened the type 1 chest, take the manuscript from the type 1 chest. After you have picked up the manuscript, throw the manuscript on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one. I guess you better just go and list everything you see here.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a potato and a Microsoft style key.\n\nyour action: ", "response": "go east<|im_end|>unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take type 1 latchkey from Microsoft style chest<|im_end|>unlock type 1 chest with type 1 latchkey<|im_end|>open type 1 chest<|im_end|>take manuscript from type 1 chest<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to move west. Then, ensure that the toolbox is open. Then, pick up the passkey from the toolbox inside the vault. With the passkey, unlock the safe in the vault. Then, ensure that the safe is open. And then, recover the type H passkey from the safe. If you have got the type H passkey, attempt to head east. Okay, and then, Place the type H passkey into the type H safe in the shower to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual kind of place.\nYou see a type H safe.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a binder.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take passkey from toolbox<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type H passkey from safe<|im_end|>go east<|im_end|>lock type H safe with type H passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the south. Then, take the spoon from the chair. If you have got the spoon, make an effort to go north. Then, take the latchkey from the couch. After that, head south. Then, check that the safe inside the canteen is unlocked with the latchkey. And then, open the safe within the canteen. Then, put the spoon inside the safe inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou see a couch. You see a latchkey on the couch. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spoon from chair<|im_end|>go north<|im_end|>take latchkey from couch<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>insert spoon into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could assure that the locker inside the studio is wide open. After that, take the passkey from the locker inside the studio. And then, make an attempt to go to the north. With that accomplished, insert the passkey into the passageway within the scullery's lock to unlock it. After that, open the passageway within the scullery. And then, travel north. And then, attempt to head east. Okay, and then, ensure that the box within the bedroom is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal kind of place.\nYou can make out a closed locker close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move west. After that, open the chest in the closet. After pulling open the chest, pick up the cuboid keycard from the chest. If you have got the cuboid keycard, travel east. Following that, unlock the cuboid gateway inside the kitchen with the cuboid keycard. Then, open the cuboid gateway. And then, travel north. Then, recover the keyboard from the chair within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is a closed cuboid gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take cuboid keycard from chest<|im_end|>go east<|im_end|>unlock cuboid gateway with cuboid keycard<|im_end|>open cuboid gateway<|im_end|>go north<|im_end|>take keyboard from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move east. Then, travel east. And then, assure that the TextWorld limited edition box is unlocked with the TextWorld limited edition keycard. And then, ensure that the TextWorld limited edition box in the pantry is open. And then, pick up the lavender scented passkey from the TextWorld limited edition box. Then, move west. With that done, insert the lavender scented passkey into the lavender scented locker's lock to unlock it. Then, ensure that the lavender scented locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in the place we're calling the basement. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWere you looking for a rack? Because look over there, it's a rack. The rack is typical. The rack appears to be empty.\nThere is an unguarded exit to the east.\nYou are carrying: a banana and a TextWorld limited edition keycard.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take lavender scented passkey from TextWorld limited edition box<|im_end|>go west<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>open lavender scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to pick up the passkey from the stand inside the chamber. Then, unlock the box inside the chamber. And then, doublecheck that the box is ajar. Then, pick up the American limited edition key from the box. And then, unlock the American limited edition hatch. After that, make absolutely sure that the American limited edition hatch in the chamber is opened. After opening the American limited edition hatch, try to go to the east. And then, close the American limited edition hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a box. You can see a stand. On the stand you see a passkey.\nThere is a closed American limited edition hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American limited edition key from box<|im_end|>unlock American limited edition hatch with American limited edition key<|im_end|>open American limited edition hatch<|im_end|>go east<|im_end|>close American limited edition hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to go south. Once you finish that, try to venture east. Following that, recover the type 6 latchkey from the table. Then, look and see that the type 6 chest is unlocked. Then, make absolutely sure that the type 6 chest within the dish-pit is opened. And then, take the knife from the type 6 chest in the dish-pit. Then, try to go to the west. And then, put the knife on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nFancy seeing you here. Here, by the way, being the cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type 6 latchkey from table<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take knife from type 6 chest<|im_end|>go west<|im_end|>put knife on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, travel south. With that accomplished, make an effort to take a trip east. If you can succeed at that, recover the type T latchkey from the chair in the study. Then, unlock the type T chest inside the study. And then, make sure that the type T chest in the study is opened. And then, take the key from the type T chest in the study. And then, try to take a trip west. Once you manage that, unlock the chest within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type T latchkey from chair<|im_end|>unlock type T chest with type T latchkey<|im_end|>open type T chest<|im_end|>take key from type T chest<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head west. Next, look and see that the suitcase in the basement is wide open. After that, pick up the type J passkey from the suitcase. If you have taken the type J passkey, look and see that the type J locker inside the basement is unlocked with the type J passkey. And then, make sure that the type J locker is wide open. After that, retrieve the frisbee from the type J locker within the basement. With the frisbee, try to travel east. With that done, ditch the frisbee on the floor of the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell I'll be, you are in a place we're calling a canteen.\nThere is a closed gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a nest of toads.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take type J passkey from suitcase<|im_end|>unlock type J locker with type J passkey<|im_end|>open type J locker<|im_end|>take frisbee from type J locker<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick-up the passkey from the floor of the cellar. With the passkey, go east. After that, unlock the chest in the closet. After that, open the chest within the closet. After you have opened the chest, retrieve the broom from the chest. After that, make an effort to venture west. And then, ensure that the cabinet in the cellar is open. Then, you can deposit the broom inside the cabinet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An ordinary kind of place.\nYou can make out a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go west<|im_end|>open cabinet<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel east. Then, pick-up the keycard from the floor of the canteen. And then, venture west. Following that, insert the keycard into the box's lock to unlock it. If you have unlocked the box, assure that the box is wide open. After that, take the iron from the box within the bathroom. And then, make an effort to go east. After that, sit the iron on the board within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou make out a box.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nThere is a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take iron from box<|im_end|>go east<|im_end|>put iron on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the TextWorld style keycard from the stand inside the studio. And then, unlock the TextWorld style box. After that, ensure that the TextWorld style box is open. And then, pick up the latchkey from the TextWorld style box within the studio. And then, unlock the chest inside the studio with the latchkey. And then, ensure that the chest inside the studio is open. And then, pick up the keyboard from the chest. And then, ditch the keyboard on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have stumbled into the most typical of all possible studios.\nYou can see a chest. You can make out a TextWorld style box. You can make out a stand. The stand is ordinary. On the stand you see a TextWorld style keycard.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from stand<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keyboard from chest<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, unlock the formless locker in the kitchenette. And then, ensure that the formless locker inside the kitchenette is open. After that, take the passkey from the formless locker within the kitchenette. Then, make sure that the locker within the kitchenette is unlocked with the passkey. After that, make absolutely sure that the locker is ajar. And then, pick up the spoon from the locker inside the kitchenette. And then, try to go west. With that accomplished, place the spoon on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou see a locker. You see a formless locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spoon from locker<|im_end|>go west<|im_end|>put spoon on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. After that, make sure that the type C safe in the bar is ajar. And then, recover the key from the type C safe. And then, unlock the chest with the key. After you have unlocked the chest, look and see that the chest in the bar is wide open. Then, recover the type 6 latchkey from the chest. After getting the type 6 latchkey, venture west. With that accomplished, unlock the type 6 safe in the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou can make out a locked type 6 safe.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type C safe<|im_end|>take key from type C safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type 6 latchkey from chest<|im_end|>go west<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, recover the Henderson's limited edition latchkey from the bench in the bedchamber. After taking the Henderson's limited edition latchkey, unlock the Henderson's limited edition safe in the bedchamber. And then, ensure that the Henderson's limited edition safe within the bedchamber is open. And then, take a trip west. And then, look and see that the cabinet is opened. Then, pick up the insect from the cabinet. And then, venture east. After that, deposit the insect into the Henderson's limited edition safe inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook around you. Take it all in. It's not every day someone gets to be in a bedchamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a Henderson's limited edition safe. You can make out a bench. The bench is ordinary. On the bench you can make out a Henderson's limited edition latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a scarf.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from bench<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>go west<|im_end|>open cabinet<|im_end|>take insect from cabinet<|im_end|>go east<|im_end|>insert insect into Henderson's limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to go south. That done, take the rectangular passkey from the shelf. After that, attempt to venture north. Following that, insert the rectangular passkey into the rectangular passageway's lock to unlock it. And then, ensure that the rectangular passageway is open. And then, go east. With that over with, pick up the key from the chair in the cubicle. After getting the key, make it so that the box within the cubicle is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed rectangular passageway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from shelf<|im_end|>go north<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>take key from chair<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go west. Then, lift the keycard from the floor of the closet. After that, move east. Then, insert the keycard into the box's lock to unlock it. After that, look and see that the box in the kitchen is opened. And then, recover the type 6 passkey from the box. After picking up the type 6 passkey, make an effort to go to the west. With that over with, insert the type 6 passkey into the type 6 locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in a place we're calling a kitchen.\nYou smell an intriguing smell, and follow it to a box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 6 passkey from box<|im_end|>go west<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to travel south. Following that, try to venture east. Then, retrieve the Henderson's limited edition passkey from the drawer. After that, unlock the Henderson's limited edition box within the sauna. And then, look and see that the Henderson's limited edition box inside the sauna is wide open. And then, retrieve the shirt from the Henderson's limited edition box. And then, attempt to head west. Next, place the shirt on the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a normal kind of place. That is to say, you're in a basement.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a shadfly and a golf tee.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take Henderson's limited edition passkey from drawer<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take shirt from Henderson's limited edition box<|im_end|>go west<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go west. And then, ensure that the fresh laundry scented locker within the studio is open. After that, recover the vanilla scented latchkey from the fresh laundry scented locker in the studio. Then, make absolutely sure that the vanilla scented safe is unlocked. And then, look and see that the vanilla scented safe in the studio is ajar. Then, recover the cuboid keycard from the vanilla scented safe within the studio. After that, go east. After that, unlock the cuboid gateway with the cuboid keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place. You begin to take stock of what's in the room.\nThere is a closed cuboid gateway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a licorice strip and a fresh laundry scented latchkey.\n\nyour action: ", "response": "go west<|im_end|>open fresh laundry scented locker<|im_end|>take vanilla scented latchkey from fresh laundry scented locker<|im_end|>unlock vanilla scented safe with vanilla scented latchkey<|im_end|>open vanilla scented safe<|im_end|>take cuboid keycard from vanilla scented safe<|im_end|>go east<|im_end|>unlock cuboid gateway with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick-up the key from the floor of the bedchamber. Having picked up the key, insert the key into the portal's lock to unlock it. Then, look and see that the portal is open. Then, make an attempt to head north. With that over with, pick up the spherical key from the floor of the basement. And then, travel south. Okay, and then, check that the spherical chest is unlocked with the spherical key. After that, ensure that the spherical chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nA rusty board tells you that you are now in the bedchamber. You begin to take stock of what's in the room.\nYou see a spherical chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. After that, look and see that the safe within the launderette is wide open. Then, take the key from the safe. And then, make it so that the hatch within the launderette is unlocked with the key. Having unlocked the hatch, make sure that the hatch in the launderette is opened. Then, make an effort to travel east. With that accomplished, take the carrot from the rack. If you can get your hands on the carrot, eat the carrot. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. Let's see what's in here.\nYou see a mantle. You wonder idly who left that here. The mantle is ordinary. But the thing is empty, unfortunately.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>take carrot from rack<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to head east. And then, take the TextWorld style keycard from the table inside the spare room. And then, check that the TextWorld style safe is unlocked with the TextWorld style keycard. Then, ensure that the TextWorld style safe inside the spare room is open. After that, pick up the Microsoft style passkey from the TextWorld style safe. With the Microsoft style passkey, assure that the Microsoft style safe in the spare room is unlocked. Then, make it so that the Microsoft style safe is open. And then, take the lightbulb from the Microsoft style safe in the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook at you, bigshot, walking into a cellar like it isn't some huge deal.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style keycard from table<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take Microsoft style passkey from TextWorld style safe<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take lightbulb from Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, retrieve the Microsoft style latchkey from the floor of the studio. If you have got the Microsoft style latchkey, check that the Microsoft style locker in the studio is unlocked with the Microsoft style latchkey. And then, look and see that the Microsoft style locker is opened. After that, recover the key from the Microsoft style locker inside the studio. After taking the key, unlock the hatch within the studio with the key. After that, doublecheck that the hatch is open. After that, make an effort to go east. That done, close the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou can make out a locked Microsoft style locker. You can see a table. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a Microsoft style latchkey on the floor.\nYou are carrying: a burger.\n\nyour action: ", "response": "take Microsoft style latchkey<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>take key from Microsoft style locker<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be good if you could pick up the Microsoft style keycard from the portmanteau inside the studio. And then, make it so that the Microsoft style safe is unlocked with the Microsoft style keycard. After that, ensure that the Microsoft style safe is open. And then, take the key from the Microsoft style safe. Then, attempt to venture east. Then, insert the key into the safe's lock to unlock it. Then, open the safe within the scullery. And then, pick up the insect from the safe inside the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nYou can make out a Microsoft style safe. You make out a portmanteau. The portmanteau contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from portmanteau<|im_end|>unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take key from Microsoft style safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the fresh laundry scented locker within the chamber. Then, ensure that the fresh laundry scented locker inside the chamber is open. And then, recover the keycard from the fresh laundry scented locker inside the chamber. After picking up the keycard, unlock the locker inside the chamber. And then, ensure that the locker inside the chamber is open. Then, retrieve the passkey from the locker within the chamber. And then, make absolutely sure that the hatch is unlocked with the passkey. And then, open the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nA locked locker, which looks typical, is in the corner. You make out a fresh laundry scented locker. What's that over there? It looks like it's a box.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fresh laundry scented latchkey.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take keycard from fresh laundry scented locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to close the non-euclidean box inside the garage. And then, travel east. Then, pick up the keycard from the floor of the workshop. Then, check that the box is unlocked with the keycard. Then, ensure that the box in the workshop is open. After that, pick up the non-euclidean key from the box. If you can get your hands on the non-euclidean key, go west. Okay, and then, Deposit the non-euclidean key into the non-euclidean box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou see a non-euclidean box. You can't wait to tell the folks at home about this! The non-euclidean box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean box<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>go west<|im_end|>lock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the Microsoft style passkey from the bookshelf inside the office. With the Microsoft style passkey, insert the Microsoft style passkey into the Microsoft style locker inside the office's lock to unlock it. And then, open the Microsoft style locker. If you have pulled open the Microsoft style locker, retrieve the vanilla scented passkey from the Microsoft style locker inside the office. Then, unlock the vanilla scented door inside the office with the vanilla scented passkey. Then, make sure that the vanilla scented door is opened. After you have pulled open the vanilla scented door, go to the east. Next, assure that the refrigerator is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the office. You start to take note of what's in the room.\nYou see a Microsoft style locker. You make out a bookshelf. Make a note of this, you might have to put stuff on or in it later on. You see a Microsoft style passkey on the bookshelf.\nThere is a closed vanilla scented door leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take Microsoft style passkey from bookshelf<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take vanilla scented passkey from Microsoft style locker<|im_end|>unlock vanilla scented door with vanilla scented passkey<|im_end|>open vanilla scented door<|im_end|>go east<|im_end|>close refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, travel north. Then, recover the latchkey from the type 9 box inside the chamber. Then, make an attempt to head south. With that over with, unlock the portal within the office with the latchkey. Once you have unlocked the portal, ensure that the portal is open. Then, venture south. With that over with, try to move east. With that over with, recover the shadfly from the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one.\nThere is a closed portal leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from type 9 box<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take shadfly from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. And then, go to the east. If you can get through with that, assure that the non-euclidean safe within the dish-pit is open. And then, retrieve the spherical keycard from the non-euclidean safe. After that, unlock the spherical chest in the dish-pit. And then, open the spherical chest. Then, retrieve the shadfly from the spherical chest. Then, put the shadfly inside the non-euclidean safe in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong. You start to take note of what's in the room.\nThere is an unguarded exit to the north.\nYou are carrying: a non-euclidean key and an insect.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open non-euclidean safe<|im_end|>take spherical keycard from non-euclidean safe<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take shadfly from spherical chest<|im_end|>insert shadfly into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could head south. Then, go south. And then, try to venture east. That done, make absolutely sure that the box is closed. Then, attempt to go west. Next, recover the passkey from the table inside the workshop. After that, move east. If you can succeed at that, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just shown up in a laundry place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>go east<|im_end|>close box<|im_end|>go west<|im_end|>take passkey from table<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. Okay, and then, ensure that the hatch within the cubicle is open. Once you have pulled open the hatch, make an attempt to head north. Then, recover the key from the floor of the pantry. And then, unlock the locker. After that, open the locker. After opening the locker, take the Henderson's style passkey from the locker. After getting the Henderson's style passkey, assure that the Henderson's style chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open hatch<|im_end|>go north<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Henderson's style passkey from locker<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move west. And then, ensure that the Henderson's safe is open. And then, pick up the passkey from the Henderson's safe. And then, travel east. And then, assure that the box within the kitchen is unlocked with the passkey. After unlocking the box, doublecheck that the box within the kitchen is opened. And then, recover the blender from the box. And then, place the blender on the table in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've walked into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You make out a table. The table is standard. The table appears to be empty.\nYou need an unguarded exit? You should try going east. There is an exit to the south. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "go west<|im_end|>open Henderson's safe<|im_end|>take passkey from Henderson's safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take blender from box<|im_end|>put blender on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, retrieve the latchkey from the table. If you have got the latchkey, go north. That done, unlock the chest with the latchkey. After unlocking the chest, ensure that the chest inside the kitchenette is open. Then, pick up the mug from the chest. Then, attempt to take a trip south. Then, venture east. Then, sit the mug on the armchair inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a table. On the table you can see a latchkey.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>go south<|im_end|>go east<|im_end|>put mug on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. And then, pick-up the latchkey from the floor of the chamber. Then, unlock the safe with the latchkey. After that, ensure that the safe within the chamber is open. And then, go to the west. Then, take the laptop from the stand within the bedroom. And then, head east. Once you succeed at that, you can place the laptop into the safe in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou can make out a stand. The stand is ordinary. On the stand you see a laptop. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take laptop from stand<|im_end|>go east<|im_end|>insert laptop into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an attempt to go to the east. And then, recover the keycard from the workbench. After that, doublecheck that the safe is unlocked. And then, open the safe within the closet. After that, take the latchkey from the safe. After that, unlock the box. After that, open the box. After opening the box, recover the sock from the box in the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty ordinary here. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from workbench<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to go to the north. That done, retrieve the rectangular keycard from the floor of the laundry place. After that, try to go to the south. Okay, and then, check that the rectangular gateway is unlocked with the rectangular keycard. After unlocking the rectangular gateway, ensure that the rectangular gateway is open. And then, head east. Next, open the suitcase. Then, retrieve the golf tee from the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a shelf. On the shelf you see a sock.\nThere is a closed rectangular gateway leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard<|im_end|>go south<|im_end|>unlock rectangular gateway with rectangular keycard<|im_end|>open rectangular gateway<|im_end|>go east<|im_end|>open suitcase<|im_end|>take golf tee from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move east. Following that, open the rectangular chest. After that, pick up the fresh laundry scented keycard from the rectangular chest. Then, doublecheck that the fresh laundry scented chest inside the workshop is unlocked. And then, ensure that the fresh laundry scented chest in the workshop is open. And then, retrieve the passkey from the fresh laundry scented chest. And then, assure that the portal inside the workshop is unlocked. After that, assure that the portal inside the workshop is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nOf every vault you could have walked into, you had to walk into an ordinary one.\nThere is an unguarded exit to the east.\nYou are carrying: a folder.\n\nyour action: ", "response": "go east<|im_end|>open rectangular chest<|im_end|>take fresh laundry scented keycard from rectangular chest<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>take passkey from fresh laundry scented chest<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to venture south. Next, pick up the keycard from the pan. After that, make absolutely sure that the safe inside the dish-pit is unlocked. And then, open the safe. And then, make an effort to go north. And then, retrieve the pair of headphones from the rack. With the pair of headphones, travel south. Next, put the pair of headphones inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet.\nYou can see a rack. You see a pair of headphones on the rack. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from pan<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go north<|im_end|>take pair of headphones from rack<|im_end|>go south<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, pick up the American style keycard from the portmanteau inside the bedroom. After getting the American style keycard, head south. After that, check that the American style gateway in the cubicle is unlocked with the American style keycard. Once you have unlocked the American style gateway, doublecheck that the American style gateway is ajar. Once you have pulled open the American style gateway, travel east. And then, recover the key from the workbench. After picking up the key, make absolutely sure that the safe is unlocked. After that, doublecheck that the safe is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're not going to believe this, but you've just entered a bedroom.\nYou can see a portmanteau. Now that's what I call TextWorld! The portmanteau contains an American style keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style keycard from portmanteau<|im_end|>go south<|im_end|>unlock American style gateway with American style keycard<|im_end|>open American style gateway<|im_end|>go east<|im_end|>take key from workbench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, move north. Then, look and see that the portmanteau is opened. After that, recover the latchkey from the portmanteau within the lounge. Then, unlock the portal in the lounge with the latchkey. After unlocking the portal, make sure that the portal is wide open. And then, make an attempt to go to the east. And then, take the broom from the counter in the launderette. After that, deposit the broom on the floor of the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just walked into a laundry place.\nYou see a gleam over in a corner, where you can see a box.\nThere is an unblocked exit to the north.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take broom from counter<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Your first objective is to take the passkey from the table. Then, move north. After that, unlock the safe with the passkey. Then, make it so that the safe is wide open. After pulling open the safe, retrieve the formless key from the safe. Then, make an attempt to go to the east. And then, doublecheck that the formless locker is unlocked with the formless key. And then, look and see that the formless locker within the garage is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. You see a loaf of bread and a passkey on the table.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go east<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be good if you could head west. Then, assure that the coffer inside the chamber is wide open. Then, recover the nest of puppies from the coffer. And then, attempt to go to the east. That done, recover the passkey from the case in the dish-pit. Then, check that the locker is unlocked with the passkey. After that, look and see that the locker is open. And then, put the nest of puppies into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard one.\nLook over there! a locker. Classic TextWorld. Oh, great. Here's a case. The case contains a passkey.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take nest of puppies from coffer<|im_end|>go east<|im_end|>take passkey from case<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>insert nest of puppies into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel east. Then, retrieve the keycard from the bench inside the bedroom. After stealing the keycard, make an attempt to move west. Then, unlock the chest in the basement with the keycard. After that, open the chest. And then, recover the key from the chest in the basement. If you can get your hands on the key, go to the east. Then, look and see that the box within the bedroom is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in the place we're calling the basement.\nWhat's that over there? It looks like it's a chest.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bench<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the north. Then, open the portmanteau within the cubicle. Then, recover the formless latchkey from the portmanteau. After that, make an attempt to go south. If you can manage that, assure that the formless box is unlocked. Once you have unlocked the formless box, ensure that the formless box is open. Once you have pulled open the formless box, recover the latchkey from the formless box in the office. And then, unlock the locker within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nYou see a locked locker in the corner. You can see a formless box.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take formless latchkey from portmanteau<|im_end|>go south<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to pick up the type K passkey from the shelf within the shower. If you have got the type K passkey, move west. After that, insert the type K passkey into the type K door in the attic's lock to unlock it. Then, make it so that the type K door is opened. After opening the type K door, venture west. After that, pick-up the keycard from the floor of the scullery. Having taken the keycard, attempt to go to the east. Then, unlock the box within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a shelf. The shelf is standard. On the shelf you see a type K passkey. You make out a counter. But the thing is empty, unfortunately.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K passkey from shelf<|im_end|>go west<|im_end|>unlock type K door with type K passkey<|im_end|>open type K door<|im_end|>go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. Okay, and then, recover the latchkey from the floor of the recreation zone. If you can get your hands on the latchkey, try to venture west. Then, doublecheck that the safe is unlocked. Once you have unlocked the safe, ensure that the safe within the canteen is open. Then, pick up the teaspoon from the safe inside the canteen. With the teaspoon, move east. And then, place the teaspoon on the floor of the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one. Let's see what's in here.\nYou can see a safe.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fondue and a mat.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teaspoon from safe<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to venture west. Following that, attempt to move south. Okay, and then, retrieve the latchkey from the portmanteau. If you can get your hands on the latchkey, move north. Next, travel east. After that, unlock the chest inside the attic. After unlocking the chest, make absolutely sure that the chest is ajar. And then, put the glass into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou see a chest. Hmmm... what else, what else?\nThere is an unblocked exit to the west.\nYou are carrying: a glass.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take latchkey from portmanteau<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert glass into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the type P passkey from the portmanteau. Then, unlock the type P locker within the study with the type P passkey. After that, ensure that the type P locker is open. After that, take the type C keycard from the type P locker. If you have picked up the type C keycard, look and see that the type C chest within the study is unlocked. If you have unlocked the type C chest, open the type C chest. And then, take the type 2 keycard from the type C chest within the study. And then, make it so that the type 2 portal is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type C chest. Is this it? Is this what you came to TextWorld to see? a type C chest? You see a type P locker. You see an opened portmanteau in the room. The portmanteau contains a type P passkey.\nThere is a closed type 2 portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type P passkey from portmanteau<|im_end|>unlock type P locker with type P passkey<|im_end|>open type P locker<|im_end|>take type C keycard from type P locker<|im_end|>unlock type C chest with type C keycard<|im_end|>open type C chest<|im_end|>take type 2 keycard from type C chest<|im_end|>unlock type 2 portal with type 2 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the portmanteau inside the chamber. Then, go west. After that, doublecheck that the box is unlocked. After that, make absolutely sure that the box within the pantry is opened. After that, take the passkey from the box. After that, take a trip east. And then, check that the chest within the chamber is unlocked with the passkey. Then, open the chest inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual one.\nA locked chest is right there by you. You can see an opened portmanteau. The portmanteau contains a key!\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from portmanteau<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the cuboid box is unlocked. After unlocking the cuboid box, look and see that the cuboid box within the bedroom is wide open. Then, take the Canadian latchkey from the cuboid box within the bedroom. With the Canadian latchkey, make an effort to travel north. With that done, unlock the Canadian gateway in the closet. And then, ensure that the Canadian gateway is open. After that, try to head east. Then, assure that the Canadian gateway in the bathroom is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked cuboid box right there by you.\nYou need an unguarded exit? You should try going north.\nThere is a cushion on the floor.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take Canadian latchkey from cuboid box<|im_end|>go north<|im_end|>unlock Canadian gateway with Canadian latchkey<|im_end|>open Canadian gateway<|im_end|>go east<|im_end|>close Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make an attempt to take a trip north. And then, make sure that the refrigerator is opened. Then, take the passkey from the refrigerator. After that, travel south. Then, look and see that the box is unlocked with the passkey. And then, make absolutely sure that the box inside the dish-pit is wide open. Then, recover the TextWorld style key from the box within the dish-pit. And then, unlock the TextWorld style locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal kind of place. You begin to take stock of what's here.\nYou see a TextWorld style locker. You can see a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! Your first objective is to venture east. With that accomplished, recover the Canadian limited edition latchkey from the floor of the kitchenette. And then, make absolutely sure that the Canadian limited edition chest within the kitchenette is unlocked. And then, make absolutely sure that the Canadian limited edition chest is wide open. After that, pick up the American style keycard from the Canadian limited edition chest within the kitchenette. Then, unlock the American style chest in the kitchenette. After unlocking the American style chest, open the American style chest inside the kitchenette. Then, take the ladle from the American style chest in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cane.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition latchkey<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take American style keycard from Canadian limited edition chest<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take ladle from American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the latchkey into the locker's lock to unlock it. And then, ensure that the locker is open. And then, retrieve the passkey from the locker inside the office. After that, assure that the gateway is unlocked. After you have unlocked the gateway, ensure that the gateway inside the office is open. After that, go to the east. And then, pick up the shirt from the board. After that, place the shirt on the bench inside the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take shirt from board<|im_end|>put shirt on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the TextWorld locker inside the office with the TextWorld latchkey. And then, make it so that the TextWorld locker is ajar. After that, pick up the spherical key from the TextWorld locker in the office. Then, unlock the spherical safe within the office. After unlocking the spherical safe, ensure that the spherical safe is open. And then, take the Canadian passkey from the spherical safe in the office. And then, make sure that the Canadian box is unlocked with the Canadian passkey. Then, ensure that the Canadian box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. You begin looking for stuff.\nYou can make out a Canadian box. A locked spherical safe, which looks ordinary, is in the room. You make out a TextWorld locker.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take spherical key from TextWorld locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take Canadian passkey from spherical safe<|im_end|>unlock Canadian box with Canadian passkey<|im_end|>open Canadian box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to check that the fresh laundry scented safe within the chamber is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe inside the chamber is open. If you have opened the fresh laundry scented safe, retrieve the key from the fresh laundry scented safe inside the chamber. And then, attempt to travel east. And then, insert the key into the chest's lock to unlock it. And then, open the chest in the study. After that, pick up the telephone from the chest. And then, throw the telephone on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a fresh laundry scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: ", "response": "unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take key from fresh laundry scented safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take telephone from chest<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, look and see that the box is unlocked. After that, make sure that the box inside the bar is wide open. And then, take the passkey from the box within the bar. After that, unlock the hatch. After that, open the hatch within the bar. If you have pulled open the hatch, try to travel east. After that, pick up the insect from the board. After that, sit the insect on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nThis bar you have just entered is definitely ordinary.\nYou can make out a box.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take insect from board<|im_end|>put insect on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could take the type X key from the board in the bathroom. After that, assure that the type X portal is unlocked. And then, open the type X portal. After opening the type X portal, attempt to head south. And then, make an effort to go to the east. Then, make sure that the cabinet inside the shower is opened. And then, retrieve the cake scented keycard from the cabinet. Then, unlock the cake scented chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou make out a board. You see a type X key on the board.\nThere is a closed type X portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X key from board<|im_end|>unlock type X portal with type X key<|im_end|>open type X portal<|im_end|>go south<|im_end|>go east<|im_end|>open cabinet<|im_end|>take cake scented keycard from cabinet<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to insert the keycard into the chest within the restroom's lock to unlock it. Then, doublecheck that the chest is open. After that, take the key from the chest. And then, make absolutely sure that the hatch in the restroom is unlocked. And then, ensure that the hatch inside the restroom is open. After that, go south. With that accomplished, move east. With that done, recover the ladle from the rack within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a chest.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take ladle from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to retrieve the latchkey from the table. After getting the latchkey, check that the chest is unlocked with the latchkey. After that, ensure that the chest in the cubicle is open. After that, pick up the key from the chest. And then, make sure that the box within the cubicle is unlocked. Then, ensure that the box is open. After pulling open the box, retrieve the keycard from the box within the cubicle. And then, Insert the keycard into the locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into the most ordinary of all possible cubicles. You start to take note of what's in the room.\nYou can see a closed locker nearby. You can make out a box. You see a locked chest. You can see a table. The table is ordinary. On the table you make out a latchkey. Now that's what I call TextWorld!\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the rectangular latchkey from the suitcase. After that, insert the rectangular latchkey into the rectangular locker in the parlor's lock to unlock it. Then, ensure that the rectangular locker is open. And then, retrieve the latchkey from the rectangular locker inside the parlor. After that, insert the latchkey into the box within the parlor's lock to unlock it. And then, ensure that the box is open. After that, retrieve the type B keycard from the box. After that, make absolutely sure that the type B box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A normal one.\nYou can make out a closed type B box right there by you. You can make out a locked box right there by you. You make out a locked rectangular locker here. You can make out an opened suitcase close by. The suitcase contains a rectangular latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from suitcase<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take latchkey from rectangular locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type B keycard from box<|im_end|>lock type B box with type B keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the latchkey from the rack. After that, insert the latchkey into the safe within the garage's lock to unlock it. After unlocking the safe, open the safe inside the garage. And then, recover the keycard from the safe within the garage. And then, unlock the box within the garage. After unlocking the box, make sure that the box is wide open. And then, retrieve the lampshade from the box. If you can get your hands on the lampshade, throw the lampshade on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou see a locked box. As if things weren't amazing enough already, you can even see a safe. Oh wow! Is that what I think it is? It is! It's a rack. The rack is standard. On the rack you make out a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lampshade from box<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to take a trip west. After that, attempt to venture west. And then, pick-up the rectangular passkey from the floor of the kitchen. After that, unlock the rectangular safe with the rectangular passkey. Then, open the rectangular safe. After opening the rectangular safe, retrieve the coffee cup from the rectangular safe. Then, make an effort to take a trip east. With that done, rest the coffee cup on the table in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal one. You begin to take stock of what's here.\nYou bend down to tie your shoe. When you stand up, you notice a refrigerator. Huh, weird.\nThere is an open portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take rectangular passkey<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take coffee cup from rectangular safe<|im_end|>go east<|im_end|>put coffee cup on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to venture west. And then, make sure that the safe is wide open. Then, take the type K keycard from the safe. After that, assure that the type K chest within the garage is unlocked. After you have unlocked the type K chest, ensure that the type K chest is open. Then, recover the broom from the type K chest inside the garage. If you can get your hands on the broom, venture east. With that over with, put the broom on the bench within the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI just think it's awesome that you're in a steam room now. You begin looking for stuff.\nYou make out a bench. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type K keycard from safe<|im_end|>unlock type K chest with type K keycard<|im_end|>open type K chest<|im_end|>take broom from type K chest<|im_end|>go east<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to assure that the chest is unlocked with the passkey. After unlocking the chest, open the chest. After that, retrieve the key from the chest inside the kitchenette. After you have taken the key, unlock the box. After unlocking the box, open the box. After that, recover the sandwich from the box. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nYou see a box. You see a locked chest.\nThere is a closed gate leading south. There is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First step, try to move north. With that accomplished, take the cuboid passkey from the rack within the shower. After that, make an attempt to venture south. Then, unlock the cuboid portal within the chamber. Then, open the cuboid portal within the chamber. After you have opened the cuboid portal, make an attempt to head east. Once you accomplish that, lift the teaspoon from the floor of the canteen. Then, sit the teaspoon on the shelf within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is a closed cuboid portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey from rack<|im_end|>go south<|im_end|>unlock cuboid portal with cuboid passkey<|im_end|>open cuboid portal<|im_end|>go east<|im_end|>take teaspoon<|im_end|>put teaspoon on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go to the north. Once you succeed at that, make absolutely sure that the Canadian chest is unlocked with the Canadian keycard. After that, make sure that the Canadian chest inside the parlor is ajar. And then, pick up the keycard from the Canadian chest within the parlor. And then, make absolutely sure that the box is unlocked with the keycard. And then, ensure that the box in the parlor is open. And then, recover the key from the box. And then, doublecheck that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOf every washroom you could have walked into, you had to saunter into a typical one.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take keycard from Canadian chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to go to the west. With that done, pick up the TextWorld limited edition latchkey from the floor of the garage. After stealing the TextWorld limited edition latchkey, venture east. With that over with, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition latchkey. Then, open the TextWorld limited edition chest inside the office. After pulling open the TextWorld limited edition chest, take the type 5 keycard from the TextWorld limited edition chest. If you can get your hands on the type 5 keycard, make absolutely sure that the type 5 box within the office is unlocked. And then, make sure that the type 5 box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. You start to take note of what's in the room.\nYou make out a type 5 box. A locked TextWorld limited edition chest is right there by you. You bend down to tie your shoe. When you stand up, you notice a stand. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the stand.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition latchkey<|im_end|>go east<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>take type 5 keycard from TextWorld limited edition chest<|im_end|>unlock type 5 box with type 5 keycard<|im_end|>open type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, open the case within the workshop. And then, recover the latchkey from the case inside the workshop. After taking the latchkey, doublecheck that the safe in the workshop is unlocked. After that, make it so that the safe inside the workshop is opened. Then, make an attempt to head north. If you can do that, take the broom from the cabinet inside the sauna. Then, go south. Then, you can insert the broom into the safe inside the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou make out a safe. Oh, great. Here's a case.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go north<|im_end|>take broom from cabinet<|im_end|>go south<|im_end|>insert broom into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, make absolutely sure that the portal is unlocked with the latchkey. After that, open the portal within the canteen. Then, make an effort to take a trip east. And then, make an attempt to go to the north. Next, pick up the passkey from the stand in the salon. Then, go south. And then, close the safe in the cubicle. And then, lock the safe with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have stumbled into a canteen. Not the canteen you'd expect. No, this is a canteen. You begin to take stock of what's here.\nThere is a closed portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>go north<|im_end|>take passkey from stand<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. Next, pick-up the spherical latchkey from the floor of the bedroom. After that, head west. Once you do that, insert the spherical latchkey into the spherical locker's lock to unlock it. After that, open the spherical locker inside the playroom. After that, recover the durian from the spherical locker. And then, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nOf every playroom you could have shown up in, you had to show up in an usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook over there! a spherical locker.\nThere is an unblocked exit to the east.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take durian from spherical locker<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First thing I need you to do is to ensure that the door is open. After that, head west. That done, go to the north. Next, pick-up the Microsoft limited edition passkey from the floor of the scullery. After that, attempt to go south. And then, travel east. And then, make absolutely sure that the Microsoft limited edition locker is unlocked with the Microsoft limited edition passkey. And then, open the Microsoft limited edition locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis might come as a shock to you, but you've just come into a chamber. You can barely contain your excitement.\nYou can see a locked Microsoft limited edition locker here.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "open door<|im_end|>go west<|im_end|>go north<|im_end|>take Microsoft limited edition passkey<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to lift the keycard from the floor of the washroom. With the keycard, make absolutely sure that the box inside the washroom is unlocked. Then, assure that the box in the washroom is opened. After pulling open the box, recover the type 6 key from the box inside the washroom. If you can get your hands on the type 6 key, make absolutely sure that the type 6 chest is unlocked. After that, open the type 6 chest inside the washroom. Then, retrieve the soap dispenser from the type 6 chest. If you can get your hands on the soap dispenser, throw the soap dispenser on the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one.\nYou can see a type 6 chest. You can see a locked box.\nThere is a closed door leading north. There is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 6 key from box<|im_end|>unlock type 6 chest with type 6 key<|im_end|>open type 6 chest<|im_end|>take soap dispenser from type 6 chest<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First thing I need you to do is to head south. After that, make an effort to take a trip west. Next, retrieve the keycard from the chair in the kitchenette. And then, make absolutely sure that the chest is unlocked. Having unlocked the chest, assure that the chest is opened. After pulling open the chest, recover the napkin from the chest. And then, make an effort to go east. Okay, and then, deposit the napkin into the portmanteau within the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. I guess you better just go and list everything you see here.\nThere is an open gateway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take keycard from chair<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take napkin from chest<|im_end|>go east<|im_end|>insert napkin into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, go north. With that accomplished, open the type A door in the washroom. After that, go east. Next, close the type A door. And then, go south. And then, recover the type A keycard from the counter in the restroom. Then, move north. That done, lock the type A door inside the salon with the type A keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber. I guess you better just go and list everything you see here.\nYou make out a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type A door<|im_end|>go east<|im_end|>close type A door<|im_end|>go south<|im_end|>take type A keycard from counter<|im_end|>go north<|im_end|>lock type A door with type A keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take the cake scented passkey from the cabinet in the spare room. And then, make an effort to take a trip south. And then, unlock the cake scented portal. Then, open the cake scented portal in the vault. And then, try to take a trip south. After that, make an effort to head east. Next, retrieve the burger from the bench inside the laundry place. Then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place. You begin to take stock of what's here.\nYou can make out an opened cabinet. The cabinet contains a cake scented passkey.\nThere is an unblocked exit to the south.\nYou are carrying: a worm.\n\nyour action: ", "response": "take cake scented passkey from cabinet<|im_end|>go south<|im_end|>unlock cake scented portal with cake scented passkey<|im_end|>open cake scented portal<|im_end|>go south<|im_end|>go east<|im_end|>take burger from bench<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick up the rectangular key from the shelf. If you have taken the rectangular key, venture south. After that, doublecheck that the rectangular safe in the basement is unlocked. And then, open the rectangular safe in the basement. After that, take the Henderson's style key from the rectangular safe. Then, attempt to head north. And then, make an attempt to go east. And then, unlock the Henderson's style safe with the Henderson's style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've moved into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a shelf! On the shelf you can make out a rectangular key. What's that over there? It looks like it's a bar. The bar is typical. However, the bar, like an empty bar, has nothing on it.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from shelf<|im_end|>go south<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take Henderson's style key from rectangular safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First thing I need you to do is to go south. Then, make absolutely sure that the case inside the cookhouse is ajar. And then, pick up the Microsoft key from the case. And then, make it so that the Microsoft safe is unlocked. After you have unlocked the Microsoft safe, open the Microsoft safe. And then, retrieve the keycard from the Microsoft safe. And then, unlock the safe in the cookhouse. And then, open the safe in the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take Microsoft key from case<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take keycard from Microsoft safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. With that accomplished, lift the passkey from the floor of the studio. After you have got the passkey, try to move west. Once you manage that, make absolutely sure that the box is unlocked with the passkey. And then, doublecheck that the box is opened. After that, retrieve the keyboard from the box within the cubicle. After that, try to venture east. If you can get around to doing that, deposit the keyboard on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box. You bend down to tie your shoe. When you stand up, you notice a non-euclidean safe. Now why would someone leave that there?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey and a worm.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the spherical passkey from the portmanteau. After that, go to the west. And then, unlock the spherical chest with the spherical passkey. Then, open the spherical chest. And then, pick up the keycard from the spherical chest inside the office. And then, make an effort to move east. Then, make absolutely sure that the chest is closed. After shutting the chest, Insert the keycard into the chest inside the bar to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook at you, bigshot, walking into a bar like it isn't some huge deal. You can barely contain your excitement.\nYou smell an awful smell, and follow it to a chest. The chest contains a textbook. If you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau contains a spherical passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from portmanteau<|im_end|>go west<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, recover the Canadian keycard from the floor of the salon. And then, check that the Canadian locker in the salon is unlocked with the Canadian keycard. Then, open the Canadian locker. And then, pick up the latchkey from the Canadian locker in the salon. Then, unlock the safe in the salon. After that, ensure that the safe is open. And then, pick up the passkey from the safe. And then, look and see that the locker inside the salon is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical one.\nYou can see a locked locker. You see a safe. You can make out a Canadian locker.\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a Canadian keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take latchkey from Canadian locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the TextWorld limited edition key from the floor of the steam room. Then, insert the TextWorld limited edition key into the TextWorld limited edition chest's lock to unlock it. After unlocking the TextWorld limited edition chest, ensure that the TextWorld limited edition chest inside the steam room is open. After you have opened the TextWorld limited edition chest, recover the type 7 key from the TextWorld limited edition chest within the steam room. Then, unlock the type 7 hatch. And then, doublecheck that the type 7 hatch is wide open. And then, travel east. After that, retrieve the insect from the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis is going to sound unbelievable, but you've just entered a steam room. I guess you better just go and list everything you see here.\nYou scan the room for a TextWorld limited edition chest, and you find a TextWorld limited edition chest.\nThere is a closed type 7 hatch leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a TextWorld limited edition key and an iron on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take type 7 key from TextWorld limited edition chest<|im_end|>unlock type 7 hatch with type 7 key<|im_end|>open type 7 hatch<|im_end|>go east<|im_end|>take insect from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could travel west. And then, retrieve the type C key from the board. Then, unlock the type C chest within the restroom with the type C key. Then, ensure that the type C chest in the restroom is open. After you have opened the type C chest, take the key from the type C chest. Then, make an attempt to travel east. And then, insert the key into the safe's lock to unlock it. Then, look and see that the safe within the shower is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one. The room is well lit.\nYou can make out a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C key from board<|im_end|>unlock type C chest with type C key<|im_end|>open type C chest<|im_end|>take key from type C chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to head north. Then, doublecheck that the cuboid locker is ajar. Then, retrieve the keycard from the cuboid locker within the cookery. If you can get your hands on the keycard, travel south. And then, look and see that the passageway is unlocked with the keycard. Then, make absolutely sure that the passageway is wide open. Then, attempt to go to the south. And then, doublecheck that the cabinet within the kitchenette is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a refrigerator.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "go north<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, try to move south. Then, attempt to go to the east. And then, make absolutely sure that the American style gate within the laundry place is closed. And then, make an attempt to move east. If you can get through with that, ensure that the locker is open. Then, pick up the American style latchkey from the locker inside the bedroom. After that, travel west. After that, make it so that the American style gate inside the laundry place is locked with the American style latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nThis might come as a shock to you, but you've just come into a pantry.\nThere is an unguarded exit to the south.\nThere is a top hat on the floor.\nYou are carrying: a stick of butter and a fly larva.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>close American style gate<|im_end|>go east<|im_end|>open locker<|im_end|>take American style latchkey from locker<|im_end|>go west<|im_end|>lock American style gate with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to lift the passkey from the floor of the shower. Then, go to the south. Then, open the gateway within the closet. And then, take a trip west. And then, unlock the safe with the passkey. After that, open the safe. Then, take the shadfly from the safe within the study. Then, place the shadfly on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou make a grand eccentric entrance into a shower.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying: a lamp.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>open gateway<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>put shadfly on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could try to go to the north. And then, move north. Then, look and see that the American limited edition box inside the study is opened. After opening the American limited edition box, recover the key from the American limited edition box. And then, go to the south. With that done, go to the east. Next, look and see that the box within the cookhouse is unlocked with the key. And then, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical kind of place. You begin looking for stuff.\nYou need an unguarded exit? You should try going north.\nYou are carrying: an American limited edition keycard and a synthesizer.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open American limited edition box<|im_end|>take key from American limited edition box<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to unlock the locker inside the cellar. Then, assure that the locker is open. After that, retrieve the keycard from the locker within the cellar. After that, attempt to travel east. And then, insert the keycard into the safe's lock to unlock it. After unlocking the safe, doublecheck that the safe is open. And then, retrieve the soap dispenser from the safe. After that, place the soap dispenser on the floor of the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. I guess you better just go and list everything you see here.\nYou can make out a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take soap dispenser from safe<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head south. With that over with, doublecheck that the case is wide open. And then, pick up the keycard from the case. If you can get your hands on the keycard, make sure that the safe is unlocked with the keycard. Then, ensure that the safe is open. After that, take the peanut from the safe. And then, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take keycard from case<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, recover the American style passkey from the floor of the garage. Then, make sure that the American style safe is unlocked. After that, make sure that the American style safe is open. And then, retrieve the passkey from the American style safe. And then, assure that the portal within the garage is unlocked. After unlocking the portal, open the portal in the garage. After that, go to the east. Then, take the towel from the dresser. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou see a locked American style safe.\nThere is a closed portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is an American style passkey on the floor.\nYou are carrying: a mug.\n\nyour action: ", "response": "take American style passkey<|im_end|>unlock American style safe with American style passkey<|im_end|>open American style safe<|im_end|>take passkey from American style safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take towel from dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, retrieve the type 4 passkey from the fridge. And then, look and see that the type 4 chest within the canteen is unlocked. After that, open the type 4 chest inside the canteen. And then, pick up the Henderson's style keycard from the type 4 chest. And then, check that the Henderson's style chest in the canteen is unlocked with the Henderson's style keycard. Having unlocked the Henderson's style chest, ensure that the Henderson's style chest is open. Then, recover the bug from the Henderson's style chest inside the canteen. And then, throw the bug on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make a grand eccentric entrance into a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked Henderson's style chest here. You can see a locked type 4 chest close by. You make out a fridge. The fridge contains a type 4 passkey.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 4 passkey from fridge<|im_end|>unlock type 4 chest with type 4 passkey<|im_end|>open type 4 chest<|im_end|>take Henderson's style keycard from type 4 chest<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take bug from Henderson's style chest<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, recover the spherical key from the table. With the spherical key, make absolutely sure that the spherical box is unlocked with the spherical key. And then, assure that the spherical box inside the office is opened. Then, recover the key from the spherical box inside the office. Having taken the key, make absolutely sure that the safe is unlocked. And then, ensure that the safe in the office is open. Then, recover the shadfly from the safe. And then, sit the shadfly on the stand inside the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou can see a locked safe. A locked spherical box is here. You see a stand. You wonder idly who left that here. However, the stand, like an empty stand, has nothing on it. Oh! Why couldn't there just be stuff on it? You see a gleam over in a corner, where you can see a table. You see a spherical key on the table.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from table<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take key from spherical box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>put shadfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could move west. That done, retrieve the type O key from the desk within the bedchamber. And then, check that the type O safe in the bedchamber is unlocked with the type O key. Then, open the type O safe. After that, retrieve the key from the type O safe. Then, try to travel east. That done, unlock the door with the key. Then, open the door. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. Let's see what's in here.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a mug.\n\nyour action: ", "response": "go west<|im_end|>take type O key from desk<|im_end|>unlock type O safe with type O key<|im_end|>open type O safe<|im_end|>take key from type O safe<|im_end|>go east<|im_end|>unlock door with key<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the Microsoft limited edition keycard from the toolbox within the workshop. Then, unlock the Microsoft limited edition safe with the Microsoft limited edition keycard. Then, assure that the Microsoft limited edition safe is wide open. Then, retrieve the American latchkey from the Microsoft limited edition safe. Then, make an effort to head east. And then, make sure that the American box is unlocked. Once you have unlocked the American box, open the American box. After that, recover the pen from the American box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am sorry to announce that you are now in the workshop.\nYou see a locked usual looking Microsoft limited edition safe nearby. You see an opened toolbox nearby. The toolbox contains a Microsoft limited edition keycard.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition keycard from toolbox<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take American latchkey from Microsoft limited edition safe<|im_end|>go east<|im_end|>unlock American box with American latchkey<|im_end|>open American box<|im_end|>take pen from American box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel west. Okay, and then, make absolutely sure that the locker within the scullery is opened. Then, recover the rectangular latchkey from the locker inside the scullery. After that, doublecheck that the rectangular safe within the scullery is unlocked with the rectangular latchkey. Then, open the rectangular safe in the scullery. Then, retrieve the key from the rectangular safe. After that, venture east. After that, unlock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, recover the type C latchkey from the cabinet. Then, attempt to go to the east. Next, venture east. Once you succeed at that, insert the type C latchkey into the type C safe's lock to unlock it. After that, ensure that the type C safe in the study is open. And then, retrieve the nest of bats from the type C safe within the study. After that, head west. Then, ditch the nest of bats on the floor of the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great typical vibes in this place, a wonderful typical atmosphere.\nYou make out an opened cabinet here. The cabinet contains a type C latchkey and a shadfly.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type C latchkey from cabinet<|im_end|>go east<|im_end|>go east<|im_end|>unlock type C safe with type C latchkey<|im_end|>open type C safe<|im_end|>take nest of bats from type C safe<|im_end|>go west<|im_end|>drop nest of bats<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to take a trip east. Following that, recover the latchkey from the shelf. And then, make sure that the locker within the shower is unlocked. After that, make it so that the locker is ajar. And then, retrieve the cuboid passkey from the locker within the shower. If you have taken the cuboid passkey, insert the cuboid passkey into the cuboid safe inside the shower's lock to unlock it. And then, ensure that the cuboid safe is open. And then, recover the mop from the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take mop from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, retrieve the rectangular keycard from the pan inside the scullery. And then, make an effort to travel south. Then, make it so that the rectangular chest in the canteen is unlocked with the rectangular keycard. And then, make sure that the rectangular chest within the canteen is ajar. Then, retrieve the teacup from the rectangular chest within the canteen. And then, venture north. And then, drop the teacup on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nYou make out a rectangular chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard from pan<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take teacup from rectangular chest<|im_end|>go north<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to recover the non-euclidean passkey from the bar inside the bedchamber. Then, check that the non-euclidean chest is unlocked with the non-euclidean passkey. And then, ensure that the non-euclidean chest inside the bedchamber is open. After opening the non-euclidean chest, take the cuboid latchkey from the non-euclidean chest. And then, make sure that the cuboid locker is unlocked with the cuboid latchkey. And then, ensure that the cuboid locker in the bedchamber is open. And then, take the legume from the cuboid locker inside the bedchamber. And then, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. You start to take note of what's in the room.\nYou make out a cuboid locker. You shudder, but continue examining the room. You can see a locked non-euclidean chest close by. As if things weren't amazing enough already, you can even see a bar! The bar is usual. On the bar you can make out a non-euclidean passkey.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from bar<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take cuboid latchkey from non-euclidean chest<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take legume from cuboid locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to go east. Then, assure that the locker inside the laundromat is unlocked with the keycard. After that, ensure that the locker is open. And then, pick up the passkey from the locker within the laundromat. With the passkey, unlock the box with the passkey. Having unlocked the box, open the box inside the laundromat. And then, take the nest of shrimp from the box within the laundromat. And then, you can put the nest of shrimp inside the dresser in the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office.\nYou need an unguarded exit? You should try going east. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take nest of shrimp from box<|im_end|>insert nest of shrimp into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the chair inside the office. Then, venture north. With that over with, unlock the locker. After unlocking the locker, open the locker. And then, take a trip south. Next, take the pen from the chair. And then, head north. Then, put the pen inside the locker inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a chair, and you find a chair. You see a latchkey and a pen on the chair.\nThere is an unblocked exit to the north.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go south<|im_end|>take pen from chair<|im_end|>go north<|im_end|>insert pen into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the key from the type J chest in the sauna. And then, move north. And then, make it so that the locker within the workshop is unlocked with the key. Then, assure that the locker inside the workshop is open. Then, take the type J passkey from the locker. And then, head south. With that accomplished, close the type J chest. And then, look and see that the type J chest inside the sauna is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal one.\nYou scan the room, seeing a type J chest. The light flickers for a second, but nothing else happens. The type J chest contains a key.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a desktop computer and a cd.\n\nyour action: ", "response": "take key from type J chest<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type J passkey from locker<|im_end|>go south<|im_end|>close type J chest<|im_end|>lock type J chest with type J passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First step, attempt to go east. Next, retrieve the Henderson's style passkey from the table. And then, take a trip east. That done, unlock the Henderson's style chest. After that, open the Henderson's style chest within the bar. And then, pick up the cushion from the Henderson's style chest inside the bar. And then, make an attempt to venture west. And then, you can insert the cushion into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style passkey from table<|im_end|>go east<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take cushion from Henderson's style chest<|im_end|>go west<|im_end|>insert cushion into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, try to travel west. Then, take the Henderson's style key from the coffer. And then, doublecheck that the Henderson's style chest in the workshop is unlocked. If you have unlocked the Henderson's style chest, open the Henderson's style chest in the workshop. And then, take the key from the Henderson's style chest inside the workshop. With the key, try to take a trip east. After that, make sure that the safe within the laundromat is unlocked. Then, make absolutely sure that the safe is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a safe.\nThere is a closed gate leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's style key from coffer<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take key from Henderson's style chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First step, move north. And then, retrieve the rectangular passkey from the saucepan in the scullery. And then, make an attempt to move south. Then, check that the rectangular safe within the workshop is unlocked with the rectangular passkey. And then, make sure that the rectangular safe within the workshop is opened. And then, take the printer from the rectangular safe. And then, try to take a trip east. After that, throw the printer on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You begin to take stock of what's in the room.\nYou can make out a locked rectangular safe close by.\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey from saucepan<|im_end|>go south<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take printer from rectangular safe<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the formless key from the desk in the salon. Once you have taken the formless key, unlock the formless locker. And then, open the formless locker in the salon. Then, pick up the key from the formless locker. After that, make an attempt to go north. And then, unlock the safe. After unlocking the safe, open the safe within the chamber. Then, recover the blanket from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one.\nYou can see a locked formless locker. You make out a desk. The desk is normal. On the desk you make out a formless key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from desk<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take key from formless locker<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make it so that the type 2 locker is unlocked. And then, ensure that the type 2 locker in the chamber is open. And then, recover the passkey from the type 2 locker within the chamber. Then, make an attempt to go to the south. Okay, and then, look and see that the gate inside the bedchamber is unlocked with the passkey. Then, make absolutely sure that the gate is wide open. After opening the gate, make an effort to venture west. With that accomplished, pick up the bowl from the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou can make out a type 2 locker. You can see a mantle. But the thing is empty.\nThere is an unguarded exit to the south.\nYou are carrying: a type 2 latchkey.\n\nyour action: ", "response": "unlock type 2 locker with type 2 latchkey<|im_end|>open type 2 locker<|im_end|>take passkey from type 2 locker<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go west<|im_end|>take bowl from freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to travel south. And then, take a trip south. Then, ensure that the cabinet in the washroom is open. And then, recover the keycard from the cabinet in the washroom. Then, make an attempt to head north. If you can manage that, unlock the safe inside the playroom. After that, open the safe inside the playroom. And then, retrieve the tv from the safe inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could pick up the keycard from the coffer. After that, check that the locker within the bedchamber is unlocked with the keycard. And then, ensure that the locker is open. And then, recover the non-euclidean key from the locker. With the non-euclidean key, move east. And then, check that the non-euclidean locker in the kitchen is unlocked with the non-euclidean key. After unlocking the non-euclidean locker, open the non-euclidean locker. After you have pulled open the non-euclidean locker, take the bug from the non-euclidean locker in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nYou scan the room, seeing a locker. You make out a coffer. The coffer contains a keycard. You can't wait to tell the folks at home about this!\nThere is a closed gate leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from coffer<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take bug from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be a great idea if you could unlock the locker. Then, look and see that the locker is open. Then, take the key from the locker inside the scullery. With the key, travel north. With that over with, unlock the box with the key. After that, ensure that the box inside the spare room is open. After you have opened the box, pick up the cane from the box within the spare room. If you have picked up the cane, rest the cane on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou see a locked locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cane from box<|im_end|>put cane on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to head north. Then, make absolutely sure that the type 4 locker is unlocked with the type 4 key. After that, ensure that the type 4 locker is open. And then, pick up the spherical keycard from the type 4 locker. And then, look and see that the spherical gateway in the canteen is unlocked with the spherical keycard. Then, open the spherical gateway. After opening the spherical gateway, venture east. If you can get through with that, make it so that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger, a type 4 key and a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take spherical keycard from type 4 locker<|im_end|>unlock spherical gateway with spherical keycard<|im_end|>open spherical gateway<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, head north. After that, open the Henderson's style locker within the workshop. After that, pick up the keycard from the Henderson's style locker. After that, make an attempt to venture south. After that, check that the safe is unlocked with the keycard. Then, ensure that the safe in the restroom is open. After that, retrieve the licorice strip from the safe inside the restroom. Then, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nAh, the restroom. This is some kind of restroom, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can make out a safe.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's style locker<|im_end|>take keycard from Henderson's style locker<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take licorice strip from safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go to the south. And then, open the formless gate within the canteen. And then, attempt to move south. With that done, close the formless gate within the vault. Then, venture west. With that over with, pick up the formless key from the bed in the salon. After that, try to move east. And then, lock the formless gate with the formless key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a bug on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>open formless gate<|im_end|>go south<|im_end|>close formless gate<|im_end|>go west<|im_end|>take formless key from bed<|im_end|>go east<|im_end|>lock formless gate with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, take a trip east. And then, attempt to travel south. With that over with, pick up the key from the dresser. And then, doublecheck that the locker is unlocked. Then, look and see that the locker within the restroom is wide open. Then, retrieve the sponge from the locker. After that, move north. Then, rest the sponge on the platter in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unblocked exit? You should try going east.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take key from dresser<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>go north<|im_end|>put sponge on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, unlock the type 3 safe inside the kitchenette. And then, open the type 3 safe. And then, recover the passkey from the type 3 safe inside the kitchenette. Then, unlock the chest in the kitchenette with the passkey. And then, doublecheck that the chest is open. And then, recover the knife from the chest inside the kitchenette. And then, attempt to take a trip east. Then, place the knife on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one. The room is well lit.\nYou can make out a chest. Wow, check out the price tag that's still affixed to the chest! Eighty bucks! As if things weren't amazing enough already, you can even see a type 3 safe. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type 3 latchkey.\n\nyour action: ", "response": "unlock type 3 safe with type 3 latchkey<|im_end|>open type 3 safe<|im_end|>take passkey from type 3 safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>go east<|im_end|>put knife on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First step, go south. And then, take a trip east. Following that, ensure that the crate is open. After that, pick up the latchkey from the crate. Then, make an attempt to take a trip west. Following that, make sure that the locker in the vault is unlocked. Then, ensure that the locker within the vault is open. If you have opened the locker, pick up the shadfly from the locker in the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am sorry to announce that you are now in the study.\nYou make out a table. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the south.\nThere is a backup calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, venture south. Then, unlock the box within the bedchamber. Then, open the box. And then, retrieve the TextWorld limited edition passkey from the box. And then, check that the TextWorld limited edition portal in the bedchamber is unlocked with the TextWorld limited edition passkey. And then, doublecheck that the TextWorld limited edition portal is opened. After that, head west. After that, look and see that the TextWorld limited edition portal within the shower is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld limited edition passkey from box<|im_end|>unlock TextWorld limited edition portal with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition portal<|im_end|>go west<|im_end|>close TextWorld limited edition portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First stop, go to the west. And then, ensure that the Henderson's safe within the studio is open. Once you have pulled open the Henderson's safe, retrieve the passkey from the Henderson's safe. Then, go east. Once you get around to doing that, check that the box within the bedchamber is unlocked with the passkey. And then, assure that the box in the bedchamber is opened. And then, retrieve the legume from the box in the bedchamber. With the legume, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nYou can see a locked box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "go west<|im_end|>open Henderson's safe<|im_end|>take passkey from Henderson's safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make it so that the rectangular box inside the kitchen is unlocked. After that, open the rectangular box in the kitchen. After that, take the latchkey from the rectangular box. If you can get your hands on the latchkey, try to venture south. Next, unlock the box within the laundromat with the latchkey. Once you have unlocked the box, make sure that the box is ajar. After that, take the chocolate bar from the box within the laundromat. After that, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place.\nYou can see a locked rectangular box.\nThere is an unblocked exit to the south.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take latchkey from rectangular box<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take chocolate bar from box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to move east. That done, doublecheck that the safe is unlocked. Then, look and see that the safe inside the steam room is ajar. After that, recover the formless key from the safe. And then, make sure that the formless chest is unlocked. Then, ensure that the formless chest inside the steam room is open. Then, pick up the passkey from the formless chest inside the steam room. After that, lock the chest with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, open the coffer in the lounge. And then, recover the keycard from the coffer. Then, go to the south. Then, make absolutely sure that the chest is unlocked with the keycard. After unlocking the chest, open the chest. And then, pick up the latchkey from the chest inside the shower. After that, make an effort to take a trip north. With that over with, make it so that the box in the lounge is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI just think it's awesome that you're in a lounge now. The room is well lit.\nYou make out a box. What's that over there? It looks like it's a coffer.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open coffer<|im_end|>take keycard from coffer<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could head west. With that done, make an attempt to venture south. Then, ensure that the fudge scented chest is open. And then, retrieve the keycard from the fudge scented chest. And then, travel north. And then, attempt to go east. After that, close the door in the cubicle. After closing the door, make absolutely sure that the door is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. Let's see what's in here.\nThere is an open door leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a sandwich and a fudge scented passkey.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open fudge scented chest<|im_end|>take keycard from fudge scented chest<|im_end|>go north<|im_end|>go east<|im_end|>close door<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the type 4 locker. And then, open the type 4 locker. After that, retrieve the Microsoft style keycard from the type 4 locker within the office. And then, venture south. Okay, and then, insert the Microsoft style keycard into the Microsoft style hatch within the cookhouse's lock to unlock it. And then, open the Microsoft style hatch in the cookhouse. After pulling open the Microsoft style hatch, attempt to go to the east. After that, retrieve the insect from the shelf in the laundromat. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook around you. Take it all in. It's not every day someone gets to be in an office.\nYou can see a locked type 4 locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take Microsoft style keycard from type 4 locker<|im_end|>go south<|im_end|>unlock Microsoft style hatch with Microsoft style keycard<|im_end|>open Microsoft style hatch<|im_end|>go east<|im_end|>take insect from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, try to take a trip south. Then, open the crate inside the spare room. And then, retrieve the Henderson's style latchkey from the crate in the spare room. Then, doublecheck that the Henderson's style chest in the spare room is unlocked with the Henderson's style latchkey. And then, ensure that the Henderson's style chest within the spare room is open. And then, pick up the chocolate bar from the Henderson's style chest. After that, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You begin to take stock of what's here.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an apple and a plant.\n\nyour action: ", "response": "go south<|im_end|>open crate<|im_end|>take Henderson's style latchkey from crate<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take chocolate bar from Henderson's style chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to go to the north. Okay, and then, pick up the keycard from the couch. After that, look and see that the passageway is unlocked. Then, open the passageway inside the recreation zone. And then, move north. After that, recover the shadfly from the chest. Then, move east. And then, put the shadfly on the bookshelf in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from couch<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go north<|im_end|>take shadfly from chest<|im_end|>go east<|im_end|>put shadfly on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, pick up the fresh laundry scented latchkey from the table inside the cookery. Then, make it so that the fresh laundry scented locker inside the cookery is unlocked. Then, doublecheck that the fresh laundry scented locker is open. And then, take the Henderson's style passkey from the fresh laundry scented locker within the cookery. Then, move east. That done, insert the Henderson's style passkey into the Henderson's style chest's lock to unlock it. After that, ensure that the Henderson's style chest is open. Then, retrieve the worm from the Henderson's style chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one.\nYou scan the room, seeing a fresh laundry scented locker. Now that's what I call TextWorld! You can make out a table. The table is usual. On the table you can make out a fresh laundry scented latchkey. Hmmm... what else, what else?\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey from table<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take Henderson's style passkey from fresh laundry scented locker<|im_end|>go east<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take worm from Henderson's style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to head west. If you can get through with that, pick up the type 7 key from the bookshelf in the cubicle. And then, insert the type 7 key into the type 7 passageway's lock to unlock it. And then, make sure that the type 7 passageway in the cubicle is wide open. And then, attempt to take a trip south. After that, go east. If you can get around to doing that, recover the type B latchkey from the floor of the shower. After that, check that the type B safe is unlocked with the type B latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette. The room is well lit.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 7 key from bookshelf<|im_end|>unlock type 7 passageway with type 7 key<|im_end|>open type 7 passageway<|im_end|>go south<|im_end|>go east<|im_end|>take type B latchkey<|im_end|>unlock type B safe with type B latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the north. Next, unlock the locker within the office. Once you have unlocked the locker, open the locker inside the office. Then, retrieve the vanilla scented passkey from the locker. After getting the vanilla scented passkey, unlock the vanilla scented gateway inside the office with the vanilla scented passkey. After that, ensure that the vanilla scented gateway inside the office is open. And then, go to the east. After that, pick-up the tv from the floor of the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take vanilla scented passkey from locker<|im_end|>unlock vanilla scented gateway with vanilla scented passkey<|im_end|>open vanilla scented gateway<|im_end|>go east<|im_end|>take tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to travel north. Then, retrieve the keycard from the floor of the bedchamber. After that, move south. After that, doublecheck that the portal within the recreation zone is unlocked with the keycard. And then, ensure that the portal is open. Then, head east. And then, open the Canadian limited edition chest within the kitchenette. After that, you can put the worm inside the Canadian limited edition chest within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>open Canadian limited edition chest<|im_end|>insert worm into Canadian limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, pick up the passkey from the safe. After getting the passkey, insert the passkey into the box's lock to unlock it. And then, make sure that the box in the office is ajar. After that, take the disk from the box in the office. And then, make an effort to go north. After that, make an attempt to venture east. If you can get around to doing that, make absolutely sure that the case inside the canteen is opened. After that, you can place the disk into the case inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou can see a box. You can see a safe. The safe contains a passkey. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take disk from box<|im_end|>go north<|im_end|>go east<|im_end|>open case<|im_end|>insert disk into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go north. After that, recover the spherical passkey from the mantle. With the spherical passkey, make an attempt to move south. That done, doublecheck that the spherical safe is unlocked with the spherical passkey. And then, make sure that the spherical safe in the bedchamber is opened. After that, pick up the pear from the spherical safe. And then, eat the pear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou can see a spherical safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>take spherical passkey from mantle<|im_end|>go south<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take pear from spherical safe<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First off, close the rectangular locker. And then, attempt to go to the west. And then, take the key from the counter within the shower. Then, check that the box is unlocked with the key. Then, ensure that the box is open. After that, retrieve the rectangular latchkey from the box. After that, attempt to venture east. With that done, lock the rectangular locker with the rectangular latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room, seeing a rectangular locker. The rectangular locker is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a folder.\n\nyour action: ", "response": "close rectangular locker<|im_end|>go west<|im_end|>take key from counter<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>go east<|im_end|>lock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, take the non-euclidean passkey from the suitcase in the studio. After that, assure that the non-euclidean chest within the studio is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest inside the studio is open. After opening the non-euclidean chest, recover the Henderson's limited edition keycard from the non-euclidean chest. After getting the Henderson's limited edition keycard, unlock the Henderson's limited edition gate. Then, ensure that the Henderson's limited edition gate is open. After that, make an effort to go east. After that, close the Henderson's limited edition gate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've seen better studios, but at least this one seems pretty ordinary.\nYou see a non-euclidean chest. Does this look like anything mentioned in the instructions? You can see a suitcase. The suitcase contains a non-euclidean passkey, so there's that.\nThere is a closed Henderson's limited edition gate leading east. There is an unblocked exit to the north.\nYou are carrying: a cookie.\n\nyour action: ", "response": "take non-euclidean passkey from suitcase<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take Henderson's limited edition keycard from non-euclidean chest<|im_end|>unlock Henderson's limited edition gate with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition gate<|im_end|>go east<|im_end|>close Henderson's limited edition gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the north. And then, travel west. After that, make an attempt to go south. And then, recover the cuboid passkey from the shelf. Then, attempt to travel north. Then, travel east. If you can accomplish that, make absolutely sure that the cuboid locker inside the cookhouse is shut. After closing the cuboid locker, lock the cuboid locker within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just moved into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the north.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>go south<|im_end|>take cuboid passkey from shelf<|im_end|>go north<|im_end|>go east<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the chest is unlocked. After that, look and see that the chest is wide open. And then, take the non-euclidean passkey from the chest within the chamber. And then, make an attempt to go south. Then, assure that the non-euclidean safe is unlocked. And then, ensure that the non-euclidean safe inside the cookhouse is open. And then, take the kettle from the non-euclidean safe in the cookhouse. After that, put the kettle on the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have moved into the most typical of all possible chambers. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take kettle from non-euclidean safe<|im_end|>put kettle on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, attempt to go to the north. If you can manage that, retrieve the keycard from the floor of the cubicle. And then, make an effort to travel south. And then, take a trip east. With that accomplished, unlock the box in the cellar with the keycard. Then, ensure that the box in the cellar is open. After that, recover the butterfly from the box. If you can get your hands on the butterfly, put the butterfly on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one. You can barely contain your excitement.\nYou see a counter. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the latchkey from the chair inside the cubicle. Then, check that the safe is unlocked with the latchkey. After that, doublecheck that the safe is opened. Once you have pulled open the safe, pick up the American limited edition latchkey from the safe. After you have picked up the American limited edition latchkey, check that the American limited edition box inside the cubicle is unlocked with the American limited edition latchkey. Then, ensure that the American limited edition box is open. Then, retrieve the Quote of the Day Calendar from the American limited edition box in the cubicle. Then, deposit the Quote of the Day Calendar on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal one.\nYou can see a American limited edition box. You see a safe, so there's that. Oh, great. Here's a chair. The chair is usual. On the chair you can make out a latchkey.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American limited edition latchkey from safe<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take Quote of the Day Calendar from American limited edition box<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move north. Then, ensure that the spherical box within the cookery is open. Then, recover the cuboid key from the spherical box inside the cookery. If you can get your hands on the cuboid key, unlock the cuboid safe with the cuboid key. And then, open the cuboid safe. And then, take the glass from the cuboid safe inside the cookery. After that, make an attempt to travel south. And then, deposit the glass on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal kind of place. You begin to take stock of what's here.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open spherical box<|im_end|>take cuboid key from spherical box<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take glass from cuboid safe<|im_end|>go south<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! Your first objective is to make an effort to take a trip west. And then, take the Henderson's limited edition latchkey from the cabinet in the bathroom. And then, make absolutely sure that the Henderson's limited edition portal is unlocked. Once you have unlocked the Henderson's limited edition portal, doublecheck that the Henderson's limited edition portal within the bathroom is wide open. If you have pulled open the Henderson's limited edition portal, move south. With that accomplished, make an effort to travel east. Then, take the cookie from the refrigerator inside the dish-pit. If you can get your hands on the cookie, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You begin to take stock of what's here.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a fondue on the floor.\nYou are carrying: a raspberry.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition latchkey from cabinet<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go south<|im_end|>go east<|im_end|>take cookie from refrigerator<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, you could, like, make an effort to go to the south. That done, retrieve the spherical key from the floor of the kitchenette. After you have taken the spherical key, unlock the spherical chest. Having unlocked the spherical chest, open the spherical chest. And then, retrieve the cuboid key from the spherical chest in the kitchenette. After stealing the cuboid key, take a trip north. Okay, and then, unlock the cuboid gateway inside the canteen. After that, assure that the cuboid gateway is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard kind of place.\nYou make out a plate. The plate is typical. Unfortunately, there isn't a thing on it.\nThere is a closed cuboid gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type Q key.\n\nyour action: ", "response": "go south<|im_end|>take spherical key<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take cuboid key from spherical chest<|im_end|>go north<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to head north. That done, ensure that the box is open. After pulling open the box, retrieve the Microsoft style passkey from the box in the parlor. With the Microsoft style passkey, look and see that the Microsoft style portal is unlocked. Having unlocked the Microsoft style portal, look and see that the Microsoft style portal is ajar. Once you have pulled open the Microsoft style portal, travel east. Then, take the fork from the freezer. If you can get your hands on the fork, sit the fork on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You begin to take stock of what's in the room.\nYou see a mantle. The mantle is normal. Unfortunately, there isn't a thing on it. You swear loudly.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take Microsoft style passkey from box<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take fork from freezer<|im_end|>put fork on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, pick-up the latchkey from the floor of the garage. After stealing the latchkey, take a trip south. Then, unlock the box with the latchkey. And then, open the box. After that, recover the ladle from the box in the dish-pit. And then, travel north. After that, make an attempt to take a trip east. With that done, place the ladle on the floor of the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly and a vacuum.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take ladle from box<|im_end|>go north<|im_end|>go east<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to open the non-euclidean chest. After that, retrieve the type Q key from the non-euclidean chest within the shower. With the type Q key, travel west. Okay, and then, check that the type Q safe is unlocked with the type Q key. And then, make sure that the type Q safe is ajar. After that, retrieve the key from the type Q safe. If you can get your hands on the key, attempt to venture east. Next, insert the key into the portal's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a closed non-euclidean chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "open non-euclidean chest<|im_end|>take type Q key from non-euclidean chest<|im_end|>go west<|im_end|>unlock type Q safe with type Q key<|im_end|>open type Q safe<|im_end|>take key from type Q safe<|im_end|>go east<|im_end|>unlock portal with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to travel south. Okay, and then, open the cuboid box. After opening the cuboid box, retrieve the non-euclidean key from the cuboid box. And then, insert the non-euclidean key into the non-euclidean chest inside the shower's lock to unlock it. Then, ensure that the non-euclidean chest is open. After that, pick up the keycard from the non-euclidean chest. After that, try to go north. Then, doublecheck that the box within the study is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study.\nYou see a box.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cuboid box<|im_end|>take non-euclidean key from cuboid box<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take keycard from non-euclidean chest<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head east. And then, pick up the rectangular keycard from the stand within the recreation zone. Then, try to travel west. With that accomplished, check that the rectangular locker within the cookery is unlocked with the rectangular keycard. After that, ensure that the rectangular locker is open. And then, take the teacup from the rectangular locker. If you can get your hands on the teacup, make an attempt to go east. With that done, sit the teacup on the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard one. You begin to take stock of what's here.\nYou can see a locked rectangular locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from stand<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take teacup from rectangular locker<|im_end|>go east<|im_end|>put teacup on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, insert the latchkey into the locker inside the kitchen's lock to unlock it. Then, ensure that the locker within the kitchen is open. Then, retrieve the formless key from the locker. After that, make an effort to venture south. If you can finish that, unlock the formless box with the formless key. After you have unlocked the formless box, open the formless box in the laundry place. And then, recover the nest of bugs from the formless box. And then, place the nest of bugs on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou see a locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>go south<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take nest of bugs from formless box<|im_end|>put nest of bugs on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go west. After that, move south. Then, retrieve the key from the mantelpiece in the study. Then, take a trip north. Next, try to move east. And then, make absolutely sure that the chest is unlocked. After that, open the chest. And then, retrieve the nest of ticks from the chest inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take key from mantelpiece<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take nest of ticks from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, go to the south. Then, recover the passkey from the desk in the lounge. Then, make absolutely sure that the passageway is unlocked with the passkey. After that, ensure that the passageway is open. Then, attempt to move south. After that, attempt to go east. Next, take the shadfly from the table. After that, throw the shadfly on the floor of the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from desk<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take shadfly from table<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the freezer inside the canteen. Then, pick up the non-euclidean key from the freezer. And then, go west. Once you succeed at that, make sure that the non-euclidean box within the cellar is unlocked with the non-euclidean key. After unlocking the non-euclidean box, make absolutely sure that the non-euclidean box is ajar. After that, retrieve the Microsoft limited edition passkey from the non-euclidean box in the cellar. If you have got the Microsoft limited edition passkey, take a trip east. With that accomplished, make sure that the Microsoft limited edition chest in the canteen is unlocked with the Microsoft limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou see a locked Microsoft limited edition chest. You can see a freezer. You can't wait to tell the folks at home about this!\nThere is a closed door leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take non-euclidean key from freezer<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take Microsoft limited edition passkey from non-euclidean box<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the soap scented latchkey from the chest within the basement. With the soap scented latchkey, unlock the soap scented box with the soap scented latchkey. And then, open the soap scented box in the basement. Then, take the Canadian style latchkey from the soap scented box within the basement. After that, insert the Canadian style latchkey into the Canadian style chest's lock to unlock it. After that, open the Canadian style chest. And then, recover the keycard from the Canadian style chest. With the keycard, lock the box with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a normal kind of place. That is to say, you're in a basement. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian style chest. You see a locked soap scented box in the room. You can make out a chest. The light flickers for a second, but nothing else happens. The chest contains a soap scented latchkey.\nThere is a closed portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from chest<|im_end|>unlock soap scented box with soap scented latchkey<|im_end|>open soap scented box<|im_end|>take Canadian style latchkey from soap scented box<|im_end|>unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>take keycard from Canadian style chest<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to unlock the Microsoft chest inside the recreation zone. And then, look and see that the Microsoft chest is ajar. Then, recover the formless latchkey from the Microsoft chest inside the recreation zone. With the formless latchkey, unlock the formless door. Then, ensure that the formless door is open. And then, make an attempt to venture east. With that over with, pick up the spherical keycard from the locker in the cellar. Then, unlock the spherical chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou have fallen into the most usual of all possible recreation zones.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft chest.\nThere is a closed formless door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>take formless latchkey from Microsoft chest<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go east<|im_end|>take spherical keycard from locker<|im_end|>unlock spherical chest with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the door in the studio is open. After that, head west. And then, take the soap scented latchkey from the counter within the scullery. And then, assure that the soap scented locker is unlocked with the soap scented latchkey. After that, ensure that the soap scented locker within the scullery is open. After that, take the teapot from the soap scented locker in the scullery. After picking up the teapot, make an attempt to venture east. If you can finish that, insert the teapot into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nOh, great. Here's a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet is empty! What a waste of a day!\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go west<|im_end|>take soap scented latchkey from counter<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take teapot from soap scented locker<|im_end|>go east<|im_end|>insert teapot into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First, it would be great if you could head north. Once you get through with that, make sure that the chest in the restroom is unlocked with the passkey. After that, make it so that the chest inside the restroom is ajar. After opening the chest, take the spherical passkey from the chest inside the restroom. Having picked up the spherical passkey, check that the spherical locker is unlocked with the spherical passkey. And then, ensure that the spherical locker is open. Once you have opened the spherical locker, pick up the mop from the spherical locker within the restroom. Then, place the mop on the counter in the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take spherical passkey from chest<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take mop from spherical locker<|im_end|>put mop on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, pick up the latchkey from the portmanteau within the bar. If you can get your hands on the latchkey, make sure that the safe in the bar is unlocked with the latchkey. And then, open the safe. And then, take the key from the safe in the bar. If you can get your hands on the key, insert the key into the box in the bar's lock to unlock it. And then, open the box. Then, pick up the apple from the box. Then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a box. You hear a noise behind you and spin around, but you can't see anything other than a safe. Wow, check out the price tag that's still affixed to the safe! A hundred big ones! You make out a portmanteau. The portmanteau contains a latchkey.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from portmanteau<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take apple from box<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip north. Once you manage that, retrieve the Microsoft key from the bookshelf in the studio. After taking the Microsoft key, doublecheck that the Microsoft locker in the studio is unlocked with the Microsoft key. After that, ensure that the Microsoft locker within the studio is open. Once you have pulled open the Microsoft locker, pick up the Canadian style passkey from the Microsoft locker in the studio. Then, make an effort to move south. Then, make sure that the Canadian style gateway inside the steam room is unlocked with the Canadian style passkey. And then, ensure that the Canadian style gateway inside the steam room is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal kind of place.\nThere is a closed Canadian style gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft key from bookshelf<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take Canadian style passkey from Microsoft locker<|im_end|>go south<|im_end|>unlock Canadian style gateway with Canadian style passkey<|im_end|>open Canadian style gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, try to go to the east. With that accomplished, pick up the rectangular keycard from the board in the steam room. After that, doublecheck that the rectangular chest inside the steam room is unlocked with the rectangular keycard. And then, ensure that the rectangular chest within the steam room is open. After that, retrieve the American style passkey from the rectangular chest. After that, make it so that the American style safe is unlocked. And then, make sure that the American style safe is ajar. And then, recover the iron from the American style safe inside the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from board<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take American style passkey from rectangular chest<|im_end|>unlock American style safe with American style passkey<|im_end|>open American style safe<|im_end|>take iron from American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, pick up the passkey from the rack. Then, make absolutely sure that the locker is unlocked. Then, make absolutely sure that the locker is ajar. And then, recover the vanilla scented keycard from the locker within the washroom. Then, unlock the vanilla scented box. After that, ensure that the vanilla scented box inside the washroom is open. After you have opened the vanilla scented box, take the TextWorld style passkey from the vanilla scented box within the washroom. After taking the TextWorld style passkey, unlock the TextWorld style safe within the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nA decrepit placard tells you that you are now in the washroom.\nLook over there! a TextWorld style safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a vanilla scented box. You see a locked locker. You see a rack. The rack is normal. On the rack you see a passkey.\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vanilla scented keycard from locker<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take TextWorld style passkey from vanilla scented box<|im_end|>unlock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to travel west. After that, retrieve the type J latchkey from the chest inside the canteen. If you can get your hands on the type J latchkey, travel east. After that, make absolutely sure that the type J chest is unlocked. Then, ensure that the type J chest is open. After that, take the broom from the type J chest. With the broom, attempt to venture west. Then, place the broom on the saucepan in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one.\nYou can see a type J chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type J latchkey from chest<|im_end|>go east<|im_end|>unlock type J chest with type J latchkey<|im_end|>open type J chest<|im_end|>take broom from type J chest<|im_end|>go west<|im_end|>put broom on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the key from the case in the office. Then, head east. And then, check that the box inside the workshop is unlocked with the key. Then, open the box. And then, go west. Next, pick-up the pen from the floor of the office. And then, take a trip east. Then, you can insert the pen inside the box in the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You start to take note of what's in the room.\nYou see a case. The case contains a key.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take pen<|im_end|>go east<|im_end|>insert pen into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. With that over with, take the passkey from the rack inside the shower. With the passkey, check that the safe is unlocked with the passkey. After you have unlocked the safe, ensure that the safe within the shower is open. Then, take the keycard from the safe inside the shower. If you can get your hands on the keycard, venture west. Okay, and then, unlock the locker in the dish-pit. After you have unlocked the locker, make absolutely sure that the locker is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou make out a locked usual looking locker in the corner.\nThere is an open door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the west. And then, recover the keycard from the suitcase within the workshop. After that, make an attempt to travel east. After that, insert the keycard into the box in the cubicle's lock to unlock it. After that, ensure that the box within the cubicle is open. Then, take the shadfly from the box. And then, make an effort to take a trip west. If you can succeed at that, put the shadfly on the chair within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one. Let's see what's in here.\nYou rest your hand against a wall, but you miss the wall and fall onto a box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from suitcase<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>go west<|im_end|>put shadfly on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make it so that the type N locker is unlocked with the type N latchkey. After you have unlocked the type N locker, assure that the type N locker within the launderette is opened. And then, recover the keycard from the type N locker. Then, doublecheck that the box is unlocked. Having unlocked the box, ensure that the box inside the launderette is open. After pulling open the box, pick up the salad from the box in the launderette. With the salad, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A standard kind of place. I guess you better just go and list everything you see here.\nHey, want to see a box? Look over there, a box. Huh, weird. You see a type N locker. You shudder, but continue examining the room.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread and a type N latchkey.\n\nyour action: ", "response": "unlock type N locker with type N latchkey<|im_end|>open type N locker<|im_end|>take keycard from type N locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take salad from box<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could take a trip east. After that, ensure that the type H box in the parlor is open. Having opened the type H box, take the keycard from the type H box. After you have picked up the keycard, check that the box inside the parlor is unlocked with the keycard. After that, make absolutely sure that the box inside the parlor is opened. And then, recover the candy bar from the box. After that, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can make out a display.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type H box<|im_end|>take keycard from type H box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take candy bar from box<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could venture south. That done, ensure that the Canadian style locker is open. If you have pulled open the Canadian style locker, retrieve the key from the Canadian style locker. With the key, make it so that the passageway within the kitchenette is unlocked. Then, open the passageway in the kitchenette. And then, attempt to go to the south. With that over with, go to the east. With that accomplished, retrieve the butterfly from the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal kind of place. Let's see what's in here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style locker<|im_end|>take key from Canadian style locker<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go to the south. Then, make sure that the Canadian style locker is ajar. After that, recover the non-euclidean keycard from the Canadian style locker within the shower. And then, make an effort to go to the north. And then, assure that the non-euclidean chest inside the scullery is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean chest inside the scullery is open. Then, pick up the loaf of bread from the non-euclidean chest. And then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nGuess what, you are in a place we're calling a scullery.\nYou can make out a locked non-euclidean chest here.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style locker<|im_end|>take non-euclidean keycard from Canadian style locker<|im_end|>go north<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take loaf of bread from non-euclidean chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, venture north. After that, recover the Canadian limited edition passkey from the workbench inside the cellar. Then, take a trip south. Next, check that the Canadian limited edition locker is unlocked with the Canadian limited edition passkey. And then, open the Canadian limited edition locker. After pulling open the Canadian limited edition locker, pick up the latchkey from the Canadian limited edition locker inside the attic. With the latchkey, make an effort to move north. Okay, and then, make it so that the locker is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the attic. You start to take note of what's in the room.\nYou see a Canadian limited edition locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition passkey from workbench<|im_end|>go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take latchkey from Canadian limited edition locker<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could move south. After that, recover the formless passkey from the portmanteau within the bedroom. If you can get your hands on the formless passkey, go to the north. Once you manage that, unlock the formless safe. After that, open the formless safe. And then, recover the latchkey from the formless safe. After that, make an effort to move south. With that accomplished, make sure that the safe within the bedroom is locked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell how about that, you are in a place we're calling a recreation zone.\nYou make out a locked formless safe, which looks usual, in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey from portmanteau<|im_end|>go north<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take latchkey from formless safe<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to head east. After that, take the passkey from the table in the scullery. And then, insert the passkey into the chest within the scullery's lock to unlock it. Then, ensure that the chest within the scullery is open. And then, recover the type I keycard from the chest. After that, make an effort to venture west. If you can accomplish that, close the type I locker inside the laundromat. If you have closed the type I locker, doublecheck that the type I locker is locked with the type I keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type I locker. There's something strange about this being here, but you can't put your finger on it. Empty! What kind of nightmare TextWorld is this? You see a cabinet.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from table<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type I keycard from chest<|im_end|>go west<|im_end|>close type I locker<|im_end|>lock type I locker with type I keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, lift the latchkey from the floor of the sauna. With the latchkey, look and see that the box inside the sauna is unlocked. And then, ensure that the box within the sauna is open. After you have pulled open the box, take the key from the box inside the sauna. And then, make it so that the locker is unlocked. And then, open the locker. After pulling open the locker, retrieve the stick of butter from the locker inside the sauna. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna. You begin looking for stuff.\nYou can see a locked locker in the corner. You make out a box.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to venture west. If you can succeed at that, recover the Microsoft latchkey from the floor of the dish-pit. After that, doublecheck that the Microsoft box inside the dish-pit is unlocked with the Microsoft latchkey. And then, look and see that the Microsoft box within the dish-pit is ajar. And then, pick up the keycard from the Microsoft box. And then, travel east. Then, unlock the chest in the parlor. After that, open the chest in the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a chest.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft latchkey<|im_end|>unlock Microsoft box with Microsoft latchkey<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, retrieve the latchkey from the floor of the studio. Then, unlock the door. After that, ensure that the door is open. After that, try to travel north. After that, take the TextWorld style passkey from the stand within the study. And then, make an effort to go south. Then, head east. Okay, and then, unlock the TextWorld style box with the TextWorld style passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a latchkey and a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go north<|im_end|>take TextWorld style passkey from stand<|im_end|>go south<|im_end|>go east<|im_end|>unlock TextWorld style box with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, unlock the box inside the study. And then, make absolutely sure that the box is wide open. And then, retrieve the fresh laundry scented passkey from the box. And then, check that the fresh laundry scented box in the study is unlocked with the fresh laundry scented passkey. After that, look and see that the fresh laundry scented box inside the study is ajar. Having pulled open the fresh laundry scented box, take the mug from the fresh laundry scented box. And then, make an attempt to go to the east. If you can accomplish that, toss the mug on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard one.\nYou see a fresh laundry scented box. Now why would someone leave that there? You can make out a locked box.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take fresh laundry scented passkey from box<|im_end|>unlock fresh laundry scented box with fresh laundry scented passkey<|im_end|>open fresh laundry scented box<|im_end|>take mug from fresh laundry scented box<|im_end|>go east<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to take a trip north. That done, ensure that the portal is open. If you have pulled open the portal, take a trip east. Then, make an effort to venture south. Then, pick up the key from the armchair. And then, go north. With that over with, close the portal in the shower. After that, lock the portal. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the north.\nYou are carrying: a potato and a fly larva.\n\nyour action: ", "response": "go north<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take key from armchair<|im_end|>go north<|im_end|>close portal<|im_end|>lock portal with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture north. And then, pick up the key from the bed within the chamber. After taking the key, insert the key into the box within the chamber's lock to unlock it. And then, open the box inside the chamber. And then, retrieve the spherical key from the box. Then, move south. Then, unlock the spherical box with the spherical key. And then, make sure that the spherical box within the bar is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal one.\nYou can see a locked spherical box close by.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bed<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>go south<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, recover the cuboid passkey from the rectangular box. After taking the cuboid passkey, insert the cuboid passkey into the cuboid safe's lock to unlock it. After that, ensure that the cuboid safe within the bedroom is open. And then, take the passkey from the cuboid safe. And then, unlock the door in the bedroom. After that, ensure that the door within the bedroom is open. And then, head east. Following that, open the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A normal kind of place.\nYou see a locked cuboid safe in the room. You can make out an opened rectangular box. The rectangular box contains a cuboid passkey. Now why would someone leave that there?\nThere is a closed door leading east. You need an unblocked exit? You should try going north.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from rectangular box<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>open freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to recover the formless latchkey from the floor of the sauna. After that, make an attempt to head north. After that, doublecheck that the formless gate inside the steam room is unlocked with the formless latchkey. And then, open the formless gate inside the steam room. After that, attempt to venture north. And then, travel east. Then, recover the Henderson's limited edition latchkey from the floor of the closet. After that, unlock the Henderson's limited edition locker within the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have walked into the most typical of all possible saunas.\nOh, great. Here's a bench. The bench appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a formless latchkey on the floor.\nYou are carrying: a cd.\n\nyour action: ", "response": "take formless latchkey<|im_end|>go north<|im_end|>unlock formless gate with formless latchkey<|im_end|>open formless gate<|im_end|>go north<|im_end|>go east<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick up the type 0 keycard from the workbench inside the cellar. After that, unlock the type 0 box with the type 0 keycard. After that, open the type 0 box in the cellar. And then, take the key from the type 0 box within the cellar. After that, attempt to take a trip west. With that done, unlock the chest in the vault. After unlocking the chest, open the chest inside the vault. Then, recover the insect from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual kind of place. You begin to take stock of what's in the room.\nYou see a type 0 box. You wonder idly who left that here. Hey, want to see a workbench? Look over there, a workbench. The workbench is ordinary. On the workbench you make out a type 0 keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 keycard from workbench<|im_end|>unlock type 0 box with type 0 keycard<|im_end|>open type 0 box<|im_end|>take key from type 0 box<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go south. And then, recover the TextWorld style key from the floor of the cellar. After that, try to head north. And then, look and see that the TextWorld style passageway is unlocked. Once you have unlocked the TextWorld style passageway, make absolutely sure that the TextWorld style passageway is wide open. Then, make an attempt to go to the west. Following that, pick-up the chocolate bar from the floor of the bedchamber. After that, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet. Is this it? Is this what you came to TextWorld to see? a cabinet? The cabinet contains a peanut.\nThere is a closed TextWorld style passageway leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style key<|im_end|>go north<|im_end|>unlock TextWorld style passageway with TextWorld style key<|im_end|>open TextWorld style passageway<|im_end|>go west<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Your first objective is to go to the west. After that, pick up the spherical latchkey from the floor of the cellar. And then, unlock the spherical safe in the cellar. And then, open the spherical safe. And then, retrieve the scarf from the spherical safe in the cellar. Then, go east. Then, ensure that the chest is open. After that, you can deposit the scarf into the chest within the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am sorry to announce that you are now in the workshop. You begin looking for stuff.\nYou can make out a chest.\nThere is a closed door leading north. There is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take scarf from spherical safe<|im_end|>go east<|im_end|>open chest<|im_end|>insert scarf into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, try to travel west. And then, take the rectangular keycard from the chest. If you can get your hands on the rectangular keycard, unlock the rectangular box within the recreation zone. And then, make it so that the rectangular box within the recreation zone is open. Then, pick up the passkey from the rectangular box. Then, attempt to travel east. With that done, make sure that the safe is unlocked with the passkey. And then, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place. You can barely contain your excitement.\nA locked safe is right there by you.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard from chest<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the south. Next, unlock the Canadian limited edition locker in the cubicle. Then, make it so that the Canadian limited edition locker in the cubicle is opened. And then, take the latchkey from the Canadian limited edition locker. After that, check that the gate is unlocked with the latchkey. And then, open the gate. After that, go to the east. Then, ensure that the fridge is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a potato and a Canadian limited edition latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take latchkey from Canadian limited edition locker<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>open fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to lift the rectangular key from the floor of the studio. And then, assure that the rectangular locker is unlocked with the rectangular key. If you have unlocked the rectangular locker, open the rectangular locker. After opening the rectangular locker, retrieve the passkey from the rectangular locker. And then, check that the box inside the studio is unlocked with the passkey. After that, make it so that the box is opened. Then, recover the Cat Calendar from the box inside the studio. And then, place the Cat Calendar on the mantle in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a locked box in the corner. You smell an awful smell, and follow it to a rectangular locker. You can see a mantle. I guess it's true what they say, if you're looking for a mantle, go to TextWorld. But the thing is empty.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>put Cat Calendar on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First of all, make an attempt to go to the south. Then, recover the Canadian style latchkey from the locker within the studio. After that, make an effort to take a trip north. With that accomplished, check that the Canadian style box is unlocked with the Canadian style latchkey. And then, make absolutely sure that the Canadian style box in the bar is wide open. After that, take the book from the Canadian style box within the bar. Then, go to the south. With that over with, ditch the book on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal kind of place.\nYou can see a Canadian style box. Oh wow! Is that what I think it is? It is! It's a basket. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian style latchkey from locker<|im_end|>go north<|im_end|>unlock Canadian style box with Canadian style latchkey<|im_end|>open Canadian style box<|im_end|>take book from Canadian style box<|im_end|>go south<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. And then, open the toolbox. After that, pick up the passkey from the toolbox inside the spare room. And then, insert the passkey into the box in the spare room's lock to unlock it. And then, make absolutely sure that the box is wide open. Once you have opened the box, pick up the type Y key from the box. After stealing the type Y key, unlock the type Y locker in the spare room with the type Y key. After unlocking the type Y locker, look and see that the type Y locker inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in an usual kind of place. That is to say, you're in a dish-pit.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open toolbox<|im_end|>take passkey from toolbox<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type Y key from box<|im_end|>unlock type Y locker with type Y key<|im_end|>open type Y locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take a trip east. After that, open the cabinet within the restroom. And then, pick up the key from the cabinet in the restroom. And then, make an attempt to move west. Once you finish that, unlock the locker in the laundromat with the key. After that, assure that the locker within the laundromat is opened. Then, pick up the type 6 latchkey from the locker. And then, Place the type 6 latchkey into the type 6 box to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just walked into a laundromat. I guess you better just go and list everything you see here.\nYou can see a type 6 box. Classic TextWorld. You see a locker. You make out a dresser.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 6 latchkey from locker<|im_end|>lock type 6 box with type 6 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, go north. And then, assure that the type 3 portal in the cookery is ajar. After that, go east. If you can get around to doing that, travel north. With that done, recover the type 3 passkey from the floor of the study. And then, make an attempt to head south. After that, close the type 3 portal inside the closet. And then, lock the type 3 portal. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal one. You begin looking for stuff.\nYou make out a closed fridge in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>open type 3 portal<|im_end|>go east<|im_end|>go north<|im_end|>take type 3 passkey<|im_end|>go south<|im_end|>close type 3 portal<|im_end|>lock type 3 portal with type 3 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could take the spherical key from the armchair inside the cubicle. After picking up the spherical key, go to the west. With that accomplished, make sure that the spherical safe inside the studio is unlocked. Then, assure that the spherical safe in the studio is open. Having pulled open the spherical safe, recover the formless latchkey from the spherical safe. Then, check that the formless chest is unlocked with the formless latchkey. Then, doublecheck that the formless chest is open. And then, retrieve the keyboard from the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's an armchair. The armchair is ordinary. On the armchair you can see a spherical key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from armchair<|im_end|>go west<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take formless latchkey from spherical safe<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take keyboard from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Following that, retrieve the key from the shelf inside the pantry. Then, travel west. And then, unlock the gateway. After that, doublecheck that the gateway is wide open. Then, travel south. With that done, try to go east. Then, lift the broom from the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. You begin to take stock of what's here.\nLook out! It's a- oh, never mind, it's just a box.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to venture east. Next, retrieve the type K keycard from the floor of the cellar. And then, make absolutely sure that the type K safe inside the cellar is unlocked. After that, open the type K safe in the cellar. After pulling open the type K safe, recover the type N key from the type K safe inside the cellar. And then, make an effort to head west. With that done, doublecheck that the type N chest within the recreation zone is shut. And then, lock the type N chest inside the recreation zone with the type N key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place.\nYou make out an opened type N chest, which looks typical, in the room. The type N chest is empty! What a waste of a day! You can see a bed. You see a cushion on the bed.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type K keycard<|im_end|>unlock type K safe with type K keycard<|im_end|>open type K safe<|im_end|>take type N key from type K safe<|im_end|>go west<|im_end|>close type N chest<|im_end|>lock type N chest with type N key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to recover the Canadian latchkey from the cabinet inside the workshop. And then, check that the Canadian safe inside the workshop is unlocked with the Canadian latchkey. And then, doublecheck that the Canadian safe in the workshop is wide open. And then, recover the passkey from the Canadian safe. After that, unlock the door. If you have unlocked the door, open the door in the workshop. Then, try to move east. And then, open the box within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place.\nYou see a locked Canadian safe right there by you. You see an opened cabinet in the corner. The cabinet contains a Canadian latchkey.\nThere is a closed door leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a top hat.\n\nyour action: ", "response": "take Canadian latchkey from cabinet<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take passkey from Canadian safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to travel north. And then, retrieve the cuboid key from the armchair. After that, check that the cuboid safe within the studio is unlocked with the cuboid key. Then, make sure that the cuboid safe within the studio is ajar. After that, retrieve the keycard from the cuboid safe. After that, go to the east. Then, look and see that the chest within the study is unlocked with the keycard. And then, doublecheck that the chest is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell how about that, you are in the place we're calling the salon.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid key from armchair<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, take the vanilla scented keycard from the chair. Having picked up the vanilla scented keycard, insert the vanilla scented keycard into the vanilla scented gateway within the studio's lock to unlock it. And then, open the vanilla scented gateway. Then, travel north. Next, make an effort to move west. After that, recover the scarf from the floor of the closet. And then, make an effort to head east. And then, sit the scarf on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a chair. You see a vanilla scented keycard on the chair. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed vanilla scented gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "take vanilla scented keycard from chair<|im_end|>unlock vanilla scented gateway with vanilla scented keycard<|im_end|>open vanilla scented gateway<|im_end|>go north<|im_end|>go west<|im_end|>take scarf<|im_end|>go east<|im_end|>put scarf on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the Henderson's limited edition latchkey from the floor of the closet. And then, unlock the Henderson's limited edition locker with the Henderson's limited edition latchkey. Once you have unlocked the Henderson's limited edition locker, ensure that the Henderson's limited edition locker in the closet is open. Then, pick up the Henderson's limited edition key from the Henderson's limited edition locker. After that, make an attempt to go east. With that done, unlock the Henderson's limited edition chest with the Henderson's limited edition key. After that, open the Henderson's limited edition chest within the bathroom. Then, take the paper towel from the Henderson's limited edition chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal one.\nYou can make out a locked Henderson's limited edition locker.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a Henderson's limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take Henderson's limited edition key from Henderson's limited edition locker<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take paper towel from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick up the non-euclidean key from the rack. And then, unlock the non-euclidean locker inside the bathroom. Then, open the non-euclidean locker inside the bathroom. After pulling open the non-euclidean locker, take the type 2 keycard from the non-euclidean locker within the bathroom. With the type 2 keycard, try to head east. With that over with, unlock the type 2 chest within the salon. And then, ensure that the type 2 chest is open. After opening the type 2 chest, retrieve the monitor from the type 2 chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom.\nYou see a gleam over in a corner, where you can see a non-euclidean locker. Hey, want to see a rack? Look over there, a rack. The rack is ordinary. On the rack you see a non-euclidean key.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unguarded exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from rack<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take type 2 keycard from non-euclidean locker<|im_end|>go east<|im_end|>unlock type 2 chest with type 2 keycard<|im_end|>open type 2 chest<|im_end|>take monitor from type 2 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could insert the Canadian style passkey into the Canadian style locker's lock to unlock it. And then, open the Canadian style locker. Then, pick up the type 9 latchkey from the Canadian style locker in the shower. And then, go east. That done, make absolutely sure that the type 9 passageway is unlocked. And then, open the type 9 passageway. Then, make an attempt to venture south. And then, open the case inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou make another one of your grand eccentric entrances into a shower. You can barely contain your excitement.\nYou can see a Canadian style locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take type 9 latchkey from Canadian style locker<|im_end|>go east<|im_end|>unlock type 9 passageway with type 9 latchkey<|im_end|>open type 9 passageway<|im_end|>go south<|im_end|>open case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, take the keycard from the rectangular safe in the workshop. If you can get your hands on the keycard, try to take a trip west. After that, unlock the locker within the study with the keycard. Then, make absolutely sure that the locker within the study is ajar. Then, recover the latchkey from the locker inside the study. After that, attempt to go to the east. With that done, check that the passageway inside the workshop is unlocked with the latchkey. Then, make it so that the passageway within the workshop is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one. The room is well lit.\nYou see an opened rectangular safe right there by you. The rectangular safe contains a keycard and a rectangular passkey!\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rectangular safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to head west. After that, insert the spherical latchkey into the spherical passageway's lock to unlock it. Then, open the spherical passageway within the office. After that, make an attempt to venture north. Then, pick up the Canadian style latchkey from the bench inside the washroom. Having taken the Canadian style latchkey, unlock the Canadian style safe within the washroom. And then, make sure that the Canadian style safe inside the washroom is opened. Once you have opened the Canadian style safe, retrieve the soap dispenser from the Canadian style safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock spherical passageway with spherical latchkey<|im_end|>open spherical passageway<|im_end|>go north<|im_end|>take Canadian style latchkey from bench<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take soap dispenser from Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, insert the latchkey into the gate in the cookhouse's lock to unlock it. And then, open the gate inside the cookhouse. After that, make an effort to venture east. With that over with, go to the south. Then, make absolutely sure that the suitcase in the study is opened. Then, pick up the candy bar from the suitcase. Then, eat the candy bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am sorry to announce that you are now in the cookhouse.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a mug on the floor.\nYou are carrying: a latchkey, a keyboard and a frisbee.\n\nyour action: ", "response": "unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>open suitcase<|im_end|>take candy bar from suitcase<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, ensure that the spherical locker is open. After you have opened the spherical locker, recover the cuboid latchkey from the spherical locker. After that, unlock the cuboid door with the cuboid latchkey. After that, open the cuboid door. And then, venture east. With that done, ensure that the fridge is open. And then, pick up the stick of butter from the fridge. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou see a spherical locker.\nThere is a closed cuboid door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a spherical key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open spherical locker<|im_end|>take cuboid latchkey from spherical locker<|im_end|>unlock cuboid door with cuboid latchkey<|im_end|>open cuboid door<|im_end|>go east<|im_end|>open fridge<|im_end|>take stick of butter from fridge<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to go to the north. After that, make sure that the Canadian style chest within the study is wide open. And then, recover the keycard from the Canadian style chest. After picking up the keycard, travel south. If you can accomplish that, look and see that the portal is unlocked with the keycard. After that, ensure that the portal within the garage is open. And then, go to the east. And then, doublecheck that the portmanteau is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou make out a closed display right there by you.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bowl.\n\nyour action: ", "response": "go north<|im_end|>open Canadian style chest<|im_end|>take keycard from Canadian style chest<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go west. Then, open the chest. After pulling open the chest, take the cuboid key from the chest. After that, try to venture east. Then, insert the cuboid key into the cuboid locker's lock to unlock it. And then, ensure that the cuboid locker is open. After that, take the worm from the cuboid locker inside the pantry. And then, deposit the worm on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place.\nYou can make out a locked cuboid locker. Hey, want to see a display? Look over there, a display.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take cuboid key from chest<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take worm from cuboid locker<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, open the cuboid door inside the kitchen. And then, travel south. With that done, make sure that the cuboid door is shut. And then, go west. Okay, and then, ensure that the TextWorld style safe is open. After that, retrieve the cuboid latchkey from the TextWorld style safe within the office. Then, travel east. Once you manage that, Insert the cuboid latchkey into the cuboid door to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed cuboid door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a butterfly on the floor.\nYou are carrying: a licorice strip, a boysenberry and a TextWorld style passkey.\n\nyour action: ", "response": "open cuboid door<|im_end|>go south<|im_end|>close cuboid door<|im_end|>go west<|im_end|>open TextWorld style safe<|im_end|>take cuboid latchkey from TextWorld style safe<|im_end|>go east<|im_end|>lock cuboid door with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, ensure that the chest is open. And then, recover the passkey from the chest inside the cookery. After that, make an attempt to head north. Then, make absolutely sure that the gateway in the study is unlocked with the passkey. After unlocking the gateway, open the gateway inside the study. Then, attempt to go to the north. Then, travel east. Then, pick-up the nest of grubs from the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook around you. Take it all in. It's not every day someone gets to be in a cookery.\nYou make out a chest. You can see a saucepan. The saucepan is normal. However, the saucepan, like an empty saucepan, has nothing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take nest of grubs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to lift the spherical key from the floor of the workshop. And then, take a trip north. And then, make it so that the spherical box is unlocked. And then, ensure that the spherical box is open. Then, retrieve the latchkey from the spherical box. After stealing the latchkey, assure that the box inside the recreation zone is unlocked. And then, make it so that the box within the recreation zone is open. After that, recover the tablet from the box inside the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the workshop.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a spherical key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key<|im_end|>go north<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take latchkey from spherical box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take tablet from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go to the west. Then, try to head north. With that accomplished, take the keycard from the counter within the steam room. Then, go south. After that, venture east. And then, doublecheck that the chest is unlocked. After that, open the chest. Then, pick up the tablet from the chest in the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber. Let's see what's in here.\nYou can make out a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, go to the north. Then, recover the passkey from the floor of the basement. After getting the passkey, insert the passkey into the portal's lock to unlock it. And then, open the portal in the basement. After that, move north. And then, make an effort to go to the east. That done, retrieve the shirt from the dresser. And then, rest the shirt on the counter within the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom. Okay, just remember what you're here to do, and everything will go great.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. But the thing is empty. Hm. Oh well\nThere is an unblocked exit to the north.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take shirt from dresser<|im_end|>put shirt on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be fantastic if you could go to the south. With that over with, recover the formless keycard from the table within the sauna. And then, unlock the formless chest within the sauna. After that, open the formless chest inside the sauna. And then, recover the Henderson's keycard from the formless chest. And then, make an attempt to move north. After that, close the Henderson's chest in the spare room. After that, lock the Henderson's chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nYou can make out an opened Henderson's chest here. Empty! What kind of nightmare TextWorld is this? Oh, great. Here's a rack. The rack is usual. But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless keycard from table<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take Henderson's keycard from formless chest<|im_end|>go north<|im_end|>close Henderson's chest<|im_end|>lock Henderson's chest with Henderson's keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to doublecheck that the cuboid safe is unlocked. After that, ensure that the cuboid safe is open. Then, recover the lightbulb from the cuboid safe. After you have picked up the lightbulb, venture north. And then, take the latchkey from the drawer within the shower. With the latchkey, make it so that the locker within the shower is unlocked with the latchkey. Then, ensure that the locker in the shower is open. Then, you can put the lightbulb into the locker within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am pleased to announce that you are now in the closet.\nYou see a cuboid safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take lightbulb from cuboid safe<|im_end|>go north<|im_end|>take latchkey from drawer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>insert lightbulb into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to go north. Then, travel east. That done, assure that the box inside the pantry is unlocked. After unlocking the box, ensure that the box is open. After that, recover the keycard from the box. Then, look and see that the locker is unlocked. After unlocking the locker, make absolutely sure that the locker is ajar. After you have opened the locker, pick up the cloak from the locker inside the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nA well framed notice tells you that you are now in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cloak from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First of all, make an effort to go east. With that done, take a trip east. Then, recover the rectangular key from the coffer. And then, move west. With that accomplished, insert the rectangular key into the rectangular box's lock to unlock it. After you have unlocked the rectangular box, make absolutely sure that the rectangular box in the study is open. And then, pick up the spherical passkey from the rectangular box inside the study. Then, unlock the spherical chest with the spherical passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take rectangular key from coffer<|im_end|>go west<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take spherical passkey from rectangular box<|im_end|>unlock spherical chest with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move south. And then, open the type D box. And then, take the type 0 passkey from the type D box within the laundromat. Then, make an effort to travel north. After that, make absolutely sure that the type 0 gate is unlocked. And then, make sure that the type 0 gate within the cookhouse is open. And then, take a trip east. Then, open the dresser. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nGuess what, you are in a place we're calling a cookhouse. I guess you better just go and list everything you see here.\nThere is a closed type 0 gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type D key and a dvd.\n\nyour action: ", "response": "go south<|im_end|>open type D box<|im_end|>take type 0 passkey from type D box<|im_end|>go north<|im_end|>unlock type 0 gate with type 0 passkey<|im_end|>open type 0 gate<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. And then, make absolutely sure that the cuboid safe is unlocked with the cuboid latchkey. Once you have unlocked the cuboid safe, ensure that the cuboid safe in the laundry place is open. Then, retrieve the latchkey from the cuboid safe inside the laundry place. After stealing the latchkey, make an attempt to venture east. After that, make sure that the locker in the washroom is unlocked. And then, ensure that the locker is open. And then, take the paper towel from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary one.\nYou can make out a locked locker.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cookie and a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to take the keycard from the stand inside the pantry. After that, go to the north. And then, unlock the hatch in the steam room with the keycard. After unlocking the hatch, open the hatch. Then, venture north. Then, travel east. With that done, recover the passkey from the coffer in the attic. And then, doublecheck that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nHere we are in the pantry. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a stand. Why don't you take a picture of it, it'll last longer! You see a keycard and a golf tee on the stand.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take passkey from coffer<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the Henderson's style keycard from the bench. If you can get your hands on the Henderson's style keycard, unlock the Henderson's style portal within the recreation zone. And then, open the Henderson's style portal within the recreation zone. And then, venture east. Then, go south. With that accomplished, pick up the passkey from the coffer. And then, make an effort to venture north. After that, lock the locker with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nLook over there! a bench. The bench is typical. On the bench you can see a Henderson's style keycard.\nThere is a closed Henderson's style portal leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard from bench<|im_end|>unlock Henderson's style portal with Henderson's style keycard<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>go south<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, make an attempt to head south. Then, check that the locker within the studio is unlocked with the passkey. Then, open the locker in the studio. After that, take the latchkey from the locker. After that, doublecheck that the door inside the studio is unlocked. And then, ensure that the door is open. After that, make an attempt to take a trip east. Then, doublecheck that the cabinet inside the cookhouse is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An usual one.\nYou scan the room for a shelf, and you find a shelf. Now why would someone leave that there? The shelf appears to be empty.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a huckleberry on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to make an effort to head east. Next, lift the latchkey from the floor of the cubicle. After that, unlock the locker within the cubicle. After that, open the locker. After that, retrieve the type E key from the locker inside the cubicle. And then, move west. Next, unlock the type E safe within the workshop. After unlocking the type E safe, ensure that the type E safe in the workshop is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nYou can see a type E safe. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is a closed hatch leading west. There is an unguarded exit to the east.\nYou are carrying: a salad.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type E key from locker<|im_end|>go west<|im_end|>unlock type E safe with type E key<|im_end|>open type E safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First step, recover the American limited edition key from the floor of the shower. Then, unlock the American limited edition locker inside the shower. And then, make it so that the American limited edition locker inside the shower is ajar. And then, pick up the passkey from the American limited edition locker inside the shower. And then, check that the box is unlocked with the passkey. Then, make absolutely sure that the box inside the shower is ajar. And then, take the rectangular passkey from the box. Then, lock the rectangular box with the rectangular passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a closed rectangular box here. You see a box. You can make out a locked American limited edition locker.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key<|im_end|>unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take passkey from American limited edition locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>lock rectangular box with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could make an attempt to head east. Then, recover the fresh laundry scented latchkey from the dresser. With the fresh laundry scented latchkey, take a trip west. And then, assure that the fresh laundry scented box inside the steam room is unlocked with the fresh laundry scented latchkey. After unlocking the fresh laundry scented box, open the fresh laundry scented box within the steam room. Then, recover the latchkey from the fresh laundry scented box inside the steam room. Then, head east. Okay, and then, lock the locker inside the launderette with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nFancy seeing you here. Here, by the way, being the steam room.\nYou can see a locked normal looking fresh laundry scented box in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented latchkey from dresser<|im_end|>go west<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>open fresh laundry scented box<|im_end|>take latchkey from fresh laundry scented box<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First step, check that the rectangular locker inside the playroom is unlocked with the rectangular keycard. And then, open the rectangular locker. And then, retrieve the keycard from the rectangular locker inside the playroom. And then, make it so that the safe is unlocked with the keycard. Then, doublecheck that the safe within the playroom is open. Then, take the rectangular latchkey from the safe. And then, doublecheck that the rectangular door is unlocked with the rectangular latchkey. And then, make absolutely sure that the rectangular door within the playroom is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. You can barely contain your excitement.\nYou can make out a locked safe. You can make out a locked rectangular locker.\nThere is a closed rectangular door leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular latchkey from safe<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip south. Next, look and see that the bureau is wide open. After pulling open the bureau, recover the Canadian limited edition passkey from the bureau. Then, unlock the Canadian limited edition chest with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest in the workshop is open. Then, retrieve the passkey from the Canadian limited edition chest inside the workshop. After you have taken the passkey, take a trip north. With that over with, look and see that the locker in the dish-pit is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI never took you for the sort of person who would show up in a dish-pit, but I guess I was wrong. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked standard looking locker here.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a potato on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take Canadian limited edition passkey from bureau<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take passkey from Canadian limited edition chest<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take a trip west. And then, recover the rectangular keycard from the mantelpiece. Then, unlock the rectangular portal inside the study. After unlocking the rectangular portal, ensure that the rectangular portal is open. Then, make an attempt to travel south. If you can finish that, move east. Once you manage that, retrieve the nest of beetles from the counter. Then, you can insert the nest of beetles inside the toolbox. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in a place we're calling a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a mat.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard from mantelpiece<|im_end|>unlock rectangular portal with rectangular keycard<|im_end|>open rectangular portal<|im_end|>go south<|im_end|>go east<|im_end|>take nest of beetles from counter<|im_end|>insert nest of beetles into toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, make an attempt to go west. With that accomplished, pick up the type D latchkey from the floor of the cookery. If you have taken the type D latchkey, unlock the type D chest inside the cookery. After that, make absolutely sure that the type D chest within the cookery is opened. After that, pick up the fresh laundry scented latchkey from the type D chest inside the cookery. Then, try to move east. Then, unlock the fresh laundry scented gate with the fresh laundry scented latchkey. After that, ensure that the fresh laundry scented gate in the office is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the office.\nYou can make out a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is a closed fresh laundry scented gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>take type D latchkey<|im_end|>unlock type D chest with type D latchkey<|im_end|>open type D chest<|im_end|>take fresh laundry scented latchkey from type D chest<|im_end|>go east<|im_end|>unlock fresh laundry scented gate with fresh laundry scented latchkey<|im_end|>open fresh laundry scented gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, unlock the safe within the dish-pit with the keycard. After that, make absolutely sure that the safe in the dish-pit is ajar. After that, retrieve the cuboid key from the safe inside the dish-pit. And then, unlock the cuboid box within the dish-pit with the cuboid key. Then, make absolutely sure that the cuboid box is wide open. After that, retrieve the vanilla scented key from the cuboid box. If you can get your hands on the vanilla scented key, head east. With that done, Deposit the vanilla scented key into the vanilla scented safe to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI just think it's great that you've just entered a dish-pit.\nYou bend down to tie your shoe. When you stand up, you notice a cuboid box. You can't wait to tell the folks at home about this! You see a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take cuboid key from safe<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take vanilla scented key from cuboid box<|im_end|>go east<|im_end|>lock vanilla scented safe with vanilla scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First off, attempt to travel north. Once you succeed at that, ensure that the dresser is open. After that, recover the fudge scented keycard from the dresser. And then, make sure that the fudge scented passageway is unlocked with the fudge scented keycard. And then, look and see that the fudge scented passageway within the shower is ajar. And then, make an effort to take a trip west. Next, recover the sponge from the rack. Then, you can insert the sponge into the Microsoft locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take fudge scented keycard from dresser<|im_end|>unlock fudge scented passageway with fudge scented keycard<|im_end|>open fudge scented passageway<|im_end|>go west<|im_end|>take sponge from rack<|im_end|>insert sponge into Microsoft locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to travel north. After that, open the type 6 box. After opening the type 6 box, take the type L key from the type 6 box. And then, go to the south. With that over with, unlock the type L safe with the type L key. Then, doublecheck that the type L safe is open. After that, recover the apple from the type L safe. Then, eat the apple. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type L safe.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go north<|im_end|>open type 6 box<|im_end|>take type L key from type 6 box<|im_end|>go south<|im_end|>unlock type L safe with type L key<|im_end|>open type L safe<|im_end|>take apple from type L safe<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, make an effort to venture east. After that, make it so that the type U locker within the steam room is unlocked. Then, ensure that the type U locker is open. After opening the type U locker, take the latchkey from the type U locker in the steam room. And then, make absolutely sure that the safe in the steam room is unlocked. And then, ensure that the safe inside the steam room is open. After you have opened the safe, recover the mop from the safe. After that, place the mop on the shelf within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type U latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type U locker with type U latchkey<|im_end|>open type U locker<|im_end|>take latchkey from type U locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, venture east. After that, try to take a trip north. With that accomplished, recover the rectangular latchkey from the cabinet. And then, check that the rectangular safe inside the dish-pit is unlocked with the rectangular latchkey. After that, look and see that the rectangular safe is wide open. Then, pick up the passkey from the rectangular safe. After that, head south. Next, lock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take rectangular latchkey from cabinet<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First stop, venture east. Next, retrieve the spherical passkey from the floor of the cubicle. And then, make sure that the spherical box within the cubicle is unlocked. And then, make sure that the spherical box in the cubicle is open. Then, pick up the butterfly from the spherical box inside the cubicle. And then, go west. With that accomplished, doublecheck that the display is ajar. And then, deposit the butterfly inside the display in the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place.\nYou can make out a closed display in the room.\nThere is a closed hatch leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take butterfly from spherical box<|im_end|>go west<|im_end|>open display<|im_end|>insert butterfly into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could ensure that the portmanteau inside the workshop is open. And then, take the latchkey from the portmanteau. After stealing the latchkey, make an effort to take a trip west. That done, check that the chest inside the cellar is unlocked with the latchkey. Then, make absolutely sure that the chest within the cellar is wide open. And then, retrieve the type T keycard from the chest. After that, make an attempt to head east. And then, insert the type T keycard into the type T chest's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can make out a type T chest. You can see a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type T keycard from chest<|im_end|>go east<|im_end|>unlock type T chest with type T keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, unlock the cuboid safe within the bar with the cuboid latchkey. Once you have unlocked the cuboid safe, open the cuboid safe. And then, retrieve the keycard from the cuboid safe inside the bar. After that, unlock the chest inside the bar. Then, ensure that the chest inside the bar is open. And then, pick up the TextWorld limited edition passkey from the chest in the bar. After that, assure that the TextWorld limited edition locker in the bar is unlocked with the TextWorld limited edition passkey. Then, make absolutely sure that the TextWorld limited edition locker is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar.\nYou can see a locked TextWorld limited edition locker, which looks usual, in the room. You can see a locked chest. You make out a locked cuboid safe.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take TextWorld limited edition passkey from chest<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head west. And then, doublecheck that the type 5 gateway in the launderette is unlocked. And then, make absolutely sure that the type 5 gateway is opened. And then, go to the north. With that over with, try to travel west. After that, pick-up the legume from the floor of the garage. And then, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unblocked exit to the west.\nThere is a cashew on the floor.\nYou are carrying: a type 5 keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock type 5 gateway with type 5 keycard<|im_end|>open type 5 gateway<|im_end|>go north<|im_end|>go west<|im_end|>take legume<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to unlock the spherical chest in the bedroom. Then, open the spherical chest. Then, retrieve the type 2 passkey from the spherical chest. And then, insert the type 2 passkey into the type 2 locker's lock to unlock it. After that, open the type 2 locker in the bedroom. And then, retrieve the dvd from the type 2 locker. Then, move west. Then, rest the dvd on the bowl. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nYou see a locked type 2 locker in the room. You scan the room for a spherical chest, and you find a spherical chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take type 2 passkey from spherical chest<|im_end|>unlock type 2 locker with type 2 passkey<|im_end|>open type 2 locker<|im_end|>take dvd from type 2 locker<|im_end|>go west<|im_end|>put dvd on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip west. And then, open the lavender scented locker. Then, recover the Microsoft style key from the lavender scented locker. After that, make an effort to go east. After that, unlock the Microsoft style chest with the Microsoft style key. Then, look and see that the Microsoft style chest is open. And then, recover the Henderson's style keycard from the Microsoft style chest in the laundry place. If you can get your hands on the Henderson's style keycard, assure that the Henderson's style portal is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook at you, bigshot, walking into a laundry place like it isn't some huge deal. You begin to take stock of what's in the room.\nYou can see a locked Microsoft style chest.\nThere is a closed Henderson's style portal leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "go west<|im_end|>open lavender scented locker<|im_end|>take Microsoft style key from lavender scented locker<|im_end|>go east<|im_end|>unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take Henderson's style keycard from Microsoft style chest<|im_end|>unlock Henderson's style portal with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First off, make absolutely sure that the type O safe within the bedroom is unlocked. Then, open the type O safe within the bedroom. Having pulled open the type O safe, retrieve the latchkey from the type O safe. After that, unlock the box within the bedroom. Having unlocked the box, open the box inside the bedroom. And then, retrieve the lamp from the box. With the lamp, go to the west. Then, rest the lamp on the mantle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place.\nYou can make out a locked box. You can see a locked type O safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type O key.\n\nyour action: ", "response": "unlock type O safe with type O key<|im_end|>open type O safe<|im_end|>take latchkey from type O safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take lamp from box<|im_end|>go west<|im_end|>put lamp on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the east. Then, go east. If you can manage that, retrieve the key from the floor of the scullery. Then, insert the key into the box's lock to unlock it. And then, make absolutely sure that the box inside the scullery is ajar. After you have pulled open the box, pick up the insect from the box within the scullery. And then, make an effort to go to the west. After that, place the insect on the stand within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An ordinary kind of place. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a cabinet.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>go west<|im_end|>put insect on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the rectangular passkey into the rectangular locker's lock to unlock it. And then, open the rectangular locker. After pulling open the rectangular locker, retrieve the passkey from the rectangular locker. And then, make an effort to go to the east. Next, insert the passkey into the safe's lock to unlock it. And then, open the safe inside the scullery. Then, retrieve the teacup from the safe. After picking up the teacup, ditch the teacup on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a rectangular locker.\nThere is an unblocked exit to the east.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take teacup from safe<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, head north. After that, make it so that the gateway is ajar. After opening the gateway, try to go to the east. After that, close the gateway. Then, travel east. Then, lift the latchkey from the floor of the study. And then, travel west. And then, lock the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open gateway<|im_end|>go east<|im_end|>close gateway<|im_end|>go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>lock gateway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First stop, move west. Okay, and then, open the box. After that, pick up the lavender scented keycard from the box within the sauna. After stealing the lavender scented keycard, venture east. And then, make sure that the lavender scented safe is unlocked with the lavender scented keycard. After that, ensure that the lavender scented safe in the basement is open. After opening the lavender scented safe, retrieve the frisbee from the lavender scented safe in the basement. And then, toss the frisbee on the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou can make out a locked lavender scented safe.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a controller.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take lavender scented keycard from box<|im_end|>go east<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take frisbee from lavender scented safe<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the latchkey from the mantelpiece within the bedroom. Once you have picked up the latchkey, make absolutely sure that the locker inside the bedroom is unlocked. Then, ensure that the locker is open. And then, retrieve the Microsoft limited edition latchkey from the locker inside the bedroom. After getting the Microsoft limited edition latchkey, travel east. With that accomplished, make sure that the Microsoft limited edition safe is unlocked. And then, ensure that the Microsoft limited edition safe is open. And then, take the teaspoon from the Microsoft limited edition safe within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. Let's see what's in here.\nOh, great. Here's a locker. You see a mantelpiece. The mantelpiece is standard. On the mantelpiece you see a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from mantelpiece<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft limited edition latchkey from locker<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>take teaspoon from Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the Canadian key from the table. And then, make it so that the Canadian box is unlocked. And then, open the Canadian box. If you have opened the Canadian box, recover the type 6 latchkey from the Canadian box. After picking up the type 6 latchkey, unlock the type 6 safe within the sauna. After that, make absolutely sure that the type 6 safe is ajar. And then, pick up the latchkey from the type 6 safe. After that, lock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna.\nYou can make out a box. Wow, isn't TextWorld just the best? You can make out a type 6 safe, so there's that. You make out a Canadian box. You can make out a table. The table is typical. On the table you can make out a Canadian key. Hmmm... what else, what else?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key from table<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take type 6 latchkey from Canadian box<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>open type 6 safe<|im_end|>take latchkey from type 6 safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip north. After that, ensure that the safe is open. Then, take the key from the safe inside the recreation zone. After that, make an effort to go to the south. Then, unlock the locker within the salon with the key. After that, ensure that the locker within the salon is open. After that, take the keycard from the locker in the salon. Having taken the keycard, check that the gateway in the salon is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place.\nYou see a locked locker, which looks ordinary, in the room.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock gateway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to venture south. Once you manage that, open the Henderson's door. Then, move east. That done, try to go to the east. Then, recover the Henderson's latchkey from the workbench within the cellar. After that, try to go west. And then, close the Henderson's door in the study. Then, assure that the Henderson's door in the study is locked with the Henderson's latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's door<|im_end|>go east<|im_end|>go east<|im_end|>take Henderson's latchkey from workbench<|im_end|>go west<|im_end|>close Henderson's door<|im_end|>lock Henderson's door with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could head south. Following that, make an effort to take a trip west. Following that, pick up the type 7 keycard from the floor of the pantry. If you can get your hands on the type 7 keycard, unlock the type 7 safe with the type 7 keycard. After that, open the type 7 safe in the pantry. After that, pick up the fudge scented passkey from the type 7 safe inside the pantry. After you have picked up the fudge scented passkey, try to take a trip east. And then, assure the fudge scented locker in the cookery is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take type 7 keycard<|im_end|>unlock type 7 safe with type 7 keycard<|im_end|>open type 7 safe<|im_end|>take fudge scented passkey from type 7 safe<|im_end|>go east<|im_end|>lock fudge scented locker with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, ensure that the case in the spare room is open. And then, pick up the formless passkey from the case. After that, make an attempt to travel west. Then, insert the formless passkey into the formless safe in the washroom's lock to unlock it. And then, open the formless safe. After that, pick up the keycard from the formless safe inside the washroom. If you can get your hands on the keycard, take a trip east. And then, unlock the safe in the spare room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can see a case.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take formless passkey from case<|im_end|>go west<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel north. Following that, venture west. Okay, and then, venture south. That done, take the key from the couch. With the key, take a trip north. And then, move east. And then, look and see that the locker is unlocked with the key. Then, open the locker within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>go south<|im_end|>take key from couch<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the west. Okay, and then, lift the Canadian style passkey from the floor of the kitchenette. Then, take a trip east. With that accomplished, unlock the Canadian style chest in the dish-pit with the Canadian style passkey. After that, ensure that the Canadian style chest inside the dish-pit is open. And then, retrieve the key from the Canadian style chest. Then, unlock the chest within the dish-pit. And then, open the chest within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou can make out a locked chest. You see a Canadian style chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian style passkey<|im_end|>go east<|im_end|>unlock Canadian style chest with Canadian style passkey<|im_end|>open Canadian style chest<|im_end|>take key from Canadian style chest<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go to the east. And then, attempt to travel north. Then, take the Canadian style latchkey from the locker inside the basement. After picking up the Canadian style latchkey, unlock the Canadian style locker in the basement. After that, ensure that the Canadian style locker inside the basement is open. Then, recover the type R passkey from the Canadian style locker. If you can get your hands on the type R passkey, make an attempt to go south. After that, Put the type R passkey into the type R locker within the sauna to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell how about that, you are in a place we're calling a bedchamber.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take Canadian style latchkey from locker<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>take type R passkey from Canadian style locker<|im_end|>go south<|im_end|>lock type R locker with type R passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, retrieve the latchkey from the table in the launderette. If you can get your hands on the latchkey, unlock the locker inside the launderette. Then, ensure that the locker inside the launderette is open. Then, retrieve the spherical keycard from the locker within the launderette. With the spherical keycard, unlock the spherical gate with the spherical keycard. After that, ensure that the spherical gate is open. After that, go to the east. With that over with, take the poem from the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nA crooked notice tells you that you are now in the launderette.\nYou see a locker. Were you looking for a table? Because look over there, it's a table. On the table you can see a latchkey.\nThere is a closed spherical gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical keycard from locker<|im_end|>unlock spherical gate with spherical keycard<|im_end|>open spherical gate<|im_end|>go east<|im_end|>take poem from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the crate. With the keycard, head east. Okay, and then, unlock the safe inside the attic. Then, open the safe. After that, retrieve the cake scented key from the safe. After that, make an attempt to go to the west. And then, insert the cake scented key into the cake scented locker's lock to unlock it. Then, make sure that the cake scented locker in the garage is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal one.\nYou see a locked cake scented locker. You can make out an opened crate in the corner. The crate contains a keycard.\nThere is a closed door leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from crate<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cake scented key from safe<|im_end|>go west<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to go to the east. And then, retrieve the cuboid passkey from the rack. After taking the cuboid passkey, head west. And then, check that the cuboid door is unlocked with the cuboid passkey. And then, ensure that the cuboid door is open. After that, go south. Then, head east. Then, pick up the poem from the bar within the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nA rusty board tells you that you are now in the canteen.\nYou see a freezer. Empty! What kind of nightmare TextWorld is this?\nThere is a closed cuboid door leading south. You need an unguarded exit? You should try going east.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey from rack<|im_end|>go west<|im_end|>unlock cuboid door with cuboid passkey<|im_end|>open cuboid door<|im_end|>go south<|im_end|>go east<|im_end|>take poem from bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. Following that, pick up the key from the floor of the cookery. After taking the key, go to the west. That done, insert the key into the locker's lock to unlock it. After that, open the locker. After that, recover the sandwich from the locker within the bedroom. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nYou can see a locker.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, pick up the TextWorld passkey from the floor of the sauna. And then, unlock the TextWorld chest in the sauna. After that, open the TextWorld chest. After you have pulled open the TextWorld chest, retrieve the passkey from the TextWorld chest. And then, insert the passkey into the box in the sauna's lock to unlock it. After that, ensure that the box inside the sauna is open. After that, recover the grape from the box inside the sauna. If you can get your hands on the grape, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An ordinary one.\nYou make out a box. You can make out a TextWorld chest.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nThere is a TextWorld passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take passkey from TextWorld chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take grape from box<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel east. Okay, and then, recover the non-euclidean key from the table inside the cookhouse. After that, attempt to head west. Next, doublecheck that the non-euclidean hatch inside the scullery is unlocked. And then, make sure that the non-euclidean hatch is opened. And then, go to the south. After that, attempt to travel east. Then, assure that the Canadian limited edition box is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great standard vibes in this place, a wonderful standard atmosphere.\nThere is a closed non-euclidean hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key from table<|im_end|>go west<|im_end|>unlock non-euclidean hatch with non-euclidean key<|im_end|>open non-euclidean hatch<|im_end|>go south<|im_end|>go east<|im_end|>open Canadian limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the box. After that, retrieve the passkey from the box in the bathroom. Then, make absolutely sure that the portal within the bathroom is unlocked. After that, ensure that the portal is open. And then, travel east. Following that, lift the latchkey from the floor of the lounge. Then, check that the safe inside the lounge is unlocked with the latchkey. And then, look and see that the safe within the lounge is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom. You begin to take stock of what's here.\nYou make out a box.\nThere is a closed portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "open box<|im_end|>take passkey from box<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, look and see that the box inside the chamber is unlocked. Having unlocked the box, open the box in the chamber. Then, retrieve the American passkey from the box within the chamber. Then, check that the American portal inside the chamber is unlocked with the American passkey. If you have unlocked the American portal, doublecheck that the American portal within the chamber is opened. And then, travel east. After that, pick up the worm from the counter inside the garage. And then, toss the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou see a box. What's that over there? It looks like it's a bed. The bed is usual. But there isn't a thing on it.\nThere is a closed American portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>unlock American portal with American passkey<|im_end|>open American portal<|im_end|>go east<|im_end|>take worm from counter<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. If you can get through with that, retrieve the formless latchkey from the rack inside the vault. And then, head east. That done, make sure that the formless chest within the workshop is unlocked with the formless latchkey. After that, doublecheck that the formless chest in the workshop is open. And then, retrieve the American style key from the formless chest. And then, head west. With that accomplished, unlock the American style portal within the vault with the American style key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nYou can see a locked formless chest here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless latchkey from rack<|im_end|>go east<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take American style key from formless chest<|im_end|>go west<|im_end|>unlock American style portal with American style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, attempt to go to the north. Next, move east. If you can finish that, take the spherical latchkey from the coffer within the workshop. After that, insert the spherical latchkey into the spherical box's lock to unlock it. Then, ensure that the spherical box is open. Then, recover the key from the spherical box. After that, unlock the chest in the workshop with the key. Then, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOf every office you could have walked into, you had to come round an usual one.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take spherical latchkey from coffer<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take key from spherical box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to pick up the key from the chest. Then, unlock the locker within the cookery with the key. And then, ensure that the locker is open. After that, pick up the type 7 passkey from the locker within the cookery. Then, travel north. With that done, unlock the type 7 safe inside the kitchenette. After unlocking the type 7 safe, ensure that the type 7 safe is open. After that, take the teacup from the type 7 safe in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a locked locker in the corner. Look over there! a chest. The chest contains a key. The light flickers for a second, but nothing else happens.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go north<|im_end|>unlock type 7 safe with type 7 passkey<|im_end|>open type 7 safe<|im_end|>take teacup from type 7 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the cake scented key from the floor of the recreation zone. And then, attempt to travel south. And then, doublecheck that the cake scented safe in the study is unlocked. After that, open the cake scented safe in the study. If you have opened the cake scented safe, attempt to move north. Then, recover the laptop from the bed. Then, make an effort to venture south. Okay, and then, insert the laptop inside the cake scented safe inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place. The room is well lit.\nYou can see a bed. Now why would someone leave that there? The bed is usual. On the bed you make out a laptop. You scan the room for a mantle, and you find a mantle. The mantle is standard. But the thing is empty. Hopefully this doesn't make you too upset.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cake scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key<|im_end|>go south<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>go north<|im_end|>take laptop from bed<|im_end|>go south<|im_end|>insert laptop into cake scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move south. And then, doublecheck that the type 7 locker inside the shower is open. After that, recover the type 9 passkey from the type 7 locker. And then, look and see that the type 9 locker is unlocked. After that, make it so that the type 9 locker inside the shower is wide open. And then, recover the latchkey from the type 9 locker. And then, attempt to travel north. And then, insert the latchkey into the safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place.\nWere you looking for a safe? Because look over there, it's a safe. You wonder idly who left that here.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open type 7 locker<|im_end|>take type 9 passkey from type 7 locker<|im_end|>unlock type 9 locker with type 9 passkey<|im_end|>open type 9 locker<|im_end|>take latchkey from type 9 locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, make an effort to venture south. That done, retrieve the keycard from the floor of the laundry place. Then, venture north. Once you get around to doing that, check that the chest inside the chamber is unlocked with the keycard. Then, make it so that the chest is ajar. After that, recover the plant from the chest inside the chamber. If you can get your hands on the plant, move south. With that over with, ditch the plant on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just sauntered into the chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a recliner. The recliner is normal. But the thing hasn't got anything on it. Hm. Oh well\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, go to the west. And then, ensure that the case inside the workshop is open. After that, pick up the key from the case. After getting the key, unlock the locker in the workshop. After unlocking the locker, look and see that the locker in the workshop is opened. Then, take the sandwich from the locker within the workshop. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a durian.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to unlock the type I chest inside the launderette. After unlocking the type I chest, make sure that the type I chest is ajar. After that, take the keycard from the type I chest. And then, assure that the safe inside the launderette is unlocked. And then, ensure that the safe in the launderette is open. After that, pick up the type 3 passkey from the safe. If you can get your hands on the type 3 passkey, make an effort to travel east. After that, insert the type 3 passkey into the type 3 passageway in the attic's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou have fallen into the most typical of all possible launderettes. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWere you looking for a safe? Because look over there, it's a safe. You see a locked typical looking type I chest in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a type I keycard.\n\nyour action: ", "response": "unlock type I chest with type I keycard<|im_end|>open type I chest<|im_end|>take keycard from type I chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type 3 passkey from safe<|im_end|>go east<|im_end|>unlock type 3 passageway with type 3 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move east. And then, head south. Once you succeed at that, unlock the chest. And then, ensure that the chest inside the dish-pit is open. Then, take the teacup from the chest within the dish-pit. If you can get your hands on the teacup, go to the north. With that over with, doublecheck that the type G box in the scullery is open. After that, place the teacup inside the type G box within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>go north<|im_end|>open type G box<|im_end|>insert teacup into type G box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, head south. If you can manage that, open the Henderson's style safe. After that, retrieve the passkey from the Henderson's style safe. After that, take a trip north. Then, unlock the hatch. Once you have unlocked the hatch, ensure that the hatch in the closet is open. Then, take a trip east. Then, look and see that the trunk inside the cellar is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a standard kind of place. That is to say, you're in a closet. You begin to take stock of what's here.\nThere is a closed hatch leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a candy bar and a Henderson's style key.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the chest inside the office is unlocked. After that, open the chest inside the office. And then, recover the key from the chest. Then, unlock the safe in the office with the key. After that, ensure that the safe is open. And then, retrieve the stapler from the safe inside the office. After that, take a trip east. Then, place the stapler on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou can see a safe. You check the price tag glued to the safe. Seventy dollars?! That's ridiculous! I got this friend who could get you one of those for 40 bucks! You rest your hand against a wall, but you miss the wall and fall onto a chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a berry and a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take stapler from safe<|im_end|>go east<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, make an effort to go south. With that over with, recover the latchkey from the floor of the scullery. With the latchkey, unlock the gateway in the scullery. After that, ensure that the gateway is open. And then, make an effort to travel east. Once you succeed at that, take the key from the dresser. Then, unlock the chest inside the shower. And then, assure that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou make out a chair. You see a gojiberry on the chair. Classic TextWorld.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take key from dresser<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an effort to venture west. And then, recover the TextWorld keycard from the table inside the spare room. With the TextWorld keycard, doublecheck that the TextWorld box inside the spare room is unlocked with the TextWorld keycard. Then, open the TextWorld box inside the spare room. Then, retrieve the keycard from the TextWorld box. After getting the keycard, go east. With that done, doublecheck that the safe is unlocked. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out a safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld keycard from table<|im_end|>unlock TextWorld box with TextWorld keycard<|im_end|>open TextWorld box<|im_end|>take keycard from TextWorld box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the latchkey from the trunk inside the office. And then, make absolutely sure that the passageway inside the office is unlocked. And then, ensure that the passageway inside the office is open. After opening the passageway, make an effort to head east. That done, try to venture south. Once you get through with that, pick up the mouse from the chair in the cubicle. After that, make an attempt to go to the north. After that, throw the mouse on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou make out an opened trunk. The trunk contains a latchkey. You scan the room, seeing a box.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go south<|im_end|>take mouse from chair<|im_end|>go north<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to pick up the latchkey from the floor of the shower. And then, insert the latchkey into the box in the shower's lock to unlock it. And then, open the box. And then, take the cuboid passkey from the box. After that, assure that the cuboid box is unlocked with the cuboid passkey. Then, open the cuboid box within the shower. After opening the cuboid box, retrieve the keycard from the cuboid box within the shower. And then, lock the locker inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one.\nYou make out a locker. You make out a cuboid box. You can make out a locked box.\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could retrieve the key from the case within the scullery. After that, insert the key into the locker's lock to unlock it. If you have unlocked the locker, ensure that the locker within the scullery is open. After opening the locker, pick up the keycard from the locker inside the scullery. After that, make absolutely sure that the chest is unlocked with the keycard. And then, ensure that the chest in the scullery is open. And then, retrieve the bug from the chest. Then, put the bug on the platter inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just shown up in a scullery.\nYou can make out a chest. Hmmm... what else, what else? You can make out a locker. You see a gleam over in a corner, where you can see a case. Wow, check out the price tag that hangs off the case! Two hundred big ones! The case contains a key. You smell an interesting smell, and follow it to a platter. Now why would someone leave that there? But the thing is empty.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>put bug on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First step, assure that the box is shut. After that, go to the east. Then, retrieve the type E latchkey from the floor of the study. And then, check that the type E safe in the study is unlocked with the type E latchkey. And then, make it so that the type E safe is wide open. After you have opened the type E safe, recover the key from the type E safe in the study. After that, make an attempt to travel west. With that done, lock the box with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou scan the room for a box, and you find a box. Empty! What kind of nightmare TextWorld is this?\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a controller.\n\nyour action: ", "response": "close box<|im_end|>go east<|im_end|>take type E latchkey<|im_end|>unlock type E safe with type E latchkey<|im_end|>open type E safe<|im_end|>take key from type E safe<|im_end|>go west<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the box is unlocked. Then, open the box. After that, pick up the key from the box. After that, go to the south. And then, unlock the portal. After that, open the portal. After you have pulled open the portal, make an attempt to travel east. Then, retrieve the laptop from the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nHey, want to see a box? Look over there, a box. You wonder idly who left that here.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take laptop from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Okay, and then, retrieve the type S keycard from the trunk. With the type S keycard, make it so that the type S locker is unlocked. Then, make it so that the type S locker is open. And then, take the key from the type S locker. And then, make sure that the box within the shower is unlocked. And then, ensure that the box in the shower is open. After opening the box, pick up the butterfly from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type S keycard from trunk<|im_end|>unlock type S locker with type S keycard<|im_end|>open type S locker<|im_end|>take key from type S locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make it so that the box is unlocked with the latchkey. And then, assure that the box is wide open. Then, recover the formless latchkey from the box. Once you have taken the formless latchkey, doublecheck that the formless safe is unlocked. And then, make sure that the formless safe within the closet is wide open. After pulling open the formless safe, retrieve the Canadian style keycard from the formless safe. After that, go south. Then, insert the Canadian style keycard into the Canadian style locker within the kitchen's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can make out a locked formless safe. You can see a locked box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take Canadian style keycard from formless safe<|im_end|>go south<|im_end|>unlock Canadian style locker with Canadian style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box in the dish-pit. After that, ensure that the box inside the dish-pit is open. And then, take the teaspoon from the box inside the dish-pit. And then, travel north. Following that, pick up the Microsoft style latchkey from the bench in the shower. After that, make sure that the Microsoft style safe is unlocked. After that, open the Microsoft style safe within the shower. Then, insert the teaspoon inside the Microsoft style safe within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. You begin looking for stuff.\nYou can see a locked typical looking box right there by you.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take teaspoon from box<|im_end|>go north<|im_end|>take Microsoft style latchkey from bench<|im_end|>unlock Microsoft style safe with Microsoft style latchkey<|im_end|>open Microsoft style safe<|im_end|>insert teaspoon into Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First off, recover the Canadian key from the toolbox. And then, assure that the Canadian box is unlocked with the Canadian key. And then, open the Canadian box. If you have opened the Canadian box, pick up the TextWorld key from the Canadian box inside the pantry. After that, check that the TextWorld passageway in the pantry is unlocked with the TextWorld key. And then, ensure that the TextWorld passageway is open. Once you have pulled open the TextWorld passageway, make an effort to take a trip east. If you can get around to doing that, take the frisbee from the counter in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one.\nYou can see a locked normal looking Canadian box in the corner. You can make out an opened toolbox. The toolbox contains a Canadian key.\nThere is a closed TextWorld passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key from toolbox<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take TextWorld key from Canadian box<|im_end|>unlock TextWorld passageway with TextWorld key<|im_end|>open TextWorld passageway<|im_end|>go east<|im_end|>take frisbee from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, move west. Once you manage that, doublecheck that the chest within the cubicle is unlocked with the key. Then, ensure that the chest is open. After that, pick up the keycard from the chest. Then, move east. After that, unlock the box. Then, make absolutely sure that the box within the study is open. Then, retrieve the bug from the box within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take bug from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. Then, pick up the latchkey from the display within the cellar. With the latchkey, unlock the safe inside the cellar. Then, open the safe. Then, take the key from the safe in the cellar. After that, make an attempt to move west. With that over with, insert the key into the locker inside the cookhouse's lock to unlock it. And then, open the locker inside the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place.\nWhat's that over there? It looks like it's a locker. Classic TextWorld.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unblocked exit? You should try going south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from display<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an effort to travel east. After that, unlock the vanilla scented safe in the shower. And then, look and see that the vanilla scented safe within the shower is wide open. After pulling open the vanilla scented safe, recover the key from the vanilla scented safe. If you can get your hands on the key, make it so that the locker inside the shower is unlocked with the key. Then, make it so that the locker is opened. After that, take the iron from the locker. After that, place the iron on the bench in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is an unguarded exit to the east.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>take key from vanilla scented safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>put iron on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First thing I need you to do is to attempt to head north. After that, make an effort to venture west. Okay, and then, pick up the keycard from the refrigerator in the canteen. After picking up the keycard, check that the box is unlocked with the keycard. After that, ensure that the box is open. Having opened the box, recover the fork from the box inside the canteen. And then, go east. After that, sit the fork on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nLook at you, bigshot, walking into a recreation zone like it isn't some huge deal.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take keycard from refrigerator<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fork from box<|im_end|>go east<|im_end|>put fork on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the cake scented keycard from the coffer in the cubicle. After that, check that the cake scented chest within the cubicle is unlocked with the cake scented keycard. And then, open the cake scented chest inside the cubicle. If you have opened the cake scented chest, recover the key from the cake scented chest within the cubicle. And then, unlock the gate. Then, open the gate within the cubicle. Then, attempt to travel west. After that, pick-up the shoe from the floor of the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You start to take note of what's in the room.\nYou smell an awful smell, and follow it to a cake scented chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see an opened coffer. The coffer contains a cake scented keycard.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented keycard from coffer<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>open cake scented chest<|im_end|>take key from cake scented chest<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go west<|im_end|>take shoe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to make it so that the case is wide open. And then, pick up the soap scented keycard from the case. After stealing the soap scented keycard, head west. And then, insert the soap scented keycard into the soap scented box's lock to unlock it. If you have unlocked the soap scented box, make sure that the soap scented box inside the steam room is opened. And then, take the sponge from the soap scented box within the steam room. After taking the sponge, attempt to take a trip east. Then, place the sponge on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a case. Now that's what I call TextWorld!\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a coconut.\n\nyour action: ", "response": "open case<|im_end|>take soap scented keycard from case<|im_end|>go west<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take sponge from soap scented box<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First step, venture east. With that over with, take the type J passkey from the rack. Then, unlock the type J portal. Once you have unlocked the type J portal, ensure that the type J portal inside the dish-pit is open. Then, make an effort to go to the north. Then, pick up the bug from the plate. After that, make an attempt to take a trip south. And then, drop the bug on the floor of the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have walked into the most ordinary of all possible spare rooms. The room is well lit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type J passkey from rack<|im_end|>unlock type J portal with type J passkey<|im_end|>open type J portal<|im_end|>go north<|im_end|>take bug from plate<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the soap scented passkey into the soap scented chest's lock to unlock it. And then, open the soap scented chest. Having pulled open the soap scented chest, recover the Henderson's limited edition passkey from the soap scented chest inside the salon. And then, take a trip west. And then, look and see that the Henderson's limited edition gate is unlocked. And then, assure that the Henderson's limited edition gate inside the bedchamber is opened. After that, make an effort to go south. That done, recover the mug from the platter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook around you. Take it all in. It's not every day someone gets to be in a salon.\nYou can make out a soap scented chest, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "unlock soap scented chest with soap scented passkey<|im_end|>open soap scented chest<|im_end|>take Henderson's limited edition passkey from soap scented chest<|im_end|>go west<|im_end|>unlock Henderson's limited edition gate with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition gate<|im_end|>go south<|im_end|>take mug from platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel north. If you can do that, pick-up the key from the floor of the recreation zone. Having taken the key, assure that the chest is unlocked. And then, ensure that the chest is open. Then, retrieve the vanilla scented keycard from the chest. Then, make an attempt to move south. That done, make sure that the vanilla scented box in the shower is unlocked. Then, look and see that the vanilla scented box within the shower is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just fallen into a shower.\nYou can see a vanilla scented box.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take vanilla scented keycard from chest<|im_end|>go south<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip west. Once you succeed at that, ensure that the Canadian safe in the spare room is open. After that, retrieve the TextWorld passkey from the Canadian safe. After stealing the TextWorld passkey, unlock the TextWorld chest within the spare room. After that, look and see that the TextWorld chest in the spare room is ajar. After that, pick up the passkey from the TextWorld chest. Having got the passkey, unlock the chest. And then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian safe<|im_end|>take TextWorld passkey from Canadian safe<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take passkey from TextWorld chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, attempt to take a trip west. And then, recover the keycard from the chest within the playroom. After that, make it so that the box is unlocked. After that, assure that the box inside the playroom is wide open. Then, retrieve the latchkey from the box inside the playroom. If you have picked up the latchkey, go to the east. With that done, make sure that the safe is unlocked with the latchkey. And then, ensure that the safe in the pantry is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could attempt to take a trip west. With that over with, open the safe. And then, take the latchkey from the safe. And then, attempt to go east. And then, unlock the locker in the lounge. And then, ensure that the locker in the lounge is open. After that, retrieve the cabbage from the locker inside the lounge. Then, eat the cabbage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge.\nYou can make out a locked locker.\nYou need an unblocked exit? You should try going west.\nThere is a nest of ticks on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First, it would be good if you could venture east. And then, pick up the latchkey from the bed. And then, unlock the safe in the parlor. After that, make it so that the safe within the parlor is open. And then, go to the west. After that, pick up the plant from the mantle in the lounge. Then, venture east. With that done, you can deposit the plant into the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a mantle. You see a plant on the mantle. Huh, weird.\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bed<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take plant from mantle<|im_end|>go east<|im_end|>insert plant into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 passkey from the case. After that, look and see that the type 8 locker within the kitchen is unlocked with the type 8 passkey. And then, open the type 8 locker. After that, take the non-euclidean key from the type 8 locker within the kitchen. After that, try to venture east. After that, make it so that the non-euclidean safe is unlocked. After that, doublecheck that the non-euclidean safe inside the steam room is wide open. After you have pulled open the non-euclidean safe, take the mop from the non-euclidean safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a type 8 locker. If you haven't noticed it already, there seems to be something there by the wall, it's a case. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The case contains a type 8 passkey.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 8 passkey from case<|im_end|>unlock type 8 locker with type 8 passkey<|im_end|>open type 8 locker<|im_end|>take non-euclidean key from type 8 locker<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take mop from non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to go to the east. And then, assure that the portmanteau is opened. And then, recover the keycard from the portmanteau. Then, unlock the locker. Then, ensure that the locker is open. Then, take the Henderson's latchkey from the locker. If you can get your hands on the Henderson's latchkey, doublecheck that the Henderson's safe within the chamber is unlocked. After that, ensure that the Henderson's safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Henderson's latchkey from locker<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to head west. Then, ensure that the basket in the restroom is open. After that, retrieve the Henderson's limited edition passkey from the basket in the restroom. And then, make absolutely sure that the Henderson's limited edition safe within the restroom is unlocked with the Henderson's limited edition passkey. And then, ensure that the Henderson's limited edition safe within the restroom is open. Then, retrieve the passkey from the Henderson's limited edition safe. After that, try to move east. And then, unlock the safe within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. You begin to take stock of what's in the room.\nYou see a locked safe in the corner.\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open basket<|im_end|>take Henderson's limited edition passkey from basket<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition safe<|im_end|>take passkey from Henderson's limited edition safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, open the toolbox in the office. Then, pick up the passkey from the toolbox in the office. If you can get your hands on the passkey, make an effort to go north. With that done, unlock the locker with the passkey. And then, ensure that the locker within the vault is open. Then, pick up the type 7 passkey from the locker in the vault. If you can get your hands on the type 7 passkey, attempt to travel south. And then, look and see that the type 7 chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You start to take note of what's in the room.\nYou can see a type 7 chest. There's something strange about this being here, but you can't put your finger on it. You can see a closed toolbox right there by you.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "open toolbox<|im_end|>take passkey from toolbox<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go south<|im_end|>lock type 7 chest with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be great if you could recover the cake scented key from the table. With the cake scented key, unlock the cake scented box inside the cellar. Once you have unlocked the cake scented box, open the cake scented box inside the cellar. After that, take the passkey from the cake scented box within the cellar. After that, unlock the locker with the passkey. Then, open the locker within the cellar. Then, take the chocolate bar from the locker. Then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar.\nYou can see a locked locker. You can see a cake scented box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. You see a cake scented key on the table. Wow! Just like in the movies!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key from table<|im_end|>unlock cake scented box with cake scented key<|im_end|>open cake scented box<|im_end|>take passkey from cake scented box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take chocolate bar from locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, you could, like, assure that the chest inside the bar is unlocked. And then, open the chest. After that, retrieve the Henderson's limited edition latchkey from the chest. After that, try to go east. With that over with, unlock the Henderson's limited edition chest. Then, doublecheck that the Henderson's limited edition chest within the attic is wide open. And then, take the sandwich from the Henderson's limited edition chest within the attic. After stealing the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou can see a chest. Look out! It's a- oh, never mind, it's just a mantelpiece. The mantelpiece is normal. However, the mantelpiece, like an empty mantelpiece, has nothing on it.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take Henderson's limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take sandwich from Henderson's limited edition chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First thing I need you to do is to recover the latchkey from the rectangular box. After that, travel west. Okay, and then, unlock the box inside the bathroom. After that, open the box. And then, recover the rectangular passkey from the box. After that, head east. Then, make it so that the rectangular box in the cookhouse is shut. Then, lock the rectangular box inside the cookhouse with the rectangular passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. The room is well lit.\nYou can see an opened rectangular box here. The rectangular box contains a latchkey.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rectangular box<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>go east<|im_end|>close rectangular box<|im_end|>lock rectangular box with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First step, make absolutely sure that the chest is unlocked. After that, open the chest inside the pantry. And then, pick up the key from the chest. If you can get your hands on the key, check that the safe is unlocked with the key. After unlocking the safe, ensure that the safe in the pantry is open. And then, take the chocolate bar from the safe. And then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A normal one. You begin to take stock of what's in the room.\nYou make out a locked safe in the room. You can see a chest.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to unlock the American style box. Then, open the American style box within the cubicle. And then, take the type G latchkey from the American style box. And then, try to head north. And then, doublecheck that the type G gate is unlocked with the type G latchkey. And then, open the type G gate within the steam room. And then, make an effort to venture east. Once you get around to doing that, recover the spork from the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nYou see a locked American style box here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take type G latchkey from American style box<|im_end|>go north<|im_end|>unlock type G gate with type G latchkey<|im_end|>open type G gate<|im_end|>go east<|im_end|>take spork from pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to travel south. And then, retrieve the passkey from the floor of the restroom. Then, travel north. That done, make it so that the chest is unlocked with the passkey. After you have unlocked the chest, make sure that the chest is ajar. Then, pick up the shadfly from the chest within the recreation zone. And then, travel south. Then, drop the shadfly on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou scan the room for a chest, and you find a chest.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, go to the east. After that, retrieve the keycard from the shelf in the shower. And then, unlock the door with the keycard. After that, doublecheck that the door is open. If you have pulled open the door, go south. Then, pick up the bug from the mantelpiece. And then, go north. That done, toss the bug on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nA rusty placard tells you that you are now in the washroom.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from shelf<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>take bug from mantelpiece<|im_end|>go north<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the bench. And then, try to head south. With that done, doublecheck that the locker within the cookery is unlocked with the latchkey. If you have unlocked the locker, open the locker. And then, attempt to go north. With that over with, retrieve the cushion from the floor of the bar. After that, try to venture south. Then, deposit the cushion inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in the place we're calling the bar.\nYou make out a portmanteau. You smell a lovely smell, and follow it to a bench. Wow, isn't TextWorld just the best? The bench is usual. On the bench you see a latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nThere is a cushion on the floor.\nYou are carrying: a knife.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go north<|im_end|>take cushion<|im_end|>go south<|im_end|>insert cushion into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture north. With that accomplished, open the coffer within the cubicle. After that, retrieve the type E passkey from the coffer within the cubicle. After that, venture south. Okay, and then, unlock the type E gate inside the garage. And then, open the type E gate inside the garage. After opening the type E gate, make an effort to venture east. Okay, and then, doublecheck that the type E gate inside the bar is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is a closed type E gate leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take type E passkey from coffer<|im_end|>go south<|im_end|>unlock type E gate with type E passkey<|im_end|>open type E gate<|im_end|>go east<|im_end|>close type E gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. And then, take the key from the cabinet within the vault. And then, make sure that the locker inside the vault is unlocked. Then, ensure that the locker within the vault is open. After that, pick up the latchkey from the locker within the vault. And then, unlock the box inside the vault. Then, ensure that the box is open. After that, you can insert the blender inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a blender.\n\nyour action: ", "response": "go east<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert blender into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. After that, retrieve the passkey from the floor of the basement. After that, unlock the gateway in the basement. After you have unlocked the gateway, ensure that the gateway within the basement is open. And then, try to go south. That done, open the trunk within the chamber. And then, pick up the dvd from the trunk. After stealing the dvd, place the dvd on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>open trunk<|im_end|>take dvd from trunk<|im_end|>drop dvd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, look and see that the locker is wide open. Having pulled open the locker, retrieve the type 7 passkey from the locker inside the salon. And then, unlock the type 7 locker with the type 7 passkey. Then, ensure that the type 7 locker is open. After you have opened the type 7 locker, recover the blanket from the type 7 locker in the salon. After that, make an attempt to travel east. After that, open the safe. And then, you can put the blanket into the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard one. You can barely contain your excitement.\nYou can make out a type 7 locker. You can see a closed locker.\nThere is a closed gateway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type 7 passkey from locker<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take blanket from type 7 locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, pick up the latchkey from the shelf. And then, look and see that the gate is unlocked. After that, make absolutely sure that the gate is ajar. After that, take a trip south. If you can get around to doing that, take the Henderson's limited edition key from the mantle in the lounge. Then, attempt to go to the east. After that, insert the Henderson's limited edition key into the Henderson's limited edition box in the attic's lock to unlock it. After that, open the Henderson's limited edition box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a shelf. The shelf is ordinary. On the shelf you can see a latchkey.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take Henderson's limited edition key from mantle<|im_end|>go east<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the south. Then, take the TextWorld style passkey from the bench. If you can get your hands on the TextWorld style passkey, look and see that the TextWorld style safe in the recreation zone is unlocked with the TextWorld style passkey. After that, open the TextWorld style safe. And then, retrieve the formless keycard from the TextWorld style safe. With the formless keycard, make absolutely sure that the formless chest inside the recreation zone is unlocked. After that, open the formless chest within the recreation zone. After that, take the blanket from the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style passkey from bench<|im_end|>unlock TextWorld style safe with TextWorld style passkey<|im_end|>open TextWorld style safe<|im_end|>take formless keycard from TextWorld style safe<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take blanket from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First thing I need you to do is to make an attempt to travel east. And then, pick up the fresh laundry scented keycard from the floor of the cookery. And then, head south. After that, make absolutely sure that the fresh laundry scented safe inside the steam room is unlocked. And then, make it so that the fresh laundry scented safe is wide open. After that, pick up the nest of spiders from the fresh laundry scented safe. Then, travel north. And then, put the nest of spiders on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented keycard<|im_end|>go south<|im_end|>unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take nest of spiders from fresh laundry scented safe<|im_end|>go north<|im_end|>put nest of spiders on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. And then, assure that the chest inside the kitchenette is open. Then, recover the type E latchkey from the chest. If you can get your hands on the type E latchkey, insert the type E latchkey into the type E portal's lock to unlock it. After that, make sure that the type E portal is ajar. After that, go to the east. And then, pick up the loaf of bread from the bed inside the chamber. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one.\nYou make out a bar. Why don't you take a picture of it, it'll last longer! But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying: a tv.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take type E latchkey from chest<|im_end|>unlock type E portal with type E latchkey<|im_end|>open type E portal<|im_end|>go east<|im_end|>take loaf of bread from bed<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could head east. Once you finish that, retrieve the cuboid key from the floor of the kitchenette. After that, take a trip west. That done, insert the cuboid key into the cuboid safe in the study's lock to unlock it. And then, ensure that the cuboid safe in the study is open. And then, recover the key from the cuboid safe inside the study. And then, attempt to go to the east. Next, make absolutely sure that the safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can make out a locked cuboid safe in the corner.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take key from cuboid safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, move north. And then, doublecheck that the freezer within the canteen is open. After that, retrieve the American limited edition key from the freezer. And then, go south. With that over with, look and see that the American limited edition box inside the attic is unlocked. And then, doublecheck that the American limited edition box is wide open. After that, retrieve the lampshade from the American limited edition box within the attic. And then, you can deposit the lampshade inside the chest in the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou make out a chest. The chest is empty, what a horrible day! You can make out a locked typical looking American limited edition box nearby.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open freezer<|im_end|>take American limited edition key from freezer<|im_end|>go south<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take lampshade from American limited edition box<|im_end|>insert lampshade into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the spherical latchkey from the shelf. Then, make an effort to go east. And then, unlock the spherical safe. Then, assure that the spherical safe is wide open. And then, recover the non-euclidean latchkey from the spherical safe inside the attic. Then, doublecheck that the non-euclidean chest is unlocked with the non-euclidean latchkey. After that, ensure that the non-euclidean chest is open. And then, retrieve the sock from the non-euclidean chest in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook around you. Take it all in. It's not every day someone gets to be in a spare room.\nYou hear a noise behind you and spin around, but you can't see anything other than a shelf. On the shelf you can see a spherical latchkey. Classic TextWorld.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from shelf<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take non-euclidean latchkey from spherical safe<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take sock from non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could move west. And then, lift the non-euclidean latchkey from the floor of the recreation zone. With the non-euclidean latchkey, doublecheck that the non-euclidean locker is unlocked. Once you have unlocked the non-euclidean locker, ensure that the non-euclidean locker inside the recreation zone is open. Then, retrieve the fly larva from the non-euclidean locker. With the fly larva, make an attempt to go to the east. And then, open the freezer within the kitchenette. After that, put the fly larva inside the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou see a freezer. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take fly larva from non-euclidean locker<|im_end|>go east<|im_end|>open freezer<|im_end|>insert fly larva into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip north. And then, ensure that the Henderson's box is open. After that, take the Canadian latchkey from the Henderson's box in the cookhouse. Then, make sure that the Canadian passageway inside the cookhouse is unlocked. After unlocking the Canadian passageway, make it so that the Canadian passageway inside the cookhouse is wide open. After opening the Canadian passageway, venture north. That done, attempt to go east. Then, close the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You start to take note of what's in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's box<|im_end|>take Canadian latchkey from Henderson's box<|im_end|>unlock Canadian passageway with Canadian latchkey<|im_end|>open Canadian passageway<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First thing I need you to do is to make an effort to take a trip south. Okay, and then, take the key from the board. Then, assure that the safe inside the kitchen is unlocked with the key. After that, open the safe in the kitchen. After that, retrieve the napkin from the safe. Once you have picked up the napkin, make an effort to move north. If you can accomplish that, head east. With that accomplished, drop the napkin on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take napkin from safe<|im_end|>go north<|im_end|>go east<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip south. After that, ensure that the coffer is open. And then, retrieve the passkey from the coffer. After that, assure that the box inside the spare room is unlocked with the passkey. After that, assure that the box in the spare room is ajar. And then, recover the lightbulb from the box. After getting the lightbulb, attempt to travel north. Next, throw the lightbulb on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou need an unguarded exit? You should try going east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>go north<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip south. With that done, open the locker inside the closet. Having opened the locker, take the fresh laundry scented key from the locker inside the closet. After that, look and see that the fresh laundry scented door is unlocked. After that, assure that the fresh laundry scented door is ajar. And then, attempt to go to the east. With that accomplished, open the type 1 chest. After that, take the fly larva from the type 1 chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nThere is an unblocked exit to the south.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take fresh laundry scented key from locker<|im_end|>unlock fresh laundry scented door with fresh laundry scented key<|im_end|>open fresh laundry scented door<|im_end|>go east<|im_end|>open type 1 chest<|im_end|>take fly larva from type 1 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the display within the cubicle is wide open. And then, retrieve the key from the display within the cubicle. After that, venture north. Following that, unlock the safe. And then, make it so that the safe is opened. And then, recover the Henderson's limited edition keycard from the safe. If you can get your hands on the Henderson's limited edition keycard, travel east. And then, make absolutely sure that the Henderson's limited edition safe is unlocked with the Henderson's limited edition keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You start to take note of what's in the room.\nYou see a display.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "open display<|im_end|>take key from display<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. Next, recover the soap scented keycard from the toolbox inside the office. Then, unlock the soap scented chest. Then, open the soap scented chest within the office. Then, recover the spherical keycard from the soap scented chest in the office. And then, insert the spherical keycard into the spherical chest's lock to unlock it. And then, ensure that the spherical chest in the office is open. If you have pulled open the spherical chest, pick up the binder from the spherical chest inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're not going to believe this, but you've just entered a garage. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented keycard from toolbox<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take spherical keycard from soap scented chest<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take binder from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, take the key from the trunk within the office. After getting the key, unlock the box with the key. After that, ensure that the box inside the office is open. After that, pick up the latchkey from the box inside the office. Then, make an attempt to travel east. Then, insert the latchkey into the safe in the recreation zone's lock to unlock it. After that, make absolutely sure that the safe is wide open. Then, retrieve the poem from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked box. You make out a trunk. The trunk contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take poem from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go east. And then, retrieve the latchkey from the rack. After that, move west. With that done, unlock the safe within the scullery with the latchkey. Then, make absolutely sure that the safe in the scullery is open. After pulling open the safe, retrieve the bowl from the safe in the scullery. If you can get your hands on the bowl, take a trip east. And then, ditch the bowl on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery.\nLook out! It's a- oh, never mind, it's just a safe. There's something strange about this thing being here, but you don't have time to worry about that now. You make out a board. But there isn't a thing on it. You think about smashing the board to bits, throwing the bits into the garbage, etc, until you get bored.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from rack<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take bowl from safe<|im_end|>go east<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel south. With that over with, try to venture east. After that, doublecheck that the refrigerator in the dish-pit is opened. And then, retrieve the keycard from the refrigerator in the dish-pit. After that, check that the safe in the dish-pit is unlocked with the keycard. After unlocking the safe, make sure that the safe inside the dish-pit is opened. After opening the safe, recover the American passkey from the safe. Once you have got the American passkey, insert the American passkey into the American locker's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open refrigerator<|im_end|>take keycard from refrigerator<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take American passkey from safe<|im_end|>unlock American locker with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the case inside the cookhouse is ajar. After that, pick up the spherical keycard from the case. Then, unlock the spherical chest with the spherical keycard. And then, ensure that the spherical chest inside the cookhouse is open. After that, recover the key from the spherical chest in the cookhouse. After that, attempt to go to the east. After that, close the chest. After closing the chest, lock the chest with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in the place we're calling the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a spherical chest. You see a case.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take spherical keycard from case<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take key from spherical chest<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, unlock the soap scented locker inside the bedroom with the soap scented passkey. After you have unlocked the soap scented locker, open the soap scented locker. After pulling open the soap scented locker, pick up the type Y passkey from the soap scented locker within the bedroom. And then, check that the type Y safe within the bedroom is unlocked with the type Y passkey. After that, open the type Y safe. And then, recover the fly larva from the type Y safe within the bedroom. Then, venture south. With that done, place the fly larva on the floor of the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty typical here. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nA locked type Y safe is in the corner. You can see a locked soap scented locker.\nThere is an unguarded exit to the south.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take type Y passkey from soap scented locker<|im_end|>unlock type Y safe with type Y passkey<|im_end|>open type Y safe<|im_end|>take fly larva from type Y safe<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First of all, you could, like, ensure that the safe is open. After that, recover the latchkey from the safe in the bedroom. Once you have got the latchkey, venture west. Okay, and then, unlock the box with the latchkey. And then, make sure that the box inside the cubicle is opened. And then, pick up the Comic Strip Calendar from the box. Then, venture east. Next, ditch the Comic Strip Calendar on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard kind of place.\nYou see a safe.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take latchkey from safe<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Comic Strip Calendar from box<|im_end|>go east<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to head east. And then, look and see that the cuboid gateway within the attic is unlocked. And then, ensure that the cuboid gateway within the attic is open. After opening the cuboid gateway, make an attempt to go to the north. After that, go west. And then, retrieve the sponge from the table. If you can get your hands on the sponge, head east. Then, sit the sponge on the bench inside the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou make a grand eccentric entrance into a bar.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a cuboid passkey and a golf club.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid gateway with cuboid passkey<|im_end|>open cuboid gateway<|im_end|>go north<|im_end|>go west<|im_end|>take sponge from table<|im_end|>go east<|im_end|>put sponge on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take a trip north. That done, attempt to take a trip west. And then, take the keycard from the stand within the cellar. If you can get your hands on the keycard, check that the box is unlocked with the keycard. After unlocking the box, ensure that the box inside the cellar is open. After that, take the legume from the box. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see a gleam over in a corner, where you can see a chest. What a letdown! The chest is empty!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to take a trip north. After that, ensure that the TextWorld limited edition hatch is open. After that, head east. With that over with, head east. If you can finish that, lift the TextWorld limited edition passkey from the floor of the workshop. Having picked up the TextWorld limited edition passkey, travel west. With that done, close the TextWorld limited edition hatch within the study. And then, make sure that the TextWorld limited edition hatch is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in the place we're calling the office. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the north.\nYou are carrying: a cucumber and a sponge.\n\nyour action: ", "response": "go north<|im_end|>open TextWorld limited edition hatch<|im_end|>go east<|im_end|>go east<|im_end|>take TextWorld limited edition passkey<|im_end|>go west<|im_end|>close TextWorld limited edition hatch<|im_end|>lock TextWorld limited edition hatch with TextWorld limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip east. That done, make an effort to venture south. That done, pick up the passkey from the floor of the lounge. If you can get your hands on the passkey, unlock the locker inside the lounge. After that, assure that the locker is open. After pulling open the locker, take the Microsoft limited edition key from the locker within the lounge. If you can get your hands on the Microsoft limited edition key, head north. Okay, and then, Insert the Microsoft limited edition key into the Microsoft limited edition safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual one. You begin looking for stuff.\nYou see a closed trunk.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Microsoft limited edition key from locker<|im_end|>go north<|im_end|>lock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First stop, go west. If you can succeed at that, ensure that the chest inside the kitchen is open. And then, take the Henderson's limited edition key from the chest within the kitchen. And then, check that the Henderson's limited edition chest in the kitchen is unlocked with the Henderson's limited edition key. And then, open the Henderson's limited edition chest. Then, take the spork from the Henderson's limited edition chest in the kitchen. After that, attempt to go east. Following that, put the spork on the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOf every dish-pit you could have sauntered into, you had to come round a normal one.\nYou smell an interesting smell, and follow it to a bowl. The bowl is normal. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take Henderson's limited edition key from chest<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take spork from Henderson's limited edition chest<|im_end|>go east<|im_end|>put spork on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First, it would be good if you could insert the formless latchkey into the formless door in the laundry place's lock to unlock it. And then, open the formless door. After that, go north. With that accomplished, go east. After that, take the Microsoft latchkey from the trunk within the attic. Then, take a trip west. Next, take a trip south. With that done, lock the Microsoft safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a Microsoft safe. You make out a drawer. Now why would someone leave that there? The drawer is empty! What a waste of a day!\nThere is a closed formless door leading north. There is an unblocked exit to the west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go north<|im_end|>go east<|im_end|>take Microsoft latchkey from trunk<|im_end|>go west<|im_end|>go south<|im_end|>lock Microsoft safe with Microsoft latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to try to take a trip south. Then, doublecheck that the non-euclidean box in the steam room is unlocked with the non-euclidean key. After that, open the non-euclidean box in the steam room. After that, retrieve the non-euclidean passkey from the non-euclidean box. And then, doublecheck that the non-euclidean chest in the steam room is unlocked with the non-euclidean passkey. And then, ensure that the non-euclidean chest in the steam room is open. And then, take the shadfly from the non-euclidean chest inside the steam room. And then, deposit the shadfly on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take non-euclidean passkey from non-euclidean box<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take shadfly from non-euclidean chest<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, make an attempt to head west. Following that, make an effort to head north. After that, recover the rectangular passkey from the stand in the workshop. With the rectangular passkey, make an attempt to travel south. If you can get around to doing that, try to go to the east. Then, insert the rectangular passkey into the rectangular safe inside the studio's lock to unlock it. Then, ensure that the rectangular safe within the studio is open. And then, take the Comic Strip Calendar from the rectangular safe inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in a place we're calling a studio.\nYou scan the room, seeing a rectangular safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take rectangular passkey from stand<|im_end|>go south<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take Comic Strip Calendar from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, ensure that the cabinet is open. And then, pick up the formless latchkey from the cabinet. And then, attempt to head west. If you can get through with that, make absolutely sure that the formless chest is unlocked with the formless latchkey. And then, doublecheck that the formless chest is ajar. And then, pick up the keycard from the formless chest. With the keycard, go to the east. After that, unlock the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a box. You can see a closed cabinet.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a pillow.\n\nyour action: ", "response": "open cabinet<|im_end|>take formless latchkey from cabinet<|im_end|>go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take keycard from formless chest<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, look and see that the fudge scented chest is unlocked. After that, open the fudge scented chest. Then, recover the type D key from the fudge scented chest. After that, make sure that the type D gateway is unlocked with the type D key. After that, doublecheck that the type D gateway is wide open. After that, make an effort to venture north. With that done, go to the east. Okay, and then, retrieve the worm from the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You can barely contain your excitement.\nYou make out a fudge scented chest. You wonder idly who left that here.\nThere is a closed type D gateway leading north. There is an unguarded exit to the east.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take type D key from fudge scented chest<|im_end|>unlock type D gateway with type D key<|im_end|>open type D gateway<|im_end|>go north<|im_end|>go east<|im_end|>take worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, unlock the rectangular box. And then, ensure that the rectangular box inside the vault is open. And then, take the latchkey from the rectangular box within the vault. After that, unlock the passageway inside the vault. And then, open the passageway in the vault. Having opened the passageway, go to the east. And then, retrieve the lavender scented latchkey from the floor of the spare room. And then, Put the lavender scented latchkey into the lavender scented safe within the spare room to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rectangular box.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take latchkey from rectangular box<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take lavender scented latchkey<|im_end|>lock lavender scented safe with lavender scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could move south. And then, open the cabinet in the cookery. And then, pick up the type 2 keycard from the cabinet in the cookery. After that, move north. Once you do that, unlock the type 2 gate inside the bedchamber with the type 2 keycard. Then, look and see that the type 2 gate within the bedchamber is wide open. After opening the type 2 gate, head east. And then, close the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nThere is a closed type 2 gate leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take type 2 keycard from cabinet<|im_end|>go north<|im_end|>unlock type 2 gate with type 2 keycard<|im_end|>open type 2 gate<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, open the case inside the kitchenette. After opening the case, pick up the latchkey from the case inside the kitchenette. After that, make absolutely sure that the chest is unlocked with the latchkey. After unlocking the chest, ensure that the chest is open. Then, pick up the TextWorld key from the chest within the kitchenette. And then, travel east. And then, unlock the TextWorld gate with the TextWorld key. If you have unlocked the TextWorld gate, ensure that the TextWorld gate in the vault is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You start to take note of what's in the room.\nYou can see a locked chest in the room. You make out a closed case.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take TextWorld key from chest<|im_end|>go east<|im_end|>unlock TextWorld gate with TextWorld key<|im_end|>open TextWorld gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your first objective is to try to venture east. Once you manage that, pick up the keycard from the desk. After that, make an effort to move west. After that, look and see that the box within the shower is unlocked. Then, doublecheck that the box within the shower is open. And then, take the broom from the box. After taking the broom, attempt to move east. And then, place the broom on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou make out a box.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go east<|im_end|>take keycard from desk<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the safe is open. Then, take the type N key from the safe. And then, take a trip east. After that, check that the type N box is unlocked with the type N key. Then, open the type N box inside the basement. And then, retrieve the type 3 latchkey from the type N box within the basement. After that, unlock the type 3 chest. After unlocking the type 3 chest, assure that the type 3 chest inside the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in the bathroom.\nYou can make out a closed safe here.\nYou need an unblocked exit? You should try going east.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take type N key from safe<|im_end|>go east<|im_end|>unlock type N box with type N key<|im_end|>open type N box<|im_end|>take type 3 latchkey from type N box<|im_end|>unlock type 3 chest with type 3 latchkey<|im_end|>open type 3 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip south. Following that, lift the keycard from the floor of the playroom. And then, check that the portal is unlocked with the keycard. Then, ensure that the portal is open. After that, venture south. And then, move east. That done, recover the loaf of bread from the floor of the studio. And then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying: a cauliflower and a fondue.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move east. And then, ensure that the gate within the cellar is open. After that, go south. With that done, retrieve the latchkey from the cabinet. And then, check that the box is unlocked with the latchkey. Then, open the box. After that, take the coffee cup from the box. Then, throw the coffee cup on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a broom and a paper towel.\n\nyour action: ", "response": "go east<|im_end|>open gate<|im_end|>go south<|im_end|>take latchkey from cabinet<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take coffee cup from box<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the TextWorld limited edition chest in the steam room. After that, ensure that the TextWorld limited edition chest is open. After that, retrieve the latchkey from the TextWorld limited edition chest within the steam room. After that, take a trip east. And then, look and see that the chest in the cellar is unlocked with the latchkey. And then, open the chest within the cellar. After that, retrieve the worm from the chest. After picking up the worm, toss the worm on the floor of the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one.\nLook over there! a TextWorld limited edition chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition passkey and a tv.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition chest<|im_end|>take latchkey from TextWorld limited edition chest<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could try to go to the south. After that, unlock the box. After unlocking the box, make absolutely sure that the box is wide open. Then, recover the keycard from the box inside the closet. After that, doublecheck that the safe is unlocked. After that, ensure that the safe is open. After that, recover the non-euclidean latchkey from the safe inside the closet. After that, lock the non-euclidean gate. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean latchkey from safe<|im_end|>lock non-euclidean gate with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could try to head south. And then, pick up the Microsoft latchkey from the floor of the restroom. And then, make an effort to travel north. Then, check that the Microsoft box is unlocked with the Microsoft latchkey. And then, make sure that the Microsoft box is opened. After that, retrieve the cane from the Microsoft box inside the pantry. After getting the cane, make an attempt to go south. After that, ditch the cane on the floor of the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nYou can see a Microsoft box.\nThere is an unguarded exit to the south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft latchkey<|im_end|>go north<|im_end|>unlock Microsoft box with Microsoft latchkey<|im_end|>open Microsoft box<|im_end|>take cane from Microsoft box<|im_end|>go south<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the east. Then, recover the passkey from the chest. After picking up the passkey, look and see that the portal within the salon is unlocked. After that, assure that the portal inside the salon is ajar. After that, try to go to the north. Then, retrieve the frisbee from the floor of the vault. After that, go to the south. After that, place the frisbee on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A typical kind of place. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from chest<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go north<|im_end|>take frisbee<|im_end|>go south<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the table in the vault. With the passkey, attempt to travel west. And then, insert the passkey into the safe's lock to unlock it. And then, assure that the safe is opened. And then, pick up the latchkey from the safe. After taking the latchkey, try to take a trip east. If you can succeed at that, look and see that the locker within the vault is unlocked. And then, make sure that the locker is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou can make out a locked locker, which looks usual, here. You can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. The table is normal. On the table you make out a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the Henderson's keycard from the locker within the chamber. And then, unlock the Henderson's safe inside the chamber with the Henderson's keycard. After that, look and see that the Henderson's safe in the chamber is wide open. After that, retrieve the Microsoft limited edition passkey from the Henderson's safe. After stealing the Microsoft limited edition passkey, unlock the Microsoft limited edition safe. After that, make absolutely sure that the Microsoft limited edition safe inside the chamber is ajar. Having opened the Microsoft limited edition safe, take the latchkey from the Microsoft limited edition safe inside the chamber. Then, lock the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook around you. Take it all in. It's not every day someone gets to be in a chamber.\nYou can make out a chest. You see a Microsoft limited edition safe. The light flickers for a second, but nothing else happens. You make out a Henderson's safe. You see a locker. The locker contains a Henderson's keycard.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's keycard from locker<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take Microsoft limited edition passkey from Henderson's safe<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take latchkey from Microsoft limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an effort to move west. With that done, take the American style latchkey from the workbench within the basement. If you can get your hands on the American style latchkey, venture west. With that accomplished, check that the American style box is unlocked with the American style latchkey. After unlocking the American style box, open the American style box. And then, retrieve the keycard from the American style box inside the washroom. And then, make an effort to venture east. And then, look and see that the chest inside the basement is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a mantle. The mantle is normal. But the thing is empty, unfortunately.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style latchkey from workbench<|im_end|>go west<|im_end|>unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take keycard from American style box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the passkey from the bookshelf within the studio. Then, unlock the locker. After that, make it so that the locker within the studio is opened. If you have opened the locker, recover the cuboid latchkey from the locker within the studio. And then, make it so that the cuboid safe is unlocked with the cuboid latchkey. And then, ensure that the cuboid safe within the studio is open. Then, recover the keyboard from the cuboid safe. After that, put the keyboard on the bookshelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a cuboid safe. The light flickers for a second, but nothing else happens. You can make out a locker. You see a bookshelf. You see a passkey on the bookshelf.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bookshelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take keyboard from cuboid safe<|im_end|>put keyboard on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. With that accomplished, recover the soap dispenser from the table in the washroom. Then, make an attempt to venture west. And then, pick up the type 8 latchkey from the counter. After that, go east. After that, check that the type 8 chest inside the washroom is unlocked with the type 8 latchkey. Then, doublecheck that the type 8 chest inside the washroom is ajar. After that, put the soap dispenser inside the type 8 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou make out a trunk. What a letdown! The trunk is empty! You see a counter. You see a type 8 latchkey on the counter.\nThere is a closed gateway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap dispenser from table<|im_end|>go west<|im_end|>take type 8 latchkey from counter<|im_end|>go east<|im_end|>unlock type 8 chest with type 8 latchkey<|im_end|>open type 8 chest<|im_end|>insert soap dispenser into type 8 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, you could, like, check that the locker is unlocked with the key. And then, ensure that the locker is open. Then, retrieve the shadfly from the locker. After that, move north. Then, recover the keycard from the mantelpiece. Then, unlock the chest in the salon with the keycard. After that, open the chest in the salon. And then, deposit the shadfly inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna.\nYou see a locker.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>take keycard from mantelpiece<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert shadfly into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go east. With that over with, ensure that the fridge in the scullery is open. Then, recover the American style passkey from the fridge in the scullery. After that, look and see that the American style chest is unlocked. Then, ensure that the American style chest is open. After that, retrieve the American latchkey from the American style chest. Then, attempt to move west. And then, look and see the American safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a American safe.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take American style passkey from fridge<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take American latchkey from American style chest<|im_end|>go west<|im_end|>lock American safe with American latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to insert the cuboid key into the cuboid safe's lock to unlock it. And then, doublecheck that the cuboid safe is wide open. After that, retrieve the rectangular passkey from the cuboid safe. After that, look and see that the rectangular safe is unlocked with the rectangular passkey. And then, open the rectangular safe within the sauna. Then, take the stick of butter from the rectangular safe. After that, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An ordinary kind of place.\nYou can make out a rectangular safe. You see a cuboid safe. You rest your hand against a wall, but you miss the wall and fall onto a cabinet. Hmm. You always thought you'd be more excited to see a cabinet in a room.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take rectangular passkey from cuboid safe<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take stick of butter from rectangular safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could pick up the latchkey from the refrigerator. And then, look and see that the chest is unlocked. Then, open the chest inside the scullery. Then, take the American style latchkey from the chest within the scullery. Then, make sure that the American style chest within the scullery is unlocked. And then, open the American style chest. And then, pick up the knife from the American style chest. And then, throw the knife on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery. The room is well lit.\nA locked American style chest is in the room. You see a chest. There's something strange about this thing being here, but you don't have time to worry about that now. You smell a hideous smell, and follow it to a refrigerator. I mean, just wow! Isn't TextWorld just the best? The refrigerator contains a latchkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from refrigerator<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take American style latchkey from chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take knife from American style chest<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, recover the type 4 key from the case in the laundry place. After that, unlock the type 4 hatch with the type 4 key. And then, make absolutely sure that the type 4 hatch within the laundry place is opened. And then, attempt to go east. After that, make an effort to move east. After that, pick up the keycard from the cabinet within the sauna. After that, travel west. And then, lock the chest with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in the laundry place.\nYou can make out a case. You can't wait to tell the folks at home about this! The case contains a type 4 key. Classic TextWorld.\nThere is a closed type 4 hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 4 key from case<|im_end|>unlock type 4 hatch with type 4 key<|im_end|>open type 4 hatch<|im_end|>go east<|im_end|>go east<|im_end|>take keycard from cabinet<|im_end|>go west<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, unlock the locker inside the closet with the latchkey. And then, open the locker. And then, retrieve the Henderson's style passkey from the locker. And then, travel west. And then, make absolutely sure that the Henderson's style locker within the cookery is unlocked. And then, make sure that the Henderson's style locker in the cookery is ajar. And then, take the butterfly from the Henderson's style locker inside the cookery. If you can get your hands on the butterfly, you can deposit the butterfly inside the case inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical one.\nYou can make out a locked locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's style passkey from locker<|im_end|>go west<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take butterfly from Henderson's style locker<|im_end|>insert butterfly into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to move north. After that, open the refrigerator inside the scullery. And then, retrieve the spherical key from the refrigerator inside the scullery. With the spherical key, unlock the spherical locker with the spherical key. After that, doublecheck that the spherical locker within the scullery is open. And then, take the keycard from the spherical locker inside the scullery. After that, make an effort to go to the south. After that, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal one.\nYou make out a locked safe in the room.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take spherical key from refrigerator<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take keycard from spherical locker<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First of all, pick up the latchkey from the bar in the salon. If you can get your hands on the latchkey, unlock the safe in the salon with the latchkey. After that, open the safe. Then, recover the Canadian style latchkey from the safe in the salon. After that, head east. Okay, and then, unlock the Canadian style locker within the shower. Then, open the Canadian style locker. Then, pick up the soap dispenser from the Canadian style locker within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You begin to take stock of what's here.\nYou can see a locked safe in the corner. Oh wow! Is that what I think it is? It is! It's a bar. You see a latchkey on the bar.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bar<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>take soap dispenser from Canadian style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to travel east. After that, recover the vanilla scented keycard from the mantle. And then, travel west. Following that, unlock the vanilla scented safe. And then, ensure that the vanilla scented safe in the garage is open. Once you have opened the vanilla scented safe, recover the key from the vanilla scented safe. After that, go to the east. Okay, and then, unlock the box within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOkay, so you're in a garage, cool, but is it typical? You better believe it is. You begin looking for stuff.\nYou see a locked vanilla scented safe.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented keycard from mantle<|im_end|>go west<|im_end|>unlock vanilla scented safe with vanilla scented keycard<|im_end|>open vanilla scented safe<|im_end|>take key from vanilla scented safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to head south. If you can get through with that, open the locker inside the parlor. And then, take the Canadian style passkey from the locker in the parlor. And then, check that the Canadian style door is unlocked with the Canadian style passkey. Then, make it so that the Canadian style door is opened. And then, go to the south. Following that, recover the cushion from the bookshelf. Having picked up the cushion, place the cushion on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nLook over there! a trunk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take Canadian style passkey from locker<|im_end|>unlock Canadian style door with Canadian style passkey<|im_end|>open Canadian style door<|im_end|>go south<|im_end|>take cushion from bookshelf<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First, it would be fantastic if you could retrieve the keycard from the desk within the bedchamber. Then, try to go to the west. And then, make it so that the safe in the salon is unlocked with the keycard. Then, doublecheck that the safe is open. And then, retrieve the key from the safe. And then, make an attempt to venture east. With that over with, check that the box within the bedchamber is unlocked with the key. After that, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWelcome to the bedchamber. You start to take note of what's in the room.\nYou can see a box. You can see a desk. On the desk you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take keycard from desk<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type Y passkey from the floor of the vault. Then, unlock the type Y box with the type Y passkey. Then, open the type Y box within the vault. Then, recover the type 5 latchkey from the type Y box within the vault. And then, make absolutely sure that the type 5 gateway is unlocked with the type 5 latchkey. After that, doublecheck that the type 5 gateway in the vault is open. After that, move south. And then, take the teaspoon from the bowl. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a type Y box.\nThere is a closed type 5 gateway leading south. There is an unblocked exit to the north.\nThere is a type Y passkey on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take type Y passkey<|im_end|>unlock type Y box with type Y passkey<|im_end|>open type Y box<|im_end|>take type 5 latchkey from type Y box<|im_end|>unlock type 5 gateway with type 5 latchkey<|im_end|>open type 5 gateway<|im_end|>go south<|im_end|>take teaspoon from bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the coffer is wide open. After opening the coffer, retrieve the latchkey from the coffer. After getting the latchkey, make it so that the safe within the study is unlocked. And then, make absolutely sure that the safe is open. Then, take the American style latchkey from the safe within the study. Then, move east. With that done, doublecheck that the American style chest in the parlor is unlocked with the American style latchkey. Then, ensure that the American style chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual kind of place. The room is well lit.\nYou make out a locked safe. You can see a coffer. Classic TextWorld.\nThere is a closed gateway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take latchkey from coffer<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American style latchkey from safe<|im_end|>go east<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture south. With that accomplished, pick-up the keycard from the floor of the cubicle. If you can get your hands on the keycard, doublecheck that the portal inside the cubicle is unlocked with the keycard. After that, make it so that the portal is ajar. Then, go south. Then, pick-up the potato from the floor of the office. With the potato, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin looking for stuff.\nYou see a locked chest in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take potato<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. And then, make it so that the type Z box is open. Then, pick up the keycard from the type Z box. Then, check that the locker in the pantry is unlocked with the keycard. And then, assure that the locker is ajar. After opening the locker, recover the pair of headphones from the locker in the pantry. With the pair of headphones, make an attempt to go east. With that done, drop the pair of headphones on the floor of the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna.\nYou need an unguarded exit? You should try going west.\nThere is a coconut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type Z box<|im_end|>take keycard from type Z box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pair of headphones from locker<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the passkey from the recliner. And then, make absolutely sure that the locker in the bar is unlocked with the passkey. And then, open the locker within the bar. Then, pick up the poem from the locker. After that, make an effort to go to the north. And then, make it so that the gateway in the closet is wide open. Then, move east. With that over with, deposit the poem into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal one.\nYou can see a locker. You shudder, but continue examining the room. You can see a recliner. You see a passkey on the recliner.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from recliner<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go north<|im_end|>open gateway<|im_end|>go east<|im_end|>insert poem into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to recover the cuboid latchkey from the saucepan. After that, doublecheck that the cuboid box is unlocked. Then, ensure that the cuboid box is open. And then, pick up the keycard from the cuboid box. After that, unlock the locker inside the dish-pit. After unlocking the locker, ensure that the locker is open. After that, pick up the type P passkey from the locker. And then, unlock the type P safe in the dish-pit with the type P passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou see a locked type P safe. You can see a locker. You can see a cuboid box. You can't really describe the cuboid box besides that it's usual. What's that over there? It looks like it's a saucepan. The saucepan is standard. On the saucepan you make out a cuboid latchkey.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from saucepan<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type P passkey from locker<|im_end|>unlock type P safe with type P passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the south. Then, ensure that the case is open. Then, retrieve the passkey from the case. Then, attempt to travel north. And then, unlock the chest. After that, look and see that the chest in the kitchen is opened. And then, pick up the type P passkey from the chest. Then, make sure that the type P gate in the kitchen is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to saunter into a typical one.\nYou can see a chest.\nThere is a closed type P gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type P passkey from chest<|im_end|>unlock type P gate with type P passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, go north. Okay, and then, pick up the TextWorld limited edition key from the floor of the study. After that, make an attempt to move south. Once you get around to doing that, try to venture east. And then, assure that the TextWorld limited edition box is unlocked with the TextWorld limited edition key. If you have unlocked the TextWorld limited edition box, ensure that the TextWorld limited edition box within the studio is open. And then, pick up the latchkey from the TextWorld limited edition box in the studio. If you can get your hands on the latchkey, check that the safe within the studio is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a table. The table is typical. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a table in a room.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition key<|im_end|>go south<|im_end|>go east<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to move north. With that done, check that the spherical box is unlocked with the spherical keycard. Then, open the spherical box within the cookhouse. After you have opened the spherical box, retrieve the type 7 keycard from the spherical box inside the cookhouse. And then, check that the type 7 chest in the cookhouse is unlocked with the type 7 keycard. And then, look and see that the type 7 chest is wide open. Once you have pulled open the type 7 chest, recover the passkey from the type 7 chest in the cookhouse. Then, unlock the gateway inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take type 7 keycard from spherical box<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take passkey from type 7 chest<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to open the basket inside the bathroom. Then, pick up the spherical passkey from the basket in the bathroom. Then, unlock the spherical box inside the bathroom. And then, open the spherical box. Then, take the sponge from the spherical box in the bathroom. And then, attempt to go to the north. And then, look and see that the locker within the bar is wide open. And then, put the sponge into the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nYou can make out a spherical box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a closed basket.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take spherical passkey from basket<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take sponge from spherical box<|im_end|>go north<|im_end|>open locker<|im_end|>insert sponge into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, take the Microsoft key from the chest. And then, unlock the Microsoft safe within the vault. After that, look and see that the Microsoft safe inside the vault is open. After that, recover the Canadian limited edition passkey from the Microsoft safe inside the vault. After you have picked up the Canadian limited edition passkey, go south. With that done, make it so that the Canadian limited edition chest is unlocked with the Canadian limited edition passkey. And then, open the Canadian limited edition chest. After that, recover the poem from the Canadian limited edition chest within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nYou can make out a Microsoft safe. Look out! It's a- oh, never mind, it's just a chest. The chest contains a Microsoft key!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from chest<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take Canadian limited edition passkey from Microsoft safe<|im_end|>go south<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take poem from Canadian limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to venture west. Next, head north. Then, open the display within the study. Then, take the type 8 latchkey from the display. If you can get your hands on the type 8 latchkey, attempt to go to the south. After that, travel east. After that, check that the type 8 box within the scullery is unlocked with the type 8 latchkey. After that, ensure that the type 8 box within the scullery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nYou make out a type 8 box. Oh, great. Here's a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open display<|im_end|>take type 8 latchkey from display<|im_end|>go south<|im_end|>go east<|im_end|>unlock type 8 box with type 8 latchkey<|im_end|>open type 8 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to make sure that the locker within the lounge is unlocked with the latchkey. And then, open the locker. If you have pulled open the locker, recover the TextWorld latchkey from the locker. And then, take a trip east. If you can do that, insert the TextWorld latchkey into the TextWorld locker within the bathroom's lock to unlock it. And then, ensure that the TextWorld locker in the bathroom is open. And then, take the paper towel from the TextWorld locker within the bathroom. With the paper towel, deposit the paper towel on the floor of the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou can make out a locked locker.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>go east<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take paper towel from TextWorld locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could doublecheck that the safe is unlocked. Then, doublecheck that the safe is wide open. And then, recover the rectangular key from the safe in the cookery. And then, check that the rectangular hatch inside the cookery is unlocked with the rectangular key. After that, ensure that the rectangular hatch inside the cookery is open. After opening the rectangular hatch, make an attempt to take a trip north. After that, look and see that the trunk is open. And then, recover the mat from the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery. Okay, just remember what you're here to do, and everything will go great.\nYou make out a safe.\nThere is a closed rectangular hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take rectangular key from safe<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>open trunk<|im_end|>take mat from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First stop, close the locker inside the bedroom. And then, head north. Okay, and then, take the non-euclidean latchkey from the rack inside the bathroom. Then, insert the non-euclidean latchkey into the non-euclidean chest's lock to unlock it. After that, doublecheck that the non-euclidean chest within the bathroom is open. And then, pick up the passkey from the non-euclidean chest. And then, make an effort to go to the south. Next, Put the passkey into the locker to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a locker. There's something strange about this thing being here, but you don't have time to worry about that now. What a letdown! The locker is empty!\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go north<|im_end|>take non-euclidean latchkey from rack<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>go south<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the formless chest with the formless passkey. And then, ensure that the formless chest is open. Then, pick up the fudge scented keycard from the formless chest inside the pantry. Then, make absolutely sure that the fudge scented box in the pantry is unlocked with the fudge scented keycard. After unlocking the fudge scented box, open the fudge scented box. Then, retrieve the latchkey from the fudge scented box. Then, try to head east. And then, unlock the box in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical kind of place.\nYou can make out a fudge scented box. You see a locked formless chest right there by you.\nThere is an unguarded exit to the east.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take fudge scented keycard from formless chest<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take latchkey from fudge scented box<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could move east. With that accomplished, doublecheck that the type U chest is open. Then, take the passkey from the type U chest. And then, make it so that the locker is unlocked. After that, open the locker. And then, take the shoe from the locker in the vault. After that, take a trip west. After that, throw the shoe on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou make another one of your grand eccentric entrances into a cookhouse.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type U chest<|im_end|>take passkey from type U chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take shoe from locker<|im_end|>go west<|im_end|>drop shoe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First thing I need you to do is to close the locker within the chamber. After that, make an effort to venture west. And then, pick up the keycard from the cabinet in the basement. After that, make absolutely sure that the safe is unlocked. And then, open the safe. And then, take the passkey from the safe. With the passkey, go to the east. Okay, and then, Insert the passkey into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place.\nYou can see an opened locker. The locker is empty, what a horrible day!\nThere is a closed gate leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take keycard from cabinet<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. With that over with, recover the key from the floor of the bedroom. With the key, move north. After that, doublecheck that the door is unlocked. And then, ensure that the door inside the scullery is open. Then, attempt to venture east. Then, recover the fork from the counter in the dish-pit. Once you have picked up the fork, put the fork into the refrigerator. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery. You can barely contain your excitement.\nThere is a closed door leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>take fork from counter<|im_end|>insert fork into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First thing I need you to do is to make an effort to go to the east. That done, lift the passkey from the floor of the cubicle. Having taken the passkey, make an attempt to go west. And then, check that the door is unlocked with the passkey. Then, open the door in the workshop. Then, go to the south. After that, go to the east. Next, pick up the butterfly from the shelf in the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go east. Next, make an effort to venture east. After that, retrieve the Canadian style key from the floor of the canteen. After that, make it so that the Canadian style locker within the canteen is unlocked. Then, make sure that the Canadian style locker in the canteen is opened. After that, recover the stick of butter from the Canadian style locker within the canteen. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Canadian style key<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take stick of butter from Canadian style locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the west. And then, assure that the portmanteau is ajar. And then, pick up the passkey from the portmanteau. And then, check that the portal is unlocked with the passkey. Then, open the portal in the playroom. And then, venture south. Then, take a trip east. And then, assure that the cabinet is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a chair! The chair is typical. But oh no! there's nothing on this piece of junk. You move on, clearly depressed by TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First, it would be a great idea if you could try to go to the south. If you can do that, take a trip south. With that done, make sure that the drawer inside the launderette is ajar. And then, take the American style passkey from the drawer. After that, attempt to venture north. With that done, move east. Then, unlock the American style box within the shower with the American style passkey. And then, open the American style box inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open drawer<|im_end|>take American style passkey from drawer<|im_end|>go north<|im_end|>go east<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the safe. After that, open the safe in the shower. After that, pick up the type 0 latchkey from the safe. After that, go to the south. Next, unlock the type 0 chest inside the washroom with the type 0 latchkey. And then, open the type 0 chest in the washroom. Then, take the towel from the type 0 chest inside the washroom. If you have picked up the towel, drop the towel on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked safe. You can make out a bench. But there isn't a thing on it.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type 0 latchkey from safe<|im_end|>go south<|im_end|>unlock type 0 chest with type 0 latchkey<|im_end|>open type 0 chest<|im_end|>take towel from type 0 chest<|im_end|>drop towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move north. Then, doublecheck that the refrigerator within the dish-pit is ajar. And then, pick up the Microsoft style passkey from the refrigerator. Once you have taken the Microsoft style passkey, take a trip south. Then, assure that the Microsoft style portal is unlocked. Then, ensure that the Microsoft style portal is open. And then, travel east. And then, pick up the glove from the counter inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is a closed Microsoft style portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take Microsoft style passkey from refrigerator<|im_end|>go south<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take glove from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to venture south. Okay, and then, recover the type 1 keycard from the refrigerator. If you have picked up the type 1 keycard, attempt to take a trip north. After that, insert the type 1 keycard into the type 1 locker's lock to unlock it. After that, look and see that the type 1 locker is ajar. After that, pick up the vanilla scented passkey from the type 1 locker inside the studio. And then, head south. If you can manage that, lock the vanilla scented chest in the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You begin to take stock of what's in the room.\nYou make out a type 1 locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 1 keycard from refrigerator<|im_end|>go north<|im_end|>unlock type 1 locker with type 1 keycard<|im_end|>open type 1 locker<|im_end|>take vanilla scented passkey from type 1 locker<|im_end|>go south<|im_end|>lock vanilla scented chest with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to go east. Following that, retrieve the soap scented key from the stand. After that, attempt to travel west. With that accomplished, look and see that the soap scented chest within the garage is unlocked. If you have unlocked the soap scented chest, open the soap scented chest within the garage. Then, pick up the loaf of bread from the soap scented chest. Then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am required to announce that you are now in the garage. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a soap scented chest. You scan the room for a toolbox, and you find a toolbox. You shudder, but continue examining the room. The toolbox is empty! What a waste of a day!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key from stand<|im_end|>go west<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take loaf of bread from soap scented chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make an effort to go south. Then, assure that the cabinet in the studio is open. And then, pick up the spherical passkey from the cabinet. After taking the spherical passkey, unlock the spherical locker in the studio. Then, ensure that the spherical locker is open. Then, retrieve the Microsoft latchkey from the spherical locker inside the studio. Then, doublecheck that the Microsoft locker inside the studio is unlocked. And then, ensure that the Microsoft locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take spherical passkey from cabinet<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take Microsoft latchkey from spherical locker<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, retrieve the soap scented latchkey from the platter within the kitchen. And then, take a trip south. That done, check that the soap scented chest is unlocked with the soap scented latchkey. After that, ensure that the soap scented chest in the kitchenette is open. After that, take the latchkey from the soap scented chest. After taking the latchkey, make it so that the box within the kitchenette is unlocked with the latchkey. Then, ensure that the box is open. After that, recover the teaspoon from the box within the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook at you, bigshot, walking into a kitchen like it isn't some huge deal. The room is well lit.\nYou see a platter. The platter is typical. On the platter you see a soap scented latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from platter<|im_end|>go south<|im_end|>unlock soap scented chest with soap scented latchkey<|im_end|>open soap scented chest<|im_end|>take latchkey from soap scented chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take teaspoon from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First step, recover the Microsoft limited edition latchkey from the floor of the bedchamber. If you have taken the Microsoft limited edition latchkey, unlock the Microsoft limited edition box inside the bedchamber. Then, open the Microsoft limited edition box. And then, take the TextWorld limited edition keycard from the Microsoft limited edition box within the bedchamber. After that, make sure that the TextWorld limited edition box within the bedchamber is unlocked. After that, make sure that the TextWorld limited edition box inside the bedchamber is opened. After that, take the pillow from the TextWorld limited edition box. Then, place the pillow on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou make out a TextWorld limited edition box. You make out a Microsoft limited edition box! You rest your hand against a wall, but you miss the wall and fall onto a desk. The desk is normal. But oh no! there's nothing on this piece of trash.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nThere is a Microsoft limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition latchkey<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>take TextWorld limited edition keycard from Microsoft limited edition box<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take pillow from TextWorld limited edition box<|im_end|>put pillow on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, pick-up the key from the floor of the kitchen. And then, unlock the gate in the kitchen with the key. Then, ensure that the gate within the kitchen is open. After you have pulled open the gate, move south. Once you succeed at that, make an effort to travel west. After that, retrieve the bowl from the floor of the cookhouse. After you have got the bowl, go east. After that, ditch the bowl on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a key, a spork and a shadfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go west<|im_end|>take bowl<|im_end|>go east<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel east. With that over with, make absolutely sure that the box is unlocked. And then, open the box within the kitchenette. After opening the box, take the cuboid key from the box. If you can get your hands on the cuboid key, make it so that the cuboid locker is unlocked with the cuboid key. And then, open the cuboid locker. And then, recover the keycard from the cuboid locker. Then, Put the keycard into the locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, make an effort to head south. With that accomplished, recover the rectangular passkey from the locker. After you have taken the rectangular passkey, go to the north. Following that, insert the rectangular passkey into the rectangular passageway's lock to unlock it. And then, make it so that the rectangular passageway inside the study is ajar. Then, try to travel east. Once you get around to doing that, retrieve the plant from the floor of the chamber. After that, you can insert the plant inside the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nThere is a closed rectangular passageway leading east. There is an unblocked exit to the south.\nThere is a mouse on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from locker<|im_end|>go north<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>take plant<|im_end|>insert plant into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an effort to go south. Once you succeed at that, make absolutely sure that the American style safe is unlocked with the American style key. Then, open the American style safe within the shower. And then, retrieve the keycard from the American style safe within the shower. Then, doublecheck that the chest in the shower is unlocked with the keycard. And then, open the chest. And then, retrieve the potato from the chest. If you can get your hands on the potato, eat the potato. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American style key.\n\nyour action: ", "response": "go south<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take keycard from American style safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take potato from chest<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, retrieve the formless keycard from the bookshelf in the workshop. Once you have taken the formless keycard, head east. And then, look and see that the formless portal inside the bedchamber is unlocked. And then, open the formless portal inside the bedchamber. Then, make an effort to go to the south. Then, pick up the tablet from the dresser. And then, make an effort to head north. After that, place the tablet on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a bookshelf. The bookshelf is ordinary. On the bookshelf you can make out a formless keycard.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from bookshelf<|im_end|>go east<|im_end|>unlock formless portal with formless keycard<|im_end|>open formless portal<|im_end|>go south<|im_end|>take tablet from dresser<|im_end|>go north<|im_end|>put tablet on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, check that the box is unlocked with the key. After that, ensure that the box is open. After you have opened the box, pick up the vanilla scented passkey from the box. With the vanilla scented passkey, unlock the vanilla scented safe inside the pantry. Then, make absolutely sure that the vanilla scented safe in the pantry is opened. Then, take the passkey from the vanilla scented safe in the pantry. After picking up the passkey, venture east. And then, check that the chest is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a locked vanilla scented safe close by. You can make out a locked usual looking box in the corner.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take vanilla scented passkey from box<|im_end|>unlock vanilla scented safe with vanilla scented passkey<|im_end|>open vanilla scented safe<|im_end|>take passkey from vanilla scented safe<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the latchkey from the floor of the office. After picking up the latchkey, unlock the safe with the latchkey. After that, ensure that the safe within the office is open. After that, recover the keycard from the safe. And then, check that the portal inside the office is unlocked with the keycard. And then, open the portal. And then, head east. And then, make absolutely sure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nLook out! It's a- oh, never mind, it's just a safe. Were you looking for a mantle? Because look over there, it's a mantle. The mantle is standard. But there isn't a thing on it. Aw, and here you were, all excited for there to be things on it!\nThere is a closed portal leading east. You need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the passkey from the coffer inside the garage. Then, insert the passkey into the box within the garage's lock to unlock it. And then, doublecheck that the box in the garage is wide open. And then, retrieve the key from the box inside the garage. And then, move east. Then, insert the key into the chest's lock to unlock it. After unlocking the chest, look and see that the chest is ajar. Then, take the glass from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nGuess what, you are in a place we're calling a garage.\nYou can make out a box. Wow, isn't TextWorld just the best? You scan the room for a coffer, and you find a coffer. The coffer contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take glass from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, check that the Henderson's limited edition box in the workshop is unlocked with the Henderson's limited edition key. After that, make absolutely sure that the Henderson's limited edition box is opened. After that, retrieve the TextWorld style latchkey from the Henderson's limited edition box inside the workshop. Then, take a trip east. Then, doublecheck that the TextWorld style safe is unlocked. And then, look and see that the TextWorld style safe in the cubicle is ajar. And then, take the Microsoft style passkey from the TextWorld style safe within the cubicle. And then, doublecheck that the Microsoft style chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin to take stock of what's here.\nLook over there! a Henderson's limited edition box. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: ", "response": "unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>take TextWorld style latchkey from Henderson's limited edition box<|im_end|>go east<|im_end|>unlock TextWorld style safe with TextWorld style latchkey<|im_end|>open TextWorld style safe<|im_end|>take Microsoft style passkey from TextWorld style safe<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go to the east. Then, recover the rectangular latchkey from the mantle within the study. Then, unlock the rectangular safe. And then, make it so that the rectangular safe is wide open. And then, pick up the latchkey from the rectangular safe. And then, unlock the locker inside the study. Then, open the locker. After pulling open the locker, pick up the book from the locker in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey from mantle<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take book from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, travel west. Then, ensure that the cabinet is open. After that, pick up the formless keycard from the cabinet. Then, check that the formless locker is unlocked with the formless keycard. And then, open the formless locker. After you have opened the formless locker, take the broom from the formless locker within the steam room. And then, try to go east. After that, put the broom on the shelf within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. I guess you better just go and list everything you see here.\nYou see a shelf. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take formless keycard from cabinet<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take broom from formless locker<|im_end|>go east<|im_end|>put broom on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to travel south. Then, retrieve the Canadian style passkey from the floor of the bathroom. Then, take a trip north. Then, unlock the Canadian style box inside the recreation zone. Then, open the Canadian style box in the recreation zone. Then, pick up the nest of spiders from the Canadian style box in the recreation zone. Then, try to go to the south. And then, place the nest of spiders on the rack in the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou can see a Canadian style box. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian style passkey<|im_end|>go north<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take nest of spiders from Canadian style box<|im_end|>go south<|im_end|>put nest of spiders on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go to the north. With that over with, retrieve the Henderson's latchkey from the stand in the studio. With the Henderson's latchkey, make it so that the Henderson's door inside the studio is unlocked with the Henderson's latchkey. And then, ensure that the Henderson's door in the studio is open. And then, make an attempt to move north. Then, make sure that the Canadian style box in the scullery is opened. Then, pick up the passkey from the Canadian style box in the scullery. And then, unlock the chest in the scullery with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's latchkey from stand<|im_end|>unlock Henderson's door with Henderson's latchkey<|im_end|>open Henderson's door<|im_end|>go north<|im_end|>open Canadian style box<|im_end|>take passkey from Canadian style box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick-up the type 5 latchkey from the floor of the cellar. And then, unlock the type 5 chest. And then, ensure that the type 5 chest in the cellar is open. After that, take the fudge scented key from the type 5 chest in the cellar. If you can get your hands on the fudge scented key, insert the fudge scented key into the fudge scented safe's lock to unlock it. After that, open the fudge scented safe. After that, take the latchkey from the fudge scented safe. After that, lock the box in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou can make out a closed box close by. You can make out a fudge scented safe. I mean, just wow! Isn't TextWorld just the best? You make out a type 5 chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 5 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 latchkey<|im_end|>unlock type 5 chest with type 5 latchkey<|im_end|>open type 5 chest<|im_end|>take fudge scented key from type 5 chest<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take latchkey from fudge scented safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First stop, go north. With that done, go to the east. Okay, and then, pick up the passkey from the stand inside the office. Then, insert the passkey into the chest in the office's lock to unlock it. Once you have unlocked the chest, open the chest within the office. After opening the chest, take the nest of bunnies from the chest. Then, make an attempt to go west. With that accomplished, place the nest of bunnies inside the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty usual here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take passkey from stand<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take nest of bunnies from chest<|im_end|>go west<|im_end|>insert nest of bunnies into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First, it would be great if you could make an effort to take a trip south. And then, retrieve the Henderson's limited edition key from the locker. After that, venture north. And then, check that the Henderson's limited edition gateway is unlocked with the Henderson's limited edition key. After that, open the Henderson's limited edition gateway within the laundry place. After that, go east. And then, retrieve the Cat Calendar from the shelf. Then, put the Cat Calendar on the chair within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nThere is a closed Henderson's limited edition gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition key from locker<|im_end|>go north<|im_end|>unlock Henderson's limited edition gateway with Henderson's limited edition key<|im_end|>open Henderson's limited edition gateway<|im_end|>go east<|im_end|>take Cat Calendar from shelf<|im_end|>put Cat Calendar on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the TextWorld style keycard from the shelf inside the parlor. After that, attempt to travel west. With that done, insert the TextWorld style keycard into the TextWorld style safe's lock to unlock it. And then, open the TextWorld style safe within the workshop. Then, pick up the keycard from the TextWorld style safe within the workshop. Then, go east. Following that, doublecheck that the gateway is unlocked. Then, open the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nAh, the parlor. This is some kind of parlor, really great normal vibes in this place, a wonderful normal atmosphere.\nYou smell an awful smell, and follow it to a shelf. On the shelf you can see a sandwich and a TextWorld style keycard.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from shelf<|im_end|>go west<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take keycard from TextWorld style safe<|im_end|>go east<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First step, go to the west. With that accomplished, ensure that the American limited edition chest is open. Then, recover the passkey from the American limited edition chest. After stealing the passkey, unlock the box within the vault with the passkey. After unlocking the box, make sure that the box within the vault is open. After pulling open the box, retrieve the burger from the box. If you can get your hands on the burger, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nThere is a sandwich on the floor.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go west<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to go to the east. And then, recover the key from the armchair. Then, unlock the chest within the studio with the key. After that, assure that the chest inside the studio is wide open. After that, take the spherical latchkey from the chest inside the studio. If you can get your hands on the spherical latchkey, unlock the spherical safe. After unlocking the spherical safe, ensure that the spherical safe is open. After that, take the folder from the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from armchair<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take folder from spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, move east. And then, open the locker. Then, take the Henderson's limited edition keycard from the locker inside the bedchamber. After picking up the Henderson's limited edition keycard, unlock the Henderson's limited edition box. Then, make sure that the Henderson's limited edition box within the bedchamber is wide open. And then, retrieve the fly larva from the Henderson's limited edition box. Having got the fly larva, try to go to the west. After that, throw the fly larva on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take Henderson's limited edition keycard from locker<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take fly larva from Henderson's limited edition box<|im_end|>go west<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the coffer in the pantry. After that, take the lavender scented key from the coffer. After picking up the lavender scented key, make an attempt to go south. Then, unlock the lavender scented gateway with the lavender scented key. After you have unlocked the lavender scented gateway, look and see that the lavender scented gateway inside the studio is opened. And then, try to move east. And then, retrieve the insect from the shelf. Then, sit the insect on the rack in the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the pantry.\nYou can make out a coffer.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take lavender scented key from coffer<|im_end|>go south<|im_end|>unlock lavender scented gateway with lavender scented key<|im_end|>open lavender scented gateway<|im_end|>go east<|im_end|>take insect from shelf<|im_end|>put insect on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the box. After unlocking the box, ensure that the box within the chamber is open. And then, pick up the American style latchkey from the box. With the American style latchkey, unlock the American style safe inside the chamber. After that, ensure that the American style safe is open. After that, take the latchkey from the American style safe. After you have picked up the latchkey, make it so that the chest is unlocked with the latchkey. After unlocking the chest, make it so that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal kind of place.\nYou make out a locked chest. You see a locked American style safe. You can make out a locked box in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to venture south. With that over with, ensure that the cabinet within the steam room is open. And then, take the key from the cabinet. If you can get your hands on the key, assure that the gate is unlocked. And then, assure that the gate in the steam room is ajar. And then, attempt to go east. That done, retrieve the passkey from the shelf in the garage. And then, look and see that the safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nThere is an unblocked exit to the south.\nYou are carrying: a disk.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take passkey from shelf<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to go north. Once you do that, open the crate within the closet. And then, pick up the passkey from the crate inside the closet. Then, move south. Next, make absolutely sure that the passageway is unlocked. After unlocking the passageway, ensure that the passageway inside the spare room is open. Then, attempt to head west. Once you finish that, retrieve the sponge from the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're not going to believe this, but you've just entered a spare room.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open crate<|im_end|>take passkey from crate<|im_end|>go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go west<|im_end|>take sponge from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, venture east. Once you succeed at that, head south. Then, pick up the type 6 key from the table inside the attic. Then, insert the type 6 key into the type 6 locker's lock to unlock it. And then, open the type 6 locker within the attic. And then, recover the keycard from the type 6 locker in the attic. After getting the keycard, venture north. That done, unlock the chest within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take type 6 key from table<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take keycard from type 6 locker<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First of all, you could, like, retrieve the type B keycard from the floor of the bedroom. If you can get your hands on the type B keycard, unlock the type B chest with the type B keycard. Then, make sure that the type B chest within the bedroom is wide open. Then, pick up the rectangular latchkey from the type B chest. After that, attempt to go east. And then, insert the rectangular latchkey into the rectangular safe's lock to unlock it. After that, make absolutely sure that the rectangular safe within the cellar is open. And then, retrieve the shoe from the rectangular safe in the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You begin looking for stuff.\nYou can see a locked type B chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type B keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type B keycard<|im_end|>unlock type B chest with type B keycard<|im_end|>open type B chest<|im_end|>take rectangular latchkey from type B chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take shoe from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the passkey from the coffer. If you can get your hands on the passkey, unlock the safe inside the attic with the passkey. And then, doublecheck that the safe in the attic is opened. And then, take the type O key from the safe in the attic. And then, make it so that the type O chest within the attic is unlocked. Then, ensure that the type O chest within the attic is open. After that, take the cane from the type O chest inside the attic. And then, ditch the cane on the floor of the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual kind of place.\nYou make out a type O chest. You can make out a safe. You can make out an opened coffer. The coffer contains a passkey.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type O key from safe<|im_end|>unlock type O chest with type O key<|im_end|>open type O chest<|im_end|>take cane from type O chest<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to doublecheck that the cuboid box inside the bedchamber is unlocked with the cuboid latchkey. And then, make sure that the cuboid box within the bedchamber is open. Then, pick up the latchkey from the cuboid box within the bedchamber. And then, look and see that the box inside the bedchamber is unlocked with the latchkey. After that, make sure that the box in the bedchamber is open. Then, take the keycard from the box. After that, head west. Okay, and then, make sure that the passageway inside the dish-pit is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You begin looking for stuff.\nYou make out a box. Hmmm... what else, what else? A locked cuboid box is in the room.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take latchkey from cuboid box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the safe. Then, open the safe. Then, take the key from the safe. Then, make sure that the box inside the vault is unlocked. Then, open the box inside the vault. And then, retrieve the keycard from the box in the vault. After that, go to the east. Following that, insert the keycard into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault. Let's see what's in here.\nYou can see a box. You make out a safe.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to go south. Then, head south. And then, recover the latchkey from the rack within the kitchen. And then, head north. And then, make an effort to take a trip north. After that, go east. Then, assure that the safe is shut. After that, make it so the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou can make out a stand. The stand is typical. But oh no! there's nothing on this piece of garbage.\nThere is an open gate leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a book.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, head south. Then, recover the type 7 keycard from the shelf. After taking the type 7 keycard, take a trip east. If you can finish that, unlock the type 7 locker. Once you have unlocked the type 7 locker, ensure that the type 7 locker is open. After that, recover the latchkey from the type 7 locker. Having got the latchkey, unlock the locker with the latchkey. And then, doublecheck that the locker in the spare room is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary one.\nThere is an open portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 7 keycard from shelf<|im_end|>go east<|im_end|>unlock type 7 locker with type 7 keycard<|im_end|>open type 7 locker<|im_end|>take latchkey from type 7 locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the non-euclidean box inside the restroom. After that, ensure that the non-euclidean box within the restroom is open. And then, pick up the latchkey from the non-euclidean box within the restroom. And then, look and see that the chest is unlocked. And then, open the chest inside the restroom. And then, retrieve the candy bar from the chest in the restroom. With the candy bar, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary one.\nWhat's that over there? It looks like it's a chest. Classic TextWorld. You make out a locked non-euclidean box. You can see a cabinet.\nThere is an unguarded exit to the south.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, move east. Then, recover the latchkey from the mantelpiece inside the bedroom. And then, move west. With that over with, unlock the box within the studio with the latchkey. Then, open the box within the studio. Then, recover the garlic clove from the box. After that, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one.\nYou make out a locked box.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from mantelpiece<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to ensure that the display is open. And then, retrieve the keycard from the display. And then, check that the chest is unlocked with the keycard. After that, doublecheck that the chest inside the closet is opened. Then, pick up the key from the chest inside the closet. And then, travel south. Then, unlock the box. And then, open the box inside the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. The room is well lit.\nYou make out a locked chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a display. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take keycard from display<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, try to go west. If you can get around to doing that, go west. After that, take the Microsoft style latchkey from the mantelpiece in the chamber. With the Microsoft style latchkey, insert the Microsoft style latchkey into the Microsoft style chest within the chamber's lock to unlock it. After that, make it so that the Microsoft style chest is wide open. Then, retrieve the controller from the Microsoft style chest. With the controller, try to take a trip east. And then, drop the controller on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a poem.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Microsoft style latchkey from mantelpiece<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take controller from Microsoft style chest<|im_end|>go east<|im_end|>drop controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. And then, pick up the binder from the table in the studio. And then, attempt to venture south. After that, attempt to take a trip east. Then, pick up the type 1 key from the bowl within the scullery. Then, make sure that the type 1 safe inside the scullery is unlocked. Then, ensure that the type 1 safe within the scullery is open. After you have opened the type 1 safe, insert the binder into the type 1 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take binder from table<|im_end|>go south<|im_end|>go east<|im_end|>take type 1 key from bowl<|im_end|>unlock type 1 safe with type 1 key<|im_end|>open type 1 safe<|im_end|>insert binder into type 1 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the passkey into the safe's lock to unlock it. And then, ensure that the safe within the bedroom is open. After that, retrieve the type 9 keycard from the safe in the bedroom. After that, make absolutely sure that the type 9 passageway inside the bedroom is unlocked with the type 9 keycard. And then, open the type 9 passageway. After that, attempt to venture north. Then, move east. And then, recover the shadfly from the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a safe.\nThere is a closed type 9 passageway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a chocolate bar and a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take type 9 keycard from safe<|im_end|>unlock type 9 passageway with type 9 keycard<|im_end|>open type 9 passageway<|im_end|>go north<|im_end|>go east<|im_end|>take shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the east. Following that, check that the box in the kitchenette is unlocked with the key. After unlocking the box, open the box in the kitchenette. After that, retrieve the type D latchkey from the box. If you can get your hands on the type D latchkey, assure that the type D chest is unlocked with the type D latchkey. After unlocking the type D chest, ensure that the type D chest is open. Then, pick up the butterfly from the type D chest. If you have picked up the butterfly, drop the butterfly on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary kind of place.\nYou make out a bench. But oh no! there's nothing on this piece of junk.\nThere is a closed gateway leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type D latchkey from box<|im_end|>unlock type D chest with type D latchkey<|im_end|>open type D chest<|im_end|>take butterfly from type D chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, recover the rectangular keycard from the floor of the basement. With the rectangular keycard, insert the rectangular keycard into the rectangular box within the basement's lock to unlock it. After that, ensure that the rectangular box is open. Then, recover the passkey from the rectangular box. And then, check that the box is unlocked with the passkey. And then, assure that the box within the basement is opened. After that, retrieve the keycard from the box inside the basement. And then, insert the keycard into the locker's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place.\nYou see a locked locker, which looks normal, in the corner. You make out a box. Huh, weird. You see a locked rectangular box close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a rectangular keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the cuboid gateway within the shower. Then, open the cuboid gateway. And then, go to the east. And then, travel east. And then, pick up the Microsoft style key from the stand. After that, make an effort to travel west. With that over with, make absolutely sure that the Microsoft style box is closed. Then, lock the Microsoft style box with the Microsoft style key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You begin looking for stuff.\nYou scan the room, seeing a board. Now why would someone leave that there? But the thing is empty.\nThere is a closed cuboid gateway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid gateway with cuboid keycard<|im_end|>open cuboid gateway<|im_end|>go east<|im_end|>go east<|im_end|>take Microsoft style key from stand<|im_end|>go west<|im_end|>close Microsoft style box<|im_end|>lock Microsoft style box with Microsoft style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head north. After that, lift the fresh laundry scented latchkey from the floor of the cookery. With the fresh laundry scented latchkey, make an effort to travel south. And then, unlock the fresh laundry scented gate. And then, open the fresh laundry scented gate. After that, go east. Following that, pick up the type I keycard from the shelf inside the laundry place. After you have picked up the type I keycard, make sure the type I box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual one.\nThere is a closed fresh laundry scented gate leading east. There is an unguarded exit to the north.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented latchkey<|im_end|>go south<|im_end|>unlock fresh laundry scented gate with fresh laundry scented latchkey<|im_end|>open fresh laundry scented gate<|im_end|>go east<|im_end|>take type I keycard from shelf<|im_end|>lock type I box with type I keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go to the east. And then, open the box inside the office. And then, recover the Henderson's limited edition passkey from the box. Once you have got the Henderson's limited edition passkey, attempt to head west. After that, check that the Henderson's limited edition hatch is unlocked with the Henderson's limited edition passkey. Then, make sure that the Henderson's limited edition hatch inside the studio is wide open. And then, move south. With that done, pick up the Comic Strip Calendar from the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nThere is a closed Henderson's limited edition hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take Henderson's limited edition passkey from box<|im_end|>go west<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition hatch<|im_end|>go south<|im_end|>take Comic Strip Calendar from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the floor of the studio. And then, make sure that the gate is unlocked with the keycard. And then, ensure that the gate is open. And then, try to travel east. Next, make an attempt to go to the south. And then, pick up the Cat Calendar from the desk. And then, try to venture north. Once you finish that, insert the Cat Calendar into the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one. You start to take note of what's in the room.\nThere is a closed gate leading east. You need an unguarded exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "take keycard<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take Cat Calendar from desk<|im_end|>go north<|im_end|>insert Cat Calendar into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture west. If you can get around to doing that, ensure that the type R box is open. And then, pick up the Henderson's passkey from the type R box. After that, attempt to travel east. After that, unlock the Henderson's chest. And then, open the Henderson's chest. And then, take the keycard from the Henderson's chest. After taking the keycard, make absolutely sure that the chest within the parlor is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou see a gleam over in a corner, where you can see a chest. Classic TextWorld. You rest your hand against a wall, but you miss the wall and fall onto a Henderson's chest.\nThere is a closed gateway leading north. There is an unguarded exit to the west.\nYou are carrying: a type R keycard.\n\nyour action: ", "response": "go west<|im_end|>open type R box<|im_end|>take Henderson's passkey from type R box<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take keycard from Henderson's chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, retrieve the type K key from the table inside the closet. Then, go south. And then, unlock the type K locker with the type K key. And then, make absolutely sure that the type K locker within the sauna is wide open. Having pulled open the type K locker, take the Henderson's style passkey from the type K locker in the sauna. And then, try to go to the north. Then, travel east. And then, insert the Henderson's style passkey into the Henderson's style box within the cookery's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou see a table. The table is standard. On the table you see a type K key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K key from table<|im_end|>go south<|im_end|>unlock type K locker with type K key<|im_end|>open type K locker<|im_end|>take Henderson's style passkey from type K locker<|im_end|>go north<|im_end|>go east<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, take a trip south. Okay, and then, ensure that the passageway is open. After pulling open the passageway, attempt to take a trip east. After that, make an effort to go to the north. That done, retrieve the key from the floor of the washroom. After that, head south. Following that, unlock the box with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical one. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nThere is a mouse on the floor.\nYou are carrying: a candy bar and a gummy bear.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go east<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, lift the TextWorld style latchkey from the floor of the vault. With the TextWorld style latchkey, make sure that the TextWorld style box in the vault is unlocked. Having unlocked the TextWorld style box, make it so that the TextWorld style box is opened. And then, pick up the key from the TextWorld style box. After taking the key, check that the box inside the vault is unlocked with the key. After that, look and see that the box is opened. Then, recover the Henderson's latchkey from the box within the vault. And then, unlock the Henderson's locker in the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault.\nYou make out a locked Henderson's locker nearby. You see a gleam over in a corner, where you can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a TextWorld style box. Hmmm... what else, what else?\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>take key from TextWorld style box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, head west. Then, make an attempt to head west. Then, pick up the passkey from the floor of the lounge. Then, insert the passkey into the chest inside the lounge's lock to unlock it. Then, look and see that the chest is opened. Then, take the tv from the chest within the lounge. And then, travel east. Then, deposit the tv on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nYou can see a shelf. Unfortunately, there isn't a thing on it. Oh wow! Is that what I think it is? It is! It's a workbench. The workbench is usual. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an open gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. After that, retrieve the type 4 key from the board. Then, unlock the type 4 box. After that, ensure that the type 4 box in the shower is open. After pulling open the type 4 box, pick up the keycard from the type 4 box. With the keycard, take a trip west. And then, make absolutely sure that the safe is unlocked. After that, open the safe in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a safe. Is this it? Is this what you came to TextWorld to see? a safe?\nThere is a closed door leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 4 key from board<|im_end|>unlock type 4 box with type 4 key<|im_end|>open type 4 box<|im_end|>take keycard from type 4 box<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to go west. If you can manage that, assure that the type 8 box is wide open. After that, take the passkey from the type 8 box within the laundry place. And then, insert the passkey into the safe's lock to unlock it. After that, open the safe within the laundry place. And then, retrieve the latchkey from the safe in the laundry place. After that, unlock the portal. After that, open the portal. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type 8 box<|im_end|>take passkey from type 8 box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First step, try to go east. Then, go north. And then, attempt to go west. Once you do that, take the passkey from the shelf in the study. After that, go east. After that, go south. Following that, close the locker. After that, look and see that the locker is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to head east. And then, take the latchkey from the workbench. If you have got the latchkey, travel west. And then, make absolutely sure that the safe is unlocked. And then, ensure that the safe within the shower is open. After that, retrieve the key from the safe in the shower. Then, head east. Next, doublecheck that the chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a manuscript.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from workbench<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, try to go to the south. After that, take the key from the cabinet. With the key, take a trip north. And then, make absolutely sure that the portal is unlocked. And then, ensure that the portal is open. After that, go east. And then, retrieve the teaspoon from the platter in the scullery. With the teaspoon, place the teaspoon on the saucepan within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nThere is a closed portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a sock.\n\nyour action: ", "response": "go south<|im_end|>take key from cabinet<|im_end|>go north<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take teaspoon from platter<|im_end|>put teaspoon on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, travel west. That done, retrieve the type I passkey from the bowl in the scullery. Then, doublecheck that the type I locker is unlocked with the type I passkey. Then, ensure that the type I locker within the scullery is open. Then, recover the keycard from the type I locker. With the keycard, attempt to go to the east. And then, look and see that the safe is unlocked with the keycard. After that, ensure that the safe inside the restroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom.\nYou see a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take type I passkey from bowl<|im_end|>unlock type I locker with type I passkey<|im_end|>open type I locker<|im_end|>take keycard from type I locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the passkey from the bench inside the steam room. After that, venture east. After that, make absolutely sure that the locker is unlocked with the passkey. And then, make it so that the locker within the bedroom is opened. And then, travel west. And then, retrieve the insect from the board in the steam room. After that, make an effort to travel east. With that over with, you can place the insect into the locker within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. The board is usual. On the board you can make out an insect. You can make out a bench. The bench is usual. On the bench you make out a passkey. It doesn't get more TextWorld than this! You make out a table. The table is usual. But the thing is empty, unfortunately.\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>go west<|im_end|>take insect from board<|im_end|>go east<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to venture west. After that, retrieve the soap scented keycard from the floor of the dish-pit. And then, make an attempt to move east. And then, assure that the soap scented safe within the pantry is unlocked. After unlocking the soap scented safe, assure that the soap scented safe within the pantry is ajar. Then, retrieve the latchkey from the soap scented safe. With the latchkey, check that the chest is unlocked with the latchkey. Then, open the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have moved into a pantry. Not the pantry you'd expect. No, this is a pantry. You begin to take stock of what's in the room.\nYou see a chest. What's that over there? It looks like it's a soap scented safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread and a blanket.\n\nyour action: ", "response": "go west<|im_end|>take soap scented keycard<|im_end|>go east<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take latchkey from soap scented safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, unlock the safe. And then, ensure that the safe in the lounge is open. Then, take the type N keycard from the safe. And then, check that the type N locker is unlocked with the type N keycard. After unlocking the type N locker, open the type N locker. And then, pick up the dvd from the type N locker within the lounge. After getting the dvd, go to the east. Following that, throw the dvd on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary one. I guess you better just go and list everything you see here.\nA locked type N locker is in the room. You hear a noise behind you and spin around, but you can't see anything other than a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type N keycard from safe<|im_end|>unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take dvd from type N locker<|im_end|>go east<|im_end|>drop dvd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. With that accomplished, ensure that the safe is open. After that, take the spherical latchkey from the safe inside the recreation zone. After getting the spherical latchkey, unlock the spherical safe within the recreation zone. After that, ensure that the spherical safe is open. And then, take the key from the spherical safe in the recreation zone. And then, take a trip north. And then, insert the key into the locker within the scullery's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nThis might come as a shock to you, but you've just walked into a scullery.\nYou see a locker. You can see an opened fridge. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gateway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take key from spherical safe<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to pick up the key from the rack. If you have got the key, look and see that the safe is unlocked. After that, make it so that the safe inside the restroom is open. After that, make an attempt to move east. And then, ensure that the crate within the vault is open. After that, retrieve the scarf from the crate. After that, travel west. With that done, you can put the scarf into the safe in the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom. Let's see what's in here.\nYou can make out a safe. You make out a rack. The rack is ordinary. On the rack you can make out a key. What's that over there? It looks like it's a bench. Make a note of this, you might have to put stuff on or in it later on. The bench is standard. However, the bench, like an empty bench, has nothing on it. It would have been so cool if there was stuff on the bench.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from rack<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>go east<|im_end|>open crate<|im_end|>take scarf from crate<|im_end|>go west<|im_end|>insert scarf into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head west. With that accomplished, go to the north. Next, pick up the Canadian key from the floor of the workshop. With the Canadian key, unlock the Canadian locker with the Canadian key. After you have unlocked the Canadian locker, make sure that the Canadian locker within the workshop is opened. Then, pick up the Quote of the Day Calendar from the Canadian locker. Then, attempt to move south. After that, place the Quote of the Day Calendar on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going west.\nThere is a peanut on the floor.\nYou are carrying: a fondue and an insect.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take Canadian key<|im_end|>unlock Canadian locker with Canadian key<|im_end|>open Canadian locker<|im_end|>take Quote of the Day Calendar from Canadian locker<|im_end|>go south<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could travel west. That done, retrieve the Microsoft style passkey from the floor of the spare room. After you have taken the Microsoft style passkey, take a trip east. Then, unlock the Microsoft style locker inside the shower with the Microsoft style passkey. After unlocking the Microsoft style locker, ensure that the Microsoft style locker within the shower is open. After that, retrieve the sponge from the Microsoft style locker inside the shower. After taking the sponge, head west. After that, rest the sponge on the stand in the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a locked Microsoft style locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an iron.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style passkey<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take sponge from Microsoft style locker<|im_end|>go west<|im_end|>put sponge on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to unlock the Canadian style safe with the Canadian style passkey. And then, ensure that the Canadian style safe is open. And then, retrieve the fudge scented keycard from the Canadian style safe. After taking the fudge scented keycard, make absolutely sure that the fudge scented chest is unlocked. And then, open the fudge scented chest. Then, retrieve the ladle from the fudge scented chest in the canteen. After that, make an effort to move north. With that over with, deposit the ladle on the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An ordinary kind of place.\nYou see a fudge scented chest. Something scurries by right in the corner of your eye. Probably nothing. You make out a locked Canadian style safe close by. You make out a closed fridge.\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take fudge scented keycard from Canadian style safe<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take ladle from fudge scented chest<|im_end|>go north<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the type 6 key from the floor of the office. If you can get your hands on the type 6 key, head west. With that over with, unlock the type 6 locker within the recreation zone with the type 6 key. After you have unlocked the type 6 locker, look and see that the type 6 locker in the recreation zone is opened. And then, recover the butterfly from the type 6 locker in the recreation zone. After you have taken the butterfly, go east. And then, open the type X safe. And then, you can insert the butterfly inside the type X safe within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've seen better offices, but at least this one seems pretty normal.\nYou make out a closed normal looking type X safe here.\nThere is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the south. You need an unblocked exit? You should try going west.\nThere is a type 6 key and a type X passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 key<|im_end|>go west<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take butterfly from type 6 locker<|im_end|>go east<|im_end|>open type X safe<|im_end|>insert butterfly into type X safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to recover the type 3 passkey from the toolbox. If you can get your hands on the type 3 passkey, attempt to take a trip west. After that, check that the type 3 locker is unlocked with the type 3 passkey. And then, open the type 3 locker. After that, pick up the rectangular keycard from the type 3 locker. And then, make an effort to go to the east. Then, unlock the rectangular locker in the closet. And then, ensure that the rectangular locker in the closet is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet.\nYou can see a locked rectangular locker, which looks ordinary, close by. You make out an opened toolbox in the room. The toolbox contains a type 3 passkey.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unguarded exit to the north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 passkey from toolbox<|im_end|>go west<|im_end|>unlock type 3 locker with type 3 passkey<|im_end|>open type 3 locker<|im_end|>take rectangular keycard from type 3 locker<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture east. Following that, ensure that the Microsoft safe in the canteen is open. And then, take the Canadian limited edition passkey from the Microsoft safe within the canteen. After that, unlock the Canadian limited edition safe. After unlocking the Canadian limited edition safe, ensure that the Canadian limited edition safe in the canteen is open. After that, recover the non-euclidean keycard from the Canadian limited edition safe in the canteen. And then, make an attempt to venture west. And then, look and see the non-euclidean chest within the cubicle is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle.\nWere you looking for a non-euclidean chest? Because look over there, it's a non-euclidean chest. Now that's what I call TextWorld!\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft safe<|im_end|>take Canadian limited edition passkey from Microsoft safe<|im_end|>unlock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>open Canadian limited edition safe<|im_end|>take non-euclidean keycard from Canadian limited edition safe<|im_end|>go west<|im_end|>lock non-euclidean chest with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, check that the chest in the workshop is unlocked with the passkey. After you have unlocked the chest, ensure that the chest is open. After that, take the type L keycard from the chest. Then, unlock the type L locker within the workshop. Then, assure that the type L locker is open. After that, pick up the folder from the type L locker within the workshop. If you have picked up the folder, attempt to head east. And then, sit the folder on the armchair inside the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou see a type L locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You see a locked chest close by.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take type L keycard from chest<|im_end|>unlock type L locker with type L keycard<|im_end|>open type L locker<|im_end|>take folder from type L locker<|im_end|>go east<|im_end|>put folder on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to move north. Then, pick up the non-euclidean key from the counter. Then, make an effort to go to the south. And then, unlock the non-euclidean chest. And then, ensure that the non-euclidean chest in the pantry is open. Then, recover the keycard from the non-euclidean chest inside the pantry. After that, unlock the gateway inside the pantry. After that, open the gateway within the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've fallen into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the pantry.\nYou can make out a non-euclidean chest.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key from counter<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take keycard from non-euclidean chest<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, go to the west. That done, look and see that the suitcase within the parlor is opened. After opening the suitcase, retrieve the key from the suitcase in the parlor. And then, unlock the door within the parlor. After unlocking the door, ensure that the door inside the parlor is open. After that, travel south. Then, try to go east. Following that, close the safe in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can make out a table! The table is normal. The table appears to be empty.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, venture north. After that, take the latchkey from the mantle in the bedroom. And then, go to the south. Once you get through with that, make an effort to head east. And then, unlock the locker. If you have unlocked the locker, open the locker in the attic. After that, recover the passkey from the locker. Then, make absolutely sure that the safe in the attic is locked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from mantle<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the TextWorld locker is unlocked. Then, open the TextWorld locker. Then, recover the type R latchkey from the TextWorld locker. And then, doublecheck that the type R gate is unlocked. After unlocking the type R gate, open the type R gate inside the bar. And then, attempt to go to the south. Next, pick up the sandwich from the floor of the cellar. After taking the sandwich, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou make a grand eccentric entrance into a bar. Let's see what's in here.\nYou make out a TextWorld locker.\nThere is a closed type R gate leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a TextWorld keycard.\n\nyour action: ", "response": "unlock TextWorld locker with TextWorld keycard<|im_end|>open TextWorld locker<|im_end|>take type R latchkey from TextWorld locker<|im_end|>unlock type R gate with type R latchkey<|im_end|>open type R gate<|im_end|>go south<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the soap scented key from the floor of the closet. And then, unlock the soap scented locker within the closet. And then, ensure that the soap scented locker within the closet is open. And then, pick up the formless passkey from the soap scented locker. If you can get your hands on the formless passkey, assure that the formless chest is unlocked. And then, ensure that the formless chest is open. Then, pick up the cuboid key from the formless chest. With the cuboid key, Deposit the cuboid key into the cuboid box inside the closet to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just sauntered into a closet.\nOh wow! Is that what I think it is? It is! It's a cuboid box. You see a formless chest. Hmmm... what else, what else? You make out a soap scented locker.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a soap scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented key<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take formless passkey from soap scented locker<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take cuboid key from formless chest<|im_end|>lock cuboid box with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to make an attempt to head north. With that accomplished, look and see that the hatch is unlocked with the passkey. If you have unlocked the hatch, open the hatch inside the pantry. After opening the hatch, travel east. Once you get through with that, make an effort to venture north. And then, lift the pair of headphones from the floor of the garage. After that, make an effort to go to the south. And then, put the pair of headphones into the dresser within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have stumbled into the most ordinary of all possible spare rooms.\nYou see a closed type 0 box nearby.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey and a type 0 keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take pair of headphones<|im_end|>go south<|im_end|>insert pair of headphones into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the gateway is unlocked. After unlocking the gateway, open the gateway. And then, head east. If you can finish that, recover the rectangular latchkey from the armchair. After that, assure that the rectangular locker is unlocked. And then, ensure that the rectangular locker in the workshop is open. Then, take the Comic Strip Calendar from the rectangular locker. And then, place the Comic Strip Calendar on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in a place we're calling a closet.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going south.\nThere is a licorice strip on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take rectangular latchkey from armchair<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take Comic Strip Calendar from rectangular locker<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go east. That done, pick up the latchkey from the floor of the bedchamber. After that, make sure that the safe in the bedchamber is unlocked. Then, ensure that the safe inside the bedchamber is open. After that, retrieve the Henderson's style passkey from the safe. Once you have taken the Henderson's style passkey, insert the Henderson's style passkey into the Henderson's style safe within the bedchamber's lock to unlock it. Then, ensure that the Henderson's style safe within the bedchamber is open. If you have opened the Henderson's style safe, recover the book from the Henderson's style safe within the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's style passkey from safe<|im_end|>unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take book from Henderson's style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, make an effort to move east. Then, ensure that the refrigerator is open. After that, take the non-euclidean keycard from the refrigerator. And then, insert the non-euclidean keycard into the non-euclidean locker inside the kitchen's lock to unlock it. After unlocking the non-euclidean locker, make it so that the non-euclidean locker is open. Then, pick up the lavender scented key from the non-euclidean locker. After that, unlock the lavender scented safe within the kitchen. After that, open the lavender scented safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nGuess what, you are in a place we're calling a closet.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nThere is a pair of pants on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take non-euclidean keycard from refrigerator<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take lavender scented key from non-euclidean locker<|im_end|>unlock lavender scented safe with lavender scented key<|im_end|>open lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Henderson's style latchkey from the type Z locker. If you can get your hands on the Henderson's style latchkey, assure that the Henderson's style gateway in the washroom is unlocked with the Henderson's style latchkey. After that, assure that the Henderson's style gateway is opened. And then, travel east. With that accomplished, make an effort to travel south. Following that, pick up the coffee cup from the pan within the scullery. After that, head north. Then, place the coffee cup on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. It seems to be pretty ordinary here.\nYou can make out a type Z locker. The type Z locker contains a honeydew, a Henderson's style latchkey and a type Z passkey.\nThere is a closed Henderson's style gateway leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from type Z locker<|im_end|>unlock Henderson's style gateway with Henderson's style latchkey<|im_end|>open Henderson's style gateway<|im_end|>go east<|im_end|>go south<|im_end|>take coffee cup from pan<|im_end|>go north<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, take a trip east. After that, recover the keycard from the shelf. With the keycard, make an attempt to head west. Then, insert the keycard into the locker in the cookery's lock to unlock it. And then, ensure that the locker within the cookery is open. Having pulled open the locker, recover the gummy bear from the locker in the cookery. And then, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual one. Let's see what's in here.\nYou make out a locked standard looking locker in the room.\nThere is a closed portal leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pen.\n\nyour action: ", "response": "go east<|im_end|>take keycard from shelf<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take gummy bear from locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, ensure that the vanilla scented chest is open. And then, retrieve the non-euclidean key from the vanilla scented chest within the bedchamber. If you can get your hands on the non-euclidean key, make an attempt to take a trip east. Okay, and then, take the passkey from the case within the basement. Then, unlock the passageway. Then, make sure that the passageway is ajar. After that, make an attempt to take a trip north. And then, lock the non-euclidean box in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can make out a closed vanilla scented chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "open vanilla scented chest<|im_end|>take non-euclidean key from vanilla scented chest<|im_end|>go east<|im_end|>take passkey from case<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>lock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, pick up the Henderson's limited edition key from the trunk. And then, check that the Henderson's limited edition box within the bedroom is unlocked with the Henderson's limited edition key. After that, doublecheck that the Henderson's limited edition box inside the bedroom is ajar. After that, retrieve the keycard from the Henderson's limited edition box. Having got the keycard, look and see that the safe inside the bedroom is unlocked. Having unlocked the safe, ensure that the safe in the bedroom is open. Then, retrieve the passkey from the safe. And then, look and see that the box inside the bedroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You can barely contain your excitement.\nLook over there! a box. The light flickers for a second, but nothing else happens. You can make out a safe. You make out a locked Henderson's limited edition box. You make out an opened trunk close by. The trunk contains a Henderson's limited edition key.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from trunk<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>take keycard from Henderson's limited edition box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to go to the east. With that done, pick up the American limited edition latchkey from the board. Then, check that the American limited edition chest is unlocked with the American limited edition latchkey. And then, open the American limited edition chest. Then, recover the latchkey from the American limited edition chest. After that, attempt to go to the west. And then, close the chest inside the laundry place. And then, make sure the chest inside the laundry place is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the laundry place. You can barely contain your excitement.\nYou can make out a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Empty! What kind of nightmare TextWorld is this?\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition latchkey from board<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>take latchkey from American limited edition chest<|im_end|>go west<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture east. Then, retrieve the key from the shelf in the salon. After that, venture west. If you can get around to doing that, make it so that the safe is unlocked with the key. Then, ensure that the safe inside the scullery is open. After that, recover the mug from the safe inside the scullery. And then, venture east. And then, sit the mug on the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place. You start to take note of what's in the room.\nYou can make out a locked safe in the room.\nYou need an unblocked exit? You should try going east.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>go east<|im_end|>put mug on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, attempt to travel west. Then, ensure that the cabinet is open. After that, pick up the spherical latchkey from the cabinet inside the shower. Then, insert the spherical latchkey into the spherical hatch inside the shower's lock to unlock it. And then, ensure that the spherical hatch is open. Then, try to head north. After that, attempt to venture east. Okay, and then, lift the mouse from the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take spherical latchkey from cabinet<|im_end|>unlock spherical hatch with spherical latchkey<|im_end|>open spherical hatch<|im_end|>go north<|im_end|>go east<|im_end|>take mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, pick up the keycard from the floor of the kitchenette. If you can get your hands on the keycard, head north. Okay, and then, unlock the portal in the chamber. And then, assure that the portal within the chamber is open. And then, take a trip east. And then, open the portmanteau. After that, recover the spherical passkey from the portmanteau. After that, make absolutely sure that the spherical safe in the bedchamber is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going north.\nThere is a fondue and a keycard on the floor.\nYou are carrying: a blanket.\n\nyour action: ", "response": "take keycard<|im_end|>go north<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>open portmanteau<|im_end|>take spherical passkey from portmanteau<|im_end|>lock spherical safe with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to go to the south. With that accomplished, take the key from the cabinet in the kitchen. And then, make an attempt to go north. And then, make absolutely sure that the passageway is unlocked with the key. Then, open the passageway within the shower. After that, try to travel east. With that over with, open the locker inside the bedroom. And then, retrieve the insect from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a soap dispenser and a sock on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from cabinet<|im_end|>go north<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the formless passkey from the trunk within the bathroom. After you have picked up the formless passkey, assure that the formless chest is unlocked with the formless passkey. And then, open the formless chest inside the bathroom. And then, pick up the non-euclidean passkey from the formless chest. Then, head east. If you can finish that, check that the non-euclidean safe inside the studio is unlocked with the non-euclidean passkey. And then, make it so that the non-euclidean safe is opened. After pulling open the non-euclidean safe, recover the binder from the non-euclidean safe within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nLook over there! a formless chest. You see a gleam over in a corner, where you can see a trunk. Wow, isn't TextWorld just the best? The trunk contains a formless passkey. You wonder idly who left that here.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from trunk<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take non-euclidean passkey from formless chest<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take binder from non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, go north. Then, ensure that the case in the laundromat is open. And then, take the passkey from the case in the laundromat. And then, unlock the gateway in the laundromat. And then, assure that the gateway inside the laundromat is ajar. After that, make an attempt to move north. Once you do that, attempt to take a trip east. With that done, close the toolbox inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You can barely contain your excitement.\nThere is an unblocked exit to the north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take passkey from case<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to attempt to move south. Then, lift the keycard from the floor of the parlor. And then, unlock the chest. And then, open the chest. And then, pick up the TextWorld style key from the chest. And then, go north. With that done, check that the TextWorld style portal in the steam room is unlocked with the TextWorld style key. Then, assure that the TextWorld style portal inside the steam room is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You begin to take stock of what's in the room.\nYou can make out a closed safe right there by you.\nThere is a closed TextWorld style portal leading west. You need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take TextWorld style key from chest<|im_end|>go north<|im_end|>unlock TextWorld style portal with TextWorld style key<|im_end|>open TextWorld style portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to head south. Once you accomplish that, pick-up the Microsoft style latchkey from the floor of the kitchenette. Then, go to the north. With that over with, make absolutely sure that the Microsoft style hatch in the basement is unlocked. After you have unlocked the Microsoft style hatch, ensure that the Microsoft style hatch is open. And then, head east. After that, ensure that the coffer is open. And then, take the Quote of the Day Calendar from the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed Microsoft style hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style latchkey<|im_end|>go north<|im_end|>unlock Microsoft style hatch with Microsoft style latchkey<|im_end|>open Microsoft style hatch<|im_end|>go east<|im_end|>open coffer<|im_end|>take Quote of the Day Calendar from coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to move west. And then, lift the keycard from the floor of the salon. After getting the keycard, look and see that the safe within the salon is unlocked with the keycard. After that, open the safe in the salon. And then, pick up the cushion from the safe inside the salon. And then, go east. Then, make absolutely sure that the locker within the dish-pit is open. And then, place the cushion into the locker inside the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place. You begin to take stock of what's in the room.\nLook over there! a locker.\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cushion from safe<|im_end|>go east<|im_end|>open locker<|im_end|>insert cushion into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move west. Next, pick up the type 8 key from the stand. And then, attempt to go east. That done, unlock the type 8 safe. And then, open the type 8 safe. Having opened the type 8 safe, retrieve the cabbage from the type 8 safe within the cubicle. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. The room is well lit.\nYou can see a type 8 safe. You check the price tag that the type 8 safe's owner still hasn't taken off. Forty bucks?! That's ridiculous! I have a person who could get you one of those for 45 bucks!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "go west<|im_end|>take type 8 key from stand<|im_end|>go east<|im_end|>unlock type 8 safe with type 8 key<|im_end|>open type 8 safe<|im_end|>take cabbage from type 8 safe<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip west. Once you manage that, assure that the portmanteau is wide open. Then, retrieve the Microsoft limited edition keycard from the portmanteau. Once you have got the Microsoft limited edition keycard, attempt to go to the east. Then, look and see that the Microsoft limited edition safe within the steam room is unlocked. Then, assure that the Microsoft limited edition safe in the steam room is wide open. After that, take the latchkey from the Microsoft limited edition safe within the steam room. After that, Insert the latchkey into the chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nYou can see a closed chest. You see a locked Microsoft limited edition safe. You can see a drawer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. What a letdown! The drawer is empty!\nThere is a closed door leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take Microsoft limited edition keycard from portmanteau<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take latchkey from Microsoft limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move west. Following that, go south. Then, pick up the latchkey from the counter within the washroom. Then, make sure that the chest is unlocked. If you have unlocked the chest, look and see that the chest in the washroom is opened. And then, take the stick of butter from the chest in the washroom. Then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis is going to sound unbelievable, but you've just entered a chamber.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take latchkey from counter<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to look and see that the dresser is opened. Then, retrieve the passkey from the dresser in the salon. Then, unlock the portal in the salon with the passkey. Then, look and see that the portal is open. After that, make an attempt to move south. After that, recover the manuscript from the floor of the bedroom. And then, move north. After that, put the manuscript inside the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at you, bigshot, walking into a salon like it isn't some huge deal. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a dresser.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a burger.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take manuscript<|im_end|>go north<|im_end|>insert manuscript into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could unlock the cuboid safe in the lounge. After that, ensure that the cuboid safe inside the lounge is open. And then, retrieve the key from the cuboid safe within the lounge. And then, unlock the chest within the lounge. And then, ensure that the chest is open. And then, pick up the passkey from the chest inside the lounge. And then, move east. And then, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a chest. You can see a cuboid safe.\nThere is an unblocked exit to the east.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take key from cuboid safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go to the south. And then, recover the rectangular latchkey from the stand. And then, assure that the rectangular passageway within the pantry is unlocked. After unlocking the rectangular passageway, ensure that the rectangular passageway is open. And then, make an effort to venture south. And then, venture east. Okay, and then, pick up the passkey from the floor of the bedroom. Then, unlock the box within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou see a suitcase. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the south.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from stand<|im_end|>unlock rectangular passageway with rectangular latchkey<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to venture west. Then, ensure that the dresser within the shower is open. And then, recover the Henderson's style key from the dresser. And then, make an attempt to take a trip east. With that done, check that the Henderson's style safe within the lounge is unlocked with the Henderson's style key. After unlocking the Henderson's style safe, ensure that the Henderson's style safe is open. Then, recover the cd from the Henderson's style safe inside the lounge. Then, place the cd on the bed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the lounge. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe. Huh, weird. You can make out a suitcase. You make out a bed. The bed is standard. But the thing is empty. Hm. Oh well\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take Henderson's style key from dresser<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take cd from Henderson's style safe<|im_end|>put cd on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the east. Okay, and then, insert the keycard into the locker in the sauna's lock to unlock it. And then, doublecheck that the locker in the sauna is ajar. After pulling open the locker, retrieve the type V key from the locker. After that, check that the type V box is unlocked with the type V key. Then, open the type V box within the sauna. Then, recover the paper towel from the type V box. After taking the paper towel, you can place the paper towel inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type V key from locker<|im_end|>unlock type V box with type V key<|im_end|>open type V box<|im_end|>take paper towel from type V box<|im_end|>insert paper towel into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, retrieve the keycard from the bookshelf. After picking up the keycard, unlock the safe. Then, open the safe. After that, take the non-euclidean key from the safe. After that, attempt to head east. Then, insert the non-euclidean key into the non-euclidean box's lock to unlock it. After unlocking the non-euclidean box, doublecheck that the non-euclidean box is wide open. After that, recover the broom from the non-euclidean box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal one.\nA locked safe is here. You make out a bookshelf. The bookshelf is normal. On the bookshelf you make out a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean key from safe<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take broom from non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head east. After that, retrieve the latchkey from the chair. If you have picked up the latchkey, take a trip west. If you can finish that, make it so that the safe is unlocked with the latchkey. And then, look and see that the safe is open. After that, pick up the stick of butter from the safe within the study. After that, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual one.\nAs if things weren't amazing enough already, you can even see a safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from chair<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to take a trip north. And then, make absolutely sure that the crate in the basement is opened. And then, take the latchkey from the crate in the basement. After that, try to go to the south. If you can do that, check that the portal is unlocked with the latchkey. If you have unlocked the portal, ensure that the portal is open. And then, move south. With that over with, take the mug from the case within the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge. You can barely contain your excitement.\nThere is a closed portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go north<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take mug from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head south. After that, make sure that the American style gate inside the salon is opened. Once you have opened the American style gate, travel east. And then, close the American style gate. And then, go north. Then, retrieve the American style latchkey from the platter inside the cookery. Then, make an effort to move south. And then, assure that the American style gate is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place. I guess you better just go and list everything you see here.\nYou can see a counter. What a coincidence, weren't you just thinking about a counter? The counter is standard. The counter appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter and a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open American style gate<|im_end|>go east<|im_end|>close American style gate<|im_end|>go north<|im_end|>take American style latchkey from platter<|im_end|>go south<|im_end|>lock American style gate with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to move north. After that, retrieve the rectangular latchkey from the floor of the chamber. Then, unlock the rectangular hatch in the chamber. Then, assure that the rectangular hatch is ajar. Once you have opened the rectangular hatch, go to the west. And then, pick up the Cat Calendar from the floor of the cubicle. Having picked up the Cat Calendar, try to go east. Then, sit the Cat Calendar on the recliner within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place.\nThere is an unguarded exit to the north.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go west<|im_end|>take Cat Calendar<|im_end|>go east<|im_end|>put Cat Calendar on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make absolutely sure that the type M locker is unlocked. And then, ensure that the type M locker is open. And then, retrieve the cuboid key from the type M locker inside the shower. With the cuboid key, go to the east. That done, insert the cuboid key into the cuboid safe within the garage's lock to unlock it. After unlocking the cuboid safe, open the cuboid safe inside the garage. After that, pick up the latchkey from the cuboid safe in the garage. After that, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can make out a type M locker.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying: a type M keycard.\n\nyour action: ", "response": "unlock type M locker with type M keycard<|im_end|>open type M locker<|im_end|>take cuboid key from type M locker<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to travel south. Following that, take the latchkey from the refrigerator. Then, go north. Then, attempt to go east. Then, make absolutely sure that the locker is unlocked. After unlocking the locker, ensure that the locker within the scullery is open. Then, take the blender from the locker in the scullery. And then, deposit the blender on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from refrigerator<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the suitcase is wide open. Then, retrieve the type 6 latchkey from the suitcase within the chamber. And then, unlock the type 6 gateway in the chamber with the type 6 latchkey. And then, assure that the type 6 gateway is opened. After that, attempt to take a trip west. Next, recover the shadfly from the table. If you can get your hands on the shadfly, venture east. After that, place the shadfly into the portmanteau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a portmanteau. Is this what you came to TextWorld for? This... portmanteau? The portmanteau is empty! What a waste of a day! You make out a closed suitcase nearby.\nThere is a closed type 6 gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "open suitcase<|im_end|>take type 6 latchkey from suitcase<|im_end|>unlock type 6 gateway with type 6 latchkey<|im_end|>open type 6 gateway<|im_end|>go west<|im_end|>take shadfly from table<|im_end|>go east<|im_end|>insert shadfly into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the Canadian limited edition key from the safe. After that, check that the Canadian limited edition safe is unlocked with the Canadian limited edition key. And then, ensure that the Canadian limited edition safe is open. After that, recover the formless key from the Canadian limited edition safe. After taking the formless key, doublecheck that the formless passageway is unlocked. And then, look and see that the formless passageway is wide open. And then, make an effort to go south. With that done, make sure that the crate is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition safe. You can see a safe. The safe contains a Canadian limited edition key.\nThere is a closed formless passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from safe<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take formless key from Canadian limited edition safe<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go south<|im_end|>close crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to head west. Okay, and then, retrieve the type N keycard from the suitcase in the closet. After that, venture east. After that, make sure that the type N safe is unlocked with the type N keycard. After unlocking the type N safe, make absolutely sure that the type N safe inside the spare room is wide open. After that, take the type 7 passkey from the type N safe. After getting the type 7 passkey, unlock the type 7 locker in the spare room with the type 7 passkey. After that, open the type 7 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou see a type 7 locker. You can make out a locked type N safe here.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type N keycard from suitcase<|im_end|>go east<|im_end|>unlock type N safe with type N keycard<|im_end|>open type N safe<|im_end|>take type 7 passkey from type N safe<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. If you can get around to doing that, pick-up the Henderson's limited edition keycard from the floor of the closet. Having picked up the Henderson's limited edition keycard, take a trip west. If you can get around to doing that, check that the Henderson's limited edition box is unlocked with the Henderson's limited edition keycard. Then, open the Henderson's limited edition box inside the kitchenette. Then, retrieve the latchkey from the Henderson's limited edition box inside the kitchenette. With the latchkey, attempt to go east. And then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nYou can make out a locked Henderson's limited edition box here.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a salad on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition keycard<|im_end|>go west<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take latchkey from Henderson's limited edition box<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! Your first objective is to close the locker inside the laundromat. And then, try to take a trip east. Next, recover the American limited edition key from the floor of the laundry place. And then, insert the American limited edition key into the American limited edition chest's lock to unlock it. And then, ensure that the American limited edition chest is open. After that, take the passkey from the American limited edition chest. With the passkey, go west. That done, look and see that the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou can see an opened locker here. What a letdown! The locker is empty!\nThere is a closed gate leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take American limited edition key<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>go west<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, ensure that the locker within the cellar is open. After that, retrieve the key from the locker. After that, look and see that the chest within the cellar is unlocked. After that, ensure that the chest inside the cellar is open. And then, recover the American keycard from the chest. Then, attempt to travel south. That done, check that the American box in the cubicle is unlocked with the American keycard. Then, ensure that the American box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI just think it's great that you've just entered a cellar.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. You see a locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cashew.\n\nyour action: ", "response": "open locker<|im_end|>take key from locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take American keycard from chest<|im_end|>go south<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to venture east. And then, try to go east. If you can get through with that, lift the keycard from the floor of the vault. And then, venture west. If you can manage that, unlock the locker. Then, open the locker inside the sauna. And then, take the cucumber from the locker in the sauna. After you have got the cucumber, eat the cucumber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cucumber from locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, insert the keycard into the safe in the studio's lock to unlock it. After unlocking the safe, ensure that the safe within the studio is open. And then, pick up the key from the safe. Then, make an attempt to venture south. With that done, unlock the hatch in the attic. And then, open the hatch. And then, try to move east. After that, look and see that the hatch within the spare room is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI never took you for the sort of person who would show up in a studio, but I guess I was wrong. You begin to take stock of what's in the room.\nYou can make out a locked safe. You can make out a suitcase. You can see a desk. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard and a shadfly.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip east. Okay, and then, recover the formless passkey from the shelf in the washroom. After that, venture west. And then, check that the formless box is unlocked with the formless passkey. After that, ensure that the formless box inside the bedroom is open. Then, recover the tv from the formless box. With the tv, try to venture east. Once you manage that, place the tv on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nA locked formless box is in the room. If you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless passkey from shelf<|im_end|>go west<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take tv from formless box<|im_end|>go east<|im_end|>put tv on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to go east. After that, unlock the type 5 safe with the type 5 latchkey. And then, make sure that the type 5 safe is open. And then, pick up the spherical keycard from the type 5 safe. After getting the spherical keycard, look and see that the spherical safe inside the workshop is unlocked. Then, open the spherical safe within the workshop. And then, retrieve the key from the spherical safe. And then, doublecheck that the locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have stumbled into the most usual of all possible studys. You begin looking for stuff.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type 5 latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 5 safe with type 5 latchkey<|im_end|>open type 5 safe<|im_end|>take spherical keycard from type 5 safe<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take key from spherical safe<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go south. After that, ensure that the locker is open. After that, retrieve the cuboid latchkey from the locker in the playroom. If you can get your hands on the cuboid latchkey, try to venture north. With that over with, unlock the cuboid passageway with the cuboid latchkey. Then, open the cuboid passageway. Then, try to go east. Then, retrieve the vacuum from the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin to take stock of what's here.\nYou scan the room for a mantelpiece, and you find a mantelpiece. The mantelpiece is normal. Looks like someone's already been here and taken everything off it, though. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is a closed cuboid passageway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go north<|im_end|>unlock cuboid passageway with cuboid latchkey<|im_end|>open cuboid passageway<|im_end|>go east<|im_end|>take vacuum from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move west. After that, pick up the type L keycard from the platter in the cookhouse. After that, make absolutely sure that the type L portal in the cookhouse is unlocked. After that, ensure that the type L portal is open. Then, make an effort to move south. And then, try to move east. Then, pick up the sandwich from the table. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take type L keycard from platter<|im_end|>unlock type L portal with type L keycard<|im_end|>open type L portal<|im_end|>go south<|im_end|>go east<|im_end|>take sandwich from table<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, check that the type R safe is unlocked with the type R passkey. Then, make sure that the type R safe is opened. After that, retrieve the non-euclidean key from the type R safe inside the kitchenette. After that, try to venture east. That done, insert the non-euclidean key into the non-euclidean chest's lock to unlock it. And then, ensure that the non-euclidean chest is open. And then, recover the shadfly from the non-euclidean chest. Then, rest the shadfly on the table within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nYou see a locked type R safe here.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a type R passkey.\n\nyour action: ", "response": "unlock type R safe with type R passkey<|im_end|>open type R safe<|im_end|>take non-euclidean key from type R safe<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take shadfly from non-euclidean chest<|im_end|>put shadfly on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be fantastic if you could make an attempt to go to the south. After that, pick up the passkey from the floor of the basement. Then, check that the portal is unlocked with the passkey. And then, ensure that the portal within the basement is open. And then, attempt to travel south. Then, make an effort to go to the east. With that over with, pick-up the pair of headphones from the floor of the attic. Then, you can insert the pair of headphones inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take pair of headphones<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, ensure that the drawer is open. After that, take the keycard from the drawer within the laundry place. Having got the keycard, unlock the locker in the laundry place. And then, open the locker inside the laundry place. And then, take the latchkey from the locker in the laundry place. After that, attempt to take a trip west. With that done, close the hatch. After closing the hatch, lock the hatch with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place.\nYou see a locked usual looking locker right there by you. You see a drawer. Now that's what I call TextWorld!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take keycard from drawer<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go west<|im_end|>close hatch<|im_end|>lock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to travel west. And then, open the dresser. Then, retrieve the key from the dresser in the shower. And then, make absolutely sure that the chest in the shower is unlocked. And then, open the chest. After that, pick up the pear from the chest in the shower. With the pear, eat the pear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A typical kind of place.\nWere you looking for a refrigerator? Because look over there, it's a refrigerator. The refrigerator is empty, what a horrible day!\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take pear from chest<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, travel north. With that over with, make it so that the type 7 safe is unlocked. After that, ensure that the type 7 safe is open. Then, retrieve the keycard from the type 7 safe inside the basement. After that, try to travel south. And then, doublecheck that the chest is unlocked with the keycard. And then, open the chest inside the vault. After that, retrieve the hat from the chest inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nYou can see a locked chest.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a potato and a type 7 latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 7 safe with type 7 latchkey<|im_end|>open type 7 safe<|im_end|>take keycard from type 7 safe<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take hat from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to pick up the spherical keycard from the rack within the dish-pit. After that, make sure that the spherical locker within the dish-pit is unlocked. After unlocking the spherical locker, make it so that the spherical locker within the dish-pit is wide open. If you have pulled open the spherical locker, recover the type 9 keycard from the spherical locker. And then, check that the type 9 portal within the dish-pit is unlocked with the type 9 keycard. After that, open the type 9 portal within the dish-pit. And then, venture east. Once you succeed at that, doublecheck that the dresser inside the shower is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. You begin to take stock of what's here.\nA locked spherical locker is in the corner. You see a rack. The rack is usual. On the rack you can see a spherical keycard.\nThere is a closed type 9 portal leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from rack<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take type 9 keycard from spherical locker<|im_end|>unlock type 9 portal with type 9 keycard<|im_end|>open type 9 portal<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to look and see that the safe is unlocked. Once you have unlocked the safe, ensure that the safe inside the chamber is open. Then, take the keycard from the safe. Then, unlock the box inside the chamber. And then, open the box inside the chamber. After opening the box, recover the spherical latchkey from the box. With the spherical latchkey, make an attempt to move south. And then, check that the spherical door in the closet is unlocked with the spherical latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one.\nYou make out a box. You can see a locked safe. You see a locker!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take spherical latchkey from box<|im_end|>go south<|im_end|>unlock spherical door with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, recover the passkey from the floor of the study. Having picked up the passkey, insert the passkey into the safe in the study's lock to unlock it. Then, make absolutely sure that the safe inside the study is ajar. After pulling open the safe, take the Henderson's latchkey from the safe. Then, go north. Okay, and then, unlock the Henderson's safe with the Henderson's latchkey. And then, make sure that the Henderson's safe in the cookery is ajar. After you have pulled open the Henderson's safe, pick up the spoon from the Henderson's safe within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook around you. Take it all in. It's not every day someone gets to be in a study. The room is well lit.\nYou see a locked safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a passkey and a disk on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's latchkey from safe<|im_end|>go north<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take spoon from Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to unlock the Henderson's limited edition chest. Then, ensure that the Henderson's limited edition chest inside the salon is open. Then, recover the latchkey from the Henderson's limited edition chest. And then, travel west. That done, make sure that the box within the garage is unlocked. And then, open the box inside the garage. And then, take the formless latchkey from the box. After that, look and see the formless box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A normal one.\nYou see a locked Henderson's limited edition chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: ", "response": "unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take latchkey from Henderson's limited edition chest<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>lock formless box with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could venture west. Okay, and then, pick up the key from the dresser. With the key, try to travel east. And then, make absolutely sure that the box is unlocked with the key. Then, make sure that the box within the washroom is wide open. After that, pick up the broccoli from the box inside the washroom. Then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual kind of place.\nYou make out a locked box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take broccoli from box<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Then, pick up the non-euclidean key from the floor of the canteen. If you can get your hands on the non-euclidean key, go to the south. Then, look and see that the non-euclidean box is unlocked. Then, ensure that the non-euclidean box is open. And then, take the Microsoft limited edition passkey from the non-euclidean box. Then, attempt to move north. If you can get around to doing that, make sure that the Microsoft limited edition chest inside the canteen is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit.\nA locked non-euclidean box is nearby. You see a freezer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key<|im_end|>go south<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take Microsoft limited edition passkey from non-euclidean box<|im_end|>go north<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could look and see that the safe is unlocked. If you have unlocked the safe, ensure that the safe is open. And then, pick up the keycard from the safe. Then, try to head south. And then, make absolutely sure that the gateway in the bar is unlocked with the keycard. Then, open the gateway. After that, go to the west. That done, close the bureau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement. You begin looking for stuff.\nOh wow! Is that what I think it is? It is! It's a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go west<|im_end|>close bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to make an attempt to go east. Next, open the portal. Then, attempt to take a trip south. With that accomplished, go to the west. If you can succeed at that, pick up the coffee cup from the fridge. After that, attempt to go to the east. Then, move north. And then, place the coffee cup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at that placard! What does it say? It says Welcome to the bedroom? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take coffee cup from fridge<|im_end|>go east<|im_end|>go north<|im_end|>put coffee cup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go to the south. After that, ensure that the coffer is open. And then, pick up the cake scented keycard from the coffer. With the cake scented keycard, try to travel east. With that accomplished, unlock the cake scented locker within the office. After that, ensure that the cake scented locker is open. Then, recover the worm from the cake scented locker within the office. Then, you can deposit the worm inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take cake scented keycard from coffer<|im_end|>go east<|im_end|>unlock cake scented locker with cake scented keycard<|im_end|>open cake scented locker<|im_end|>take worm from cake scented locker<|im_end|>insert worm into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to recover the fudge scented latchkey from the basket. And then, unlock the fudge scented safe. And then, make sure that the fudge scented safe is ajar. Then, retrieve the Microsoft limited edition passkey from the fudge scented safe inside the laundromat. After that, travel east. With that accomplished, assure that the Microsoft limited edition locker is unlocked. Then, assure that the Microsoft limited edition locker inside the bathroom is wide open. After that, pick up the shirt from the Microsoft limited edition locker in the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked fudge scented safe. You can see a basket. I mean, just wow! Isn't TextWorld just the best? The basket contains a fudge scented latchkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey from basket<|im_end|>unlock fudge scented safe with fudge scented latchkey<|im_end|>open fudge scented safe<|im_end|>take Microsoft limited edition passkey from fudge scented safe<|im_end|>go east<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take shirt from Microsoft limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. And then, pick up the latchkey from the suitcase. And then, make an attempt to travel south. And then, unlock the door with the latchkey. And then, open the door within the shower. And then, go east. Once you finish that, retrieve the mop from the shelf in the laundromat. Then, insert the mop into the dresser. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You start to take note of what's in the room.\nThere is a closed door leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from suitcase<|im_end|>go south<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>take mop from shelf<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, pick up the type Q keycard from the workbench. Once you have got the type Q keycard, unlock the type Q locker in the closet with the type Q keycard. And then, assure that the type Q locker is wide open. And then, pick up the type 2 passkey from the type Q locker. After that, look and see that the type 2 gate is unlocked. And then, open the type 2 gate in the closet. Then, travel west. Okay, and then, doublecheck that the coffer inside the office is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An usual kind of place.\nYou see a type Q locker. You make out a workbench. You see a type Q keycard on the workbench.\nThere is a closed type 2 gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take type Q keycard from workbench<|im_end|>unlock type Q locker with type Q keycard<|im_end|>open type Q locker<|im_end|>take type 2 passkey from type Q locker<|im_end|>unlock type 2 gate with type 2 passkey<|im_end|>open type 2 gate<|im_end|>go west<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel south. Next, pick up the American limited edition passkey from the mantelpiece. And then, make an attempt to go north. After that, unlock the American limited edition box in the pantry. After that, ensure that the American limited edition box within the pantry is open. Then, pick up the lampshade from the American limited edition box. If you can get your hands on the lampshade, take a trip east. Then, sit the lampshade on the desk inside the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou see a American limited edition box.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition passkey from mantelpiece<|im_end|>go north<|im_end|>unlock American limited edition box with American limited edition passkey<|im_end|>open American limited edition box<|im_end|>take lampshade from American limited edition box<|im_end|>go east<|im_end|>put lampshade on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, move south. And then, open the non-euclidean chest. Then, retrieve the Canadian limited edition keycard from the non-euclidean chest inside the study. After that, travel north. Following that, assure that the Canadian limited edition locker is unlocked with the Canadian limited edition keycard. And then, ensure that the Canadian limited edition locker is open. And then, recover the Quote of the Day Calendar from the Canadian limited edition locker. Then, ditch the Quote of the Day Calendar on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into the most standard of all possible cubicles.\nYou can see a Canadian limited edition locker.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take Canadian limited edition keycard from non-euclidean chest<|im_end|>go north<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>take Quote of the Day Calendar from Canadian limited edition locker<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First of all, try to head east. Then, retrieve the vanilla scented key from the floor of the kitchen. Then, venture north. With that accomplished, unlock the vanilla scented box. After that, open the vanilla scented box. After that, recover the keycard from the vanilla scented box in the study. After you have taken the keycard, attempt to take a trip south. Then, lock the box within the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You can barely contain your excitement.\nYou can make out a trunk!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented key<|im_end|>go north<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take keycard from vanilla scented box<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the fridge within the canteen. Then, look and see that the safe inside the canteen is unlocked. Then, ensure that the safe is open. After opening the safe, recover the key from the safe in the canteen. If you can get your hands on the key, insert the key into the chest's lock to unlock it. After you have unlocked the chest, open the chest in the canteen. After pulling open the chest, retrieve the rectangular key from the chest within the canteen. And then, look and see that the rectangular box within the canteen is unlocked with the rectangular key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen. You start to take note of what's in the room.\nYou can make out a rectangular box. You see a chest. You check the price tag on the chest. Two hundred dollars?! That's ridiculous! Do you know my pal, they work for the post office? I'm sure my friend could get you one of those for 15 bucks! You make out a safe. Hmm. You always thought you'd be more excited to see a safe in a room. You see a fridge. The fridge contains a keycard.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>unlock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, travel west. And then, make an attempt to venture south. And then, lift the Microsoft passkey from the floor of the bedchamber. If you can get your hands on the Microsoft passkey, make it so that the Microsoft locker within the bedchamber is unlocked. Then, open the Microsoft locker. After that, pick up the tablet from the Microsoft locker within the bedchamber. And then, try to take a trip north. Then, place the tablet on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take Microsoft passkey<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take tablet from Microsoft locker<|im_end|>go north<|im_end|>put tablet on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could look and see that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker. And then, pick up the keycard from the Microsoft limited edition locker in the study. With the keycard, unlock the portal in the study. Then, ensure that the portal is open. And then, move north. Next, make an effort to head east. Then, make it so that the locker is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty standard here.\nYou make out a locked Microsoft limited edition locker.\nThere is a closed portal leading north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>take keycard from Microsoft limited edition locker<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, go to the south. Then, pick-up the passkey from the floor of the workshop. If you can get your hands on the passkey, insert the passkey into the gateway's lock to unlock it. Once you have unlocked the gateway, make sure that the gateway in the workshop is opened. After that, make an attempt to venture south. Once you finish that, recover the plant from the floor of the bedchamber. Then, take a trip east. With that over with, ditch the plant on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take plant<|im_end|>go east<|im_end|>drop plant<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an effort to take a trip west. Then, take the type 8 latchkey from the chair. After that, head east. And then, unlock the type 8 gate with the type 8 latchkey. And then, ensure that the type 8 gate inside the steam room is open. Then, make an effort to head north. With that done, take the carrot from the plate within the cookery. After getting the carrot, eat the carrot. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room is well lit.\nYou make out a closed box.\nThere is a closed type 8 gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 8 latchkey from chair<|im_end|>go east<|im_end|>unlock type 8 gate with type 8 latchkey<|im_end|>open type 8 gate<|im_end|>go north<|im_end|>take carrot from plate<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an effort to go north. With that accomplished, retrieve the passkey from the floor of the shower. And then, insert the passkey into the safe's lock to unlock it. Then, open the safe. Then, take the vacuum from the safe within the shower. After that, go to the south. After that, ensure that the freezer within the canteen is open. And then, you can insert the vacuum inside the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nYou make out a freezer.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take vacuum from safe<|im_end|>go south<|im_end|>open freezer<|im_end|>insert vacuum into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, check that the rectangular portal in the closet is unlocked with the rectangular key. Then, open the rectangular portal inside the closet. Once you have opened the rectangular portal, attempt to go to the east. And then, ensure that the basket in the launderette is open. And then, pick up the latchkey from the basket. Then, make an effort to move west. If you can manage that, make it so that the chest is unlocked. And then, ensure that the chest within the closet is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. Okay, just remember what you're here to do, and everything will go great.\nA locked chest, which looks usual, is here.\nThere is a closed rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular portal with rectangular key<|im_end|>open rectangular portal<|im_end|>go east<|im_end|>open basket<|im_end|>take latchkey from basket<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the key from the cabinet. And then, go west. If you can succeed at that, unlock the gateway within the kitchen with the key. Then, doublecheck that the gateway is open. After you have pulled open the gateway, try to move north. And then, go to the east. After that, retrieve the lamp from the floor of the bedroom. With the lamp, put the lamp inside the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened cabinet. The cabinet contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an onion and a mug.\n\nyour action: ", "response": "take key from cabinet<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take lamp<|im_end|>insert lamp into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! Your first objective is to go east. With that done, ensure that the chest within the scullery is open. Then, take the Canadian style latchkey from the chest. After that, unlock the Canadian style safe. After that, open the Canadian style safe inside the scullery. After that, recover the vanilla scented latchkey from the Canadian style safe. After picking up the vanilla scented latchkey, look and see that the vanilla scented portal is unlocked. Then, open the vanilla scented portal. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou can make out an opened crate in the room. The crate is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take vanilla scented latchkey from Canadian style safe<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head north. Following that, make absolutely sure that the drawer is opened. And then, pick up the Henderson's limited edition latchkey from the drawer. After that, attempt to go south. Then, assure that the Henderson's limited edition locker in the garage is unlocked with the Henderson's limited edition latchkey. And then, look and see that the Henderson's limited edition locker is open. And then, pick up the stick of butter from the Henderson's limited edition locker in the garage. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can make out a locked Henderson's limited edition locker, which looks typical, here. You can see a display. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You scan the room, seeing a shelf. The shelf is standard. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take Henderson's limited edition latchkey from drawer<|im_end|>go south<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take stick of butter from Henderson's limited edition locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to make an effort to go north. That done, recover the type 5 passkey from the freezer. And then, attempt to take a trip south. With that over with, check that the type 5 safe inside the bedchamber is unlocked with the type 5 passkey. And then, doublecheck that the type 5 safe is open. Then, recover the plant from the type 5 safe. And then, try to go north. If you can manage that, rest the plant on the plate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook around you. Take it all in. It's not every day someone gets to be in a bedchamber. You begin looking for stuff.\nYou see a type 5 safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>take type 5 passkey from freezer<|im_end|>go south<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>take plant from type 5 safe<|im_end|>go north<|im_end|>put plant on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to check that the safe is unlocked with the latchkey. Then, open the safe inside the spare room. Then, pick up the keycard from the safe. If you can get your hands on the keycard, check that the box in the spare room is unlocked with the keycard. Once you have unlocked the box, open the box. Having opened the box, take the key from the box within the spare room. After that, go to the south. After that, insert the key into the locker inside the steam room's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical one. You begin to take stock of what's in the room.\nYou can see a locked box. You can make out a safe. A safe... Is that really what you were looking for?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move north. Then, unlock the locker within the bedchamber. Then, open the locker. After that, pick up the non-euclidean key from the locker. With the non-euclidean key, doublecheck that the non-euclidean gateway inside the bedchamber is unlocked. After that, open the non-euclidean gateway. And then, head east. With that done, make absolutely sure that the non-euclidean gateway in the study is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying: a grape, a key and a knife.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>unlock non-euclidean gateway with non-euclidean key<|im_end|>open non-euclidean gateway<|im_end|>go east<|im_end|>close non-euclidean gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! Your first objective is to try to travel west. And then, ensure that the display inside the workshop is open. And then, recover the fudge scented latchkey from the display. Then, attempt to go east. And then, unlock the fudge scented locker in the launderette. And then, assure that the fudge scented locker within the launderette is open. After that, take the passkey from the fudge scented locker. And then, doublecheck that the locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked locker in the corner. You can make out a locked fudge scented locker.\nThere is an unguarded exit to the west.\nThere is a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take fudge scented latchkey from display<|im_end|>go east<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take passkey from fudge scented locker<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, look and see that the box is unlocked. And then, ensure that the box is open. And then, pick up the latchkey from the box. After that, make sure that the safe in the steam room is unlocked with the latchkey. After that, make it so that the safe is opened. After you have opened the safe, recover the loaf of bread from the safe in the steam room. With the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You start to take note of what's in the room.\nYou can make out a safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You check the price tag glued to the box. 95 bucks? What a deal! You'll have to ask where they got this!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make an attempt to go east. After that, make sure that the Microsoft style chest in the cookhouse is wide open. After that, recover the soap scented passkey from the Microsoft style chest. After stealing the soap scented passkey, make it so that the soap scented locker is unlocked with the soap scented passkey. Then, assure that the soap scented locker is opened. And then, take the key from the soap scented locker. If you can get your hands on the key, check that the box within the cookhouse is unlocked with the key. Once you have unlocked the box, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An ordinary kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft style chest<|im_end|>take soap scented passkey from Microsoft style chest<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take key from soap scented locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, pick up the soap scented passkey from the shelf. Then, check that the soap scented locker is unlocked with the soap scented passkey. After unlocking the soap scented locker, make sure that the soap scented locker is open. And then, pick up the mouse from the soap scented locker. After that, go south. And then, ensure that the gateway within the recreation zone is open. Then, go to the west. And then, you can deposit the mouse into the cabinet inside the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a soap scented locker. You scan the room for a shelf, and you find a shelf. Now why would someone leave that there? You see a soap scented passkey on the shelf.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "take soap scented passkey from shelf<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take mouse from soap scented locker<|im_end|>go south<|im_end|>open gateway<|im_end|>go west<|im_end|>insert mouse into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, retrieve the latchkey from the floor of the workshop. With the latchkey, unlock the safe. And then, open the safe. After opening the safe, recover the American latchkey from the safe. And then, insert the American latchkey into the American chest inside the workshop's lock to unlock it. After that, ensure that the American chest is open. And then, recover the Advent Calendar from the American chest within the workshop. And then, drop the Advent Calendar on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked American chest. You can make out a safe.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American latchkey from safe<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take Advent Calendar from American chest<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to unlock the safe. And then, ensure that the safe inside the study is open. And then, recover the passkey from the safe. After that, venture south. Following that, make it so that the gateway inside the cookery is unlocked with the passkey. And then, look and see that the gateway within the cookery is wide open. After that, try to take a trip west. And then, make it so that the trunk is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe. Huh, weird. You see a closed case.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, retrieve the formless keycard from the floor of the office. If you can get your hands on the formless keycard, venture north. And then, make an attempt to go to the north. And then, unlock the formless locker inside the vault with the formless keycard. After unlocking the formless locker, ensure that the formless locker inside the vault is open. After opening the formless locker, pick up the gummy bear from the formless locker within the vault. After that, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nYou can make out an armchair. The armchair is ordinary. The armchair appears to be empty.\nYou need an unblocked exit? You should try going north.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard<|im_end|>go north<|im_end|>go north<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take gummy bear from formless locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, make an attempt to go east. Once you succeed at that, retrieve the passkey from the dresser in the chamber. And then, unlock the safe. Then, make absolutely sure that the safe in the chamber is wide open. Then, go west. Next, pick up the cloak from the locker. After getting the cloak, make an effort to take a trip east. And then, deposit the cloak into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou can make out an opened locker. The locker contains a cloak.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a mat.\n\nyour action: ", "response": "go east<|im_end|>take passkey from dresser<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take cloak from locker<|im_end|>go east<|im_end|>insert cloak into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to go east. With that done, unlock the locker in the workshop with the key. And then, open the locker. After that, retrieve the Henderson's latchkey from the locker within the workshop. With the Henderson's latchkey, look and see that the Henderson's safe inside the workshop is unlocked. Then, ensure that the Henderson's safe inside the workshop is open. After that, take the American limited edition passkey from the Henderson's safe. And then, unlock the American limited edition locker within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Henderson's latchkey from locker<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take American limited edition passkey from Henderson's safe<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the key from the floor of the vault. And then, unlock the portal inside the vault. After that, make sure that the portal is ajar. And then, head east. Next, attempt to take a trip east. And then, pick-up the shoe from the floor of the basement. And then, make an effort to go west. Then, rest the shoe on the bar within the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou make another one of your grand eccentric entrances into a vault.\nYou can make out a locker.\nThere is a closed portal leading east. There is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>go east<|im_end|>take shoe<|im_end|>go west<|im_end|>put shoe on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, go west. That done, ensure that the bureau within the study is open. Then, pick up the Henderson's latchkey from the bureau inside the study. If you can get your hands on the Henderson's latchkey, unlock the Henderson's chest. Then, doublecheck that the Henderson's chest is opened. And then, recover the printer from the Henderson's chest within the study. With the printer, go east. Once you do that, rest the printer on the platter inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell I'll be, you are in a place we're calling a kitchenette.\nYou rest your hand against a wall, but you miss the wall and fall onto a platter. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nThere is a blackberry on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take Henderson's latchkey from bureau<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take printer from Henderson's chest<|im_end|>go east<|im_end|>put printer on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the bookshelf within the cubicle. With the key, try to travel east. After that, unlock the chest. And then, look and see that the chest is open. After that, retrieve the Henderson's keycard from the chest inside the cookhouse. After you have got the Henderson's keycard, insert the Henderson's keycard into the Henderson's box in the cookhouse's lock to unlock it. After that, open the Henderson's box inside the cookhouse. And then, pick up the fork from the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one. I guess you better just go and list everything you see here.\nYou can see a bookshelf. I guess it's true what they say, if you're looking for a bookshelf, go to TextWorld. The bookshelf is normal. On the bookshelf you see a key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bookshelf<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's keycard from chest<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>take fork from Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to pick-up the passkey from the floor of the workshop. And then, make it so that the locker within the workshop is unlocked with the passkey. Then, ensure that the locker is open. After that, pick up the keycard from the locker. Then, look and see that the chest is unlocked with the keycard. And then, doublecheck that the chest is wide open. And then, recover the formless passkey from the chest. After that, insert the formless passkey into the formless locker in the workshop's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nHey, want to see a formless locker? Look over there, a formless locker. You see a locked chest. You see a locker.\nThere is a closed portal leading east. There is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>unlock formless locker with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. Once you finish that, recover the key from the shelf. After that, travel west. After that, check that the box in the bedchamber is unlocked with the key. And then, ensure that the box is open. Once you have pulled open the box, take the garlic clove from the box. If you can get your hands on the garlic clove, eat the garlic clove. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber. The room is well lit.\nYou make out a box. You can't wait to tell the folks at home about this!\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to retrieve the keycard from the rack within the cookhouse. If you have picked up the keycard, doublecheck that the locker is unlocked with the keycard. After unlocking the locker, look and see that the locker is open. And then, pick up the passkey from the locker. Then, insert the passkey into the gate within the cookhouse's lock to unlock it. Then, ensure that the gate is open. After that, take a trip south. Following that, close the box inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A typical one.\nYou can see a locker, so there's that. You scan the room, seeing a rack. The rack is usual. On the rack you make out a keycard.\nThere is a closed gate leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>close box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel south. With that accomplished, pick up the passkey from the floor of the pantry. If you can get your hands on the passkey, make an attempt to move south. Following that, look and see that the locker in the workshop is unlocked. And then, make sure that the locker within the workshop is opened. After that, recover the Quote of the Day Calendar from the locker within the workshop. After that, make an effort to take a trip north. Okay, and then, you can put the Quote of the Day Calendar into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nA crooked signboard tells you that you are now in the studio.\nThere is an unguarded exit to the south.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Quote of the Day Calendar from locker<|im_end|>go north<|im_end|>insert Quote of the Day Calendar into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, ensure that the hatch is open. And then, go south. And then, recover the passkey from the chair. After picking up the passkey, unlock the safe within the studio. After that, ensure that the safe is open. And then, pick up the apple from the safe in the studio. If you have got the apple, eat the apple. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. You begin looking for stuff.\nThere is a closed hatch leading south. There is an exit to the north. Don't worry, it is unblocked.\nThere is a peanut on the floor.\nYou are carrying: a pizza.\n\nyour action: ", "response": "open hatch<|im_end|>go south<|im_end|>take passkey from chair<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take apple from safe<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, unlock the formless safe. After that, make absolutely sure that the formless safe is wide open. Then, recover the passkey from the formless safe in the kitchenette. Once you have taken the passkey, attempt to take a trip north. After that, unlock the passageway. And then, open the passageway. Then, venture east. Then, pick up the cane from the shelf inside the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou can make out a formless safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take passkey from formless safe<|im_end|>go north<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take cane from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the Microsoft style passkey from the floor of the steam room. Then, unlock the Microsoft style locker with the Microsoft style passkey. After unlocking the Microsoft style locker, ensure that the Microsoft style locker is open. After that, take the rectangular latchkey from the Microsoft style locker. And then, make absolutely sure that the rectangular safe is unlocked with the rectangular latchkey. After unlocking the rectangular safe, ensure that the rectangular safe in the steam room is open. After that, retrieve the banana from the rectangular safe. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou have come into the most typical of all possible steam rooms. You begin to take stock of what's in the room.\nYou can make out a locked rectangular safe in the room. Hey, want to see a Microsoft style locker? Look over there, a Microsoft style locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Microsoft style passkey on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take Microsoft style passkey<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take rectangular latchkey from Microsoft style locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take banana from rectangular safe<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture south. With that accomplished, retrieve the keycard from the floor of the attic. If you can get your hands on the keycard, try to head north. With that accomplished, insert the keycard into the door's lock to unlock it. And then, ensure that the door inside the steam room is open. After that, try to go east. If you can do that, take the worm from the safe. If you can get your hands on the worm, throw the worm on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 0 chest. The type 0 chest contains a type 0 keycard. You bend down to tie your shoe. When you stand up, you notice a board. The board is usual. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take worm from safe<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the TextWorld style latchkey from the floor of the studio. After taking the TextWorld style latchkey, head east. That done, insert the TextWorld style latchkey into the TextWorld style locker in the pantry's lock to unlock it. Then, ensure that the TextWorld style locker is open. And then, take the passkey from the TextWorld style locker inside the pantry. If you can get your hands on the passkey, unlock the chest inside the pantry. And then, open the chest within the pantry. After opening the chest, retrieve the bug from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take passkey from TextWorld style locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to attempt to go to the west. Then, make an effort to take a trip west. Then, take the passkey from the table. Then, check that the box is unlocked with the passkey. Then, ensure that the box within the spare room is open. And then, pick up the broom from the box within the spare room. And then, try to travel east. And then, drop the broom on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place.\nThere is an open gate leading west. There is an unblocked exit to the north.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to assure that the locker is unlocked with the passkey. And then, ensure that the locker within the vault is open. And then, take the rectangular latchkey from the locker in the vault. After that, venture south. With that over with, doublecheck that the rectangular passageway inside the kitchenette is unlocked with the rectangular latchkey. And then, open the rectangular passageway inside the kitchenette. After that, move west. Then, pick-up the dvd from the floor of the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou can see a locked locker close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a gummy bear, a passkey and a blender.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>go south<|im_end|>unlock rectangular passageway with rectangular latchkey<|im_end|>open rectangular passageway<|im_end|>go west<|im_end|>take dvd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to head south. With that accomplished, take the key from the toolbox inside the cubicle. And then, head north. Then, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. Then, venture north. Then, try to venture east. With that over with, make sure that the case inside the workshop is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the bedroom.\nYou can make out a couch. You shudder, but continue examining the couch. The couch is usual. But oh no! there's nothing on this piece of garbage. Hm. Oh well\nThere is a closed gateway leading north. You need an unblocked exit? You should try going south.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>take key from toolbox<|im_end|>go north<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, try to head north. Then, retrieve the non-euclidean key from the table. And then, make an attempt to move south. That done, unlock the non-euclidean chest with the non-euclidean key. And then, open the non-euclidean chest. After you have opened the non-euclidean chest, pick up the cashew from the non-euclidean chest within the studio. Then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one. You start to take note of what's in the room.\nYou see a non-euclidean chest.\nThere is an unguarded exit to the north.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key from table<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take cashew from non-euclidean chest<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move south. And then, make it so that the locker within the washroom is unlocked. And then, ensure that the locker is open. After that, attempt to go to the north. Following that, ensure that the cabinet is open. And then, take the disk from the cabinet within the cubicle. After that, attempt to move south. And then, insert the disk into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place. You start to take note of what's in the room.\nA closed cabinet is in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go north<|im_end|>open cabinet<|im_end|>take disk from cabinet<|im_end|>go south<|im_end|>insert disk into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, take a trip south. If you can succeed at that, ensure that the type F chest is open. And then, pick up the butterfly from the type F chest in the cookery. After that, go north. Next, retrieve the type N passkey from the bench in the sauna. After getting the type N passkey, look and see that the type N box is unlocked. After unlocking the type N box, open the type N box within the sauna. Then, place the butterfly into the type N box inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just walked into a sauna.\nYou see a locked type N box in the room. You can see a bench. What a coincidence, weren't you just thinking about a bench? The bench is typical. On the bench you can see a type N passkey.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "go south<|im_end|>open type F chest<|im_end|>take butterfly from type F chest<|im_end|>go north<|im_end|>take type N passkey from bench<|im_end|>unlock type N box with type N passkey<|im_end|>open type N box<|im_end|>insert butterfly into type N box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take the type 2 keycard from the portmanteau. If you can get your hands on the type 2 keycard, unlock the type 2 box within the studio. After that, make it so that the type 2 box within the studio is open. Then, recover the key from the type 2 box in the studio. And then, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. And then, retrieve the binder from the safe inside the studio. After that, rest the binder on the table inside the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou make out a locked safe. You can see a locked type 2 box. You see an opened portmanteau. The portmanteau contains a type 2 keycard. Now that's what I call TextWorld! You scan the room for a table, and you find a table. Wow, isn't TextWorld just the best? The table is usual. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 keycard from portmanteau<|im_end|>unlock type 2 box with type 2 keycard<|im_end|>open type 2 box<|im_end|>take key from type 2 box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>put binder on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. After that, make it so that the TextWorld limited edition passageway is ajar. Then, venture east. And then, doublecheck that the TextWorld limited edition passageway within the kitchen is closed. Then, attempt to move east. And then, retrieve the TextWorld limited edition passkey from the floor of the shower. Then, make an effort to travel west. After that, lock the TextWorld limited edition passageway in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou can see a locked normal looking box in the room. You see a rack. You see a keycard on the rack. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld limited edition passageway<|im_end|>go east<|im_end|>close TextWorld limited edition passageway<|im_end|>go east<|im_end|>take TextWorld limited edition passkey<|im_end|>go west<|im_end|>lock TextWorld limited edition passageway with TextWorld limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, unlock the chest. After unlocking the chest, open the chest. After that, retrieve the passkey from the chest. And then, attempt to venture north. That done, insert the passkey into the locker's lock to unlock it. After that, open the locker. Then, retrieve the sponge from the locker in the shower. And then, toss the sponge on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary one.\nYou make out a chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to try to take a trip north. After that, pick up the type 0 passkey from the drawer. After stealing the type 0 passkey, make an effort to go south. Then, check that the type 0 gate is unlocked with the type 0 passkey. And then, ensure that the type 0 gate is open. And then, move west. And then, retrieve the key from the floor of the laundromat. Then, unlock the chest with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study.\nYou can see a table. But there isn't a thing on it.\nThere is a closed type 0 gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 0 passkey from drawer<|im_end|>go south<|im_end|>unlock type 0 gate with type 0 passkey<|im_end|>open type 0 gate<|im_end|>go west<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, move north. With that accomplished, retrieve the non-euclidean passkey from the drawer. After that, attempt to go south. Next, unlock the non-euclidean passageway within the bedchamber. Then, ensure that the non-euclidean passageway is open. After that, take a trip east. After that, retrieve the fondue from the bookshelf. Once you have taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nThere is a closed non-euclidean passageway leading east. There is an unguarded exit to the north.\nThere is a gummy bear on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean passkey from drawer<|im_end|>go south<|im_end|>unlock non-euclidean passageway with non-euclidean passkey<|im_end|>open non-euclidean passageway<|im_end|>go east<|im_end|>take fondue from bookshelf<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel north. And then, move east. That done, open the suitcase within the bedchamber. And then, retrieve the type 5 keycard from the suitcase inside the bedchamber. With the type 5 keycard, look and see that the type 5 safe is unlocked with the type 5 keycard. Then, assure that the type 5 safe is open. Then, take the keycard from the type 5 safe. If you can get your hands on the keycard, doublecheck that the chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. I guess you better just go and list everything you see here.\nYou see a closed cabinet.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open suitcase<|im_end|>take type 5 keycard from suitcase<|im_end|>unlock type 5 safe with type 5 keycard<|im_end|>open type 5 safe<|im_end|>take keycard from type 5 safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could try to go west. And then, look and see that the dresser inside the bedroom is opened. And then, recover the cuboid passkey from the dresser. After that, go east. Following that, unlock the cuboid safe within the cookery. After that, open the cuboid safe. After that, retrieve the worm from the cuboid safe. And then, rest the worm on the platter inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou can see a cuboid safe. You smell an awful smell, and follow it to a platter. I guess it's true what they say, if you're looking for a platter, go to TextWorld. The platter is normal. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take cuboid passkey from dresser<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take worm from cuboid safe<|im_end|>put worm on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, look and see that the Henderson's style locker is unlocked. Then, doublecheck that the Henderson's style locker is opened. Then, pick up the American keycard from the Henderson's style locker. With the American keycard, venture south. And then, unlock the American gateway. Then, open the American gateway inside the study. Then, venture east. Then, retrieve the mop from the floor of the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou make out a Henderson's style locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Look out! It's a- oh, never mind, it's just a bench. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the south.\nYou are carrying: a Henderson's style key and a Quote of the Day Calendar.\n\nyour action: ", "response": "unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>take American keycard from Henderson's style locker<|im_end|>go south<|im_end|>unlock American gateway with American keycard<|im_end|>open American gateway<|im_end|>go east<|im_end|>take mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the type L passkey from the floor of the kitchen. Then, make an effort to take a trip west. With that accomplished, unlock the type L gateway with the type L passkey. And then, look and see that the type L gateway inside the bedroom is wide open. Then, attempt to travel north. Next, pick up the sponge from the floor of the laundry place. After that, head east. If you can accomplish that, throw the sponge on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical one. You can barely contain your excitement.\nThere is an unguarded exit to the west.\nThere is a type L passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L passkey<|im_end|>go west<|im_end|>unlock type L gateway with type L passkey<|im_end|>open type L gateway<|im_end|>go north<|im_end|>take sponge<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First, it would be great if you could go west. After that, lift the non-euclidean passkey from the floor of the attic. Then, unlock the non-euclidean chest with the non-euclidean passkey. After that, ensure that the non-euclidean chest inside the attic is open. And then, pick up the TextWorld style keycard from the non-euclidean chest. After that, venture east. Following that, make it so that the TextWorld style safe inside the closet is unlocked. And then, ensure that the TextWorld style safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook around you. Take it all in. It's not every day someone gets to be in a closet. You begin looking for stuff.\nYou make out a TextWorld style safe.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take TextWorld style keycard from non-euclidean chest<|im_end|>go east<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, retrieve the passkey from the desk in the salon. Then, check that the hatch inside the salon is unlocked with the passkey. After that, make it so that the hatch is ajar. And then, make an effort to travel west. If you can finish that, take the rectangular latchkey from the mantle. With the rectangular latchkey, unlock the rectangular locker within the workshop with the rectangular latchkey. After that, ensure that the rectangular locker inside the workshop is open. After that, pick up the keyboard from the rectangular locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a desk. On the desk you make out a passkey.\nThere is a closed hatch leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from desk<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take rectangular latchkey from mantle<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take keyboard from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head south. And then, recover the formless key from the floor of the pantry. After picking up the formless key, try to move north. Then, unlock the formless safe inside the workshop. Having unlocked the formless safe, open the formless safe. And then, take the Henderson's latchkey from the formless safe. And then, unlock the Henderson's safe. After that, make absolutely sure that the Henderson's safe inside the workshop is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nYou see a locked Henderson's safe here. You see a formless safe, so there's that.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless key<|im_end|>go north<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take Henderson's latchkey from formless safe<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, go to the east. Then, make absolutely sure that the box is unlocked. And then, look and see that the box in the restroom is ajar. After pulling open the box, retrieve the American latchkey from the box. And then, make it so that the American chest inside the restroom is unlocked. After you have unlocked the American chest, open the American chest. After that, retrieve the broom from the American chest. Then, place the broom on the floor of the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American latchkey from box<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take broom from American chest<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, you could, like, go east. Then, pick up the cuboid latchkey from the coffer inside the bar. Then, move west. Then, unlock the cuboid box. Then, open the cuboid box. After you have pulled open the cuboid box, retrieve the cuboid passkey from the cuboid box within the playroom. If you have got the cuboid passkey, head east. Then, insert the cuboid passkey into the cuboid gate within the bar's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou can make out a cuboid box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey from coffer<|im_end|>go west<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take cuboid passkey from cuboid box<|im_end|>go east<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to try to travel south. After that, make it so that the gate within the cookhouse is open. Then, make an attempt to take a trip south. Then, make an effort to move east. If you can finish that, recover the passkey from the case. And then, unlock the locker. And then, ensure that the locker is open. And then, take the blender from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou hear a noise behind you and spin around, but you can't see anything other than a stand. The stand is typical. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a nest of bugs.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take passkey from case<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, make an attempt to move west. If you can get around to doing that, open the chest within the recreation zone. Having pulled open the chest, recover the keycard from the chest in the recreation zone. And then, make absolutely sure that the box is unlocked with the keycard. Then, make absolutely sure that the box is ajar. And then, recover the tablet from the box inside the recreation zone. After taking the tablet, venture east. After that, drop the tablet on the floor of the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nLook over there! a basket.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take tablet from box<|im_end|>go east<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to check that the cuboid locker within the workshop is unlocked with the cuboid latchkey. After that, open the cuboid locker. Then, pick up the key from the cuboid locker. With the key, look and see that the passageway is unlocked. And then, make sure that the passageway within the workshop is open. Then, travel north. If you can succeed at that, go east. Next, lift the broom from the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid locker. Hmmm... what else, what else?\nThere is a closed passageway leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, try to travel south. After that, lift the keycard from the floor of the spare room. After picking up the keycard, insert the keycard into the chest within the spare room's lock to unlock it. After unlocking the chest, ensure that the chest is open. Then, take the cloak from the chest within the spare room. And then, make an effort to venture north. Next, make an effort to take a trip east. Then, put the cloak on the bed within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cloak from chest<|im_end|>go north<|im_end|>go east<|im_end|>put cloak on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could retrieve the fudge scented keycard from the rack. And then, unlock the fudge scented box within the steam room. Then, open the fudge scented box. Then, pick up the latchkey from the fudge scented box within the steam room. After picking up the latchkey, doublecheck that the passageway is unlocked. And then, look and see that the passageway is open. Having pulled open the passageway, venture east. Then, make absolutely sure that the cabinet is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it standard? You better believe it is. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked fudge scented box. You scan the room, seeing a rack. You see a fudge scented keycard on the rack. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard from rack<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take latchkey from fudge scented box<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First step, move east. After that, pick up the latchkey from the chest. And then, make an effort to go west. Okay, and then, unlock the locker within the sauna. After that, ensure that the locker in the sauna is open. Then, recover the licorice strip from the locker. After that, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical one.\nYou see a locker.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from chest<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take licorice strip from locker<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the keycard from the floor of the recreation zone. With the keycard, check that the locker is unlocked with the keycard. Then, doublecheck that the locker within the recreation zone is opened. Then, recover the key from the locker in the recreation zone. With the key, make it so that the portal is unlocked. After that, open the portal inside the recreation zone. Then, head north. Okay, and then, pick up the teacup from the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked locker, which looks usual, in the corner.\nThere is a closed portal leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take teacup from board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Your first objective is to unlock the American style box inside the studio with the American style passkey. And then, open the American style box in the studio. After that, recover the passkey from the American style box within the studio. After that, check that the gateway in the studio is unlocked with the passkey. And then, open the gateway within the studio. And then, make an attempt to go to the south. And then, pick-up the non-euclidean passkey from the floor of the laundromat. And then, make it so that the non-euclidean box inside the laundromat is unlocked with the non-euclidean passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You begin to take stock of what's here.\nYou can make out a American style box.\nThere is a closed gateway leading south. You need an unguarded exit? You should try going north.\nYou are carrying: an American style passkey.\n\nyour action: ", "response": "unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>take passkey from American style box<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head west. Then, ensure that the portal within the dish-pit is open. And then, venture north. With that done, attempt to go to the east. With that accomplished, pick up the formless key from the cabinet inside the scullery. And then, check that the formless safe is unlocked with the formless key. And then, make absolutely sure that the formless safe within the scullery is open. After that, retrieve the fork from the formless safe inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened basket in the corner. The basket is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take formless key from cabinet<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take fork from formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an attempt to move west. And then, open the locker. Then, pick up the latchkey from the locker inside the spare room. And then, try to go east. With that accomplished, insert the latchkey into the safe in the cubicle's lock to unlock it. Then, ensure that the safe inside the cubicle is open. And then, retrieve the insect from the safe within the cubicle. Once you have picked up the insect, ditch the insect on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You begin looking for stuff.\nA locked safe is in the room.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, move west. And then, insert the cuboid key into the cuboid chest in the cubicle's lock to unlock it. After that, open the cuboid chest. After that, recover the key from the cuboid chest within the cubicle. After getting the key, go east. Next, unlock the locker with the key. Then, ensure that the locker inside the parlor is open. Then, take the textbook from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis might come as a shock to you, but you've just walked into a parlor. You begin looking for stuff.\nYou scan the room for a locker, and you find a locker.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take textbook from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the rectangular keycard from the rack inside the spare room. And then, make absolutely sure that the rectangular box inside the spare room is unlocked. Then, ensure that the rectangular box is open. After you have pulled open the rectangular box, take the passkey from the rectangular box within the spare room. And then, unlock the box. And then, ensure that the box is open. And then, retrieve the key from the box inside the spare room. Then, insert the key into the locker inside the spare room's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place.\nOh, great. Here's a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Huh, weird. You can see a locked rectangular box. Hey, want to see a rack? Look over there, a rack. You see a rectangular keycard on the rack. Huh, weird.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from rack<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, make it so that the chest within the workshop is unlocked with the passkey. After unlocking the chest, ensure that the chest is open. After that, pick up the key from the chest within the workshop. And then, attempt to take a trip east. Then, look and see that the portal within the cubicle is unlocked. Then, open the portal within the cubicle. Then, make an effort to go north. And then, take the broom from the table within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place. The room is well lit.\nYou see a chest. Hmmm... what else, what else?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take broom from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the locker is unlocked. Then, ensure that the locker in the closet is open. After opening the locker, pick up the type 7 passkey from the locker within the closet. After that, doublecheck that the type 7 chest in the closet is unlocked. Then, assure that the type 7 chest is wide open. And then, retrieve the pair of headphones from the type 7 chest inside the closet. And then, make an effort to venture east. And then, rest the pair of headphones on the armchair in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet.\nYou make out a type 7 chest. You can see a locked locker in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>take pair of headphones from type 7 chest<|im_end|>go east<|im_end|>put pair of headphones on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head west. Then, lift the rectangular latchkey from the floor of the salon. After stealing the rectangular latchkey, go east. And then, unlock the rectangular gateway within the cookery. Then, ensure that the rectangular gateway within the cookery is open. After that, make an attempt to go south. Okay, and then, head east. Okay, and then, pick up the worm from the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is a closed rectangular gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a chocolate bar and a butterfly.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey<|im_end|>go east<|im_end|>unlock rectangular gateway with rectangular latchkey<|im_end|>open rectangular gateway<|im_end|>go south<|im_end|>go east<|im_end|>take worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First stop, make an effort to head west. After that, recover the TextWorld limited edition keycard from the floor of the kitchen. Then, go east. Then, doublecheck that the TextWorld limited edition chest inside the basement is unlocked with the TextWorld limited edition keycard. And then, make absolutely sure that the TextWorld limited edition chest within the basement is wide open. After that, retrieve the type 9 passkey from the TextWorld limited edition chest in the basement. After that, make it so that the type 9 locker within the basement is unlocked. Then, ensure that the type 9 locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nHere we are in the basement. You start to take note of what's in the room.\nYou can make out a type 9 locker. You shudder, but continue examining the room. You make out a TextWorld limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition keycard<|im_end|>go east<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take type 9 passkey from TextWorld limited edition chest<|im_end|>unlock type 9 locker with type 9 passkey<|im_end|>open type 9 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, go south. After that, take the cuboid passkey from the chair. Then, travel north. And then, unlock the cuboid door with the cuboid passkey. After that, make absolutely sure that the cuboid door within the bedroom is ajar. Once you have opened the cuboid door, attempt to take a trip east. Then, recover the Henderson's passkey from the floor of the workshop. Then, make it so that the Henderson's safe within the workshop is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one. Let's see what's in here.\nThere is a closed cuboid door leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a legume and a potato.\n\nyour action: ", "response": "go south<|im_end|>take cuboid passkey from chair<|im_end|>go north<|im_end|>unlock cuboid door with cuboid passkey<|im_end|>open cuboid door<|im_end|>go east<|im_end|>take Henderson's passkey<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the Canadian style passkey from the chest in the spare room. Then, doublecheck that the Canadian style locker is unlocked. After that, open the Canadian style locker. Having opened the Canadian style locker, pick up the keycard from the Canadian style locker inside the spare room. Then, unlock the safe. And then, make absolutely sure that the safe in the spare room is ajar. After that, take the broom from the safe. Once you have picked up the broom, insert the broom inside the Canadian style locker in the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou see a Canadian style locker. Look over there! a safe. You can make out an opened typical looking chest right there by you. The chest contains a Canadian style passkey. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from chest<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take keycard from Canadian style locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>insert broom into Canadian style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to go north. Then, take the American limited edition key from the dresser. Then, unlock the American limited edition chest with the American limited edition key. And then, ensure that the American limited edition chest is open. After that, take the lamp from the American limited edition chest inside the chamber. Then, try to head south. Then, ensure that the box within the attic is open. Then, you can insert the lamp inside the box in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am sorry to announce that you are now in the attic. The room is well lit.\nYou can see a closed box here.\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American limited edition key from dresser<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take lamp from American limited edition chest<|im_end|>go south<|im_end|>open box<|im_end|>insert lamp into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, recover the spherical key from the desk. And then, insert the spherical key into the spherical chest's lock to unlock it. After that, open the spherical chest. Then, recover the latchkey from the spherical chest in the office. And then, unlock the safe. And then, doublecheck that the safe inside the office is wide open. Then, pick up the passkey from the safe within the office. If you can get your hands on the passkey, lock the box in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal one.\nYou can see a closed box right there by you. You can see a locked safe. You see a spherical chest. Oh wow! Is that what I think it is? It is! It's a desk. Now why would someone leave that there? The desk is normal. On the desk you make out a spherical key.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from desk<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, recover the passkey from the basket. After that, unlock the box. After that, ensure that the box inside the shower is open. Then, take the keycard from the box in the shower. After that, make it so that the locker is unlocked with the keycard. And then, ensure that the locker is open. Then, pick up the paper towel from the locker in the shower. Then, put the paper towel on the board inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. You begin looking for stuff.\nYou make out a locker. Is this it? Is this what you came to TextWorld to see? a locker? You can see a box. You can see a basket. The basket contains a passkey. You can make out a board. But the thing is empty.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from basket<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>put paper towel on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. Following that, doublecheck that the bureau is ajar. After pulling open the bureau, take the Microsoft style latchkey from the bureau. Then, check that the Microsoft style passageway in the cubicle is unlocked with the Microsoft style latchkey. Having unlocked the Microsoft style passageway, ensure that the Microsoft style passageway is open. Then, travel south. If you can finish that, take the passkey from the suitcase. And then, doublecheck the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take Microsoft style latchkey from bureau<|im_end|>unlock Microsoft style passageway with Microsoft style latchkey<|im_end|>open Microsoft style passageway<|im_end|>go south<|im_end|>take passkey from suitcase<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First stop, pick up the key from the refrigerator within the kitchen. Then, head east. After that, unlock the safe. And then, open the safe. Then, retrieve the Henderson's latchkey from the safe. After getting the Henderson's latchkey, unlock the Henderson's safe inside the shower. After that, ensure that the Henderson's safe inside the shower is open. And then, recover the insect from the Henderson's safe in the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou make out a refrigerator. There's something strange about this thing being here, but you don't have time to worry about that now. The refrigerator contains a key.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from refrigerator<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's latchkey from safe<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take insect from Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, attempt to go to the south. With that accomplished, retrieve the formless keycard from the shelf inside the bathroom. After that, go to the north. After that, unlock the formless chest within the kitchen. And then, open the formless chest within the kitchen. After that, recover the cuboid keycard from the formless chest in the kitchen. Then, check that the cuboid safe inside the kitchen is unlocked with the cuboid keycard. And then, look and see that the cuboid safe inside the kitchen is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou see a locked cuboid safe. You can see a locked formless chest nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless keycard from shelf<|im_end|>go north<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take cuboid keycard from formless chest<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First thing I need you to do is to attempt to head east. That done, unlock the safe. After that, make sure that the safe is ajar. Having opened the safe, recover the Henderson's key from the safe. Then, insert the Henderson's key into the Henderson's locker in the kitchen's lock to unlock it. After that, ensure that the Henderson's locker inside the kitchen is open. Then, recover the butterfly from the Henderson's locker. After that, put the butterfly into the case inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's key from safe<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take butterfly from Henderson's locker<|im_end|>insert butterfly into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to head east. And then, ensure that the hatch is open. And then, head south. Once you get around to doing that, close the hatch. After that, make an attempt to venture west. Then, lift the key from the floor of the workshop. After that, make an attempt to travel east. That done, make it so that the hatch inside the bathroom is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open hatch<|im_end|>go south<|im_end|>close hatch<|im_end|>go west<|im_end|>take key<|im_end|>go east<|im_end|>lock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, pick up the spherical key from the freezer. After that, make an effort to travel south. And then, unlock the spherical box. Then, open the spherical box in the studio. Then, retrieve the keycard from the spherical box. Then, venture north. With that over with, close the safe within the cookery. Then, doublecheck the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in the place we're calling the cookery.\nYou see a safe. Empty! What kind of nightmare TextWorld is this? You see a gleam over in a corner, where you can see a freezer. Now that's what I call TextWorld! The freezer contains a spherical key.\nThere is a closed gateway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from freezer<|im_end|>go south<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take keycard from spherical box<|im_end|>go north<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, recover the TextWorld style latchkey from the bed within the bedroom. And then, doublecheck that the TextWorld style portal in the bedroom is unlocked. And then, ensure that the TextWorld style portal is open. After that, head east. And then, make an effort to venture north. Next, pick up the glass from the bowl. And then, venture south. And then, throw the glass on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. You begin to take stock of what's here.\nYou can see a bed. You see a TextWorld style latchkey and a tablet on the bed.\nThere is a closed TextWorld style portal leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey from bed<|im_end|>unlock TextWorld style portal with TextWorld style latchkey<|im_end|>open TextWorld style portal<|im_end|>go east<|im_end|>go north<|im_end|>take glass from bowl<|im_end|>go south<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the keycard from the bench in the shower. After that, unlock the chest with the keycard. After that, open the chest inside the shower. Then, retrieve the latchkey from the chest. If you can get your hands on the latchkey, make sure that the box is unlocked. After that, ensure that the box in the shower is open. And then, take the sponge from the box. After that, place the sponge on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one. You start to take note of what's in the room.\nA locked box is here. Look out! It's a- oh, never mind, it's just a chest, so there's that. You see a bench. On the bench you see a keycard. Classic TextWorld.\nThere is a closed gateway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, venture west. Then, make sure that the trunk within the bathroom is wide open. After that, take the keycard from the trunk. Then, unlock the chest in the bathroom. And then, ensure that the chest in the bathroom is open. Then, take the sponge from the chest within the bathroom. And then, go to the east. And then, place the sponge on the stand inside the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet.\nWere you looking for a locker? Because look over there, it's a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a stand. But the thing hasn't got anything on it. Hm. Oh well\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>go east<|im_end|>put sponge on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the north. With that done, pick up the latchkey from the floor of the bedroom. If you can get your hands on the latchkey, assure that the portal is unlocked. After that, ensure that the portal in the bedroom is open. After that, try to take a trip east. Once you get through with that, ensure that the safe is open. And then, recover the teapot from the safe. After that, put the teapot inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>insert teapot into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to assure that the chest inside the cubicle is unlocked. Then, ensure that the chest in the cubicle is open. And then, pick up the type N latchkey from the chest. Then, make sure that the type N chest within the cubicle is unlocked. Then, make absolutely sure that the type N chest within the cubicle is ajar. And then, retrieve the passkey from the type N chest. Then, go east. Then, make sure that the locker within the lounge is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one.\nYou can make out a type N chest. You can see a chest, so there's that.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type N latchkey from chest<|im_end|>unlock type N chest with type N latchkey<|im_end|>open type N chest<|im_end|>take passkey from type N chest<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, go to the north. Then, assure that the portal within the shower is opened. If you have opened the portal, take a trip east. With that accomplished, attempt to travel south. With that done, lift the passkey from the floor of the workshop. With the passkey, make an attempt to go to the north. Once you accomplish that, close the portal inside the cookhouse. And then, make it so that the portal is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nThere is an unblocked exit to the north.\nThere is a sandwich on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take passkey<|im_end|>go north<|im_end|>close portal<|im_end|>lock portal with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, open the gateway in the kitchenette. After that, attempt to travel east. Once you finish that, venture north. And then, recover the keycard from the counter within the cookhouse. Then, take a trip south. If you can accomplish that, attempt to move west. Okay, and then, close the box within the kitchenette. And then, look and see that the box is locked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou can make out an opened box. What a letdown! The box is empty!\nThere is a closed gateway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open gateway<|im_end|>go east<|im_end|>go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>go west<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, travel north. And then, recover the Microsoft passkey from the counter within the closet. After you have picked up the Microsoft passkey, go to the south. And then, insert the Microsoft passkey into the Microsoft door's lock to unlock it. Then, ensure that the Microsoft door is open. And then, try to head east. That done, lift the passkey from the floor of the shower. And then, make it so that the locker in the shower is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nThere is a closed Microsoft door leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft passkey from counter<|im_end|>go south<|im_end|>unlock Microsoft door with Microsoft passkey<|im_end|>open Microsoft door<|im_end|>go east<|im_end|>take passkey<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, make an attempt to take a trip west. Then, insert the rectangular passkey into the rectangular door in the cookery's lock to unlock it. Then, open the rectangular door. And then, head south. Next, venture east. And then, lift the type J key from the floor of the laundromat. With the type J key, unlock the type J box with the type J key. And then, make sure that the type J box in the laundromat is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go south<|im_end|>go east<|im_end|>take type J key<|im_end|>unlock type J box with type J key<|im_end|>open type J box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First off, make an effort to head north. Following that, open the cabinet within the studio. And then, take the cuboid latchkey from the cabinet. And then, unlock the cuboid chest with the cuboid latchkey. Having unlocked the cuboid chest, ensure that the cuboid chest within the studio is open. Then, retrieve the keycard from the cuboid chest in the studio. After you have picked up the keycard, make absolutely sure that the chest is unlocked with the keycard. And then, make absolutely sure that the chest is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take cuboid latchkey from cabinet<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First of all, pick up the type Q key from the suitcase in the basement. After that, assure that the type Q safe is unlocked. And then, make sure that the type Q safe inside the basement is open. After that, pick up the rectangular latchkey from the type Q safe inside the basement. Then, unlock the rectangular locker within the basement. After that, ensure that the rectangular locker is open. Then, recover the latchkey from the rectangular locker within the basement. And then, Place the latchkey into the passageway to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place.\nYou can see a locked rectangular locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type Q safe. You make out a suitcase. The suitcase contains a type Q key.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Q key from suitcase<|im_end|>unlock type Q safe with type Q key<|im_end|>open type Q safe<|im_end|>take rectangular latchkey from type Q safe<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take latchkey from rectangular locker<|im_end|>lock passageway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to head west. With that accomplished, pick up the passkey from the floor of the bar. If you can get your hands on the passkey, move east. And then, unlock the locker in the pantry. Then, open the locker inside the pantry. And then, pick up the Microsoft limited edition keycard from the locker within the pantry. Once you have picked up the Microsoft limited edition keycard, assure that the Microsoft limited edition gate is unlocked. After unlocking the Microsoft limited edition gate, open the Microsoft limited edition gate in the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou make out a locker. You shudder, but continue examining the room.\nThere is a closed Microsoft limited edition gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Microsoft limited edition keycard from locker<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture east. And then, pick up the latchkey from the floor of the shower. And then, make sure that the chest in the shower is unlocked. Then, look and see that the chest within the shower is ajar. Then, recover the passkey from the chest. And then, make an attempt to venture west. Next, check that the locker is unlocked with the passkey. And then, open the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nA locked locker is here.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. Your first objective is to doublecheck that the locker is unlocked. And then, doublecheck that the locker in the cubicle is ajar. After that, retrieve the latchkey from the locker. Then, insert the latchkey into the safe inside the cubicle's lock to unlock it. And then, open the safe within the cubicle. After that, pick up the spherical passkey from the safe. And then, doublecheck that the spherical chest inside the cubicle is unlocked with the spherical passkey. After unlocking the spherical chest, look and see that the spherical chest inside the cubicle is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one.\nYou can make out a spherical chest. You see a locked safe. You make out a locker.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could insert the American limited edition latchkey into the American limited edition gate's lock to unlock it. After unlocking the American limited edition gate, ensure that the American limited edition gate is open. After opening the American limited edition gate, venture east. Next, head south. Following that, ensure that the cabinet in the shower is open. After that, recover the keycard from the cabinet inside the shower. After that, travel north. That done, insert the keycard into the locker within the lounge's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook at you, bigshot, walking into a laundry place like it isn't some huge deal. You can barely contain your excitement.\nThere is a closed American limited edition gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition gate with American limited edition latchkey<|im_end|>open American limited edition gate<|im_end|>go east<|im_end|>go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, make sure that the locker is closed. Then, venture west. Then, take the Canadian limited edition latchkey from the trunk in the washroom. And then, make sure that the Canadian limited edition locker is unlocked. And then, ensure that the Canadian limited edition locker is open. After that, pick up the key from the Canadian limited edition locker. If you have picked up the key, take a trip east. And then, make absolutely sure that the locker inside the kitchen is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual one.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. The light flickers for a second, but nothing else happens. The locker is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take Canadian limited edition latchkey from trunk<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take key from Canadian limited edition locker<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, venture west. And then, ensure that the spherical locker in the office is open. After that, recover the latchkey from the spherical locker in the office. And then, make an effort to take a trip east. And then, check that the safe is unlocked with the latchkey. Then, ensure that the safe is open. And then, recover the non-euclidean passkey from the safe within the playroom. And then, Deposit the non-euclidean passkey into the non-euclidean safe inside the playroom to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom.\nYou make out a non-euclidean safe. If you haven't noticed it already, there seems to be something there by the wall, it's a safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take latchkey from spherical locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take non-euclidean passkey from safe<|im_end|>lock non-euclidean safe with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the chest is unlocked with the latchkey. And then, make sure that the chest is opened. Then, pick up the key from the chest. Then, check that the locker within the steam room is unlocked with the key. Then, ensure that the locker is open. And then, take the paper towel from the locker. After that, travel south. That done, place the paper towel on the rack within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou make out a locked locker. You can see a chest.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>go south<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, take a trip east. After that, doublecheck that the door within the chamber is open. Then, try to head north. And then, make an effort to head west. If you can get through with that, pick-up the blanket from the floor of the bedchamber. If you can get your hands on the blanket, go to the east. Then, move south. Next, place the blanket inside the safe within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a paper towel and a lampshade.\n\nyour action: ", "response": "go east<|im_end|>open door<|im_end|>go north<|im_end|>go west<|im_end|>take blanket<|im_end|>go east<|im_end|>go south<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to recover the keycard from the floor of the scullery. And then, insert the keycard into the locker's lock to unlock it. After that, open the locker inside the scullery. And then, retrieve the American limited edition keycard from the locker. Then, attempt to go to the east. Next, unlock the American limited edition chest in the study. And then, ensure that the American limited edition chest is open. And then, take the keyboard from the American limited edition chest inside the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one. You can barely contain your excitement.\nYou make out a locked locker, which looks normal, in the corner.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take American limited edition keycard from locker<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition keycard<|im_end|>open American limited edition chest<|im_end|>take keyboard from American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to travel south. With that done, pick-up the insect from the floor of the dish-pit. After that, move north. And then, go to the east. Then, retrieve the keycard from the dresser within the salon. With the keycard, unlock the chest in the salon. After you have unlocked the chest, ensure that the chest is open. And then, you can insert the insect inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a grape and a vacuum.\n\nyour action: ", "response": "go south<|im_end|>take insect<|im_end|>go north<|im_end|>go east<|im_end|>take keycard from dresser<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert insect into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the spherical passkey from the floor of the laundromat. And then, insert the spherical passkey into the spherical safe within the laundromat's lock to unlock it. And then, open the spherical safe. Then, pick up the American keycard from the spherical safe inside the laundromat. With the American keycard, check that the American locker is unlocked with the American keycard. And then, open the American locker in the laundromat. Having pulled open the American locker, pick up the sponge from the American locker. And then, place the sponge inside the cabinet in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the laundromat. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever! You can see a American locker. There's something strange about this being here, but you can't put your finger on it. You make out a spherical safe.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take American keycard from spherical safe<|im_end|>unlock American locker with American keycard<|im_end|>open American locker<|im_end|>take sponge from American locker<|im_end|>insert sponge into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First stop, move north. Then, recover the key from the floor of the garage. Then, attempt to move south. Then, make sure that the gateway within the vault is unlocked. After that, assure that the gateway is opened. And then, go to the west. Then, retrieve the fudge scented keycard from the drawer inside the sauna. Once you have taken the fudge scented keycard, lock the fudge scented locker with the fudge scented keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place. You start to take note of what's in the room.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>take fudge scented keycard from drawer<|im_end|>lock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition chest within the canteen is open. Then, recover the key from the Canadian limited edition chest inside the canteen. If you can get your hands on the key, move east. Following that, unlock the chest within the shower. After that, make it so that the chest in the shower is open. After that, recover the chocolate bar from the chest. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nAs if things weren't amazing enough already, you can even see a Canadian limited edition chest. You can't really describe the Canadian limited edition chest besides that it's normal.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take key from Canadian limited edition chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take chocolate bar from chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, go east. Then, pick up the spherical latchkey from the floor of the office. Then, attempt to travel west. With that accomplished, unlock the spherical chest within the kitchen. And then, ensure that the spherical chest is open. After that, retrieve the type X keycard from the spherical chest. And then, unlock the type X door. After that, open the type X door inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. You start to take note of what's in the room.\nHey, want to see a spherical chest? Look over there, a spherical chest. Wow, isn't TextWorld just the best?\nThere is a closed type X door leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a peanut and a chocolate bar.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take type X keycard from spherical chest<|im_end|>unlock type X door with type X keycard<|im_end|>open type X door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. Once you get through with that, make an attempt to head north. And then, recover the American key from the floor of the laundromat. And then, unlock the American box within the laundromat. And then, look and see that the American box is wide open. After that, pick up the formless keycard from the American box inside the laundromat. Then, attempt to go to the south. With that done, make sure the formless box inside the vault is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon.\nYou make out a bed. The bed is standard. The bed appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take American key<|im_end|>unlock American box with American key<|im_end|>open American box<|im_end|>take formless keycard from American box<|im_end|>go south<|im_end|>lock formless box with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, you could, like, make an effort to take a trip west. And then, open the trunk. Having opened the trunk, recover the passkey from the trunk. If you have got the passkey, go east. Then, unlock the locker within the bedroom with the passkey. And then, ensure that the locker is open. After that, pick up the cushion from the locker in the bedroom. After that, rest the cushion on the couch. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You start to take note of what's in the room.\nYou see a locker. The light flickers for a second, but nothing else happens. Look out! It's a- oh, never mind, it's just a couch. What a coincidence, weren't you just thinking about a couch? But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take passkey from trunk<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cushion from locker<|im_end|>put cushion on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go to the south. Next, pick up the key from the board. And then, try to go to the north. After that, unlock the locker inside the bedroom. Then, open the locker. Then, take the poem from the locker. And then, attempt to venture south. After that, ditch the poem on the floor of the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one.\nYou can make out a locked locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip west. That done, head north. And then, retrieve the latchkey from the floor of the laundromat. And then, try to venture south. After that, check that the box inside the pantry is unlocked with the latchkey. After that, open the box within the pantry. And then, take the frisbee from the box. After that, put the frisbee into the toolbox within the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou need an unguarded exit? You should try going west.\nThere is a coconut on the floor.\nYou are carrying: a backup calendar.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take frisbee from box<|im_end|>insert frisbee into toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could travel north. Okay, and then, recover the fudge scented passkey from the bench inside the bedroom. And then, head south. Next, unlock the fudge scented gate inside the studio. And then, assure that the fudge scented gate in the studio is ajar. After you have pulled open the fudge scented gate, go to the west. And then, retrieve the mug from the stand within the study. After that, deposit the mug on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is a closed fudge scented gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented passkey from bench<|im_end|>go south<|im_end|>unlock fudge scented gate with fudge scented passkey<|im_end|>open fudge scented gate<|im_end|>go west<|im_end|>take mug from stand<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the latchkey from the chest in the kitchenette. And then, try to go west. And then, unlock the gate. And then, doublecheck that the gate is ajar. Then, make an effort to take a trip south. And then, go to the east. Following that, take the cashew from the bowl within the scullery. After that, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened chest, which looks typical, close by. The chest contains a latchkey. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>go west<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take cashew from bowl<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go to the west. That done, recover the keycard from the suitcase. And then, try to head east. Then, unlock the box inside the steam room. After that, make sure that the box within the steam room is open. After that, pick up the Canadian style latchkey from the box inside the steam room. Then, insert the Canadian style latchkey into the Canadian style gate's lock to unlock it. After that, ensure that the Canadian style gate within the steam room is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is a closed Canadian style gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from suitcase<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Canadian style latchkey from box<|im_end|>unlock Canadian style gate with Canadian style latchkey<|im_end|>open Canadian style gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to move north. Then, try to go to the east. With that done, lift the type 8 passkey from the floor of the washroom. Then, doublecheck that the type 8 safe is unlocked with the type 8 passkey. And then, open the type 8 safe inside the washroom. After opening the type 8 safe, pick up the passkey from the type 8 safe within the washroom. After that, check that the locker within the washroom is unlocked with the passkey. And then, ensure that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook around you. Take it all in. It's not every day someone gets to be in a laundry place.\nThere is an open door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take type 8 passkey<|im_end|>unlock type 8 safe with type 8 passkey<|im_end|>open type 8 safe<|im_end|>take passkey from type 8 safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go west. And then, take the key from the shelf within the sauna. Then, move east. That done, make it so that the locker is unlocked with the key. Then, open the locker within the restroom. And then, recover the cuboid keycard from the locker. After that, make an effort to go west. After that, doublecheck that the cuboid gateway inside the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. The room is well lit.\nYou make out a locker. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cashew on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>go west<|im_end|>lock cuboid gateway with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make absolutely sure that the Canadian style locker is unlocked with the Canadian style key. After that, ensure that the Canadian style locker is open. And then, take the latchkey from the Canadian style locker within the cookery. Then, go to the north. That done, unlock the safe with the latchkey. After that, ensure that the safe inside the laundry place is open. After that, retrieve the mop from the safe in the laundry place. After taking the mop, sit the mop on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You can barely contain your excitement.\nYou can make out a locked Canadian style locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take latchkey from Canadian style locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, make an attempt to move south. Then, lift the keycard from the floor of the cubicle. After that, insert the keycard into the chest in the cubicle's lock to unlock it. If you have unlocked the chest, ensure that the chest within the cubicle is open. Then, retrieve the key from the chest inside the cubicle. And then, travel north. Next, make absolutely sure that the box is shut. And then, make sure that the box within the laundromat is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place. You begin to take stock of what's in the room.\nYou see a box. You check the price tag that the box's owner still hasn't taken off. Three hundred bucks?! That's ridiculous! You know my friend, they work for the post office? I'm sure my friend could get you one of those for 10 bucks! What a letdown! The box is empty! You can see an opened trunk. What a letdown! The trunk is empty!\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a manuscript.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go north<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, assure that the non-euclidean locker in the cubicle is unlocked. Once you have unlocked the non-euclidean locker, look and see that the non-euclidean locker is ajar. After that, recover the formless keycard from the non-euclidean locker. With the formless keycard, try to go to the east. Okay, and then, look and see that the formless chest in the bar is unlocked. After unlocking the formless chest, ensure that the formless chest is open. Then, take the nest of kittens from the formless chest inside the bar. After that, put the nest of kittens on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You begin to take stock of what's in the room.\nYou scan the room for a non-euclidean locker, and you find a non-euclidean locker.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take formless keycard from non-euclidean locker<|im_end|>go east<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take nest of kittens from formless chest<|im_end|>put nest of kittens on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to assure that the toolbox is ajar. Once you have pulled open the toolbox, pick up the type J key from the toolbox in the study. Then, insert the type J key into the type J door's lock to unlock it. Then, ensure that the type J door in the study is open. And then, make an attempt to go north. With that over with, make an effort to take a trip east. Then, pick up the passkey from the floor of the office. And then, lock the locker within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. The room is well lit.\nYou can see a closed toolbox, which looks standard, right there by you.\nThere is a closed type J door leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a mop.\n\nyour action: ", "response": "open toolbox<|im_end|>take type J key from toolbox<|im_end|>unlock type J door with type J key<|im_end|>open type J door<|im_end|>go north<|im_end|>go east<|im_end|>take passkey<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, try to move west. With that over with, attempt to take a trip south. After that, lift the Canadian limited edition key from the floor of the dish-pit. After that, make an attempt to go to the north. With that done, head east. And then, unlock the Canadian limited edition safe. Once you have unlocked the Canadian limited edition safe, ensure that the Canadian limited edition safe is open. After that, take the ladle from the Canadian limited edition safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin looking for stuff.\nYou scan the room, seeing a Canadian limited edition safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an onion and a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take Canadian limited edition key<|im_end|>go north<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take ladle from Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First off, try to take a trip west. And then, pick up the soap scented key from the shelf. With the soap scented key, make an effort to go to the east. Once you do that, unlock the soap scented locker. Then, doublecheck that the soap scented locker is ajar. If you have opened the soap scented locker, recover the kettle from the soap scented locker within the cookhouse. Then, attempt to travel west. And then, put the kettle on the shelf in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse.\nYou can see a locked soap scented locker, which looks standard, nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>take soap scented key from shelf<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take kettle from soap scented locker<|im_end|>go west<|im_end|>put kettle on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the American limited edition key from the drawer inside the shower. With the American limited edition key, make sure that the American limited edition chest within the shower is unlocked with the American limited edition key. And then, make sure that the American limited edition chest in the shower is open. If you have opened the American limited edition chest, pick up the type H keycard from the American limited edition chest within the shower. And then, unlock the type H safe. After that, ensure that the type H safe in the shower is open. Then, pick up the key from the type H safe inside the shower. Then, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see a box. You bend down to tie your shoe. When you stand up, you notice a type H safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can see a American limited edition chest. You see a drawer. The drawer contains an American limited edition key.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key from drawer<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take type H keycard from American limited edition chest<|im_end|>unlock type H safe with type H keycard<|im_end|>open type H safe<|im_end|>take key from type H safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move south. Then, travel east. Then, pick up the American passkey from the cabinet. And then, make an effort to move west. Okay, and then, unlock the American chest in the spare room. Then, ensure that the American chest is open. Then, take the cookie from the American chest in the spare room. After stealing the cookie, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a pen.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take American passkey from cabinet<|im_end|>go west<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take cookie from American chest<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go south. Then, retrieve the type 9 keycard from the rack inside the kitchen. If you can get your hands on the type 9 keycard, make an effort to go to the north. Then, doublecheck that the type 9 chest within the bedchamber is unlocked. And then, look and see that the type 9 chest is ajar. And then, retrieve the passkey from the type 9 chest. Then, unlock the box. And then, ensure that the box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a box. Huh, weird. You see a type 9 chest.\nThere is a closed door leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 9 keycard from rack<|im_end|>go north<|im_end|>unlock type 9 chest with type 9 keycard<|im_end|>open type 9 chest<|im_end|>take passkey from type 9 chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, try to travel north. Once you get around to doing that, open the cabinet in the cookhouse. After that, recover the cuboid passkey from the cabinet in the cookhouse. Then, attempt to travel south. With that accomplished, doublecheck that the cuboid gateway is unlocked. And then, open the cuboid gateway inside the vault. And then, go to the east. And then, pick up the teacup from the refrigerator inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou can make out a table! The table is usual. But oh no! there's nothing on this piece of garbage. It would have been so cool if there was stuff on the table.\nThere is a closed cuboid gateway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a pear.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take cuboid passkey from cabinet<|im_end|>go south<|im_end|>unlock cuboid gateway with cuboid passkey<|im_end|>open cuboid gateway<|im_end|>go east<|im_end|>take teacup from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to go south. With that done, make absolutely sure that the safe in the spare room is ajar. And then, take the rectangular key from the safe. And then, make an attempt to go to the north. If you can get through with that, unlock the rectangular locker within the canteen with the rectangular key. Then, ensure that the rectangular locker in the canteen is open. After pulling open the rectangular locker, take the keycard from the rectangular locker. Then, make sure the chest inside the canteen is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. You start to take note of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You make out a rectangular locker. Now that's what I call TextWorld!\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take rectangular key from safe<|im_end|>go north<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the type 4 key from the floor of the cubicle. After that, make it so that the type 4 chest inside the cubicle is unlocked with the type 4 key. And then, look and see that the type 4 chest in the cubicle is ajar. After that, take the non-euclidean keycard from the type 4 chest within the cubicle. With the non-euclidean keycard, assure that the non-euclidean chest is unlocked. After that, ensure that the non-euclidean chest is open. Then, recover the Quote of the Day Calendar from the non-euclidean chest. Once you have taken the Quote of the Day Calendar, put the Quote of the Day Calendar on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You start to take note of what's in the room.\nYou can make out a non-euclidean chest. You make out a type 4 chest. You scan the room for a table, and you find a table. The table is ordinary. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 4 key<|im_end|>unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take non-euclidean keycard from type 4 chest<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take Quote of the Day Calendar from non-euclidean chest<|im_end|>put Quote of the Day Calendar on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, try to go to the east. And then, take the key from the counter. And then, head south. With that accomplished, look and see that the locker is unlocked with the key. After that, make sure that the locker is ajar. Then, pick up the latchkey from the locker. After that, go north. After that, insert the latchkey into the chest inside the shower's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, head west. With that over with, recover the type R passkey from the floor of the sauna. After that, make an attempt to go to the east. Following that, check that the type R box within the kitchen is unlocked with the type R passkey. And then, open the type R box inside the kitchen. And then, retrieve the formless latchkey from the type R box. And then, unlock the formless door. Then, make sure that the formless door inside the kitchen is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen.\nLook over there! a type R box! You can see a counter. Why don't you take a picture of it, it'll last longer! The counter is standard. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is a closed formless door leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type R passkey<|im_end|>go east<|im_end|>unlock type R box with type R passkey<|im_end|>open type R box<|im_end|>take formless latchkey from type R box<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, take the non-euclidean key from the bureau. And then, unlock the non-euclidean chest with the non-euclidean key. After you have unlocked the non-euclidean chest, ensure that the non-euclidean chest is open. After that, pick up the formless key from the non-euclidean chest. And then, unlock the formless portal. After unlocking the formless portal, assure that the formless portal is open. And then, venture east. With that done, recover the fly larva from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one. The room is well lit.\nYou can see a non-euclidean chest. You can make out an opened bureau. The bureau contains a non-euclidean key. Now why would someone leave that there?\nThere is a closed formless portal leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from bureau<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take formless key from non-euclidean chest<|im_end|>unlock formless portal with formless key<|im_end|>open formless portal<|im_end|>go east<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to retrieve the Microsoft limited edition key from the floor of the bedroom. Then, unlock the Microsoft limited edition safe in the bedroom. After that, ensure that the Microsoft limited edition safe is open. Then, retrieve the keycard from the Microsoft limited edition safe within the bedroom. Then, venture north. With that accomplished, unlock the safe. And then, ensure that the safe within the chamber is open. After that, retrieve the tablet from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have walked into a bedroom. Not the bedroom you'd expect. No, this is a bedroom.\nYou see a Microsoft limited edition safe. Huh, weird.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "take Microsoft limited edition key<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take keycard from Microsoft limited edition safe<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move west. After that, look and see that the trunk within the chamber is wide open. And then, take the key from the trunk. Then, go to the east. Then, unlock the chest with the key. And then, open the chest within the shower. Then, pick up the latchkey from the chest. If you can get your hands on the latchkey, lock the box within the shower with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. I guess you better just go and list everything you see here.\nYou can make out a box. You can see a locked chest in the room.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could unlock the type V passageway in the bathroom with the type V passkey. After that, ensure that the type V passageway within the bathroom is open. And then, head west. Next, try to head west. With that accomplished, retrieve the shadfly from the case in the kitchenette. After that, try to move east. Then, open the box within the shower. After that, place the shadfly inside the box in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is standard. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed type V passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type V passkey.\n\nyour action: ", "response": "unlock type V passageway with type V passkey<|im_end|>open type V passageway<|im_end|>go west<|im_end|>go west<|im_end|>take shadfly from case<|im_end|>go east<|im_end|>open box<|im_end|>insert shadfly into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First stop, make an effort to head north. That done, open the type H gate. Then, try to travel east. If you can get around to doing that, doublecheck that the type H gate is shut. After that, move south. Then, recover the type H latchkey from the mantle in the studio. Then, attempt to travel north. If you can finish that, lock the type H gate within the office with the type H latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal kind of place.\nYou see a gleam over in a corner, where you can see a freezer.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a sandwich and a broccoli.\n\nyour action: ", "response": "go north<|im_end|>open type H gate<|im_end|>go east<|im_end|>close type H gate<|im_end|>go south<|im_end|>take type H latchkey from mantle<|im_end|>go north<|im_end|>lock type H gate with type H latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the TextWorld limited edition box with the TextWorld limited edition latchkey. And then, open the TextWorld limited edition box. Having pulled open the TextWorld limited edition box, take the cuboid key from the TextWorld limited edition box inside the cookery. And then, unlock the cuboid gate with the cuboid key. And then, look and see that the cuboid gate is open. After that, make an attempt to take a trip north. Okay, and then, recover the licorice strip from the floor of the chamber. And then, eat the licorice strip. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a TextWorld limited edition box. You wonder idly who left that here. You make out a closed cabinet.\nThere is a closed cuboid gate leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition box with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition box<|im_end|>take cuboid key from TextWorld limited edition box<|im_end|>unlock cuboid gate with cuboid key<|im_end|>open cuboid gate<|im_end|>go north<|im_end|>take licorice strip<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to head east. Then, recover the latchkey from the floor of the lounge. With the latchkey, check that the locker within the lounge is unlocked with the latchkey. Then, ensure that the locker is open. After opening the locker, take the keycard from the locker. And then, make an effort to go west. Once you finish that, make it so that the chest inside the bedroom is shut. After that, make sure that the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty typical here. You can barely contain your excitement.\nYou can see a chest, so there's that. The chest is empty! What a waste of a day!\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go west<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, recover the cuboid latchkey from the board. Then, unlock the cuboid box inside the launderette. After unlocking the cuboid box, open the cuboid box inside the launderette. And then, pick up the key from the cuboid box inside the launderette. After that, unlock the safe within the launderette with the key. After unlocking the safe, ensure that the safe inside the launderette is open. Then, recover the mop from the safe. Then, place the mop into the trunk inside the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can see a trunk. Hmmm... what else, what else? The trunk is empty! What a waste of a day! You can see a locked safe. You can see a cuboid box. You see a board. On the board you can make out a cuboid latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from board<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>insert mop into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your first objective is to recover the rectangular passkey from the display. After that, try to travel west. Then, unlock the rectangular locker inside the office. And then, open the rectangular locker. After that, pick up the TextWorld keycard from the rectangular locker. And then, move east. And then, unlock the TextWorld locker in the study. And then, make sure that the TextWorld locker in the study is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You begin to take stock of what's in the room.\nYou can make out a locked normal looking TextWorld locker here. You can make out a display. The display contains a rectangular passkey. You make out an armchair. But the thing is empty.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from display<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take TextWorld keycard from rectangular locker<|im_end|>go east<|im_end|>unlock TextWorld locker with TextWorld keycard<|im_end|>open TextWorld locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First stop, make absolutely sure that the door within the studio is closed. Then, go south. Then, pick up the key from the desk within the bedchamber. And then, make an effort to take a trip north. And then, open the door. Then, make an attempt to take a trip west. Next, close the door. And then, assure the door is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou see an opened toolbox. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nThere is an open door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an apple.\n\nyour action: ", "response": "close door<|im_end|>go south<|im_end|>take key from desk<|im_end|>go north<|im_end|>open door<|im_end|>go west<|im_end|>close door<|im_end|>lock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, recover the key from the mantelpiece within the studio. And then, doublecheck that the chest is unlocked. Then, make absolutely sure that the chest in the studio is wide open. And then, retrieve the latchkey from the chest. With the latchkey, make an effort to take a trip west. After that, look and see that the locker is unlocked. And then, ensure that the locker is open. Then, take the iron from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou smell an awful smell, and follow it to a chest. You wonder idly who left that here. You can make out a mantelpiece. You see a key on the mantelpiece. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantelpiece<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the rectangular safe in the kitchenette. After that, assure that the rectangular safe is opened. After that, recover the American limited edition key from the rectangular safe. After that, make an attempt to head west. After that, check that the American limited edition box inside the study is unlocked with the American limited edition key. Then, open the American limited edition box. After that, retrieve the latchkey from the American limited edition box. After stealing the latchkey, assure that the chest inside the study is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nLook at you, bigshot, walking into a kitchenette like it isn't some huge deal.\nYou can make out a locked rectangular safe close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take American limited edition key from rectangular safe<|im_end|>go west<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take latchkey from American limited edition box<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, go to the south. And then, pick up the Henderson's limited edition latchkey from the floor of the scullery. And then, look and see that the Henderson's limited edition box is unlocked. After unlocking the Henderson's limited edition box, ensure that the Henderson's limited edition box is open. After that, take the keycard from the Henderson's limited edition box. And then, venture north. And then, make absolutely sure that the passageway within the kitchenette is unlocked with the keycard. And then, open the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nThere is a closed passageway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take keycard from Henderson's limited edition box<|im_end|>go north<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, take a trip east. Then, ensure that the type R locker within the office is open. And then, take the latchkey from the type R locker in the office. After that, venture west. After that, look and see that the locker is unlocked. Then, make absolutely sure that the locker is open. And then, retrieve the type I latchkey from the locker in the lounge. After that, assure that the type I gate is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An ordinary kind of place.\nYou make out a locker. Hmmm... what else, what else?\nThere is a closed type I gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a type R latchkey and a vacuum.\n\nyour action: ", "response": "go east<|im_end|>open type R locker<|im_end|>take latchkey from type R locker<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type I latchkey from locker<|im_end|>lock type I gate with type I latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, check that the non-euclidean safe inside the chamber is unlocked with the non-euclidean keycard. Then, open the non-euclidean safe within the chamber. And then, recover the key from the non-euclidean safe in the chamber. After that, check that the chest in the chamber is unlocked with the key. And then, open the chest in the chamber. Then, recover the type 8 passkey from the chest. And then, check that the type 8 gateway in the chamber is unlocked with the type 8 passkey. And then, look and see that the type 8 gateway is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked chest. You smell a fine smell, and follow it to a non-euclidean safe.\nThere is a closed type 8 gateway leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take key from non-euclidean safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type 8 passkey from chest<|im_end|>unlock type 8 gateway with type 8 passkey<|im_end|>open type 8 gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First thing I need you to do is to make an attempt to move south. That done, assure that the TextWorld portal is wide open. After pulling open the TextWorld portal, attempt to venture south. And then, venture west. And then, recover the TextWorld passkey from the stand. After stealing the TextWorld passkey, go to the east. That done, make absolutely sure that the TextWorld portal is shut. And then, make absolutely sure that the TextWorld portal is locked with the TextWorld passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld portal<|im_end|>go south<|im_end|>go west<|im_end|>take TextWorld passkey from stand<|im_end|>go east<|im_end|>close TextWorld portal<|im_end|>lock TextWorld portal with TextWorld passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the spherical passkey from the toolbox. After picking up the spherical passkey, make an effort to move west. After that, make absolutely sure that the spherical hatch within the study is unlocked with the spherical passkey. Then, open the spherical hatch. Then, travel north. If you can accomplish that, try to travel east. And then, take the loaf of bread from the saucepan. After that, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou see a toolbox. Huh, weird. The toolbox contains a spherical passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "take spherical passkey from toolbox<|im_end|>go west<|im_end|>unlock spherical hatch with spherical passkey<|im_end|>open spherical hatch<|im_end|>go north<|im_end|>go east<|im_end|>take loaf of bread from saucepan<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could recover the Microsoft limited edition latchkey from the floor of the cookhouse. After that, make an effort to move west. After that, unlock the Microsoft limited edition box with the Microsoft limited edition latchkey. And then, look and see that the Microsoft limited edition box inside the canteen is opened. And then, make an attempt to venture east. Once you accomplish that, pick-up the teapot from the floor of the cookhouse. After that, try to take a trip west. After that, you can place the teapot inside the Microsoft limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one.\nThere is an unguarded exit to the west.\nThere is a Microsoft limited edition latchkey and a teapot on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition latchkey<|im_end|>go west<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>go east<|im_end|>take teapot<|im_end|>go west<|im_end|>insert teapot into Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, travel east. Okay, and then, venture south. If you can finish that, take the Henderson's passkey from the desk. After that, travel north. And then, unlock the Henderson's safe. And then, doublecheck that the Henderson's safe in the closet is wide open. After that, pick up the bug from the Henderson's safe inside the closet. Then, place the bug on the rack within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take Henderson's passkey from desk<|im_end|>go north<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>take bug from Henderson's safe<|im_end|>put bug on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the American style latchkey from the box in the study. After that, make absolutely sure that the American style locker is unlocked. After that, look and see that the American style locker within the study is opened. Then, take the type 6 key from the American style locker inside the study. If you can get your hands on the type 6 key, go to the east. After that, unlock the type 6 box. After that, ensure that the type 6 box in the chamber is open. Once you have opened the type 6 box, retrieve the poem from the type 6 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a American style locker? Because look over there, it's a American style locker. You can see an opened box. The box contains an American style latchkey.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from box<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take type 6 key from American style locker<|im_end|>go east<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>take poem from type 6 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to travel east. With that over with, retrieve the cake scented latchkey from the chest. And then, take a trip west. Okay, and then, unlock the cake scented door within the shower. And then, open the cake scented door. After you have opened the cake scented door, make an effort to go north. Following that, make an effort to head east. With that done, close the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed cake scented door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take cake scented latchkey from chest<|im_end|>go west<|im_end|>unlock cake scented door with cake scented latchkey<|im_end|>open cake scented door<|im_end|>go north<|im_end|>go east<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to move north. After that, try to take a trip north. With that over with, retrieve the fudge scented keycard from the floor of the study. After that, assure that the fudge scented safe within the study is unlocked. And then, open the fudge scented safe within the study. Then, take the Henderson's limited edition passkey from the fudge scented safe. Then, venture south. With that done, lock the Henderson's limited edition box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take fudge scented keycard<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take Henderson's limited edition passkey from fudge scented safe<|im_end|>go south<|im_end|>lock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move south. Once you do that, make sure that the box inside the sauna is ajar. After that, take the Canadian passkey from the box. After stealing the Canadian passkey, unlock the Canadian passageway with the Canadian passkey. Then, make sure that the Canadian passageway in the sauna is opened. After you have pulled open the Canadian passageway, make an effort to go to the south. After that, take the desktop computer from the bookshelf within the study. Then, you can put the desktop computer inside the locker in the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take Canadian passkey from box<|im_end|>unlock Canadian passageway with Canadian passkey<|im_end|>open Canadian passageway<|im_end|>go south<|im_end|>take desktop computer from bookshelf<|im_end|>insert desktop computer into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, go to the east. And then, open the spherical locker within the cubicle. After that, take the passkey from the spherical locker within the cubicle. And then, unlock the box inside the cubicle. And then, doublecheck that the box is opened. And then, pick up the shadfly from the box. And then, head west. After that, put the shadfly on the counter in the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've seen better saunas, but at least this one seems pretty standard. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a counter. But oh no! there's nothing on this piece of trash.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go east<|im_end|>open spherical locker<|im_end|>take passkey from spherical locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>go west<|im_end|>put shadfly on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to go west. Then, open the safe. After opening the safe, take the type 3 key from the safe. And then, travel east. Once you finish that, unlock the type 3 chest in the parlor. Then, ensure that the type 3 chest in the parlor is open. And then, take the formless key from the type 3 chest within the parlor. After that, make it so that the formless chest within the parlor is unlocked with the formless key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou can see a locked formless chest. Look out! It's a- oh, never mind, it's just a type 3 chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type 3 key from safe<|im_end|>go east<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take formless key from type 3 chest<|im_end|>unlock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, ensure that the chest is open. After that, retrieve the formless latchkey from the chest in the spare room. After that, venture east. Then, make absolutely sure that the formless safe inside the cookery is unlocked. Then, open the formless safe within the cookery. And then, recover the loaf of bread from the formless safe. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a chest.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take formless latchkey from chest<|im_end|>go east<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take loaf of bread from formless safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, make it so that the Henderson's door inside the bar is unlocked. After unlocking the Henderson's door, open the Henderson's door. After that, make an effort to head west. Once you finish that, attempt to travel south. And then, pick up the knife from the freezer in the kitchenette. After that, attempt to head north. After that, make an attempt to travel east. Next, put the knife on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a stand. But there isn't a thing on it.\nThere is a closed Henderson's door leading west. There is an unblocked exit to the south.\nYou are carrying: a pear and a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's door with Henderson's key<|im_end|>open Henderson's door<|im_end|>go west<|im_end|>go south<|im_end|>take knife from freezer<|im_end|>go north<|im_end|>go east<|im_end|>put knife on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, pick up the knife from the table. Then, go to the south. And then, recover the type D passkey from the floor of the workshop. Then, unlock the type D gate with the type D passkey. And then, ensure that the type D gate is open. After that, move east. After that, ensure that the TextWorld box is open. Then, you can place the knife inside the TextWorld box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nYou can see a table. The table is standard. On the table you see a knife.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take knife from table<|im_end|>go south<|im_end|>take type D passkey<|im_end|>unlock type D gate with type D passkey<|im_end|>open type D gate<|im_end|>go east<|im_end|>open TextWorld box<|im_end|>insert knife into TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, recover the rectangular keycard from the shelf in the basement. And then, look and see that the rectangular passageway in the basement is unlocked. And then, ensure that the rectangular passageway in the basement is open. And then, head south. Once you succeed at that, go to the east. After that, retrieve the keycard from the table. With the keycard, insert the keycard into the chest within the laundry place's lock to unlock it. After that, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou see a shelf. Why don't you take a picture of it, it'll last longer! You see a rectangular keycard on the shelf.\nThere is a closed rectangular passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from shelf<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>go east<|im_end|>take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make it so that the case is opened. Then, retrieve the Henderson's style latchkey from the case. Then, go south. After that, unlock the Henderson's style chest. Then, open the Henderson's style chest within the dish-pit. Then, pick up the American style keycard from the Henderson's style chest. And then, unlock the American style box. And then, assure that the American style box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take Henderson's style latchkey from case<|im_end|>go south<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take American style keycard from Henderson's style chest<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could venture west. Next, ensure that the display inside the basement is open. Then, pick up the latchkey from the display. Then, make an attempt to travel east. Then, assure that the box is unlocked with the latchkey. Then, make absolutely sure that the box inside the scullery is opened. Then, recover the apple from the box inside the scullery. And then, eat the apple. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it typical? You better believe it is.\nYou can make out a locked box. What's that over there? It looks like it's a case.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take apple from box<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, move east. Then, attempt to move east. Then, pick up the spherical latchkey from the floor of the chamber. Then, make sure that the spherical safe within the chamber is unlocked. After that, open the spherical safe inside the chamber. After that, retrieve the cushion from the spherical safe. If you have taken the cushion, make an effort to move west. And then, sit the cushion on the counter within the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take spherical latchkey<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take cushion from spherical safe<|im_end|>go west<|im_end|>put cushion on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the keycard from the table. If you have taken the keycard, make absolutely sure that the chest within the launderette is unlocked. And then, assure that the chest within the launderette is ajar. And then, pick up the latchkey from the chest. After taking the latchkey, check that the locker in the launderette is unlocked with the latchkey. After that, open the locker. And then, take the iron from the locker inside the launderette. After stealing the iron, rest the iron on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can see a locked locker. You make out a chest. You can see a bench. The bench is standard. But the thing is empty. You can see a table. You see a keycard on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>put iron on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel north. Next, retrieve the key from the bench inside the launderette. And then, doublecheck that the portal in the launderette is unlocked. And then, ensure that the portal is open. Having opened the portal, make an attempt to go east. And then, ensure that the coffer is open. Then, recover the nest of bunnies from the coffer within the closet. And then, place the nest of bunnies into the suitcase inside the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>open coffer<|im_end|>take nest of bunnies from coffer<|im_end|>insert nest of bunnies into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, close the safe. And then, go to the west. Then, pick up the keycard from the recliner. After that, unlock the chest within the lounge with the keycard. If you have unlocked the chest, ensure that the chest within the lounge is open. After that, take the key from the chest in the lounge. And then, go east. After that, Put the key into the safe to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou see an opened safe close by. The safe is empty, what a horrible day!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take keycard from recliner<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the kitchenette. And then, check that the locker is unlocked with the key. And then, look and see that the locker is open. And then, recover the spherical key from the locker in the kitchenette. And then, check that the spherical gate in the kitchenette is unlocked with the spherical key. Then, open the spherical gate in the kitchenette. Then, travel east. If you can do that, make absolutely sure that the trunk is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nOh, great. Here's a locker! You see a cabinet. What a letdown! The cabinet is empty!\nThere is a closed spherical gate leading east. There is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take spherical key from locker<|im_end|>unlock spherical gate with spherical key<|im_end|>open spherical gate<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to travel north. And then, retrieve the key from the floor of the bedchamber. And then, try to go south. Then, make absolutely sure that the chest is unlocked. And then, open the chest. And then, recover the spherical passkey from the chest within the shower. If you can get your hands on the spherical passkey, make an attempt to go to the north. Then, unlock the spherical locker within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take spherical passkey from chest<|im_end|>go north<|im_end|>unlock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, pick up the passkey from the board. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest. And then, take the non-euclidean keycard from the chest within the scullery. With the non-euclidean keycard, go east. After that, unlock the non-euclidean chest. Then, open the non-euclidean chest inside the studio. Then, take the stapler from the non-euclidean chest inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can make out a chest. You can see a board. On the board you make out a passkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from board<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take stapler from non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, take the type N keycard from the box. After that, make sure that the type N safe within the cubicle is unlocked with the type N keycard. After that, doublecheck that the type N safe is open. And then, take the formless keycard from the type N safe. After that, doublecheck that the formless passageway inside the cubicle is unlocked. After you have unlocked the formless passageway, ensure that the formless passageway within the cubicle is open. And then, make an attempt to venture east. Once you finish that, doublecheck that the formless passageway is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place.\nYou make out a locked type N safe, which looks usual, close by. You can see an opened box in the room. The box contains a type N keycard and a passkey.\nThere is a closed formless passageway leading east. There is an unblocked exit to the north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take type N keycard from box<|im_end|>unlock type N safe with type N keycard<|im_end|>open type N safe<|im_end|>take formless keycard from type N safe<|im_end|>unlock formless passageway with formless keycard<|im_end|>open formless passageway<|im_end|>go east<|im_end|>close formless passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move west. After that, unlock the non-euclidean chest inside the restroom. And then, ensure that the non-euclidean chest inside the restroom is open. Then, take the keycard from the non-euclidean chest. After picking up the keycard, go to the east. And then, assure that the box is unlocked. And then, make absolutely sure that the box is wide open. Having opened the box, retrieve the fly larva from the box inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nA well framed placard tells you that you are now in the shower.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take keycard from non-euclidean chest<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First off, if it's not too much trouble, I need you to move south. That done, take the spherical latchkey from the spherical locker within the bedroom. With the spherical latchkey, make an attempt to go west. Once you get around to doing that, assure that the spherical safe within the cellar is unlocked with the spherical latchkey. Then, open the spherical safe. And then, pick up the shirt from the spherical safe within the cellar. After getting the shirt, attempt to head east. Okay, and then, put the shirt inside the spherical locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one.\nYou smell a terrible smell, and follow it to a table. The table is typical. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical latchkey from spherical locker<|im_end|>go west<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take shirt from spherical safe<|im_end|>go east<|im_end|>insert shirt into spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to venture west. That done, look and see that the formless chest in the steam room is unlocked with the formless latchkey. Then, make sure that the formless chest inside the steam room is opened. And then, retrieve the cuboid latchkey from the formless chest. And then, check that the cuboid chest is unlocked with the cuboid latchkey. Then, open the cuboid chest. And then, pick up the non-euclidean key from the cuboid chest. If you can get your hands on the non-euclidean key, lock the non-euclidean chest in the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take cuboid latchkey from formless chest<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take non-euclidean key from cuboid chest<|im_end|>lock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the cuboid passkey from the couch. Then, take a trip west. With that done, doublecheck that the cuboid box within the restroom is unlocked. Then, ensure that the cuboid box inside the restroom is open. After that, take the keycard from the cuboid box inside the restroom. After stealing the keycard, move east. That done, unlock the box inside the recreation zone with the keycard. Then, open the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. The room is well lit.\nYou make out a locked box. Oh wow! Is that what I think it is? It is! It's a couch. On the couch you see a cuboid passkey.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a potato.\n\nyour action: ", "response": "take cuboid passkey from couch<|im_end|>go west<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First, it would be fantastic if you could doublecheck that the box is unlocked. And then, ensure that the box is open. After opening the box, recover the keycard from the box inside the steam room. Then, insert the keycard into the gateway within the steam room's lock to unlock it. Then, look and see that the gateway is wide open. And then, attempt to move east. Okay, and then, lift the glass from the floor of the dish-pit. Then, you can place the glass inside the freezer. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You start to take note of what's in the room.\nOh, great. Here's a box.\nThere is a closed gateway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key and a butterfly.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take glass<|im_end|>insert glass into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, make an attempt to venture north. And then, retrieve the keycard from the box. After that, unlock the safe within the cubicle with the keycard. After unlocking the safe, ensure that the safe is open. After that, take the shadfly from the safe. And then, attempt to travel south. Then, ensure that the bureau is open. After that, you can put the shadfly inside the bureau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You can barely contain your excitement.\nYou can make out a closed bureau.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go south<|im_end|>open bureau<|im_end|>insert shadfly into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, pick up the soap scented latchkey from the display. Then, unlock the soap scented locker in the garage. And then, ensure that the soap scented locker is open. Then, take the latchkey from the soap scented locker. After that, insert the latchkey into the locker's lock to unlock it. Then, make sure that the locker in the garage is open. And then, recover the top hat from the locker. After that, you can place the top hat inside the case in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a case. The case is empty, what a horrible day! You can make out a locker. You see a locked soap scented locker. You see a display. There's something strange about this being here, but you can't put your finger on it. The display contains a soap scented latchkey.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from display<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take latchkey from soap scented locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take top hat from locker<|im_end|>insert top hat into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to move north. Then, make it so that the rectangular chest in the salon is wide open. And then, recover the controller from the rectangular chest in the salon. Then, head south. Then, pick up the non-euclidean keycard from the floor of the recreation zone. And then, make absolutely sure that the non-euclidean locker inside the recreation zone is unlocked. After that, doublecheck that the non-euclidean locker in the recreation zone is ajar. Then, place the controller into the non-euclidean locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see a non-euclidean locker. Huh, weird.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going north.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open rectangular chest<|im_end|>take controller from rectangular chest<|im_end|>go south<|im_end|>take non-euclidean keycard<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>insert controller into non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to unlock the vanilla scented locker with the vanilla scented latchkey. Then, ensure that the vanilla scented locker is open. After that, take the passkey from the vanilla scented locker inside the kitchenette. And then, unlock the gate within the kitchenette. Then, open the gate. After that, attempt to travel south. Then, try to move east. Okay, and then, recover the sponge from the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am obligated to announce that you are now in the kitchenette. You begin looking for stuff.\nYou can see a locked vanilla scented locker in the room.\nThere is a closed gate leading south. There is an unguarded exit to the north.\nThere is a legume on the floor.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take sponge from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip north. And then, open the fridge. Then, retrieve the passkey from the fridge within the canteen. Then, unlock the safe. And then, ensure that the safe within the canteen is open. And then, retrieve the keycard from the safe. Then, take a trip south. Okay, and then, make sure that the door inside the chamber is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nLook out! It's a- oh, never mind, it's just a desk. But the thing hasn't got anything on it. You see a mantelpiece. But oh no! there's nothing on this piece of garbage.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, unlock the rectangular box. And then, ensure that the rectangular box inside the restroom is open. Then, retrieve the passkey from the rectangular box in the restroom. If you can get your hands on the passkey, travel east. And then, unlock the locker. After that, ensure that the locker inside the scullery is open. Then, recover the butterfly from the locker inside the scullery. Then, place the butterfly on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. Let's see what's in here.\nYou make out a locked rectangular box.\nThere is an unguarded exit to the east.\nYou are carrying: a rectangular latchkey and a sponge.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head north. With that over with, pick up the non-euclidean keycard from the stand within the office. Then, unlock the non-euclidean locker with the non-euclidean keycard. Then, open the non-euclidean locker within the office. And then, take the latchkey from the non-euclidean locker. And then, attempt to move south. Following that, look and see that the chest within the bar is unlocked. If you have unlocked the chest, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a chest.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard from stand<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take latchkey from non-euclidean locker<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to recover the non-euclidean key from the box. And then, assure that the non-euclidean chest within the sauna is unlocked. Then, ensure that the non-euclidean chest inside the sauna is open. And then, retrieve the type V passkey from the non-euclidean chest within the sauna. And then, go east. Once you do that, insert the type V passkey into the type V box inside the laundromat's lock to unlock it. And then, ensure that the type V box inside the laundromat is open. After that, take the shadfly from the type V box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual one.\nYou can see a locked non-euclidean chest. You can see an opened box right there by you. The box contains a non-euclidean key.\nThere is an open gateway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from box<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take type V passkey from non-euclidean chest<|im_end|>go east<|im_end|>unlock type V box with type V passkey<|im_end|>open type V box<|im_end|>take shadfly from type V box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to take a trip east. Once you get around to doing that, ensure that the case is open. Then, pick up the type 4 key from the case in the study. And then, try to move west. Then, look and see that the type 4 locker in the studio is unlocked. After that, ensure that the type 4 locker in the studio is open. If you have pulled open the type 4 locker, take the keycard from the type 4 locker within the studio. And then, unlock the locker in the studio with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nHey, want to see a locker? Look over there, a locker. What's that over there? It looks like it's a type 4 locker.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take type 4 key from case<|im_end|>go west<|im_end|>unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take keycard from type 4 locker<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to try to move north. With that accomplished, open the chest inside the workshop. Then, take the TextWorld style key from the chest. And then, try to take a trip south. Then, unlock the TextWorld style gateway within the spare room. After you have unlocked the TextWorld style gateway, make it so that the TextWorld style gateway is opened. Then, travel east. Then, open the safe inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nOh, great. Here's a table. But the thing hasn't got anything on it.\nThere is a closed TextWorld style gateway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a legume and a passkey.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take TextWorld style key from chest<|im_end|>go south<|im_end|>unlock TextWorld style gateway with TextWorld style key<|im_end|>open TextWorld style gateway<|im_end|>go east<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to move east. Then, unlock the non-euclidean locker in the bedroom. After that, ensure that the non-euclidean locker in the bedroom is open. After pulling open the non-euclidean locker, take the keycard from the non-euclidean locker. After that, check that the box is unlocked with the keycard. Then, open the box. After that, take the latchkey from the box in the bedroom. Then, look and see that the locker in the bedroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook at you, bigshot, walking into a bar like it isn't some huge deal.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, try to go west. Once you do that, make it so that the locker is wide open. After that, retrieve the fresh laundry scented passkey from the locker in the steam room. Then, head east. And then, check that the fresh laundry scented locker in the cubicle is unlocked with the fresh laundry scented passkey. Then, open the fresh laundry scented locker. Then, take the chocolate bar from the fresh laundry scented locker. With the chocolate bar, eat the chocolate bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've come into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the cubicle.\nYou can see a fresh laundry scented locker. You bend down to tie your shoe. When you stand up, you notice a stand. However, the stand, like an empty stand, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take fresh laundry scented passkey from locker<|im_end|>go east<|im_end|>unlock fresh laundry scented locker with fresh laundry scented passkey<|im_end|>open fresh laundry scented locker<|im_end|>take chocolate bar from fresh laundry scented locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the key from the shelf. Then, check that the box in the study is unlocked with the key. After that, ensure that the box within the study is open. And then, retrieve the type P key from the box in the study. After that, move east. And then, look and see that the type P box is unlocked with the type P key. Then, ensure that the type P box is open. After that, recover the sponge from the type P box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Now why would someone leave that there? You can make out a shelf. On the shelf you make out a key.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type P key from box<|im_end|>go east<|im_end|>unlock type P box with type P key<|im_end|>open type P box<|im_end|>take sponge from type P box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, pick up the latchkey from the trunk within the shower. And then, insert the latchkey into the box within the shower's lock to unlock it. After that, ensure that the box is open. And then, pick up the vanilla scented latchkey from the box inside the shower. After picking up the vanilla scented latchkey, unlock the vanilla scented box with the vanilla scented latchkey. After you have unlocked the vanilla scented box, open the vanilla scented box. If you have opened the vanilla scented box, take the non-euclidean key from the vanilla scented box. After that, make it so that the non-euclidean gateway is locked with the non-euclidean key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the shower.\nYou can see a locked vanilla scented box nearby. You make out a locked box. What's that over there? It looks like it's a trunk. The trunk contains a latchkey.\nThere is a closed non-euclidean gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take vanilla scented latchkey from box<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>take non-euclidean key from vanilla scented box<|im_end|>lock non-euclidean gateway with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be good if you could pick up the keycard from the floor of the bedchamber. After that, head west. After that, unlock the safe with the keycard. And then, open the safe. After that, take the rectangular passkey from the safe. Then, make absolutely sure that the rectangular safe is unlocked. And then, ensure that the rectangular safe within the scullery is open. Then, recover the shadfly from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take shadfly from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the non-euclidean latchkey into the non-euclidean chest's lock to unlock it. Then, open the non-euclidean chest. Then, take the Canadian limited edition passkey from the non-euclidean chest inside the basement. With the Canadian limited edition passkey, unlock the Canadian limited edition box with the Canadian limited edition passkey. Then, ensure that the Canadian limited edition box in the basement is open. After that, retrieve the keycard from the Canadian limited edition box inside the basement. Then, travel east. Then, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked Canadian limited edition box. You see a non-euclidean chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take Canadian limited edition passkey from non-euclidean chest<|im_end|>unlock Canadian limited edition box with Canadian limited edition passkey<|im_end|>open Canadian limited edition box<|im_end|>take keycard from Canadian limited edition box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, insert the spherical latchkey into the spherical locker's lock to unlock it. After that, open the spherical locker in the cookhouse. After that, pick up the type Y key from the spherical locker. And then, make an effort to go to the north. With that over with, unlock the type Y chest. After unlocking the type Y chest, ensure that the type Y chest is open. Then, retrieve the coconut from the type Y chest within the spare room. If you can get your hands on the coconut, eat the coconut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a spherical locker!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type Y key from spherical locker<|im_end|>go north<|im_end|>unlock type Y chest with type Y key<|im_end|>open type Y chest<|im_end|>take coconut from type Y chest<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the latchkey from the refrigerator in the kitchen. And then, check that the safe is unlocked with the latchkey. After that, open the safe within the kitchen. And then, retrieve the TextWorld passkey from the safe. Then, unlock the TextWorld box within the kitchen with the TextWorld passkey. Then, open the TextWorld box. After that, pick up the knife from the TextWorld box within the kitchen. Then, toss the knife on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked TextWorld box in the corner. You see a safe. You can see an opened refrigerator in the room. The refrigerator contains a latchkey.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from refrigerator<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take TextWorld passkey from safe<|im_end|>unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take knife from TextWorld box<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the box. With the keycard, take a trip east. And then, unlock the chest in the office. Then, open the chest. After that, go to the west. If you can get through with that, lift the pillow from the floor of the bedchamber. After that, try to take a trip east. If you can accomplish that, deposit the pillow inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am obligated to announce that you are now in the bedchamber.\nYou see a box. The box contains a fondue and a keycard. Hmmm... what else, what else?\nThere is an unguarded exit to the east.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go west<|im_end|>take pillow<|im_end|>go east<|im_end|>insert pillow into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the keycard from the rack inside the sauna. If you can get your hands on the keycard, make sure that the locker in the sauna is unlocked. Then, open the locker within the sauna. And then, recover the soap scented key from the locker. Then, assure that the soap scented box within the sauna is unlocked. If you have unlocked the soap scented box, ensure that the soap scented box inside the sauna is open. Having pulled open the soap scented box, pick up the stick of butter from the soap scented box within the sauna. After taking the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. An usual one.\nYou can make out a soap scented box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a locked locker. If you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is ordinary. On the rack you see a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take soap scented key from locker<|im_end|>unlock soap scented box with soap scented key<|im_end|>open soap scented box<|im_end|>take stick of butter from soap scented box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to go south. After that, try to go to the east. With that accomplished, look and see that the chest within the workshop is open. And then, take the type 0 passkey from the chest within the workshop. After that, look and see that the type 0 safe inside the workshop is unlocked with the type 0 passkey. Then, make it so that the type 0 safe inside the workshop is ajar. If you have opened the type 0 safe, retrieve the berry from the type 0 safe within the workshop. Then, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey and a butterfly.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open chest<|im_end|>take type 0 passkey from chest<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take berry from type 0 safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, travel east. Then, retrieve the latchkey from the bench within the steam room. And then, travel west. And then, make sure that the safe inside the vault is unlocked. And then, assure that the safe is ajar. And then, take the passkey from the safe. If you can get your hands on the passkey, unlock the locker in the vault with the passkey. Then, assure that the locker inside the vault is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked locker in the corner. You see a locked safe here.\nThere is a closed door leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make sure that the Microsoft safe inside the sauna is unlocked. And then, make it so that the Microsoft safe inside the sauna is opened. And then, retrieve the latchkey from the Microsoft safe. After that, check that the safe within the sauna is unlocked with the latchkey. Then, doublecheck that the safe is wide open. And then, recover the passkey from the safe inside the sauna. After that, unlock the door within the sauna with the passkey. After unlocking the door, make it so that the door inside the sauna is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna. You start to take note of what's in the room.\nYou see a safe. You can see a locked Microsoft safe.\nThere is a closed door leading west. There is an unguarded exit to the south.\nYou are carrying: a Microsoft passkey and a laptop.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take latchkey from Microsoft safe<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could take a trip north. Then, pick up the passkey from the mantelpiece within the office. And then, make an attempt to travel south. And then, look and see that the safe is unlocked with the passkey. After that, doublecheck that the safe inside the kitchen is opened. And then, take the insect from the safe within the kitchen. After that, attempt to head east. And then, put the insect on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nA locked safe is in the corner.\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from mantelpiece<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>go east<|im_end|>put insect on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to travel south. With that done, ensure that the rectangular safe in the steam room is open. Then, recover the latchkey from the rectangular safe within the steam room. With the latchkey, make an attempt to head north. And then, unlock the door within the studio. After unlocking the door, open the door inside the studio. Then, attempt to go to the east. After that, close the door inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nThere is a closed door leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go south<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, pick up the latchkey from the floor of the bedchamber. Then, attempt to travel north. Next, unlock the box with the latchkey. And then, open the box within the dish-pit. Then, take the non-euclidean passkey from the box. After that, move south. Following that, insert the non-euclidean passkey into the non-euclidean gateway in the bedchamber's lock to unlock it. After that, make sure that the non-euclidean gateway is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nThere is a closed non-euclidean gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: ", "response": "take latchkey<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take non-euclidean passkey from box<|im_end|>go south<|im_end|>unlock non-euclidean gateway with non-euclidean passkey<|im_end|>open non-euclidean gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the type Y safe in the attic. Then, ensure that the type Y safe within the attic is open. And then, pick up the latchkey from the type Y safe in the attic. Then, assure that the passageway is unlocked. And then, ensure that the passageway is open. Having pulled open the passageway, attempt to take a trip north. Then, venture east. Then, look and see that the dresser is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard kind of place. The room is well lit.\nYou see a type Y safe.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a type Y key.\n\nyour action: ", "response": "unlock type Y safe with type Y key<|im_end|>open type Y safe<|im_end|>take latchkey from type Y safe<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to open the box in the salon. Having opened the box, take the type I passkey from the box. With the type I passkey, take a trip east. Then, insert the type I passkey into the type I box's lock to unlock it. Then, make absolutely sure that the type I box is wide open. And then, pick up the fudge scented keycard from the type I box in the studio. If you have picked up the fudge scented keycard, assure that the fudge scented chest is unlocked. And then, ensure that the fudge scented chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a closed box.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take type I passkey from box<|im_end|>go east<|im_end|>unlock type I box with type I passkey<|im_end|>open type I box<|im_end|>take fudge scented keycard from type I box<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick-up the non-euclidean key from the floor of the closet. After that, venture north. After that, make sure that the non-euclidean chest inside the study is unlocked. After that, ensure that the non-euclidean chest is open. And then, pick up the keycard from the non-euclidean chest. With the keycard, go south. With that accomplished, doublecheck that the safe inside the closet is shut. Then, make sure the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can make out a safe. The safe is empty! What a waste of a day!\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key<|im_end|>go north<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take keycard from non-euclidean chest<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, doublecheck that the safe inside the studio is closed. Then, make an effort to venture north. And then, take the Henderson's style latchkey from the shelf. With the Henderson's style latchkey, make it so that the Henderson's style box within the kitchen is unlocked. After unlocking the Henderson's style box, make it so that the Henderson's style box is open. Then, pick up the passkey from the Henderson's style box inside the kitchen. And then, make an attempt to move south. Next, lock the safe in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou scan the room for a safe, and you find a safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go north<|im_end|>take Henderson's style latchkey from shelf<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take passkey from Henderson's style box<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to head east. Then, make an effort to move south. Once you manage that, retrieve the formless keycard from the cabinet within the cookhouse. Once you have picked up the formless keycard, go to the north. Then, unlock the formless chest within the canteen with the formless keycard. After unlocking the formless chest, ensure that the formless chest is open. And then, recover the knife from the formless chest in the canteen. Then, rest the knife on the board within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal one. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take formless keycard from cabinet<|im_end|>go north<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take knife from formless chest<|im_end|>put knife on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the keycard from the type 9 chest. And then, head east. Following that, make sure that the safe is unlocked. After that, ensure that the safe within the cookery is open. Then, attempt to head west. Then, retrieve the dvd from the type 9 chest. If you can get your hands on the dvd, go to the east. Then, place the dvd inside the safe in the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nYou can make out an opened type 9 chest. The type 9 chest contains a keycard and a dvd.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from type 9 chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go west<|im_end|>take dvd from type 9 chest<|im_end|>go east<|im_end|>insert dvd into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could travel south. And then, pick up the spherical keycard from the box within the workshop. After getting the spherical keycard, check that the spherical box is unlocked with the spherical keycard. After that, ensure that the spherical box inside the workshop is open. And then, recover the type 4 latchkey from the spherical box inside the workshop. And then, make an attempt to travel north. Then, make absolutely sure that the type 4 door within the study is unlocked. If you have unlocked the type 4 door, make sure that the type 4 door is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in an ordinary kind of place. That is to say, you're in a study.\nThere is a closed type 4 door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard from box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take type 4 latchkey from spherical box<|im_end|>go north<|im_end|>unlock type 4 door with type 4 latchkey<|im_end|>open type 4 door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could pick up the passkey from the desk inside the salon. If you can get your hands on the passkey, make it so that the locker in the salon is unlocked with the passkey. Then, make it so that the locker is ajar. And then, recover the cuboid key from the locker. And then, unlock the cuboid chest inside the salon with the cuboid key. And then, open the cuboid chest inside the salon. Then, retrieve the poem from the cuboid chest in the salon. Then, place the poem on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. You begin to take stock of what's here.\nA locked cuboid chest is nearby. You can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Oh, great. Here's a desk. On the desk you can make out a passkey. Classic TextWorld.\nThere is a closed hatch leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from desk<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cuboid key from locker<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take poem from cuboid chest<|im_end|>drop poem<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First thing I need you to do is to ensure that the locker is open. Then, retrieve the keycard from the locker. Having picked up the keycard, head north. With that done, assure that the door is unlocked with the keycard. Then, doublecheck that the door in the laundromat is wide open. Then, make an effort to head east. Then, pick up the apple from the workbench. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can make out a locker. The light flickers for a second, but nothing else happens.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey and an insect.\n\nyour action: ", "response": "open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take apple from workbench<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the cuboid latchkey from the floor of the washroom. If you can get your hands on the cuboid latchkey, unlock the cuboid chest in the washroom. And then, ensure that the cuboid chest is open. And then, retrieve the cuboid passkey from the cuboid chest within the washroom. And then, check that the cuboid gate is unlocked with the cuboid passkey. Then, ensure that the cuboid gate is open. Then, try to go to the east. Then, close the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place. You begin looking for stuff.\nYou make out a locked cuboid chest here.\nThere is a closed cuboid gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take cuboid passkey from cuboid chest<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>close display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. If you can do that, take the type I key from the armchair inside the office. And then, try to move east. And then, doublecheck that the type I box in the basement is unlocked. And then, open the type I box. After you have opened the type I box, recover the burger from the type I box. And then, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement.\nYou can see a type I box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type I key from armchair<|im_end|>go east<|im_end|>unlock type I box with type I key<|im_end|>open type I box<|im_end|>take burger from type I box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to head west. And then, look and see that the chest in the recreation zone is opened. And then, recover the type 9 key from the chest. After that, venture east. If you can get through with that, unlock the type 9 gate. And then, ensure that the type 9 gate inside the workshop is open. Then, attempt to take a trip south. With that done, open the coffer within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed type 9 gate leading south. There is an unguarded exit to the west.\nYou are carrying: a Canadian passkey.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take type 9 key from chest<|im_end|>go east<|im_end|>unlock type 9 gate with type 9 key<|im_end|>open type 9 gate<|im_end|>go south<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head west. Then, ensure that the chest inside the garage is open. And then, pick up the passkey from the chest in the garage. With the passkey, make an attempt to travel east. And then, check that the locker is unlocked with the passkey. Then, open the locker within the shower. Then, take the keycard from the locker inside the shower. If you have got the keycard, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can make out a locked box. You make out a locked locker in the room.\nThere is a closed gate leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a top hat.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, insert the Microsoft style keycard into the Microsoft style safe's lock to unlock it. And then, ensure that the Microsoft style safe in the workshop is open. Having pulled open the Microsoft style safe, pick up the key from the Microsoft style safe. Then, look and see that the locker is unlocked. After that, doublecheck that the locker is open. And then, retrieve the cd from the locker. Then, venture east. Then, sit the cd on the counter in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. Let's see what's in here.\nYou make out a locker. Now that's what I call TextWorld! You see a locked Microsoft style safe.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take key from Microsoft style safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cd from locker<|im_end|>go east<|im_end|>put cd on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, pick up the Canadian limited edition key from the box within the cubicle. After that, take a trip west. Okay, and then, go to the north. And then, doublecheck that the Canadian limited edition chest within the bar is unlocked. Then, make sure that the Canadian limited edition chest is ajar. And then, take the cd from the Canadian limited edition chest. And then, travel south. And then, you can put the cd inside the refrigerator in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle.\nYou can make out a box. Now that's what I call TextWorld! The box contains a Canadian limited edition key.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from box<|im_end|>go west<|im_end|>go north<|im_end|>unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take cd from Canadian limited edition chest<|im_end|>go south<|im_end|>insert cd into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the formless chest within the sauna. Then, ensure that the formless chest is open. Once you have pulled open the formless chest, recover the latchkey from the formless chest in the sauna. After picking up the latchkey, make an attempt to take a trip south. After that, unlock the box with the latchkey. After unlocking the box, open the box in the office. Then, take the Quote of the Day Calendar from the box. Once you have taken the Quote of the Day Calendar, drop the Quote of the Day Calendar on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a locked formless chest.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the spherical locker inside the scullery. Then, make sure that the spherical locker within the scullery is ajar. After that, recover the cuboid key from the spherical locker. After stealing the cuboid key, attempt to go to the south. And then, check that the cuboid safe is unlocked with the cuboid key. And then, open the cuboid safe within the spare room. After that, pick up the nest of earwigs from the cuboid safe. Then, put the nest of earwigs on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. You begin to take stock of what's in the room.\nYou smell a pungent smell, and follow it to a spherical locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take cuboid key from spherical locker<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take nest of earwigs from cuboid safe<|im_end|>put nest of earwigs on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, venture east. That done, doublecheck that the box is closed. After you have closed the box, make an effort to travel west. Then, go south. With that done, pick up the keycard from the floor of the laundromat. Then, attempt to go north. Then, make an effort to head east. And then, assure that the box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou have stumbled into a lounge. Not the lounge you'd expect. No, this is a lounge.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cucumber on the floor.\nYou are carrying: a spork.\n\nyour action: ", "response": "go east<|im_end|>close box<|im_end|>go west<|im_end|>go south<|im_end|>take keycard<|im_end|>go north<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel east. Then, make an effort to move north. That done, take the non-euclidean key from the rack within the cookhouse. Then, try to venture south. If you can finish that, insert the non-euclidean key into the non-euclidean safe in the study's lock to unlock it. And then, ensure that the non-euclidean safe is open. Then, pick up the licorice strip from the non-euclidean safe. With the licorice strip, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is an unguarded exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take non-euclidean key from rack<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take licorice strip from non-euclidean safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First thing I need you to do is to recover the type N latchkey from the chest. Then, unlock the type N chest with the type N latchkey. Then, ensure that the type N chest within the chamber is open. And then, pick up the type L key from the type N chest. After that, attempt to move west. If you can get through with that, make absolutely sure that the type L locker is unlocked. And then, doublecheck that the type L locker is ajar. After that, recover the worm from the type L locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a type N chest. You see a chest. The chest contains a type N latchkey. You wonder idly who left that here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N latchkey from chest<|im_end|>unlock type N chest with type N latchkey<|im_end|>open type N chest<|im_end|>take type L key from type N chest<|im_end|>go west<|im_end|>unlock type L locker with type L key<|im_end|>open type L locker<|im_end|>take worm from type L locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to take a trip south. And then, take the latchkey from the bookshelf. And then, try to go to the north. After that, insert the latchkey into the gate in the attic's lock to unlock it. Then, doublecheck that the gate is open. And then, move east. Following that, pick-up the Henderson's style latchkey from the floor of the studio. With the Henderson's style latchkey, make sure the Henderson's style box inside the studio is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard one.\nThere is a closed gate leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take Henderson's style latchkey<|im_end|>lock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, retrieve the Henderson's limited edition keycard from the bench. And then, insert the Henderson's limited edition keycard into the Henderson's limited edition chest inside the shower's lock to unlock it. And then, open the Henderson's limited edition chest within the shower. After that, pick up the key from the Henderson's limited edition chest within the shower. And then, unlock the locker with the key. Then, open the locker within the shower. And then, retrieve the non-euclidean key from the locker. Then, unlock the non-euclidean hatch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a locker. You make out a locked Henderson's limited edition chest in the room. You scan the room for a bench, and you find a bench. The bench is typical. On the bench you make out a Henderson's limited edition keycard. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard from bench<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take key from Henderson's limited edition chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>unlock non-euclidean hatch with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, assure that the safe is unlocked with the key. Then, open the safe. After that, retrieve the type X key from the safe within the workshop. After that, head north. After that, unlock the type X box. After that, open the type X box in the canteen. And then, take the coffee cup from the type X box in the canteen. And then, put the coffee cup on the chair inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great usual vibes in this place, a wonderful usual atmosphere.\nYou can make out a locked typical looking safe in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type X key from safe<|im_end|>go north<|im_end|>unlock type X box with type X key<|im_end|>open type X box<|im_end|>take coffee cup from type X box<|im_end|>put coffee cup on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could take the key from the pan. With the key, unlock the box. After unlocking the box, doublecheck that the box inside the dish-pit is open. Then, retrieve the latchkey from the box. After that, check that the passageway is unlocked with the latchkey. After that, ensure that the passageway in the dish-pit is open. After that, take a trip east. After that, make absolutely sure that the cabinet is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one.\nYou can make out a locked box close by. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a pan. You see a key and a ladle on the pan, so there's that.\nThere is a closed passageway leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from pan<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, go to the west. If you can manage that, ensure that the refrigerator within the dish-pit is open. And then, retrieve the latchkey from the refrigerator inside the dish-pit. With the latchkey, take a trip east. And then, insert the latchkey into the safe in the basement's lock to unlock it. Then, open the safe within the basement. And then, recover the pair of pants from the safe. Then, you can deposit the pair of pants into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement. Let's see what's in here.\nYou make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever! You can make out a locked safe.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take pair of pants from safe<|im_end|>insert pair of pants into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip east. After that, pick-up the spherical latchkey from the floor of the closet. And then, take a trip west. With that over with, unlock the spherical box in the bathroom. Once you have unlocked the spherical box, ensure that the spherical box within the bathroom is open. And then, take the cuboid latchkey from the spherical box in the bathroom. And then, go to the east. With that done, check that the cuboid safe is unlocked with the cuboid latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a locked spherical box, which looks usual, in the corner.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a banana.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take cuboid latchkey from spherical box<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be good if you could head east. After that, unlock the box with the passkey. After that, ensure that the box within the canteen is open. Having opened the box, recover the latchkey from the box. Then, unlock the locker with the latchkey. And then, ensure that the locker is open. After that, pick up the cashew from the locker in the canteen. If you can get your hands on the cashew, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cashew from locker<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to take a trip west. After that, open the cuboid box in the steam room. After that, recover the latchkey from the cuboid box. After that, assure that the locker is unlocked. After that, ensure that the locker inside the steam room is open. After that, take the banana from the locker. If you can get your hands on the banana, eat the banana. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal kind of place. You begin looking for stuff.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cuboid box<|im_end|>take latchkey from cuboid box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take banana from locker<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the vanilla scented latchkey from the board. Then, take a trip south. If you can finish that, unlock the vanilla scented locker with the vanilla scented latchkey. Then, open the vanilla scented locker. Then, pick up the spherical key from the vanilla scented locker. After picking up the spherical key, make an effort to head east. Following that, unlock the spherical safe inside the chamber. After that, open the spherical safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook around you. Take it all in. It's not every day someone gets to be in a cookery.\nYou bend down to tie your shoe. When you stand up, you notice a board. On the board you make out a vanilla scented latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented latchkey from board<|im_end|>go south<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take spherical key from vanilla scented locker<|im_end|>go east<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to doublecheck that the cuboid chest is ajar. And then, pick up the type V latchkey from the cuboid chest inside the closet. Then, make an attempt to venture east. And then, check that the type V chest is unlocked with the type V latchkey. And then, doublecheck that the type V chest is wide open. And then, pick up the nest of spiders from the type V chest in the recreation zone. After that, travel west. And then, throw the nest of spiders on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical one.\nYou make out a cuboid chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nThere is a cuboid passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open cuboid chest<|im_end|>take type V latchkey from cuboid chest<|im_end|>go east<|im_end|>unlock type V chest with type V latchkey<|im_end|>open type V chest<|im_end|>take nest of spiders from type V chest<|im_end|>go west<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to move west. That done, check that the American limited edition hatch is unlocked with the American limited edition keycard. And then, make sure that the American limited edition hatch within the spare room is opened. Then, move north. Then, pick up the mop from the floor of the shower. And then, go south. And then, try to travel east. Next, place the mop on the bed within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. You begin looking for stuff.\nYou make out a bed. The bed appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a gummy bear and an American limited edition keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock American limited edition hatch with American limited edition keycard<|im_end|>open American limited edition hatch<|im_end|>go north<|im_end|>take mop<|im_end|>go south<|im_end|>go east<|im_end|>put mop on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make sure that the box inside the salon is wide open. Then, recover the Henderson's limited edition passkey from the box within the salon. And then, make sure that the Henderson's limited edition chest inside the salon is unlocked. After that, open the Henderson's limited edition chest. And then, retrieve the stick of butter from the Henderson's limited edition chest inside the salon. Then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon. You can barely contain your excitement.\nYou see a Henderson's limited edition chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a closed box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take Henderson's limited edition passkey from box<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take stick of butter from Henderson's limited edition chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to take a trip east. And then, retrieve the mop from the board within the steam room. And then, attempt to head west. Once you succeed at that, retrieve the spherical latchkey from the shelf. Then, make an attempt to take a trip east. Then, unlock the spherical safe. And then, make it so that the spherical safe is ajar. After that, insert the mop inside the spherical safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. You begin looking for stuff.\nYou see a gleam over in a corner, where you can see a shelf. You see a spherical latchkey on the shelf. Oh wow! Is that what I think it is? It is! It's a table. The table is standard. But the thing is empty.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take mop from board<|im_end|>go west<|im_end|>take spherical latchkey from shelf<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>insert mop into spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to go to the east. That done, pick up the latchkey from the chair. Then, check that the safe in the office is unlocked with the latchkey. Then, doublecheck that the safe within the office is ajar. And then, attempt to head west. Then, take the nest of grubs from the armchair. Having taken the nest of grubs, make an attempt to travel east. And then, insert the nest of grubs into the safe in the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see an armchair. The armchair is usual. On the armchair you can see a nest of grubs.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from chair<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take nest of grubs from armchair<|im_end|>go east<|im_end|>insert nest of grubs into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move south. With that over with, make an effort to move east. And then, recover the passkey from the type 0 safe. And then, doublecheck that the safe is unlocked. Then, open the safe in the workshop. After that, take the vanilla scented latchkey from the safe. Then, try to take a trip west. That done, make it so that the vanilla scented locker within the shower is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take passkey from type 0 safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take vanilla scented latchkey from safe<|im_end|>go west<|im_end|>lock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, retrieve the keycard from the bowl within the dish-pit. After that, attempt to go east. And then, unlock the locker inside the parlor. And then, make it so that the locker within the parlor is opened. And then, take the latchkey from the locker. After getting the latchkey, doublecheck that the box is unlocked with the latchkey. And then, make absolutely sure that the box within the parlor is open. And then, recover the monitor from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a bowl. You see a keycard on the bowl.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bowl<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take monitor from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could look and see that the rectangular chest inside the laundromat is wide open. After that, pick up the latchkey from the rectangular chest. If you can get your hands on the latchkey, make an attempt to take a trip west. After that, doublecheck that the box inside the washroom is unlocked. And then, open the box. Then, recover the paper towel from the box. And then, go to the east. That done, sit the paper towel on the rack inside the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a rectangular chest. You scan the room, seeing a rack. But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>go east<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, you could, like, move east. Next, pick up the keycard from the mantle. After that, try to go west. And then, unlock the locker within the bedchamber. After that, make it so that the locker in the bedchamber is wide open. Then, take the latchkey from the locker inside the bedchamber. With the latchkey, make an effort to venture east. That done, look and see that the box inside the chamber is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one.\nYou can see a locked locker. You make out a bed stand. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from mantle<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the type 5 box within the office is unlocked. Then, doublecheck that the type 5 box within the office is ajar. After that, pick up the vanilla scented latchkey from the type 5 box. Then, travel south. Once you accomplish that, unlock the vanilla scented portal in the garage. After that, look and see that the vanilla scented portal is wide open. And then, go to the east. And then, lift the insect from the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis might come as a shock to you, but you've just come into an office.\nYou can make out a type 5 box.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 5 keycard and a shadfly.\n\nyour action: ", "response": "unlock type 5 box with type 5 keycard<|im_end|>open type 5 box<|im_end|>take vanilla scented latchkey from type 5 box<|im_end|>go south<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the north. With that over with, take the formless passkey from the coffer. After that, unlock the formless box. Then, ensure that the formless box within the garage is open. After that, take the latchkey from the formless box within the garage. With the latchkey, venture south. Then, unlock the locker with the latchkey. After that, make absolutely sure that the locker is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in the place we're calling the bedchamber. The room is well lit.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker, so there's that.\nThere is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless passkey from coffer<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the safe is unlocked with the key. Then, look and see that the safe in the garage is opened. After that, pick up the passkey from the safe inside the garage. With the passkey, unlock the chest in the garage with the passkey. Then, look and see that the chest in the garage is ajar. And then, recover the keycard from the chest. After that, make it so that the door is unlocked. Then, open the door. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage.\nYou see a chest. There's something strange about this being here, but you can't put your finger on it. You see a safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, go to the south. With that done, pick up the passkey from the board. After that, venture north. If you can finish that, check that the door within the salon is unlocked with the passkey. And then, assure that the door within the salon is opened. After that, try to go north. After that, take the rectangular key from the rack. And then, unlock the rectangular box within the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell I'll be, you are in the place we're calling the salon. You begin to take stock of what's here.\nThere is a closed door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from board<|im_end|>go north<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>take rectangular key from rack<|im_end|>unlock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to close the chest within the canteen. Then, make an attempt to travel east. If you can do that, pick up the lavender scented latchkey from the mantelpiece. After that, insert the lavender scented latchkey into the lavender scented safe in the study's lock to unlock it. And then, open the lavender scented safe in the study. Then, recover the latchkey from the lavender scented safe. After that, go to the west. With that done, make sure the chest within the canteen is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual kind of place. I guess you better just go and list everything you see here.\nYou can see a chest. Wow, isn't TextWorld just the best? The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go east<|im_end|>take lavender scented latchkey from mantelpiece<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take latchkey from lavender scented safe<|im_end|>go west<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, make it so that the TextWorld box is unlocked with the TextWorld key. After that, ensure that the TextWorld box inside the kitchen is open. After that, retrieve the type C passkey from the TextWorld box within the kitchen. And then, make an attempt to venture north. With that over with, insert the type C passkey into the type C box inside the study's lock to unlock it. Having unlocked the type C box, ensure that the type C box is open. After you have pulled open the type C box, retrieve the gummy bear from the type C box inside the study. Once you have picked up the gummy bear, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a TextWorld box.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take type C passkey from TextWorld box<|im_end|>go north<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take gummy bear from type C box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could check that the locker is unlocked with the passkey. After unlocking the locker, open the locker inside the studio. After that, pick up the key from the locker. And then, try to go to the south. With that accomplished, doublecheck that the passageway in the salon is unlocked with the key. And then, ensure that the passageway in the salon is open. Then, take a trip west. If you can get around to doing that, pick-up the disk from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one. You start to take note of what's in the room.\nYou can see a locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go west<|im_end|>take disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture north. With that accomplished, ensure that the freezer within the dish-pit is open. After that, pick up the fresh laundry scented key from the freezer in the dish-pit. With the fresh laundry scented key, doublecheck that the fresh laundry scented locker inside the dish-pit is unlocked. After unlocking the fresh laundry scented locker, open the fresh laundry scented locker in the dish-pit. After opening the fresh laundry scented locker, recover the type X latchkey from the fresh laundry scented locker within the dish-pit. Having got the type X latchkey, insert the type X latchkey into the type X safe in the dish-pit's lock to unlock it. And then, open the type X safe in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open freezer<|im_end|>take fresh laundry scented key from freezer<|im_end|>unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>open fresh laundry scented locker<|im_end|>take type X latchkey from fresh laundry scented locker<|im_end|>unlock type X safe with type X latchkey<|im_end|>open type X safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First, it would be fantastic if you could lift the TextWorld limited edition passkey from the floor of the cubicle. Then, unlock the TextWorld limited edition door inside the cubicle. And then, ensure that the TextWorld limited edition door within the cubicle is open. If you have opened the TextWorld limited edition door, travel west. After that, take the key from the case. Then, insert the key into the locker's lock to unlock it. And then, open the locker. After that, recover the nest of caterpillars from the locker within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one.\nYou smell a lovely smell, and follow it to a mantelpiece. The mantelpiece is standard. But the thing is empty.\nThere is a closed TextWorld limited edition door leading west. There is an unblocked exit to the north.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition passkey<|im_end|>unlock TextWorld limited edition door with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition door<|im_end|>go west<|im_end|>take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take nest of caterpillars from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel west. Then, pick up the Henderson's limited edition passkey from the floor of the lounge. And then, check that the Henderson's limited edition chest inside the lounge is unlocked with the Henderson's limited edition passkey. And then, ensure that the Henderson's limited edition chest is open. Then, retrieve the Canadian keycard from the Henderson's limited edition chest inside the lounge. And then, make an effort to head east. Next, check that the Canadian hatch is unlocked with the Canadian keycard. Having unlocked the Canadian hatch, ensure that the Canadian hatch inside the study is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You can barely contain your excitement.\nYou can see a stand. But there isn't a thing on it.\nThere is a closed Canadian hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take Canadian keycard from Henderson's limited edition chest<|im_end|>go east<|im_end|>unlock Canadian hatch with Canadian keycard<|im_end|>open Canadian hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go to the west. And then, lift the keycard from the floor of the bedroom. After picking up the keycard, insert the keycard into the chest's lock to unlock it. After that, make it so that the chest is open. After that, pick up the TextWorld limited edition passkey from the chest in the bedroom. With the TextWorld limited edition passkey, venture east. And then, assure that the TextWorld limited edition locker in the bar is shut. And then, make absolutely sure that the TextWorld limited edition locker within the bar is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nAh, the bar. This is some kind of bar, really great standard vibes in this place, a wonderful standard atmosphere.\nHey, want to see a TextWorld limited edition locker? Look over there, a TextWorld limited edition locker. Huh, weird. The TextWorld limited edition locker is empty, what a horrible day!\nThere is an unguarded exit to the west.\nThere is a shadfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take TextWorld limited edition passkey from chest<|im_end|>go east<|im_end|>close TextWorld limited edition locker<|im_end|>lock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to venture north. Next, retrieve the latchkey from the floor of the steam room. And then, look and see that the locker is unlocked. Then, ensure that the locker inside the steam room is open. After that, recover the passkey from the locker within the steam room. After that, make an attempt to head south. After that, assure that the safe within the washroom is closed. And then, lock the safe within the washroom with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. You begin to take stock of what's in the room.\nOh, great. Here's a safe. The safe is empty, what a horrible day! You make out a closed dresser.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to venture east. Once you accomplish that, retrieve the TextWorld limited edition keycard from the portmanteau. Then, travel west. Okay, and then, make sure that the TextWorld limited edition box is unlocked. And then, ensure that the TextWorld limited edition box is open. And then, recover the shadfly from the TextWorld limited edition box within the canteen. After taking the shadfly, venture east. And then, throw the shadfly on the floor of the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou see a TextWorld limited edition box. Is this it? Is this what you came to TextWorld to see? a TextWorld limited edition box?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition keycard from portmanteau<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take shadfly from TextWorld limited edition box<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the vanilla scented keycard from the recliner. After picking up the vanilla scented keycard, doublecheck that the vanilla scented locker is unlocked. And then, look and see that the vanilla scented locker inside the recreation zone is ajar. And then, retrieve the type 0 passkey from the vanilla scented locker. Then, unlock the type 0 chest in the recreation zone with the type 0 passkey. Once you have unlocked the type 0 chest, look and see that the type 0 chest within the recreation zone is ajar. After pulling open the type 0 chest, take the poem from the type 0 chest in the recreation zone. And then, you can deposit the poem inside the vanilla scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a vanilla scented locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 0 chest. You can't wait to tell the folks at home about this! You make out a recliner. The recliner is ordinary. On the recliner you can see a vanilla scented keycard. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented keycard from recliner<|im_end|>unlock vanilla scented locker with vanilla scented keycard<|im_end|>open vanilla scented locker<|im_end|>take type 0 passkey from vanilla scented locker<|im_end|>unlock type 0 chest with type 0 passkey<|im_end|>open type 0 chest<|im_end|>take poem from type 0 chest<|im_end|>insert poem into vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go south. With that over with, take the key from the counter. Having picked up the key, try to go north. After that, make sure that the door is unlocked with the key. Then, open the door in the bedroom. After that, go north. Then, attempt to head east. With that over with, lift the nest of caterpillars from the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou make out a desk. You wonder idly who left that here. But the thing hasn't got anything on it. You scan the room for a bed, and you find a bed. Looks like someone's already been here and taken everything off it, though.\nThere is a closed door leading north. You need an unblocked exit? You should try going south.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>take key from counter<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take nest of caterpillars<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could venture north. Then, unlock the American locker within the cubicle. After that, open the American locker inside the cubicle. After that, take the spherical key from the American locker. With the spherical key, unlock the spherical passageway within the cubicle with the spherical key. And then, open the spherical passageway within the cubicle. Then, try to travel west. Okay, and then, retrieve the bug from the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a broccoli and an American latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock American locker with American latchkey<|im_end|>open American locker<|im_end|>take spherical key from American locker<|im_end|>unlock spherical passageway with spherical key<|im_end|>open spherical passageway<|im_end|>go west<|im_end|>take bug from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, lift the keycard from the floor of the restroom. After that, make an effort to go east. And then, unlock the safe. After that, make absolutely sure that the safe inside the kitchen is open. And then, pick up the type M keycard from the safe inside the kitchen. After that, unlock the type M chest with the type M keycard. Having unlocked the type M chest, open the type M chest in the kitchen. After that, take the glass from the type M chest in the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical one.\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type M keycard from safe<|im_end|>unlock type M chest with type M keycard<|im_end|>open type M chest<|im_end|>take glass from type M chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to attempt to travel south. And then, unlock the locker. After unlocking the locker, open the locker. After pulling open the locker, pick up the Canadian limited edition key from the locker within the kitchen. If you can get your hands on the Canadian limited edition key, try to go to the north. With that over with, open the door in the shower. And then, make an attempt to go east. And then, lock the Canadian limited edition safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is a closed door leading east. There is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Canadian limited edition key from locker<|im_end|>go north<|im_end|>open door<|im_end|>go east<|im_end|>lock Canadian limited edition safe with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to take a trip north. After that, open the cuboid chest. Then, take the passkey from the cuboid chest inside the bedroom. After that, check that the hatch is unlocked with the passkey. After unlocking the hatch, open the hatch in the bedroom. After pulling open the hatch, make an effort to go to the north. Then, attempt to head east. If you can manage that, retrieve the ladle from the refrigerator. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid passkey and a golf tee.\n\nyour action: ", "response": "go north<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take ladle from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to recover the type 3 passkey from the stand. And then, make an effort to travel east. Then, insert the type 3 passkey into the type 3 safe's lock to unlock it. Then, assure that the type 3 safe in the shower is open. If you have opened the type 3 safe, retrieve the key from the type 3 safe in the shower. If you can get your hands on the key, look and see that the safe is unlocked. And then, make sure that the safe is opened. After you have opened the safe, retrieve the insect from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the workshop.\nYou see a stand. On the stand you make out a type 3 passkey. Now that's what I call TextWorld!\nThere is an unblocked exit to the east. You need an unguarded exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 passkey from stand<|im_end|>go east<|im_end|>unlock type 3 safe with type 3 passkey<|im_end|>open type 3 safe<|im_end|>take key from type 3 safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, retrieve the Canadian style key from the floor of the dish-pit. And then, insert the Canadian style key into the Canadian style box's lock to unlock it. And then, open the Canadian style box. After that, take the keycard from the Canadian style box. After that, unlock the door within the dish-pit. Then, open the door. And then, make an effort to move east. And then, close the trunk within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou see a Canadian style box.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a chocolate bar and a Canadian style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take keycard from Canadian style box<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to go to the west. If you can do that, pick up the key from the floor of the bedchamber. And then, attempt to venture east. With that over with, make sure that the chest within the recreation zone is unlocked with the key. And then, make absolutely sure that the chest is opened. And then, recover the type 6 passkey from the chest in the recreation zone. Then, check that the type 6 chest in the recreation zone is unlocked with the type 6 passkey. After that, open the type 6 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou make out a type 6 chest, so there's that. You see a locked chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type 6 passkey from chest<|im_end|>unlock type 6 chest with type 6 passkey<|im_end|>open type 6 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the rectangular passkey from the floor of the studio. After you have got the rectangular passkey, doublecheck that the rectangular locker is unlocked. After that, doublecheck that the rectangular locker is ajar. And then, recover the passkey from the rectangular locker. And then, unlock the gateway inside the studio with the passkey. Then, make it so that the gateway in the studio is wide open. And then, attempt to venture north. Then, open the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nYou see a gleam over in a corner, where you can see a rectangular locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gateway leading north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>open drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could attempt to go west. Okay, and then, look and see that the case in the cubicle is ajar. After opening the case, retrieve the type 6 latchkey from the case. Then, insert the type 6 latchkey into the type 6 chest within the cubicle's lock to unlock it. Then, ensure that the type 6 chest is open. And then, retrieve the key from the type 6 chest in the cubicle. And then, attempt to take a trip east. And then, check that the passageway is unlocked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard kind of place.\nYou smell a terrible smell, and follow it to a chair. The chair is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take type 6 latchkey from case<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take key from type 6 chest<|im_end|>go east<|im_end|>unlock passageway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an effort to move south. After that, ensure that the coffer is open. If you have opened the coffer, pick up the latchkey from the coffer. After that, doublecheck that the gateway is unlocked. After that, open the gateway within the bar. And then, make an effort to move south. If you can succeed at that, pick up the cushion from the portmanteau in the salon. Then, deposit the cushion into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nThere is an unblocked exit to the south.\nYou are carrying: a cane.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take cushion from portmanteau<|im_end|>insert cushion into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First, it would be great if you could move east. After that, retrieve the key from the floor of the bedroom. After that, make absolutely sure that the box within the bedroom is unlocked with the key. After that, open the box inside the bedroom. And then, recover the spherical keycard from the box. And then, unlock the spherical box. Then, open the spherical box. Then, take the tv from the spherical box inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it ordinary? You better believe it is.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a plant.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take tv from spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First stop, travel east. After that, recover the passkey from the floor of the shower. Once you have picked up the passkey, attempt to move west. With that over with, assure that the box is unlocked. Then, doublecheck that the box in the kitchen is open. After that, take the broccoli from the box. And then, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal one.\nYou make out a box.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broccoli from box<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go east. Next, retrieve the Canadian limited edition latchkey from the pan. And then, travel west. And then, make it so that the Canadian limited edition locker inside the office is unlocked. And then, open the Canadian limited edition locker. Then, pick up the passkey from the Canadian limited edition locker. After that, unlock the locker. Then, ensure that the locker within the office is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You can make out a locked Canadian limited edition locker.\nThere is a closed portal leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition latchkey from pan<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take passkey from Canadian limited edition locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, pick up the keycard from the trunk within the vault. And then, make an effort to venture east. After that, unlock the safe with the keycard. After that, doublecheck that the safe is opened. And then, pick up the rectangular keycard from the safe. And then, go to the west. After that, look and see that the rectangular safe inside the vault is unlocked. And then, open the rectangular safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked rectangular safe nearby. You can make out an opened trunk in the room. The trunk contains a keycard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from trunk<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to unlock the safe within the study. After that, open the safe inside the study. And then, pick up the Henderson's style keycard from the safe. And then, head east. Then, unlock the Henderson's style locker in the closet with the Henderson's style keycard. And then, open the Henderson's style locker. After that, pick up the passkey from the Henderson's style locker. If you have taken the passkey, make absolutely sure that the chest inside the closet is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI just think it's awesome that you're in a study now. You start to take note of what's in the room.\nYou can make out a locked safe in the corner.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's style keycard from safe<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>open Henderson's style locker<|im_end|>take passkey from Henderson's style locker<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to head west. If you can do that, unlock the type U chest within the attic. After that, look and see that the type U chest within the attic is opened. After that, take the key from the type U chest within the attic. Then, unlock the chest in the attic with the key. After unlocking the chest, open the chest. After opening the chest, retrieve the latchkey from the chest in the attic. After that, look and see that the box within the attic is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type U key.\n\nyour action: ", "response": "go west<|im_end|>unlock type U chest with type U key<|im_end|>open type U chest<|im_end|>take key from type U chest<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the display is open. And then, pick up the passkey from the display. If you can get your hands on the passkey, unlock the box within the basement. After unlocking the box, open the box within the basement. After opening the box, retrieve the shirt from the box. If you can get your hands on the shirt, try to move west. Then, assure that the cabinet inside the cookhouse is open. And then, you can insert the shirt inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have walked into a basement. Not the basement you'd expect. No, this is a basement. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou smell a lovely smell, and follow it to a box. Wow, isn't TextWorld just the best? You can see a closed display close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open display<|im_end|>take passkey from display<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take shirt from box<|im_end|>go west<|im_end|>open cabinet<|im_end|>insert shirt into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to head west. Following that, recover the type C keycard from the shelf within the garage. And then, unlock the type C safe inside the garage with the type C keycard. Then, open the type C safe. Then, recover the butterfly from the type C safe. If you can get your hands on the butterfly, travel east. And then, make sure that the fridge inside the cookery is ajar. And then, you can put the butterfly into the fridge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou have stumbled into the most typical of all possible cookerys.\nYou see a fridge. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C keycard from shelf<|im_end|>unlock type C safe with type C keycard<|im_end|>open type C safe<|im_end|>take butterfly from type C safe<|im_end|>go east<|im_end|>open fridge<|im_end|>insert butterfly into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, move south. With that done, retrieve the passkey from the desk within the playroom. Then, make absolutely sure that the chest inside the playroom is unlocked. Then, ensure that the chest within the playroom is open. Having opened the chest, take the Canadian limited edition latchkey from the chest. And then, assure that the Canadian limited edition chest inside the playroom is unlocked with the Canadian limited edition latchkey. Then, ensure that the Canadian limited edition chest within the playroom is open. Having pulled open the Canadian limited edition chest, recover the tv from the Canadian limited edition chest within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the bedchamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from desk<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Canadian limited edition latchkey from chest<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take tv from Canadian limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, travel west. And then, move south. And then, make absolutely sure that the display is open. If you have opened the display, pick up the non-euclidean key from the display. And then, make an effort to go to the north. If you can get through with that, head east. And then, unlock the non-euclidean chest. And then, look and see that the non-euclidean chest is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one.\nA locked non-euclidean chest is in the corner. You see an opened trunk right there by you. The trunk is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cucumber and a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open display<|im_end|>take non-euclidean key from display<|im_end|>go north<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First step, head south. Once you get around to doing that, recover the passkey from the counter. And then, go north. After that, unlock the hatch within the office. Then, ensure that the hatch in the office is open. After opening the hatch, take a trip north. And then, attempt to venture east. Then, make it so that the cabinet is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one.\nThere is a closed hatch leading north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from counter<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to lift the type F key from the floor of the kitchen. And then, attempt to go west. Then, check that the type F locker is unlocked with the type F key. After that, open the type F locker. After pulling open the type F locker, recover the TextWorld limited edition keycard from the type F locker. With the TextWorld limited edition keycard, doublecheck that the TextWorld limited edition locker is unlocked. After that, look and see that the TextWorld limited edition locker within the shower is open. After that, retrieve the soap dispenser from the TextWorld limited edition locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type F key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F key<|im_end|>go west<|im_end|>unlock type F locker with type F key<|im_end|>open type F locker<|im_end|>take TextWorld limited edition keycard from type F locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition locker<|im_end|>take soap dispenser from TextWorld limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go east. Then, retrieve the keycard from the floor of the kitchenette. If you can get your hands on the keycard, make an effort to travel west. And then, insert the keycard into the chest in the scullery's lock to unlock it. And then, open the chest. And then, retrieve the legume from the chest. Once you have got the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at that signboard! What does it say? It says Welcome to the scullery? Well that's cool. You begin to take stock of what's here.\nYou make out a chest.\nYou need an unblocked exit? You should try going east.\nThere is a garlic clove on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take legume from chest<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, check that the Canadian limited edition locker is unlocked with the Canadian limited edition passkey. And then, look and see that the Canadian limited edition locker is ajar. After that, take the lavender scented keycard from the Canadian limited edition locker. And then, travel east. Then, unlock the lavender scented safe within the kitchen. Then, ensure that the lavender scented safe inside the kitchen is open. And then, pick up the bowl from the lavender scented safe. And then, you can insert the bowl into the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You can barely contain your excitement.\nYou see a Canadian limited edition locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take lavender scented keycard from Canadian limited edition locker<|im_end|>go east<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take bowl from lavender scented safe<|im_end|>insert bowl into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First step, insert the cake scented passkey into the cake scented safe in the canteen's lock to unlock it. And then, open the cake scented safe. After that, pick up the keycard from the cake scented safe in the canteen. Then, make an effort to venture east. If you can succeed at that, make absolutely sure that the chest is unlocked with the keycard. After unlocking the chest, open the chest. After pulling open the chest, retrieve the type E passkey from the chest within the chamber. After picking up the type E passkey, Put the type E passkey into the type E safe to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room, seeing a cake scented safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented safe with cake scented passkey<|im_end|>open cake scented safe<|im_end|>take keycard from cake scented safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type E passkey from chest<|im_end|>lock type E safe with type E passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, attempt to head north. Then, recover the passkey from the counter within the attic. After that, make sure that the door inside the attic is unlocked. And then, open the door. Having opened the door, try to travel north. Okay, and then, attempt to move east. With that over with, make absolutely sure that the cabinet is opened. Then, recover the glass from the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from counter<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>open cabinet<|im_end|>take glass from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to head east. After that, make sure that the box is wide open. Then, recover the type 1 key from the box within the studio. After that, go to the west. And then, look and see that the type 1 box is unlocked. And then, open the type 1 box. And then, pick up the fondue from the type 1 box within the study. After that, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place.\nYou can make out a type 1 box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take type 1 key from box<|im_end|>go west<|im_end|>unlock type 1 box with type 1 key<|im_end|>open type 1 box<|im_end|>take fondue from type 1 box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the non-euclidean passkey from the pan within the cookhouse. Then, venture east. With that accomplished, unlock the non-euclidean safe with the non-euclidean passkey. And then, make it so that the non-euclidean safe is ajar. And then, pick up the keycard from the non-euclidean safe. After that, insert the keycard into the locker's lock to unlock it. Then, ensure that the locker is open. After that, recover the fly larva from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A typical one. You begin looking for stuff.\nYou make out a pan. Why don't you take a picture of it, it'll last longer! The pan is typical. On the pan you see a non-euclidean passkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from pan<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take keycard from non-euclidean safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to head north. Following that, lift the Henderson's limited edition keycard from the floor of the pantry. And then, go south. Following that, make an effort to take a trip east. Next, make it so that the Henderson's limited edition locker is unlocked. After that, ensure that the Henderson's limited edition locker inside the kitchen is open. And then, retrieve the ladle from the Henderson's limited edition locker. If you have picked up the ladle, rest the ladle on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition keycard<|im_end|>go south<|im_end|>go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take ladle from Henderson's limited edition locker<|im_end|>put ladle on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the east. If you can do that, pick up the non-euclidean passkey from the chest. After taking the non-euclidean passkey, try to travel west. Then, make it so that the non-euclidean box within the closet is unlocked with the non-euclidean passkey. And then, ensure that the non-euclidean box is open. If you have opened the non-euclidean box, take the pair of headphones from the non-euclidean box within the closet. And then, try to move east. After that, deposit the pair of headphones on the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're not going to believe this, but you've just entered a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked non-euclidean box.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a cucumber on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from chest<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take pair of headphones from non-euclidean box<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to make an attempt to go west. After that, pick up the keycard from the shelf. If you can get your hands on the keycard, attempt to take a trip east. Then, insert the keycard into the box's lock to unlock it. Then, open the box. And then, retrieve the key from the box. Then, unlock the locker within the cookery. Then, doublecheck that the locker within the cookery is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou can make out a locked locker in the corner. You can make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move north. After that, open the coffer. After pulling open the coffer, retrieve the American limited edition passkey from the coffer. After getting the American limited edition passkey, try to travel south. With that over with, make sure that the American limited edition gateway within the workshop is unlocked. After that, ensure that the American limited edition gateway is open. And then, attempt to go to the east. With that done, pick up the spoon from the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is a closed American limited edition gateway leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a burger and a whisk.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take American limited edition passkey from coffer<|im_end|>go south<|im_end|>unlock American limited edition gateway with American limited edition passkey<|im_end|>open American limited edition gateway<|im_end|>go east<|im_end|>take spoon from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First of all, you could, like, attempt to move east. Then, retrieve the keycard from the desk. If you can get your hands on the keycard, try to go west. With that over with, insert the keycard into the gate in the kitchenette's lock to unlock it. And then, ensure that the gate is open. Having opened the gate, head south. Then, make an effort to go east. Then, pick-up the monitor from the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is a closed gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a cookie, a loaf of bread and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take keycard from desk<|im_end|>go west<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to look and see that the box within the garage is unlocked. After unlocking the box, ensure that the box inside the garage is open. And then, take the formless passkey from the box in the garage. With the formless passkey, unlock the formless locker within the garage with the formless passkey. After unlocking the formless locker, ensure that the formless locker within the garage is open. After pulling open the formless locker, pick up the top hat from the formless locker in the garage. Then, take a trip east. If you can do that, deposit the top hat on the floor of the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage. You begin to take stock of what's in the room.\nYou smell an awful smell, and follow it to a formless locker. You can see a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take formless passkey from box<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take top hat from formless locker<|im_end|>go east<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the type F latchkey into the type F box's lock to unlock it. After that, ensure that the type F box is open. After that, take the soap scented key from the type F box. Then, try to venture west. And then, unlock the soap scented locker within the attic with the soap scented key. And then, look and see that the soap scented locker is open. And then, retrieve the broom from the soap scented locker within the attic. Then, sit the broom on the rack inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked type F box right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type F latchkey.\n\nyour action: ", "response": "unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>take soap scented key from type F box<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take broom from soap scented locker<|im_end|>put broom on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the key from the chest inside the closet. And then, head south. Following that, check that the passageway within the laundromat is unlocked with the key. After unlocking the passageway, ensure that the passageway within the laundromat is open. Once you have pulled open the passageway, make an effort to head south. And then, retrieve the cushion from the shelf. And then, make an effort to venture east. Next, rest the cushion on the bench in the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at that sign! What does it say? It says Welcome to the closet? Well that's cool. You begin looking for stuff.\nYou can see an opened chest here. The chest contains a key.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "take key from chest<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>take cushion from shelf<|im_end|>go east<|im_end|>put cushion on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, go to the west. After that, look and see that the trunk inside the workshop is wide open. After that, pick up the TextWorld limited edition keycard from the trunk in the workshop. And then, unlock the TextWorld limited edition chest. And then, assure that the TextWorld limited edition chest in the workshop is wide open. Then, recover the burger from the TextWorld limited edition chest within the workshop. If you can get your hands on the burger, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You start to take note of what's in the room.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take TextWorld limited edition keycard from trunk<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take burger from TextWorld limited edition chest<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, travel west. Then, ensure that the case is open. After that, retrieve the American latchkey from the case. After that, go east. Then, check that the American safe within the study is unlocked with the American latchkey. And then, assure that the American safe in the study is wide open. And then, retrieve the strawberry from the American safe inside the study. Then, eat the strawberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You start to take note of what's in the room.\nYou see a American safe.\nThere is a closed hatch leading east. There is an unguarded exit to the west.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take American latchkey from case<|im_end|>go east<|im_end|>unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take strawberry from American safe<|im_end|>eat strawberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel south. And then, open the fudge scented safe. After opening the fudge scented safe, recover the type N keycard from the fudge scented safe inside the workshop. And then, check that the type N passageway is unlocked with the type N keycard. Then, open the type N passageway. After that, make an attempt to take a trip south. Following that, make an attempt to venture east. Once you do that, make it so that the chest inside the attic is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fudge scented latchkey and a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open fudge scented safe<|im_end|>take type N keycard from fudge scented safe<|im_end|>unlock type N passageway with type N keycard<|im_end|>open type N passageway<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First step, make an attempt to move north. And then, pick-up the key from the floor of the workshop. Once you have picked up the key, make an attempt to go south. And then, assure that the gate inside the cubicle is unlocked with the key. After that, ensure that the gate is open. And then, make an attempt to venture south. Then, travel east. After that, pick up the lampshade from the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nA crooked board tells you that you are now in the cubicle.\nThere is a closed gate leading south. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take lampshade from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could recover the rectangular keycard from the shelf. If you can get your hands on the rectangular keycard, try to head west. Then, insert the rectangular keycard into the rectangular box in the shower's lock to unlock it. Then, ensure that the rectangular box within the shower is open. Then, pick up the fresh laundry scented keycard from the rectangular box. After that, make absolutely sure that the fresh laundry scented safe inside the shower is unlocked with the fresh laundry scented keycard. And then, open the fresh laundry scented safe within the shower. If you have pulled open the fresh laundry scented safe, retrieve the sponge from the fresh laundry scented safe inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nYou make out a shelf. You see a rectangular keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from shelf<|im_end|>go west<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take fresh laundry scented keycard from rectangular box<|im_end|>unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take sponge from fresh laundry scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go east. And then, pick up the key from the counter inside the steam room. After stealing the key, look and see that the safe is unlocked. Then, open the safe. After that, head west. Following that, recover the Cat Calendar from the stand. After that, head east. After that, put the Cat Calendar inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a stand! The stand is usual. On the stand you make out a Cat Calendar.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>go west<|im_end|>take Cat Calendar from stand<|im_end|>go east<|im_end|>insert Cat Calendar into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to move west. With that accomplished, ensure that the rectangular chest is open. And then, pick up the key from the rectangular chest. Then, venture east. Next, make sure that the box is unlocked with the key. Having unlocked the box, ensure that the box is open. After that, pick up the soap dispenser from the box. And then, rest the soap dispenser on the bench within the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou make a grand eccentric entrance into a washroom.\nYou can make out a locked box. You can make out a bench. The bench is standard. The bench appears to be empty. It would have been so cool if there was stuff on the bench! oh well.\nThere is a closed gate leading north. There is an unblocked exit to the west.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go west<|im_end|>open rectangular chest<|im_end|>take key from rectangular chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take soap dispenser from box<|im_end|>put soap dispenser on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to move east. If you can do that, retrieve the type 3 passkey from the display. And then, unlock the type 3 locker. After that, ensure that the type 3 locker within the workshop is open. After you have pulled open the type 3 locker, take the latchkey from the type 3 locker. Once you have picked up the latchkey, unlock the safe with the latchkey. Then, assure that the safe inside the workshop is ajar. And then, recover the staple from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 3 passkey from display<|im_end|>unlock type 3 locker with type 3 passkey<|im_end|>open type 3 locker<|im_end|>take latchkey from type 3 locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take staple from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the chest within the workshop is unlocked with the latchkey. Then, open the chest. After that, take the passkey from the chest in the workshop. If you can get your hands on the passkey, make an effort to go to the south. Next, insert the passkey into the passageway within the pantry's lock to unlock it. After that, assure that the passageway in the pantry is open. Then, go to the south. After that, make it so that the passageway is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked chest. You bend down to tie your shoe. When you stand up, you notice a mantelpiece. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey and a lampshade.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, make sure that the non-euclidean safe within the workshop is shut. After that, attempt to go west. That done, pick up the key from the bench. Having picked up the key, insert the key into the safe's lock to unlock it. And then, ensure that the safe inside the bar is open. Having pulled open the safe, take the non-euclidean latchkey from the safe inside the bar. After that, go to the east. With that over with, Insert the non-euclidean latchkey into the non-euclidean safe within the workshop to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out an opened non-euclidean safe. The non-euclidean safe is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean safe<|im_end|>go west<|im_end|>take key from bench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take non-euclidean latchkey from safe<|im_end|>go east<|im_end|>lock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could check that the safe inside the bedroom is unlocked with the latchkey. And then, open the safe. Then, pick up the keycard from the safe. And then, take a trip east. After that, look and see that the locker is unlocked with the keycard. After unlocking the locker, ensure that the locker within the bedchamber is open. After you have pulled open the locker, take the spherical passkey from the locker in the bedchamber. If you can get your hands on the spherical passkey, make absolutely sure that the spherical locker inside the bedchamber is unlocked with the spherical passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can make out a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>unlock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could attempt to take a trip north. That done, lift the lavender scented latchkey from the floor of the bedchamber. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented latchkey. And then, open the lavender scented safe. And then, make an effort to move south. After that, pick up the desktop computer from the floor of the cubicle. After that, go north. Then, deposit the desktop computer inside the lavender scented safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into a cubicle. Not the cubicle you'd expect. No, this is a cubicle. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a desktop computer on the floor.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go north<|im_end|>take lavender scented latchkey<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>go south<|im_end|>take desktop computer<|im_end|>go north<|im_end|>insert desktop computer into lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to move south. After that, retrieve the pair of pants from the trunk within the vault. And then, make an attempt to take a trip north. With that done, make an effort to travel east. And then, take the passkey from the board within the dish-pit. And then, make absolutely sure that the chest in the dish-pit is unlocked. And then, open the chest. Then, deposit the pair of pants into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell how about that, you are in a place we're calling a lounge. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take pair of pants from trunk<|im_end|>go north<|im_end|>go east<|im_end|>take passkey from board<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>insert pair of pants into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, head north. With that done, open the locker. Once you have pulled open the locker, take the latchkey from the locker. Having taken the latchkey, go south. And then, make it so that the box within the studio is unlocked. Having unlocked the box, open the box. Then, retrieve the TextWorld limited edition key from the box within the studio. After that, unlock the TextWorld limited edition locker inside the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nOh wow! Is that what I think it is? It is! It's a TextWorld limited edition locker. Now why would someone leave that there? You can see a box.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take TextWorld limited edition key from box<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to head south. And then, unlock the chest. Then, ensure that the chest is open. After that, recover the keycard from the chest. After that, make an effort to travel north. Next, take a trip east. Then, make sure that the safe is closed. Having closed the safe, lock the safe in the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded. You need an unguarded exit? You should try going north. You need an unblocked exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the west. If you can finish that, recover the latchkey from the floor of the bathroom. After that, try to venture east. Next, insert the latchkey into the locker inside the canteen's lock to unlock it. And then, doublecheck that the locker in the canteen is wide open. Then, take the cuboid key from the locker inside the canteen. After that, make an effort to move west. With that over with, doublecheck that the cuboid gateway is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou scan the room for a locker, and you find a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a burger on the floor.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid key from locker<|im_end|>go west<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, make it so that the TextWorld style locker is shut. And then, take a trip south. Then, retrieve the passkey from the locker in the workshop. After stealing the passkey, assure that the box is unlocked with the passkey. And then, make it so that the box is opened. And then, take the TextWorld style latchkey from the box. And then, try to take a trip north. If you can accomplish that, make absolutely sure the TextWorld style locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. Okay, just remember what you're here to do, and everything will go great.\nAn open TextWorld style locker is right there by you. The TextWorld style locker is empty, what a horrible day!\nThere is a closed door leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld style locker<|im_end|>go south<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style latchkey from box<|im_end|>go north<|im_end|>lock TextWorld style locker with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be great if you could attempt to move east. After that, go to the north. With that over with, lift the latchkey from the floor of the attic. And then, unlock the locker with the latchkey. And then, ensure that the locker within the attic is open. And then, retrieve the burger from the locker. After that, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, go to the east. Once you get around to doing that, pick up the keycard from the floor of the workshop. And then, assure that the locker inside the workshop is unlocked with the keycard. Then, ensure that the locker is open. After that, travel west. Then, pick-up the worm from the floor of the cookhouse. After that, go east. After that, you can put the worm into the locker inside the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in the place we're calling the cookhouse.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a worm on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the key from the freezer in the scullery. And then, check that the box inside the scullery is unlocked with the key. And then, open the box. And then, recover the cake scented latchkey from the box in the scullery. Then, unlock the cake scented locker inside the scullery. And then, ensure that the cake scented locker in the scullery is open. And then, pick up the teapot from the cake scented locker inside the scullery. Then, you can deposit the teapot inside the box within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nYou make out a box. You can make out a locked normal looking cake scented locker close by. You make out an opened freezer. The freezer contains a key. You check the price tag that the freezer's owner still hasn't taken off. 90 bucks? What a deal! You'll have to ask where they got this!\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from freezer<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cake scented latchkey from box<|im_end|>unlock cake scented locker with cake scented latchkey<|im_end|>open cake scented locker<|im_end|>take teapot from cake scented locker<|im_end|>insert teapot into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, recover the keycard from the table. And then, assure that the chest is unlocked with the keycard. And then, ensure that the chest inside the workshop is open. Once you have opened the chest, take the latchkey from the chest. If you can get your hands on the latchkey, venture east. And then, make absolutely sure that the box within the cubicle is unlocked. After unlocking the box, make sure that the box in the cubicle is open. Having opened the box, pick up the mouse from the box within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. The room is well lit.\nYou smell an awful smell, and follow it to a chest. You can see a table. You see a keycard on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take mouse from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, head east. Following that, recover the cake scented latchkey from the floor of the bedroom. After that, make an attempt to move west. If you can do that, assure that the cake scented box is unlocked. And then, make it so that the cake scented box in the bedchamber is wide open. Then, recover the nest of bugs from the cake scented box. After that, attempt to head east. And then, put the nest of bugs on the bookshelf in the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical one. You begin to take stock of what's in the room.\nLook over there! a cake scented box. You can't really describe the cake scented box besides that it's standard.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cake scented latchkey<|im_end|>go west<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take nest of bugs from cake scented box<|im_end|>go east<|im_end|>put nest of bugs on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, try to head east. Following that, take the Microsoft style passkey from the shelf. After that, make an attempt to take a trip west. Then, doublecheck that the Microsoft style box within the vault is unlocked. Then, open the Microsoft style box. And then, retrieve the key from the Microsoft style box. Then, make an effort to go east. After that, unlock the gate inside the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see a locked Microsoft style box in the room.\nThere is an unguarded exit to the east.\nYou are carrying: a glass.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft style passkey from shelf<|im_end|>go west<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>open Microsoft style box<|im_end|>take key from Microsoft style box<|im_end|>go east<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the latchkey from the pan. And then, doublecheck that the chest is unlocked. After that, make absolutely sure that the chest inside the cookery is opened. After that, retrieve the soap scented keycard from the chest. After picking up the soap scented keycard, unlock the soap scented locker in the cookery. After unlocking the soap scented locker, open the soap scented locker inside the cookery. After that, recover the whisk from the soap scented locker within the cookery. With the whisk, put the whisk into the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou see a chest. You can't wait to tell the folks at home about this! You see a locked soap scented locker. You see a pan. You see a latchkey on the pan.\nThere is a closed gateway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take whisk from soap scented locker<|im_end|>insert whisk into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. And then, pick up the formless latchkey from the freezer. And then, take a trip west. Then, insert the formless latchkey into the formless door inside the chamber's lock to unlock it. Then, make absolutely sure that the formless door inside the chamber is ajar. Then, travel south. Next, take the latchkey from the plate within the cookhouse. After that, Place the latchkey into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a shelf. The shelf is ordinary. But the thing hasn't got anything on it. What's the point of an empty shelf?\nThere is a closed formless door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from freezer<|im_end|>go west<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go south<|im_end|>take latchkey from plate<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. With that done, pick-up the keycard from the floor of the kitchenette. Then, try to head east. And then, unlock the hatch. After you have unlocked the hatch, ensure that the hatch within the playroom is open. And then, move south. And then, take the shirt from the cabinet inside the steam room. After that, place the shirt on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. The room is well lit.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cookie and a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take shirt from cabinet<|im_end|>put shirt on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the non-euclidean locker is unlocked. Then, open the non-euclidean locker. After that, take the Canadian limited edition key from the non-euclidean locker. After that, insert the Canadian limited edition key into the Canadian limited edition portal's lock to unlock it. After that, open the Canadian limited edition portal. After that, head south. Following that, pick up the passkey from the display. After that, lock the box within the workshop with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook around you. Take it all in. It's not every day someone gets to be in a cellar.\nYou can see a locked non-euclidean locker.\nThere is a closed Canadian limited edition portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take Canadian limited edition key from non-euclidean locker<|im_end|>unlock Canadian limited edition portal with Canadian limited edition key<|im_end|>open Canadian limited edition portal<|im_end|>go south<|im_end|>take passkey from display<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick up the soap scented keycard from the board inside the shower. Then, make it so that the soap scented safe is unlocked with the soap scented keycard. And then, ensure that the soap scented safe is open. Then, recover the keycard from the soap scented safe. And then, assure that the chest in the shower is unlocked with the keycard. And then, open the chest. Then, take the latchkey from the chest within the shower. Then, unlock the safe inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked typical looking safe in the corner. Hey, want to see a chest? Look over there, a chest. You make out a locked soap scented safe. You make out a board. The board is ordinary. On the board you can make out a soap scented keycard.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard from board<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take keycard from soap scented safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First thing I need you to do is to make sure that the American style chest is shut. And then, try to go west. With that over with, retrieve the TextWorld limited edition passkey from the table within the studio. If you can get your hands on the TextWorld limited edition passkey, unlock the TextWorld limited edition chest within the studio with the TextWorld limited edition passkey. And then, ensure that the TextWorld limited edition chest in the studio is open. Having pulled open the TextWorld limited edition chest, retrieve the American style latchkey from the TextWorld limited edition chest within the studio. After that, go east. Then, Put the American style latchkey into the American style chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one.\nYou can make out an opened American style chest here. What a letdown! The American style chest is empty!\nThere is a closed passageway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "close American style chest<|im_end|>go west<|im_end|>take TextWorld limited edition passkey from table<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition chest<|im_end|>take American style latchkey from TextWorld limited edition chest<|im_end|>go east<|im_end|>lock American style chest with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move north. With that over with, retrieve the type 8 latchkey from the chair inside the studio. Then, insert the type 8 latchkey into the type 8 chest inside the studio's lock to unlock it. After you have unlocked the type 8 chest, ensure that the type 8 chest is open. And then, recover the printer from the type 8 chest. If you can get your hands on the printer, make an attempt to take a trip south. And then, ensure that the cabinet is open. After that, deposit the printer into the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a cabinet, and you find a cabinet.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 8 latchkey from chair<|im_end|>unlock type 8 chest with type 8 latchkey<|im_end|>open type 8 chest<|im_end|>take printer from type 8 chest<|im_end|>go south<|im_end|>open cabinet<|im_end|>insert printer into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. And then, retrieve the passkey from the floor of the scullery. With the passkey, attempt to travel west. After that, make absolutely sure that the box is unlocked. Then, ensure that the box is open. Then, recover the keyboard from the box. After that, venture east. Okay, and then, rest the keyboard on the counter within the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an open gate leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>put keyboard on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the latchkey from the counter. And then, check that the chest is unlocked with the latchkey. After unlocking the chest, ensure that the chest in the washroom is open. After that, pick up the passkey from the chest. Having taken the passkey, make an effort to venture south. If you can finish that, doublecheck that the box within the bedchamber is unlocked. And then, ensure that the box is open. Having pulled open the box, take the textbook from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one. You begin looking for stuff.\nYou can make out a locked chest. You bend down to tie your shoe. When you stand up, you notice a counter. On the counter you can make out a latchkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take textbook from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an effort to head east. With that accomplished, pick-up the cuboid key from the floor of the bedroom. After that, insert the cuboid key into the cuboid box within the bedroom's lock to unlock it. And then, make sure that the cuboid box in the bedroom is opened. After opening the cuboid box, retrieve the key from the cuboid box. And then, unlock the locker within the bedroom with the key. Then, open the locker. After that, retrieve the blanket from the locker in the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unblocked exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be good if you could unlock the box. Then, ensure that the box within the studio is open. After that, pick up the type X keycard from the box. And then, make sure that the type X gate inside the studio is unlocked with the type X keycard. After that, doublecheck that the type X gate is opened. And then, make an effort to move east. Then, retrieve the fly larva from the rack in the steam room. After that, sit the fly larva on the board in the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked usual looking box in the room.\nThere is a closed type X gate leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take type X keycard from box<|im_end|>unlock type X gate with type X keycard<|im_end|>open type X gate<|im_end|>go east<|im_end|>take fly larva from rack<|im_end|>put fly larva on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head east. Okay, and then, pick up the passkey from the saucepan in the cookhouse. After that, attempt to head west. After that, doublecheck that the safe inside the recreation zone is unlocked. Then, ensure that the safe is open. Then, take the monitor from the safe in the recreation zone. Then, try to venture east. Then, put the monitor on the saucepan inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nA well framed notice tells you that you are now in the recreation zone.\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the east.\nYou are carrying: a telephone.\n\nyour action: ", "response": "go east<|im_end|>take passkey from saucepan<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go east<|im_end|>put monitor on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, move west. And then, ensure that the coffer inside the pantry is open. Then, retrieve the latchkey from the coffer. After stealing the latchkey, make an attempt to venture east. After that, make it so that the box in the cubicle is unlocked. And then, open the box. After opening the box, retrieve the passkey from the box within the cubicle. And then, lock the chest in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have walked into the most standard of all possible cubicles.\nYou can see a chest. What's that over there? It looks like it's a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a book.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the south. Then, recover the keycard from the desk in the recreation zone. And then, insert the keycard into the passageway within the recreation zone's lock to unlock it. And then, ensure that the passageway in the recreation zone is open. After that, venture south. With that accomplished, take a trip east. Then, pick up the rectangular passkey from the floor of the office. After that, make sure that the rectangular chest inside the office is unlocked with the rectangular passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one.\nThere is an unguarded exit to the south.\nYou are carrying: a durian.\n\nyour action: ", "response": "go south<|im_end|>take keycard from desk<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular passkey<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First stop, pick-up the Henderson's limited edition keycard from the floor of the studio. And then, doublecheck that the Henderson's limited edition chest is unlocked. After unlocking the Henderson's limited edition chest, ensure that the Henderson's limited edition chest is open. Then, pick up the cuboid key from the Henderson's limited edition chest. And then, check that the cuboid locker is unlocked with the cuboid key. After that, ensure that the cuboid locker inside the studio is open. Then, pick up the latchkey from the cuboid locker. If you can get your hands on the latchkey, doublecheck that the locker is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a typical kind of place. That is to say, you're in a studio.\nYou can see a locked locker. You make out a cuboid locker. You can make out a Henderson's limited edition chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded. You need an unblocked exit? You should try going west.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition keycard<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take cuboid key from Henderson's limited edition chest<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could pick-up the Canadian style key from the floor of the bedroom. After that, travel north. If you can finish that, unlock the Canadian style chest in the cookery with the Canadian style key. And then, ensure that the Canadian style chest is open. And then, recover the bowl from the Canadian style chest. And then, make an effort to travel south. Following that, open the trunk in the bedroom. And then, you can put the bowl inside the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to come round an usual one.\nYou can make out a trunk.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unguarded.\nThere is a Canadian style key on the floor.\nYou are carrying: a type R keycard.\n\nyour action: ", "response": "take Canadian style key<|im_end|>go north<|im_end|>unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>take bowl from Canadian style chest<|im_end|>go south<|im_end|>open trunk<|im_end|>insert bowl into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to attempt to go to the west. Then, open the box within the cubicle. And then, recover the key from the box in the cubicle. After that, make an attempt to take a trip east. After that, unlock the locker. And then, open the locker. After that, recover the mouse from the locker. Then, deposit the mouse on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou see a locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First of all, you could, like, doublecheck that the formless box is unlocked with the formless latchkey. And then, open the formless box within the spare room. Then, retrieve the Henderson's style keycard from the formless box inside the spare room. After that, move west. Okay, and then, unlock the Henderson's style box in the pantry with the Henderson's style keycard. And then, open the Henderson's style box. Then, take the latchkey from the Henderson's style box. After that, assure that the portal in the pantry is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou make out a formless box. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take Henderson's style keycard from formless box<|im_end|>go west<|im_end|>unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take latchkey from Henderson's style box<|im_end|>lock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, you could, like, pick up the latchkey from the type 8 chest. After that, try to head west. Then, insert the latchkey into the safe within the cookhouse's lock to unlock it. Then, make it so that the safe in the cookhouse is ajar. After that, retrieve the key from the safe. After that, make an attempt to travel east. And then, close the locker in the vault. And then, assure that the locker within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one. You begin to take stock of what's in the room.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best? The locker is empty! This is the worst thing that could possibly happen, ever! You make out an opened type 8 chest. The type 8 chest contains a latchkey.\nYou need an unguarded exit? You should try going west.\nThere is a type 8 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from type 8 chest<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, travel east. With that done, pick up the keycard from the cabinet inside the study. Then, take a trip west. And then, unlock the chest in the workshop. After that, make sure that the chest in the workshop is opened. And then, retrieve the pencil from the chest. And then, head east. Next, drop the pencil on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one. You begin to take stock of what's in the room.\nYou see a chest. Wow, isn't TextWorld just the best? What's that over there? It looks like it's a bookshelf. The bookshelf is standard. But the thing hasn't got anything on it.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cabinet<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take pencil from chest<|im_end|>go east<|im_end|>drop pencil<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to move south. After that, try to take a trip west. With that done, head west. If you can get around to doing that, retrieve the passkey from the desk inside the cubicle. With the passkey, venture east. With that over with, make it so that the safe in the office is unlocked. After that, ensure that the safe is open. And then, recover the mouse from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nYou can see a rack. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>go west<|im_end|>take passkey from desk<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Your first objective is to unlock the Canadian chest in the launderette. Then, make absolutely sure that the Canadian chest within the launderette is opened. Then, recover the latchkey from the Canadian chest within the launderette. And then, move south. Following that, unlock the safe. And then, ensure that the safe is open. Then, take the legume from the safe inside the study. After that, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can see a Canadian chest.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a Canadian key and a textbook.\n\nyour action: ", "response": "unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take latchkey from Canadian chest<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take legume from safe<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the non-euclidean keycard from the suitcase within the spare room. And then, unlock the non-euclidean safe in the spare room. Having unlocked the non-euclidean safe, ensure that the non-euclidean safe is open. And then, recover the American key from the non-euclidean safe. Having taken the American key, go east. After that, take a trip south. And then, unlock the American safe inside the cellar. And then, look and see that the American safe is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place. Let's see what's in here.\nYou can see a non-euclidean safe. You see a suitcase. The suitcase contains a non-euclidean keycard. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from suitcase<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take American key from non-euclidean safe<|im_end|>go east<|im_end|>go south<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make absolutely sure that the trunk in the cubicle is ajar. And then, retrieve the passkey from the trunk within the cubicle. Then, check that the locker in the cubicle is unlocked with the passkey. After unlocking the locker, make it so that the locker in the cubicle is open. And then, retrieve the spherical keycard from the locker. Then, try to go east. And then, unlock the spherical box in the cellar. Then, open the spherical box inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a locker. You see a closed trunk.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take passkey from trunk<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spherical keycard from locker<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the cake scented box with the cake scented latchkey. And then, ensure that the cake scented box is open. After opening the cake scented box, recover the passkey from the cake scented box. And then, try to go south. After that, look and see that the portal within the cookhouse is unlocked. Then, open the portal. After that, head east. That done, take the broom from the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement.\nYou can make out a cake scented box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see an opened safe right there by you. What a letdown! The safe is empty!\nYou need an unguarded exit? You should try going south.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take passkey from cake scented box<|im_end|>go south<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take broom from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the spherical locker inside the bedroom with the spherical key. After that, ensure that the spherical locker inside the bedroom is open. Then, recover the keycard from the spherical locker. If you can get your hands on the keycard, check that the portal is unlocked with the keycard. And then, ensure that the portal in the bedroom is open. After that, make an effort to go to the north. That done, venture east. And then, pick up the laptop from the bed stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked spherical locker.\nThere is a closed portal leading north. You need an unblocked exit? You should try going south.\nYou are carrying: a sandwich and a spherical key.\n\nyour action: ", "response": "unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take keycard from spherical locker<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take laptop from bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the rectangular keycard from the couch. Then, doublecheck that the rectangular locker within the bedroom is unlocked. Then, open the rectangular locker in the bedroom. Then, pick up the rectangular key from the rectangular locker within the bedroom. And then, look and see that the rectangular chest is unlocked. After unlocking the rectangular chest, make sure that the rectangular chest is ajar. And then, take the poem from the rectangular chest. If you have got the poem, rest the poem on the recliner within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have walked into the most typical of all possible bedrooms.\nYou can see a rectangular chest. Look out! It's a- oh, never mind, it's just a rectangular locker. You scan the room, seeing a recliner. The recliner is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it? You make out a couch. On the couch you see a rectangular keycard.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from couch<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take rectangular key from rectangular locker<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take poem from rectangular chest<|im_end|>put poem on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, venture east. After that, make an effort to venture east. And then, pick up the lavender scented key from the pan. After that, unlock the lavender scented locker in the kitchenette. Then, ensure that the lavender scented locker inside the kitchenette is open. After that, pick up the cashew from the lavender scented locker. After that, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You begin looking for stuff.\nYou need an unguarded exit? You should try going east.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take lavender scented key from pan<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take cashew from lavender scented locker<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the box in the washroom is open. After that, take the keycard from the box. With the keycard, unlock the safe. After unlocking the safe, look and see that the safe is ajar. Then, retrieve the key from the safe. Then, move north. Then, head east. Next, make it so that the locker inside the studio is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nYou can make out a locked safe in the room. As if things weren't amazing enough already, you can even see a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to travel north. And then, open the Henderson's chest in the washroom. After that, retrieve the type Z latchkey from the Henderson's chest in the washroom. And then, make sure that the type Z chest is unlocked. And then, ensure that the type Z chest inside the washroom is open. After that, recover the keycard from the type Z chest. After that, attempt to head south. Next, unlock the chest inside the studio with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's chest<|im_end|>take type Z latchkey from Henderson's chest<|im_end|>unlock type Z chest with type Z latchkey<|im_end|>open type Z chest<|im_end|>take keycard from type Z chest<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, pick-up the key from the floor of the vault. And then, head west. Then, unlock the box within the bedroom. And then, open the box. After opening the box, pick up the Canadian limited edition passkey from the box. If you can get your hands on the Canadian limited edition passkey, make an effort to head east. Then, make sure that the Canadian limited edition chest is unlocked. And then, open the Canadian limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary kind of place.\nYou can make out a Canadian limited edition chest.\nThere is a closed gateway leading east. There is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying: a printer.\n\nyour action: ", "response": "take key<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Canadian limited edition passkey from box<|im_end|>go east<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, unlock the non-euclidean locker. And then, ensure that the non-euclidean locker is open. Then, pick up the soap scented latchkey from the non-euclidean locker. And then, travel east. And then, unlock the soap scented locker within the laundry place. And then, make absolutely sure that the soap scented locker inside the laundry place is wide open. After that, retrieve the type 4 keycard from the soap scented locker in the laundry place. And then, insert the type 4 keycard into the type 4 portal in the laundry place's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. The room is well lit.\nYou see a locked non-euclidean locker.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take soap scented latchkey from non-euclidean locker<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take type 4 keycard from soap scented locker<|im_end|>unlock type 4 portal with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to close the chest in the laundry place. After closing the chest, move west. And then, pick up the cuboid latchkey from the shelf. And then, unlock the cuboid locker. And then, ensure that the cuboid locker is open. Then, recover the key from the cuboid locker in the canteen. And then, make an attempt to venture east. With that over with, lock the chest in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place. You begin looking for stuff.\nWhat's that over there? It looks like it's a chest. Now why would someone leave that there? What a letdown! The chest is empty!\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go west<|im_end|>take cuboid latchkey from shelf<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel east. If you can get around to doing that, retrieve the latchkey from the stand in the attic. Then, unlock the safe within the attic with the latchkey. Then, ensure that the safe is open. Then, recover the Henderson's limited edition keycard from the safe. If you have taken the Henderson's limited edition keycard, make sure that the Henderson's limited edition locker is unlocked. And then, open the Henderson's limited edition locker. After pulling open the Henderson's limited edition locker, take the pair of pants from the Henderson's limited edition locker inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from stand<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take pair of pants from Henderson's limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could pick up the keycard from the floor of the bedchamber. And then, assure that the safe is unlocked. After that, open the safe in the bedchamber. Then, retrieve the passkey from the safe in the bedchamber. With the passkey, unlock the chest in the bedchamber. And then, make sure that the chest in the bedchamber is ajar. Then, take the textbook from the chest. If you can get your hands on the textbook, you can insert the textbook into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened dresser, which looks usual, in the corner. What a letdown! The dresser is empty! You make out a locked chest here. A locked usual looking safe is in the room.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take textbook from chest<|im_end|>insert textbook into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could attempt to head west. And then, take the rectangular key from the mantle. With the rectangular key, unlock the rectangular chest with the rectangular key. After that, open the rectangular chest. And then, retrieve the soap scented passkey from the rectangular chest inside the office. After that, make an attempt to go east. If you can do that, unlock the soap scented locker inside the restroom. And then, open the soap scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a soap scented locker.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key from mantle<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take soap scented passkey from rectangular chest<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe. After that, open the safe within the canteen. And then, take the formless latchkey from the safe. Then, try to go west. Then, insert the formless latchkey into the formless safe in the basement's lock to unlock it. Then, open the formless safe in the basement. Then, recover the Microsoft limited edition passkey from the formless safe. After that, unlock the Microsoft limited edition safe in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place. The room is well lit.\nLook over there! a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go west<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take Microsoft limited edition passkey from formless safe<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to venture north. If you can get around to doing that, pick up the key from the shelf. If you have got the key, insert the key into the safe's lock to unlock it. And then, open the safe within the bedroom. And then, retrieve the passkey from the safe in the bedroom. If you have got the passkey, attempt to move south. With that over with, make sure that the locker in the garage is unlocked. After that, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage.\nYou see a locker. Hey, want to see a toolbox? Look over there, a toolbox.\nYou need an unblocked exit? You should try going north. There is an unguarded exit to the south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from shelf<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the passageway. After that, make it so that the passageway in the shower is open. After that, take a trip east. Next, make an effort to go south. And then, recover the iron from the drawer within the steam room. After that, try to travel north. And then, make an attempt to venture west. After that, you can insert the iron into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one. You start to take note of what's in the room.\nYou can make out an opened box here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go south<|im_end|>take iron from drawer<|im_end|>go north<|im_end|>go west<|im_end|>insert iron into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head south. After that, open the hatch. And then, attempt to go south. If you can succeed at that, look and see that the hatch in the shower is closed. After that, head west. And then, retrieve the latchkey from the floor of the washroom. After stealing the latchkey, head east. Then, Deposit the latchkey into the hatch to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty ordinary here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a banana and a shoe.\n\nyour action: ", "response": "go south<|im_end|>open hatch<|im_end|>go south<|im_end|>close hatch<|im_end|>go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>lock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to go west. Okay, and then, take the passkey from the saucepan. Then, make absolutely sure that the locker in the cookery is unlocked with the passkey. After that, open the locker. Then, recover the latchkey from the locker. After that, take a trip east. Then, make absolutely sure that the chest is unlocked with the latchkey. After that, make absolutely sure that the chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nOh, great. Here's a chest.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from saucepan<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, go west. After that, look and see that the soap scented locker within the scullery is open. And then, recover the keycard from the soap scented locker. And then, take a trip east. Then, look and see that the door within the shower is unlocked. And then, ensure that the door within the shower is open. After that, head south. With that accomplished, doublecheck that the fridge is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed door leading south. There is an unguarded exit to the west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>open soap scented locker<|im_end|>take keycard from soap scented locker<|im_end|>go east<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to open the fridge in the kitchen. And then, recover the keycard from the fridge in the kitchen. After picking up the keycard, insert the keycard into the safe in the kitchen's lock to unlock it. After that, open the safe within the kitchen. And then, retrieve the key from the safe in the kitchen. And then, venture west. And then, look and see that the chest in the office is unlocked. And then, look and see that the chest in the office is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. You begin to take stock of what's here.\nYou see a safe. I mean, just wow! Isn't TextWorld just the best? You can see a closed fridge.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take keycard from fridge<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an effort to travel east. Okay, and then, pick up the cuboid key from the locker within the cellar. And then, move west. And then, assure that the cuboid chest is unlocked. Then, open the cuboid chest. And then, retrieve the apple from the cuboid chest. After that, eat the apple. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked cuboid chest.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from locker<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take apple from cuboid chest<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, go west. Then, ensure that the drawer is open. Then, recover the type 6 latchkey from the drawer within the launderette. Then, check that the type 6 locker inside the launderette is unlocked with the type 6 latchkey. Then, make absolutely sure that the type 6 locker within the launderette is open. Then, recover the loaf of bread from the type 6 locker. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a chocolate bar on the floor.\nYou are carrying: a cane.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take type 6 latchkey from drawer<|im_end|>unlock type 6 locker with type 6 latchkey<|im_end|>open type 6 locker<|im_end|>take loaf of bread from type 6 locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, recover the rectangular keycard from the floor of the dish-pit. Then, unlock the rectangular passageway in the dish-pit with the rectangular keycard. Then, ensure that the rectangular passageway within the dish-pit is open. After that, take a trip east. After that, attempt to go to the north. Next, retrieve the sandwich from the safe within the workshop. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou can see a shelf. The shelf is ordinary. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the shelf.\nThere is a closed rectangular passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a rectangular keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>go north<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the Henderson's limited edition keycard into the Henderson's limited edition box in the kitchen's lock to unlock it. After that, open the Henderson's limited edition box. And then, retrieve the key from the Henderson's limited edition box within the kitchen. After that, attempt to venture east. With that accomplished, assure that the chest inside the kitchenette is unlocked. After unlocking the chest, doublecheck that the chest in the kitchenette is ajar. Then, pick up the latchkey from the chest in the kitchenette. Then, lock the box in the kitchenette with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard kind of place. You begin looking for stuff.\nA locked ordinary looking Henderson's limited edition box is here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take key from Henderson's limited edition box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to unlock the hatch within the sauna. After that, look and see that the hatch in the sauna is ajar. And then, take a trip east. Then, move south. And then, pick up the latchkey from the suitcase. With the latchkey, travel north. Then, close the box within the study. After that, lock the box inside the study with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go south<|im_end|>take latchkey from suitcase<|im_end|>go north<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First of all, you could, like, go to the west. After that, retrieve the vanilla scented latchkey from the floor of the bedroom. With the vanilla scented latchkey, go to the east. That done, insert the vanilla scented latchkey into the vanilla scented portal's lock to unlock it. And then, ensure that the vanilla scented portal is open. Having pulled open the vanilla scented portal, attempt to go south. And then, open the cabinet. Then, take the glass from the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor. I guess you better just go and list everything you see here.\nYou make out an opened box here. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed vanilla scented portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented latchkey<|im_end|>go east<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>go south<|im_end|>open cabinet<|im_end|>take glass from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, venture north. With that done, pick up the type A keycard from the floor of the pantry. Then, make sure that the type A gate in the pantry is unlocked. Then, open the type A gate in the pantry. After pulling open the type A gate, make an effort to move west. If you can manage that, take the keycard from the basket. After that, try to head east. Following that, Deposit the keycard into the safe within the pantry to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An ordinary one.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>take type A keycard<|im_end|>unlock type A gate with type A keycard<|im_end|>open type A gate<|im_end|>go west<|im_end|>take keycard from basket<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to venture east. And then, travel north. And then, lift the rectangular keycard from the floor of the sauna. And then, look and see that the rectangular locker inside the sauna is unlocked with the rectangular keycard. And then, make absolutely sure that the rectangular locker within the sauna is wide open. Then, take the butterfly from the rectangular locker within the sauna. If you can get your hands on the butterfly, make an effort to move south. Then, put the butterfly on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI am sorry to announce that you are now in the steam room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take rectangular keycard<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>go south<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could head west. And then, open the coffer in the chamber. After that, pick up the spherical passkey from the coffer in the chamber. And then, check that the spherical box is unlocked with the spherical passkey. Then, ensure that the spherical box is open. And then, recover the blanket from the spherical box within the chamber. And then, try to head east. If you can do that, ditch the blanket on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A standard kind of place.\nYou make out a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take spherical passkey from coffer<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take blanket from spherical box<|im_end|>go east<|im_end|>drop blanket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, look and see that the Canadian style locker is unlocked. Once you have unlocked the Canadian style locker, open the Canadian style locker in the bedroom. After pulling open the Canadian style locker, take the keycard from the Canadian style locker. After that, make an attempt to travel east. Then, insert the keycard into the box's lock to unlock it. And then, open the box. After that, retrieve the fondue from the box. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou can make out a locked Canadian style locker close by.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take keycard from Canadian style locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to venture north. And then, assure that the cabinet inside the scullery is ajar. Having pulled open the cabinet, recover the Canadian key from the cabinet within the scullery. Then, move south. If you can get through with that, check that the Canadian chest is unlocked with the Canadian key. And then, ensure that the Canadian chest in the kitchen is open. Then, take the formless key from the Canadian chest. After that, insert the formless key into the formless portal's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place.\nYou can make out a Canadian chest.\nThere is a closed formless portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a spork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take Canadian key from cabinet<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take formless key from Canadian chest<|im_end|>unlock formless portal with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, make an effort to venture north. After that, retrieve the TextWorld key from the freezer inside the canteen. After that, travel south. After that, check that the TextWorld chest within the studio is unlocked with the TextWorld key. Having unlocked the TextWorld chest, make sure that the TextWorld chest in the studio is open. And then, recover the book from the TextWorld chest within the studio. After that, venture north. After that, place the book on the saucepan. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou see a TextWorld chest.\nThere is an unblocked exit to the north.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld key from freezer<|im_end|>go south<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take book from TextWorld chest<|im_end|>go north<|im_end|>put book on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could attempt to go to the west. After that, recover the Henderson's limited edition passkey from the desk. If you can get your hands on the Henderson's limited edition passkey, look and see that the Henderson's limited edition locker is unlocked. After unlocking the Henderson's limited edition locker, open the Henderson's limited edition locker inside the bedchamber. Once you have opened the Henderson's limited edition locker, retrieve the latchkey from the Henderson's limited edition locker. After picking up the latchkey, move east. And then, unlock the portal in the sauna with the latchkey. After that, doublecheck that the portal inside the sauna is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard one. You start to take note of what's in the room.\nYou make out a bench. The bench appears to be empty. Hm. Oh well\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition passkey from desk<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>go east<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take the keycard from the chest. Then, unlock the box. Then, open the box inside the garage. And then, retrieve the TextWorld limited edition latchkey from the box within the garage. After that, make sure that the TextWorld limited edition gateway is unlocked. After that, ensure that the TextWorld limited edition gateway inside the garage is open. Then, try to head east. And then, open the locker inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have entered the most typical of all possible garages.\nYou bend down to tie your shoe. When you stand up, you notice a box. The light flickers for a second, but nothing else happens. You can see an opened chest close by. The chest contains a keycard.\nThere is a closed TextWorld limited edition gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld limited edition latchkey from box<|im_end|>unlock TextWorld limited edition gateway with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition gateway<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move west. And then, ensure that the suitcase in the study is open. And then, pick up the American limited edition key from the suitcase. If you can get your hands on the American limited edition key, head east. And then, make it so that the American limited edition box is unlocked. After that, open the American limited edition box. Then, take the type 4 key from the American limited edition box in the launderette. If you can get your hands on the type 4 key, unlock the type 4 box with the type 4 key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a typical kind of place. That is to say, you're in a launderette.\nYou can make out a locked type 4 box. You can make out a locked American limited edition box.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take American limited edition key from suitcase<|im_end|>go east<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take type 4 key from American limited edition box<|im_end|>unlock type 4 box with type 4 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the Henderson's limited edition latchkey from the counter. After that, look and see that the Henderson's limited edition chest is unlocked. Then, ensure that the Henderson's limited edition chest in the launderette is open. Then, retrieve the keycard from the Henderson's limited edition chest. And then, make it so that the box is unlocked. After unlocking the box, ensure that the box in the launderette is open. If you have opened the box, retrieve the paper towel from the box in the launderette. After that, place the paper towel on the shelf inside the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette.\nYou can see a locked box right there by you. You can see a locked Henderson's limited edition chest here. You see a shelf. But there isn't a thing on it. You can make out a counter. On the counter you make out a Henderson's limited edition latchkey. Classic TextWorld.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from counter<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take keycard from Henderson's limited edition chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the north. Then, unlock the locker inside the bedchamber. And then, make it so that the locker inside the bedchamber is ajar. Then, recover the fresh laundry scented key from the locker. After that, look and see that the fresh laundry scented chest within the bedchamber is unlocked. After that, make absolutely sure that the fresh laundry scented chest inside the bedchamber is wide open. After that, retrieve the cd from the fresh laundry scented chest. Then, insert the cd into the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one. Let's see what's in here.\nYou need an unblocked exit? You should try going north.\nThere is a mug on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fresh laundry scented key from locker<|im_end|>unlock fresh laundry scented chest with fresh laundry scented key<|im_end|>open fresh laundry scented chest<|im_end|>take cd from fresh laundry scented chest<|im_end|>insert cd into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, check that the chest in the cubicle is unlocked with the keycard. After that, assure that the chest within the cubicle is open. Then, pick up the key from the chest within the cubicle. If you have taken the key, attempt to head east. And then, check that the locker is unlocked with the key. After unlocking the locker, ensure that the locker is open. After that, take the sponge from the locker. Then, place the sponge on the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am sorry to announce that you are now in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a chest. The light flickers for a second, but nothing else happens.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to close the spherical locker. After that, try to take a trip south. And then, recover the latchkey from the floor of the cookery. And then, make it so that the chest is unlocked. And then, ensure that the chest is open. Then, recover the spherical key from the chest. And then, travel north. Once you succeed at that, lock the spherical locker within the shower with the spherical key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place. You start to take note of what's in the room.\nYou can make out an opened spherical locker. The spherical locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close spherical locker<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take spherical key from chest<|im_end|>go north<|im_end|>lock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the locker. Once you have unlocked the locker, look and see that the locker inside the workshop is ajar. After that, take the rectangular key from the locker. Then, head north. Then, make sure that the rectangular hatch inside the attic is unlocked. And then, ensure that the rectangular hatch within the attic is open. Then, take a trip north. Following that, pick up the ladle from the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou make out a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>go north<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>take ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to venture west. After that, make sure that the basket is opened. After pulling open the basket, take the passkey from the basket in the sauna. Then, insert the passkey into the box's lock to unlock it. Then, open the box within the sauna. Having opened the box, take the rectangular passkey from the box within the sauna. And then, make an attempt to travel east. And then, unlock the rectangular safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You begin to take stock of what's in the room.\nYou can make out a locked rectangular safe, which looks typical, here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open basket<|im_end|>take passkey from basket<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to head south. After that, lift the rectangular passkey from the floor of the salon. Then, attempt to venture north. Okay, and then, unlock the rectangular gateway in the washroom. Then, ensure that the rectangular gateway is open. After that, make an attempt to go west. And then, recover the passkey from the floor of the cookery. Then, doublecheck that the chest inside the cookery is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're not going to believe this, but you've just entered a washroom. You start to take note of what's in the room.\nThere is a closed rectangular gateway leading west. You need an unblocked exit? You should try going south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>go north<|im_end|>unlock rectangular gateway with rectangular passkey<|im_end|>open rectangular gateway<|im_end|>go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could retrieve the formless key from the floor of the bar. And then, attempt to venture west. If you can do that, check that the formless box inside the playroom is unlocked with the formless key. And then, look and see that the formless box is ajar. Then, take the type A passkey from the formless box inside the playroom. If you can get your hands on the type A passkey, take a trip east. And then, make sure that the type A box is unlocked. After that, open the type A box within the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place.\nYou see a locked type A box close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless key on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take formless key<|im_end|>go west<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take type A passkey from formless box<|im_end|>go east<|im_end|>unlock type A box with type A passkey<|im_end|>open type A box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to open the cabinet in the bathroom. After that, take the type 0 keycard from the cabinet. With the type 0 keycard, make an effort to head west. Next, check that the type 0 chest in the studio is unlocked with the type 0 keycard. Then, ensure that the type 0 chest within the studio is open. After that, retrieve the American limited edition latchkey from the type 0 chest in the studio. If you can get your hands on the American limited edition latchkey, make an attempt to go to the east. Following that, make absolutely sure that the American limited edition chest is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a locked American limited edition chest in the room. You make out a cabinet. There's something strange about this being here, but you can't put your finger on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type 0 keycard from cabinet<|im_end|>go west<|im_end|>unlock type 0 chest with type 0 keycard<|im_end|>open type 0 chest<|im_end|>take American limited edition latchkey from type 0 chest<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to try to venture south. Once you succeed at that, recover the latchkey from the floor of the recreation zone. Then, go to the north. Okay, and then, unlock the safe within the restroom. After that, open the safe. Then, retrieve the keycard from the safe in the restroom. After that, make it so that the box is unlocked. And then, doublecheck that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual kind of place.\nYou can make out a box. There's something strange about this being here, but you can't put your finger on it. You see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, try to move east. With that done, recover the type 6 latchkey from the shelf within the washroom. Then, assure that the type 6 safe inside the washroom is unlocked. Then, ensure that the type 6 safe in the washroom is open. Having opened the type 6 safe, pick up the passkey from the type 6 safe. Then, head west. And then, unlock the safe inside the canteen. After unlocking the safe, make sure that the safe inside the canteen is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou can see a locked safe nearby.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 latchkey from shelf<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>open type 6 safe<|im_end|>take passkey from type 6 safe<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the west. If you can get around to doing that, make it so that the locker is opened. And then, take the spherical keycard from the locker. Then, go east. Then, check that the spherical chest inside the basement is unlocked with the spherical keycard. After that, doublecheck that the spherical chest inside the basement is open. And then, recover the keycard from the spherical chest inside the basement. After that, unlock the chest within the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest right there by you. Hey, want to see a spherical chest? Look over there, a spherical chest. Make a note of this, you might have to put stuff on or in it later on. You can make out a display.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take spherical keycard from locker<|im_end|>go east<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to move west. Then, look and see that the trunk in the playroom is opened. After opening the trunk, pick up the key from the trunk in the playroom. And then, travel east. And then, unlock the box in the workshop with the key. Then, assure that the box in the workshop is opened. Then, recover the passkey from the box. And then, look and see that the portal is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou can see a locked box nearby.\nThere is a closed portal leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock portal with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, head south. Then, travel south. Then, unlock the Microsoft style chest in the workshop with the Microsoft style latchkey. And then, open the Microsoft style chest within the workshop. And then, retrieve the keycard from the Microsoft style chest. And then, attempt to venture north. After that, insert the keycard into the chest's lock to unlock it. After that, open the chest in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the basement. You begin looking for stuff.\nHey, want to see a rack? Look over there, a rack. But oh no! there's nothing on this piece of junk.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style latchkey.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take keycard from Microsoft style chest<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type M keycard from the floor of the kitchenette. With the type M keycard, assure that the type M box inside the kitchenette is unlocked with the type M keycard. After that, open the type M box inside the kitchenette. And then, take the rectangular keycard from the type M box inside the kitchenette. After stealing the rectangular keycard, unlock the rectangular box within the kitchenette. If you have unlocked the rectangular box, open the rectangular box inside the kitchenette. And then, pick up the kettle from the rectangular box. If you can get your hands on the kettle, toss the kettle on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette.\nYou can see a rectangular box. You wonder idly who left that here. You make out a type M box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nThere is a type M keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M keycard<|im_end|>unlock type M box with type M keycard<|im_end|>open type M box<|im_end|>take rectangular keycard from type M box<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take kettle from rectangular box<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, attempt to travel east. Then, unlock the cuboid locker. After that, ensure that the cuboid locker within the shower is open. After that, take the type Y passkey from the cuboid locker. Then, assure that the type Y chest within the shower is unlocked with the type Y passkey. And then, make it so that the type Y chest in the shower is ajar. Then, recover the butterfly from the type Y chest. Once you have picked up the butterfly, rest the butterfly on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take type Y passkey from cuboid locker<|im_end|>unlock type Y chest with type Y passkey<|im_end|>open type Y chest<|im_end|>take butterfly from type Y chest<|im_end|>put butterfly on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel east. After that, pick-up the latchkey from the floor of the bar. Then, make an attempt to travel west. Once you manage that, unlock the chest within the attic. And then, ensure that the chest within the attic is open. And then, take the passkey from the chest. After that, take a trip east. After that, lock the box in the bar with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic.\nYou see a locked chest in the corner.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the type 0 latchkey from the stand. After that, go north. If you can do that, unlock the type 0 hatch inside the workshop. After that, ensure that the type 0 hatch is open. Then, attempt to take a trip north. Then, retrieve the latchkey from the trunk in the bedchamber. After that, attempt to venture east. With that accomplished, look and see the locker within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's great that you've just entered a studio. Okay, just remember what you're here to do, and everything will go great.\nLook over there! a stand. The stand is typical. On the stand you can make out a type 0 latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going north.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 latchkey from stand<|im_end|>go north<|im_end|>unlock type 0 hatch with type 0 latchkey<|im_end|>open type 0 hatch<|im_end|>go north<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture east. Then, pick-up the key from the floor of the basement. And then, go west. Then, check that the safe inside the pantry is unlocked with the key. Once you have unlocked the safe, ensure that the safe is open. Then, pick up the cane from the safe within the pantry. After that, head east. Next, ditch the cane on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou can see a locked safe here.\nThere is a closed passageway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip south. Then, retrieve the vanilla scented latchkey from the armchair inside the office. And then, venture north. If you can do that, make it so that the vanilla scented door is unlocked with the vanilla scented latchkey. Then, doublecheck that the vanilla scented door in the canteen is opened. After opening the vanilla scented door, attempt to venture east. After that, recover the cane from the stand. Then, place the cane on the counter inside the vault. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal kind of place.\nYou can make out a locked freezer.\nThere is a closed vanilla scented door leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take vanilla scented latchkey from armchair<|im_end|>go north<|im_end|>unlock vanilla scented door with vanilla scented latchkey<|im_end|>open vanilla scented door<|im_end|>go east<|im_end|>take cane from stand<|im_end|>put cane on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the passkey from the shelf. And then, look and see that the locker in the chamber is unlocked. And then, ensure that the locker in the chamber is open. Then, take the type 6 latchkey from the locker. With the type 6 latchkey, check that the type 6 gate is unlocked with the type 6 latchkey. And then, ensure that the type 6 gate within the chamber is open. After opening the type 6 gate, try to travel south. If you can do that, take the monitor from the couch inside the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker! What's that over there? It looks like it's a shelf. The shelf is standard. On the shelf you see a passkey.\nThere is a closed type 6 gate leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type 6 latchkey from locker<|im_end|>unlock type 6 gate with type 6 latchkey<|im_end|>open type 6 gate<|im_end|>go south<|im_end|>take monitor from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be fantastic if you could unlock the locker. And then, open the locker. After that, take the key from the locker within the workshop. After that, make absolutely sure that the chest is unlocked. Then, ensure that the chest in the workshop is open. Having pulled open the chest, take the mouse from the chest. After that, attempt to go west. Once you manage that, insert the mouse into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can make out a chest. You see a locked locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take mouse from chest<|im_end|>go west<|im_end|>insert mouse into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the rectangular latchkey from the basket inside the playroom. If you can get your hands on the rectangular latchkey, unlock the rectangular chest inside the playroom. And then, ensure that the rectangular chest is open. And then, pick up the formless latchkey from the rectangular chest. With the formless latchkey, look and see that the formless box inside the playroom is unlocked with the formless latchkey. Then, make sure that the formless box is ajar. After you have pulled open the formless box, retrieve the cushion from the formless box. And then, you can put the cushion into the basket within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual kind of place.\nAn open basket is in the room. The basket contains a rectangular latchkey. You make out a locked normal looking formless box right there by you. You see a rectangular chest. What a great pairing of adjectives and nouns!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from basket<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take formless latchkey from rectangular chest<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take cushion from formless box<|im_end|>insert cushion into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, you could, like, move west. After that, open the coffer. After that, take the formless passkey from the coffer. And then, head east. And then, unlock the formless safe inside the laundromat. Then, ensure that the formless safe in the laundromat is open. Then, recover the sponge from the formless safe. After that, place the sponge on the floor of the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a formless safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take formless passkey from coffer<|im_end|>go east<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take sponge from formless safe<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, pick up the Canadian key from the table. Then, make it so that the Canadian box is unlocked. After that, open the Canadian box. Then, retrieve the keycard from the Canadian box. And then, insert the keycard into the chest's lock to unlock it. Having unlocked the chest, open the chest in the kitchen. After pulling open the chest, recover the spherical key from the chest in the kitchen. If you can get your hands on the spherical key, make sure that the spherical box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis might come as a shock to you, but you've just entered a kitchen.\nYou make out a spherical box. You can see a locked chest close by. You can make out a Canadian box. You make out a table. The table is standard. On the table you can make out a Canadian key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key from table<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take keycard from Canadian box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take spherical key from chest<|im_end|>unlock spherical box with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could make an effort to move south. And then, ensure that the locker within the bar is open. After opening the locker, retrieve the spherical passkey from the locker. With the spherical passkey, unlock the spherical door within the bar. If you have unlocked the spherical door, ensure that the spherical door within the bar is open. Then, try to go west. That done, pick up the fudge scented key from the box. And then, lock the fudge scented safe inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>unlock spherical door with spherical passkey<|im_end|>open spherical door<|im_end|>go west<|im_end|>take fudge scented key from box<|im_end|>lock fudge scented safe with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move west. That done, recover the latchkey from the rack. And then, make it so that the safe inside the restroom is unlocked. And then, open the safe. And then, retrieve the formless latchkey from the safe. After you have taken the formless latchkey, attempt to travel east. And then, assure that the formless chest is shut. And then, assure that the formless chest in the cellar is locked with the formless latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar. You can barely contain your excitement.\nHey, want to see a formless chest? Look over there, a formless chest. The formless chest is empty! This is the worst thing that could possibly happen, ever! What's that over there? It looks like it's a table. Why don't you take a picture of it, it'll last longer! The table is ordinary. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the table.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the north. And then, unlock the hatch. Then, open the hatch in the study. After pulling open the hatch, make an effort to move east. Then, head north. Then, pick up the spherical latchkey from the desk inside the chamber. Then, take a trip south. Then, look and see that the spherical locker is unlocked with the spherical latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook around you. Take it all in. It's not every day someone gets to be in a salon.\nYou can see a couch. The couch is typical. However, the couch, like an empty couch, has nothing on it.\nThere is an unguarded exit to the north.\nYou are carrying: a peanut and a key.\n\nyour action: ", "response": "go north<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take spherical latchkey from desk<|im_end|>go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head east. And then, retrieve the vanilla scented key from the bench within the chamber. And then, attempt to go west. And then, make sure that the vanilla scented hatch is unlocked with the vanilla scented key. Then, make absolutely sure that the vanilla scented hatch inside the cubicle is wide open. If you have opened the vanilla scented hatch, make an effort to head north. Following that, attempt to take a trip east. And then, make it so that the safe inside the garage is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nThere is a closed vanilla scented hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented key from bench<|im_end|>go west<|im_end|>unlock vanilla scented hatch with vanilla scented key<|im_end|>open vanilla scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go north. And then, pick up the Microsoft style passkey from the stand. Then, attempt to move south. With that accomplished, check that the Microsoft style passageway is unlocked with the Microsoft style passkey. After you have unlocked the Microsoft style passageway, ensure that the Microsoft style passageway in the attic is open. And then, try to go south. After that, pick up the iron from the bench. And then, you can insert the iron into the basket. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic.\nThere is a closed Microsoft style passageway leading south. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style passkey from stand<|im_end|>go south<|im_end|>unlock Microsoft style passageway with Microsoft style passkey<|im_end|>open Microsoft style passageway<|im_end|>go south<|im_end|>take iron from bench<|im_end|>insert iron into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to go north. Following that, open the American style chest. After opening the American style chest, retrieve the passkey from the American style chest. After picking up the passkey, unlock the safe in the workshop with the passkey. And then, make sure that the safe is opened. And then, recover the worm from the safe. Then, travel east. Following that, ditch the worm on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou have stumbled into the most typical of all possible restrooms. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open American style chest<|im_end|>take passkey from American style chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could head south. With that done, go to the east. Then, ensure that the chest is open. After pulling open the chest, recover the keycard from the chest in the recreation zone. With the keycard, venture west. And then, make absolutely sure that the locker is unlocked. After that, ensure that the locker is open. And then, retrieve the frisbee from the locker within the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a burger and a fly larva.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take frisbee from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, insert the TextWorld limited edition key into the TextWorld limited edition box's lock to unlock it. After unlocking the TextWorld limited edition box, ensure that the TextWorld limited edition box in the kitchenette is open. After that, recover the American limited edition passkey from the TextWorld limited edition box within the kitchenette. And then, look and see that the American limited edition gate is unlocked. Once you have unlocked the American limited edition gate, open the American limited edition gate. Then, head south. That done, take the Henderson's style passkey from the workbench inside the basement. Then, make absolutely sure that the Henderson's style chest is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal kind of place.\nYou can see a TextWorld limited edition box.\nThere is a closed American limited edition gate leading south. There is an unguarded exit to the north.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: ", "response": "unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take American limited edition passkey from TextWorld limited edition box<|im_end|>unlock American limited edition gate with American limited edition passkey<|im_end|>open American limited edition gate<|im_end|>go south<|im_end|>take Henderson's style passkey from workbench<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, take the key from the locker. If you can get your hands on the key, try to go to the south. With that accomplished, doublecheck that the gate inside the kitchenette is unlocked. Once you have unlocked the gate, ensure that the gate within the kitchenette is open. After opening the gate, take a trip south. Following that, try to move east. Okay, and then, pick up the backup calendar from the portmanteau inside the workshop. After that, deposit the backup calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou bend down to tie your shoe. When you stand up, you notice a locker. You look at the price tag on the locker. Fifty big ones?! Where'd they buy this locker, some kind of expensive store? The locker contains a key.\nThere is an unblocked exit to the south.\nYou are carrying: a legume.\n\nyour action: ", "response": "take key from locker<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take backup calendar from portmanteau<|im_end|>drop backup calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel south. With that over with, recover the keycard from the safe. After that, doublecheck that the box is unlocked. And then, open the box. Then, take the pillow from the box. And then, go north. After that, make an attempt to go to the east. With that done, rest the pillow on the bed stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take pillow from box<|im_end|>go north<|im_end|>go east<|im_end|>put pillow on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to head north. With that accomplished, pick-up the Henderson's limited edition keycard from the floor of the cookery. After that, attempt to head south. Then, insert the Henderson's limited edition keycard into the Henderson's limited edition locker inside the kitchen's lock to unlock it. After that, open the Henderson's limited edition locker within the kitchen. And then, retrieve the latchkey from the Henderson's limited edition locker. After that, insert the latchkey into the gateway within the kitchen's lock to unlock it. Then, make sure that the gateway within the kitchen is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great normal vibes in this place, a wonderful normal atmosphere.\nYou can make out a locked Henderson's limited edition locker. You can see a bowl. The bowl is usual. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition keycard<|im_end|>go south<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, pick up the keycard from the locker. And then, attempt to go west. Then, unlock the chest. After that, open the chest. And then, recover the type 9 latchkey from the chest within the closet. Then, make an attempt to go to the east. If you can finish that, insert the type 9 latchkey into the type 9 safe inside the study's lock to unlock it. And then, open the type 9 safe inside the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am obligated to announce that you are now in the study.\nYou smell an intriguing smell, and follow it to a type 9 safe. You can make out an opened locker in the room. The locker contains a keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from locker<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type 9 latchkey from chest<|im_end|>go east<|im_end|>unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip east. Okay, and then, ensure that the non-euclidean box is open. Then, take the TextWorld style keycard from the non-euclidean box. And then, try to travel west. After that, insert the TextWorld style keycard into the TextWorld style box inside the basement's lock to unlock it. Then, make absolutely sure that the TextWorld style box is wide open. And then, take the Microsoft style passkey from the TextWorld style box in the basement. If you have got the Microsoft style passkey, unlock the Microsoft style hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou can make out a TextWorld style box.\nThere is a closed Microsoft style hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open non-euclidean box<|im_end|>take TextWorld style keycard from non-euclidean box<|im_end|>go west<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take Microsoft style passkey from TextWorld style box<|im_end|>unlock Microsoft style hatch with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the east. After that, make it so that the Henderson's limited edition chest in the bedroom is unlocked. And then, ensure that the Henderson's limited edition chest is open. Then, recover the non-euclidean keycard from the Henderson's limited edition chest inside the bedroom. If you can get your hands on the non-euclidean keycard, check that the non-euclidean box is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean box in the bedroom is open. After that, retrieve the monitor from the non-euclidean box. And then, you can insert the monitor into the Henderson's limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nThere is a closed passageway leading north. There is an unblocked exit to the east.\nThere is a peanut on the floor.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take non-euclidean keycard from Henderson's limited edition chest<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take monitor from non-euclidean box<|im_end|>insert monitor into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the type 0 key from the bed in the bedchamber. And then, unlock the type 0 chest in the bedchamber with the type 0 key. And then, ensure that the type 0 chest within the bedchamber is open. Once you have pulled open the type 0 chest, retrieve the Canadian limited edition key from the type 0 chest inside the bedchamber. And then, assure that the Canadian limited edition locker is unlocked. After unlocking the Canadian limited edition locker, assure that the Canadian limited edition locker inside the bedchamber is ajar. After opening the Canadian limited edition locker, recover the keycard from the Canadian limited edition locker. Then, assure that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou see a box. Hmmm... what else, what else? Hey, want to see a Canadian limited edition locker? Look over there, a Canadian limited edition locker. You make out a type 0 chest. You see a bed. On the bed you can see a type 0 key. Hmmm... what else, what else?\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 key from bed<|im_end|>unlock type 0 chest with type 0 key<|im_end|>open type 0 chest<|im_end|>take Canadian limited edition key from type 0 chest<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make it so that the box in the cubicle is unlocked with the passkey. Then, open the box. Then, retrieve the Henderson's style key from the box. After that, assure that the Henderson's style chest is unlocked. After that, look and see that the Henderson's style chest within the cubicle is opened. After that, pick up the garlic clove from the Henderson's style chest inside the cubicle. Then, eat the garlic clove. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have shown up in, you had to come round a typical one. The room is well lit.\nYou can make out a locked Henderson's style chest in the room. You can make out a locked box in the corner.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's style key from box<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take garlic clove from Henderson's style chest<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick up the passkey from the floor of the study. After picking up the passkey, make absolutely sure that the hatch is unlocked with the passkey. Then, make it so that the hatch inside the study is wide open. And then, make an effort to move east. Then, try to go to the north. Next, retrieve the insect from the stand in the chamber. If you have got the insect, move south. And then, you can place the insect inside the coffer in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can see a closed safe in the corner.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take insect from stand<|im_end|>go south<|im_end|>insert insect into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to take a trip west. That done, take the Microsoft style latchkey from the shelf in the cellar. After that, make sure that the Microsoft style gate in the cellar is unlocked with the Microsoft style latchkey. And then, open the Microsoft style gate within the cellar. Then, move north. Following that, head east. With that accomplished, take the sponge from the cabinet inside the washroom. Then, place the sponge on the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical kind of place. I guess you better just go and list everything you see here.\nYou smell an interesting smell, and follow it to a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cd on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style latchkey from shelf<|im_end|>unlock Microsoft style gate with Microsoft style latchkey<|im_end|>open Microsoft style gate<|im_end|>go north<|im_end|>go east<|im_end|>take sponge from cabinet<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the Microsoft style latchkey from the stand in the chamber. With the Microsoft style latchkey, check that the Microsoft style box in the chamber is unlocked with the Microsoft style latchkey. After unlocking the Microsoft style box, ensure that the Microsoft style box inside the chamber is open. And then, recover the Canadian passkey from the Microsoft style box. Then, unlock the Canadian safe in the chamber with the Canadian passkey. Then, make it so that the Canadian safe is open. After that, recover the manuscript from the Canadian safe within the chamber. After taking the manuscript, put the manuscript on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a Canadian safe. You make out a Microsoft style box. Look over there! a stand. The stand is usual. On the stand you can see a Microsoft style latchkey.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from stand<|im_end|>unlock Microsoft style box with Microsoft style latchkey<|im_end|>open Microsoft style box<|im_end|>take Canadian passkey from Microsoft style box<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take manuscript from Canadian safe<|im_end|>put manuscript on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. And then, pick up the passkey from the counter. And then, look and see that the box is unlocked. Then, ensure that the box is open. And then, retrieve the keycard from the box. Then, travel east. Then, check that the safe is unlocked with the keycard. Then, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one.\nA locked safe is here. You smell an interesting smell, and follow it to a freezer. What a letdown! The freezer is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First, it would be fantastic if you could check that the chest within the steam room is unlocked with the key. After unlocking the chest, ensure that the chest is open. After that, pick up the type 0 key from the chest inside the steam room. After that, make an attempt to head north. With that accomplished, look and see that the type 0 passageway inside the study is unlocked with the type 0 key. And then, assure that the type 0 passageway inside the study is ajar. And then, attempt to travel east. And then, close the type 0 passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou see a chest.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type 0 key from chest<|im_end|>go north<|im_end|>unlock type 0 passageway with type 0 key<|im_end|>open type 0 passageway<|im_end|>go east<|im_end|>close type 0 passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, go to the north. Then, look and see that the trunk in the basement is ajar. And then, recover the key from the trunk. After that, go to the south. And then, unlock the safe with the key. And then, ensure that the safe inside the office is open. And then, recover the latchkey from the safe in the office. With the latchkey, make it so that the chest in the office is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can make out a locked chest. What's that over there? It looks like it's a safe. Wow, isn't TextWorld just the best?\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, make an effort to travel west. Then, open the case inside the kitchen. And then, pick up the keycard from the case. After that, go east. After that, insert the keycard into the box inside the shower's lock to unlock it. Then, assure that the box is open. After that, take the garlic clove from the box. After that, eat the garlic clove. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a box. You rest your hand against a wall, but you miss the wall and fall onto a board. But there isn't a thing on it.\nThere is a closed portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take keycard from case<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, travel north. Then, take the key from the chest. After that, move south. Then, check that the box inside the study is unlocked with the key. After unlocking the box, look and see that the box is wide open. Then, take the type I keycard from the box in the study. And then, look and see that the type I box is unlocked. And then, make sure that the type I box inside the study is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a locked type I box. You can see a locked box. You can make out a cabinet. What a letdown! The cabinet is empty!\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type I keycard from box<|im_end|>unlock type I box with type I keycard<|im_end|>open type I box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to venture east. Then, retrieve the passkey from the bed inside the chamber. Then, venture west. After that, unlock the box. Then, assure that the box is opened. Then, retrieve the coffee cup from the box inside the kitchenette. With the coffee cup, venture east. And then, drop the coffee cup on the floor of the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. It seems to be pretty ordinary here. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a gleam over in a corner, where you can see a box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from bed<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take coffee cup from box<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, make an attempt to travel south. Then, take the latchkey from the case within the scullery. Once you have taken the latchkey, unlock the locker inside the scullery. And then, open the locker within the scullery. Then, take the bug from the locker. After that, venture north. Then, ensure that the crate inside the cellar is open. After that, insert the bug into the crate inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard one.\nYou rest your hand against a wall, but you miss the wall and fall onto a crate.\nThere is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from case<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go north<|im_end|>open crate<|im_end|>insert bug into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture west. Once you get through with that, open the type 4 locker inside the recreation zone. And then, pick up the formless key from the type 4 locker. After that, venture east. That done, unlock the formless door within the kitchenette. After that, open the formless door in the kitchenette. Then, make an attempt to move south. If you can accomplish that, take the novel from the portmanteau in the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am so happy to announce that you are now in the kitchenette.\nThere is a closed formless door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go west<|im_end|>open type 4 locker<|im_end|>take formless key from type 4 locker<|im_end|>go east<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>go south<|im_end|>take novel from portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, retrieve the spherical key from the desk. Then, try to travel west. And then, unlock the spherical gateway within the basement. And then, open the spherical gateway within the basement. After that, make an attempt to go to the south. Then, attempt to move east. Then, take the grape from the stand within the cellar. And then, eat the grape. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nI am pleased to announce that you are now in the bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a desk. You see a spherical key on the desk.\nThere is an unguarded exit to the west.\nYou are carrying: a tablet.\n\nyour action: ", "response": "take spherical key from desk<|im_end|>go west<|im_end|>unlock spherical gateway with spherical key<|im_end|>open spherical gateway<|im_end|>go south<|im_end|>go east<|im_end|>take grape from stand<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to venture west. And then, retrieve the cuboid keycard from the cabinet. After that, assure that the cuboid safe within the spare room is unlocked with the cuboid keycard. If you have unlocked the cuboid safe, ensure that the cuboid safe is open. And then, retrieve the type E keycard from the cuboid safe within the spare room. If you can get your hands on the type E keycard, make an attempt to go east. Next, assure that the type E box is closed. After that, Put the type E keycard into the type E box to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone.\nWhat's that over there? It looks like it's a type E box. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid keycard from cabinet<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take type E keycard from cuboid safe<|im_end|>go east<|im_end|>close type E box<|im_end|>lock type E box with type E keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make sure that the safe inside the study is unlocked. After unlocking the safe, assure that the safe is open. And then, retrieve the type F passkey from the safe. And then, make an effort to head east. With that accomplished, doublecheck that the type F box is unlocked. Then, open the type F box in the pantry. Then, recover the legume from the type F box. With the legume, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type F passkey from safe<|im_end|>go east<|im_end|>unlock type F box with type F passkey<|im_end|>open type F box<|im_end|>take legume from type F box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to go to the south. Then, make absolutely sure that the spherical chest is ajar. After that, take the type 1 latchkey from the spherical chest inside the chamber. And then, go north. If you can do that, unlock the type 1 gate. Then, make absolutely sure that the type 1 gate is open. And then, move east. And then, pick up the blender from the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fridge.\nThere is a closed type 1 gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open spherical chest<|im_end|>take type 1 latchkey from spherical chest<|im_end|>go north<|im_end|>unlock type 1 gate with type 1 latchkey<|im_end|>open type 1 gate<|im_end|>go east<|im_end|>take blender from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go west. And then, lift the passkey from the floor of the bar. And then, doublecheck that the door is unlocked. Then, doublecheck that the door is open. After that, try to take a trip west. And then, pick up the teaspoon from the freezer. And then, try to go to the east. And then, toss the teaspoon on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You begin to take stock of what's here.\nYou make out a coffer. You make out a rack. The rack is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go west<|im_end|>take teaspoon from freezer<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture east. Then, recover the teacup from the plate. If you can get your hands on the teacup, make an attempt to take a trip west. And then, recover the cuboid latchkey from the counter inside the sauna. Then, make an effort to take a trip east. Following that, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe within the cookhouse. After that, you can insert the teacup inside the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a counter. The counter is ordinary. On the counter you can see a cuboid latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sock.\n\nyour action: ", "response": "go east<|im_end|>take teacup from plate<|im_end|>go west<|im_end|>take cuboid latchkey from counter<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>insert teacup into cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to head north. And then, make absolutely sure that the safe is wide open. And then, take the type V key from the safe within the canteen. Then, head south. And then, make absolutely sure that the type V passageway within the bedchamber is unlocked. After that, make sure that the type V passageway inside the bedchamber is ajar. Then, make an effort to take a trip west. Then, pick up the bowl from the saucepan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is a closed type V passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take type V key from safe<|im_end|>go south<|im_end|>unlock type V passageway with type V key<|im_end|>open type V passageway<|im_end|>go west<|im_end|>take bowl from saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel east. Then, recover the mop from the floor of the steam room. After getting the mop, make an attempt to travel west. If you can accomplish that, ensure that the hatch is open. After you have pulled open the hatch, take a trip north. Then, make an attempt to travel east. If you can manage that, make sure that the TextWorld style safe in the playroom is ajar. And then, deposit the mop into the TextWorld style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am so happy to announce that you are now in the attic. I guess you better just go and list everything you see here.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a pear, a TextWorld style keycard and a fork.\n\nyour action: ", "response": "go east<|im_end|>take mop<|im_end|>go west<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>open TextWorld style safe<|im_end|>insert mop into TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. After that, doublecheck that the display is wide open. If you have pulled open the display, retrieve the latchkey from the display. Then, unlock the safe. Once you have unlocked the safe, open the safe inside the attic. Then, pick up the keycard from the safe. After that, venture west. After that, unlock the locker inside the spare room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place.\nYou see a locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to travel east. Then, pick-up the keycard from the floor of the shower. If you can get your hands on the keycard, unlock the safe. And then, ensure that the safe is open. Having pulled open the safe, retrieve the Microsoft limited edition passkey from the safe. And then, look and see that the Microsoft limited edition locker is unlocked. And then, ensure that the Microsoft limited edition locker is open. And then, recover the broom from the Microsoft limited edition locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft limited edition passkey from safe<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take broom from Microsoft limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the Canadian limited edition keycard from the trunk inside the bedroom. And then, unlock the Canadian limited edition safe inside the bedroom. And then, open the Canadian limited edition safe inside the bedroom. After pulling open the Canadian limited edition safe, pick up the keycard from the Canadian limited edition safe in the bedroom. After that, unlock the locker within the bedroom. After that, ensure that the locker is open. Then, pick up the type 7 keycard from the locker. Once you have got the type 7 keycard, assure that the type 7 box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place.\nYou can make out a type 7 box. You see a locker. Now why would someone leave that there? You can see a locked Canadian limited edition safe. You can see an opened trunk in the room. The trunk contains a Canadian limited edition keycard.\nThere is a closed passageway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition keycard from trunk<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>take keycard from Canadian limited edition safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type 7 keycard from locker<|im_end|>lock type 7 box with type 7 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, assure that the box within the cellar is unlocked with the latchkey. And then, ensure that the box is open. After that, pick up the formless passkey from the box. And then, head north. With that done, unlock the formless gateway. After that, open the formless gateway. After that, try to take a trip east. Then, close the formless gateway in the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual one. You start to take note of what's in the room.\nYou can see a box. You can make out a suitcase. The suitcase is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take formless passkey from box<|im_end|>go north<|im_end|>unlock formless gateway with formless passkey<|im_end|>open formless gateway<|im_end|>go east<|im_end|>close formless gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to head south. Then, ensure that the toolbox is open. After you have opened the toolbox, pick up the key from the toolbox. After picking up the key, try to travel north. With that accomplished, unlock the portal with the key. Then, open the portal. After you have opened the portal, go to the north. With that done, close the portal in the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out an opened case right there by you. The case is empty! What a waste of a day!\nThere is a closed portal leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take key from toolbox<|im_end|>go north<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an effort to take a trip west. That done, take the type 4 key from the refrigerator in the kitchen. After that, unlock the type 4 safe inside the kitchen with the type 4 key. After that, open the type 4 safe. And then, recover the passkey from the type 4 safe inside the kitchen. After that, make an attempt to move east. Next, doublecheck that the hatch within the spare room is unlocked with the passkey. And then, doublecheck that the hatch is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place.\nYou can see a locker. The locker is empty, what a horrible day!\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 4 key from refrigerator<|im_end|>unlock type 4 safe with type 4 key<|im_end|>open type 4 safe<|im_end|>take passkey from type 4 safe<|im_end|>go east<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the keycard from the bench inside the laundry place. Then, look and see that the box is unlocked with the keycard. After that, assure that the box in the laundry place is open. And then, retrieve the passkey from the box. After that, make it so that the safe is unlocked with the passkey. After that, doublecheck that the safe in the laundry place is open. Then, retrieve the iron from the safe. After that, put the iron on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A normal one.\nYou see a locked safe. You make out a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bench. The bench is ordinary. On the bench you see a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>put iron on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to try to go south. Once you manage that, open the door within the workshop. Then, go to the east. Following that, close the door inside the closet. And then, take a trip north. Okay, and then, pick up the keycard from the rack in the garage. If you can get your hands on the keycard, make an attempt to head south. Then, lock the door with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in an usual kind of place. That is to say, you're in a study.\nYou can make out a desk. The desk is typical. But the thing hasn't got anything on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>go north<|im_end|>take keycard from rack<|im_end|>go south<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, venture east. Then, make it so that the locker is ajar. Then, retrieve the Microsoft passkey from the locker. And then, make an effort to head west. Next, unlock the Microsoft locker inside the workshop. And then, ensure that the Microsoft locker is open. Then, recover the American passkey from the Microsoft locker within the workshop. Then, insert the American passkey into the American portal within the workshop's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou can make out a Microsoft locker.\nThere is a closed American portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take Microsoft passkey from locker<|im_end|>go west<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take American passkey from Microsoft locker<|im_end|>unlock American portal with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the rectangular keycard from the mantle. After that, make absolutely sure that the rectangular locker inside the salon is unlocked. Then, open the rectangular locker. And then, recover the passkey from the rectangular locker inside the salon. With the passkey, assure that the safe is unlocked. After unlocking the safe, ensure that the safe is open. Then, take the keycard from the safe in the salon. After that, make sure the chest within the salon is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nA closed chest is close by. You make out a safe. What's that over there? It looks like it's a rectangular locker. You make out a mantle. I guess it's true what they say, if you're looking for a mantle, go to TextWorld. On the mantle you can make out a rectangular keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from mantle<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to travel east. That done, pick up the latchkey from the plate. Then, insert the latchkey into the locker in the canteen's lock to unlock it. And then, assure that the locker within the canteen is opened. After that, recover the type Q latchkey from the locker in the canteen. If you can get your hands on the type Q latchkey, check that the type Q box is unlocked with the type Q latchkey. After that, ensure that the type Q box within the canteen is open. After that, pick up the coffee cup from the type Q box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge.\nThere is a closed portal leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from plate<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type Q latchkey from locker<|im_end|>unlock type Q box with type Q latchkey<|im_end|>open type Q box<|im_end|>take coffee cup from type Q box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip north. Okay, and then, retrieve the key from the floor of the studio. After taking the key, move south. If you can get through with that, check that the locker inside the parlor is unlocked with the key. After unlocking the locker, open the locker inside the parlor. After opening the locker, recover the passkey from the locker within the parlor. After picking up the passkey, attempt to move north. And then, look and see that the box inside the studio is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You start to take note of what's in the room.\nYou scan the room for a locker, and you find a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the type 9 safe is open. And then, retrieve the latchkey from the type 9 safe. Then, make absolutely sure that the locker is unlocked. Having unlocked the locker, ensure that the locker is open. Then, recover the pair of headphones from the locker in the basement. After taking the pair of headphones, head east. With that done, make sure that the box within the workshop is opened. After opening the box, put the pair of headphones inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can see a locker. What's that over there? It looks like it's a type 9 safe.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a type 9 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open type 9 safe<|im_end|>take latchkey from type 9 safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take pair of headphones from locker<|im_end|>go east<|im_end|>open box<|im_end|>insert pair of headphones into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the suitcase is open. Once you have pulled open the suitcase, retrieve the latchkey from the suitcase. And then, make an effort to head north. And then, unlock the safe within the lounge. Then, assure that the safe is ajar. After that, recover the manuscript from the safe in the lounge. And then, move south. And then, drop the manuscript on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou can make out a suitcase.\nThere is a closed door leading west. There is an unguarded exit to the north.\nYou are carrying: a controller.\n\nyour action: ", "response": "open suitcase<|im_end|>take latchkey from suitcase<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>go south<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, move east. And then, make an effort to head north. Next, lift the key from the floor of the studio. Then, make absolutely sure that the box inside the studio is unlocked. Then, ensure that the box within the studio is open. And then, pick up the non-euclidean passkey from the box inside the studio. Then, take a trip south. Once you manage that, look and see that the non-euclidean box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nOh wow! Is that what I think it is? It is! It's a desk. The desk is normal. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take non-euclidean passkey from box<|im_end|>go south<|im_end|>lock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, unlock the safe. Then, make sure that the safe is open. And then, pick up the latchkey from the safe. Having got the latchkey, go west. And then, assure that the passageway in the sauna is unlocked with the latchkey. After that, open the passageway. Then, head south. Then, pick up the broom from the counter inside the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard one.\nYou can make out a locked safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go west<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take broom from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, attempt to go west. Following that, recover the keycard from the shelf. Then, make an attempt to move east. After that, insert the keycard into the passageway in the steam room's lock to unlock it. And then, look and see that the passageway within the steam room is wide open. And then, make an effort to go south. Once you finish that, take the passkey from the Henderson's limited edition chest within the laundromat. And then, unlock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You start to take note of what's in the room.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take passkey from Henderson's limited edition chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head north. With that done, insert the keycard into the gate's lock to unlock it. Then, make sure that the gate inside the cubicle is ajar. Then, make an attempt to move north. Following that, head east. Then, ensure that the box is open. And then, retrieve the stick of butter from the box in the lounge. Once you have picked up the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal kind of place.\nYou can make out a case.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard and a key.\n\nyour action: ", "response": "go north<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to unlock the chest inside the salon with the keycard. Then, ensure that the chest is open. After opening the chest, pick up the latchkey from the chest. And then, look and see that the door inside the salon is unlocked. After that, make absolutely sure that the door inside the salon is ajar. Then, try to take a trip east. And then, retrieve the nest of bats from the floor of the scullery. If you have picked up the nest of bats, rest the nest of bats on the pan in the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nFancy seeing you here. Here, by the way, being the salon.\nYou make out a chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is a closed door leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>take nest of bats<|im_end|>put nest of bats on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip north. With that done, retrieve the rectangular latchkey from the board. If you have taken the rectangular latchkey, unlock the rectangular gateway. Then, ensure that the rectangular gateway inside the laundromat is open. If you have pulled open the rectangular gateway, make an effort to travel north. And then, try to travel east. With that done, recover the vacuum from the dresser in the laundry place. Then, insert the vacuum inside the drawer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great typical vibes in this place, a wonderful typical atmosphere.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from board<|im_end|>unlock rectangular gateway with rectangular latchkey<|im_end|>open rectangular gateway<|im_end|>go north<|im_end|>go east<|im_end|>take vacuum from dresser<|im_end|>insert vacuum into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First step, take a trip east. Next, recover the Microsoft limited edition passkey from the floor of the parlor. With the Microsoft limited edition passkey, insert the Microsoft limited edition passkey into the Microsoft limited edition door within the parlor's lock to unlock it. After that, open the Microsoft limited edition door. Then, travel south. And then, recover the insect from the floor of the cellar. Then, make an effort to go to the north. And then, throw the insect on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey<|im_end|>unlock Microsoft limited edition door with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition door<|im_end|>go south<|im_end|>take insect<|im_end|>go north<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First of all, take a trip south. That done, pick up the passkey from the floor of the playroom. With the passkey, unlock the chest. And then, ensure that the chest within the playroom is open. After that, pick up the pillow from the chest. And then, make an attempt to go north. Next, look and see that the fridge within the canteen is opened. After that, deposit the pillow inside the fridge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty ordinary here. You begin to take stock of what's here.\nYou see a closed fridge, which looks typical, right there by you.\nThere is a closed door leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take pillow from chest<|im_end|>go north<|im_end|>open fridge<|im_end|>insert pillow into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, unlock the safe within the garage. After that, assure that the safe within the garage is open. And then, pick up the latchkey from the safe in the garage. Once you have picked up the latchkey, unlock the door. Then, open the door. Once you have pulled open the door, take a trip north. After that, make an attempt to take a trip east. If you can get around to doing that, pick up the towel from the drawer in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal kind of place. You begin looking for stuff.\nYou smell a wretched smell, and follow it to a safe. You see a counter. The counter is ordinary. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed door leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take towel from drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to move west. That done, try to go south. And then, retrieve the spherical key from the stand. With the spherical key, insert the spherical key into the spherical box's lock to unlock it. And then, make sure that the spherical box is opened. After that, retrieve the Comic Strip Calendar from the spherical box inside the study. And then, move north. Then, put the Comic Strip Calendar on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in a place we're calling a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a desk. I guess it's true what they say, if you're looking for a desk, go to TextWorld. The desk is usual. The desk appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take spherical key from stand<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take Comic Strip Calendar from spherical box<|im_end|>go north<|im_end|>put Comic Strip Calendar on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First of all, make an effort to go east. Then, pick up the type B latchkey from the floor of the studio. And then, check that the type B portal is unlocked with the type B latchkey. After that, open the type B portal in the studio. And then, make an effort to travel south. With that accomplished, make it so that the trunk is open. Then, pick up the grape from the trunk. After that, eat the grape. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type B latchkey<|im_end|>unlock type B portal with type B latchkey<|im_end|>open type B portal<|im_end|>go south<|im_end|>open trunk<|im_end|>take grape from trunk<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, try to take a trip north. Then, retrieve the Microsoft keycard from the armchair within the studio. And then, head south. Following that, make absolutely sure that the Microsoft passageway is unlocked with the Microsoft keycard. And then, assure that the Microsoft passageway inside the dish-pit is open. Having opened the Microsoft passageway, make an attempt to travel east. With that accomplished, retrieve the burger from the box. If you have picked up the burger, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical kind of place. You begin looking for stuff.\nThere is a closed Microsoft passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft keycard from armchair<|im_end|>go south<|im_end|>unlock Microsoft passageway with Microsoft keycard<|im_end|>open Microsoft passageway<|im_end|>go east<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the chest is unlocked with the passkey. After that, assure that the chest in the laundromat is open. After that, recover the TextWorld limited edition key from the chest. After that, doublecheck that the TextWorld limited edition box inside the laundromat is unlocked. Once you have unlocked the TextWorld limited edition box, doublecheck that the TextWorld limited edition box in the laundromat is ajar. And then, recover the key from the TextWorld limited edition box within the laundromat. With the key, head east. Then, unlock the locker with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a TextWorld limited edition box. Make a note of this, you might have to put stuff on or in it later on. A locked chest is close by.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld limited edition key from chest<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take key from TextWorld limited edition box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. Your first objective is to try to head east. And then, pick-up the type Q keycard from the floor of the studio. If you have picked up the type Q keycard, unlock the type Q chest inside the studio. After that, assure that the type Q chest inside the studio is opened. After pulling open the type Q chest, take the passkey from the type Q chest in the studio. Once you have taken the passkey, go west. And then, make it so that the locker inside the salon is shut. Then, make absolutely sure the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon. You start to take note of what's in the room.\nYou make out an opened locker. The locker is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying: a durian.\n\nyour action: ", "response": "go east<|im_end|>take type Q keycard<|im_end|>unlock type Q chest with type Q keycard<|im_end|>open type Q chest<|im_end|>take passkey from type Q chest<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, insert the type 6 keycard into the type 6 locker's lock to unlock it. And then, assure that the type 6 locker in the shower is open. And then, pick up the non-euclidean key from the type 6 locker within the shower. And then, attempt to venture east. And then, doublecheck that the non-euclidean locker inside the cookery is unlocked. Having unlocked the non-euclidean locker, make sure that the non-euclidean locker inside the cookery is opened. Then, take the fondue from the non-euclidean locker. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. I guess you better just go and list everything you see here.\nYou can see a type 6 locker.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a type 6 keycard.\n\nyour action: ", "response": "unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take non-euclidean key from type 6 locker<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take fondue from non-euclidean locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the passkey from the shelf inside the cookery. After that, make it so that the box is unlocked. Then, open the box. And then, pick up the latchkey from the box. After taking the latchkey, unlock the safe inside the cookery. After that, open the safe. After that, retrieve the stick of butter from the safe within the cookery. And then, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nA locked safe is in the room. You see a locked box. You make out a shelf. On the shelf you can make out a passkey.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture east. And then, take the passkey from the basket. After that, try to take a trip west. After that, check that the chest in the steam room is unlocked with the passkey. Then, open the chest inside the steam room. After that, take the spherical latchkey from the chest. After that, assure that the spherical locker in the steam room is unlocked. After that, open the spherical locker within the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked spherical locker, which looks usual, in the corner. You see a locked chest.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from basket<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to venture east. After that, open the freezer. Then, recover the Microsoft latchkey from the freezer. Then, unlock the Microsoft chest. Then, look and see that the Microsoft chest inside the scullery is wide open. And then, take the Canadian limited edition keycard from the Microsoft chest. And then, doublecheck that the Canadian limited edition chest is unlocked. And then, doublecheck that the Canadian limited edition chest is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou have moved into the most normal of all possible lounges.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take Microsoft latchkey from freezer<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>take Canadian limited edition keycard from Microsoft chest<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to move west. Next, pick-up the passkey from the floor of the attic. After stealing the passkey, make sure that the chest is unlocked. After that, ensure that the chest is open. After that, recover the key from the chest within the attic. With the key, go to the east. Then, close the locker. Then, look and see that the locker is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a locker. Wow, isn't TextWorld just the best? What a letdown! The locker is empty!\nThere is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First, it would be great if you could take a trip east. Then, try to head east. And then, retrieve the TextWorld limited edition keycard from the mantelpiece. And then, try to move west. Following that, make sure that the TextWorld limited edition box in the office is unlocked. Then, open the TextWorld limited edition box in the office. Then, pick up the latchkey from the TextWorld limited edition box. And then, make absolutely sure that the box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take TextWorld limited edition keycard from mantelpiece<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, unlock the formless safe within the steam room with the formless keycard. And then, make sure that the formless safe in the steam room is ajar. After that, pick up the soap scented key from the formless safe. After that, check that the soap scented chest within the steam room is unlocked with the soap scented key. Then, open the soap scented chest. And then, recover the mop from the soap scented chest. And then, take a trip east. With that over with, sit the mop on the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. Let's see what's in here.\nYou see a locked soap scented chest, which looks ordinary, in the room. You can see a formless safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the north. There is an unblocked exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take soap scented key from formless safe<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take mop from soap scented chest<|im_end|>go east<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could retrieve the TextWorld limited edition latchkey from the locker in the pantry. And then, go south. Then, unlock the TextWorld limited edition gate within the bedroom. After you have unlocked the TextWorld limited edition gate, open the TextWorld limited edition gate inside the bedroom. And then, make an effort to take a trip south. Next, pick up the passkey from the floor of the laundromat. Then, check that the chest is unlocked with the passkey. And then, ensure that the chest in the laundromat is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out an opened locker. The locker contains a TextWorld limited edition latchkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take TextWorld limited edition latchkey from locker<|im_end|>go south<|im_end|>unlock TextWorld limited edition gate with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition gate<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to try to travel west. If you can get through with that, unlock the safe within the parlor. And then, ensure that the safe inside the parlor is open. And then, retrieve the type 2 key from the safe. After getting the type 2 key, travel east. After that, doublecheck that the type 2 box is unlocked with the type 2 key. Then, open the type 2 box. Then, retrieve the cloak from the type 2 box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou see a type 2 box. I mean, just wow! Isn't TextWorld just the best?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a coconut and a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 2 key from safe<|im_end|>go east<|im_end|>unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take cloak from type 2 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, travel south. Following that, pick-up the rectangular passkey from the floor of the bedroom. Then, try to go north. With that accomplished, make it so that the rectangular box is unlocked. After that, make absolutely sure that the rectangular box inside the salon is wide open. After opening the rectangular box, retrieve the formless latchkey from the rectangular box. Then, move south. After that, make it so that the formless chest is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An ordinary kind of place.\nYou see a rectangular box. Hmmm... what else, what else? You can see a locked dresser nearby.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>go north<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take formless latchkey from rectangular box<|im_end|>go south<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to venture east. Once you accomplish that, retrieve the latchkey from the shelf. And then, attempt to venture west. That done, assure that the box is unlocked. And then, doublecheck that the box within the bedroom is opened. Then, pick up the type 8 latchkey from the box in the bedroom. After that, make an attempt to head east. Then, doublecheck that the type 8 hatch is unlocked with the type 8 latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. You start to take note of what's in the room.\nYou make out a box.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type 8 latchkey from box<|im_end|>go east<|im_end|>unlock type 8 hatch with type 8 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, go to the east. After that, retrieve the American passkey from the mantle within the salon. Then, check that the American chest inside the salon is unlocked with the American passkey. Once you have unlocked the American chest, make it so that the American chest is open. After that, retrieve the Microsoft limited edition passkey from the American chest. Then, unlock the Microsoft limited edition box. After that, ensure that the Microsoft limited edition box within the salon is open. If you have opened the Microsoft limited edition box, take the tablet from the Microsoft limited edition box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American passkey from mantle<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take Microsoft limited edition passkey from American chest<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition box<|im_end|>take tablet from Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could unlock the type 5 chest with the type 5 keycard. After unlocking the type 5 chest, open the type 5 chest. And then, pick up the type 9 latchkey from the type 5 chest. And then, make it so that the type 9 gateway in the bedchamber is unlocked. And then, open the type 9 gateway. After that, head north. Okay, and then, try to travel east. Then, retrieve the butterfly from the bowl inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou see a locked type 5 chest right there by you.\nThere is a closed type 9 gateway leading north. There is an unblocked exit to the south.\nYou are carrying: a type 5 keycard.\n\nyour action: ", "response": "unlock type 5 chest with type 5 keycard<|im_end|>open type 5 chest<|im_end|>take type 9 latchkey from type 5 chest<|im_end|>unlock type 9 gateway with type 9 latchkey<|im_end|>open type 9 gateway<|im_end|>go north<|im_end|>go east<|im_end|>take butterfly from bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, pick up the Microsoft key from the chair. And then, unlock the Microsoft chest. Then, assure that the Microsoft chest is ajar. Once you have pulled open the Microsoft chest, pick up the type 5 latchkey from the Microsoft chest within the dish-pit. After that, try to venture east. With that over with, insert the type 5 latchkey into the type 5 box inside the lounge's lock to unlock it. After that, open the type 5 box within the lounge. Then, retrieve the cushion from the type 5 box within the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a Microsoft chest, so there's that. You can make out a chair. The chair is typical. On the chair you make out a Microsoft key. It doesn't get more TextWorld than this!\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from chair<|im_end|>unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>take type 5 latchkey from Microsoft chest<|im_end|>go east<|im_end|>unlock type 5 box with type 5 latchkey<|im_end|>open type 5 box<|im_end|>take cushion from type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the box in the launderette. And then, look and see that the box inside the launderette is opened. Then, take the shadfly from the box within the launderette. And then, go to the east. And then, pick up the cuboid key from the counter. After getting the cuboid key, unlock the cuboid chest with the cuboid key. Then, open the cuboid chest inside the shower. After that, you can insert the shadfly inside the cuboid chest inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette. Let's see what's in here.\nYou can see a locked box.\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>go east<|im_end|>take cuboid key from counter<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>insert shadfly into cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to head east. Once you do that, retrieve the formless passkey from the stand. And then, insert the formless passkey into the formless box within the spare room's lock to unlock it. Then, ensure that the formless box is open. After that, retrieve the type 5 keycard from the formless box within the spare room. And then, make sure that the type 5 box in the spare room is unlocked. Then, ensure that the type 5 box in the spare room is open. And then, pick up the scarf from the type 5 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless passkey from stand<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take type 5 keycard from formless box<|im_end|>unlock type 5 box with type 5 keycard<|im_end|>open type 5 box<|im_end|>take scarf from type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel east. With that over with, head east. After that, pick-up the key from the floor of the kitchen. After getting the key, unlock the box within the kitchen with the key. Then, look and see that the box in the kitchen is open. And then, retrieve the spoon from the box in the kitchen. After picking up the spoon, venture west. And then, place the spoon on the floor of the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a shelf. The shelf is standard. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spoon from box<|im_end|>go west<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the west. Then, doublecheck that the chest inside the attic is wide open. And then, recover the passkey from the chest. And then, unlock the safe with the passkey. Then, ensure that the safe is open. And then, recover the rectangular key from the safe. And then, make an effort to venture east. Then, lock the rectangular box in the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one.\nYou see a gleam over in a corner, where you can see a rectangular box.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take rectangular key from safe<|im_end|>go east<|im_end|>lock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. With that done, open the trunk. Then, pick up the TextWorld style latchkey from the trunk within the studio. If you can get your hands on the TextWorld style latchkey, attempt to move west. Once you manage that, check that the TextWorld style chest is unlocked with the TextWorld style latchkey. Then, ensure that the TextWorld style chest inside the playroom is open. And then, retrieve the sandwich from the TextWorld style chest. With the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty ordinary here.\nOh wow! Is that what I think it is? It is! It's a TextWorld style chest.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a cookie on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take TextWorld style latchkey from trunk<|im_end|>go west<|im_end|>unlock TextWorld style chest with TextWorld style latchkey<|im_end|>open TextWorld style chest<|im_end|>take sandwich from TextWorld style chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the shelf. Then, doublecheck that the chest is unlocked with the passkey. After unlocking the chest, ensure that the chest within the shower is open. And then, retrieve the key from the chest inside the shower. After that, make it so that the hatch inside the shower is unlocked. And then, make it so that the hatch is opened. And then, attempt to head south. And then, make absolutely sure that the hatch within the laundromat is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've walked into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the shower. You begin looking for stuff.\nOh, great. Here's a chest. You make out a shelf. Does this look like anything mentioned in the instructions? The shelf is normal. On the shelf you see a passkey.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, travel north. Then, lift the key from the floor of the workshop. After you have got the key, make an attempt to go to the south. And then, look and see that the locker is unlocked. Then, ensure that the locker is open. And then, pick up the type 9 key from the locker within the study. After that, look and see that the type 9 chest is unlocked. And then, ensure that the type 9 chest inside the study is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You begin looking for stuff.\nWhat's that over there? It looks like it's a type 9 chest. A locked usual looking locker is right there by you.\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spork.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 9 key from locker<|im_end|>unlock type 9 chest with type 9 key<|im_end|>open type 9 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the spherical locker inside the closet with the spherical keycard. And then, assure that the spherical locker within the closet is open. After that, pick up the fudge scented keycard from the spherical locker. Then, travel east. And then, check that the fudge scented chest is unlocked with the fudge scented keycard. And then, open the fudge scented chest. After opening the fudge scented chest, recover the worm from the fudge scented chest within the attic. Then, put the worm on the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked spherical locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take fudge scented keycard from spherical locker<|im_end|>go east<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take worm from fudge scented chest<|im_end|>put worm on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the Henderson's style passkey into the Henderson's style safe's lock to unlock it. And then, make absolutely sure that the Henderson's style safe is open. And then, pick up the passkey from the Henderson's style safe inside the cellar. After that, check that the box is unlocked with the passkey. And then, assure that the box is wide open. After that, take the cucumber from the box. And then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You bend down to tie your shoe. When you stand up, you notice a Henderson's style safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cucumber from box<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could recover the key from the floor of the playroom. And then, attempt to travel north. That done, unlock the door inside the steam room. And then, make it so that the door is opened. And then, attempt to move north. And then, head east. Following that, lift the fly larva from the floor of the pantry. And then, place the fly larva on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An usual one.\nYou need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take fly larva<|im_end|>put fly larva on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take a trip north. And then, recover the formless passkey from the armchair inside the office. And then, unlock the formless box with the formless passkey. Then, open the formless box in the office. After that, take the American limited edition keycard from the formless box inside the office. If you can get your hands on the American limited edition keycard, go south. And then, doublecheck that the American limited edition portal within the pantry is unlocked with the American limited edition keycard. After that, look and see that the American limited edition portal is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An usual one. You can barely contain your excitement.\nThere is a closed American limited edition portal leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go north<|im_end|>take formless passkey from armchair<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take American limited edition keycard from formless box<|im_end|>go south<|im_end|>unlock American limited edition portal with American limited edition keycard<|im_end|>open American limited edition portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to attempt to go to the north. And then, assure that the trunk inside the steam room is open. After that, pick up the key from the trunk inside the steam room. After getting the key, check that the gateway is unlocked with the key. After unlocking the gateway, ensure that the gateway inside the steam room is open. Then, go north. And then, make an effort to go east. Once you manage that, retrieve the dvd from the coffer inside the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in a place we're calling a scullery.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take dvd from coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. Your first objective is to move west. That done, retrieve the keycard from the armchair inside the study. Then, unlock the safe inside the study with the keycard. Then, make absolutely sure that the safe within the study is wide open. And then, take the latchkey from the safe. If you can get your hands on the latchkey, take a trip east. With that over with, unlock the locker in the basement with the latchkey. Then, ensure that the locker inside the basement is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou see a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>take keycard from armchair<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the type I passkey from the floor of the canteen. And then, make sure that the type I safe inside the canteen is unlocked with the type I passkey. Then, open the type I safe. And then, pick up the teaspoon from the type I safe inside the canteen. With the teaspoon, try to venture south. Okay, and then, ensure that the door is open. After opening the door, take a trip west. After that, put the teaspoon on the mantle within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one.\nYou make out a type I safe. You see a freezer. Huh, weird. The freezer is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type I passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type I passkey<|im_end|>unlock type I safe with type I passkey<|im_end|>open type I safe<|im_end|>take teaspoon from type I safe<|im_end|>go south<|im_end|>open door<|im_end|>go west<|im_end|>put teaspoon on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First stop, move north. With that accomplished, doublecheck that the passageway is opened. And then, travel east. And then, attempt to travel north. Okay, and then, pick-up the key from the floor of the bar. After that, make an effort to move south. Then, doublecheck that the chest is shut. After that, lock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in the place we're calling the cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open passageway<|im_end|>go east<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go to the east. Next, retrieve the latchkey from the floor of the salon. After that, head west. That done, unlock the box. And then, ensure that the box inside the cookery is open. After you have opened the box, retrieve the spoon from the box in the cookery. After that, attempt to travel east. And then, place the spoon on the mantelpiece. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked normal looking box nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spoon from box<|im_end|>go east<|im_end|>put spoon on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, venture south. After that, recover the key from the floor of the washroom. After stealing the key, insert the key into the chest within the washroom's lock to unlock it. And then, ensure that the chest inside the washroom is open. Then, take the fondue from the chest within the washroom. Then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nThere is a tv on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, venture east. Okay, and then, take the formless latchkey from the suitcase in the basement. And then, assure that the formless locker is unlocked with the formless latchkey. And then, open the formless locker in the basement. Then, make an effort to take a trip west. Then, retrieve the Cat Calendar from the armchair within the study. Then, venture east. Next, put the Cat Calendar into the formless locker within the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou scan the room for an armchair, and you find an armchair. The armchair is usual. On the armchair you can see a Cat Calendar.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from suitcase<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>go west<|im_end|>take Cat Calendar from armchair<|im_end|>go east<|im_end|>insert Cat Calendar into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to move east. And then, retrieve the passkey from the floor of the kitchen. And then, move west. Then, unlock the box. And then, ensure that the box inside the workshop is open. After that, recover the printer from the box. If you can get your hands on the printer, make an attempt to go to the east. Okay, and then, throw the printer on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nA locked box is here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take printer from box<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the non-euclidean keycard from the bowl inside the canteen. And then, insert the non-euclidean keycard into the non-euclidean safe in the canteen's lock to unlock it. After that, open the non-euclidean safe inside the canteen. After that, recover the spherical keycard from the non-euclidean safe. And then, unlock the spherical chest with the spherical keycard. After that, ensure that the spherical chest is open. And then, pick up the teaspoon from the spherical chest. After getting the teaspoon, put the teaspoon inside the non-euclidean safe inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in an ordinary kind of place. That is to say, you're in a canteen.\nYou can see a locked non-euclidean safe in the corner. You can make out a spherical chest. You scan the room for a bowl, and you find a bowl. On the bowl you can make out a non-euclidean keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from bowl<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take spherical keycard from non-euclidean safe<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take teaspoon from spherical chest<|im_end|>insert teaspoon into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type 2 passkey from the floor of the attic. And then, unlock the type 2 chest. After that, ensure that the type 2 chest is open. Then, retrieve the type 1 latchkey from the type 2 chest inside the attic. And then, unlock the type 1 chest in the attic. Then, make absolutely sure that the type 1 chest is ajar. If you have opened the type 1 chest, retrieve the stick of butter from the type 1 chest. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. It seems to be pretty ordinary here. You begin to take stock of what's in the room.\nYou can make out a locked usual looking type 1 chest nearby. You can make out a locked type 2 chest right there by you.\nThere is an unguarded exit to the west.\nThere is a type 2 passkey on the floor.\nYou are carrying: a berry.\n\nyour action: ", "response": "take type 2 passkey<|im_end|>unlock type 2 chest with type 2 passkey<|im_end|>open type 2 chest<|im_end|>take type 1 latchkey from type 2 chest<|im_end|>unlock type 1 chest with type 1 latchkey<|im_end|>open type 1 chest<|im_end|>take stick of butter from type 1 chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the cuboid chest within the sauna is unlocked. And then, ensure that the cuboid chest is open. After that, recover the keycard from the cuboid chest. Then, make sure that the hatch is unlocked. After that, ensure that the hatch is open. Then, venture south. With that accomplished, retrieve the type G passkey from the table within the attic. Then, make it so that the type G safe inside the attic is unlocked with the type G passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nYou can make out a cuboid chest!\nThere is a closed hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take type G passkey from table<|im_end|>unlock type G safe with type G passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to move south. After that, retrieve the Microsoft keycard from the bookshelf. Then, make it so that the Microsoft box within the playroom is unlocked. Then, ensure that the Microsoft box is open. And then, pick up the keycard from the Microsoft box inside the playroom. After that, make an effort to head north. Okay, and then, check that the safe is unlocked with the keycard. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place.\nYou make out a safe.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an unblocked exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft keycard from bookshelf<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, make an effort to go south. After that, open the basket in the parlor. After that, recover the key from the basket inside the parlor. And then, insert the key into the hatch in the parlor's lock to unlock it. After that, open the hatch within the parlor. After that, try to go to the east. And then, recover the stick of butter from the table. After picking up the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place. The room is well lit.\nYou can see a counter. The counter is usual. But the thing is empty.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take key from basket<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>take stick of butter from table<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, you could, like, try to move south. After that, doublecheck that the formless box is opened. And then, pick up the keycard from the formless box. After that, venture north. Then, unlock the chest within the chamber with the keycard. And then, ensure that the chest in the chamber is open. Then, retrieve the key from the chest within the chamber. After taking the key, make absolutely sure that the safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou see a locked safe. You make out a chest, so there's that.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless box<|im_end|>take keycard from formless box<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to move west. After that, recover the passkey from the pan. And then, head east. Then, unlock the gateway with the passkey. And then, look and see that the gateway is open. And then, go north. And then, pick up the stick of butter from the rack. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've seen better garages, but at least this one seems pretty standard.\nYou can see a closed locker.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go west<|im_end|>take passkey from pan<|im_end|>go east<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>take stick of butter from rack<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go west. That done, unlock the box in the study with the key. Once you have unlocked the box, ensure that the box is open. Then, recover the TextWorld style passkey from the box inside the study. After that, make an attempt to head east. And then, unlock the TextWorld style locker. And then, make absolutely sure that the TextWorld style locker in the lounge is wide open. Then, pick up the fly larva from the TextWorld style locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the lounge.\nYou can make out a TextWorld style locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key and a bowl.\n\nyour action: ", "response": "go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take TextWorld style passkey from box<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take fly larva from TextWorld style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First, it would be great if you could retrieve the formless passkey from the counter within the shower. After that, make an attempt to take a trip west. And then, assure that the formless safe is unlocked with the formless passkey. Then, open the formless safe. After you have opened the formless safe, pick up the formless keycard from the formless safe in the chamber. Then, take a trip east. And then, assure that the formless gateway is unlocked with the formless keycard. And then, ensure that the formless gateway is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou make out a counter. On the counter you can make out a formless passkey.\nThere is a closed formless gateway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from counter<|im_end|>go west<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take formless keycard from formless safe<|im_end|>go east<|im_end|>unlock formless gateway with formless keycard<|im_end|>open formless gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, look and see that the chest is ajar. And then, retrieve the Canadian style passkey from the chest. After that, make absolutely sure that the Canadian style locker is unlocked. After that, ensure that the Canadian style locker is open. Then, retrieve the formless keycard from the Canadian style locker in the dish-pit. Then, travel east. Then, unlock the formless safe in the workshop. After that, ensure that the formless safe within the workshop is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nYou make out a Canadian style locker. You can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take Canadian style passkey from chest<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take formless keycard from Canadian style locker<|im_end|>go east<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to venture south. Following that, open the case within the office. After that, take the key from the case. After stealing the key, venture north. After that, check that the hatch is unlocked with the key. And then, open the hatch. And then, attempt to go to the east. If you can get around to doing that, take the glass from the plate inside the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place. The room is well lit.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take key from case<|im_end|>go north<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>take glass from plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, pick up the type 1 passkey from the shelf. Then, unlock the type 1 chest with the type 1 passkey. After you have unlocked the type 1 chest, ensure that the type 1 chest is open. After that, take the passkey from the type 1 chest. If you have taken the passkey, unlock the hatch. After that, ensure that the hatch inside the recreation zone is open. After that, make an effort to move east. Then, pick up the dvd from the mantelpiece inside the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou can see a type 1 chest. Hey, want to see a shelf? Look over there, a shelf. The shelf is typical. On the shelf you can make out a type 1 passkey.\nThere is a closed hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 passkey from shelf<|im_end|>unlock type 1 chest with type 1 passkey<|im_end|>open type 1 chest<|im_end|>take passkey from type 1 chest<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take dvd from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First, it would be a great idea if you could move west. After that, lift the spherical key from the floor of the shower. And then, unlock the spherical chest within the shower with the spherical key. Having unlocked the spherical chest, open the spherical chest inside the shower. After opening the spherical chest, take the type D passkey from the spherical chest within the shower. After that, doublecheck that the type D box within the shower is unlocked. After that, ensure that the type D box is open. And then, take the sponge from the type D box inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook at you, bigshot, walking into a garage like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take type D passkey from spherical chest<|im_end|>unlock type D box with type D passkey<|im_end|>open type D box<|im_end|>take sponge from type D box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to move north. After that, assure that the locker inside the kitchen is unlocked with the latchkey. And then, open the locker. And then, recover the Microsoft style passkey from the locker. With the Microsoft style passkey, make it so that the Microsoft style safe is unlocked. Once you have unlocked the Microsoft style safe, ensure that the Microsoft style safe is open. Then, pick up the Canadian style key from the Microsoft style safe. If you can get your hands on the Canadian style key, check that the Canadian style safe inside the kitchen is unlocked with the Canadian style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have fallen into the most standard of all possible spare rooms.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft style passkey from locker<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take Canadian style key from Microsoft style safe<|im_end|>unlock Canadian style safe with Canadian style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the safe in the pantry with the key. And then, ensure that the safe inside the pantry is open. And then, retrieve the passkey from the safe within the pantry. After that, make an attempt to head north. And then, assure that the gateway is unlocked. And then, ensure that the gateway in the basement is open. After that, make an effort to go east. Then, make it so that the gateway in the canteen is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a gummy bear, a salad and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>close gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip west. And then, recover the keycard from the rack. If you can get your hands on the keycard, make absolutely sure that the door is unlocked. After unlocking the door, open the door. After pulling open the door, make an effort to go to the south. Once you accomplish that, go east. After that, retrieve the lamp from the stand in the chamber. And then, toss the lamp on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take lamp from stand<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Your first objective is to pick up the passkey from the bed stand. After that, assure that the locker is unlocked. And then, make absolutely sure that the locker is open. After that, take the formless passkey from the locker. Then, insert the formless passkey into the formless box's lock to unlock it. Once you have unlocked the formless box, look and see that the formless box is wide open. After that, take the worm from the formless box. If you have taken the worm, you can insert the worm inside the locker within the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one.\nYou see a locker. You see a formless box. Make a note of this, you might have to put stuff on or in it later on. You rest your hand against a wall, but you miss the wall and fall onto a bed stand. The bed stand is standard. On the bed stand you make out a passkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bed stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take formless passkey from locker<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take worm from formless box<|im_end|>insert worm into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go north. After that, lift the keycard from the floor of the garage. And then, travel south. Then, unlock the chest with the keycard. After that, ensure that the chest in the workshop is open. Then, retrieve the nest of bugs from the chest within the workshop. And then, attempt to take a trip north. Then, drop the nest of bugs on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a chest. You scan the room, seeing a shelf. The shelf is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take nest of bugs from chest<|im_end|>go north<|im_end|>drop nest of bugs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the keycard from the coffer inside the study. And then, check that the locker within the study is unlocked with the keycard. And then, open the locker. Then, retrieve the latchkey from the locker. Having taken the latchkey, doublecheck that the safe inside the study is unlocked. Once you have unlocked the safe, look and see that the safe within the study is open. After that, retrieve the disk from the safe within the study. After that, place the disk on the floor of the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou can see a locked safe. You can make out a locker. You can see an opened coffer. The coffer contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from coffer<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the Canadian style safe. After that, assure that the Canadian style safe is opened. And then, pick up the key from the Canadian style safe. After that, unlock the box with the key. After that, open the box in the shower. After opening the box, take the vacuum from the box inside the shower. After that, head south. And then, rest the vacuum on the plate in the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nA locked box is right there by you. You see a locked Canadian style safe.\nThere is an unguarded exit to the south.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style safe with Canadian style key<|im_end|>open Canadian style safe<|im_end|>take key from Canadian style safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take vacuum from box<|im_end|>go south<|im_end|>put vacuum on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to move west. With that accomplished, ensure that the locker is open. After that, recover the keycard from the locker. Then, try to venture east. And then, unlock the chest within the playroom. Then, make sure that the chest inside the playroom is opened. Then, retrieve the latchkey from the chest within the playroom. After that, make absolutely sure that the box inside the playroom is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place. The room is well lit.\nYou make out a locked box in the room. You can see a locked usual looking chest in the corner. You scan the room, seeing a bench. You shudder, but continue examining the bench. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to travel west. With that accomplished, retrieve the rectangular key from the floor of the basement. After that, go east. And then, assure that the rectangular box is unlocked. Then, make absolutely sure that the rectangular box in the chamber is open. After that, take the passkey from the rectangular box inside the chamber. After that, unlock the box. Once you have unlocked the box, make absolutely sure that the box is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked box. You can make out a locked rectangular box.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a poem on the floor.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Next, assure that the chest is ajar. And then, retrieve the non-euclidean keycard from the chest inside the kitchen. Then, attempt to travel east. And then, make absolutely sure that the non-euclidean box within the playroom is unlocked with the non-euclidean keycard. Then, open the non-euclidean box. Then, retrieve the durian from the non-euclidean box within the playroom. After that, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You can barely contain your excitement.\nYou can make out a locked non-euclidean box.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take durian from non-euclidean box<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, assure that the formless chest is unlocked with the formless keycard. And then, ensure that the formless chest is open. And then, recover the passkey from the formless chest within the chamber. And then, try to go east. And then, check that the box is unlocked with the passkey. Then, open the box inside the scullery. After that, pick up the knife from the box inside the scullery. And then, put the knife on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked formless chest here.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take knife from box<|im_end|>put knife on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture south. And then, unlock the locker within the study. And then, open the locker. Having opened the locker, pick up the spherical key from the locker. Once you have got the spherical key, make absolutely sure that the spherical passageway within the study is unlocked. After that, look and see that the spherical passageway is opened. After that, travel east. With that done, assure that the coffer is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom. The room is well lit.\nYou see an opened portmanteau right there by you. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spherical key from locker<|im_end|>unlock spherical passageway with spherical key<|im_end|>open spherical passageway<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 55000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take the type 7 latchkey from the board. After that, insert the type 7 latchkey into the type 7 chest's lock to unlock it. And then, open the type 7 chest inside the washroom. And then, recover the latchkey from the type 7 chest. If you can get your hands on the latchkey, unlock the passageway within the washroom with the latchkey. After unlocking the passageway, open the passageway in the washroom. After that, attempt to venture east. Okay, and then, doublecheck that the passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou have moved into the most ordinary of all possible washrooms.\nLook out! It's a- oh, never mind, it's just a type 7 chest. You can make out a board. On the board you make out a type 7 latchkey.\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey from board<|im_end|>unlock type 7 chest with type 7 latchkey<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go to the north. And then, recover the keycard from the table inside the basement. After that, unlock the locker within the basement. And then, ensure that the locker in the basement is open. And then, pick up the sandwich from the locker. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou make another one of your grand eccentric entrances into a playroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go north<|im_end|>take keycard from table<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take the key from the toolbox inside the study. And then, doublecheck that the box is unlocked. After that, ensure that the box is open. And then, recover the keycard from the box inside the study. And then, unlock the hatch with the keycard. And then, look and see that the hatch in the study is opened. Having pulled open the hatch, go to the south. Okay, and then, recover the worm from the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis is going to sound unbelievable, but you've just entered a study. I guess you better just go and list everything you see here.\nYou smell a lovely smell, and follow it to a box. You can see a toolbox. The toolbox contains a key.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from toolbox<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the chest inside the launderette is unlocked with the latchkey. And then, doublecheck that the chest is opened. After that, pick up the rectangular key from the chest. And then, assure that the rectangular passageway is unlocked with the rectangular key. Then, ensure that the rectangular passageway is open. After that, go to the east. And then, pick up the mop from the box in the bathroom. If you can get your hands on the mop, place the mop on the shelf inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard one.\nYou make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed rectangular passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>unlock rectangular passageway with rectangular key<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>take mop from box<|im_end|>put mop on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an effort to venture north. Then, recover the key from the safe in the office. After that, try to take a trip north. With that accomplished, check that the locker inside the basement is unlocked with the key. Once you have unlocked the locker, make absolutely sure that the locker inside the basement is ajar. And then, retrieve the worm from the locker within the basement. And then, venture south. After that, insert the worm inside the safe in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell how about that, you are in the place we're calling the closet. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from safe<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>go south<|im_end|>insert worm into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, venture east. With that accomplished, unlock the chest in the studio. After that, ensure that the chest is open. And then, retrieve the keycard from the chest within the studio. After that, unlock the box. After that, make sure that the box is wide open. After pulling open the box, pick up the folder from the box. After picking up the folder, place the folder into the chest inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take folder from box<|im_end|>insert folder into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, make an effort to travel south. And then, take the rectangular passkey from the armchair within the study. After stealing the rectangular passkey, insert the rectangular passkey into the rectangular gate's lock to unlock it. And then, make sure that the rectangular gate within the study is opened. And then, move east. After that, assure that the cabinet is wide open. After that, pick up the loaf of bread from the cabinet inside the canteen. If you can get your hands on the loaf of bread, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in a lounge. You begin to take stock of what's here.\nYou rest your hand against a wall, but you miss the wall and fall onto a bench. I guess it's true what they say, if you're looking for a bench, go to TextWorld. The bench is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from armchair<|im_end|>unlock rectangular gate with rectangular passkey<|im_end|>open rectangular gate<|im_end|>go east<|im_end|>open cabinet<|im_end|>take loaf of bread from cabinet<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, doublecheck that the locker within the cellar is shut. And then, attempt to go east. With that accomplished, take the passkey from the bureau. After that, check that the safe inside the workshop is unlocked with the passkey. And then, make sure that the safe within the workshop is opened. After pulling open the safe, recover the key from the safe within the workshop. And then, travel west. And then, doublecheck that the locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard one. You can barely contain your excitement.\nYou make out a locker. What a letdown! The locker is empty!\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take passkey from bureau<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go south. And then, go east. And then, pick up the keycard from the rack in the closet. After taking the keycard, unlock the chest. Then, make sure that the chest is open. And then, recover the spherical passkey from the chest inside the closet. After that, travel west. Then, assure that the spherical locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a controller.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from rack<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take spherical passkey from chest<|im_end|>go west<|im_end|>lock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, move north. And then, open the box in the laundromat. Having opened the box, take the Canadian latchkey from the box. After that, head south. And then, check that the Canadian hatch in the scullery is unlocked with the Canadian latchkey. After that, ensure that the Canadian hatch is open. Having opened the Canadian hatch, attempt to travel south. Then, lift the kettle from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just shown up in a scullery.\nYou scan the room, seeing a saucepan. The saucepan is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed Canadian hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take Canadian latchkey from box<|im_end|>go south<|im_end|>unlock Canadian hatch with Canadian latchkey<|im_end|>open Canadian hatch<|im_end|>go south<|im_end|>take kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to venture west. With that done, retrieve the spherical passkey from the shelf in the office. If you have picked up the spherical passkey, move east. After that, unlock the spherical locker in the pantry with the spherical passkey. Then, ensure that the spherical locker is open. And then, take the potato from the spherical locker. After that, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal. The room is well lit.\nYou can make out a spherical locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical passkey from shelf<|im_end|>go east<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take potato from spherical locker<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the passkey from the bench. And then, check that the gate is unlocked with the passkey. After unlocking the gate, look and see that the gate is ajar. Then, attempt to go east. With that done, make it so that the portmanteau is wide open. Once you have pulled open the portmanteau, retrieve the folder from the portmanteau. After that, make an effort to move west. And then, rest the folder on the bench inside the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a bench. On the bench you see a passkey.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take passkey from bench<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>open portmanteau<|im_end|>take folder from portmanteau<|im_end|>go west<|im_end|>put folder on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could assure that the box is unlocked. And then, ensure that the box within the cookhouse is open. After that, recover the spherical keycard from the box. And then, take a trip north. And then, make sure that the spherical passageway is unlocked. Then, open the spherical passageway in the cookery. After opening the spherical passageway, travel east. Then, close the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nA locked box is in the room. You can see an opened fridge. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>go north<|im_end|>unlock spherical passageway with spherical keycard<|im_end|>open spherical passageway<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to make an effort to go east. With that over with, make absolutely sure that the TextWorld style safe in the canteen is closed. Then, make an effort to travel west. Then, make an attempt to venture north. After that, pick up the TextWorld style latchkey from the workbench. Then, try to go to the south. And then, take a trip east. After that, make sure that the TextWorld style safe is locked with the TextWorld style latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>close TextWorld style safe<|im_end|>go west<|im_end|>go north<|im_end|>take TextWorld style latchkey from workbench<|im_end|>go south<|im_end|>go east<|im_end|>lock TextWorld style safe with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the keycard from the bookshelf inside the bedchamber. After you have picked up the keycard, assure that the chest is unlocked. After that, open the chest within the bedchamber. After that, pick up the non-euclidean latchkey from the chest. After that, unlock the non-euclidean box with the non-euclidean latchkey. After that, make sure that the non-euclidean box inside the bedchamber is open. Then, retrieve the blueberry from the non-euclidean box. If you can get your hands on the blueberry, eat the blueberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou see a non-euclidean box. You can make out a locked chest. You can see a bookshelf. The bookshelf is ordinary. On the bookshelf you see a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean latchkey from chest<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take blueberry from non-euclidean box<|im_end|>eat blueberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go north. After that, open the fridge in the cookery. After that, recover the formless key from the fridge. After getting the formless key, make sure that the formless gate is unlocked. Then, open the formless gate. If you have opened the formless gate, head north. Okay, and then, travel east. That done, close the cabinet inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. The room is well lit.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>open fridge<|im_end|>take formless key from fridge<|im_end|>unlock formless gate with formless key<|im_end|>open formless gate<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. After that, take the type 1 passkey from the fridge. After that, look and see that the type 1 locker in the canteen is unlocked. Once you have unlocked the type 1 locker, open the type 1 locker. After that, recover the keycard from the type 1 locker in the canteen. Then, insert the keycard into the locker's lock to unlock it. And then, ensure that the locker in the canteen is open. Then, recover the blender from the locker inside the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement.\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 1 passkey from fridge<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>open type 1 locker<|im_end|>take keycard from type 1 locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, move south. With that done, unlock the passageway inside the cookery with the passkey. Then, ensure that the passageway inside the cookery is open. After that, try to take a trip east. And then, make an effort to go east. If you can get around to doing that, pick up the top hat from the floor of the pantry. And then, take a trip west. Okay, and then, put the top hat on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey, a mug and a worm.\n\nyour action: ", "response": "go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take top hat<|im_end|>go west<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! Your first objective is to venture north. Then, pick up the keycard from the floor of the study. With the keycard, try to venture south. After that, make absolutely sure that the gate in the attic is unlocked. Then, ensure that the gate is open. And then, go east. Then, retrieve the shirt from the cabinet. Then, put the shirt on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take shirt from cabinet<|im_end|>put shirt on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, travel north. If you can get around to doing that, make it so that the rectangular passageway is wide open. After that, try to venture east. Then, look and see that the rectangular passageway is shut. After that, venture east. Then, retrieve the rectangular keycard from the cabinet inside the studio. If you can get your hands on the rectangular keycard, attempt to move west. Then, make sure that the rectangular passageway is locked with the rectangular keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary kind of place. You can barely contain your excitement.\nYou can see a refrigerator. A refrigerator... Is that really what you were looking for? The refrigerator is empty! This is the worst thing that could possibly happen, ever! Hey, want to see a board? Look over there, a board. The board is usual. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>close rectangular passageway<|im_end|>go east<|im_end|>take rectangular keycard from cabinet<|im_end|>go west<|im_end|>lock rectangular passageway with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First step, attempt to venture north. Then, recover the key from the floor of the dish-pit. And then, travel south. With that done, make an effort to travel east. Next, unlock the box. And then, make absolutely sure that the box is ajar. After that, pick up the ladle from the box inside the scullery. If you have picked up the ladle, deposit the ladle inside the fridge in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take ladle from box<|im_end|>insert ladle into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to go east. With that accomplished, open the coffer inside the garage. Then, recover the Canadian style latchkey from the coffer in the garage. With the Canadian style latchkey, make it so that the Canadian style locker is unlocked. After that, make it so that the Canadian style locker in the garage is open. And then, retrieve the cane from the Canadian style locker. After that, go to the west. And then, put the cane on the table in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take Canadian style latchkey from coffer<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>open Canadian style locker<|im_end|>take cane from Canadian style locker<|im_end|>go west<|im_end|>put cane on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. And then, recover the cuboid key from the floor of the attic. And then, head south. And then, venture east. And then, make absolutely sure that the cuboid chest is unlocked. Then, ensure that the cuboid chest is open. After that, pick up the stick of butter from the cuboid chest inside the pantry. Then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual kind of place.\nYou make out a table. The table appears to be empty. This always happens, here in TextWorld!\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid key<|im_end|>go south<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take stick of butter from cuboid chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, try to travel east. Then, pick up the keycard from the bookshelf within the bar. Then, move west. Okay, and then, make it so that the chest in the garage is unlocked with the keycard. Then, ensure that the chest within the garage is open. After that, retrieve the Canadian key from the chest in the garage. With the Canadian key, make an effort to take a trip east. Following that, make sure that the Canadian box in the bar is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell I'll be, you are in the place we're calling the garage. You start to take note of what's in the room.\nYou make out a locked chest.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bookshelf<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Canadian key from chest<|im_end|>go east<|im_end|>unlock Canadian box with Canadian key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, travel west. Next, assure that the safe is open. After that, retrieve the latchkey from the safe in the launderette. With the latchkey, check that the chest is unlocked with the latchkey. And then, ensure that the chest in the launderette is open. After pulling open the chest, recover the chocolate bar from the chest within the launderette. If you can get your hands on the chocolate bar, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one. You can barely contain your excitement.\nYou see a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take chocolate bar from chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, recover the type N passkey from the floor of the closet. And then, check that the type N passageway is unlocked with the type N passkey. And then, open the type N passageway. After that, venture east. With that done, travel north. Then, pick up the gummy bear from the bookshelf in the salon. Then, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nThis closet you have just entered is definitely usual.\nThere is a closed type N passageway leading east. There is an unblocked exit to the north.\nThere is a type N passkey on the floor.\nYou are carrying: a worm.\n\nyour action: ", "response": "take type N passkey<|im_end|>unlock type N passageway with type N passkey<|im_end|>open type N passageway<|im_end|>go east<|im_end|>go north<|im_end|>take gummy bear from bookshelf<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the keycard from the floor of the cookhouse. After that, attempt to go to the south. After that, unlock the locker. Then, ensure that the locker within the sauna is open. Then, retrieve the rectangular latchkey from the locker. After picking up the rectangular latchkey, travel north. And then, unlock the rectangular door with the rectangular latchkey. Then, ensure that the rectangular door is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWow! You're in a cookhouse.\nThere is a closed rectangular door leading west. There is an unblocked exit to the south.\nThere is a loaf of bread and a keycard on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>go north<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip north. And then, retrieve the latchkey from the bookshelf. And then, go to the south. And then, look and see that the locker in the bedchamber is unlocked. And then, look and see that the locker inside the bedchamber is opened. Then, retrieve the passkey from the locker. Then, check that the passageway inside the bedchamber is unlocked with the passkey. And then, make it so that the passageway in the bedchamber is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal kind of place.\nYou can make out a locker. Look out! It's a- oh, never mind, it's just a couch! However, the couch, like an empty couch, has nothing on it. You can see a stand. Looks like someone's already been here and taken everything off it, though.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bookshelf<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could take the American limited edition keycard from the case. Then, make absolutely sure that the American limited edition gate is unlocked. And then, open the American limited edition gate within the closet. After pulling open the American limited edition gate, make an attempt to head west. And then, try to go to the west. With that accomplished, recover the fudge scented latchkey from the bureau. And then, attempt to head east. And then, assure that the fudge scented locker in the washroom is locked with the fudge scented latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAs if things weren't amazing enough already, you can even see a case. The case contains an American limited edition keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed American limited edition gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition keycard from case<|im_end|>unlock American limited edition gate with American limited edition keycard<|im_end|>open American limited edition gate<|im_end|>go west<|im_end|>go west<|im_end|>take fudge scented latchkey from bureau<|im_end|>go east<|im_end|>lock fudge scented locker with fudge scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, unlock the locker. After that, make it so that the locker inside the washroom is wide open. Having opened the locker, pick up the keycard from the locker in the washroom. If you have picked up the keycard, go east. And then, check that the chest is unlocked with the keycard. After that, open the chest inside the bedroom. Then, retrieve the controller from the chest within the bedroom. After that, place the controller on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take controller from chest<|im_end|>drop controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the trunk. With the key, unlock the locker within the launderette with the key. And then, open the locker within the launderette. And then, pick up the Canadian style keycard from the locker within the launderette. Then, check that the Canadian style safe is unlocked with the Canadian style keycard. After that, doublecheck that the Canadian style safe is wide open. And then, retrieve the fly larva from the Canadian style safe. Having picked up the fly larva, place the fly larva on the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou bend down to tie your shoe. When you stand up, you notice a Canadian style safe. Make a note of this, you might have to put stuff on or in it later on. You can make out a locked locker. An open trunk is nearby. The trunk contains a key. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Canadian style keycard from locker<|im_end|>unlock Canadian style safe with Canadian style keycard<|im_end|>open Canadian style safe<|im_end|>take fly larva from Canadian style safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to attempt to go to the south. And then, ensure that the Canadian style locker in the laundry place is open. After that, take the keycard from the Canadian style locker. Then, move north. That done, unlock the gateway. And then, make absolutely sure that the gateway within the garage is open. After that, go to the east. Next, close the gateway in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou see an opened trunk in the room. The trunk is empty, what a horrible day!\nThere is a closed gateway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style locker<|im_end|>take keycard from Canadian style locker<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>close gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture north. And then, unlock the TextWorld limited edition safe. After that, look and see that the TextWorld limited edition safe is wide open. After opening the TextWorld limited edition safe, pick up the key from the TextWorld limited edition safe. Then, check that the box within the spare room is unlocked with the key. After that, open the box within the spare room. And then, take the loaf of bread from the box within the spare room. Then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am sorry to announce that you are now in the attic.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a scarf on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition safe<|im_end|>take key from TextWorld limited edition safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take a trip west. Okay, and then, open the coffer. After that, pick up the spherical keycard from the coffer within the basement. After that, try to move east. If you can succeed at that, unlock the spherical passageway. And then, open the spherical passageway. Then, move south. And then, lift the tv from the floor of the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. You begin looking for stuff.\nThere is a closed spherical passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take spherical keycard from coffer<|im_end|>go east<|im_end|>unlock spherical passageway with spherical keycard<|im_end|>open spherical passageway<|im_end|>go south<|im_end|>take tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, attempt to go east. Then, retrieve the non-euclidean passkey from the floor of the study. And then, make an effort to go west. Next, assure that the non-euclidean chest in the shower is unlocked with the non-euclidean passkey. After that, ensure that the non-euclidean chest is open. And then, recover the paper towel from the non-euclidean chest inside the shower. And then, try to move east. Then, sit the paper towel on the chair within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a blanket.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>go west<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take paper towel from non-euclidean chest<|im_end|>go east<|im_end|>put paper towel on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make sure that the safe in the steam room is unlocked. And then, doublecheck that the safe within the steam room is open. After pulling open the safe, recover the type 9 keycard from the safe. And then, try to go to the south. And then, unlock the type 9 gate within the dish-pit. After that, look and see that the type 9 gate in the dish-pit is opened. After that, try to head east. Then, make absolutely sure that the trunk is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in the place we're calling the steam room.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hey, want to see a dresser? Look over there, a dresser. The dresser is empty, what a horrible day!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type 9 keycard from safe<|im_end|>go south<|im_end|>unlock type 9 gate with type 9 keycard<|im_end|>open type 9 gate<|im_end|>go east<|im_end|>open trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the locker with the keycard. And then, open the locker. Once you have pulled open the locker, take the Canadian style passkey from the locker inside the bedchamber. And then, make an effort to go to the east. After that, doublecheck that the Canadian style locker in the bedroom is unlocked. And then, assure that the Canadian style locker within the bedroom is open. After that, recover the gummy bear from the Canadian style locker. And then, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual one. The room is well lit.\nYou make out a locker.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Canadian style passkey from locker<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take gummy bear from Canadian style locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go to the east. After that, lift the passkey from the floor of the bedchamber. Having got the passkey, venture west. That done, doublecheck that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After pulling open the chest, recover the American limited edition latchkey from the chest. Then, head east. With that done, make sure that the American limited edition locker inside the bedchamber is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nWere you looking for a chest? Because look over there, it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a bed. But the thing is empty.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take American limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an effort to take a trip north. And then, try to go west. With that over with, take the American limited edition latchkey from the mantle. After stealing the American limited edition latchkey, unlock the American limited edition safe with the American limited edition latchkey. And then, open the American limited edition safe. Then, take the binder from the American limited edition safe. If you can get your hands on the binder, take a trip east. That done, put the binder on the table in the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You start to take note of what's in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take American limited edition latchkey from mantle<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take binder from American limited edition safe<|im_end|>go east<|im_end|>put binder on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to venture west. Then, pick up the rectangular latchkey from the safe within the sauna. And then, make an attempt to move east. With that accomplished, unlock the rectangular door in the launderette. Once you have unlocked the rectangular door, make it so that the rectangular door inside the launderette is wide open. Then, head south. With that accomplished, pick up the fondue from the rack inside the spare room. Then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just walked into a launderette. I guess you better just go and list everything you see here.\nThere is a closed rectangular door leading south. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey from safe<|im_end|>go east<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>go south<|im_end|>take fondue from rack<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the TextWorld locker inside the dish-pit. Then, ensure that the TextWorld locker inside the dish-pit is open. After that, retrieve the keycard from the TextWorld locker inside the dish-pit. With the keycard, unlock the locker within the dish-pit with the keycard. And then, open the locker inside the dish-pit. Then, pick up the passkey from the locker in the dish-pit. With the passkey, take a trip east. Following that, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker. Look out! It's a- oh, never mind, it's just a TextWorld locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the east.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take keycard from TextWorld locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the passkey from the floor of the bedchamber. After that, unlock the chest. After that, open the chest inside the bedchamber. Having opened the chest, recover the keycard from the chest inside the bedchamber. Then, insert the keycard into the safe's lock to unlock it. After unlocking the safe, doublecheck that the safe within the bedchamber is ajar. After that, retrieve the stick of butter from the safe. Then, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place.\nYou can make out a safe. Wow, isn't TextWorld just the best? You can see a locked chest. You see a stand. The stand is typical. But the thing is empty.\nThere is a closed gate leading west. There is an unblocked exit to the east.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to head west. After that, pick up the type K keycard from the stand. After that, check that the type K box is unlocked with the type K keycard. And then, ensure that the type K box is open. And then, recover the type U keycard from the type K box. After that, make an effort to move east. And then, make absolutely sure that the type U chest is shut. After that, lock the type U chest within the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see an opened type U chest here. The type U chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type K keycard from stand<|im_end|>unlock type K box with type K keycard<|im_end|>open type K box<|im_end|>take type U keycard from type K box<|im_end|>go east<|im_end|>close type U chest<|im_end|>lock type U chest with type U keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could make an attempt to head south. And then, retrieve the type 9 keycard from the bookshelf. Then, try to head north. That done, doublecheck that the type 9 locker in the basement is unlocked. Then, look and see that the type 9 locker inside the basement is opened. And then, recover the worm from the type 9 locker. And then, go to the south. Then, sit the worm on the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou make out a locked type 9 locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 9 keycard from bookshelf<|im_end|>go north<|im_end|>unlock type 9 locker with type 9 keycard<|im_end|>open type 9 locker<|im_end|>take worm from type 9 locker<|im_end|>go south<|im_end|>put worm on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to head west. And then, make an effort to take a trip south. And then, ensure that the coffer is open. Then, pick up the Henderson's limited edition key from the coffer within the closet. And then, make an attempt to take a trip north. After that, unlock the Henderson's limited edition box in the basement. And then, ensure that the Henderson's limited edition box inside the basement is open. Then, recover the shadfly from the Henderson's limited edition box within the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rectangular safe.\nThere is an unguarded exit to the west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open coffer<|im_end|>take Henderson's limited edition key from coffer<|im_end|>go north<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>take shadfly from Henderson's limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, try to go to the west. Once you finish that, open the bureau inside the workshop. Then, retrieve the key from the bureau. After you have got the key, take a trip east. That done, insert the key into the safe's lock to unlock it. Then, ensure that the safe inside the spare room is open. After that, retrieve the latchkey from the safe in the spare room. After taking the latchkey, unlock the chest with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nHey, want to see a chest? Look over there, a chest. Oh, great. Here's a safe. Now why would someone leave that there?\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a pair of headphones on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take key from bureau<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, attempt to go to the west. That done, doublecheck that the gate within the sauna is wide open. After opening the gate, attempt to go to the north. With that done, try to go to the east. Following that, recover the key from the stand in the study. After that, unlock the locker in the study. And then, doublecheck that the locker within the study is ajar. And then, retrieve the mug from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take key from stand<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First stop, pick-up the formless passkey from the floor of the laundry place. After taking the formless passkey, check that the formless chest is unlocked with the formless passkey. And then, look and see that the formless chest in the laundry place is ajar. After that, retrieve the rectangular key from the formless chest inside the laundry place. After taking the rectangular key, make an attempt to take a trip west. After that, assure that the rectangular chest is unlocked. After that, assure that the rectangular chest is wide open. After that, pick up the shadfly from the rectangular chest within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a standard kind of place. That is to say, you're in a laundry place.\nYou can make out a formless chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take rectangular key from formless chest<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take shadfly from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the TextWorld style key from the refrigerator in the scullery. After that, insert the TextWorld style key into the TextWorld style locker inside the scullery's lock to unlock it. Having unlocked the TextWorld style locker, make absolutely sure that the TextWorld style locker is opened. After that, take the TextWorld style latchkey from the TextWorld style locker. And then, make it so that the TextWorld style box is unlocked with the TextWorld style latchkey. Then, make sure that the TextWorld style box inside the scullery is opened. Then, retrieve the cuboid keycard from the TextWorld style box within the scullery. Then, unlock the cuboid passageway with the cuboid keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a TextWorld style box. You can see a locked TextWorld style locker. You make out a refrigerator. Something scurries by right in the corner of your eye. Probably nothing. The refrigerator contains a TextWorld style key.\nThere is a closed cuboid passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key from refrigerator<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take TextWorld style latchkey from TextWorld style locker<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>take cuboid keycard from TextWorld style box<|im_end|>unlock cuboid passageway with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to assure that the chest inside the garage is unlocked. After unlocking the chest, make it so that the chest inside the garage is open. After opening the chest, pick up the key from the chest. And then, insert the key into the locker's lock to unlock it. Once you have unlocked the locker, make absolutely sure that the locker is open. After that, retrieve the worm from the locker. Then, take a trip east. Then, drop the worm on the floor of the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou see a locker. You see a locked chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First step, retrieve the keycard from the counter within the washroom. After taking the keycard, check that the box inside the washroom is unlocked with the keycard. And then, ensure that the box in the washroom is open. And then, retrieve the American style latchkey from the box in the washroom. And then, make an effort to move south. Next, insert the American style latchkey into the American style chest in the launderette's lock to unlock it. After that, open the American style chest in the launderette. After pulling open the American style chest, take the sponge from the American style chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom.\nYou can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. If you haven't noticed it already, there seems to be something there by the wall, it's a counter. On the counter you can make out a keycard.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>go south<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take sponge from American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to close the TextWorld limited edition chest. After that, make an effort to go to the west. Then, recover the Microsoft latchkey from the floor of the kitchenette. After that, unlock the Microsoft box inside the kitchenette with the Microsoft latchkey. After that, make sure that the Microsoft box is opened. Then, recover the TextWorld limited edition latchkey from the Microsoft box. Then, move east. And then, doublecheck the TextWorld limited edition chest inside the study is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place.\nYou see a TextWorld limited edition chest. Wow, isn't TextWorld just the best? The TextWorld limited edition chest is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld limited edition chest<|im_end|>go west<|im_end|>take Microsoft latchkey<|im_end|>unlock Microsoft box with Microsoft latchkey<|im_end|>open Microsoft box<|im_end|>take TextWorld limited edition latchkey from Microsoft box<|im_end|>go east<|im_end|>lock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the fresh laundry scented key from the locker in the study. With the fresh laundry scented key, take a trip west. And then, make sure that the fresh laundry scented chest is unlocked. Then, open the fresh laundry scented chest within the shower. After opening the fresh laundry scented chest, retrieve the cuboid latchkey from the fresh laundry scented chest within the shower. After getting the cuboid latchkey, make an attempt to head east. Once you get around to doing that, close the cuboid locker. After that, lock the cuboid locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can make out a cuboid locker. Empty! What kind of nightmare TextWorld is this? You see a locker. The locker contains a fresh laundry scented key. You bend down to tie your shoe. When you stand up, you notice a coffer. Classic TextWorld.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented key from locker<|im_end|>go west<|im_end|>unlock fresh laundry scented chest with fresh laundry scented key<|im_end|>open fresh laundry scented chest<|im_end|>take cuboid latchkey from fresh laundry scented chest<|im_end|>go east<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the formless key from the counter inside the cellar. Then, unlock the formless chest inside the cellar with the formless key. And then, make it so that the formless chest within the cellar is open. Then, recover the Henderson's limited edition latchkey from the formless chest. Then, unlock the Henderson's limited edition box in the cellar. And then, make absolutely sure that the Henderson's limited edition box within the cellar is opened. After that, recover the key from the Henderson's limited edition box. After that, make it so that the locker inside the cellar is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cellar.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can make out a locked Henderson's limited edition box nearby. You can see a locked formless chest. Hey, want to see a counter? Look over there, a counter. You see a formless key on the counter.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from counter<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take Henderson's limited edition latchkey from formless chest<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take key from Henderson's limited edition box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Next, retrieve the key from the recliner. After taking the key, make an attempt to travel east. With that done, insert the key into the chest inside the chamber's lock to unlock it. And then, open the chest. Then, retrieve the latchkey from the chest. And then, assure that the gate inside the chamber is unlocked. After that, ensure that the gate is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nA locked chest is in the room.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a strawberry and a Cat Calendar.\n\nyour action: ", "response": "go west<|im_end|>take key from recliner<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First step, try to go east. Once you accomplish that, make it so that the type K box inside the laundry place is unlocked. After that, open the type K box within the laundry place. And then, take the cuboid passkey from the type K box. After that, unlock the cuboid chest within the laundry place. Then, ensure that the cuboid chest within the laundry place is open. And then, pick up the stick of butter from the cuboid chest inside the laundry place. After that, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nThere is an unguarded exit to the east.\nThere is a manuscript on the floor.\nYou are carrying: a type K keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type K box with type K keycard<|im_end|>open type K box<|im_end|>take cuboid passkey from type K box<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take stick of butter from cuboid chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First, it would be great if you could recover the TextWorld passkey from the bar. And then, check that the TextWorld chest is unlocked with the TextWorld passkey. Then, open the TextWorld chest within the bedchamber. Then, take the Microsoft style passkey from the TextWorld chest in the bedchamber. Then, insert the Microsoft style passkey into the Microsoft style box's lock to unlock it. After unlocking the Microsoft style box, open the Microsoft style box within the bedchamber. After pulling open the Microsoft style box, take the keycard from the Microsoft style box inside the bedchamber. And then, check that the locker inside the bedchamber is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber.\nYou can make out a locker. You smell a wretched smell, and follow it to a Microsoft style box. You can make out a locked TextWorld chest. Look over there! a bar. The bar is typical. On the bar you make out a TextWorld passkey, so there's that.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey from bar<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take Microsoft style passkey from TextWorld chest<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>open Microsoft style box<|im_end|>take keycard from Microsoft style box<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to move west. Then, pick-up the keycard from the floor of the laundry place. After that, make absolutely sure that the chest is unlocked. Then, make absolutely sure that the chest is opened. Then, take the key from the chest within the laundry place. And then, head east. Then, check that the locker inside the study is unlocked with the key. And then, ensure that the locker inside the study is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it standard? You better believe it is. You begin looking for stuff.\nYou make out a locked locker. You make out a bureau.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the display. And then, insert the Canadian limited edition passkey into the Canadian limited edition door's lock to unlock it. And then, ensure that the Canadian limited edition door in the cellar is open. Then, make an effort to take a trip south. After that, attempt to travel east. If you can do that, ensure that the drawer inside the shower is open. Then, pick up the Microsoft latchkey from the drawer. With the Microsoft latchkey, Put the Microsoft latchkey into the Microsoft chest inside the shower to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a display. The display contains a candy bar and a Canadian limited edition passkey.\nThere is a closed Canadian limited edition door leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey from display<|im_end|>unlock Canadian limited edition door with Canadian limited edition passkey<|im_end|>open Canadian limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>open drawer<|im_end|>take Microsoft latchkey from drawer<|im_end|>lock Microsoft chest with Microsoft latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could attempt to travel south. Then, unlock the box inside the dish-pit. Then, open the box inside the dish-pit. Then, pick up the type 0 passkey from the box within the dish-pit. And then, make an attempt to take a trip east. With that accomplished, insert the type 0 passkey into the type 0 chest's lock to unlock it. Then, ensure that the type 0 chest within the sauna is open. Then, take the worm from the type 0 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 0 passkey from box<|im_end|>go east<|im_end|>unlock type 0 chest with type 0 passkey<|im_end|>open type 0 chest<|im_end|>take worm from type 0 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be great if you could make an effort to go west. With that accomplished, ensure that the safe is open. Then, retrieve the rectangular keycard from the safe inside the shower. After that, assure that the rectangular safe within the shower is unlocked. And then, look and see that the rectangular safe is ajar. And then, recover the mat from the rectangular safe within the shower. After that, go east. With that accomplished, place the mat on the floor of the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard one. You begin to take stock of what's in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a cane on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take mat from rectangular safe<|im_end|>go east<|im_end|>drop mat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make it so that the type 2 chest in the kitchen is unlocked. Then, ensure that the type 2 chest in the kitchen is open. After opening the type 2 chest, take the latchkey from the type 2 chest in the kitchen. After you have taken the latchkey, insert the latchkey into the chest in the kitchen's lock to unlock it. After that, ensure that the chest within the kitchen is open. Having opened the chest, pick up the soap scented key from the chest. If you can get your hands on the soap scented key, make sure that the soap scented box within the kitchen is unlocked. And then, open the soap scented box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place. The room is well lit.\nYou make out a soap scented box. Wow, isn't TextWorld just the best? You see a chest. Were you looking for a type 2 chest? Because look over there, it's a type 2 chest. Hmmm... what else, what else?\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "unlock type 2 chest with type 2 keycard<|im_end|>open type 2 chest<|im_end|>take latchkey from type 2 chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take soap scented key from chest<|im_end|>unlock soap scented box with soap scented key<|im_end|>open soap scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, try to move east. And then, pick up the keycard from the plate within the canteen. And then, check that the locker within the canteen is unlocked with the keycard. And then, ensure that the locker in the canteen is open. Then, take a trip west. And then, pick-up the coffee cup from the floor of the kitchen. If you can get your hands on the coffee cup, travel east. That done, you can place the coffee cup inside the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from plate<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>go west<|im_end|>take coffee cup<|im_end|>go east<|im_end|>insert coffee cup into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, look and see that the Henderson's safe in the studio is unlocked. Then, open the Henderson's safe inside the studio. And then, take the Canadian passkey from the Henderson's safe. With the Canadian passkey, insert the Canadian passkey into the Canadian chest's lock to unlock it. After that, make absolutely sure that the Canadian chest is open. And then, recover the latchkey from the Canadian chest. After picking up the latchkey, unlock the safe with the latchkey. After that, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You begin looking for stuff.\nYou can see a safe. You see a locked Canadian chest nearby. You can see a locked ordinary looking Henderson's safe in the corner.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take Canadian passkey from Henderson's safe<|im_end|>unlock Canadian chest with Canadian passkey<|im_end|>open Canadian chest<|im_end|>take latchkey from Canadian chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, recover the Microsoft keycard from the drawer. After that, check that the Microsoft safe within the laundromat is unlocked with the Microsoft keycard. Then, ensure that the Microsoft safe is open. And then, recover the cake scented key from the Microsoft safe. And then, check that the cake scented portal within the laundromat is unlocked with the cake scented key. And then, open the cake scented portal. Then, attempt to take a trip west. With that accomplished, recover the spoon from the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary one. Let's see what's in here.\nYou see a Microsoft safe. Is this it? Is this what you came to TextWorld to see? a Microsoft safe? As if things weren't amazing enough already, you can even see a drawer. The drawer contains a Microsoft keycard. You check the price tag glued to the drawer. A hundred dollars?! That's ridiculous! You know, I got a person, their brother works for the store, who could get you one of those for 25 bucks!\nThere is a closed cake scented portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft keycard from drawer<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take cake scented key from Microsoft safe<|im_end|>unlock cake scented portal with cake scented key<|im_end|>open cake scented portal<|im_end|>go west<|im_end|>take spoon from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First step, take the key from the safe inside the chamber. Then, look and see that the gateway inside the chamber is unlocked with the key. And then, look and see that the gateway within the chamber is wide open. After that, go to the east. If you can manage that, attempt to go to the east. And then, take the bug from the shelf. Having got the bug, venture west. And then, put the bug on the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened safe. The safe contains a key.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>go east<|im_end|>take bug from shelf<|im_end|>go west<|im_end|>put bug on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to go east. Okay, and then, pick up the latchkey from the floor of the vault. And then, doublecheck that the box inside the vault is unlocked. Then, open the box inside the vault. After that, take a trip west. After that, retrieve the bug from the floor of the playroom. With the bug, travel east. Once you get through with that, insert the bug inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nThere is a gummy bear and a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go west<|im_end|>take bug<|im_end|>go east<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to move south. Then, make an effort to go east. With that done, open the locker. After that, retrieve the keycard from the locker. Then, doublecheck that the chest inside the shower is unlocked. After unlocking the chest, open the chest inside the shower. Then, take the shadfly from the chest. Then, throw the shadfly on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First step, go east. And then, open the case within the canteen. After pulling open the case, pick up the latchkey from the case. And then, go west. Next, insert the latchkey into the locker in the vault's lock to unlock it. Then, open the locker inside the vault. And then, take the rectangular keycard from the locker within the vault. Then, lock the rectangular box with the rectangular keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nLook over there! a rectangular box. As if things weren't amazing enough already, you can even see a locker. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed hatch leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>lock rectangular box with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the key from the counter. And then, doublecheck that the locker inside the kitchen is unlocked with the key. After that, assure that the locker in the kitchen is ajar. Then, recover the American style passkey from the locker in the kitchen. If you can get your hands on the American style passkey, make sure that the American style safe within the kitchen is unlocked with the American style passkey. Then, open the American style safe. Then, retrieve the teacup from the American style safe within the kitchen. Then, sit the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style safe right there by you. You can make out a locked locker. You make out a counter. On the counter you see a key.\nThere is a closed portal leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take American style passkey from locker<|im_end|>unlock American style safe with American style passkey<|im_end|>open American style safe<|im_end|>take teacup from American style safe<|im_end|>put teacup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move north. And then, make sure that the coffer within the attic is wide open. Then, pick up the frisbee from the coffer in the attic. After getting the frisbee, try to move south. After that, assure that the gate within the playroom is open. And then, make an effort to go to the south. And then, make an attempt to travel east. Then, rest the frisbee on the counter inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A standard kind of place. I guess you better just go and list everything you see here.\nYou can see a basket. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a kettle.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take frisbee from coffer<|im_end|>go south<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>put frisbee on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be great if you could look and see that the box inside the cookhouse is unlocked. Having unlocked the box, open the box within the cookhouse. And then, retrieve the cake scented keycard from the box. With the cake scented keycard, unlock the cake scented box with the cake scented keycard. After unlocking the cake scented box, open the cake scented box within the cookhouse. And then, take the nest of bats from the cake scented box inside the cookhouse. After that, make an effort to move east. That done, rest the nest of bats on the shelf in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. The room is well lit.\nYou see a locked cake scented box. You see a box.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cake scented keycard from box<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take nest of bats from cake scented box<|im_end|>go east<|im_end|>put nest of bats on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head north. Next, make it so that the safe is unlocked. After that, doublecheck that the safe in the bedchamber is open. And then, take the passkey from the safe. And then, make absolutely sure that the chest is unlocked. Then, make sure that the chest is ajar. After that, take the type 4 keycard from the chest inside the bedchamber. After that, assure that the type 4 box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type 4 keycard from chest<|im_end|>lock type 4 box with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the rectangular keycard from the basket within the washroom. Then, doublecheck that the rectangular box within the washroom is unlocked. Then, ensure that the rectangular box is open. Then, take the type L latchkey from the rectangular box in the washroom. Then, look and see that the type L gate inside the washroom is unlocked. Once you have unlocked the type L gate, open the type L gate in the washroom. Then, go to the south. And then, retrieve the mug from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nLook over there! a rectangular box! You can see a basket. The basket contains a rectangular keycard.\nThere is a closed type L gate leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from basket<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take type L latchkey from rectangular box<|im_end|>unlock type L gate with type L latchkey<|im_end|>open type L gate<|im_end|>go south<|im_end|>take mug from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to assure that the chest is unlocked. After that, ensure that the chest is open. After that, retrieve the latchkey from the chest inside the attic. Then, unlock the safe within the attic. And then, open the safe in the attic. After that, recover the lampshade from the safe. Then, try to venture east. Then, place the lampshade on the stand within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out a locked safe. You can make out a chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>go east<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could take a trip east. Next, pick up the passkey from the floor of the steam room. After you have taken the passkey, make an effort to head west. Then, make it so that the box within the sauna is unlocked. And then, ensure that the box inside the sauna is open. Then, recover the broom from the box within the sauna. And then, try to head east. After that, place the broom on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked box right there by you.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>put broom on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move south. Following that, open the gateway in the cookery. After that, try to venture west. After that, venture north. And then, pick up the formless latchkey from the floor of the shower. After picking up the formless latchkey, move south. And then, move east. After that, assure that the formless chest within the cookery is locked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>go east<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to recover the latchkey from the shelf in the launderette. And then, look and see that the chest is unlocked with the latchkey. After that, ensure that the chest is open. After that, go east. Then, open the type X chest within the workshop. And then, take the Comic Strip Calendar from the type X chest. After you have picked up the Comic Strip Calendar, venture west. And then, deposit the Comic Strip Calendar inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nLook out! It's a- oh, never mind, it's just a chest. You can see a shelf. On the shelf you see a latchkey.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type X key.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go east<|im_end|>open type X chest<|im_end|>take Comic Strip Calendar from type X chest<|im_end|>go west<|im_end|>insert Comic Strip Calendar into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to unlock the rectangular box in the chamber. After unlocking the rectangular box, ensure that the rectangular box in the chamber is open. After that, take the key from the rectangular box in the chamber. And then, make an attempt to move north. Then, unlock the chest within the spare room. And then, open the chest inside the spare room. Once you have pulled open the chest, pick up the keycard from the chest in the spare room. Then, Insert the keycard into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou scan the room for a rectangular box, and you find a rectangular box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>go north<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip north. With that accomplished, take the key from the mantelpiece in the bedroom. And then, make an effort to head south. After that, check that the safe is unlocked with the key. And then, look and see that the safe within the bedchamber is opened. After that, pick up the cashew from the safe in the bedchamber. Then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place.\nYou can make out a locked safe in the corner. What's that over there? It looks like it's a box. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from mantelpiece<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cashew from safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the type R box inside the studio is unlocked with the type R key. Then, ensure that the type R box within the studio is open. After that, retrieve the key from the type R box. Then, venture west. With that accomplished, insert the key into the chest in the kitchenette's lock to unlock it. If you have unlocked the chest, doublecheck that the chest is open. After that, retrieve the coffee cup from the chest. Then, rest the coffee cup on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a type R box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type R key.\n\nyour action: ", "response": "unlock type R box with type R key<|im_end|>open type R box<|im_end|>take key from type R box<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take coffee cup from chest<|im_end|>put coffee cup on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture west. And then, retrieve the formless latchkey from the floor of the cookery. After stealing the formless latchkey, attempt to take a trip east. With that accomplished, unlock the formless box in the bedchamber. Having unlocked the formless box, ensure that the formless box within the bedchamber is open. After that, recover the keycard from the formless box inside the bedchamber. And then, venture west. And then, doublecheck that the hatch in the cookery is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. I guess you better just go and list everything you see here.\nA locked formless box is here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fondue and a shadfly.\n\nyour action: ", "response": "go west<|im_end|>take formless latchkey<|im_end|>go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take keycard from formless box<|im_end|>go west<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to move north. After that, check that the type M gate is unlocked with the type M passkey. After that, open the type M gate. And then, travel east. That done, attempt to go north. After that, pick up the nest of grubs from the stand within the studio. After that, attempt to move south. After that, toss the nest of grubs on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nA decrepit board tells you that you are now in the basement. You start to take note of what's in the room.\nOh, great. Here's a cabinet. What a letdown! The cabinet is empty!\nThere is an unguarded exit to the north.\nYou are carrying: a type M passkey and a tv.\n\nyour action: ", "response": "go north<|im_end|>unlock type M gate with type M passkey<|im_end|>open type M gate<|im_end|>go east<|im_end|>go north<|im_end|>take nest of grubs from stand<|im_end|>go south<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take a trip east. Once you do that, recover the lavender scented passkey from the floor of the basement. After that, try to go to the west. That done, check that the lavender scented locker is unlocked with the lavender scented passkey. And then, ensure that the lavender scented locker is open. Then, retrieve the loaf of bread from the lavender scented locker. Then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou can make out a locked lavender scented locker. You see a basket.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented passkey<|im_end|>go west<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>open lavender scented locker<|im_end|>take loaf of bread from lavender scented locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Then, take the keycard from the shelf. If you can get your hands on the keycard, assure that the passageway is unlocked. Then, open the passageway. After that, make an attempt to travel south. And then, go to the east. Following that, pick up the legume from the trunk. If you can get your hands on the legume, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take legume from trunk<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to close the lavender scented locker. Then, make an effort to go to the west. Next, take the keycard from the shelf. If you can get your hands on the keycard, assure that the chest inside the pantry is unlocked. And then, look and see that the chest in the pantry is ajar. After that, take the lavender scented passkey from the chest within the pantry. If you have picked up the lavender scented passkey, move east. Okay, and then, make sure that the lavender scented locker within the studio is locked with the lavender scented passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou make out an opened lavender scented locker. The lavender scented locker is empty! What a waste of a day!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close lavender scented locker<|im_end|>go west<|im_end|>take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take lavender scented passkey from chest<|im_end|>go east<|im_end|>lock lavender scented locker with lavender scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First of all, attempt to go east. Following that, ensure that the safe is open. And then, pick up the key from the safe. After that, unlock the box. Then, doublecheck that the box is ajar. Then, take the cuboid passkey from the box. With the cuboid passkey, unlock the cuboid box with the cuboid passkey. Then, ensure that the cuboid box within the bedroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the west. Once you finish that, ensure that the cabinet in the attic is open. Then, recover the cuboid key from the cabinet. With the cuboid key, assure that the cuboid locker within the attic is unlocked. And then, ensure that the cuboid locker within the attic is open. After that, take the formless latchkey from the cuboid locker within the attic. Then, make an attempt to go east. After that, check that the formless chest within the studio is unlocked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOf every studio you could have walked into, you had to show up in a typical one. Let's see what's in here.\nYou can see a formless chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take cuboid key from cabinet<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take formless latchkey from cuboid locker<|im_end|>go east<|im_end|>unlock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could assure that the hatch is ajar. And then, take a trip south. Following that, take a trip east. And then, pick up the textbook from the dresser. If you can get your hands on the textbook, make an effort to venture west. After that, go north. After that, ensure that the formless locker in the kitchen is open. And then, you can place the textbook inside the formless locker in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless locker.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take textbook from dresser<|im_end|>go west<|im_end|>go north<|im_end|>open formless locker<|im_end|>insert textbook into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the passkey into the box inside the kitchenette's lock to unlock it. And then, make absolutely sure that the box is open. And then, take the latchkey from the box. Then, make it so that the safe inside the kitchenette is unlocked with the latchkey. After unlocking the safe, ensure that the safe inside the kitchenette is open. Then, retrieve the loaf of bread from the safe within the kitchenette. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a locked safe. You can see a locked box in the room.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the box is closed. And then, travel east. And then, pick up the American limited edition latchkey from the shelf within the cubicle. And then, check that the American limited edition locker is unlocked with the American limited edition latchkey. Then, open the American limited edition locker in the cubicle. Then, take the passkey from the American limited edition locker. After that, make an attempt to go west. And then, make it so that the box within the office is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou smell a great smell, and follow it to a box. The box is empty, what a horrible day!\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go east<|im_end|>take American limited edition latchkey from shelf<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take passkey from American limited edition locker<|im_end|>go west<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the refrigerator in the kitchen. If you have opened the refrigerator, retrieve the cuboid keycard from the refrigerator. After that, venture west. Next, assure that the cuboid safe within the cookery is unlocked. And then, make sure that the cuboid safe in the cookery is wide open. And then, recover the Microsoft style latchkey from the cuboid safe. With the Microsoft style latchkey, make an effort to take a trip east. Following that, insert the Microsoft style latchkey into the Microsoft style locker's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a Microsoft style locker. You can make out a closed refrigerator.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take cuboid keycard from refrigerator<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take Microsoft style latchkey from cuboid safe<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First of all, travel north. Okay, and then, attempt to travel east. Then, open the Canadian style safe inside the launderette. And then, pick up the American latchkey from the Canadian style safe. With the American latchkey, doublecheck that the American chest is unlocked with the American latchkey. Then, make absolutely sure that the American chest is opened. After that, recover the formless key from the American chest. And then, look and see that the formless locker within the launderette is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open Canadian style safe<|im_end|>take American latchkey from Canadian style safe<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take formless key from American chest<|im_end|>unlock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head west. With that done, recover the latchkey from the rack inside the pantry. If you can get your hands on the latchkey, make sure that the box within the pantry is unlocked. After that, look and see that the box is open. After opening the box, take the key from the box. After getting the key, go to the east. With that accomplished, unlock the portal with the key. And then, look and see that the portal inside the studio is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, venture south. And then, pick-up the cake scented key from the floor of the closet. Then, make absolutely sure that the cake scented safe inside the closet is unlocked. After that, open the cake scented safe within the closet. And then, take the hat from the cake scented safe. Once you have picked up the hat, try to travel north. If you can get through with that, open the formless box. After that, you can insert the hat into the formless box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOf every washroom you could have shown up in, you had to walk into a normal one.\nYou see a gleam over in a corner, where you can see a formless box. Classic TextWorld. You scan the room, seeing a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. The table is normal. Looks like someone's already been here and taken everything off it, though. You move on, clearly furious with TextWorld.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented key<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take hat from cake scented safe<|im_end|>go north<|im_end|>open formless box<|im_end|>insert hat into formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, assure that the box inside the playroom is closed. Then, make an attempt to go to the north. After that, pick up the spherical keycard from the case within the kitchen. After that, doublecheck that the spherical locker is unlocked. And then, open the spherical locker within the kitchen. Then, retrieve the keycard from the spherical locker. After getting the keycard, travel south. And then, look and see that the box within the playroom is locked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou make out a box. The box is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go north<|im_end|>take spherical keycard from case<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take keycard from spherical locker<|im_end|>go south<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. With that accomplished, insert the keycard into the hatch in the cookery's lock to unlock it. After that, open the hatch inside the cookery. Then, travel east. Okay, and then, head north. Next, recover the peanut from the bench. If you can get your hands on the peanut, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a normal kind of place. That is to say, you're in a canteen. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take peanut from bench<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to travel north. After that, recover the TextWorld limited edition latchkey from the floor of the office. And then, move south. Okay, and then, unlock the TextWorld limited edition portal inside the vault with the TextWorld limited edition latchkey. And then, assure that the TextWorld limited edition portal is ajar. Then, take a trip south. Once you finish that, go east. Then, doublecheck that the chest is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An usual kind of place.\nThere is a closed TextWorld limited edition portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition latchkey<|im_end|>go south<|im_end|>unlock TextWorld limited edition portal with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition portal<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, make an effort to head east. Then, make sure that the type Z safe is open. Then, retrieve the latchkey from the type Z safe within the basement. If you can get your hands on the latchkey, unlock the box. And then, ensure that the box is open. Once you have pulled open the box, take the Microsoft limited edition keycard from the box in the basement. And then, look and see that the Microsoft limited edition hatch within the basement is unlocked. After unlocking the Microsoft limited edition hatch, assure that the Microsoft limited edition hatch in the basement is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type Z safe<|im_end|>take latchkey from type Z safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Microsoft limited edition keycard from box<|im_end|>unlock Microsoft limited edition hatch with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move north. Then, take the fudge scented passkey from the stand. Then, make an effort to head south. If you can succeed at that, venture east. Then, assure that the fudge scented locker is unlocked with the fudge scented passkey. Then, ensure that the fudge scented locker in the steam room is open. After that, pick up the broom from the fudge scented locker in the steam room. Then, you can put the broom inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented passkey from stand<|im_end|>go south<|im_end|>go east<|im_end|>unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take broom from fudge scented locker<|im_end|>insert broom into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head south. And then, insert the Canadian style passkey into the Canadian style safe's lock to unlock it. Then, doublecheck that the Canadian style safe is wide open. And then, take the latchkey from the Canadian style safe within the spare room. Then, make sure that the passageway inside the spare room is unlocked with the latchkey. And then, open the passageway. Then, head east. Following that, make absolutely sure that the TextWorld box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nThere is an unguarded exit to the south.\nThere is a worm on the floor.\nYou are carrying: a Canadian style passkey and a TextWorld keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take latchkey from Canadian style safe<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, retrieve the American key from the bench. After picking up the American key, doublecheck that the American safe is unlocked with the American key. And then, ensure that the American safe is open. After that, recover the key from the American safe inside the recreation zone. Having got the key, look and see that the portal is unlocked. And then, look and see that the portal is open. And then, make an effort to take a trip east. With that accomplished, close the portal inside the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a American safe. Classic TextWorld. Oh wow! Is that what I think it is? It is! It's a bench. The bench is normal. On the bench you see an American key.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take American key from bench<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take key from American safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, retrieve the American key from the floor of the study. After picking up the American key, unlock the American safe. And then, open the American safe. Then, take the type D keycard from the American safe in the study. Then, check that the type D chest is unlocked with the type D keycard. And then, open the type D chest. Then, pick up the latchkey from the type D chest. After that, unlock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a standard kind of place. That is to say, you're in a study.\nYou make out a locked safe nearby. A locked typical looking type D chest is in the corner. You can see a American safe.\nThere is an unguarded exit to the west.\nThere is an American key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American key<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take type D keycard from American safe<|im_end|>unlock type D chest with type D keycard<|im_end|>open type D chest<|im_end|>take latchkey from type D chest<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, venture north. And then, retrieve the type C key from the floor of the washroom. And then, travel south. With that over with, insert the type C key into the type C safe's lock to unlock it. And then, open the type C safe. Once you have pulled open the type C safe, retrieve the Canadian style latchkey from the type C safe. With the Canadian style latchkey, go north. Then, unlock the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great usual vibes in this place, a wonderful usual atmosphere.\nYou can make out a type C safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type C key<|im_end|>go south<|im_end|>unlock type C safe with type C key<|im_end|>open type C safe<|im_end|>take Canadian style latchkey from type C safe<|im_end|>go north<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to move south. And then, lift the formless key from the floor of the bedroom. Then, make an attempt to take a trip north. With that over with, assure that the formless chest in the cookhouse is unlocked. And then, open the formless chest in the cookhouse. And then, recover the Henderson's style passkey from the formless chest inside the cookhouse. After that, try to venture south. With that accomplished, unlock the Henderson's style locker with the Henderson's style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have entered the most typical of all possible cookhouses. You start to take note of what's in the room.\nYou make out a locked formless chest nearby.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless key<|im_end|>go north<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take Henderson's style passkey from formless chest<|im_end|>go south<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the board in the cookery. After that, unlock the spherical box within the cookery. And then, open the spherical box inside the cookery. Then, retrieve the American passkey from the spherical box. After that, make sure that the American locker is unlocked. And then, open the American locker inside the cookery. After that, retrieve the kettle from the American locker within the cookery. After that, deposit the kettle into the spherical box inside the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou can make out a locked spherical box. You make out a locked American locker. You see a board. On the board you can see a spherical keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from board<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take American passkey from spherical box<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take kettle from American locker<|im_end|>insert kettle into spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, take the keycard from the pan. After that, check that the door within the scullery is unlocked with the keycard. After that, open the door in the scullery. After that, go east. Then, make an effort to go to the north. Then, recover the grape from the platter. After that, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nYou see a gleam over in a corner, where you can see a pan. The pan is usual. On the pan you see a keycard.\nThere is a closed door leading east. There is an unguarded exit to the north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take keycard from pan<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>go north<|im_end|>take grape from platter<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, go to the west. Then, recover the glove from the table. And then, take a trip east. After that, look and see that the Henderson's box within the chamber is wide open. And then, take the key from the Henderson's box. And then, make it so that the box in the chamber is unlocked. And then, ensure that the box within the chamber is open. After that, place the glove into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou can see a box. You can see a closed Henderson's box.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glove from table<|im_end|>go east<|im_end|>open Henderson's box<|im_end|>take key from Henderson's box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert glove into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, take a trip south. Then, pick up the key from the bench in the sauna. After taking the key, make it so that the box inside the sauna is unlocked. After that, open the box inside the sauna. And then, take the mop from the box. After that, attempt to travel north. And then, open the drawer. Then, place the mop into the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a closed drawer.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go south<|im_end|>take key from bench<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take mop from box<|im_end|>go north<|im_end|>open drawer<|im_end|>insert mop into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the Henderson's style latchkey from the stand. And then, make it so that the Henderson's style chest is unlocked with the Henderson's style latchkey. After unlocking the Henderson's style chest, ensure that the Henderson's style chest is open. And then, take the keycard from the Henderson's style chest. After taking the keycard, make an attempt to go to the west. With that done, unlock the box inside the salon with the keycard. After that, make it so that the box is ajar. If you have opened the box, take the blanket from the box inside the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nA locked Henderson's style chest, which looks typical, is here. You bend down to tie your shoe. When you stand up, you notice a stand. The stand is usual. On the stand you see a Henderson's style latchkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from stand<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take keycard from Henderson's style chest<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take blanket from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, move east. With that done, retrieve the type 2 key from the coffer inside the bedroom. After that, go west. With that accomplished, unlock the type 2 safe inside the washroom. Then, ensure that the type 2 safe is open. Then, recover the key from the type 2 safe. With the key, take a trip east. And then, make it so the chest in the bedroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nThis washroom you have just entered is definitely ordinary.\nYou smell an awful smell, and follow it to a type 2 safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 2 key from coffer<|im_end|>go west<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take key from type 2 safe<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to try to take a trip north. Once you do that, head west. After that, take the type 6 keycard from the mantelpiece in the bedchamber. Then, unlock the type 6 locker with the type 6 keycard. After that, make absolutely sure that the type 6 locker is open. Then, recover the tv from the type 6 locker in the bedchamber. After that, take a trip east. Then, sit the tv on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An usual kind of place.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take type 6 keycard from mantelpiece<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take tv from type 6 locker<|im_end|>go east<|im_end|>put tv on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. After that, take the fudge scented passkey from the stand inside the attic. After taking the fudge scented passkey, make an effort to take a trip west. Then, check that the fudge scented box is unlocked with the fudge scented passkey. And then, ensure that the fudge scented box is open. After that, pick up the Henderson's style keycard from the fudge scented box. Then, make an attempt to travel east. If you can succeed at that, unlock the Henderson's style locker with the Henderson's style keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A normal kind of place.\nYou can see a locked fudge scented box nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented passkey from stand<|im_end|>go west<|im_end|>unlock fudge scented box with fudge scented passkey<|im_end|>open fudge scented box<|im_end|>take Henderson's style keycard from fudge scented box<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the passkey from the type 8 chest. And then, make an attempt to go to the west. And then, make sure that the chest in the bathroom is unlocked. Then, assure that the chest is ajar. Then, take the type 8 latchkey from the chest in the bathroom. And then, go east. If you can finish that, assure that the type 8 chest inside the kitchenette is closed. After you have closed the type 8 chest, lock the type 8 chest inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou see an opened type 8 chest. The type 8 chest contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from type 8 chest<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type 8 latchkey from chest<|im_end|>go east<|im_end|>close type 8 chest<|im_end|>lock type 8 chest with type 8 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip east. With that accomplished, assure that the locker is opened. And then, pick up the key from the locker in the office. With the key, unlock the chest. And then, open the chest in the office. After opening the chest, recover the fudge scented key from the chest. Then, make absolutely sure that the fudge scented safe within the office is unlocked. After that, ensure that the fudge scented safe within the office is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook over there! a table. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fudge scented key from chest<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, recover the key from the floor of the lounge. If you can get your hands on the key, attempt to head north. Following that, insert the key into the locker inside the bathroom's lock to unlock it. Then, make it so that the locker is opened. And then, take the latchkey from the locker. After that, look and see that the safe within the bathroom is unlocked. And then, open the safe. Then, recover the iron from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. You make a mental note to not get your hopes up the next time you see a stand in a room.\nThere is an unguarded exit to the north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, attempt to go to the west. With that over with, retrieve the type B keycard from the shelf in the shower. Then, make an attempt to move east. Next, assure that the type B chest in the bedchamber is unlocked. And then, look and see that the type B chest is opened. Then, take the keycard from the type B chest within the bedchamber. Having picked up the keycard, go to the west. Once you manage that, make sure that the chest within the shower is unlocked with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou can make out a locked type B chest here.\nThere is an unguarded exit to the west.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>take type B keycard from shelf<|im_end|>go east<|im_end|>unlock type B chest with type B keycard<|im_end|>open type B chest<|im_end|>take keycard from type B chest<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be great if you could take a trip west. After that, lift the latchkey from the floor of the studio. With the latchkey, move east. With that over with, insert the latchkey into the box's lock to unlock it. And then, open the box in the spare room. Then, recover the cane from the box. And then, go west. If you can manage that, rest the cane on the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell I'll be, you are in a place we're calling a spare room.\nYou make out a locked box. You bend down to tie your shoe. When you stand up, you notice a stand. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cane from box<|im_end|>go west<|im_end|>put cane on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First of all, head south. Next, doublecheck that the passageway is wide open. Then, venture south. And then, look and see that the passageway within the sauna is closed. Once you have closed the passageway, take a trip west. After that, take the passkey from the rack. After that, head east. After that, make it so that the passageway in the sauna is locked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place.\nYou can see a bureau. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go south<|im_end|>close passageway<|im_end|>go west<|im_end|>take passkey from rack<|im_end|>go east<|im_end|>lock passageway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, take a trip south. Then, pick up the latchkey from the pan inside the kitchenette. If you have got the latchkey, move north. With that over with, head east. Okay, and then, unlock the safe within the shower. Then, open the safe. Then, pick up the Henderson's limited edition keycard from the safe within the shower. After that, unlock the Henderson's limited edition chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unblocked exit? You should try going north. You need an unblocked exit? You should try going south.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from pan<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to take the key from the stand. Once you have picked up the key, make an attempt to move east. If you can finish that, unlock the box with the key. And then, make absolutely sure that the box in the kitchenette is ajar. And then, recover the rectangular latchkey from the box. And then, unlock the rectangular box with the rectangular latchkey. Then, look and see that the rectangular box is open. Then, take the napkin from the rectangular box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a stand. Now why would someone leave that there? The stand is normal. On the stand you make out a key.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take napkin from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, pick up the Henderson's style passkey from the cabinet. Then, unlock the Henderson's style safe with the Henderson's style passkey. Then, make it so that the Henderson's style safe is ajar. And then, pick up the keycard from the Henderson's style safe in the canteen. After that, unlock the chest within the canteen. Then, ensure that the chest is open. Then, recover the blender from the chest inside the canteen. And then, rest the blender on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nA crooked signboard tells you that you are now in the canteen. The room is well lit.\nYou see a locked chest here. You bend down to tie your shoe. When you stand up, you notice a Henderson's style safe. You can see an opened usual looking cabinet right there by you. The cabinet contains a Henderson's style passkey. You make out a shelf. The shelf is ordinary. However, the shelf, like an empty shelf, has nothing on it.\nThere is a closed gate leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style passkey from cabinet<|im_end|>unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take keycard from Henderson's style safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take blender from chest<|im_end|>put blender on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to take a trip north. With that done, recover the formless latchkey from the counter. With the formless latchkey, move south. And then, unlock the formless box. Then, make absolutely sure that the formless box within the restroom is ajar. And then, recover the formless key from the formless box inside the restroom. After that, make absolutely sure that the formless door inside the restroom is unlocked. Then, make sure that the formless door is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual one.\nYou scan the room, seeing a formless box.\nThere is a closed formless door leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey from counter<|im_end|>go south<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take formless key from formless box<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, head east. After that, assure that the drawer is ajar. And then, pick up the lavender scented latchkey from the drawer. And then, make absolutely sure that the lavender scented safe in the bathroom is unlocked. And then, open the lavender scented safe. And then, take the non-euclidean passkey from the lavender scented safe in the bathroom. Then, make sure that the non-euclidean chest is unlocked. After unlocking the non-euclidean chest, look and see that the non-euclidean chest inside the bathroom is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take lavender scented latchkey from drawer<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take non-euclidean passkey from lavender scented safe<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go west. Then, travel west. And then, pick up the Canadian passkey from the table. With the Canadian passkey, assure that the Canadian chest inside the launderette is unlocked. And then, look and see that the Canadian chest is opened. Then, take the sandwich from the Canadian chest. Then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Canadian passkey from table<|im_end|>unlock Canadian chest with Canadian passkey<|im_end|>open Canadian chest<|im_end|>take sandwich from Canadian chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the chest is unlocked with the keycard. And then, make sure that the chest inside the basement is open. After that, retrieve the cuboid passkey from the chest within the basement. Then, unlock the cuboid locker within the basement with the cuboid passkey. Then, make absolutely sure that the cuboid locker is wide open. Then, take the cloak from the cuboid locker in the basement. And then, go north. Okay, and then, put the cloak on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou make out a cuboid locker. You make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take cloak from cuboid locker<|im_end|>go north<|im_end|>put cloak on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. Next, take the key from the counter within the bathroom. After that, unlock the chest. And then, open the chest. Once you have opened the chest, recover the fudge scented keycard from the chest inside the bathroom. After that, assure that the fudge scented locker inside the bathroom is unlocked. And then, assure that the fudge scented locker inside the bathroom is ajar. And then, take the butterfly from the fudge scented locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from counter<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take butterfly from fudge scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the Canadian keycard from the locker within the cubicle. Then, insert the Canadian keycard into the Canadian safe inside the cubicle's lock to unlock it. And then, assure that the Canadian safe in the cubicle is open. And then, take the Advent Calendar from the Canadian safe. After that, head north. Then, ensure that the portal within the attic is open. After pulling open the portal, try to go to the east. And then, put the Advent Calendar inside the coffer within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual kind of place.\nYou see a gleam over in a corner, where you can see a Canadian safe. You can make out a locker. The locker contains a Canadian keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from locker<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take Advent Calendar from Canadian safe<|im_end|>go north<|im_end|>open portal<|im_end|>go east<|im_end|>insert Advent Calendar into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture east. And then, make an attempt to move south. And then, head west. And then, pick up the key from the counter in the pantry. And then, try to move east. After that, make an attempt to go north. With that over with, doublecheck that the portal within the cookery is closed. Then, doublecheck the portal is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a printer on the floor.\nYou are carrying: a monitor.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>go west<|im_end|>take key from counter<|im_end|>go east<|im_end|>go north<|im_end|>close portal<|im_end|>lock portal with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, if it's not too much trouble, I need you to make sure that the safe is unlocked with the latchkey. And then, open the safe. And then, take the type 3 passkey from the safe. After that, make an effort to venture south. That done, make absolutely sure that the type 3 gateway is unlocked with the type 3 passkey. After you have unlocked the type 3 gateway, make sure that the type 3 gateway within the chamber is open. And then, go east. Once you accomplish that, retrieve the vacuum from the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou have come into a kitchenette. Not the kitchenette you'd expect. No, this is a kitchenette. You begin looking for stuff.\nYou can make out a locked safe in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a fly larva on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 3 passkey from safe<|im_end|>go south<|im_end|>unlock type 3 gateway with type 3 passkey<|im_end|>open type 3 gateway<|im_end|>go east<|im_end|>take vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the lavender scented latchkey from the safe. And then, move north. And then, unlock the lavender scented box. And then, open the lavender scented box. After that, pick up the burger from the lavender scented box within the bathroom. And then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a safe. The safe contains a lavender scented latchkey. Now why would someone leave that there?\nThere is an exit to the east. Don't worry, it is unguarded. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented latchkey from safe<|im_end|>go north<|im_end|>unlock lavender scented box with lavender scented latchkey<|im_end|>open lavender scented box<|im_end|>take burger from lavender scented box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, lift the fudge scented key from the floor of the steam room. After picking up the fudge scented key, try to venture west. After that, go west. And then, make absolutely sure that the fudge scented box is unlocked. If you have unlocked the fudge scented box, ensure that the fudge scented box is open. After that, take the fresh laundry scented passkey from the fudge scented box. With the fresh laundry scented passkey, try to take a trip east. And then, Put the fresh laundry scented passkey into the fresh laundry scented chest to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've fallen into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the steam room.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a fudge scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key<|im_end|>go west<|im_end|>go west<|im_end|>unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take fresh laundry scented passkey from fudge scented box<|im_end|>go east<|im_end|>lock fresh laundry scented chest with fresh laundry scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could attempt to go to the north. Once you get around to doing that, make an attempt to go to the east. Next, try to go to the south. Then, take the keycard from the freezer inside the canteen. And then, attempt to move north. And then, check that the box inside the cookery is unlocked with the keycard. And then, ensure that the box is open. And then, recover the kettle from the box inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>go south<|im_end|>take keycard from freezer<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take kettle from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the key from the counter. And then, doublecheck that the box is unlocked. Then, ensure that the box inside the pantry is open. After that, retrieve the type I key from the box. And then, unlock the type I locker with the type I key. After that, make sure that the type I locker within the pantry is ajar. Then, take the golf tee from the type I locker inside the pantry. Then, put the golf tee on the stand in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A normal one. You begin looking for stuff.\nYou make out a type I locker. Look out! It's a- oh, never mind, it's just a box. You see a stand. The stand is standard. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a counter. You see a key on the counter.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type I key from box<|im_end|>unlock type I locker with type I key<|im_end|>open type I locker<|im_end|>take golf tee from type I locker<|im_end|>put golf tee on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, move north. And then, pick up the cuboid passkey from the floor of the bedroom. Then, unlock the cuboid passageway with the cuboid passkey. And then, open the cuboid passageway within the bedroom. If you have opened the cuboid passageway, head north. That done, make an effort to take a trip east. Okay, and then, pick up the broccoli from the floor of the study. After that, eat the broccoli. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou make a grand eccentric entrance into a bedchamber. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a stick of butter and a potato.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey<|im_end|>unlock cuboid passageway with cuboid passkey<|im_end|>open cuboid passageway<|im_end|>go north<|im_end|>go east<|im_end|>take broccoli<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the vanilla scented key from the floor of the laundromat. After that, try to move west. After that, unlock the vanilla scented gate. And then, open the vanilla scented gate within the chamber. After that, move south. If you can finish that, take a trip east. Then, close the locker in the spare room. After shutting the locker, lock the locker in the spare room with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nThere is a loaf of bread and a vanilla scented key on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "take vanilla scented key<|im_end|>go west<|im_end|>unlock vanilla scented gate with vanilla scented key<|im_end|>open vanilla scented gate<|im_end|>go south<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to head east. And then, go to the east. And then, take the latchkey from the bench within the sauna. And then, go to the west. Then, doublecheck that the safe is unlocked. Then, make it so that the safe inside the canteen is open. After you have pulled open the safe, retrieve the TextWorld latchkey from the safe inside the canteen. After that, insert the TextWorld latchkey into the TextWorld locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take TextWorld latchkey from safe<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to pick-up the fresh laundry scented latchkey from the floor of the chamber. After that, look and see that the fresh laundry scented safe is unlocked. And then, look and see that the fresh laundry scented safe is opened. After that, recover the keycard from the fresh laundry scented safe inside the chamber. After that, doublecheck that the box is unlocked with the keycard. And then, make absolutely sure that the box is ajar. And then, retrieve the key from the box in the chamber. With the key, make sure that the locker inside the chamber is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. As if things weren't amazing enough already, you can even see a box. You can see a locked fresh laundry scented safe nearby.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a fresh laundry scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey<|im_end|>unlock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>open fresh laundry scented safe<|im_end|>take keycard from fresh laundry scented safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First stop, try to take a trip south. That done, open the basket. And then, pick up the cuboid keycard from the basket within the chamber. And then, try to go north. Then, make sure that the cuboid hatch inside the kitchen is unlocked with the cuboid keycard. And then, ensure that the cuboid hatch in the kitchen is open. And then, head east. Then, pick-up the fork from the floor of the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou scan the room for a cabinet, and you find a cabinet.\nThere is a closed cuboid hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a pear and a hat.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take cuboid keycard from basket<|im_end|>go north<|im_end|>unlock cuboid hatch with cuboid keycard<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>take fork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First thing I need you to do is to go to the west. With that over with, retrieve the keycard from the floor of the steam room. And then, unlock the chest within the steam room. Then, ensure that the chest is open. After that, recover the towel from the chest inside the steam room. After that, try to go east. Following that, ensure that the crate within the cellar is open. Once you have opened the crate, you can place the towel into the crate inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take towel from chest<|im_end|>go east<|im_end|>open crate<|im_end|>insert towel into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First stop, make an attempt to travel north. Then, take the American style key from the table in the canteen. Then, assure that the American style box is unlocked. Then, assure that the American style box within the canteen is open. And then, take the spoon from the American style box. With the spoon, attempt to move south. Then, try to take a trip east. If you can do that, put the spoon on the mantelpiece. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis might come as a shock to you, but you've just stumbled into a cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take American style key from table<|im_end|>unlock American style box with American style key<|im_end|>open American style box<|im_end|>take spoon from American style box<|im_end|>go south<|im_end|>go east<|im_end|>put spoon on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture west. That done, unlock the formless chest inside the cookhouse with the formless passkey. Then, ensure that the formless chest inside the cookhouse is open. After pulling open the formless chest, retrieve the passkey from the formless chest inside the cookhouse. After that, travel east. And then, unlock the box in the recreation zone. After unlocking the box, open the box in the recreation zone. After that, pick up the dvd from the box inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have walked into, you had to show up in an ordinary one.\nYou smell a hideous smell, and follow it to a box.\nThere is an unblocked exit to the west.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take dvd from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, unlock the gate with the passkey. And then, assure that the gate is wide open. After that, head south. After that, retrieve the latchkey from the table. After that, try to move east. If you can get around to doing that, unlock the safe in the study with the latchkey. After that, doublecheck that the safe inside the study is open. If you have opened the safe, take the stapler from the safe in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. The room is well lit.\nThere is a closed gate leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a coffee cup on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take stapler from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to venture north. Okay, and then, recover the key from the display. And then, unlock the box with the key. Once you have unlocked the box, assure that the box is wide open. And then, take the keycard from the box within the studio. Then, unlock the locker in the studio with the keycard. Having unlocked the locker, make absolutely sure that the locker inside the studio is open. Then, recover the printer from the locker in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from display<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take printer from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip south. Once you manage that, ensure that the TextWorld chest in the vault is open. Then, pick up the latchkey from the TextWorld chest. With the latchkey, try to take a trip north. After that, make it so that the locker is unlocked. And then, ensure that the locker inside the studio is open. After that, recover the spherical passkey from the locker in the studio. After getting the spherical passkey, Insert the spherical passkey into the spherical portal inside the studio to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one.\nYou can make out a locker.\nThere is a closed spherical portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>lock spherical portal with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. And then, take the passkey from the drawer within the washroom. And then, check that the safe is unlocked with the passkey. After that, assure that the safe is opened. And then, take the type 7 key from the safe within the washroom. And then, go to the north. After that, look and see that the type 7 box inside the shower is unlocked. After unlocking the type 7 box, ensure that the type 7 box within the shower is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a type 7 box.\nYou need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a binder.\n\nyour action: ", "response": "go south<|im_end|>take passkey from drawer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 key from safe<|im_end|>go north<|im_end|>unlock type 7 box with type 7 key<|im_end|>open type 7 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head west. Okay, and then, open the type 5 portal. After that, go to the south. And then, attempt to venture west. With that over with, pick-up the type 5 latchkey from the floor of the scullery. If you can get your hands on the type 5 latchkey, move east. Then, close the type 5 portal. And then, Insert the type 5 latchkey into the type 5 portal inside the studio to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type 5 portal<|im_end|>go south<|im_end|>go west<|im_end|>take type 5 latchkey<|im_end|>go east<|im_end|>close type 5 portal<|im_end|>lock type 5 portal with type 5 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, move south. After that, ensure that the non-euclidean hatch inside the bedchamber is open. If you have opened the non-euclidean hatch, make an attempt to move east. Following that, assure that the non-euclidean hatch within the shower is shut. After that, make an effort to travel north. And then, pick up the non-euclidean latchkey from the portmanteau inside the office. Then, travel south. And then, make it so the non-euclidean hatch is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a pair of headphones on the floor.\nYou are carrying: a salad.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>close non-euclidean hatch<|im_end|>go north<|im_end|>take non-euclidean latchkey from portmanteau<|im_end|>go south<|im_end|>lock non-euclidean hatch with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, open the safe. Then, recover the American style key from the safe. After that, go to the south. Then, make absolutely sure that the American style safe inside the bedchamber is unlocked. Once you have unlocked the American style safe, ensure that the American style safe is open. And then, take the cashew from the American style safe. Then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a safe.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take American style key from safe<|im_end|>go south<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take cashew from American style safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could retrieve the latchkey from the floor of the closet. Then, unlock the chest in the closet. Then, open the chest in the closet. Then, retrieve the Henderson's style key from the chest within the closet. Once you have got the Henderson's style key, make absolutely sure that the Henderson's style portal is unlocked with the Henderson's style key. After unlocking the Henderson's style portal, ensure that the Henderson's style portal in the closet is open. Having opened the Henderson's style portal, make an effort to travel east. Then, assure that the Henderson's style portal within the bedroom is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou smell a hideous smell, and follow it to a chest.\nThere is a closed Henderson's style portal leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Henderson's style key from chest<|im_end|>unlock Henderson's style portal with Henderson's style key<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>close Henderson's style portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Henderson's latchkey from the mantle within the workshop. And then, make an effort to go to the west. Okay, and then, unlock the Henderson's gate within the cookery. After unlocking the Henderson's gate, open the Henderson's gate within the cookery. And then, travel south. If you can get around to doing that, attempt to go east. Then, take the insect from the stand within the attic. After that, ditch the insect on the floor of the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou can make out a mantle. You see a Henderson's latchkey on the mantle. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey from mantle<|im_end|>go west<|im_end|>unlock Henderson's gate with Henderson's latchkey<|im_end|>open Henderson's gate<|im_end|>go south<|im_end|>go east<|im_end|>take insect from stand<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head south. After that, attempt to travel south. After that, pick up the rectangular passkey from the floor of the cellar. After taking the rectangular passkey, go to the north. And then, try to take a trip east. Once you succeed at that, check that the rectangular chest is unlocked with the rectangular passkey. After that, ensure that the rectangular chest is open. Then, take the mat from the rectangular chest in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard one.\nYou make out a table. The table is ordinary. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take rectangular passkey<|im_end|>go north<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take mat from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the rectangular latchkey from the bowl. And then, insert the rectangular latchkey into the rectangular safe in the kitchenette's lock to unlock it. And then, look and see that the rectangular safe is wide open. And then, retrieve the Microsoft latchkey from the rectangular safe in the kitchenette. And then, assure that the Microsoft gateway is unlocked. After that, look and see that the Microsoft gateway within the kitchenette is wide open. Having pulled open the Microsoft gateway, head east. And then, pick-up the worm from the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou can see a rectangular safe. There's something strange about this thing being here, but you don't have time to worry about that now. As if things weren't amazing enough already, you can even see a bowl. The bowl is standard. On the bowl you can make out a rectangular latchkey. You can't wait to tell the folks at home about this!\nThere is a closed Microsoft gateway leading east. There is an unblocked exit to the south.\nYou are carrying: a book.\n\nyour action: ", "response": "take rectangular latchkey from bowl<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take Microsoft latchkey from rectangular safe<|im_end|>unlock Microsoft gateway with Microsoft latchkey<|im_end|>open Microsoft gateway<|im_end|>go east<|im_end|>take worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to move south. And then, pick up the type Z key from the table. After taking the type Z key, venture north. And then, insert the type Z key into the type Z portal's lock to unlock it. And then, open the type Z portal. And then, head east. And then, lift the fondue from the floor of the sauna. After that, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou make a grand eccentric entrance into a scullery. You begin to take stock of what's in the room.\nYou see an opened case nearby. The case is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed type Z portal leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: ", "response": "go south<|im_end|>take type Z key from table<|im_end|>go north<|im_end|>unlock type Z portal with type Z key<|im_end|>open type Z portal<|im_end|>go east<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make it so that the safe inside the chamber is unlocked with the latchkey. Then, look and see that the safe in the chamber is wide open. Then, recover the TextWorld key from the safe in the chamber. After that, check that the TextWorld gateway within the chamber is unlocked with the TextWorld key. And then, ensure that the TextWorld gateway is open. After that, go to the north. That done, take the lingonberry from the shelf. After that, eat the lingonberry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place.\nYou can make out a locked safe nearby.\nThere is a closed TextWorld gateway leading north. There is an unguarded exit to the east.\nThere is a book on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take TextWorld key from safe<|im_end|>unlock TextWorld gateway with TextWorld key<|im_end|>open TextWorld gateway<|im_end|>go north<|im_end|>take lingonberry from shelf<|im_end|>eat lingonberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, make an attempt to venture south. After that, take the type W key from the bookshelf. And then, venture north. Then, look and see that the type W box inside the kitchenette is unlocked. After unlocking the type W box, ensure that the type W box within the kitchenette is open. And then, recover the latchkey from the type W box. After that, take a trip south. If you can get around to doing that, make absolutely sure that the safe inside the chamber is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a type W box. Huh, weird.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type W key from bookshelf<|im_end|>go north<|im_end|>unlock type W box with type W key<|im_end|>open type W box<|im_end|>take latchkey from type W box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, recover the latchkey from the floor of the cookhouse. And then, insert the latchkey into the chest inside the cookhouse's lock to unlock it. Then, open the chest inside the cookhouse. Then, take the key from the chest. If you can get your hands on the key, make an effort to venture south. Once you manage that, unlock the locker inside the sauna. After that, doublecheck that the locker inside the sauna is wide open. After that, recover the paper towel from the locker within the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nYou can make out a locked chest.\nThere is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a plant.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture east. Following that, pick-up the key from the floor of the restroom. Then, doublecheck that the safe within the restroom is unlocked. And then, ensure that the safe is open. Then, retrieve the passkey from the safe. And then, insert the passkey into the chest's lock to unlock it. Then, open the chest. After that, pick up the sponge from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the type 6 latchkey from the rectangular box. Then, check that the type 6 chest within the cubicle is unlocked with the type 6 latchkey. And then, make it so that the type 6 chest is open. After that, recover the key from the type 6 chest in the cubicle. After you have taken the key, check that the passageway inside the cubicle is unlocked with the key. After that, ensure that the passageway in the cubicle is open. And then, try to head east. If you can manage that, pick-up the pen from the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nA locked type 6 chest, which looks usual, is in the room. You can see a rectangular box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The rectangular box contains a type 6 latchkey.\nThere is a closed passageway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 latchkey from rectangular box<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take key from type 6 chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take pen<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Your first objective is to try to move west. Then, go north. And then, lift the latchkey from the floor of the dish-pit. After getting the latchkey, make absolutely sure that the locker is unlocked. Then, ensure that the locker within the dish-pit is open. And then, retrieve the fly larva from the locker within the dish-pit. And then, go south. Then, sit the fly larva on the shelf in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOf every office you could have sauntered into, you had to show up in a standard one. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the west.\nYou are carrying: a telephone.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go south<|im_end|>put fly larva on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to attempt to venture north. And then, recover the teacup from the counter inside the scullery. Then, go to the south. Once you accomplish that, open the display. After that, recover the non-euclidean keycard from the display. Then, unlock the non-euclidean locker inside the attic. And then, make absolutely sure that the non-euclidean locker is opened. Then, you can put the teacup into the non-euclidean locker within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room is well lit.\nYou make out a locked non-euclidean locker nearby. You can see a display.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take teacup from counter<|im_end|>go south<|im_end|>open display<|im_end|>take non-euclidean keycard from display<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>insert teacup into non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, look and see that the chest in the kitchenette is unlocked. After that, open the chest. And then, retrieve the type 1 keycard from the chest. And then, make an attempt to head north. Once you get around to doing that, unlock the type 1 chest inside the bedchamber. Then, open the type 1 chest in the bedchamber. And then, recover the cake scented keycard from the type 1 chest. And then, lock the cake scented box inside the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am obligated to announce that you are now in the kitchenette.\nYou can see a locked chest.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take type 1 keycard from chest<|im_end|>go north<|im_end|>unlock type 1 chest with type 1 keycard<|im_end|>open type 1 chest<|im_end|>take cake scented keycard from type 1 chest<|im_end|>lock cake scented box with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to travel west. Then, ensure that the safe within the parlor is open. After pulling open the safe, retrieve the fudge scented passkey from the safe inside the parlor. After stealing the fudge scented passkey, make an effort to travel east. Then, look and see that the fudge scented safe within the pantry is unlocked. Once you have unlocked the fudge scented safe, open the fudge scented safe in the pantry. After opening the fudge scented safe, retrieve the latchkey from the fudge scented safe. After that, lock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a normal kind of place. That is to say, you're in a pantry.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it. You can see a fudge scented safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take fudge scented passkey from safe<|im_end|>go east<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take latchkey from fudge scented safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make sure that the toolbox within the cellar is opened. After that, take the latchkey from the toolbox inside the cellar. And then, check that the box in the cellar is unlocked with the latchkey. After unlocking the box, make it so that the box is ajar. And then, recover the non-euclidean keycard from the box. And then, assure that the non-euclidean locker within the cellar is unlocked. And then, make it so that the non-euclidean locker is opened. After opening the non-euclidean locker, retrieve the lampshade from the non-euclidean locker inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a locked non-euclidean locker right there by you. You see a box. You make out a closed toolbox.\nThere is a closed gate leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take latchkey from toolbox<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take lampshade from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the passkey from the chair in the studio. With the passkey, take a trip west. And then, insert the passkey into the gate within the bedroom's lock to unlock it. And then, open the gate inside the bedroom. After that, move south. After that, retrieve the TextWorld passkey from the pan. Then, make absolutely sure that the TextWorld safe within the cookery is unlocked. And then, make sure that the TextWorld safe is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've seen better studios, but at least this one seems pretty normal.\nYou see a chair. You see a passkey on the chair.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chair<|im_end|>go west<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>take TextWorld passkey from pan<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could head west. If you can get around to doing that, venture south. And then, pick up the type 4 passkey from the floor of the bar. And then, make absolutely sure that the type 4 box within the bar is unlocked with the type 4 passkey. And then, open the type 4 box. Then, pick up the laptop from the type 4 box. If you have taken the laptop, attempt to go to the north. And then, toss the laptop on the floor of the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nGuess what, you are in a place we're calling a shower. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take type 4 passkey<|im_end|>unlock type 4 box with type 4 passkey<|im_end|>open type 4 box<|im_end|>take laptop from type 4 box<|im_end|>go north<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take a trip west. That done, pick-up the Henderson's limited edition key from the floor of the chamber. After stealing the Henderson's limited edition key, head east. Okay, and then, insert the Henderson's limited edition key into the Henderson's limited edition safe's lock to unlock it. After that, make sure that the Henderson's limited edition safe in the workshop is ajar. And then, retrieve the American style key from the Henderson's limited edition safe. And then, insert the American style key into the American style box in the workshop's lock to unlock it. After that, doublecheck that the American style box is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked normal looking American style box in the room. You make out a locked Henderson's limited edition safe, which looks ordinary, close by.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition key<|im_end|>go east<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition key<|im_end|>open Henderson's limited edition safe<|im_end|>take American style key from Henderson's limited edition safe<|im_end|>unlock American style box with American style key<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go to the west. After that, pick-up the type 1 keycard from the floor of the canteen. With the type 1 keycard, unlock the type 1 gate. After that, open the type 1 gate. After that, go to the south. And then, take a trip east. With that accomplished, pick up the bug from the type 6 locker in the kitchenette. Then, put the bug on the saucepan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou make another one of your grand eccentric entrances into an attic.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 keycard<|im_end|>unlock type 1 gate with type 1 keycard<|im_end|>open type 1 gate<|im_end|>go south<|im_end|>go east<|im_end|>take bug from type 6 locker<|im_end|>put bug on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip east. And then, pick up the latchkey from the floor of the studio. After that, move west. After that, doublecheck that the safe is unlocked. After that, ensure that the safe is open. And then, take the Microsoft key from the safe inside the canteen. And then, move east. And then, lock the Microsoft box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nYou can make out a locked safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft key from safe<|im_end|>go east<|im_end|>lock Microsoft box with Microsoft key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to travel west. Then, retrieve the TextWorld limited edition keycard from the board. After that, make an effort to move east. After that, unlock the TextWorld limited edition locker within the studio. After unlocking the TextWorld limited edition locker, ensure that the TextWorld limited edition locker is open. And then, take the type 3 keycard from the TextWorld limited edition locker within the studio. And then, unlock the type 3 box inside the studio. Then, open the type 3 box inside the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard one. You can barely contain your excitement.\nLook over there! a type 3 box. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked TextWorld limited edition locker, which looks standard, in the corner.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition keycard from board<|im_end|>go east<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition locker<|im_end|>take type 3 keycard from TextWorld limited edition locker<|im_end|>unlock type 3 box with type 3 keycard<|im_end|>open type 3 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go to the south. After that, make sure that the fudge scented locker is unlocked. Then, ensure that the fudge scented locker is open. After opening the fudge scented locker, pick up the spherical key from the fudge scented locker in the lounge. And then, make it so that the spherical safe is unlocked. After unlocking the spherical safe, make absolutely sure that the spherical safe is ajar. After that, retrieve the keycard from the spherical safe. After that, unlock the hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a fudge scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take spherical key from fudge scented locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to travel east. If you can do that, lift the latchkey from the floor of the pantry. After that, venture west. Once you get through with that, unlock the box. After that, make sure that the box is ajar. After that, retrieve the type P latchkey from the box. And then, try to travel east. Once you get around to doing that, unlock the type P box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou make out a locked standard looking box right there by you.\nThere is an unguarded exit to the east.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type P latchkey from box<|im_end|>go east<|im_end|>unlock type P box with type P latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the north. After that, pick up the key from the basket. Then, assure that the passageway is unlocked with the key. Then, ensure that the passageway in the launderette is open. After that, make an attempt to take a trip north. Next, travel east. Then, recover the grape from the saucepan in the dish-pit. Then, eat the grape. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nYou make out a closed suitcase close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>take key from basket<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>take grape from saucepan<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First thing I need you to do is to make sure that the type 0 box inside the study is unlocked. And then, open the type 0 box. And then, pick up the Canadian limited edition passkey from the type 0 box. Then, make sure that the Canadian limited edition locker within the study is unlocked. Then, make sure that the Canadian limited edition locker inside the study is wide open. After that, retrieve the keycard from the Canadian limited edition locker inside the study. And then, take a trip north. And then, make it so the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have moved into a study. Not the study you'd expect. No, this is a study.\nYou can make out a locked Canadian limited edition locker here. You can make out a locked type 0 box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 0 latchkey.\n\nyour action: ", "response": "unlock type 0 box with type 0 latchkey<|im_end|>open type 0 box<|im_end|>take Canadian limited edition passkey from type 0 box<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>go north<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to check that the American style safe is unlocked with the American style latchkey. And then, open the American style safe inside the spare room. And then, take the key from the American style safe in the spare room. After that, check that the chest is unlocked with the key. After that, open the chest in the spare room. Then, pick up the frisbee from the chest. Then, go west. After that, toss the frisbee on the floor of the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room.\nYou can see a chest. You can make out a American style safe, so there's that.\nThere is an unguarded exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take key from American style safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take frisbee from chest<|im_end|>go west<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the rectangular chest in the studio is unlocked with the rectangular key. After you have unlocked the rectangular chest, ensure that the rectangular chest is open. After that, pick up the type 3 key from the rectangular chest. And then, doublecheck that the type 3 chest inside the studio is unlocked with the type 3 key. Then, make absolutely sure that the type 3 chest is ajar. And then, recover the book from the type 3 chest. With the book, attempt to move west. Next, deposit the book on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard one.\nYou can make out a locked type 3 chest right there by you. You make out a locked rectangular chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take type 3 key from rectangular chest<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take book from type 3 chest<|im_end|>go west<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move south. And then, open the freezer. Then, pick up the passkey from the freezer. After taking the passkey, unlock the hatch. After that, doublecheck that the hatch is ajar. Then, head south. Okay, and then, venture east. Next, make absolutely sure that the safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. You can barely contain your excitement.\nYou need an unguarded exit? You should try going south.\nThere is a sandwich on the floor.\nYou are carrying: a potato and a key.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take passkey from freezer<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First stop, take the passkey from the stand. If you have got the passkey, make it so that the passageway in the office is unlocked. Then, open the passageway. And then, move east. And then, head east. Then, lift the backup calendar from the floor of the studio. After that, make an attempt to go west. If you can do that, sit the backup calendar on the shelf within the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou see a stand. You see a passkey on the stand.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take backup calendar<|im_end|>go west<|im_end|>put backup calendar on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the cuboid keycard from the counter in the vault. After taking the cuboid keycard, venture west. With that over with, unlock the cuboid gate. And then, make sure that the cuboid gate is ajar. Having opened the cuboid gate, take a trip north. If you can get around to doing that, take a trip east. With that done, take the butterfly from the case. After taking the butterfly, ditch the butterfly on the floor of the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nThis just in- You, in the vault.\nYou rest your hand against a wall, but you miss the wall and fall onto a counter. You wonder idly who left that here. The counter is typical. On the counter you can see a cuboid keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from counter<|im_end|>go west<|im_end|>unlock cuboid gate with cuboid keycard<|im_end|>open cuboid gate<|im_end|>go north<|im_end|>go east<|im_end|>take butterfly from case<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to travel south. With that done, unlock the spherical locker within the dish-pit with the spherical latchkey. Then, look and see that the spherical locker is open. And then, take the type 7 key from the spherical locker. With the type 7 key, make it so that the type 7 door is unlocked. And then, assure that the type 7 door within the dish-pit is open. And then, take a trip west. With that accomplished, pick-up the fly larva from the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty ordinary here.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a blueberry on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type 7 key from spherical locker<|im_end|>unlock type 7 door with type 7 key<|im_end|>open type 7 door<|im_end|>go west<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the south. If you can finish that, recover the key from the mantle within the studio. And then, head north. After that, unlock the safe within the restroom with the key. Then, make sure that the safe within the restroom is open. And then, retrieve the keycard from the safe in the restroom. After that, make an attempt to go south. Then, make absolutely sure that the passageway within the studio is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook at you, bigshot, walking into a restroom like it isn't some huge deal. The room is well lit.\nYou make out a locked safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from mantle<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to retrieve the formless keycard from the drawer. After picking up the formless keycard, unlock the formless safe inside the shower with the formless keycard. And then, doublecheck that the formless safe within the shower is wide open. And then, recover the spherical latchkey from the formless safe. After that, unlock the spherical safe within the shower. Then, look and see that the spherical safe within the shower is wide open. After that, recover the type 6 latchkey from the spherical safe within the shower. After that, assure that the type 6 box within the shower is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a type 6 box. You can make out a locked spherical safe here. You see a gleam over in a corner, where you can see a formless safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a drawer. Now that's what I call TextWorld! The drawer contains a formless keycard.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from drawer<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take spherical latchkey from formless safe<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take type 6 latchkey from spherical safe<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to make an attempt to go west. Then, check that the locker within the spare room is unlocked with the passkey. And then, open the locker. After that, recover the keycard from the locker inside the spare room. After that, make absolutely sure that the gateway is unlocked with the keycard. Then, open the gateway in the spare room. Then, make an attempt to take a trip south. Then, pick-up the Quote of the Day Calendar from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI just think it's awesome that you're in a bathroom now.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go south<|im_end|>take Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to take a trip north. And then, pick up the key from the coffer. Once you have picked up the key, unlock the chest in the vault with the key. Then, ensure that the chest is open. Then, retrieve the frisbee from the chest in the vault. Then, attempt to head south. And then, move east. And then, sit the frisbee on the shelf within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an open gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from coffer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take frisbee from chest<|im_end|>go south<|im_end|>go east<|im_end|>put frisbee on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an effort to venture east. And then, recover the formless key from the floor of the lounge. And then, unlock the formless safe. Then, open the formless safe. After opening the formless safe, recover the type I latchkey from the formless safe inside the lounge. And then, unlock the type I safe. After that, open the type I safe in the lounge. After opening the type I safe, recover the lamp from the type I safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the study.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless key<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take type I latchkey from formless safe<|im_end|>unlock type I safe with type I latchkey<|im_end|>open type I safe<|im_end|>take lamp from type I safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First step, pick up the passkey from the stand. Then, travel south. Then, check that the gate in the washroom is unlocked with the passkey. If you have unlocked the gate, doublecheck that the gate within the washroom is open. Then, venture west. And then, lift the stapler from the floor of the study. And then, go to the east. That done, deposit the stapler on the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou smell an interesting smell, and follow it to a stand. On the stand you see a passkey and a pencil.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "take passkey from stand<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go west<|im_end|>take stapler<|im_end|>go east<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, make an effort to take a trip south. With that done, ensure that the chest is open. After that, pick up the keycard from the chest. After taking the keycard, unlock the gateway. Then, ensure that the gateway within the basement is open. Then, travel south. Once you get through with that, head east. With that accomplished, assure that the basket inside the bedchamber is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it ordinary? You better believe it is. I guess you better just go and list everything you see here.\nYou make out a bar. Looks like someone's already been here and taken everything off it, though.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a knife.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Your first objective is to make an attempt to travel south. And then, lift the key from the floor of the chamber. If you have got the key, make an attempt to travel north. Then, unlock the door. After that, look and see that the door is ajar. Then, travel north. Okay, and then, make an effort to take a trip east. With that accomplished, retrieve the cushion from the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An ordinary one. You can barely contain your excitement.\nThere is a closed door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a vacuum on the floor.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, open the type S box in the kitchenette. And then, recover the Henderson's passkey from the type S box. And then, travel north. Then, make absolutely sure that the Henderson's chest inside the canteen is unlocked. Then, make sure that the Henderson's chest is opened. After that, take the blender from the Henderson's chest. With the blender, make an effort to venture south. After that, sit the blender on the table in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou see a closed type S box. You see a table. The table is usual. But the thing is empty, unfortunately. Hm. Oh well\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a type S passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open type S box<|im_end|>take Henderson's passkey from type S box<|im_end|>go north<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take blender from Henderson's chest<|im_end|>go south<|im_end|>put blender on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to insert the type V keycard into the type V chest inside the sauna's lock to unlock it. After unlocking the type V chest, open the type V chest inside the sauna. And then, recover the American passkey from the type V chest. After that, make an effort to go east. And then, insert the American passkey into the American safe in the bedchamber's lock to unlock it. Having unlocked the American safe, ensure that the American safe in the bedchamber is open. Once you have opened the American safe, retrieve the novel from the American safe. If you have taken the novel, sit the novel on the bar within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nYou make out a locked type V chest.\nThere is an unblocked exit to the east.\nYou are carrying: a type V keycard.\n\nyour action: ", "response": "unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>take American passkey from type V chest<|im_end|>go east<|im_end|>unlock American safe with American passkey<|im_end|>open American safe<|im_end|>take novel from American safe<|im_end|>put novel on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, attempt to go east. Then, pick up the TextWorld keycard from the floor of the workshop. Then, try to move west. That done, make it so that the TextWorld portal inside the sauna is unlocked. And then, ensure that the TextWorld portal is open. And then, make an effort to travel south. Then, make an effort to venture east. And then, make sure that the dresser is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've seen better saunas, but at least this one seems pretty normal.\nThere is a closed TextWorld portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type S passkey and a shoe.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard<|im_end|>go west<|im_end|>unlock TextWorld portal with TextWorld keycard<|im_end|>open TextWorld portal<|im_end|>go south<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First step, attempt to go to the west. After that, make sure that the chest is opened. And then, recover the keycard from the chest in the salon. If you can get your hands on the keycard, insert the keycard into the box's lock to unlock it. Once you have unlocked the box, open the box. And then, take the latchkey from the box. Then, insert the latchkey into the locker's lock to unlock it. And then, doublecheck that the locker inside the salon is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You begin looking for stuff.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head west. Then, recover the Henderson's limited edition latchkey from the bed. After that, check that the Henderson's limited edition locker is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker within the recreation zone is open. After pulling open the Henderson's limited edition locker, take the formless keycard from the Henderson's limited edition locker. If you can get your hands on the formless keycard, go east. After that, make sure that the formless locker is shut. Then, make it so the formless locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out an opened formless locker in the corner. The formless locker contains a cauliflower.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition latchkey from bed<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take formless keycard from Henderson's limited edition locker<|im_end|>go east<|im_end|>close formless locker<|im_end|>lock formless locker with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. Once you get through with that, pick up the American limited edition passkey from the shelf. Then, attempt to take a trip west. With that done, assure that the American limited edition chest in the cubicle is unlocked. Then, open the American limited edition chest. Then, pick up the bug from the American limited edition chest. And then, venture east. Once you get around to doing that, rest the bug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place.\nYou see a locked typical looking American limited edition chest close by.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition passkey from shelf<|im_end|>go west<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take bug from American limited edition chest<|im_end|>go east<|im_end|>put bug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be a great idea if you could travel west. And then, move west. With that over with, recover the keycard from the safe in the bathroom. After getting the keycard, make sure that the chest is unlocked with the keycard. After you have unlocked the chest, ensure that the chest is open. And then, recover the sock from the chest. After that, make an attempt to head east. Okay, and then, put the sock into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>go east<|im_end|>insert sock into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, take a trip south. And then, recover the spherical keycard from the platter. And then, make an effort to go north. And then, check that the spherical gate is unlocked with the spherical keycard. And then, open the spherical gate inside the laundromat. After that, make an attempt to travel east. With that accomplished, pick up the spherical passkey from the floor of the cookhouse. After getting the spherical passkey, look and see that the spherical chest is unlocked with the spherical passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A standard kind of place.\nThere is a closed spherical gate leading east. There is an unguarded exit to the south.\nThere is a berry on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard from platter<|im_end|>go north<|im_end|>unlock spherical gate with spherical keycard<|im_end|>open spherical gate<|im_end|>go east<|im_end|>take spherical passkey<|im_end|>unlock spherical chest with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, pick up the TextWorld limited edition passkey from the platter in the cookhouse. And then, check that the TextWorld limited edition chest in the cookhouse is unlocked with the TextWorld limited edition passkey. And then, open the TextWorld limited edition chest inside the cookhouse. And then, pick up the American passkey from the TextWorld limited edition chest inside the cookhouse. Once you have taken the American passkey, make sure that the American hatch inside the cookhouse is unlocked. And then, open the American hatch. And then, go to the south. With that over with, close the American hatch in the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one.\nYou can see a locked TextWorld limited edition chest. You smell a great smell, and follow it to a platter. The platter is ordinary. On the platter you make out a cucumber and a TextWorld limited edition passkey.\nThere is a closed American hatch leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take TextWorld limited edition passkey from platter<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition chest<|im_end|>take American passkey from TextWorld limited edition chest<|im_end|>unlock American hatch with American passkey<|im_end|>open American hatch<|im_end|>go south<|im_end|>close American hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the type E chest with the type E key. If you have unlocked the type E chest, open the type E chest in the bedroom. Then, pick up the key from the type E chest. After that, go east. Next, assure that the safe in the study is unlocked with the key. After that, open the safe in the study. After that, recover the binder from the safe. Then, you can insert the binder into the coffer in the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. You begin to take stock of what's in the room.\nYou see a locked normal looking type E chest right there by you.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type E key.\n\nyour action: ", "response": "unlock type E chest with type E key<|im_end|>open type E chest<|im_end|>take key from type E chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>insert binder into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to head west. After that, ensure that the safe is open. And then, take the type E key from the safe. Having got the type E key, unlock the type E locker inside the closet with the type E key. And then, ensure that the type E locker is open. After that, pick up the berry from the type E locker. After taking the berry, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell I'll be, you are in the place we're calling the kitchenette.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type E key from safe<|im_end|>unlock type E locker with type E key<|im_end|>open type E locker<|im_end|>take berry from type E locker<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, travel west. After that, open the chest. After that, recover the keycard from the chest in the vault. With the keycard, go east. Then, check that the safe is unlocked with the keycard. Then, open the safe. If you have opened the safe, take the American passkey from the safe. And then, check that the American box is unlocked with the American passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a locked American box. You can make out a locked safe.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take American passkey from safe<|im_end|>unlock American box with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, attempt to take a trip east. Okay, and then, make it so that the Canadian limited edition door is ajar. Then, try to take a trip north. Okay, and then, make an effort to move west. After that, take the Canadian limited edition passkey from the bed. And then, travel east. Then, close the Canadian limited edition door. And then, look and see the Canadian limited edition door is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>open Canadian limited edition door<|im_end|>go north<|im_end|>go west<|im_end|>take Canadian limited edition passkey from bed<|im_end|>go east<|im_end|>close Canadian limited edition door<|im_end|>lock Canadian limited edition door with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, take a trip north. Then, pick up the lavender scented key from the floor of the kitchenette. And then, make absolutely sure that the lavender scented chest within the kitchenette is unlocked. Then, make absolutely sure that the lavender scented chest is ajar. After that, take the non-euclidean key from the lavender scented chest in the kitchenette. After that, venture south. After that, unlock the non-euclidean chest. And then, doublecheck that the non-euclidean chest in the spare room is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a non-euclidean chest.\nThere is a closed portal leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take lavender scented key<|im_end|>unlock lavender scented chest with lavender scented key<|im_end|>open lavender scented chest<|im_end|>take non-euclidean key from lavender scented chest<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, move south. After that, take the keycard from the rack in the laundromat. Then, doublecheck that the safe inside the laundromat is unlocked. And then, open the safe. Then, retrieve the spherical key from the safe. After picking up the spherical key, doublecheck that the spherical locker inside the laundromat is unlocked. And then, open the spherical locker. Then, recover the fly larva from the spherical locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take spherical key from safe<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take fly larva from spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First thing I need you to do is to close the Microsoft limited edition chest. Then, make an effort to head west. Once you get through with that, pick up the key from the floor of the vault. Then, check that the safe in the vault is unlocked with the key. And then, open the safe. Then, retrieve the Microsoft limited edition latchkey from the safe within the vault. After that, go east. Once you get around to doing that, assure that the Microsoft limited edition chest inside the dish-pit is locked with the Microsoft limited edition latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou make out a Microsoft limited edition chest. The Microsoft limited edition chest is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close Microsoft limited edition chest<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Microsoft limited edition latchkey from safe<|im_end|>go east<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head west. And then, go to the north. After that, make absolutely sure that the cabinet in the laundromat is opened. After that, take the keycard from the cabinet. Once you have got the keycard, go to the south. Next, make absolutely sure that the chest in the bathroom is unlocked. Then, open the chest. And then, take the iron from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one.\nOh, great. Here's a bookshelf. The bookshelf is ordinary. However, the bookshelf, like an empty bookshelf, has nothing on it. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take iron from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an effort to move south. Then, take the keycard from the mantle. If you can get your hands on the keycard, go to the north. With that done, insert the keycard into the passageway inside the dish-pit's lock to unlock it. Once you have unlocked the passageway, open the passageway in the dish-pit. Then, move east. Then, recover the rectangular passkey from the floor of the scullery. With the rectangular passkey, unlock the rectangular locker with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. I guess you better just go and list everything you see here.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go south<|im_end|>take keycard from mantle<|im_end|>go north<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take rectangular passkey<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the locker inside the office is shut. And then, go to the north. Following that, retrieve the American style passkey from the floor of the studio. With the American style passkey, insert the American style passkey into the American style chest within the studio's lock to unlock it. And then, ensure that the American style chest is open. And then, pick up the latchkey from the American style chest in the studio. And then, attempt to go to the south. Next, lock the locker with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it standard? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. The locker is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go north<|im_end|>take American style passkey<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take latchkey from American style chest<|im_end|>go south<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First, it would be good if you could make an effort to take a trip west. And then, open the drawer. After that, retrieve the key from the drawer. After that, unlock the safe inside the restroom with the key. Then, ensure that the safe inside the restroom is open. And then, retrieve the passkey from the safe inside the restroom. After that, doublecheck that the box within the restroom is unlocked. After that, assure that the box within the restroom is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the coffer is open. If you have pulled open the coffer, retrieve the type 7 passkey from the coffer. After that, take a trip south. And then, unlock the type 7 portal. After that, ensure that the type 7 portal is open. And then, make an attempt to move east. That done, recover the burger from the workbench within the vault. After getting the burger, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am so happy to announce that you are now in the basement.\nYou see a closed coffer, which looks usual, right there by you.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sock.\n\nyour action: ", "response": "open coffer<|im_end|>take type 7 passkey from coffer<|im_end|>go south<|im_end|>unlock type 7 portal with type 7 passkey<|im_end|>open type 7 portal<|im_end|>go east<|im_end|>take burger from workbench<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, make an effort to travel east. And then, ensure that the suitcase is open. Then, recover the passkey from the suitcase. If you can get your hands on the passkey, unlock the locker inside the closet. And then, ensure that the locker in the closet is open. And then, recover the key from the locker within the closet. And then, unlock the chest inside the closet. And then, doublecheck that the chest inside the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take passkey from suitcase<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First thing I need you to do is to travel west. Once you get around to doing that, take the passkey from the counter. If you can get your hands on the passkey, unlock the chest. Then, open the chest in the cellar. Then, go to the east. With that done, retrieve the glass from the platter inside the cookery. Once you have picked up the glass, try to head west. Then, you can deposit the glass into the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a platter. The platter is ordinary. On the platter you make out a glass.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go east<|im_end|>take glass from platter<|im_end|>go west<|im_end|>insert glass into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the type N keycard from the floor of the shower. And then, unlock the type N locker. And then, ensure that the type N locker is open. Then, pick up the Microsoft keycard from the type N locker. After that, unlock the Microsoft box within the shower with the Microsoft keycard. And then, ensure that the Microsoft box within the shower is open. After pulling open the Microsoft box, pick up the latchkey from the Microsoft box within the shower. If you can get your hands on the latchkey, unlock the box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nLook out! It's a- oh, never mind, it's just a box. You can make out a Microsoft box. You make out a locked type N locker in the room.\nThere is an unguarded exit to the west.\nThere is a type N keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N keycard<|im_end|>unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take Microsoft keycard from type N locker<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take latchkey from Microsoft box<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, check that the fresh laundry scented locker within the playroom is unlocked with the fresh laundry scented key. Then, ensure that the fresh laundry scented locker is open. And then, pick up the passkey from the fresh laundry scented locker. Then, make an attempt to go east. Then, look and see that the locker is unlocked. After that, open the locker. After that, retrieve the stick of butter from the locker within the bar. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A normal one.\nYou see a locked fresh laundry scented locker.\nThere is an unguarded exit to the east.\nYou are carrying: a fresh laundry scented key.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>open fresh laundry scented locker<|im_end|>take passkey from fresh laundry scented locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, take the passkey from the board. Then, make it so that the gate is unlocked. And then, ensure that the gate is open. And then, venture north. Then, ensure that the type M locker is open. And then, pick up the spherical passkey from the type M locker. After that, make an effort to go south. And then, unlock the spherical box inside the cookery with the spherical passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can make out a locked spherical box in the room. You make out a board. On the board you can make out a passkey.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from board<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>open type M locker<|im_end|>take spherical passkey from type M locker<|im_end|>go south<|im_end|>unlock spherical box with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to venture east. Then, make an effort to go north. And then, ensure that the cabinet is open. After that, recover the rectangular key from the cabinet. After stealing the rectangular key, attempt to travel south. If you can get around to doing that, make it so that the rectangular chest is unlocked. After that, ensure that the rectangular chest is open. After pulling open the rectangular chest, retrieve the insect from the rectangular chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>open cabinet<|im_end|>take rectangular key from cabinet<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take insect from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture south. And then, unlock the hatch with the passkey. Then, ensure that the hatch within the vault is open. Then, make an effort to go west. Then, venture west. And then, recover the non-euclidean keycard from the desk inside the office. With the non-euclidean keycard, make an attempt to travel east. Okay, and then, lock the non-euclidean safe within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go west<|im_end|>go west<|im_end|>take non-euclidean keycard from desk<|im_end|>go east<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to venture west. After that, ensure that the cuboid safe within the canteen is open. After that, recover the keycard from the cuboid safe. And then, look and see that the locker in the canteen is unlocked. Then, ensure that the locker inside the canteen is open. After opening the locker, recover the butterfly from the locker inside the canteen. Then, head east. Once you succeed at that, place the butterfly on the bed stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou scan the room for a bed stand, and you find a bed stand. Looks like someone's already been here and taken everything off it, though.\nThere is a closed gateway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go east<|im_end|>put butterfly on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, insert the spherical latchkey into the spherical locker's lock to unlock it. And then, doublecheck that the spherical locker within the shower is ajar. After opening the spherical locker, pick up the insect from the spherical locker. And then, go south. After that, pick up the keycard from the floor of the canteen. After that, unlock the locker. After unlocking the locker, doublecheck that the locker is ajar. After that, insert the insect inside the locker within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great typical vibes in this place, a wonderful typical atmosphere. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked spherical locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a spherical latchkey and a paper towel.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take insect from spherical locker<|im_end|>go south<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, take the non-euclidean keycard from the counter inside the cellar. After that, look and see that the non-euclidean chest within the cellar is unlocked. After that, make absolutely sure that the non-euclidean chest inside the cellar is open. After that, pick up the cake scented key from the non-euclidean chest in the cellar. And then, check that the cake scented passageway inside the cellar is unlocked with the cake scented key. After unlocking the cake scented passageway, ensure that the cake scented passageway within the cellar is open. After that, take a trip east. Then, close the basket. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWelcome to the cellar.\nYou make out a locked non-euclidean chest. You see a counter. The counter is typical. On the counter you can make out a non-euclidean keycard.\nThere is a closed cake scented passageway leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from counter<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take cake scented key from non-euclidean chest<|im_end|>unlock cake scented passageway with cake scented key<|im_end|>open cake scented passageway<|im_end|>go east<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could unlock the type 6 safe in the launderette with the type 6 latchkey. And then, make sure that the type 6 safe within the launderette is wide open. And then, pick up the Microsoft latchkey from the type 6 safe in the launderette. After that, make an effort to go to the south. After that, make it so that the Microsoft gateway inside the cellar is unlocked. And then, ensure that the Microsoft gateway is open. And then, go to the west. Following that, close the Microsoft gateway. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great standard vibes in this place, a wonderful standard atmosphere.\nA locked typical looking type 6 safe is here. You make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "unlock type 6 safe with type 6 latchkey<|im_end|>open type 6 safe<|im_end|>take Microsoft latchkey from type 6 safe<|im_end|>go south<|im_end|>unlock Microsoft gateway with Microsoft latchkey<|im_end|>open Microsoft gateway<|im_end|>go west<|im_end|>close Microsoft gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an effort to travel east. After that, take the type Q passkey from the case inside the cellar. After stealing the type Q passkey, make absolutely sure that the type Q safe within the cellar is unlocked. And then, doublecheck that the type Q safe is wide open. And then, retrieve the pair of headphones from the type Q safe. After that, make an effort to travel west. After that, ensure that the safe is open. After opening the safe, you can put the pair of headphones into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one.\nYou can see a closed safe right there by you.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type Q passkey from case<|im_end|>unlock type Q safe with type Q passkey<|im_end|>open type Q safe<|im_end|>take pair of headphones from type Q safe<|im_end|>go west<|im_end|>open safe<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, recover the spherical key from the chair. After that, doublecheck that the spherical safe within the cubicle is unlocked. And then, make it so that the spherical safe within the cubicle is wide open. Then, recover the latchkey from the spherical safe. With the latchkey, make it so that the gate inside the cubicle is unlocked with the latchkey. Having unlocked the gate, ensure that the gate inside the cubicle is open. If you have pulled open the gate, make an effort to go east. Once you finish that, assure that the gate in the playroom is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a spherical safe. Something scurries by right in the corner of your eye. Probably nothing. You can see a chair. On the chair you can make out a spherical key, so there's that.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take spherical key from chair<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take latchkey from spherical safe<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to attempt to travel north. After that, attempt to go west. And then, recover the type F key from the chest. After that, check that the type F chest inside the chamber is unlocked with the type F key. And then, ensure that the type F chest is open. And then, recover the fly larva from the type F chest. After that, head east. Next, rest the fly larva on the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take type F key from chest<|im_end|>unlock type F chest with type F key<|im_end|>open type F chest<|im_end|>take fly larva from type F chest<|im_end|>go east<|im_end|>put fly larva on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to go south. After that, take the type 6 key from the rack. After picking up the type 6 key, unlock the type 6 chest. After that, make sure that the type 6 chest inside the basement is ajar. Then, take the lampshade from the type 6 chest in the basement. And then, try to venture north. Okay, and then, attempt to venture east. Next, deposit the lampshade on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou make a grand eccentric entrance into a cubicle.\nYou see a closed toolbox.\nThere is an unguarded exit to the east. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take type 6 key from rack<|im_end|>unlock type 6 chest with type 6 key<|im_end|>open type 6 chest<|im_end|>take lampshade from type 6 chest<|im_end|>go north<|im_end|>go east<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, try to head south. After that, make it so that the type D safe within the steam room is open. After that, pick up the keycard from the type D safe. After that, make absolutely sure that the hatch is unlocked with the keycard. And then, ensure that the hatch inside the steam room is open. If you have pulled open the hatch, travel east. After that, take the loaf of bread from the recliner in the parlor. After picking up the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. Let's see what's in here.\nYou make out a bowl. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type D key.\n\nyour action: ", "response": "go south<|im_end|>open type D safe<|im_end|>take keycard from type D safe<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take loaf of bread from recliner<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First thing I need you to do is to make it so that the type 1 box is ajar. After that, take the spherical key from the type 1 box. After that, make an effort to venture south. With that over with, unlock the spherical locker. And then, assure that the spherical locker is open. Once you have opened the spherical locker, pick up the keycard from the spherical locker. If you can get your hands on the keycard, make an effort to take a trip north. With that accomplished, unlock the chest within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. You begin to take stock of what's here.\nYou can see a chest. You see a type 1 box.\nThere is a closed door leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open type 1 box<|im_end|>take spherical key from type 1 box<|im_end|>go south<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take keycard from spherical locker<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the latchkey into the chest's lock to unlock it. After that, ensure that the chest is open. And then, pick up the Canadian style latchkey from the chest in the laundry place. And then, assure that the Canadian style safe is unlocked. After that, make absolutely sure that the Canadian style safe is opened. After pulling open the Canadian style safe, pick up the rectangular key from the Canadian style safe inside the laundry place. And then, attempt to go to the south. And then, doublecheck the rectangular chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have stumbled into a laundry place. Not the laundry place you'd expect. No, this is a laundry place.\nYou see a Canadian style safe. What a great pairing of adjectives and nouns! You see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take rectangular key from Canadian style safe<|im_end|>go south<|im_end|>lock rectangular chest with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, move east. Following that, open the chest. After that, retrieve the TextWorld limited edition keycard from the chest. And then, unlock the TextWorld limited edition chest within the bedchamber. After unlocking the TextWorld limited edition chest, ensure that the TextWorld limited edition chest in the bedchamber is open. And then, pick up the latchkey from the TextWorld limited edition chest. And then, doublecheck that the gate is unlocked. After that, doublecheck that the gate is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take TextWorld limited edition keycard from chest<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take latchkey from TextWorld limited edition chest<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First off, make an attempt to travel west. With that over with, retrieve the American style key from the stand inside the study. After that, try to venture east. That done, insert the American style key into the American style locker in the shower's lock to unlock it. After that, ensure that the American style locker is open. And then, recover the broom from the American style locker inside the shower. And then, venture west. Then, rest the broom on the stand within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one. I guess you better just go and list everything you see here.\nYou make out a locked American style locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style key from stand<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take broom from American style locker<|im_end|>go west<|im_end|>put broom on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the rectangular keycard from the stand within the workshop. Then, make an attempt to venture west. With that accomplished, doublecheck that the rectangular safe is unlocked. After unlocking the rectangular safe, make it so that the rectangular safe within the vault is opened. Having pulled open the rectangular safe, recover the latchkey from the rectangular safe in the vault. After that, attempt to venture east. Following that, close the safe. And then, lock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Let's see what's in here.\nYou can make out a safe. The safe is empty! This is the worst thing that could possibly happen, ever! You can make out a stand. On the stand you can make out a rectangular keycard.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from stand<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go west. After that, unlock the Canadian style locker. And then, ensure that the Canadian style locker in the pantry is open. And then, retrieve the stick of butter from the Canadian style locker. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian style passkey and an insect.\n\nyour action: ", "response": "go west<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take stick of butter from Canadian style locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could take the non-euclidean passkey from the bookshelf. And then, make an attempt to take a trip west. If you can finish that, try to take a trip west. With that accomplished, insert the non-euclidean passkey into the non-euclidean safe within the chamber's lock to unlock it. After unlocking the non-euclidean safe, doublecheck that the non-euclidean safe within the chamber is open. And then, recover the tv from the non-euclidean safe within the chamber. Then, go to the east. After that, rest the tv on the board within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou see a bookshelf. The bookshelf is usual. On the bookshelf you can see a non-euclidean passkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from bookshelf<|im_end|>go west<|im_end|>go west<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take tv from non-euclidean safe<|im_end|>go east<|im_end|>put tv on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, head north. Following that, ensure that the trunk is open. Then, pick up the keycard from the trunk. And then, make absolutely sure that the gateway is unlocked with the keycard. If you have unlocked the gateway, ensure that the gateway is open. And then, make an attempt to go east. Then, recover the dvd from the dresser. With the dvd, put the dvd on the recliner. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take dvd from dresser<|im_end|>put dvd on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the south. If you can get through with that, make sure that the non-euclidean chest is ajar. After pulling open the non-euclidean chest, retrieve the latchkey from the non-euclidean chest. And then, travel north. After that, make sure that the passageway is unlocked with the latchkey. And then, open the passageway. Then, attempt to move north. And then, close the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nThere is a closed passageway leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take latchkey from non-euclidean chest<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go north<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to take a trip east. And then, lift the formless keycard from the floor of the kitchenette. After that, make it so that the formless chest is unlocked. After that, make sure that the formless chest inside the kitchenette is open. After you have pulled open the formless chest, pick up the passkey from the formless chest within the kitchenette. And then, go west. Once you manage that, unlock the locker within the shower with the passkey. And then, open the locker inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked locker close by.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless keycard<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the box within the laundromat. And then, make it so that the box within the laundromat is ajar. And then, recover the key from the box. Then, try to take a trip north. Then, make it so that the locker inside the restroom is unlocked. After you have unlocked the locker, ensure that the locker is open. And then, recover the broom from the locker in the restroom. With the broom, put the broom on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary one. I guess you better just go and list everything you see here.\nYou see a locked box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>put broom on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go to the west. That done, pick up the keycard from the workbench in the cellar. Then, unlock the box in the cellar. After that, ensure that the box within the cellar is open. After pulling open the box, retrieve the key from the box. Then, make an effort to travel east. With that done, look and see that the locker is unlocked. And then, open the locker within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. The room is well lit.\nYou see a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked suitcase.\nThere is a closed gateway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from workbench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the east. And then, pick-up the vanilla scented passkey from the floor of the shower. After that, venture west. Once you finish that, unlock the vanilla scented box with the vanilla scented passkey. Then, doublecheck that the vanilla scented box is open. After that, pick up the spork from the vanilla scented box inside the kitchenette. After that, move east. With that over with, ditch the spork on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou make out a locked vanilla scented box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented passkey<|im_end|>go west<|im_end|>unlock vanilla scented box with vanilla scented passkey<|im_end|>open vanilla scented box<|im_end|>take spork from vanilla scented box<|im_end|>go east<|im_end|>drop spork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, make an effort to travel west. Then, ensure that the toolbox is open. And then, retrieve the TextWorld key from the toolbox. Then, attempt to go to the east. That done, make it so that the TextWorld chest within the recreation zone is unlocked. Then, make absolutely sure that the TextWorld chest in the recreation zone is ajar. After that, retrieve the dvd from the TextWorld chest inside the recreation zone. And then, put the dvd on the bar in the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a TextWorld chest. The light flickers for a second, but nothing else happens. You see a bar. The bar is ordinary. But oh no! there's nothing on this piece of garbage. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a novel.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take TextWorld key from toolbox<|im_end|>go east<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take dvd from TextWorld chest<|im_end|>put dvd on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an effort to take a trip west. And then, open the case. Then, recover the spherical latchkey from the case in the dish-pit. Then, unlock the spherical locker inside the dish-pit with the spherical latchkey. Then, open the spherical locker. Then, recover the type Y key from the spherical locker in the dish-pit. After that, attempt to move east. And then, unlock the type Y chest inside the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A typical kind of place.\nYou make out a type Y chest. You make out a closed crate in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take spherical latchkey from case<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type Y key from spherical locker<|im_end|>go east<|im_end|>unlock type Y chest with type Y key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick-up the keycard from the floor of the vault. After taking the keycard, unlock the locker with the keycard. Having unlocked the locker, open the locker inside the vault. And then, recover the passkey from the locker inside the vault. Then, unlock the chest in the vault with the passkey. After that, open the chest. After that, retrieve the lampshade from the chest. After stealing the lampshade, place the lampshade on the stand inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou see a chest. You make out a locker. Were you looking for a stand? Because look over there, it's a stand. However, the stand, like an empty stand, has nothing on it. Hm. Oh well\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, try to move east. Following that, ensure that the type 3 locker within the bedroom is open. And then, recover the spherical passkey from the type 3 locker inside the bedroom. After picking up the spherical passkey, unlock the spherical chest. After that, open the spherical chest inside the bedroom. After that, retrieve the American limited edition latchkey from the spherical chest within the bedroom. Then, unlock the American limited edition chest within the bedroom. After unlocking the American limited edition chest, open the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type 3 locker<|im_end|>take spherical passkey from type 3 locker<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take American limited edition latchkey from spherical chest<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the north. Then, attempt to travel east. After that, close the Henderson's safe in the laundry place. After that, make an attempt to take a trip west. And then, make it so that the box is opened. And then, retrieve the Henderson's keycard from the box. If you have got the Henderson's keycard, take a trip east. Following that, doublecheck the Henderson's safe inside the laundry place is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just moved into a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>close Henderson's safe<|im_end|>go west<|im_end|>open box<|im_end|>take Henderson's keycard from box<|im_end|>go east<|im_end|>lock Henderson's safe with Henderson's keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the non-euclidean keycard from the floor of the dish-pit. After that, unlock the non-euclidean gate inside the dish-pit with the non-euclidean keycard. Then, open the non-euclidean gate inside the dish-pit. And then, move north. And then, move east. After that, recover the keycard from the floor of the pantry. After that, assure that the box is unlocked. Then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nThere is a closed non-euclidean gate leading north. There is an unguarded exit to the east.\nThere is a banana and a non-euclidean keycard on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>unlock non-euclidean gate with non-euclidean keycard<|im_end|>open non-euclidean gate<|im_end|>go north<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First step, take a trip east. After that, recover the non-euclidean key from the floor of the dish-pit. After that, make an attempt to head west. After that, unlock the non-euclidean safe. After that, ensure that the non-euclidean safe in the cookery is open. Then, pick up the berry from the non-euclidean safe inside the cookery. With the berry, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a non-euclidean safe.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a folder.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key<|im_end|>go west<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take berry from non-euclidean safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to move south. With that over with, doublecheck that the Henderson's box within the kitchenette is unlocked. After that, open the Henderson's box. And then, take the passkey from the Henderson's box within the kitchenette. After that, check that the chest is unlocked with the passkey. After that, open the chest. Then, recover the Henderson's style passkey from the chest. With the Henderson's style passkey, make absolutely sure that the Henderson's style portal is unlocked with the Henderson's style passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis just in- You, in the bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "go south<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take passkey from Henderson's box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Henderson's style passkey from chest<|im_end|>unlock Henderson's style portal with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First thing I need you to do is to venture north. If you can accomplish that, pick up the non-euclidean latchkey from the rack in the scullery. After that, unlock the non-euclidean safe with the non-euclidean latchkey. And then, make it so that the non-euclidean safe is open. After that, retrieve the type 9 passkey from the non-euclidean safe. After that, unlock the type 9 safe within the scullery. Then, open the type 9 safe within the scullery. And then, pick up the bug from the type 9 safe in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOkay, so you're in a garage, cool, but is it ordinary? You better believe it is.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean latchkey from rack<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take type 9 passkey from non-euclidean safe<|im_end|>unlock type 9 safe with type 9 passkey<|im_end|>open type 9 safe<|im_end|>take bug from type 9 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to travel north. With that over with, try to move west. With that accomplished, pick-up the key from the floor of the cookery. After that, unlock the chest with the key. After that, open the chest in the cookery. After pulling open the chest, retrieve the nest of insects from the chest in the cookery. With the nest of insects, make an effort to venture east. Then, you can put the nest of insects into the refrigerator. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal kind of place. I guess you better just go and list everything you see here.\nOh wow! Is that what I think it is? It is! It's a cabinet. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take nest of insects from chest<|im_end|>go east<|im_end|>insert nest of insects into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel east. Following that, recover the latchkey from the shelf. And then, make it so that the box is unlocked. Then, ensure that the box in the attic is open. Then, recover the key from the box in the attic. Then, unlock the chest with the key. After that, look and see that the chest in the attic is open. After that, retrieve the shirt from the chest within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook at you, bigshot, walking into an office like it isn't some huge deal.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to go to the west. Then, make an attempt to take a trip south. Then, take the Canadian limited edition latchkey from the trunk inside the bedroom. After that, check that the Canadian limited edition safe is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition safe, assure that the Canadian limited edition safe is opened. After that, recover the cucumber from the Canadian limited edition safe. After that, eat the cucumber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have entered the most usual of all possible bars.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take Canadian limited edition latchkey from trunk<|im_end|>unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>open Canadian limited edition safe<|im_end|>take cucumber from Canadian limited edition safe<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to go north. Then, head east. Then, open the safe within the office. After that, retrieve the Microsoft key from the safe. After that, travel west. After that, doublecheck that the Microsoft locker is unlocked with the Microsoft key. Once you have unlocked the Microsoft locker, open the Microsoft locker within the cubicle. After pulling open the Microsoft locker, take the insect from the Microsoft locker in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open safe<|im_end|>take Microsoft key from safe<|im_end|>go west<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take insect from Microsoft locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could venture west. With that over with, open the toolbox inside the study. Then, pick up the type Y latchkey from the toolbox inside the study. Then, unlock the type Y box inside the study with the type Y latchkey. Then, doublecheck that the type Y box within the study is ajar. And then, pick up the key from the type Y box in the study. With the key, go to the east. With that accomplished, unlock the safe inside the cookhouse with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a safe.\nYou need an unguarded exit? You should try going west.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take type Y latchkey from toolbox<|im_end|>unlock type Y box with type Y latchkey<|im_end|>open type Y box<|im_end|>take key from type Y box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go east. Then, pick up the latchkey from the display inside the cubicle. After getting the latchkey, unlock the box. Then, open the box. And then, recover the passkey from the box within the cubicle. And then, make an attempt to travel west. With that over with, make absolutely sure that the chest is unlocked. And then, assure that the chest in the canteen is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place. Let's see what's in here.\nYou smell a terrible smell, and follow it to a chest. You can make out a bowl. The bowl is standard. But there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from display<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, unlock the Microsoft limited edition box with the Microsoft limited edition keycard. And then, open the Microsoft limited edition box within the cookery. And then, take the formless latchkey from the Microsoft limited edition box in the cookery. Then, attempt to travel north. After that, try to move east. After that, unlock the formless locker. And then, open the formless locker. After that, retrieve the towel from the formless locker in the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place.\nYou make out a locked Microsoft limited edition box. You see a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take formless latchkey from Microsoft limited edition box<|im_end|>go north<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take towel from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First stop, take the type A key from the table inside the study. And then, try to move east. And then, assure that the type A safe is unlocked. Then, open the type A safe. After pulling open the type A safe, pick up the type 8 passkey from the type A safe. Then, check that the type 8 box is unlocked with the type 8 passkey. After that, ensure that the type 8 box within the cubicle is open. And then, recover the Advent Calendar from the type 8 box inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in a place we're calling a study. Let's see what's in here.\nYou see a table. The table is ordinary. On the table you see a type A key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type A key from table<|im_end|>go east<|im_end|>unlock type A safe with type A key<|im_end|>open type A safe<|im_end|>take type 8 passkey from type A safe<|im_end|>unlock type 8 box with type 8 passkey<|im_end|>open type 8 box<|im_end|>take Advent Calendar from type 8 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, pick up the type E passkey from the floor of the cellar. After that, unlock the type E locker inside the cellar. And then, open the type E locker. After opening the type E locker, recover the latchkey from the type E locker inside the cellar. And then, unlock the chest with the latchkey. Then, assure that the chest within the cellar is wide open. After that, take the golf ball from the chest in the cellar. And then, ditch the golf ball on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're not going to believe this, but you've just entered a cellar.\nYou make out a chest. You make out a type E locker.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type E passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "take type E passkey<|im_end|>unlock type E locker with type E passkey<|im_end|>open type E locker<|im_end|>take latchkey from type E locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take golf ball from chest<|im_end|>drop golf ball<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, make an attempt to go east. Then, look and see that the cabinet is open. Then, pick up the keycard from the cabinet inside the studio. And then, insert the keycard into the gate in the studio's lock to unlock it. After that, make sure that the gate inside the studio is wide open. And then, make an effort to go south. After that, take a trip east. Then, retrieve the Cat Calendar from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual one. The room is well lit.\nYou see a gleam over in a corner, where you can see a mantelpiece. The mantelpiece is ordinary. However, the mantelpiece, like an empty mantelpiece, has nothing on it. It would have been so cool if there was stuff on the mantelpiece.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take Cat Calendar from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the keycard from the recliner. And then, check that the locker in the chamber is unlocked with the keycard. After that, make it so that the locker is opened. And then, retrieve the cuboid keycard from the locker. With the cuboid keycard, doublecheck that the cuboid chest inside the chamber is unlocked. After unlocking the cuboid chest, ensure that the cuboid chest is open. Then, pick up the cd from the cuboid chest inside the chamber. And then, deposit the cd on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis is going to sound unbelievable, but you've just entered a chamber. You start to take note of what's in the room.\nYou can see a locked cuboid chest. You hear a noise behind you and spin around, but you can't see anything other than a locker. You see a recliner. You shudder, but continue examining the recliner. The recliner is normal. On the recliner you can see a keycard. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from recliner<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take cd from cuboid chest<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture north. With that done, open the case inside the cellar. And then, retrieve the key from the case inside the cellar. With the key, make it so that the box is unlocked. Then, doublecheck that the box is ajar. Then, take the cuboid passkey from the box. After taking the cuboid passkey, look and see that the cuboid locker in the cellar is unlocked. And then, ensure that the cuboid locker within the cellar is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. Let's see what's in here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take key from case<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. If you can do that, insert the cake scented latchkey into the cake scented box's lock to unlock it. And then, make it so that the cake scented box is open. After that, retrieve the latchkey from the cake scented box inside the dish-pit. Then, unlock the locker in the dish-pit. Then, open the locker. And then, pick up the key from the locker in the dish-pit. With the key, insert the key into the door's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take latchkey from cake scented box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Then, open the spherical box in the bedroom. Then, pick up the Henderson's limited edition key from the spherical box. If you can get your hands on the Henderson's limited edition key, unlock the Henderson's limited edition door in the bedroom with the Henderson's limited edition key. And then, open the Henderson's limited edition door. After that, go east. Okay, and then, lift the shadfly from the floor of the kitchen. And then, sit the shadfly on the plate. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go south<|im_end|>open spherical box<|im_end|>take Henderson's limited edition key from spherical box<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition key<|im_end|>open Henderson's limited edition door<|im_end|>go east<|im_end|>take shadfly<|im_end|>put shadfly on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, ensure that the trunk is open. Then, recover the latchkey from the trunk. With the latchkey, make sure that the box inside the bar is unlocked with the latchkey. And then, ensure that the box within the bar is open. After that, pick up the TextWorld key from the box inside the bar. And then, check that the TextWorld chest is unlocked with the TextWorld key. After that, ensure that the TextWorld chest within the bar is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nLook around you. Take it all in. It's not every day someone gets to be in a playroom. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going north.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take TextWorld key from box<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the latchkey from the chest. With the latchkey, doublecheck that the gateway is unlocked. Then, open the gateway within the kitchen. After that, try to move north. And then, take the rectangular latchkey from the suitcase within the office. After that, make absolutely sure that the rectangular locker inside the office is unlocked. After that, open the rectangular locker in the office. After pulling open the rectangular locker, retrieve the keyboard from the rectangular locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. It seems to be pretty typical here.\nWhat's that over there? It looks like it's a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The chest contains a latchkey.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>take rectangular latchkey from suitcase<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take keyboard from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, venture south. And then, lift the key from the floor of the playroom. After that, make an effort to take a trip north. With that over with, check that the box is unlocked with the key. Then, ensure that the box in the study is open. Then, recover the Cat Calendar from the box. Then, move east. After that, put the Cat Calendar on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou make out a locked box nearby.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. You need an unguarded exit? You should try going south.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>go east<|im_end|>put Cat Calendar on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. After that, retrieve the keycard from the shelf. After that, make absolutely sure that the safe is unlocked. And then, ensure that the safe is open. Then, retrieve the latchkey from the safe in the recreation zone. After stealing the latchkey, go to the south. With that done, unlock the box inside the canteen with the latchkey. After that, assure that the box is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual one.\nLook out! It's a- oh, never mind, it's just a box.\nYou need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from shelf<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First stop, make an effort to venture east. After that, lift the key from the floor of the kitchen. After that, take a trip west. And then, unlock the chest inside the pantry with the key. And then, make it so that the chest is opened. Having pulled open the chest, take the nest of toads from the chest. After that, make an effort to go to the east. And then, toss the nest of toads on the floor of the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a chest.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a chocolate bar and a cane on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take nest of toads from chest<|im_end|>go east<|im_end|>drop nest of toads<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to move west. And then, pick up the latchkey from the floor of the recreation zone. Once you have taken the latchkey, make an attempt to head east. Then, check that the chest is unlocked with the latchkey. And then, ensure that the chest in the study is open. Then, pick up the spherical keycard from the chest. If you can get your hands on the spherical keycard, unlock the spherical safe with the spherical keycard. Then, ensure that the spherical safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou see a locked spherical safe. A locked typical looking chest is in the room. You see a box. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading north. There is an unguarded exit to the west.\nYou are carrying: a pen.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take spherical keycard from chest<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the keycard from the floor of the shower. Then, assure that the passageway in the shower is unlocked. And then, open the passageway. And then, make an attempt to move north. Then, ensure that the Canadian limited edition safe in the lounge is open. Then, retrieve the book from the Canadian limited edition safe inside the lounge. Then, try to travel east. And then, deposit the book on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical one. You begin looking for stuff.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a candy bar and a keycard on the floor.\nYou are carrying: a vacuum.\n\nyour action: ", "response": "take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go north<|im_end|>open Canadian limited edition safe<|im_end|>take book from Canadian limited edition safe<|im_end|>go east<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, take a trip west. Then, pick up the Henderson's limited edition keycard from the floor of the studio. After that, check that the Henderson's limited edition box in the studio is unlocked with the Henderson's limited edition keycard. Then, make absolutely sure that the Henderson's limited edition box is opened. And then, retrieve the passkey from the Henderson's limited edition box. After getting the passkey, move east. And then, doublecheck that the safe inside the salon is shut. After that, lock the safe with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon.\nYou scan the room for a safe, and you find a safe. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition keycard<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take passkey from Henderson's limited edition box<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the Canadian limited edition locker inside the kitchenette. After that, ensure that the Canadian limited edition locker within the kitchenette is open. Then, pick up the key from the Canadian limited edition locker. And then, assure that the gateway within the kitchenette is unlocked. And then, ensure that the gateway is open. And then, try to head east. Then, pick-up the knife from the floor of the dish-pit. After you have taken the knife, deposit the knife inside the fridge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal kind of place.\nYou can make out a locked standard looking Canadian limited edition locker in the corner.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a Canadian limited edition passkey and a glass.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take key from Canadian limited edition locker<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>take knife<|im_end|>insert knife into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the east. And then, pick up the passkey from the safe. After that, make absolutely sure that the box is unlocked. After that, ensure that the box is open. After pulling open the box, recover the key from the box within the spare room. Then, check that the locker is unlocked with the key. Then, make sure that the locker within the spare room is wide open. After that, pick up the lampshade from the locker in the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have walked into, you had to come round an ordinary one. The room is well lit.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the non-euclidean latchkey from the chest. And then, check that the non-euclidean box is unlocked with the non-euclidean latchkey. Then, open the non-euclidean box within the cookhouse. And then, retrieve the Microsoft style latchkey from the non-euclidean box in the cookhouse. If you can get your hands on the Microsoft style latchkey, insert the Microsoft style latchkey into the Microsoft style locker within the cookhouse's lock to unlock it. After that, open the Microsoft style locker. After pulling open the Microsoft style locker, pick up the spork from the Microsoft style locker within the cookhouse. Then, deposit the spork into the non-euclidean box in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at that signboard! What does it say? It says Welcome to the cookhouse? Well that's cool. You can barely contain your excitement.\nYou can make out a locked non-euclidean box. A locked Microsoft style locker, which looks usual, is right there by you. You can see an opened normal looking chest in the room. The chest contains a non-euclidean latchkey!\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from chest<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take Microsoft style latchkey from non-euclidean box<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>take spork from Microsoft style locker<|im_end|>insert spork into non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. And then, pick up the vanilla scented passkey from the locker in the cellar. Then, try to go north. Okay, and then, check that the vanilla scented hatch is unlocked with the vanilla scented passkey. After that, open the vanilla scented hatch in the restroom. And then, make an attempt to venture east. Okay, and then, retrieve the desktop computer from the trunk. After that, put the desktop computer inside the cabinet in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nThere is a closed vanilla scented hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take vanilla scented passkey from locker<|im_end|>go north<|im_end|>unlock vanilla scented hatch with vanilla scented passkey<|im_end|>open vanilla scented hatch<|im_end|>go east<|im_end|>take desktop computer from trunk<|im_end|>insert desktop computer into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, assure that the suitcase inside the cubicle is opened. After that, retrieve the formless key from the suitcase in the cubicle. And then, take a trip east. And then, doublecheck that the formless safe is unlocked with the formless key. After that, open the formless safe. And then, pick up the key from the formless safe. And then, unlock the safe with the key. And then, assure that the safe in the closet is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one. You begin looking for stuff.\nYou see a suitcase.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take formless key from suitcase<|im_end|>go east<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take the Microsoft passkey from the counter within the restroom. After that, check that the Microsoft safe is unlocked with the Microsoft passkey. And then, make absolutely sure that the Microsoft safe in the restroom is wide open. After that, recover the latchkey from the Microsoft safe. And then, unlock the chest within the restroom with the latchkey. After that, open the chest inside the restroom. Then, pick up the passkey from the chest within the restroom. After that, check that the locker in the restroom is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou make out a locker. Wow, isn't TextWorld just the best? You can see a chest. I mean, just wow! Isn't TextWorld just the best? You hear a noise behind you and spin around, but you can't see anything other than a Microsoft safe. Now why would someone leave that there? You can make out a counter. You see a Microsoft passkey on the counter. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey from counter<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take latchkey from Microsoft safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick-up the cuboid key from the floor of the attic. And then, unlock the cuboid box. And then, open the cuboid box. Then, recover the keycard from the cuboid box in the attic. With the keycard, unlock the safe. Then, assure that the safe is opened. Then, recover the Microsoft limited edition keycard from the safe. Once you have picked up the Microsoft limited edition keycard, make sure the Microsoft limited edition chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWow! You're in an attic.\nYou can make out a closed Microsoft limited edition chest. You see a locked safe in the room. You can see a cuboid box. Classic TextWorld.\nThere is an unblocked exit to the west.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft limited edition keycard from safe<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make sure that the lavender scented locker is unlocked. After that, ensure that the lavender scented locker is open. Then, take the napkin from the lavender scented locker. Then, head north. And then, lift the keycard from the floor of the studio. And then, check that the safe is unlocked with the keycard. After that, make sure that the safe inside the studio is open. And then, put the napkin inside the safe within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal kind of place. You begin to take stock of what's here.\nLook out! It's a- oh, never mind, it's just a lavender scented locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take napkin from lavender scented locker<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert napkin into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel north. And then, assure that the Microsoft style safe is wide open. And then, take the fresh laundry scented keycard from the Microsoft style safe in the kitchenette. And then, travel south. Then, unlock the fresh laundry scented portal within the bedchamber. Then, ensure that the fresh laundry scented portal is open. And then, take a trip south. And then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. Let's see what's in here.\nThere is a closed fresh laundry scented portal leading south. There is an unguarded exit to the north.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft style safe<|im_end|>take fresh laundry scented keycard from Microsoft style safe<|im_end|>go south<|im_end|>unlock fresh laundry scented portal with fresh laundry scented keycard<|im_end|>open fresh laundry scented portal<|im_end|>go south<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, make sure that the Microsoft limited edition safe within the washroom is unlocked with the Microsoft limited edition key. After that, assure that the Microsoft limited edition safe is wide open. And then, retrieve the passkey from the Microsoft limited edition safe. After that, try to head east. Then, unlock the box with the passkey. Then, open the box inside the scullery. And then, take the fudge scented key from the box in the scullery. After that, lock the fudge scented safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual kind of place. Let's see what's in here.\nYou see a locked Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: ", "response": "unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take passkey from Microsoft limited edition safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take fudge scented key from box<|im_end|>lock fudge scented safe with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel north. That done, look and see that the spherical chest within the steam room is opened. And then, retrieve the American passkey from the spherical chest. Then, make an effort to move south. That done, look and see that the American box inside the parlor is unlocked with the American passkey. After you have unlocked the American box, open the American box in the parlor. And then, pick up the passkey from the American box. After getting the passkey, check that the box within the parlor is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor.\nYou make out a locked box. You make out a locked ordinary looking American box right there by you.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open spherical chest<|im_end|>take American passkey from spherical chest<|im_end|>go south<|im_end|>unlock American box with American passkey<|im_end|>open American box<|im_end|>take passkey from American box<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Next, make it so that the drawer inside the laundromat is opened. Once you have pulled open the drawer, recover the keycard from the drawer inside the laundromat. With the keycard, insert the keycard into the locker's lock to unlock it. Then, open the locker. After that, pick up the burger from the locker inside the laundromat. After that, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take keycard from drawer<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could unlock the non-euclidean box. And then, ensure that the non-euclidean box inside the office is open. After that, take the key from the non-euclidean box inside the office. After that, attempt to go east. Next, make absolutely sure that the locker is unlocked. After that, ensure that the locker is open. After that, pick up the glove from the locker within the vault. Then, put the glove into the crate inside the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it standard? You better believe it is.\nYou see a non-euclidean box.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take key from non-euclidean box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take glove from locker<|im_end|>insert glove into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to attempt to go east. If you can succeed at that, pick up the passkey from the plate within the kitchen. After you have got the passkey, unlock the box with the passkey. And then, doublecheck that the box is ajar. After opening the box, take the American keycard from the box in the kitchen. After that, venture west. Following that, assure that the American passageway within the basement is unlocked. After that, look and see that the American passageway in the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am pleased to announce that you are now in the basement. Let's see what's in here.\nThere is a closed American passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a honeydew and a ladle.\n\nyour action: ", "response": "go east<|im_end|>take passkey from plate<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American keycard from box<|im_end|>go west<|im_end|>unlock American passageway with American keycard<|im_end|>open American passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to pick up the passkey from the chest. And then, insert the passkey into the box within the garage's lock to unlock it. After that, ensure that the box inside the garage is open. And then, recover the rectangular latchkey from the box inside the garage. Having got the rectangular latchkey, insert the rectangular latchkey into the rectangular gateway inside the garage's lock to unlock it. After unlocking the rectangular gateway, make absolutely sure that the rectangular gateway within the garage is ajar. And then, make an attempt to travel east. After that, recover the fly larva from the floor of the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal kind of place. You can barely contain your excitement.\nA locked usual looking box is right there by you. You see an opened chest. The chest contains a durian and a passkey.\nThere is a closed rectangular gateway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>unlock rectangular gateway with rectangular latchkey<|im_end|>open rectangular gateway<|im_end|>go east<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. Then, ensure that the refrigerator is open. Then, recover the TextWorld style latchkey from the refrigerator. And then, check that the TextWorld style box in the kitchen is unlocked with the TextWorld style latchkey. Then, open the TextWorld style box inside the kitchen. Then, take the cuboid key from the TextWorld style box. After you have taken the cuboid key, check that the cuboid box in the kitchen is unlocked with the cuboid key. And then, ensure that the cuboid box within the kitchen is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard one. You begin looking for stuff.\nYou can see a closed cabinet.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take TextWorld style latchkey from refrigerator<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>take cuboid key from TextWorld style box<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. With that accomplished, ensure that the safe within the shower is open. After that, recover the keycard from the safe. With the keycard, make an attempt to go south. And then, make it so that the portal inside the vault is unlocked. Then, open the portal. Then, go east. And then, close the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed portal leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go west. And then, retrieve the non-euclidean passkey from the dresser. Then, venture east. Once you get around to doing that, insert the non-euclidean passkey into the non-euclidean chest inside the bedroom's lock to unlock it. And then, open the non-euclidean chest. Then, take the passkey from the non-euclidean chest. Then, look and see that the chest in the bedroom is unlocked. After that, make absolutely sure that the chest inside the bedroom is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You smell a pungent smell, and follow it to a non-euclidean chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey from dresser<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture south. With that over with, recover the spherical key from the stand inside the workshop. With the spherical key, unlock the spherical box. And then, ensure that the spherical box is open. After that, pick up the American style keycard from the spherical box. Then, insert the American style keycard into the American style box's lock to unlock it. After that, open the American style box inside the workshop. Then, pick up the butterfly from the American style box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical key from stand<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take American style keycard from spherical box<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>take butterfly from American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to go south. After that, travel west. And then, take the latchkey from the counter inside the scullery. And then, attempt to take a trip east. Next, insert the latchkey into the box in the kitchenette's lock to unlock it. And then, ensure that the box within the kitchenette is open. And then, retrieve the spoon from the box inside the kitchenette. After that, place the spoon on the floor of the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take latchkey from counter<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spoon from box<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to make an effort to go west. Then, look and see that the Canadian style safe is open. Having opened the Canadian style safe, retrieve the key from the Canadian style safe within the kitchenette. After that, try to move east. And then, unlock the safe with the key. And then, ensure that the safe is open. And then, pick up the sandwich from the safe inside the bar. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. Okay, just remember what you're here to do, and everything will go great.\nYou make out a safe.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style safe<|im_end|>take key from Canadian style safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to retrieve the spherical passkey from the floor of the office. And then, attempt to go to the east. With that accomplished, unlock the spherical chest within the steam room. After that, make absolutely sure that the spherical chest within the steam room is opened. After that, pick up the passkey from the spherical chest. After that, insert the passkey into the chest within the steam room's lock to unlock it. Then, open the chest in the steam room. After that, pick up the mat from the chest inside the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have moved into an office. Not the office you'd expect. No, this is an office.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take passkey from spherical chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take mat from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, move west. Then, pick-up the fudge scented keycard from the floor of the workshop. And then, make it so that the fudge scented safe inside the workshop is unlocked. And then, look and see that the fudge scented safe in the workshop is opened. After that, take the formless passkey from the fudge scented safe. And then, take a trip east. And then, close the formless chest in the studio. And then, doublecheck the formless chest in the studio is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual one.\nYou can make out a formless chest. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? The formless chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fudge scented keycard<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take formless passkey from fudge scented safe<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. And then, ensure that the type A chest is open. Then, pick up the key from the type A chest. Then, unlock the safe with the key. After that, open the safe. Then, retrieve the TextWorld style keycard from the safe within the laundromat. After that, make absolutely sure that the TextWorld style safe within the laundromat is unlocked with the TextWorld style keycard. Then, ensure that the TextWorld style safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type A passkey.\n\nyour action: ", "response": "go east<|im_end|>open type A chest<|im_end|>take key from type A chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take TextWorld style keycard from safe<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, lift the type W latchkey from the floor of the office. If you can get your hands on the type W latchkey, unlock the type W safe. Then, open the type W safe inside the office. And then, retrieve the key from the type W safe. If you can get your hands on the key, move north. And then, look and see that the box is unlocked. Then, open the box within the pantry. And then, retrieve the hat from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked type W safe in the room.\nYou need an unguarded exit? You should try going north.\nThere is a type W latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type W latchkey<|im_end|>unlock type W safe with type W latchkey<|im_end|>open type W safe<|im_end|>take key from type W safe<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take hat from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to recover the non-euclidean latchkey from the bookshelf. And then, make an attempt to head east. With that done, insert the non-euclidean latchkey into the non-euclidean chest inside the washroom's lock to unlock it. After that, open the non-euclidean chest. Then, take the spherical latchkey from the non-euclidean chest inside the washroom. Then, make sure that the spherical chest within the washroom is unlocked with the spherical latchkey. Then, open the spherical chest. After opening the spherical chest, retrieve the broom from the spherical chest in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a normal kind of place. That is to say, you're in a recreation zone. You can barely contain your excitement.\nYou can make out a bookshelf. The bookshelf is ordinary. On the bookshelf you can make out a non-euclidean latchkey.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from bookshelf<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take spherical latchkey from non-euclidean chest<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take broom from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the box within the bedroom with the passkey. Then, ensure that the box within the bedroom is open. After that, take the American style latchkey from the box within the bedroom. And then, assure that the American style chest is unlocked. After that, open the American style chest in the bedroom. And then, take the worm from the American style chest inside the bedroom. If you can get your hands on the worm, take a trip east. Once you get around to doing that, sit the worm on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nLook out! It's a- oh, never mind, it's just a American style chest. You see a box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take worm from American style chest<|im_end|>go east<|im_end|>put worm on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go to the north. Next, open the case. Then, take the non-euclidean passkey from the case. If you can get your hands on the non-euclidean passkey, head south. Next, ensure that the hatch inside the cubicle is open. And then, try to go west. Then, insert the non-euclidean passkey into the non-euclidean safe's lock to unlock it. After you have unlocked the non-euclidean safe, open the non-euclidean safe inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in a place we're calling a cubicle.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take non-euclidean passkey from case<|im_end|>go south<|im_end|>open hatch<|im_end|>go west<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to unlock the safe within the attic. And then, make it so that the safe is open. And then, recover the rectangular keycard from the safe within the attic. After that, check that the rectangular chest inside the attic is unlocked with the rectangular keycard. Then, ensure that the rectangular chest is open. After opening the rectangular chest, retrieve the TextWorld latchkey from the rectangular chest. After that, try to take a trip south. After that, unlock the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nLook out! It's a- oh, never mind, it's just a rectangular chest. You see a safe. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take TextWorld latchkey from rectangular chest<|im_end|>go south<|im_end|>unlock TextWorld chest with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the workbench within the spare room. Then, unlock the box within the spare room. Then, open the box. Then, retrieve the key from the box within the spare room. Then, assure that the safe inside the spare room is unlocked. After that, assure that the safe within the spare room is open. And then, recover the fondue from the safe inside the spare room. With the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nA locked usual looking safe is close by. You can see a box. You rest your hand against a wall, but you miss the wall and fall onto a workbench. What a coincidence, weren't you just thinking about a workbench? The workbench is ordinary. On the workbench you can see a keycard. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed door leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from workbench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move west. After that, pick up the type 5 latchkey from the table. And then, unlock the type 5 box. And then, look and see that the type 5 box in the garage is wide open. And then, take a trip east. Following that, recover the worm from the floor of the lounge. After that, go to the west. Next, insert the worm inside the type 5 box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An usual one. You can barely contain your excitement.\nYou need an unblocked exit? You should try going west.\nThere is a sandwich and a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 latchkey from table<|im_end|>unlock type 5 box with type 5 latchkey<|im_end|>open type 5 box<|im_end|>go east<|im_end|>take worm<|im_end|>go west<|im_end|>insert worm into type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to open the dresser. After that, recover the rectangular passkey from the dresser inside the sauna. Once you have picked up the rectangular passkey, go to the east. That done, check that the rectangular chest in the lounge is unlocked with the rectangular passkey. After that, open the rectangular chest within the lounge. And then, take the Canadian passkey from the rectangular chest in the lounge. After that, unlock the Canadian box within the lounge. After that, open the Canadian box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical one.\nWere you looking for a dresser? Because look over there, it's a dresser. Hmmm... what else, what else?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "open dresser<|im_end|>take rectangular passkey from dresser<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take Canadian passkey from rectangular chest<|im_end|>unlock Canadian box with Canadian passkey<|im_end|>open Canadian box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip west. After that, ensure that the fudge scented chest is open. And then, pick up the type 7 passkey from the fudge scented chest. After that, venture east. And then, make it so that the type 7 locker is unlocked. Then, ensure that the type 7 locker in the office is open. Then, retrieve the mouse from the type 7 locker. Then, rest the mouse on the mantle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked type 7 locker. You see a gleam over in a corner, where you can see a mantle. The mantle is normal. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the mantle.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "go west<|im_end|>open fudge scented chest<|im_end|>take type 7 passkey from fudge scented chest<|im_end|>go east<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take mouse from type 7 locker<|im_end|>put mouse on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to insert the formless passkey into the formless locker in the bar's lock to unlock it. And then, make it so that the formless locker in the bar is wide open. After that, retrieve the fudge scented passkey from the formless locker inside the bar. After that, head east. Next, insert the fudge scented passkey into the fudge scented safe in the closet's lock to unlock it. If you have unlocked the fudge scented safe, open the fudge scented safe within the closet. After you have opened the fudge scented safe, pick up the keycard from the fudge scented safe within the closet. And then, look and see that the box within the closet is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. It seems to be pretty usual here. You begin to take stock of what's in the room.\nYou make out a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take fudge scented passkey from formless locker<|im_end|>go east<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take keycard from fudge scented safe<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head east. And then, retrieve the keycard from the workbench within the spare room. After you have got the keycard, take a trip west. Following that, make it so that the chest in the restroom is unlocked with the keycard. And then, look and see that the chest inside the restroom is ajar. And then, take the paper towel from the chest within the restroom. And then, make an attempt to go east. After that, place the paper towel on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. It seems to be pretty standard here. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked chest. You can make out a table. The table is usual. But there isn't a thing on it. You move on, clearly furious with your TextWorld experience.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from workbench<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>go east<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, unlock the type A chest in the basement with the type A key. After you have unlocked the type A chest, make sure that the type A chest in the basement is wide open. Then, pick up the passkey from the type A chest within the basement. And then, unlock the portal. Having unlocked the portal, ensure that the portal within the basement is open. Then, make an attempt to take a trip south. Then, go east. And then, close the safe within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement. You begin to take stock of what's in the room.\nYou see a gleam over in a corner, where you can see a type A chest!\nThere is a closed portal leading south. There is an unblocked exit to the north.\nThere is a lampshade on the floor.\nYou are carrying: a type A key and a paper towel.\n\nyour action: ", "response": "unlock type A chest with type A key<|im_end|>open type A chest<|im_end|>take passkey from type A chest<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, unlock the Henderson's limited edition locker. And then, make it so that the Henderson's limited edition locker inside the basement is opened. And then, recover the type 8 passkey from the Henderson's limited edition locker. And then, make an attempt to take a trip south. Then, insert the type 8 passkey into the type 8 chest inside the bedchamber's lock to unlock it. Then, make absolutely sure that the type 8 chest is ajar. After you have opened the type 8 chest, pick up the bug from the type 8 chest. After that, insert the bug inside the box in the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou can make out a Henderson's limited edition locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take type 8 passkey from Henderson's limited edition locker<|im_end|>go south<|im_end|>unlock type 8 chest with type 8 passkey<|im_end|>open type 8 chest<|im_end|>take bug from type 8 chest<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the non-euclidean safe in the laundromat. And then, open the non-euclidean safe. And then, retrieve the type P passkey from the non-euclidean safe in the laundromat. Then, insert the type P passkey into the type P gateway inside the laundromat's lock to unlock it. If you have unlocked the type P gateway, make absolutely sure that the type P gateway in the laundromat is open. And then, travel east. Then, retrieve the latchkey from the bowl. With the latchkey, doublecheck that the locker within the dish-pit is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a locked non-euclidean safe, which looks ordinary, right there by you.\nThere is a closed type P gateway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take type P passkey from non-euclidean safe<|im_end|>unlock type P gateway with type P passkey<|im_end|>open type P gateway<|im_end|>go east<|im_end|>take latchkey from bowl<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, travel west. After that, open the case within the cookery. Then, pick up the latchkey from the case. And then, insert the latchkey into the portal in the cookery's lock to unlock it. And then, open the portal. Then, head south. And then, make an attempt to travel east. If you can manage that, recover the kettle from the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take kettle from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, assure that the passageway inside the chamber is open. And then, attempt to travel east. That done, try to head east. If you can get through with that, assure that the box in the workshop is unlocked with the passkey. After that, open the box inside the workshop. And then, take the book from the box. After that, attempt to go to the west. With that done, toss the book on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary one.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a burger, a passkey and a mug.\n\nyour action: ", "response": "open passageway<|im_end|>go east<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take book from box<|im_end|>go west<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the passkey from the bar within the bedchamber. After that, unlock the door. And then, assure that the door in the bedchamber is wide open. After that, make an effort to take a trip east. If you can get around to doing that, recover the keycard from the suitcase. And then, make sure that the box is unlocked. Then, ensure that the box is open. After that, recover the pencil from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou can see a bar. The bar is typical. On the bar you can see a passkey.\nThere is a closed door leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bar<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>take keycard from suitcase<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take pencil from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the spherical passkey from the board. And then, attempt to move north. Then, unlock the spherical safe within the cubicle. Then, doublecheck that the spherical safe within the cubicle is ajar. Then, retrieve the keycard from the spherical safe. And then, head south. After that, insert the keycard into the safe within the restroom's lock to unlock it. After unlocking the safe, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nA rusty placard tells you that you are now in the restroom.\nOh wow! Is that what I think it is? It is! It's a safe. You make out a board. The board is usual. On the board you make out a spherical passkey. Wow! Just like in the movies!\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "take spherical passkey from board<|im_end|>go north<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! Your first objective is to go to the east. If you can succeed at that, assure that the chest within the canteen is unlocked. Then, ensure that the chest in the canteen is open. After that, retrieve the rectangular keycard from the chest in the canteen. And then, insert the rectangular keycard into the rectangular chest in the canteen's lock to unlock it. And then, open the rectangular chest in the canteen. And then, recover the knife from the rectangular chest in the canteen. Then, deposit the knife into the chest within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular keycard from chest<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take knife from rectangular chest<|im_end|>insert knife into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, retrieve the Henderson's key from the bed stand. After you have picked up the Henderson's key, unlock the Henderson's locker within the bar with the Henderson's key. After that, open the Henderson's locker inside the bar. Once you have pulled open the Henderson's locker, pick up the passkey from the Henderson's locker. And then, make an attempt to venture south. After that, make sure that the box is unlocked with the passkey. Once you have unlocked the box, ensure that the box within the steam room is open. After that, recover the butterfly from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just walked into a bar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a Henderson's locker. As if things weren't amazing enough already, you can even see a bed stand. You see a Henderson's key on the bed stand.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key from bed stand<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take passkey from Henderson's locker<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First step, pick up the Microsoft latchkey from the chest in the closet. Then, go west. With that over with, doublecheck that the Microsoft passageway is unlocked. After that, look and see that the Microsoft passageway within the sauna is opened. After that, travel north. After that, make an attempt to head east. And then, recover the Henderson's style key from the chair. Then, look and see that the Henderson's style locker is unlocked with the Henderson's style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened chest. The chest contains a Microsoft latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a tv.\n\nyour action: ", "response": "take Microsoft latchkey from chest<|im_end|>go west<|im_end|>unlock Microsoft passageway with Microsoft latchkey<|im_end|>open Microsoft passageway<|im_end|>go north<|im_end|>go east<|im_end|>take Henderson's style key from chair<|im_end|>unlock Henderson's style locker with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical latchkey from the toolbox inside the study. If you can get your hands on the spherical latchkey, make it so that the spherical locker within the study is unlocked with the spherical latchkey. Then, open the spherical locker within the study. And then, retrieve the rectangular keycard from the spherical locker within the study. And then, unlock the rectangular safe with the rectangular keycard. And then, make it so that the rectangular safe within the study is opened. After opening the rectangular safe, pick up the peanut from the rectangular safe. With the peanut, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the study.\nYou see a rectangular safe. You shudder, but continue examining the room. Were you looking for a spherical locker? Because look over there, it's a spherical locker. Now why would someone leave that there? You can make out a toolbox. The toolbox contains a spherical latchkey.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from toolbox<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take rectangular keycard from spherical locker<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take peanut from rectangular safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an attempt to move east. Then, make an attempt to go north. With that done, lift the passkey from the floor of the restroom. After that, venture south. Following that, make it so that the box in the bedroom is unlocked. After that, open the box. Then, take the sandwich from the box inside the bedroom. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone.\nYou see a bench. The bench is normal. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take passkey<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the Canadian style latchkey from the floor of the sauna. With the Canadian style latchkey, doublecheck that the Canadian style gate is unlocked. And then, open the Canadian style gate. After that, attempt to go to the east. And then, go to the south. And then, retrieve the latchkey from the freezer. Then, attempt to go north. And then, assure that the chest inside the chamber is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed Canadian style gate leading east. There is an unblocked exit to the south.\nThere is a Canadian style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey<|im_end|>unlock Canadian style gate with Canadian style latchkey<|im_end|>open Canadian style gate<|im_end|>go east<|im_end|>go south<|im_end|>take latchkey from freezer<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the cake scented locker inside the lounge with the cake scented passkey. After that, ensure that the cake scented locker is open. After that, take the passkey from the cake scented locker. And then, look and see that the box is unlocked. After that, ensure that the box in the lounge is open. After you have opened the box, take the keycard from the box inside the lounge. With the keycard, take a trip north. Next, doublecheck that the hatch inside the cubicle is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just walked into the lounge. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a box. You can see a cake scented locker. You wonder idly who left that here.\nThere is an unguarded exit to the north.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented locker with cake scented passkey<|im_end|>open cake scented locker<|im_end|>take passkey from cake scented locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to open the suitcase inside the salon. And then, recover the latchkey from the suitcase within the salon. And then, travel south. Following that, make it so that the portal in the kitchen is unlocked with the latchkey. And then, make sure that the portal inside the kitchen is opened. Then, make an effort to head east. And then, make it so that the drawer inside the shower is open. Then, take the nest of shrimp from the drawer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual kind of place.\nYou see a closed typical looking suitcase in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take latchkey from suitcase<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>open drawer<|im_end|>take nest of shrimp from drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, recover the passkey from the bowl within the canteen. After stealing the passkey, venture south. And then, make it so that the chest inside the dish-pit is unlocked. Having unlocked the chest, ensure that the chest is open. After opening the chest, pick up the spoon from the chest inside the dish-pit. After that, make an attempt to head north. That done, place the spoon on the bowl in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a chest.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bowl<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>go north<|im_end|>put spoon on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. Following that, retrieve the fresh laundry scented key from the floor of the scullery. Then, check that the fresh laundry scented safe in the scullery is unlocked with the fresh laundry scented key. Then, open the fresh laundry scented safe within the scullery. After pulling open the fresh laundry scented safe, take the American style keycard from the fresh laundry scented safe. After that, unlock the American style locker with the American style keycard. Then, open the American style locker. Then, retrieve the fly larva from the American style locker inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented key<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>open fresh laundry scented safe<|im_end|>take American style keycard from fresh laundry scented safe<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take fly larva from American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, move east. And then, ensure that the cabinet in the shower is open. And then, take the key from the cabinet in the shower. Once you have picked up the key, unlock the hatch within the shower. And then, look and see that the hatch is wide open. Then, take a trip north. And then, pick up the bug from the rack. If you can get your hands on the bug, sit the bug on the counter within the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go north<|im_end|>take bug from rack<|im_end|>put bug on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, take the latchkey from the locker within the sauna. With the latchkey, insert the latchkey into the chest's lock to unlock it. After that, assure that the chest within the sauna is wide open. Then, retrieve the cuboid passkey from the chest inside the sauna. After that, make sure that the cuboid gate is unlocked. After that, make it so that the cuboid gate in the sauna is open. Once you have opened the cuboid gate, head east. That done, pick up the plant from the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI never took you for the sort of person who would show up in a sauna, but I guess I was wrong.\nYou make out a locked chest in the room. Look over there! a locker. The locker contains a latchkey.\nThere is a closed cuboid gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>take plant<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, go to the east. If you can get around to doing that, ensure that the TextWorld locker is open. Then, pick up the Canadian keycard from the TextWorld locker inside the shower. And then, make it so that the Canadian safe is unlocked. Then, open the Canadian safe. Then, recover the sponge from the Canadian safe. And then, attempt to go west. After that, throw the sponge on the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld locker<|im_end|>take Canadian keycard from TextWorld locker<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take sponge from Canadian safe<|im_end|>go west<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to travel north. Then, ensure that the American gateway inside the garage is open. And then, venture east. Okay, and then, assure that the American gateway is closed. Then, venture north. Then, take the American key from the chair. And then, take a trip south. And then, make it so that the American gateway in the bedchamber is locked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You start to take note of what's in the room.\nYou scan the room for a board, and you find a board! The board is normal. However, the board, like an empty board, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an apple and a mouse.\n\nyour action: ", "response": "go north<|im_end|>open American gateway<|im_end|>go east<|im_end|>close American gateway<|im_end|>go north<|im_end|>take American key from chair<|im_end|>go south<|im_end|>lock American gateway with American key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to travel west. Okay, and then, retrieve the passkey from the saucepan inside the dish-pit. And then, make an attempt to go east. Next, unlock the box. After that, look and see that the box in the spare room is wide open. And then, recover the hat from the box. After that, make an effort to take a trip south. With that accomplished, you can insert the hat inside the dresser. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard one. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a shelf. The shelf is normal. But the thing is empty.\nThere is an open portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from saucepan<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take hat from box<|im_end|>go south<|im_end|>insert hat into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. Then, retrieve the key from the floor of the closet. With the key, move south. Then, make sure that the passageway is unlocked. And then, make it so that the passageway within the attic is wide open. After that, head west. With that accomplished, lift the latchkey from the floor of the scullery. Then, lock the locker in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a blanket and a cd.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go west<|im_end|>take latchkey<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. And then, pick-up the key from the floor of the cubicle. After that, make an attempt to go to the west. Once you do that, insert the key into the box in the sauna's lock to unlock it. After that, open the box. After that, take the shadfly from the box. Then, attempt to travel east. And then, place the shadfly on the shelf within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have fallen into the most standard of all possible saunas. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked box. You bend down to tie your shoe. When you stand up, you notice a table! But the thing is empty.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>go east<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to attempt to go north. Then, try to move east. If you can get through with that, open the coffer. And then, retrieve the Henderson's limited edition passkey from the coffer in the studio. And then, insert the Henderson's limited edition passkey into the Henderson's limited edition safe's lock to unlock it. And then, open the Henderson's limited edition safe within the studio. And then, take the mouse from the Henderson's limited edition safe inside the studio. After that, put the mouse on the stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nWere you looking for a mantelpiece? Because look over there, it's a mantelpiece. The mantelpiece is normal. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open coffer<|im_end|>take Henderson's limited edition passkey from coffer<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition safe<|im_end|>take mouse from Henderson's limited edition safe<|im_end|>put mouse on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, make an effort to move east. After that, recover the latchkey from the rack. Then, try to move west. Following that, unlock the safe. And then, open the safe. And then, retrieve the staple from the safe. After picking up the staple, move east. Then, drop the staple on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked safe.\nYou need an unblocked exit? You should try going east.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from rack<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take staple from safe<|im_end|>go east<|im_end|>drop staple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, look and see that the type J box in the washroom is unlocked. After that, ensure that the type J box in the washroom is open. Then, take the cuboid keycard from the type J box. And then, try to venture east. Then, unlock the cuboid locker. After unlocking the cuboid locker, ensure that the cuboid locker is open. If you have pulled open the cuboid locker, retrieve the key from the cuboid locker in the attic. And then, assure that the locker in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical kind of place. The room is well lit.\nYou can see a locked typical looking type J box close by.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a type J key.\n\nyour action: ", "response": "unlock type J box with type J key<|im_end|>open type J box<|im_end|>take cuboid keycard from type J box<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an attempt to move west. With that over with, make it so that the freezer is ajar. Then, take the key from the freezer in the cookhouse. After that, go east. With that over with, make sure that the portal inside the recreation zone is unlocked. And then, ensure that the portal is open. After that, venture south. After that, pick up the sponge from the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nHere we are in the recreation zone.\nYou see a bed stand. The bed stand is typical. But oh no! there's nothing on this piece of junk. Oh! Why couldn't there just be stuff on it?\nThere is a closed portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take key from freezer<|im_end|>go east<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go south<|im_end|>take sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to venture east. Then, check that the cuboid safe is unlocked with the cuboid keycard. After that, ensure that the cuboid safe inside the lounge is open. And then, pick up the non-euclidean key from the cuboid safe. After that, insert the non-euclidean key into the non-euclidean box's lock to unlock it. Then, ensure that the non-euclidean box is open. Then, retrieve the latchkey from the non-euclidean box inside the lounge. After that, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take non-euclidean key from cuboid safe<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to venture north. Once you finish that, travel west. With that done, pick-up the Canadian latchkey from the floor of the pantry. Then, doublecheck that the Canadian chest in the pantry is unlocked. And then, doublecheck that the Canadian chest within the pantry is open. Then, retrieve the broom from the Canadian chest. Then, take a trip east. With that done, toss the broom on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nOh, great. Here's a case.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a banana.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take Canadian latchkey<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take broom from Canadian chest<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take the key from the locker. And then, make an effort to travel east. Then, make an effort to take a trip south. And then, check that the chest in the office is unlocked with the key. And then, ensure that the chest is open. And then, recover the keycard from the chest inside the office. If you have taken the keycard, take a trip north. And then, look and see that the box inside the bedchamber is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard kind of place.\nYou scan the room, seeing a locker. The locker contains a key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from locker<|im_end|>go east<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go north<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. And then, pick up the type Y keycard from the floor of the bedchamber. With the type Y keycard, attempt to venture west. And then, check that the type Y locker inside the spare room is unlocked with the type Y keycard. And then, open the type Y locker in the spare room. And then, recover the fresh laundry scented key from the type Y locker. After that, move east. After that, make it so that the fresh laundry scented chest in the bedchamber is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a type Y locker. Classic TextWorld.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take type Y keycard<|im_end|>go west<|im_end|>unlock type Y locker with type Y keycard<|im_end|>open type Y locker<|im_end|>take fresh laundry scented key from type Y locker<|im_end|>go east<|im_end|>lock fresh laundry scented chest with fresh laundry scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, pick up the passkey from the table. After that, check that the hatch is unlocked with the passkey. After unlocking the hatch, look and see that the hatch is opened. After that, make an attempt to travel north. With that done, go east. And then, recover the golf tee from the shelf. And then, put the golf tee on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying: a blackberry.\n\nyour action: ", "response": "go north<|im_end|>take passkey from table<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take golf tee from shelf<|im_end|>put golf tee on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker in the study is unlocked with the spherical key. Then, open the spherical locker. And then, pick up the key from the spherical locker. Then, head east. With that accomplished, unlock the chest. After that, doublecheck that the chest is open. And then, pick up the soap dispenser from the chest. Then, you can deposit the soap dispenser into the box inside the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at that board! What does it say? It says Welcome to the study? Well that's cool.\nYou see a spherical locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take soap dispenser from chest<|im_end|>insert soap dispenser into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head east. If you can get around to doing that, make it so that the safe in the bathroom is unlocked. And then, make it so that the safe within the bathroom is opened. And then, venture west. With that done, open the non-euclidean locker. Then, take the bug from the non-euclidean locker. Then, make an effort to head east. After that, you can insert the bug inside the safe in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nOh, great. Here's a non-euclidean locker.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a passkey and a non-euclidean latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>open non-euclidean locker<|im_end|>take bug from non-euclidean locker<|im_end|>go east<|im_end|>insert bug into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, head east. And then, retrieve the keycard from the counter inside the garage. After that, assure that the box is unlocked. After that, open the box. After that, pick up the formless latchkey from the box within the garage. And then, unlock the formless chest with the formless latchkey. Then, ensure that the formless chest within the garage is open. And then, retrieve the pair of pants from the formless chest in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from counter<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take pair of pants from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an attempt to go south. And then, retrieve the passkey from the coffer in the closet. And then, attempt to head north. That done, look and see that the safe inside the cookery is unlocked. Then, open the safe within the cookery. After pulling open the safe, pick up the teaspoon from the safe. Then, make an effort to venture south. Then, throw the teaspoon on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery.\nYou make out a locked safe.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take teaspoon from safe<|im_end|>go south<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to go to the west. Then, open the suitcase within the basement. After you have pulled open the suitcase, take the non-euclidean passkey from the suitcase. And then, insert the non-euclidean passkey into the non-euclidean locker's lock to unlock it. Then, ensure that the non-euclidean locker is open. Once you have pulled open the non-euclidean locker, retrieve the potato from the non-euclidean locker within the basement. Then, eat the potato. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery. You can barely contain your excitement.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nThere is a mug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take non-euclidean passkey from suitcase<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take potato from non-euclidean locker<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. And then, attempt to go west. And then, make an effort to travel north. And then, open the chest. And then, pick up the whisk from the chest. After that, venture south. After that, head east. With that over with, place the whisk on the rack within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>go north<|im_end|>open chest<|im_end|>take whisk from chest<|im_end|>go south<|im_end|>go east<|im_end|>put whisk on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, head north. If you can succeed at that, ensure that the type I gateway is open. After that, travel east. With that over with, try to take a trip south. And then, take the type I key from the mantle within the cubicle. And then, try to head north. With that over with, close the type I gateway in the scullery. And then, lock the type I gateway. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type I gateway<|im_end|>go east<|im_end|>go south<|im_end|>take type I key from mantle<|im_end|>go north<|im_end|>close type I gateway<|im_end|>lock type I gateway with type I key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to venture east. If you can get through with that, pick-up the non-euclidean passkey from the floor of the workshop. And then, try to go west. And then, make absolutely sure that the non-euclidean box inside the playroom is unlocked. Having unlocked the non-euclidean box, make absolutely sure that the non-euclidean box in the playroom is opened. After that, pick up the latchkey from the non-euclidean box. After that, unlock the box within the playroom. Then, ensure that the box is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a box. Wow, isn't TextWorld just the best? You make out a locked non-euclidean box.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to move south. With that accomplished, make an effort to move south. Then, retrieve the keycard from the platter in the kitchenette. After that, go north. That done, attempt to head east. Following that, make it so that the chest is unlocked. After that, ensure that the chest is open. And then, take the pair of headphones from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. But the thing is empty, unfortunately.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take keycard from platter<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take pair of headphones from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the spherical latchkey from the floor of the vault. Then, unlock the spherical safe. And then, assure that the spherical safe is wide open. And then, take the passkey from the spherical safe in the vault. Then, unlock the safe. After that, ensure that the safe is open. And then, retrieve the butterfly from the safe in the vault. Then, place the butterfly on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You begin looking for stuff.\nYou can see a locked safe in the corner. You can make out a locked spherical safe here. What's that over there? It looks like it's a shelf. The shelf is typical. However, the shelf, like an empty shelf, has nothing on it. It would have been so cool if there was stuff on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>put butterfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to take a trip north. Once you get around to doing that, ensure that the American limited edition locker inside the kitchen is open. After that, retrieve the TextWorld latchkey from the American limited edition locker. After that, check that the TextWorld door inside the kitchen is unlocked with the TextWorld latchkey. After that, ensure that the TextWorld door inside the kitchen is open. After pulling open the TextWorld door, make an attempt to move north. Then, make an effort to go to the east. With that over with, pick-up the towel from the floor of the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place. Let's see what's in here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sponge on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>open American limited edition locker<|im_end|>take TextWorld latchkey from American limited edition locker<|im_end|>unlock TextWorld door with TextWorld latchkey<|im_end|>open TextWorld door<|im_end|>go north<|im_end|>go east<|im_end|>take towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head north. With that done, pick up the fudge scented passkey from the display within the vault. And then, unlock the fudge scented safe. After that, assure that the fudge scented safe is wide open. And then, take the keycard from the fudge scented safe. After that, make absolutely sure that the box is unlocked. And then, make it so that the box in the vault is ajar. Then, recover the fly larva from the box in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An usual kind of place. You begin to take stock of what's in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented passkey from display<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take keycard from fudge scented safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go south. And then, open the safe within the lounge. And then, retrieve the key from the safe within the lounge. Then, make it so that the locker inside the lounge is unlocked. And then, ensure that the locker within the lounge is open. Then, take the keycard from the locker within the lounge. If you can get your hands on the keycard, try to go to the north. And then, check that the hatch is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is an Advent Calendar on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the latchkey from the bookshelf. And then, look and see that the chest in the office is unlocked. After that, make sure that the chest inside the office is wide open. After that, recover the passkey from the chest. If you have taken the passkey, look and see that the locker inside the office is unlocked. Once you have unlocked the locker, open the locker within the office. Having opened the locker, recover the sandwich from the locker. With the sandwich, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one. You can barely contain your excitement.\nYou can see a locked locker. A locked chest is nearby. What's that over there? It looks like it's a bookshelf. On the bookshelf you see a latchkey. Classic TextWorld.\nThere is a closed door leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bookshelf<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go to the south. And then, pick-up the latchkey from the floor of the pantry. And then, head north. And then, unlock the safe. And then, make absolutely sure that the safe inside the launderette is ajar. After that, pick up the shadfly from the safe. If you can get your hands on the shadfly, try to go to the south. Then, ditch the shadfly on the floor of the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual one. Let's see what's in here.\nYou can make out a safe, so there's that.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to recover the passkey from the shelf inside the closet. Then, make it so that the box is unlocked with the passkey. After unlocking the box, open the box. Then, pick up the key from the box. And then, unlock the locker with the key. Once you have unlocked the locker, ensure that the locker within the closet is open. Then, recover the broom from the locker in the closet. With the broom, put the broom on the counter in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nYou can make out a locked locker close by. You see a box. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? The counter is standard. However, the counter, like an empty counter, has nothing on it. You can make out a shelf. You see a passkey on the shelf.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>put broom on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the west. That done, lift the type F passkey from the floor of the studio. Then, make absolutely sure that the type F safe inside the studio is unlocked. And then, open the type F safe. And then, retrieve the Henderson's key from the type F safe. After that, take a trip east. And then, unlock the Henderson's locker. And then, ensure that the Henderson's locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou can make out a Henderson's locker.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type F passkey<|im_end|>unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>take Henderson's key from type F safe<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, pick up the cake scented latchkey from the workbench within the cellar. After that, insert the cake scented latchkey into the cake scented safe's lock to unlock it. And then, ensure that the cake scented safe inside the cellar is open. And then, recover the spherical latchkey from the cake scented safe. And then, insert the spherical latchkey into the spherical hatch within the cellar's lock to unlock it. Then, doublecheck that the spherical hatch inside the cellar is opened. After you have pulled open the spherical hatch, move south. That done, close the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one. The room is well lit.\nYou can make out a cake scented safe. Oh wow! Is that what I think it is? It is! It's a workbench. Wow, isn't TextWorld just the best? The workbench is typical. On the workbench you can see a cake scented latchkey.\nThere is a closed spherical hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey from workbench<|im_end|>unlock cake scented safe with cake scented latchkey<|im_end|>open cake scented safe<|im_end|>take spherical latchkey from cake scented safe<|im_end|>unlock spherical hatch with spherical latchkey<|im_end|>open spherical hatch<|im_end|>go south<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, take the passkey from the basket. And then, make it so that the locker is unlocked. And then, ensure that the locker within the steam room is open. And then, retrieve the latchkey from the locker within the steam room. After taking the latchkey, unlock the box. After unlocking the box, open the box. After that, pick up the broom from the box in the steam room. With the broom, throw the broom on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou see a box. You make out a locked locker. You can make out an opened basket. The basket contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from basket<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the locker. After unlocking the locker, ensure that the locker inside the basement is open. If you have opened the locker, pick up the passkey from the locker within the basement. And then, travel south. With that over with, look and see that the gate is unlocked with the passkey. Then, assure that the gate within the cubicle is opened. And then, make an attempt to take a trip east. Next, retrieve the mop from the table in the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place. Let's see what's in here.\nYou can see a locked locker close by.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take mop from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, recover the cake scented passkey from the toolbox within the study. And then, head east. After that, check that the cake scented chest is unlocked with the cake scented passkey. Then, open the cake scented chest in the studio. And then, retrieve the lavender scented passkey from the cake scented chest inside the studio. After that, look and see that the lavender scented safe is unlocked. After that, open the lavender scented safe within the studio. If you have opened the lavender scented safe, recover the staple from the lavender scented safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou see a toolbox. The toolbox contains a cake scented passkey.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey from toolbox<|im_end|>go east<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take lavender scented passkey from cake scented chest<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>take staple from lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the non-euclidean safe within the workshop. Then, make it so that the non-euclidean safe is wide open. After that, take the key from the non-euclidean safe. After that, go west. After that, doublecheck that the hatch within the restroom is unlocked with the key. Then, make absolutely sure that the hatch is ajar. After pulling open the hatch, make an attempt to head south. After that, pick-up the printer from the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nYou see a locked non-euclidean safe close by. You see a gleam over in a corner, where you can see a cabinet. What a letdown! The cabinet is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take key from non-euclidean safe<|im_end|>go west<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take a trip south. After that, unlock the portal in the kitchenette with the keycard. Then, ensure that the portal inside the kitchenette is open. Then, head south. Next, recover the key from the safe. With the key, travel east. Following that, unlock the box with the key. Then, look and see that the box within the shower is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber. Let's see what's in here.\nYou make out a closed suitcase in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take the keycard from the bench. And then, unlock the box inside the bedchamber. And then, ensure that the box is open. After that, pick up the key from the box. After that, take a trip east. Then, insert the key into the safe within the kitchen's lock to unlock it. After unlocking the safe, ensure that the safe in the kitchen is open. And then, recover the fly larva from the safe inside the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a bench. You see a keycard on the bench. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an effort to venture west. With that done, open the box. After that, recover the American style passkey from the box within the launderette. And then, try to go east. After that, make sure that the American style locker within the shower is unlocked. Then, open the American style locker within the shower. And then, pick up the stick of butter from the American style locker. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. The room is well lit.\nYou make out a American style locker. You see a gleam over in a corner, where you can see a basket.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take American style passkey from box<|im_end|>go east<|im_end|>unlock American style locker with American style passkey<|im_end|>open American style locker<|im_end|>take stick of butter from American style locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could go west. Then, pick up the latchkey from the shelf. Then, venture east. And then, check that the passageway is unlocked with the latchkey. And then, open the passageway. And then, attempt to head south. Okay, and then, open the locker. After that, pick up the shadfly from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual one. You can barely contain your excitement.\nThere is a closed passageway leading south. There is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could take the key from the shelf. After that, make it so that the box is unlocked with the key. After unlocking the box, open the box. Having pulled open the box, retrieve the type 3 key from the box. Then, head east. With that over with, unlock the type 3 locker in the cookhouse. After that, open the type 3 locker. And then, retrieve the worm from the type 3 locker inside the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place.\nYou scan the room for a box, and you find a box. You make out a shelf. Wow, isn't TextWorld just the best? The shelf is typical. On the shelf you can see a key. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 3 key from box<|im_end|>go east<|im_end|>unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take worm from type 3 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to go south. Then, recover the key from the fridge within the kitchenette. After that, unlock the box. Then, make sure that the box in the kitchenette is open. Then, retrieve the cuboid latchkey from the box. With the cuboid latchkey, head north. Then, doublecheck that the cuboid chest in the garage is unlocked. Then, open the cuboid chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid chest.\nThere is a closed gate leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from fridge<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid latchkey from box<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, head west. Following that, assure that the box is unlocked. And then, look and see that the box is ajar. After that, take the latchkey from the box in the basement. After that, check that the portal within the basement is unlocked with the latchkey. Then, make it so that the portal is open. After that, travel north. Then, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard and a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be great if you could try to move west. Next, doublecheck that the cabinet in the canteen is opened. And then, recover the American style key from the cabinet. Then, unlock the American style chest. And then, ensure that the American style chest is open. Then, retrieve the key from the American style chest inside the canteen. With the key, unlock the hatch inside the canteen. Then, open the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. The room is well lit.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take American style key from cabinet<|im_end|>unlock American style chest with American style key<|im_end|>open American style chest<|im_end|>take key from American style chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to go to the west. With that done, ensure that the freezer is open. And then, recover the key from the freezer in the kitchenette. After getting the key, insert the key into the portal inside the kitchenette's lock to unlock it. Then, make sure that the portal is open. After that, go to the south. Then, attempt to venture east. Then, close the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a shelf. The shelf is standard. But oh no! there's nothing on this piece of garbage. What's the point of an empty shelf?\nThere is an unguarded exit to the west.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take key from freezer<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the portmanteau within the office. After that, unlock the gate in the office. And then, open the gate. After that, make an attempt to move west. With that done, take the type P latchkey from the case. After getting the type P latchkey, insert the type P latchkey into the type P locker's lock to unlock it. Then, open the type P locker inside the basement. Then, pick up the shirt from the type P locker within the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou can see an opened portmanteau close by. The portmanteau contains a latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from portmanteau<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go west<|im_end|>take type P latchkey from case<|im_end|>unlock type P locker with type P latchkey<|im_end|>open type P locker<|im_end|>take shirt from type P locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, try to go to the south. Next, retrieve the type 5 passkey from the floor of the cookhouse. With the type 5 passkey, go to the north. After that, unlock the type 5 portal in the workshop with the type 5 passkey. And then, ensure that the type 5 portal is open. And then, move east. With that accomplished, pick up the blanket from the bed stand. With the blanket, put the blanket on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nThere is a closed type 5 portal leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 5 passkey<|im_end|>go north<|im_end|>unlock type 5 portal with type 5 passkey<|im_end|>open type 5 portal<|im_end|>go east<|im_end|>take blanket from bed stand<|im_end|>put blanket on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the gate is open. And then, make an effort to go to the north. With that accomplished, make an attempt to go east. That done, close the American limited edition safe. Having shut the American limited edition safe, make an attempt to go to the west. Following that, retrieve the American limited edition latchkey from the basket. Then, move east. Following that, lock the American limited edition safe with the American limited edition latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. You begin looking for stuff.\nThere is a closed gate leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a kettle.\n\nyour action: ", "response": "open gate<|im_end|>go north<|im_end|>go east<|im_end|>close American limited edition safe<|im_end|>go west<|im_end|>take American limited edition latchkey from basket<|im_end|>go east<|im_end|>lock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move south. Once you do that, take the type 7 keycard from the toolbox. After that, go north. Once you manage that, insert the type 7 keycard into the type 7 box inside the cellar's lock to unlock it. And then, open the type 7 box. Then, take the latchkey from the type 7 box. With the latchkey, assure that the gate inside the cellar is unlocked with the latchkey. And then, ensure that the gate is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make a grand eccentric entrance into a cellar.\nYou make out a type 7 box. Hey, want to see a case? Look over there, a case. What a letdown! The case is empty!\nThere is a closed gate leading west. There is an unblocked exit to the south.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go south<|im_end|>take type 7 keycard from toolbox<|im_end|>go north<|im_end|>unlock type 7 box with type 7 keycard<|im_end|>open type 7 box<|im_end|>take latchkey from type 7 box<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an effort to go south. If you can accomplish that, lift the American limited edition latchkey from the floor of the scullery. After that, make an attempt to go to the west. With that accomplished, make sure that the American limited edition box is unlocked. Then, ensure that the American limited edition box in the parlor is open. After that, take the spherical keycard from the American limited edition box within the parlor. If you can get your hands on the spherical keycard, go east. After that, Deposit the spherical keycard into the spherical locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nThere is an unblocked exit to the south.\nThere is a kettle on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition latchkey<|im_end|>go west<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take spherical keycard from American limited edition box<|im_end|>go east<|im_end|>lock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to head south. Following that, retrieve the passkey from the floor of the washroom. Then, take a trip east. Then, make sure that the box is unlocked with the passkey. After that, assure that the box is opened. After that, take the cuboid latchkey from the box within the bedroom. After that, doublecheck that the cuboid chest within the bedroom is unlocked with the cuboid latchkey. And then, doublecheck that the cuboid chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it ordinary? You better believe it is. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cuboid latchkey from box<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, doublecheck that the formless locker within the washroom is unlocked. After that, ensure that the formless locker inside the washroom is open. And then, retrieve the latchkey from the formless locker. After that, look and see that the box within the washroom is unlocked with the latchkey. And then, open the box. And then, take the sponge from the box inside the washroom. After that, try to take a trip south. After that, throw the sponge on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom.\nYou see a box. You see a locked formless locker right there by you.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, venture east. After that, insert the formless latchkey into the formless chest's lock to unlock it. And then, make it so that the formless chest is ajar. And then, take the rectangular key from the formless chest within the spare room. Then, check that the rectangular safe is unlocked with the rectangular key. After that, ensure that the rectangular safe in the spare room is open. After that, recover the passkey from the rectangular safe inside the spare room. If you have taken the passkey, lock the safe inside the spare room with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take rectangular key from formless chest<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, you could, like, venture west. Then, retrieve the non-euclidean keycard from the armchair. After picking up the non-euclidean keycard, doublecheck that the non-euclidean safe inside the office is unlocked. After that, ensure that the non-euclidean safe in the office is open. After that, recover the type 1 key from the non-euclidean safe in the office. Then, attempt to go east. Once you get around to doing that, doublecheck that the type 1 box is closed. And then, Put the type 1 key into the type 1 box within the sauna to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna.\nYou see a type 1 box. Is this it? Is this what you came to TextWorld to see? a type 1 box? The type 1 box contains an iron. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean keycard from armchair<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take type 1 key from non-euclidean safe<|im_end|>go east<|im_end|>close type 1 box<|im_end|>lock type 1 box with type 1 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, head east. And then, ensure that the gateway is open. And then, head east. And then, pick up the latchkey from the floor of the restroom. If you can get your hands on the latchkey, attempt to go to the west. After that, unlock the safe inside the sauna. And then, open the safe in the sauna. And then, retrieve the vacuum from the safe within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical kind of place. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open gateway<|im_end|>go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take vacuum from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to unlock the cuboid locker with the cuboid latchkey. And then, open the cuboid locker. And then, pick up the passkey from the cuboid locker. And then, unlock the locker in the study. After unlocking the locker, open the locker. After opening the locker, recover the printer from the locker. Then, venture west. After that, ditch the printer on the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nYou can make out a locked locker. You make out a cuboid locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take printer from locker<|im_end|>go west<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the soap scented key from the safe. If you can get your hands on the soap scented key, attempt to travel east. Then, unlock the soap scented safe. Then, open the soap scented safe inside the salon. And then, take the passkey from the soap scented safe in the salon. With the passkey, doublecheck that the locker is unlocked. Once you have unlocked the locker, ensure that the locker is open. And then, retrieve the laptop from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor. The room is well lit.\nYou can make out a safe. Is this what you came to TextWorld for? This... safe? The safe contains a soap scented key.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented key from safe<|im_end|>go east<|im_end|>unlock soap scented safe with soap scented key<|im_end|>open soap scented safe<|im_end|>take passkey from soap scented safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could lift the latchkey from the floor of the attic. After that, unlock the chest inside the attic. And then, open the chest in the attic. And then, take the Henderson's limited edition passkey from the chest. Then, assure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, ensure that the Henderson's limited edition chest within the attic is open. Then, retrieve the cauliflower from the Henderson's limited edition chest. After that, eat the cauliflower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou have stumbled into an attic. Not the attic you'd expect. No, this is an attic. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked Henderson's limited edition chest close by. You see a chest.\nYou need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Henderson's limited edition passkey from chest<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take cauliflower from Henderson's limited edition chest<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. Then, open the locker. Then, take the keycard from the locker. With the keycard, make an effort to go south. And then, make sure that the safe inside the shower is unlocked. After that, open the safe within the shower. After that, retrieve the shadfly from the safe inside the shower. After that, deposit the shadfly on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a locked safe here. You make out an opened dresser, which looks usual, close by. The dresser is empty! What a waste of a day!\nThere is a closed portal leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture north. Next, retrieve the keycard from the floor of the steam room. And then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. After that, venture south. With that accomplished, retrieve the lampshade from the floor of the attic. With the lampshade, make an attempt to travel north. And then, you can deposit the lampshade inside the chest in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis is going to sound unbelievable, but you've just entered an attic.\nThere is an unblocked exit to the north.\nThere is a lampshade on the floor.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go south<|im_end|>take lampshade<|im_end|>go north<|im_end|>insert lampshade into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, try to go east. After that, recover the passkey from the rack inside the launderette. If you can get your hands on the passkey, unlock the chest in the launderette. Once you have unlocked the chest, open the chest inside the launderette. After that, recover the keycard from the chest. Then, make sure that the locker is unlocked. Then, open the locker. And then, retrieve the bug from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to try to take a trip west. With that accomplished, recover the latchkey from the floor of the cubicle. After that, check that the safe inside the cubicle is unlocked with the latchkey. Then, open the safe within the cubicle. And then, take the keycard from the safe inside the cubicle. Then, make an effort to take a trip east. And then, make sure that the locker is closed. Once you have shut the locker, lock the locker in the studio with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio. You start to take note of what's in the room.\nYou see an opened ordinary looking locker right there by you. The locker is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a mug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to head north. With that accomplished, take the spherical latchkey from the mantelpiece within the cubicle. After that, make an effort to venture south. Okay, and then, unlock the spherical portal. And then, ensure that the spherical portal is open. And then, take a trip west. Okay, and then, pick up the fly larva from the cabinet. After picking up the fly larva, put the fly larva on the table inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is a closed spherical portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take spherical latchkey from mantelpiece<|im_end|>go south<|im_end|>unlock spherical portal with spherical latchkey<|im_end|>open spherical portal<|im_end|>go west<|im_end|>take fly larva from cabinet<|im_end|>put fly larva on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, try to take a trip north. Next, pick up the TextWorld style latchkey from the floor of the kitchen. Then, insert the TextWorld style latchkey into the TextWorld style locker in the kitchen's lock to unlock it. And then, look and see that the TextWorld style locker inside the kitchen is open. Then, retrieve the insect from the TextWorld style locker. If you can get your hands on the insect, go south. With that done, try to move east. After that, drop the insect on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook at you, bigshot, walking into a bedchamber like it isn't some huge deal.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying: a cookie and a worm.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take insect from TextWorld style locker<|im_end|>go south<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make absolutely sure that the bureau is opened. And then, retrieve the key from the bureau. If you can get your hands on the key, make absolutely sure that the portal inside the studio is unlocked. If you have unlocked the portal, ensure that the portal within the studio is open. After that, attempt to go west. And then, pick up the worm from the shelf inside the cubicle. With the worm, make an effort to travel east. Then, throw the worm on the floor of the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just fallen into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a bureau.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take key from bureau<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go west<|im_end|>take worm from shelf<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go north. Then, recover the formless latchkey from the stand in the chamber. If you can get your hands on the formless latchkey, insert the formless latchkey into the formless door within the chamber's lock to unlock it. Having unlocked the formless door, ensure that the formless door is open. After that, make an attempt to travel north. And then, try to venture east. And then, pick up the shadfly from the floor of the laundry place. After that, insert the shadfly into the drawer in the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey from stand<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go north<|im_end|>go east<|im_end|>take shadfly<|im_end|>insert shadfly into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the chest within the attic with the latchkey. And then, ensure that the chest is open. And then, pick up the key from the chest inside the attic. And then, make an effort to take a trip south. Once you do that, unlock the passageway. After that, ensure that the passageway is open. And then, go west. Okay, and then, recover the manuscript from the dresser within the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at that board! What does it say? It says Welcome to the attic? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked chest, which looks typical, right there by you.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go west<|im_end|>take manuscript from dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First thing I need you to do is to recover the passkey from the chest in the cookhouse. After stealing the passkey, make it so that the box inside the cookhouse is unlocked. Then, ensure that the box inside the cookhouse is open. And then, recover the spherical passkey from the box. If you have got the spherical passkey, make it so that the spherical locker is unlocked. Then, open the spherical locker in the cookhouse. Then, pick up the latchkey from the spherical locker within the cookhouse. After that, Insert the latchkey into the locker within the cookhouse to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locker. Oh, great. Here's a spherical locker. What's that over there? It looks like it's a box. You can make out an opened chest. The chest contains a passkey. Now why would someone leave that there?\nThere is a closed portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spherical passkey from box<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take latchkey from spherical locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, recover the keycard from the floor of the washroom. After that, make sure that the box is unlocked. After unlocking the box, ensure that the box within the washroom is open. After that, pick up the formless latchkey from the box. Once you have got the formless latchkey, unlock the formless chest within the washroom. Then, open the formless chest within the washroom. And then, pick up the vanilla scented latchkey from the formless chest in the washroom. And then, check that the vanilla scented locker is unlocked with the vanilla scented latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom.\nYou make out a locked vanilla scented locker. You can make out a locked formless chest. You can make out a locked box right there by you.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take vanilla scented latchkey from formless chest<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, move east. And then, take the Henderson's limited edition latchkey from the bench within the washroom. And then, check that the Henderson's limited edition safe within the washroom is unlocked with the Henderson's limited edition latchkey. Then, ensure that the Henderson's limited edition safe is open. Then, pick up the type F latchkey from the Henderson's limited edition safe in the washroom. After picking up the type F latchkey, insert the type F latchkey into the type F safe in the washroom's lock to unlock it. Then, ensure that the type F safe is open. And then, recover the sponge from the type F safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition latchkey from bench<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>take type F latchkey from Henderson's limited edition safe<|im_end|>unlock type F safe with type F latchkey<|im_end|>open type F safe<|im_end|>take sponge from type F safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the cake scented door. Then, open the cake scented door. Then, head south. Okay, and then, go east. With that accomplished, recover the shirt from the stand in the basement. After that, move west. Okay, and then, take a trip north. And then, place the shirt inside the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You wonder idly who left that here. The box is empty, what a horrible day!\nThere is a closed cake scented door leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a cake scented passkey and a tablet.\n\nyour action: ", "response": "unlock cake scented door with cake scented passkey<|im_end|>open cake scented door<|im_end|>go south<|im_end|>go east<|im_end|>take shirt from stand<|im_end|>go west<|im_end|>go north<|im_end|>insert shirt into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First of all, attempt to take a trip west. Then, travel north. With that accomplished, pick up the keycard from the bench inside the playroom. Then, insert the keycard into the chest within the playroom's lock to unlock it. And then, open the chest. And then, take the key from the chest inside the playroom. Having picked up the key, try to take a trip south. And then, make sure that the box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a typical kind of place. That is to say, you're in a kitchen.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take keycard from bench<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, go to the east. After that, make an attempt to move south. After that, retrieve the latchkey from the floor of the playroom. And then, check that the locker inside the playroom is unlocked with the latchkey. After that, open the locker within the playroom. Having opened the locker, take the tv from the locker within the playroom. After that, take a trip north. After that, you can put the tv into the cabinet within the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nOkay, so you're in a salon, cool, but is it ordinary? You better believe it is. Let's see what's in here.\nThere is an unblocked exit to the east.\nYou are carrying: a mop.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take tv from locker<|im_end|>go north<|im_end|>insert tv into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to ensure that the coffer inside the office is open. And then, pick up the keycard from the coffer within the office. Then, check that the safe within the office is unlocked with the keycard. And then, look and see that the safe in the office is opened. Then, take the key from the safe in the office. With the key, insert the key into the chest's lock to unlock it. Then, open the chest within the office. After that, pick up the bug from the chest inside the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one. Let's see what's in here.\nYou can see a locked usual looking chest close by. You make out a locked standard looking safe in the corner. You can make out a closed coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to unlock the locker within the salon. Then, open the locker. After that, recover the cuboid latchkey from the locker within the salon. Then, go to the east. After that, unlock the cuboid locker within the basement with the cuboid latchkey. Then, open the cuboid locker within the basement. And then, recover the passkey from the cuboid locker in the basement. After that, doublecheck that the box is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou can make out a locker.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an effort to go west. And then, make absolutely sure that the freezer within the canteen is wide open. After pulling open the freezer, pick up the Microsoft style key from the freezer inside the canteen. Then, look and see that the Microsoft style safe in the canteen is unlocked. After that, open the Microsoft style safe. After that, pick up the teacup from the Microsoft style safe. And then, attempt to head east. Next, rest the teacup on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great typical vibes in this place, a wonderful typical atmosphere.\nYou see a gleam over in a corner, where you can see a board. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take Microsoft style key from freezer<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take teacup from Microsoft style safe<|im_end|>go east<|im_end|>put teacup on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip south. After that, retrieve the formless keycard from the table in the sauna. After that, check that the formless locker is unlocked with the formless keycard. And then, ensure that the formless locker is open. After that, take the American limited edition latchkey from the formless locker. And then, travel north. And then, attempt to move east. And then, check that the American limited edition chest in the cubicle is unlocked with the American limited edition latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless keycard from table<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take American limited edition latchkey from formless locker<|im_end|>go north<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the lavender scented key from the chest in the cookhouse. And then, make it so that the lavender scented gate is unlocked. And then, assure that the lavender scented gate is ajar. Once you have pulled open the lavender scented gate, venture north. After that, go to the east. Then, open the portmanteau within the study. And then, pick up the folder from the portmanteau. Then, deposit the folder on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. You start to take note of what's in the room.\nYou make out an opened normal looking chest in the corner. The chest contains a lavender scented key. The light flickers for a second, but nothing else happens.\nThere is a closed lavender scented gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a sponge and a lightbulb.\n\nyour action: ", "response": "take lavender scented key from chest<|im_end|>unlock lavender scented gate with lavender scented key<|im_end|>open lavender scented gate<|im_end|>go north<|im_end|>go east<|im_end|>open portmanteau<|im_end|>take folder from portmanteau<|im_end|>drop folder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First, it would be great if you could try to venture east. After that, ensure that the coffer is open. Then, recover the type G passkey from the coffer within the cellar. And then, make an attempt to take a trip west. Okay, and then, unlock the type G safe in the basement with the type G passkey. And then, open the type G safe. Then, take the latchkey from the type G safe within the basement. And then, make absolutely sure that the gate inside the basement is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou can make out a locked type G safe in the room.\nThere is a closed gate leading west. There is an unblocked exit to the east.\nYou are carrying: an apple.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take type G passkey from coffer<|im_end|>go west<|im_end|>unlock type G safe with type G passkey<|im_end|>open type G safe<|im_end|>take latchkey from type G safe<|im_end|>unlock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to head north. With that accomplished, open the freezer. And then, recover the type A key from the freezer. And then, doublecheck that the type A door inside the kitchenette is unlocked with the type A key. After that, open the type A door inside the kitchenette. After that, move north. If you can get around to doing that, go east. Then, lift the paper towel from the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "go north<|im_end|>open freezer<|im_end|>take type A key from freezer<|im_end|>unlock type A door with type A key<|im_end|>open type A door<|im_end|>go north<|im_end|>go east<|im_end|>take paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could recover the passkey from the platter inside the cookery. After stealing the passkey, make an effort to go to the east. Then, unlock the chest inside the bedroom. Then, ensure that the chest is open. And then, retrieve the keycard from the chest inside the bedroom. And then, try to head west. Then, unlock the locker inside the cookery. And then, make absolutely sure that the locker is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker. You can see a platter. You shudder, but continue examining the platter. You see a passkey on the platter. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from platter<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First off, if it's not too much trouble, I need you to attempt to go to the south. Once you get through with that, pick up the fresh laundry scented keycard from the floor of the office. Then, attempt to head north. Okay, and then, check that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. After that, ensure that the fresh laundry scented hatch inside the laundromat is open. After that, make an attempt to go to the north. After that, make an effort to go east. With that done, recover the Advent Calendar from the table within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is a closed fresh laundry scented hatch leading north. You need an unblocked exit? You should try going south.\nThere is a loaf of bread on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take fresh laundry scented keycard<|im_end|>go north<|im_end|>unlock fresh laundry scented hatch with fresh laundry scented keycard<|im_end|>open fresh laundry scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>take Advent Calendar from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, insert the Henderson's limited edition latchkey into the Henderson's limited edition safe's lock to unlock it. And then, ensure that the Henderson's limited edition safe within the studio is open. And then, pick up the type K latchkey from the Henderson's limited edition safe. Then, unlock the type K chest in the studio. And then, assure that the type K chest is opened. And then, retrieve the type R keycard from the type K chest inside the studio. And then, insert the type R keycard into the type R passageway's lock to unlock it. Then, ensure that the type R passageway is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nAs if things weren't amazing enough already, you can even see a type K chest. You make out a Henderson's limited edition safe.\nThere is a closed type R passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cabbage and a Henderson's limited edition latchkey.\n\nyour action: ", "response": "unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>take type K latchkey from Henderson's limited edition safe<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take type R keycard from type K chest<|im_end|>unlock type R passageway with type R keycard<|im_end|>open type R passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to pick up the key from the cabinet within the canteen. After that, make absolutely sure that the door is unlocked with the key. After that, doublecheck that the door is opened. After that, make an attempt to head west. Then, go to the west. And then, recover the butterfly from the chair. After getting the butterfly, try to move east. Following that, rest the butterfly on the board in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place.\nYou make out a cabinet. The cabinet contains a key.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go west<|im_end|>go west<|im_end|>take butterfly from chair<|im_end|>go east<|im_end|>put butterfly on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! Your first objective is to make an effort to go east. Then, lift the vanilla scented keycard from the floor of the bedroom. Then, make an effort to head west. Following that, unlock the vanilla scented box within the recreation zone. After that, make it so that the vanilla scented box is opened. And then, pick up the rectangular key from the vanilla scented box. If you can get your hands on the rectangular key, try to go east. Okay, and then, unlock the rectangular safe within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nFancy seeing you here. Here, by the way, being the recreation zone. Let's see what's in here.\nYou make out a locked vanilla scented box close by. You bend down to tie your shoe. When you stand up, you notice a box. Wow, isn't TextWorld just the best? Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented keycard<|im_end|>go west<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take rectangular key from vanilla scented box<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an attempt to travel west. And then, unlock the formless locker with the formless latchkey. Then, open the formless locker. After pulling open the formless locker, take the passkey from the formless locker. And then, insert the passkey into the door's lock to unlock it. And then, ensure that the door is open. And then, travel south. Then, close the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal one.\nThere is an unblocked exit to the west.\nYou are carrying: a formless latchkey and a lightbulb.\n\nyour action: ", "response": "go west<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>close box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, retrieve the passkey from the floor of the closet. After you have picked up the passkey, make an attempt to go west. And then, doublecheck that the locker within the cubicle is unlocked. After that, make sure that the locker is wide open. And then, recover the non-euclidean keycard from the locker in the cubicle. After that, travel east. Then, check that the non-euclidean locker in the closet is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet. I guess you better just go and list everything you see here.\nYou can see a non-euclidean locker. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unblocked exit? You should try going north. There is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take non-euclidean keycard from locker<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First, it would be a great idea if you could head west. Once you manage that, pick-up the type 6 key from the floor of the scullery. Once you have got the type 6 key, insert the type 6 key into the type 6 locker's lock to unlock it. After that, open the type 6 locker. After that, take the latchkey from the type 6 locker inside the scullery. After that, venture east. And then, unlock the locker in the sauna. After that, open the locker inside the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou can see a locker.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take type 6 key<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take latchkey from type 6 locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to go west. With that done, take the keycard from the chest within the kitchen. Then, unlock the locker within the kitchen with the keycard. Then, make sure that the locker inside the kitchen is opened. Then, recover the kettle from the locker in the kitchen. Then, head east. After that, make absolutely sure that the safe is ajar. Then, you can place the kettle into the safe in the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nYou can see a safe.\nYou need an unguarded exit? You should try going west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take kettle from locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert kettle into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Your first objective is to retrieve the cuboid keycard from the mantelpiece. Then, check that the cuboid safe is unlocked with the cuboid keycard. And then, open the cuboid safe. And then, take the fresh laundry scented latchkey from the cuboid safe. And then, make absolutely sure that the fresh laundry scented locker within the study is unlocked. After unlocking the fresh laundry scented locker, assure that the fresh laundry scented locker within the study is opened. After opening the fresh laundry scented locker, retrieve the Cat Calendar from the fresh laundry scented locker. And then, rest the Cat Calendar on the shelf in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have walked into, you had to show up in a standard one.\nYou can see a fresh laundry scented locker. You can make out a cuboid safe. You can see a shelf. The shelf is standard. But the thing is empty. You see a gleam over in a corner, where you can see a mantelpiece. You see a cuboid keycard on the mantelpiece. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from mantelpiece<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take fresh laundry scented latchkey from cuboid safe<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take Cat Calendar from fresh laundry scented locker<|im_end|>put Cat Calendar on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First thing I need you to do is to retrieve the key from the cabinet within the laundry place. And then, doublecheck that the box is unlocked. Having unlocked the box, open the box within the laundry place. And then, recover the Microsoft latchkey from the box. After that, unlock the Microsoft passageway in the laundry place. After you have unlocked the Microsoft passageway, ensure that the Microsoft passageway within the laundry place is open. After that, make an attempt to go to the east. With that done, pick-up the frisbee from the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A typical kind of place.\nYou can see a locked box nearby. You make out an opened standard looking cabinet in the corner. The cabinet contains a key. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed Microsoft passageway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Microsoft latchkey from box<|im_end|>unlock Microsoft passageway with Microsoft latchkey<|im_end|>open Microsoft passageway<|im_end|>go east<|im_end|>take frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick up the key from the trunk. If you can get your hands on the key, unlock the box inside the bathroom. And then, make sure that the box is open. And then, recover the Henderson's limited edition keycard from the box within the bathroom. And then, head south. Once you finish that, assure that the Henderson's limited edition chest inside the cellar is unlocked. And then, doublecheck that the Henderson's limited edition chest is wide open. Then, retrieve the lampshade from the Henderson's limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI just think it's awesome that you're in a bathroom now.\nA locked box is in the corner. You make out an opened trunk. The trunk contains a key.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's limited edition keycard from box<|im_end|>go south<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take lampshade from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be good if you could try to head west. Okay, and then, make sure that the safe is open. And then, recover the latchkey from the safe. And then, unlock the hatch. Then, open the hatch. And then, go to the south. Once you get through with that, try to venture east. And then, recover the blanket from the couch. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place. Let's see what's in here.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey and a fork.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take blanket from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip south. Okay, and then, ensure that the passageway is open. Then, try to venture west. With that accomplished, move west. Then, pick-up the passkey from the floor of the scullery. After that, attempt to move east. And then, close the passageway within the laundry place. After you have closed the passageway, assure that the passageway within the laundry place is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You can barely contain your excitement.\nWhat's that over there? It looks like it's a stand. But oh no! there's nothing on this piece of trash. Hm. Oh well\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go west<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>close passageway<|im_end|>lock passageway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, go to the north. Following that, open the spherical box. Then, retrieve the Henderson's style keycard from the spherical box in the launderette. And then, travel south. And then, unlock the Henderson's style gate. Then, ensure that the Henderson's style gate inside the cubicle is open. Then, head east. And then, retrieve the nest of bats from the workbench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one.\nThere is a closed Henderson's style gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "go north<|im_end|>open spherical box<|im_end|>take Henderson's style keycard from spherical box<|im_end|>go south<|im_end|>unlock Henderson's style gate with Henderson's style keycard<|im_end|>open Henderson's style gate<|im_end|>go east<|im_end|>take nest of bats from workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to open the door in the steam room. After that, go east. That done, go to the north. After that, pick up the keycard from the table within the cellar. And then, go to the south. Then, doublecheck that the safe is unlocked. After that, look and see that the safe within the workshop is ajar. Then, pick up the telephone from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go east<|im_end|>go north<|im_end|>take keycard from table<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take telephone from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. Okay, and then, pick up the key from the cabinet inside the bathroom. And then, assure that the locker is unlocked. Once you have unlocked the locker, ensure that the locker inside the bathroom is open. Then, retrieve the keycard from the locker. If you have got the keycard, try to take a trip east. And then, check that the safe is unlocked with the keycard. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a safe. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could head south. Next, look and see that the cabinet within the studio is wide open. Then, take the Henderson's passkey from the cabinet. And then, venture north. Then, insert the Henderson's passkey into the Henderson's portal in the dish-pit's lock to unlock it. After that, open the Henderson's portal. And then, make an attempt to take a trip east. And then, pick up the butterfly from the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou can make out a safe.\nThere is a closed Henderson's portal leading east. You need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take Henderson's passkey from cabinet<|im_end|>go north<|im_end|>unlock Henderson's portal with Henderson's passkey<|im_end|>open Henderson's portal<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, pick up the passkey from the floor of the kitchen. If you have picked up the passkey, make sure that the chest in the kitchen is unlocked. After you have unlocked the chest, make absolutely sure that the chest within the kitchen is opened. And then, recover the Microsoft keycard from the chest. After that, unlock the Microsoft safe inside the kitchen. Then, open the Microsoft safe within the kitchen. And then, take the fondue from the Microsoft safe within the kitchen. After that, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just sauntered into the kitchen.\nYou see a Microsoft safe. You can't wait to tell the folks at home about this! You scan the room for a chest, and you find a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take fondue from Microsoft safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture west. Okay, and then, pick up the keycard from the bowl inside the kitchenette. If you can get your hands on the keycard, attempt to go to the east. Okay, and then, unlock the safe. Then, open the safe. And then, recover the latchkey from the safe inside the pantry. And then, unlock the gate inside the pantry. Then, make absolutely sure that the gate in the pantry is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An usual one.\nYou can see a safe.\nThere is a closed gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter and a cashew.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bowl<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the key from the workbench. Once you have taken the key, unlock the locker within the spare room. And then, ensure that the locker within the spare room is open. And then, retrieve the rectangular latchkey from the locker in the spare room. And then, unlock the rectangular chest. After that, open the rectangular chest in the spare room. After opening the rectangular chest, retrieve the top hat from the rectangular chest in the spare room. After that, rest the top hat on the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nYou see a locked rectangular chest. Were you looking for a locker? Because look over there, it's a locker. You scan the room for a workbench, and you find a workbench. The workbench is standard. On the workbench you see a key. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from workbench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take top hat from rectangular chest<|im_end|>put top hat on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the type 2 latchkey from the cuboid chest. And then, make it so that the type 2 chest is unlocked with the type 2 latchkey. And then, open the type 2 chest. And then, retrieve the key from the type 2 chest inside the cubicle. After that, unlock the gate. Then, open the gate within the cubicle. After opening the gate, head south. After that, retrieve the sponge from the floor of the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou can see a locked type 2 chest in the corner. You can see an opened cuboid chest. The cuboid chest contains a type 2 latchkey.\nThere is a closed gate leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 latchkey from cuboid chest<|im_end|>unlock type 2 chest with type 2 latchkey<|im_end|>open type 2 chest<|im_end|>take key from type 2 chest<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the key into the safe in the vault's lock to unlock it. And then, open the safe. And then, pick up the spherical key from the safe. If you can get your hands on the spherical key, take a trip north. And then, look and see that the spherical locker inside the shower is unlocked. Then, ensure that the spherical locker within the shower is open. And then, recover the passkey from the spherical locker in the shower. And then, unlock the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou scan the room, seeing a safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take spherical key from safe<|im_end|>go north<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take passkey from spherical locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. After that, recover the Microsoft limited edition key from the floor of the dish-pit. And then, make an effort to take a trip east. And then, unlock the Microsoft limited edition safe inside the cookery with the Microsoft limited edition key. After that, look and see that the Microsoft limited edition safe is opened. And then, retrieve the TextWorld limited edition keycard from the Microsoft limited edition safe. After that, head west. If you can get around to doing that, doublecheck that the TextWorld limited edition chest within the dish-pit is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a Microsoft limited edition safe. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition key<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take TextWorld limited edition keycard from Microsoft limited edition safe<|im_end|>go west<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go north. That done, assure that the gate is opened. Once you have pulled open the gate, move west. Then, go south. That done, lift the teapot from the floor of the cookery. And then, travel north. With that accomplished, attempt to take a trip east. Once you do that, you can place the teapot into the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: ", "response": "go north<|im_end|>open gate<|im_end|>go west<|im_end|>go south<|im_end|>take teapot<|im_end|>go north<|im_end|>go east<|im_end|>insert teapot into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could assure that the locker is unlocked with the latchkey. Then, assure that the locker is ajar. Then, take the cuboid passkey from the locker inside the studio. After that, insert the cuboid passkey into the cuboid chest's lock to unlock it. After unlocking the cuboid chest, open the cuboid chest. And then, retrieve the printer from the cuboid chest. With the printer, venture east. After that, deposit the printer on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou can see a locked cuboid chest. You can see a locked locker here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take printer from cuboid chest<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to pick-up the keycard from the floor of the kitchen. With the keycard, unlock the chest. After that, ensure that the chest is open. And then, pick up the type C key from the chest. Then, check that the type C safe is unlocked with the type C key. And then, make absolutely sure that the type C safe in the kitchen is opened. After that, take the teacup from the type C safe. If you have got the teacup, throw the teacup on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou see a locked type C safe. You hear a noise behind you and spin around, but you can't see anything other than a chest. You shudder, but continue examining the room.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type C key from chest<|im_end|>unlock type C safe with type C key<|im_end|>open type C safe<|im_end|>take teacup from type C safe<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go to the north. Once you get through with that, make an effort to go to the west. And then, pick-up the latchkey from the floor of the salon. If you can get your hands on the latchkey, check that the locker inside the salon is unlocked with the latchkey. And then, open the locker. Once you have pulled open the locker, pick up the formless key from the locker. And then, make an effort to travel east. And then, lock the formless locker inside the steam room with the formless key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>go east<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, make an effort to go east. After that, pick up the fresh laundry scented keycard from the floor of the playroom. After that, go west. And then, insert the fresh laundry scented keycard into the fresh laundry scented box inside the washroom's lock to unlock it. After that, ensure that the fresh laundry scented box is open. After that, take the vacuum from the fresh laundry scented box inside the washroom. Then, travel east. Once you manage that, rest the vacuum on the stand within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nLook out! It's a- oh, never mind, it's just a fresh laundry scented box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented keycard<|im_end|>go west<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take vacuum from fresh laundry scented box<|im_end|>go east<|im_end|>put vacuum on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. With that accomplished, pick up the Henderson's limited edition key from the floor of the closet. And then, unlock the Henderson's limited edition door. And then, make it so that the Henderson's limited edition door is opened. After that, move east. Then, recover the key from the dresser within the laundromat. After that, unlock the chest inside the laundromat. After that, make it so that the chest in the laundromat is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou see a stand. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition key<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition key<|im_end|>open Henderson's limited edition door<|im_end|>go east<|im_end|>take key from dresser<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take the keycard from the basket inside the steam room. And then, make an attempt to take a trip west. And then, unlock the gate. After that, ensure that the gate is open. And then, attempt to move south. With that over with, travel east. With that over with, lift the stick of butter from the floor of the canteen. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room.\nYou bend down to tie your shoe. When you stand up, you notice a basket. Huh, weird. The basket contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from basket<|im_end|>go west<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, ensure that the cabinet is open. After you have opened the cabinet, retrieve the type I latchkey from the cabinet. If you can get your hands on the type I latchkey, check that the type I box is unlocked with the type I latchkey. And then, make sure that the type I box is wide open. After you have pulled open the type I box, pick up the worm from the type I box. And then, make an effort to go west. And then, ensure that the chest in the launderette is open. After that, you can put the worm into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic.\nYou can make out a type I box. You make out a closed cabinet.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type I latchkey from cabinet<|im_end|>unlock type I box with type I latchkey<|im_end|>open type I box<|im_end|>take worm from type I box<|im_end|>go west<|im_end|>open chest<|im_end|>insert worm into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the latchkey from the chest in the spare room. After that, unlock the locker within the spare room. And then, open the locker. And then, retrieve the passkey from the locker in the spare room. And then, look and see that the safe within the spare room is unlocked. Then, open the safe. Having pulled open the safe, take the lampshade from the safe inside the spare room. After that, place the lampshade on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a safe. Is this what you came to TextWorld for? This... safe? You make out a locker. An open chest is close by. The chest contains a latchkey.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to attempt to head west. After that, open the Microsoft limited edition box in the workshop. Then, pick up the American style key from the Microsoft limited edition box within the workshop. If you can get your hands on the American style key, make it so that the American style passageway inside the workshop is unlocked with the American style key. And then, open the American style passageway. Then, venture south. With that done, head east. With that accomplished, lift the synthesizer from the floor of the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge.\nYou can see a portmanteau. The portmanteau is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a tv.\n\nyour action: ", "response": "go west<|im_end|>open Microsoft limited edition box<|im_end|>take American style key from Microsoft limited edition box<|im_end|>unlock American style passageway with American style key<|im_end|>open American style passageway<|im_end|>go south<|im_end|>go east<|im_end|>take synthesizer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, check that the Henderson's style box in the kitchen is unlocked with the Henderson's style latchkey. And then, open the Henderson's style box inside the kitchen. After that, recover the passkey from the Henderson's style box. And then, unlock the safe inside the kitchen. And then, make it so that the safe is opened. And then, pick up the glass from the safe within the kitchen. If you can get your hands on the glass, make an attempt to venture west. If you can succeed at that, deposit the glass on the floor of the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin to take stock of what's in the room.\nYou can see a safe. You can see a Henderson's style box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take passkey from Henderson's style box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take glass from safe<|im_end|>go west<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip south. And then, take the latchkey from the stand. Then, move north. And then, check that the box in the sauna is unlocked with the latchkey. If you have unlocked the box, ensure that the box is open. And then, recover the passkey from the box. Then, go south. With that accomplished, doublecheck that the locker in the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nLook at that sign! What does it say? It says Welcome to the sauna? Well that's cool. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from stand<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go south<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to take a trip west. And then, make an effort to move west. After that, recover the formless passkey from the basket. If you can get your hands on the formless passkey, unlock the formless locker with the formless passkey. After that, look and see that the formless locker is opened. After that, recover the sponge from the formless locker in the shower. After you have taken the sponge, make an effort to take a trip east. With that accomplished, sit the sponge on the desk within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take formless passkey from basket<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take sponge from formless locker<|im_end|>go east<|im_end|>put sponge on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to head north. And then, go to the west. Then, pick up the passkey from the armchair within the office. With the passkey, try to move east. Once you accomplish that, unlock the locker within the workshop. After that, ensure that the locker is open. After that, recover the sandwich from the locker. After picking up the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. Let's see what's in here.\nThere is an unguarded exit to the north.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take passkey from armchair<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, pick-up the rectangular keycard from the floor of the laundry place. If you have taken the rectangular keycard, doublecheck that the rectangular locker is unlocked. Then, open the rectangular locker. Once you have opened the rectangular locker, recover the passkey from the rectangular locker within the laundry place. And then, venture north. Once you get around to doing that, make absolutely sure that the chest is unlocked. After that, ensure that the chest inside the scullery is open. And then, take the napkin from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An ordinary kind of place.\nYou can make out a locked rectangular locker.\nYou need an unguarded exit? You should try going north.\nThere is a rectangular keycard on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take napkin from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the north. Then, recover the key from the bar in the bedroom. If you have taken the key, make an effort to go south. Then, unlock the gateway inside the cellar with the key. Then, doublecheck that the gateway is ajar. And then, take a trip east. After that, retrieve the gummy bear from the floor of the laundry place. After that, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar.\nYou can see a stand. But the thing is empty, unfortunately. This always happens, here in TextWorld!\nThere is a closed gateway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go north<|im_end|>take key from bar<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>take gummy bear<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip south. Then, ensure that the portmanteau is open. After that, pick up the TextWorld style keycard from the portmanteau. If you can get your hands on the TextWorld style keycard, insert the TextWorld style keycard into the TextWorld style passageway within the bedchamber's lock to unlock it. After that, open the TextWorld style passageway. And then, make an attempt to go east. After that, recover the nest of caterpillars from the table. And then, rest the nest of caterpillars on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom.\nYou see a locked cabinet.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take TextWorld style keycard from portmanteau<|im_end|>unlock TextWorld style passageway with TextWorld style keycard<|im_end|>open TextWorld style passageway<|im_end|>go east<|im_end|>take nest of caterpillars from table<|im_end|>put nest of caterpillars on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to head east. Once you manage that, lift the type 9 latchkey from the floor of the restroom. Then, unlock the type 9 locker with the type 9 latchkey. And then, open the type 9 locker within the restroom. Then, pick up the iron from the type 9 locker. And then, try to move west. Following that, make sure that the safe is ajar. Then, you can put the iron into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou make out a closed safe. You can see a closed coffer.\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 9 latchkey<|im_end|>unlock type 9 locker with type 9 latchkey<|im_end|>open type 9 locker<|im_end|>take iron from type 9 locker<|im_end|>go west<|im_end|>open safe<|im_end|>insert iron into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First stop, go north. With that over with, lift the key from the floor of the recreation zone. With the key, insert the key into the portal's lock to unlock it. And then, look and see that the portal inside the recreation zone is open. And then, attempt to move north. With that over with, lift the Henderson's key from the floor of the dish-pit. With the Henderson's key, make an attempt to go to the east. And then, unlock the Henderson's locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. The room is well lit.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take Henderson's key<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the cuboid passkey from the cabinet. After that, unlock the cuboid locker in the shower. After unlocking the cuboid locker, open the cuboid locker inside the shower. After that, pick up the type 3 key from the cuboid locker. With the type 3 key, check that the type 3 chest within the shower is unlocked with the type 3 key. And then, make absolutely sure that the type 3 chest is wide open. And then, pick up the Canadian limited edition passkey from the type 3 chest. Then, make absolutely sure that the Canadian limited edition gate in the shower is locked with the Canadian limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou see a type 3 chest. You hear a noise behind you and spin around, but you can't see anything other than a cuboid locker. You see an opened cabinet. The cabinet contains a cuboid passkey.\nThere is a closed Canadian limited edition gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from cabinet<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take type 3 key from cuboid locker<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take Canadian limited edition passkey from type 3 chest<|im_end|>lock Canadian limited edition gate with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, make an effort to go south. Then, open the chest in the chamber. And then, take the keycard from the chest. After picking up the keycard, look and see that the safe in the chamber is unlocked with the keycard. Having unlocked the safe, ensure that the safe is open. After that, pick up the monitor from the safe in the chamber. And then, head north. And then, toss the monitor on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a closed trunk.\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a potato.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go north<|im_end|>drop monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to doublecheck that the box in the kitchen is unlocked. After that, open the box inside the kitchen. Then, recover the key from the box in the kitchen. And then, make an effort to take a trip west. And then, insert the key into the passageway's lock to unlock it. After unlocking the passageway, open the passageway inside the laundry place. And then, move south. Then, recover the stapler from the portmanteau within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchen. You begin to take stock of what's in the room.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a peanut and a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go west<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>take stapler from portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go to the west. Then, make it so that the formless chest is wide open. Then, pick up the vanilla scented latchkey from the formless chest within the workshop. Then, check that the vanilla scented box is unlocked with the vanilla scented latchkey. After that, open the vanilla scented box within the workshop. Then, pick up the American limited edition latchkey from the vanilla scented box. After that, venture east. Then, make absolutely sure that the American limited edition locker is unlocked with the American limited edition latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault. You begin to take stock of what's here.\nYou make out a American limited edition locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open formless chest<|im_end|>take vanilla scented latchkey from formless chest<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>take American limited edition latchkey from vanilla scented box<|im_end|>go east<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the type 1 latchkey from the case in the canteen. If you can get your hands on the type 1 latchkey, try to go to the north. Following that, insert the type 1 latchkey into the type 1 gate's lock to unlock it. Then, assure that the type 1 gate within the studio is open. Then, make an effort to go to the north. Once you finish that, retrieve the shirt from the counter. With the shirt, attempt to take a trip east. And then, place the shirt on the rack inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened ordinary looking case right there by you. The case contains a type 1 latchkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 latchkey from case<|im_end|>go north<|im_end|>unlock type 1 gate with type 1 latchkey<|im_end|>open type 1 gate<|im_end|>go north<|im_end|>take shirt from counter<|im_end|>go east<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to go to the east. Following that, unlock the box with the latchkey. After you have unlocked the box, ensure that the box inside the canteen is open. After that, retrieve the American limited edition key from the box. Then, check that the American limited edition box within the canteen is unlocked with the American limited edition key. After that, assure that the American limited edition box inside the canteen is wide open. After that, retrieve the key from the American limited edition box. With the key, look and see that the locker in the canteen is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. You begin to take stock of what's here.\nThere is a closed portal leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take American limited edition key from box<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take key from American limited edition box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, unlock the type C box within the studio with the type C keycard. Then, open the type C box within the studio. Having opened the type C box, recover the cake scented key from the type C box. And then, make absolutely sure that the cake scented gate is unlocked with the cake scented key. Then, open the cake scented gate within the studio. Then, move east. After that, recover the key from the drawer in the sauna. Then, make it so the safe inside the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou can see a type C box.\nThere is a closed cake scented gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type C keycard.\n\nyour action: ", "response": "unlock type C box with type C keycard<|im_end|>open type C box<|im_end|>take cake scented key from type C box<|im_end|>unlock cake scented gate with cake scented key<|im_end|>open cake scented gate<|im_end|>go east<|im_end|>take key from drawer<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an effort to venture north. If you can accomplish that, recover the fresh laundry scented passkey from the floor of the cubicle. After taking the fresh laundry scented passkey, doublecheck that the fresh laundry scented hatch within the cubicle is unlocked. And then, open the fresh laundry scented hatch inside the cubicle. After that, make an attempt to venture north. After that, travel east. Then, pick up the vanilla scented keycard from the floor of the cellar. And then, make it so that the vanilla scented chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented passkey<|im_end|>unlock fresh laundry scented hatch with fresh laundry scented passkey<|im_end|>open fresh laundry scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>take vanilla scented keycard<|im_end|>lock vanilla scented chest with vanilla scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to travel south. With that done, make an effort to go to the east. Then, pick up the latchkey from the desk. After that, move west. With that over with, make sure that the box in the washroom is unlocked. After that, ensure that the box is open. Then, pick up the nest of kittens from the box within the washroom. And then, put the nest of kittens into the non-euclidean safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take latchkey from desk<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of kittens from box<|im_end|>insert nest of kittens into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, go east. Following that, pick-up the type S keycard from the floor of the restroom. And then, travel west. Then, make sure that the type S gate is unlocked. And then, ensure that the type S gate is open. After that, go to the south. With that over with, recover the broom from the stand inside the basement. Having taken the broom, drop the broom on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed type S gate leading south. You need an unguarded exit? You should try going east.\nThere is a chocolate bar and a fly larva on the floor.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go east<|im_end|>take type S keycard<|im_end|>go west<|im_end|>unlock type S gate with type S keycard<|im_end|>open type S gate<|im_end|>go south<|im_end|>take broom from stand<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to insert the spherical passkey into the spherical box inside the bedchamber's lock to unlock it. Then, assure that the spherical box inside the bedchamber is wide open. After that, retrieve the latchkey from the spherical box within the bedchamber. Then, unlock the passageway with the latchkey. And then, ensure that the passageway is open. And then, make an attempt to venture east. After that, lift the worm from the floor of the chamber. If you can get your hands on the worm, place the worm on the recliner in the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou see a spherical box. Huh, weird.\nThere is a closed passageway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take latchkey from spherical box<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take worm<|im_end|>put worm on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, go to the east. Then, go to the east. Once you succeed at that, take the passkey from the rack. Then, check that the safe in the kitchen is unlocked with the passkey. After that, ensure that the safe in the kitchen is open. And then, retrieve the Microsoft style keycard from the safe. Then, make an effort to move west. That done, make it so that the Microsoft style safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWelcome to the study.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Microsoft style keycard from safe<|im_end|>go west<|im_end|>lock Microsoft style safe with Microsoft style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the rectangular locker. Once you have unlocked the rectangular locker, look and see that the rectangular locker is wide open. After that, recover the keycard from the rectangular locker. With the keycard, move east. Then, unlock the safe with the keycard. After you have unlocked the safe, ensure that the safe inside the cubicle is open. After that, recover the latchkey from the safe. Then, insert the latchkey into the chest inside the cubicle's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You start to take note of what's in the room.\nYou scan the room for a rectangular locker, and you find a rectangular locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture south. After that, recover the type G latchkey from the table. With the type G latchkey, assure that the type G chest within the dish-pit is unlocked with the type G latchkey. And then, make it so that the type G chest in the dish-pit is open. Then, recover the formless passkey from the type G chest in the dish-pit. After that, insert the formless passkey into the formless locker inside the dish-pit's lock to unlock it. After that, open the formless locker within the dish-pit. Then, retrieve the kettle from the formless locker within the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type G latchkey from table<|im_end|>unlock type G chest with type G latchkey<|im_end|>open type G chest<|im_end|>take formless passkey from type G chest<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take kettle from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to open the chest in the scullery. After that, recover the type 0 latchkey from the chest inside the scullery. Then, go to the west. Then, insert the type 0 latchkey into the type 0 gate's lock to unlock it. Then, ensure that the type 0 gate in the bedchamber is open. Then, move north. Then, move east. With that done, ensure that the locker within the parlor is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a chest. Now that's what I call TextWorld!\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "open chest<|im_end|>take type 0 latchkey from chest<|im_end|>go west<|im_end|>unlock type 0 gate with type 0 latchkey<|im_end|>open type 0 gate<|im_end|>go north<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, assure that the formless safe is unlocked with the formless keycard. After that, ensure that the formless safe is open. Then, pick up the passkey from the formless safe within the steam room. If you can get your hands on the passkey, try to go to the north. After that, doublecheck that the safe is unlocked. And then, make it so that the safe is wide open. Then, recover the Henderson's style latchkey from the safe. Then, make absolutely sure that the Henderson's style box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it standard? You better believe it is.\nYou make out a locked formless safe.\nThere is an unguarded exit to the north.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take passkey from formless safe<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's style latchkey from safe<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Your first objective is to retrieve the key from the armchair in the office. After stealing the key, attempt to travel west. Then, unlock the chest within the shower with the key. And then, assure that the chest in the shower is opened. After that, recover the non-euclidean latchkey from the chest. With the non-euclidean latchkey, head east. Once you accomplish that, unlock the non-euclidean box with the non-euclidean latchkey. And then, ensure that the non-euclidean box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the office. You begin to take stock of what's here.\nYou make out a non-euclidean box! You can see an armchair. On the armchair you see a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a laptop.\n\nyour action: ", "response": "take key from armchair<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean latchkey from chest<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, try to travel north. Okay, and then, doublecheck that the chest within the chamber is opened. And then, retrieve the TextWorld limited edition key from the chest within the chamber. Then, look and see that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. And then, ensure that the TextWorld limited edition chest is open. After that, take the cabbage from the TextWorld limited edition chest. Then, eat the cabbage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. The room is well lit.\nYou see an opened toolbox right there by you. The toolbox is empty, what a horrible day!\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take TextWorld limited edition key from chest<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take cabbage from TextWorld limited edition chest<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to travel west. Next, retrieve the non-euclidean passkey from the floor of the bedroom. Then, insert the non-euclidean passkey into the non-euclidean safe's lock to unlock it. After that, doublecheck that the non-euclidean safe is open. Then, pick up the non-euclidean key from the non-euclidean safe. Then, attempt to go to the east. Next, assure that the non-euclidean chest is unlocked. And then, open the non-euclidean chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou see a locked non-euclidean chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take non-euclidean key from non-euclidean safe<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, unlock the spherical safe inside the kitchenette. And then, open the spherical safe in the kitchenette. After that, recover the type T passkey from the spherical safe. Then, unlock the type T chest in the kitchenette. After that, open the type T chest. After pulling open the type T chest, retrieve the latchkey from the type T chest in the kitchenette. And then, attempt to move east. Next, make it so that the chest in the garage is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou see a locked type T chest close by. A locked spherical safe is in the corner.\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take type T passkey from spherical safe<|im_end|>unlock type T chest with type T passkey<|im_end|>open type T chest<|im_end|>take latchkey from type T chest<|im_end|>go east<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, pick up the spherical keycard from the trunk. Then, make an attempt to venture north. After that, insert the spherical keycard into the spherical passageway in the workshop's lock to unlock it. Then, ensure that the spherical passageway in the workshop is open. Then, head north. After that, pick up the passkey from the floor of the spare room. If you can get your hands on the passkey, head east. And then, make sure the chest inside the vault is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just sauntered into a pantry.\nYou see an opened trunk. The trunk contains a spherical keycard. You see a case.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from trunk<|im_end|>go north<|im_end|>unlock spherical passageway with spherical keycard<|im_end|>open spherical passageway<|im_end|>go north<|im_end|>take passkey<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to go east. Okay, and then, make an effort to travel north. After that, move east. And then, retrieve the laptop from the floor of the lounge. After you have picked up the laptop, take a trip west. And then, make an attempt to take a trip south. If you can get through with that, ensure that the Canadian box is open. Then, you can put the laptop inside the Canadian box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a Canadian passkey and a book.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>go east<|im_end|>take laptop<|im_end|>go west<|im_end|>go south<|im_end|>open Canadian box<|im_end|>insert laptop into Canadian box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the keycard from the safe within the lounge. If you can get your hands on the keycard, make an attempt to go east. And then, go east. Then, doublecheck that the chest in the garage is unlocked. And then, open the chest in the garage. And then, retrieve the shirt from the chest. After that, move west. And then, put the shirt on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nWere you looking for a safe? Because look over there, it's a safe. The safe contains a keycard.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>go east<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>go west<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the non-euclidean safe. And then, make sure that the non-euclidean safe is opened. And then, take the type L latchkey from the non-euclidean safe inside the laundromat. And then, try to head east. With that accomplished, unlock the type L box with the type L latchkey. After that, ensure that the type L box inside the laundry place is open. Then, recover the worm from the type L box. And then, deposit the worm on the floor of the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou have fallen into a laundromat. Not the laundromat you'd expect. No, this is a laundromat.\nYou can make out a non-euclidean safe.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take type L latchkey from non-euclidean safe<|im_end|>go east<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>take worm from type L box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to pick up the Henderson's limited edition key from the floor of the garage. After that, take a trip south. Next, unlock the Henderson's limited edition door. And then, open the Henderson's limited edition door inside the pantry. And then, make an attempt to go to the east. And then, retrieve the latchkey from the floor of the shower. And then, look and see that the chest in the shower is unlocked. Then, look and see that the chest inside the shower is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key<|im_end|>go south<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition key<|im_end|>open Henderson's limited edition door<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be great if you could insert the keycard into the locker within the shower's lock to unlock it. After unlocking the locker, make sure that the locker is open. Then, take the formless latchkey from the locker. Then, unlock the formless chest inside the shower. Then, make absolutely sure that the formless chest in the shower is opened. After that, take the soap dispenser from the formless chest. Then, try to move north. And then, sit the soap dispenser on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in an ordinary kind of place. That is to say, you're in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a formless chest. You can see a locker. Classic TextWorld.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take soap dispenser from formless chest<|im_end|>go north<|im_end|>put soap dispenser on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Your first objective is to unlock the locker within the bedchamber. Then, open the locker within the bedchamber. And then, take the Canadian limited edition passkey from the locker in the bedchamber. Then, unlock the Canadian limited edition gateway inside the bedchamber. After unlocking the Canadian limited edition gateway, open the Canadian limited edition gateway within the bedchamber. If you have pulled open the Canadian limited edition gateway, take a trip south. Then, recover the cane from the toolbox within the vault. If you can get your hands on the cane, deposit the cane on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can see a locked locker.\nThere is a closed Canadian limited edition gateway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take Canadian limited edition passkey from locker<|im_end|>unlock Canadian limited edition gateway with Canadian limited edition passkey<|im_end|>open Canadian limited edition gateway<|im_end|>go south<|im_end|>take cane from toolbox<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, attempt to head east. After that, recover the latchkey from the desk. If you have got the latchkey, unlock the passageway inside the bedroom. Then, doublecheck that the passageway within the bedroom is ajar. And then, attempt to travel south. If you can finish that, make it so that the fridge is opened. Then, retrieve the bowl from the fridge in the kitchenette. Having got the bowl, put the bowl into the cabinet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal kind of place. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from desk<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>open fridge<|im_end|>take bowl from fridge<|im_end|>insert bowl into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, lift the type D keycard from the floor of the dish-pit. Then, head north. And then, insert the type D keycard into the type D chest inside the attic's lock to unlock it. Then, ensure that the type D chest in the attic is open. After that, pick up the passkey from the type D chest. If you can get your hands on the passkey, doublecheck that the safe in the attic is unlocked. And then, look and see that the safe within the attic is opened. And then, pick up the butterfly from the safe inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. You begin looking for stuff.\nYou make out a closed fridge.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type D keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type D keycard<|im_end|>go north<|im_end|>unlock type D chest with type D keycard<|im_end|>open type D chest<|im_end|>take passkey from type D chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to move west. And then, lift the passkey from the floor of the cookery. After that, make sure that the safe is unlocked. Then, make it so that the safe is open. After you have opened the safe, retrieve the latchkey from the safe in the cookery. And then, make an attempt to go to the east. Okay, and then, assure that the portal is unlocked with the latchkey. If you have unlocked the portal, ensure that the portal within the spare room is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard one.\nYou make out a rack. The rack is standard. Looks like someone's already been here and taken everything off it, though. Hopefully this doesn't make you too upset.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the cuboid locker in the cellar is unlocked with the cuboid latchkey. Then, ensure that the cuboid locker inside the cellar is open. And then, take the latchkey from the cuboid locker inside the cellar. After that, attempt to go to the north. If you can succeed at that, assure that the portal in the shower is unlocked. Then, ensure that the portal inside the shower is open. After that, make an effort to head east. Okay, and then, pick-up the insect from the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar.\nYou can make out a cuboid locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the chest is unlocked with the key. After that, open the chest within the workshop. And then, retrieve the latchkey from the chest inside the workshop. Then, head south. Then, check that the safe inside the spare room is unlocked with the latchkey. After that, open the safe. Then, retrieve the insect from the safe. If you can get your hands on the insect, deposit the insect on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, try to move east. Then, open the cabinet. After opening the cabinet, take the Henderson's limited edition passkey from the cabinet within the kitchenette. After that, look and see that the Henderson's limited edition locker inside the kitchenette is unlocked. After that, open the Henderson's limited edition locker. Then, retrieve the latchkey from the Henderson's limited edition locker. Then, head west. Then, unlock the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked chest. Were you looking for a case? Because look over there, it's a case. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take Henderson's limited edition passkey from cabinet<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head west. And then, pick-up the non-euclidean latchkey from the floor of the canteen. And then, insert the non-euclidean latchkey into the non-euclidean hatch in the canteen's lock to unlock it. After that, open the non-euclidean hatch in the canteen. And then, make an effort to venture south. And then, venture east. After that, recover the sponge from the floor of the shower. After that, rest the sponge on the board within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom. You begin to take stock of what's here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type P passkey.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean hatch with non-euclidean latchkey<|im_end|>open non-euclidean hatch<|im_end|>go south<|im_end|>go east<|im_end|>take sponge<|im_end|>put sponge on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the box with the key. Having unlocked the box, make sure that the box is wide open. And then, pick up the latchkey from the box in the shower. After that, make an attempt to go to the east. After that, assure that the safe is unlocked with the latchkey. Then, open the safe in the scullery. After you have pulled open the safe, recover the spoon from the safe. With the spoon, put the spoon on the rack in the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal one.\nYou can see a locked box.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spoon from safe<|im_end|>put spoon on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to ensure that the cabinet is open. Then, take the Henderson's limited edition keycard from the cabinet. After that, make absolutely sure that the Henderson's limited edition safe is unlocked. And then, make it so that the Henderson's limited edition safe is opened. Then, recover the latchkey from the Henderson's limited edition safe. And then, go to the west. If you can finish that, close the locker. Then, lock the locker with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a Henderson's limited edition safe. You make out a cabinet. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take Henderson's limited edition keycard from cabinet<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take latchkey from Henderson's limited edition safe<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, open the dresser. Then, take the passkey from the dresser. And then, go north. And then, unlock the safe. Then, ensure that the safe in the parlor is open. Then, take the shadfly from the safe in the parlor. And then, head south. Then, place the shadfly on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You start to take note of what's in the room.\nYou make out a dresser. You can see a bookshelf. You wonder idly who left that here. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go south<|im_end|>put shadfly on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make an effort to travel west. Once you succeed at that, lift the Microsoft limited edition passkey from the floor of the workshop. And then, unlock the Microsoft limited edition locker with the Microsoft limited edition passkey. After that, make absolutely sure that the Microsoft limited edition locker in the workshop is wide open. After that, pick up the Henderson's style latchkey from the Microsoft limited edition locker inside the workshop. Then, take a trip east. And then, make absolutely sure that the Henderson's style locker is unlocked with the Henderson's style latchkey. Then, open the Henderson's style locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary one.\nYou scan the room, seeing a Henderson's style locker.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition passkey<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take Henderson's style latchkey from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style latchkey<|im_end|>open Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could doublecheck that the chest is ajar. After opening the chest, pick up the Henderson's limited edition passkey from the chest in the cookhouse. Then, make an effort to take a trip west. After that, unlock the Henderson's limited edition box in the closet with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition box is open. Then, retrieve the worm from the Henderson's limited edition box. After that, go to the east. Then, deposit the worm on the floor of the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou scan the room, seeing a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "open chest<|im_end|>take Henderson's limited edition passkey from chest<|im_end|>go west<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take worm from Henderson's limited edition box<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, make an attempt to go to the south. Okay, and then, ensure that the drawer is open. Then, retrieve the key from the drawer within the washroom. Then, unlock the gate in the washroom. And then, ensure that the gate inside the washroom is open. And then, make an effort to go to the south. With that done, try to move east. After that, pick up the spoon from the saucepan in the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take spoon from saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip north. With that done, unlock the formless chest within the bedroom. Then, ensure that the formless chest is open. After that, recover the type S keycard from the formless chest in the bedroom. And then, unlock the type S portal inside the bedroom with the type S keycard. Then, make sure that the type S portal is ajar. And then, venture east. With that over with, retrieve the butterfly from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI am pleased to announce that you are now in the parlor. The room is well lit.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: ", "response": "go north<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take type S keycard from formless chest<|im_end|>unlock type S portal with type S keycard<|im_end|>open type S portal<|im_end|>go east<|im_end|>take butterfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, look and see that the locker inside the attic is ajar. After pulling open the locker, retrieve the rectangular passkey from the locker inside the attic. Then, unlock the rectangular box in the attic with the rectangular passkey. Then, open the rectangular box. After that, retrieve the frisbee from the rectangular box inside the attic. And then, go to the west. With that over with, assure that the safe is open. If you have opened the safe, place the frisbee into the safe within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nGuess what, you are in the place we're calling the attic. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rectangular box. You bend down to tie your shoe. When you stand up, you notice a locker. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open locker<|im_end|>take rectangular passkey from locker<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take frisbee from rectangular box<|im_end|>go west<|im_end|>open safe<|im_end|>insert frisbee into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First step, go to the east. And then, pick up the key from the floor of the restroom. Then, look and see that the locker within the restroom is unlocked. And then, look and see that the locker is opened. After that, make an effort to head west. After that, recover the worm from the stand within the attic. After you have got the worm, go to the east. With that over with, insert the worm into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou can see a stand. On the stand you can make out a worm.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go west<|im_end|>take worm from stand<|im_end|>go east<|im_end|>insert worm into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go west. With that over with, pick up the keycard from the rack. After that, head east. That done, unlock the locker. If you have unlocked the locker, ensure that the locker in the cookhouse is open. Having pulled open the locker, retrieve the formless passkey from the locker. After that, try to venture west. Then, make sure that the formless chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou make out a locked locker in the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless passkey from locker<|im_end|>go west<|im_end|>unlock formless chest with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture west. Then, travel west. And then, take the type 6 keycard from the desk. With the type 6 keycard, unlock the type 6 safe inside the studio with the type 6 keycard. And then, look and see that the type 6 safe is wide open. After pulling open the type 6 safe, retrieve the fly larva from the type 6 safe inside the studio. After that, make an effort to travel east. And then, you can place the fly larva inside the suitcase. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take type 6 keycard from desk<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take fly larva from type 6 safe<|im_end|>go east<|im_end|>insert fly larva into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the locker within the salon with the keycard. And then, assure that the locker is wide open. And then, retrieve the poem from the locker. And then, try to travel south. With that done, pick-up the key from the floor of the laundromat. After that, make absolutely sure that the safe is unlocked. And then, open the safe. And then, you can deposit the poem into the safe in the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place.\nYou see a locker. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>insert poem into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to assure that the American safe within the studio is unlocked with the American latchkey. Then, open the American safe. After that, pick up the Henderson's keycard from the American safe. After that, insert the Henderson's keycard into the Henderson's safe's lock to unlock it. Having unlocked the Henderson's safe, ensure that the Henderson's safe is open. Then, pick up the banana from the Henderson's safe. With the banana, eat the banana. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's safe. You can't wait to tell the folks at home about this! You can make out a locked American safe right there by you.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take Henderson's keycard from American safe<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take banana from Henderson's safe<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could recover the rectangular keycard from the floor of the launderette. And then, unlock the rectangular safe within the launderette. And then, assure that the rectangular safe is ajar. And then, pick up the type 4 keycard from the rectangular safe. And then, doublecheck that the type 4 locker is unlocked. And then, open the type 4 locker within the launderette. And then, take the type 6 latchkey from the type 4 locker inside the launderette. Then, unlock the type 6 locker with the type 6 latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An usual one.\nLook out! It's a- oh, never mind, it's just a type 6 locker. You can make out a type 4 locker. Look out! It's a- oh, never mind, it's just a rectangular safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a rectangular keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take type 4 keycard from rectangular safe<|im_end|>unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take type 6 latchkey from type 4 locker<|im_end|>unlock type 6 locker with type 6 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go east. And then, pick up the key from the pan. After that, doublecheck that the box is unlocked with the key. If you have unlocked the box, make sure that the box inside the canteen is wide open. After that, make an effort to head west. Then, recover the insect from the rack. And then, go east. Then, you can place the insect inside the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nAs if things weren't amazing enough already, you can even see a basket. Look out! It's a- oh, never mind, it's just a rack. The rack is normal. On the rack you see an insect.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from pan<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take insect from rack<|im_end|>go east<|im_end|>insert insect into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, pick up the keycard from the floor of the cookery. Then, insert the keycard into the box in the cookery's lock to unlock it. After you have unlocked the box, assure that the box within the cookery is ajar. After that, recover the formless key from the box. And then, unlock the formless passageway. Then, open the formless passageway. And then, attempt to head east. And then, close the crate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can make out a locked box. You can make out a bowl. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bowl.\nThere is a closed formless passageway leading east. There is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless key from box<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go east<|im_end|>close crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be fantastic if you could check that the spherical chest inside the kitchenette is unlocked with the spherical key. Then, open the spherical chest. And then, take the latchkey from the spherical chest. If you can get your hands on the latchkey, take a trip east. Then, assure that the safe within the kitchen is unlocked with the latchkey. And then, ensure that the safe in the kitchen is open. Then, recover the teapot from the safe within the kitchen. If you can get your hands on the teapot, rest the teapot on the saucepan within the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. You begin to take stock of what's in the room.\nYou can make out a spherical chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>put teapot on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the type K chest is unlocked. And then, ensure that the type K chest inside the kitchenette is open. And then, retrieve the key from the type K chest within the kitchenette. After that, go north. Then, make absolutely sure that the box is unlocked. After that, make it so that the box within the cubicle is open. Then, pick up the passkey from the box inside the cubicle. And then, look and see that the chest inside the cubicle is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou rest your hand against a wall, but you miss the wall and fall onto a type K chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type K latchkey.\n\nyour action: ", "response": "unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take key from type K chest<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to retrieve the non-euclidean keycard from the cabinet within the cookhouse. And then, look and see that the non-euclidean chest in the cookhouse is unlocked. Then, ensure that the non-euclidean chest inside the cookhouse is open. After that, pick up the type H latchkey from the non-euclidean chest. And then, unlock the type H safe with the type H latchkey. Then, look and see that the type H safe is wide open. After that, take the keycard from the type H safe in the cookhouse. And then, make absolutely sure that the locker in the cookhouse is locked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A typical one.\nYou make out a locker. You rest your hand against a wall, but you miss the wall and fall onto a type H safe. Were you looking for a non-euclidean chest? Because look over there, it's a non-euclidean chest. You shudder, but continue examining the room. You see a cabinet. The cabinet contains a non-euclidean keycard. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from cabinet<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take type H latchkey from non-euclidean chest<|im_end|>unlock type H safe with type H latchkey<|im_end|>open type H safe<|im_end|>take keycard from type H safe<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make sure that the suitcase within the chamber is open. If you have pulled open the suitcase, recover the American limited edition keycard from the suitcase inside the chamber. If you can get your hands on the American limited edition keycard, doublecheck that the American limited edition safe is unlocked. After unlocking the American limited edition safe, doublecheck that the American limited edition safe is opened. After opening the American limited edition safe, take the keycard from the American limited edition safe within the chamber. After you have picked up the keycard, head west. Next, insert the keycard into the locker in the workshop's lock to unlock it. If you have unlocked the locker, make absolutely sure that the locker within the workshop is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can see a American limited edition safe. A closed suitcase, which looks standard, is nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "open suitcase<|im_end|>take American limited edition keycard from suitcase<|im_end|>unlock American limited edition safe with American limited edition keycard<|im_end|>open American limited edition safe<|im_end|>take keycard from American limited edition safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could open the bureau. After that, retrieve the spherical key from the bureau. Then, make sure that the spherical box within the workshop is unlocked. And then, ensure that the spherical box is open. After that, recover the latchkey from the spherical box in the workshop. And then, try to go to the east. Once you get through with that, unlock the safe. Then, open the safe inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. The room is well lit.\nYou make out a locked spherical box. Were you looking for a bureau? Because look over there, it's a bureau. Huh, weird.\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take spherical key from bureau<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take latchkey from spherical box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, unlock the box inside the studio with the key. After that, ensure that the box inside the studio is open. And then, pick up the latchkey from the box. After getting the latchkey, venture south. And then, insert the latchkey into the gateway inside the restroom's lock to unlock it. After that, make sure that the gateway is wide open. Then, make an effort to venture east. After that, recover the soap dispenser from the counter within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a typical kind of place. That is to say, you're in a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a box. If you haven't noticed it already, there seems to be something there by the wall, it's an armchair. The armchair is typical. But there isn't a thing on it.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take soap dispenser from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, take the non-euclidean passkey from the platter. And then, check that the non-euclidean box in the cookery is unlocked with the non-euclidean passkey. Then, make sure that the non-euclidean box is ajar. And then, take the keycard from the non-euclidean box in the cookery. If you can get your hands on the keycard, assure that the door is unlocked. Then, ensure that the door is open. After that, make an attempt to go west. Then, pick up the teapot from the chair inside the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a non-euclidean box. You can make out a platter. On the platter you can make out a non-euclidean passkey.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from platter<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go west<|im_end|>take teapot from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to take a trip north. Then, make an effort to move north. With that done, open the chest. Then, recover the vanilla scented key from the chest. With the vanilla scented key, make an attempt to venture south. Then, go to the east. If you can succeed at that, unlock the vanilla scented locker with the vanilla scented key. After that, open the vanilla scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You begin to take stock of what's here.\nYou can make out a rack. Unfortunately, there isn't a thing on it. You move on, clearly furious with your TextWorld experience.\nThere is an unblocked exit to the north.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open chest<|im_end|>take vanilla scented key from chest<|im_end|>go south<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be good if you could make an effort to move south. And then, recover the lavender scented passkey from the floor of the workshop. And then, travel north. And then, assure that the lavender scented locker within the cookery is unlocked with the lavender scented passkey. And then, make sure that the lavender scented locker is opened. If you have opened the lavender scented locker, retrieve the TextWorld limited edition latchkey from the lavender scented locker in the cookery. After that, make it so that the TextWorld limited edition locker within the cookery is unlocked. And then, make sure that the TextWorld limited edition locker in the cookery is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI am obligated to announce that you are now in the cookery.\nYou make out a locked TextWorld limited edition locker. You can make out a lavender scented locker.\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a nest of beetles.\n\nyour action: ", "response": "go south<|im_end|>take lavender scented passkey<|im_end|>go north<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>open lavender scented locker<|im_end|>take TextWorld limited edition latchkey from lavender scented locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, head west. With that done, pick up the passkey from the floor of the pantry. After that, head east. And then, make sure that the locker is unlocked. After that, ensure that the locker inside the cubicle is open. And then, recover the type 2 key from the locker. And then, lock the type 2 chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou make another one of your grand eccentric entrances into a parlor.\nYou see a formless safe. Huh, weird.\nYou need an unguarded exit? You should try going west.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type 2 key from locker<|im_end|>lock type 2 chest with type 2 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, recover the type 1 key from the trunk in the pantry. Then, assure that the type 1 safe is unlocked with the type 1 key. And then, ensure that the type 1 safe within the pantry is open. And then, pick up the passkey from the type 1 safe in the pantry. After that, unlock the door in the pantry with the passkey. And then, make absolutely sure that the door is opened. Having opened the door, venture west. Then, recover the book from the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A normal kind of place.\nYou see a locked type 1 safe. You scan the room for a trunk, and you find a trunk. The trunk contains a type 1 key.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 key from trunk<|im_end|>unlock type 1 safe with type 1 key<|im_end|>open type 1 safe<|im_end|>take passkey from type 1 safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go west<|im_end|>take book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, retrieve the passkey from the suitcase. With the passkey, check that the safe is unlocked with the passkey. And then, ensure that the safe is open. And then, retrieve the Henderson's style passkey from the safe. After that, go east. Next, check that the Henderson's style locker inside the sauna is unlocked with the Henderson's style passkey. Then, open the Henderson's style locker. Then, recover the vacuum from the Henderson's style locker within the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou can see a safe. You can see a suitcase! The suitcase contains a passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from suitcase<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's style passkey from safe<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take vacuum from Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to move west. And then, unlock the locker inside the laundry place with the keycard. After that, make sure that the locker within the laundry place is wide open. And then, recover the passkey from the locker inside the laundry place. Then, check that the portal in the laundry place is unlocked with the passkey. After that, ensure that the portal inside the laundry place is open. After pulling open the portal, move south. After that, recover the frisbee from the floor of the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place.\nYou need an unguarded exit? You should try going west.\nThere is a grape on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the Microsoft keycard from the desk within the cubicle. After that, unlock the Microsoft safe. And then, make it so that the Microsoft safe in the cubicle is opened. Then, retrieve the spherical passkey from the Microsoft safe. And then, make absolutely sure that the spherical locker is unlocked. After that, open the spherical locker in the cubicle. After that, recover the Advent Calendar from the spherical locker inside the cubicle. If you have taken the Advent Calendar, place the Advent Calendar inside the bureau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have stumbled into the most usual of all possible cubicles.\nYou can make out a bureau. Classic TextWorld. The bureau is empty! What a waste of a day! You can see a spherical locker. You scan the room, seeing a Microsoft safe. You see a desk. The desk is typical. On the desk you see a Microsoft keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft keycard from desk<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take spherical passkey from Microsoft safe<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take Advent Calendar from spherical locker<|im_end|>insert Advent Calendar into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the non-euclidean locker with the non-euclidean keycard. Then, look and see that the non-euclidean locker is wide open. After you have opened the non-euclidean locker, retrieve the key from the non-euclidean locker within the cubicle. After that, try to travel east. Next, make sure that the box inside the workshop is unlocked. And then, open the box in the workshop. And then, pick up the loaf of bread from the box. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell I'll be, you are in a place we're calling a cubicle.\nYou scan the room for a non-euclidean locker, and you find a non-euclidean locker.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nThere is a shadfly on the floor.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take the non-euclidean keycard from the mantelpiece in the cubicle. After picking up the non-euclidean keycard, check that the non-euclidean locker inside the cubicle is unlocked with the non-euclidean keycard. Then, make it so that the non-euclidean locker inside the cubicle is open. And then, recover the latchkey from the non-euclidean locker within the cubicle. And then, doublecheck that the box in the cubicle is unlocked. After that, look and see that the box is open. Then, take the Henderson's latchkey from the box. And then, check that the Henderson's chest inside the cubicle is unlocked with the Henderson's latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou see a locked Henderson's chest. As if things weren't amazing enough already, you can even see a box. You can make out a non-euclidean locker. You can make out a mantelpiece. The mantelpiece is usual. On the mantelpiece you can make out a non-euclidean keycard.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from mantelpiece<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take latchkey from non-euclidean locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the American style box is unlocked. And then, ensure that the American style box is open. After that, pick up the spherical keycard from the American style box in the study. After that, make an effort to venture east. Next, look and see that the spherical box is unlocked with the spherical keycard. After that, open the spherical box inside the cubicle. After that, recover the passkey from the spherical box. After taking the passkey, check that the hatch is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place.\nYou see a American style box. Now that's what I call TextWorld!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style box with American style key<|im_end|>open American style box<|im_end|>take spherical keycard from American style box<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take passkey from spherical box<|im_end|>unlock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could travel north. Following that, make sure that the cabinet is ajar. And then, recover the cuboid keycard from the cabinet. And then, unlock the cuboid gateway. After unlocking the cuboid gateway, make absolutely sure that the cuboid gateway within the steam room is ajar. And then, attempt to go west. With that done, pick up the Canadian limited edition key from the shelf. If you can get your hands on the Canadian limited edition key, lock the Canadian limited edition safe inside the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take cuboid keycard from cabinet<|im_end|>unlock cuboid gateway with cuboid keycard<|im_end|>open cuboid gateway<|im_end|>go west<|im_end|>take Canadian limited edition key from shelf<|im_end|>lock Canadian limited edition safe with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to take the passkey from the trunk within the pantry. After taking the passkey, unlock the safe within the pantry. After that, ensure that the safe inside the pantry is open. After you have opened the safe, take the formless key from the safe within the pantry. And then, attempt to travel north. Then, make sure that the formless locker is unlocked. And then, open the formless locker. And then, retrieve the fly larva from the formless locker in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou scan the room, seeing a safe. Look out! It's a- oh, never mind, it's just a trunk. The trunk contains a passkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go north<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take fly larva from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First, it would be good if you could head south. Then, venture west. Following that, pick-up the TextWorld passkey from the floor of the vault. With the TextWorld passkey, unlock the TextWorld safe with the TextWorld passkey. Then, doublecheck that the TextWorld safe in the vault is wide open. After you have pulled open the TextWorld safe, pick up the pair of headphones from the TextWorld safe. After that, take a trip east. And then, insert the pair of headphones into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nThere is a glass on the floor.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take TextWorld passkey<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take pair of headphones from TextWorld safe<|im_end|>go east<|im_end|>insert pair of headphones into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, attempt to go to the west. Then, ensure that the display is open. And then, recover the Canadian keycard from the display. And then, make an effort to take a trip east. After that, unlock the Canadian locker within the dish-pit. After that, make sure that the Canadian locker is wide open. After that, pick up the sandwich from the Canadian locker. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou see a Canadian locker.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take Canadian keycard from display<|im_end|>go east<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take sandwich from Canadian locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to lift the latchkey from the floor of the cellar. Then, check that the box within the cellar is unlocked with the latchkey. If you have unlocked the box, open the box. After that, recover the cake scented latchkey from the box inside the cellar. If you can get your hands on the cake scented latchkey, check that the cake scented chest inside the cellar is unlocked with the cake scented latchkey. And then, look and see that the cake scented chest within the cellar is wide open. After pulling open the cake scented chest, recover the non-euclidean key from the cake scented chest. After picking up the non-euclidean key, check that the non-euclidean safe in the cellar is unlocked with the non-euclidean key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room for a non-euclidean safe, and you find a non-euclidean safe. You see a cake scented chest. Make a note of this, you might have to put stuff on or in it later on. You can make out a locked box.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cake scented latchkey from box<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take non-euclidean key from cake scented chest<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make sure that the lavender scented safe within the cellar is unlocked with the lavender scented keycard. Then, open the lavender scented safe. Then, recover the spherical passkey from the lavender scented safe in the cellar. With the spherical passkey, head west. And then, assure that the spherical door is unlocked. And then, open the spherical door within the cubicle. Then, go south. Then, retrieve the broom from the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. You begin to take stock of what's here.\nYou can see a locked lavender scented safe right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pizza and a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take spherical passkey from lavender scented safe<|im_end|>go west<|im_end|>unlock spherical door with spherical passkey<|im_end|>open spherical door<|im_end|>go south<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to retrieve the latchkey from the dresser in the laundromat. After that, travel south. And then, assure that the gate is unlocked. And then, make sure that the gate is ajar. And then, head east. After that, recover the passkey from the cabinet in the bathroom. After that, make it so that the safe is unlocked with the passkey. And then, look and see that the safe in the bathroom is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can make out a dresser, so there's that. The dresser contains a latchkey. You can't wait to tell the folks at home about this!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from dresser<|im_end|>go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take passkey from cabinet<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First step, make absolutely sure that the type N safe is unlocked. And then, ensure that the type N safe within the studio is open. And then, recover the latchkey from the type N safe within the studio. If you can get your hands on the latchkey, go to the east. Following that, check that the safe is unlocked with the latchkey. Then, doublecheck that the safe is wide open. After pulling open the safe, retrieve the cranberry from the safe within the workshop. Once you have taken the cranberry, eat the cranberry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou see a locked type N safe close by.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type N key.\n\nyour action: ", "response": "unlock type N safe with type N key<|im_end|>open type N safe<|im_end|>take latchkey from type N safe<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cranberry from safe<|im_end|>eat cranberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, attempt to venture west. After that, insert the passkey into the box inside the bedroom's lock to unlock it. And then, assure that the box is ajar. After that, take the key from the box inside the bedroom. After that, make it so that the locker in the bedroom is unlocked. Then, ensure that the locker within the bedroom is open. Then, retrieve the legume from the locker within the bedroom. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the latchkey from the fridge. And then, make absolutely sure that the safe is unlocked. Then, open the safe. After that, take the key from the safe. After that, unlock the gate inside the cookhouse with the key. After that, ensure that the gate is open. And then, go to the north. With that over with, doublecheck that the gate is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal kind of place.\nYou can see a safe. You make out a fridge! The fridge contains a latchkey. You can make out a cabinet.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from fridge<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture south. After that, recover the passkey from the table. And then, go north. And then, insert the passkey into the gate inside the launderette's lock to unlock it. After unlocking the gate, open the gate inside the launderette. After that, attempt to venture east. With that accomplished, pick-up the cookie from the floor of the steam room. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in the place we're calling the launderette. The room is well lit.\nThere is a closed gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a printer.\n\nyour action: ", "response": "go south<|im_end|>take passkey from table<|im_end|>go north<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take cookie<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could check that the formless box is unlocked with the formless latchkey. Then, ensure that the formless box is open. After that, take the spherical latchkey from the formless box in the shower. Then, head east. And then, doublecheck that the spherical chest within the sauna is unlocked with the spherical latchkey. Then, make sure that the spherical chest within the sauna is ajar. Then, pick up the keycard from the spherical chest. After that, insert the keycard into the box in the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked formless box.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take spherical latchkey from formless box<|im_end|>go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First, it would be good if you could retrieve the rectangular passkey from the plate. And then, insert the rectangular passkey into the rectangular chest's lock to unlock it. After unlocking the rectangular chest, look and see that the rectangular chest is opened. And then, take the non-euclidean passkey from the rectangular chest inside the dish-pit. And then, make an effort to head east. And then, unlock the non-euclidean locker inside the recreation zone with the non-euclidean passkey. And then, look and see that the non-euclidean locker is ajar. And then, recover the monitor from the non-euclidean locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You begin to take stock of what's in the room.\nYou can make out a rectangular chest. You make out a plate. The plate is usual. On the plate you see a rectangular passkey, so there's that.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from plate<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take non-euclidean passkey from rectangular chest<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take monitor from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, travel north. And then, recover the non-euclidean passkey from the workbench in the attic. Then, try to go to the south. Then, unlock the non-euclidean chest in the cookery. And then, open the non-euclidean chest. After pulling open the non-euclidean chest, take the passkey from the non-euclidean chest in the cookery. Then, make it so that the safe in the cookery is unlocked. And then, ensure that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You can barely contain your excitement.\nOh, great. Here's a safe. You can see a non-euclidean chest.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean passkey from workbench<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to go east. After that, doublecheck that the Microsoft style chest is shut. And then, go to the west. Then, head south. Once you get through with that, take the Microsoft style latchkey from the table within the workshop. If you have taken the Microsoft style latchkey, go to the north. With that accomplished, move east. After that, lock the Microsoft style chest with the Microsoft style latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a trunk.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>close Microsoft style chest<|im_end|>go west<|im_end|>go south<|im_end|>take Microsoft style latchkey from table<|im_end|>go north<|im_end|>go east<|im_end|>lock Microsoft style chest with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, venture east. Following that, retrieve the Canadian limited edition keycard from the portmanteau within the bedroom. With the Canadian limited edition keycard, try to head west. And then, unlock the Canadian limited edition locker. Then, ensure that the Canadian limited edition locker is open. And then, take the latchkey from the Canadian limited edition locker in the bedchamber. And then, try to travel east. Okay, and then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a Canadian limited edition locker.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition keycard from portmanteau<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>take latchkey from Canadian limited edition locker<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to lift the fresh laundry scented keycard from the floor of the basement. Then, make an effort to go west. Following that, unlock the fresh laundry scented locker inside the laundry place. After that, make absolutely sure that the fresh laundry scented locker inside the laundry place is open. After that, pick up the key from the fresh laundry scented locker inside the laundry place. Once you have taken the key, go to the east. And then, check that the chest in the basement is unlocked with the key. Then, open the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nFancy seeing you here. Here, by the way, being the basement.\nYou can make out a locked chest. You hear a noise behind you and spin around, but you can't see anything other than a workbench. The workbench is standard. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard<|im_end|>go west<|im_end|>unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take key from fresh laundry scented locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the type A latchkey from the floor of the salon. And then, unlock the type A chest with the type A latchkey. After you have unlocked the type A chest, ensure that the type A chest is open. And then, retrieve the passkey from the type A chest in the salon. Then, unlock the hatch within the salon. If you have unlocked the hatch, make absolutely sure that the hatch in the salon is wide open. And then, head east. After that, close the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon.\nLook over there! a type A chest. Look over there! a stand. The stand is usual. But oh no! there's nothing on this piece of junk. Hopefully this doesn't make you too upset.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a type A latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type A latchkey<|im_end|>unlock type A chest with type A latchkey<|im_end|>open type A chest<|im_end|>take passkey from type A chest<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be good if you could insert the non-euclidean passkey into the non-euclidean chest inside the cellar's lock to unlock it. And then, make absolutely sure that the non-euclidean chest in the cellar is open. And then, retrieve the passkey from the non-euclidean chest. If you can get your hands on the passkey, make absolutely sure that the safe within the cellar is unlocked. If you have unlocked the safe, assure that the safe in the cellar is opened. Then, retrieve the latchkey from the safe. After that, assure that the chest inside the cellar is unlocked with the latchkey. After unlocking the chest, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar.\nYou see a chest. You can make out a safe. You bend down to tie your shoe. When you stand up, you notice a non-euclidean chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the latchkey from the floor of the steam room. Then, move south. Okay, and then, check that the passageway in the pantry is unlocked with the latchkey. And then, assure that the passageway is opened. After opening the passageway, make an effort to go south. With that done, go east. And then, close the cuboid box. And then, Put the cuboid key into the cuboid box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nYou see a table. But oh no! there's nothing on this piece of garbage. You bend down to tie your shoe. When you stand up, you notice a board. The board is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, retrieve the type D passkey from the floor of the laundromat. And then, unlock the type D safe within the laundromat. Then, open the type D safe inside the laundromat. And then, retrieve the passkey from the type D safe. Then, take a trip west. Okay, and then, insert the passkey into the locker within the closet's lock to unlock it. After that, doublecheck that the locker inside the closet is ajar. And then, take the top hat from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An ordinary kind of place. The room is well lit.\nLook over there! a type D safe. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type D passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type D passkey<|im_end|>unlock type D safe with type D passkey<|im_end|>open type D safe<|im_end|>take passkey from type D safe<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take top hat from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, attempt to venture east. Okay, and then, make an attempt to move east. After that, pick-up the passkey from the floor of the playroom. And then, insert the passkey into the locker's lock to unlock it. And then, open the locker in the playroom. After opening the locker, retrieve the monitor from the locker in the playroom. Then, make an effort to move west. And then, rest the monitor on the desk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take monitor from locker<|im_end|>go west<|im_end|>put monitor on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the Canadian latchkey from the floor of the garage. If you have taken the Canadian latchkey, unlock the Canadian gate. And then, assure that the Canadian gate inside the garage is open. After that, go west. And then, venture west. Then, retrieve the fly larva from the floor of the study. Then, try to move east. Okay, and then, you can put the fly larva into the drawer. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just come into a garage.\nYou can see a closed type R locker close by. Oh, great. Here's a rack. The rack is usual. On the rack you can see a type R key, so there's that.\nThere is a closed Canadian gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Canadian latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian gate with Canadian latchkey<|im_end|>open Canadian gate<|im_end|>go west<|im_end|>go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>insert fly larva into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First step, check that the safe within the canteen is unlocked with the passkey. And then, open the safe. Then, pick up the latchkey from the safe. With the latchkey, doublecheck that the box in the canteen is unlocked. After unlocking the box, open the box within the canteen. Then, retrieve the blender from the box in the canteen. And then, attempt to go to the east. With that done, sit the blender on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one.\nYou scan the room for a box, and you find a box. Hey, want to see a safe? Look over there, a safe.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take blender from box<|im_end|>go east<|im_end|>put blender on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to attempt to head south. And then, ensure that the case is open. And then, pick up the Henderson's style passkey from the case within the dish-pit. After that, unlock the Henderson's style gateway. After unlocking the Henderson's style gateway, doublecheck that the Henderson's style gateway in the dish-pit is opened. Then, head east. And then, retrieve the worm from the stand in the garage. And then, toss the worm on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take Henderson's style passkey from case<|im_end|>unlock Henderson's style gateway with Henderson's style passkey<|im_end|>open Henderson's style gateway<|im_end|>go east<|im_end|>take worm from stand<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First step, venture east. With that over with, pick up the TextWorld limited edition passkey from the shelf within the cookery. After that, attempt to venture west. And then, look and see that the TextWorld limited edition locker is unlocked with the TextWorld limited edition passkey. Then, open the TextWorld limited edition locker inside the sauna. Then, recover the keycard from the TextWorld limited edition locker in the sauna. Then, try to take a trip east. Then, make absolutely sure that the chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard kind of place.\nA locked TextWorld limited edition locker, which looks typical, is right there by you.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition passkey from shelf<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take keycard from TextWorld limited edition locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First, it would be good if you could insert the passkey into the box's lock to unlock it. After that, open the box inside the bedchamber. Then, recover the type 8 latchkey from the box. After picking up the type 8 latchkey, make sure that the type 8 locker is unlocked. And then, ensure that the type 8 locker is open. Then, pick up the American limited edition passkey from the type 8 locker. If you can get your hands on the American limited edition passkey, go to the south. Next, make sure that the American limited edition locker in the cubicle is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWhat's that over there? It looks like it's a type 8 locker. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take type 8 latchkey from box<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>take American limited edition passkey from type 8 locker<|im_end|>go south<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make an effort to head north. With that accomplished, unlock the rectangular box. Having unlocked the rectangular box, open the rectangular box. After that, take the keycard from the rectangular box. And then, unlock the door within the office. After that, assure that the door inside the office is ajar. Then, make an attempt to go west. After that, take the book from the bench within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nA crooked board tells you that you are now in the study. The room is well lit.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go west<|im_end|>take book from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, move west. Okay, and then, take the non-euclidean passkey from the counter. If you can get your hands on the non-euclidean passkey, unlock the non-euclidean chest within the spare room with the non-euclidean passkey. Then, assure that the non-euclidean chest is ajar. Then, pick up the type E passkey from the non-euclidean chest. After that, try to go to the east. Then, close the type E box. After that, lock the type E box in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in a place we're calling a cookhouse. You can barely contain your excitement.\nAn open type E box is in the corner. The type E box is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey from counter<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take type E passkey from non-euclidean chest<|im_end|>go east<|im_end|>close type E box<|im_end|>lock type E box with type E passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could open the cabinet. After opening the cabinet, pick up the latchkey from the cabinet. After getting the latchkey, unlock the box. And then, ensure that the box inside the shower is open. After that, take the rectangular passkey from the box in the shower. And then, take a trip west. Following that, make it so that the rectangular safe is closed. After closing the rectangular safe, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou bend down to tie your shoe. When you stand up, you notice a box. What's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>go west<|im_end|>close rectangular safe<|im_end|>lock rectangular safe with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to take a trip south. And then, pick up the passkey from the bed stand in the chamber. If you can get your hands on the passkey, go to the north. If you can get through with that, unlock the safe inside the cubicle. Then, open the safe. After that, recover the telephone from the safe. Then, go to the south. With that done, place the telephone on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You begin looking for stuff.\nYou can make out a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bed stand<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take telephone from safe<|im_end|>go south<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to look and see that the box inside the cubicle is unlocked. After that, open the box inside the cubicle. And then, recover the keycard from the box. And then, go south. Next, assure that the door within the shower is unlocked. Then, open the door in the shower. Then, go to the south. And then, retrieve the paper towel from the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell how about that, you are in the place we're calling the cubicle.\nYou see a box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go south<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>take paper towel from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to go to the south. Following that, unlock the American chest inside the studio. And then, look and see that the American chest is open. And then, take the passkey from the American chest in the studio. And then, travel north. After that, doublecheck that the chest is unlocked. After unlocking the chest, make sure that the chest in the dish-pit is open. And then, pick up the teacup from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can make out a chest.\nYou need an unguarded exit? You should try going north. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take passkey from American chest<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, try to go to the west. With that accomplished, open the dresser. Then, recover the key from the dresser. After taking the key, make an attempt to go east. And then, unlock the locker inside the launderette with the key. And then, ensure that the locker in the launderette is open. And then, take the passkey from the locker in the launderette. After getting the passkey, unlock the chest with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a locked chest. You can make out a locker.\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, make an attempt to move east. Okay, and then, pick up the keycard from the table. If you can get your hands on the keycard, make it so that the safe within the dish-pit is unlocked with the keycard. After that, open the safe. And then, go to the west. Okay, and then, take the mouse from the display inside the workshop. And then, take a trip east. And then, insert the mouse into the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nYou scan the room, seeing a display. The display contains a mouse.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go west<|im_end|>take mouse from display<|im_end|>go east<|im_end|>insert mouse into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, move east. And then, assure that the hatch in the garage is wide open. After that, head south. After that, retrieve the keycard from the table in the laundry place. Then, venture north. Then, unlock the chest. After that, ensure that the chest inside the garage is open. And then, retrieve the cane from the chest in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis just in- You, in the sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open hatch<|im_end|>go south<|im_end|>take keycard from table<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the box. And then, assure that the box inside the bedroom is opened. Having opened the box, pick up the keycard from the box. After that, go north. And then, unlock the safe in the canteen. And then, make absolutely sure that the safe is wide open. After that, pick up the whisk from the safe inside the canteen. And then, place the whisk inside the fridge inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou make out a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take whisk from safe<|im_end|>insert whisk into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to move west. And then, recover the key from the floor of the pantry. Then, make it so that the box inside the pantry is unlocked. And then, look and see that the box is wide open. Then, pick up the spherical passkey from the box. Having taken the spherical passkey, head east. And then, doublecheck that the spherical locker inside the kitchen is unlocked with the spherical passkey. And then, ensure that the spherical locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou see a locked spherical locker.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spherical passkey from box<|im_end|>go east<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, lift the type 6 key from the floor of the chamber. And then, doublecheck that the type 6 box is unlocked. And then, ensure that the type 6 box is open. After that, retrieve the passkey from the type 6 box. If you can get your hands on the passkey, check that the passageway inside the chamber is unlocked with the passkey. After that, assure that the passageway is opened. And then, try to venture east. Next, make absolutely sure that the passageway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place.\nYou can see a type 6 box. Is this what you came to TextWorld for? This... type 6 box?\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a type 6 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 key<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>take passkey from type 6 box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head south. If you can do that, assure that the safe within the closet is wide open. And then, retrieve the latchkey from the safe in the closet. With the latchkey, unlock the locker. After that, ensure that the locker is open. And then, take the spherical latchkey from the locker. Once you have picked up the spherical latchkey, insert the spherical latchkey into the spherical locker inside the closet's lock to unlock it. And then, open the spherical locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical latchkey from locker<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. After that, retrieve the keycard from the stand. And then, attempt to venture south. Then, make absolutely sure that the box is unlocked. And then, ensure that the box is open. Having opened the box, recover the cushion from the box in the bedroom. After that, head north. Once you manage that, drop the cushion on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nA locked box, which looks typical, is right there by you.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from stand<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cushion from box<|im_end|>go north<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the case inside the office. Then, unlock the locker inside the office with the key. Then, open the locker within the office. If you have opened the locker, go north. If you can manage that, assure that the safe inside the basement is wide open. And then, retrieve the bug from the safe. After that, make an effort to go to the south. Then, place the bug inside the locker within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office. Let's see what's in here.\nYou can make out a locker. You can see a case! The case contains a key. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go north<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>insert bug into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go south. And then, retrieve the American limited edition key from the floor of the workshop. And then, unlock the American limited edition safe inside the workshop. Then, make it so that the American limited edition safe within the workshop is ajar. Then, take the type 4 latchkey from the American limited edition safe. After that, attempt to go north. Okay, and then, close the type 4 locker. And then, lock the type 4 locker inside the studio with the type 4 latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nAn open type 4 locker is here. The type 4 locker is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked. There is an exit to the west. Don't worry, it is unblocked.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition key<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>take type 4 latchkey from American limited edition safe<|im_end|>go north<|im_end|>close type 4 locker<|im_end|>lock type 4 locker with type 4 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make sure that the type C chest inside the garage is unlocked. Then, ensure that the type C chest within the garage is open. And then, retrieve the Henderson's style keycard from the type C chest. Then, try to head south. With that done, insert the Henderson's style keycard into the Henderson's style gateway within the cubicle's lock to unlock it. After that, open the Henderson's style gateway. And then, go to the east. And then, ensure that the cabinet inside the office is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage.\nYou see a type C chest!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type C key.\n\nyour action: ", "response": "unlock type C chest with type C key<|im_end|>open type C chest<|im_end|>take Henderson's style keycard from type C chest<|im_end|>go south<|im_end|>unlock Henderson's style gateway with Henderson's style keycard<|im_end|>open Henderson's style gateway<|im_end|>go east<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, open the trunk. After that, recover the keycard from the trunk. After that, unlock the portal with the keycard. And then, open the portal. After that, try to head east. And then, retrieve the passkey from the box in the sauna. And then, look and see that the chest is unlocked. And then, open the chest inside the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place. You can barely contain your excitement.\nYou see a gleam over in a corner, where you can see a trunk.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go south. That done, take a trip east. And then, retrieve the rectangular key from the box. Then, doublecheck that the rectangular locker in the washroom is unlocked. And then, look and see that the rectangular locker is ajar. Then, retrieve the soap dispenser from the rectangular locker. And then, make an effort to go to the west. And then, rest the soap dispenser on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take rectangular key from box<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take soap dispenser from rectangular locker<|im_end|>go west<|im_end|>put soap dispenser on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go to the south. And then, recover the rectangular key from the safe. Having taken the rectangular key, travel north. Then, unlock the rectangular safe. And then, open the rectangular safe. Then, recover the key from the rectangular safe. Then, make an effort to go south. Then, unlock the locker inside the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just moved into a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rectangular safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take rectangular key from safe<|im_end|>go north<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could pick-up the cake scented passkey from the floor of the lounge. After that, check that the cake scented box within the lounge is unlocked with the cake scented passkey. And then, assure that the cake scented box in the lounge is open. And then, pick up the non-euclidean key from the cake scented box in the lounge. If you can get your hands on the non-euclidean key, make sure that the non-euclidean door is unlocked. Then, ensure that the non-euclidean door inside the lounge is open. After pulling open the non-euclidean door, attempt to venture east. Okay, and then, close the non-euclidean door within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge. You begin to take stock of what's here.\nYou make out a locked cake scented box.\nThere is a closed non-euclidean door leading east. There is an unguarded exit to the south.\nThere is a cake scented passkey on the floor.\nYou are carrying: a cushion.\n\nyour action: ", "response": "take cake scented passkey<|im_end|>unlock cake scented box with cake scented passkey<|im_end|>open cake scented box<|im_end|>take non-euclidean key from cake scented box<|im_end|>unlock non-euclidean door with non-euclidean key<|im_end|>open non-euclidean door<|im_end|>go east<|im_end|>close non-euclidean door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could insert the American style key into the American style safe inside the washroom's lock to unlock it. If you have unlocked the American style safe, make it so that the American style safe in the washroom is opened. And then, recover the latchkey from the American style safe. And then, unlock the portal in the washroom. After that, ensure that the portal is open. Then, make an effort to move south. Okay, and then, venture east. And then, retrieve the iron from the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou make out a locked American style safe in the room.\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take iron from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the non-euclidean keycard from the box. Then, check that the non-euclidean portal is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean portal in the study is open. Then, attempt to go south. That done, attempt to take a trip east. Once you do that, take the TextWorld latchkey from the stand. And then, make sure that the TextWorld locker is unlocked. And then, ensure that the TextWorld locker within the workshop is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. You begin to take stock of what's here.\nYou scan the room, seeing a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a non-euclidean keycard.\nThere is a closed non-euclidean portal leading south. There is an unguarded exit to the east.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "take non-euclidean keycard from box<|im_end|>unlock non-euclidean portal with non-euclidean keycard<|im_end|>open non-euclidean portal<|im_end|>go south<|im_end|>go east<|im_end|>take TextWorld latchkey from stand<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First stop, make it so that the formless safe within the cookery is unlocked. Then, ensure that the formless safe is open. And then, take the key from the formless safe within the cookery. After that, make an attempt to go south. After that, unlock the gateway in the kitchen. And then, ensure that the gateway inside the kitchen is open. After opening the gateway, make an attempt to take a trip east. Then, close the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical one.\nYou make out a locked formless safe. Were you looking for a chest? Because look over there, it's a chest, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>close gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the latchkey from the cabinet in the bathroom. And then, unlock the safe. After that, make it so that the safe in the bathroom is wide open. After pulling open the safe, recover the cake scented passkey from the safe. And then, go west. Then, make sure that the cake scented chest inside the sauna is unlocked. And then, make absolutely sure that the cake scented chest within the sauna is opened. And then, recover the vacuum from the cake scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a safe. You make out a cabinet. The cabinet contains a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cake scented passkey from safe<|im_end|>go west<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take vacuum from cake scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First stop, recover the keycard from the floor of the kitchen. With the keycard, unlock the safe within the kitchen with the keycard. Then, assure that the safe within the kitchen is ajar. Having opened the safe, make an attempt to take a trip north. After that, ensure that the case inside the kitchenette is open. And then, pick up the kettle from the case. Then, travel south. Then, deposit the kettle inside the safe in the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've seen better kitchens, but at least this one seems pretty usual.\nWhat's that over there? It looks like it's a safe. You can't wait to tell the folks at home about this!\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go north<|im_end|>open case<|im_end|>take kettle from case<|im_end|>go south<|im_end|>insert kettle into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to travel west. After that, ensure that the coffer in the basement is open. And then, retrieve the spherical keycard from the coffer. After that, check that the spherical safe is unlocked with the spherical keycard. After that, ensure that the spherical safe is open. Then, retrieve the passkey from the spherical safe. And then, venture east. With that done, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna.\nYou see a safe. You scan the room, seeing a cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take spherical keycard from coffer<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the safe is unlocked with the key. Then, open the safe. And then, recover the latchkey from the safe. If you can get your hands on the latchkey, attempt to move east. And then, check that the box within the canteen is unlocked with the latchkey. After that, open the box in the canteen. And then, recover the cauliflower from the box. With the cauliflower, eat the cauliflower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard one.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cauliflower from box<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First stop, make absolutely sure that the box within the steam room is closed. And then, make an effort to move west. Next, retrieve the type B keycard from the chair inside the study. Then, make absolutely sure that the type B safe is unlocked. Then, doublecheck that the type B safe within the study is wide open. After that, recover the keycard from the type B safe. With the keycard, attempt to travel east. Next, doublecheck the box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nYou can make out a box. The box is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a rack. You shudder, but continue examining the rack. The rack is typical. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the rack.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go west<|im_end|>take type B keycard from chair<|im_end|>unlock type B safe with type B keycard<|im_end|>open type B safe<|im_end|>take keycard from type B safe<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to venture north. With that done, unlock the spherical portal inside the cubicle. And then, assure that the spherical portal inside the cubicle is ajar. And then, go to the east. Following that, move south. With that accomplished, recover the passkey from the shelf. After that, go to the north. Following that, unlock the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place.\nThere is an unguarded exit to the north.\nYou are carrying: a berry and a spherical keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock spherical portal with spherical keycard<|im_end|>open spherical portal<|im_end|>go east<|im_end|>go south<|im_end|>take passkey from shelf<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the cuboid keycard from the portmanteau within the salon. If you can get your hands on the cuboid keycard, check that the cuboid portal is unlocked with the cuboid keycard. After unlocking the cuboid portal, make absolutely sure that the cuboid portal within the salon is wide open. After that, venture west. And then, make it so that the trunk is open. And then, retrieve the latchkey from the trunk in the attic. After taking the latchkey, make an attempt to head east. And then, insert the latchkey into the locker within the salon's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. You start to take note of what's in the room.\nYou can make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau contains a cuboid keycard.\nThere is a closed cuboid portal leading west. There is an unguarded exit to the north.\nThere is a gummy bear on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from portmanteau<|im_end|>unlock cuboid portal with cuboid keycard<|im_end|>open cuboid portal<|im_end|>go west<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the TextWorld style keycard from the drawer in the restroom. And then, move west. And then, unlock the TextWorld style gate within the shower with the TextWorld style keycard. And then, doublecheck that the TextWorld style gate is open. After that, head south. Then, attempt to take a trip east. If you can do that, recover the candy bar from the fridge within the cookhouse. Once you have taken the candy bar, eat the candy bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out an opened drawer. The drawer contains a TextWorld style keycard.\nThere is an unguarded exit to the west.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "take TextWorld style keycard from drawer<|im_end|>go west<|im_end|>unlock TextWorld style gate with TextWorld style keycard<|im_end|>open TextWorld style gate<|im_end|>go south<|im_end|>go east<|im_end|>take candy bar from fridge<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First off, pick up the key from the floor of the salon. After stealing the key, travel south. Okay, and then, doublecheck that the box is unlocked with the key. If you have unlocked the box, make absolutely sure that the box is ajar. After pulling open the box, recover the cuboid passkey from the box inside the studio. Then, make an effort to go north. That done, make an attempt to venture east. With that done, unlock the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nThere is an unblocked exit to the east. You need an unguarded exit? You should try going north. There is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>go north<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to try to head east. After that, pick up the spherical key from the table in the washroom. If you can get your hands on the spherical key, go to the west. After that, unlock the spherical safe in the steam room. Then, ensure that the spherical safe in the steam room is open. Then, recover the vacuum from the spherical safe. And then, head east. Then, throw the vacuum on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis is going to sound unbelievable, but you've just entered a steam room.\nYou can see a locked spherical safe here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key from table<|im_end|>go west<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take vacuum from spherical safe<|im_end|>go east<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, pick up the formless passkey from the floor of the kitchenette. Then, make absolutely sure that the formless chest inside the kitchenette is unlocked with the formless passkey. And then, make it so that the formless chest is ajar. And then, retrieve the non-euclidean keycard from the formless chest within the kitchenette. After that, travel east. If you can get around to doing that, check that the non-euclidean chest is unlocked with the non-euclidean keycard. After unlocking the non-euclidean chest, make it so that the non-euclidean chest inside the cookery is ajar. And then, take the ladle from the non-euclidean chest in the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette.\nYou make out a formless chest. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take non-euclidean keycard from formless chest<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take ladle from non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, attempt to take a trip east. With that accomplished, insert the key into the locker within the attic's lock to unlock it. After that, ensure that the locker is open. And then, pick up the latchkey from the locker in the attic. After that, unlock the safe. After that, ensure that the safe is open. Then, recover the Henderson's key from the safe. After that, Put the Henderson's key into the Henderson's box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's key from safe<|im_end|>lock Henderson's box with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an effort to take a trip east. That done, pick up the latchkey from the basket within the chamber. Then, insert the latchkey into the box within the chamber's lock to unlock it. After that, assure that the box in the chamber is wide open. After that, retrieve the passkey from the box. And then, make absolutely sure that the safe inside the chamber is unlocked. After that, ensure that the safe is open. Then, take the bug from the safe within the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal kind of place. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from basket<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, check that the type Y locker within the bathroom is unlocked with the type Y passkey. After unlocking the type Y locker, assure that the type Y locker is wide open. After pulling open the type Y locker, pick up the spherical key from the type Y locker. If you can get your hands on the spherical key, try to go north. With that over with, unlock the spherical box inside the kitchenette. And then, open the spherical box inside the kitchenette. And then, recover the Canadian passkey from the spherical box. And then, lock the Canadian chest with the Canadian passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a type Y locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Y passkey.\n\nyour action: ", "response": "unlock type Y locker with type Y passkey<|im_end|>open type Y locker<|im_end|>take spherical key from type Y locker<|im_end|>go north<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take Canadian passkey from spherical box<|im_end|>lock Canadian chest with Canadian passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First stop, go to the east. Once you finish that, recover the key from the floor of the cubicle. Then, unlock the chest. After that, make absolutely sure that the chest inside the cubicle is ajar. Then, head west. And then, recover the blender from the rack in the canteen. And then, attempt to venture east. And then, you can place the blender inside the chest within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual kind of place.\nYou smell a terrible smell, and follow it to a rack. On the rack you can make out a blender. You can make out a bowl. I guess it's true what they say, if you're looking for a bowl, go to TextWorld. The bowl is usual. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>go west<|im_end|>take blender from rack<|im_end|>go east<|im_end|>insert blender into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to attempt to head north. Following that, open the locker. And then, take the TextWorld latchkey from the locker. And then, go south. Following that, unlock the TextWorld box inside the bathroom. After that, open the TextWorld box. After that, recover the kiwi from the TextWorld box. And then, eat the kiwi. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou see a TextWorld box. You see an opened dresser here. The dresser is empty! What a waste of a day!\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>go south<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take kiwi from TextWorld box<|im_end|>eat kiwi<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, retrieve the latchkey from the counter. With the latchkey, assure that the chest in the laundromat is unlocked. Then, open the chest within the laundromat. After that, recover the type 5 keycard from the chest inside the laundromat. With the type 5 keycard, make an attempt to travel east. And then, assure that the type 5 box is unlocked with the type 5 keycard. If you have unlocked the type 5 box, open the type 5 box. And then, retrieve the nest of earwigs from the type 5 box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat. You start to take note of what's in the room.\nYou see a chest. There's something strange about this being here, but you can't put your finger on it. You see a counter. On the counter you can see a latchkey.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type 5 keycard from chest<|im_end|>go east<|im_end|>unlock type 5 box with type 5 keycard<|im_end|>open type 5 box<|im_end|>take nest of earwigs from type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, take a trip east. After that, ensure that the Microsoft limited edition box within the spare room is open. Then, retrieve the key from the Microsoft limited edition box in the spare room. And then, make an attempt to head west. After that, insert the key into the safe inside the steam room's lock to unlock it. And then, ensure that the safe within the steam room is open. And then, retrieve the latchkey from the safe. Then, check that the locker inside the steam room is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual kind of place.\nYou make out a locker. I mean, just wow! Isn't TextWorld just the best? You can see a safe.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft limited edition box<|im_end|>take key from Microsoft limited edition box<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to travel north. And then, recover the latchkey from the counter. If you can get your hands on the latchkey, assure that the portal is unlocked. And then, open the portal. And then, make an effort to go to the north. That done, go east. After that, pick up the Canadian limited edition keycard from the platter. After that, lock the Canadian limited edition box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take Canadian limited edition keycard from platter<|im_end|>lock Canadian limited edition box with Canadian limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the basket within the washroom. After that, pick up the non-euclidean passkey from the basket within the washroom. Then, go east. And then, unlock the non-euclidean locker within the recreation zone. After that, ensure that the non-euclidean locker in the recreation zone is open. After pulling open the non-euclidean locker, take the key from the non-euclidean locker. And then, travel west. With that done, make absolutely sure that the chest in the washroom is locked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An ordinary one. The room is well lit.\nYou can see a chest. You hear a noise behind you and spin around, but you can't see anything other than a basket.\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take non-euclidean passkey from basket<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go west<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go west. With that done, lift the Microsoft style latchkey from the floor of the studio. After that, check that the Microsoft style chest is unlocked with the Microsoft style latchkey. After unlocking the Microsoft style chest, make it so that the Microsoft style chest inside the studio is opened. And then, take the passkey from the Microsoft style chest. With the passkey, head east. Following that, insert the passkey into the locker's lock to unlock it. Then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nGuess what, you are in the place we're calling the kitchen.\nYou can see a locked locker in the corner.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style latchkey<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take passkey from Microsoft style chest<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the type 0 passkey from the stand inside the spare room. After that, make it so that the type 0 box within the spare room is unlocked. After unlocking the type 0 box, ensure that the type 0 box is open. And then, pick up the latchkey from the type 0 box within the spare room. After that, head south. With that over with, unlock the safe inside the bedroom. After that, ensure that the safe within the bedroom is open. After that, recover the laptop from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked type 0 box, which looks normal, is close by. You see a stand. You see a type 0 passkey on the stand. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 passkey from stand<|im_end|>unlock type 0 box with type 0 passkey<|im_end|>open type 0 box<|im_end|>take latchkey from type 0 box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the Microsoft limited edition keycard from the floor of the steam room. After that, assure that the Microsoft limited edition box in the steam room is unlocked. After that, make absolutely sure that the Microsoft limited edition box is open. And then, pick up the keycard from the Microsoft limited edition box. And then, check that the safe is unlocked with the keycard. And then, open the safe inside the steam room. After opening the safe, pick up the latchkey from the safe within the steam room. With the latchkey, make it so that the box is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual one.\nLook over there! a box. You rest your hand against a wall, but you miss the wall and fall onto a safe. You see a Microsoft limited edition box. You wonder idly who left that here.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going west.\nThere is a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition keycard<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take keycard from Microsoft limited edition box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, lift the key from the floor of the spare room. And then, unlock the chest. And then, open the chest within the spare room. And then, recover the soap scented key from the chest in the spare room. And then, unlock the soap scented hatch. Then, ensure that the soap scented hatch inside the spare room is open. Then, go to the east. Then, pick up the monitor from the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou see a chest.\nThere is a closed soap scented hatch leading east. You need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying: a burger.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take soap scented key from chest<|im_end|>unlock soap scented hatch with soap scented key<|im_end|>open soap scented hatch<|im_end|>go east<|im_end|>take monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, look and see that the Microsoft style safe is unlocked. And then, make sure that the Microsoft style safe in the study is open. After pulling open the Microsoft style safe, recover the keycard from the Microsoft style safe in the study. And then, unlock the passageway in the study. Then, open the passageway in the study. After that, go to the east. After that, take the Henderson's limited edition latchkey from the cabinet. After getting the Henderson's limited edition latchkey, make absolutely sure that the Henderson's limited edition safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked Microsoft style safe.\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take keycard from Microsoft style safe<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take Henderson's limited edition latchkey from cabinet<|im_end|>lock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, go east. Okay, and then, retrieve the soap scented key from the floor of the dish-pit. And then, unlock the soap scented box. If you have unlocked the soap scented box, ensure that the soap scented box in the dish-pit is open. After opening the soap scented box, head west. That done, retrieve the ladle from the platter in the scullery. After that, try to move east. Next, insert the ladle inside the soap scented box inside the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An usual one.\nOh wow! Is that what I think it is? It is! It's a platter. The platter is ordinary. On the platter you see a ladle. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key<|im_end|>unlock soap scented box with soap scented key<|im_end|>open soap scented box<|im_end|>go west<|im_end|>take ladle from platter<|im_end|>go east<|im_end|>insert ladle into soap scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, head west. Following that, move north. And then, retrieve the keycard from the counter in the closet. Then, make sure that the locker is unlocked. After that, open the locker. After that, take the butterfly from the locker. Having taken the butterfly, attempt to take a trip south. Then, insert the butterfly inside the safe inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take keycard from counter<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go south<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make it so that the non-euclidean locker is unlocked with the non-euclidean key. Then, ensure that the non-euclidean locker is open. After that, retrieve the keycard from the non-euclidean locker within the bar. After that, try to head south. And then, check that the box inside the spare room is unlocked with the keycard. After that, open the box. And then, pick up the lightbulb from the box within the spare room. And then, place the lightbulb on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in the place we're calling the bar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked non-euclidean locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the type 2 key from the fridge inside the kitchenette. After that, venture west. And then, doublecheck that the type 2 safe within the bedroom is unlocked. Then, open the type 2 safe within the bedroom. Then, recover the key from the type 2 safe inside the bedroom. And then, attempt to move east. And then, make sure that the locker in the kitchenette is unlocked with the key. After that, doublecheck that the locker within the kitchenette is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nOh, great. Here's a locker. You can make out an opened fridge. The fridge contains a type 2 key.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 key from fridge<|im_end|>go west<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take key from type 2 safe<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go north. And then, go west. If you can succeed at that, take the cuboid keycard from the mantle in the playroom. And then, insert the cuboid keycard into the cuboid safe in the playroom's lock to unlock it. Then, ensure that the cuboid safe within the playroom is open. And then, recover the worm from the cuboid safe in the playroom. After that, move east. And then, ditch the worm on the floor of the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place. You start to take note of what's in the room.\nThere is an unguarded exit to the north.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take cuboid keycard from mantle<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take worm from cuboid safe<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could recover the fudge scented key from the floor of the basement. After taking the fudge scented key, unlock the fudge scented safe with the fudge scented key. After that, open the fudge scented safe. Then, pick up the keycard from the fudge scented safe in the basement. Then, head east. After that, check that the locker is unlocked with the keycard. Then, open the locker. Then, take the cd from the locker inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fudge scented safe.\nYou need an unblocked exit? You should try going east.\nThere is a fudge scented key on the floor.\nYou are carrying: a broom.\n\nyour action: ", "response": "take fudge scented key<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take keycard from fudge scented safe<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cd from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make an effort to travel south. With that accomplished, pick up the key from the floor of the canteen. After that, make an attempt to take a trip north. And then, check that the chest is unlocked with the key. After that, open the chest inside the salon. After that, pick up the passkey from the chest. And then, make it so that the passageway within the salon is unlocked with the passkey. And then, open the passageway. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nThis just in- You, in the salon. Let's see what's in here.\nYou see a locked chest. You can see a suitcase. There's something strange about this being here, but you can't put your finger on it. The suitcase is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a stick of butter and a whisk.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, attempt to head north. Then, make absolutely sure that the type 5 locker is wide open. And then, recover the non-euclidean key from the type 5 locker. And then, move south. Then, look and see that the non-euclidean door in the cookhouse is unlocked. And then, open the non-euclidean door. Then, venture south. Okay, and then, pick-up the sponge from the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nYou see a closed case, which looks ordinary, here.\nThere is a closed non-euclidean door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a type 5 passkey and a hat.\n\nyour action: ", "response": "go north<|im_end|>open type 5 locker<|im_end|>take non-euclidean key from type 5 locker<|im_end|>go south<|im_end|>unlock non-euclidean door with non-euclidean key<|im_end|>open non-euclidean door<|im_end|>go south<|im_end|>take sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could retrieve the key from the bed. After that, unlock the gate inside the parlor. And then, make sure that the gate is open. After that, make an effort to go west. Then, make an effort to head west. If you can manage that, pick up the bug from the floor of the chamber. After that, go east. Next, toss the bug on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A typical one.\nYou can see a bed. You see a key on the bed.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bed<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go west<|im_end|>go west<|im_end|>take bug<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, recover the Canadian style key from the box. After picking up the Canadian style key, make absolutely sure that the Canadian style box inside the restroom is unlocked with the Canadian style key. And then, make absolutely sure that the Canadian style box is open. After opening the Canadian style box, recover the rectangular keycard from the Canadian style box inside the restroom. After that, attempt to travel south. And then, venture east. Once you manage that, make it so that the rectangular chest within the bedchamber is shut. And then, doublecheck the rectangular chest in the bedchamber is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical one. Let's see what's in here.\nYou can make out a Canadian style box. I mean, just wow! Isn't TextWorld just the best? You see an opened box. The box contains a Canadian style key.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key from box<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take rectangular keycard from Canadian style box<|im_end|>go south<|im_end|>go east<|im_end|>close rectangular chest<|im_end|>lock rectangular chest with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to go to the north. After that, make sure that the locker is wide open. Then, pick up the TextWorld passkey from the locker. After getting the TextWorld passkey, make an attempt to venture east. Then, assure that the TextWorld chest is unlocked with the TextWorld passkey. After that, open the TextWorld chest in the launderette. After that, retrieve the worm from the TextWorld chest within the launderette. After that, sit the worm on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld passkey from locker<|im_end|>go east<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take worm from TextWorld chest<|im_end|>put worm on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go to the north. Next, pick-up the formless latchkey from the floor of the kitchenette. And then, try to move south. And then, unlock the formless box in the laundromat. After that, open the formless box. Then, pick up the cuboid latchkey from the formless box inside the laundromat. And then, unlock the cuboid box with the cuboid latchkey. And then, ensure that the cuboid box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard one.\nYou see a cuboid box. There's something strange about this being here, but you can't put your finger on it. You can see a formless box.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take cuboid latchkey from formless box<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the chest is unlocked. And then, make it so that the chest is ajar. Then, recover the key from the chest. After that, make sure that the portal is unlocked. And then, open the portal. And then, venture east. Next, pick up the Henderson's style keycard from the case. After that, check that the Henderson's style locker is unlocked with the Henderson's style keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A standard kind of place.\nLook over there! a chest. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take Henderson's style keycard from case<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take the key from the workbench inside the pantry. And then, insert the key into the chest's lock to unlock it. After that, ensure that the chest within the pantry is open. Then, retrieve the latchkey from the chest. After taking the latchkey, unlock the box. Having unlocked the box, make absolutely sure that the box within the pantry is opened. And then, pick up the cauliflower from the box within the pantry. Then, eat the cauliflower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nOh wow! Is that what I think it is? It is! It's a box. Oh wow! Is that what I think it is? It is! It's a chest. You can make out a workbench. The workbench is normal. On the workbench you see a key.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from workbench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cauliflower from box<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could try to travel south. After that, pick-up the Henderson's limited edition latchkey from the floor of the pantry. Then, take a trip north. And then, make sure that the Henderson's limited edition chest in the dish-pit is unlocked. Then, ensure that the Henderson's limited edition chest is open. Then, recover the passkey from the Henderson's limited edition chest in the dish-pit. With the passkey, unlock the safe inside the dish-pit. Then, ensure that the safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOf every dish-pit you could have sauntered into, you had to walk into an usual one.\nYou can make out a locked safe nearby. You see a locked Henderson's limited edition chest here.\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a blanket.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>go north<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take passkey from Henderson's limited edition chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture south. With that accomplished, recover the rectangular latchkey from the shelf within the laundromat. Then, doublecheck that the rectangular hatch inside the laundromat is unlocked with the rectangular latchkey. Then, ensure that the rectangular hatch in the laundromat is open. After that, attempt to go to the east. Okay, and then, take the cuboid latchkey from the desk within the parlor. Then, insert the cuboid latchkey into the cuboid safe in the parlor's lock to unlock it. After that, make sure that the cuboid safe is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell I'll be, you are in the place we're calling the spare room. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from shelf<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>take cuboid latchkey from desk<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could retrieve the passkey from the stand within the study. If you can get your hands on the passkey, check that the locker inside the study is unlocked with the passkey. After that, make absolutely sure that the locker in the study is ajar. Then, retrieve the keycard from the locker. And then, assure that the chest within the study is unlocked. After that, open the chest. And then, retrieve the book from the chest inside the study. And then, place the book on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a chest. You make out a locked locker. You can see a stand. The stand is typical. On the stand you see a passkey.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take book from chest<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, make an attempt to move south. After that, open the refrigerator. And then, recover the rectangular key from the refrigerator within the kitchen. And then, unlock the rectangular locker inside the kitchen. Then, look and see that the rectangular locker is open. And then, pick up the napkin from the rectangular locker inside the kitchen. Then, move north. With that over with, sit the napkin on the mantle in the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou make a grand eccentric entrance into a parlor. You can barely contain your excitement.\nWhat's that over there? It looks like it's a mantle. Looks like someone's already been here and taken everything off it, though. You can make out a bar. The bar is normal. But there isn't a thing on it.\nThere is a closed gate leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take rectangular key from refrigerator<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take napkin from rectangular locker<|im_end|>go north<|im_end|>put napkin on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take a trip south. If you can succeed at that, unlock the non-euclidean box with the non-euclidean passkey. Then, open the non-euclidean box. And then, take the spherical keycard from the non-euclidean box within the garage. After that, unlock the spherical gate with the spherical keycard. After unlocking the spherical gate, ensure that the spherical gate within the garage is open. After that, go to the east. After that, recover the ladle from the floor of the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You start to take note of what's in the room.\nYou can make out a locked bureau.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take spherical keycard from non-euclidean box<|im_end|>unlock spherical gate with spherical keycard<|im_end|>open spherical gate<|im_end|>go east<|im_end|>take ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the passkey from the cabinet. Then, unlock the locker within the laundry place with the passkey. After unlocking the locker, open the locker. And then, recover the latchkey from the locker inside the laundry place. And then, unlock the box with the latchkey. And then, open the box inside the laundry place. After that, pick up the worm from the box. And then, rest the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical one.\nYou make out a locked box in the corner. Look out! It's a- oh, never mind, it's just a locker. You see a cabinet. The cabinet contains a passkey. You can see a rack. The rack appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>put worm on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First of all, travel west. Then, make it so that the case in the closet is wide open. After opening the case, take the key from the case within the closet. And then, make an effort to travel east. That done, unlock the box inside the garage. And then, make it so that the box is wide open. If you have opened the box, recover the American style latchkey from the box. If you can get your hands on the American style latchkey, lock the American style chest with the American style latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed American style chest. You can make out a locked box right there by you.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take key from case<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>lock American style chest with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick-up the key from the floor of the vault. And then, make sure that the chest inside the vault is unlocked. After that, open the chest. And then, recover the soap scented keycard from the chest in the vault. Then, check that the soap scented box within the vault is unlocked with the soap scented keycard. After that, open the soap scented box. Then, pick up the rectangular key from the soap scented box. With the rectangular key, insert the rectangular key into the rectangular chest's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou see a locked rectangular chest. You can see a locked standard looking soap scented box nearby. You see a locked chest.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take rectangular key from soap scented box<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make sure that the safe in the restroom is unlocked. And then, ensure that the safe is open. And then, take the type I latchkey from the safe inside the restroom. After stealing the type I latchkey, make an attempt to move south. Once you finish that, check that the type I passageway is unlocked with the type I latchkey. Then, make it so that the type I passageway is opened. After that, move south. Once you succeed at that, close the toolbox. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual one. The room is well lit.\nYou make out a safe.\nThere is an unblocked exit to the south.\nYou are carrying: a pizza and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type I latchkey from safe<|im_end|>go south<|im_end|>unlock type I passageway with type I latchkey<|im_end|>open type I passageway<|im_end|>go south<|im_end|>close toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to venture east. And then, take the keycard from the table inside the attic. And then, make an attempt to head west. And then, make sure that the chest within the scullery is unlocked with the keycard. And then, doublecheck that the chest in the scullery is open. And then, take the bug from the chest. And then, make an effort to go east. Then, drop the bug on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can see a locked chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, if it's not too much trouble, I need you to go south. And then, retrieve the TextWorld style passkey from the platter within the kitchenette. And then, go north. Next, make sure that the TextWorld style safe is unlocked. After that, look and see that the TextWorld style safe is open. And then, pick up the coconut from the TextWorld style safe within the bedroom. Then, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one. I guess you better just go and list everything you see here.\nYou can make out a locked TextWorld style safe. You can see a bookshelf. The bookshelf is normal. However, the bookshelf, like an empty bookshelf, has nothing on it.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style passkey from platter<|im_end|>go north<|im_end|>unlock TextWorld style safe with TextWorld style passkey<|im_end|>open TextWorld style safe<|im_end|>take coconut from TextWorld style safe<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go south. Following that, look and see that the box in the closet is ajar. After that, retrieve the latchkey from the box. Then, insert the latchkey into the safe within the closet's lock to unlock it. And then, ensure that the safe inside the closet is open. And then, retrieve the fly larva from the safe. And then, try to move north. And then, drop the fly larva on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go north<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, attempt to head east. With that done, make it so that the vanilla scented safe is unlocked with the vanilla scented passkey. And then, ensure that the vanilla scented safe within the sauna is open. Then, take the keycard from the vanilla scented safe. Having picked up the keycard, assure that the locker is unlocked. And then, open the locker. Then, pick up the soap scented key from the locker within the sauna. If you can get your hands on the soap scented key, lock the soap scented box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place. You begin looking for stuff.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented safe with vanilla scented passkey<|im_end|>open vanilla scented safe<|im_end|>take keycard from vanilla scented safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take soap scented key from locker<|im_end|>lock soap scented box with soap scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head east. Then, take the lavender scented keycard from the cabinet. After getting the lavender scented keycard, make it so that the lavender scented chest in the kitchenette is unlocked. And then, open the lavender scented chest within the kitchenette. And then, take the keycard from the lavender scented chest. With the keycard, unlock the locker. After that, open the locker within the kitchenette. And then, pick up the shadfly from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented keycard from cabinet<|im_end|>unlock lavender scented chest with lavender scented keycard<|im_end|>open lavender scented chest<|im_end|>take keycard from lavender scented chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, open the chest within the cubicle. And then, pick up the non-euclidean passkey from the chest. After that, insert the non-euclidean passkey into the non-euclidean safe's lock to unlock it. After unlocking the non-euclidean safe, open the non-euclidean safe. After that, take the key from the non-euclidean safe. After stealing the key, make an attempt to go west. That done, make it so that the safe in the workshop is unlocked with the key. And then, look and see that the safe in the workshop is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have sauntered into, you had to show up in an ordinary one.\nYou can make out a locked non-euclidean safe. You see a gleam over in a corner, where you can see a chest.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take key from non-euclidean safe<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First off, make an attempt to go to the east. And then, take the passkey from the table. With the passkey, unlock the safe. Then, open the safe inside the shower. After that, try to take a trip west. And then, pick up the broom from the rack within the sauna. And then, make an attempt to venture east. If you can finish that, insert the broom inside the safe inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOf every sauna you could have shown up in, you had to saunter into a normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a rack. On the rack you make out a broom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from table<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take broom from rack<|im_end|>go east<|im_end|>insert broom into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the latchkey from the floor of the office. After that, check that the locker in the office is unlocked with the latchkey. Then, open the locker. Then, recover the Microsoft style keycard from the locker. After that, insert the Microsoft style keycard into the Microsoft style locker's lock to unlock it. And then, open the Microsoft style locker. Then, take the key from the Microsoft style locker in the office. Then, doublecheck that the box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place. You begin looking for stuff.\nYou see a box. You can see a Microsoft style locker. Now that's what I call TextWorld! You see a locker.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft style keycard from locker<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take key from Microsoft style locker<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go north. After that, retrieve the latchkey from the stand. With the latchkey, make an effort to take a trip south. With that accomplished, unlock the locker. After that, ensure that the locker in the playroom is open. And then, recover the shadfly from the locker in the playroom. After taking the shadfly, attempt to head north. That done, sit the shadfly on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom.\nYou make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from stand<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First of all, travel west. After that, pick-up the key from the floor of the study. Then, unlock the door. After that, open the door inside the study. After that, make an effort to travel west. Okay, and then, recover the teapot from the counter in the kitchenette. And then, travel east. And then, drop the teapot on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. Let's see what's in here.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go west<|im_end|>take teapot from counter<|im_end|>go east<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip north. And then, recover the formless latchkey from the floor of the bedroom. After taking the formless latchkey, head south. Okay, and then, doublecheck that the formless locker inside the playroom is unlocked. After that, make it so that the formless locker within the playroom is ajar. And then, pick up the garlic clove from the formless locker. And then, eat the garlic clove. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom. I guess you better just go and list everything you see here.\nYou can make out a formless locker.\nYou need an unblocked exit? You should try going east. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take garlic clove from formless locker<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go to the north. Next, recover the rectangular passkey from the floor of the bathroom. And then, head south. With that done, doublecheck that the rectangular door inside the attic is unlocked. Then, open the rectangular door. After that, make an effort to travel east. And then, pick up the passkey from the workbench. If you can get your hands on the passkey, make absolutely sure that the safe within the basement is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical kind of place.\nThere is a closed rectangular door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey<|im_end|>go south<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take passkey from workbench<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go east. Then, take the soap scented passkey from the bench. And then, make an attempt to take a trip west. And then, doublecheck that the soap scented safe inside the basement is unlocked with the soap scented passkey. After unlocking the soap scented safe, open the soap scented safe. After that, retrieve the fondue from the soap scented safe. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place.\nYou make out a locked soap scented safe.\nThere is a closed door leading north. There is an unguarded exit to the east.\nYou are carrying: a banana.\n\nyour action: ", "response": "go east<|im_end|>take soap scented passkey from bench<|im_end|>go west<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take fondue from soap scented safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could move south. Once you succeed at that, retrieve the cake scented passkey from the floor of the parlor. Once you have got the cake scented passkey, head north. With that over with, unlock the cake scented portal inside the canteen with the cake scented passkey. And then, ensure that the cake scented portal inside the canteen is open. And then, take a trip east. And then, retrieve the binder from the floor of the office. And then, you can insert the binder into the coffer inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal.\nHey, want to see a fridge? Look over there, a fridge. Now why would someone leave that there? Empty! What kind of nightmare TextWorld is this?\nThere is a closed cake scented portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a knife.\n\nyour action: ", "response": "go south<|im_end|>take cake scented passkey<|im_end|>go north<|im_end|>unlock cake scented portal with cake scented passkey<|im_end|>open cake scented portal<|im_end|>go east<|im_end|>take binder<|im_end|>insert binder into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to travel north. And then, make an effort to travel north. Okay, and then, look and see that the safe inside the chamber is ajar. And then, pick up the keycard from the safe. Once you have taken the keycard, attempt to venture south. With that over with, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest inside the bedchamber is open. Then, recover the plant from the chest in the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying: a key and a bowl.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, unlock the locker with the latchkey. After that, look and see that the locker within the cellar is ajar. Then, pick up the keycard from the locker within the cellar. Having picked up the keycard, make it so that the chest in the cellar is unlocked with the keycard. Then, doublecheck that the chest is open. Then, retrieve the top hat from the chest. After that, head north. That done, rest the top hat on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place.\nWere you looking for a chest? Because look over there, it's a chest. You see a locker.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take top hat from chest<|im_end|>go north<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to head north. And then, pick up the type 5 keycard from the bar in the bedroom. If you can get your hands on the type 5 keycard, make an effort to go to the south. Then, make it so that the type 5 gate is unlocked. And then, ensure that the type 5 gate is open. Then, make an attempt to go to the east. Okay, and then, recover the fly larva from the armchair. Then, you can insert the fly larva into the locker within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nThere is a closed type 5 gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 5 keycard from bar<|im_end|>go south<|im_end|>unlock type 5 gate with type 5 keycard<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take fly larva from armchair<|im_end|>insert fly larva into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First thing I need you to do is to pick up the keycard from the stand. And then, make an attempt to travel west. If you can finish that, make it so that the box is unlocked. And then, open the box. Then, take the lavender scented keycard from the box. And then, make an attempt to move east. Then, close the lavender scented box. And then, lock the lavender scented box within the office with the lavender scented keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one.\nYou scan the room for a lavender scented box, and you find a lavender scented box. The lavender scented box is empty, what a horrible day! You can see a stand. You see a keycard on the stand.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lavender scented keycard from box<|im_end|>go east<|im_end|>close lavender scented box<|im_end|>lock lavender scented box with lavender scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make absolutely sure that the cuboid locker within the cellar is unlocked. After that, open the cuboid locker. After that, recover the key from the cuboid locker. After you have got the key, venture east. With that done, try to venture south. Then, doublecheck that the safe is unlocked. And then, doublecheck that the safe within the parlor is ajar. After that, take the bug from the safe inside the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place.\nYou see a locked cuboid locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>go east<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, venture east. After that, pick up the type 1 passkey from the bed. Then, make an effort to venture west. After that, unlock the type 1 safe in the garage with the type 1 passkey. After unlocking the type 1 safe, ensure that the type 1 safe is open. After that, pick up the frisbee from the type 1 safe. If you have picked up the frisbee, go to the east. With that accomplished, toss the frisbee on the floor of the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou smell an awful smell, and follow it to a type 1 safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take type 1 passkey from bed<|im_end|>go west<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take frisbee from type 1 safe<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, try to head west. After that, make sure that the case in the studio is wide open. After that, recover the formless latchkey from the case in the studio. After that, attempt to go to the east. Then, make sure that the formless locker in the spare room is unlocked. After that, open the formless locker. And then, retrieve the shadfly from the formless locker. After that, place the shadfly on the stand within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell I'll be, you are in the place we're calling the spare room. Let's see what's in here.\nYou can see a locked formless locker. You see a stand. But the thing is empty, unfortunately.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take formless latchkey from case<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take shadfly from formless locker<|im_end|>put shadfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, lift the lavender scented latchkey from the floor of the office. With the lavender scented latchkey, unlock the lavender scented box with the lavender scented latchkey. And then, assure that the lavender scented box in the office is ajar. Then, recover the passkey from the lavender scented box in the office. If you have picked up the passkey, check that the box inside the office is unlocked with the passkey. After unlocking the box, open the box. And then, recover the cranberry from the box within the office. After that, eat the cranberry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. You start to take note of what's in the room.\nYou make out a locked normal looking box in the room. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a lavender scented box.\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a lavender scented latchkey on the floor.\nYou are carrying: a napkin.\n\nyour action: ", "response": "take lavender scented latchkey<|im_end|>unlock lavender scented box with lavender scented latchkey<|im_end|>open lavender scented box<|im_end|>take passkey from lavender scented box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cranberry from box<|im_end|>eat cranberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, assure that the chest is unlocked. After unlocking the chest, ensure that the chest is open. Having opened the chest, take the type P keycard from the chest. After that, insert the type P keycard into the type P chest in the bathroom's lock to unlock it. After that, make sure that the type P chest inside the bathroom is open. And then, retrieve the Henderson's limited edition keycard from the type P chest within the bathroom. After that, go to the west. After that, make it so that the Henderson's limited edition gateway within the kitchen is unlocked with the Henderson's limited edition keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at that sign! What does it say? It says Welcome to the bathroom? Well that's cool.\nAs if things weren't amazing enough already, you can even see a type P chest. You see a locked chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a legume and a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type P keycard from chest<|im_end|>unlock type P chest with type P keycard<|im_end|>open type P chest<|im_end|>take Henderson's limited edition keycard from type P chest<|im_end|>go west<|im_end|>unlock Henderson's limited edition gateway with Henderson's limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could retrieve the lavender scented passkey from the toolbox. And then, travel north. Then, unlock the lavender scented safe inside the shower. After that, open the lavender scented safe. Then, make an effort to venture south. Once you finish that, pick up the shoe from the floor of the closet. Then, make an effort to take a trip north. After that, put the shoe inside the lavender scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a toolbox. The toolbox contains a lavender scented passkey. Huh, weird.\nYou need an unblocked exit? You should try going north.\nThere is a shoe on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take lavender scented passkey from toolbox<|im_end|>go north<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>go south<|im_end|>take shoe<|im_end|>go north<|im_end|>insert shoe into lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take a trip east. And then, retrieve the keycard from the fridge inside the cookhouse. Having taken the keycard, attempt to travel west. Then, unlock the box inside the cookery. And then, assure that the box in the cookery is opened. Then, pick up the glass from the box. With the glass, attempt to go east. If you can get around to doing that, drop the glass on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one. Let's see what's in here.\nYou can see a locked box. You make out a chest.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from fridge<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First, it would be a great idea if you could go west. And then, look and see that the type 4 chest within the chamber is unlocked with the type 4 key. And then, make sure that the type 4 chest is ajar. And then, take the latchkey from the type 4 chest. After taking the latchkey, unlock the safe. After that, ensure that the safe within the chamber is open. And then, retrieve the fly larva from the safe within the chamber. If you can get your hands on the fly larva, put the fly larva on the recliner. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. Let's see what's in here.\nThere is an unblocked exit to the west.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "go west<|im_end|>unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take latchkey from type 4 chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>put fly larva on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to move south. Following that, make it so that the safe in the launderette is opened. Then, recover the Henderson's style key from the safe in the launderette. And then, doublecheck that the Henderson's style gate in the launderette is unlocked. And then, make it so that the Henderson's style gate is opened. And then, take a trip west. And then, pick up the lavender scented latchkey from the cabinet. Then, lock the lavender scented locker inside the cubicle with the lavender scented latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical one. The room is well lit.\nThere is an unguarded exit to the south.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take Henderson's style key from safe<|im_end|>unlock Henderson's style gate with Henderson's style key<|im_end|>open Henderson's style gate<|im_end|>go west<|im_end|>take lavender scented latchkey from cabinet<|im_end|>lock lavender scented locker with lavender scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to try to head north. Then, recover the Henderson's latchkey from the rack within the bathroom. After that, look and see that the Henderson's safe inside the bathroom is unlocked. Once you have unlocked the Henderson's safe, open the Henderson's safe within the bathroom. If you have opened the Henderson's safe, attempt to move south. Okay, and then, retrieve the coffee cup from the chair. With the coffee cup, attempt to go to the north. With that over with, you can put the coffee cup inside the Henderson's safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can see a chair. Make a note of this, you might have to put stuff on or in it later on. On the chair you see a coffee cup.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's latchkey from rack<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>go south<|im_end|>take coffee cup from chair<|im_end|>go north<|im_end|>insert coffee cup into Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to venture east. And then, take the Microsoft limited edition keycard from the bed within the parlor. And then, head west. And then, make sure that the Microsoft limited edition box is unlocked. And then, ensure that the Microsoft limited edition box within the bathroom is open. After opening the Microsoft limited edition box, pick up the vacuum from the Microsoft limited edition box in the bathroom. And then, take a trip east. After that, ditch the vacuum on the floor of the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou see a Microsoft limited edition box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.\nYou are carrying: a loaf of bread and a worm.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition keycard from bed<|im_end|>go west<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take vacuum from Microsoft limited edition box<|im_end|>go east<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to venture east. If you can accomplish that, pick up the TextWorld limited edition keycard from the table in the dish-pit. If you can get your hands on the TextWorld limited edition keycard, head west. With that accomplished, doublecheck that the TextWorld limited edition safe in the closet is unlocked. After that, ensure that the TextWorld limited edition safe within the closet is open. Then, take the pair of pants from the TextWorld limited edition safe in the closet. After that, make an effort to venture east. Then, place the pair of pants on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. You begin to take stock of what's here.\nYou bend down to tie your shoe. When you stand up, you notice a TextWorld limited edition safe. Huh, weird.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition keycard from table<|im_end|>go west<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition safe<|im_end|>take pair of pants from TextWorld limited edition safe<|im_end|>go east<|im_end|>drop pair of pants<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could go south. And then, try to go south. And then, retrieve the fudge scented latchkey from the refrigerator inside the canteen. After that, unlock the fudge scented box. After unlocking the fudge scented box, ensure that the fudge scented box is open. And then, recover the key from the fudge scented box. And then, move north. And then, lock the box with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take fudge scented latchkey from refrigerator<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take key from fudge scented box<|im_end|>go north<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First, it would be good if you could ensure that the safe is open. And then, recover the formless passkey from the safe. After that, insert the formless passkey into the formless safe's lock to unlock it. Then, open the formless safe. And then, make an attempt to take a trip west. Once you get around to doing that, recover the Advent Calendar from the floor of the studio. Then, move east. After that, you can put the Advent Calendar into the formless safe within the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a formless safe. What a great pairing of adjectives and nouns! You make out a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take formless passkey from safe<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>go west<|im_end|>take Advent Calendar<|im_end|>go east<|im_end|>insert Advent Calendar into formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First stop, unlock the locker. After that, open the locker. And then, take the type 9 key from the locker within the office. After that, go east. After that, insert the type 9 key into the type 9 safe's lock to unlock it. After unlocking the type 9 safe, make it so that the type 9 safe is opened. Once you have pulled open the type 9 safe, retrieve the Microsoft style passkey from the type 9 safe in the salon. After you have taken the Microsoft style passkey, check that the Microsoft style chest in the salon is unlocked with the Microsoft style passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office. You can barely contain your excitement.\nYou can make out a locker. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take type 9 key from locker<|im_end|>go east<|im_end|>unlock type 9 safe with type 9 key<|im_end|>open type 9 safe<|im_end|>take Microsoft style passkey from type 9 safe<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, travel west. After that, make sure that the coffer within the cubicle is ajar. Then, take the latchkey from the coffer. Having picked up the latchkey, assure that the chest is unlocked. Having unlocked the chest, make sure that the chest in the cubicle is open. And then, recover the key from the chest. If you have got the key, make an attempt to venture east. If you can get through with that, unlock the safe within the canteen with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. Let's see what's in here.\nYou make out a safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. And then, retrieve the spherical keycard from the shelf. And then, make absolutely sure that the spherical safe in the cubicle is unlocked. After that, open the spherical safe. If you have opened the spherical safe, take the passkey from the spherical safe. After stealing the passkey, unlock the chest. And then, make it so that the chest in the cubicle is open. Once you have opened the chest, retrieve the Quote of the Day Calendar from the chest inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am pleased to announce that you are now in the shower. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical keycard from shelf<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Quote of the Day Calendar from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the freezer is ajar. Then, recover the latchkey from the freezer in the canteen. Having picked up the latchkey, assure that the locker is unlocked. And then, ensure that the locker is open. And then, retrieve the Henderson's limited edition key from the locker inside the canteen. Then, travel north. And then, make absolutely sure that the Henderson's limited edition locker inside the basement is closed. Then, make it so that the Henderson's limited edition locker in the basement is locked with the Henderson's limited edition key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou can see a locked locker. You make out a freezer.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take latchkey from freezer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's limited edition key from locker<|im_end|>go north<|im_end|>close Henderson's limited edition locker<|im_end|>lock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. Your first objective is to recover the fudge scented latchkey from the couch within the parlor. After getting the fudge scented latchkey, insert the fudge scented latchkey into the fudge scented locker inside the parlor's lock to unlock it. If you have unlocked the fudge scented locker, open the fudge scented locker. After that, retrieve the type 5 key from the fudge scented locker. After that, make sure that the type 5 gate is unlocked. And then, make absolutely sure that the type 5 gate is wide open. And then, attempt to head east. Then, recover the shadfly from the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A standard kind of place.\nWhat's that over there? It looks like it's a fudge scented locker. You see a couch. What a coincidence, weren't you just thinking about a couch? On the couch you see a fudge scented latchkey.\nThere is a closed type 5 gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey from couch<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take type 5 key from fudge scented locker<|im_end|>unlock type 5 gate with type 5 key<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take shadfly from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the rectangular locker. Then, make it so that the rectangular locker inside the pantry is open. And then, pick up the American passkey from the rectangular locker inside the pantry. And then, make an attempt to go to the east. Next, doublecheck that the American chest is unlocked. Then, ensure that the American chest is open. After that, retrieve the keycard from the American chest. And then, insert the keycard into the chest inside the salon's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou can make out a rectangular locker.\nThere is a closed door leading south. There is an unguarded exit to the east.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take American passkey from rectangular locker<|im_end|>go east<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take keycard from American chest<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First step, make absolutely sure that the American limited edition safe in the chamber is unlocked. And then, open the American limited edition safe. After opening the American limited edition safe, pick up the TextWorld limited edition latchkey from the American limited edition safe. Having picked up the TextWorld limited edition latchkey, assure that the TextWorld limited edition passageway within the chamber is unlocked. Once you have unlocked the TextWorld limited edition passageway, open the TextWorld limited edition passageway inside the chamber. And then, take a trip south. And then, retrieve the lightbulb from the display. And then, sit the lightbulb on the table inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a American limited edition safe.\nThere is a closed TextWorld limited edition passageway leading south. There is an unblocked exit to the north.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take TextWorld limited edition latchkey from American limited edition safe<|im_end|>unlock TextWorld limited edition passageway with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition passageway<|im_end|>go south<|im_end|>take lightbulb from display<|im_end|>put lightbulb on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First stop, recover the type Q keycard from the dresser. And then, unlock the type Q safe in the bedchamber with the type Q keycard. After you have unlocked the type Q safe, ensure that the type Q safe is open. And then, take the key from the type Q safe inside the bedchamber. After that, check that the safe is unlocked with the key. After unlocking the safe, ensure that the safe is open. And then, recover the latchkey from the safe inside the bedchamber. Once you have picked up the latchkey, make absolutely sure that the box in the bedchamber is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An usual kind of place. You begin to take stock of what's in the room.\nYou see a locked box. You see a safe. You can make out a type Q safe. You see an opened dresser here. The dresser contains a type Q keycard.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Q keycard from dresser<|im_end|>unlock type Q safe with type Q keycard<|im_end|>open type Q safe<|im_end|>take key from type Q safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, lift the latchkey from the floor of the bedroom. After that, make it so that the locker in the bedroom is unlocked with the latchkey. After that, open the locker. After that, pick up the passkey from the locker. With the passkey, unlock the chest. Then, open the chest inside the bedroom. After that, retrieve the Microsoft keycard from the chest within the bedroom. After that, lock the Microsoft safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nYou can make out a closed Microsoft safe. You can see a locked chest right there by you. You can make out a locked locker close by.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>lock Microsoft safe with Microsoft keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an effort to move south. And then, open the Microsoft style locker within the studio. After that, pick up the type D keycard from the Microsoft style locker. After that, unlock the type D box. After that, open the type D box. Then, take the backup calendar from the type D box within the studio. And then, go to the north. After that, place the backup calendar on the bookshelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. Silly bookshelf, silly, empty, good for nothing bookshelf.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Microsoft style locker<|im_end|>take type D keycard from Microsoft style locker<|im_end|>unlock type D box with type D keycard<|im_end|>open type D box<|im_end|>take backup calendar from type D box<|im_end|>go north<|im_end|>put backup calendar on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move west. If you can get around to doing that, recover the key from the floor of the bathroom. Then, make it so that the hatch within the bathroom is unlocked with the key. And then, make it so that the hatch is ajar. After that, go south. After that, take a trip east. After that, recover the latchkey from the stand within the bedchamber. And then, check that the locker is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey from stand<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to go south. Then, recover the passkey from the mantle. After you have taken the passkey, check that the box in the workshop is unlocked with the passkey. Then, look and see that the box is opened. And then, recover the keycard from the box in the workshop. After that, make an attempt to move north. With that done, close the safe in the sauna. After that, look and see that the safe is locked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard kind of place.\nYou make out a safe. Now that's what I call TextWorld! The safe is empty, what a horrible day!\nThere is a closed passageway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from mantle<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go north<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the freezer in the canteen is wide open. After that, retrieve the passkey from the freezer. With the passkey, go to the west. If you can succeed at that, insert the passkey into the locker's lock to unlock it. After that, assure that the locker in the chamber is opened. Then, take the laptop from the locker. With the laptop, venture east. After that, place the laptop on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen.\nHey, want to see a freezer? Look over there, a freezer.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket and a desktop computer.\n\nyour action: ", "response": "open freezer<|im_end|>take passkey from freezer<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First, it would be good if you could attempt to move north. Then, pick-up the rectangular passkey from the floor of the parlor. If you can get your hands on the rectangular passkey, check that the rectangular chest is unlocked with the rectangular passkey. After unlocking the rectangular chest, ensure that the rectangular chest is open. And then, recover the latchkey from the rectangular chest. And then, move south. Next, unlock the box inside the dish-pit with the latchkey. Then, ensure that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou see a box.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, make an attempt to travel east. Next, retrieve the keycard from the floor of the cookery. And then, venture west. Okay, and then, unlock the box in the cookhouse. After that, ensure that the box is open. After opening the box, recover the formless latchkey from the box in the cookhouse. Then, unlock the formless box. Then, make it so that the formless box is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked formless box. What's that over there? It looks like it's a box.\nThere is a closed door leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Following that, ensure that the cabinet in the basement is open. And then, retrieve the passkey from the cabinet within the basement. And then, make an effort to travel east. Okay, and then, unlock the chest within the steam room with the passkey. And then, assure that the chest within the steam room is ajar. Then, pick up the latchkey from the chest. With the latchkey, check that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nA locked box, which looks usual, is here. You can make out a locked chest in the room.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the Henderson's limited edition door is unlocked with the Henderson's limited edition latchkey. And then, ensure that the Henderson's limited edition door is open. Then, make an attempt to move east. After that, move south. And then, retrieve the keycard from the floor of the workshop. Having picked up the keycard, move north. That done, doublecheck that the box inside the scullery is unlocked with the keycard. After that, make sure that the box is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place.\nThere is a closed Henderson's limited edition door leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: ", "response": "unlock Henderson's limited edition door with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition door<|im_end|>go east<|im_end|>go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. With that accomplished, retrieve the latchkey from the saucepan within the dish-pit. After picking up the latchkey, make an effort to head west. With that accomplished, check that the chest is unlocked with the latchkey. Then, ensure that the chest is open. And then, pick up the backup calendar from the chest. If you can get your hands on the backup calendar, make an effort to take a trip east. After that, place the backup calendar on the platter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked chest.\nThere is a closed door leading north. There is an unblocked exit to the east.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from saucepan<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take backup calendar from chest<|im_end|>go east<|im_end|>put backup calendar on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the floor of the pantry. Then, assure that the locker inside the pantry is unlocked with the latchkey. And then, ensure that the locker in the pantry is open. Then, take the keycard from the locker. If you can get your hands on the keycard, make it so that the passageway is unlocked with the keycard. And then, ensure that the passageway within the pantry is open. Then, move south. Next, make it so that the trunk in the study is closed. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a locker.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First thing I need you to do is to unlock the non-euclidean safe with the non-euclidean latchkey. Then, open the non-euclidean safe. And then, pick up the vanilla scented passkey from the non-euclidean safe in the studio. And then, look and see that the vanilla scented box inside the studio is unlocked with the vanilla scented passkey. And then, open the vanilla scented box. Then, pick up the keyboard from the vanilla scented box. After that, take a trip east. With that over with, place the keyboard on the chair inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. The room is well lit.\nLook out! It's a- oh, never mind, it's just a vanilla scented box. You can make out a non-euclidean safe. Hmmm... what else, what else?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take vanilla scented passkey from non-euclidean safe<|im_end|>unlock vanilla scented box with vanilla scented passkey<|im_end|>open vanilla scented box<|im_end|>take keyboard from vanilla scented box<|im_end|>go east<|im_end|>put keyboard on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go east. And then, look and see that the box is opened. And then, attempt to go to the west. Then, move north. Then, recover the vacuum from the board. After that, make an attempt to go south. And then, move east. And then, insert the vacuum into the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>go west<|im_end|>go north<|im_end|>take vacuum from board<|im_end|>go south<|im_end|>go east<|im_end|>insert vacuum into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the north. Then, open the chest. After that, recover the non-euclidean key from the chest. And then, check that the non-euclidean box is unlocked with the non-euclidean key. After you have unlocked the non-euclidean box, make absolutely sure that the non-euclidean box within the closet is open. And then, recover the Henderson's latchkey from the non-euclidean box within the closet. And then, make an attempt to take a trip south. Okay, and then, assure that the Henderson's gateway within the washroom is unlocked with the Henderson's latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou make another one of your grand eccentric entrances into a washroom.\nThere is a closed Henderson's gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take non-euclidean key from chest<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take Henderson's latchkey from non-euclidean box<|im_end|>go south<|im_end|>unlock Henderson's gateway with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First off, take the type 9 keycard from the trunk. After getting the type 9 keycard, unlock the type 9 safe with the type 9 keycard. And then, make sure that the type 9 safe is wide open. If you have pulled open the type 9 safe, recover the cuboid key from the type 9 safe. Then, try to travel north. Then, unlock the cuboid safe. After that, ensure that the cuboid safe within the washroom is open. Then, pick up the broom from the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one. You begin looking for stuff.\nYou see a locked type 9 safe. You see a trunk. The trunk contains a type 9 keycard.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 keycard from trunk<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take cuboid key from type 9 safe<|im_end|>go north<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take broom from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to pick up the lavender scented key from the chest. After that, make sure that the lavender scented chest within the dish-pit is unlocked. After that, open the lavender scented chest inside the dish-pit. Having pulled open the lavender scented chest, retrieve the fudge scented passkey from the lavender scented chest inside the dish-pit. And then, unlock the fudge scented locker. After that, open the fudge scented locker within the dish-pit. And then, recover the fly larva from the fudge scented locker in the dish-pit. With the fly larva, you can place the fly larva inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld. The chest contains a lavender scented key. You make out a locked fudge scented locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a lavender scented chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented key from chest<|im_end|>unlock lavender scented chest with lavender scented key<|im_end|>open lavender scented chest<|im_end|>take fudge scented passkey from lavender scented chest<|im_end|>unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take fly larva from fudge scented locker<|im_end|>insert fly larva into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. That done, ensure that the crate is open. And then, recover the latchkey from the crate inside the spare room. And then, check that the safe within the spare room is unlocked with the latchkey. Then, open the safe inside the spare room. Once you have opened the safe, pick up the raspberry from the safe. And then, eat the raspberry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a stand. You wonder idly who left that here. But oh no! there's nothing on this piece of junk. Silly stand, silly, empty, good for nothing stand.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take raspberry from safe<|im_end|>eat raspberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to go to the north. Once you manage that, take the type X passkey from the bureau. And then, try to take a trip south. Next, make it so that the type X passageway within the dish-pit is unlocked with the type X passkey. After that, open the type X passageway inside the dish-pit. Then, try to venture south. If you can finish that, venture east. And then, close the case within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou see a fridge.\nThere is a closed type X passageway leading south. There is an unblocked exit to the north.\nYou are carrying: a textbook and a mug.\n\nyour action: ", "response": "go north<|im_end|>take type X passkey from bureau<|im_end|>go south<|im_end|>unlock type X passageway with type X passkey<|im_end|>open type X passageway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the lavender scented passkey from the drawer in the sauna. And then, unlock the lavender scented locker within the sauna. Then, make sure that the lavender scented locker is opened. And then, pick up the passkey from the lavender scented locker. After picking up the passkey, unlock the box with the passkey. After that, open the box. After pulling open the box, recover the broom from the box. Then, place the broom on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell I'll be, you are in the place we're calling the sauna. You begin to take stock of what's in the room.\nYou see a box. You make out a locked lavender scented locker. You can make out an opened drawer in the room. The drawer contains a lavender scented passkey. Now why would someone leave that there? You see a gleam over in a corner, where you can see a board. The board is standard. Looks like someone's already been here and taken everything off it, though.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from drawer<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>open lavender scented locker<|im_end|>take passkey from lavender scented locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>put broom on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the formless latchkey from the coffer in the chamber. If you can get your hands on the formless latchkey, make an attempt to take a trip west. With that over with, assure that the formless box within the cellar is unlocked. Then, make it so that the formless box in the cellar is ajar. And then, take the cuboid passkey from the formless box inside the cellar. Then, move east. Then, close the cuboid box inside the chamber. Then, Put the cuboid passkey into the cuboid box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nYou can make out an opened cuboid box, which looks usual, here. Empty! What kind of nightmare TextWorld is this? You can make out an opened coffer. The coffer contains a formless latchkey. Now why would someone leave that there?\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from coffer<|im_end|>go west<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take cuboid passkey from formless box<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to close the TextWorld limited edition box. Then, move east. Once you get through with that, pick-up the key from the floor of the scullery. And then, unlock the box in the scullery. Then, open the box in the scullery. If you have pulled open the box, recover the TextWorld limited edition passkey from the box. Then, venture west. Next, assure the TextWorld limited edition box in the vault is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nAn open TextWorld limited edition box is here. The TextWorld limited edition box is empty! What a waste of a day!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld limited edition box<|im_end|>go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take TextWorld limited edition passkey from box<|im_end|>go west<|im_end|>lock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to head west. Then, make it so that the safe in the shower is opened. Then, retrieve the Henderson's limited edition passkey from the safe. Then, attempt to venture east. After that, unlock the Henderson's limited edition box with the Henderson's limited edition passkey. After that, ensure that the Henderson's limited edition box is open. Then, take the key from the Henderson's limited edition box within the workshop. And then, doublecheck that the chest in the workshop is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nYou see a chest. You make out a Henderson's limited edition box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take Henderson's limited edition passkey from safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take key from Henderson's limited edition box<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, if it's not too much trouble, I need you to open the rectangular locker. And then, recover the TextWorld limited edition keycard from the rectangular locker. After that, head west. With that done, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition keycard. Then, open the TextWorld limited edition chest. Then, pick up the key from the TextWorld limited edition chest in the vault. If you can get your hands on the key, attempt to take a trip east. Okay, and then, unlock the chest in the recreation zone with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou see a locked chest. You can make out a rectangular locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular locker<|im_end|>take TextWorld limited edition keycard from rectangular locker<|im_end|>go west<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take key from TextWorld limited edition chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First, it would be fantastic if you could travel east. And then, recover the latchkey from the table. If you have taken the latchkey, venture west. Then, assure that the safe is unlocked. Then, make it so that the safe in the chamber is wide open. Then, take the laptop from the safe. And then, try to travel east. After that, place the laptop on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one. I guess you better just go and list everything you see here.\nYou can see a locked safe nearby. You see a stand. The stand appears to be empty.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from table<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>go east<|im_end|>put laptop on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, venture north. Then, look and see that the fridge is open. And then, recover the TextWorld limited edition latchkey from the fridge in the kitchen. With the TextWorld limited edition latchkey, unlock the TextWorld limited edition safe. And then, make absolutely sure that the TextWorld limited edition safe is ajar. And then, take the fresh laundry scented keycard from the TextWorld limited edition safe inside the kitchen. And then, move south. Okay, and then, check that the fresh laundry scented chest inside the basement is unlocked with the fresh laundry scented keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked fresh laundry scented chest right there by you.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open fridge<|im_end|>take TextWorld limited edition latchkey from fridge<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take fresh laundry scented keycard from TextWorld limited edition safe<|im_end|>go south<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! Your first objective is to try to travel south. Next, make it so that the dresser within the steam room is open. And then, pick up the latchkey from the dresser in the steam room. After stealing the latchkey, make an attempt to move north. And then, insert the latchkey into the chest's lock to unlock it. Then, open the chest. And then, recover the Quote of the Day Calendar from the chest inside the cubicle. After that, toss the Quote of the Day Calendar on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am so happy to announce that you are now in the cubicle.\nYou can make out a locked chest nearby.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take latchkey from dresser<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Quote of the Day Calendar from chest<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, check that the box in the shower is unlocked with the passkey. Then, open the box within the shower. After that, recover the American style latchkey from the box. After that, make an effort to take a trip east. Then, insert the American style latchkey into the American style chest inside the garage's lock to unlock it. And then, open the American style chest. After that, retrieve the insect from the American style chest. And then, toss the insect on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower.\nOh, great. Here's a box. A closed safe is here.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>go east<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take insect from American style chest<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the non-euclidean latchkey from the basket within the chamber. Then, unlock the non-euclidean gateway within the chamber with the non-euclidean latchkey. Then, open the non-euclidean gateway. And then, attempt to travel north. After that, make an attempt to go to the east. And then, make it so that the chest inside the cookery is ajar. And then, retrieve the whisk from the chest within the cookery. And then, you can put the whisk inside the refrigerator in the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place. I guess you better just go and list everything you see here.\nYou see a gleam over in a corner, where you can see a basket. The basket contains a non-euclidean latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed non-euclidean gateway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "take non-euclidean latchkey from basket<|im_end|>unlock non-euclidean gateway with non-euclidean latchkey<|im_end|>open non-euclidean gateway<|im_end|>go north<|im_end|>go east<|im_end|>open chest<|im_end|>take whisk from chest<|im_end|>insert whisk into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the fudge scented latchkey from the floor of the scullery. With the fudge scented latchkey, unlock the fudge scented box within the scullery. And then, assure that the fudge scented box in the scullery is wide open. After you have opened the fudge scented box, pick up the cuboid latchkey from the fudge scented box within the scullery. With the cuboid latchkey, make absolutely sure that the cuboid gate is unlocked. And then, open the cuboid gate in the scullery. Then, try to go to the east. Next, take the binder from the safe inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nOh, great. Here's a fudge scented box.\nThere is a closed cuboid gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a candy bar and a fudge scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take cuboid latchkey from fudge scented box<|im_end|>unlock cuboid gate with cuboid latchkey<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>take binder from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be great if you could go south. And then, ensure that the coffer within the basement is open. And then, retrieve the passkey from the coffer inside the basement. Then, unlock the safe in the basement. Then, ensure that the safe is open. And then, take the latchkey from the safe in the basement. Then, make absolutely sure that the chest inside the basement is unlocked. Once you have unlocked the chest, ensure that the chest inside the basement is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a poem on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to open the case. And then, retrieve the latchkey from the case within the steam room. And then, venture west. After that, insert the latchkey into the box's lock to unlock it. And then, open the box within the scullery. After that, retrieve the legume from the box. And then, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room. Okay, just remember what you're here to do, and everything will go great.\nA closed case, which looks standard, is right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the type 6 latchkey from the bench. After that, assure that the type 6 locker inside the launderette is unlocked. After that, make absolutely sure that the type 6 locker is opened. Then, pick up the keycard from the type 6 locker. And then, unlock the safe in the launderette. And then, open the safe. And then, retrieve the key from the safe in the launderette. After that, lock the box in the launderette with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A normal kind of place.\nYou can make out a closed ordinary looking box right there by you. You can see a locked safe here. You can see a type 6 locker. Wow, isn't TextWorld just the best? Oh, great. Here's a bench. The bench is standard. On the bench you see a type 6 latchkey.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 latchkey from bench<|im_end|>unlock type 6 locker with type 6 latchkey<|im_end|>open type 6 locker<|im_end|>take keycard from type 6 locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an attempt to head north. With that done, pick up the type U keycard from the table inside the workshop. If you can get your hands on the type U keycard, unlock the type U box with the type U keycard. If you have unlocked the type U box, ensure that the type U box is open. And then, retrieve the butterfly from the type U box. Then, venture south. After that, attempt to go east. After that, place the butterfly on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type U keycard from table<|im_end|>unlock type U box with type U keycard<|im_end|>open type U box<|im_end|>take butterfly from type U box<|im_end|>go south<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an attempt to head east. Then, recover the rectangular key from the chair inside the kitchenette. If you can get your hands on the rectangular key, unlock the rectangular chest with the rectangular key. After that, doublecheck that the rectangular chest in the kitchenette is open. Then, recover the American limited edition key from the rectangular chest. With the American limited edition key, attempt to go to the west. After that, insert the American limited edition key into the American limited edition chest in the canteen's lock to unlock it. After that, open the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen. You begin to take stock of what's here.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular key from chair<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take American limited edition key from rectangular chest<|im_end|>go west<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make an attempt to go to the south. With that done, take a trip east. Next, take the spherical keycard from the safe. And then, unlock the spherical chest in the parlor. And then, open the spherical chest. After opening the spherical chest, take the plant from the spherical chest. After that, make an effort to take a trip west. Following that, drop the plant on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual one. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take spherical keycard from safe<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take plant from spherical chest<|im_end|>go west<|im_end|>drop plant<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to go to the south. After that, take the formless key from the shelf within the cookery. And then, check that the formless portal is unlocked with the formless key. And then, ensure that the formless portal within the cookery is open. Then, attempt to move east. Next, recover the American limited edition passkey from the floor of the cubicle. After stealing the American limited edition passkey, unlock the American limited edition safe. Once you have unlocked the American limited edition safe, open the American limited edition safe inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom.\nThere is an unguarded exit to the south.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>take formless key from shelf<|im_end|>unlock formless portal with formless key<|im_end|>open formless portal<|im_end|>go east<|im_end|>take American limited edition passkey<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to go to the east. After that, retrieve the lavender scented latchkey from the chest. After that, insert the lavender scented latchkey into the lavender scented safe within the studio's lock to unlock it. And then, open the lavender scented safe. After that, recover the Canadian limited edition latchkey from the lavender scented safe. After stealing the Canadian limited edition latchkey, try to venture west. And then, close the Canadian limited edition box. Then, lock the Canadian limited edition box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You can barely contain your excitement.\nYou can make out an opened Canadian limited edition box. What a letdown! The Canadian limited edition box is empty!\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented latchkey from chest<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take Canadian limited edition latchkey from lavender scented safe<|im_end|>go west<|im_end|>close Canadian limited edition box<|im_end|>lock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, attempt to move south. And then, recover the key from the floor of the sauna. And then, doublecheck that the gate is unlocked with the key. After unlocking the gate, ensure that the gate is open. Then, take a trip east. Once you get around to doing that, recover the type M latchkey from the floor of the chamber. And then, insert the type M latchkey into the type M safe in the chamber's lock to unlock it. And then, ensure that the type M safe inside the chamber is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take type M latchkey<|im_end|>unlock type M safe with type M latchkey<|im_end|>open type M safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to go west. Next, retrieve the type E key from the floor of the bathroom. Then, insert the type E key into the type E locker's lock to unlock it. Then, make absolutely sure that the type E locker is wide open. After that, recover the worm from the type E locker. Having taken the worm, make an attempt to go to the east. Then, make it so that the chest inside the dish-pit is opened. Then, you can put the worm inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a typical kind of place. That is to say, you're in a dish-pit. You can barely contain your excitement.\nYou can see a chest.\nThere is an open gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type E key<|im_end|>unlock type E locker with type E key<|im_end|>open type E locker<|im_end|>take worm from type E locker<|im_end|>go east<|im_end|>open chest<|im_end|>insert worm into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First, it would be fantastic if you could move west. With that over with, unlock the non-euclidean safe within the scullery. If you have unlocked the non-euclidean safe, open the non-euclidean safe within the scullery. And then, retrieve the type W key from the non-euclidean safe in the scullery. And then, make absolutely sure that the type W safe in the scullery is unlocked. After that, ensure that the type W safe is open. Then, pick up the fudge scented passkey from the type W safe. Then, Place the fudge scented passkey into the fudge scented chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nThere is an unblocked exit to the west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take type W key from non-euclidean safe<|im_end|>unlock type W safe with type W key<|im_end|>open type W safe<|im_end|>take fudge scented passkey from type W safe<|im_end|>lock fudge scented chest with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could go west. And then, lift the key from the floor of the shower. And then, make an effort to travel east. And then, check that the box is unlocked with the key. Then, ensure that the box within the recreation zone is open. And then, recover the cuboid key from the box. Then, unlock the cuboid box. And then, open the cuboid box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard kind of place.\nYou make out a cuboid box. You can see a box. Now why would someone leave that there?\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make absolutely sure that the trunk within the bedchamber is ajar. After you have pulled open the trunk, pick up the Henderson's style passkey from the trunk inside the bedchamber. Then, insert the Henderson's style passkey into the Henderson's style hatch inside the bedchamber's lock to unlock it. Then, open the Henderson's style hatch. Then, go to the south. Okay, and then, make an attempt to take a trip east. After that, recover the teaspoon from the freezer within the canteen. After picking up the teaspoon, toss the teaspoon on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell I'll be, you are in a place we're calling a bedchamber.\nYou can see a closed typical looking trunk here.\nThere is a closed Henderson's style hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Henderson's style passkey from trunk<|im_end|>unlock Henderson's style hatch with Henderson's style passkey<|im_end|>open Henderson's style hatch<|im_end|>go south<|im_end|>go east<|im_end|>take teaspoon from freezer<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to attempt to take a trip south. And then, pick up the keycard from the couch inside the bedroom. After that, look and see that the portal in the bedroom is unlocked. After that, open the portal within the bedroom. And then, make an effort to go to the south. After that, pick-up the latchkey from the floor of the lounge. After that, make it so that the box in the lounge is unlocked with the latchkey. Then, make sure that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "go south<|im_end|>take keycard from couch<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the lavender scented box. Then, open the lavender scented box within the cubicle. After that, take the rectangular key from the lavender scented box in the cubicle. And then, make it so that the rectangular portal is unlocked with the rectangular key. Then, ensure that the rectangular portal is open. After that, make an attempt to go east. And then, pick up the glove from the cabinet. And then, insert the glove into the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle. Okay, just remember what you're here to do, and everything will go great.\nYou can see a lavender scented box. Now that's what I call TextWorld!\nThere is a closed rectangular portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented box with lavender scented key<|im_end|>open lavender scented box<|im_end|>take rectangular key from lavender scented box<|im_end|>unlock rectangular portal with rectangular key<|im_end|>open rectangular portal<|im_end|>go east<|im_end|>take glove from cabinet<|im_end|>insert glove into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to check that the locker is unlocked with the key. Then, look and see that the locker inside the office is wide open. After opening the locker, retrieve the type Y key from the locker. After that, make sure that the type Y box is unlocked. After that, make absolutely sure that the type Y box is wide open. And then, pick up the keycard from the type Y box. After that, make it so that the chest is unlocked with the keycard. Having unlocked the chest, doublecheck that the chest within the office is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one.\nYou can make out a locked chest nearby. You can make out a locked type Y box right there by you. You can see a locker. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take type Y key from locker<|im_end|>unlock type Y box with type Y key<|im_end|>open type Y box<|im_end|>take keycard from type Y box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go north. And then, ensure that the box in the steam room is open. And then, retrieve the keycard from the box. Then, make an effort to move east. And then, make absolutely sure that the chest is unlocked. And then, ensure that the chest is open. After that, take the stick of butter from the chest. If you can get your hands on the stick of butter, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one. Let's see what's in here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a nest of shrimp on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, recover the keycard from the workbench inside the garage. After you have taken the keycard, move south. After that, go east. If you can manage that, look and see that the box within the cookery is unlocked with the keycard. After unlocking the box, make sure that the box is open. After opening the box, retrieve the ladle from the box. And then, try to venture west. Then, put the ladle on the table within the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage.\nLook over there! a workbench. On the workbench you make out a keycard.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a nest of bats on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from workbench<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take ladle from box<|im_end|>go west<|im_end|>put ladle on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, look and see that the safe is unlocked with the key. After unlocking the safe, ensure that the safe is open. Having pulled open the safe, take the type D key from the safe inside the recreation zone. After that, doublecheck that the type D safe in the recreation zone is unlocked. Then, open the type D safe within the recreation zone. Once you have opened the type D safe, pick up the type 4 passkey from the type D safe. After that, travel west. Next, check that the type 4 locker within the cubicle is unlocked with the type 4 passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one. You begin looking for stuff.\nYou rest your hand against a wall, but you miss the wall and fall onto a type D safe. I mean, just wow! Isn't TextWorld just the best? You smell an awful smell, and follow it to a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type D key from safe<|im_end|>unlock type D safe with type D key<|im_end|>open type D safe<|im_end|>take type 4 passkey from type D safe<|im_end|>go west<|im_end|>unlock type 4 locker with type 4 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. Your first objective is to make an effort to take a trip west. Following that, open the basket. Then, pick up the key from the basket within the steam room. And then, travel east. And then, unlock the safe within the shower with the key. Then, ensure that the safe is open. After that, take the formless keycard from the safe. After that, check that the formless chest is unlocked with the formless keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked formless chest, which looks usual, is here. You scan the room, seeing a safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open basket<|im_end|>take key from basket<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take formless keycard from safe<|im_end|>unlock formless chest with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, insert the passkey into the chest's lock to unlock it. After unlocking the chest, open the chest. And then, take the cuboid passkey from the chest in the restroom. Then, move east. Then, doublecheck that the cuboid box is unlocked with the cuboid passkey. And then, ensure that the cuboid box in the cookhouse is open. And then, retrieve the sandwich from the cuboid box. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A standard kind of place.\nYou make out a locked chest.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>go east<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take sandwich from cuboid box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip west. And then, recover the type C passkey from the bed stand. If you can get your hands on the type C passkey, check that the type C box within the chamber is unlocked with the type C passkey. Then, open the type C box inside the chamber. After that, pick up the keycard from the type C box. If you can get your hands on the keycard, make an effort to head east. After that, make absolutely sure that the chest inside the recreation zone is unlocked. Then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C passkey from bed stand<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take keycard from type C box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, unlock the box within the scullery. And then, ensure that the box in the scullery is open. After that, retrieve the Canadian style key from the box. Having picked up the Canadian style key, unlock the Canadian style locker. And then, ensure that the Canadian style locker inside the scullery is open. And then, recover the bug from the Canadian style locker within the scullery. And then, take a trip east. After that, put the bug on the stand within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal kind of place.\nA locked Canadian style locker is here. You can see a locked box in the corner.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take Canadian style key from box<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take bug from Canadian style locker<|im_end|>go east<|im_end|>put bug on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to head east. Then, recover the latchkey from the mantle. After that, doublecheck that the locker within the office is unlocked. And then, open the locker within the office. Then, make an effort to go west. And then, recover the monitor from the recliner inside the playroom. After that, attempt to take a trip east. Then, deposit the monitor into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom.\nYou see a recliner. The recliner is usual. On the recliner you see a monitor.\nThere is an open gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from mantle<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go west<|im_end|>take monitor from recliner<|im_end|>go east<|im_end|>insert monitor into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, try to go west. Then, unlock the fudge scented chest. Then, make absolutely sure that the fudge scented chest is wide open. Then, retrieve the American limited edition latchkey from the fudge scented chest within the office. After that, make absolutely sure that the American limited edition safe inside the office is unlocked. Then, ensure that the American limited edition safe inside the office is open. And then, recover the peanut from the American limited edition safe inside the office. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have walked into a shower. Not the shower you'd expect. No, this is a shower. You begin to take stock of what's in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "go west<|im_end|>unlock fudge scented chest with fudge scented key<|im_end|>open fudge scented chest<|im_end|>take American limited edition latchkey from fudge scented chest<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take peanut from American limited edition safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to unlock the type Q box inside the cookhouse. Then, open the type Q box. If you have pulled open the type Q box, recover the type 0 passkey from the type Q box in the cookhouse. Then, unlock the type 0 safe with the type 0 passkey. And then, ensure that the type 0 safe within the cookhouse is open. Then, take the keycard from the type 0 safe within the cookhouse. And then, try to take a trip east. And then, doublecheck that the box is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nOh, great. Here's a type 0 safe. You make out a type Q box. Now that's what I call TextWorld!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a type Q passkey.\n\nyour action: ", "response": "unlock type Q box with type Q passkey<|im_end|>open type Q box<|im_end|>take type 0 passkey from type Q box<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take keycard from type 0 safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the non-euclidean locker within the workshop is unlocked. Then, make absolutely sure that the non-euclidean locker is open. Once you have pulled open the non-euclidean locker, pick up the passkey from the non-euclidean locker. And then, move east. That done, unlock the safe within the closet. After that, make absolutely sure that the safe is opened. Then, pick up the lampshade from the safe inside the closet. Then, rest the lampshade on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make another one of your grand eccentric entrances into a workshop. You begin to take stock of what's in the room.\nYou scan the room, seeing a non-euclidean locker.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take passkey from non-euclidean locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go west. With that done, retrieve the Microsoft keycard from the couch within the bedchamber. After that, venture east. With that done, insert the Microsoft keycard into the Microsoft safe in the canteen's lock to unlock it. Then, open the Microsoft safe. After that, take the carrot from the Microsoft safe. After that, eat the carrot. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nHey, want to see a Microsoft safe? Look over there, a Microsoft safe. You smell an intriguing smell, and follow it to a case.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft keycard from couch<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take carrot from Microsoft safe<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the type 6 latchkey from the shelf in the washroom. After that, check that the type 6 chest is unlocked with the type 6 latchkey. Then, make sure that the type 6 chest is opened. After pulling open the type 6 chest, pick up the key from the type 6 chest in the washroom. After that, unlock the chest within the washroom. After that, make sure that the chest is open. And then, pick up the paper towel from the chest. Once you have got the paper towel, place the paper towel on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom.\nYou make out a locked chest. You can see a locked type 6 chest right there by you. You bend down to tie your shoe. When you stand up, you notice a table. The table is usual. But the thing is empty. You rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a type 6 latchkey on the shelf.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 latchkey from shelf<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take key from type 6 chest<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>put paper towel on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to venture west. With that accomplished, ensure that the cabinet inside the restroom is open. And then, take the type Y latchkey from the cabinet. After that, go to the east. After that, assure that the type Y hatch is unlocked. And then, open the type Y hatch. After that, make an attempt to venture south. That done, recover the paper towel from the floor of the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a locker. The locker is empty, what a horrible day!\nThere is a closed type Y hatch leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take type Y latchkey from cabinet<|im_end|>go east<|im_end|>unlock type Y hatch with type Y latchkey<|im_end|>open type Y hatch<|im_end|>go south<|im_end|>take paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, recover the latchkey from the armchair. After that, make an effort to travel west. And then, check that the chest in the laundromat is unlocked with the latchkey. And then, assure that the chest inside the laundromat is open. After that, pick up the non-euclidean key from the chest. After that, travel east. Following that, make absolutely sure that the non-euclidean box is shut. And then, assure that the non-euclidean box is locked with the non-euclidean key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal kind of place. You can barely contain your excitement.\nYou make out an opened non-euclidean box. The non-euclidean box is empty! This is the worst thing that could possibly happen, ever! You can make out an armchair. The armchair is standard. On the armchair you can make out a latchkey. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from armchair<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take non-euclidean key from chest<|im_end|>go east<|im_end|>close non-euclidean box<|im_end|>lock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to try to take a trip south. After that, recover the latchkey from the coffer within the study. With the latchkey, make sure that the gateway within the study is unlocked. Then, look and see that the gateway is open. After that, attempt to go to the east. After that, open the chest. After that, recover the mug from the chest within the scullery. After taking the mug, insert the mug inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. I guess you better just go and list everything you see here.\nYou can make out an opened freezer in the corner. The freezer is empty! What a waste of a day!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from coffer<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>insert mug into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the chest. If you have unlocked the chest, look and see that the chest is opened. And then, pick up the formless passkey from the chest in the garage. After that, make it so that the formless box in the garage is unlocked. After that, look and see that the formless box inside the garage is opened. Then, recover the lingonberry from the formless box. And then, eat the lingonberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a formless box. You make out a chest. Wow, check out the price tag that the chest's owner still hasn't taken off! Two hundred bucks!\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take lingonberry from formless box<|im_end|>eat lingonberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, unlock the chest. After that, open the chest in the cookery. After you have pulled open the chest, pick up the Microsoft passkey from the chest in the cookery. After that, unlock the Microsoft box within the cookery. After that, open the Microsoft box. Then, take the napkin from the Microsoft box. With the napkin, make an attempt to move east. Following that, toss the napkin on the floor of the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard one. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a Microsoft box. You can see a chest.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take Microsoft passkey from chest<|im_end|>unlock Microsoft box with Microsoft passkey<|im_end|>open Microsoft box<|im_end|>take napkin from Microsoft box<|im_end|>go east<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel east. And then, take the latchkey from the dresser inside the launderette. And then, try to take a trip west. With that done, check that the portal is unlocked with the latchkey. After that, look and see that the portal inside the cubicle is open. And then, make an effort to venture south. With that over with, take a trip east. And then, close the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. The room is well lit.\nYou scan the room, seeing a mantle. Now why would someone leave that there? The mantle is standard. But oh no! there's nothing on this piece of trash.\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from dresser<|im_end|>go west<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe within the bathroom. And then, open the safe. And then, pick up the Microsoft style key from the safe inside the bathroom. And then, unlock the Microsoft style safe. Then, open the Microsoft style safe within the bathroom. After that, retrieve the latchkey from the Microsoft style safe. Then, unlock the chest within the bathroom. Then, doublecheck that the chest in the bathroom is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom. The room is well lit.\nYou can make out a chest. You can see a locked Microsoft style safe. You smell an awful smell, and follow it to a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Microsoft style key from safe<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take latchkey from Microsoft style safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, open the safe within the studio. And then, take the key from the safe. After that, try to venture north. If you can finish that, insert the key into the box inside the scullery's lock to unlock it. After unlocking the box, open the box. After opening the box, recover the nest of caterpillars from the box. With the nest of caterpillars, try to move south. And then, rest the nest of caterpillars on the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal kind of place.\nYou see a safe. You wonder idly who left that here. You see a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it.\nThere is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take nest of caterpillars from box<|im_end|>go south<|im_end|>put nest of caterpillars on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take a trip south. With that over with, recover the Microsoft keycard from the counter. And then, unlock the Microsoft safe. Then, look and see that the Microsoft safe is opened. After that, recover the passkey from the Microsoft safe. After picking up the passkey, go north. Okay, and then, make absolutely sure that the box in the vault is closed. After that, make it so that the box in the vault is locked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see an opened box. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft keycard from counter<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take passkey from Microsoft safe<|im_end|>go north<|im_end|>close box<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the keycard into the box in the bedroom's lock to unlock it. After that, make it so that the box is opened. And then, take the key from the box inside the bedroom. Then, make absolutely sure that the chest is unlocked. Then, ensure that the chest within the bedroom is open. After you have pulled open the chest, take the poem from the chest. If you can get your hands on the poem, go to the east. Okay, and then, place the poem on the shelf inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one.\nYou scan the room for a chest, and you find a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You make out a box.\nThere is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take poem from chest<|im_end|>go east<|im_end|>put poem on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could check that the cake scented box is unlocked with the cake scented passkey. And then, make absolutely sure that the cake scented box is ajar. And then, retrieve the non-euclidean key from the cake scented box inside the restroom. After that, take a trip east. Okay, and then, check that the non-euclidean safe is unlocked with the non-euclidean key. And then, open the non-euclidean safe inside the laundromat. Then, retrieve the latchkey from the non-euclidean safe. If you can get your hands on the latchkey, make sure that the box in the laundromat is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou can make out a locked cake scented box.\nThere is an unguarded exit to the east.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented box with cake scented passkey<|im_end|>open cake scented box<|im_end|>take non-euclidean key from cake scented box<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, open the locker. And then, recover the type F key from the locker within the washroom. After that, take a trip north. Following that, doublecheck that the type F portal is unlocked. And then, open the type F portal. Then, move north. After that, go to the east. Then, close the refrigerator. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nYou make out a locker. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open locker<|im_end|>take type F key from locker<|im_end|>go north<|im_end|>unlock type F portal with type F key<|im_end|>open type F portal<|im_end|>go north<|im_end|>go east<|im_end|>close refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to go north. With that over with, recover the non-euclidean passkey from the floor of the restroom. Then, venture south. Next, unlock the non-euclidean hatch with the non-euclidean passkey. And then, open the non-euclidean hatch inside the studio. Then, attempt to travel west. Then, pick-up the type N passkey from the floor of the launderette. After that, unlock the type N locker in the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nThere is a closed non-euclidean hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean passkey<|im_end|>go south<|im_end|>unlock non-euclidean hatch with non-euclidean passkey<|im_end|>open non-euclidean hatch<|im_end|>go west<|im_end|>take type N passkey<|im_end|>unlock type N locker with type N passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to ensure that the toolbox is open. Then, take the spherical keycard from the toolbox. And then, unlock the spherical portal inside the office. Having unlocked the spherical portal, open the spherical portal. Then, go to the south. With that done, make an attempt to move east. Once you finish that, retrieve the cd from the safe inside the recreation zone. Then, toss the cd on the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a toolbox? Look over there, a toolbox.\nThere is a closed spherical portal leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "open toolbox<|im_end|>take spherical keycard from toolbox<|im_end|>unlock spherical portal with spherical keycard<|im_end|>open spherical portal<|im_end|>go south<|im_end|>go east<|im_end|>take cd from safe<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to move north. If you can succeed at that, pick-up the spherical key from the floor of the lounge. After that, make an attempt to go to the east. And then, look and see that the spherical locker is unlocked with the spherical key. And then, ensure that the spherical locker is open. After that, take the tv from the spherical locker. And then, go west. Then, sit the tv on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary one.\nYou bend down to tie your shoe. When you stand up, you notice a bar. Why don't you take a picture of it, it'll last longer! But the thing is empty. Hopefully this doesn't make you too upset.\nThere is an unblocked exit to the north.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take spherical key<|im_end|>go east<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take tv from spherical locker<|im_end|>go west<|im_end|>put tv on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, go to the west. With that accomplished, look and see that the locker is open. After that, recover the formless keycard from the locker inside the recreation zone. And then, head east. And then, unlock the formless passageway in the scullery with the formless keycard. After that, ensure that the formless passageway inside the scullery is open. After that, attempt to go to the south. Once you get around to doing that, lift the napkin from the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nThere is a closed formless passageway leading south. There is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>go east<|im_end|>unlock formless passageway with formless keycard<|im_end|>open formless passageway<|im_end|>go south<|im_end|>take napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip north. Then, open the American style box inside the launderette. Having pulled open the American style box, recover the key from the American style box. After that, unlock the passageway with the key. Then, look and see that the passageway is open. After pulling open the passageway, move east. Then, retrieve the spherical keycard from the shelf. Then, unlock the spherical locker within the restroom with the spherical keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI am sorry to announce that you are now in the sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open American style box<|im_end|>take key from American style box<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take spherical keycard from shelf<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, doublecheck that the rectangular locker is unlocked with the rectangular key. Then, doublecheck that the rectangular locker is ajar. And then, recover the rectangular passkey from the rectangular locker in the cubicle. After taking the rectangular passkey, attempt to go to the south. After that, unlock the rectangular door within the shower with the rectangular passkey. After unlocking the rectangular door, open the rectangular door within the shower. Then, attempt to move east. With that done, ensure that the Microsoft style safe within the studio is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one.\nYou can see a locked rectangular locker.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a licorice strip, a rectangular key and a Microsoft style keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take rectangular passkey from rectangular locker<|im_end|>go south<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go east<|im_end|>open Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, go north. Following that, pick up the Microsoft limited edition latchkey from the safe. After that, unlock the Microsoft limited edition gateway with the Microsoft limited edition latchkey. After that, assure that the Microsoft limited edition gateway is ajar. Then, make an attempt to go to the north. Next, try to venture east. Once you get through with that, retrieve the laptop from the floor of the salon. If you can get your hands on the laptop, place the laptop inside the basket within the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell I'll be, you are in a place we're calling a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition latchkey from safe<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition gateway<|im_end|>go north<|im_end|>go east<|im_end|>take laptop<|im_end|>insert laptop into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make absolutely sure that the cuboid chest is closed. Then, make an effort to head east. Then, take the Microsoft key from the bowl inside the cookery. After that, make absolutely sure that the Microsoft safe is unlocked. And then, doublecheck that the Microsoft safe inside the cookery is open. Then, pick up the cuboid latchkey from the Microsoft safe inside the cookery. After that, head west. After that, make sure the cuboid chest is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary kind of place.\nYou can see a cuboid chest. Empty! What kind of nightmare TextWorld is this?\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close cuboid chest<|im_end|>go east<|im_end|>take Microsoft key from bowl<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take cuboid latchkey from Microsoft safe<|im_end|>go west<|im_end|>lock cuboid chest with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the soap scented latchkey from the crate within the garage. After that, doublecheck that the soap scented passageway in the garage is unlocked. After unlocking the soap scented passageway, ensure that the soap scented passageway in the garage is open. After that, go east. Then, take a trip north. After that, retrieve the insect from the bowl. Then, attempt to go south. And then, sit the insect on the workbench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou make out an opened crate. The crate contains a soap scented latchkey.\nThere is a closed soap scented passageway leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from crate<|im_end|>unlock soap scented passageway with soap scented latchkey<|im_end|>open soap scented passageway<|im_end|>go east<|im_end|>go north<|im_end|>take insect from bowl<|im_end|>go south<|im_end|>put insect on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. That done, take a trip north. After that, pick-up the key from the floor of the study. Having picked up the key, look and see that the locker is unlocked. If you have unlocked the locker, ensure that the locker is open. After that, recover the cuboid key from the locker. And then, go south. If you can manage that, Put the cuboid key into the cuboid locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery. You start to take note of what's in the room.\nYou make out a shelf. Why don't you take a picture of it, it'll last longer! But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a mug.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid key from locker<|im_end|>go south<|im_end|>lock cuboid locker with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the fudge scented keycard from the floor of the studio. After that, look and see that the fudge scented chest within the studio is unlocked. After that, ensure that the fudge scented chest is open. Then, recover the key from the fudge scented chest inside the studio. Then, go east. With that over with, unlock the chest in the canteen. After that, open the chest. And then, recover the fork from the chest inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locked fudge scented chest.\nYou need an unblocked exit? You should try going east.\nThere is a fudge scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take key from fudge scented chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to go west. If you can succeed at that, check that the type 2 safe within the parlor is unlocked with the type 2 latchkey. If you have unlocked the type 2 safe, open the type 2 safe in the parlor. After pulling open the type 2 safe, pick up the key from the type 2 safe in the parlor. After you have got the key, make an effort to go to the east. Okay, and then, unlock the chest in the shower with the key. Then, ensure that the chest in the shower is open. And then, take the sponge from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou make out a chest. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a sandwich and a type 2 latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock type 2 safe with type 2 latchkey<|im_end|>open type 2 safe<|im_end|>take key from type 2 safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! Your first objective is to make an effort to take a trip east. And then, recover the key from the rack within the basement. And then, go west. And then, check that the locker inside the studio is unlocked with the key. And then, doublecheck that the locker inside the studio is wide open. After pulling open the locker, retrieve the stick of butter from the locker. Then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from rack<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the type 9 safe within the workshop. And then, open the type 9 safe within the workshop. And then, pick up the Canadian passkey from the type 9 safe. Then, attempt to head south. After that, unlock the Canadian hatch in the bedchamber. After you have unlocked the Canadian hatch, make absolutely sure that the Canadian hatch is opened. After that, try to head south. After that, make it so that the freezer is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type 9 safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 9 latchkey and an iron.\n\nyour action: ", "response": "unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>take Canadian passkey from type 9 safe<|im_end|>go south<|im_end|>unlock Canadian hatch with Canadian passkey<|im_end|>open Canadian hatch<|im_end|>go south<|im_end|>close freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First stop, open the case inside the steam room. After that, recover the keycard from the case. With the keycard, check that the gateway is unlocked with the keycard. If you have unlocked the gateway, ensure that the gateway in the steam room is open. After that, take a trip east. After that, take the fly larva from the suitcase within the workshop. After you have taken the fly larva, try to venture west. With that over with, you can place the fly larva inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room.\nYou see a cabinet. You check the price tag that's still affixed to the cabinet. Fifty dollars?! That's ridiculous! You know what, I've got a person who works for the government who could get you one of those for 60 bucks! What a letdown! The cabinet is empty! You smell an intriguing smell, and follow it to a case.\nThere is a closed gateway leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take keycard from case<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take fly larva from suitcase<|im_end|>go west<|im_end|>insert fly larva into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could go to the north. Then, pick up the vanilla scented keycard from the rack within the closet. Then, attempt to take a trip south. Then, doublecheck that the vanilla scented box inside the study is unlocked with the vanilla scented keycard. And then, open the vanilla scented box within the study. If you have opened the vanilla scented box, take the shadfly from the vanilla scented box. After that, go north. And then, place the shadfly on the workbench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou make out a vanilla scented box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take vanilla scented keycard from rack<|im_end|>go south<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take shadfly from vanilla scented box<|im_end|>go north<|im_end|>put shadfly on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go to the west. Okay, and then, retrieve the type G key from the floor of the bedchamber. Once you have got the type G key, look and see that the type G locker inside the bedchamber is unlocked. And then, ensure that the type G locker is open. And then, take the American limited edition latchkey from the type G locker inside the bedchamber. After getting the American limited edition latchkey, unlock the American limited edition safe inside the bedchamber. And then, ensure that the American limited edition safe is open. Then, take the laptop from the American limited edition safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make another one of your grand eccentric entrances into a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened suitcase. The suitcase is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type G key<|im_end|>unlock type G locker with type G key<|im_end|>open type G locker<|im_end|>take American limited edition latchkey from type G locker<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take laptop from American limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, head north. Okay, and then, try to head east. And then, close the type W locker inside the recreation zone. After that, attempt to travel west. Then, make sure that the cabinet in the bathroom is ajar. After that, take the type W latchkey from the cabinet within the bathroom. And then, go east. And then, lock the type W locker inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. It seems to be pretty standard here. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>close type W locker<|im_end|>go west<|im_end|>open cabinet<|im_end|>take type W latchkey from cabinet<|im_end|>go east<|im_end|>lock type W locker with type W latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, unlock the locker in the bedchamber. And then, open the locker. And then, recover the fudge scented latchkey from the locker. And then, move west. With that accomplished, insert the fudge scented latchkey into the fudge scented locker's lock to unlock it. After that, open the fudge scented locker in the dish-pit. Having pulled open the fudge scented locker, take the loaf of bread from the fudge scented locker. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard kind of place. Let's see what's in here.\nYou see a locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take fudge scented latchkey from locker<|im_end|>go west<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take loaf of bread from fudge scented locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could go to the south. After that, make absolutely sure that the type T box is unlocked. After that, ensure that the type T box is open. And then, retrieve the latchkey from the type T box. And then, attempt to go to the north. Then, unlock the box in the kitchenette. Once you have unlocked the box, look and see that the box is ajar. Then, recover the spork from the box inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying: a type T key.\n\nyour action: ", "response": "go south<|im_end|>unlock type T box with type T key<|im_end|>open type T box<|im_end|>take latchkey from type T box<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spork from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First off, go west. And then, ensure that the coffer is open. After that, recover the TextWorld limited edition keycard from the coffer. With the TextWorld limited edition keycard, doublecheck that the TextWorld limited edition gate is unlocked. After that, open the TextWorld limited edition gate within the bedroom. After that, make an effort to venture south. After that, make an effort to move east. After that, recover the telephone from the stand in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal kind of place.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take TextWorld limited edition keycard from coffer<|im_end|>unlock TextWorld limited edition gate with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition gate<|im_end|>go south<|im_end|>go east<|im_end|>take telephone from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the box in the shower. After that, make absolutely sure that the box is open. After that, pick up the rectangular key from the box within the shower. And then, head east. Then, make sure that the rectangular locker is unlocked. After that, assure that the rectangular locker inside the scullery is opened. And then, recover the spoon from the rectangular locker in the scullery. After that, place the spoon into the fridge in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou scan the room for a box, and you find a box.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take spoon from rectangular locker<|im_end|>insert spoon into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, try to go to the west. After that, retrieve the keycard from the bed stand. Then, try to go east. With that over with, doublecheck that the chest is unlocked. After unlocking the chest, assure that the chest is opened. And then, pick up the passkey from the chest. Then, unlock the box. If you have unlocked the box, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nWhat's that over there? It looks like it's a box. Hey, want to see a chest? Look over there, a chest.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a kiwi.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bed stand<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to go west. After that, pick-up the formless passkey from the floor of the studio. With the formless passkey, insert the formless passkey into the formless safe in the studio's lock to unlock it. After that, assure that the formless safe is ajar. And then, retrieve the key from the formless safe. Then, attempt to venture east. After that, make it so that the safe is shut. And then, make absolutely sure that the safe within the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You can barely contain your excitement.\nYou make out an opened safe. What a letdown! The safe is empty! Oh wow! Is that what I think it is? It is! It's a dresser.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take formless passkey<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could pick up the type V latchkey from the suitcase. If you have taken the type V latchkey, unlock the type V chest within the study with the type V latchkey. After unlocking the type V chest, ensure that the type V chest in the study is open. Then, retrieve the latchkey from the type V chest inside the study. After that, unlock the locker with the latchkey. If you have unlocked the locker, open the locker. After pulling open the locker, pick up the mouse from the locker. And then, put the mouse into the type V chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty normal here.\nOh wow! Is that what I think it is? It is! It's a type V chest. Look out! It's a- oh, never mind, it's just a locker! You make out an opened suitcase. The suitcase contains a type V latchkey. You shudder, but continue examining the room.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type V latchkey from suitcase<|im_end|>unlock type V chest with type V latchkey<|im_end|>open type V chest<|im_end|>take latchkey from type V chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>insert mouse into type V chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, go north. And then, go north. With that over with, unlock the chest. Once you have unlocked the chest, assure that the chest is ajar. And then, take the folder from the chest inside the study. And then, attempt to go to the south. And then, move east. With that done, place the folder on the desk inside the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take folder from chest<|im_end|>go south<|im_end|>go east<|im_end|>put folder on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, go to the west. After that, lift the American limited edition keycard from the floor of the steam room. And then, head east. Then, make it so that the American limited edition chest inside the attic is unlocked. After that, open the American limited edition chest within the attic. After that, pick up the worm from the American limited edition chest in the attic. If you can get your hands on the worm, make an effort to go west. And then, sit the worm on the shelf within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have walked into, you had to saunter into an ordinary one.\nYou can see a locked American limited edition chest. You can make out a display.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a plant.\n\nyour action: ", "response": "go west<|im_end|>take American limited edition keycard<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition keycard<|im_end|>open American limited edition chest<|im_end|>take worm from American limited edition chest<|im_end|>go west<|im_end|>put worm on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, recover the latchkey from the mantle inside the studio. And then, travel south. If you can accomplish that, unlock the portal in the chamber with the latchkey. Once you have unlocked the portal, doublecheck that the portal is open. And then, make an attempt to go south. Once you manage that, attempt to take a trip east. With that accomplished, retrieve the shadfly from the workbench. And then, rest the shadfly on the rack in the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal kind of place.\nYou can make out a mantle. The mantle is normal. On the mantle you make out a latchkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from mantle<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take shadfly from workbench<|im_end|>put shadfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to insert the type Z passkey into the type Z chest's lock to unlock it. And then, ensure that the type Z chest in the shower is open. If you have pulled open the type Z chest, pick up the American style latchkey from the type Z chest in the shower. With the American style latchkey, attempt to venture south. And then, make absolutely sure that the American style chest is unlocked. And then, ensure that the American style chest in the cubicle is open. Then, retrieve the mouse from the American style chest in the cubicle. And then, place the mouse on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a type Z chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type Z passkey.\n\nyour action: ", "response": "unlock type Z chest with type Z passkey<|im_end|>open type Z chest<|im_end|>take American style latchkey from type Z chest<|im_end|>go south<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take mouse from American style chest<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to attempt to take a trip east. Okay, and then, take the passkey from the table in the studio. After getting the passkey, make an attempt to venture west. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. Then, recover the spherical latchkey from the box. With the spherical latchkey, attempt to venture east. Then, make it so that the spherical box inside the studio is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am stoked to announce that you are now in the kitchen. I guess you better just go and list everything you see here.\nYou make out a locked box close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from table<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spherical latchkey from box<|im_end|>go east<|im_end|>lock spherical box with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, make an effort to go to the south. And then, ensure that the hatch inside the office is open. After you have opened the hatch, take a trip east. Then, close the hatch inside the kitchen. After that, venture north. With that accomplished, retrieve the passkey from the pan. If you have picked up the passkey, make an attempt to venture south. And then, lock the hatch within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>go north<|im_end|>take passkey from pan<|im_end|>go south<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to recover the key from the refrigerator in the dish-pit. Then, insert the key into the box within the dish-pit's lock to unlock it. After that, open the box within the dish-pit. And then, recover the keycard from the box within the dish-pit. After that, unlock the safe within the dish-pit. Then, open the safe. And then, recover the butterfly from the safe. And then, deposit the butterfly on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. You see a box. You see a refrigerator. The refrigerator contains a key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from refrigerator<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First, it would be good if you could try to head west. With that done, open the non-euclidean box within the vault. After pulling open the non-euclidean box, take the TextWorld limited edition key from the non-euclidean box. Then, check that the TextWorld limited edition gate is unlocked with the TextWorld limited edition key. After that, look and see that the TextWorld limited edition gate is opened. After that, try to go south. Once you succeed at that, travel east. After that, pick up the shadfly from the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nThere is an unguarded exit to the west.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>open non-euclidean box<|im_end|>take TextWorld limited edition key from non-euclidean box<|im_end|>unlock TextWorld limited edition gate with TextWorld limited edition key<|im_end|>open TextWorld limited edition gate<|im_end|>go south<|im_end|>go east<|im_end|>take shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, travel west. After that, make absolutely sure that the drawer inside the sauna is wide open. And then, take the type 2 keycard from the drawer inside the sauna. And then, doublecheck that the type 2 gateway in the sauna is unlocked. Then, open the type 2 gateway. And then, make an attempt to take a trip south. And then, recover the book from the mantle. With the book, deposit the book inside the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one.\nYou can make out a bookshelf. The bookshelf is ordinary. But the thing hasn't got anything on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take type 2 keycard from drawer<|im_end|>unlock type 2 gateway with type 2 keycard<|im_end|>open type 2 gateway<|im_end|>go south<|im_end|>take book from mantle<|im_end|>insert book into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture west. Once you get around to doing that, insert the spherical passkey into the spherical chest's lock to unlock it. And then, assure that the spherical chest within the bedchamber is opened. And then, recover the key from the spherical chest in the bedchamber. Then, go to the east. Then, unlock the chest within the shower with the key. And then, open the chest in the shower. After that, retrieve the vacuum from the chest within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower. You begin looking for stuff.\nYou can see a locked chest in the corner.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical passkey and a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take key from spherical chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take vacuum from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take a trip south. Next, pick-up the passkey from the floor of the scullery. With the passkey, doublecheck that the box within the scullery is unlocked. Then, ensure that the box is open. After that, take the spherical key from the box. After picking up the spherical key, venture north. And then, unlock the spherical chest with the spherical key. Then, ensure that the spherical chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nA locked spherical chest is right there by you.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>go north<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to move south. With that accomplished, recover the keycard from the floor of the playroom. Having got the keycard, attempt to go east. After that, insert the keycard into the locker's lock to unlock it. And then, assure that the locker is wide open. And then, take the type 2 passkey from the locker. Then, insert the type 2 passkey into the type 2 box's lock to unlock it. And then, ensure that the type 2 box in the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin looking for stuff.\nThere is an open gate leading south. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type 2 passkey from locker<|im_end|>unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, assure that the locker in the bar is unlocked. After that, open the locker. Having opened the locker, take the TextWorld style keycard from the locker in the bar. And then, make an effort to move east. Then, check that the TextWorld style box in the scullery is unlocked with the TextWorld style keycard. After that, open the TextWorld style box. And then, retrieve the whisk from the TextWorld style box. With the whisk, place the whisk on the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just shown up in a bar. You begin looking for stuff.\nYou make out a locked locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key and a nest of shrimp.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take TextWorld style keycard from locker<|im_end|>go east<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take whisk from TextWorld style box<|im_end|>drop whisk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First off, check that the cuboid chest in the sauna is unlocked with the cuboid keycard. After that, ensure that the cuboid chest inside the sauna is open. Once you have pulled open the cuboid chest, recover the passkey from the cuboid chest within the sauna. If you can get your hands on the passkey, unlock the safe. After that, open the safe. And then, take the cookie from the safe. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. What's that over there? It looks like it's a cuboid chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cookie from safe<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to venture east. And then, attempt to take a trip south. After that, pick up the lavender scented passkey from the counter within the shower. Having taken the lavender scented passkey, doublecheck that the lavender scented box is unlocked. After unlocking the lavender scented box, ensure that the lavender scented box is open. And then, recover the non-euclidean keycard from the lavender scented box. After that, attempt to travel north. Once you accomplish that, make it so the non-euclidean box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take lavender scented passkey from counter<|im_end|>unlock lavender scented box with lavender scented passkey<|im_end|>open lavender scented box<|im_end|>take non-euclidean keycard from lavender scented box<|im_end|>go north<|im_end|>lock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to go to the west. Then, check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, open the Henderson's style safe in the studio. Once you have opened the Henderson's style safe, pick up the key from the Henderson's style safe. After that, unlock the safe in the studio. Then, ensure that the safe is open. After that, take the fly larva from the safe. Then, deposit the fly larva into the Henderson's style safe within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>take key from Henderson's style safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>insert fly larva into Henderson's style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, pick up the spherical keycard from the trunk. Then, make it so that the spherical safe is unlocked. Having unlocked the spherical safe, open the spherical safe. And then, recover the keycard from the spherical safe. And then, move north. With that accomplished, unlock the locker in the workshop. After that, make it so that the locker inside the workshop is open. Then, recover the worm from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nI am so happy to announce that you are now in the launderette.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical safe, so there's that. You make out a trunk. The trunk contains a spherical keycard!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from trunk<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First thing I need you to do is to check that the locker in the cookery is unlocked with the latchkey. Then, open the locker within the cookery. And then, take the type N key from the locker. After taking the type N key, attempt to take a trip south. With that done, unlock the type N safe within the cellar. After that, look and see that the type N safe inside the cellar is wide open. Then, retrieve the grape from the type N safe in the cellar. Then, eat the grape. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room, seeing a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take type N key from locker<|im_end|>go south<|im_end|>unlock type N safe with type N key<|im_end|>open type N safe<|im_end|>take grape from type N safe<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture south. And then, ensure that the formless safe is open. After opening the formless safe, retrieve the Microsoft passkey from the formless safe within the studio. After that, venture north. And then, assure that the Microsoft hatch is unlocked with the Microsoft passkey. Then, look and see that the Microsoft hatch in the salon is opened. After pulling open the Microsoft hatch, go east. Then, recover the shirt from the cabinet inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a basket.\nThere is a closed Microsoft hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless safe<|im_end|>take Microsoft passkey from formless safe<|im_end|>go north<|im_end|>unlock Microsoft hatch with Microsoft passkey<|im_end|>open Microsoft hatch<|im_end|>go east<|im_end|>take shirt from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to try to take a trip south. After that, retrieve the passkey from the plate. After you have got the passkey, make sure that the box within the cookhouse is unlocked. After that, open the box. After that, retrieve the Henderson's limited edition latchkey from the box. Then, head north. After that, make absolutely sure that the Henderson's limited edition box inside the study is shut. And then, lock the Henderson's limited edition box in the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou see a Henderson's limited edition box. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from plate<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's limited edition latchkey from box<|im_end|>go north<|im_end|>close Henderson's limited edition box<|im_end|>lock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to travel south. Then, recover the TextWorld style latchkey from the table within the shower. If you have got the TextWorld style latchkey, go to the north. Then, unlock the TextWorld style chest. And then, ensure that the TextWorld style chest is open. After pulling open the TextWorld style chest, retrieve the passkey from the TextWorld style chest inside the cookhouse. Then, make an attempt to head south. And then, unlock the hatch with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nFancy seeing you here. Here, by the way, being the cookhouse.\nYou rest your hand against a wall, but you miss the wall and fall onto a TextWorld style chest. You can make out a chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style latchkey from table<|im_end|>go north<|im_end|>unlock TextWorld style chest with TextWorld style latchkey<|im_end|>open TextWorld style chest<|im_end|>take passkey from TextWorld style chest<|im_end|>go south<|im_end|>unlock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make it so that the box inside the kitchenette is unlocked. And then, open the box inside the kitchenette. After that, pick up the passkey from the box in the kitchenette. And then, unlock the locker within the kitchenette. After that, open the locker. After that, pick up the spherical passkey from the locker within the kitchenette. Then, insert the spherical passkey into the spherical box's lock to unlock it. After unlocking the spherical box, assure that the spherical box is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a spherical box. You make out a locker. You scan the room, seeing a box.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! Your first objective is to look and see that the type 2 safe is unlocked with the type 2 passkey. And then, ensure that the type 2 safe is open. After that, retrieve the type F keycard from the type 2 safe. If you can get your hands on the type F keycard, go east. With that done, unlock the type F safe. And then, open the type F safe in the garage. Having opened the type F safe, recover the TextWorld style passkey from the type F safe inside the garage. Then, make it so that the TextWorld style safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nYou can see a type 2 safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "unlock type 2 safe with type 2 passkey<|im_end|>open type 2 safe<|im_end|>take type F keycard from type 2 safe<|im_end|>go east<|im_end|>unlock type F safe with type F keycard<|im_end|>open type F safe<|im_end|>take TextWorld style passkey from type F safe<|im_end|>lock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, venture east. Then, retrieve the lavender scented passkey from the basket. And then, unlock the lavender scented portal. And then, ensure that the lavender scented portal is open. After that, go north. Okay, and then, pick-up the folder from the floor of the study. After that, travel south. After that, deposit the folder on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A standard kind of place.\nYou see a drawer.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented passkey from basket<|im_end|>unlock lavender scented portal with lavender scented passkey<|im_end|>open lavender scented portal<|im_end|>go north<|im_end|>take folder<|im_end|>go south<|im_end|>drop folder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First off, recover the passkey from the floor of the cookhouse. Then, check that the chest inside the cookhouse is unlocked with the passkey. And then, assure that the chest inside the cookhouse is open. Once you have pulled open the chest, pick up the non-euclidean keycard from the chest. And then, insert the non-euclidean keycard into the non-euclidean safe within the cookhouse's lock to unlock it. Then, assure that the non-euclidean safe inside the cookhouse is open. After that, recover the latchkey from the non-euclidean safe. And then, make sure that the locker is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one.\nYou see a locked locker close by. Look over there! a non-euclidean safe. Classic TextWorld. You scan the room for a chest, and you find a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, make absolutely sure that the safe inside the study is unlocked. After that, make absolutely sure that the safe inside the study is open. After that, recover the keycard from the safe. Then, make an effort to move south. Following that, unlock the gateway. After that, ensure that the gateway is open. And then, go east. After that, ensure that the locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the vanilla scented passkey from the floor of the shower. And then, unlock the vanilla scented locker within the shower. After unlocking the vanilla scented locker, make absolutely sure that the vanilla scented locker is ajar. And then, pick up the cuboid keycard from the vanilla scented locker inside the shower. After that, check that the cuboid hatch is unlocked with the cuboid keycard. And then, make absolutely sure that the cuboid hatch is wide open. And then, venture east. Once you accomplish that, lift the cushion from the floor of the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nLook out! It's a- oh, never mind, it's just a vanilla scented locker. Wow, isn't TextWorld just the best?\nThere is a closed cuboid hatch leading east. You need an unblocked exit? You should try going north.\nThere is a vanilla scented passkey on the floor.\nYou are carrying: a golf club.\n\nyour action: ", "response": "take vanilla scented passkey<|im_end|>unlock vanilla scented locker with vanilla scented passkey<|im_end|>open vanilla scented locker<|im_end|>take cuboid keycard from vanilla scented locker<|im_end|>unlock cuboid hatch with cuboid keycard<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>take cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to go to the north. Then, pick up the rectangular passkey from the floor of the bedchamber. And then, check that the rectangular chest in the bedchamber is unlocked with the rectangular passkey. And then, open the rectangular chest. After that, retrieve the laptop from the rectangular chest within the bedchamber. Then, go south. That done, go to the east. And then, place the laptop on the mantle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take laptop from rectangular chest<|im_end|>go south<|im_end|>go east<|im_end|>put laptop on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, attempt to go to the east. After that, pick up the formless latchkey from the floor of the cubicle. Then, unlock the formless locker in the cubicle. And then, make it so that the formless locker in the cubicle is ajar. And then, take the latchkey from the formless locker. And then, take a trip west. And then, close the locker. Then, assure that the locker is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAn open locker is right there by you. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, go east. Then, try to go to the north. With that accomplished, pick-up the Henderson's limited edition passkey from the floor of the bar. After that, doublecheck that the Henderson's limited edition locker is unlocked. And then, doublecheck that the Henderson's limited edition locker is wide open. After that, recover the type 0 keycard from the Henderson's limited edition locker. And then, head south. That done, lock the type 0 safe with the type 0 keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take type 0 keycard from Henderson's limited edition locker<|im_end|>go south<|im_end|>lock type 0 safe with type 0 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an effort to go south. And then, make sure that the Canadian box is unlocked. And then, open the Canadian box inside the shower. After pulling open the Canadian box, retrieve the type I latchkey from the Canadian box in the shower. After that, travel north. And then, unlock the type I locker inside the bar. If you have unlocked the type I locker, ensure that the type I locker is open. Then, retrieve the lamp from the type I locker in the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical one. You can barely contain your excitement.\nYou make out a locked type I locker. You smell an interesting smell, and follow it to a recliner. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take type I latchkey from Canadian box<|im_end|>go north<|im_end|>unlock type I locker with type I latchkey<|im_end|>open type I locker<|im_end|>take lamp from type I locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, make an effort to go west. Then, recover the cuboid latchkey from the board. And then, unlock the cuboid chest inside the shower. And then, ensure that the cuboid chest inside the shower is open. Then, recover the formless latchkey from the cuboid chest. And then, venture east. With that done, make absolutely sure that the formless safe within the steam room is shut. After that, lock the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see an opened formless safe here. What a letdown! The formless safe is empty!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey from board<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take formless latchkey from cuboid chest<|im_end|>go east<|im_end|>close formless safe<|im_end|>lock formless safe with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel north. Once you succeed at that, go east. Then, take the key from the desk in the cubicle. Then, make an attempt to go to the west. And then, insert the key into the safe in the studio's lock to unlock it. And then, open the safe in the studio. And then, take the bug from the safe inside the studio. Then, deposit the bug on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou make another one of your grand eccentric entrances into a bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a table. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take key from desk<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip west. Then, travel south. With that done, open the formless chest within the lounge. Once you have opened the formless chest, pick up the book from the formless chest in the lounge. After taking the book, take a trip north. After that, make an attempt to head east. And then, open the cabinet. After pulling open the cabinet, deposit the book inside the cabinet inside the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou make out a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open formless chest<|im_end|>take book from formless chest<|im_end|>go north<|im_end|>go east<|im_end|>open cabinet<|im_end|>insert book into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. Your first objective is to look and see that the Microsoft box inside the garage is opened. After that, pick up the type S passkey from the Microsoft box inside the garage. With the type S passkey, unlock the type S chest in the garage. After that, open the type S chest. And then, recover the type 8 keycard from the type S chest within the garage. And then, take a trip east. With that over with, assure that the type 8 box within the scullery is unlocked. After that, open the type 8 box inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage. You begin looking for stuff.\nYou see a type S chest. Look out! It's a- oh, never mind, it's just a Microsoft box.\nThere is an unguarded exit to the east.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Microsoft box<|im_end|>take type S passkey from Microsoft box<|im_end|>unlock type S chest with type S passkey<|im_end|>open type S chest<|im_end|>take type 8 keycard from type S chest<|im_end|>go east<|im_end|>unlock type 8 box with type 8 keycard<|im_end|>open type 8 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to take a trip west. After that, go to the west. Then, retrieve the Canadian keycard from the safe. After that, look and see that the Canadian locker is unlocked. Then, look and see that the Canadian locker inside the parlor is opened. After that, recover the keycard from the Canadian locker in the parlor. After taking the keycard, make an effort to venture east. That done, insert the keycard into the box's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Canadian keycard from safe<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take keycard from Canadian locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to go to the west. Then, look and see that the box is unlocked. After that, look and see that the box is opened. Once you have opened the box, retrieve the passkey from the box. And then, try to travel east. And then, make absolutely sure that the safe is unlocked. Then, ensure that the safe is open. And then, pick up the iron from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You begin looking for stuff.\nYou can make out a locked safe, which looks normal, nearby.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, recover the Canadian style passkey from the fridge in the cookery. Then, make absolutely sure that the Canadian style locker is unlocked with the Canadian style passkey. After that, ensure that the Canadian style locker inside the cookery is open. Then, retrieve the key from the Canadian style locker. After picking up the key, unlock the door. Once you have unlocked the door, make absolutely sure that the door is ajar. After opening the door, attempt to move south. Then, close the locker inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place. You begin looking for stuff.\nYou make out a Canadian style locker. As if things weren't amazing enough already, you can even see a fridge. The fridge contains a Canadian style passkey.\nThere is a closed door leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from fridge<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take key from Canadian style locker<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, go north. If you can get through with that, ensure that the trunk inside the study is open. After that, retrieve the key from the trunk in the study. Then, unlock the locker. And then, ensure that the locker is open. Then, retrieve the Advent Calendar from the locker within the study. After stealing the Advent Calendar, take a trip east. Then, ditch the Advent Calendar on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Advent Calendar from locker<|im_end|>go east<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick-up the passkey from the floor of the sauna. If you have picked up the passkey, take a trip south. After that, unlock the hatch in the playroom. Then, make it so that the hatch inside the playroom is ajar. After that, take a trip south. Then, take a trip east. Next, make it so that the spherical locker is opened. And then, recover the lampshade from the spherical locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "take passkey<|im_end|>go south<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>open spherical locker<|im_end|>take lampshade from spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to head west. And then, make it so that the formless locker is ajar. And then, take the latchkey from the formless locker. And then, make an effort to head east. Once you do that, make it so that the locker inside the basement is unlocked. After that, ensure that the locker is open. And then, pick up the keycard from the locker. After that, make it so the hatch within the basement is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nThere is a closed hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>lock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel north. Then, open the non-euclidean chest in the study. After that, retrieve the key from the non-euclidean chest. Then, make an effort to venture south. With that accomplished, doublecheck that the safe within the kitchenette is unlocked with the key. And then, make absolutely sure that the safe is wide open. After that, take the passkey from the safe. And then, assure that the door is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary one.\nYou see a safe.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move south. And then, retrieve the type 7 key from the table. Then, make an effort to travel north. And then, unlock the type 7 door within the laundromat with the type 7 key. Then, make absolutely sure that the type 7 door inside the laundromat is opened. After that, try to move north. Okay, and then, take a trip east. Then, lift the glove from the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual one.\nThere is a closed type 7 door leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go south<|im_end|>take type 7 key from table<|im_end|>go north<|im_end|>unlock type 7 door with type 7 key<|im_end|>open type 7 door<|im_end|>go north<|im_end|>go east<|im_end|>take glove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the rectangular box. And then, make it so that the rectangular box is open. After that, pick up the keycard from the rectangular box inside the shower. And then, go to the east. Then, unlock the portal inside the bedroom. And then, open the portal inside the bedroom. And then, move south. And then, pick-up the pair of headphones from the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can make out a locked rectangular box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a rectangular passkey and a nest of puppies.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to travel west. With that over with, pick-up the type R key from the floor of the lounge. With the type R key, make sure that the type R locker is unlocked. After that, ensure that the type R locker is open. After that, pick up the pillow from the type R locker. Then, go east. Then, open the box. And then, put the pillow into the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nYou can make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>take type R key<|im_end|>unlock type R locker with type R key<|im_end|>open type R locker<|im_end|>take pillow from type R locker<|im_end|>go east<|im_end|>open box<|im_end|>insert pillow into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the west. Once you do that, open the TextWorld locker. After opening the TextWorld locker, pick up the passkey from the TextWorld locker inside the closet. After that, make an effort to take a trip east. And then, assure that the safe within the cookhouse is unlocked. And then, open the safe. After that, retrieve the fudge scented key from the safe. After that, make sure the fudge scented box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can make out a fudge scented box. Make a note of this, you might have to put stuff on or in it later on. You see a locked safe right there by you.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld locker<|im_end|>take passkey from TextWorld locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fudge scented key from safe<|im_end|>lock fudge scented box with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to attempt to go to the west. Then, doublecheck that the locker is ajar. After that, take the type 4 keycard from the locker. And then, make an effort to head east. And then, insert the type 4 keycard into the type 4 locker's lock to unlock it. And then, open the type 4 locker inside the cookery. Then, take the glass from the type 4 locker. Then, rest the glass on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 4 locker. You see a closed fridge nearby. You hear a noise behind you and spin around, but you can't see anything other than a table. The table is typical. The table appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take type 4 keycard from locker<|im_end|>go east<|im_end|>unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take glass from type 4 locker<|im_end|>put glass on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to insert the key into the safe's lock to unlock it. Having unlocked the safe, ensure that the safe is open. After that, pick up the soap scented keycard from the safe. After you have got the soap scented keycard, go west. With that over with, doublecheck that the soap scented locker is unlocked with the soap scented keycard. And then, open the soap scented locker. After that, recover the pen from the soap scented locker. After you have got the pen, place the pen on the bookshelf inside the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. The light flickers for a second, but nothing else happens.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take soap scented keycard from safe<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take pen from soap scented locker<|im_end|>put pen on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the drawer in the bathroom. After that, recover the passkey from the drawer. And then, make an effort to move north. And then, unlock the chest within the sauna. And then, open the chest in the sauna. And then, pick up the paper towel from the chest. If you can get your hands on the paper towel, go south. And then, deposit the paper towel on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed drawer in the room.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take passkey from drawer<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, move east. Next, recover the type 7 keycard from the floor of the studio. After taking the type 7 keycard, make it so that the type 7 chest is unlocked with the type 7 keycard. Having unlocked the type 7 chest, make absolutely sure that the type 7 chest is open. Then, retrieve the latchkey from the type 7 chest. After that, unlock the box inside the studio. After that, ensure that the box is open. After pulling open the box, retrieve the Cat Calendar from the box inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 keycard<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to recover the Canadian style key from the safe. After that, go to the east. Then, attempt to head north. Following that, unlock the Canadian style chest in the launderette with the Canadian style key. Then, ensure that the Canadian style chest is open. And then, take the broom from the Canadian style chest. With the broom, move south. Then, put the broom on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nA rusty sign tells you that you are now in the spare room.\nYou can make out a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Canadian style key and a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key from safe<|im_end|>go east<|im_end|>go north<|im_end|>unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>take broom from Canadian style chest<|im_end|>go south<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, insert the formless latchkey into the formless locker inside the attic's lock to unlock it. After that, ensure that the formless locker inside the attic is open. And then, take the passkey from the formless locker. And then, try to travel south. And then, unlock the locker within the garage. After that, ensure that the locker is open. And then, pick up the nest of shrimp from the locker. After that, deposit the nest of shrimp on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked formless locker.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take nest of shrimp from locker<|im_end|>drop nest of shrimp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip north. And then, look and see that the type L gate is ajar. Then, move east. And then, doublecheck that the type L gate is shut. After that, make an attempt to take a trip south. Then, pick up the type L latchkey from the shelf inside the washroom. And then, head north. And then, make absolutely sure that the type L gate is locked with the type L latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nThere is an unguarded exit to the north.\nThere is a gummy bear on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>open type L gate<|im_end|>go east<|im_end|>close type L gate<|im_end|>go south<|im_end|>take type L latchkey from shelf<|im_end|>go north<|im_end|>lock type L gate with type L latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the TextWorld safe within the study is closed. And then, make an effort to go north. After that, take the Henderson's keycard from the basket within the washroom. And then, make absolutely sure that the Henderson's chest is unlocked. And then, assure that the Henderson's chest is wide open. And then, take the TextWorld passkey from the Henderson's chest. Then, move south. That done, doublecheck that the TextWorld safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened TextWorld safe. Empty! What kind of nightmare TextWorld is this?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld safe<|im_end|>go north<|im_end|>take Henderson's keycard from basket<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take TextWorld passkey from Henderson's chest<|im_end|>go south<|im_end|>lock TextWorld safe with TextWorld passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, attempt to take a trip east. Once you accomplish that, look and see that the type P box is unlocked with the type P keycard. Then, look and see that the type P box inside the attic is open. Then, retrieve the passkey from the type P box in the attic. After that, look and see that the chest is unlocked. And then, make sure that the chest inside the attic is ajar. If you have opened the chest, pick up the stick of butter from the chest inside the attic. After taking the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI am sorry to announce that you are now in the bedroom. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a burger and a type P keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type P box with type P keycard<|im_end|>open type P box<|im_end|>take passkey from type P box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First stop, head east. Once you succeed at that, try to travel north. And then, recover the keycard from the box inside the bedchamber. With the keycard, make absolutely sure that the safe is unlocked. And then, ensure that the safe is open. After you have opened the safe, retrieve the key from the safe. After stealing the key, go south. With that done, make sure the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, move south. Then, unlock the box. After that, ensure that the box is open. Then, retrieve the latchkey from the box. After that, assure that the passageway in the pantry is unlocked with the latchkey. And then, look and see that the passageway is opened. Then, try to travel west. After that, close the passageway inside the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go west<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, if it's not too much trouble, I need you to try to venture west. After that, try to take a trip south. And then, recover the latchkey from the rack within the washroom. With the latchkey, venture north. After that, make an effort to go to the east. Then, insert the latchkey into the box's lock to unlock it. And then, ensure that the box is open. After that, pick up the lightbulb from the box in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nGuess what, you are in the place we're calling the basement.\nYou can see a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make an attempt to take a trip north. And then, retrieve the type Y latchkey from the floor of the studio. And then, attempt to go south. Then, make absolutely sure that the type Y door is unlocked. Having unlocked the type Y door, open the type Y door. And then, attempt to venture south. And then, go east. After that, close the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nThere is a closed type Y door leading south. There is an unguarded exit to the north.\nYou are carrying: a passkey and a bug.\n\nyour action: ", "response": "go north<|im_end|>take type Y latchkey<|im_end|>go south<|im_end|>unlock type Y door with type Y latchkey<|im_end|>open type Y door<|im_end|>go south<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the Henderson's limited edition locker with the Henderson's limited edition passkey. After that, doublecheck that the Henderson's limited edition locker is ajar. After that, recover the American limited edition keycard from the Henderson's limited edition locker in the office. And then, go south. With that done, insert the American limited edition keycard into the American limited edition hatch in the bedroom's lock to unlock it. And then, ensure that the American limited edition hatch is open. And then, move south. Then, doublecheck that the freezer inside the kitchenette is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office.\nYou can make out a Henderson's limited edition locker.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Henderson's limited edition passkey and a butterfly.\n\nyour action: ", "response": "unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take American limited edition keycard from Henderson's limited edition locker<|im_end|>go south<|im_end|>unlock American limited edition hatch with American limited edition keycard<|im_end|>open American limited edition hatch<|im_end|>go south<|im_end|>close freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel west. And then, recover the key from the stand within the garage. After that, doublecheck that the box in the garage is unlocked. After that, open the box within the garage. After that, take the passkey from the box. And then, attempt to go east. If you can finish that, check that the safe within the cookery is unlocked with the passkey. Then, ensure that the safe in the cookery is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou make out a locked safe close by.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from stand<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, you could, like, open the portmanteau in the parlor. And then, recover the keycard from the portmanteau. Then, make it so that the locker in the parlor is unlocked. Then, ensure that the locker inside the parlor is open. And then, recover the blanket from the locker in the parlor. And then, make an attempt to travel east. Once you succeed at that, open the box. Then, you can insert the blanket into the box inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou see a locker. Wow, isn't TextWorld just the best? You make out a portmanteau.\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying: a binder.\n\nyour action: ", "response": "open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>go east<|im_end|>open box<|im_end|>insert blanket into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the locker inside the vault is open. And then, take the type 7 latchkey from the locker inside the vault. Then, insert the type 7 latchkey into the type 7 box's lock to unlock it. And then, ensure that the type 7 box within the vault is open. After that, pick up the key from the type 7 box. And then, attempt to go east. Once you accomplish that, close the box. Once you have shut the box, Deposit the key into the box inside the shower to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou can see a type 7 box. You make out a closed locker.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type 7 latchkey from locker<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>take key from type 7 box<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the safe. If you have unlocked the safe, ensure that the safe is open. Then, take the non-euclidean keycard from the safe in the bar. And then, make an effort to move east. Then, unlock the non-euclidean locker within the closet. And then, open the non-euclidean locker. After that, recover the broccoli from the non-euclidean locker. And then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou can make out a locked safe nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take broccoli from non-euclidean locker<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First stop, take a trip east. And then, ensure that the safe inside the cellar is open. After pulling open the safe, pick up the passkey from the safe within the cellar. Then, make an attempt to go to the west. After that, insert the passkey into the locker in the scullery's lock to unlock it. Then, ensure that the locker is open. And then, pick up the non-euclidean latchkey from the locker in the scullery. Then, assure that the non-euclidean locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nA crooked notice tells you that you are now in the scullery. You start to take note of what's in the room.\nYou make out a non-euclidean locker. You can make out a locker.\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>lock non-euclidean locker with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, travel south. Following that, pick-up the TextWorld passkey from the floor of the kitchenette. With the TextWorld passkey, try to head north. And then, look and see that the TextWorld locker inside the studio is unlocked. After that, open the TextWorld locker. Then, retrieve the cuboid keycard from the TextWorld locker inside the studio. And then, attempt to take a trip east. And then, make absolutely sure that the cuboid chest is locked with the cuboid keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou see a locked TextWorld locker, which looks usual, in the corner. You see a closed portmanteau.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld passkey<|im_end|>go north<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>take cuboid keycard from TextWorld locker<|im_end|>go east<|im_end|>lock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the type M keycard from the cabinet in the cubicle. After that, doublecheck that the type M safe is unlocked. After that, assure that the type M safe within the cubicle is ajar. And then, pick up the passkey from the type M safe within the cubicle. Then, unlock the box with the passkey. And then, ensure that the box is open. Then, take the sandwich from the box. After that, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. Okay, just remember what you're here to do, and everything will go great.\nA locked box, which looks typical, is close by. You can see a locked type M safe in the room. You can see a cabinet. The cabinet contains a type M keycard.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M keycard from cabinet<|im_end|>unlock type M safe with type M keycard<|im_end|>open type M safe<|im_end|>take passkey from type M safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, pick up the cake scented key from the basket. And then, insert the cake scented key into the cake scented chest's lock to unlock it. Then, open the cake scented chest within the shower. After that, recover the passkey from the cake scented chest within the shower. With the passkey, unlock the locker with the passkey. Then, ensure that the locker is open. And then, recover the towel from the locker within the shower. After that, you can put the towel inside the basket. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened basket in the room. The basket contains a cake scented key. Hmm. You always thought you'd be more excited to see a basket in a room. Oh wow! Is that what I think it is? It is! It's a locker. You can see a locked cake scented chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key from basket<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take towel from locker<|im_end|>insert towel into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, pick-up the Canadian limited edition passkey from the floor of the pantry. After that, move south. Next, look and see that the Canadian limited edition safe inside the spare room is unlocked. After unlocking the Canadian limited edition safe, look and see that the Canadian limited edition safe is wide open. After that, recover the keycard from the Canadian limited edition safe in the spare room. Then, insert the keycard into the box within the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box is open. And then, retrieve the cane from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nThis might come as a shock to you, but you've just come into a pantry.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey<|im_end|>go south<|im_end|>unlock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>open Canadian limited edition safe<|im_end|>take keycard from Canadian limited edition safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cane from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to try to venture west. Then, doublecheck that the locker is unlocked. And then, assure that the locker within the cubicle is ajar. And then, retrieve the passkey from the locker. After that, unlock the box inside the cubicle. And then, assure that the box inside the cubicle is wide open. And then, retrieve the blackberry from the box inside the cubicle. And then, eat the blackberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nThere is an unguarded exit to the west.\nYou are carrying: a key and a butterfly.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take blackberry from box<|im_end|>eat blackberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go north. After that, lift the rectangular latchkey from the floor of the cubicle. And then, unlock the rectangular portal. Then, ensure that the rectangular portal is open. And then, make an attempt to move north. Then, make an attempt to go to the east. Following that, recover the Microsoft passkey from the table within the shower. Then, Insert the Microsoft passkey into the Microsoft safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal kind of place. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a vacuum.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular portal with rectangular latchkey<|im_end|>open rectangular portal<|im_end|>go north<|im_end|>go east<|im_end|>take Microsoft passkey from table<|im_end|>lock Microsoft safe with Microsoft passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to go west. After that, make absolutely sure that the crate is opened. Once you have opened the crate, recover the type I key from the crate. And then, try to head east. With that accomplished, unlock the type I chest with the type I key. And then, look and see that the type I chest is opened. And then, recover the worm from the type I chest in the cubicle. And then, drop the worm on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nYou make out a type I chest. You can make out a mantle. However, the mantle, like an empty mantle, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed gate leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take type I key from crate<|im_end|>go east<|im_end|>unlock type I chest with type I key<|im_end|>open type I chest<|im_end|>take worm from type I chest<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel west. After that, make sure that the chest in the cookhouse is wide open. After that, retrieve the rectangular latchkey from the chest. Then, make an attempt to go east. Following that, insert the rectangular latchkey into the rectangular safe's lock to unlock it. Then, open the rectangular safe. And then, pick up the key from the rectangular safe inside the studio. And then, unlock the box with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nA locked box is here. You make out a rectangular safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that done, take the passkey from the shelf in the basement. And then, make an effort to move west. If you can get around to doing that, assure that the locker within the laundry place is unlocked with the passkey. After unlocking the locker, open the locker inside the laundry place. Then, retrieve the latchkey from the locker in the laundry place. Then, go east. If you can get through with that, unlock the box inside the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in a laundry place.\nYou can make out a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a vacuum.\n\nyour action: ", "response": "go east<|im_end|>take passkey from shelf<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip south. If you can succeed at that, pick up the cake scented latchkey from the locker. Then, travel north. With that done, assure that the cake scented door is unlocked. And then, open the cake scented door. After that, go north. Then, go to the east. And then, take the broom from the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nThere is a closed cake scented door leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>take cake scented latchkey from locker<|im_end|>go north<|im_end|>unlock cake scented door with cake scented latchkey<|im_end|>open cake scented door<|im_end|>go north<|im_end|>go east<|im_end|>take broom from board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to go to the east. After that, recover the fresh laundry scented key from the floor of the sauna. If you have taken the fresh laundry scented key, unlock the fresh laundry scented gate inside the sauna. And then, ensure that the fresh laundry scented gate within the sauna is open. And then, travel north. Then, recover the non-euclidean passkey from the table within the steam room. Then, make an attempt to move south. After that, unlock the non-euclidean safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nI am obligated to announce that you are now in the playroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented key<|im_end|>unlock fresh laundry scented gate with fresh laundry scented key<|im_end|>open fresh laundry scented gate<|im_end|>go north<|im_end|>take non-euclidean passkey from table<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, travel east. With that done, unlock the non-euclidean box. Then, ensure that the non-euclidean box in the recreation zone is open. After that, pick up the latchkey from the non-euclidean box. And then, make it so that the chest is unlocked. And then, look and see that the chest inside the recreation zone is open. Then, pick up the plant from the chest. Then, sit the plant on the bed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>put plant on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture south. Okay, and then, ensure that the gate is open. And then, move west. And then, take a trip south. After that, pick up the blender from the chair in the kitchenette. And then, make an effort to travel north. With that over with, go east. Following that, drop the blender on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go west<|im_end|>go south<|im_end|>take blender from chair<|im_end|>go north<|im_end|>go east<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to venture north. With that over with, make an attempt to head north. And then, retrieve the key from the workbench within the vault. And then, head south. Following that, check that the safe inside the canteen is unlocked with the key. And then, doublecheck that the safe inside the canteen is wide open. After that, retrieve the kettle from the safe. If you have taken the kettle, deposit the kettle on the floor of the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into a basement. Not the basement you'd expect. No, this is a basement.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a glove.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take key from workbench<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take kettle from safe<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, attempt to move south. Then, lift the Microsoft style key from the floor of the scullery. And then, attempt to move north. After that, insert the Microsoft style key into the Microsoft style locker within the office's lock to unlock it. If you have unlocked the Microsoft style locker, make sure that the Microsoft style locker within the office is open. After that, recover the latchkey from the Microsoft style locker. Then, look and see that the chest is unlocked. Then, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard kind of place.\nYou make out a chest. You scan the room for a Microsoft style locker, and you find a Microsoft style locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style key<|im_end|>go north<|im_end|>unlock Microsoft style locker with Microsoft style key<|im_end|>open Microsoft style locker<|im_end|>take latchkey from Microsoft style locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, insert the latchkey into the locker's lock to unlock it. And then, make it so that the locker is open. Then, recover the passkey from the locker. And then, make an attempt to go east. And then, unlock the box. After that, ensure that the box is open. Then, recover the nest of kittens from the box inside the cookery. Once you have picked up the nest of kittens, deposit the nest of kittens on the floor of the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can see a locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take nest of kittens from box<|im_end|>drop nest of kittens<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make sure that the locker is closed. And then, attempt to travel east. With that done, pick up the type U keycard from the floor of the bar. Then, unlock the type U box. And then, ensure that the type U box is open. Having pulled open the type U box, retrieve the passkey from the type U box inside the bar. And then, take a trip west. After that, lock the locker in the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place. Let's see what's in here.\nYou can make out an opened locker close by. The locker is empty! What a waste of a day!\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a plant.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take type U keycard<|im_end|>unlock type U box with type U keycard<|im_end|>open type U box<|im_end|>take passkey from type U box<|im_end|>go west<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First stop, pick up the key from the floor of the steam room. If you can get your hands on the key, unlock the locker with the key. Then, open the locker. And then, take the type O keycard from the locker in the steam room. Then, make an effort to head south. With that over with, look and see that the type O chest is unlocked. And then, ensure that the type O chest is open. If you have opened the type O chest, take the worm from the type O chest inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locker. I mean, just wow! Isn't TextWorld just the best? You can make out a counter. The counter is normal. Looks like someone's already been here and taken everything off it, though. You make a mental note to not get your hopes up the next time you see a counter in a room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type O keycard from locker<|im_end|>go south<|im_end|>unlock type O chest with type O keycard<|im_end|>open type O chest<|im_end|>take worm from type O chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, recover the TextWorld limited edition passkey from the floor of the workshop. If you can get your hands on the TextWorld limited edition passkey, unlock the TextWorld limited edition box. After that, ensure that the TextWorld limited edition box in the workshop is open. After you have opened the TextWorld limited edition box, recover the passkey from the TextWorld limited edition box within the workshop. And then, make an attempt to venture north. And then, head east. Following that, doublecheck that the locker within the office is shut. And then, lock the locker inside the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou can make out a locked TextWorld limited edition box. You smell a fine smell, and follow it to a stand. However, the stand, like an empty stand, has nothing on it. It would have been so cool if there was stuff on the stand! oh well.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition passkey<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition box<|im_end|>take passkey from TextWorld limited edition box<|im_end|>go north<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, move south. Next, make it so that the lavender scented safe in the attic is unlocked. Then, ensure that the lavender scented safe inside the attic is open. And then, retrieve the passkey from the lavender scented safe. And then, check that the locker is unlocked with the passkey. If you have unlocked the locker, open the locker. And then, take the lightbulb from the locker. After taking the lightbulb, put the lightbulb on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take passkey from lavender scented safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take lightbulb from locker<|im_end|>put lightbulb on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could try to venture south. With that accomplished, doublecheck that the hatch is wide open. After pulling open the hatch, make an attempt to venture east. After that, close the hatch. If you have shut the hatch, travel north. If you can get through with that, recover the key from the floor of the office. After taking the key, attempt to go to the south. And then, look and see that the hatch inside the washroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: an iron.\n\nyour action: ", "response": "go south<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>lock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to unlock the locker. After that, open the locker. Having opened the locker, pick up the vanilla scented passkey from the locker within the vault. With the vanilla scented passkey, unlock the vanilla scented door. Having unlocked the vanilla scented door, make absolutely sure that the vanilla scented door is ajar. And then, attempt to head east. Then, recover the cashew from the floor of the spare room. If you can get your hands on the cashew, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a locker.\nThere is a closed vanilla scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take vanilla scented passkey from locker<|im_end|>unlock vanilla scented door with vanilla scented passkey<|im_end|>open vanilla scented door<|im_end|>go east<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture south. If you can manage that, take the passkey from the mantelpiece. Once you have taken the passkey, unlock the door inside the workshop. Then, ensure that the door inside the workshop is open. Then, move south. Following that, pick-up the latchkey from the floor of the dish-pit. If you can get your hands on the latchkey, doublecheck that the safe is unlocked. And then, ensure that the safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nFancy seeing you here. Here, by the way, being the bedchamber. Let's see what's in here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>take passkey from mantelpiece<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could move south. And then, try to take a trip east. And then, open the coffer within the bedroom. After that, pick up the type X keycard from the coffer. And then, unlock the type X box. After unlocking the type X box, make it so that the type X box in the bedroom is opened. Then, take the textbook from the type X box. And then, ditch the textbook on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open coffer<|im_end|>take type X keycard from coffer<|im_end|>unlock type X box with type X keycard<|im_end|>open type X box<|im_end|>take textbook from type X box<|im_end|>drop textbook<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, head west. Then, pick up the type 1 keycard from the chair inside the office. After that, venture east. With that over with, unlock the type 1 locker in the kitchen with the type 1 keycard. And then, make sure that the type 1 locker in the kitchen is wide open. After you have pulled open the type 1 locker, recover the rectangular latchkey from the type 1 locker in the kitchen. After that, head west. Okay, and then, unlock the rectangular chest within the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. I guess you better just go and list everything you see here.\nYou see a type 1 locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 keycard from chair<|im_end|>go east<|im_end|>unlock type 1 locker with type 1 keycard<|im_end|>open type 1 locker<|im_end|>take rectangular latchkey from type 1 locker<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. With that done, try to head east. After that, take the passkey from the rack inside the cookhouse. Then, go to the west. Next, make an attempt to venture south. Then, try to venture east. That done, close the locker. Then, make sure that the locker is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place.\nThere is an open passageway leading north. You need an unguarded exit? You should try going east.\nThere is a kettle on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take passkey from rack<|im_end|>go west<|im_end|>go south<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, venture south. With that accomplished, pick up the keycard from the chest. After that, assure that the box is unlocked. After that, open the box. After that, retrieve the type 6 latchkey from the box. If you can get your hands on the type 6 latchkey, travel north. And then, check that the type 6 chest inside the office is unlocked with the type 6 latchkey. And then, open the type 6 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. I guess you better just go and list everything you see here.\nYou make out a type 6 chest.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying: a legume.\n\nyour action: ", "response": "go south<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 6 latchkey from box<|im_end|>go north<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the blanket from the suitcase. And then, take a trip east. After that, recover the keycard from the Microsoft limited edition safe. After that, attempt to venture west. With that done, unlock the passageway in the lounge. After that, ensure that the passageway in the lounge is open. And then, attempt to go to the south. That done, put the blanket on the saucepan inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You begin to take stock of what's here.\nYou can see an opened typical looking suitcase here. The suitcase contains a blanket.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take blanket from suitcase<|im_end|>go east<|im_end|>take keycard from Microsoft limited edition safe<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>put blanket on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, insert the key into the locker's lock to unlock it. Once you have unlocked the locker, ensure that the locker within the restroom is open. After opening the locker, recover the passkey from the locker. After picking up the passkey, go to the east. And then, unlock the box. Then, ensure that the box is open. And then, retrieve the cookie from the box within the cookery. And then, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can't wait to tell the folks at home about this!\nYou need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cookie from box<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the type G chest is unlocked. Then, assure that the type G chest is open. If you have opened the type G chest, pick up the passkey from the type G chest in the studio. Then, try to go to the east. That done, unlock the passageway inside the cookhouse. After that, ensure that the passageway inside the cookhouse is open. Then, go to the south. And then, close the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. I guess you better just go and list everything you see here.\nYou see a type G chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the east.\nYou are carrying: a type G latchkey.\n\nyour action: ", "response": "unlock type G chest with type G latchkey<|im_end|>open type G chest<|im_end|>take passkey from type G chest<|im_end|>go east<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip north. Then, pick-up the key from the floor of the studio. After picking up the key, unlock the hatch inside the studio. Then, ensure that the hatch within the studio is open. And then, make an attempt to go north. Following that, try to go to the east. Then, pick up the type 5 key from the box. If you have taken the type 5 key, make sure that the type 5 safe within the workshop is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. You begin looking for stuff.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take type 5 key from box<|im_end|>unlock type 5 safe with type 5 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, move west. If you can accomplish that, pick up the type 3 key from the trunk. After that, look and see that the type 3 locker in the bar is unlocked with the type 3 key. Once you have unlocked the type 3 locker, look and see that the type 3 locker is wide open. Then, recover the passkey from the type 3 locker in the bar. After you have picked up the passkey, make an attempt to take a trip east. Then, close the chest. And then, lock the chest inside the playroom with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just shown up in a playroom. You begin to take stock of what's in the room.\nYou can make out a chest. The chest is empty! What a waste of a day!\nThere is a closed gateway leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 3 key from trunk<|im_end|>unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take passkey from type 3 locker<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First stop, go west. After that, go north. With that accomplished, pick up the latchkey from the mantelpiece. After that, unlock the locker in the recreation zone. After that, ensure that the locker is open. After opening the locker, pick up the passkey from the locker. After you have got the passkey, go to the south. With that over with, unlock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nI just think it's great that you've just entered a pantry.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey from mantelpiece<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First, it would be fantastic if you could make an effort to take a trip east. After that, make absolutely sure that the Henderson's style box is unlocked. Then, open the Henderson's style box. Then, pick up the key from the Henderson's style box within the cubicle. And then, unlock the box inside the cubicle. Then, open the box. And then, retrieve the loaf of bread from the box in the cubicle. Then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take key from Henderson's style box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to attempt to move east. And then, retrieve the latchkey from the floor of the dish-pit. And then, make an effort to venture north. Okay, and then, make sure that the locker within the bedroom is unlocked. And then, open the locker. Then, retrieve the book from the locker inside the bedroom. And then, travel south. Then, you can insert the book into the freezer in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take book from locker<|im_end|>go south<|im_end|>insert book into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could recover the passkey from the floor of the salon. After getting the passkey, unlock the box with the passkey. After that, open the box. After that, retrieve the formless latchkey from the box. After that, unlock the formless chest. Then, assure that the formless chest is wide open. Then, pick up the fondue from the formless chest. Then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nOkay, so you're in a salon, cool, but is it normal? You better believe it is.\nYou can make out a formless chest. You see a box.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take fondue from formless chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, open the dresser. Then, take the rectangular keycard from the dresser. Then, unlock the rectangular gate. And then, open the rectangular gate. After that, move south. With that over with, make sure that the suitcase is open. After that, pick up the stick of butter from the suitcase. With the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou make out a dresser. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed rectangular gate leading south. There is an unblocked exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "open dresser<|im_end|>take rectangular keycard from dresser<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go south<|im_end|>open suitcase<|im_end|>take stick of butter from suitcase<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to take a trip south. With that done, go east. With that accomplished, look and see that the box in the sauna is ajar. Then, pick up the Henderson's style keycard from the box. And then, unlock the Henderson's style chest. And then, ensure that the Henderson's style chest within the sauna is open. And then, recover the fly larva from the Henderson's style chest. After that, you can put the fly larva inside the basket inside the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open box<|im_end|>take Henderson's style keycard from box<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take fly larva from Henderson's style chest<|im_end|>insert fly larva into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, lift the latchkey from the floor of the kitchenette. After that, check that the locker is unlocked with the latchkey. Then, make it so that the locker is ajar. Then, retrieve the passkey from the locker inside the kitchenette. After that, unlock the safe. Then, ensure that the safe in the kitchenette is open. And then, pick up the berry from the safe within the kitchenette. And then, eat the berry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nYou see a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a locker.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take berry from safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean chest with the non-euclidean latchkey. And then, open the non-euclidean chest. And then, recover the passkey from the non-euclidean chest. If you can get your hands on the passkey, unlock the locker inside the chamber. Then, open the locker inside the chamber. And then, retrieve the type F passkey from the locker. With the type F passkey, try to go to the west. Then, make sure that the type F gate is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one.\nYou can make out a locker. You make out a locked typical looking non-euclidean chest here.\nThere is an unguarded exit to the west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type F passkey from locker<|im_end|>go west<|im_end|>unlock type F gate with type F passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, try to move east. And then, open the locker. Then, pick up the latchkey from the locker in the basement. Then, check that the portal is unlocked with the latchkey. Then, doublecheck that the portal is opened. And then, go to the south. If you can manage that, retrieve the cuboid latchkey from the mantelpiece inside the salon. After that, look and see that the cuboid locker within the salon is locked with the cuboid latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh wow! Is that what I think it is? It is! It's a bed stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take cuboid latchkey from mantelpiece<|im_end|>lock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, insert the keycard into the passageway's lock to unlock it. And then, look and see that the passageway is opened. After that, attempt to move west. Then, make an attempt to take a trip north. And then, pick up the loaf of bread from the floor of the cubicle. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock passageway with keycard<|im_end|>open passageway<|im_end|>go west<|im_end|>go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could move west. With that accomplished, check that the rectangular safe is unlocked with the rectangular passkey. After unlocking the rectangular safe, ensure that the rectangular safe in the closet is open. After that, pick up the Canadian style keycard from the rectangular safe inside the closet. After picking up the Canadian style keycard, make an attempt to head east. After that, look and see that the Canadian style locker within the spare room is unlocked. And then, open the Canadian style locker inside the spare room. Then, take the insect from the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual kind of place.\nYou see a locked Canadian style locker, which looks typical, close by. You can see a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the west.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take Canadian style keycard from rectangular safe<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style keycard<|im_end|>open Canadian style locker<|im_end|>take insect from Canadian style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head east. After that, unlock the Henderson's chest with the Henderson's passkey. Then, open the Henderson's chest. Then, pick up the type M passkey from the Henderson's chest. If you can get your hands on the type M passkey, insert the type M passkey into the type M chest's lock to unlock it. Then, ensure that the type M chest is open. After that, take the sponge from the type M chest within the laundry place. With the sponge, drop the sponge on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a keyboard on the floor.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take type M passkey from Henderson's chest<|im_end|>unlock type M chest with type M passkey<|im_end|>open type M chest<|im_end|>take sponge from type M chest<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to attempt to venture north. Then, ensure that the type Q chest within the cookhouse is open. Then, recover the TextWorld style latchkey from the type Q chest in the cookhouse. After that, check that the TextWorld style locker is unlocked with the TextWorld style latchkey. Then, assure that the TextWorld style locker in the cookhouse is ajar. And then, retrieve the knife from the TextWorld style locker. If you can get your hands on the knife, go south. If you can get around to doing that, sit the knife on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a counter. However, the counter, like an empty counter, has nothing on it.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type Q key.\n\nyour action: ", "response": "go north<|im_end|>open type Q chest<|im_end|>take TextWorld style latchkey from type Q chest<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take knife from TextWorld style locker<|im_end|>go south<|im_end|>put knife on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to go south. That done, head east. Then, make it so that the dresser in the salon is open. And then, retrieve the rectangular keycard from the dresser within the salon. After that, check that the rectangular locker is unlocked with the rectangular keycard. And then, look and see that the rectangular locker is opened. After that, retrieve the manuscript from the rectangular locker. And then, you can insert the manuscript into the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open dresser<|im_end|>take rectangular keycard from dresser<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take manuscript from rectangular locker<|im_end|>insert manuscript into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go to the west. Then, pick up the keycard from the floor of the shower. With the keycard, unlock the gate in the shower with the keycard. After that, ensure that the gate inside the shower is open. And then, make an effort to go south. And then, take the gummy bear from the chair. If you can get your hands on the gummy bear, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>take gummy bear from chair<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to try to venture north. Okay, and then, recover the Microsoft style latchkey from the fridge. With the Microsoft style latchkey, make an attempt to head south. After that, check that the Microsoft style gate within the study is unlocked with the Microsoft style latchkey. Then, ensure that the Microsoft style gate is open. And then, move south. Following that, make an effort to take a trip east. Then, assure that the dresser in the parlor is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is a closed Microsoft style gate leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style latchkey from fridge<|im_end|>go south<|im_end|>unlock Microsoft style gate with Microsoft style latchkey<|im_end|>open Microsoft style gate<|im_end|>go south<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to make an effort to venture east. Okay, and then, open the safe inside the bedroom. And then, retrieve the keycard from the safe in the bedroom. Then, move west. Then, unlock the box inside the study. After that, open the box within the study. After that, take the passkey from the box in the study. Then, Deposit the passkey into the hatch within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it standard? You better believe it is. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked box.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go north. Then, retrieve the formless key from the floor of the sauna. After that, attempt to go to the south. With that accomplished, check that the formless passageway inside the bedchamber is unlocked with the formless key. After unlocking the formless passageway, assure that the formless passageway in the bedchamber is opened. And then, travel south. Then, venture east. And then, close the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber.\nThere is a closed formless passageway leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a cashew, a pillow and a textbook.\n\nyour action: ", "response": "go north<|im_end|>take formless key<|im_end|>go south<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, venture east. After that, open the fudge scented safe in the vault. And then, take the passkey from the fudge scented safe. And then, unlock the gateway within the vault. And then, make absolutely sure that the gateway is wide open. Then, travel south. Then, retrieve the non-euclidean key from the chest within the bedroom. Then, make absolutely sure that the non-euclidean chest within the bedroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it usual? You better believe it is. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fudge scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>open fudge scented safe<|im_end|>take passkey from fudge scented safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take non-euclidean key from chest<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. That done, venture east. After that, recover the rectangular keycard from the mantle. And then, check that the rectangular chest is unlocked with the rectangular keycard. And then, make absolutely sure that the rectangular chest is wide open. Then, take the Comic Strip Calendar from the rectangular chest inside the studio. And then, try to travel west. And then, you can place the Comic Strip Calendar inside the box inside the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take rectangular keycard from mantle<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take Comic Strip Calendar from rectangular chest<|im_end|>go west<|im_end|>insert Comic Strip Calendar into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, pick up the type 2 passkey from the bench. Having picked up the type 2 passkey, make absolutely sure that the type 2 locker is unlocked. And then, ensure that the type 2 locker is open. Having opened the type 2 locker, take the keycard from the type 2 locker. Then, assure that the safe is unlocked. Then, ensure that the safe in the bedroom is open. Then, recover the formless key from the safe. And then, doublecheck that the formless safe within the bedroom is locked with the formless key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou can see a formless safe. You see a locked safe in the room. You make out a locked typical looking type 2 locker in the room. You can make out a bench. You see a type 2 passkey on the bench.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 passkey from bench<|im_end|>unlock type 2 locker with type 2 passkey<|im_end|>open type 2 locker<|im_end|>take keycard from type 2 locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>lock formless safe with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First, it would be good if you could pick up the lavender scented passkey from the bench inside the bar. After that, check that the lavender scented chest is unlocked with the lavender scented passkey. After that, look and see that the lavender scented chest in the bar is open. And then, pick up the latchkey from the lavender scented chest. After picking up the latchkey, attempt to go south. With that accomplished, unlock the locker in the laundromat. If you have unlocked the locker, look and see that the locker within the laundromat is open. And then, take the paper towel from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nA locked standard looking lavender scented chest is here. You bend down to tie your shoe. When you stand up, you notice a bench. You see a lavender scented passkey on the bench.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from bench<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take latchkey from lavender scented chest<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, make an effort to head east. Okay, and then, recover the key from the rack in the bathroom. After that, unlock the chest within the bathroom. And then, open the chest within the bathroom. After that, recover the keycard from the chest in the bathroom. After you have got the keycard, unlock the locker. After that, open the locker in the bathroom. And then, retrieve the sponge from the locker inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a typical kind of place. That is to say, you're in a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from rack<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an attempt to go to the south. Next, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the shower is opened. After opening the locker, pick up the formless latchkey from the locker. And then, insert the formless latchkey into the formless door's lock to unlock it. Then, ensure that the formless door in the shower is open. After that, make an attempt to take a trip west. Next, doublecheck that the trunk inside the bar is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go west<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip west. And then, recover the passkey from the floor of the washroom. If you can get your hands on the passkey, move east. And then, check that the safe is unlocked with the passkey. And then, assure that the safe within the playroom is ajar. And then, take the manuscript from the safe. Then, make an effort to go west. And then, drop the manuscript on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>go west<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the Microsoft style keycard from the floor of the laundry place. After that, check that the Microsoft style box within the laundry place is unlocked with the Microsoft style keycard. Then, assure that the Microsoft style box is open. After that, recover the Microsoft limited edition key from the Microsoft style box. After that, unlock the Microsoft limited edition safe. And then, open the Microsoft limited edition safe. After opening the Microsoft limited edition safe, take the key from the Microsoft limited edition safe inside the laundry place. And then, unlock the safe within the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An usual kind of place.\nLook over there! a safe. I mean, just wow! Isn't TextWorld just the best? You can see a locked Microsoft limited edition safe. You can see a Microsoft style box.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a Microsoft style keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard<|im_end|>unlock Microsoft style box with Microsoft style keycard<|im_end|>open Microsoft style box<|im_end|>take Microsoft limited edition key from Microsoft style box<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take key from Microsoft limited edition safe<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, close the chest in the pantry. Then, make an effort to go north. Then, retrieve the keycard from the floor of the study. Then, insert the keycard into the locker's lock to unlock it. Then, make absolutely sure that the locker within the study is ajar. And then, retrieve the latchkey from the locker in the study. With the latchkey, make an effort to take a trip south. Next, doublecheck the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You can barely contain your excitement.\nYou can see a chest. The chest is empty, what a horrible day!\nThere is a closed door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a banana and a pear.\n\nyour action: ", "response": "close chest<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take the passkey from the armchair inside the cubicle. If you can get your hands on the passkey, head east. And then, unlock the safe in the steam room. After unlocking the safe, open the safe. And then, recover the keycard from the safe in the steam room. With the keycard, check that the locker within the steam room is unlocked with the keycard. And then, open the locker. Then, take the worm from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou make a grand eccentric entrance into a cubicle.\nYou can see an armchair. The armchair is typical. On the armchair you make out a passkey.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from armchair<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the crate. Then, recover the Microsoft style passkey from the crate. If you can get your hands on the Microsoft style passkey, unlock the Microsoft style box within the garage. And then, look and see that the Microsoft style box within the garage is wide open. Then, take the key from the Microsoft style box. After that, venture south. After that, check that the locker is unlocked with the key. And then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the garage.\nYou can make out a Microsoft style box, so there's that. You can make out a closed crate.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open crate<|im_end|>take Microsoft style passkey from crate<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>open Microsoft style box<|im_end|>take key from Microsoft style box<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the type 5 key from the rack. Then, unlock the type 5 hatch. After that, open the type 5 hatch inside the garage. Then, make an effort to venture south. Then, venture east. And then, assure that the formless safe within the laundromat is wide open. After that, recover the butterfly from the formless safe. After that, sit the butterfly on the bench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am sorry to announce that you are now in the garage. You begin to take stock of what's here.\nYou make out a rack! The rack is usual. On the rack you make out a type 5 key.\nThere is a closed type 5 hatch leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 key from rack<|im_end|>unlock type 5 hatch with type 5 key<|im_end|>open type 5 hatch<|im_end|>go south<|im_end|>go east<|im_end|>open formless safe<|im_end|>take butterfly from formless safe<|im_end|>put butterfly on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the keycard from the floor of the kitchenette. And then, unlock the safe with the keycard. Then, open the safe in the kitchenette. And then, recover the key from the safe. And then, insert the key into the portal in the kitchenette's lock to unlock it. After that, look and see that the portal within the kitchenette is ajar. After that, attempt to venture east. After that, look and see that the portal inside the playroom is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked safe. Look over there! a cabinet.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying: a cloak.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to retrieve the keycard from the basket. And then, try to go to the north. If you can manage that, unlock the box in the basement with the keycard. After that, ensure that the box within the basement is open. And then, pick up the non-euclidean passkey from the box. With the non-euclidean passkey, go to the south. That done, unlock the non-euclidean door. Then, assure that the non-euclidean door is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. I guess you better just go and list everything you see here.\nYou make out an opened basket in the corner. The basket contains a keycard.\nThere is a closed non-euclidean door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from basket<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean passkey from box<|im_end|>go south<|im_end|>unlock non-euclidean door with non-euclidean passkey<|im_end|>open non-euclidean door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to venture north. Then, make absolutely sure that the locker is unlocked. After that, assure that the locker within the workshop is open. Then, recover the passkey from the locker within the workshop. After that, check that the safe within the workshop is unlocked with the passkey. And then, make sure that the safe is opened. After opening the safe, retrieve the fondue from the safe inside the workshop. And then, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a legume and a keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip west. That done, recover the key from the floor of the bathroom. Then, unlock the portal in the bathroom with the key. After that, open the portal. After that, take a trip west. Okay, and then, pick up the golf ball from the rack. After that, attempt to take a trip east. After that, ditch the golf ball on the floor of the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have entered the most ordinary of all possible scullerys.\nWhat's that over there? It looks like it's a freezer.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go west<|im_end|>take golf ball from rack<|im_end|>go east<|im_end|>drop golf ball<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could close the locker. Having shut the locker, make an effort to head west. Once you accomplish that, pick-up the spherical keycard from the floor of the shower. And then, look and see that the spherical safe is unlocked. Then, ensure that the spherical safe in the shower is open. And then, recover the latchkey from the spherical safe inside the shower. And then, move east. And then, lock the locker inside the dish-pit with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nYou see a locker. The locker is empty, what a horrible day! You rest your hand against a wall, but you miss the wall and fall onto a platter. Looks like someone's already been here and taken everything off it, though. You think about smashing the platter to bits, throwing the bits into the garbage, etc, until you get bored.\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nYou are carrying: an onion.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take spherical keycard<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take latchkey from spherical safe<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could move east. With that accomplished, lift the Canadian key from the floor of the chamber. Then, make an effort to venture west. And then, doublecheck that the Canadian safe is unlocked. And then, open the Canadian safe. If you have opened the Canadian safe, take the key from the Canadian safe in the lounge. Then, insert the key into the locker's lock to unlock it. Then, ensure that the locker in the lounge is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge.\nYou see a locker. You make out a Canadian safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian key<|im_end|>go west<|im_end|>unlock Canadian safe with Canadian key<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the Henderson's style latchkey from the floor of the cookery. And then, venture north. Following that, make absolutely sure that the Henderson's style chest in the dish-pit is unlocked with the Henderson's style latchkey. After that, open the Henderson's style chest. And then, pick up the rectangular key from the Henderson's style chest within the dish-pit. Once you have taken the rectangular key, go to the south. And then, unlock the rectangular chest within the cookery. Then, make absolutely sure that the rectangular chest is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked rectangular chest.\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey<|im_end|>go north<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take rectangular key from Henderson's style chest<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip west. Following that, pick up the type 0 latchkey from the floor of the bar. Then, look and see that the type 0 box within the bar is unlocked. Then, open the type 0 box within the bar. After that, take the keycard from the type 0 box in the bar. Then, move east. Then, insert the keycard into the locker's lock to unlock it. Then, ensure that the locker in the bedroom is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is an unguarded exit to the west.\nYou are carrying: a tv.\n\nyour action: ", "response": "go west<|im_end|>take type 0 latchkey<|im_end|>unlock type 0 box with type 0 latchkey<|im_end|>open type 0 box<|im_end|>take keycard from type 0 box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, travel west. Then, ensure that the portmanteau within the office is open. After pulling open the portmanteau, pick up the keycard from the portmanteau. And then, make an attempt to go east. And then, make sure that the chest is unlocked with the keycard. If you have unlocked the chest, open the chest within the kitchenette. After that, retrieve the teaspoon from the chest inside the kitchenette. And then, ditch the teaspoon on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical kind of place.\nYou make out a locked chest.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, you could, like, head west. If you can get around to doing that, make absolutely sure that the spherical safe is unlocked. After unlocking the spherical safe, ensure that the spherical safe inside the workshop is open. After that, pick up the type 3 passkey from the spherical safe within the workshop. After that, unlock the type 3 box. After that, look and see that the type 3 box inside the workshop is opened. And then, recover the binder from the type 3 box within the workshop. Then, rest the binder on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place. The room is well lit.\nThere is an unguarded exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take type 3 passkey from spherical safe<|im_end|>unlock type 3 box with type 3 passkey<|im_end|>open type 3 box<|im_end|>take binder from type 3 box<|im_end|>put binder on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First thing I need you to do is to try to head north. Next, lift the key from the floor of the kitchen. And then, make an attempt to move south. After that, unlock the portal within the pantry. Then, make absolutely sure that the portal inside the pantry is ajar. And then, make an attempt to venture south. Then, make an attempt to move east. Then, retrieve the tablet from the trunk within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a rack. The rack is standard. The rack appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed portal leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take tablet from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, make an attempt to head south. And then, recover the key from the floor of the bedroom. After that, go to the north. After that, make an attempt to go east. And then, check that the box in the scullery is unlocked with the key. Then, open the box. After pulling open the box, take the legume from the box. Then, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.\nThere is a chocolate bar on the floor.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to go north. Then, recover the keycard from the rack. After you have got the keycard, travel south. After that, try to move east. Then, make it so that the safe is unlocked. After unlocking the safe, open the safe. After that, pick up the glass from the safe within the kitchen. If you can get your hands on the glass, rest the glass on the counter inside the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOkay, so you're in a garage, cool, but is it standard? You better believe it is. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>take keycard from rack<|im_end|>go south<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take glass from safe<|im_end|>put glass on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, ensure that the trunk is open. After that, take the cake scented passkey from the trunk in the cellar. After that, unlock the cake scented safe. Then, open the cake scented safe. After that, take the keycard from the cake scented safe inside the cellar. After getting the keycard, attempt to go east. After that, doublecheck that the locker is closed. And then, lock the locker in the basement with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou have come into a cellar. Not the cellar you'd expect. No, this is a cellar. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room, seeing a cake scented safe. Now why would someone leave that there? You can make out a closed trunk nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cake scented passkey from trunk<|im_end|>unlock cake scented safe with cake scented passkey<|im_end|>open cake scented safe<|im_end|>take keycard from cake scented safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First of all, venture east. After that, retrieve the non-euclidean keycard from the floor of the kitchenette. Then, unlock the non-euclidean safe inside the kitchenette with the non-euclidean keycard. After that, open the non-euclidean safe. And then, take the fresh laundry scented keycard from the non-euclidean safe within the kitchenette. Then, make an attempt to go to the west. If you can get through with that, look and see that the fresh laundry scented chest is unlocked with the fresh laundry scented keycard. And then, open the fresh laundry scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual one. Let's see what's in here.\nYou see a fresh laundry scented chest.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take fresh laundry scented keycard from non-euclidean safe<|im_end|>go west<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First stop, unlock the non-euclidean box within the lounge with the non-euclidean key. And then, ensure that the non-euclidean box within the lounge is open. And then, take the latchkey from the non-euclidean box in the lounge. And then, go to the north. Then, make sure that the hatch is unlocked. Then, assure that the hatch is opened. Then, attempt to go east. Once you finish that, close the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical kind of place.\nYou see a locked non-euclidean box in the room. You see a bar. The bar is standard. But the thing hasn't got anything on it. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>go north<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the type 7 passkey from the table in the garage. And then, make it so that the type 7 chest is unlocked. Then, assure that the type 7 chest is wide open. After that, recover the key from the type 7 chest inside the garage. Then, check that the passageway is unlocked with the key. After unlocking the passageway, ensure that the passageway is open. Then, make an attempt to venture south. Okay, and then, open the basket. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. Let's see what's in here.\nYou can see a type 7 chest. You make out a table. The table is usual. On the table you make out a type 7 passkey.\nThere is a closed passageway leading south. There is an unblocked exit to the north.\nYou are carrying: a tablet.\n\nyour action: ", "response": "take type 7 passkey from table<|im_end|>unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>take key from type 7 chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>open basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, pick-up the passkey from the floor of the chamber. After that, attempt to go to the west. With that accomplished, make sure that the safe is unlocked. Then, ensure that the safe is open. After that, take the key from the safe. If you can get your hands on the key, move east. Next, insert the key into the chest in the chamber's lock to unlock it. And then, ensure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou smell a pungent smell, and follow it to a chest. You check the price tag that hangs off the chest. 30 bucks? What a deal! You'll have to ask where they got this! You make out an opened basket. The basket is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the passkey from the platter in the dish-pit. And then, unlock the box in the dish-pit with the passkey. And then, ensure that the box in the dish-pit is open. Then, pick up the key from the box. Then, travel east. Then, assure that the chest in the closet is unlocked. After that, open the chest inside the closet. And then, take the insect from the chest in the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard one.\nYou can see a box. You see a platter. The platter is normal. On the platter you can make out a passkey.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from platter<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, unlock the type H chest inside the chamber. After that, doublecheck that the type H chest is ajar. After that, recover the American keycard from the type H chest in the chamber. Then, make an attempt to take a trip south. And then, insert the American keycard into the American gate's lock to unlock it. Having unlocked the American gate, make it so that the American gate is opened. Then, make an attempt to take a trip east. Then, close the basket in the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. You start to take note of what's in the room.\nYou can make out a type H chest. Huh, weird.\nThere is an unblocked exit to the south.\nYou are carrying: a type H keycard.\n\nyour action: ", "response": "unlock type H chest with type H keycard<|im_end|>open type H chest<|im_end|>take American keycard from type H chest<|im_end|>go south<|im_end|>unlock American gate with American keycard<|im_end|>open American gate<|im_end|>go east<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, head south. And then, pick up the rectangular latchkey from the bureau. After picking up the rectangular latchkey, unlock the rectangular locker in the studio with the rectangular latchkey. After unlocking the rectangular locker, ensure that the rectangular locker within the studio is open. After that, retrieve the passkey from the rectangular locker. Then, venture north. After that, unlock the safe. After that, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nYou can see a safe.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a plant.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from bureau<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, recover the non-euclidean keycard from the rack in the cookhouse. And then, take a trip east. Following that, unlock the non-euclidean chest inside the laundromat. After that, ensure that the non-euclidean chest is open. And then, recover the Henderson's key from the non-euclidean chest. If you can get your hands on the Henderson's key, go west. If you can get around to doing that, unlock the Henderson's door in the cookhouse with the Henderson's key. And then, ensure that the Henderson's door in the cookhouse is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nOh wow! Is that what I think it is? It is! It's a rack. The rack is ordinary. On the rack you see a non-euclidean keycard. Hmmm... what else, what else?\nThere is a closed Henderson's door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from rack<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take Henderson's key from non-euclidean chest<|im_end|>go west<|im_end|>unlock Henderson's door with Henderson's key<|im_end|>open Henderson's door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to recover the passkey from the floor of the cookery. And then, doublecheck that the chest is unlocked. Then, assure that the chest is open. Then, take the cuboid keycard from the chest. After that, check that the cuboid door is unlocked with the cuboid keycard. And then, look and see that the cuboid door is open. Then, try to move west. After that, pick up the laptop from the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a chest. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed cuboid door leading west. There is an exit to the north. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid keycard from chest<|im_end|>unlock cuboid door with cuboid keycard<|im_end|>open cuboid door<|im_end|>go west<|im_end|>take laptop from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. After that, go to the south. That done, ensure that the safe is open. Then, retrieve the fly larva from the safe. After that, try to move north. And then, attempt to go to the east. After that, open the American chest inside the office. And then, you can place the fly larva inside the American chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it normal? You better believe it is. You can barely contain your excitement.\nYou can make out an armchair. But the thing is empty, unfortunately.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go north<|im_end|>go east<|im_end|>open American chest<|im_end|>insert fly larva into American chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First, it would be good if you could insert the type 0 latchkey into the type 0 box in the laundry place's lock to unlock it. And then, open the type 0 box inside the laundry place. After that, retrieve the passkey from the type 0 box in the laundry place. And then, unlock the box within the laundry place with the passkey. And then, open the box within the laundry place. And then, recover the butterfly from the box. Then, try to travel east. Then, drop the butterfly on the floor of the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're now in a laundry place. Let's see what's in here.\nYou can see a box. What's that over there? It looks like it's a type 0 box.\nThere is an unguarded exit to the east.\nYou are carrying: a type 0 latchkey.\n\nyour action: ", "response": "unlock type 0 box with type 0 latchkey<|im_end|>open type 0 box<|im_end|>take passkey from type 0 box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make it so that the rectangular locker within the washroom is unlocked. Then, open the rectangular locker inside the washroom. And then, recover the passkey from the rectangular locker. And then, attempt to go east. With that accomplished, unlock the locker inside the kitchenette. And then, assure that the locker in the kitchenette is opened. And then, recover the type T key from the locker. Then, doublecheck the type T box within the kitchenette is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. Let's see what's in here.\nOh, great. Here's a rectangular locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type T key from locker<|im_end|>lock type T box with type T key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First stop, retrieve the Henderson's style latchkey from the crate. Then, look and see that the Henderson's style locker within the basement is unlocked. After that, open the Henderson's style locker in the basement. After that, take the passkey from the Henderson's style locker inside the basement. After that, make an effort to move east. And then, make absolutely sure that the chest within the lounge is unlocked. After that, ensure that the chest in the lounge is open. And then, take the tablet from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical one.\nYou can make out a Henderson's style locker. You make out an opened crate. The crate contains a Henderson's style latchkey, so there's that.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from crate<|im_end|>unlock Henderson's style locker with Henderson's style latchkey<|im_end|>open Henderson's style locker<|im_end|>take passkey from Henderson's style locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be good if you could take a trip west. That done, open the box. And then, take the binder from the box in the workshop. After that, venture east. And then, pick up the fudge scented key from the floor of the launderette. Then, unlock the fudge scented locker in the launderette. After that, open the fudge scented locker. Then, deposit the binder inside the fudge scented locker in the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette. You can barely contain your excitement.\nYou make out a locked fudge scented locker close by.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nThere is a fudge scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take binder from box<|im_end|>go east<|im_end|>take fudge scented key<|im_end|>unlock fudge scented locker with fudge scented key<|im_end|>open fudge scented locker<|im_end|>insert binder into fudge scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to go west. If you can manage that, open the box within the playroom. Then, take the Henderson's style passkey from the box in the playroom. After taking the Henderson's style passkey, insert the Henderson's style passkey into the Henderson's style passageway in the playroom's lock to unlock it. After that, ensure that the Henderson's style passageway is open. And then, move south. And then, try to venture east. Next, pick up the pillow from the mantelpiece in the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take Henderson's style passkey from box<|im_end|>unlock Henderson's style passageway with Henderson's style passkey<|im_end|>open Henderson's style passageway<|im_end|>go south<|im_end|>go east<|im_end|>take pillow from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First, it would be fantastic if you could take a trip south. And then, open the cabinet inside the closet. And then, take the latchkey from the cabinet. After getting the latchkey, venture north. And then, unlock the locker inside the workshop with the latchkey. After that, open the locker within the workshop. After pulling open the locker, take the laptop from the locker. And then, place the laptop on the table within the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. You scan the room for a table, and you find a table. The table is standard. But oh no! there's nothing on this piece of garbage. Aw, here you were, all excited for there to be things on it!\nThere is a closed passageway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>put laptop on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, retrieve the key from the floor of the basement. And then, doublecheck that the safe inside the basement is unlocked with the key. After that, open the safe inside the basement. After that, pick up the rectangular latchkey from the safe. Then, venture east. With that accomplished, insert the rectangular latchkey into the rectangular box's lock to unlock it. And then, doublecheck that the rectangular box within the attic is opened. After that, recover the fly larva from the rectangular box inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou can see a safe. You can see a locked chest here.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular latchkey from safe<|im_end|>go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take fly larva from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to head east. And then, pick-up the American style latchkey from the floor of the office. And then, travel south. After that, assure that the American style locker in the bedroom is unlocked. And then, ensure that the American style locker is open. After that, retrieve the latchkey from the American style locker inside the bedroom. After that, make an effort to travel north. With that accomplished, make sure that the box is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWow! You're in a garage.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take American style latchkey<|im_end|>go south<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take latchkey from American style locker<|im_end|>go north<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, make sure that the TextWorld style locker is unlocked. And then, open the TextWorld style locker within the kitchenette. And then, take the spherical keycard from the TextWorld style locker. With the spherical keycard, unlock the spherical chest. After that, ensure that the spherical chest is open. Then, pick up the latchkey from the spherical chest within the kitchenette. With the latchkey, make an attempt to take a trip east. With that accomplished, unlock the gate with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can see a spherical chest. You can make out a locked TextWorld style locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld style passkey.\n\nyour action: ", "response": "unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take spherical keycard from TextWorld style locker<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make it so that the gate within the cubicle is ajar. After that, go to the south. And then, travel west. And then, recover the passkey from the rack. If you can get your hands on the passkey, venture east. Then, make absolutely sure that the chest is unlocked with the passkey. After unlocking the chest, open the chest inside the shower. Having opened the chest, retrieve the sponge from the chest within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a cookie.\n\nyour action: ", "response": "open gate<|im_end|>go south<|im_end|>go west<|im_end|>take passkey from rack<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to travel south. Following that, pick up the TextWorld limited edition key from the shelf in the bedroom. After that, go to the north. And then, unlock the TextWorld limited edition chest inside the bar with the TextWorld limited edition key. After you have unlocked the TextWorld limited edition chest, open the TextWorld limited edition chest inside the bar. And then, retrieve the key from the TextWorld limited edition chest inside the bar. With the key, make an attempt to travel south. Once you accomplish that, doublecheck that the safe in the bedroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place.\nYou can make out a TextWorld limited edition chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition key from shelf<|im_end|>go north<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take key from TextWorld limited edition chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the floor of the cubicle. After you have got the latchkey, make an effort to go to the west. Then, unlock the box. Then, make absolutely sure that the box inside the sauna is ajar. Then, retrieve the keycard from the box. And then, doublecheck that the chest is unlocked with the keycard. And then, ensure that the chest inside the sauna is open. Then, recover the shadfly from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to assure that the safe is unlocked. If you have unlocked the safe, ensure that the safe in the lounge is open. And then, recover the passkey from the safe. With the passkey, look and see that the passageway is unlocked with the passkey. Then, assure that the passageway within the lounge is open. And then, make an effort to go east. After that, retrieve the keycard from the locker in the bedroom. With the keycard, unlock the box within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical one. I guess you better just go and list everything you see here.\nYou can see a safe.\nThere is a closed passageway leading east. There is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, venture west. Then, make an attempt to go north. Once you get around to doing that, recover the key from the dresser. And then, unlock the safe. And then, ensure that the safe is open. Having pulled open the safe, recover the legume from the safe. After you have picked up the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take key from dresser<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take legume from safe<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, open the locker. And then, take the passkey from the locker. And then, make an attempt to venture north. Then, make absolutely sure that the gate within the attic is unlocked with the passkey. And then, open the gate inside the attic. And then, go east. If you can manage that, pick-up the nest of ticks from the floor of the scullery. And then, place the nest of ticks on the shelf inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in the place we're calling the studio.\nYou can see a closed locker, which looks normal, nearby.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take nest of ticks<|im_end|>put nest of ticks on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to unlock the Henderson's safe inside the pantry. After unlocking the Henderson's safe, open the Henderson's safe inside the pantry. After that, take the non-euclidean latchkey from the Henderson's safe within the pantry. Then, make sure that the non-euclidean portal within the pantry is unlocked. Then, open the non-euclidean portal. If you have opened the non-euclidean portal, head south. Then, move east. Then, close the locker inside the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great standard vibes in this place, a wonderful standard atmosphere.\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's safe.\nThere is a closed non-euclidean portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take non-euclidean latchkey from Henderson's safe<|im_end|>unlock non-euclidean portal with non-euclidean latchkey<|im_end|>open non-euclidean portal<|im_end|>go south<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, head west. Once you do that, lift the American latchkey from the floor of the parlor. After getting the American latchkey, go east. With that accomplished, unlock the American safe. After you have unlocked the American safe, ensure that the American safe is open. After opening the American safe, retrieve the keycard from the American safe in the basement. Then, attempt to go west. If you can get through with that, insert the keycard into the box within the parlor's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard one.\nYou bend down to tie your shoe. When you stand up, you notice a American safe. Hmmm... what else, what else?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American latchkey<|im_end|>go east<|im_end|>unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take keycard from American safe<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to insert the type F keycard into the type F box in the bedroom's lock to unlock it. Then, make it so that the type F box inside the bedroom is ajar. After that, take the keycard from the type F box in the bedroom. After getting the keycard, take a trip east. And then, unlock the box. Then, ensure that the box is open. Then, pick up the fly larva from the box. If you can get your hands on the fly larva, throw the fly larva on the floor of the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a type F box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "unlock type F box with type F keycard<|im_end|>open type F box<|im_end|>take keycard from type F box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could head east. Then, pick up the keycard from the non-euclidean chest. And then, venture west. Then, look and see that the box is unlocked. After that, open the box. After that, recover the tv from the box in the playroom. After that, attempt to travel east. With that over with, drop the tv on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical kind of place.\nYou make out a box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>take keycard from non-euclidean chest<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take tv from box<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to take a trip west. Next, pick up the key from the rack. Then, insert the key into the passageway inside the canteen's lock to unlock it. And then, open the passageway inside the canteen. Then, head south. After that, go east. If you can finish that, ensure that the fridge is open. After that, take the coffee cup from the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nThere is an unblocked exit to the west.\nYou are carrying: an iron.\n\nyour action: ", "response": "go west<|im_end|>take key from rack<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open fridge<|im_end|>take coffee cup from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First, it would be great if you could head west. With that accomplished, look and see that the gate is unlocked. And then, open the gate inside the kitchenette. After pulling open the gate, attempt to go north. After that, attempt to take a trip east. With that done, assure that the cabinet inside the kitchen is open. And then, take the teaspoon from the cabinet in the kitchen. Then, ditch the teaspoon on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a coffer. The coffer is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a candy bar and a key.\n\nyour action: ", "response": "go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open cabinet<|im_end|>take teaspoon from cabinet<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First step, head north. And then, pick-up the cuboid keycard from the floor of the steam room. If you can get your hands on the cuboid keycard, doublecheck that the cuboid chest is unlocked with the cuboid keycard. After that, make sure that the cuboid chest is opened. Then, recover the keycard from the cuboid chest in the steam room. With the keycard, take a trip south. Following that, doublecheck that the box is unlocked with the keycard. After that, make it so that the box in the kitchen is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh, great. Here's a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unblocked exit? You should try going west.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>take cuboid keycard<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to try to head north. Okay, and then, move west. That done, pick-up the type 2 passkey from the floor of the bedchamber. After that, venture east. With that over with, unlock the type 2 locker. After unlocking the type 2 locker, assure that the type 2 locker within the cubicle is wide open. Once you have opened the type 2 locker, recover the TextWorld limited edition key from the type 2 locker in the cubicle. After getting the TextWorld limited edition key, check that the TextWorld limited edition locker inside the cubicle is unlocked with the TextWorld limited edition key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one. You start to take note of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an Advent Calendar and a nest of bugs.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take type 2 passkey<|im_end|>go east<|im_end|>unlock type 2 locker with type 2 passkey<|im_end|>open type 2 locker<|im_end|>take TextWorld limited edition key from type 2 locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, unlock the type B safe. And then, make sure that the type B safe is wide open. Then, pick up the key from the type B safe within the garage. After that, try to go west. And then, insert the key into the door in the cookhouse's lock to unlock it. After that, open the door in the cookhouse. After opening the door, make an attempt to travel south. And then, assure that the door is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked type B safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type B keycard and a type 2 keycard.\n\nyour action: ", "response": "unlock type B safe with type B keycard<|im_end|>open type B safe<|im_end|>take key from type B safe<|im_end|>go west<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>close door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip north. And then, pick up the key from the bench. And then, unlock the locker. After you have unlocked the locker, open the locker inside the laundry place. If you have opened the locker, retrieve the non-euclidean latchkey from the locker in the laundry place. Once you have picked up the non-euclidean latchkey, make absolutely sure that the non-euclidean box within the laundry place is unlocked. Then, doublecheck that the non-euclidean box in the laundry place is wide open. Then, pick up the sock from the non-euclidean box in the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take sock from non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the key from the floor of the bathroom. After that, unlock the locker. And then, open the locker. And then, take the TextWorld latchkey from the locker in the bathroom. After that, unlock the TextWorld door inside the bathroom. And then, ensure that the TextWorld door is open. After that, go to the west. And then, close the case inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell I'll be, you are in a place we're calling a bathroom.\nYou see a locked locker in the corner.\nThere is a closed TextWorld door leading west. You need an unblocked exit? You should try going north.\nThere is a key on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>unlock TextWorld door with TextWorld latchkey<|im_end|>open TextWorld door<|im_end|>go west<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move east. That done, lift the latchkey from the floor of the study. And then, make it so that the safe inside the study is unlocked. Then, open the safe inside the study. Then, attempt to take a trip west. If you can get around to doing that, recover the kettle from the floor of the kitchenette. And then, make an effort to take a trip east. Next, you can deposit the kettle inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a kettle on the floor.\nYou are carrying: a pillow and a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take kettle<|im_end|>go east<|im_end|>insert kettle into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, open the fridge inside the kitchen. And then, pick up the key from the fridge. And then, go to the east. Okay, and then, insert the key into the box's lock to unlock it. After unlocking the box, ensure that the box in the office is open. After that, recover the keycard from the box. Then, lock the safe within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou can see a safe. You shudder, but continue examining the room. You make out a locked box, which looks usual, in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a book.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take key from fridge<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to travel south. And then, go to the west. Okay, and then, pick up the TextWorld passkey from the refrigerator in the dish-pit. With the TextWorld passkey, move east. And then, unlock the TextWorld safe. And then, open the TextWorld safe. Then, recover the keyboard from the TextWorld safe within the workshop. And then, deposit the keyboard on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a typical kind of place. That is to say, you're in a cubicle.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take TextWorld passkey from refrigerator<|im_end|>go east<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take keyboard from TextWorld safe<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, make sure that the case within the kitchenette is ajar. Then, take the Microsoft limited edition latchkey from the case. After that, attempt to head west. Then, check that the Microsoft limited edition gate is unlocked with the Microsoft limited edition latchkey. And then, ensure that the Microsoft limited edition gate is open. After that, make an attempt to move south. Okay, and then, head east. And then, retrieve the lamp from the floor of the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nYou can see a closed case close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take Microsoft limited edition latchkey from case<|im_end|>go west<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition gate<|im_end|>go south<|im_end|>go east<|im_end|>take lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to head east. Then, recover the formless latchkey from the desk. And then, assure that the formless safe is unlocked. After that, ensure that the formless safe in the bedroom is open. And then, retrieve the rectangular key from the formless safe. If you can get your hands on the rectangular key, check that the rectangular locker is unlocked with the rectangular key. Then, ensure that the rectangular locker is open. After that, retrieve the controller from the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from desk<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take rectangular key from formless safe<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take controller from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head west. And then, head west. Then, retrieve the Microsoft limited edition latchkey from the floor of the kitchenette. After picking up the Microsoft limited edition latchkey, make sure that the Microsoft limited edition box is unlocked. And then, doublecheck that the Microsoft limited edition box is opened. And then, take the passkey from the Microsoft limited edition box within the kitchenette. And then, travel east. Then, unlock the locker with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it ordinary? You better believe it is.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Microsoft limited edition latchkey<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>take passkey from Microsoft limited edition box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make an effort to move south. Then, ensure that the dresser in the bathroom is open. Then, retrieve the Microsoft style latchkey from the dresser. After that, assure that the Microsoft style gate inside the bathroom is unlocked with the Microsoft style latchkey. And then, ensure that the Microsoft style gate inside the bathroom is open. Then, make an attempt to take a trip east. Following that, recover the fondue from the bench. After that, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou see a gleam over in a corner, where you can see a shelf. But there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take Microsoft style latchkey from dresser<|im_end|>unlock Microsoft style gate with Microsoft style latchkey<|im_end|>open Microsoft style gate<|im_end|>go east<|im_end|>take fondue from bench<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the type S locker with the type S latchkey. Then, ensure that the type S locker is open. Then, recover the formless key from the type S locker. And then, travel west. After that, doublecheck that the formless chest is unlocked. And then, make it so that the formless chest is ajar. Then, retrieve the latchkey from the formless chest within the restroom. If you can get your hands on the latchkey, make absolutely sure that the chest within the restroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual kind of place. The room is well lit.\nYou make out a type S locker.\nThere is an unblocked exit to the west.\nYou are carrying: a type S latchkey.\n\nyour action: ", "response": "unlock type S locker with type S latchkey<|im_end|>open type S locker<|im_end|>take formless key from type S locker<|im_end|>go west<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to pick up the type N passkey from the stand. And then, try to head south. Then, make it so that the type N safe is unlocked. Then, open the type N safe. And then, pick up the Microsoft keycard from the type N safe in the chamber. After that, make sure that the Microsoft safe in the chamber is unlocked. And then, open the Microsoft safe within the chamber. Then, pick up the manuscript from the Microsoft safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a stand. You see a type N passkey on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N passkey from stand<|im_end|>go south<|im_end|>unlock type N safe with type N passkey<|im_end|>open type N safe<|im_end|>take Microsoft keycard from type N safe<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take manuscript from Microsoft safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the keycard from the floor of the shower. Then, check that the safe is unlocked with the keycard. And then, assure that the safe is open. After that, take the key from the safe. And then, doublecheck that the box is unlocked. And then, open the box inside the shower. And then, retrieve the vacuum from the box. If you can get your hands on the vacuum, put the vacuum on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nYou can see a locked box in the corner. A locked safe is in the corner. As if things weren't amazing enough already, you can even see a counter! The counter is usual. But there isn't a thing on it.\nThere is a closed door leading west. You need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take vacuum from box<|im_end|>put vacuum on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the non-euclidean keycard from the saucepan inside the cookhouse. After taking the non-euclidean keycard, unlock the non-euclidean safe within the cookhouse. After that, open the non-euclidean safe within the cookhouse. After opening the non-euclidean safe, retrieve the spherical key from the non-euclidean safe within the cookhouse. And then, assure that the spherical portal inside the cookhouse is unlocked. And then, ensure that the spherical portal within the cookhouse is open. Having opened the spherical portal, attempt to venture east. Okay, and then, retrieve the disk from the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place.\nYou can see a locked non-euclidean safe. You can make out a saucepan. On the saucepan you see a non-euclidean keycard.\nThere is a closed spherical portal leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from saucepan<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take spherical key from non-euclidean safe<|im_end|>unlock spherical portal with spherical key<|im_end|>open spherical portal<|im_end|>go east<|im_end|>take disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to move south. Following that, open the cuboid door. Then, attempt to travel east. Then, make an attempt to venture north. Then, recover the cuboid latchkey from the couch. If you can get your hands on the cuboid latchkey, attempt to move south. Then, assure that the cuboid door inside the cookhouse is closed. And then, lock the cuboid door. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just sauntered into a closet.\nYou can make out a closed case nearby.\nThere is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open cuboid door<|im_end|>go east<|im_end|>go north<|im_end|>take cuboid latchkey from couch<|im_end|>go south<|im_end|>close cuboid door<|im_end|>lock cuboid door with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, make an attempt to head east. If you can accomplish that, head east. And then, pick up the key from the case. And then, venture west. Then, unlock the box. After that, ensure that the box is open. After pulling open the box, take the laptop from the box in the chamber. After you have picked up the laptop, place the laptop into the trunk inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take key from case<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take laptop from box<|im_end|>insert laptop into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First thing I need you to do is to recover the Canadian limited edition passkey from the stand inside the office. And then, check that the Canadian limited edition locker inside the office is unlocked with the Canadian limited edition passkey. And then, make sure that the Canadian limited edition locker inside the office is opened. Then, take the key from the Canadian limited edition locker. And then, unlock the chest within the office. Then, open the chest within the office. Then, pick up the fly larva from the chest. And then, put the fly larva inside the Canadian limited edition locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the office.\nYou see a locked Canadian limited edition locker in the corner. You can make out a chest. Wow, isn't TextWorld just the best? You can see a stand. The stand is typical. On the stand you can see a Canadian limited edition passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey from stand<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take key from Canadian limited edition locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>insert fly larva into Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take a trip north. Next, pick up the Microsoft limited edition keycard from the couch. And then, check that the Microsoft limited edition chest is unlocked with the Microsoft limited edition keycard. After that, make it so that the Microsoft limited edition chest in the salon is opened. And then, take the cookie from the Microsoft limited edition chest. Then, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a type 7 locker. The type 7 locker is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type 7 latchkey.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition keycard from couch<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take cookie from Microsoft limited edition chest<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could try to venture east. Once you get through with that, recover the keycard from the floor of the launderette. After that, unlock the chest. Then, open the chest inside the launderette. Then, pick up the fudge scented keycard from the chest within the launderette. And then, unlock the fudge scented box inside the launderette with the fudge scented keycard. Once you have unlocked the fudge scented box, ensure that the fudge scented box is open. After that, recover the iron from the fudge scented box inside the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou make out a couch. The couch is normal. But the thing is empty.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take iron from fudge scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, move south. That done, open the portal. After pulling open the portal, travel south. Okay, and then, make an attempt to go to the west. Okay, and then, retrieve the Henderson's key from the floor of the bedroom. After that, head east. And then, unlock the Henderson's box within the garage. After that, open the Henderson's box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in the playroom.\nThere is an unblocked exit to the south.\nYou are carrying: a legume and a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take Henderson's key<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, ensure that the chest within the studio is open. After pulling open the chest, pick up the keycard from the chest. With the keycard, make absolutely sure that the gate is unlocked with the keycard. Then, make it so that the gate in the studio is ajar. After pulling open the gate, attempt to take a trip east. After that, make sure that the safe is opened. And then, take the bug from the safe. And then, you can place the bug inside the dresser in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nLook over there! a chest.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take keycard from chest<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>insert bug into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, head south. And then, look and see that the portal is wide open. And then, travel east. After that, close the portal in the scullery. After that, head north. After that, pick up the latchkey from the dresser. And then, make an attempt to go to the south. Then, lock the portal with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in a lounge.\nThere is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>go north<|im_end|>take latchkey from dresser<|im_end|>go south<|im_end|>lock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick-up the key from the floor of the bathroom. Then, move west. Okay, and then, make it so that the gateway within the sauna is unlocked. And then, make it so that the gateway is ajar. And then, make an attempt to go to the west. Then, pick-up the cucumber from the floor of the bedroom. If you can get your hands on the cucumber, eat the cucumber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A standard one. Let's see what's in here.\nYou see an opened drawer, which looks usual, nearby. What a letdown! The drawer is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a mug.\n\nyour action: ", "response": "take key<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>take cucumber<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to head south. Then, open the portal inside the closet. Then, venture east. Following that, travel south. Then, retrieve the passkey from the floor of the steam room. And then, make an attempt to move north. With that accomplished, close the portal inside the kitchen. And then, make absolutely sure the portal is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou smell a fine smell, and follow it to a box. Is this it? Is this what you came to TextWorld to see? a box?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a stick of butter and a key.\n\nyour action: ", "response": "go south<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take passkey<|im_end|>go north<|im_end|>close portal<|im_end|>lock portal with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, try to venture south. With that over with, assure that the freezer is open. And then, recover the type Y key from the freezer inside the kitchen. Having picked up the type Y key, unlock the type Y locker in the kitchen with the type Y key. Then, open the type Y locker within the kitchen. And then, retrieve the knife from the type Y locker. And then, attempt to move north. Then, toss the knife on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual kind of place.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take type Y key from freezer<|im_end|>unlock type Y locker with type Y key<|im_end|>open type Y locker<|im_end|>take knife from type Y locker<|im_end|>go north<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, take a trip west. With that accomplished, open the cabinet inside the kitchenette. Then, pick up the key from the cabinet in the kitchenette. With the key, check that the chest is unlocked with the key. After that, make sure that the chest is opened. And then, pick up the bug from the chest inside the kitchenette. And then, travel east. After that, rest the bug on the bed stand inside the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber.\nHey, want to see a bed stand? Look over there, a bed stand. The bed stand is typical. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bed stand! oh well.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>go east<|im_end|>put bug on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to take a trip west. After that, pick up the latchkey from the table. After taking the latchkey, attempt to go east. Once you get around to doing that, unlock the hatch inside the scullery with the latchkey. Then, open the hatch. After that, move south. Next, retrieve the coconut from the coffer inside the closet. After that, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cd.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take coconut from coffer<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to go south. Then, attempt to move east. After that, pick up the key from the floor of the sauna. And then, make an attempt to take a trip west. After that, insert the key into the box in the shower's lock to unlock it. And then, open the box. And then, take the latchkey from the box. After that, assure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a worm.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to lift the Canadian style latchkey from the floor of the basement. After that, travel south. With that over with, unlock the Canadian style door in the workshop. And then, open the Canadian style door in the workshop. And then, make an attempt to venture west. And then, pick up the spork from the plate inside the cookhouse. After that, attempt to take a trip east. After that, rest the spork on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard kind of place.\nThere is an unblocked exit to the south.\nThere is a garlic clove and a Canadian style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey<|im_end|>go south<|im_end|>unlock Canadian style door with Canadian style latchkey<|im_end|>open Canadian style door<|im_end|>go west<|im_end|>take spork from plate<|im_end|>go east<|im_end|>put spork on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, open the suitcase. After that, retrieve the key from the suitcase inside the salon. After that, venture south. And then, insert the key into the safe in the study's lock to unlock it. Having unlocked the safe, make sure that the safe within the study is open. Then, recover the type 2 keycard from the safe inside the study. After that, unlock the type 2 safe inside the study with the type 2 keycard. And then, make sure that the type 2 safe is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place.\nYou see a closed usual looking suitcase here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take key from suitcase<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take type 2 keycard from safe<|im_end|>unlock type 2 safe with type 2 keycard<|im_end|>open type 2 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to look and see that the type 4 chest is unlocked with the type 4 keycard. After that, ensure that the type 4 chest in the bar is open. And then, take the rectangular keycard from the type 4 chest in the bar. Then, venture east. And then, unlock the rectangular safe within the workshop. And then, make sure that the rectangular safe in the workshop is opened. Then, pick up the spherical passkey from the rectangular safe. Then, lock the spherical locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical kind of place.\nYou see a type 4 chest. Hmmm... what else, what else?\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 chest with type 4 keycard<|im_end|>open type 4 chest<|im_end|>take rectangular keycard from type 4 chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take spherical passkey from rectangular safe<|im_end|>lock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, travel north. If you can finish that, open the portmanteau inside the salon. After opening the portmanteau, take the passkey from the portmanteau in the salon. And then, doublecheck that the chest is unlocked. And then, look and see that the chest inside the salon is ajar. After that, take the manuscript from the chest in the salon. After that, take a trip south. That done, toss the manuscript on the floor of the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take manuscript from chest<|im_end|>go south<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First off, go to the west. Then, look and see that the toolbox in the pantry is wide open. Then, recover the rectangular keycard from the toolbox within the pantry. And then, unlock the rectangular locker inside the pantry with the rectangular keycard. And then, open the rectangular locker in the pantry. And then, pick up the type 1 latchkey from the rectangular locker inside the pantry. After you have picked up the type 1 latchkey, take a trip east. If you can accomplish that, unlock the type 1 box in the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual kind of place. You begin to take stock of what's in the room.\nLook over there! a type 1 box.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a boysenberry.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take rectangular keycard from toolbox<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take type 1 latchkey from rectangular locker<|im_end|>go east<|im_end|>unlock type 1 box with type 1 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make an attempt to take a trip north. After that, recover the key from the cabinet. Then, head south. Next, make sure that the passageway inside the lounge is open. After opening the passageway, move east. And then, unlock the chest with the key. And then, ensure that the chest is open. Then, recover the insect from the chest inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cabinet<|im_end|>go south<|im_end|>open passageway<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, go to the west. After that, ensure that the safe inside the garage is open. Then, retrieve the lavender scented key from the safe within the garage. After that, look and see that the lavender scented locker is unlocked. Then, make absolutely sure that the lavender scented locker is wide open. And then, recover the shoe from the lavender scented locker. And then, try to take a trip east. And then, rest the shoe on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a shelf. The shelf is normal. But the thing hasn't got anything on it.\nThere is a closed passageway leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take lavender scented key from safe<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take shoe from lavender scented locker<|im_end|>go east<|im_end|>put shoe on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to go to the west. After that, recover the type N key from the box. With the type N key, unlock the type N passageway in the study. After that, look and see that the type N passageway within the study is opened. And then, venture south. Then, make an attempt to travel east. Okay, and then, lift the paper towel from the floor of the steam room. Then, put the paper towel on the bench inside the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type N key from box<|im_end|>unlock type N passageway with type N key<|im_end|>open type N passageway<|im_end|>go south<|im_end|>go east<|im_end|>take paper towel<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First off, try to head east. Then, pick-up the key from the floor of the shower. If you can get your hands on the key, make an effort to go west. Then, check that the box is unlocked with the key. And then, open the box within the playroom. And then, retrieve the latchkey from the box in the playroom. Having picked up the latchkey, attempt to head east. If you can do that, look and see that the locker is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A normal kind of place.\nYou can make out a locked normal looking box close by.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to move south. Then, look and see that the locker inside the studio is open. After that, take the cake scented key from the locker. After that, make an attempt to move north. After that, make absolutely sure that the cake scented gateway is unlocked with the cake scented key. And then, make it so that the cake scented gateway is wide open. Then, make an attempt to venture west. And then, pick up the frisbee from the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nThere is a closed cake scented gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a chocolate bar on the floor.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>go north<|im_end|>unlock cake scented gateway with cake scented key<|im_end|>open cake scented gateway<|im_end|>go west<|im_end|>take frisbee from workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to travel west. If you can get around to doing that, ensure that the rectangular safe inside the cookery is open. Then, take the passkey from the rectangular safe. And then, insert the passkey into the locker inside the cookery's lock to unlock it. Then, open the locker. After that, recover the sandwich from the locker. After that, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room. You begin looking for stuff.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, make absolutely sure that the box within the washroom is unlocked. Then, open the box. And then, retrieve the American latchkey from the box within the washroom. And then, travel east. After that, unlock the American safe. After you have unlocked the American safe, ensure that the American safe within the spare room is open. And then, retrieve the keycard from the American safe. After that, doublecheck that the locker is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nLook around you. Take it all in. It's not every day someone gets to be in a washroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take American latchkey from box<|im_end|>go east<|im_end|>unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take keycard from American safe<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! Your first objective is to venture north. With that accomplished, recover the Henderson's key from the floor of the kitchenette. If you have taken the Henderson's key, make sure that the Henderson's box is unlocked with the Henderson's key. And then, ensure that the Henderson's box within the kitchenette is open. Then, take the passkey from the Henderson's box. And then, unlock the chest within the kitchenette with the passkey. And then, open the chest. And then, recover the teapot from the chest inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's key<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take passkey from Henderson's box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the rack inside the closet. And then, check that the safe within the closet is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the fudge scented key from the safe in the closet. Then, unlock the fudge scented locker in the closet. After unlocking the fudge scented locker, open the fudge scented locker in the closet. After that, retrieve the passkey from the fudge scented locker inside the closet. If you can get your hands on the passkey, make it so that the gateway is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place.\nA locked fudge scented locker is in the corner. You see a safe. Make a note of this, you might have to put stuff on or in it later on. You rest your hand against a wall, but you miss the wall and fall onto a rack. You see a latchkey on the rack. Classic TextWorld.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fudge scented key from safe<|im_end|>unlock fudge scented locker with fudge scented key<|im_end|>open fudge scented locker<|im_end|>take passkey from fudge scented locker<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could assure that the American limited edition chest inside the cookhouse is unlocked. And then, ensure that the American limited edition chest inside the cookhouse is open. Having opened the American limited edition chest, recover the key from the American limited edition chest. And then, attempt to head south. And then, unlock the gate with the key. And then, doublecheck that the gate is wide open. After pulling open the gate, make an attempt to go south. If you can do that, recover the butterfly from the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a American limited edition chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take key from American limited edition chest<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take butterfly from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go west. Then, retrieve the rectangular keycard from the chest within the lounge. After that, travel east. Then, make absolutely sure that the rectangular safe is unlocked with the rectangular keycard. And then, doublecheck that the rectangular safe is wide open. Then, take the type 2 key from the rectangular safe. If you can get your hands on the type 2 key, unlock the type 2 locker. Then, ensure that the type 2 locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one.\nYou see a locked type 2 locker. You scan the room, seeing a rectangular safe.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a hat.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard from chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take type 2 key from rectangular safe<|im_end|>unlock type 2 locker with type 2 key<|im_end|>open type 2 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Microsoft key from the cabinet in the cookery. Having got the Microsoft key, insert the Microsoft key into the Microsoft safe in the cookery's lock to unlock it. Then, doublecheck that the Microsoft safe is opened. After that, take the American limited edition passkey from the Microsoft safe. After that, unlock the American limited edition locker. Then, ensure that the American limited edition locker in the cookery is open. If you have pulled open the American limited edition locker, retrieve the Canadian limited edition passkey from the American limited edition locker within the cookery. And then, make absolutely sure that the Canadian limited edition gateway inside the cookery is locked with the Canadian limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place. Let's see what's in here.\nYou can see a locked American limited edition locker nearby. You can see a locked Microsoft safe. You make out a cabinet. The cabinet contains a Microsoft key.\nThere is a closed Canadian limited edition gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from cabinet<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take American limited edition passkey from Microsoft safe<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take Canadian limited edition passkey from American limited edition locker<|im_end|>lock Canadian limited edition gateway with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, unlock the portal in the dish-pit with the keycard. After that, open the portal in the dish-pit. After that, make an effort to head east. If you can accomplish that, take a trip east. Then, pick up the type G key from the floor of the recreation zone. If you can get your hands on the type G key, travel west. And then, make it so that the type G box inside the spare room is unlocked. After that, look and see that the type G box within the spare room is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou make out a table. The table is typical. But the thing is empty, unfortunately.\nThere is a closed portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>go east<|im_end|>take type G key<|im_end|>go west<|im_end|>unlock type G box with type G key<|im_end|>open type G box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture north. After that, take the formless keycard from the shelf. And then, unlock the formless locker inside the studio. Then, ensure that the formless locker within the studio is open. After that, take the cuboid passkey from the formless locker. And then, check that the cuboid chest is unlocked with the cuboid passkey. Then, open the cuboid chest. And then, recover the Comic Strip Calendar from the cuboid chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless keycard from shelf<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take cuboid passkey from formless locker<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take Comic Strip Calendar from cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, go east. With that accomplished, recover the cake scented keycard from the bench. Then, unlock the cake scented safe with the cake scented keycard. And then, doublecheck that the cake scented safe is wide open. And then, recover the latchkey from the cake scented safe. And then, attempt to travel west. Once you get around to doing that, make sure that the chest inside the basement is unlocked. Then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou can see a chest. You scan the room, seeing a table. However, the table, like an empty table, has nothing on it.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cake scented keycard from bench<|im_end|>unlock cake scented safe with cake scented keycard<|im_end|>open cake scented safe<|im_end|>take latchkey from cake scented safe<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, lift the type 1 passkey from the floor of the recreation zone. And then, unlock the type 1 locker inside the recreation zone with the type 1 passkey. And then, make it so that the type 1 locker within the recreation zone is open. After that, take the cuboid keycard from the type 1 locker within the recreation zone. Then, insert the cuboid keycard into the cuboid locker inside the recreation zone's lock to unlock it. After unlocking the cuboid locker, make absolutely sure that the cuboid locker within the recreation zone is open. After you have opened the cuboid locker, recover the type U latchkey from the cuboid locker. And then, lock the type U chest in the recreation zone with the type U latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a type U chest. You can see a cuboid locker. You check the price tag that the cuboid locker's owner still hasn't taken off. 35 bucks? What a deal! You'll have to ask where they got this! You can make out a locked type 1 locker.\nThere is an unblocked exit to the west.\nThere is a type 1 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 passkey<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>open type 1 locker<|im_end|>take cuboid keycard from type 1 locker<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take type U latchkey from cuboid locker<|im_end|>lock type U chest with type U latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First of all, you could, like, recover the key from the board inside the sauna. Then, unlock the chest. And then, open the chest inside the sauna. Then, recover the keycard from the chest. After that, doublecheck that the locker within the sauna is unlocked. And then, assure that the locker within the sauna is ajar. Then, retrieve the type 9 key from the locker inside the sauna. And then, lock the type 9 safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have stumbled into a sauna. Not the sauna you'd expect. No, this is a sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a closed type 9 safe, which looks standard, in the corner. You can make out a locker. Wow, isn't TextWorld just the best? You can see a locked chest. You see a board. The board is usual. On the board you see a key.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from board<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type 9 key from locker<|im_end|>lock type 9 safe with type 9 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go to the south. That done, recover the key from the coffer. After that, check that the box is unlocked with the key. Then, open the box within the cubicle. Then, take the type L key from the box. After that, go north. After that, unlock the type L safe. Then, open the type L safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou can make out a type L safe.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from coffer<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type L key from box<|im_end|>go north<|im_end|>unlock type L safe with type L key<|im_end|>open type L safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to head north. Once you manage that, take the key from the cabinet within the shower. If you can get your hands on the key, look and see that the locker is unlocked. And then, make sure that the locker is wide open. After that, take the cuboid passkey from the locker in the shower. After taking the cuboid passkey, make an effort to go to the south. With that over with, make absolutely sure that the cuboid chest is unlocked. Then, open the cuboid chest in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place.\nYou can make out a locked cuboid chest nearby.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, recover the key from the portmanteau in the bedchamber. With the key, go south. And then, assure that the passageway in the cookery is unlocked. And then, assure that the passageway is open. Then, head east. Next, ensure that the suitcase in the playroom is open. And then, pick up the pillow from the suitcase in the playroom. Then, place the pillow on the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty normal here. The room is well lit.\nOh, great. Here's a portmanteau. The portmanteau contains a key.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from portmanteau<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>open suitcase<|im_end|>take pillow from suitcase<|im_end|>put pillow on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. Next, insert the keycard into the locker in the workshop's lock to unlock it. After that, open the locker. After that, take the cuboid keycard from the locker inside the workshop. And then, make sure that the cuboid safe is unlocked with the cuboid keycard. Then, open the cuboid safe within the workshop. And then, recover the telephone from the cuboid safe within the workshop. After that, toss the telephone on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nThis washroom you have just entered is definitely usual.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a towel on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take telephone from cuboid safe<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, ensure that the trunk within the cubicle is open. Then, recover the keycard from the trunk. After getting the keycard, unlock the safe in the cubicle. After that, ensure that the safe is open. After that, pick up the latchkey from the safe in the cubicle. And then, attempt to travel east. And then, unlock the box in the office with the latchkey. Then, ensure that the box within the office is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOkay, so you're in a cubicle, cool, but is it typical? You better believe it is.\nOh, great. Here's a safe. You can make out a trunk.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the type X keycard into the type X chest's lock to unlock it. After that, open the type X chest. And then, pick up the keycard from the type X chest. After getting the keycard, unlock the passageway. And then, ensure that the passageway is open. After that, make an effort to go south. After that, pick-up the paper towel from the floor of the bathroom. After that, place the paper towel on the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen. The room is well lit.\nYou can make out a type X chest. You scan the room, seeing a freezer.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type X keycard.\n\nyour action: ", "response": "unlock type X chest with type X keycard<|im_end|>open type X chest<|im_end|>take keycard from type X chest<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take paper towel<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. And then, pick up the cuboid latchkey from the floor of the pantry. With the cuboid latchkey, unlock the cuboid box within the pantry. And then, ensure that the cuboid box is open. After that, recover the cake scented passkey from the cuboid box in the pantry. Once you have taken the cake scented passkey, make an attempt to go east. And then, make absolutely sure that the cake scented chest inside the kitchen is closed. And then, lock the cake scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one. You start to take note of what's in the room.\nYou can make out a cake scented chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The cake scented chest is empty! What a waste of a day! You make out a pan. The pan is usual. However, the pan, like an empty pan, has nothing on it. This always happens!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take cake scented passkey from cuboid box<|im_end|>go east<|im_end|>close cake scented chest<|im_end|>lock cake scented chest with cake scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to venture east. After that, pick up the fudge scented key from the shelf inside the cubicle. After that, venture west. And then, unlock the fudge scented safe. And then, open the fudge scented safe. Then, pick up the keycard from the fudge scented safe. Then, attempt to travel east. And then, unlock the box inside the cubicle with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a fudge scented safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented key from shelf<|im_end|>go west<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take keycard from fudge scented safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the locker. After that, ensure that the locker is open. After pulling open the locker, pick up the passkey from the locker. After that, make absolutely sure that the passageway is unlocked with the passkey. Then, doublecheck that the passageway is wide open. Then, make an effort to move south. With that accomplished, recover the spherical keycard from the rack. Then, unlock the spherical chest in the basement with the spherical keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study.\nYou can see a locked locker here.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take spherical keycard from rack<|im_end|>unlock spherical chest with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, recover the latchkey from the floor of the vault. And then, unlock the chest with the latchkey. After that, look and see that the chest is ajar. Then, retrieve the keycard from the chest. After stealing the keycard, doublecheck that the box in the vault is unlocked. And then, doublecheck that the box in the vault is ajar. Then, recover the hat from the box. And then, place the hat on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical kind of place.\nYou make out a locked box in the corner. What's that over there? It looks like it's a chest. You see a rack. The rack is typical. But there isn't a thing on it. Aw, and here you were, all excited for there to be things on it!\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take hat from box<|im_end|>put hat on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to attempt to go east. With that over with, pick up the laptop from the floor of the studio. After that, try to head west. That done, pick up the TextWorld limited edition passkey from the floor of the recreation zone. Then, move east. With that done, insert the TextWorld limited edition passkey into the TextWorld limited edition locker inside the studio's lock to unlock it. After that, ensure that the TextWorld limited edition locker in the studio is open. Then, you can deposit the laptop into the TextWorld limited edition locker within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going east.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take laptop<|im_end|>go west<|im_end|>take TextWorld limited edition passkey<|im_end|>go east<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>insert laptop into TextWorld limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First of all, attempt to go east. If you can succeed at that, retrieve the TextWorld key from the floor of the canteen. Then, go west. And then, insert the TextWorld key into the TextWorld chest in the workshop's lock to unlock it. Then, look and see that the TextWorld chest inside the workshop is opened. Then, recover the latchkey from the TextWorld chest. Then, make an effort to head east. Once you manage that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can see a locked TextWorld chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a salad on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld key<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, retrieve the rectangular passkey from the locker. After that, unlock the rectangular chest in the study with the rectangular passkey. After unlocking the rectangular chest, ensure that the rectangular chest inside the study is open. After that, retrieve the type Q latchkey from the rectangular chest within the study. And then, unlock the type Q gate inside the study. Then, open the type Q gate within the study. Then, make an attempt to go west. Then, lift the broom from the floor of the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've moved into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the study.\nYou see a rectangular chest. Classic TextWorld. As if things weren't amazing enough already, you can even see a locker. The locker contains a rectangular passkey.\nThere is a closed type Q gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take rectangular passkey from locker<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take type Q latchkey from rectangular chest<|im_end|>unlock type Q gate with type Q latchkey<|im_end|>open type Q gate<|im_end|>go west<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First stop, retrieve the passkey from the fridge. Then, unlock the gateway inside the canteen. And then, ensure that the gateway inside the canteen is open. After that, attempt to head south. Then, go to the east. And then, open the cake scented chest within the bedroom. And then, take the laptop from the cake scented chest. After that, drop the laptop on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am excited to announce that you are now in the canteen. You begin to take stock of what's in the room.\nYou see a fridge. The fridge contains a passkey.\nThere is a closed gateway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cake scented key.\n\nyour action: ", "response": "take passkey from fridge<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>open cake scented chest<|im_end|>take laptop from cake scented chest<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, take a trip east. Then, take the key from the chest. And then, try to go to the west. Once you get through with that, unlock the safe in the launderette with the key. After you have unlocked the safe, make absolutely sure that the safe is opened. After that, retrieve the paper towel from the safe. After getting the paper towel, venture east. After that, deposit the paper towel on the floor of the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in a launderette.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now. You rest your hand against a wall, but you miss the wall and fall onto a drawer. The drawer is empty! What a waste of a day!\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chest<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>go east<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type J latchkey from the drawer within the shower. And then, insert the type J latchkey into the type J safe's lock to unlock it. And then, open the type J safe. Then, retrieve the key from the type J safe. After that, make an attempt to venture west. With that accomplished, unlock the locker with the key. After that, make sure that the locker is open. And then, take the towel from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nHey, want to see a type J safe? Look over there, a type J safe. An open drawer, which looks usual, is here. The drawer contains a type J latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J latchkey from drawer<|im_end|>unlock type J safe with type J latchkey<|im_end|>open type J safe<|im_end|>take key from type J safe<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip east. And then, take a trip east. Following that, unlock the box in the workshop. Once you have unlocked the box, doublecheck that the box is open. And then, retrieve the cake scented passkey from the box within the workshop. After that, try to travel west. Following that, assure that the cake scented safe within the pantry is closed. After shutting the cake scented safe, lock the cake scented safe with the cake scented passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nThere is an unguarded exit to the east.\nYou are carrying: a stick of butter and a key.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cake scented passkey from box<|im_end|>go west<|im_end|>close cake scented safe<|im_end|>lock cake scented safe with cake scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go north. And then, retrieve the rectangular latchkey from the floor of the scullery. After that, unlock the rectangular portal inside the scullery. After that, make sure that the rectangular portal inside the scullery is wide open. After you have pulled open the rectangular portal, travel west. Next, pick up the cashew from the floor of the restroom. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual one.\nThere is an unblocked exit to the north.\nYou are carrying: a peanut and a spork.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular portal with rectangular latchkey<|im_end|>open rectangular portal<|im_end|>go west<|im_end|>take cashew<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go west. Okay, and then, make sure that the gateway in the pantry is unlocked with the key. Then, open the gateway inside the pantry. And then, move north. Then, try to take a trip east. And then, recover the type R keycard from the safe inside the bedchamber. After that, doublecheck that the type R box inside the bedchamber is unlocked. If you have unlocked the type R box, open the type R box in the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one.\nYou can make out a box. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take type R keycard from safe<|im_end|>unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the Henderson's latchkey from the rack. After getting the Henderson's latchkey, make absolutely sure that the Henderson's passageway is unlocked. Having unlocked the Henderson's passageway, open the Henderson's passageway. After that, make an effort to travel east. And then, attempt to go south. With that done, retrieve the spherical latchkey from the basket. With the spherical latchkey, make an attempt to head north. After that, look and see that the spherical box within the cookhouse is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou can make out a rack. You see a Henderson's latchkey on the rack. You can see a workbench. But the thing hasn't got anything on it.\nThere is a closed Henderson's passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey from rack<|im_end|>unlock Henderson's passageway with Henderson's latchkey<|im_end|>open Henderson's passageway<|im_end|>go east<|im_end|>go south<|im_end|>take spherical latchkey from basket<|im_end|>go north<|im_end|>lock spherical box with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip west. And then, ensure that the bureau inside the office is open. Then, take the key from the bureau. Having got the key, make an attempt to take a trip east. Okay, and then, make sure that the gate inside the vault is unlocked. Then, ensure that the gate inside the vault is open. Then, try to venture south. Okay, and then, pick up the pillow from the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a cabinet.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take key from bureau<|im_end|>go east<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take pillow from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to move north. After that, assure that the portal is unlocked. Then, make sure that the portal is ajar. And then, move east. After that, attempt to take a trip east. If you can manage that, recover the butterfly from the coffer. And then, go to the west. And then, deposit the butterfly on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An ordinary kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: ", "response": "go north<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>go east<|im_end|>take butterfly from coffer<|im_end|>go west<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could unlock the cuboid safe within the bedroom. After that, ensure that the cuboid safe in the bedroom is open. And then, retrieve the Henderson's style key from the cuboid safe in the bedroom. And then, try to move east. And then, insert the Henderson's style key into the Henderson's style safe's lock to unlock it. And then, open the Henderson's style safe within the studio. And then, take the mug from the Henderson's style safe inside the studio. And then, rest the mug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou see a locked cuboid safe.\nThere is an unblocked exit to the east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take Henderson's style key from cuboid safe<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take mug from Henderson's style safe<|im_end|>put mug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to retrieve the TextWorld limited edition keycard from the floor of the garage. Then, make sure that the TextWorld limited edition box inside the garage is unlocked. Then, ensure that the TextWorld limited edition box is open. And then, take the type 6 latchkey from the TextWorld limited edition box. If you can get your hands on the type 6 latchkey, unlock the type 6 safe. After unlocking the type 6 safe, open the type 6 safe. After that, pick up the Henderson's passkey from the type 6 safe. If you have got the Henderson's passkey, look and see that the Henderson's safe inside the garage is unlocked with the Henderson's passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou make out a locked Henderson's safe. You see a locked type 6 safe. You see a TextWorld limited edition box. Wow, isn't TextWorld just the best?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take type 6 latchkey from TextWorld limited edition box<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>open type 6 safe<|im_end|>take Henderson's passkey from type 6 safe<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to move south. With that accomplished, pick-up the passkey from the floor of the kitchen. Then, unlock the portal within the kitchen with the passkey. And then, make it so that the portal is opened. Then, make an effort to move west. And then, retrieve the type 5 passkey from the saucepan inside the cookhouse. If you have got the type 5 passkey, take a trip east. And then, unlock the type 5 safe in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>take type 5 passkey from saucepan<|im_end|>go east<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, venture west. Next, pick up the type 0 key from the floor of the studio. After that, head east. And then, doublecheck that the type 0 portal is unlocked. Then, ensure that the type 0 portal within the scullery is open. Then, move south. After that, pick up the sandwich from the shelf in the laundry place. And then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is a closed type 0 portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a shadfly and a keyboard.\n\nyour action: ", "response": "go west<|im_end|>take type 0 key<|im_end|>go east<|im_end|>unlock type 0 portal with type 0 key<|im_end|>open type 0 portal<|im_end|>go south<|im_end|>take sandwich from shelf<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to head west. Next, recover the keycard from the pan. And then, make absolutely sure that the chest inside the scullery is unlocked with the keycard. Once you have unlocked the chest, open the chest. And then, retrieve the Canadian latchkey from the chest. After that, make an attempt to move east. Then, insert the Canadian latchkey into the Canadian gateway inside the attic's lock to unlock it. And then, open the Canadian gateway inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical kind of place.\nThere is a closed Canadian gateway leading north. There is an unblocked exit to the west.\nThere is a cauliflower on the floor.\nYou are carrying: a poem.\n\nyour action: ", "response": "go west<|im_end|>take keycard from pan<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Canadian latchkey from chest<|im_end|>go east<|im_end|>unlock Canadian gateway with Canadian latchkey<|im_end|>open Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the trunk inside the attic. Then, recover the passkey from the trunk inside the attic. After taking the passkey, make sure that the chest in the attic is unlocked. And then, open the chest within the attic. And then, pick up the keycard from the chest. Then, unlock the safe inside the attic. After that, make it so that the safe is ajar. Having opened the safe, recover the lightbulb from the safe inside the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nYou can see a locked safe. You see a locked standard looking chest in the corner. You see a trunk.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take passkey from trunk<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel east. After that, go to the south. And then, retrieve the key from the floor of the laundromat. After that, check that the box is unlocked with the key. And then, assure that the box in the laundromat is opened. After pulling open the box, retrieve the Microsoft keycard from the box within the laundromat. Then, go to the north. And then, unlock the Microsoft safe inside the playroom with the Microsoft keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Microsoft keycard from box<|im_end|>go north<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, unlock the Canadian chest with the Canadian latchkey. And then, ensure that the Canadian chest is open. And then, retrieve the rectangular passkey from the Canadian chest inside the studio. And then, make an attempt to head west. With that over with, assure that the rectangular safe is unlocked with the rectangular passkey. Then, open the rectangular safe inside the office. And then, retrieve the printer from the rectangular safe within the office. After that, place the printer on the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. It seems to be pretty usual here. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a Canadian chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take rectangular passkey from Canadian chest<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take printer from rectangular safe<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could try to go south. And then, travel east. With that over with, lift the passkey from the floor of the garage. Then, make sure that the safe is unlocked. After that, ensure that the safe is open. After that, recover the insect from the safe. If you can get your hands on the insect, make an effort to go to the west. Next, rest the insect on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>go west<|im_end|>put insect on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, check that the box is unlocked with the passkey. Then, ensure that the box is open. After opening the box, retrieve the latchkey from the box. With the latchkey, try to move east. Once you get through with that, make sure that the safe is unlocked. Then, ensure that the safe within the bedchamber is open. And then, retrieve the bug from the safe within the bedchamber. Then, ditch the bug on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty usual here. You begin looking for stuff.\nYou see a locked box.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, open the coffer. And then, recover the keycard from the coffer. Then, make absolutely sure that the box within the pantry is unlocked. And then, open the box. After that, retrieve the passkey from the box. After that, check that the locker is unlocked with the passkey. And then, ensure that the locker is open. After that, pick up the bug from the locker in the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place.\nYou can see a locker. You see a locked box. You scan the room for a coffer, and you find a coffer.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take keycard from coffer<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, insert the non-euclidean key into the non-euclidean safe inside the attic's lock to unlock it. And then, open the non-euclidean safe within the attic. Having opened the non-euclidean safe, take the non-euclidean passkey from the non-euclidean safe. Then, unlock the non-euclidean portal with the non-euclidean passkey. And then, open the non-euclidean portal. If you have opened the non-euclidean portal, head north. After that, go east. Okay, and then, lift the desktop computer from the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an usual kind of place. That is to say, you're in an attic.\nYou see a locked non-euclidean safe in the room.\nThere is a closed non-euclidean portal leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a non-euclidean key and a binder.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take non-euclidean passkey from non-euclidean safe<|im_end|>unlock non-euclidean portal with non-euclidean passkey<|im_end|>open non-euclidean portal<|im_end|>go north<|im_end|>go east<|im_end|>take desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip south. With that accomplished, look and see that the passageway is unlocked with the passkey. And then, ensure that the passageway inside the studio is open. Having pulled open the passageway, make an effort to go to the east. With that over with, move east. With that over with, recover the type 3 keycard from the floor of the study. And then, try to head west. And then, make sure that the type 3 safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take type 3 keycard<|im_end|>go west<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, go east. Once you finish that, insert the latchkey into the locker's lock to unlock it. Then, open the locker in the cubicle. Then, recover the passkey from the locker in the cubicle. And then, assure that the safe within the cubicle is unlocked with the passkey. And then, make it so that the safe inside the cubicle is wide open. And then, pick up the cauliflower from the safe. Having picked up the cauliflower, eat the cauliflower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical kind of place. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cauliflower from safe<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to move south. Okay, and then, retrieve the broom from the floor of the spare room. With the broom, go to the north. And then, make an effort to head east. And then, retrieve the keycard from the floor of the salon. And then, look and see that the safe within the salon is unlocked with the keycard. After unlocking the safe, open the safe. And then, place the broom into the safe in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one.\nThere is an open portal leading east. There is an unguarded exit to the south.\nThere is a blanket on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go south<|im_end|>take broom<|im_end|>go north<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert broom into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to go to the east. After that, make an attempt to travel north. That done, recover the latchkey from the shelf. Then, doublecheck that the locker is unlocked with the latchkey. Then, ensure that the locker is open. If you have pulled open the locker, recover the cauliflower from the locker. And then, eat the cauliflower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take latchkey from shelf<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cauliflower from locker<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go west. And then, ensure that the rectangular box in the cookhouse is open. After you have opened the rectangular box, retrieve the key from the rectangular box. After getting the key, look and see that the chest in the cookhouse is unlocked. If you have unlocked the chest, ensure that the chest is open. After that, pick up the spoon from the chest in the cookhouse. With the spoon, attempt to venture east. After that, throw the spoon on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go west<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>go east<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could make an effort to head east. Okay, and then, move east. Once you succeed at that, pick up the passkey from the refrigerator in the dish-pit. And then, insert the passkey into the box within the dish-pit's lock to unlock it. And then, open the box within the dish-pit. Then, take the cuboid keycard from the box inside the dish-pit. After getting the cuboid keycard, head west. Then, make it so that the cuboid chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey from refrigerator<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>go west<|im_end|>lock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First stop, travel north. Then, retrieve the non-euclidean keycard from the trunk. After that, make an effort to travel south. Once you manage that, assure that the non-euclidean chest is unlocked. Then, open the non-euclidean chest. And then, pick up the key from the non-euclidean chest. Then, doublecheck that the passageway within the laundry place is unlocked. And then, assure that the passageway in the laundry place is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou scan the room, seeing a non-euclidean chest.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard from trunk<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could attempt to venture east. And then, retrieve the key from the stand inside the cubicle. Then, attempt to move west. Following that, look and see that the locker is unlocked. Then, ensure that the locker is open. Then, take the telephone from the locker within the studio. Then, make an effort to venture east. Following that, sit the telephone on the stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked locker.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a glass.\n\nyour action: ", "response": "go east<|im_end|>take key from stand<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take telephone from locker<|im_end|>go east<|im_end|>put telephone on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, head west. With that over with, ensure that the type S chest in the cookhouse is open. After that, pick up the type W passkey from the type S chest. Then, make an attempt to go east. And then, make sure that the type W chest within the restroom is unlocked. And then, ensure that the type W chest is open. Then, pick up the American style passkey from the type W chest in the restroom. After that, doublecheck that the American style locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the restroom.\nYou make out a American style locker. Classic TextWorld. You see a type W chest.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type S keycard.\n\nyour action: ", "response": "go west<|im_end|>open type S chest<|im_end|>take type W passkey from type S chest<|im_end|>go east<|im_end|>unlock type W chest with type W passkey<|im_end|>open type W chest<|im_end|>take American style passkey from type W chest<|im_end|>unlock American style locker with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to go to the east. After that, pick up the keycard from the shelf in the cellar. With the keycard, try to venture west. Following that, unlock the safe inside the workshop with the keycard. And then, make sure that the safe within the workshop is opened. Then, pick up the printer from the safe inside the workshop. After you have got the printer, make an attempt to go east. Then, rest the printer on the workbench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nLook over there! a safe.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take keycard from shelf<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take printer from safe<|im_end|>go east<|im_end|>put printer on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to venture south. After that, pick up the Microsoft style keycard from the floor of the scullery. Then, unlock the Microsoft style passageway within the scullery. If you have unlocked the Microsoft style passageway, look and see that the Microsoft style passageway within the scullery is open. And then, make an attempt to move west. Then, open the cabinet. Then, retrieve the passkey from the cabinet in the cookery. With the passkey, unlock the locker inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou can see a locked case.\nThere is an unblocked exit to the south.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style keycard<|im_end|>unlock Microsoft style passageway with Microsoft style keycard<|im_end|>open Microsoft style passageway<|im_end|>go west<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the lavender scented chest within the vault. If you have opened the lavender scented chest, retrieve the type 4 key from the lavender scented chest in the vault. With the type 4 key, make absolutely sure that the type 4 chest is unlocked. And then, doublecheck that the type 4 chest inside the vault is ajar. And then, retrieve the golf tee from the type 4 chest in the vault. Then, go east. With that done, make sure that the suitcase is ajar. Then, insert the golf tee into the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault. You can barely contain your excitement.\nYou make out a locked type 4 chest, which looks usual, here. You can see a closed lavender scented chest here.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open lavender scented chest<|im_end|>take type 4 key from lavender scented chest<|im_end|>unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take golf tee from type 4 chest<|im_end|>go east<|im_end|>open suitcase<|im_end|>insert golf tee into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. That done, pick up the cuboid key from the table in the steam room. With the cuboid key, attempt to go to the west. Okay, and then, make it so that the cuboid chest is unlocked. After that, ensure that the cuboid chest is open. Then, recover the nest of grubs from the cuboid chest in the kitchenette. With the nest of grubs, try to head east. And then, place the nest of grubs on the rack within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a cuboid chest.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from table<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take nest of grubs from cuboid chest<|im_end|>go east<|im_end|>put nest of grubs on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the soap scented key from the coffer. After that, check that the soap scented locker inside the cellar is unlocked with the soap scented key. After that, make sure that the soap scented locker in the cellar is open. Then, pick up the passkey from the soap scented locker. If you can get your hands on the passkey, make absolutely sure that the chest within the cellar is unlocked. And then, make absolutely sure that the chest inside the cellar is wide open. After that, pick up the keycard from the chest in the cellar. With the keycard, unlock the box within the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal one.\nYou can make out a box. Now that's what I call TextWorld! Look over there! a chest. You can't wait to tell the folks at home about this! You make out a locked soap scented locker. Look over there! a coffer! The coffer contains a soap scented key.\nThere is a closed door leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented key from coffer<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take passkey from soap scented locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First stop, assure that the cake scented safe is open. After you have opened the cake scented safe, retrieve the latchkey from the cake scented safe in the cookery. And then, travel north. Then, make it so that the hatch inside the shower is unlocked with the latchkey. And then, open the hatch. After opening the hatch, make an attempt to take a trip north. Then, go east. With that accomplished, retrieve the Cat Calendar from the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a closed cake scented safe.\nThere is an unguarded exit to the north.\nThere is a cake scented keycard on the floor.\nYou are carrying: a stick of butter and a whisk.\n\nyour action: ", "response": "open cake scented safe<|im_end|>take latchkey from cake scented safe<|im_end|>go north<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the keycard from the rack within the steam room. Then, insert the keycard into the chest's lock to unlock it. After that, assure that the chest is open. Then, retrieve the Canadian latchkey from the chest inside the steam room. If you can get your hands on the Canadian latchkey, look and see that the Canadian safe in the steam room is unlocked. Then, open the Canadian safe. And then, take the formless passkey from the Canadian safe. And then, look and see that the formless gateway inside the steam room is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical one.\nYou make out a locked Canadian safe in the corner. If you haven't noticed it already, there seems to be something there by the wall, it's a chest. You can make out a rack. You see a keycard on the rack.\nThere is a closed formless gateway leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Canadian latchkey from chest<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take formless passkey from Canadian safe<|im_end|>lock formless gateway with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, ensure that the trunk in the bar is open. After that, pick up the key from the trunk. After that, attempt to move west. With that over with, make it so that the box inside the spare room is unlocked. Then, assure that the box in the spare room is ajar. And then, recover the loaf of bread from the box. Then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've stumbled into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the bar.\nYou make out a trunk, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take key from trunk<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to move east. With that done, pick up the key from the rack. Then, try to go to the west. After that, look and see that the box in the closet is unlocked. After unlocking the box, make it so that the box is ajar. And then, recover the nest of grubs from the box in the closet. If you have taken the nest of grubs, take a trip east. Then, put the nest of grubs on the table within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou can make out a box. Wow, isn't TextWorld just the best?\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take key from rack<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take nest of grubs from box<|im_end|>go east<|im_end|>put nest of grubs on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go east. With that done, recover the type 6 keycard from the fridge inside the cookhouse. And then, unlock the type 6 locker inside the cookhouse with the type 6 keycard. After unlocking the type 6 locker, make absolutely sure that the type 6 locker in the cookhouse is open. Then, retrieve the passkey from the type 6 locker. And then, unlock the locker with the passkey. And then, ensure that the locker is open. After you have opened the locker, pick up the fly larva from the locker within the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am sorry to announce that you are now in the kitchen.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 keycard from fridge<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take passkey from type 6 locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could retrieve the type O passkey from the board. And then, assure that the type O door in the cookhouse is unlocked. After that, open the type O door in the cookhouse. Then, make an attempt to venture east. And then, make an attempt to venture north. And then, retrieve the tablet from the floor of the chamber. After that, attempt to go south. Once you manage that, you can insert the tablet inside the locker in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nLook over there! a cabinet. You can see a board. Wow, isn't TextWorld just the best? The board is standard. On the board you see a type O passkey.\nThere is a closed type O door leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type O passkey from board<|im_end|>unlock type O door with type O passkey<|im_end|>open type O door<|im_end|>go east<|im_end|>go north<|im_end|>take tablet<|im_end|>go south<|im_end|>insert tablet into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the north. Then, pick up the key from the board. After picking up the key, insert the key into the safe's lock to unlock it. And then, look and see that the safe within the bathroom is open. After pulling open the safe, pick up the fly larva from the safe. After taking the fly larva, move south. And then, open the case within the pantry. After that, place the fly larva inside the case inside the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the pantry.\nAs if things weren't amazing enough already, you can even see a case. Wow, isn't TextWorld just the best?\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a mop.\n\nyour action: ", "response": "go north<|im_end|>take key from board<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go south<|im_end|>open case<|im_end|>insert fly larva into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, look and see that the coffer within the chamber is opened. After that, recover the cuboid keycard from the coffer. After that, unlock the cuboid gate with the cuboid keycard. Then, ensure that the cuboid gate is open. After you have opened the cuboid gate, take a trip east. And then, pick up the top hat from the crate. And then, move west. If you can do that, place the top hat into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a standard kind of place. That is to say, you're in a chamber. You begin to take stock of what's in the room.\nYou can see an opened dresser. The dresser is empty! What a waste of a day! You make out a closed coffer nearby.\nThere is a closed cuboid gate leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take cuboid keycard from coffer<|im_end|>unlock cuboid gate with cuboid keycard<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>take top hat from crate<|im_end|>go west<|im_end|>insert top hat into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to make an effort to head south. And then, insert the Canadian style key into the Canadian style box's lock to unlock it. And then, doublecheck that the Canadian style box is ajar. Then, recover the paper towel from the Canadian style box within the laundry place. And then, take a trip north. After that, look and see that the passageway is wide open. After that, attempt to head east. After that, deposit the paper towel into the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou make out a chair. But the thing is empty, unfortunately. This always happens!\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian style key and a shirt.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take paper towel from Canadian style box<|im_end|>go north<|im_end|>open passageway<|im_end|>go east<|im_end|>insert paper towel into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, take the key from the mantle. And then, doublecheck that the chest is unlocked. And then, assure that the chest within the studio is wide open. And then, retrieve the keycard from the chest. Then, insert the keycard into the box in the studio's lock to unlock it. After unlocking the box, ensure that the box is open. Then, recover the stapler from the box. If you can get your hands on the stapler, put the stapler inside the chest within the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nYou can make out a locked chest. You hear a noise behind you and spin around, but you can't see anything other than a box. Wow, isn't TextWorld just the best? You see a mantle. The mantle is normal. On the mantle you see a key. Wow! Just like in the movies!\nThere is a closed gateway leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take stapler from box<|im_end|>insert stapler into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First off, open the cabinet. After that, retrieve the keycard from the cabinet within the sauna. After that, unlock the safe within the sauna with the keycard. And then, ensure that the safe is open. And then, recover the spherical latchkey from the safe within the sauna. After that, try to venture east. If you can get around to doing that, make sure that the spherical locker in the dish-pit is closed. And then, make sure that the spherical locker inside the dish-pit is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna. You start to take note of what's in the room.\nYou see a locked safe in the room. You make out a closed ordinary looking cabinet nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>go east<|im_end|>close spherical locker<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, retrieve the type N keycard from the shelf. And then, make absolutely sure that the type N gateway in the scullery is unlocked with the type N keycard. After that, ensure that the type N gateway is open. After that, make an effort to take a trip east. After that, move south. Then, retrieve the salad from the armchair in the workshop. After that, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal kind of place.\nYou make out a shelf. You see a type N keycard on the shelf.\nThere is a closed type N gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N keycard from shelf<|im_end|>unlock type N gateway with type N keycard<|im_end|>open type N gateway<|im_end|>go east<|im_end|>go south<|im_end|>take salad from armchair<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, head south. If you can get around to doing that, lift the passkey from the floor of the closet. Then, make absolutely sure that the gateway inside the closet is unlocked with the passkey. After that, open the gateway. If you have opened the gateway, attempt to travel south. With that over with, go to the east. Then, recover the butterfly from the floor of the bar. After that, deposit the butterfly inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly<|im_end|>insert butterfly into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head south. With that over with, pick up the keycard from the dresser in the bedchamber. After that, unlock the hatch with the keycard. Then, open the hatch in the bedchamber. And then, make an effort to take a trip south. If you can succeed at that, head east. Then, pick up the stick of butter from the floor of the salon. After stealing the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just walked into a sauna. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a butterfly on the floor.\nYou are carrying: a pizza and a fly larva.\n\nyour action: ", "response": "go south<|im_end|>take keycard from dresser<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, unlock the Henderson's style locker in the office. After that, ensure that the Henderson's style locker is open. Then, retrieve the keycard from the Henderson's style locker in the office. If you can get your hands on the keycard, try to head north. Then, unlock the gate within the parlor. And then, open the gate in the parlor. After that, travel west. Following that, pick up the glass from the table inside the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a Henderson's style locker.\nThere is an unguarded exit to the north.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take keycard from Henderson's style locker<|im_end|>go north<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go west<|im_end|>take glass from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, venture north. Then, open the case inside the kitchenette. After opening the case, retrieve the keycard from the case inside the kitchenette. And then, travel south. And then, make absolutely sure that the locker is unlocked with the keycard. After that, ensure that the locker in the study is open. After pulling open the locker, take the printer from the locker inside the study. Then, deposit the printer on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou can see a locker. Were you looking for a chair? Because look over there, it's a chair. Unfortunately, there isn't a thing on it.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take keycard from case<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take printer from locker<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the case inside the vault. Then, go south. And then, insert the keycard into the chest within the attic's lock to unlock it. Then, open the chest. After opening the chest, recover the lavender scented key from the chest. And then, head east. After that, check that the lavender scented locker is unlocked with the lavender scented key. After that, ensure that the lavender scented locker in the cookery is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou make out a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from case<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take lavender scented key from chest<|im_end|>go east<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to take a trip east. That done, pick-up the latchkey from the floor of the bathroom. After that, try to take a trip west. Then, make absolutely sure that the box is unlocked. After unlocking the box, open the box. Then, recover the loaf of bread from the box within the kitchenette. With the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one. You start to take note of what's in the room.\nYou see a locked box. You can see a chair. But the thing hasn't got anything on it.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move west. With that done, check that the Henderson's style safe is unlocked with the Henderson's style passkey. And then, ensure that the Henderson's style safe is open. And then, take the keycard from the Henderson's style safe. With the keycard, make absolutely sure that the box is unlocked. Then, ensure that the box in the workshop is open. After opening the box, retrieve the stick of butter from the box inside the workshop. If you can get your hands on the stick of butter, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take keycard from Henderson's style safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First thing I need you to do is to pick up the spherical keycard from the toolbox inside the office. If you can get your hands on the spherical keycard, doublecheck that the spherical chest is unlocked. After unlocking the spherical chest, doublecheck that the spherical chest inside the office is opened. And then, retrieve the American style keycard from the spherical chest. And then, doublecheck that the American style hatch is unlocked. Then, look and see that the American style hatch within the office is wide open. After that, make an attempt to go north. And then, close the American style hatch inside the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a spherical chest. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a toolbox. The toolbox contains a spherical keycard. You see a bookshelf. The bookshelf is usual. Unfortunately, there isn't a thing on it.\nThere is a closed American style hatch leading north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from toolbox<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take American style keycard from spherical chest<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go north<|im_end|>close American style hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to move south. And then, recover the keycard from the floor of the spare room. With the keycard, unlock the safe within the spare room. Once you have unlocked the safe, open the safe. After you have pulled open the safe, recover the cuboid passkey from the safe in the spare room. And then, attempt to go north. Following that, make absolutely sure that the cuboid chest is unlocked. If you have unlocked the cuboid chest, ensure that the cuboid chest within the scullery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nI just think it's great that you've just entered a scullery. You begin looking for stuff.\nYou see a gleam over in a corner, where you can see a cuboid chest. You can't wait to tell the folks at home about this!\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a manuscript and a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an attempt to go south. Then, assure that the soap scented safe is wide open. If you have pulled open the soap scented safe, retrieve the passkey from the soap scented safe within the cellar. Then, look and see that the passageway inside the cellar is unlocked. Then, doublecheck that the passageway is ajar. After opening the passageway, move east. After that, take the keycard from the desk. And then, doublecheck that the box within the chamber is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open soap scented safe<|im_end|>take passkey from soap scented safe<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take keycard from desk<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head west. Then, retrieve the key from the table within the studio. And then, make an attempt to move east. After that, unlock the chest. After that, open the chest inside the office. Then, pick up the Microsoft limited edition latchkey from the chest. And then, unlock the Microsoft limited edition safe with the Microsoft limited edition latchkey. And then, open the Microsoft limited edition safe within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe. Now that's what I call TextWorld! Look over there! a chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unguarded exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Microsoft limited edition latchkey from chest<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! Your first objective is to make sure that the chest is unlocked with the keycard. And then, ensure that the chest is open. After that, recover the type 9 keycard from the chest in the studio. Then, unlock the type 9 safe inside the studio with the type 9 keycard. Then, open the type 9 safe within the studio. Then, recover the cuboid key from the type 9 safe. After that, attempt to travel east. With that over with, doublecheck that the cuboid safe in the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You begin to take stock of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 9 safe. You see a locked chest here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take type 9 keycard from chest<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take cuboid key from type 9 safe<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to take the key from the bench. After picking up the key, take a trip north. If you can do that, insert the key into the locker's lock to unlock it. After unlocking the locker, open the locker. And then, take the keycard from the locker. With the keycard, check that the chest inside the lounge is unlocked with the keycard. If you have unlocked the chest, open the chest in the lounge. Then, retrieve the dvd from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bench<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take dvd from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the key from the floor of the scullery. After that, make sure that the box is unlocked with the key. Then, ensure that the box within the scullery is open. After pulling open the box, recover the cake scented keycard from the box in the scullery. After that, make it so that the cake scented portal is unlocked with the cake scented keycard. Then, open the cake scented portal within the scullery. After that, make an attempt to move east. Once you get through with that, make it so that the cake scented portal in the laundromat is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. You begin looking for stuff.\nYou can make out a locked box in the corner.\nThere is a closed cake scented portal leading east. You need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cake scented keycard from box<|im_end|>unlock cake scented portal with cake scented keycard<|im_end|>open cake scented portal<|im_end|>go east<|im_end|>close cake scented portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick up the cuboid latchkey from the mantelpiece inside the study. After you have taken the cuboid latchkey, make absolutely sure that the cuboid safe is unlocked. Then, look and see that the cuboid safe in the study is wide open. And then, take the keycard from the cuboid safe. Then, try to move east. Then, unlock the chest. And then, open the chest inside the washroom. And then, retrieve the worm from the chest within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nA laminated board tells you that you are now in the study.\nWere you looking for a cuboid safe? Because look over there, it's a cuboid safe. You make out a mantelpiece. The mantelpiece is usual. On the mantelpiece you can make out a cuboid latchkey.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from mantelpiece<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be good if you could unlock the locker with the key. And then, ensure that the locker is open. After that, recover the non-euclidean key from the locker within the bedroom. And then, attempt to head east. And then, unlock the non-euclidean locker inside the sauna. After that, open the non-euclidean locker within the sauna. After pulling open the non-euclidean locker, take the Henderson's style latchkey from the non-euclidean locker. And then, assure the Henderson's style gate within the sauna is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard kind of place.\nOh wow! Is that what I think it is? It is! It's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Henderson's style latchkey from non-euclidean locker<|im_end|>lock Henderson's style gate with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the non-euclidean safe is unlocked with the non-euclidean key. Then, open the non-euclidean safe. Then, take the keycard from the non-euclidean safe. Then, try to venture south. Then, make absolutely sure that the box in the scullery is unlocked. Then, ensure that the box is open. After that, recover the stick of butter from the box. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the pantry.\nYou make out a locked non-euclidean safe right there by you. Oh, great. Here's a chest. Now why would someone leave that there?\nYou need an unblocked exit? You should try going south.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take keycard from non-euclidean safe<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, take a trip east. Then, pick-up the key from the floor of the cubicle. Then, try to move west. With that done, unlock the locker in the attic. Then, ensure that the locker is open. Then, pick up the bug from the locker inside the attic. With the bug, venture east. Then, sit the bug on the mantle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just walked into the attic. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a gleam over in a corner, where you can see a locker. You scan the room for a stand, and you find a stand. The stand is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>put bug on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the north. And then, recover the passkey from the board inside the bathroom. After that, make sure that the door in the bathroom is unlocked. Having unlocked the door, ensure that the door inside the bathroom is open. After that, go to the north. With that over with, go to the east. Once you finish that, pick up the gojiberry from the safe. And then, eat the gojiberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from board<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take gojiberry from safe<|im_end|>eat gojiberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick-up the soap scented latchkey from the floor of the kitchenette. If you can get your hands on the soap scented latchkey, make sure that the soap scented locker is unlocked. After that, open the soap scented locker. Then, take the TextWorld limited edition latchkey from the soap scented locker in the kitchenette. Then, look and see that the TextWorld limited edition locker is unlocked with the TextWorld limited edition latchkey. After unlocking the TextWorld limited edition locker, open the TextWorld limited edition locker. After that, pick up the stick of butter from the TextWorld limited edition locker within the kitchenette. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room is well lit.\nYou can make out a locked TextWorld limited edition locker. Look out! It's a- oh, never mind, it's just a soap scented locker.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going east.\nThere is a soap scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take TextWorld limited edition latchkey from soap scented locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take stick of butter from TextWorld limited edition locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, try to go to the east. With that over with, retrieve the passkey from the floor of the recreation zone. Then, check that the chest is unlocked with the passkey. Then, open the chest. After pulling open the chest, recover the pillow from the chest. And then, move west. After that, open the safe inside the spare room. Then, you can put the pillow into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. You begin to take stock of what's in the room.\nYou can see a closed safe right there by you.\nThere is a closed gateway leading west. There is an unblocked exit to the east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take pillow from chest<|im_end|>go west<|im_end|>open safe<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could try to venture south. With that done, recover the latchkey from the cabinet. And then, try to travel north. Then, make absolutely sure that the passageway within the vault is unlocked. Then, ensure that the passageway is open. After that, try to move east. Then, retrieve the TextWorld style latchkey from the counter. If you can get your hands on the TextWorld style latchkey, make sure that the TextWorld style safe is locked with the TextWorld style latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place.\nThere is a closed passageway leading east. There is an unblocked exit to the south.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from cabinet<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take TextWorld style latchkey from counter<|im_end|>lock TextWorld style safe with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make an attempt to travel east. That done, recover the passkey from the refrigerator inside the cookery. With the passkey, unlock the passageway inside the cookery. Then, ensure that the passageway within the cookery is open. And then, make an effort to go north. And then, take the book from the armchair in the workshop. After that, go to the south. And then, drop the book on the floor of the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary one.\nYou see a bookshelf. The bookshelf is normal. The bookshelf appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from refrigerator<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>take book from armchair<|im_end|>go south<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could take a trip north. Next, pick up the rectangular keycard from the counter within the steam room. Then, attempt to go to the south. And then, try to move east. Then, make it so that the rectangular box within the pantry is unlocked. And then, open the rectangular box. And then, take the key from the rectangular box in the pantry. With the key, make absolutely sure that the box is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical one. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard from counter<|im_end|>go south<|im_end|>go east<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go east. Then, recover the passkey from the counter within the attic. After you have got the passkey, doublecheck that the chest in the attic is unlocked. Then, ensure that the chest in the attic is open. After that, try to go west. And then, retrieve the nest of earwigs from the box within the sauna. With the nest of earwigs, head east. With that accomplished, deposit the nest of earwigs inside the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the sauna.\nYou see a box. The box contains a nest of earwigs, so there's that.\nThere is an open gate leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go west<|im_end|>take nest of earwigs from box<|im_end|>go east<|im_end|>insert nest of earwigs into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, make an attempt to venture west. With that done, retrieve the non-euclidean latchkey from the trunk. With the non-euclidean latchkey, insert the non-euclidean latchkey into the non-euclidean door's lock to unlock it. Then, open the non-euclidean door. And then, take a trip south. Then, attempt to go east. And then, ensure that the Henderson's style box is open. And then, pick up the whisk from the Henderson's style box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. Let's see what's in here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey from trunk<|im_end|>unlock non-euclidean door with non-euclidean latchkey<|im_end|>open non-euclidean door<|im_end|>go south<|im_end|>go east<|im_end|>open Henderson's style box<|im_end|>take whisk from Henderson's style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, make absolutely sure that the type 6 box is unlocked with the type 6 keycard. Then, doublecheck that the type 6 box is open. Then, retrieve the passkey from the type 6 box in the bedroom. And then, check that the gate is unlocked with the passkey. After that, assure that the gate is open. And then, venture east. Once you get around to doing that, retrieve the sandwich from the floor of the office. Then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou see a type 6 box. You see a locked chest here.\nThere is a closed gate leading east. There is an unblocked exit to the south.\nYou are carrying: a type 6 keycard and a teaspoon.\n\nyour action: ", "response": "unlock type 6 box with type 6 keycard<|im_end|>open type 6 box<|im_end|>take passkey from type 6 box<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, open the cabinet. Then, take the key from the cabinet. After that, make absolutely sure that the safe is unlocked. After that, open the safe. Then, retrieve the latchkey from the safe. And then, take a trip west. After that, insert the latchkey into the locker's lock to unlock it. And then, look and see that the locker inside the laundromat is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. You start to take note of what's in the room.\nLook over there! a safe. You make out a cabinet. A cabinet... Is that really what you were looking for?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an effort to go south. Then, retrieve the lavender scented latchkey from the shelf. Then, assure that the lavender scented locker is unlocked with the lavender scented latchkey. After that, doublecheck that the lavender scented locker in the study is ajar. After you have opened the lavender scented locker, recover the cuboid latchkey from the lavender scented locker within the study. After that, go to the north. Following that, unlock the cuboid chest with the cuboid latchkey. After that, make absolutely sure that the cuboid chest inside the canteen is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nOh, great. Here's a cuboid chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take lavender scented latchkey from shelf<|im_end|>unlock lavender scented locker with lavender scented latchkey<|im_end|>open lavender scented locker<|im_end|>take cuboid latchkey from lavender scented locker<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to insert the keycard into the locker within the cookery's lock to unlock it. After that, ensure that the locker is open. After pulling open the locker, recover the American style keycard from the locker within the cookery. Then, unlock the American style hatch inside the cookery. Then, ensure that the American style hatch within the cookery is open. Then, venture east. And then, pick up the cd from the bed stand. Then, drop the cd on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou see a locked locker.\nThere is a closed American style hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take American style keycard from locker<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take cd from bed stand<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to head south. After that, go to the east. Then, pick up the key from the stand within the lounge. And then, insert the key into the chest in the lounge's lock to unlock it. Then, make it so that the chest inside the lounge is ajar. If you have pulled open the chest, recover the latchkey from the chest. Then, assure that the safe is unlocked. Then, make sure that the safe inside the lounge is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell I'll be, you are in the place we're calling the cookery.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take key from stand<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, pick up the TextWorld limited edition key from the fridge. With the TextWorld limited edition key, unlock the TextWorld limited edition box with the TextWorld limited edition key. After that, make it so that the TextWorld limited edition box is wide open. Then, pick up the spherical key from the TextWorld limited edition box inside the canteen. And then, unlock the spherical safe inside the canteen. After you have unlocked the spherical safe, open the spherical safe. And then, take the mug from the spherical safe in the canteen. Then, place the mug on the saucepan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nGuess what, you are in the place we're calling the canteen.\nYou can see a locked spherical safe in the corner. You can make out a TextWorld limited edition box. Classic TextWorld. You make out a fridge. The fridge contains a TextWorld limited edition key. Hmmm... what else, what else? You can see a saucepan. The saucepan is ordinary. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key from fridge<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take spherical key from TextWorld limited edition box<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take mug from spherical safe<|im_end|>put mug on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to go east. Following that, recover the Microsoft key from the rack. After stealing the Microsoft key, move west. After that, unlock the Microsoft safe. Then, ensure that the Microsoft safe is open. And then, retrieve the chocolate bar from the Microsoft safe. If you can get your hands on the chocolate bar, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft key from rack<|im_end|>go west<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take chocolate bar from Microsoft safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to doublecheck that the trunk is open. And then, pick up the keycard from the trunk within the washroom. And then, try to head west. Following that, assure that the locker is unlocked. Then, assure that the locker in the shower is open. After that, recover the stick of butter from the locker in the shower. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an attempt to travel north. Then, take the key from the board. With the key, unlock the portal. And then, ensure that the portal inside the laundromat is open. Then, attempt to move east. After that, take the type Z key from the fridge. After getting the type Z key, unlock the type Z box within the canteen with the type Z key. And then, ensure that the type Z box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from board<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take type Z key from fridge<|im_end|>unlock type Z box with type Z key<|im_end|>open type Z box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, unlock the safe inside the attic with the passkey. Then, open the safe. Then, recover the type F latchkey from the safe. And then, go to the east. After that, doublecheck that the type F chest within the lounge is unlocked with the type F latchkey. Then, make absolutely sure that the type F chest is opened. After that, pick up the tv from the type F chest. After that, put the tv on the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one.\nYou can make out a safe.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take type F latchkey from safe<|im_end|>go east<|im_end|>unlock type F chest with type F latchkey<|im_end|>open type F chest<|im_end|>take tv from type F chest<|im_end|>put tv on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, try to venture south. After that, take the type L key from the fridge. And then, go to the north. Following that, doublecheck that the type L locker within the dish-pit is unlocked. After that, make it so that the type L locker is ajar. After you have pulled open the type L locker, take the type E keycard from the type L locker within the dish-pit. After that, take a trip south. Okay, and then, doublecheck that the type E box is unlocked with the type E keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI never took you for the sort of person who would show up in a dish-pit, but I guess I was wrong. You start to take note of what's in the room.\nYou can see a type L locker. You check the price tag that the type L locker's owner still hasn't taken off. 50 bucks? What a deal! You'll have to ask where they got this!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go south<|im_end|>take type L key from fridge<|im_end|>go north<|im_end|>unlock type L locker with type L key<|im_end|>open type L locker<|im_end|>take type E keycard from type L locker<|im_end|>go south<|im_end|>unlock type E box with type E keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to go to the east. Then, recover the American keycard from the floor of the steam room. After picking up the American keycard, venture west. Then, make absolutely sure that the American safe is unlocked. And then, ensure that the American safe inside the basement is open. Then, recover the TextWorld limited edition keycard from the American safe in the basement. After getting the TextWorld limited edition keycard, make an effort to go east. Then, doublecheck the TextWorld limited edition locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a American safe. You can make out a rack. However, the rack, like an empty rack, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American keycard<|im_end|>go west<|im_end|>unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take TextWorld limited edition keycard from American safe<|im_end|>go east<|im_end|>lock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Microsoft style key from the floor of the kitchen. After taking the Microsoft style key, unlock the Microsoft style safe. After that, ensure that the Microsoft style safe in the kitchen is open. Then, pick up the type 8 latchkey from the Microsoft style safe inside the kitchen. And then, look and see that the type 8 locker inside the kitchen is unlocked with the type 8 latchkey. After that, ensure that the type 8 locker is open. Then, recover the coffee cup from the type 8 locker. If you can get your hands on the coffee cup, sit the coffee cup on the table in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nYou can make out a locked type 8 locker. You see a locked Microsoft style safe. You make out a table. But the thing is empty. You move on, clearly angry about your TextWorld experience.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style key<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take type 8 latchkey from Microsoft style safe<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>take coffee cup from type 8 locker<|im_end|>put coffee cup on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to insert the non-euclidean latchkey into the non-euclidean box's lock to unlock it. Then, look and see that the non-euclidean box in the cellar is wide open. After that, recover the keycard from the non-euclidean box. And then, unlock the chest inside the cellar. Then, open the chest. After that, take the cashew from the chest. Then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a chest? Look over there, a chest. There's something strange about this thing being here, but you don't have time to worry about that now. You see a locked non-euclidean box here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a sandwich and a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cashew from chest<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, ensure that the cuboid safe is open. Then, retrieve the rectangular keycard from the cuboid safe within the shower. And then, assure that the rectangular box is unlocked. And then, make it so that the rectangular box is open. After that, take the keycard from the rectangular box within the shower. If you can get your hands on the keycard, make an attempt to travel east. Then, close the chest. After that, look and see that the chest is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one.\nYou see a locked rectangular box. You make out a closed cuboid safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cuboid safe<|im_end|>take rectangular keycard from cuboid safe<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, retrieve the Microsoft keycard from the floor of the steam room. And then, unlock the Microsoft safe inside the steam room. Then, look and see that the Microsoft safe inside the steam room is open. Then, recover the Canadian limited edition key from the Microsoft safe in the steam room. After that, try to take a trip east. And then, check that the Canadian limited edition safe inside the bedroom is unlocked with the Canadian limited edition key. Then, ensure that the Canadian limited edition safe is open. If you have opened the Canadian limited edition safe, recover the nest of bugs from the Canadian limited edition safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOf every steam room you could have walked into, you had to walk into an usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou smell an interesting smell, and follow it to a Microsoft safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "take Microsoft keycard<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take Canadian limited edition key from Microsoft safe<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take nest of bugs from Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the box with the keycard. And then, open the box. After that, recover the key from the box inside the cookery. With the key, check that the chest within the cookery is unlocked with the key. Then, look and see that the chest inside the cookery is ajar. After opening the chest, take the teacup from the chest inside the cookery. Then, attempt to move west. Following that, throw the teacup on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou have stumbled into the most standard of all possible cookerys.\nYou see a chest. You can make out a locked box. You can see a cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>go west<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to recover the Canadian limited edition keycard from the stand. Then, travel south. With that done, unlock the Canadian limited edition locker in the garage. After that, doublecheck that the Canadian limited edition locker is wide open. Then, try to move north. That done, retrieve the textbook from the stand in the chamber. After stealing the textbook, take a trip south. If you can get around to doing that, deposit the textbook inside the Canadian limited edition locker inside the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou make out a stand. The stand is usual. On the stand you can make out a Canadian limited edition keycard and a textbook.\nThere is an unblocked exit to the south.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition keycard from stand<|im_end|>go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>go north<|im_end|>take textbook from stand<|im_end|>go south<|im_end|>insert textbook into Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, try to venture east. And then, pick-up the type Q passkey from the floor of the canteen. And then, try to head west. And then, check that the type Q safe is unlocked with the type Q passkey. And then, open the type Q safe. After that, take the key from the type Q safe. Once you have picked up the key, go east. And then, doublecheck that the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one.\nYou can make out a locked type Q safe close by. You see a table. The table appears to be empty.\nThere is an unblocked exit to the east.\nYou are carrying: a sock.\n\nyour action: ", "response": "go east<|im_end|>take type Q passkey<|im_end|>go west<|im_end|>unlock type Q safe with type Q passkey<|im_end|>open type Q safe<|im_end|>take key from type Q safe<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the Canadian limited edition passkey from the suitcase in the spare room. Then, try to go to the south. After that, make absolutely sure that the Canadian limited edition portal in the studio is unlocked with the Canadian limited edition passkey. Then, ensure that the Canadian limited edition portal is open. And then, make an effort to travel west. Then, recover the worm from the floor of the laundry place. After getting the worm, go to the east. Then, put the worm inside the type 8 safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see an opened suitcase. The suitcase contains a Canadian limited edition passkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey from suitcase<|im_end|>go south<|im_end|>unlock Canadian limited edition portal with Canadian limited edition passkey<|im_end|>open Canadian limited edition portal<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into type 8 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to go to the north. After that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker within the spare room is open. After you have opened the cuboid locker, pick up the passkey from the cuboid locker. After that, look and see that the box in the spare room is unlocked. And then, doublecheck that the box is open. And then, recover the sock from the box in the spare room. With the sock, deposit the sock on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sock from box<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to ensure that the safe within the kitchenette is open. After that, pick up the non-euclidean keycard from the safe in the kitchenette. After stealing the non-euclidean keycard, make an effort to go east. And then, unlock the non-euclidean box. After that, ensure that the non-euclidean box inside the cookhouse is open. Then, take the passkey from the non-euclidean box. After that, unlock the locker within the cookhouse. Then, ensure that the locker is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe.\nThere is an unguarded exit to the east.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take passkey from non-euclidean box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to doublecheck that the rectangular safe is unlocked. Then, ensure that the rectangular safe is open. After that, take the key from the rectangular safe in the steam room. Then, make an effort to head east. And then, insert the key into the box's lock to unlock it. Then, open the box inside the bathroom. And then, pick up the broom from the box within the bathroom. Then, rest the broom on the bench in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook over there! a rectangular safe.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take broom from box<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, retrieve the formless key from the floor of the vault. And then, unlock the formless chest with the formless key. And then, assure that the formless chest inside the vault is open. And then, take the rectangular keycard from the formless chest. After picking up the rectangular keycard, go west. Then, unlock the rectangular box. And then, look and see that the rectangular box within the study is ajar. Then, recover the printer from the rectangular box inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nHey, want to see a formless chest? Look over there, a formless chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless key and a sock on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take rectangular keycard from formless chest<|im_end|>go west<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take printer from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. Your first objective is to travel south. And then, retrieve the type 7 passkey from the floor of the kitchenette. Then, try to take a trip north. And then, unlock the type 7 gate. Then, ensure that the type 7 gate is open. And then, attempt to go east. Following that, pick-up the burger from the floor of the cookery. And then, eat the burger. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room. You start to take note of what's in the room.\nThere is a closed type 7 gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take type 7 passkey<|im_end|>go north<|im_end|>unlock type 7 gate with type 7 passkey<|im_end|>open type 7 gate<|im_end|>go east<|im_end|>take burger<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Your first objective is to ensure that the non-euclidean locker in the pantry is open. Then, retrieve the American style keycard from the non-euclidean locker within the pantry. Then, travel west. Following that, insert the American style keycard into the American style chest's lock to unlock it. Then, make it so that the American style chest in the cookhouse is ajar. After that, pick up the broccoli from the American style chest. And then, eat the broccoli. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a non-euclidean locker.\nThere is an unguarded exit to the west.\nThere is a non-euclidean passkey on the floor.\nYou are carrying: a grape.\n\nyour action: ", "response": "open non-euclidean locker<|im_end|>take American style keycard from non-euclidean locker<|im_end|>go west<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take broccoli from American style chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to check that the formless chest within the shower is unlocked with the formless keycard. After you have unlocked the formless chest, open the formless chest within the shower. And then, recover the key from the formless chest in the shower. After that, make an attempt to go to the east. Then, unlock the box inside the closet. Then, open the box in the closet. And then, recover the cane from the box. With the cane, place the cane on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a formless chest.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread and a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cane from box<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to venture east. Then, recover the key from the workbench. If you can get your hands on the key, unlock the portal inside the pantry. After that, make sure that the portal inside the pantry is ajar. Then, make an attempt to take a trip south. With that done, pick up the tablet from the bookshelf within the chamber. After that, venture north. After that, place the tablet on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cashew and a bug.\n\nyour action: ", "response": "go east<|im_end|>take key from workbench<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go south<|im_end|>take tablet from bookshelf<|im_end|>go north<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First thing I need you to do is to attempt to go west. That done, take the latchkey from the box in the workshop. And then, attempt to go east. And then, unlock the locker inside the laundromat. After unlocking the locker, make sure that the locker is open. Then, pick up the soap scented keycard from the locker. After that, attempt to head west. Once you succeed at that, make it so that the soap scented locker inside the workshop is unlocked with the soap scented keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nYou can see a locked locker. You can make out a shelf. What a coincidence, weren't you just thinking about a shelf? But oh no! there's nothing on this piece of garbage. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take soap scented keycard from locker<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move south. After that, retrieve the type Y keycard from the armchair. After that, travel north. Okay, and then, make absolutely sure that the type Y gate is unlocked. And then, ensure that the type Y gate in the cubicle is open. And then, try to venture east. And then, retrieve the passkey from the mantle. And then, doublecheck that the safe inside the bar is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is a closed type Y gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type Y keycard from armchair<|im_end|>go north<|im_end|>unlock type Y gate with type Y keycard<|im_end|>open type Y gate<|im_end|>go east<|im_end|>take passkey from mantle<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, head east. And then, lift the keycard from the floor of the laundry place. After that, venture west. Then, unlock the safe inside the study. After that, open the safe within the study. And then, retrieve the elderberry from the safe within the study. If you can get your hands on the elderberry, eat the elderberry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You start to take note of what's in the room.\nYou see a safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take elderberry from safe<|im_end|>eat elderberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, make an effort to travel west. That done, open the portmanteau. After pulling open the portmanteau, recover the latchkey from the portmanteau. Then, make it so that the safe in the recreation zone is unlocked. And then, make absolutely sure that the safe in the recreation zone is open. Then, retrieve the spherical latchkey from the safe. After that, unlock the spherical hatch inside the recreation zone. And then, make absolutely sure that the spherical hatch is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in a parlor.\nYou scan the room, seeing a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>unlock spherical hatch with spherical latchkey<|im_end|>open spherical hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, go to the south. Then, take the top hat from the shelf in the cellar. With the top hat, attempt to travel north. After that, recover the keycard from the floor of the closet. After that, attempt to go to the south. Following that, make absolutely sure that the chest is unlocked. And then, open the chest within the cellar. And then, put the top hat inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI just think it's great that you've just entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a workbench. But there isn't a thing on it. Hm. Oh well\nThere is an unblocked exit to the south.\nThere is a keycard and a hat on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take top hat from shelf<|im_end|>go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert top hat into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First, it would be fantastic if you could go south. With that over with, retrieve the Henderson's limited edition keycard from the drawer. And then, unlock the Henderson's limited edition hatch. After unlocking the Henderson's limited edition hatch, ensure that the Henderson's limited edition hatch is open. And then, make an effort to travel south. With that done, take the key from the table. And then, make it so that the safe is unlocked. After that, make sure that the safe is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nFancy seeing you here. Here, by the way, being the sauna. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition keycard from drawer<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition hatch<|im_end|>go south<|im_end|>take key from table<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to go to the east. If you can get through with that, retrieve the formless latchkey from the floor of the attic. And then, go to the west. After that, insert the formless latchkey into the formless safe's lock to unlock it. If you have unlocked the formless safe, ensure that the formless safe is open. After that, take the peanut from the formless safe. If you can get your hands on the peanut, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary one.\nYou can see a formless safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cauliflower on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>go west<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take peanut from formless safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go west. After that, move south. And then, doublecheck that the locker is wide open. After opening the locker, pick up the formless key from the locker. After that, make an attempt to take a trip north. If you can accomplish that, attempt to go to the east. Then, doublecheck that the formless locker inside the bar is closed. After that, make absolutely sure the formless locker in the bar is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard one. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a formless locker. I mean, just wow! Isn't TextWorld just the best? The formless locker is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying: a knife and a folder.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>go north<|im_end|>go east<|im_end|>close formless locker<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, pick up the latchkey from the floor of the cookhouse. And then, doublecheck that the locker in the cookhouse is unlocked. After that, ensure that the locker in the cookhouse is open. After you have opened the locker, take the type 5 passkey from the locker. With the type 5 passkey, doublecheck that the type 5 gate in the cookhouse is unlocked. After that, ensure that the type 5 gate in the cookhouse is open. After that, head east. Then, pick up the mug from the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nThis is going to sound unbelievable, but you've just entered a cookhouse. The room is well lit.\nYou make out a locked locker nearby.\nThere is a closed type 5 gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 5 passkey from locker<|im_end|>unlock type 5 gate with type 5 passkey<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take mug from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go to the north. Following that, pick up the keycard from the floor of the canteen. Then, move south. If you can get around to doing that, assure that the gate in the chamber is unlocked. And then, look and see that the gate is ajar. And then, make an attempt to move south. With that over with, lift the passkey from the floor of the bathroom. If you can get your hands on the passkey, lock the safe with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place.\nThere is a closed gate leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>take passkey<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First step, recover the cuboid passkey from the bookshelf. With the cuboid passkey, look and see that the cuboid safe within the cubicle is unlocked. After you have unlocked the cuboid safe, open the cuboid safe inside the cubicle. Once you have opened the cuboid safe, pick up the passkey from the cuboid safe. And then, insert the passkey into the portal's lock to unlock it. After that, look and see that the portal is opened. After that, make an attempt to venture east. If you can get through with that, pick-up the teapot from the floor of the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOkay, so you're in a cubicle, cool, but is it standard? You better believe it is. You begin to take stock of what's here.\nYou make out a locked cuboid safe. You can make out a safe. You see a bookshelf. You see a cuboid passkey on the bookshelf.\nThere is a closed portal leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from bookshelf<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, take a trip east. And then, assure that the Microsoft locker is opened. And then, retrieve the latchkey from the Microsoft locker in the studio. And then, make an effort to travel west. With that done, assure that the safe is unlocked. And then, ensure that the safe in the study is open. And then, take the butterfly from the safe. And then, rest the butterfly on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou can make out a safe. You see a stand. You shudder, but continue examining the stand. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft locker<|im_end|>take latchkey from Microsoft locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, move south. And then, look and see that the American limited edition chest is unlocked. Then, open the American limited edition chest. And then, retrieve the latchkey from the American limited edition chest. And then, check that the chest is unlocked with the latchkey. After that, ensure that the chest is open. After that, recover the lampshade from the chest. After that, rest the lampshade on the shelf inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to saunter into an usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take latchkey from American limited edition chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, lift the keycard from the floor of the attic. Then, unlock the chest within the attic. And then, look and see that the chest in the attic is open. And then, retrieve the Henderson's limited edition latchkey from the chest inside the attic. If you have got the Henderson's limited edition latchkey, make an attempt to travel north. Then, unlock the Henderson's limited edition chest in the kitchen. And then, ensure that the Henderson's limited edition chest is open. After opening the Henderson's limited edition chest, pick up the fly larva from the Henderson's limited edition chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in a typical kind of place. That is to say, you're in an attic. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked chest here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Henderson's limited edition latchkey from chest<|im_end|>go north<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take fly larva from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. With that done, open the locker. Then, recover the type O passkey from the locker. After that, insert the type O passkey into the type O door in the studio's lock to unlock it. Then, ensure that the type O door is open. Then, make an effort to go south. Then, recover the keycard from the coffer within the cubicle. And then, lock the safe with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOf every chamber you could have walked into, you had to walk into an usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take type O passkey from locker<|im_end|>unlock type O door with type O passkey<|im_end|>open type O door<|im_end|>go south<|im_end|>take keycard from coffer<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip north. And then, ensure that the type M locker within the laundromat is open. If you have pulled open the type M locker, retrieve the spherical key from the type M locker inside the laundromat. Then, unlock the spherical safe. After you have unlocked the spherical safe, open the spherical safe. After that, recover the formless latchkey from the spherical safe within the laundromat. And then, check that the formless box within the laundromat is unlocked with the formless latchkey. After that, look and see that the formless box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type M locker<|im_end|>take spherical key from type M locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take formless latchkey from spherical safe<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the south. Once you manage that, travel east. With that over with, take the type K passkey from the cabinet inside the studio. After that, unlock the type K chest. After that, make sure that the type K chest is open. Then, take the folder from the type K chest in the studio. And then, take a trip west. After that, place the folder on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type K passkey from cabinet<|im_end|>unlock type K chest with type K passkey<|im_end|>open type K chest<|im_end|>take folder from type K chest<|im_end|>go west<|im_end|>drop folder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the passkey from the American limited edition box in the laundromat. After that, go west. Next, unlock the passageway with the passkey. Then, ensure that the passageway within the pantry is open. After opening the passageway, travel south. And then, make an attempt to move east. Following that, open the display. After that, deposit the mat into the display. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a American limited edition box. The light flickers for a second, but nothing else happens. The American limited edition box contains a passkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is an American limited edition passkey on the floor.\nYou are carrying: a mat and a blanket.\n\nyour action: ", "response": "take passkey from American limited edition box<|im_end|>go west<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open display<|im_end|>insert mat into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could head east. If you can succeed at that, recover the keycard from the dresser. Then, move west. And then, doublecheck that the locker inside the kitchenette is unlocked with the keycard. And then, open the locker in the kitchenette. Then, recover the knife from the locker in the kitchenette. Having taken the knife, travel east. If you can accomplish that, rest the knife on the counter inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchenette.\nYou can see a locker. You can make out an opened case. The case is empty, what a horrible day!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from dresser<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take knife from locker<|im_end|>go east<|im_end|>put knife on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First stop, try to go to the west. Then, pick-up the passkey from the floor of the garage. And then, make an attempt to go east. With that done, insert the passkey into the safe's lock to unlock it. After unlocking the safe, open the safe in the salon. Then, retrieve the soap scented latchkey from the safe inside the salon. Then, head west. Next, make it so that the soap scented locker inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked safe in the room. You make out a bookshelf. The bookshelf is ordinary. The bookshelf appears to be empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take soap scented latchkey from safe<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make it so that the chest within the chamber is unlocked with the key. And then, make absolutely sure that the chest is opened. And then, take the Canadian limited edition key from the chest inside the chamber. Then, make an attempt to travel west. And then, insert the Canadian limited edition key into the Canadian limited edition safe's lock to unlock it. After that, make it so that the Canadian limited edition safe is ajar. If you have opened the Canadian limited edition safe, recover the cashew from the Canadian limited edition safe. If you have got the cashew, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. You shudder, but continue examining the bed stand. But oh no! there's nothing on this piece of garbage.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>go west<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take cashew from Canadian limited edition safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the box within the office. After that, ensure that the box is open. After that, take the Henderson's key from the box in the office. With the Henderson's key, make an attempt to go south. With that done, make sure that the Henderson's hatch is unlocked. And then, open the Henderson's hatch. After that, head south. With that accomplished, recover the cane from the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take Henderson's key from box<|im_end|>go south<|im_end|>unlock Henderson's hatch with Henderson's key<|im_end|>open Henderson's hatch<|im_end|>go south<|im_end|>take cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. Then, take the TextWorld style latchkey from the stand in the closet. If you can get your hands on the TextWorld style latchkey, venture north. And then, unlock the TextWorld style safe in the workshop. After unlocking the TextWorld style safe, open the TextWorld style safe. And then, pick up the pen from the TextWorld style safe. And then, take a trip south. That done, place the pen on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. You start to take note of what's in the room.\nYou can make out a locked TextWorld style safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style latchkey from stand<|im_end|>go north<|im_end|>unlock TextWorld style safe with TextWorld style latchkey<|im_end|>open TextWorld style safe<|im_end|>take pen from TextWorld style safe<|im_end|>go south<|im_end|>put pen on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to venture east. And then, look and see that the rectangular chest is unlocked. And then, ensure that the rectangular chest is open. Then, retrieve the latchkey from the rectangular chest within the studio. If you can get your hands on the latchkey, unlock the box. Then, ensure that the box is open. After that, take the book from the box in the studio. Then, toss the book on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just sauntered into the recreation zone.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pizza and a rectangular keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take book from box<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the American style latchkey from the board. After you have got the American style latchkey, assure that the American style safe within the launderette is unlocked. And then, ensure that the American style safe within the launderette is open. After that, take the keycard from the American style safe in the launderette. Then, unlock the locker inside the launderette with the keycard. Then, ensure that the locker is open. Once you have pulled open the locker, retrieve the broom from the locker. Then, place the broom inside the American style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a American style safe. You can make out a locked locker. Were you looking for a board? Because look over there, it's a board. On the board you can make out an American style latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from board<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take keycard from American style safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>insert broom into American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to take a trip north. With that over with, ensure that the dresser is open. After that, pick up the passkey from the dresser inside the bathroom. And then, venture south. With that accomplished, doublecheck that the gateway within the canteen is unlocked. After that, look and see that the gateway in the canteen is wide open. And then, make an effort to go to the east. And then, retrieve the laptop from the bookshelf within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take laptop from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be good if you could pick up the American style latchkey from the drawer in the shower. Then, make an effort to venture east. Okay, and then, go north. And then, unlock the American style locker. After that, make sure that the American style locker is open. After that, take the lamp from the American style locker within the parlor. And then, make an attempt to travel south. And then, place the lamp on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You start to take note of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a drawer. The drawer contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fondue and a sponge.\n\nyour action: ", "response": "take American style latchkey from drawer<|im_end|>go east<|im_end|>go north<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take lamp from American style locker<|im_end|>go south<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. With that over with, retrieve the key from the table within the spare room. And then, go east. After that, check that the chest inside the bar is unlocked with the key. And then, open the chest. Then, take the synthesizer from the chest within the bar. After that, go to the west. After that, sit the synthesizer on the stand in the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take synthesizer from chest<|im_end|>go west<|im_end|>put synthesizer on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, go to the west. Then, assure that the gate within the cellar is unlocked. And then, open the gate within the cellar. And then, venture north. Following that, attempt to head east. And then, open the cake scented safe in the bedroom. And then, take the laptop from the cake scented safe. With the laptop, ditch the laptop on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual one. You begin looking for stuff.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key and a cake scented key.\n\nyour action: ", "response": "go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open cake scented safe<|im_end|>take laptop from cake scented safe<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the floor of the shower. After that, insert the latchkey into the chest within the shower's lock to unlock it. And then, look and see that the chest is ajar. And then, take the TextWorld passkey from the chest. And then, insert the TextWorld passkey into the TextWorld locker in the shower's lock to unlock it. After that, make it so that the TextWorld locker within the shower is wide open. And then, recover the key from the TextWorld locker inside the shower. After you have picked up the key, unlock the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nLook over there! a safe. Hey, want to see a TextWorld locker? Look over there, a TextWorld locker. Wow, isn't TextWorld just the best? You can see a locked chest.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take TextWorld passkey from chest<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could move west. And then, take the formless passkey from the bar. And then, move east. Then, make it so that the formless locker inside the spare room is unlocked. And then, open the formless locker in the spare room. And then, pick up the keycard from the formless locker. Then, unlock the locker in the spare room. After unlocking the locker, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nOkay, so you're in a spare room, cool, but is it usual? You better believe it is.\nYou scan the room for a locker, and you find a locker, so there's that. You see a locked formless locker right there by you.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take formless passkey from bar<|im_end|>go east<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take keycard from formless locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel south. With that over with, pick up the keycard from the armchair. After that, unlock the door within the studio. And then, make absolutely sure that the door in the studio is opened. And then, venture south. With that done, go east. And then, take the Quote of the Day Calendar from the desk within the office. With the Quote of the Day Calendar, rest the Quote of the Day Calendar on the stand in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>take keycard from armchair<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take Quote of the Day Calendar from desk<|im_end|>put Quote of the Day Calendar on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First thing I need you to do is to head east. And then, lift the TextWorld style keycard from the floor of the bedroom. If you can get your hands on the TextWorld style keycard, try to venture west. Following that, make it so that the TextWorld style chest is unlocked. And then, open the TextWorld style chest inside the parlor. After that, recover the bug from the TextWorld style chest. Then, try to go to the east. And then, deposit the bug on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor.\nYou see a TextWorld style chest. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style keycard<|im_end|>go west<|im_end|>unlock TextWorld style chest with TextWorld style keycard<|im_end|>open TextWorld style chest<|im_end|>take bug from TextWorld style chest<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the cabinet is open. And then, attempt to go to the west. That done, go north. With that accomplished, doublecheck that the safe inside the lounge is wide open. And then, pick up the butterfly from the safe within the lounge. And then, try to venture south. After that, travel east. And then, deposit the butterfly into the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna.\nYou see a cabinet.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>go west<|im_end|>go north<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>go south<|im_end|>go east<|im_end|>insert butterfly into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could pick up the latchkey from the stand. After picking up the latchkey, make it so that the chest is unlocked. And then, make absolutely sure that the chest is wide open. Then, take the key from the chest within the office. After getting the key, go south. And then, attempt to venture east. Then, close the box. After shutting the box, assure that the box in the study is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You see a stand. The stand is usual. On the stand you see a latchkey. You see a mantle. The mantle is typical. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from stand<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, if it's not too much trouble, I need you to open the cabinet inside the canteen. Then, recover the keycard from the cabinet. Then, check that the hatch is unlocked with the keycard. And then, open the hatch within the canteen. And then, move south. Then, make sure that the fridge is wide open. Once you have opened the fridge, take the rectangular latchkey from the fridge. Then, Deposit the rectangular latchkey into the rectangular locker to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell I'll be, you are in the place we're calling the canteen. You begin to take stock of what's here.\nYou make out a cabinet.\nThere is a closed hatch leading south. There is an unguarded exit to the west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>open fridge<|im_end|>take rectangular latchkey from fridge<|im_end|>lock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an attempt to travel north. Once you finish that, open the box inside the kitchen. And then, recover the type Z latchkey from the box. After that, venture south. And then, unlock the type Z portal with the type Z latchkey. After that, ensure that the type Z portal in the cookhouse is open. After that, go to the east. With that over with, make sure that the safe is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is a closed type Z portal leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take type Z latchkey from box<|im_end|>go south<|im_end|>unlock type Z portal with type Z latchkey<|im_end|>open type Z portal<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go to the west. Once you do that, pick up the cuboid passkey from the shelf inside the cookery. And then, unlock the cuboid locker. After that, open the cuboid locker. Then, take the Microsoft passkey from the cuboid locker. If you can get your hands on the Microsoft passkey, make an effort to head east. Then, unlock the Microsoft gate with the Microsoft passkey. And then, look and see that the Microsoft gate is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed Microsoft gate leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid passkey from shelf<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take Microsoft passkey from cuboid locker<|im_end|>go east<|im_end|>unlock Microsoft gate with Microsoft passkey<|im_end|>open Microsoft gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could try to travel west. And then, recover the type H key from the bench inside the shower. After stealing the type H key, assure that the type H chest is unlocked. And then, make sure that the type H chest within the shower is wide open. After pulling open the type H chest, take the passkey from the type H chest inside the shower. After taking the passkey, go to the east. With that accomplished, make sure that the safe within the parlor is unlocked. After that, look and see that the safe in the parlor is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type H key from bench<|im_end|>unlock type H chest with type H key<|im_end|>open type H chest<|im_end|>take passkey from type H chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture south. And then, ensure that the portmanteau is open. After that, recover the key from the portmanteau. With the key, make sure that the door in the study is unlocked with the key. And then, ensure that the door in the study is open. Then, travel east. Then, take the mop from the bench in the launderette. And then, put the mop inside the dresser inside the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>take mop from bench<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, pick up the latchkey from the safe. And then, check that the chest within the parlor is unlocked with the latchkey. After that, look and see that the chest is ajar. And then, pick up the type 7 keycard from the chest inside the parlor. After that, unlock the type 7 box with the type 7 keycard. After that, ensure that the type 7 box is open. After that, recover the laptop from the type 7 box within the parlor. And then, you can put the laptop inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary kind of place. You start to take note of what's in the room.\nYou see a locked chest. You bend down to tie your shoe. When you stand up, you notice a type 7 box. You shudder, but continue examining the room. You scan the room for a safe, and you find a safe. The safe contains a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type 7 keycard from chest<|im_end|>unlock type 7 box with type 7 keycard<|im_end|>open type 7 box<|im_end|>take laptop from type 7 box<|im_end|>insert laptop into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could make an effort to travel north. With that accomplished, ensure that the drawer is open. Then, pick up the Henderson's limited edition key from the drawer. After that, make absolutely sure that the Henderson's limited edition portal is unlocked. After unlocking the Henderson's limited edition portal, doublecheck that the Henderson's limited edition portal is wide open. And then, go north. That done, try to move east. Once you manage that, close the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take Henderson's limited edition key from drawer<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition key<|im_end|>open Henderson's limited edition portal<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head south. Following that, ensure that the dresser is open. Then, pick up the type 0 latchkey from the dresser in the chamber. After that, attempt to travel north. Then, assure that the type 0 locker is unlocked with the type 0 latchkey. Then, make sure that the type 0 locker within the spare room is ajar. Then, take the bug from the type 0 locker. And then, drop the bug on the floor of the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room.\nYou can make out a type 0 locker. Now why would someone leave that there?\nThere is a closed passageway leading west. You need an unguarded exit? You should try going south.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take type 0 latchkey from dresser<|im_end|>go north<|im_end|>unlock type 0 locker with type 0 latchkey<|im_end|>open type 0 locker<|im_end|>take bug from type 0 locker<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could recover the passkey from the floor of the playroom. With the passkey, check that the box is unlocked with the passkey. And then, open the box inside the playroom. After that, retrieve the Henderson's keycard from the box within the playroom. And then, head south. After that, unlock the Henderson's box inside the bedroom. And then, open the Henderson's box inside the bedroom. And then, retrieve the nest of spiders from the Henderson's box in the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. I mean, just wow! Isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a locker.\nThere is an unguarded exit to the south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's keycard from box<|im_end|>go south<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>take nest of spiders from Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, travel west. With that accomplished, attempt to head south. And then, pick-up the key from the floor of the workshop. With the key, head north. Then, move east. And then, unlock the box with the key. And then, open the box. After opening the box, pick up the bug from the box within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell how about that, you are in a place we're calling a scullery.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a bowl on the floor.\nYou are carrying: a monitor.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take key<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take bug from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the passkey from the table inside the bathroom. With the passkey, unlock the locker inside the bathroom. Then, assure that the locker inside the bathroom is opened. Then, pick up the keycard from the locker inside the bathroom. And then, unlock the door in the bathroom with the keycard. And then, ensure that the door is open. After you have pulled open the door, go to the east. With that accomplished, pick up the cd from the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom. You begin to take stock of what's here.\nYou make out a locker. You rest your hand against a wall, but you miss the wall and fall onto a table. What a coincidence, weren't you just thinking about a table? On the table you can make out a passkey.\nThere is a closed door leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First thing I need you to do is to ensure that the dresser is open. And then, take the type 7 keycard from the dresser. Then, insert the type 7 keycard into the type 7 chest in the sauna's lock to unlock it. Having unlocked the type 7 chest, open the type 7 chest in the sauna. Then, take the nest of spiders from the type 7 chest in the sauna. After that, venture west. And then, assure that the chest within the steam room is open. Then, deposit the nest of spiders inside the chest in the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard one.\nYou see a type 7 chest. The light flickers for a second, but nothing else happens. You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open dresser<|im_end|>take type 7 keycard from dresser<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take nest of spiders from type 7 chest<|im_end|>go west<|im_end|>open chest<|im_end|>insert nest of spiders into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head east. If you can get around to doing that, lift the Microsoft latchkey from the floor of the office. And then, unlock the Microsoft safe in the office with the Microsoft latchkey. Then, open the Microsoft safe within the office. After pulling open the Microsoft safe, retrieve the American style keycard from the Microsoft safe within the office. Then, unlock the American style box. And then, ensure that the American style box is open. And then, pick up the nest of toads from the American style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft latchkey<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take American style keycard from Microsoft safe<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>take nest of toads from American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, make sure that the soap scented safe is unlocked. Then, open the soap scented safe inside the washroom. And then, take the key from the soap scented safe inside the washroom. With the key, unlock the safe within the washroom. And then, ensure that the safe is open. Then, take the fondue from the safe within the washroom. Then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in the washroom.\nYou can make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a locked standard looking soap scented safe here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a soap scented latchkey and a backup calendar.\n\nyour action: ", "response": "unlock soap scented safe with soap scented latchkey<|im_end|>open soap scented safe<|im_end|>take key from soap scented safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, ensure that the refrigerator within the cookhouse is open. And then, take the vanilla scented key from the refrigerator within the cookhouse. And then, insert the vanilla scented key into the vanilla scented safe within the cookhouse's lock to unlock it. If you have unlocked the vanilla scented safe, ensure that the vanilla scented safe in the cookhouse is open. After that, take the type 2 key from the vanilla scented safe. After that, look and see that the type 2 chest within the cookhouse is unlocked. After unlocking the type 2 chest, ensure that the type 2 chest in the cookhouse is open. Then, recover the mug from the type 2 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked type 2 chest, which looks ordinary, right there by you. You can make out a locked vanilla scented safe close by. Look over there! a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take vanilla scented key from refrigerator<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>take type 2 key from vanilla scented safe<|im_end|>unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take mug from type 2 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First, it would be great if you could make it so that the TextWorld limited edition box inside the cookhouse is unlocked. If you have unlocked the TextWorld limited edition box, ensure that the TextWorld limited edition box in the cookhouse is open. After opening the TextWorld limited edition box, recover the latchkey from the TextWorld limited edition box inside the cookhouse. Then, unlock the locker in the cookhouse. Once you have unlocked the locker, doublecheck that the locker is wide open. And then, take the napkin from the locker inside the cookhouse. Then, attempt to move east. Then, toss the napkin on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse.\nYou see a locker. You can see a TextWorld limited edition box.\nThere is a closed passageway leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: ", "response": "unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take napkin from locker<|im_end|>go east<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, check that the locker within the cookhouse is unlocked with the keycard. Then, assure that the locker is wide open. And then, pick up the passkey from the locker inside the cookhouse. If you can get your hands on the passkey, go north. That done, make absolutely sure that the gate in the cookery is unlocked. And then, open the gate. And then, take a trip east. After that, close the safe in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're not going to believe this, but you've just entered a cookhouse.\nYou can make out a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a peanut and a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, check that the type R box is unlocked with the type R keycard. Then, doublecheck that the type R box inside the shower is open. After that, pick up the latchkey from the type R box in the shower. With the latchkey, check that the safe is unlocked with the latchkey. And then, open the safe. And then, retrieve the passkey from the safe within the shower. With the passkey, travel south. And then, doublecheck that the box in the attic is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a safe. You make out a locked type R box.\nThere is an unblocked exit to the south.\nYou are carrying: a type R keycard.\n\nyour action: ", "response": "unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take latchkey from type R box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, move south. With that done, make sure that the fridge is opened. After that, retrieve the non-euclidean keycard from the fridge. After that, try to go to the north. Once you manage that, insert the non-euclidean keycard into the non-euclidean chest in the dish-pit's lock to unlock it. Having unlocked the non-euclidean chest, make absolutely sure that the non-euclidean chest is open. If you have pulled open the non-euclidean chest, pick up the bug from the non-euclidean chest in the dish-pit. And then, place the bug on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nAs if things weren't amazing enough already, you can even see a non-euclidean chest.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take non-euclidean keycard from fridge<|im_end|>go north<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take bug from non-euclidean chest<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the rectangular key from the shelf. If you can get your hands on the rectangular key, make it so that the rectangular box is unlocked. After unlocking the rectangular box, ensure that the rectangular box within the studio is open. And then, take the type 1 latchkey from the rectangular box. Then, check that the type 1 box is unlocked with the type 1 latchkey. After that, make absolutely sure that the type 1 box is ajar. After that, retrieve the stick of butter from the type 1 box. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou see a type 1 box. You smell an interesting smell, and follow it to a rectangular box. You rest your hand against a wall, but you miss the wall and fall onto a shelf. On the shelf you make out a rectangular key. Hmmm... what else, what else?\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from shelf<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take type 1 latchkey from rectangular box<|im_end|>unlock type 1 box with type 1 latchkey<|im_end|>open type 1 box<|im_end|>take stick of butter from type 1 box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an attempt to head east. That done, unlock the type W safe with the type W keycard. Then, ensure that the type W safe in the bedroom is open. And then, take the Microsoft limited edition keycard from the type W safe. After that, make an attempt to go west. And then, unlock the Microsoft limited edition box. After that, make absolutely sure that the Microsoft limited edition box in the dish-pit is wide open. After that, take the fork from the Microsoft limited edition box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a Microsoft limited edition box. Hmm. You always thought you'd be more excited to see a Microsoft limited edition box in a room.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying: a type W keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type W safe with type W keycard<|im_end|>open type W safe<|im_end|>take Microsoft limited edition keycard from type W safe<|im_end|>go west<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take fork from Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, try to move west. Okay, and then, take the latchkey from the coffer. With the latchkey, doublecheck that the hatch within the pantry is unlocked with the latchkey. After that, make sure that the hatch is open. And then, try to travel west. Following that, take the stick of butter from the shelf inside the workshop. After stealing the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin looking for stuff.\nYou can make out a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from coffer<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take stick of butter from shelf<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, recover the formless passkey from the floor of the workshop. After getting the formless passkey, unlock the formless locker with the formless passkey. Then, ensure that the formless locker inside the workshop is open. Then, recover the latchkey from the formless locker. Once you have got the latchkey, make absolutely sure that the box within the workshop is unlocked. After you have unlocked the box, make absolutely sure that the box within the workshop is opened. Having opened the box, retrieve the stapler from the box within the workshop. Then, place the stapler on the chair in the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop.\nYou see a box. Now why would someone leave that there? You see a formless locker. You can see a chair. The chair is standard. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take stapler from box<|im_end|>put stapler on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to head south. If you can succeed at that, recover the cushion from the bed within the bedroom. After that, head north. Then, take the latchkey from the mantle in the chamber. And then, travel south. After that, make absolutely sure that the box is unlocked. Having unlocked the box, open the box in the bedroom. If you have opened the box, put the cushion inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. You begin to take stock of what's here.\nYou see a gleam over in a corner, where you can see a mantle. The mantle is standard. On the mantle you can make out a latchkey.\nThere is an unblocked exit to the south.\nThere is a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cushion from bed<|im_end|>go north<|im_end|>take latchkey from mantle<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert cushion into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, close the lavender scented box within the chamber. After that, travel east. Once you get around to doing that, pick up the Henderson's limited edition keycard from the floor of the spare room. And then, doublecheck that the Henderson's limited edition chest within the spare room is unlocked. Then, ensure that the Henderson's limited edition chest is open. Then, recover the lavender scented passkey from the Henderson's limited edition chest. After that, make an effort to venture west. After that, doublecheck that the lavender scented box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am sorry to announce that you are now in the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out an opened lavender scented box right there by you. The lavender scented box is empty! What a waste of a day!\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "close lavender scented box<|im_end|>go east<|im_end|>take Henderson's limited edition keycard<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take lavender scented passkey from Henderson's limited edition chest<|im_end|>go west<|im_end|>lock lavender scented box with lavender scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld style chest inside the cookhouse is unlocked with the TextWorld style keycard. And then, doublecheck that the TextWorld style chest is wide open. After that, recover the type 2 passkey from the TextWorld style chest. Then, make an effort to head east. With that done, make it so that the type 2 safe within the chamber is unlocked. After that, make absolutely sure that the type 2 safe is ajar. And then, retrieve the cd from the type 2 safe. And then, put the cd on the desk in the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An ordinary one.\nYou see a TextWorld style chest. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style chest with TextWorld style keycard<|im_end|>open TextWorld style chest<|im_end|>take type 2 passkey from TextWorld style chest<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 passkey<|im_end|>open type 2 safe<|im_end|>take cd from type 2 safe<|im_end|>put cd on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to move south. That done, insert the latchkey into the passageway in the chamber's lock to unlock it. Then, open the passageway inside the chamber. Then, take a trip south. With that accomplished, make an attempt to go to the west. With that over with, lift the coconut from the floor of the workshop. After that, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou make out a pan. However, the pan, like an empty pan, has nothing on it.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a lavender scented keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take coconut<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, attempt to go north. After that, open the cabinet. After that, take the keycard from the cabinet in the shower. And then, insert the keycard into the chest in the shower's lock to unlock it. And then, open the chest in the shower. After pulling open the chest, retrieve the latchkey from the chest inside the shower. After that, make an attempt to go to the south. With that accomplished, lock the box in the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go south<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, move east. With that done, open the display in the office. And then, pick up the keycard from the display within the office. Then, unlock the locker inside the office. After that, assure that the locker inside the office is opened. Then, take the non-euclidean keycard from the locker in the office. After getting the non-euclidean keycard, insert the non-euclidean keycard into the non-euclidean safe's lock to unlock it. Then, ensure that the non-euclidean safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard one.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take keycard from display<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean keycard from locker<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to make an effort to head west. After that, pick up the formless passkey from the floor of the kitchen. After that, unlock the formless portal. And then, ensure that the formless portal within the kitchen is open. And then, make an effort to head south. Then, travel east. Then, pick up the mop from the shelf in the sauna. If you can get your hands on the mop, place the mop on the board within the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one.\nYou make out a box. The box is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a laptop.\n\nyour action: ", "response": "go west<|im_end|>take formless passkey<|im_end|>unlock formless portal with formless passkey<|im_end|>open formless portal<|im_end|>go south<|im_end|>go east<|im_end|>take mop from shelf<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the key from the bar. After stealing the key, unlock the safe. Having unlocked the safe, assure that the safe is ajar. And then, recover the lavender scented keycard from the safe. And then, look and see that the lavender scented portal inside the salon is unlocked. And then, ensure that the lavender scented portal inside the salon is open. Then, move east. Next, open the chest within the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've stumbled into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the salon. Let's see what's in here.\nOh, great. Here's a safe. You smell an awful smell, and follow it to a bar. The bar is typical. On the bar you can see a key. Huh, weird.\nThere is a closed lavender scented portal leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bar<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take lavender scented keycard from safe<|im_end|>unlock lavender scented portal with lavender scented keycard<|im_end|>open lavender scented portal<|im_end|>go east<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, make it so that the non-euclidean box is unlocked. And then, ensure that the non-euclidean box inside the chamber is open. Then, pick up the American style passkey from the non-euclidean box inside the chamber. After that, make an attempt to head south. Then, make it so that the American style door is unlocked. After you have unlocked the American style door, open the American style door. After that, attempt to take a trip east. And then, pick up the laptop from the bar in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. Let's see what's in here.\nYou make out a non-euclidean box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fondue and a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take American style passkey from non-euclidean box<|im_end|>go south<|im_end|>unlock American style door with American style passkey<|im_end|>open American style door<|im_end|>go east<|im_end|>take laptop from bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to head east. And then, recover the rectangular passkey from the table within the sauna. After that, unlock the rectangular box. And then, ensure that the rectangular box is open. Then, attempt to head west. Then, recover the lampshade from the floor of the attic. Then, make an attempt to head east. Then, deposit the lampshade inside the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular passkey from table<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>go west<|im_end|>take lampshade<|im_end|>go east<|im_end|>insert lampshade into rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, unlock the formless safe in the canteen. After that, make it so that the formless safe inside the canteen is wide open. After that, retrieve the key from the formless safe inside the canteen. And then, make sure that the gate inside the canteen is unlocked with the key. After that, make it so that the gate is ajar. Then, make an effort to head south. After that, take a trip east. After that, ensure that the display is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual kind of place.\nYou make out a locked formless safe.\nThere is a closed gate leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey and a coffee cup.\n\nyour action: ", "response": "unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>open display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make sure that the portal is open. Then, make an effort to venture north. If you can accomplish that, try to venture east. And then, retrieve the key from the stand in the closet. If you have picked up the key, unlock the safe. And then, look and see that the safe is open. After that, take the sock from the safe. Having picked up the sock, toss the sock on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou smell a pungent smell, and follow it to a mantle. But the thing hasn't got anything on it. You move on, clearly upset with TextWorld.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open portal<|im_end|>go north<|im_end|>go east<|im_end|>take key from stand<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take sock from safe<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip south. And then, doublecheck that the box in the dish-pit is ajar. Then, take the latchkey from the box inside the dish-pit. If you can get your hands on the latchkey, move north. Then, look and see that the door in the cubicle is unlocked. And then, open the door. After that, attempt to travel east. That done, recover the broom from the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You begin to take stock of what's here.\nThere is a closed door leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip west. Following that, make an effort to venture north. With that done, retrieve the non-euclidean latchkey from the shelf within the pantry. And then, unlock the non-euclidean box. Then, ensure that the non-euclidean box within the pantry is open. After that, pick up the worm from the non-euclidean box in the pantry. Then, make an attempt to take a trip south. Next, put the worm on the stand inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take non-euclidean latchkey from shelf<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take worm from non-euclidean box<|im_end|>go south<|im_end|>put worm on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head north. And then, make it so that the case is wide open. After that, take the key from the case. And then, look and see that the safe within the kitchenette is unlocked with the key. And then, make absolutely sure that the safe inside the kitchenette is wide open. Then, recover the bowl from the safe within the kitchenette. If you can get your hands on the bowl, attempt to move south. With that over with, place the bowl on the desk within the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nGuess what, you are in a place we're calling a parlor. You begin looking for stuff.\nYou see a desk. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north. There is an unblocked exit to the south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take key from case<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bowl from safe<|im_end|>go south<|im_end|>put bowl on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to head east. And then, unlock the safe. After that, make it so that the safe is wide open. After that, retrieve the keycard from the safe. With the keycard, insert the keycard into the box within the kitchen's lock to unlock it. After that, ensure that the box is open. After that, pick up the sandwich from the box. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, open the type J locker. Then, recover the fondue from the type J locker. If you can get your hands on the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one.\nYou make out a closed type J locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a type J keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open type J locker<|im_end|>take fondue from type J locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. After that, pick up the lavender scented passkey from the locker. With the lavender scented passkey, take a trip west. And then, check that the lavender scented box is unlocked with the lavender scented passkey. Then, ensure that the lavender scented box inside the recreation zone is open. And then, pick up the licorice strip from the lavender scented box. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box!\nThere is a closed gate leading north. There is an unblocked exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented passkey from locker<|im_end|>go west<|im_end|>unlock lavender scented box with lavender scented passkey<|im_end|>open lavender scented box<|im_end|>take licorice strip from lavender scented box<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to move north. Then, recover the latchkey from the floor of the bedchamber. And then, try to move south. Okay, and then, unlock the locker in the basement. And then, ensure that the locker inside the basement is open. Then, retrieve the candy bar from the locker in the basement. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou scan the room for a locker, and you find a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take candy bar from locker<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go south. If you can do that, attempt to go east. And then, make it so that the crate is open. Then, retrieve the latchkey from the crate inside the vault. Then, unlock the box. After that, open the box. After that, take the spherical keycard from the box. Then, assure that the spherical locker is unlocked with the spherical keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a blender on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to move west. After that, make it so that the portmanteau is opened. And then, take the passkey from the portmanteau. And then, look and see that the safe within the study is unlocked with the passkey. Then, look and see that the safe is open. Then, retrieve the latchkey from the safe. Then, move east. With that over with, doublecheck that the locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nYou can see a locked locker.\nThere is a closed passageway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the type 9 safe inside the cellar. After that, open the type 9 safe within the cellar. Then, pick up the keycard from the type 9 safe. And then, assure that the box inside the cellar is unlocked. After unlocking the box, open the box in the cellar. And then, take the hat from the box. After that, attempt to take a trip east. After that, place the hat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou can make out a locked box here. You can make out a type 9 safe.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take keycard from type 9 safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take hat from box<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to try to take a trip east. And then, pick up the passkey from the desk within the playroom. If you can get your hands on the passkey, attempt to move west. With that over with, assure that the chest within the cubicle is unlocked with the passkey. Then, make absolutely sure that the chest in the cubicle is opened. Then, pick up the stapler from the chest inside the cubicle. With the stapler, move east. Then, sit the stapler on the desk in the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual kind of place.\nYou can see a locked chest.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from desk<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take stapler from chest<|im_end|>go east<|im_end|>put stapler on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go east. Then, ensure that the case inside the vault is open. And then, take the Canadian style passkey from the case within the vault. Then, unlock the Canadian style locker inside the vault. And then, ensure that the Canadian style locker is open. After pulling open the Canadian style locker, take the soap scented keycard from the Canadian style locker. Having got the soap scented keycard, assure that the soap scented gate is unlocked. And then, ensure that the soap scented gate is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to come round a standard one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a hat and a pen.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take Canadian style passkey from case<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take soap scented keycard from Canadian style locker<|im_end|>unlock soap scented gate with soap scented keycard<|im_end|>open soap scented gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to go west. Then, lift the American style keycard from the floor of the parlor. After that, attempt to travel south. That done, unlock the American style locker. After that, ensure that the American style locker in the steam room is open. Having pulled open the American style locker, retrieve the passkey from the American style locker in the steam room. After that, make an attempt to travel north. After that, insert the passkey into the locker inside the parlor's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal kind of place. The room is well lit.\nYou make out a closed box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style keycard<|im_end|>go south<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take passkey from American style locker<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make absolutely sure that the locker is unlocked. After unlocking the locker, make absolutely sure that the locker in the cookhouse is opened. After that, take the vanilla scented latchkey from the locker. And then, travel west. With that over with, look and see that the vanilla scented locker inside the kitchen is unlocked. After you have unlocked the vanilla scented locker, make it so that the vanilla scented locker in the kitchen is open. Then, pick up the passkey from the vanilla scented locker inside the kitchen. And then, unlock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. You begin to take stock of what's here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take vanilla scented latchkey from locker<|im_end|>go west<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, head north. That done, retrieve the key from the dresser. After that, unlock the locker within the bathroom with the key. After that, open the locker. Then, retrieve the passkey from the locker inside the bathroom. And then, attempt to move south. With that accomplished, unlock the safe with the passkey. And then, ensure that the safe inside the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard one.\nYou can make out a safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go north<|im_end|>take key from dresser<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel south. With that over with, ensure that the fridge within the kitchenette is open. After pulling open the fridge, pick up the passkey from the fridge in the kitchenette. After getting the passkey, make it so that the locker in the kitchenette is unlocked with the passkey. And then, open the locker inside the kitchenette. And then, take the fly larva from the locker. And then, attempt to travel north. Then, place the fly larva on the mantle inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook at you, bigshot, walking into a chamber like it isn't some huge deal.\nWhat's that over there? It looks like it's a mantle. You wonder idly who left that here. The mantle is usual. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go north<|im_end|>put fly larva on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head south. Then, unlock the American limited edition locker with the American limited edition key. And then, assure that the American limited edition locker inside the steam room is ajar. And then, take the Microsoft latchkey from the American limited edition locker inside the steam room. Then, make it so that the Microsoft safe is unlocked. After that, ensure that the Microsoft safe inside the steam room is open. And then, pick up the vacuum from the Microsoft safe. And then, throw the vacuum on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a bench. But the thing is empty.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American limited edition key.\n\nyour action: ", "response": "go south<|im_end|>unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take Microsoft latchkey from American limited edition locker<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take vacuum from Microsoft safe<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. Your first objective is to attempt to venture north. And then, make absolutely sure that the cuboid locker within the cookhouse is opened. After that, recover the Microsoft key from the cuboid locker within the cookhouse. And then, try to go south. Then, check that the Microsoft hatch inside the study is unlocked with the Microsoft key. After unlocking the Microsoft hatch, open the Microsoft hatch. And then, take a trip east. And then, recover the keyboard from the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI never took you for the sort of person who would show up in a study, but I guess I was wrong.\nThere is a closed Microsoft hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go north<|im_end|>open cuboid locker<|im_end|>take Microsoft key from cuboid locker<|im_end|>go south<|im_end|>unlock Microsoft hatch with Microsoft key<|im_end|>open Microsoft hatch<|im_end|>go east<|im_end|>take keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the locker inside the workshop is shut. After that, make an effort to go to the east. Following that, pick-up the type Z passkey from the floor of the chamber. After that, insert the type Z passkey into the type Z chest within the chamber's lock to unlock it. After that, ensure that the type Z chest within the chamber is open. And then, retrieve the keycard from the type Z chest. With the keycard, venture west. Next, make absolutely sure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard one.\nYou bend down to tie your shoe. When you stand up, you notice a locker. There's something strange about this being here, but you can't put your finger on it. What a letdown! The locker is empty!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a cloak and a worm.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take type Z passkey<|im_end|>unlock type Z chest with type Z passkey<|im_end|>open type Z chest<|im_end|>take keycard from type Z chest<|im_end|>go west<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to look and see that the box is unlocked. And then, open the box within the pantry. And then, recover the cuboid latchkey from the box. And then, unlock the cuboid gateway inside the pantry. Having unlocked the cuboid gateway, ensure that the cuboid gateway is open. And then, attempt to go south. And then, travel east. Then, recover the pair of pants from the toolbox within the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a box.\nThere is a closed cuboid gateway leading south. There is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid latchkey from box<|im_end|>unlock cuboid gateway with cuboid latchkey<|im_end|>open cuboid gateway<|im_end|>go south<|im_end|>go east<|im_end|>take pair of pants from toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture north. And then, open the cabinet in the bathroom. Then, recover the latchkey from the cabinet inside the bathroom. Then, unlock the box. Once you have unlocked the box, doublecheck that the box in the bathroom is ajar. After that, pick up the type A key from the box. And then, assure that the type A portal is unlocked with the type A key. Then, ensure that the type A portal is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type A key from box<|im_end|>unlock type A portal with type A key<|im_end|>open type A portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make sure that the spherical locker within the salon is unlocked. Then, look and see that the spherical locker in the salon is opened. And then, pick up the Microsoft style latchkey from the spherical locker. And then, make an effort to go to the west. With that accomplished, assure that the Microsoft style passageway in the bathroom is unlocked. Then, ensure that the Microsoft style passageway is open. After pulling open the Microsoft style passageway, move south. If you can do that, take the mug from the fridge in the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A typical one. You can barely contain your excitement.\nYou see a locked spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical latchkey and a butterfly.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take Microsoft style latchkey from spherical locker<|im_end|>go west<|im_end|>unlock Microsoft style passageway with Microsoft style latchkey<|im_end|>open Microsoft style passageway<|im_end|>go south<|im_end|>take mug from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the latchkey from the stand. And then, unlock the safe. And then, open the safe. Then, pick up the Henderson's limited edition latchkey from the safe. Then, unlock the Henderson's limited edition locker. After that, look and see that the Henderson's limited edition locker is ajar. After pulling open the Henderson's limited edition locker, recover the passkey from the Henderson's limited edition locker in the cubicle. And then, assure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place.\nA locked chest is here. You rest your hand against a wall, but you miss the wall and fall onto a Henderson's limited edition locker. You can see a safe. You can't wait to tell the folks at home about this! You see a stand. The stand is ordinary. On the stand you make out a latchkey. You shudder, but continue examining the room.\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from stand<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's limited edition latchkey from safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>take passkey from Henderson's limited edition locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to travel west. With that over with, make it so that the Henderson's style locker is open. And then, pick up the type B key from the Henderson's style locker in the kitchenette. And then, make an effort to venture east. That done, check that the type B locker is unlocked with the type B key. After unlocking the type B locker, make it so that the type B locker within the parlor is ajar. After opening the type B locker, take the sandwich from the type B locker. And then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A standard one. You begin to take stock of what's here.\nYou see a locked type B locker right there by you. You can make out a basket. You wonder idly who left that here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Henderson's style locker<|im_end|>take type B key from Henderson's style locker<|im_end|>go east<|im_end|>unlock type B locker with type B key<|im_end|>open type B locker<|im_end|>take sandwich from type B locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First thing I need you to do is to move north. That done, ensure that the spherical locker in the kitchenette is open. After that, recover the type F latchkey from the spherical locker. After that, insert the type F latchkey into the type F locker's lock to unlock it. And then, open the type F locker inside the kitchenette. And then, recover the type Y latchkey from the type F locker. And then, head south. With that accomplished, unlock the type Y door. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place.\nThere is a closed type Y door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical passkey and a teapot.\n\nyour action: ", "response": "go north<|im_end|>open spherical locker<|im_end|>take type F latchkey from spherical locker<|im_end|>unlock type F locker with type F latchkey<|im_end|>open type F locker<|im_end|>take type Y latchkey from type F locker<|im_end|>go south<|im_end|>unlock type Y door with type Y latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to assure that the case in the basement is ajar. And then, retrieve the type H latchkey from the case. And then, insert the type H latchkey into the type H door within the basement's lock to unlock it. After that, open the type H door in the basement. And then, move north. And then, venture east. With that accomplished, take the key from the counter in the cellar. After stealing the key, check that the locker in the cellar is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. You start to take note of what's in the room.\nYou can see a closed standard looking case in the corner.\nThere is a closed type H door leading north. There is an unblocked exit to the east.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open case<|im_end|>take type H latchkey from case<|im_end|>unlock type H door with type H latchkey<|im_end|>open type H door<|im_end|>go north<|im_end|>go east<|im_end|>take key from counter<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel south. And then, try to travel east. That done, recover the Canadian limited edition keycard from the plate. Once you have picked up the Canadian limited edition keycard, unlock the Canadian limited edition safe with the Canadian limited edition keycard. And then, make it so that the Canadian limited edition safe inside the canteen is open. Having pulled open the Canadian limited edition safe, retrieve the non-euclidean keycard from the Canadian limited edition safe. Then, go west. And then, unlock the non-euclidean box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take Canadian limited edition keycard from plate<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>take non-euclidean keycard from Canadian limited edition safe<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, close the locker inside the bathroom. And then, make an attempt to venture west. After that, recover the latchkey from the floor of the pantry. And then, unlock the safe with the latchkey. Having unlocked the safe, open the safe in the pantry. After that, recover the keycard from the safe inside the pantry. Then, venture east. With that over with, make it so the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard kind of place.\nYou scan the room for a locker, and you find a locker. The locker is empty! What a waste of a day!\nThere is a closed gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a garlic clove and an onion.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go east. Then, retrieve the passkey from the floor of the shower. And then, make an attempt to move west. Then, look and see that the chest is unlocked. After that, open the chest. Then, pick up the cane from the chest within the cellar. Then, attempt to go east. After that, drop the cane on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOf every cellar you could have shown up in, you had to show up in a typical one. You start to take note of what's in the room.\nYou can make out a chest. You make out an opened trunk. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a shadfly and an iron.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the chest is unlocked. And then, ensure that the chest in the cellar is open. And then, pick up the type L keycard from the chest within the cellar. And then, make an attempt to travel east. That done, make sure that the type L chest is unlocked. After you have unlocked the type L chest, assure that the type L chest is wide open. And then, recover the tv from the type L chest inside the salon. And then, put the tv on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked chest.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take type L keycard from chest<|im_end|>go east<|im_end|>unlock type L chest with type L keycard<|im_end|>open type L chest<|im_end|>take tv from type L chest<|im_end|>put tv on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to move west. After that, open the formless box. And then, retrieve the napkin from the formless box. After that, attempt to go east. With that accomplished, pick up the keycard from the bowl. Then, unlock the safe. Then, doublecheck that the safe is wide open. And then, place the napkin inside the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou scan the room, seeing a safe. Huh, weird. You see a bowl. What a great pairing of adjectives and nouns! The bowl is standard. On the bowl you make out a keycard.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open formless box<|im_end|>take napkin from formless box<|im_end|>go east<|im_end|>take keycard from bowl<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert napkin into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to travel north. Once you succeed at that, make sure that the locker is ajar. After that, recover the TextWorld key from the locker. Having taken the TextWorld key, insert the TextWorld key into the TextWorld passageway in the pantry's lock to unlock it. And then, open the TextWorld passageway. After pulling open the TextWorld passageway, make an effort to move east. If you can get around to doing that, pick up the butterfly from the bench. After that, ditch the butterfly on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld passageway with TextWorld key<|im_end|>open TextWorld passageway<|im_end|>go east<|im_end|>take butterfly from bench<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, try to go south. Following that, assure that the locker inside the cookery is unlocked. And then, ensure that the locker in the cookery is open. If you have opened the locker, retrieve the key from the locker inside the cookery. Then, doublecheck that the hatch is unlocked with the key. And then, make sure that the hatch inside the cookery is wide open. Then, travel south. Following that, recover the nest of puppies from the suitcase within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take nest of puppies from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Following that, recover the keycard from the toolbox within the workshop. Once you have got the keycard, venture east. Next, insert the keycard into the safe's lock to unlock it. After you have unlocked the safe, open the safe. And then, recover the latchkey from the safe within the cookery. After that, insert the latchkey into the chest inside the cookery's lock to unlock it. After that, make absolutely sure that the chest within the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery.\nYou see a locked ordinary looking chest in the corner. You see a locked standard looking safe nearby. You can see an opened refrigerator nearby. The refrigerator is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from toolbox<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel south. And then, retrieve the American style keycard from the floor of the recreation zone. After that, make an effort to venture north. Then, insert the American style keycard into the American style gate inside the cellar's lock to unlock it. After you have unlocked the American style gate, open the American style gate inside the cellar. Then, take a trip east. If you can finish that, pick up the hat from the coffer. With the hat, toss the hat on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed American style gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keyboard and a mug.\n\nyour action: ", "response": "go south<|im_end|>take American style keycard<|im_end|>go north<|im_end|>unlock American style gate with American style keycard<|im_end|>open American style gate<|im_end|>go east<|im_end|>take hat from coffer<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go to the north. And then, assure that the type I passageway inside the lounge is unlocked. After that, open the type I passageway inside the lounge. Then, head east. With that accomplished, venture south. Next, recover the fondue from the locker inside the parlor. Then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a shadfly on the floor.\nYou are carrying: an onion and a type I keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock type I passageway with type I keycard<|im_end|>open type I passageway<|im_end|>go east<|im_end|>go south<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the formless key from the floor of the launderette. After that, make absolutely sure that the formless locker within the launderette is unlocked. After that, ensure that the formless locker is open. Then, recover the American limited edition keycard from the formless locker. After stealing the American limited edition keycard, check that the American limited edition safe is unlocked with the American limited edition keycard. And then, ensure that the American limited edition safe inside the launderette is open. And then, recover the sponge from the American limited edition safe. And then, rest the sponge on the counter inside the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A standard one.\nYou see a American limited edition safe. A locked formless locker, which looks normal, is close by. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You need an unguarded exit? You should try going west.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take American limited edition keycard from formless locker<|im_end|>unlock American limited edition safe with American limited edition keycard<|im_end|>open American limited edition safe<|im_end|>take sponge from American limited edition safe<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, close the chest. Then, try to move west. And then, take the type 7 latchkey from the bench. Then, unlock the type 7 locker within the shower. And then, make it so that the type 7 locker within the shower is ajar. Then, retrieve the keycard from the type 7 locker. After that, take a trip east. Once you succeed at that, lock the chest with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make another one of your grand eccentric entrances into a cellar. The room is well lit.\nLook over there! a chest. The chest is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go west<|im_end|>take type 7 latchkey from bench<|im_end|>unlock type 7 locker with type 7 latchkey<|im_end|>open type 7 locker<|im_end|>take keycard from type 7 locker<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip north. With that over with, take the Canadian limited edition key from the bar. After getting the Canadian limited edition key, make an attempt to go to the south. Okay, and then, make it so that the Canadian limited edition gate inside the cubicle is unlocked with the Canadian limited edition key. After that, look and see that the Canadian limited edition gate is opened. Then, travel east. With that done, recover the garlic clove from the floor of the salon. Then, eat the garlic clove. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou can see an armchair. The armchair is typical. But there isn't a thing on it. Silly armchair, silly, empty, good for nothing armchair.\nThere is a closed Canadian limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition key from bar<|im_end|>go south<|im_end|>unlock Canadian limited edition gate with Canadian limited edition key<|im_end|>open Canadian limited edition gate<|im_end|>go east<|im_end|>take garlic clove<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to lift the passkey from the floor of the restroom. Then, head west. And then, make absolutely sure that the chest inside the study is unlocked. After that, open the chest inside the study. After that, pick up the rectangular keycard from the chest. Then, make an effort to venture east. That done, close the rectangular chest. After that, make sure the rectangular chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a rectangular chest. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. The counter is typical. The counter appears to be empty. You move on, clearly upset by your TextWorld experience.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take rectangular keycard from chest<|im_end|>go east<|im_end|>close rectangular chest<|im_end|>lock rectangular chest with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could move north. And then, ensure that the drawer inside the shower is open. After that, pick up the latchkey from the drawer. Then, make absolutely sure that the chest in the shower is unlocked. Having unlocked the chest, assure that the chest is open. After that, pick up the loaf of bread from the chest within the shower. With the loaf of bread, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou see a stand. You see a shadfly on the stand.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take latchkey from drawer<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to attempt to venture west. After that, open the suitcase. And then, recover the keycard from the suitcase. And then, check that the box inside the study is unlocked with the keycard. And then, look and see that the box is ajar. After that, pick up the disk from the box in the study. And then, attempt to travel east. That done, put the disk on the desk inside the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a desk. The desk is ordinary. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the desk.\nThere is an unguarded exit to the west.\nYou are carrying: a cane.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take keycard from suitcase<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take disk from box<|im_end|>go east<|im_end|>put disk on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could unlock the type 7 chest in the closet. Then, open the type 7 chest. After that, recover the latchkey from the type 7 chest within the closet. With the latchkey, make it so that the chest inside the closet is unlocked with the latchkey. After you have unlocked the chest, ensure that the chest in the closet is open. And then, recover the scarf from the chest inside the closet. Then, travel east. Following that, throw the scarf on the floor of the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou make a grand eccentric entrance into a closet.\nHey, want to see a chest? Look over there, a chest, so there's that. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 7 chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a chocolate bar and a type 7 key.\n\nyour action: ", "response": "unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take scarf from chest<|im_end|>go east<|im_end|>drop scarf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, try to travel north. Following that, go to the west. After that, take the latchkey from the shelf. With the latchkey, check that the locker inside the attic is unlocked with the latchkey. After that, open the locker. After you have opened the locker, take the shoe from the locker within the attic. With the shoe, venture east. That done, rest the shoe on the stand inside the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell I'll be, you are in the place we're calling the salon. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take latchkey from shelf<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shoe from locker<|im_end|>go east<|im_end|>put shoe on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to recover the passkey from the floor of the studio. After picking up the passkey, doublecheck that the box inside the studio is unlocked. Then, open the box. And then, retrieve the Microsoft limited edition latchkey from the box. After getting the Microsoft limited edition latchkey, unlock the Microsoft limited edition hatch within the studio with the Microsoft limited edition latchkey. And then, ensure that the Microsoft limited edition hatch is open. And then, move east. Then, recover the tv from the locker within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A standard kind of place. I guess you better just go and list everything you see here.\nYou make out a box.\nThere is a closed Microsoft limited edition hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Microsoft limited edition latchkey from box<|im_end|>unlock Microsoft limited edition hatch with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition hatch<|im_end|>go east<|im_end|>take tv from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, move north. After that, pick up the keycard from the drawer within the sauna. And then, insert the keycard into the safe's lock to unlock it. And then, open the safe. Having opened the safe, recover the fudge scented keycard from the safe. After that, travel south. And then, go east. Then, unlock the fudge scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in a place we're calling a cubicle. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from drawer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fudge scented keycard from safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, take the spherical passkey from the rack within the kitchenette. And then, unlock the spherical locker in the kitchenette. If you have unlocked the spherical locker, ensure that the spherical locker is open. And then, recover the type 3 key from the spherical locker inside the kitchenette. Then, unlock the type 3 locker. And then, make it so that the type 3 locker is opened. After that, take the shadfly from the type 3 locker. After that, rest the shadfly on the rack inside the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary kind of place.\nYou see a type 3 locker. You see a gleam over in a corner, where you can see a spherical locker. You can make out a rack. On the rack you can see a spherical passkey.\nThere is a closed gate leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from rack<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take type 3 key from spherical locker<|im_end|>unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take shadfly from type 3 locker<|im_end|>put shadfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the portmanteau inside the cubicle. Then, check that the chest inside the cubicle is unlocked with the passkey. And then, ensure that the chest in the cubicle is open. Then, pick up the key from the chest within the cubicle. And then, insert the key into the box within the cubicle's lock to unlock it. After that, open the box inside the cubicle. And then, recover the latchkey from the box within the cubicle. Then, look and see the safe inside the cubicle is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in a place we're calling a cubicle. The room is well lit.\nYou can make out a safe. Look over there! a box. You make out a locked chest. You can make out a portmanteau. The portmanteau contains a passkey.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from portmanteau<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make sure that the box inside the cookhouse is unlocked with the key. Once you have unlocked the box, ensure that the box is open. And then, pick up the keycard from the box. And then, unlock the safe with the keycard. After unlocking the safe, open the safe inside the cookhouse. Then, pick up the stick of butter from the safe. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou see a locked safe. You can see a box!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take stick of butter from safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to unlock the American chest within the attic with the American latchkey. Then, make absolutely sure that the American chest inside the attic is opened. After opening the American chest, pick up the spherical keycard from the American chest. After stealing the spherical keycard, go west. After that, assure that the spherical safe in the vault is unlocked. Then, look and see that the spherical safe within the vault is opened. And then, take the lightbulb from the spherical safe. And then, place the lightbulb on the shelf inside the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You can barely contain your excitement.\nYou can see a locked American chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an American latchkey.\n\nyour action: ", "response": "unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take spherical keycard from American chest<|im_end|>go west<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take lightbulb from spherical safe<|im_end|>put lightbulb on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could lift the cake scented key from the floor of the scullery. After that, insert the cake scented key into the cake scented safe inside the scullery's lock to unlock it. After that, make absolutely sure that the cake scented safe is opened. Then, recover the key from the cake scented safe. If you can get your hands on the key, check that the chest in the scullery is unlocked with the key. After that, ensure that the chest within the scullery is open. Then, recover the type Y passkey from the chest within the scullery. And then, lock the type Y chest inside the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical one. You begin to take stock of what's here.\nYou see a closed type Y chest. You can see a chest. Now that's what I call TextWorld! You make out a cake scented safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cake scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take key from cake scented safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type Y passkey from chest<|im_end|>lock type Y chest with type Y passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, recover the Microsoft style keycard from the bureau. And then, unlock the Microsoft style box in the office with the Microsoft style keycard. If you have unlocked the Microsoft style box, open the Microsoft style box within the office. And then, pick up the type 6 keycard from the Microsoft style box inside the office. Having taken the type 6 keycard, check that the type 6 gate is unlocked with the type 6 keycard. Then, open the type 6 gate. Then, move east. Then, recover the cane from the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical kind of place.\nYou make out a Microsoft style box. You see a bureau. There's something strange about this being here, but you can't put your finger on it. The bureau contains a Microsoft style keycard.\nThere is a closed type 6 gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from bureau<|im_end|>unlock Microsoft style box with Microsoft style keycard<|im_end|>open Microsoft style box<|im_end|>take type 6 keycard from Microsoft style box<|im_end|>unlock type 6 gate with type 6 keycard<|im_end|>open type 6 gate<|im_end|>go east<|im_end|>take cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First step, make an effort to head north. Once you do that, retrieve the latchkey from the floor of the kitchen. If you have picked up the latchkey, check that the chest is unlocked with the latchkey. Then, assure that the chest is ajar. After opening the chest, retrieve the fork from the chest within the kitchen. Then, make an effort to go to the south. Next, try to take a trip east. After that, you can deposit the fork into the dresser inside the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>go south<|im_end|>go east<|im_end|>insert fork into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to travel south. Then, take the non-euclidean key from the crate. After stealing the non-euclidean key, unlock the non-euclidean box in the pantry. After that, ensure that the non-euclidean box is open. After that, pick up the spherical keycard from the non-euclidean box in the pantry. After that, take a trip north. If you can get around to doing that, close the spherical box in the basement. After closing the spherical box, look and see that the spherical box is locked with the spherical keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement.\nHey, want to see a spherical box? Look over there, a spherical box. Classic TextWorld. The spherical box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean key from crate<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take spherical keycard from non-euclidean box<|im_end|>go north<|im_end|>close spherical box<|im_end|>lock spherical box with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to take a trip south. Okay, and then, take a trip south. After that, recover the keycard from the floor of the chamber. And then, unlock the box in the chamber. And then, make absolutely sure that the box inside the chamber is wide open. Then, retrieve the worm from the box within the chamber. And then, take a trip north. After that, deposit the worm inside the trunk within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just shown up in a scullery. The room is well lit.\nYou can see a closed freezer, which looks standard, nearby.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take worm from box<|im_end|>go north<|im_end|>insert worm into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the TextWorld style safe inside the restroom is unlocked with the TextWorld style key. After that, open the TextWorld style safe. After that, recover the keycard from the TextWorld style safe within the restroom. Having got the keycard, make an attempt to take a trip east. Then, unlock the hatch in the cookhouse with the keycard. After that, ensure that the hatch is open. After that, attempt to take a trip north. With that accomplished, close the hatch in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom.\nYou can see a locked TextWorld style safe nearby.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a licorice strip and a TextWorld style key.\n\nyour action: ", "response": "unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take keycard from TextWorld style safe<|im_end|>go east<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make an effort to take a trip north. Following that, attempt to venture west. Then, retrieve the key from the floor of the workshop. After that, check that the safe inside the workshop is unlocked with the key. Then, make absolutely sure that the safe is opened. Then, take the disk from the safe inside the workshop. And then, go east. And then, toss the disk on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see a counter. But the thing is empty.\nThere is an unblocked exit to the north.\nThere is a shirt on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>go east<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go to the north. And then, doublecheck that the box in the canteen is ajar. Then, retrieve the key from the box within the canteen. And then, insert the key into the locker's lock to unlock it. Then, ensure that the locker inside the canteen is open. After that, retrieve the fondue from the locker. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one. You start to take note of what's in the room.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an effort to go to the south. With that done, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. After that, retrieve the passkey from the locker in the recreation zone. And then, attempt to go north. And then, doublecheck that the safe is unlocked. Then, open the safe. After that, pick up the whisk from the safe within the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nA locked safe is in the room. You can make out a shelf. The shelf is standard. But the thing hasn't got anything on it. Hm. Oh well\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take whisk from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the type 7 chest with the type 7 passkey. After that, look and see that the type 7 chest within the cellar is open. And then, take the type H keycard from the type 7 chest. Then, go east. And then, insert the type H keycard into the type H safe inside the bedroom's lock to unlock it. After that, ensure that the type H safe is open. Then, take the laptop from the type H safe within the bedroom. After that, place the laptop on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nFancy seeing you here. Here, by the way, being the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a type 7 chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 7 passkey and a towel.\n\nyour action: ", "response": "unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>take type H keycard from type 7 chest<|im_end|>go east<|im_end|>unlock type H safe with type H keycard<|im_end|>open type H safe<|im_end|>take laptop from type H safe<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, insert the TextWorld latchkey into the TextWorld safe in the spare room's lock to unlock it. After that, ensure that the TextWorld safe in the spare room is open. After that, recover the passkey from the TextWorld safe. Then, insert the passkey into the chest's lock to unlock it. Then, open the chest in the spare room. After opening the chest, retrieve the fly larva from the chest. If you can get your hands on the fly larva, ditch the fly larva on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock TextWorld safe with TextWorld latchkey<|im_end|>open TextWorld safe<|im_end|>take passkey from TextWorld safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First stop, attempt to move north. If you can do that, pick up the type 2 passkey from the floor of the kitchen. Then, take a trip south. Then, unlock the type 2 box. And then, open the type 2 box. And then, pick up the passkey from the type 2 box. After that, doublecheck that the gateway is unlocked. And then, ensure that the gateway is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou make out a locked type 2 box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a workbench. However, the workbench, like an empty workbench, has nothing on it.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 2 passkey<|im_end|>go south<|im_end|>unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>take passkey from type 2 box<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First step, take the type T keycard from the case. After that, make an effort to move north. That done, unlock the type T locker. After unlocking the type T locker, doublecheck that the type T locker is wide open. And then, go to the south. Okay, and then, take the glass from the saucepan inside the canteen. Then, make an effort to take a trip north. That done, you can insert the glass inside the type T locker within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual one.\nYou see an opened case. The case contains a type T keycard. I mean, just wow! Isn't TextWorld just the best? You smell an interesting smell, and follow it to a saucepan. You see a glass on the saucepan.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type T keycard from case<|im_end|>go north<|im_end|>unlock type T locker with type T keycard<|im_end|>open type T locker<|im_end|>go south<|im_end|>take glass from saucepan<|im_end|>go north<|im_end|>insert glass into type T locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Your first objective is to go to the west. Okay, and then, pick-up the keycard from the floor of the kitchenette. If you can get your hands on the keycard, take a trip east. Once you accomplish that, unlock the box inside the attic with the keycard. And then, ensure that the box is open. After that, pick up the latchkey from the box inside the attic. With the latchkey, insert the latchkey into the gate's lock to unlock it. And then, ensure that the gate in the attic is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You begin looking for stuff.\nYou see a box. You shudder, but continue examining the room.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel east. Next, open the cabinet within the sauna. Then, take the passkey from the cabinet within the sauna. If you have picked up the passkey, attempt to take a trip west. After that, insert the passkey into the box in the cookery's lock to unlock it. And then, assure that the box inside the cookery is opened. And then, take the blender from the box. With the blender, sit the blender on the saucepan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You can make out a saucepan. The saucepan is typical. However, the saucepan, like an empty saucepan, has nothing on it. You move on, clearly done caring about your TextWorld experience.\nThere is a closed hatch leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take blender from box<|im_end|>put blender on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to move west. Following that, try to head south. And then, make it so that the type 8 chest in the office is unlocked with the type 8 latchkey. And then, open the type 8 chest inside the office. And then, pick up the nest of grubs from the type 8 chest inside the office. After you have got the nest of grubs, go north. With that accomplished, make an effort to move east. And then, ditch the nest of grubs on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nThis is going to sound unbelievable, but you've just entered a cellar.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. Looks like someone's already been here and taken everything off it, though.\nThere is an unblocked exit to the west.\nYou are carrying: a candy bar and a type 8 latchkey.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>unlock type 8 chest with type 8 latchkey<|im_end|>open type 8 chest<|im_end|>take nest of grubs from type 8 chest<|im_end|>go north<|im_end|>go east<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the box. With the keycard, unlock the safe. And then, open the safe within the parlor. Once you have opened the safe, recover the passkey from the safe inside the parlor. After you have got the passkey, doublecheck that the hatch within the parlor is unlocked. Then, ensure that the hatch is open. Once you have opened the hatch, try to move south. Following that, pick up the binder from the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've seen better parlors, but at least this one seems pretty typical. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a safe. An open normal looking box is close by. The box contains a keycard.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. With that accomplished, pick up the TextWorld limited edition latchkey from the floor of the chamber. And then, look and see that the TextWorld limited edition gateway within the chamber is unlocked. Then, ensure that the TextWorld limited edition gateway is open. And then, try to head north. And then, try to move east. And then, pick-up the whisk from the floor of the cookery. After that, place the whisk on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. Now why would someone leave that there? Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it? You rest your hand against a wall, but you miss the wall and fall onto a shelf. The shelf is standard. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition latchkey<|im_end|>unlock TextWorld limited edition gateway with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition gateway<|im_end|>go north<|im_end|>go east<|im_end|>take whisk<|im_end|>put whisk on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to take the keycard from the fridge. Then, insert the keycard into the locker inside the canteen's lock to unlock it. After that, ensure that the locker inside the canteen is open. Then, recover the soap scented keycard from the locker within the canteen. Then, make absolutely sure that the soap scented box is unlocked. And then, open the soap scented box in the canteen. Having pulled open the soap scented box, take the key from the soap scented box. Then, lock the box inside the canteen with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great typical vibes in this place, a wonderful typical atmosphere.\nYou see a closed box. A locked soap scented box is close by. You can make out a locked locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a fridge. The fridge contains a keycard.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take soap scented keycard from locker<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take key from soap scented box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could move north. With that over with, look and see that the passageway within the closet is unlocked with the keycard. Then, make it so that the passageway is wide open. If you have pulled open the passageway, move east. After that, try to head south. With that accomplished, take the latchkey from the box inside the study. And then, take a trip north. And then, Put the latchkey into the locker to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. You can barely contain your excitement.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>go south<|im_end|>take latchkey from box<|im_end|>go north<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the portal within the basement is open. Then, try to move west. Once you succeed at that, pick up the rectangular latchkey from the bench inside the salon. Then, travel east. After that, unlock the rectangular box. After that, ensure that the rectangular box is open. After that, take the keycard from the rectangular box within the basement. And then, lock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nYou make out a closed safe. You see a rectangular box.\nThere is a closed portal leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a printer.\n\nyour action: ", "response": "open portal<|im_end|>go west<|im_end|>take rectangular latchkey from bench<|im_end|>go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the key into the safe inside the workshop's lock to unlock it. After unlocking the safe, ensure that the safe is open. Then, retrieve the cuboid keycard from the safe within the workshop. Then, attempt to move south. And then, check that the cuboid passageway within the shower is unlocked with the cuboid keycard. Having unlocked the cuboid passageway, open the cuboid passageway. After that, head east. Then, make absolutely sure that the cuboid passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one. I guess you better just go and list everything you see here.\nYou make out a safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cookie and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take cuboid keycard from safe<|im_end|>go south<|im_end|>unlock cuboid passageway with cuboid keycard<|im_end|>open cuboid passageway<|im_end|>go east<|im_end|>close cuboid passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could doublecheck that the lavender scented chest in the scullery is unlocked. And then, doublecheck that the lavender scented chest within the scullery is wide open. If you have opened the lavender scented chest, take the key from the lavender scented chest. And then, attempt to go to the east. Then, unlock the safe. After that, make it so that the safe is open. After that, take the fork from the safe in the kitchenette. If you can get your hands on the fork, put the fork on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a lavender scented chest.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented chest with lavender scented key<|im_end|>open lavender scented chest<|im_end|>take key from lavender scented chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fork from safe<|im_end|>put fork on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to take a trip north. Then, take a trip west. That done, venture south. Then, pick up the Canadian key from the table. And then, try to move north. And then, try to venture east. After that, close the Canadian door within the kitchen. And then, lock the Canadian door. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make a grand eccentric entrance into a chamber.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a stick of butter and a Henderson's limited edition keycard.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>go south<|im_end|>take Canadian key from table<|im_end|>go north<|im_end|>go east<|im_end|>close Canadian door<|im_end|>lock Canadian door with Canadian key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make sure that the safe is unlocked. After unlocking the safe, ensure that the safe is open. After that, recover the key from the safe within the kitchenette. With the key, make it so that the chest in the kitchenette is unlocked. After unlocking the chest, ensure that the chest is open. And then, retrieve the napkin from the chest. After that, attempt to move east. And then, ditch the napkin on the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just moved into a kitchenette.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest. You can make out a locked safe, which looks typical, in the room. You can make out a saucepan. The saucepan appears to be empty.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take napkin from chest<|im_end|>go east<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to venture south. Once you get around to doing that, pick-up the key from the floor of the office. After that, unlock the safe. And then, open the safe in the office. And then, retrieve the non-euclidean key from the safe inside the office. And then, assure that the non-euclidean locker in the office is unlocked. After that, ensure that the non-euclidean locker inside the office is open. And then, recover the pencil from the non-euclidean locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical one.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take non-euclidean key from safe<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take pencil from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, try to go to the east. Then, insert the key into the safe in the laundry place's lock to unlock it. After that, open the safe. Having opened the safe, recover the TextWorld limited edition key from the safe. And then, unlock the TextWorld limited edition box in the laundry place. Then, open the TextWorld limited edition box. And then, take the keycard from the TextWorld limited edition box inside the laundry place. Then, lock the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take TextWorld limited edition key from safe<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take keycard from TextWorld limited edition box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, attempt to go south. And then, unlock the safe. And then, assure that the safe in the laundry place is wide open. Then, take the latchkey from the safe. And then, insert the latchkey into the gate inside the laundry place's lock to unlock it. After that, make absolutely sure that the gate within the laundry place is open. After that, make an attempt to venture east. Then, lift the sock from the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one.\nYou need an unblocked exit? You should try going south.\nThere is a napkin on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, go to the south. And then, open the spherical safe in the attic. And then, retrieve the type S keycard from the spherical safe inside the attic. After that, attempt to take a trip north. After that, check that the type S hatch is unlocked with the type S keycard. After that, ensure that the type S hatch is open. After that, try to go east. After that, retrieve the monitor from the floor of the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery. Let's see what's in here.\nYou scan the room, seeing a platter. The platter appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is a closed type S hatch leading east. There is an unguarded exit to the south.\nYou are carrying: a spherical key and a vacuum.\n\nyour action: ", "response": "go south<|im_end|>open spherical safe<|im_end|>take type S keycard from spherical safe<|im_end|>go north<|im_end|>unlock type S hatch with type S keycard<|im_end|>open type S hatch<|im_end|>go east<|im_end|>take monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, unlock the spherical safe. Then, assure that the spherical safe inside the cookhouse is wide open. And then, take the vanilla scented passkey from the spherical safe. And then, move south. That done, unlock the vanilla scented gateway within the studio with the vanilla scented passkey. And then, make it so that the vanilla scented gateway is wide open. Then, try to head east. Once you succeed at that, look and see that the vanilla scented gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A typical kind of place.\nYou make out a locked spherical safe. You rest your hand against a wall, but you miss the wall and fall onto a shelf. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a spherical passkey and a paper towel.\n\nyour action: ", "response": "unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take vanilla scented passkey from spherical safe<|im_end|>go south<|im_end|>unlock vanilla scented gateway with vanilla scented passkey<|im_end|>open vanilla scented gateway<|im_end|>go east<|im_end|>close vanilla scented gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, open the case. And then, recover the spherical key from the case in the cookhouse. Having taken the spherical key, assure that the spherical locker inside the cookhouse is unlocked. After that, make it so that the spherical locker is opened. And then, retrieve the cuboid keycard from the spherical locker. If you can get your hands on the cuboid keycard, make it so that the cuboid safe inside the cookhouse is unlocked. And then, ensure that the cuboid safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take spherical key from case<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take cuboid keycard from spherical locker<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, ensure that the passageway is open. Then, make an attempt to go south. Following that, try to travel east. With that accomplished, ensure that the type 1 chest is open. And then, take the type J latchkey from the type 1 chest. Then, make it so that the type J chest in the cookery is unlocked. After unlocking the type J chest, open the type J chest. After that, retrieve the knife from the type J chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical kind of place. You can barely contain your excitement.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a type 1 key and a bug.\n\nyour action: ", "response": "open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open type 1 chest<|im_end|>take type J latchkey from type 1 chest<|im_end|>unlock type J chest with type J latchkey<|im_end|>open type J chest<|im_end|>take knife from type J chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, look and see that the chest is unlocked. After that, ensure that the chest is open. And then, retrieve the key from the chest within the study. And then, make absolutely sure that the locker is unlocked with the key. And then, open the locker in the study. Then, retrieve the sandwich from the locker. Then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one. You begin looking for stuff.\nYou can see a locker. The light flickers for a second, but nothing else happens. You see a locked chest nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, attempt to move west. Then, pick up the keycard from the floor of the sauna. After taking the keycard, make an effort to go east. Once you get through with that, unlock the locker. Then, ensure that the locker is open. Then, take the fondue from the locker within the shower. Then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. You begin to take stock of what's here.\nYou can make out a locker. You can make out a basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the Canadian box within the bar. Having unlocked the Canadian box, ensure that the Canadian box is open. After that, retrieve the key from the Canadian box in the bar. Then, unlock the chest inside the bar. And then, open the chest. And then, retrieve the Henderson's style latchkey from the chest. And then, attempt to venture east. After that, unlock the Henderson's style safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nI just think it's great that you've just entered a bar.\nYou scan the room for a chest, and you find a chest. You make out a locked Canadian box nearby.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take key from Canadian box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's style latchkey from chest<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, head east. With that done, recover the Canadian limited edition latchkey from the floor of the sauna. After you have picked up the Canadian limited edition latchkey, check that the Canadian limited edition safe is unlocked with the Canadian limited edition latchkey. And then, open the Canadian limited edition safe inside the sauna. After that, try to venture west. And then, recover the sponge from the rack inside the shower. With the sponge, try to go east. With that over with, you can place the sponge into the Canadian limited edition safe inside the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in an usual kind of place. That is to say, you're in a shower. The room is well lit.\nYou make out a rack. On the rack you make out a sponge.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition latchkey<|im_end|>unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>open Canadian limited edition safe<|im_end|>go west<|im_end|>take sponge from rack<|im_end|>go east<|im_end|>insert sponge into Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, take a trip east. Okay, and then, recover the keycard from the mantelpiece in the bedchamber. Then, unlock the safe. And then, make sure that the safe inside the bedchamber is wide open. And then, pick up the rectangular passkey from the safe within the bedchamber. Then, venture west. With that accomplished, look and see that the rectangular box inside the sauna is unlocked with the rectangular passkey. After that, open the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A standard kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular box. The light flickers for a second, but nothing else happens. You make out a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is normal. But the thing is empty, unfortunately.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from mantelpiece<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>go west<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First off, try to move west. That done, recover the Henderson's keycard from the floor of the lounge. Then, make an attempt to go east. And then, unlock the Henderson's box. Then, open the Henderson's box. After pulling open the Henderson's box, take the spherical latchkey from the Henderson's box. Once you have got the spherical latchkey, check that the spherical locker in the cubicle is unlocked with the spherical latchkey. And then, open the spherical locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a spherical locker. You see a Henderson's box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nThere is a grape on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's keycard<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>take spherical latchkey from Henderson's box<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, pick up the Canadian style passkey from the shelf within the restroom. After picking up the Canadian style passkey, unlock the Canadian style safe with the Canadian style passkey. Then, ensure that the Canadian style safe is open. And then, pick up the formless passkey from the Canadian style safe. Then, make absolutely sure that the formless door is unlocked. And then, open the formless door. After pulling open the formless door, make an effort to go west. That done, retrieve the blender from the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An usual one. You begin looking for stuff.\nYou can see a locked Canadian style safe. You can make out a shelf. Why don't you take a picture of it, it'll last longer! The shelf is usual. On the shelf you can see a Canadian style passkey.\nThere is a closed formless door leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from shelf<|im_end|>unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take formless passkey from Canadian style safe<|im_end|>unlock formless door with formless passkey<|im_end|>open formless door<|im_end|>go west<|im_end|>take blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. After that, pick up the formless keycard from the floor of the cubicle. With the formless keycard, check that the formless portal is unlocked with the formless keycard. After that, assure that the formless portal is ajar. And then, move north. And then, recover the book from the floor of the chamber. And then, venture south. Then, place the book into the coffer in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless keycard<|im_end|>unlock formless portal with formless keycard<|im_end|>open formless portal<|im_end|>go north<|im_end|>take book<|im_end|>go south<|im_end|>insert book into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, go south. Following that, open the type 1 locker. Then, recover the latchkey from the type 1 locker inside the bedchamber. Then, make an attempt to take a trip north. After that, make absolutely sure that the hatch is opened. And then, go east. With that done, close the box. Then, assure the box inside the spare room is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chair! However, the chair, like an empty chair, has nothing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a candy bar and a type 1 latchkey.\n\nyour action: ", "response": "go south<|im_end|>open type 1 locker<|im_end|>take latchkey from type 1 locker<|im_end|>go north<|im_end|>open hatch<|im_end|>go east<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, unlock the soap scented chest within the steam room with the soap scented passkey. After that, ensure that the soap scented chest inside the steam room is open. And then, recover the Henderson's latchkey from the soap scented chest within the steam room. Then, move south. With that over with, unlock the Henderson's door. After that, ensure that the Henderson's door in the cookery is open. Having opened the Henderson's door, go to the east. Next, close the toolbox. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You start to take note of what's in the room.\nYou can make out a locked soap scented chest, which looks normal, here. You can make out a rack. The rack is typical. But the thing is empty. Silly rack, silly, empty, good for nothing rack. You make out a board. But there isn't a thing on it. Hm. Oh well\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "unlock soap scented chest with soap scented passkey<|im_end|>open soap scented chest<|im_end|>take Henderson's latchkey from soap scented chest<|im_end|>go south<|im_end|>unlock Henderson's door with Henderson's latchkey<|im_end|>open Henderson's door<|im_end|>go east<|im_end|>close toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First step, assure that the trunk in the washroom is opened. Then, pick up the Microsoft keycard from the trunk inside the washroom. After that, insert the Microsoft keycard into the Microsoft locker's lock to unlock it. And then, assure that the Microsoft locker inside the washroom is ajar. After that, retrieve the passkey from the Microsoft locker. After that, check that the locker inside the washroom is unlocked with the passkey. After unlocking the locker, make absolutely sure that the locker is open. Then, recover the vacuum from the locker inside the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked locker nearby. You make out a Microsoft locker. You see a closed trunk.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Microsoft keycard from trunk<|im_end|>unlock Microsoft locker with Microsoft keycard<|im_end|>open Microsoft locker<|im_end|>take passkey from Microsoft locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First, it would be a great idea if you could head south. And then, make an effort to take a trip west. And then, pick up the spherical keycard from the table within the office. If you can get your hands on the spherical keycard, make an effort to travel east. With that accomplished, check that the spherical safe is unlocked with the spherical keycard. Once you have unlocked the spherical safe, ensure that the spherical safe within the cubicle is open. After pulling open the spherical safe, pick up the staple from the spherical safe. With the staple, drop the staple on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty usual here.\nThere is an open hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut and a sandwich.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take spherical keycard from table<|im_end|>go east<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take staple from spherical safe<|im_end|>drop staple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, lift the Canadian key from the floor of the office. After that, make an effort to travel south. After that, unlock the Canadian chest inside the bedroom. Then, ensure that the Canadian chest is open. Then, pick up the book from the Canadian chest in the bedroom. Then, make an effort to go north. And then, make an attempt to go east. And then, sit the book on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nYou can make out a mantelpiece. You shudder, but continue examining the mantelpiece. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going south.\nThere is a Canadian key on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take Canadian key<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take book from Canadian chest<|im_end|>go north<|im_end|>go east<|im_end|>put book on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Then, look and see that the lavender scented locker inside the cellar is wide open. Then, retrieve the key from the lavender scented locker. With the key, look and see that the box is unlocked with the key. Then, ensure that the box in the cellar is open. Then, pick up the type D keycard from the box. Then, check that the type D hatch is unlocked with the type D keycard. After that, open the type D hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a lavender scented passkey.\n\nyour action: ", "response": "go west<|im_end|>open lavender scented locker<|im_end|>take key from lavender scented locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type D keycard from box<|im_end|>unlock type D hatch with type D keycard<|im_end|>open type D hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture east. With that over with, open the refrigerator within the scullery. Then, pick up the latchkey from the refrigerator. After that, try to take a trip west. After that, insert the latchkey into the safe inside the bar's lock to unlock it. And then, look and see that the safe is opened. After that, take the American passkey from the safe in the bar. With the American passkey, unlock the American safe within the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can see a American safe. You make out a locked safe here.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American passkey from safe<|im_end|>unlock American safe with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First off, if it's not too much trouble, I need you to make sure that the type 5 safe inside the chamber is unlocked with the type 5 keycard. And then, open the type 5 safe inside the chamber. And then, pick up the type T keycard from the type 5 safe within the chamber. After that, insert the type T keycard into the type T locker's lock to unlock it. Then, ensure that the type T locker is open. And then, take the passkey from the type T locker in the chamber. And then, check that the gate is unlocked with the passkey. After unlocking the gate, open the gate within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place.\nYou make out a type T locker. You see a locked type 5 safe right there by you. If you haven't noticed it already, there seems to be something there by the wall, it's a mantle. But the thing is empty. You move on, clearly done caring about your TextWorld experience.\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a type 5 keycard.\n\nyour action: ", "response": "unlock type 5 safe with type 5 keycard<|im_end|>open type 5 safe<|im_end|>take type T keycard from type 5 safe<|im_end|>unlock type T locker with type T keycard<|im_end|>open type T locker<|im_end|>take passkey from type T locker<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be fantastic if you could head south. Once you finish that, recover the latchkey from the trunk within the steam room. If you have got the latchkey, try to venture west. With that accomplished, unlock the safe. After that, open the safe within the laundry place. And then, recover the passkey from the safe. Then, go east. After that, make it so the chest inside the steam room is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from trunk<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make absolutely sure that the locker is unlocked with the key. And then, open the locker in the studio. Then, pick up the latchkey from the locker. And then, unlock the gate. And then, ensure that the gate is open. After that, make an effort to head east. Following that, recover the pear from the counter within the shower. And then, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can see a locker.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take pear from counter<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, recover the key from the basket inside the bedchamber. And then, make absolutely sure that the box is unlocked. Then, open the box. And then, pick up the vanilla scented key from the box. With the vanilla scented key, check that the vanilla scented chest is unlocked with the vanilla scented key. And then, open the vanilla scented chest. And then, pick up the pillow from the vanilla scented chest within the bedchamber. After getting the pillow, place the pillow inside the safe in the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened safe. The safe is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a vanilla scented chest. You see a gleam over in a corner, where you can see a box. You see an opened basket close by. The basket contains a key.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take vanilla scented key from box<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>open vanilla scented chest<|im_end|>take pillow from vanilla scented chest<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture west. Then, look and see that the chest in the workshop is unlocked. After you have unlocked the chest, ensure that the chest in the workshop is open. Then, recover the Canadian style passkey from the chest. And then, try to take a trip east. Then, make absolutely sure that the Canadian style chest within the shower is unlocked. After that, ensure that the Canadian style chest is open. After that, take the mop from the Canadian style chest in the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou make out a locked Canadian style chest nearby.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style passkey from chest<|im_end|>go east<|im_end|>unlock Canadian style chest with Canadian style passkey<|im_end|>open Canadian style chest<|im_end|>take mop from Canadian style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to recover the American style passkey from the rack within the spare room. After that, make it so that the American style passageway is unlocked. And then, look and see that the American style passageway inside the spare room is open. After that, make an effort to venture east. With that accomplished, venture north. Once you accomplish that, lift the pair of headphones from the floor of the basement. And then, make an attempt to venture south. If you can accomplish that, place the pair of headphones on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room.\nYou can see a rack. The rack is typical. On the rack you see an American style passkey, so there's that.\nThere is a closed American style passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a fondue and a cd.\n\nyour action: ", "response": "take American style passkey from rack<|im_end|>unlock American style passageway with American style passkey<|im_end|>open American style passageway<|im_end|>go east<|im_end|>go north<|im_end|>take pair of headphones<|im_end|>go south<|im_end|>put pair of headphones on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, ensure that the bureau within the cubicle is open. And then, pick up the passkey from the bureau within the cubicle. And then, attempt to head west. After that, make absolutely sure that the box within the pantry is unlocked with the passkey. After that, doublecheck that the box inside the pantry is ajar. And then, pick up the keycard from the box within the pantry. And then, make an attempt to take a trip east. After that, check that the locker within the cubicle is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a locker. You make out a bureau.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take passkey from bureau<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to take a trip west. After that, go to the south. With that done, retrieve the rectangular key from the floor of the chamber. After that, look and see that the rectangular safe inside the chamber is unlocked. After unlocking the rectangular safe, open the rectangular safe within the chamber. Once you have pulled open the rectangular safe, take the licorice strip from the rectangular safe. After that, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am pleased to announce that you are now in the attic.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take rectangular key<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take licorice strip from rectangular safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to recover the latchkey from the floor of the office. Then, assure that the portal is unlocked with the latchkey. And then, look and see that the portal is wide open. Then, make an attempt to travel west. Then, make an attempt to move west. After that, pick up the fondue from the stand in the pantry. After that, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin to take stock of what's here.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go west<|im_end|>go west<|im_end|>take fondue from stand<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, recover the soap scented passkey from the fridge. Having got the soap scented passkey, try to move west. And then, unlock the soap scented safe in the laundromat with the soap scented passkey. And then, ensure that the soap scented safe in the laundromat is open. And then, pick up the rectangular keycard from the soap scented safe. And then, attempt to go to the east. And then, doublecheck that the rectangular safe is closed. And then, lock the rectangular safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You begin to take stock of what's here.\nYou make out a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever! As if things weren't amazing enough already, you can even see a fridge. I mean, just wow! Isn't TextWorld just the best? The fridge contains a cashew and a soap scented passkey.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented passkey from fridge<|im_end|>go west<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take rectangular keycard from soap scented safe<|im_end|>go east<|im_end|>close rectangular safe<|im_end|>lock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, check that the rectangular box is unlocked with the rectangular keycard. After that, make it so that the rectangular box inside the workshop is wide open. After opening the rectangular box, retrieve the passkey from the rectangular box in the workshop. And then, make an effort to go north. Once you get through with that, assure that the box within the cellar is unlocked. After that, ensure that the box is open. And then, take the type Z latchkey from the box within the cellar. Once you have got the type Z latchkey, make it so the type Z locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a rectangular box. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type Z latchkey from box<|im_end|>lock type Z locker with type Z latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the east. After that, insert the Canadian style passkey into the Canadian style chest's lock to unlock it. Then, ensure that the Canadian style chest inside the washroom is open. Then, recover the cuboid latchkey from the Canadian style chest. With the cuboid latchkey, insert the cuboid latchkey into the cuboid safe's lock to unlock it. After that, open the cuboid safe inside the washroom. After that, recover the key from the cuboid safe inside the washroom. And then, unlock the gate within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a grape on the floor.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian style chest with Canadian style passkey<|im_end|>open Canadian style chest<|im_end|>take cuboid latchkey from Canadian style chest<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take key from cuboid safe<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to head north. And then, retrieve the keycard from the coffer in the vault. And then, look and see that the safe inside the vault is unlocked with the keycard. After that, ensure that the safe is open. After that, pick up the key from the safe in the vault. If you can get your hands on the key, insert the key into the box within the vault's lock to unlock it. Then, open the box. After that, pick up the lightbulb from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel west. With that accomplished, pick-up the type 8 key from the floor of the cubicle. If you can get your hands on the type 8 key, make it so that the type 8 locker is unlocked. And then, open the type 8 locker within the cubicle. Then, take the vanilla scented key from the type 8 locker. If you can get your hands on the vanilla scented key, head east. Then, insert the vanilla scented key into the vanilla scented hatch in the shower's lock to unlock it. And then, open the vanilla scented hatch inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You start to take note of what's in the room.\nThere is a closed vanilla scented hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 8 key<|im_end|>unlock type 8 locker with type 8 key<|im_end|>open type 8 locker<|im_end|>take vanilla scented key from type 8 locker<|im_end|>go east<|im_end|>unlock vanilla scented hatch with vanilla scented key<|im_end|>open vanilla scented hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to assure that the cuboid safe inside the cookhouse is unlocked. Then, open the cuboid safe. After that, recover the keycard from the cuboid safe inside the cookhouse. Then, travel north. Once you accomplish that, check that the gate is unlocked with the keycard. And then, ensure that the gate is open. After that, head east. And then, retrieve the paper towel from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have stumbled into a cookhouse. Not the cookhouse you'd expect. No, this is a cookhouse.\nYou see a locked standard looking cuboid safe here.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>go north<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take paper towel from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the locker is unlocked with the latchkey. And then, make it so that the locker within the scullery is open. Then, retrieve the spherical passkey from the locker. With the spherical passkey, attempt to move south. And then, doublecheck that the spherical passageway inside the vault is unlocked with the spherical passkey. Then, open the spherical passageway. And then, make an attempt to head south. Once you accomplish that, recover the broom from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nYou can see a locked locker nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fondue and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>go south<|im_end|>unlock spherical passageway with spherical passkey<|im_end|>open spherical passageway<|im_end|>go south<|im_end|>take broom from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to try to venture south. And then, take a trip south. Then, retrieve the key from the cabinet. Then, move north. After that, attempt to travel north. After that, make an attempt to move east. And then, make it so that the safe inside the shower is shut. Then, lock the safe inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou make out a closed trunk.\nThere is an open gateway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take key from cabinet<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to pick up the cake scented latchkey from the rack. Then, insert the cake scented latchkey into the cake scented chest's lock to unlock it. After that, open the cake scented chest. After pulling open the cake scented chest, retrieve the type 6 passkey from the cake scented chest in the attic. If you can get your hands on the type 6 passkey, go to the east. With that done, insert the type 6 passkey into the type 6 locker within the office's lock to unlock it. And then, open the type 6 locker. After that, you can put the lightbulb inside the type 6 locker within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. I guess you better just go and list everything you see here.\nYou can make out a locked cake scented chest. You make out a rack. On the rack you can make out a cake scented latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "take cake scented latchkey from rack<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take type 6 passkey from cake scented chest<|im_end|>go east<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>insert lightbulb into type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make sure that the safe within the bedroom is shut. After that, try to venture west. And then, recover the Microsoft keycard from the floor of the restroom. Then, unlock the Microsoft box in the restroom. After unlocking the Microsoft box, open the Microsoft box. And then, retrieve the passkey from the Microsoft box. If you can get your hands on the passkey, make an attempt to travel east. That done, Place the passkey into the safe within the bedroom to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the bedroom. I guess you better just go and list everything you see here.\nYou can see a safe. The safe is empty, what a horrible day!\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take Microsoft keycard<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take passkey from Microsoft box<|im_end|>go east<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip east. After that, recover the formless latchkey from the board. And then, venture west. And then, make sure that the formless locker is unlocked. After unlocking the formless locker, ensure that the formless locker within the office is open. And then, take the pencil from the formless locker within the office. Having taken the pencil, venture east. Next, throw the pencil on the floor of the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a formless locker. Were you looking for a portmanteau? Because look over there, it's a portmanteau.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from board<|im_end|>go west<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take pencil from formless locker<|im_end|>go east<|im_end|>drop pencil<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type 9 passkey from the bureau. And then, look and see that the type 9 locker is unlocked with the type 9 passkey. After unlocking the type 9 locker, make it so that the type 9 locker is ajar. After that, recover the Canadian limited edition key from the type 9 locker inside the workshop. If you can get your hands on the Canadian limited edition key, assure that the Canadian limited edition chest is unlocked with the Canadian limited edition key. Then, make it so that the Canadian limited edition chest in the workshop is ajar. Then, pick up the Advent Calendar from the Canadian limited edition chest within the workshop. After that, place the Advent Calendar inside the type 9 locker inside the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. I guess you better just go and list everything you see here.\nYou can see a locked type 9 locker close by. You see a Canadian limited edition chest. You make out an opened bureau. The bureau contains a type 9 passkey. Huh, weird.\nThere is a closed passageway leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 passkey from bureau<|im_end|>unlock type 9 locker with type 9 passkey<|im_end|>open type 9 locker<|im_end|>take Canadian limited edition key from type 9 locker<|im_end|>unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take Advent Calendar from Canadian limited edition chest<|im_end|>insert Advent Calendar into type 9 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to make an effort to move west. Then, ensure that the suitcase inside the bedroom is open. And then, pick up the key from the suitcase. And then, insert the key into the safe's lock to unlock it. Then, open the safe. After that, retrieve the cuboid latchkey from the safe inside the bedroom. Then, go east. After that, look and see that the cuboid box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked cuboid box, which looks normal, in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cuboid latchkey from safe<|im_end|>go east<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, unlock the fresh laundry scented safe. After unlocking the fresh laundry scented safe, ensure that the fresh laundry scented safe is open. Once you have opened the fresh laundry scented safe, pick up the keycard from the fresh laundry scented safe within the kitchen. After you have got the keycard, check that the locker is unlocked with the keycard. Then, open the locker. If you have opened the locker, pick up the rectangular latchkey from the locker inside the kitchen. Then, head south. Then, make sure that the rectangular locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal one.\nYou can see a locked locker. You can make out a fresh laundry scented safe. You wonder idly who left that here.\nThere is an unguarded exit to the south.\nYou are carrying: a fresh laundry scented latchkey.\n\nyour action: ", "response": "unlock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>open fresh laundry scented safe<|im_end|>take keycard from fresh laundry scented safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. And then, retrieve the latchkey from the shelf. After that, unlock the safe. Then, open the safe within the recreation zone. After that, attempt to head west. Then, pick-up the lamp from the floor of the playroom. After that, go to the east. Following that, insert the lamp into the safe within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary kind of place.\nThere is an unblocked exit to the east.\nThere is a lamp on the floor.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take lamp<|im_end|>go east<|im_end|>insert lamp into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the north. With that accomplished, retrieve the keycard from the rack in the shower. After that, attempt to go south. And then, take a trip east. After that, unlock the box inside the chamber with the keycard. And then, make sure that the box in the chamber is open. After pulling open the box, recover the plant from the box within the chamber. Then, rest the plant on the mantelpiece. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in the scullery. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from rack<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take plant from box<|im_end|>put plant on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to take a trip west. Next, recover the passkey from the bench within the bedchamber. Once you have picked up the passkey, unlock the chest within the bedchamber. After unlocking the chest, ensure that the chest within the bedchamber is open. Then, take the rectangular passkey from the chest in the bedchamber. After that, attempt to go to the east. If you can accomplish that, make absolutely sure that the rectangular safe is unlocked with the rectangular passkey. And then, assure that the rectangular safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bench<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take rectangular passkey from chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, take the keycard from the dresser. Then, assure that the box is unlocked with the keycard. And then, ensure that the box inside the steam room is open. After that, go to the west. Then, open the locker inside the kitchenette. Then, recover the nest of beetles from the locker within the kitchenette. Then, attempt to go to the east. If you can get through with that, you can deposit the nest of beetles inside the box in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place. You start to take note of what's in the room.\nYou can see a box. You can see a dresser. The dresser contains a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from dresser<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>go west<|im_end|>open locker<|im_end|>take nest of beetles from locker<|im_end|>go east<|im_end|>insert nest of beetles into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to go to the west. Once you succeed at that, open the freezer in the dish-pit. If you have opened the freezer, pick up the spherical latchkey from the freezer in the dish-pit. And then, try to venture east. Then, check that the spherical box is unlocked with the spherical latchkey. And then, make sure that the spherical box within the closet is opened. Then, retrieve the Henderson's limited edition keycard from the spherical box in the closet. Then, look and see that the Henderson's limited edition locker within the closet is locked with the Henderson's limited edition keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a closed Henderson's limited edition locker. You can see a locked ordinary looking spherical box in the room. Oh, great. Here's a table. But there isn't a thing on it.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take spherical latchkey from freezer<|im_end|>go east<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take Henderson's limited edition keycard from spherical box<|im_end|>lock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the latchkey from the floor of the steam room. Then, make an effort to take a trip west. And then, make absolutely sure that the locker is unlocked. After that, ensure that the locker in the office is open. Having opened the locker, recover the Canadian style latchkey from the locker in the office. If you can get your hands on the Canadian style latchkey, attempt to go to the east. And then, unlock the Canadian style box. And then, ensure that the Canadian style box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian style box. Is this it? Is this what you came to TextWorld to see? a Canadian style box?\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a cauliflower and a garlic clove.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Canadian style latchkey from locker<|im_end|>go east<|im_end|>unlock Canadian style box with Canadian style latchkey<|im_end|>open Canadian style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could look and see that the type N box is unlocked. And then, ensure that the type N box is open. And then, pick up the formless latchkey from the type N box within the kitchenette. And then, make an effort to take a trip west. Once you get around to doing that, unlock the formless chest in the dish-pit. And then, make absolutely sure that the formless chest inside the dish-pit is wide open. And then, recover the type F latchkey from the formless chest within the dish-pit. Then, make sure that the type F chest in the dish-pit is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type N box. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type N keycard.\n\nyour action: ", "response": "unlock type N box with type N keycard<|im_end|>open type N box<|im_end|>take formless latchkey from type N box<|im_end|>go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take type F latchkey from formless chest<|im_end|>lock type F chest with type F latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an effort to take a trip west. Then, open the cabinet within the cookery. After that, recover the latchkey from the cabinet in the cookery. After that, make absolutely sure that the safe is unlocked. Having unlocked the safe, ensure that the safe inside the cookery is open. And then, pick up the passkey from the safe. And then, insert the passkey into the chest's lock to unlock it. And then, make sure that the chest within the cookery is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an unguarded exit to the west.\nThere is a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First, it would be great if you could look and see that the Henderson's locker within the shower is unlocked. After that, doublecheck that the Henderson's locker inside the shower is ajar. Once you have pulled open the Henderson's locker, recover the spherical keycard from the Henderson's locker inside the shower. Then, unlock the spherical chest inside the shower. And then, open the spherical chest in the shower. After pulling open the spherical chest, pick up the sock from the spherical chest inside the shower. After that, head south. Then, rest the sock on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou see a locked spherical chest. You see a locked Henderson's locker close by.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take spherical keycard from Henderson's locker<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take sock from spherical chest<|im_end|>go south<|im_end|>put sock on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to recover the keycard from the stand. And then, look and see that the locker is unlocked. Then, ensure that the locker is open. After that, take the TextWorld limited edition key from the locker inside the salon. Then, unlock the TextWorld limited edition door. And then, ensure that the TextWorld limited edition door in the salon is open. Then, make an attempt to move east. And then, close the TextWorld limited edition door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in the salon.\nYou can see a locked locker. You smell an intriguing smell, and follow it to a stand. On the stand you make out a keycard. Huh, weird.\nThere is a closed TextWorld limited edition door leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take TextWorld limited edition key from locker<|im_end|>unlock TextWorld limited edition door with TextWorld limited edition key<|im_end|>open TextWorld limited edition door<|im_end|>go east<|im_end|>close TextWorld limited edition door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, go west. With that over with, retrieve the key from the chair. If you can get your hands on the key, unlock the chest within the kitchen with the key. Then, make sure that the chest within the kitchen is ajar. After that, pick up the fondue from the chest in the kitchen. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. Let's see what's in here.\nYou can see a crate.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from chair<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to travel west. Then, open the Microsoft locker in the office. And then, recover the keycard from the Microsoft locker inside the office. After that, unlock the box in the office. After that, open the box. And then, pick up the keyboard from the box within the office. Then, head east. And then, deposit the keyboard on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>open Microsoft locker<|im_end|>take keycard from Microsoft locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, try to head north. With that done, take the key from the couch. After that, try to take a trip south. And then, look and see that the box is unlocked. Once you have unlocked the box, ensure that the box is open. And then, retrieve the keycard from the box. Having picked up the keycard, unlock the portal. And then, make sure that the portal is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical one.\nYou see a locked box, which looks usual, nearby.\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from couch<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First thing I need you to do is to go north. And then, attempt to head west. After that, recover the latchkey from the board. After that, unlock the chest inside the washroom. And then, make sure that the chest in the washroom is ajar. And then, retrieve the fudge scented keycard from the chest inside the washroom. After that, go east. And then, check that the fudge scented locker inside the chamber is unlocked with the fudge scented keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take latchkey from board<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>go east<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the TextWorld style keycard from the floor of the chamber. With the TextWorld style keycard, insert the TextWorld style keycard into the TextWorld style locker in the chamber's lock to unlock it. After you have unlocked the TextWorld style locker, open the TextWorld style locker. Then, pick up the Canadian style passkey from the TextWorld style locker within the chamber. And then, look and see that the Canadian style hatch is unlocked. And then, ensure that the Canadian style hatch within the chamber is open. After that, head north. That done, ensure that the cabinet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nWere you looking for a TextWorld style locker? Because look over there, it's a TextWorld style locker.\nThere is a closed Canadian style hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a TextWorld style keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take Canadian style passkey from TextWorld style locker<|im_end|>unlock Canadian style hatch with Canadian style passkey<|im_end|>open Canadian style hatch<|im_end|>go north<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an effort to venture south. With that done, open the American box. Then, pick up the Microsoft limited edition passkey from the American box. After that, travel north. Then, insert the Microsoft limited edition passkey into the Microsoft limited edition gate in the cookery's lock to unlock it. After that, ensure that the Microsoft limited edition gate within the cookery is open. Then, take a trip east. And then, take the Cat Calendar from the stand in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a bowl. Why don't you take a picture of it, it'll last longer! However, the bowl, like an empty bowl, has nothing on it.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an American passkey.\n\nyour action: ", "response": "go south<|im_end|>open American box<|im_end|>take Microsoft limited edition passkey from American box<|im_end|>go north<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition gate<|im_end|>go east<|im_end|>take Cat Calendar from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, unlock the safe. And then, open the safe. And then, recover the passkey from the safe. After that, unlock the gateway inside the canteen with the passkey. After that, ensure that the gateway within the canteen is open. Then, venture east. Next, lift the bowl from the floor of the cookhouse. Having taken the bowl, place the bowl on the counter in the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nYou see a gleam over in a corner, where you can see a safe, so there's that.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take bowl<|im_end|>put bowl on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to unlock the TextWorld limited edition locker in the steam room. After that, make it so that the TextWorld limited edition locker is open. And then, recover the TextWorld style key from the TextWorld limited edition locker within the steam room. After that, insert the TextWorld style key into the TextWorld style safe in the steam room's lock to unlock it. And then, ensure that the TextWorld style safe inside the steam room is open. Then, retrieve the cuboid keycard from the TextWorld style safe within the steam room. After that, go south. Okay, and then, unlock the cuboid locker within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a TextWorld style safe. A locked usual looking TextWorld limited edition locker is nearby.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take TextWorld style key from TextWorld limited edition locker<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take cuboid keycard from TextWorld style safe<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to take a trip west. After that, go to the west. Okay, and then, go to the north. That done, recover the passkey from the floor of the shower. And then, make an attempt to move south. Next, make an attempt to go to the east. Following that, close the portal in the vault. Then, look and see that the portal in the vault is locked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an unguarded exit to the west.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>go north<|im_end|>take passkey<|im_end|>go south<|im_end|>go east<|im_end|>close portal<|im_end|>lock portal with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to look and see that the locker is unlocked with the passkey. And then, open the locker. Then, take the fresh laundry scented latchkey from the locker. Then, try to move east. With that over with, look and see that the fresh laundry scented locker is unlocked. After that, assure that the fresh laundry scented locker inside the lounge is ajar. And then, recover the latchkey from the fresh laundry scented locker within the lounge. And then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take fresh laundry scented latchkey from locker<|im_end|>go east<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take latchkey from fresh laundry scented locker<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, retrieve the spherical keycard from the suitcase within the vault. Then, insert the spherical keycard into the spherical locker within the vault's lock to unlock it. After that, ensure that the spherical locker within the vault is open. And then, retrieve the non-euclidean latchkey from the spherical locker inside the vault. After that, make it so that the non-euclidean locker is unlocked. After that, doublecheck that the non-euclidean locker in the vault is opened. After that, pick up the scarf from the non-euclidean locker within the vault. And then, rest the scarf on the rack in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard kind of place.\nYou can make out a non-euclidean locker. You make out a locked usual looking spherical locker in the room. You can see an opened suitcase, which looks normal, close by. The suitcase contains a spherical keycard. You make out a rack. Now why would someone leave that there? But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from suitcase<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take non-euclidean latchkey from spherical locker<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take scarf from non-euclidean locker<|im_end|>put scarf on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture east. With that done, retrieve the Henderson's style key from the workbench within the spare room. And then, make an attempt to move west. Once you do that, check that the Henderson's style chest is unlocked with the Henderson's style key. After that, ensure that the Henderson's style chest within the closet is open. And then, pick up the shadfly from the Henderson's style chest. And then, travel east. And then, throw the shadfly on the floor of the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nA crooked placard tells you that you are now in the closet.\nYou can make out a Henderson's style chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style key from workbench<|im_end|>go west<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take shadfly from Henderson's style chest<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, pick up the American style latchkey from the cabinet. After that, insert the American style latchkey into the American style locker within the cookery's lock to unlock it. And then, make sure that the American style locker is opened. Then, take the formless keycard from the American style locker. And then, doublecheck that the formless hatch within the cookery is unlocked. After that, ensure that the formless hatch is open. And then, make an effort to move east. And then, retrieve the keyboard from the floor of the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical kind of place.\nYou can see a American style locker. You see a gleam over in a corner, where you can see a cabinet. The cabinet contains an American style latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed formless hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from cabinet<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take formless keycard from American style locker<|im_end|>unlock formless hatch with formless keycard<|im_end|>open formless hatch<|im_end|>go east<|im_end|>take keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go west. After that, pick up the key from the floor of the kitchenette. And then, venture east. That done, make absolutely sure that the locker inside the laundromat is unlocked with the key. And then, look and see that the locker in the laundromat is wide open. Once you have pulled open the locker, recover the latchkey from the locker. And then, insert the latchkey into the chest's lock to unlock it. After unlocking the chest, ensure that the chest within the laundromat is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary kind of place.\nYou smell a pungent smell, and follow it to a chest. You see a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, try to travel north. Next, ensure that the type 6 hatch is open. Then, move east. That done, look and see that the type 6 hatch is closed. And then, take a trip south. Then, lift the type 6 keycard from the floor of the pantry. After picking up the type 6 keycard, make an attempt to venture north. Then, Put the type 6 keycard into the type 6 hatch within the cookery to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one.\nOh, great. Here's a mantelpiece. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is an unblocked exit to the north.\nYou are carrying: a sandwich and a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open type 6 hatch<|im_end|>go east<|im_end|>close type 6 hatch<|im_end|>go south<|im_end|>take type 6 keycard<|im_end|>go north<|im_end|>lock type 6 hatch with type 6 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the type 2 latchkey from the board. With the type 2 latchkey, unlock the type 2 safe in the laundromat. After that, ensure that the type 2 safe is open. And then, take the cuboid key from the type 2 safe inside the laundromat. After that, unlock the cuboid portal within the laundromat with the cuboid key. Then, ensure that the cuboid portal inside the laundromat is open. After that, make an effort to move east. If you can succeed at that, close the cuboid portal. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI never took you for the sort of person who would show up in a laundromat, but I guess I was wrong.\nYou see a gleam over in a corner, where you can see a type 2 safe. Hmmm... what else, what else? Oh, great. Here's a board. The board is usual. On the board you see a type 2 latchkey. You shudder, but continue examining the room. You can see a bench. The bench is ordinary. But the thing is empty.\nThere is a closed cuboid portal leading east. There is an unguarded exit to the south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take type 2 latchkey from board<|im_end|>unlock type 2 safe with type 2 latchkey<|im_end|>open type 2 safe<|im_end|>take cuboid key from type 2 safe<|im_end|>unlock cuboid portal with cuboid key<|im_end|>open cuboid portal<|im_end|>go east<|im_end|>close cuboid portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to recover the rectangular passkey from the bed stand in the playroom. And then, unlock the rectangular box inside the playroom with the rectangular passkey. And then, open the rectangular box in the playroom. Then, take the passkey from the rectangular box. And then, unlock the box in the playroom with the passkey. Then, open the box. After that, take the keycard from the box. Then, lock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou make another one of your grand eccentric entrances into a playroom.\nOh, great. Here's a locker. You can make out a locked box. You make out a locked rectangular box nearby. You scan the room for a bed stand, and you find a bed stand. You shudder, but continue examining the bed stand. You see a rectangular passkey on the bed stand.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from bed stand<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. Then, open the safe. And then, recover the American style keycard from the safe in the parlor. And then, assure that the American style safe is unlocked. Then, open the American style safe within the parlor. After that, pick up the legume from the American style safe. And then, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am sorry to announce that you are now in the study.\nYou need an unblocked exit? You should try going north. There is an unguarded exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take American style keycard from safe<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take legume from American style safe<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel east. Following that, recover the passkey from the floor of the bedchamber. And then, check that the chest is unlocked with the passkey. Then, doublecheck that the chest in the bedchamber is ajar. And then, pick up the tablet from the chest. Then, attempt to go to the west. With that accomplished, look and see that the safe inside the cubicle is wide open. Then, put the tablet inside the safe inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am pleased to announce that you are now in the cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a safe!\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>go west<|im_end|>open safe<|im_end|>insert tablet into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First step, make an attempt to go east. After that, insert the type R key into the type R box's lock to unlock it. Then, open the type R box in the steam room. Then, recover the cuboid latchkey from the type R box. After that, unlock the cuboid gate. And then, open the cuboid gate in the steam room. Then, travel north. After that, assure that the type 5 box in the launderette is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone. You can barely contain your excitement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a cookie and a type R key.\n\nyour action: ", "response": "go east<|im_end|>unlock type R box with type R key<|im_end|>open type R box<|im_end|>take cuboid latchkey from type R box<|im_end|>unlock cuboid gate with cuboid latchkey<|im_end|>open cuboid gate<|im_end|>go north<|im_end|>open type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to move north. With that done, attempt to travel west. Next, unlock the safe. Then, ensure that the safe is open. After opening the safe, recover the keycard from the safe inside the attic. After that, go to the east. And then, unlock the box inside the scullery. And then, open the box in the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place. You begin to take stock of what's here.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, travel east. With that done, make an effort to take a trip south. With that over with, lift the type 8 keycard from the floor of the cellar. And then, go north. With that accomplished, doublecheck that the type 8 chest inside the kitchen is unlocked. Then, doublecheck that the type 8 chest within the kitchen is wide open. After that, retrieve the ladle from the type 8 chest within the kitchen. If you can get your hands on the ladle, throw the ladle on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nThere is an open passageway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a textbook on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take type 8 keycard<|im_end|>go north<|im_end|>unlock type 8 chest with type 8 keycard<|im_end|>open type 8 chest<|im_end|>take ladle from type 8 chest<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the safe. Then, recover the Microsoft key from the safe. After that, take a trip west. With that accomplished, make absolutely sure that the Microsoft locker within the workshop is unlocked with the Microsoft key. After unlocking the Microsoft locker, open the Microsoft locker. Then, take the Advent Calendar from the Microsoft locker. And then, take a trip east. After that, deposit the Advent Calendar on the floor of the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou can see a closed safe in the room.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a mug.\n\nyour action: ", "response": "open safe<|im_end|>take Microsoft key from safe<|im_end|>go west<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take Advent Calendar from Microsoft locker<|im_end|>go east<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the type 6 passkey from the platter. If you can get your hands on the type 6 passkey, go east. After that, assure that the type 6 box within the vault is unlocked with the type 6 passkey. Then, ensure that the type 6 box in the vault is open. Then, recover the passkey from the type 6 box. After picking up the passkey, make sure that the chest is unlocked with the passkey. After that, open the chest in the vault. And then, take the lightbulb from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal kind of place.\nYou see a platter. The platter is ordinary. On the platter you make out a type 6 passkey.\nThere is a closed hatch leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 passkey from platter<|im_end|>go east<|im_end|>unlock type 6 box with type 6 passkey<|im_end|>open type 6 box<|im_end|>take passkey from type 6 box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take lightbulb from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, pick up the Henderson's style latchkey from the cabinet. With the Henderson's style latchkey, unlock the Henderson's style chest. After that, make sure that the Henderson's style chest is wide open. After that, recover the TextWorld keycard from the Henderson's style chest within the launderette. After taking the TextWorld keycard, make sure that the TextWorld safe inside the launderette is unlocked. And then, ensure that the TextWorld safe inside the launderette is open. And then, recover the passkey from the TextWorld safe. With the passkey, check that the chest is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just walked into a launderette.\nYou see a locked chest. You can make out a locked TextWorld safe in the corner. You can see a Henderson's style chest. You can see an opened cabinet here. The cabinet contains a Henderson's style latchkey.\nThere is a closed passageway leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from cabinet<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take TextWorld keycard from Henderson's style chest<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take passkey from TextWorld safe<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be good if you could travel east. With that done, retrieve the keycard from the desk inside the recreation zone. If you can get your hands on the keycard, move north. And then, make absolutely sure that the chest is unlocked. If you have unlocked the chest, make it so that the chest is wide open. After opening the chest, recover the blanket from the chest within the parlor. And then, try to take a trip south. After that, sit the blanket on the desk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just shown up in a playroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from desk<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>go south<|im_end|>put blanket on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, look and see that the box is unlocked. After unlocking the box, open the box. After opening the box, retrieve the passkey from the box in the workshop. And then, unlock the locker inside the workshop. Then, ensure that the locker is open. After you have pulled open the locker, retrieve the legume from the locker within the workshop. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nA locked typical looking locker is in the corner. You see a locked ordinary looking box in the room.\nThere is a closed hatch leading north. There is an unblocked exit to the east.\nYou are carrying: a gummy bear and a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. Following that, open the case inside the garage. If you have pulled open the case, recover the formless latchkey from the case. After that, unlock the formless chest in the garage. After that, open the formless chest. After pulling open the formless chest, retrieve the latchkey from the formless chest. Then, unlock the safe with the latchkey. After that, ensure that the safe within the garage is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take formless latchkey from case<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the type 5 key from the toolbox in the office. After that, unlock the type 5 box within the office with the type 5 key. After unlocking the type 5 box, ensure that the type 5 box is open. And then, recover the latchkey from the type 5 box within the office. Then, make an effort to go east. And then, make absolutely sure that the safe within the restroom is unlocked with the latchkey. After that, ensure that the safe is open. And then, pick up the mop from the safe within the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI just think it's great that you've just entered an office. You can barely contain your excitement.\nA locked normal looking type 5 box is in the room. You scan the room for a toolbox, and you find a toolbox. You shudder, but continue examining the room. The toolbox contains a type 5 key.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 key from toolbox<|im_end|>unlock type 5 box with type 5 key<|im_end|>open type 5 box<|im_end|>take latchkey from type 5 box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, lift the Henderson's key from the floor of the cookery. With the Henderson's key, make absolutely sure that the Henderson's box within the cookery is unlocked with the Henderson's key. After that, open the Henderson's box. And then, take the formless latchkey from the Henderson's box. Then, unlock the formless passageway inside the cookery. Then, ensure that the formless passageway is open. And then, go to the east. If you can accomplish that, assure that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked Henderson's box. Were you looking for a plate? Because look over there, it's a plate. But there isn't a thing on it.\nThere is a closed formless passageway leading east. You need an unblocked exit? You should try going south.\nThere is a Henderson's key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take formless latchkey from Henderson's box<|im_end|>unlock formless passageway with formless latchkey<|im_end|>open formless passageway<|im_end|>go east<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to go to the west. After that, retrieve the keycard from the floor of the sauna. With the keycard, insert the keycard into the locker within the sauna's lock to unlock it. And then, make it so that the locker is open. And then, take the vacuum from the locker in the sauna. And then, try to move east. With that accomplished, look and see that the type 7 safe within the kitchenette is open. And then, you can place the vacuum inside the type 7 safe within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great standard vibes in this place, a wonderful standard atmosphere.\nWhat's that over there? It looks like it's a type 7 safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the west.\nThere is a type 7 key on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>go east<|im_end|>open type 7 safe<|im_end|>insert vacuum into type 7 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, unlock the American style chest in the launderette. And then, ensure that the American style chest is open. After opening the American style chest, pick up the cuboid key from the American style chest inside the launderette. After that, make an effort to go east. That done, unlock the cuboid locker in the studio with the cuboid key. After that, open the cuboid locker within the studio. Then, pick up the latchkey from the cuboid locker. After picking up the latchkey, look and see that the box inside the studio is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can make out a locked American style chest, which looks ordinary, in the room.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take cuboid key from American style chest<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, move west. Once you finish that, retrieve the Microsoft style key from the floor of the garage. And then, check that the Microsoft style hatch is unlocked with the Microsoft style key. Once you have unlocked the Microsoft style hatch, ensure that the Microsoft style hatch in the garage is open. Then, make an attempt to take a trip south. And then, pick up the towel from the board. And then, travel east. That done, place the towel on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nThere is an apple on the floor.\nYou are carrying: a whisk.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style key<|im_end|>unlock Microsoft style hatch with Microsoft style key<|im_end|>open Microsoft style hatch<|im_end|>go south<|im_end|>take towel from board<|im_end|>go east<|im_end|>drop towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, make an attempt to travel south. With that accomplished, open the refrigerator. After pulling open the refrigerator, pick up the Henderson's limited edition keycard from the refrigerator. And then, unlock the Henderson's limited edition passageway inside the cookery. Then, ensure that the Henderson's limited edition passageway inside the cookery is open. Then, move east. After that, recover the passkey from the safe inside the bedroom. After that, lock the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual kind of place. You start to take note of what's in the room.\nYou can see a rack. You wonder idly who left that here. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take Henderson's limited edition keycard from refrigerator<|im_end|>unlock Henderson's limited edition passageway with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition passageway<|im_end|>go east<|im_end|>take passkey from safe<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to go to the north. After that, pick up the latchkey from the toolbox in the cubicle. Once you have got the latchkey, take a trip south. Then, look and see that the chest in the office is unlocked with the latchkey. And then, ensure that the chest is open. If you have pulled open the chest, take the apple from the chest. And then, eat the apple. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can make out a locked chest, which looks ordinary, in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from toolbox<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take apple from chest<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make an effort to venture west. After that, open the TextWorld safe in the basement. Then, pick up the formless latchkey from the TextWorld safe. Then, make an attempt to go east. And then, unlock the formless box. Then, open the formless box. After that, retrieve the desktop computer from the formless box inside the office. After that, sit the desktop computer on the chair inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal one. You begin looking for stuff.\nYou can see a locked formless box. Oh wow! Is that what I think it is? It is! It's a chair. The chair is standard. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld safe<|im_end|>take formless latchkey from TextWorld safe<|im_end|>go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take desktop computer from formless box<|im_end|>put desktop computer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could take a trip west. And then, doublecheck that the trunk is ajar. After you have pulled open the trunk, take the key from the trunk inside the bedroom. After you have taken the key, check that the box is unlocked with the key. And then, open the box. And then, retrieve the keycard from the box within the bedroom. After you have picked up the keycard, attempt to venture east. After that, unlock the gate within the closet with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a workbench. The workbench is normal. But oh no! there's nothing on this piece of junk.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock gate with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to move west. After that, retrieve the latchkey from the floor of the cellar. With the latchkey, doublecheck that the locker is unlocked. After that, ensure that the locker is open. After that, take the nest of insects from the locker. After that, attempt to go east. After that, ensure that the safe within the closet is open. After pulling open the safe, you can deposit the nest of insects inside the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. Let's see what's in here.\nYou scan the room, seeing a safe!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take nest of insects from locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert nest of insects into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go east. And then, pick up the latchkey from the floor of the dish-pit. And then, make an effort to take a trip west. With that over with, make it so that the locker inside the playroom is unlocked. And then, open the locker. Then, pick up the legume from the locker. After getting the legume, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nThere is an unblocked exit to the east.\nYou are carrying: a paper towel and a tv.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to venture west. Next, open the suitcase inside the workshop. After opening the suitcase, pick up the spherical keycard from the suitcase. And then, insert the spherical keycard into the spherical box within the workshop's lock to unlock it. And then, open the spherical box. And then, pick up the type 3 keycard from the spherical box within the workshop. If you can get your hands on the type 3 keycard, attempt to head east. Then, unlock the type 3 chest within the studio with the type 3 keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual kind of place. You begin to take stock of what's in the room.\nYou make out a type 3 chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take spherical keycard from suitcase<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take type 3 keycard from spherical box<|im_end|>go east<|im_end|>unlock type 3 chest with type 3 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the key from the saucepan inside the scullery. Then, go east. Then, make absolutely sure that the safe is unlocked. Once you have unlocked the safe, open the safe. Then, retrieve the butterfly from the safe. If you can get your hands on the butterfly, make an effort to head west. Then, ensure that the chest is open. After that, you can deposit the butterfly inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary one. Let's see what's in here.\nYou can see a chest. You scan the room, seeing a saucepan. The saucepan is typical. On the saucepan you can see a key. You can't wait to tell the folks at home about this!\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "take key from saucepan<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>go west<|im_end|>open chest<|im_end|>insert butterfly into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to pick up the key from the safe inside the spare room. After getting the key, unlock the chest with the key. And then, make sure that the chest in the spare room is wide open. Then, pick up the non-euclidean passkey from the chest. Then, unlock the non-euclidean locker inside the spare room with the non-euclidean passkey. Then, make sure that the non-euclidean locker within the spare room is open. And then, recover the pair of pants from the non-euclidean locker. After that, toss the pair of pants on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual one.\nYou can make out a locked non-euclidean locker close by. You bend down to tie your shoe. When you stand up, you notice a chest! You can see an opened safe close by. The safe contains a key.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take pair of pants from non-euclidean locker<|im_end|>drop pair of pants<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could retrieve the passkey from the rectangular locker inside the canteen. Then, make an attempt to go to the east. And then, make sure that the chest within the bedchamber is unlocked. And then, open the chest. Then, take the type M passkey from the chest. After that, attempt to go to the west. And then, doublecheck that the type M chest is shut. Then, make sure that the type M chest inside the canteen is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. Let's see what's in here.\nYou can see an opened type M chest. The type M chest contains a rectangular passkey. You see an opened rectangular locker. The rectangular locker contains a passkey.\nThere is a closed portal leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rectangular locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type M passkey from chest<|im_end|>go west<|im_end|>close type M chest<|im_end|>lock type M chest with type M passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel east. Next, pick up the non-euclidean keycard from the bench. With the non-euclidean keycard, make absolutely sure that the non-euclidean locker inside the restroom is unlocked with the non-euclidean keycard. Then, open the non-euclidean locker inside the restroom. After that, take a trip west. And then, recover the cane from the floor of the pantry. And then, try to go east. If you can get through with that, insert the cane into the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a toolbox. The toolbox is empty, what a horrible day!\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nThere is a cane on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard from bench<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>go west<|im_end|>take cane<|im_end|>go east<|im_end|>insert cane into non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could doublecheck that the rectangular locker inside the garage is unlocked. Having unlocked the rectangular locker, ensure that the rectangular locker is open. Then, pick up the Henderson's style latchkey from the rectangular locker within the garage. Then, try to head east. Then, make absolutely sure that the Henderson's style locker is unlocked. After unlocking the Henderson's style locker, open the Henderson's style locker inside the basement. After that, pick up the Microsoft limited edition key from the Henderson's style locker. After you have got the Microsoft limited edition key, Deposit the Microsoft limited edition key into the Microsoft limited edition gateway within the basement to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You can barely contain your excitement.\nYou make out a locked rectangular locker. As if things weren't amazing enough already, you can even see a rack. The rack is typical. But the thing hasn't got anything on it.\nThere is an unblocked exit to the east.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take Henderson's style latchkey from rectangular locker<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style latchkey<|im_end|>open Henderson's style locker<|im_end|>take Microsoft limited edition key from Henderson's style locker<|im_end|>lock Microsoft limited edition gateway with Microsoft limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the refrigerator. Then, recover the latchkey from the refrigerator inside the cookery. Then, unlock the safe within the cookery with the latchkey. After you have unlocked the safe, doublecheck that the safe is opened. And then, retrieve the soap scented passkey from the safe inside the cookery. After taking the soap scented passkey, make an attempt to go east. Okay, and then, unlock the soap scented safe in the basement with the soap scented passkey. Then, make sure that the soap scented safe inside the basement is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nFancy seeing you here. Here, by the way, being the cookery.\nLook out! It's a- oh, never mind, it's just a safe. You can see a refrigerator. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying: a knife.\n\nyour action: ", "response": "open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take soap scented passkey from safe<|im_end|>go east<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, try to venture west. Following that, pick-up the fudge scented keycard from the floor of the canteen. If you can get your hands on the fudge scented keycard, insert the fudge scented keycard into the fudge scented locker's lock to unlock it. Then, doublecheck that the fudge scented locker is ajar. After opening the fudge scented locker, take the formless keycard from the fudge scented locker inside the canteen. After you have picked up the formless keycard, unlock the formless chest with the formless keycard. After that, open the formless chest in the canteen. And then, take the fork from the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You can barely contain your excitement.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fudge scented keycard<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take formless keycard from fudge scented locker<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take fork from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, make an attempt to take a trip west. And then, open the TextWorld limited edition chest. Then, pick up the American passkey from the TextWorld limited edition chest. And then, attempt to go east. After that, make sure that the American chest is unlocked with the American passkey. And then, make sure that the American chest is ajar. And then, recover the lampshade from the American chest. And then, toss the lampshade on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou can see a American chest.\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld limited edition chest<|im_end|>take American passkey from TextWorld limited edition chest<|im_end|>go east<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take lampshade from American chest<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to venture west. Then, retrieve the keycard from the couch in the bedroom. If you can get your hands on the keycard, make it so that the safe is unlocked. Then, make sure that the safe is wide open. After that, take the spherical passkey from the safe. And then, make an effort to go east. Then, unlock the spherical chest in the workshop. And then, open the spherical chest in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nWhat's that over there? It looks like it's a spherical chest.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from couch<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the type L latchkey from the bed. And then, make absolutely sure that the type L box in the bedchamber is unlocked. Then, ensure that the type L box is open. Then, retrieve the type 9 passkey from the type L box within the bedchamber. If you have taken the type 9 passkey, unlock the type 9 locker with the type 9 passkey. After that, open the type 9 locker in the bedchamber. Then, retrieve the latchkey from the type 9 locker inside the bedchamber. And then, insert the latchkey into the gateway inside the bedchamber's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one.\nYou see a type 9 locker. You can see a locked type L box in the corner. You make out a bed. You see a type L latchkey on the bed.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L latchkey from bed<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>take type 9 passkey from type L box<|im_end|>unlock type 9 locker with type 9 passkey<|im_end|>open type 9 locker<|im_end|>take latchkey from type 9 locker<|im_end|>unlock gateway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, make an effort to head east. With that over with, take a trip north. That done, retrieve the latchkey from the floor of the canteen. Then, make sure that the safe is unlocked. After unlocking the safe, open the safe inside the canteen. After that, take the fly larva from the safe within the canteen. And then, make an effort to go to the south. After that, ditch the fly larva on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nYou are carrying: a sandwich and a key.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take a trip west. And then, retrieve the keycard from the counter. And then, try to venture east. And then, unlock the safe within the bar with the keycard. After that, ensure that the safe in the bar is open. After that, pick up the American keycard from the safe within the bar. Then, unlock the American hatch. After that, ensure that the American hatch is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical one.\nYou can make out a safe.\nThere is a closed American hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from counter<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take American keycard from safe<|im_end|>unlock American hatch with American keycard<|im_end|>open American hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the fudge scented latchkey from the table. And then, attempt to go to the east. After that, make sure that the fudge scented box within the bedchamber is unlocked. Then, open the fudge scented box. And then, take the cuboid latchkey from the fudge scented box inside the bedchamber. If you can get your hands on the cuboid latchkey, try to venture west. With that accomplished, doublecheck that the cuboid chest within the launderette is unlocked. And then, assure that the cuboid chest is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical one. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a cuboid chest. You can't wait to tell the folks at home about this! You can see a table. On the table you can see a fudge scented latchkey.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take fudge scented latchkey from table<|im_end|>go east<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take cuboid latchkey from fudge scented box<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, look and see that the Microsoft limited edition locker within the kitchenette is ajar. Then, retrieve the type H keycard from the Microsoft limited edition locker in the kitchenette. After that, venture east. Next, unlock the type H locker within the cubicle. And then, make it so that the type H locker within the cubicle is ajar. Then, take the key from the type H locker. And then, unlock the passageway with the key. And then, assure that the passageway is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nYou can make out a Microsoft limited edition locker.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Microsoft limited edition locker<|im_end|>take type H keycard from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock type H locker with type H keycard<|im_end|>open type H locker<|im_end|>take key from type H locker<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, doublecheck that the Canadian limited edition locker in the playroom is unlocked. After that, ensure that the Canadian limited edition locker is open. And then, pick up the type 4 keycard from the Canadian limited edition locker within the playroom. And then, attempt to go south. And then, insert the type 4 keycard into the type 4 safe's lock to unlock it. After that, make sure that the type 4 safe in the laundromat is opened. And then, retrieve the formless passkey from the type 4 safe in the laundromat. And then, insert the formless passkey into the formless gate within the laundromat's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Canadian limited edition locker.\nThere is an unguarded exit to the south.\nYou are carrying: a Canadian limited edition latchkey and a worm.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take type 4 keycard from Canadian limited edition locker<|im_end|>go south<|im_end|>unlock type 4 safe with type 4 keycard<|im_end|>open type 4 safe<|im_end|>take formless passkey from type 4 safe<|im_end|>unlock formless gate with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First off, try to take a trip east. Then, make it so that the chest in the restroom is ajar. And then, retrieve the latchkey from the chest within the restroom. After stealing the latchkey, make an effort to head west. Okay, and then, unlock the box inside the shower. Then, ensure that the box inside the shower is open. Once you have opened the box, recover the key from the box. After that, lock the hatch inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in a place we're calling a shower.\nYou see a locked box here.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>lock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an attempt to venture south. After that, pick-up the type O passkey from the floor of the sauna. Then, unlock the type O chest inside the sauna. After that, open the type O chest within the sauna. After that, travel north. And then, pick-up the sock from the floor of the shower. And then, make an attempt to take a trip south. With that accomplished, you can place the sock into the type O chest inside the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the shower.\nYou need an unblocked exit? You should try going south.\nThere is a sock on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go south<|im_end|>take type O passkey<|im_end|>unlock type O chest with type O passkey<|im_end|>open type O chest<|im_end|>go north<|im_end|>take sock<|im_end|>go south<|im_end|>insert sock into type O chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to take a trip north. Then, try to go north. Next, pick up the TextWorld limited edition key from the floor of the bathroom. And then, unlock the TextWorld limited edition chest. Then, open the TextWorld limited edition chest. And then, recover the fly larva from the TextWorld limited edition chest. After that, go south. Next, deposit the fly larva on the floor of the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take TextWorld limited edition key<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take fly larva from TextWorld limited edition chest<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an attempt to travel west. With that over with, look and see that the cabinet inside the kitchenette is opened. After opening the cabinet, recover the cake scented passkey from the cabinet in the kitchenette. After that, go east. With that done, doublecheck that the cake scented locker is unlocked. Then, ensure that the cake scented locker is open. Then, pick up the candy bar from the cake scented locker. After that, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou see a locked cake scented locker, which looks standard, right there by you.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take cake scented passkey from cabinet<|im_end|>go east<|im_end|>unlock cake scented locker with cake scented passkey<|im_end|>open cake scented locker<|im_end|>take candy bar from cake scented locker<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to look and see that the Henderson's chest is unlocked with the Henderson's keycard. Then, make sure that the Henderson's chest is ajar. Then, retrieve the passkey from the Henderson's chest. And then, check that the locker is unlocked with the passkey. Then, open the locker inside the laundromat. Then, retrieve the latchkey from the locker within the laundromat. Then, head south. After that, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nOf every laundromat you could have walked into, you had to come round an ordinary one.\nYou make out a locker. You make out a locked Henderson's chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take passkey from Henderson's chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to take a trip east. Okay, and then, open the toolbox. And then, recover the rectangular keycard from the toolbox within the study. If you can get your hands on the rectangular keycard, check that the rectangular locker in the study is unlocked with the rectangular keycard. After that, look and see that the rectangular locker inside the study is open. And then, recover the spherical latchkey from the rectangular locker within the study. And then, check that the spherical safe in the study is unlocked with the spherical latchkey. And then, ensure that the spherical safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty standard here. You begin to take stock of what's here.\nYou see a portmanteau.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take rectangular keycard from toolbox<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take spherical latchkey from rectangular locker<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, if it's not too much trouble, I need you to move east. Following that, retrieve the spherical key from the floor of the shower. After getting the spherical key, travel west. And then, make sure that the spherical box inside the workshop is unlocked with the spherical key. And then, ensure that the spherical box inside the workshop is open. After that, pick up the cuboid key from the spherical box. After that, head east. And then, unlock the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou can make out a spherical box.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key<|im_end|>go west<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take cuboid key from spherical box<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to unlock the safe. Then, ensure that the safe in the launderette is open. After that, pick up the Henderson's limited edition key from the safe inside the launderette. With the Henderson's limited edition key, travel south. After that, unlock the Henderson's limited edition chest with the Henderson's limited edition key. After unlocking the Henderson's limited edition chest, open the Henderson's limited edition chest inside the closet. And then, take the passkey from the Henderson's limited edition chest. After that, insert the passkey into the chest's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the launderette.\nYou can see a safe. Huh, weird.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Henderson's limited edition key from safe<|im_end|>go south<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take passkey from Henderson's limited edition chest<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to go west. That done, open the crate inside the vault. And then, take the type 5 passkey from the crate. Having picked up the type 5 passkey, check that the type 5 box inside the vault is unlocked with the type 5 passkey. After that, make it so that the type 5 box is wide open. And then, recover the passkey from the type 5 box inside the vault. After picking up the passkey, head east. With that over with, unlock the chest within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take type 5 passkey from crate<|im_end|>unlock type 5 box with type 5 passkey<|im_end|>open type 5 box<|im_end|>take passkey from type 5 box<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, venture west. Following that, pick up the Henderson's passkey from the case within the study. And then, unlock the Henderson's safe within the study. Then, assure that the Henderson's safe in the study is open. If you have pulled open the Henderson's safe, pick up the type 3 passkey from the Henderson's safe within the study. Once you have picked up the type 3 passkey, make an effort to venture east. With that done, close the type 3 box inside the workshop. Then, lock the type 3 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou can see a type 3 box. The type 3 box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's passkey from case<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>take type 3 passkey from Henderson's safe<|im_end|>go east<|im_end|>close type 3 box<|im_end|>lock type 3 box with type 3 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could make it so that the American limited edition box within the kitchenette is opened. Then, take the American key from the American limited edition box in the kitchenette. After that, take a trip south. Then, unlock the American chest. And then, assure that the American chest in the scullery is open. After that, retrieve the onion from the American chest. Then, eat the onion. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou see a American limited edition box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a candy bar and an American limited edition latchkey.\n\nyour action: ", "response": "open American limited edition box<|im_end|>take American key from American limited edition box<|im_end|>go south<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>take onion from American chest<|im_end|>eat onion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First, it would be good if you could take the Canadian style key from the case inside the shower. After that, insert the Canadian style key into the Canadian style hatch in the shower's lock to unlock it. And then, look and see that the Canadian style hatch is ajar. And then, travel east. After that, attempt to venture east. Then, lift the broom from the floor of the laundry place. If you can get your hands on the broom, make an attempt to head west. And then, drop the broom on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see an opened case in the room. The case contains a Canadian style key. You see a cuboid chest. Is this what you came to TextWorld for? This... cuboid chest?\nThere is a closed Canadian style hatch leading east. There is an unblocked exit to the south.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key from case<|im_end|>unlock Canadian style hatch with Canadian style key<|im_end|>open Canadian style hatch<|im_end|>go east<|im_end|>go east<|im_end|>take broom<|im_end|>go west<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, lift the TextWorld passkey from the floor of the cookhouse. Then, unlock the TextWorld locker within the cookhouse. Once you have unlocked the TextWorld locker, ensure that the TextWorld locker is open. And then, retrieve the passkey from the TextWorld locker. And then, travel south. After that, make it so that the box is unlocked with the passkey. Then, ensure that the box within the office is open. Then, retrieve the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am excited to announce that you are now in the cookhouse.\nYou make out a TextWorld locker.\nThere is an unguarded exit to the south.\nThere is a TextWorld passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>take passkey from TextWorld locker<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First step, travel west. After that, open the box. And then, recover the key from the box. Then, venture east. With that accomplished, make absolutely sure that the chest is unlocked. And then, open the chest in the canteen. Then, take the bug from the chest in the canteen. Then, place the bug on the chair inside the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a chest. Now that's what I call TextWorld! You bend down to tie your shoe. When you stand up, you notice a chair. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>put bug on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the type 2 chest. After that, open the type 2 chest. And then, take the American passkey from the type 2 chest. After that, make an effort to travel east. Once you accomplish that, unlock the American chest inside the basement. And then, ensure that the American chest within the basement is open. After that, pick up the carrot from the American chest. After you have got the carrot, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one. I guess you better just go and list everything you see here.\nYou make out a locked type 2 chest in the corner.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take American passkey from type 2 chest<|im_end|>go east<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take carrot from American chest<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make it so that the vanilla scented locker within the lounge is unlocked with the vanilla scented key. And then, open the vanilla scented locker. And then, take the keycard from the vanilla scented locker. And then, unlock the box with the keycard. And then, open the box. And then, retrieve the book from the box. And then, head east. With that done, deposit the book on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked box here. Oh, great. Here's a vanilla scented locker.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take keycard from vanilla scented locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take book from box<|im_end|>go east<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to take a trip north. Then, make an attempt to move east. Then, ensure that the dresser is open. Then, pick up the passkey from the dresser. And then, check that the box is unlocked with the passkey. And then, ensure that the box is open. Then, retrieve the keycard from the box in the shower. After picking up the keycard, make it so that the chest in the shower is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to head south. And then, pick up the latchkey from the floor of the studio. Then, insert the latchkey into the gate inside the studio's lock to unlock it. After that, ensure that the gate within the studio is open. And then, head south. If you can accomplish that, move east. After that, pick up the type 4 keycard from the bench inside the bedroom. After that, Insert the type 4 keycard into the type 4 chest in the bedroom to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take type 4 keycard from bench<|im_end|>lock type 4 chest with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go to the north. After that, ensure that the box is open. Then, retrieve the non-euclidean keycard from the box. After that, attempt to go south. After that, unlock the non-euclidean locker. And then, doublecheck that the non-euclidean locker in the spare room is ajar. Then, take the loaf of bread from the non-euclidean locker. And then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a non-euclidean locker. You see an opened case in the corner. The case is empty! What a waste of a day!\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take loaf of bread from non-euclidean locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, look and see that the type 2 chest is unlocked. Then, ensure that the type 2 chest in the cubicle is open. And then, take the passkey from the type 2 chest. After that, head west. And then, insert the passkey into the chest's lock to unlock it. Then, make absolutely sure that the chest is opened. And then, take the American style passkey from the chest. With the American style passkey, insert the American style passkey into the American style locker inside the studio's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou make out a type 2 chest.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "unlock type 2 chest with type 2 passkey<|im_end|>open type 2 chest<|im_end|>take passkey from type 2 chest<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take American style passkey from chest<|im_end|>unlock American style locker with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Then, pick up the keycard from the bar. After that, venture east. With that done, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the canteen is open. After that, retrieve the key from the locker in the canteen. After that, doublecheck that the safe is unlocked. After that, ensure that the safe in the canteen is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou can see a locked safe in the corner. A locked locker is right there by you.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bar<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, unlock the chest. Then, open the chest inside the cookhouse. And then, retrieve the type 3 key from the chest in the cookhouse. With the type 3 key, venture south. After that, check that the type 3 door inside the kitchen is unlocked with the type 3 key. Then, ensure that the type 3 door within the kitchen is open. After that, attempt to travel east. And then, close the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have fallen into a cookhouse. Not the cookhouse you'd expect. No, this is a cookhouse.\nA locked chest is in the corner.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a pizza and a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type 3 key from chest<|im_end|>go south<|im_end|>unlock type 3 door with type 3 key<|im_end|>open type 3 door<|im_end|>go east<|im_end|>close drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip west. And then, recover the type 2 key from the portmanteau. Then, travel east. Okay, and then, check that the type 2 box is unlocked with the type 2 key. After that, look and see that the type 2 box is wide open. After that, pick up the tablet from the type 2 box inside the salon. And then, make an effort to go west. And then, toss the tablet on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place.\nYou see a locked type 2 box in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take type 2 key from portmanteau<|im_end|>go east<|im_end|>unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take tablet from type 2 box<|im_end|>go west<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, take the latchkey from the shelf inside the studio. If you can get your hands on the latchkey, make an attempt to go north. With that done, unlock the box within the laundromat with the latchkey. After that, ensure that the box within the laundromat is open. And then, recover the passkey from the box within the laundromat. With the passkey, unlock the chest inside the laundromat. After unlocking the chest, doublecheck that the chest inside the laundromat is open. Then, retrieve the mop from the chest inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in the place we're calling the studio.\nYou make out a shelf. You see a latchkey on the shelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take mop from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the box inside the cellar is open. And then, recover the passkey from the box. And then, unlock the safe with the passkey. And then, ensure that the safe within the cellar is open. After that, take a trip east. Once you finish that, retrieve the butterfly from the platter. After that, make an attempt to venture west. That done, you can deposit the butterfly inside the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary kind of place.\nYou can see a locked safe right there by you. You can make out a box.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go east<|im_end|>take butterfly from platter<|im_end|>go west<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. Once you accomplish that, make it so that the display is opened. Then, take the latchkey from the display. And then, make an effort to take a trip east. Following that, assure that the locker is unlocked. Having unlocked the locker, make sure that the locker inside the pantry is ajar. Then, recover the lampshade from the locker. After that, sit the lampshade on the table inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nYou can see a locked locker. You hear a noise behind you and spin around, but you can't see anything other than a table. The table is usual. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>put lampshade on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, pick-up the keycard from the floor of the cubicle. And then, assure that the locker in the cubicle is unlocked. After unlocking the locker, open the locker in the cubicle. After that, pick up the passkey from the locker in the cubicle. And then, unlock the chest. And then, open the chest inside the cubicle. Having opened the chest, take the mouse from the chest within the cubicle. Once you have got the mouse, deposit the mouse on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've walked into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cubicle.\nOh wow! Is that what I think it is? It is! It's a chest. You can make out a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying: a nest of bugs.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take mouse from chest<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the formless safe with the formless latchkey. And then, make absolutely sure that the formless safe in the office is ajar. And then, take the non-euclidean keycard from the formless safe. After you have picked up the non-euclidean keycard, unlock the non-euclidean safe in the office with the non-euclidean keycard. After that, open the non-euclidean safe. Then, retrieve the sandwich from the non-euclidean safe. If you have picked up the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a non-euclidean safe. You can make out a locked formless safe nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take non-euclidean keycard from formless safe<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take sandwich from non-euclidean safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, ensure that the case within the kitchenette is open. After that, retrieve the latchkey from the case. After that, doublecheck that the door in the kitchenette is unlocked. After you have unlocked the door, ensure that the door in the kitchenette is open. And then, go north. With that done, make an attempt to go to the east. And then, pick-up the keycard from the floor of the chamber. With the keycard, check that the safe inside the chamber is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nOkay, so you're in a kitchenette, cool, but is it typical? You better believe it is. You begin to take stock of what's here.\nYou can see a case.\nThere is a closed door leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First step, unlock the Canadian style box. And then, look and see that the Canadian style box is ajar. Then, recover the non-euclidean keycard from the Canadian style box. If you can get your hands on the non-euclidean keycard, make it so that the non-euclidean safe within the studio is unlocked. Having unlocked the non-euclidean safe, open the non-euclidean safe. If you have pulled open the non-euclidean safe, retrieve the rectangular key from the non-euclidean safe inside the studio. After that, make sure that the rectangular box is unlocked with the rectangular key. Then, look and see that the rectangular box is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can make out a rectangular box. You scan the room, seeing a non-euclidean safe. You see a locked Canadian style box, which looks standard, close by.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take non-euclidean keycard from Canadian style box<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take rectangular key from non-euclidean safe<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go to the east. Once you finish that, pick-up the vanilla scented latchkey from the floor of the launderette. Then, make absolutely sure that the vanilla scented chest in the launderette is unlocked with the vanilla scented latchkey. After that, ensure that the vanilla scented chest is open. And then, take the spherical key from the vanilla scented chest. If you can get your hands on the spherical key, doublecheck that the spherical chest is unlocked. Then, open the spherical chest inside the launderette. And then, retrieve the broom from the spherical chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented latchkey<|im_end|>unlock vanilla scented chest with vanilla scented latchkey<|im_end|>open vanilla scented chest<|im_end|>take spherical key from vanilla scented chest<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take broom from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to try to go east. Once you finish that, make absolutely sure that the rectangular safe within the spare room is unlocked. Then, ensure that the rectangular safe inside the spare room is open. And then, pick up the latchkey from the rectangular safe. And then, unlock the safe inside the spare room with the latchkey. After that, ensure that the safe is open. Then, recover the shadfly from the safe within the spare room. With the shadfly, sit the shadfly on the counter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A normal kind of place. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>put shadfly on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First thing I need you to do is to go to the north. With that done, open the portmanteau inside the salon. Once you have opened the portmanteau, recover the passkey from the portmanteau. After stealing the passkey, attempt to take a trip south. And then, unlock the locker. And then, doublecheck that the locker is ajar. After pulling open the locker, recover the TextWorld style keycard from the locker. After that, look and see that the TextWorld style chest is unlocked with the TextWorld style keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical kind of place.\nYou see a locked TextWorld style chest. If you haven't noticed it already, there seems to be something there by the wall, it's a locker. Classic TextWorld.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a pear.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take TextWorld style keycard from locker<|im_end|>unlock TextWorld style chest with TextWorld style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to venture south. Then, take the passkey from the bookshelf. Then, unlock the portal within the studio with the passkey. And then, ensure that the portal inside the studio is open. Then, travel west. That done, ensure that the coffer is open. After that, take the plant from the coffer inside the chamber. And then, insert the plant inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bookshelf<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>open coffer<|im_end|>take plant from coffer<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, travel east. Then, recover the American limited edition latchkey from the board. Then, unlock the American limited edition safe in the washroom with the American limited edition latchkey. Having unlocked the American limited edition safe, open the American limited edition safe. And then, go to the west. With that accomplished, pick up the golf tee from the stand. After that, go east. After that, you can place the golf tee into the American limited edition safe in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage.\nLook over there! a stand. You see a golf tee on the stand.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition latchkey from board<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>go west<|im_end|>take golf tee from stand<|im_end|>go east<|im_end|>insert golf tee into American limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First stop, move north. After that, ensure that the drawer in the laundry place is open. If you have opened the drawer, recover the key from the drawer. After getting the key, check that the safe within the laundry place is unlocked with the key. Then, assure that the safe inside the laundry place is open. After opening the safe, pick up the paper towel from the safe in the laundry place. And then, make an effort to head south. Next, toss the paper towel on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place. Let's see what's in here.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, pick up the passkey from the drawer. After picking up the passkey, insert the passkey into the portal's lock to unlock it. Then, ensure that the portal is open. And then, make an attempt to go east. And then, make an effort to travel south. After that, pick up the iron from the board in the shower. If you can get your hands on the iron, make an effort to move north. Following that, throw the iron on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can make out an opened drawer. The drawer contains a passkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a printer.\n\nyour action: ", "response": "take passkey from drawer<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take iron from board<|im_end|>go north<|im_end|>drop iron<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to go to the south. With that accomplished, open the American safe. Then, recover the latchkey from the American safe. And then, assure that the safe is unlocked. Then, make absolutely sure that the safe in the vault is open. And then, recover the worm from the safe. After picking up the worm, move north. And then, throw the worm on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard one. You start to take note of what's in the room.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open American safe<|im_end|>take latchkey from American safe<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>go north<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel west. If you can finish that, recover the rectangular latchkey from the workbench inside the pantry. And then, insert the rectangular latchkey into the rectangular safe within the pantry's lock to unlock it. Then, open the rectangular safe in the pantry. And then, recover the passkey from the rectangular safe inside the pantry. Then, make an attempt to venture east. And then, make it so that the locker in the basement is unlocked with the passkey. And then, open the locker inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can make out a locker. Wow, isn't TextWorld just the best? You can make out a locked coffer.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey from workbench<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make it so that the locker in the lounge is unlocked. After that, make it so that the locker within the lounge is open. Having opened the locker, retrieve the Microsoft limited edition key from the locker. And then, make it so that the Microsoft limited edition gateway in the lounge is unlocked. Then, doublecheck that the Microsoft limited edition gateway in the lounge is wide open. After opening the Microsoft limited edition gateway, take a trip east. And then, take the cashew from the trunk in the playroom. After that, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal kind of place.\nYou can make out a locker.\nThere is a closed Microsoft limited edition gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take Microsoft limited edition key from locker<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition key<|im_end|>open Microsoft limited edition gateway<|im_end|>go east<|im_end|>take cashew from trunk<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, insert the passkey into the locker inside the canteen's lock to unlock it. And then, ensure that the locker is open. And then, recover the latchkey from the locker. If you have got the latchkey, unlock the chest with the latchkey. After that, ensure that the chest is open. After that, retrieve the soap scented keycard from the chest. After taking the soap scented keycard, check that the soap scented gateway is unlocked with the soap scented keycard. And then, ensure that the soap scented gateway within the canteen is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a normal kind of place. That is to say, you're in a canteen.\nYou make out a locked chest. You can make out a locker. You shudder, but continue examining the room.\nThere is a closed soap scented gateway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented gateway with soap scented keycard<|im_end|>open soap scented gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to unlock the box. After that, make absolutely sure that the box within the pantry is wide open. After opening the box, take the Canadian keycard from the box. If you can get your hands on the Canadian keycard, assure that the Canadian safe inside the pantry is unlocked. Then, make it so that the Canadian safe is open. And then, recover the key from the Canadian safe. If you can get your hands on the key, move east. If you can do that, unlock the chest in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place.\nYou can see a locked Canadian safe right there by you. You rest your hand against a wall, but you miss the wall and fall onto a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian keycard from box<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the non-euclidean hatch with the non-euclidean latchkey. After that, ensure that the non-euclidean hatch within the sauna is open. Then, try to go to the south. And then, try to venture east. With that accomplished, retrieve the rectangular latchkey from the recliner. And then, unlock the rectangular locker inside the chamber with the rectangular latchkey. After that, ensure that the rectangular locker within the chamber is open. And then, take the manuscript from the rectangular locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna. You begin looking for stuff.\nThere is a closed non-euclidean hatch leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean hatch with non-euclidean latchkey<|im_end|>open non-euclidean hatch<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular latchkey from recliner<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take manuscript from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to recover the non-euclidean latchkey from the floor of the kitchen. After that, make absolutely sure that the non-euclidean chest is unlocked. After that, ensure that the non-euclidean chest is open. After opening the non-euclidean chest, retrieve the passkey from the non-euclidean chest. Once you have taken the passkey, travel east. And then, insert the passkey into the chest inside the cookhouse's lock to unlock it. After that, ensure that the chest is open. And then, recover the nest of grubs from the chest within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard one. I guess you better just go and list everything you see here.\nYou scan the room for a non-euclidean chest, and you find a non-euclidean chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take nest of grubs from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to try to take a trip east. And then, open the suitcase. After that, take the vanilla scented key from the suitcase. With the vanilla scented key, unlock the vanilla scented locker with the vanilla scented key. After unlocking the vanilla scented locker, ensure that the vanilla scented locker is open. And then, recover the type H latchkey from the vanilla scented locker in the basement. And then, move west. That done, insert the type H latchkey into the type H locker in the vault's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical one.\nYou can see a locked type H locker.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take vanilla scented key from suitcase<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take type H latchkey from vanilla scented locker<|im_end|>go west<|im_end|>unlock type H locker with type H latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the Canadian key from the floor of the restroom. After that, make sure that the Canadian safe in the restroom is unlocked. Then, open the Canadian safe. And then, take the keycard from the Canadian safe within the restroom. Then, doublecheck that the box is unlocked. Then, open the box. And then, take the sponge from the box. After that, sit the sponge on the bench within the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in an usual kind of place. That is to say, you're in a restroom. Okay, just remember what you're here to do, and everything will go great.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. Classic TextWorld. You see a locked Canadian safe nearby. Look over there! a bench. The bench is normal. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nThere is a Canadian key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key<|im_end|>unlock Canadian safe with Canadian key<|im_end|>open Canadian safe<|im_end|>take keycard from Canadian safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the key from the counter within the launderette. Then, insert the key into the box within the launderette's lock to unlock it. And then, look and see that the box is wide open. After opening the box, go to the west. Okay, and then, open the type H box in the study. Once you have opened the type H box, recover the shadfly from the type H box. After that, make an attempt to head east. And then, you can insert the shadfly inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a box. You rest your hand against a wall, but you miss the wall and fall onto a counter. You see a key on the counter.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type H passkey.\n\nyour action: ", "response": "take key from counter<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>open type H box<|im_end|>take shadfly from type H box<|im_end|>go east<|im_end|>insert shadfly into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick up the Microsoft key from the refrigerator inside the kitchenette. And then, unlock the Microsoft box with the Microsoft key. Then, ensure that the Microsoft box is open. After that, take the type 1 latchkey from the Microsoft box. If you have taken the type 1 latchkey, check that the type 1 hatch inside the kitchenette is unlocked with the type 1 latchkey. Then, open the type 1 hatch in the kitchenette. And then, make an attempt to venture north. And then, close the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard kind of place.\nAs if things weren't amazing enough already, you can even see a Microsoft box. Hmmm... what else, what else? You make out a refrigerator. There's something strange about this thing being here, but you don't have time to worry about that now. The refrigerator contains a Microsoft key. You can't wait to tell the folks at home about this!\nThere is a closed type 1 hatch leading north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from refrigerator<|im_end|>unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take type 1 latchkey from Microsoft box<|im_end|>unlock type 1 hatch with type 1 latchkey<|im_end|>open type 1 hatch<|im_end|>go north<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could move south. With that done, pick up the spherical key from the mantelpiece. Then, unlock the spherical gate within the chamber. After that, make sure that the spherical gate is opened. And then, take a trip south. Then, try to take a trip east. After that, ensure that the type 1 box within the workshop is open. After that, retrieve the shadfly from the type 1 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical key from mantelpiece<|im_end|>unlock spherical gate with spherical key<|im_end|>open spherical gate<|im_end|>go south<|im_end|>go east<|im_end|>open type 1 box<|im_end|>take shadfly from type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to travel east. If you can manage that, make it so that the passageway is open. And then, venture south. And then, retrieve the rectangular passkey from the counter. After taking the rectangular passkey, make sure that the rectangular safe is unlocked. After that, open the rectangular safe. And then, recover the mop from the rectangular safe in the steam room. And then, throw the mop on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open passageway<|im_end|>go south<|im_end|>take rectangular passkey from counter<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take mop from rectangular safe<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the locker. Having pulled open the locker, pick up the cuboid passkey from the locker within the workshop. With the cuboid passkey, unlock the cuboid gate with the cuboid passkey. And then, open the cuboid gate. And then, go west. If you can succeed at that, pick up the insect from the stand in the spare room. After stealing the insect, travel east. Once you accomplish that, put the insect on the mantelpiece in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed locker. Were you looking for a mantelpiece? Because look over there, it's a mantelpiece. But the thing hasn't got anything on it.\nThere is a closed cuboid gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>open cuboid gate<|im_end|>go west<|im_end|>take insect from stand<|im_end|>go east<|im_end|>put insect on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to venture west. Okay, and then, recover the Canadian style key from the floor of the canteen. After that, unlock the Canadian style box inside the canteen with the Canadian style key. After that, ensure that the Canadian style box in the canteen is open. Then, retrieve the spherical latchkey from the Canadian style box in the canteen. After that, travel east. Then, insert the spherical latchkey into the spherical safe's lock to unlock it. And then, make absolutely sure that the spherical safe within the steam room is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou see a spherical safe.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cd.\n\nyour action: ", "response": "go west<|im_end|>take Canadian style key<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take spherical latchkey from Canadian style box<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, go east. Then, open the display. Then, take the type V latchkey from the display inside the studio. With the type V latchkey, make absolutely sure that the type V safe is unlocked. And then, open the type V safe. Then, recover the passkey from the type V safe. And then, unlock the door in the studio. After that, ensure that the door is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell I'll be, you are in the place we're calling the sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take type V latchkey from display<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take passkey from type V safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could go west. And then, go north. Following that, pick up the latchkey from the board in the shower. With the latchkey, unlock the chest inside the shower. And then, open the chest in the shower. And then, pick up the keycard from the chest inside the shower. And then, make an attempt to move south. And then, Deposit the keycard into the locker to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just shown up in a kitchen. You start to take note of what's in the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey from board<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go south<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to close the passageway. Then, take a trip south. After that, take the latchkey from the bench. Then, attempt to head north. After that, ensure that the passageway within the vault is open. And then, take a trip east. Following that, close the passageway in the basement. And then, doublecheck that the passageway is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary one. Let's see what's in here.\nAn open usual looking safe is nearby. The safe is empty! This is the worst thing that could possibly happen, ever!\nThere is an open passageway leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "close passageway<|im_end|>go south<|im_end|>take latchkey from bench<|im_end|>go north<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>lock passageway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. If you can get through with that, ensure that the suitcase is open. After that, take the key from the suitcase in the workshop. After that, insert the key into the locker's lock to unlock it. Then, ensure that the locker is open. After pulling open the locker, take the rectangular keycard from the locker. And then, check that the rectangular locker within the workshop is unlocked with the rectangular keycard. And then, doublecheck that the rectangular locker in the workshop is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. You begin looking for stuff.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could retrieve the spherical latchkey from the safe. And then, make absolutely sure that the spherical box is unlocked. After that, ensure that the spherical box is open. Then, retrieve the type 1 keycard from the spherical box. And then, go east. Then, unlock the type 1 box. And then, assure that the type 1 box is open. And then, recover the vacuum from the type 1 box within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a locked spherical box. You can make out a safe. Huh, weird. The safe contains a spherical latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from safe<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take type 1 keycard from spherical box<|im_end|>go east<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>take vacuum from type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, look and see that the safe in the study is unlocked. After that, open the safe. And then, pick up the keycard from the safe. Having picked up the keycard, doublecheck that the box inside the study is unlocked with the keycard. After that, ensure that the box in the study is open. After that, take the latchkey from the box. After that, venture east. Then, assure that the gate is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou make a grand eccentric entrance into a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked box. You make out a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the box is unlocked with the keycard. After unlocking the box, make it so that the box is open. After that, retrieve the non-euclidean keycard from the box. And then, unlock the non-euclidean hatch. After that, look and see that the non-euclidean hatch is opened. And then, take a trip east. And then, pick up the textbook from the suitcase in the chamber. After that, deposit the textbook on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Does this look like anything mentioned in the instructions?\nThere is a closed non-euclidean hatch leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take textbook from suitcase<|im_end|>drop textbook<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could open the passageway. And then, try to venture north. And then, try to move east. With that done, pick-up the key from the floor of the washroom. Then, unlock the box. And then, ensure that the box in the washroom is open. After pulling open the box, pick up the nest of earwigs from the box inside the washroom. After that, place the nest of earwigs on the board. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio. I guess you better just go and list everything you see here.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open passageway<|im_end|>go north<|im_end|>go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take nest of earwigs from box<|im_end|>put nest of earwigs on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the east. And then, pick up the fresh laundry scented passkey from the floor of the bathroom. After that, make it so that the fresh laundry scented locker within the bathroom is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented locker, ensure that the fresh laundry scented locker is open. After that, pick up the non-euclidean keycard from the fresh laundry scented locker inside the bathroom. After that, take a trip west. After that, check that the non-euclidean locker inside the studio is unlocked with the non-euclidean keycard. If you have unlocked the non-euclidean locker, look and see that the non-euclidean locker inside the studio is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou make out a locked non-euclidean locker.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented passkey<|im_end|>unlock fresh laundry scented locker with fresh laundry scented passkey<|im_end|>open fresh laundry scented locker<|im_end|>take non-euclidean keycard from fresh laundry scented locker<|im_end|>go west<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, try to head north. If you can finish that, assure that the locker is unlocked. If you have unlocked the locker, look and see that the locker within the bedchamber is ajar. After that, pick up the non-euclidean latchkey from the locker. And then, unlock the non-euclidean hatch. If you have unlocked the non-euclidean hatch, ensure that the non-euclidean hatch is open. After that, move east. Then, pick up the shadfly from the case. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean hatch with non-euclidean latchkey<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take shadfly from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First, it would be great if you could pick-up the passkey from the floor of the steam room. And then, insert the passkey into the locker within the steam room's lock to unlock it. And then, open the locker inside the steam room. Then, retrieve the key from the locker inside the steam room. And then, travel west. After that, assure that the box is unlocked with the key. Then, doublecheck that the box is open. Then, pick up the knife from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nYou see a locker. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take knife from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to retrieve the key from the floor of the dish-pit. After that, insert the key into the box's lock to unlock it. Then, open the box inside the dish-pit. After that, pick up the type 1 keycard from the box. Then, insert the type 1 keycard into the type 1 hatch's lock to unlock it. And then, ensure that the type 1 hatch is open. After that, go east. Then, retrieve the broom from the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked box.\nThere is a closed type 1 hatch leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 1 keycard from box<|im_end|>unlock type 1 hatch with type 1 keycard<|im_end|>open type 1 hatch<|im_end|>go east<|im_end|>take broom from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could look and see that the type G safe is unlocked. After that, ensure that the type G safe in the scullery is open. After that, recover the Henderson's latchkey from the type G safe inside the scullery. And then, make an effort to head east. Okay, and then, unlock the Henderson's locker within the office. After that, doublecheck that the Henderson's locker inside the office is open. And then, pick up the shadfly from the Henderson's locker. And then, place the shadfly inside the bureau. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou make out a type G safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type G key.\n\nyour action: ", "response": "unlock type G safe with type G key<|im_end|>open type G safe<|im_end|>take Henderson's latchkey from type G safe<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>open Henderson's locker<|im_end|>take shadfly from Henderson's locker<|im_end|>insert shadfly into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the cuboid box is unlocked with the cuboid keycard. And then, ensure that the cuboid box is open. And then, recover the keycard from the cuboid box within the launderette. If you can get your hands on the keycard, travel south. After that, make absolutely sure that the safe is unlocked. After that, ensure that the safe within the sauna is open. After that, take the durian from the safe within the sauna. And then, eat the durian. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual kind of place. You can barely contain your excitement.\nYou see a locked cuboid box.\nThere is an unblocked exit to the south.\nYou are carrying: a cuboid keycard and a mouse.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take durian from safe<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First thing I need you to do is to unlock the box in the spare room. And then, make absolutely sure that the box inside the spare room is wide open. Having opened the box, recover the keycard from the box within the spare room. After that, doublecheck that the hatch inside the spare room is unlocked with the keycard. Then, assure that the hatch within the spare room is open. After that, go east. With that over with, pick up the cauliflower from the floor of the kitchen. If you have got the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou can see a box.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take cauliflower<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to take a trip east. With that accomplished, retrieve the passkey from the chair inside the workshop. After taking the passkey, take a trip west. With that over with, make it so that the hatch in the steam room is unlocked. And then, open the hatch inside the steam room. And then, move south. Following that, make an attempt to venture east. With that done, doublecheck that the cabinet is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a folder.\n\nyour action: ", "response": "go east<|im_end|>take passkey from chair<|im_end|>go west<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, retrieve the latchkey from the floor of the lounge. And then, insert the latchkey into the locker's lock to unlock it. Once you have unlocked the locker, ensure that the locker is open. And then, retrieve the keycard from the locker inside the lounge. After that, unlock the box in the lounge. And then, ensure that the box in the lounge is open. After that, retrieve the passkey from the box. And then, make sure that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a safe. A locked box is here. You make out a locker.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First of all, head north. After that, take the latchkey from the desk. Then, insert the latchkey into the portal's lock to unlock it. And then, make it so that the portal is ajar. After that, attempt to venture north. With that over with, move east. If you can manage that, recover the fresh laundry scented keycard from the locker within the bedchamber. And then, unlock the fresh laundry scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from desk<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take fresh laundry scented keycard from locker<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could recover the latchkey from the fridge inside the cookhouse. And then, check that the safe is unlocked with the latchkey. And then, open the safe. After opening the safe, retrieve the passkey from the safe within the cookhouse. After that, unlock the box inside the cookhouse. Then, make sure that the box is open. After that, retrieve the napkin from the box. After that, throw the napkin on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou can make out a box. You see a safe. Hmmm... what else, what else? You scan the room, seeing a fridge. The fridge contains a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from fridge<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take napkin from box<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the box in the restroom. After that, ensure that the box inside the restroom is open. And then, recover the rectangular latchkey from the box. And then, make an effort to venture west. Then, check that the rectangular safe is unlocked with the rectangular latchkey. After unlocking the rectangular safe, open the rectangular safe in the bedchamber. And then, recover the passkey from the rectangular safe. After that, Put the passkey into the hatch to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook at you, bigshot, walking into a restroom like it isn't some huge deal.\nOh wow! Is that what I think it is? It is! It's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could travel east. Then, pick-up the TextWorld limited edition passkey from the floor of the cookery. With the TextWorld limited edition passkey, try to go west. With that over with, check that the TextWorld limited edition chest within the studio is unlocked with the TextWorld limited edition passkey. Then, ensure that the TextWorld limited edition chest is open. After that, pick up the American style latchkey from the TextWorld limited edition chest. Then, try to take a trip east. Once you do that, look and see that the American style chest is locked with the American style latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou see a locked standard looking TextWorld limited edition chest in the room.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition passkey<|im_end|>go west<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition chest<|im_end|>take American style latchkey from TextWorld limited edition chest<|im_end|>go east<|im_end|>lock American style chest with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to go east. And then, pick up the fresh laundry scented latchkey from the floor of the workshop. Then, make it so that the fresh laundry scented locker is unlocked. And then, open the fresh laundry scented locker. And then, retrieve the Henderson's style latchkey from the fresh laundry scented locker. And then, unlock the Henderson's style chest. Having unlocked the Henderson's style chest, make it so that the Henderson's style chest is ajar. Then, take the pen from the Henderson's style chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented latchkey<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take Henderson's style latchkey from fresh laundry scented locker<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take pen from Henderson's style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, go north. With that over with, make absolutely sure that the locker is wide open. Then, pick up the type I latchkey from the locker within the cubicle. After that, go south. After that, check that the type I locker is unlocked with the type I latchkey. Then, ensure that the type I locker is open. Then, pick up the fly larva from the type I locker. Then, ditch the fly larva on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked type I locker.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take type I latchkey from locker<|im_end|>go south<|im_end|>unlock type I locker with type I latchkey<|im_end|>open type I locker<|im_end|>take fly larva from type I locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go to the west. And then, doublecheck that the drawer is wide open. Then, pick up the type 4 key from the drawer inside the shower. With the type 4 key, try to move east. Following that, unlock the type 4 locker. And then, ensure that the type 4 locker is open. After that, take the teaspoon from the type 4 locker. And then, put the teaspoon on the chair within the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nYou can make out a locked type 4 locker. You can make out a locked chest in the corner. You can make out a chair. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take type 4 key from drawer<|im_end|>go east<|im_end|>unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take teaspoon from type 4 locker<|im_end|>put teaspoon on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First thing I need you to do is to make an effort to venture south. If you can accomplish that, take the rectangular key from the desk. After you have picked up the rectangular key, try to go north. After that, check that the rectangular locker is unlocked with the rectangular key. Then, ensure that the rectangular locker is open. Then, take the whisk from the rectangular locker. After picking up the whisk, make an effort to move south. With that accomplished, throw the whisk on the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place. The room is well lit.\nYou can see a locked typical looking rectangular locker in the corner.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular key from desk<|im_end|>go north<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take whisk from rectangular locker<|im_end|>go south<|im_end|>drop whisk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip west. Then, pick-up the keycard from the floor of the workshop. With the keycard, doublecheck that the box in the workshop is unlocked with the keycard. Then, make sure that the box is ajar. Then, retrieve the American passkey from the box. After that, travel east. Next, assure that the American locker is unlocked with the American passkey. After that, ensure that the American locker inside the bathroom is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a American locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>go east<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to venture south. And then, recover the latchkey from the display. And then, insert the latchkey into the passageway's lock to unlock it. Then, make it so that the passageway is open. And then, attempt to venture south. With that done, lift the bowl from the floor of the kitchenette. Then, head east. Then, throw the bowl on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from display<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take bowl<|im_end|>go east<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could travel east. After that, retrieve the latchkey from the shelf in the cubicle. And then, make absolutely sure that the gateway is unlocked. And then, doublecheck that the gateway is ajar. Then, take a trip south. Then, recover the broom from the floor of the basement. With the broom, attempt to travel north. Then, you can deposit the broom inside the display within the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nOh wow! Is that what I think it is? It is! It's a chest. Now that's what I call TextWorld! The chest contains a fondue.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take broom<|im_end|>go north<|im_end|>insert broom into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, retrieve the rectangular keycard from the display. After stealing the rectangular keycard, make sure that the rectangular door is unlocked with the rectangular keycard. After unlocking the rectangular door, open the rectangular door. And then, make an attempt to move south. With that done, take the keycard from the rack. Then, make sure that the box inside the pantry is unlocked with the keycard. And then, make sure that the box is ajar. After that, pick up the golf ball from the box in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a display. Huh, weird. The display contains a rectangular keycard.\nThere is a closed rectangular door leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from display<|im_end|>unlock rectangular door with rectangular keycard<|im_end|>open rectangular door<|im_end|>go south<|im_end|>take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take golf ball from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to move west. And then, open the drawer. Then, pick up the type B key from the drawer inside the shower. After that, go to the east. Then, doublecheck that the type B chest within the cellar is unlocked. And then, ensure that the type B chest is open. Once you have pulled open the type B chest, take the shirt from the type B chest inside the cellar. And then, insert the shirt into the cabinet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a type B chest.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take type B key from drawer<|im_end|>go east<|im_end|>unlock type B chest with type B key<|im_end|>open type B chest<|im_end|>take shirt from type B chest<|im_end|>insert shirt into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to try to move north. After that, doublecheck that the trunk within the lounge is wide open. And then, take the type 6 key from the trunk inside the lounge. Then, unlock the type 6 locker. Then, open the type 6 locker. And then, recover the blanket from the type 6 locker. After that, try to travel south. After that, toss the blanket on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An usual kind of place. You can barely contain your excitement.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take type 6 key from trunk<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take blanket from type 6 locker<|im_end|>go south<|im_end|>drop blanket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the locker is unlocked. And then, ensure that the locker is open. After that, pick up the passkey from the locker. And then, doublecheck that the safe within the workshop is unlocked. After that, open the safe. After that, pick up the rectangular keycard from the safe. And then, unlock the rectangular box in the workshop. And then, open the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one. You begin looking for stuff.\nYou can see a locked rectangular box right there by you. You can make out a locked safe close by. You make out a locked locker.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the east. Okay, and then, assure that the locker is unlocked. After you have unlocked the locker, open the locker. Then, pick up the key from the locker. After that, assure that the gate within the canteen is unlocked. Then, assure that the gate in the canteen is open. After pulling open the gate, take a trip north. Then, close the gate inside the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. Then, venture east. And then, retrieve the cake scented latchkey from the floor of the pantry. With the cake scented latchkey, doublecheck that the cake scented chest inside the pantry is unlocked. After that, doublecheck that the cake scented chest is ajar. And then, retrieve the type 3 key from the cake scented chest within the pantry. With the type 3 key, make it so that the type 3 box inside the pantry is unlocked. Having unlocked the type 3 box, ensure that the type 3 box in the pantry is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A typical kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take cake scented latchkey<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take type 3 key from cake scented chest<|im_end|>unlock type 3 box with type 3 key<|im_end|>open type 3 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First thing I need you to do is to pick up the latchkey from the case inside the cellar. If you can get your hands on the latchkey, make an attempt to move east. Following that, unlock the chest in the cookery. After that, ensure that the chest is open. After that, retrieve the key from the chest inside the cookery. After that, make sure that the locker in the cookery is unlocked. And then, open the locker. And then, retrieve the knife from the locker inside the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI just think it's awesome that you're in a cellar now. The room is well lit.\nYou see an opened case. The case contains a latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take knife from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to go to the north. That done, pick up the spherical key from the safe inside the closet. Then, doublecheck that the spherical gate is unlocked. After that, open the spherical gate inside the closet. Once you have pulled open the spherical gate, go to the north. Next, go to the east. Okay, and then, recover the laptop from the shelf. Having got the laptop, place the laptop on the armchair within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a book.\n\nyour action: ", "response": "go north<|im_end|>take spherical key from safe<|im_end|>unlock spherical gate with spherical key<|im_end|>open spherical gate<|im_end|>go north<|im_end|>go east<|im_end|>take laptop from shelf<|im_end|>put laptop on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to pick-up the cake scented passkey from the floor of the vault. After that, doublecheck that the cake scented chest within the vault is unlocked. After unlocking the cake scented chest, open the cake scented chest within the vault. And then, retrieve the passkey from the cake scented chest. After that, make sure that the safe in the vault is unlocked. After that, ensure that the safe is open. After that, retrieve the worm from the safe. If you can get your hands on the worm, place the worm on the table within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou can see a safe. I mean, just wow! Isn't TextWorld just the best? You can see a locked cake scented chest. You can make out a table. The table is normal. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the west.\nThere is a cake scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>put worm on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to check that the chest in the steam room is unlocked with the passkey. After unlocking the chest, ensure that the chest within the steam room is open. And then, pick up the Canadian style passkey from the chest. After that, try to venture east. And then, insert the Canadian style passkey into the Canadian style locker's lock to unlock it. After that, ensure that the Canadian style locker inside the shower is open. After that, pick up the loaf of bread from the Canadian style locker. After that, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A standard kind of place. You begin looking for stuff.\nYou can see a locked chest.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take Canadian style passkey from chest<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take loaf of bread from Canadian style locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an effort to move north. With that done, open the locker. After pulling open the locker, recover the rectangular keycard from the locker in the closet. If you can get your hands on the rectangular keycard, make an attempt to move south. With that over with, insert the rectangular keycard into the rectangular gateway in the chamber's lock to unlock it. After that, ensure that the rectangular gateway in the chamber is open. After pulling open the rectangular gateway, head south. Then, close the chest within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. Let's see what's in here.\nYou can see a Microsoft limited edition chest.\nThere is a closed rectangular gateway leading south. There is an exit to the north. Don't worry, it is unblocked.\nThere is a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>go south<|im_end|>unlock rectangular gateway with rectangular keycard<|im_end|>open rectangular gateway<|im_end|>go south<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to travel east. Next, recover the Henderson's limited edition passkey from the chair inside the kitchenette. And then, make it so that the Henderson's limited edition chest is unlocked. And then, ensure that the Henderson's limited edition chest inside the kitchenette is open. After that, take a trip west. Next, pick up the worm from the floor of the cellar. After taking the worm, make an effort to venture east. After that, deposit the worm into the Henderson's limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. You begin looking for stuff.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition passkey from chair<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to move south. Then, pick up the keycard from the floor of the shower. After stealing the keycard, try to go to the north. And then, make absolutely sure that the locker is unlocked with the keycard. And then, make sure that the locker is ajar. After that, recover the latchkey from the locker in the scullery. If you can get your hands on the latchkey, move south. Following that, doublecheck that the safe in the shower is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked normal looking locker nearby.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sandwich and a nest of beetles.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the type 4 passkey from the chest inside the cookery. Then, assure that the type 4 door inside the cookery is unlocked. After unlocking the type 4 door, make sure that the type 4 door in the cookery is wide open. And then, make an effort to go west. And then, make an effort to take a trip west. Once you finish that, pick up the fly larva from the bookshelf. With the fly larva, move east. And then, ditch the fly larva on the floor of the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it ordinary? You better believe it is.\nYou can make out an opened chest. The chest contains a type 4 passkey.\nThere is a closed type 4 door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take type 4 passkey from chest<|im_end|>unlock type 4 door with type 4 passkey<|im_end|>open type 4 door<|im_end|>go west<|im_end|>go west<|im_end|>take fly larva from bookshelf<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. Your first objective is to venture south. Following that, move east. If you can accomplish that, open the case within the office. Then, take the latchkey from the case. Then, make it so that the safe within the office is unlocked. If you have unlocked the safe, make sure that the safe is wide open. Then, take the desktop computer from the safe. And then, place the desktop computer inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a legume.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take desktop computer from safe<|im_end|>insert desktop computer into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to make an effort to go east. Next, pick-up the type 3 latchkey from the floor of the scullery. And then, unlock the type 3 gateway inside the scullery with the type 3 latchkey. Then, open the type 3 gateway within the scullery. Then, try to venture north. And then, retrieve the spherical key from the floor of the cookery. And then, attempt to take a trip south. If you can get around to doing that, make absolutely sure that the spherical chest within the scullery is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a glass.\n\nyour action: ", "response": "go east<|im_end|>take type 3 latchkey<|im_end|>unlock type 3 gateway with type 3 latchkey<|im_end|>open type 3 gateway<|im_end|>go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, take the Microsoft limited edition passkey from the pan inside the cookhouse. Then, unlock the Microsoft limited edition locker. After you have unlocked the Microsoft limited edition locker, ensure that the Microsoft limited edition locker within the cookhouse is open. And then, pick up the Henderson's style keycard from the Microsoft limited edition locker. Then, assure that the Henderson's style chest in the cookhouse is unlocked. Then, doublecheck that the Henderson's style chest is opened. And then, retrieve the butterfly from the Henderson's style chest. After that, rest the butterfly on the pan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse. You begin to take stock of what's in the room.\nYou can see a locked Henderson's style chest. Hey, want to see a Microsoft limited edition locker? Look over there, a Microsoft limited edition locker. You can see a pan. The pan is usual. On the pan you see a Microsoft limited edition passkey.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey from pan<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take Henderson's style keycard from Microsoft limited edition locker<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take butterfly from Henderson's style chest<|im_end|>put butterfly on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make absolutely sure that the locker is unlocked. After that, make sure that the locker inside the recreation zone is wide open. After that, pick up the passkey from the locker within the recreation zone. After that, head west. And then, assure that the door in the kitchen is unlocked. After that, ensure that the door in the kitchen is open. And then, take a trip south. If you can get around to doing that, doublecheck that the toolbox inside the basement is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou can see a locked locker. You can see a couch. The couch is ordinary. But oh no! there's nothing on this piece of garbage. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a peanut and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go west<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>close toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, go to the west. Okay, and then, ensure that the locker in the bar is open. After pulling open the locker, pick up the formless key from the locker inside the bar. Then, unlock the formless gateway inside the bar. Then, ensure that the formless gateway within the bar is open. And then, try to take a trip south. And then, pick up the fresh laundry scented keycard from the cabinet. And then, look and see that the fresh laundry scented chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>unlock formless gateway with formless key<|im_end|>open formless gateway<|im_end|>go south<|im_end|>take fresh laundry scented keycard from cabinet<|im_end|>lock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, take a trip south. And then, unlock the box. After that, ensure that the box in the kitchen is open. After that, retrieve the type I latchkey from the box. And then, unlock the type I safe. Then, ensure that the type I safe within the kitchen is open. And then, recover the latchkey from the type I safe. With the latchkey, make it so the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am sorry to announce that you are now in the studio. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type I latchkey from box<|im_end|>unlock type I safe with type I latchkey<|im_end|>open type I safe<|im_end|>take latchkey from type I safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture north. After that, assure that the Henderson's style safe is wide open. Then, pick up the keycard from the Henderson's style safe. And then, make it so that the gateway is unlocked with the keycard. After unlocking the gateway, ensure that the gateway is open. And then, move east. Then, open the trunk within the washroom. Then, recover the mop from the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An usual kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's style safe<|im_end|>take keycard from Henderson's style safe<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>open trunk<|im_end|>take mop from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, go to the east. Then, retrieve the rectangular keycard from the mantelpiece. Then, unlock the rectangular box inside the workshop with the rectangular keycard. Having unlocked the rectangular box, ensure that the rectangular box is open. After that, head west. After that, take the ladle from the saucepan within the kitchen. After that, travel east. Then, place the ladle into the rectangular box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nWere you looking for a chest? Because look over there, it's a chest. What a letdown! The chest is empty! You can make out a saucepan. You see a ladle on the saucepan.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from mantelpiece<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>go west<|im_end|>take ladle from saucepan<|im_end|>go east<|im_end|>insert ladle into rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip north. Once you succeed at that, unlock the formless locker. And then, look and see that the formless locker is ajar. Once you have opened the formless locker, pick up the passkey from the formless locker. And then, unlock the safe with the passkey. And then, open the safe inside the cellar. And then, retrieve the TextWorld latchkey from the safe. After that, unlock the TextWorld gateway. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take TextWorld latchkey from safe<|im_end|>unlock TextWorld gateway with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to venture west. With that over with, retrieve the key from the floor of the kitchenette. With the key, unlock the gate with the key. Then, ensure that the gate is open. Then, take a trip north. Then, travel east. After that, pick up the Microsoft style key from the floor of the restroom. After that, doublecheck that the Microsoft style box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take Microsoft style key<|im_end|>lock Microsoft style box with Microsoft style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip south. Then, pick-up the keycard from the floor of the recreation zone. After that, try to move north. Okay, and then, unlock the chest within the shower. Then, look and see that the chest in the shower is ajar. And then, pick up the butterfly from the chest. If you can get your hands on the butterfly, try to venture south. And then, place the butterfly on the bar within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked chest.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>go south<|im_end|>put butterfly on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could insert the lavender scented latchkey into the lavender scented safe within the parlor's lock to unlock it. Then, open the lavender scented safe in the parlor. Then, retrieve the key from the lavender scented safe in the parlor. And then, unlock the chest inside the parlor. After that, ensure that the chest within the parlor is open. After pulling open the chest, pick up the Canadian key from the chest in the parlor. If you can get your hands on the Canadian key, move east. And then, unlock the Canadian safe within the sauna with the Canadian key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor. You start to take note of what's in the room.\nYou see a locked chest in the room. If you haven't noticed it already, there seems to be something there by the wall, it's a lavender scented safe.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take key from lavender scented safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Canadian key from chest<|im_end|>go east<|im_end|>unlock Canadian safe with Canadian key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, take the non-euclidean key from the trunk inside the chamber. Having picked up the non-euclidean key, unlock the non-euclidean safe within the chamber with the non-euclidean key. Then, make it so that the non-euclidean safe in the chamber is opened. After opening the non-euclidean safe, take the keycard from the non-euclidean safe. If you can get your hands on the keycard, make it so that the chest is unlocked. After you have unlocked the chest, look and see that the chest in the chamber is ajar. After that, pick up the type 9 passkey from the chest inside the chamber. Then, make sure that the type 9 safe within the chamber is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place. The room is well lit.\nYou see a type 9 safe. There's something strange about this being here, but you can't put your finger on it. Were you looking for a chest? Because look over there, it's a chest. You can't really describe the chest besides that it's ordinary. You can see a locked non-euclidean safe. Look out! It's a- oh, never mind, it's just a trunk. The trunk contains a non-euclidean key.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from trunk<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take keycard from non-euclidean safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type 9 passkey from chest<|im_end|>lock type 9 safe with type 9 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move north. Once you get through with that, pick-up the non-euclidean keycard from the floor of the recreation zone. And then, travel south. That done, doublecheck that the non-euclidean passageway is unlocked. Then, open the non-euclidean passageway within the office. Then, move west. And then, recover the licorice strip from the floor of the launderette. And then, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a type H safe. You wonder idly who left that here.\nThere is a closed non-euclidean passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a peanut and a type H key.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard<|im_end|>go south<|im_end|>unlock non-euclidean passageway with non-euclidean keycard<|im_end|>open non-euclidean passageway<|im_end|>go west<|im_end|>take licorice strip<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the floor of the study. Then, make absolutely sure that the portal is unlocked with the passkey. And then, make it so that the portal in the study is ajar. Then, take a trip west. Next, head west. That done, pick up the non-euclidean key from the floor of the closet. And then, make an effort to travel east. With that done, look and see that the non-euclidean safe in the canteen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a closed box.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>go west<|im_end|>take non-euclidean key<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to venture north. After that, make absolutely sure that the portal is open. After that, make an attempt to venture east. And then, try to take a trip north. That done, ensure that the lavender scented locker is open. After opening the lavender scented locker, retrieve the loaf of bread from the lavender scented locker. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place.\nYou can see a board. The board is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a blender on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portal<|im_end|>go east<|im_end|>go north<|im_end|>open lavender scented locker<|im_end|>take loaf of bread from lavender scented locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go south. Following that, pick-up the cuboid keycard from the floor of the vault. Then, make absolutely sure that the cuboid hatch within the vault is unlocked. If you have unlocked the cuboid hatch, make it so that the cuboid hatch in the vault is wide open. Then, try to venture west. Then, ensure that the American style locker is open. After pulling open the American style locker, pick up the keycard from the American style locker. With the keycard, look and see that the safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a pair of headphones on the floor.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "go south<|im_end|>take cuboid keycard<|im_end|>unlock cuboid hatch with cuboid keycard<|im_end|>open cuboid hatch<|im_end|>go west<|im_end|>open American style locker<|im_end|>take keycard from American style locker<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the locker inside the basement. And then, ensure that the locker is open. Then, recover the key from the locker. And then, make sure that the box in the basement is unlocked. After you have unlocked the box, open the box. Then, retrieve the TextWorld key from the box within the basement. And then, make an attempt to move north. Okay, and then, look and see the TextWorld chest within the bedchamber is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical kind of place.\nYou see a locked box. You make out a locker. Now why would someone leave that there?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take TextWorld key from box<|im_end|>go north<|im_end|>lock TextWorld chest with TextWorld key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the keycard from the floor of the study. And then, assure that the box inside the study is unlocked. Then, open the box within the study. After that, pick up the latchkey from the box. And then, assure that the chest is unlocked. After that, open the chest. After opening the chest, recover the keyboard from the chest. And then, throw the keyboard on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chest. The light flickers for a second, but nothing else happens. You rest your hand against a wall, but you miss the wall and fall onto a box.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nThere is a keycard on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keyboard from chest<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, retrieve the American limited edition key from the portmanteau. If you have got the American limited edition key, move north. Following that, venture west. Then, unlock the American limited edition chest. If you have unlocked the American limited edition chest, look and see that the American limited edition chest is wide open. Then, retrieve the pair of pants from the American limited edition chest in the attic. And then, make an effort to venture east. After that, deposit the pair of pants inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can see a portmanteau. There's something strange about this thing being here, but you don't have time to worry about that now. The portmanteau contains an American limited edition key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key from portmanteau<|im_end|>go north<|im_end|>go west<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take pair of pants from American limited edition chest<|im_end|>go east<|im_end|>insert pair of pants into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go north. If you can finish that, lift the rectangular latchkey from the floor of the bedroom. With the rectangular latchkey, doublecheck that the rectangular safe is unlocked with the rectangular latchkey. And then, ensure that the rectangular safe is open. And then, pick up the fly larva from the rectangular safe. Then, make an effort to travel south. And then, open the case. Having pulled open the case, you can put the fly larva into the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical kind of place. I guess you better just go and list everything you see here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take fly larva from rectangular safe<|im_end|>go south<|im_end|>open case<|im_end|>insert fly larva into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to go east. After that, unlock the lavender scented box in the bar. After unlocking the lavender scented box, doublecheck that the lavender scented box inside the bar is wide open. If you have opened the lavender scented box, pick up the latchkey from the lavender scented box in the bar. And then, unlock the chest with the latchkey. After unlocking the chest, ensure that the chest within the bar is open. After opening the chest, recover the TextWorld style passkey from the chest. Then, make sure that the TextWorld style locker within the bar is locked with the TextWorld style passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "go east<|im_end|>unlock lavender scented box with lavender scented key<|im_end|>open lavender scented box<|im_end|>take latchkey from lavender scented box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take TextWorld style passkey from chest<|im_end|>lock TextWorld style locker with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head west. Then, make it so that the rectangular safe within the sauna is ajar. Then, recover the passkey from the rectangular safe. Then, try to go east. Then, unlock the box inside the chamber. Then, ensure that the box in the chamber is open. Then, pick up the laptop from the box within the chamber. After that, throw the laptop on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a locked box here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take laptop from box<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make an attempt to travel north. After that, take a trip east. Okay, and then, retrieve the vanilla scented passkey from the pan. Then, make it so that the vanilla scented box is unlocked. After that, open the vanilla scented box in the dish-pit. Once you have pulled open the vanilla scented box, pick up the latchkey from the vanilla scented box. After that, make it so that the box in the dish-pit is unlocked. After you have unlocked the box, assure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An usual kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take vanilla scented passkey from pan<|im_end|>unlock vanilla scented box with vanilla scented passkey<|im_end|>open vanilla scented box<|im_end|>take latchkey from vanilla scented box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, try to move east. Next, take the keycard from the coffer inside the chamber. If you have picked up the keycard, head west. With that done, assure that the locker within the studio is unlocked. And then, ensure that the locker inside the studio is open. And then, recover the cucumber from the locker. Then, eat the cucumber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. You can barely contain your excitement.\nHey, want to see a locker? Look over there, a locker.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a worm.\n\nyour action: ", "response": "go east<|im_end|>take keycard from coffer<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cucumber from locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the cake scented latchkey from the floor of the studio. And then, move west. Then, check that the cake scented box is unlocked with the cake scented latchkey. After that, ensure that the cake scented box is open. After that, recover the spherical key from the cake scented box. After that, attempt to head east. With that accomplished, unlock the spherical chest within the studio. Then, ensure that the spherical chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. I guess you better just go and list everything you see here.\nYou make out a spherical chest. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the west. Don't worry, it is unblocked.\nThere is a cake scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey<|im_end|>go west<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take spherical key from cake scented box<|im_end|>go east<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, try to move north. With that done, recover the latchkey from the box inside the bar. If you have got the latchkey, look and see that the chest in the bar is unlocked with the latchkey. And then, ensure that the chest in the bar is open. Then, recover the stick of butter from the chest within the bar. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to venture north. After that, make sure that the case in the pantry is opened. After that, take the passkey from the case. And then, move south. And then, insert the passkey into the safe's lock to unlock it. And then, open the safe inside the attic. If you have pulled open the safe, recover the nest of toads from the safe. And then, you can deposit the nest of toads into the crate in the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am required to announce that you are now in the attic.\nYou can make out an opened crate nearby. The crate is empty, what a horrible day! You can see a safe. You wonder idly who left that here. You can make out a cabinet. The cabinet is empty, what a horrible day!\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of toads from safe<|im_end|>insert nest of toads into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be a great idea if you could open the dresser. Then, recover the keycard from the dresser in the steam room. After that, make absolutely sure that the chest is unlocked with the keycard. And then, open the chest in the steam room. After pulling open the chest, retrieve the type Z keycard from the chest within the steam room. And then, head south. After that, assure that the type Z chest is closed. And then, assure that the type Z chest within the restroom is locked with the type Z keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou see a locked chest. You see a dresser!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take keycard from dresser<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type Z keycard from chest<|im_end|>go south<|im_end|>close type Z chest<|im_end|>lock type Z chest with type Z keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go east. Once you succeed at that, open the trunk. And then, take the keycard from the trunk. Then, take a trip west. After that, make sure that the chest in the sauna is unlocked. And then, assure that the chest is opened. And then, recover the rectangular key from the chest inside the sauna. After that, unlock the rectangular safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna. The room is well lit.\nYou make out a locked rectangular safe. You can see a chest.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>unlock rectangular safe with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to travel west. Following that, retrieve the non-euclidean passkey from the floor of the bedroom. Then, unlock the non-euclidean chest in the bedroom. Then, open the non-euclidean chest in the bedroom. After that, recover the type P latchkey from the non-euclidean chest. And then, go east. And then, close the type P chest in the garage. And then, look and see that the type P chest is locked with the type P latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A standard one.\nYou can see a type P chest. Empty! What kind of nightmare TextWorld is this?\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean passkey<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take type P latchkey from non-euclidean chest<|im_end|>go east<|im_end|>close type P chest<|im_end|>lock type P chest with type P latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, attempt to move south. And then, try to move west. And then, open the box. After pulling open the box, take the type T keycard from the box within the lounge. After stealing the type T keycard, try to head east. And then, unlock the type T chest inside the sauna with the type T keycard. After unlocking the type T chest, ensure that the type T chest is open. After that, take the fly larva from the type T chest within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going south.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>open box<|im_end|>take type T keycard from box<|im_end|>go east<|im_end|>unlock type T chest with type T keycard<|im_end|>open type T chest<|im_end|>take fly larva from type T chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go west. And then, open the rectangular box. And then, pick up the latchkey from the rectangular box within the shower. Then, unlock the locker. Then, ensure that the locker within the shower is open. Having opened the locker, take the Microsoft style key from the locker. Then, make an effort to travel east. If you can get through with that, make it so that the Microsoft style locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nOf every spare room you could have shown up in, you had to come round a normal one.\nYou can make out a Microsoft style locker!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open rectangular box<|im_end|>take latchkey from rectangular box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft style key from locker<|im_end|>go east<|im_end|>lock Microsoft style locker with Microsoft style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move west. Then, pick up the type O passkey from the bar within the chamber. If you can get your hands on the type O passkey, make an effort to go east. Then, check that the type O door is unlocked with the type O passkey. After that, ensure that the type O door in the studio is open. Then, travel south. With that accomplished, pick up the keycard from the floor of the cubicle. And then, insert the keycard into the safe inside the cubicle's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the studio.\nThere is a closed type O door leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>take type O passkey from bar<|im_end|>go east<|im_end|>unlock type O door with type O passkey<|im_end|>open type O door<|im_end|>go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, make sure that the door is shut. After that, try to travel west. Next, pick up the keycard from the bed stand. After getting the keycard, go east. And then, make sure that the door inside the cubicle is open. And then, take a trip south. With that over with, close the door. Then, make absolutely sure that the door within the study is locked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the cubicle.\nThere is an open door leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "close door<|im_end|>go west<|im_end|>take keycard from bed stand<|im_end|>go east<|im_end|>open door<|im_end|>go south<|im_end|>close door<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, recover the non-euclidean keycard from the mantelpiece. If you can get your hands on the non-euclidean keycard, doublecheck that the non-euclidean chest is unlocked. After unlocking the non-euclidean chest, open the non-euclidean chest. After you have opened the non-euclidean chest, pick up the type 1 keycard from the non-euclidean chest. Then, try to move east. Then, make absolutely sure that the type 1 box is unlocked with the type 1 keycard. If you have unlocked the type 1 box, open the type 1 box within the study. After that, pick up the nest of bugs from the type 1 box within the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You begin looking for stuff.\nA locked non-euclidean chest is close by. You can make out a mantelpiece. On the mantelpiece you make out a non-euclidean keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from mantelpiece<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take type 1 keycard from non-euclidean chest<|im_end|>go east<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>take nest of bugs from type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to go east. Then, venture east. With that over with, recover the keycard from the floor of the steam room. After getting the keycard, make an attempt to go west. If you can finish that, insert the keycard into the box in the garage's lock to unlock it. Then, ensure that the box is open. After pulling open the box, take the latchkey from the box. After that, unlock the safe within the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a novel.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to check that the type W box is unlocked with the type W passkey. And then, open the type W box inside the study. Then, pick up the spherical key from the type W box inside the study. And then, unlock the spherical chest. Then, make it so that the spherical chest is open. Then, take the Comic Strip Calendar from the spherical chest within the study. Once you have got the Comic Strip Calendar, attempt to take a trip east. After that, rest the Comic Strip Calendar on the plate inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a spherical chest. Something scurries by right in the corner of your eye. Probably nothing. You see a locked type W box right there by you.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type W passkey.\n\nyour action: ", "response": "unlock type W box with type W passkey<|im_end|>open type W box<|im_end|>take spherical key from type W box<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take Comic Strip Calendar from spherical chest<|im_end|>go east<|im_end|>put Comic Strip Calendar on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. Okay, and then, ensure that the safe inside the recreation zone is open. And then, take the non-euclidean keycard from the safe. And then, make sure that the non-euclidean door within the recreation zone is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean door inside the recreation zone is open. And then, attempt to travel south. And then, pick up the non-euclidean key from the floor of the laundromat. Then, insert the non-euclidean key into the non-euclidean box's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>unlock non-euclidean door with non-euclidean keycard<|im_end|>open non-euclidean door<|im_end|>go south<|im_end|>take non-euclidean key<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, insert the formless keycard into the formless box's lock to unlock it. After unlocking the formless box, open the formless box inside the basement. And then, pick up the key from the formless box. Then, venture east. Once you do that, insert the key into the box in the playroom's lock to unlock it. And then, ensure that the box is open. After opening the box, retrieve the keycard from the box within the playroom. If you have taken the keycard, doublecheck that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nFancy seeing you here. Here, by the way, being the basement.\nOh, great. Here's a formless box. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take key from formless box<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First stop, go east. Following that, look and see that the safe is unlocked. And then, open the safe. After pulling open the safe, pick up the Henderson's passkey from the safe within the parlor. Then, unlock the Henderson's chest. After unlocking the Henderson's chest, open the Henderson's chest in the parlor. And then, pick up the non-euclidean latchkey from the Henderson's chest. And then, unlock the non-euclidean locker inside the parlor with the non-euclidean latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's passkey from safe<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take non-euclidean latchkey from Henderson's chest<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, you could, like, close the safe within the office. Then, attempt to move west. And then, retrieve the rectangular keycard from the bed stand in the bedchamber. And then, insert the rectangular keycard into the rectangular chest's lock to unlock it. And then, ensure that the rectangular chest within the bedchamber is open. After pulling open the rectangular chest, recover the key from the rectangular chest within the bedchamber. After that, go east. That done, lock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take rectangular keycard from bed stand<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take key from rectangular chest<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, try to take a trip east. After that, look and see that the Henderson's style chest inside the canteen is unlocked with the Henderson's style key. Then, open the Henderson's style chest inside the canteen. And then, take the non-euclidean keycard from the Henderson's style chest inside the canteen. If you can get your hands on the non-euclidean keycard, assure that the non-euclidean chest is unlocked. And then, ensure that the non-euclidean chest is open. After that, take the chocolate bar from the non-euclidean chest. And then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make another one of your grand eccentric entrances into a chamber. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a Henderson's style key.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take non-euclidean keycard from Henderson's style chest<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take chocolate bar from non-euclidean chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, attempt to move south. If you can finish that, open the toolbox. After you have opened the toolbox, take the keycard from the toolbox. If you can get your hands on the keycard, attempt to go to the north. After that, look and see that the hatch inside the spare room is unlocked with the keycard. If you have unlocked the hatch, open the hatch. And then, travel east. Next, make it so that the hatch in the steam room is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a crate. The crate contains a key. You see a gleam over in a corner, where you can see a locker.\nThere is a closed hatch leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a grape.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take keycard from toolbox<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the type R safe within the steam room. After unlocking the type R safe, assure that the type R safe is opened. Then, take the lavender scented passkey from the type R safe in the steam room. Then, check that the lavender scented safe is unlocked with the lavender scented passkey. After that, doublecheck that the lavender scented safe within the steam room is open. After that, recover the candy bar from the lavender scented safe within the steam room. Then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented safe, so there's that. You can see a locked type R safe.\nThere is an unguarded exit to the east.\nYou are carrying: a type R latchkey.\n\nyour action: ", "response": "unlock type R safe with type R latchkey<|im_end|>open type R safe<|im_end|>take lavender scented passkey from type R safe<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>take candy bar from lavender scented safe<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, recover the type W passkey from the counter. With the type W passkey, travel west. After that, insert the type W passkey into the type W locker's lock to unlock it. And then, ensure that the type W locker is open. And then, take the keycard from the type W locker within the dish-pit. If you can get your hands on the keycard, make an effort to move east. If you can manage that, unlock the locker in the laundry place. Once you have unlocked the locker, ensure that the locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is typical. On the counter you see a type W passkey and a sponge.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type W passkey from counter<|im_end|>go west<|im_end|>unlock type W locker with type W passkey<|im_end|>open type W locker<|im_end|>take keycard from type W locker<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to open the door in the restroom. After that, go west. And then, pick up the cuboid latchkey from the stand. Once you have picked up the cuboid latchkey, assure that the cuboid locker is unlocked. After that, make it so that the cuboid locker is wide open. After that, take the latchkey from the cuboid locker. And then, try to head east. Then, check that the locker within the restroom is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou see a locker.\nThere is a closed door leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go west<|im_end|>take cuboid latchkey from stand<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could check that the Microsoft style locker in the office is unlocked with the Microsoft style passkey. And then, ensure that the Microsoft style locker inside the office is open. After that, take the type 8 passkey from the Microsoft style locker. Having got the type 8 passkey, try to travel west. And then, unlock the type 8 box. And then, open the type 8 box. Then, recover the shadfly from the type 8 box in the bedroom. Then, throw the shadfly on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office.\nYou make out a locked Microsoft style locker in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take type 8 passkey from Microsoft style locker<|im_end|>go west<|im_end|>unlock type 8 box with type 8 passkey<|im_end|>open type 8 box<|im_end|>take shadfly from type 8 box<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move south. Then, retrieve the TextWorld style keycard from the floor of the cubicle. Having picked up the TextWorld style keycard, insert the TextWorld style keycard into the TextWorld style door's lock to unlock it. After that, look and see that the TextWorld style door is wide open. After opening the TextWorld style door, move south. Once you get through with that, pick up the burger from the stand. And then, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nThere is an unblocked exit to the south.\nThere is a berry on the floor.\nYou are carrying: a loaf of bread and a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style keycard<|im_end|>unlock TextWorld style door with TextWorld style keycard<|im_end|>open TextWorld style door<|im_end|>go south<|im_end|>take burger from stand<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the lavender scented box with the lavender scented key. And then, open the lavender scented box. And then, take the key from the lavender scented box. After stealing the key, try to go east. Then, unlock the chest. Then, doublecheck that the chest is ajar. After that, pick up the glove from the chest. After getting the glove, rest the glove on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal kind of place. You begin looking for stuff.\nYou can see a locked lavender scented box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented box with lavender scented key<|im_end|>open lavender scented box<|im_end|>take key from lavender scented box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take glove from chest<|im_end|>put glove on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to unlock the safe inside the office. After that, open the safe within the office. After pulling open the safe, retrieve the laptop from the safe. After picking up the laptop, go to the east. Then, recover the formless latchkey from the portmanteau. And then, make absolutely sure that the formless locker is unlocked with the formless latchkey. Then, ensure that the formless locker inside the chamber is open. Then, place the laptop into the formless locker in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI just think it's great that you've just entered an office.\nYou can make out a locked safe.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>go east<|im_end|>take formless latchkey from portmanteau<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>insert laptop into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the type 5 passkey from the drawer. After getting the type 5 passkey, make absolutely sure that the type 5 safe is unlocked with the type 5 passkey. And then, ensure that the type 5 safe in the steam room is open. And then, take the cake scented keycard from the type 5 safe. Then, make sure that the cake scented box inside the steam room is unlocked with the cake scented keycard. And then, open the cake scented box. Then, pick up the pear from the cake scented box. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a cake scented box. You see a type 5 safe. Make a note of this, you might have to put stuff on or in it later on. You make out an opened drawer. The drawer contains a type 5 passkey.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 passkey from drawer<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>take cake scented keycard from type 5 safe<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take pear from cake scented box<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to insert the key into the safe inside the shower's lock to unlock it. Then, open the safe in the shower. After that, take the spherical passkey from the safe. And then, move east. With that done, unlock the spherical chest inside the office. Then, open the spherical chest. And then, take the chocolate bar from the spherical chest in the office. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked safe right there by you.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take chocolate bar from spherical chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go east. And then, check that the chest is unlocked with the latchkey. And then, make it so that the chest in the dish-pit is ajar. After that, recover the Canadian passkey from the chest. After that, check that the Canadian safe inside the dish-pit is unlocked with the Canadian passkey. Then, open the Canadian safe within the dish-pit. After that, recover the broccoli from the Canadian safe within the dish-pit. If you have got the broccoli, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian passkey from chest<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take broccoli from Canadian safe<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the north. Then, recover the keycard from the stand inside the closet. Then, try to travel west. And then, unlock the box with the keycard. And then, ensure that the box is open. Then, take the butterfly from the box. With the butterfly, go east. Then, place the butterfly on the table in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from stand<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go east<|im_end|>put butterfly on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First stop, try to venture west. With that done, pick up the latchkey from the workbench. With the latchkey, assure that the safe is unlocked. Then, look and see that the safe is wide open. Then, take the keycard from the safe. After that, make an attempt to head east. And then, unlock the locker in the bedroom with the keycard. After unlocking the locker, assure that the locker in the bedroom is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom.\nYou can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from workbench<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. Then, take the latchkey from the stand. With the latchkey, go to the west. With that over with, insert the latchkey into the chest's lock to unlock it. And then, look and see that the chest inside the kitchen is open. And then, pick up the teaspoon from the chest within the kitchen. After that, venture east. Once you finish that, throw the teaspoon on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou see a chest. Classic TextWorld. You smell a pungent smell, and follow it to a plate. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from stand<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could recover the latchkey from the case within the study. After that, insert the latchkey into the locker's lock to unlock it. Then, open the locker. After that, pick up the keycard from the locker inside the study. Then, make an effort to head west. Once you get through with that, check that the safe is unlocked with the keycard. Then, look and see that the safe inside the salon is open. After that, recover the blanket from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a locker. You can make out a case. The case contains a latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make an attempt to go south. And then, travel east. With that accomplished, open the chest inside the garage. After that, take the latchkey from the chest inside the garage. After that, unlock the safe within the garage with the latchkey. And then, open the safe. Having pulled open the safe, retrieve the peanut from the safe. If you have taken the peanut, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to saunter into an ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the south.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the latchkey from the bench inside the sauna. With the latchkey, unlock the locker with the latchkey. And then, ensure that the locker within the sauna is open. And then, recover the Microsoft latchkey from the locker within the sauna. After that, insert the Microsoft latchkey into the Microsoft chest in the sauna's lock to unlock it. After unlocking the Microsoft chest, ensure that the Microsoft chest is open. Then, pick up the cashew from the Microsoft chest inside the sauna. Then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nI am obligated to announce that you are now in the sauna. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft chest. You make out a locker. You can make out a bench! The bench is typical. On the bench you see a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft latchkey from locker<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>take cashew from Microsoft chest<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture south. After that, try to take a trip south. Then, pick up the latchkey from the floor of the parlor. If you can get your hands on the latchkey, go north. And then, venture east. That done, assure that the box in the vault is unlocked. After that, make it so that the box is ajar. After that, take the butterfly from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place. Let's see what's in here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First stop, take the type Y passkey from the chest inside the pantry. Then, check that the type Y safe is unlocked with the type Y passkey. After that, assure that the type Y safe is open. And then, pick up the type F key from the type Y safe inside the pantry. After you have taken the type F key, move east. That done, check that the type F safe inside the kitchen is unlocked with the type F key. After that, assure that the type F safe inside the kitchen is open. If you have opened the type F safe, recover the butterfly from the type F safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You start to take note of what's in the room.\nYou see a type Y safe. You can make out an opened chest. The chest contains a type Y passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y passkey from chest<|im_end|>unlock type Y safe with type Y passkey<|im_end|>open type Y safe<|im_end|>take type F key from type Y safe<|im_end|>go east<|im_end|>unlock type F safe with type F key<|im_end|>open type F safe<|im_end|>take butterfly from type F safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to travel west. Then, take the keycard from the workbench. And then, insert the keycard into the door inside the garage's lock to unlock it. Then, ensure that the door in the garage is open. Then, head west. Then, retrieve the shirt from the table inside the cellar. Then, make an effort to head east. With that done, rest the shirt on the counter within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the bedroom.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from workbench<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go west<|im_end|>take shirt from table<|im_end|>go east<|im_end|>put shirt on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, go east. Next, open the dresser inside the launderette. Then, retrieve the type K key from the dresser. Then, make an effort to travel west. Following that, insert the type K key into the type K chest's lock to unlock it. Then, make absolutely sure that the type K chest inside the shower is open. Then, pick up the loaf of bread from the type K chest within the shower. And then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked type K chest right there by you.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take type K key from dresser<|im_end|>go west<|im_end|>unlock type K chest with type K key<|im_end|>open type K chest<|im_end|>take loaf of bread from type K chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the Microsoft limited edition locker with the Microsoft limited edition keycard. And then, open the Microsoft limited edition locker. After that, retrieve the rectangular passkey from the Microsoft limited edition locker. And then, attempt to travel east. If you can get around to doing that, make absolutely sure that the rectangular chest is unlocked with the rectangular passkey. After that, ensure that the rectangular chest within the parlor is open. Then, take the monitor from the rectangular chest in the parlor. And then, place the monitor on the couch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nYou can make out a Microsoft limited edition locker.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take rectangular passkey from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take monitor from rectangular chest<|im_end|>put monitor on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to travel north. Then, ensure that the box within the steam room is open. After that, pick up the rectangular passkey from the box in the steam room. And then, unlock the rectangular passageway. And then, open the rectangular passageway inside the steam room. Then, attempt to move east. And then, recover the American keycard from the cabinet within the kitchen. If you can get your hands on the American keycard, make it so that the American locker in the kitchen is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal kind of place. You start to take note of what's in the room.\nYou can make out a mantle. But the thing is empty, unfortunately.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>take American keycard from cabinet<|im_end|>unlock American locker with American keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move south. And then, lift the latchkey from the floor of the steam room. If you can get your hands on the latchkey, unlock the safe. And then, open the safe. After that, recover the Microsoft style key from the safe within the steam room. And then, make it so that the Microsoft style box within the steam room is unlocked. And then, ensure that the Microsoft style box is open. And then, retrieve the sponge from the Microsoft style box within the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft style key from safe<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take sponge from Microsoft style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the type L latchkey from the box. And then, insert the type L latchkey into the type L locker's lock to unlock it. And then, ensure that the type L locker in the lounge is open. And then, recover the latchkey from the type L locker. Then, make an attempt to go to the east. Following that, unlock the locker. And then, open the locker inside the laundry place. Then, recover the nest of earwigs from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place.\nHey, want to see a type L locker? Look over there, a type L locker. You see a box. The box contains a type L latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L latchkey from box<|im_end|>unlock type L locker with type L latchkey<|im_end|>open type L locker<|im_end|>take latchkey from type L locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take nest of earwigs from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go east. Once you get through with that, open the safe within the canteen. Then, retrieve the type 9 latchkey from the safe. If you have picked up the type 9 latchkey, unlock the type 9 box inside the canteen with the type 9 latchkey. After that, ensure that the type 9 box in the canteen is open. And then, recover the TextWorld style key from the type 9 box. And then, make sure that the TextWorld style box is unlocked with the TextWorld style key. After you have unlocked the TextWorld style box, open the TextWorld style box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take type 9 latchkey from safe<|im_end|>unlock type 9 box with type 9 latchkey<|im_end|>open type 9 box<|im_end|>take TextWorld style key from type 9 box<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, try to travel west. And then, take the fudge scented passkey from the TextWorld box in the pantry. After that, unlock the fudge scented door. Then, ensure that the fudge scented door is open. And then, go to the north. Following that, attempt to venture east. And then, pick up the latchkey from the floor of the salon. After that, assure that the chest in the salon is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take fudge scented passkey from TextWorld box<|im_end|>unlock fudge scented door with fudge scented passkey<|im_end|>open fudge scented door<|im_end|>go north<|im_end|>go east<|im_end|>take latchkey<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the chest is open. And then, pick up the nest of earwigs from the chest within the scullery. Then, try to go to the west. And then, recover the type 4 passkey from the box. After you have got the type 4 passkey, travel east. With that accomplished, unlock the type 4 chest. And then, make absolutely sure that the type 4 chest within the scullery is open. After that, you can place the nest of earwigs inside the type 4 chest in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place. You begin looking for stuff.\nYou see a locked type 4 chest. You can see a closed chest nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take nest of earwigs from chest<|im_end|>go west<|im_end|>take type 4 passkey from box<|im_end|>go east<|im_end|>unlock type 4 chest with type 4 passkey<|im_end|>open type 4 chest<|im_end|>insert nest of earwigs into type 4 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. After that, make sure that the Canadian style locker is opened. And then, take the cuboid passkey from the Canadian style locker within the cellar. Then, unlock the cuboid safe with the cuboid passkey. After that, ensure that the cuboid safe is open. And then, pick up the loaf of bread from the cuboid safe. After that, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style locker<|im_end|>take cuboid passkey from Canadian style locker<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take loaf of bread from cuboid safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the type N latchkey from the chest within the recreation zone. With the type N latchkey, assure that the type N chest within the recreation zone is unlocked. Then, ensure that the type N chest is open. Then, make an attempt to venture east. With that over with, doublecheck that the crate is wide open. And then, take the lightbulb from the crate. Then, attempt to take a trip west. With that over with, deposit the lightbulb inside the type N chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual one.\nYou make out a locked type N chest. You see a chest. The chest contains a type N latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N latchkey from chest<|im_end|>unlock type N chest with type N latchkey<|im_end|>open type N chest<|im_end|>go east<|im_end|>open crate<|im_end|>take lightbulb from crate<|im_end|>go west<|im_end|>insert lightbulb into type N chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First, it would be a great idea if you could unlock the TextWorld limited edition passageway. And then, ensure that the TextWorld limited edition passageway is open. Then, make an attempt to go to the east. And then, move south. After that, look and see that the type 4 locker is ajar. After that, pick up the insect from the type 4 locker. If you have picked up the insect, make an effort to take a trip north. Once you succeed at that, you can put the insect inside the case. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nThere is a closed TextWorld limited edition passageway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition passageway with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition passageway<|im_end|>go east<|im_end|>go south<|im_end|>open type 4 locker<|im_end|>take insect from type 4 locker<|im_end|>go north<|im_end|>insert insect into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the north. And then, ensure that the trunk is open. After that, take the passkey from the trunk inside the restroom. Then, make absolutely sure that the safe is unlocked with the passkey. After that, doublecheck that the safe in the restroom is wide open. After that, take the paper towel from the safe. Then, travel south. Next, sit the paper towel on the table within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place. You can barely contain your excitement.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. But the thing is empty, unfortunately.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take passkey from trunk<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>go south<|im_end|>put paper towel on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to take a trip west. And then, travel north. After that, pick-up the key from the floor of the canteen. Then, make it so that the locker inside the canteen is unlocked. Then, ensure that the locker within the canteen is open. After opening the locker, pick up the fork from the locker inside the canteen. With the fork, go south. Next, place the fork on the bed stand in the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou make another one of your grand eccentric entrances into a shower.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fork from locker<|im_end|>go south<|im_end|>put fork on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture west. Okay, and then, ensure that the box inside the restroom is open. After that, take the latchkey from the box. After that, go to the east. After that, look and see that the chest in the dish-pit is unlocked with the latchkey. Then, make absolutely sure that the chest in the dish-pit is wide open. After that, take the key from the chest. Then, doublecheck that the safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked chest here.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go west. Next, open the cabinet. After that, retrieve the keycard from the cabinet within the cookery. And then, attempt to move east. And then, unlock the locker within the kitchen. After that, open the locker. After that, take the fondue from the locker. After taking the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the kitchen. I guess you better just go and list everything you see here.\nOh, great. Here's a locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, doublecheck that the locker is shut. And then, try to head west. With that accomplished, take the TextWorld limited edition keycard from the platter within the dish-pit. With the TextWorld limited edition keycard, make it so that the TextWorld limited edition chest inside the dish-pit is unlocked with the TextWorld limited edition keycard. After that, ensure that the TextWorld limited edition chest is open. After that, pick up the latchkey from the TextWorld limited edition chest. After that, move east. And then, make it so that the locker is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. The locker contains a fork.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take TextWorld limited edition keycard from platter<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take latchkey from TextWorld limited edition chest<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, go to the east. Then, unlock the locker inside the cookhouse with the passkey. After that, open the locker. Then, recover the latchkey from the locker. After that, attempt to take a trip west. And then, unlock the box. Then, open the box. And then, take the insect from the box within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A normal one.\nYou can make out a locked box close by.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, open the locker in the office. Then, recover the non-euclidean keycard from the locker. And then, check that the non-euclidean safe within the office is unlocked with the non-euclidean keycard. And then, assure that the non-euclidean safe is wide open. After that, make an attempt to venture north. Then, retrieve the mop from the board. Then, make an attempt to venture south. Then, deposit the mop into the non-euclidean safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You can barely contain your excitement.\nYou make out a locked standard looking non-euclidean safe in the corner. You see a closed locker.\nThere is a closed passageway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take non-euclidean keycard from locker<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>go north<|im_end|>take mop from board<|im_end|>go south<|im_end|>insert mop into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. Then, make absolutely sure that the Microsoft style safe is wide open. After that, recover the key from the Microsoft style safe. After that, doublecheck that the chest in the workshop is unlocked. Then, doublecheck that the chest is wide open. And then, recover the keycard from the chest within the workshop. Then, unlock the safe within the workshop. And then, doublecheck that the safe in the workshop is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open Microsoft style safe<|im_end|>take key from Microsoft style safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. And then, insert the key into the safe in the shower's lock to unlock it. Then, open the safe in the shower. And then, recover the American limited edition latchkey from the safe in the shower. And then, insert the American limited edition latchkey into the American limited edition locker within the shower's lock to unlock it. After that, ensure that the American limited edition locker is open. Then, retrieve the sponge from the American limited edition locker. If you can get your hands on the sponge, put the sponge on the rack inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nA laminated signboard tells you that you are now in the canteen.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take American limited edition latchkey from safe<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take sponge from American limited edition locker<|im_end|>put sponge on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could go south. Then, go east. Once you get through with that, take the passkey from the recliner. Then, look and see that the locker within the bar is unlocked. After unlocking the locker, ensure that the locker is open. After you have pulled open the locker, retrieve the lavender scented keycard from the locker. Then, venture west. With that over with, lock the lavender scented chest with the lavender scented keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take passkey from recliner<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take lavender scented keycard from locker<|im_end|>go west<|im_end|>lock lavender scented chest with lavender scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to go south. With that accomplished, attempt to head south. And then, assure that the spherical locker is unlocked. After that, ensure that the spherical locker within the playroom is open. And then, recover the nest of earwigs from the spherical locker. With the nest of earwigs, venture north. With that accomplished, make an effort to travel east. And then, drop the nest of earwigs on the floor of the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a spherical key and a laptop.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take nest of earwigs from spherical locker<|im_end|>go north<|im_end|>go east<|im_end|>drop nest of earwigs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to go west. Then, recover the latchkey from the counter within the vault. And then, unlock the safe in the vault with the latchkey. After that, open the safe. Then, recover the passkey from the safe. Once you have taken the passkey, make an effort to take a trip east. That done, doublecheck that the chest is unlocked. Then, open the chest inside the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual kind of place.\nA locked chest, which looks typical, is here.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from counter<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go south. Then, pick up the key from the mantelpiece. And then, make absolutely sure that the door inside the office is unlocked. And then, ensure that the door is open. And then, go south. If you can finish that, travel east. With that done, retrieve the blender from the table. Then, put the blender inside the fridge within the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOf every garage you could have walked into, you had to come round an ordinary one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from mantelpiece<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take blender from table<|im_end|>insert blender into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, attempt to go to the north. And then, retrieve the non-euclidean key from the shelf inside the dish-pit. With the non-euclidean key, attempt to venture south. And then, make absolutely sure that the non-euclidean box within the cubicle is unlocked with the non-euclidean key. Then, ensure that the non-euclidean box is open. If you have opened the non-euclidean box, pick up the key from the non-euclidean box. After that, doublecheck that the safe in the cubicle is unlocked. And then, open the safe in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked safe, which looks ordinary, nearby. Were you looking for a non-euclidean box? Because look over there, it's a non-euclidean box. Now why would someone leave that there?\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean key from shelf<|im_end|>go south<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take key from non-euclidean box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could recover the passkey from the floor of the spare room. With the passkey, try to head west. That done, insert the passkey into the locker's lock to unlock it. After that, assure that the locker is wide open. After that, pick up the key from the locker in the cookhouse. Then, make an attempt to venture east. With that accomplished, unlock the chest. Then, doublecheck that the chest is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A typical kind of place. I guess you better just go and list everything you see here.\nYou make out a locked chest nearby. You can see a coffer. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading south. There is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to attempt to take a trip west. If you can accomplish that, pick up the keycard from the locker inside the garage. And then, go south. And then, check that the box is unlocked with the keycard. Then, ensure that the box is open. Then, recover the Advent Calendar from the box. After that, try to move north. And then, you can insert the Advent Calendar into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou can make out a rack. The rack is normal. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Advent Calendar from box<|im_end|>go north<|im_end|>insert Advent Calendar into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to move east. And then, recover the passkey from the floor of the shower. And then, take a trip west. Okay, and then, unlock the chest. Then, doublecheck that the chest in the lounge is open. Then, pick up the keycard from the chest. And then, venture east. Then, make sure that the locker inside the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place.\nYou can make out a chest. Oh wow! Is that what I think it is? It is! It's a couch. You shudder, but continue examining the couch. But oh no! there's nothing on this piece of junk.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, attempt to head west. After that, make sure that the safe within the study is wide open. And then, recover the Microsoft style latchkey from the safe. After that, try to venture east. After that, make absolutely sure that the Microsoft style chest is unlocked with the Microsoft style latchkey. After that, make it so that the Microsoft style chest is opened. Having opened the Microsoft style chest, take the butterfly from the Microsoft style chest. Then, toss the butterfly on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one. Let's see what's in here.\nYou bend down to tie your shoe. When you stand up, you notice a Microsoft style chest.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take Microsoft style latchkey from safe<|im_end|>go east<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take butterfly from Microsoft style chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, look and see that the passageway inside the pantry is ajar. Having opened the passageway, make an attempt to go to the north. And then, take a trip east. With that done, retrieve the key from the case within the cookhouse. Once you have picked up the key, assure that the chest inside the cookhouse is unlocked. After that, doublecheck that the chest within the cookhouse is wide open. And then, recover the latchkey from the chest. After that, make it so that the safe in the cookhouse is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open passageway<|im_end|>go north<|im_end|>go east<|im_end|>take key from case<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could travel north. And then, assure that the rectangular safe is unlocked with the rectangular passkey. After that, make it so that the rectangular safe is open. And then, take the latchkey from the rectangular safe. After stealing the latchkey, unlock the portal inside the playroom with the latchkey. And then, open the portal. Then, attempt to go east. And then, retrieve the teacup from the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the latchkey from the saucepan within the scullery. And then, make an attempt to travel east. Then, make an effort to travel north. Then, make absolutely sure that the chest is unlocked with the latchkey. And then, make it so that the chest inside the cookhouse is opened. And then, take the teacup from the chest inside the cookhouse. And then, attempt to go south. With that done, you can put the teacup inside the locker within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. The room is well lit.\nYou can see a saucepan. You see a latchkey on the saucepan.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from saucepan<|im_end|>go east<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>go south<|im_end|>insert teacup into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, pick-up the key from the floor of the shower. And then, assure that the chest in the shower is unlocked. And then, ensure that the chest is open. Then, recover the Canadian style key from the chest. With the Canadian style key, check that the Canadian style portal in the shower is unlocked with the Canadian style key. And then, assure that the Canadian style portal is wide open. After that, take a trip east. Then, ensure that the safe inside the office is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. Let's see what's in here.\nYou can see a locked usual looking chest in the corner. You can make out a drawer.\nThere is a closed Canadian style portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Canadian style key from chest<|im_end|>unlock Canadian style portal with Canadian style key<|im_end|>open Canadian style portal<|im_end|>go east<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, pick up the type V keycard from the table inside the studio. And then, doublecheck that the type V chest is unlocked with the type V keycard. After you have unlocked the type V chest, ensure that the type V chest is open. Then, take the key from the type V chest. If you can get your hands on the key, make absolutely sure that the gate is unlocked with the key. Then, assure that the gate in the studio is wide open. And then, go to the north. And then, recover the folder from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou can make out a locked type V chest in the room. You can see a table. The table is normal. On the table you see a type V keycard. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type V keycard from table<|im_end|>unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>take key from type V chest<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>take folder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the rectangular passkey from the floor of the cookhouse. After stealing the rectangular passkey, make it so that the rectangular chest is unlocked with the rectangular passkey. Having unlocked the rectangular chest, look and see that the rectangular chest is opened. And then, recover the passkey from the rectangular chest. With the passkey, check that the gateway is unlocked with the passkey. Once you have unlocked the gateway, assure that the gateway is wide open. After that, take a trip east. With that accomplished, pick up the shadfly from the table inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou can see a rectangular chest.\nThere is a closed gateway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take passkey from rectangular chest<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take shadfly from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go south. And then, open the case in the cubicle. And then, retrieve the type J passkey from the case. Then, head north. Then, assure that the type J box is unlocked. After that, open the type J box within the steam room. And then, take the passkey from the type J box. Then, unlock the chest in the steam room with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked standard looking chest right there by you. You can see a type J box. You can see a shelf. The shelf is typical. But there isn't a thing on it. It would have been so cool if there was stuff on the shelf.\nThere is a closed hatch leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take type J passkey from case<|im_end|>go north<|im_end|>unlock type J box with type J passkey<|im_end|>open type J box<|im_end|>take passkey from type J box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel north. With that over with, open the box in the closet. And then, take the Henderson's style keycard from the box within the closet. Then, insert the Henderson's style keycard into the Henderson's style box's lock to unlock it. And then, open the Henderson's style box within the closet. After that, take the gooseberry from the Henderson's style box in the closet. Then, eat the gooseberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take Henderson's style keycard from box<|im_end|>unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take gooseberry from Henderson's style box<|im_end|>eat gooseberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the passkey from the floor of the cookery. With the passkey, unlock the locker within the cookery. After that, ensure that the locker is open. After that, recover the keycard from the locker. And then, insert the keycard into the door's lock to unlock it. Then, make sure that the door within the cookery is wide open. After that, go to the south. After that, recover the sponge from the drawer within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've walked into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cookery.\nYou see a locked locker, which looks usual, here.\nThere is a closed door leading south. There is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>take sponge from drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the passkey from the desk within the office. And then, assure that the box within the office is unlocked. And then, make absolutely sure that the box within the office is opened. Then, take the type G passkey from the box. After that, unlock the type G chest inside the office with the type G passkey. After that, doublecheck that the type G chest is opened. And then, pick up the disk from the type G chest in the office. And then, deposit the disk on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal one.\nYou make out a locked type G chest, which looks typical, close by. You make out a box. Make a note of this, you might have to put stuff on or in it later on. You can make out a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is typical. On the desk you see a passkey. Wow! Just like in the movies!\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from desk<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type G passkey from box<|im_end|>unlock type G chest with type G passkey<|im_end|>open type G chest<|im_end|>take disk from type G chest<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, head west. Once you finish that, doublecheck that the gateway within the spare room is wide open. After that, attempt to venture north. Following that, head east. Once you succeed at that, pick up the latchkey from the desk inside the study. Then, look and see that the locker is unlocked with the latchkey. And then, ensure that the locker within the study is open. After that, recover the Comic Strip Calendar from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one. I guess you better just go and list everything you see here.\nYou make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unguarded exit? You should try going west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take latchkey from desk<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to recover the cuboid latchkey from the bureau within the study. And then, unlock the cuboid gate in the study. After unlocking the cuboid gate, look and see that the cuboid gate is open. Then, try to travel east. Then, attempt to take a trip north. And then, retrieve the formless latchkey from the dresser. After getting the formless latchkey, go to the south. Okay, and then, unlock the formless box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You start to take note of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bureau. The bureau contains a cuboid latchkey.\nThere is a closed cuboid gate leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from bureau<|im_end|>unlock cuboid gate with cuboid latchkey<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>go north<|im_end|>take formless latchkey from dresser<|im_end|>go south<|im_end|>unlock formless box with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the locker inside the office is unlocked with the latchkey. After that, doublecheck that the locker is wide open. Then, take the rectangular passkey from the locker. Then, make an effort to go east. With that over with, make sure that the rectangular box is unlocked with the rectangular passkey. Then, make sure that the rectangular box in the cubicle is ajar. And then, pick up the stapler from the rectangular box. After that, place the stapler on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a locker.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular passkey from locker<|im_end|>go east<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take stapler from rectangular box<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. After that, recover the Canadian style latchkey from the board within the washroom. And then, unlock the Canadian style safe. And then, ensure that the Canadian style safe in the washroom is open. And then, go west. And then, recover the butterfly from the counter. Then, try to move east. Once you accomplish that, you can place the butterfly into the Canadian style safe in the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary one. You begin to take stock of what's in the room.\nYou scan the room for a counter, and you find a counter. On the counter you see a butterfly.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style latchkey from board<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>go west<|im_end|>take butterfly from counter<|im_end|>go east<|im_end|>insert butterfly into Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, attempt to go to the east. And then, lift the TextWorld limited edition passkey from the floor of the bedroom. And then, move west. With that done, check that the TextWorld limited edition locker is unlocked with the TextWorld limited edition passkey. Then, ensure that the TextWorld limited edition locker is open. After that, pick up the Microsoft latchkey from the TextWorld limited edition locker. After that, make an attempt to go to the east. Okay, and then, Place the Microsoft latchkey into the Microsoft chest in the bedroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nYou can make out a TextWorld limited edition locker. Huh, weird.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition passkey<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take Microsoft latchkey from TextWorld limited edition locker<|im_end|>go east<|im_end|>lock Microsoft chest with Microsoft latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go east. With that over with, look and see that the cuboid chest is opened. And then, take the passkey from the cuboid chest within the recreation zone. Once you have taken the passkey, unlock the chest within the recreation zone. After that, open the chest inside the recreation zone. Then, pick up the tablet from the chest. Then, try to move west. Next, put the tablet on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis might come as a shock to you, but you've just come into a dish-pit.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. But the thing is empty. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>go west<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, retrieve the key from the table. After that, attempt to go to the north. And then, make absolutely sure that the locker is unlocked with the key. Then, ensure that the locker inside the bedroom is open. And then, go to the south. Then, pick up the keyboard from the armchair inside the workshop. Once you have picked up the keyboard, make an attempt to travel north. Then, put the keyboard into the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou rest your hand against a wall, but you miss the wall and fall onto an armchair. The armchair is standard. On the armchair you can see a keyboard. Oh, great. Here's a table. The table is typical. On the table you can make out a key.\nThere is an unguarded exit to the north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take key from table<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go south<|im_end|>take keyboard from armchair<|im_end|>go north<|im_end|>insert keyboard into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the soap scented key into the soap scented chest inside the cookhouse's lock to unlock it. And then, assure that the soap scented chest inside the cookhouse is wide open. Then, retrieve the latchkey from the soap scented chest in the cookhouse. After that, try to go east. And then, unlock the gateway in the studio with the latchkey. Then, ensure that the gateway in the studio is open. And then, make an attempt to move south. And then, open the type 8 locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one.\nYou can see a soap scented chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a soap scented key and a type 8 key.\n\nyour action: ", "response": "unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take latchkey from soap scented chest<|im_end|>go east<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>open type 8 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the Henderson's style latchkey from the locker inside the study. And then, unlock the Henderson's style box in the study with the Henderson's style latchkey. After that, ensure that the Henderson's style box in the study is open. Then, pick up the vanilla scented key from the Henderson's style box. Then, unlock the vanilla scented portal within the study. Then, open the vanilla scented portal. And then, venture east. After that, open the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the study.\nYou see a Henderson's style box. Now that's what I call TextWorld! You rest your hand against a wall, but you miss the wall and fall onto a locker. The locker contains a Henderson's style latchkey. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed vanilla scented portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from locker<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take vanilla scented key from Henderson's style box<|im_end|>unlock vanilla scented portal with vanilla scented key<|im_end|>open vanilla scented portal<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First of all, go to the west. Okay, and then, open the locker in the salon. Then, pick up the keycard from the locker. And then, take a trip east. After that, unlock the box. After unlocking the box, ensure that the box is open. Then, retrieve the cuboid keycard from the box in the steam room. After you have picked up the cuboid keycard, lock the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a cuboid safe. You can make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>lock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to move south. With that accomplished, recover the type L latchkey from the floor of the salon. Then, unlock the type L box with the type L latchkey. After that, open the type L box. And then, head north. After that, retrieve the Quote of the Day Calendar from the box inside the study. With the Quote of the Day Calendar, go to the south. And then, you can put the Quote of the Day Calendar inside the type L box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have walked into, you had to saunter into a typical one.\nYou can make out an opened box. The box contains a Quote of the Day Calendar. A box... Is that really what you were looking for?\nThere is an unblocked exit to the south.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go south<|im_end|>take type L latchkey<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>go north<|im_end|>take Quote of the Day Calendar from box<|im_end|>go south<|im_end|>insert Quote of the Day Calendar into type L box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to venture west. Then, go south. Following that, recover the passkey from the shelf in the garage. With the passkey, make an effort to move north. Once you manage that, attempt to take a trip east. That done, assure that the safe within the basement is unlocked. After that, open the safe in the basement. Then, retrieve the shoe from the safe within the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. The room is well lit.\nYou can make out a locked safe nearby.\nThere is an open portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take passkey from shelf<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shoe from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the cake scented keycard into the cake scented safe in the attic's lock to unlock it. After that, open the cake scented safe inside the attic. And then, recover the latchkey from the cake scented safe. After picking up the latchkey, move east. And then, doublecheck that the safe inside the dish-pit is unlocked. And then, look and see that the safe is ajar. And then, pick up the cookie from the safe. And then, eat the cookie. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place. You can barely contain your excitement.\nYou can see a cake scented safe.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented keycard.\n\nyour action: ", "response": "unlock cake scented safe with cake scented keycard<|im_end|>open cake scented safe<|im_end|>take latchkey from cake scented safe<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cookie from safe<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to take a trip east. Then, lift the passkey from the floor of the salon. And then, unlock the chest with the passkey. After that, assure that the chest within the salon is opened. Then, move west. Next, recover the pen from the table. And then, make an attempt to travel east. Next, deposit the pen inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just moved into a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou make out a table. On the table you see a pen. Hey, want to see a chair? Look over there, a chair. The chair is ordinary. The chair appears to be empty.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go west<|im_end|>take pen from table<|im_end|>go east<|im_end|>insert pen into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, attempt to head north. Then, check that the formless locker inside the bedroom is unlocked with the formless latchkey. And then, make sure that the formless locker is ajar. And then, pick up the Microsoft style passkey from the formless locker. Then, venture south. And then, unlock the Microsoft style chest with the Microsoft style passkey. If you have unlocked the Microsoft style chest, open the Microsoft style chest within the office. And then, retrieve the Advent Calendar from the Microsoft style chest within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou can make out a Microsoft style chest.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take Microsoft style passkey from formless locker<|im_end|>go south<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take Advent Calendar from Microsoft style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, attempt to take a trip north. And then, take the cuboid latchkey from the table. After that, make an attempt to venture south. Once you do that, unlock the cuboid box. After that, open the cuboid box. Then, recover the pizza from the cuboid box. After that, eat the pizza. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou can see a locked cuboid box nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unblocked exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take cuboid latchkey from table<|im_end|>go south<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take pizza from cuboid box<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to head west. And then, open the fridge within the kitchenette. After that, retrieve the key from the fridge. After that, unlock the box. After unlocking the box, ensure that the box is open. After that, recover the latchkey from the box. If you can get your hands on the latchkey, unlock the safe within the kitchenette. Then, open the safe within the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take key from fridge<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to pick-up the type H passkey from the floor of the cookhouse. And then, make absolutely sure that the type H box is unlocked with the type H passkey. Then, ensure that the type H box is open. After opening the type H box, take the Henderson's style passkey from the type H box. And then, make absolutely sure that the Henderson's style chest inside the cookhouse is unlocked. Then, ensure that the Henderson's style chest is open. Having pulled open the Henderson's style chest, take the coffee cup from the Henderson's style chest. And then, sit the coffee cup on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's style chest. Something scurries by right in the corner of your eye. Probably nothing. You can see a type H box. You can see a pan. The pan is normal. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nThere is a type H passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type H passkey<|im_end|>unlock type H box with type H passkey<|im_end|>open type H box<|im_end|>take Henderson's style passkey from type H box<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take coffee cup from Henderson's style chest<|im_end|>put coffee cup on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. Once you finish that, retrieve the rectangular passkey from the locker. After that, go east. With that over with, unlock the rectangular passageway with the rectangular passkey. Then, make absolutely sure that the rectangular passageway in the vault is open. After that, travel north. And then, recover the stapler from the portmanteau in the cubicle. If you have picked up the stapler, place the stapler on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is a closed rectangular passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from locker<|im_end|>go east<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go north<|im_end|>take stapler from portmanteau<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to venture north. With that over with, open the dresser within the sauna. Then, pick up the bug from the dresser. If you can get your hands on the bug, travel south. Next, take the type 6 keycard from the shelf. After that, unlock the type 6 chest in the attic. Then, open the type 6 chest in the attic. After pulling open the type 6 chest, you can deposit the bug inside the type 6 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou scan the room, seeing a type 6 chest. You make out a shelf. You see a type 6 keycard on the shelf, so there's that.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take bug from dresser<|im_end|>go south<|im_end|>take type 6 keycard from shelf<|im_end|>unlock type 6 chest with type 6 keycard<|im_end|>open type 6 chest<|im_end|>insert bug into type 6 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move west. And then, assure that the cuboid safe is opened. After that, take the non-euclidean key from the cuboid safe in the playroom. And then, unlock the non-euclidean chest. And then, look and see that the non-euclidean chest within the playroom is ajar. And then, pick up the garlic clove from the non-euclidean chest. Then, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go west<|im_end|>open cuboid safe<|im_end|>take non-euclidean key from cuboid safe<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take garlic clove from non-euclidean chest<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move south. Once you do that, ensure that the case is open. After that, retrieve the type H keycard from the case inside the cookhouse. And then, doublecheck that the type H gate is unlocked with the type H keycard. If you have unlocked the type H gate, ensure that the type H gate is open. Then, make an effort to go to the west. After that, retrieve the mop from the bench. And then, you can deposit the mop inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take type H keycard from case<|im_end|>unlock type H gate with type H keycard<|im_end|>open type H gate<|im_end|>go west<|im_end|>take mop from bench<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to unlock the safe. After unlocking the safe, ensure that the safe is open. And then, take the latchkey from the safe inside the studio. With the latchkey, travel west. Okay, and then, make absolutely sure that the locker is unlocked. Once you have unlocked the locker, open the locker within the attic. After you have pulled open the locker, pick up the cane from the locker. After taking the cane, ditch the cane on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked safe, which looks ordinary, nearby. You see a gleam over in a corner, where you can see a trunk. The trunk is empty, what a horrible day!\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cane from locker<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the west. Next, venture west. Then, pick up the Canadian limited edition key from the table in the cookhouse. After that, try to move east. And then, doublecheck that the Canadian limited edition locker is unlocked. And then, open the Canadian limited edition locker inside the office. After that, recover the shadfly from the Canadian limited edition locker. And then, rest the shadfly on the chair inside the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An ordinary kind of place. You start to take note of what's in the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Canadian limited edition key from table<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take shadfly from Canadian limited edition locker<|im_end|>put shadfly on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to take the rectangular latchkey from the shelf in the office. Having taken the rectangular latchkey, make sure that the rectangular box is unlocked. After that, assure that the rectangular box is wide open. After that, recover the keycard from the rectangular box. After stealing the keycard, try to take a trip north. If you can manage that, insert the keycard into the chest within the canteen's lock to unlock it. After unlocking the chest, open the chest. If you have opened the chest, retrieve the coffee cup from the chest within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a rectangular box. You can see a shelf. You see a rectangular latchkey on the shelf.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from shelf<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take coffee cup from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to move south. Following that, look and see that the chest is ajar. After that, take the non-euclidean key from the chest in the laundry place. And then, venture north. And then, unlock the non-euclidean passageway. After you have unlocked the non-euclidean passageway, ensure that the non-euclidean passageway in the office is open. After opening the non-euclidean passageway, head east. After that, take the paper towel from the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nThere is a closed non-euclidean passageway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take non-euclidean key from chest<|im_end|>go north<|im_end|>unlock non-euclidean passageway with non-euclidean key<|im_end|>open non-euclidean passageway<|im_end|>go east<|im_end|>take paper towel from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First, it would be a great idea if you could recover the soap scented keycard from the table. Then, unlock the soap scented safe within the scullery. And then, look and see that the soap scented safe is wide open. And then, pick up the spherical passkey from the soap scented safe within the scullery. After that, make absolutely sure that the spherical safe inside the scullery is unlocked. Then, open the spherical safe in the scullery. And then, pick up the fondue from the spherical safe inside the scullery. And then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nYou see a spherical safe. You can see a locked soap scented safe. You can see a table. The table is ordinary. On the table you can make out a soap scented keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard from table<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take spherical passkey from soap scented safe<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take fondue from spherical safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the chest. Then, make it so that the chest is open. And then, recover the American keycard from the chest. After picking up the American keycard, insert the American keycard into the American safe within the dish-pit's lock to unlock it. Once you have unlocked the American safe, ensure that the American safe is open. After pulling open the American safe, pick up the formless key from the American safe within the dish-pit. Then, try to take a trip north. After that, doublecheck that the formless gate is unlocked with the formless key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit.\nYou make out a American safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You make out a locked chest. If you haven't noticed it already, there seems to be something there by the wall, it's a refrigerator.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take American keycard from chest<|im_end|>unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take formless key from American safe<|im_end|>go north<|im_end|>unlock formless gate with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the fudge scented key from the bowl. And then, unlock the fudge scented chest. And then, assure that the fudge scented chest is opened. And then, take the type 5 key from the fudge scented chest. And then, doublecheck that the type 5 gate within the kitchenette is unlocked. After that, make sure that the type 5 gate in the kitchenette is open. After that, head north. And then, make it so that the basket inside the washroom is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette.\nYou bend down to tie your shoe. When you stand up, you notice a fudge scented chest. You shudder, but continue examining the room. You can see a closed fridge, which looks ordinary, nearby. You can make out a bowl. You see a fudge scented key on the bowl.\nThere is a closed type 5 gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key from bowl<|im_end|>unlock fudge scented chest with fudge scented key<|im_end|>open fudge scented chest<|im_end|>take type 5 key from fudge scented chest<|im_end|>unlock type 5 gate with type 5 key<|im_end|>open type 5 gate<|im_end|>go north<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move west. Following that, ensure that the box is open. And then, recover the passkey from the box within the dish-pit. And then, go to the east. After that, doublecheck that the safe is unlocked with the passkey. And then, ensure that the safe within the workshop is open. And then, recover the chocolate bar from the safe inside the workshop. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou make out a locked safe in the corner.\nThere is a closed gate leading east. You need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, try to venture south. And then, go east. Next, retrieve the type A latchkey from the safe inside the garage. Then, unlock the type A chest. After that, ensure that the type A chest is open. And then, pick up the soap scented passkey from the type A chest. And then, move west. And then, check that the soap scented locker within the steam room is unlocked with the soap scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a typical kind of place. That is to say, you're in a salon.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type A latchkey from safe<|im_end|>unlock type A chest with type A latchkey<|im_end|>open type A chest<|im_end|>take soap scented passkey from type A chest<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel south. And then, make an effort to go to the west. Then, make absolutely sure that the rectangular chest inside the pantry is unlocked. Then, doublecheck that the rectangular chest in the pantry is ajar. After that, retrieve the rectangular latchkey from the rectangular chest. Then, move east. After that, unlock the rectangular safe inside the workshop. If you have unlocked the rectangular safe, open the rectangular safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nFancy seeing you here. Here, by the way, being the kitchen.\nLook over there! a shelf. The shelf is normal. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take rectangular latchkey from rectangular chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, try to venture west. Then, move west. Okay, and then, retrieve the passkey from the floor of the closet. And then, insert the passkey into the box's lock to unlock it. After that, make absolutely sure that the box in the closet is wide open. After that, recover the pair of headphones from the box. After that, try to go to the east. Okay, and then, place the pair of headphones on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip west. And then, try to move west. Then, pick up the passkey from the bowl. And then, try to take a trip east. And then, unlock the box. After that, doublecheck that the box is opened. After that, retrieve the bug from the box within the washroom. Then, place the bug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual kind of place.\nThere is an unguarded exit to the west.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey from bowl<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take bug from box<|im_end|>put bug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to doublecheck that the locker in the basement is unlocked. And then, ensure that the locker in the basement is open. And then, take the passkey from the locker in the basement. After that, make an effort to take a trip west. Then, unlock the passageway within the closet with the passkey. And then, ensure that the passageway within the closet is open. Then, travel south. If you can accomplish that, doublecheck that the passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. You can make out a closed Microsoft safe in the room.\nThere is an unblocked exit to the west.\nThere is a Microsoft key on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go west<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First off, move east. With that over with, recover the type S key from the floor of the bedroom. After stealing the type S key, make an attempt to venture west. Then, look and see that the type S safe within the cubicle is unlocked. After that, make sure that the type S safe within the cubicle is ajar. And then, pick up the Advent Calendar from the type S safe inside the cubicle. And then, take a trip east. After that, sit the Advent Calendar on the couch within the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal one.\nYou can see a type S safe.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a glove.\n\nyour action: ", "response": "go east<|im_end|>take type S key<|im_end|>go west<|im_end|>unlock type S safe with type S key<|im_end|>open type S safe<|im_end|>take Advent Calendar from type S safe<|im_end|>go east<|im_end|>put Advent Calendar on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First stop, recover the keycard from the chest within the basement. And then, travel south. Next, insert the keycard into the box's lock to unlock it. After that, open the box. After that, retrieve the non-euclidean latchkey from the box. After that, unlock the non-euclidean safe. And then, look and see that the non-euclidean safe is opened. If you have opened the non-euclidean safe, retrieve the lamp from the non-euclidean safe inside the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see an opened chest close by. The chest contains a keycard.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from chest<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean latchkey from box<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take lamp from non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the type D keycard from the refrigerator inside the kitchen. If you can get your hands on the type D keycard, unlock the type D safe with the type D keycard. Then, make sure that the type D safe inside the kitchen is ajar. After pulling open the type D safe, pick up the TextWorld limited edition latchkey from the type D safe inside the kitchen. Then, check that the TextWorld limited edition box in the kitchen is unlocked with the TextWorld limited edition latchkey. Then, open the TextWorld limited edition box within the kitchen. And then, pick up the type C latchkey from the TextWorld limited edition box. After that, unlock the type C box in the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a type C box. You can see a locked TextWorld limited edition box. You smell a great smell, and follow it to a type D safe. You shudder, but continue examining the room. Were you looking for a refrigerator? Because look over there, it's a refrigerator. The refrigerator contains a type D keycard.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type D keycard from refrigerator<|im_end|>unlock type D safe with type D keycard<|im_end|>open type D safe<|im_end|>take TextWorld limited edition latchkey from type D safe<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition box<|im_end|>take type C latchkey from TextWorld limited edition box<|im_end|>unlock type C box with type C latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to venture east. After that, pick up the passkey from the suitcase. If you can get your hands on the passkey, unlock the safe. Then, make sure that the safe within the study is opened. After pulling open the safe, take the keycard from the safe inside the study. Having picked up the keycard, unlock the box. After that, ensure that the box inside the study is open. Then, pick up the book from the box in the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am pleased to announce that you are now in the office.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from suitcase<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take book from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to take a trip east. After that, ensure that the dresser is open. After opening the dresser, retrieve the paper towel from the dresser inside the sauna. If you have taken the paper towel, try to go west. After that, pick up the type J key from the case within the workshop. Then, assure that the type J locker within the workshop is unlocked with the type J key. After that, ensure that the type J locker within the workshop is open. And then, you can insert the paper towel into the type J locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one.\nYou can make out a locked type J locker here. You scan the room for a case, and you find a case. The case contains a type J key. Wow, isn't TextWorld just the best?\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take paper towel from dresser<|im_end|>go west<|im_end|>take type J key from case<|im_end|>unlock type J locker with type J key<|im_end|>open type J locker<|im_end|>insert paper towel into type J locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go south. With that done, open the coffer in the bedchamber. Having pulled open the coffer, take the latchkey from the coffer inside the bedchamber. Then, try to travel north. Then, make absolutely sure that the safe within the steam room is unlocked. After that, open the safe. After that, retrieve the mop from the safe. After that, sit the mop on the board in the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see a safe. Make a note of this, you might have to put stuff on or in it later on. You make out a board. But the thing hasn't got anything on it. Were you looking for a counter? Because look over there, it's a counter. However, the counter, like an empty counter, has nothing on it.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First thing I need you to do is to try to venture west. Next, retrieve the passkey from the shelf inside the study. And then, travel east. That done, unlock the door. After that, open the door within the workshop. And then, attempt to venture north. Then, close the door. Then, assure that the door is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You can barely contain your excitement.\nYou make out a locked toolbox, which looks ordinary, in the corner.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge and a mouse.\n\nyour action: ", "response": "go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>close door<|im_end|>lock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could take a trip west. Once you do that, make an attempt to venture north. With that done, pick up the TextWorld limited edition keycard from the chest within the kitchenette. And then, make absolutely sure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box within the kitchenette. And then, pick up the Canadian keycard from the TextWorld limited edition box. Then, make an effort to go south. And then, check that the Canadian chest inside the bedroom is unlocked with the Canadian keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take TextWorld limited edition keycard from chest<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take Canadian keycard from TextWorld limited edition box<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to move south. Okay, and then, lift the latchkey from the floor of the closet. And then, make an attempt to go to the north. That done, assure that the door is unlocked. After you have unlocked the door, ensure that the door inside the cubicle is open. After that, make an effort to head west. With that over with, retrieve the fly larva from the shelf. Then, put the fly larva on the counter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You can barely contain your excitement.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go west<|im_end|>take fly larva from shelf<|im_end|>put fly larva on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the keycard from the board inside the cookery. And then, try to venture north. After that, insert the keycard into the box's lock to unlock it. Then, look and see that the box is open. And then, attempt to travel south. Next, recover the teapot from the pan. Then, take a trip north. After that, you can deposit the teapot into the box inside the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI am honoured to announce that you are now in the cookery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a pan. The pan is normal. On the pan you make out a peanut and a teapot. You rest your hand against a wall, but you miss the wall and fall onto a board. What a coincidence, weren't you just thinking about a board? On the board you can make out a keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from board<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>go south<|im_end|>take teapot from pan<|im_end|>go north<|im_end|>insert teapot into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move east. Then, make an attempt to move south. With that done, make an attempt to move west. Then, ensure that the chest within the office is open. After that, take the latchkey from the chest inside the office. Then, make an attempt to travel east. Next, close the hatch. Then, lock the hatch in the kitchenette with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard one.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>go west<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>close hatch<|im_end|>lock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First off, move west. With that accomplished, unlock the TextWorld locker. And then, ensure that the TextWorld locker is open. And then, recover the key from the TextWorld locker. After you have got the key, try to venture east. And then, check that the safe inside the study is unlocked with the key. And then, make it so that the safe is wide open. And then, recover the desktop computer from the safe inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take desktop computer from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, head west. Next, recover the type 3 keycard from the floor of the vault. Then, make absolutely sure that the type 3 box is unlocked with the type 3 keycard. Then, look and see that the type 3 box is wide open. Then, pick up the key from the type 3 box. After that, venture east. After that, unlock the hatch with the key. Then, open the hatch inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place. You begin to take stock of what's here.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take type 3 keycard<|im_end|>unlock type 3 box with type 3 keycard<|im_end|>open type 3 box<|im_end|>take key from type 3 box<|im_end|>go east<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, head north. With that accomplished, open the American style safe inside the shower. And then, pick up the rectangular passkey from the American style safe. With the rectangular passkey, head south. And then, unlock the rectangular passageway within the cookhouse. After that, ensure that the rectangular passageway is open. After opening the rectangular passageway, head east. And then, doublecheck that the suitcase within the garage is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. You begin to take stock of what's in the room.\nThere is a closed rectangular passageway leading east. There is an unguarded exit to the north.\nYou are carrying: a peanut and an American style latchkey.\n\nyour action: ", "response": "go north<|im_end|>open American style safe<|im_end|>take rectangular passkey from American style safe<|im_end|>go south<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go east<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be fantastic if you could ensure that the dresser is open. And then, recover the passkey from the dresser inside the shower. And then, take a trip west. After that, check that the box within the studio is unlocked with the passkey. Then, ensure that the box inside the studio is open. Having opened the box, retrieve the Cat Calendar from the box. After that, move east. And then, drop the Cat Calendar on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a dresser.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could retrieve the spherical key from the floor of the closet. And then, go south. After that, ensure that the portal in the kitchenette is open. After opening the portal, move south. That done, make it so that the spherical locker is unlocked. Then, ensure that the spherical locker inside the scullery is open. After that, pick up the lingonberry from the spherical locker. And then, eat the lingonberry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nThere is an unblocked exit to the south.\nThere is a spherical key on the floor.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "take spherical key<|im_end|>go south<|im_end|>open portal<|im_end|>go south<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take lingonberry from spherical locker<|im_end|>eat lingonberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, try to go to the east. And then, unlock the cuboid safe within the shower. After that, ensure that the cuboid safe within the shower is open. Then, recover the passkey from the cuboid safe. If you can get your hands on the passkey, unlock the box. And then, ensure that the box within the shower is open. After opening the box, take the sponge from the box inside the shower. Then, place the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to retrieve the Henderson's style key from the plate in the kitchen. And then, attempt to go to the west. After that, make absolutely sure that the Henderson's style safe is unlocked with the Henderson's style key. And then, make absolutely sure that the Henderson's style safe is opened. And then, retrieve the Microsoft limited edition keycard from the Henderson's style safe in the chamber. After that, go to the east. Next, insert the Microsoft limited edition keycard into the Microsoft limited edition gateway's lock to unlock it. Then, open the Microsoft limited edition gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a plate! The plate is standard. On the plate you make out a Henderson's style key. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Microsoft limited edition gateway leading east. There is an unblocked exit to the west.\nYou are carrying: a pillow.\n\nyour action: ", "response": "take Henderson's style key from plate<|im_end|>go west<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take Microsoft limited edition keycard from Henderson's style safe<|im_end|>go east<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, take the type J passkey from the coffer inside the study. And then, make it so that the type J locker is unlocked. And then, open the type J locker. And then, recover the latchkey from the type J locker inside the study. Then, look and see that the locker inside the study is unlocked. Then, ensure that the locker is open. And then, retrieve the cabbage from the locker inside the study. After you have taken the cabbage, eat the cabbage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual one.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. You see a type J locker. You check the price tag on the type J locker. 80 bucks? What a deal! You'll have to ask where they got this! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a coffer. Now that's what I call TextWorld! The coffer contains a type J passkey. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gate leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J passkey from coffer<|im_end|>unlock type J locker with type J passkey<|im_end|>open type J locker<|im_end|>take latchkey from type J locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, doublecheck that the TextWorld locker is ajar. After opening the TextWorld locker, recover the Henderson's limited edition key from the TextWorld locker. And then, insert the Henderson's limited edition key into the Henderson's limited edition hatch's lock to unlock it. Then, ensure that the Henderson's limited edition hatch within the chamber is open. After that, try to travel north. And then, make an attempt to go to the east. Next, recover the cookie from the portmanteau. Once you have got the cookie, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical one. You begin looking for stuff.\nHey, want to see a TextWorld locker? Look over there, a TextWorld locker.\nThere is a closed Henderson's limited edition hatch leading north. There is an unblocked exit to the south.\nThere is a TextWorld key on the floor.\nYou are carrying: a plant.\n\nyour action: ", "response": "open TextWorld locker<|im_end|>take Henderson's limited edition key from TextWorld locker<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition key<|im_end|>open Henderson's limited edition hatch<|im_end|>go north<|im_end|>go east<|im_end|>take cookie from portmanteau<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head east. That done, recover the vanilla scented key from the plate inside the cookery. After getting the vanilla scented key, make sure that the vanilla scented safe is unlocked with the vanilla scented key. After that, open the vanilla scented safe. After that, try to head west. After that, lift the stapler from the floor of the studio. If you can get your hands on the stapler, take a trip east. Okay, and then, you can insert the stapler inside the vanilla scented safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A typical kind of place.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a stapler on the floor.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented key from plate<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>go west<|im_end|>take stapler<|im_end|>go east<|im_end|>insert stapler into vanilla scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to venture east. With that over with, make it so that the safe in the cookhouse is unlocked. And then, ensure that the safe is open. After that, recover the rectangular passkey from the safe. And then, unlock the rectangular portal within the cookhouse with the rectangular passkey. And then, make it so that the rectangular portal in the cookhouse is opened. If you have pulled open the rectangular portal, move south. Once you get around to doing that, retrieve the teaspoon from the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>unlock rectangular portal with rectangular passkey<|im_end|>open rectangular portal<|im_end|>go south<|im_end|>take teaspoon from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Your first objective is to assure that the suitcase within the workshop is wide open. And then, recover the cuboid passkey from the suitcase within the workshop. And then, go west. Then, unlock the cuboid safe. And then, open the cuboid safe inside the study. After that, retrieve the laptop from the cuboid safe inside the study. Once you have picked up the laptop, go east. With that done, deposit the laptop on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard one.\nYou see a suitcase.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying: a glass.\n\nyour action: ", "response": "open suitcase<|im_end|>take cuboid passkey from suitcase<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the north. Once you get through with that, ensure that the trunk inside the garage is open. Then, pick up the non-euclidean passkey from the trunk. After that, go south. With that accomplished, make it so that the non-euclidean chest inside the launderette is unlocked. And then, ensure that the non-euclidean chest is open. Then, take the broom from the non-euclidean chest. And then, drop the broom on the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean chest.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take non-euclidean passkey from trunk<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take broom from non-euclidean chest<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the type F box. And then, ensure that the type F box is open. After opening the type F box, recover the keycard from the type F box within the restroom. After that, make it so that the safe in the restroom is unlocked. And then, open the safe. Then, retrieve the passkey from the safe. With the passkey, look and see that the chest is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou bend down to tie your shoe. When you stand up, you notice a chest. A locked standard looking safe is in the room. Look over there! a type F box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type F latchkey.\n\nyour action: ", "response": "unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>take keycard from type F box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, check that the type S safe is unlocked with the type S key. And then, open the type S safe. And then, retrieve the passkey from the type S safe. After that, make absolutely sure that the locker within the cellar is unlocked. After that, ensure that the locker is open. And then, take the latchkey from the locker within the cellar. Then, try to head south. And then, unlock the safe with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual kind of place. I guess you better just go and list everything you see here.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. You can't wait to tell the folks at home about this! You can make out a locked type S safe close by.\nThere is an unguarded exit to the south.\nYou are carrying: a type S key.\n\nyour action: ", "response": "unlock type S safe with type S key<|im_end|>open type S safe<|im_end|>take passkey from type S safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could move east. With that over with, make an attempt to take a trip east. And then, lift the Henderson's limited edition latchkey from the floor of the pantry. And then, unlock the Henderson's limited edition box with the Henderson's limited edition latchkey. Having unlocked the Henderson's limited edition box, open the Henderson's limited edition box within the pantry. And then, retrieve the stick of butter from the Henderson's limited edition box. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take stick of butter from Henderson's limited edition box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip east. With that done, retrieve the keycard from the table. And then, make an effort to go to the west. If you can get around to doing that, insert the keycard into the chest's lock to unlock it. After that, open the chest within the bar. Once you have pulled open the chest, take the fly larva from the chest. And then, go to the east. And then, rest the fly larva on the table inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An ordinary kind of place.\nYou can make out a chest.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>go east<|im_end|>put fly larva on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to move west. And then, doublecheck that the freezer is wide open. And then, pick up the soap scented keycard from the freezer within the scullery. With the soap scented keycard, unlock the soap scented hatch within the scullery with the soap scented keycard. Then, open the soap scented hatch. And then, go to the north. Once you do that, venture east. With that accomplished, recover the spoon from the fridge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a trunk.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take soap scented keycard from freezer<|im_end|>unlock soap scented hatch with soap scented keycard<|im_end|>open soap scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>take spoon from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, check that the chest in the study is unlocked with the keycard. Then, open the chest inside the study. And then, retrieve the passkey from the chest within the study. Then, try to go to the north. And then, unlock the safe inside the studio with the passkey. And then, look and see that the safe is open. After that, take the non-euclidean keycard from the safe. And then, make it so the non-euclidean passageway is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nA locked chest is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>lock non-euclidean passageway with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First stop, make an effort to take a trip north. And then, take the key from the rack within the closet. After you have taken the key, go south. Then, unlock the portal in the garage. And then, ensure that the portal within the garage is open. And then, take a trip east. Following that, make absolutely sure that the American chest is opened. After that, pick up the cushion from the American chest inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage. You begin looking for stuff.\nThere is a closed portal leading east. There is an unguarded exit to the north.\nYou are carrying: an American keycard.\n\nyour action: ", "response": "go north<|im_end|>take key from rack<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>open American chest<|im_end|>take cushion from American chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to go to the east. And then, pick-up the Canadian limited edition key from the floor of the attic. And then, unlock the Canadian limited edition safe in the attic. Then, ensure that the Canadian limited edition safe is open. And then, make an effort to head west. And then, recover the iron from the floor of the steam room. Then, make an effort to move east. If you can succeed at that, deposit the iron inside the Canadian limited edition safe in the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou can see a Microsoft box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nThere is a Microsoft keycard and an iron on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition key<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>go west<|im_end|>take iron<|im_end|>go east<|im_end|>insert iron into Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the bar in the playroom. And then, make absolutely sure that the chest is unlocked with the passkey. Then, open the chest. After pulling open the chest, take the formless key from the chest within the playroom. If you can get your hands on the formless key, try to head south. Next, open the portal. And then, make an effort to move east. Okay, and then, make absolutely sure that the formless box is locked with the formless key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical one. You can barely contain your excitement.\nYou can make out a chest. Oh, great. Here's a bar. You see a passkey on the bar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bar<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take formless key from chest<|im_end|>go south<|im_end|>open portal<|im_end|>go east<|im_end|>lock formless box with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the spherical box inside the studio is ajar. Then, pick up the keycard from the spherical box. After that, attempt to take a trip west. Following that, insert the keycard into the box within the bathroom's lock to unlock it. Then, ensure that the box in the bathroom is open. Then, recover the butterfly from the box. After that, attempt to go to the east. Then, place the butterfly on the desk inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a spherical box, so there's that. You can see a desk. The desk is typical. On the desk you can see a spherical passkey.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open spherical box<|im_end|>take keycard from spherical box<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go east<|im_end|>put butterfly on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go west. Following that, assure that the cabinet within the launderette is opened. After that, pick up the passkey from the cabinet in the launderette. After that, unlock the box within the launderette with the passkey. Then, make absolutely sure that the box inside the launderette is wide open. Then, recover the paper towel from the box inside the launderette. With the paper towel, go to the east. And then, rest the paper towel on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one.\nYou can see a bench. The bench is usual. However, the bench, like an empty bench, has nothing on it.\nThere is a closed gateway leading north. There is an unguarded exit to the west.\nThere is a laptop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>go east<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to head west. Following that, take the keycard from the counter. After that, make absolutely sure that the chest in the vault is unlocked. After unlocking the chest, doublecheck that the chest inside the vault is opened. And then, take the fudge scented latchkey from the chest within the vault. And then, make an effort to venture east. With that over with, look and see that the fudge scented box within the scullery is unlocked. Then, ensure that the fudge scented box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery. You begin to take stock of what's in the room.\nYou can see a fudge scented box.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take keycard from counter<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fudge scented latchkey from chest<|im_end|>go east<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First step, make an effort to take a trip south. Then, lift the non-euclidean key from the floor of the chamber. And then, try to venture north. Then, check that the non-euclidean safe inside the launderette is unlocked with the non-euclidean key. Then, open the non-euclidean safe within the launderette. And then, retrieve the vacuum from the non-euclidean safe. After that, head east. And then, place the vacuum on the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nAh, the launderette. This is some kind of launderette, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can see a non-euclidean safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying: a book.\n\nyour action: ", "response": "go south<|im_end|>take non-euclidean key<|im_end|>go north<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take vacuum from non-euclidean safe<|im_end|>go east<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move south. With that accomplished, recover the keycard from the bench. And then, try to move north. Once you finish that, assure that the chest is unlocked. Then, look and see that the chest inside the bedroom is opened. After pulling open the chest, pick up the banana from the chest. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can make out a chest. What a great pairing of adjectives and nouns!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue and a bug.\n\nyour action: ", "response": "go south<|im_end|>take keycard from bench<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take banana from chest<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to venture south. With that done, retrieve the type 2 keycard from the floor of the dish-pit. If you can get your hands on the type 2 keycard, head north. If you can manage that, travel east. Then, unlock the type 2 box in the laundromat with the type 2 keycard. And then, make sure that the type 2 box is open. Then, take the broom from the type 2 box inside the laundromat. And then, sit the broom on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty ordinary here.\nYou need an unguarded exit? You should try going east. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 2 keycard<|im_end|>go north<|im_end|>go east<|im_end|>unlock type 2 box with type 2 keycard<|im_end|>open type 2 box<|im_end|>take broom from type 2 box<|im_end|>put broom on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make sure that the chest inside the kitchenette is closed. Then, attempt to venture west. Okay, and then, pick up the cake scented keycard from the platter inside the kitchen. Then, unlock the cake scented safe. After unlocking the cake scented safe, open the cake scented safe in the kitchen. Then, retrieve the keycard from the cake scented safe in the kitchen. Then, go to the east. And then, make sure that the chest in the kitchenette is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go west<|im_end|>take cake scented keycard from platter<|im_end|>unlock cake scented safe with cake scented keycard<|im_end|>open cake scented safe<|im_end|>take keycard from cake scented safe<|im_end|>go east<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to close the box. And then, make an attempt to venture west. After that, take the Henderson's limited edition latchkey from the stand within the workshop. Then, check that the Henderson's limited edition box is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition box in the workshop is open. After pulling open the Henderson's limited edition box, pick up the passkey from the Henderson's limited edition box. And then, make an effort to move east. With that done, lock the box inside the canteen with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell I'll be, you are in the place we're calling the canteen.\nYou see a box. The box is empty! What a waste of a day!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go west<|im_end|>take Henderson's limited edition latchkey from stand<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take passkey from Henderson's limited edition box<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the formless keycard into the formless safe inside the workshop's lock to unlock it. After that, ensure that the formless safe is open. After pulling open the formless safe, take the latchkey from the formless safe in the workshop. After taking the latchkey, make an attempt to move east. And then, unlock the chest. And then, ensure that the chest in the spare room is open. Then, recover the fly larva from the chest in the spare room. Then, drop the fly larva on the floor of the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. You begin looking for stuff.\nYou make out a locked formless safe right there by you.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take latchkey from formless safe<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, travel east. Next, recover the type P keycard from the drawer inside the laundry place. After you have got the type P keycard, make an effort to take a trip west. And then, unlock the type P locker. And then, ensure that the type P locker within the office is open. And then, take the chocolate bar from the type P locker in the office. And then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin looking for stuff.\nWere you looking for a type P locker? Because look over there, it's a type P locker. You check the price tag that hangs off the type P locker. 75 bucks? What a deal! You'll have to ask where they got this!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type P keycard from drawer<|im_end|>go west<|im_end|>unlock type P locker with type P keycard<|im_end|>open type P locker<|im_end|>take chocolate bar from type P locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an effort to venture north. After that, unlock the vanilla scented chest inside the kitchenette. And then, open the vanilla scented chest. And then, pick up the nest of bugs from the vanilla scented chest. Having picked up the nest of bugs, head south. Then, open the door. And then, move east. Then, deposit the nest of bugs on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. Let's see what's in here.\nThere is a closed door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock vanilla scented chest with vanilla scented passkey<|im_end|>open vanilla scented chest<|im_end|>take nest of bugs from vanilla scented chest<|im_end|>go south<|im_end|>open door<|im_end|>go east<|im_end|>drop nest of bugs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the south. Then, recover the type S passkey from the floor of the dish-pit. Having picked up the type S passkey, assure that the type S safe inside the dish-pit is unlocked with the type S passkey. And then, doublecheck that the type S safe inside the dish-pit is open. Then, recover the whisk from the type S safe. Then, try to go to the north. And then, head east. With that accomplished, drop the whisk on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>take type S passkey<|im_end|>unlock type S safe with type S passkey<|im_end|>open type S safe<|im_end|>take whisk from type S safe<|im_end|>go north<|im_end|>go east<|im_end|>drop whisk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First step, lift the key from the floor of the cookhouse. After that, look and see that the door is unlocked. And then, make it so that the door inside the cookhouse is wide open. Then, try to head south. And then, go to the east. After that, recover the latchkey from the floor of the study. After that, doublecheck that the locker is unlocked. And then, ensure that the locker inside the study is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You begin to take stock of what's in the room.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the locker. And then, open the locker. After that, pick up the TextWorld limited edition latchkey from the locker in the studio. And then, go east. That done, look and see that the TextWorld limited edition safe is unlocked with the TextWorld limited edition latchkey. After that, ensure that the TextWorld limited edition safe is open. Having pulled open the TextWorld limited edition safe, retrieve the chocolate bar from the TextWorld limited edition safe. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a stick of butter and a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take TextWorld limited edition latchkey from locker<|im_end|>go east<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take chocolate bar from TextWorld limited edition safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to travel west. If you can get through with that, unlock the type 1 chest with the type 1 keycard. After that, ensure that the type 1 chest within the bedchamber is open. And then, recover the fudge scented keycard from the type 1 chest within the bedchamber. After that, go to the east. With that over with, look and see that the fudge scented chest in the chamber is unlocked. Then, open the fudge scented chest. After that, pick up the plant from the fudge scented chest inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis is going to sound unbelievable, but you've just entered a chamber. You start to take note of what's in the room.\nYou can see a locked fudge scented chest, which looks typical, in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type 1 keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock type 1 chest with type 1 keycard<|im_end|>open type 1 chest<|im_end|>take fudge scented keycard from type 1 chest<|im_end|>go east<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take plant from fudge scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, recover the latchkey from the desk. After that, doublecheck that the safe inside the studio is unlocked with the latchkey. Then, look and see that the safe is opened. And then, take the keycard from the safe inside the studio. After that, look and see that the chest inside the studio is unlocked with the keycard. Then, make absolutely sure that the chest inside the studio is ajar. And then, pick up the bug from the chest within the studio. After that, you can place the bug into the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou can see an opened portmanteau, which looks normal, right there by you. The portmanteau is empty, what a horrible day! You see a locked chest right there by you. You make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a desk. On the desk you can make out a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from desk<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>insert bug into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to recover the cuboid latchkey from the basket within the bedchamber. And then, look and see that the cuboid locker is unlocked with the cuboid latchkey. Then, open the cuboid locker within the bedchamber. And then, pick up the Canadian passkey from the cuboid locker. Then, make absolutely sure that the Canadian gateway is unlocked. And then, doublecheck that the Canadian gateway is opened. After that, venture east. And then, make sure that the Canadian gateway is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nYou can make out a locked cuboid locker in the corner. You can make out an opened basket. The basket contains a cuboid latchkey.\nThere is a closed Canadian gateway leading east. There is an unblocked exit to the north.\nYou are carrying: a stapler.\n\nyour action: ", "response": "take cuboid latchkey from basket<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take Canadian passkey from cuboid locker<|im_end|>unlock Canadian gateway with Canadian passkey<|im_end|>open Canadian gateway<|im_end|>go east<|im_end|>close Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. Then, make sure that the box is unlocked. Then, ensure that the box is open. After that, take the Henderson's key from the box. After that, doublecheck that the Henderson's safe is unlocked. And then, open the Henderson's safe. Then, recover the spork from the Henderson's safe. Then, put the spork on the saucepan within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place.\nYou see a locked Henderson's safe here. You see a box. You can see a saucepan. The saucepan is normal. But there isn't a thing on it. You can see a counter! On the counter you make out a latchkey.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Henderson's key from box<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take spork from Henderson's safe<|im_end|>put spork on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First step, head west. Then, insert the fresh laundry scented key into the fresh laundry scented safe in the office's lock to unlock it. After unlocking the fresh laundry scented safe, make absolutely sure that the fresh laundry scented safe inside the office is ajar. After that, pick up the non-euclidean latchkey from the fresh laundry scented safe. After that, try to go to the east. Then, check that the non-euclidean locker within the workshop is unlocked with the non-euclidean latchkey. After that, open the non-euclidean locker within the workshop. After that, pick up the stapler from the non-euclidean locker in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am stoked to announce that you are now in the workshop.\nA locked non-euclidean locker is close by. You rest your hand against a wall, but you miss the wall and fall onto an armchair! Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fresh laundry scented key.\n\nyour action: ", "response": "go west<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>open fresh laundry scented safe<|im_end|>take non-euclidean latchkey from fresh laundry scented safe<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take stapler from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First step, head north. And then, pick up the rectangular key from the table. With the rectangular key, attempt to venture south. And then, look and see that the rectangular box within the vault is unlocked. After that, ensure that the rectangular box is open. Then, retrieve the loaf of bread from the rectangular box inside the vault. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual kind of place.\nYou can make out a locked rectangular box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular key from table<|im_end|>go south<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take loaf of bread from rectangular box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the refrigerator is open. Then, recover the key from the refrigerator. With the key, venture west. Once you finish that, unlock the box inside the vault. And then, ensure that the box in the vault is open. And then, pick up the cashew from the box. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a refrigerator. Now that's what I call TextWorld!\nThere is a closed passageway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take key from refrigerator<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. And then, travel west. That done, attempt to go north. With that over with, open the American box. Then, pick up the rectangular latchkey from the American box. And then, travel south. Then, attempt to move east. And then, Place the rectangular latchkey into the rectangular box inside the shower to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>go north<|im_end|>open American box<|im_end|>take rectangular latchkey from American box<|im_end|>go south<|im_end|>go east<|im_end|>lock rectangular box with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to make an effort to head west. Okay, and then, pick up the keycard from the floor of the garage. After that, make sure that the door is unlocked. After unlocking the door, make sure that the door within the garage is open. After opening the door, travel south. Then, make an effort to take a trip east. If you can get through with that, pick up the passkey from the floor of the office. After that, make it so that the locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can make out a couch. The couch appears to be empty.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to attempt to move west. After that, retrieve the keycard from the chair in the kitchen. And then, check that the chest is unlocked with the keycard. After that, open the chest inside the kitchen. Then, recover the fork from the chest within the kitchen. Once you have taken the fork, move east. And then, ensure that the dresser in the bedchamber is open. After that, you can deposit the fork inside the dresser within the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou can see a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from chair<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>go east<|im_end|>open dresser<|im_end|>insert fork into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the keycard from the floor of the washroom. And then, insert the keycard into the safe within the washroom's lock to unlock it. After unlocking the safe, open the safe. And then, take the cuboid passkey from the safe. After that, go west. Next, unlock the cuboid safe with the cuboid passkey. And then, open the cuboid safe. After that, take the sponge from the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nI am obligated to announce that you are now in the washroom.\nYou can make out a safe!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take sponge from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could travel west. After that, retrieve the vanilla scented key from the stand. And then, insert the vanilla scented key into the vanilla scented locker's lock to unlock it. Then, make absolutely sure that the vanilla scented locker inside the cubicle is wide open. After that, recover the passkey from the vanilla scented locker. After getting the passkey, take a trip east. And then, make it so that the safe is unlocked with the passkey. Then, open the safe in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou make out a locked safe here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented key from stand<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, move east. Then, pick up the type 7 key from the recliner. And then, unlock the type 7 locker. After unlocking the type 7 locker, make absolutely sure that the type 7 locker is opened. After opening the type 7 locker, take the Canadian style passkey from the type 7 locker in the salon. Then, look and see that the Canadian style box is unlocked. After unlocking the Canadian style box, ensure that the Canadian style box is open. Then, retrieve the synthesizer from the Canadian style box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou have entered the most typical of all possible launderettes.\nYou need an unguarded exit? You should try going east. You need an unguarded exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 key from recliner<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take Canadian style passkey from type 7 locker<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take synthesizer from Canadian style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head east. After that, ensure that the formless locker is open. Then, recover the spherical key from the formless locker. After that, move west. After that, assure that the spherical safe within the studio is unlocked. If you have unlocked the spherical safe, ensure that the spherical safe inside the studio is open. And then, take the keycard from the spherical safe. If you can get your hands on the keycard, make absolutely sure that the passageway is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou make out a spherical safe.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open formless locker<|im_end|>take spherical key from formless locker<|im_end|>go west<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>lock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the east. Then, take the Microsoft style latchkey from the refrigerator in the scullery. And then, head west. Then, unlock the Microsoft style locker with the Microsoft style latchkey. Then, make absolutely sure that the Microsoft style locker in the bar is wide open. After opening the Microsoft style locker, pick up the pillow from the Microsoft style locker. And then, try to go east. After that, throw the pillow on the floor of the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical kind of place.\nYou can make out a Microsoft style locker.\nThere is an unguarded exit to the east.\nThere is a gummy bear on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft style latchkey from refrigerator<|im_end|>go west<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>take pillow from Microsoft style locker<|im_end|>go east<|im_end|>drop pillow<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. That done, doublecheck that the chest is unlocked. After that, ensure that the chest within the shower is open. Then, recover the TextWorld latchkey from the chest inside the shower. If you can get your hands on the TextWorld latchkey, unlock the TextWorld gate within the shower with the TextWorld latchkey. Then, ensure that the TextWorld gate is open. After that, go east. Next, assure that the American limited edition locker is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey and an American limited edition passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld latchkey from chest<|im_end|>unlock TextWorld gate with TextWorld latchkey<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>open American limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, recover the lavender scented passkey from the rack. Then, make an effort to venture north. And then, unlock the lavender scented box. And then, open the lavender scented box. Then, pick up the type V key from the lavender scented box inside the shower. Then, insert the type V key into the type V locker's lock to unlock it. After unlocking the type V locker, ensure that the type V locker is open. After pulling open the type V locker, you can place the broom into the type V locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou can make out a rack. You see a lavender scented passkey on the rack.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a broom.\n\nyour action: ", "response": "take lavender scented passkey from rack<|im_end|>go north<|im_end|>unlock lavender scented box with lavender scented passkey<|im_end|>open lavender scented box<|im_end|>take type V key from lavender scented box<|im_end|>unlock type V locker with type V key<|im_end|>open type V locker<|im_end|>insert broom into type V locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to attempt to go west. Okay, and then, look and see that the safe is ajar. And then, recover the American limited edition passkey from the safe. After that, make an attempt to move east. Once you get around to doing that, unlock the American limited edition safe. Then, doublecheck that the American limited edition safe is wide open. After that, take the soap dispenser from the American limited edition safe inside the sauna. And then, place the soap dispenser on the floor of the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical kind of place. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American limited edition safe. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a teacup.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take American limited edition passkey from safe<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>take soap dispenser from American limited edition safe<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could lift the keycard from the floor of the workshop. Then, make absolutely sure that the box inside the workshop is unlocked. After that, open the box in the workshop. After that, take the type 5 key from the box inside the workshop. After stealing the type 5 key, check that the type 5 chest is unlocked with the type 5 key. And then, doublecheck that the type 5 chest is ajar. And then, take the broccoli from the type 5 chest in the workshop. If you can get your hands on the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou can make out a type 5 chest. Wow, isn't TextWorld just the best? You make out a locked box. You rest your hand against a wall, but you miss the wall and fall onto a coffer.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 5 key from box<|im_end|>unlock type 5 chest with type 5 key<|im_end|>open type 5 chest<|im_end|>take broccoli from type 5 chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go to the north. With that over with, lift the fudge scented keycard from the floor of the bedchamber. If you can get your hands on the fudge scented keycard, try to move south. After that, make sure that the fudge scented locker is unlocked with the fudge scented keycard. After unlocking the fudge scented locker, ensure that the fudge scented locker inside the studio is open. After pulling open the fudge scented locker, pick up the Advent Calendar from the fudge scented locker within the studio. Then, try to go north. After that, drop the Advent Calendar on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou see a fudge scented locker. You smell a sickening smell, and follow it to a chair. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented keycard<|im_end|>go south<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take Advent Calendar from fudge scented locker<|im_end|>go north<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an effort to venture north. If you can do that, recover the Microsoft limited edition passkey from the stand in the workshop. And then, make an attempt to head south. With that done, go to the east. With that accomplished, unlock the Microsoft limited edition chest. After that, open the Microsoft limited edition chest. And then, take the key from the Microsoft limited edition chest within the parlor. After that, unlock the box with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the steam room. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition passkey from stand<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take key from Microsoft limited edition chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture north. Then, attempt to go to the west. Then, recover the key from the bed. Then, insert the key into the box's lock to unlock it. And then, ensure that the box is open. Then, retrieve the Henderson's latchkey from the box inside the bar. Then, venture east. With that done, lock the Henderson's safe with the Henderson's latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in a place we're calling a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going north.\nThere is a grape on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from bed<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>go east<|im_end|>lock Henderson's safe with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the lavender scented passkey from the trunk in the attic. And then, unlock the lavender scented chest. And then, ensure that the lavender scented chest is open. After you have opened the lavender scented chest, take the Microsoft latchkey from the lavender scented chest in the attic. After stealing the Microsoft latchkey, make it so that the Microsoft chest inside the attic is unlocked with the Microsoft latchkey. And then, open the Microsoft chest inside the attic. Then, pick up the lightbulb from the Microsoft chest in the attic. And then, throw the lightbulb on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary kind of place.\nYou see a locked ordinary looking Microsoft chest right there by you. You rest your hand against a wall, but you miss the wall and fall onto a lavender scented chest. You see a trunk. The trunk contains a lavender scented passkey. Wow, isn't TextWorld just the best?\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from trunk<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take Microsoft latchkey from lavender scented chest<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>take lightbulb from Microsoft chest<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could recover the soap scented key from the dresser within the lounge. If you can get your hands on the soap scented key, unlock the soap scented chest within the lounge. Then, open the soap scented chest. And then, recover the passkey from the soap scented chest. If you can get your hands on the passkey, make it so that the safe in the lounge is unlocked with the passkey. And then, ensure that the safe inside the lounge is open. And then, retrieve the keycard from the safe. And then, assure that the chest inside the lounge is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge. You begin to take stock of what's here.\nYou make out a locked chest here. You make out a locked safe here. You can see a soap scented chest. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser. The dresser contains a soap scented key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented key from dresser<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take passkey from soap scented chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move south. Then, unlock the non-euclidean safe in the spare room with the non-euclidean key. And then, look and see that the non-euclidean safe is open. After opening the non-euclidean safe, recover the passkey from the non-euclidean safe inside the spare room. And then, travel north. And then, venture east. And then, make absolutely sure that the safe is unlocked. And then, make absolutely sure that the safe within the sauna is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take passkey from non-euclidean safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Your first objective is to make an effort to head east. Then, take the type 3 key from the recliner. And then, venture west. Once you accomplish that, doublecheck that the type 3 locker inside the office is unlocked with the type 3 key. And then, open the type 3 locker. After that, recover the latchkey from the type 3 locker within the office. Then, unlock the safe within the office with the latchkey. And then, open the safe in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nYou see a safe. You can see a locked type 3 locker. Oh, great. Here's a box.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 3 key from recliner<|im_end|>go west<|im_end|>unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take latchkey from type 3 locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the north. And then, recover the key from the stand. After that, make an attempt to move south. Then, unlock the box inside the sauna. After that, open the box. And then, retrieve the sponge from the box. And then, try to move north. And then, rest the sponge on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a box!\nYou need an unguarded exit? You should try going north.\nThere is a shadfly on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go north<|im_end|>take key from stand<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sponge from box<|im_end|>go north<|im_end|>put sponge on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, pick up the key from the dresser. After that, make it so that the box within the steam room is unlocked with the key. Then, open the box in the steam room. After that, pick up the Henderson's limited edition keycard from the box in the steam room. And then, unlock the Henderson's limited edition chest. After that, open the Henderson's limited edition chest. Then, pick up the soap dispenser from the Henderson's limited edition chest within the steam room. And then, place the soap dispenser on the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal kind of place.\nYou see a Henderson's limited edition chest. You can make out a locked box. You see a dresser. You check the price tag that hangs off the dresser. Fifty big ones?! That's ridiculous! You know, I know a person, they work out of the big city, who could get you one of those for 15 bucks! The dresser contains a key.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from dresser<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's limited edition keycard from box<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take soap dispenser from Henderson's limited edition chest<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First off, go west. After that, take the Canadian limited edition passkey from the shelf inside the chamber. After that, go east. Then, look and see that the Canadian limited edition safe is unlocked. And then, make it so that the Canadian limited edition safe is open. After that, pick up the key from the Canadian limited edition safe in the parlor. After that, unlock the chest inside the parlor with the key. Once you have unlocked the chest, doublecheck that the chest in the parlor is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary one. You begin to take stock of what's here.\nA locked chest is in the room. Look out! It's a- oh, never mind, it's just a Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition passkey from shelf<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition passkey<|im_end|>open Canadian limited edition safe<|im_end|>take key from Canadian limited edition safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an attempt to go to the west. And then, attempt to head north. If you can get through with that, doublecheck that the type 8 box is open. Then, recover the keycard from the type 8 box. After that, make an attempt to venture south. Next, travel east. Then, unlock the locker inside the launderette. And then, doublecheck that the locker is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou see a locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 8 latchkey.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open type 8 box<|im_end|>take keycard from type 8 box<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, assure that the chest in the parlor is unlocked. Then, open the chest in the parlor. After opening the chest, pick up the latchkey from the chest. After picking up the latchkey, take a trip east. Okay, and then, doublecheck that the safe within the study is unlocked. And then, ensure that the safe is open. Then, pick up the sandwich from the safe in the study. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis might come as a shock to you, but you've just fallen into a parlor. The room is well lit.\nYou see a chest. Make a note of this, you might have to put stuff on or in it later on. You see a bed stand. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading south. There is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe. And then, open the safe in the parlor. After pulling open the safe, recover the Henderson's passkey from the safe. And then, venture north. That done, make sure that the Henderson's gate in the steam room is unlocked. After that, open the Henderson's gate within the steam room. And then, make an effort to take a trip east. Then, close the Henderson's gate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a safe.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's passkey from safe<|im_end|>go north<|im_end|>unlock Henderson's gate with Henderson's passkey<|im_end|>open Henderson's gate<|im_end|>go east<|im_end|>close Henderson's gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to unlock the formless chest within the parlor. Then, ensure that the formless chest in the parlor is open. After that, pick up the cake scented key from the formless chest. If you can get your hands on the cake scented key, make absolutely sure that the cake scented safe inside the parlor is unlocked. After that, make it so that the cake scented safe in the parlor is open. After that, retrieve the tv from the cake scented safe within the parlor. If you have picked up the tv, attempt to take a trip north. Then, rest the tv on the pan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in a parlor.\nYou scan the room, seeing a cake scented safe. You shudder, but continue examining the room. You can see a formless chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take cake scented key from formless chest<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take tv from cake scented safe<|im_end|>go north<|im_end|>put tv on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the lavender scented passkey from the coffer. With the lavender scented passkey, attempt to travel west. Then, check that the lavender scented chest is unlocked with the lavender scented passkey. After that, ensure that the lavender scented chest is open. And then, pick up the type 2 passkey from the lavender scented chest within the scullery. After that, unlock the type 2 locker in the scullery. And then, open the type 2 locker inside the scullery. After pulling open the type 2 locker, take the spoon from the type 2 locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal kind of place.\nYou make out a coffer. The light flickers for a second, but nothing else happens. The coffer contains a lavender scented passkey.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from coffer<|im_end|>go west<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take type 2 passkey from lavender scented chest<|im_end|>unlock type 2 locker with type 2 passkey<|im_end|>open type 2 locker<|im_end|>take spoon from type 2 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, try to travel south. Okay, and then, pick up the type M keycard from the rack inside the canteen. After that, make an effort to move north. After that, make an effort to venture east. Then, insert the type M keycard into the type M chest's lock to unlock it. After that, open the type M chest in the shower. After that, retrieve the key from the type M chest within the shower. And then, doublecheck that the safe is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual kind of place. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type M keycard from rack<|im_end|>go north<|im_end|>go east<|im_end|>unlock type M chest with type M keycard<|im_end|>open type M chest<|im_end|>take key from type M chest<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could retrieve the latchkey from the mantelpiece within the workshop. And then, make an effort to travel east. That done, check that the box inside the studio is unlocked with the latchkey. And then, assure that the box in the studio is open. After that, head west. After that, pick up the nest of shrimp from the floor of the workshop. And then, attempt to venture east. If you can do that, you can deposit the nest of shrimp inside the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a mantelpiece. The mantelpiece is normal. On the mantelpiece you can see a latchkey. You can't wait to tell the folks at home about this!\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unguarded.\nThere is a nest of shrimp on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take latchkey from mantelpiece<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go west<|im_end|>take nest of shrimp<|im_end|>go east<|im_end|>insert nest of shrimp into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make an effort to go to the south. After that, recover the latchkey from the table. Then, head north. With that over with, unlock the locker in the lounge. And then, ensure that the locker inside the lounge is open. And then, retrieve the textbook from the locker within the lounge. After you have picked up the textbook, head south. With that over with, rest the textbook on the board inside the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge. You begin to take stock of what's here.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from table<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take textbook from locker<|im_end|>go south<|im_end|>put textbook on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to go to the east. Then, retrieve the type E passkey from the floor of the chamber. And then, attempt to head west. Next, unlock the type E box within the recreation zone with the type E passkey. Then, open the type E box. Then, take the keycard from the type E box in the recreation zone. With the keycard, assure that the chest is unlocked. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one.\nYou make out a chest. You make out a locked type E box.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type E passkey<|im_end|>go west<|im_end|>unlock type E box with type E passkey<|im_end|>open type E box<|im_end|>take keycard from type E box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, go to the east. Okay, and then, recover the soap scented passkey from the floor of the basement. After that, go to the west. After that, insert the soap scented passkey into the soap scented box's lock to unlock it. And then, open the soap scented box within the steam room. Then, pick up the nest of spiders from the soap scented box. If you can get your hands on the nest of spiders, head east. And then, throw the nest of spiders on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room. Let's see what's in here.\nYou can make out a soap scented box.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a potato.\n\nyour action: ", "response": "go east<|im_end|>take soap scented passkey<|im_end|>go west<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take nest of spiders from soap scented box<|im_end|>go east<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could attempt to go south. If you can finish that, assure that the Henderson's style chest inside the cookhouse is open. And then, retrieve the keycard from the Henderson's style chest inside the cookhouse. And then, make an effort to travel north. With that accomplished, make sure that the safe is unlocked with the keycard. After unlocking the safe, make it so that the safe is ajar. And then, take the blanket from the safe. Then, place the blanket on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard kind of place.\nYou make out a locked safe. You make out a bookshelf. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style chest<|im_end|>take keycard from Henderson's style chest<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>put blanket on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the pan in the canteen. And then, unlock the hatch. Then, open the hatch. Then, head east. Then, go north. And then, recover the controller from the bed inside the chamber. After that, try to go to the south. Then, deposit the controller into the fridge within the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty typical here.\nYou can see a pan. You see a keycard on the pan. You can make out a saucepan. I guess it's true what they say, if you're looking for a saucepan, go to TextWorld. But the thing is empty, unfortunately.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from pan<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take controller from bed<|im_end|>go south<|im_end|>insert controller into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move east. Then, try to go to the north. Then, retrieve the keycard from the counter within the spare room. Then, make an effort to go to the south. That done, assure that the chest within the scullery is unlocked with the keycard. After you have unlocked the chest, make sure that the chest is wide open. After that, retrieve the American passkey from the chest in the scullery. Then, lock the American safe within the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take American passkey from chest<|im_end|>lock American safe with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could move north. Then, recover the keycard from the desk. With the keycard, take a trip south. Then, make sure that the gate inside the office is unlocked. After unlocking the gate, open the gate. Then, take a trip south. After that, go east. If you can succeed at that, open the coffer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nThere is a closed gate leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from desk<|im_end|>go south<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, head west. If you can get through with that, retrieve the keycard from the couch. After that, try to venture east. Following that, unlock the locker with the keycard. After that, make it so that the locker in the dish-pit is open. And then, pick up the type L passkey from the locker. And then, check that the type L locker within the dish-pit is unlocked with the type L passkey. And then, make absolutely sure that the type L locker in the dish-pit is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou see a type L locker. Classic TextWorld. You can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from couch<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type L passkey from locker<|im_end|>unlock type L locker with type L passkey<|im_end|>open type L locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to try to move north. Then, unlock the TextWorld passageway with the TextWorld passkey. After you have unlocked the TextWorld passageway, doublecheck that the TextWorld passageway is ajar. And then, make an attempt to head north. Next, make an attempt to go west. If you can get through with that, lift the butterfly from the floor of the chamber. After that, head east. And then, insert the butterfly inside the trunk within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cubicle. You can barely contain your excitement.\nYou can make out a portmanteau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock TextWorld passageway with TextWorld passkey<|im_end|>open TextWorld passageway<|im_end|>go north<|im_end|>go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>insert butterfly into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to assure that the locker is unlocked. Then, open the locker. Then, recover the passkey from the locker inside the scullery. After that, go to the east. And then, look and see that the chest in the office is unlocked. And then, open the chest. And then, retrieve the type C latchkey from the chest. And then, unlock the type C locker inside the office with the type C latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou make out a locked locker.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type C latchkey from chest<|im_end|>unlock type C locker with type C latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel east. And then, retrieve the keycard from the floor of the canteen. Then, make an effort to head west. Following that, unlock the box with the keycard. Then, ensure that the box is open. And then, retrieve the butterfly from the box. And then, move east. Okay, and then, deposit the butterfly on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked box in the room. You see a display. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. What a letdown! The display is empty! You scan the room for a mantle, and you find a mantle. The mantle is standard. But the thing hasn't got anything on it.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the type 0 box. Then, doublecheck that the type 0 box is ajar. Then, pick up the latchkey from the type 0 box. And then, attempt to take a trip west. And then, unlock the locker within the cubicle. Then, open the locker. And then, retrieve the printer from the locker within the cubicle. Then, put the printer on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nGuess what, you are in a place we're calling a steam room.\nYou can make out a locked type 0 box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "unlock type 0 box with type 0 keycard<|im_end|>open type 0 box<|im_end|>take latchkey from type 0 box<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take printer from locker<|im_end|>put printer on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. After that, retrieve the latchkey from the coffer. After stealing the latchkey, check that the locker inside the chamber is unlocked with the latchkey. After that, open the locker. And then, take the non-euclidean passkey from the locker in the chamber. And then, assure that the non-euclidean box is unlocked. After that, open the non-euclidean box. Then, take the lamp from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from coffer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take non-euclidean passkey from locker<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take lamp from non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could assure that the chest is unlocked with the keycard. Then, ensure that the chest within the parlor is open. Then, take the type 4 keycard from the chest inside the parlor. After taking the type 4 keycard, unlock the type 4 gate with the type 4 keycard. If you have unlocked the type 4 gate, open the type 4 gate within the parlor. And then, travel west. And then, make absolutely sure that the type 4 gate in the closet is closed. After that, lock the type 4 gate within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis might come as a shock to you, but you've just walked into a parlor.\nYou can see a locked chest in the corner.\nThere is a closed type 4 gate leading west. There is an unblocked exit to the north.\nYou are carrying: a loaf of bread, a keycard and a cushion.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take type 4 keycard from chest<|im_end|>unlock type 4 gate with type 4 keycard<|im_end|>open type 4 gate<|im_end|>go west<|im_end|>close type 4 gate<|im_end|>lock type 4 gate with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could ensure that the cabinet in the cookery is open. After pulling open the cabinet, retrieve the spherical latchkey from the cabinet. And then, venture north. Then, look and see that the spherical box is unlocked with the spherical latchkey. Once you have unlocked the spherical box, ensure that the spherical box in the cellar is open. And then, recover the type S latchkey from the spherical box. After that, attempt to venture south. After that, unlock the type S gateway within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou can see a closed cabinet right there by you.\nThere is a closed type S gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take spherical latchkey from cabinet<|im_end|>go north<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take type S latchkey from spherical box<|im_end|>go south<|im_end|>unlock type S gateway with type S latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move east. And then, head south. That done, take the keycard from the crate. Then, insert the keycard into the safe inside the cellar's lock to unlock it. And then, open the safe in the cellar. After that, pick up the American style latchkey from the safe inside the cellar. And then, make an effort to move north. Then, unlock the American style locker within the launderette with the American style latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take keycard from crate<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take American style latchkey from safe<|im_end|>go north<|im_end|>unlock American style locker with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First step, retrieve the latchkey from the floor of the canteen. After that, make sure that the box is unlocked with the latchkey. After that, assure that the box within the canteen is wide open. And then, take the key from the box in the canteen. With the key, insert the key into the door inside the canteen's lock to unlock it. Then, open the door. After pulling open the door, go to the east. Then, retrieve the desktop computer from the chair in the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked box.\nThere is a closed door leading east. There is an unblocked exit to the north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>take desktop computer from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go west. Then, pick-up the TextWorld limited edition keycard from the floor of the spare room. And then, make an effort to venture east. That done, make it so that the TextWorld limited edition safe inside the workshop is unlocked. After unlocking the TextWorld limited edition safe, make it so that the TextWorld limited edition safe in the workshop is ajar. Then, retrieve the formless keycard from the TextWorld limited edition safe. After that, unlock the formless box with the formless keycard. And then, ensure that the formless box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless box. Oh wow! Is that what I think it is? It is! It's a TextWorld limited edition safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld limited edition keycard<|im_end|>go east<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition safe<|im_end|>take formless keycard from TextWorld limited edition safe<|im_end|>unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the rack. Then, unlock the box inside the garage. Then, ensure that the box in the garage is open. And then, recover the fudge scented latchkey from the box. After that, try to venture west. After that, make absolutely sure that the fudge scented box in the lounge is unlocked. Then, doublecheck that the fudge scented box is open. And then, recover the synthesizer from the fudge scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one. You begin to take stock of what's here.\nHey, want to see a box? Look over there, a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a rack. On the rack you can see a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take fudge scented latchkey from box<|im_end|>go west<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take synthesizer from fudge scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First stop, retrieve the key from the case. Then, go west. Then, make sure that the hatch within the canteen is unlocked. After that, assure that the hatch is wide open. And then, make an attempt to go south. If you can finish that, try to venture east. And then, take the book from the table within the studio. And then, deposit the book on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one. Let's see what's in here.\nYou can make out an opened case, which looks usual, in the corner. The case contains a key. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>go west<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take book from table<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, recover the latchkey from the floor of the recreation zone. And then, insert the latchkey into the box's lock to unlock it. Once you have unlocked the box, assure that the box within the recreation zone is ajar. After pulling open the box, pick up the passkey from the box. And then, go to the east. After that, unlock the chest with the passkey. After that, ensure that the chest is open. Then, take the paper towel from the chest in the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell how about that, you are in the place we're calling the recreation zone.\nYou can make out a locked box in the corner.\nThere is a closed gate leading north. There is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take paper towel from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip east. That done, retrieve the American latchkey from the mantle. If you have got the American latchkey, attempt to travel west. And then, unlock the American box. And then, open the American box. After that, retrieve the monitor from the American box. And then, make an attempt to go east. And then, sit the monitor on the mantle inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a American box.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take American latchkey from mantle<|im_end|>go west<|im_end|>unlock American box with American latchkey<|im_end|>open American box<|im_end|>take monitor from American box<|im_end|>go east<|im_end|>put monitor on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could recover the Microsoft limited edition passkey from the bureau. Then, check that the Microsoft limited edition locker is unlocked with the Microsoft limited edition passkey. And then, ensure that the Microsoft limited edition locker is open. After that, recover the type R keycard from the Microsoft limited edition locker. And then, travel east. And then, insert the type R keycard into the type R box within the cookery's lock to unlock it. Then, open the type R box in the cookery. After that, recover the fly larva from the type R box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. Let's see what's in here.\nYou see a Microsoft limited edition locker. There's something strange about this being here, but you can't put your finger on it. You can make out an opened bureau. The bureau contains a Microsoft limited edition passkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey from bureau<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take type R keycard from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take fly larva from type R box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First, it would be fantastic if you could unlock the safe with the latchkey. And then, ensure that the safe is open. And then, retrieve the cake scented keycard from the safe. If you have picked up the cake scented keycard, take a trip south. After that, unlock the cake scented hatch. And then, open the cake scented hatch within the garage. After that, attempt to go to the east. With that accomplished, make sure that the fridge is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou see a safe.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey and a non-euclidean passkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take cake scented keycard from safe<|im_end|>go south<|im_end|>unlock cake scented hatch with cake scented keycard<|im_end|>open cake scented hatch<|im_end|>go east<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel north. After that, pick-up the key from the floor of the launderette. Then, make an effort to go to the south. After that, check that the passageway inside the vault is unlocked with the key. And then, doublecheck that the passageway within the vault is wide open. After that, take a trip east. If you can finish that, retrieve the nest of bugs from the board in the kitchenette. And then, you can insert the nest of bugs into the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nGuess what, you are in the place we're calling the vault. You begin to take stock of what's here.\nYou can see a counter. The counter is typical. However, the counter, like an empty counter, has nothing on it.\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take nest of bugs from board<|im_end|>insert nest of bugs into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Microsoft latchkey from the drawer. Once you have picked up the Microsoft latchkey, make absolutely sure that the Microsoft door is unlocked. And then, ensure that the Microsoft door inside the launderette is open. After that, make an effort to go north. And then, try to take a trip east. And then, make sure that the box is wide open. After that, retrieve the gummy bear from the box within the restroom. After that, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nYou can make out an opened drawer in the corner. The drawer contains a Microsoft latchkey. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed Microsoft door leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey from drawer<|im_end|>unlock Microsoft door with Microsoft latchkey<|im_end|>open Microsoft door<|im_end|>go north<|im_end|>go east<|im_end|>open box<|im_end|>take gummy bear from box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to lift the key from the floor of the bedroom. After that, head west. That done, unlock the hatch inside the garage. After that, make it so that the hatch is opened. After that, take a trip north. And then, make an effort to move east. Then, recover the mop from the cabinet inside the shower. If you can get your hands on the mop, you can place the mop into the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical one.\nThere is an unblocked exit to the west.\nThere is a key on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take key<|im_end|>go west<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take mop from cabinet<|im_end|>insert mop into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, go to the east. And then, lift the keycard from the floor of the sauna. Then, unlock the locker with the keycard. Then, make sure that the locker is opened. Then, take the cuboid passkey from the locker in the sauna. And then, insert the cuboid passkey into the cuboid chest inside the sauna's lock to unlock it. And then, make absolutely sure that the cuboid chest is open. After that, pick up the broom from the cuboid chest inside the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nThere is a closed gate leading north. There is an unblocked exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take broom from cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to travel south. With that over with, pick up the latchkey from the shelf. And then, look and see that the safe is unlocked. After that, open the safe inside the kitchenette. Then, retrieve the passkey from the safe inside the kitchenette. And then, unlock the box with the passkey. Then, open the box. After that, retrieve the nest of grubs from the box in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take nest of grubs from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, ensure that the type H locker is open. After that, take the cuboid passkey from the type H locker. And then, doublecheck that the cuboid locker inside the kitchen is unlocked with the cuboid passkey. Having unlocked the cuboid locker, ensure that the cuboid locker is open. After that, take the passkey from the cuboid locker. If you can get your hands on the passkey, try to travel north. With that done, unlock the door inside the cookery with the passkey. Then, look and see that the door within the cookery is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou can make out a locked cuboid locker. A closed type H locker is here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a type H keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open type H locker<|im_end|>take cuboid passkey from type H locker<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>go north<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture west. Then, pick-up the passkey from the floor of the recreation zone. Then, go east. And then, doublecheck that the safe is unlocked. And then, look and see that the safe in the canteen is wide open. After that, pick up the coffee cup from the safe inside the canteen. And then, venture west. And then, place the coffee cup on the bar inside the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou see a safe. You can make out a chest. The chest is empty! What a waste of a day! You see a plate. The plate appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take coffee cup from safe<|im_end|>go west<|im_end|>put coffee cup on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could attempt to go north. Okay, and then, ensure that the portal inside the closet is open. After opening the portal, take a trip north. Once you accomplish that, make an attempt to head west. Next, recover the latchkey from the chest inside the recreation zone. Once you have taken the latchkey, make an effort to take a trip east. That done, close the portal. After that, make sure that the portal is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portal<|im_end|>go north<|im_end|>go west<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>close portal<|im_end|>lock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First step, make an attempt to head south. And then, recover the Microsoft limited edition keycard from the floor of the cookhouse. After that, unlock the Microsoft limited edition safe in the cookhouse. After that, ensure that the Microsoft limited edition safe is open. If you have pulled open the Microsoft limited edition safe, retrieve the American limited edition passkey from the Microsoft limited edition safe. With the American limited edition passkey, move north. And then, make absolutely sure that the American limited edition chest inside the closet is shut. Then, make absolutely sure the American limited edition chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical kind of place.\nYou see a American limited edition chest. The American limited edition chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition keycard<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take American limited edition passkey from Microsoft limited edition safe<|im_end|>go north<|im_end|>close American limited edition chest<|im_end|>lock American limited edition chest with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to move west. With that accomplished, open the cabinet. Then, pick up the latchkey from the cabinet in the laundromat. And then, take a trip east. Then, unlock the chest within the office with the latchkey. After that, open the chest. After that, pick up the Microsoft style keycard from the chest in the office. After that, unlock the Microsoft style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place.\nYou see a Microsoft style safe. You make out a locked chest, which looks usual, in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a mop.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Microsoft style keycard from chest<|im_end|>unlock Microsoft style safe with Microsoft style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to recover the non-euclidean key from the floor of the study. And then, check that the non-euclidean gateway inside the study is unlocked with the non-euclidean key. After unlocking the non-euclidean gateway, ensure that the non-euclidean gateway is open. After that, make an attempt to head north. Following that, travel west. Then, take the paper towel from the counter in the shower. After you have got the paper towel, head east. After that, sit the paper towel on the shelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nWere you looking for a mantelpiece? Because look over there, it's a mantelpiece. The mantelpiece is standard. But there isn't a thing on it.\nThere is a closed non-euclidean gateway leading north. There is an unblocked exit to the east.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key<|im_end|>unlock non-euclidean gateway with non-euclidean key<|im_end|>open non-euclidean gateway<|im_end|>go north<|im_end|>go west<|im_end|>take paper towel from counter<|im_end|>go east<|im_end|>put paper towel on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. And then, ensure that the chest is open. Then, retrieve the Canadian limited edition passkey from the chest within the studio. With the Canadian limited edition passkey, make absolutely sure that the Canadian limited edition locker in the studio is unlocked with the Canadian limited edition passkey. And then, assure that the Canadian limited edition locker is ajar. And then, recover the Quote of the Day Calendar from the Canadian limited edition locker within the studio. And then, try to go west. Following that, deposit the Quote of the Day Calendar on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take Canadian limited edition passkey from chest<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take Quote of the Day Calendar from Canadian limited edition locker<|im_end|>go west<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an effort to go to the north. After that, open the chest. And then, recover the rectangular passkey from the chest in the garage. And then, assure that the rectangular portal inside the garage is unlocked. And then, make it so that the rectangular portal is open. Then, travel north. And then, open the safe in the pantry. And then, recover the golf tee from the safe within the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take rectangular passkey from chest<|im_end|>unlock rectangular portal with rectangular passkey<|im_end|>open rectangular portal<|im_end|>go north<|im_end|>open safe<|im_end|>take golf tee from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the safe within the scullery. After opening the safe, take a trip east. After that, pick up the spherical key from the floor of the washroom. With the spherical key, make sure that the spherical box is unlocked with the spherical key. After that, doublecheck that the spherical box inside the washroom is opened. Then, recover the vacuum from the spherical box. And then, go west. With that accomplished, deposit the vacuum inside the safe in the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a safe.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a ladle on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open safe<|im_end|>go east<|im_end|>take spherical key<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take vacuum from spherical box<|im_end|>go west<|im_end|>insert vacuum into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the type 5 keycard from the table in the canteen. And then, insert the type 5 keycard into the type 5 safe's lock to unlock it. And then, open the type 5 safe. Then, retrieve the fresh laundry scented passkey from the type 5 safe inside the canteen. Then, unlock the fresh laundry scented locker. And then, assure that the fresh laundry scented locker in the canteen is open. After pulling open the fresh laundry scented locker, take the keycard from the fresh laundry scented locker within the canteen. After getting the keycard, doublecheck that the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. You begin looking for stuff.\nYou make out a locker. You shudder, but continue examining the room. Oh wow! Is that what I think it is? It is! It's a fresh laundry scented locker. Oh wow! Is that what I think it is? It is! It's a type 5 safe. You make out a table. The table is usual. On the table you can make out a type 5 keycard.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 keycard from table<|im_end|>unlock type 5 safe with type 5 keycard<|im_end|>open type 5 safe<|im_end|>take fresh laundry scented passkey from type 5 safe<|im_end|>unlock fresh laundry scented locker with fresh laundry scented passkey<|im_end|>open fresh laundry scented locker<|im_end|>take keycard from fresh laundry scented locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First off, make an effort to go to the east. And then, retrieve the cuboid latchkey from the bowl. With the cuboid latchkey, go west. After that, insert the cuboid latchkey into the cuboid chest within the attic's lock to unlock it. Then, open the cuboid chest. After that, pick up the passkey from the cuboid chest inside the attic. Then, attempt to head east. After that, check that the box is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nGuess what, you are in a place we're calling an attic.\nYou can make out a locked cuboid chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey from bowl<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go east. Once you succeed at that, retrieve the formless keycard from the mantelpiece. After that, attempt to travel west. And then, check that the formless locker is unlocked with the formless keycard. And then, open the formless locker in the pantry. After that, retrieve the loaf of bread from the formless locker. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou can make out a locked formless locker. You can make out a table. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless keycard from mantelpiece<|im_end|>go west<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take loaf of bread from formless locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, go to the north. Next, assure that the type T box inside the attic is unlocked. Then, open the type T box. After opening the type T box, recover the type N latchkey from the type T box in the attic. And then, take a trip south. Then, assure that the type N safe is unlocked. Then, ensure that the type N safe is open. After pulling open the type N safe, pick up the worm from the type N safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a type N safe.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying: a type T passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type T box with type T passkey<|im_end|>open type T box<|im_end|>take type N latchkey from type T box<|im_end|>go south<|im_end|>unlock type N safe with type N latchkey<|im_end|>open type N safe<|im_end|>take worm from type N safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go south. Next, look and see that the lavender scented safe within the parlor is open. After that, retrieve the fudge scented key from the lavender scented safe. After that, attempt to travel north. With that over with, assure that the fudge scented passageway inside the laundromat is unlocked with the fudge scented key. And then, make absolutely sure that the fudge scented passageway is opened. And then, go to the east. After that, assure that the bureau is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a standard kind of place. That is to say, you're in a laundromat.\nYou see a closed basket, which looks ordinary, in the room.\nThere is a closed fudge scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open lavender scented safe<|im_end|>take fudge scented key from lavender scented safe<|im_end|>go north<|im_end|>unlock fudge scented passageway with fudge scented key<|im_end|>open fudge scented passageway<|im_end|>go east<|im_end|>close bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go to the north. After that, pick up the rectangular latchkey from the cabinet within the garage. After picking up the rectangular latchkey, try to take a trip south. With that over with, check that the rectangular locker within the salon is unlocked with the rectangular latchkey. Then, make sure that the rectangular locker is ajar. Then, recover the keycard from the rectangular locker. If you can get your hands on the keycard, try to move north. After that, unlock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in a salon.\nA locked rectangular locker, which looks usual, is close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from cabinet<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. And then, assure that the type 2 chest in the shower is unlocked. And then, make absolutely sure that the type 2 chest inside the shower is open. And then, recover the type G latchkey from the type 2 chest. Then, insert the type G latchkey into the type G safe within the shower's lock to unlock it. Then, open the type G safe. After that, pick up the key from the type G safe within the shower. Then, doublecheck that the chest within the shower is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "go east<|im_end|>unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take type G latchkey from type 2 chest<|im_end|>unlock type G safe with type G latchkey<|im_end|>open type G safe<|im_end|>take key from type G safe<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Your first objective is to recover the type 4 passkey from the floor of the shower. After that, head south. Once you manage that, look and see that the type 4 locker within the garage is unlocked. And then, open the type 4 locker. Then, pick up the passkey from the type 4 locker. Once you have got the passkey, go to the north. And then, unlock the safe within the shower. After that, ensure that the safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nFancy seeing you here. Here, by the way, being the shower.\nYou can make out a locked safe.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a type 4 passkey on the floor.\nYou are carrying: a watermelon.\n\nyour action: ", "response": "take type 4 passkey<|im_end|>go south<|im_end|>unlock type 4 locker with type 4 passkey<|im_end|>open type 4 locker<|im_end|>take passkey from type 4 locker<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, recover the passkey from the armchair in the cubicle. After that, check that the locker within the cubicle is unlocked with the passkey. Then, ensure that the locker is open. After that, pick up the cake scented keycard from the locker within the cubicle. And then, make absolutely sure that the cake scented locker in the cubicle is unlocked with the cake scented keycard. After that, look and see that the cake scented locker in the cubicle is wide open. And then, pick up the keycard from the cake scented locker inside the cubicle. And then, Place the keycard into the chest inside the cubicle to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place. You begin looking for stuff.\nYou see a chest. You can make out a locked normal looking cake scented locker in the corner. You can make out a locked locker. You make out an armchair. The armchair is usual. On the armchair you can see a passkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from armchair<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take cake scented keycard from locker<|im_end|>unlock cake scented locker with cake scented keycard<|im_end|>open cake scented locker<|im_end|>take keycard from cake scented locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to travel north. After that, check that the box in the scullery is unlocked with the latchkey. And then, assure that the box is ajar. And then, recover the cuboid passkey from the box inside the scullery. And then, look and see that the cuboid safe is unlocked. Then, make absolutely sure that the cuboid safe in the scullery is open. Then, retrieve the napkin from the cuboid safe inside the scullery. If you can get your hands on the napkin, drop the napkin on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take napkin from cuboid safe<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could unlock the type G chest inside the studio. After that, make it so that the type G chest is wide open. After that, pick up the key from the type G chest. Having got the key, doublecheck that the locker inside the studio is unlocked. Once you have unlocked the locker, open the locker. And then, retrieve the printer from the locker. And then, attempt to go south. After that, rest the printer on the shelf within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. You can barely contain your excitement.\nYou see a locked locker nearby. You rest your hand against a wall, but you miss the wall and fall onto a type G chest.\nThere is an unblocked exit to the south.\nYou are carrying: a type G latchkey.\n\nyour action: ", "response": "unlock type G chest with type G latchkey<|im_end|>open type G chest<|im_end|>take key from type G chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take printer from locker<|im_end|>go south<|im_end|>put printer on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, open the display. And then, recover the latchkey from the display within the cubicle. After getting the latchkey, look and see that the chest is unlocked with the latchkey. After that, open the chest inside the cubicle. And then, go south. And then, recover the kettle from the case within the canteen. After getting the kettle, attempt to go north. Then, place the kettle inside the chest inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle.\nOh, great. Here's a chest. You can see a display.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a bug.\n\nyour action: ", "response": "open display<|im_end|>take latchkey from display<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go south<|im_end|>take kettle from case<|im_end|>go north<|im_end|>insert kettle into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, make it so that the locker is unlocked. After unlocking the locker, open the locker in the kitchenette. After that, pick up the key from the locker. And then, venture east. Then, check that the safe is unlocked with the key. After that, make absolutely sure that the safe within the pantry is ajar. Then, take the top hat from the safe. And then, toss the top hat on the floor of the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nYou make out a locked locker nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a cookie and a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take top hat from safe<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, make an effort to take a trip east. Then, make an effort to venture east. With that over with, lift the Canadian keycard from the floor of the shower. After that, move west. Then, insert the Canadian keycard into the Canadian chest's lock to unlock it. After that, ensure that the Canadian chest is open. And then, retrieve the gummy bear from the Canadian chest. And then, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a mantelpiece. The mantelpiece is standard. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the mantelpiece.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Canadian keycard<|im_end|>go west<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take gummy bear from Canadian chest<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the latchkey from the trunk within the steam room. And then, head north. And then, unlock the locker in the study. After that, make it so that the locker is open. After you have pulled open the locker, pick up the Advent Calendar from the locker. After that, try to travel south. And then, ensure that the basket is open. Then, you can put the Advent Calendar into the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary kind of place.\nYou make out a basket. You make out a trunk. The trunk contains a latchkey.\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Advent Calendar from locker<|im_end|>go south<|im_end|>open basket<|im_end|>insert Advent Calendar into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head north. With that done, try to take a trip east. After that, lift the rectangular keycard from the floor of the bar. And then, head west. After that, make it so that the rectangular chest is unlocked with the rectangular keycard. After that, open the rectangular chest in the office. And then, take the type C passkey from the rectangular chest in the office. Then, assure that the type C safe within the office is unlocked with the type C passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou see a closed suitcase.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take rectangular keycard<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take type C passkey from rectangular chest<|im_end|>unlock type C safe with type C passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to recover the soap scented keycard from the saucepan. And then, insert the soap scented keycard into the soap scented box's lock to unlock it. And then, ensure that the soap scented box within the kitchen is open. After opening the soap scented box, retrieve the TextWorld limited edition latchkey from the soap scented box. If you can get your hands on the TextWorld limited edition latchkey, check that the TextWorld limited edition locker is unlocked with the TextWorld limited edition latchkey. And then, doublecheck that the TextWorld limited edition locker within the kitchen is wide open. And then, take the nest of shrimp from the TextWorld limited edition locker in the kitchen. If you can get your hands on the nest of shrimp, rest the nest of shrimp on the saucepan inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a TextWorld limited edition locker. There's something strange about this thing being here, but you don't have time to worry about that now. You can see a soap scented box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a saucepan. On the saucepan you can see a soap scented keycard. You can't wait to tell the folks at home about this!\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard from saucepan<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take TextWorld limited edition latchkey from soap scented box<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take nest of shrimp from TextWorld limited edition locker<|im_end|>put nest of shrimp on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be good if you could make it so that the Microsoft limited edition chest is unlocked. After that, ensure that the Microsoft limited edition chest is open. After pulling open the Microsoft limited edition chest, retrieve the TextWorld limited edition keycard from the Microsoft limited edition chest. After that, insert the TextWorld limited edition keycard into the TextWorld limited edition box within the attic's lock to unlock it. And then, ensure that the TextWorld limited edition box within the attic is open. After that, pick up the shirt from the TextWorld limited edition box inside the attic. And then, attempt to go to the west. Once you accomplish that, place the shirt on the floor of the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the attic. I guess you better just go and list everything you see here.\nYou can see a TextWorld limited edition box. Wow, isn't TextWorld just the best? You can see a locked Microsoft limited edition chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take TextWorld limited edition keycard from Microsoft limited edition chest<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take shirt from TextWorld limited edition box<|im_end|>go west<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go to the south. With that done, attempt to venture west. And then, recover the TextWorld style keycard from the floor of the workshop. After that, unlock the TextWorld style box. Then, open the TextWorld style box. Then, take the mug from the TextWorld style box. Then, go east. With that accomplished, you can insert the mug inside the crate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the cookery.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a tablet.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take TextWorld style keycard<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take mug from TextWorld style box<|im_end|>go east<|im_end|>insert mug into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, make an effort to go west. Then, open the lavender scented locker in the chamber. After that, retrieve the latchkey from the lavender scented locker inside the chamber. With the latchkey, make an attempt to travel east. And then, unlock the box with the latchkey. If you have unlocked the box, make it so that the box is opened. After that, recover the blanket from the box inside the salon. After taking the blanket, place the blanket on the bed inside the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. You scan the room for a bed, and you find a bed. The bed is usual. Unfortunately, there isn't a thing on it.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: ", "response": "go west<|im_end|>open lavender scented locker<|im_end|>take latchkey from lavender scented locker<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take blanket from box<|im_end|>put blanket on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel east. Once you do that, ensure that the safe is open. After that, retrieve the Henderson's limited edition key from the safe. After that, venture west. And then, make it so that the Henderson's limited edition locker within the spare room is unlocked. After that, make absolutely sure that the Henderson's limited edition locker is opened. And then, retrieve the spherical key from the Henderson's limited edition locker. And then, unlock the spherical chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You start to take note of what's in the room.\nYou can make out a locked spherical chest. You can see a Henderson's limited edition locker.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take Henderson's limited edition key from safe<|im_end|>go west<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>take spherical key from Henderson's limited edition locker<|im_end|>unlock spherical chest with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the TextWorld limited edition chest. After that, look and see that the TextWorld limited edition chest is opened. And then, pick up the soap scented keycard from the TextWorld limited edition chest inside the spare room. After that, make an effort to travel north. Then, unlock the soap scented door inside the parlor. Then, open the soap scented door. And then, make an effort to take a trip east. That done, lift the top hat from the floor of the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou make out a TextWorld limited edition chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take soap scented keycard from TextWorld limited edition chest<|im_end|>go north<|im_end|>unlock soap scented door with soap scented keycard<|im_end|>open soap scented door<|im_end|>go east<|im_end|>take top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the gate. After that, assure that the gate in the canteen is wide open. After opening the gate, venture east. Next, take the keycard from the chair inside the scullery. Then, look and see that the safe is unlocked. Then, ensure that the safe in the scullery is open. And then, recover the teaspoon from the safe. Once you have got the teaspoon, sit the teaspoon on the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nYou can see a locked freezer.\nThere is a closed gate leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take keycard from chair<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take teaspoon from safe<|im_end|>put teaspoon on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the Microsoft style keycard from the display. After that, move west. Following that, unlock the Microsoft style hatch in the dish-pit with the Microsoft style keycard. And then, open the Microsoft style hatch inside the dish-pit. Then, try to go south. After that, make an effort to go east. After that, assure that the non-euclidean safe is closed. And then, look and see that the non-euclidean safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou can make out an opened display. The display contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "take Microsoft style keycard from display<|im_end|>go west<|im_end|>unlock Microsoft style hatch with Microsoft style keycard<|im_end|>open Microsoft style hatch<|im_end|>go south<|im_end|>go east<|im_end|>close non-euclidean safe<|im_end|>lock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to travel west. With that done, take the Microsoft limited edition key from the trunk. If you have picked up the Microsoft limited edition key, check that the Microsoft limited edition box within the shower is unlocked with the Microsoft limited edition key. After that, doublecheck that the Microsoft limited edition box is open. After that, retrieve the fudge scented keycard from the Microsoft limited edition box inside the shower. Then, try to travel east. After that, close the fudge scented locker. After that, look and see that the fudge scented locker is locked with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The fudge scented locker is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition key from trunk<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>open Microsoft limited edition box<|im_end|>take fudge scented keycard from Microsoft limited edition box<|im_end|>go east<|im_end|>close fudge scented locker<|im_end|>lock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! Your first objective is to try to travel north. With that accomplished, go to the west. Once you do that, retrieve the type I passkey from the floor of the kitchenette. And then, insert the type I passkey into the type I chest's lock to unlock it. Then, doublecheck that the type I chest within the kitchenette is open. And then, take the napkin from the type I chest. Then, go east. If you can accomplish that, rest the napkin on the pan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook at you, bigshot, walking into a bar like it isn't some huge deal.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take type I passkey<|im_end|>unlock type I chest with type I passkey<|im_end|>open type I chest<|im_end|>take napkin from type I chest<|im_end|>go east<|im_end|>put napkin on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, insert the non-euclidean keycard into the non-euclidean locker's lock to unlock it. And then, open the non-euclidean locker. And then, recover the keycard from the non-euclidean locker. With the keycard, attempt to move south. Okay, and then, look and see that the box within the basement is unlocked. And then, look and see that the box is ajar. And then, pick up the coconut from the box inside the basement. And then, eat the coconut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a non-euclidean locker? Because look over there, it's a non-euclidean locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard and a sponge.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take coconut from box<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the type 1 keycard from the toolbox within the office. And then, make sure that the type 1 passageway is unlocked. Then, ensure that the type 1 passageway within the office is open. And then, travel south. After that, head east. If you can accomplish that, open the Canadian limited edition safe within the study. After you have pulled open the Canadian limited edition safe, recover the keyboard from the Canadian limited edition safe in the study. If you can get your hands on the keyboard, place the keyboard into the trunk within the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one.\nYou see an opened toolbox. The toolbox contains a type 1 keycard.\nThere is a closed type 1 passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 keycard from toolbox<|im_end|>unlock type 1 passageway with type 1 keycard<|im_end|>open type 1 passageway<|im_end|>go south<|im_end|>go east<|im_end|>open Canadian limited edition safe<|im_end|>take keyboard from Canadian limited edition safe<|im_end|>insert keyboard into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take the key from the display. After that, check that the gate inside the cubicle is unlocked with the key. And then, ensure that the gate within the cubicle is open. And then, travel south. Once you get around to doing that, head west. After that, retrieve the pair of headphones from the counter inside the garage. Then, attempt to go to the east. Following that, rest the pair of headphones on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nAn open ordinary looking display is in the corner. The display contains a key.\nThere is a closed gate leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from display<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go west<|im_end|>take pair of headphones from counter<|im_end|>go east<|im_end|>put pair of headphones on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, go to the north. With that over with, recover the Microsoft style passkey from the bookshelf inside the study. Then, attempt to take a trip south. Following that, make sure that the Microsoft style box inside the vault is unlocked. And then, open the Microsoft style box. Then, take the type L key from the Microsoft style box within the vault. And then, look and see that the type L locker in the vault is unlocked with the type L key. And then, open the type L locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type L locker. Classic TextWorld. You see a Microsoft style box.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unblocked exit to the west.\nThere is a frisbee on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style passkey from bookshelf<|im_end|>go south<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>open Microsoft style box<|im_end|>take type L key from Microsoft style box<|im_end|>unlock type L locker with type L key<|im_end|>open type L locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head south. And then, recover the rectangular passkey from the floor of the study. And then, insert the rectangular passkey into the rectangular door's lock to unlock it. And then, look and see that the rectangular door is opened. Then, make an attempt to go east. After that, recover the spherical keycard from the rack. If you can get your hands on the spherical keycard, unlock the spherical locker within the kitchenette. After that, look and see that the spherical locker inside the kitchenette is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take spherical keycard from rack<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the TextWorld limited edition keycard from the rack within the dish-pit. After that, unlock the TextWorld limited edition gateway within the dish-pit. Then, open the TextWorld limited edition gateway within the dish-pit. After you have opened the TextWorld limited edition gateway, travel east. Okay, and then, move east. Once you succeed at that, retrieve the book from the floor of the cubicle. Then, take a trip west. That done, place the book on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit. You begin to take stock of what's here.\nYou see a rack. The rack is ordinary. On the rack you can see a TextWorld limited edition keycard.\nThere is a closed TextWorld limited edition gateway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard from rack<|im_end|>unlock TextWorld limited edition gateway with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition gateway<|im_end|>go east<|im_end|>go east<|im_end|>take book<|im_end|>go west<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could head south. And then, ensure that the safe is open. Then, recover the spherical keycard from the safe. And then, doublecheck that the spherical hatch within the studio is unlocked. And then, open the spherical hatch in the studio. Then, head south. With that accomplished, make an effort to move east. And then, take the soap dispenser from the counter inside the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>unlock spherical hatch with spherical keycard<|im_end|>open spherical hatch<|im_end|>go south<|im_end|>go east<|im_end|>take soap dispenser from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make absolutely sure that the Henderson's style safe inside the cookery is unlocked. And then, make absolutely sure that the Henderson's style safe inside the cookery is opened. After that, recover the Canadian keycard from the Henderson's style safe. After that, take a trip east. After that, unlock the Canadian safe. After that, ensure that the Canadian safe is open. After that, pick up the key from the Canadian safe within the pantry. And then, check that the box inside the pantry is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou can make out a locked Henderson's style safe, which looks standard, nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take Canadian keycard from Henderson's style safe<|im_end|>go east<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take a trip south. That done, open the non-euclidean box. After that, retrieve the Henderson's latchkey from the non-euclidean box. Then, unlock the Henderson's chest with the Henderson's latchkey. And then, open the Henderson's chest in the office. Then, take the fondue from the Henderson's chest in the office. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have sauntered into, you had to show up in an ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean box<|im_end|>take Henderson's latchkey from non-euclidean box<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take fondue from Henderson's chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, check that the box is unlocked with the passkey. And then, ensure that the box is open. After that, pick up the key from the box inside the vault. After that, look and see that the hatch is unlocked. After that, assure that the hatch within the vault is open. After opening the hatch, make an attempt to head east. After that, pick up the fondue from the floor of the bedchamber. After getting the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary one.\nYou can make out a locked box here.\nThere is a closed hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a broom on the floor.\nYou are carrying: a passkey and a lampshade.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, doublecheck that the box in the shower is unlocked. Then, open the box. Then, retrieve the formless key from the box inside the shower. And then, take a trip north. And then, make absolutely sure that the formless door is unlocked. Then, open the formless door. After that, travel east. Next, retrieve the pillow from the mantelpiece inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one. Let's see what's in here.\nYou make out a locked box here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take formless key from box<|im_end|>go north<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>go east<|im_end|>take pillow from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. Your first objective is to recover the formless latchkey from the rack. After that, unlock the formless box within the launderette. Then, doublecheck that the formless box inside the launderette is opened. After that, take the key from the formless box inside the launderette. Then, doublecheck that the safe within the launderette is unlocked with the key. Then, doublecheck that the safe within the launderette is open. And then, retrieve the iron from the safe in the launderette. After you have picked up the iron, put the iron on the shelf within the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette.\nYou scan the room for a safe, and you find a safe. Hmmm... what else, what else? You make out a locked formless box, which looks standard, in the corner. You bend down to tie your shoe. When you stand up, you notice a shelf. The shelf is standard. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset. You can see a rack. You shudder, but continue examining the rack. You see a formless latchkey on the rack.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from rack<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take key from formless box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>put iron on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, unlock the Henderson's chest in the playroom with the Henderson's passkey. Then, ensure that the Henderson's chest within the playroom is open. After pulling open the Henderson's chest, recover the cuboid keycard from the Henderson's chest within the playroom. Then, make sure that the cuboid passageway is unlocked. Then, open the cuboid passageway. After opening the cuboid passageway, make an effort to move east. After that, recover the passkey from the counter in the scullery. After stealing the passkey, insert the passkey into the safe in the scullery's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom.\nYou see a locked Henderson's chest right there by you.\nThere is a closed cuboid passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take cuboid keycard from Henderson's chest<|im_end|>unlock cuboid passageway with cuboid keycard<|im_end|>open cuboid passageway<|im_end|>go east<|im_end|>take passkey from counter<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, make an attempt to go to the west. And then, open the coffer within the spare room. And then, recover the Microsoft limited edition latchkey from the coffer. Once you have picked up the Microsoft limited edition latchkey, travel east. Following that, unlock the Microsoft limited edition box inside the cellar. And then, open the Microsoft limited edition box. After that, pick up the keycard from the Microsoft limited edition box in the cellar. After that, Insert the keycard into the safe within the cellar to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical kind of place.\nYou can make out a safe. You can make out a Microsoft limited edition box. You scan the room, seeing a table. But oh no! there's nothing on this piece of junk. What's the point of an empty table?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take Microsoft limited edition latchkey from coffer<|im_end|>go east<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>take keycard from Microsoft limited edition box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, attempt to go to the south. With that done, retrieve the Microsoft limited edition key from the floor of the workshop. After that, unlock the Microsoft limited edition locker within the workshop. And then, doublecheck that the Microsoft limited edition locker is wide open. And then, pick up the spherical latchkey from the Microsoft limited edition locker in the workshop. Then, go to the north. And then, unlock the spherical locker within the studio. And then, ensure that the spherical locker inside the studio is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place. Let's see what's in here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a spherical locker. You see a closed box right there by you.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unguarded exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition key<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>take spherical latchkey from Microsoft limited edition locker<|im_end|>go north<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, pick-up the latchkey from the floor of the chamber. Then, take a trip north. That done, unlock the door. After that, ensure that the door is open. And then, move north. And then, make an effort to go east. If you can do that, retrieve the keycard from the floor of the studio. If you can get your hands on the keycard, Deposit the keycard into the box in the studio to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see an opened coffer in the corner. What a letdown! The coffer is empty! You rest your hand against a wall, but you miss the wall and fall onto a recliner. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take latchkey<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take keycard<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move east. With that done, recover the non-euclidean keycard from the trunk. With the non-euclidean keycard, move west. If you can manage that, unlock the non-euclidean box. Having unlocked the non-euclidean box, make absolutely sure that the non-euclidean box is opened. And then, pick up the keycard from the non-euclidean box. After that, head east. That done, check that the chest within the lounge is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell how about that, you are in a place we're calling a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a non-euclidean box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard from trunk<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. That done, pick up the latchkey from the trunk within the bedchamber. After that, travel west. Okay, and then, insert the latchkey into the chest in the studio's lock to unlock it. And then, open the chest. After you have opened the chest, take the key from the chest within the studio. And then, move east. With that done, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nYou can see a chest. Hmmm... what else, what else?\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from trunk<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, pick up the non-euclidean passkey from the display within the closet. And then, check that the non-euclidean safe is unlocked with the non-euclidean passkey. After that, ensure that the non-euclidean safe is open. After that, recover the formless latchkey from the non-euclidean safe within the closet. After that, unlock the formless portal with the formless latchkey. Then, ensure that the formless portal is open. After that, make an attempt to move north. Next, make absolutely sure that the formless portal is closed. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked non-euclidean safe in the corner. You can see an opened display right there by you. The display contains a non-euclidean passkey.\nThere is a closed formless portal leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from display<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take formless latchkey from non-euclidean safe<|im_end|>unlock formless portal with formless latchkey<|im_end|>open formless portal<|im_end|>go north<|im_end|>close formless portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to pick up the passkey from the rack. And then, make it so that the locker in the shower is unlocked with the passkey. After that, open the locker. Then, recover the lavender scented key from the locker. With the lavender scented key, unlock the lavender scented hatch. And then, assure that the lavender scented hatch is opened. After that, make an attempt to venture east. After that, open the trunk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place.\nA locked locker is here. You make out a rack. On the rack you can see a passkey, so there's that.\nThere is a closed lavender scented hatch leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take lavender scented key from locker<|im_end|>unlock lavender scented hatch with lavender scented key<|im_end|>open lavender scented hatch<|im_end|>go east<|im_end|>open trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, attempt to travel north. And then, recover the type Y key from the stand inside the cubicle. And then, venture south. Next, make absolutely sure that the type Y passageway in the study is unlocked. And then, make absolutely sure that the type Y passageway is ajar. And then, travel south. And then, lift the iron from the floor of the washroom. Then, rest the iron on the counter within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the study.\nThere is a closed type Y passageway leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type Y key from stand<|im_end|>go south<|im_end|>unlock type Y passageway with type Y key<|im_end|>open type Y passageway<|im_end|>go south<|im_end|>take iron<|im_end|>put iron on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the type Y key from the locker. And then, make it so that the type Y safe is unlocked. Then, make absolutely sure that the type Y safe is wide open. After that, pick up the key from the type Y safe. If you can get your hands on the key, unlock the chest. And then, ensure that the chest within the basement is open. After that, take the shadfly from the chest. And then, you can place the shadfly into the type Y safe inside the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou see a type Y safe, so there's that. You make out a chest. Now that's what I call TextWorld! You make out an opened locker. The locker contains a type Y key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y key from locker<|im_end|>unlock type Y safe with type Y key<|im_end|>open type Y safe<|im_end|>take key from type Y safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>insert shadfly into type Y safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to close the rectangular safe. Then, try to travel north. If you can succeed at that, pick-up the passkey from the floor of the sauna. Then, unlock the safe with the passkey. And then, assure that the safe is wide open. Then, pick up the rectangular latchkey from the safe. After that, go to the south. If you can finish that, doublecheck that the rectangular safe within the pantry is locked with the rectangular latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see an opened rectangular safe. The rectangular safe is empty! What a waste of a day!\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "close rectangular safe<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take rectangular latchkey from safe<|im_end|>go south<|im_end|>lock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First, it would be good if you could travel east. Then, make sure that the drawer is ajar. Then, recover the non-euclidean passkey from the drawer. And then, check that the non-euclidean locker inside the restroom is unlocked with the non-euclidean passkey. And then, open the non-euclidean locker inside the restroom. And then, recover the sponge from the non-euclidean locker within the restroom. Once you have taken the sponge, make an effort to go west. Then, drop the sponge on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou see a closed locker.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take non-euclidean passkey from drawer<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take sponge from non-euclidean locker<|im_end|>go west<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. Your first objective is to check that the spherical safe is unlocked with the spherical key. After that, ensure that the spherical safe in the basement is open. After that, pick up the passkey from the spherical safe inside the basement. After taking the passkey, look and see that the gateway within the basement is unlocked with the passkey. After that, make sure that the gateway within the basement is ajar. Then, head north. Next, attempt to move east. Then, close the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked spherical safe in the room. You can see a table! However, the table, like an empty table, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed gateway leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First step, make an attempt to head east. With that over with, retrieve the fudge scented passkey from the armchair inside the cubicle. And then, unlock the fudge scented chest. After that, open the fudge scented chest. After that, recover the cuboid passkey from the fudge scented chest within the cubicle. And then, check that the cuboid locker in the cubicle is unlocked with the cuboid passkey. Then, open the cuboid locker. Then, retrieve the Comic Strip Calendar from the cuboid locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. I guess you better just go and list everything you see here.\nThere is a closed gateway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented passkey from armchair<|im_end|>unlock fudge scented chest with fudge scented passkey<|im_end|>open fudge scented chest<|im_end|>take cuboid passkey from fudge scented chest<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take Comic Strip Calendar from cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, move south. Okay, and then, go west. And then, recover the keycard from the shelf. After that, unlock the box. After you have unlocked the box, ensure that the box is open. Then, recover the latchkey from the box. And then, make an effort to go east. Following that, doublecheck that the locker in the laundry place is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take keycard from shelf<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make sure that the box is unlocked with the latchkey. After that, make sure that the box is opened. Having pulled open the box, pick up the passkey from the box in the kitchenette. After that, take a trip east. After that, insert the passkey into the safe's lock to unlock it. Then, make sure that the safe is ajar. Having opened the safe, recover the insect from the safe within the chamber. After getting the insect, place the insect inside the basket in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can make out a locked box nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>insert insect into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, recover the fresh laundry scented keycard from the couch in the salon. If you can get your hands on the fresh laundry scented keycard, check that the fresh laundry scented locker is unlocked with the fresh laundry scented keycard. After that, make sure that the fresh laundry scented locker within the salon is ajar. Then, pick up the keycard from the fresh laundry scented locker. With the keycard, check that the locker inside the salon is unlocked with the keycard. After that, ensure that the locker within the salon is open. After that, take the broccoli from the locker within the salon. Then, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am pleased to announce that you are now in the salon. I guess you better just go and list everything you see here.\nYou can see a locked locker right there by you. You can make out a fresh laundry scented locker. As if things weren't amazing enough already, you can even see a couch. You wonder idly who left that here. You see a fresh laundry scented keycard on the couch.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard from couch<|im_end|>unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take keycard from fresh laundry scented locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broccoli from locker<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make it so that the type G chest is unlocked. If you have unlocked the type G chest, open the type G chest within the dish-pit. Then, pick up the napkin from the type G chest within the dish-pit. And then, make an attempt to venture east. Then, pick-up the passkey from the floor of the cubicle. Having taken the passkey, doublecheck that the box inside the cubicle is unlocked. After that, doublecheck that the box is opened. After that, deposit the napkin inside the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one. You begin to take stock of what's in the room.\nYou can see a locked type G chest.\nThere is an unblocked exit to the east.\nYou are carrying: a type G key and a staple.\n\nyour action: ", "response": "unlock type G chest with type G key<|im_end|>open type G chest<|im_end|>take napkin from type G chest<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>insert napkin into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the non-euclidean chest is unlocked with the non-euclidean passkey. And then, doublecheck that the non-euclidean chest is wide open. Then, recover the Microsoft style key from the non-euclidean chest in the cellar. Then, unlock the Microsoft style portal. After you have unlocked the Microsoft style portal, make it so that the Microsoft style portal is ajar. Then, take a trip east. After that, retrieve the disk from the desk within the workshop. After that, place the disk on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty typical here.\nYou can make out a locked non-euclidean chest in the corner.\nThere is a closed Microsoft style portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take Microsoft style key from non-euclidean chest<|im_end|>unlock Microsoft style portal with Microsoft style key<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take disk from desk<|im_end|>put disk on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to recover the Canadian style latchkey from the shelf in the launderette. And then, look and see that the Canadian style safe in the launderette is unlocked. And then, open the Canadian style safe. If you have pulled open the Canadian style safe, pick up the key from the Canadian style safe. Then, unlock the box in the launderette. And then, ensure that the box is open. Then, recover the soap scented passkey from the box within the launderette. With the soap scented passkey, doublecheck that the soap scented chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place.\nYou see a locked soap scented chest in the room. You can make out a locked box. You rest your hand against a wall, but you miss the wall and fall onto a Canadian style safe. You see a shelf. Why don't you take a picture of it, it'll last longer! The shelf is ordinary. On the shelf you make out a Canadian style latchkey, so there's that.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey from shelf<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take key from Canadian style safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take soap scented passkey from box<|im_end|>unlock soap scented chest with soap scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the fresh laundry scented keycard from the locker. Having taken the fresh laundry scented keycard, unlock the fresh laundry scented safe inside the garage. Then, make it so that the fresh laundry scented safe in the garage is wide open. And then, pick up the key from the fresh laundry scented safe. With the key, assure that the gate is unlocked. If you have unlocked the gate, open the gate. Having opened the gate, make an effort to take a trip east. Once you succeed at that, lift the glove from the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am stoked to announce that you are now in the garage. The room is well lit.\nYou see a gleam over in a corner, where you can see a fresh laundry scented safe. You can see a locker. The locker contains a fresh laundry scented keycard.\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a cloak.\n\nyour action: ", "response": "take fresh laundry scented keycard from locker<|im_end|>unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take key from fresh laundry scented safe<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take glove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the key from the case. After that, unlock the box inside the cellar. Then, make absolutely sure that the box within the cellar is open. After that, retrieve the passkey from the box. Then, attempt to go to the east. And then, insert the passkey into the locker's lock to unlock it. Then, assure that the locker in the washroom is open. After that, take the nest of grubs from the locker within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a locked box. What's that over there? It looks like it's a case. Now why would someone leave that there? The case contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take nest of grubs from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to insert the keycard into the chest's lock to unlock it. After that, ensure that the chest inside the chamber is open. After that, take the latchkey from the chest. After that, make an attempt to travel east. And then, unlock the safe within the bedchamber with the latchkey. After that, open the safe. Then, retrieve the Canadian style latchkey from the safe. And then, check that the Canadian style locker is unlocked with the Canadian style latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have fallen into the most ordinary of all possible chambers.\nYou can see a locked chest.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could attempt to go north. After that, recover the key from the rack inside the restroom. And then, make an effort to go south. That done, unlock the hatch inside the shower. And then, make absolutely sure that the hatch is opened. And then, make an attempt to go to the south. After that, try to travel east. And then, pick-up the Comic Strip Calendar from the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou smell a terrible smell, and follow it to a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from rack<|im_end|>go south<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, move south. If you can manage that, open the cabinet inside the shower. After that, pick up the TextWorld latchkey from the cabinet. And then, unlock the TextWorld portal within the shower. Then, ensure that the TextWorld portal inside the shower is open. After that, make an attempt to go east. With that done, retrieve the fly larva from the chest. After that, throw the fly larva on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key and a dvd.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take TextWorld latchkey from cabinet<|im_end|>unlock TextWorld portal with TextWorld latchkey<|im_end|>open TextWorld portal<|im_end|>go east<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could lift the key from the floor of the chamber. If you have picked up the key, check that the box is unlocked with the key. Then, look and see that the box within the chamber is opened. Then, pick up the keycard from the box within the chamber. Then, venture north. After that, doublecheck that the locker inside the salon is unlocked with the keycard. Then, make absolutely sure that the locker is ajar. After that, retrieve the lamp from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one. You start to take note of what's in the room.\nHey, want to see a box? Look over there, a box. Classic TextWorld. You can see a bar. The bar is normal. But the thing hasn't got anything on it.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take lamp from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, take the formless latchkey from the locker within the bedchamber. After that, check that the formless locker is unlocked with the formless latchkey. Then, open the formless locker. After that, pick up the key from the formless locker within the bedchamber. Then, make an effort to move west. If you can get around to doing that, unlock the box. Then, make it so that the box in the attic is opened. After that, retrieve the glove from the box within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nYou see a locked formless locker. You make out a locker. I mean, just wow! Isn't TextWorld just the best? The locker contains a formless latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from locker<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take key from formless locker<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glove from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, recover the key from the floor of the chamber. If you have got the key, attempt to venture east. And then, make sure that the safe inside the bedchamber is unlocked. After that, open the safe. Then, make an attempt to go west. And then, recover the tablet from the floor of the chamber. Then, make an effort to head east. And then, you can insert the tablet into the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going east.\nThere is a key and a tablet on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>go west<|im_end|>take tablet<|im_end|>go east<|im_end|>insert tablet into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make an effort to head west. Okay, and then, take the rectangular passkey from the shelf. If you can get your hands on the rectangular passkey, insert the rectangular passkey into the rectangular chest's lock to unlock it. And then, open the rectangular chest within the garage. After that, take the key from the rectangular chest in the garage. After stealing the key, go to the east. That done, insert the key into the box inside the spare room's lock to unlock it. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from shelf<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take key from rectangular chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, make absolutely sure that the formless safe is unlocked. After that, open the formless safe. Then, take the latchkey from the formless safe within the canteen. Then, try to take a trip east. Then, make it so that the safe is unlocked with the latchkey. After you have unlocked the safe, open the safe inside the shower. And then, retrieve the American style passkey from the safe. And then, check that the American style safe is unlocked with the American style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at that sign! What does it say? It says Welcome to the canteen? Well that's cool. You start to take note of what's in the room.\nHey, want to see a formless safe? Look over there, a formless safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take latchkey from formless safe<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American style passkey from safe<|im_end|>unlock American style safe with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, venture east. And then, pick up the soap scented key from the floor of the bathroom. Then, head west. After that, check that the soap scented locker is unlocked with the soap scented key. And then, open the soap scented locker. After opening the soap scented locker, retrieve the synthesizer from the soap scented locker. Then, make an attempt to head east. And then, you can insert the synthesizer into the case within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You begin looking for stuff.\nYou make out a soap scented locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take synthesizer from soap scented locker<|im_end|>go east<|im_end|>insert synthesizer into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to recover the key from the display within the cubicle. Then, make an effort to head west. Next, unlock the locker in the office with the key. After unlocking the locker, assure that the locker inside the office is opened. If you have opened the locker, take the passkey from the locker inside the office. And then, assure that the safe is unlocked. After that, doublecheck that the safe is open. After pulling open the safe, recover the pen from the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou can make out an opened normal looking display in the corner. The display contains a key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from display<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take pen from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, try to go north. Then, doublecheck that the door inside the cookery is unlocked. And then, open the door. And then, venture east. And then, go south. After that, lift the pillow from the floor of the lounge. And then, make an attempt to take a trip north. And then, throw the pillow on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard, a passkey and a coffee cup.\n\nyour action: ", "response": "go north<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>go south<|im_end|>take pillow<|im_end|>go north<|im_end|>drop pillow<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! Your first objective is to assure that the type Y chest is unlocked. After that, make it so that the type Y chest is opened. Then, retrieve the Canadian style keycard from the type Y chest within the chamber. And then, make an effort to head east. With that accomplished, make absolutely sure that the Canadian style locker is unlocked with the Canadian style keycard. Once you have unlocked the Canadian style locker, ensure that the Canadian style locker is open. Then, take the poem from the Canadian style locker. And then, rest the poem on the couch. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou see a locked type Y chest in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a type Y key.\n\nyour action: ", "response": "unlock type Y chest with type Y key<|im_end|>open type Y chest<|im_end|>take Canadian style keycard from type Y chest<|im_end|>go east<|im_end|>unlock Canadian style locker with Canadian style keycard<|im_end|>open Canadian style locker<|im_end|>take poem from Canadian style locker<|im_end|>put poem on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip west. Next, pick up the passkey from the bookshelf. After that, go to the east. Following that, insert the passkey into the box's lock to unlock it. And then, look and see that the box is open. After you have opened the box, take the keycard from the box inside the study. And then, attempt to take a trip west. After that, assure that the chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place. You begin looking for stuff.\nYou can make out a locked box here.\nThere is an unblocked exit to the west.\nYou are carrying: an iron.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bookshelf<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, go south. And then, retrieve the latchkey from the rack. And then, make an effort to go north. Then, look and see that the box in the shower is unlocked. And then, open the box. And then, recover the type M passkey from the box. Then, unlock the type M door. And then, look and see that the type M door within the shower is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed type M door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type M passkey from box<|im_end|>unlock type M door with type M passkey<|im_end|>open type M door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First thing I need you to do is to unlock the spherical box. Then, assure that the spherical box is ajar. Then, recover the non-euclidean key from the spherical box inside the study. After that, insert the non-euclidean key into the non-euclidean locker in the study's lock to unlock it. And then, open the non-euclidean locker. After opening the non-euclidean locker, recover the keycard from the non-euclidean locker. And then, take a trip east. If you can accomplish that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou make another one of your grand eccentric entrances into a study. I guess you better just go and list everything you see here.\nOh, great. Here's a non-euclidean locker. You can't wait to tell the folks at home about this! If you haven't noticed it already, there seems to be something there by the wall, it's a spherical box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take non-euclidean key from spherical box<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the north. And then, go to the east. Following that, pick-up the keycard from the floor of the closet. Then, insert the keycard into the locker's lock to unlock it. After that, open the locker inside the closet. After that, recover the TextWorld key from the locker. After taking the TextWorld key, unlock the TextWorld chest. After unlocking the TextWorld chest, assure that the TextWorld chest is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one.\nYou see a chair. I guess it's true what they say, if you're looking for a chair, go to TextWorld. But oh no! there's nothing on this piece of trash. Oh, great. Here's a mantelpiece. The mantelpiece is normal. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, check that the rectangular locker is unlocked with the rectangular key. Then, open the rectangular locker inside the cookhouse. Then, take the keycard from the rectangular locker. After that, make it so that the safe within the cookhouse is unlocked with the keycard. After unlocking the safe, open the safe within the cookhouse. And then, pick up the kettle from the safe in the cookhouse. After that, make an effort to go south. And then, place the kettle on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse. You begin to take stock of what's in the room.\nYou can make out a safe. You make out a locked rectangular locker, which looks normal, in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take kettle from safe<|im_end|>go south<|im_end|>put kettle on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, retrieve the formless key from the floor of the workshop. And then, unlock the formless safe. And then, ensure that the formless safe inside the workshop is open. After that, pick up the keycard from the formless safe in the workshop. After that, unlock the passageway inside the workshop. After that, look and see that the passageway is ajar. And then, make an attempt to venture east. With that accomplished, assure that the dresser is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary kind of place. You begin looking for stuff.\nWhat's that over there? It looks like it's a formless safe. You can make out a stand. I guess it's true what they say, if you're looking for a stand, go to TextWorld. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, try to move north. Then, make absolutely sure that the safe within the scullery is unlocked. After that, open the safe in the scullery. Once you have opened the safe, pick up the keycard from the safe inside the scullery. With the keycard, check that the locker in the scullery is unlocked with the keycard. After that, open the locker within the scullery. After that, take the latchkey from the locker. Then, look and see that the chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, insert the American style key into the American style box's lock to unlock it. After that, open the American style box. After opening the American style box, recover the type 9 passkey from the American style box within the kitchenette. Then, make sure that the type 9 chest is unlocked with the type 9 passkey. And then, make it so that the type 9 chest inside the kitchenette is ajar. After that, retrieve the American limited edition key from the type 9 chest within the kitchenette. After that, try to take a trip east. Once you accomplish that, check that the American limited edition chest in the study is unlocked with the American limited edition key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nThis kitchenette you have just entered is definitely usual.\nYou can make out a locked type 9 chest. You can see a locked ordinary looking American style box right there by you.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style box with American style key<|im_end|>open American style box<|im_end|>take type 9 passkey from American style box<|im_end|>unlock type 9 chest with type 9 passkey<|im_end|>open type 9 chest<|im_end|>take American limited edition key from type 9 chest<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, attempt to head east. That done, take the type 6 passkey from the chair. After that, make sure that the type 6 locker is unlocked with the type 6 passkey. Then, open the type 6 locker within the cubicle. After that, take the Canadian style keycard from the type 6 locker in the cubicle. After getting the Canadian style keycard, unlock the Canadian style box inside the cubicle. Having unlocked the Canadian style box, ensure that the Canadian style box inside the cubicle is open. And then, take the keyboard from the Canadian style box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one. You start to take note of what's in the room.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 passkey from chair<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>take Canadian style keycard from type 6 locker<|im_end|>unlock Canadian style box with Canadian style keycard<|im_end|>open Canadian style box<|im_end|>take keyboard from Canadian style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, go to the east. After that, doublecheck that the drawer is opened. After that, take the passkey from the drawer. And then, doublecheck that the box is unlocked. After that, open the box. Then, take the keycard from the box. Then, insert the keycard into the locker's lock to unlock it. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is a closed gateway leading north. There is an unguarded exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take passkey from drawer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to venture south. After that, pick up the keycard from the floor of the restroom. With the keycard, go north. Following that, insert the keycard into the box's lock to unlock it. And then, doublecheck that the box in the workshop is opened. After that, retrieve the broccoli from the box in the workshop. Then, eat the broccoli. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou can see a locked box here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a backup calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take broccoli from box<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to move west. Then, take the key from the rack. After that, unlock the chest with the key. After that, look and see that the chest is wide open. Then, pick up the rectangular passkey from the chest in the attic. Then, make an effort to go to the east. If you can succeed at that, check that the rectangular box within the cubicle is unlocked with the rectangular passkey. Then, open the rectangular box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual kind of place.\nYou see a locked standard looking rectangular box right there by you.\nThere is a closed hatch leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from rack<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular passkey from chest<|im_end|>go east<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head north. Then, make an effort to move east. Once you succeed at that, ensure that the freezer inside the scullery is open. After that, recover the keycard from the freezer. Then, look and see that the chest in the scullery is unlocked. And then, ensure that the chest is open. Then, take the key from the chest in the scullery. Then, assure that the box is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open freezer<|im_end|>take keycard from freezer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could take a trip west. And then, recover the type 5 passkey from the floor of the study. After getting the type 5 passkey, make absolutely sure that the type 5 safe is unlocked. Then, ensure that the type 5 safe is open. Then, try to take a trip east. Then, pick up the Cat Calendar from the floor of the office. With the Cat Calendar, attempt to venture west. If you can accomplish that, you can place the Cat Calendar into the type 5 safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one.\nYou need an unguarded exit? You should try going west.\nThere is a Cat Calendar on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take type 5 passkey<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>go east<|im_end|>take Cat Calendar<|im_end|>go west<|im_end|>insert Cat Calendar into type 5 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could head east. With that done, take the type R keycard from the refrigerator inside the dish-pit. And then, insert the type R keycard into the type R box's lock to unlock it. After unlocking the type R box, ensure that the type R box is open. And then, pick up the spherical key from the type R box inside the dish-pit. After you have taken the spherical key, assure that the spherical chest is unlocked. After that, open the spherical chest. After that, take the ladle from the spherical chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nA rusty notice tells you that you are now in the office.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type R keycard from refrigerator<|im_end|>unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take spherical key from type R box<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take ladle from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First step, travel east. With that done, travel north. Once you get through with that, retrieve the non-euclidean latchkey from the floor of the office. And then, unlock the non-euclidean locker. After you have unlocked the non-euclidean locker, open the non-euclidean locker. And then, take the key from the non-euclidean locker within the office. If you can get your hands on the key, head south. Next, Insert the key into the locker to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. The room is well lit.\nYou can make out a dresser. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go south<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could try to venture east. Then, take the rectangular passkey from the chest inside the parlor. Then, attempt to take a trip west. That done, doublecheck that the rectangular box inside the cookery is unlocked. After that, ensure that the rectangular box is open. Then, pick up the key from the rectangular box inside the cookery. After that, head east. After that, lock the box with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI am stoked to announce that you are now in the cookery. The room is well lit.\nYou can see a locked rectangular box close by.\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular passkey from chest<|im_end|>go west<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head north. If you can accomplish that, make sure that the safe within the studio is open. Having opened the safe, take the keycard from the safe. After that, unlock the gateway in the studio with the keycard. After that, ensure that the gateway inside the studio is open. After that, travel east. With that done, recover the textbook from the chest in the playroom. After that, place the textbook on the bookshelf within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take textbook from chest<|im_end|>put textbook on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, pick up the Microsoft keycard from the floor of the pantry. If you can get your hands on the Microsoft keycard, unlock the Microsoft locker. If you have unlocked the Microsoft locker, open the Microsoft locker in the pantry. After that, retrieve the Microsoft limited edition keycard from the Microsoft locker. If you can get your hands on the Microsoft limited edition keycard, unlock the Microsoft limited edition gateway inside the pantry. And then, ensure that the Microsoft limited edition gateway inside the pantry is open. Once you have pulled open the Microsoft limited edition gateway, go east. Then, take the nest of bugs from the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great typical vibes in this place, a wonderful typical atmosphere.\nAs if things weren't amazing enough already, you can even see a Microsoft locker.\nThere is a closed Microsoft limited edition gateway leading east. You need an unblocked exit? You should try going north.\nThere is a stick of butter and a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft keycard<|im_end|>unlock Microsoft locker with Microsoft keycard<|im_end|>open Microsoft locker<|im_end|>take Microsoft limited edition keycard from Microsoft locker<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition gateway<|im_end|>go east<|im_end|>take nest of bugs from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, retrieve the rectangular latchkey from the floor of the bedchamber. After that, unlock the rectangular chest in the bedchamber with the rectangular latchkey. And then, ensure that the rectangular chest within the bedchamber is open. After that, pick up the type J keycard from the rectangular chest. If you can get your hands on the type J keycard, check that the type J box is unlocked with the type J keycard. If you have unlocked the type J box, make absolutely sure that the type J box is wide open. Then, retrieve the book from the type J box. After that, drop the book on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou can see a type J box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can see a locked rectangular chest.\nYou need an unblocked exit? You should try going west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take type J keycard from rectangular chest<|im_end|>unlock type J box with type J keycard<|im_end|>open type J box<|im_end|>take book from type J box<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. Then, retrieve the keycard from the cake scented chest. If you can get your hands on the keycard, unlock the chest inside the bedroom. After unlocking the chest, doublecheck that the chest in the bedroom is ajar. Having opened the chest, take the novel from the chest in the bedroom. And then, make an attempt to move west. And then, ensure that the suitcase is open. Then, place the novel inside the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou bend down to tie your shoe. When you stand up, you notice a suitcase.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cake scented chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take novel from chest<|im_end|>go west<|im_end|>open suitcase<|im_end|>insert novel into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to go to the west. And then, make an attempt to go north. With that over with, pick-up the latchkey from the floor of the closet. After that, try to venture south. And then, unlock the chest. Then, open the chest within the kitchen. After that, take the rectangular latchkey from the chest in the kitchen. After that, lock the rectangular safe in the kitchen with the rectangular latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a bar. The bar is normal. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bar. You make out a couch. The couch is standard. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>lock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to attempt to venture east. And then, open the freezer. After that, take the non-euclidean key from the freezer. After that, unlock the non-euclidean locker within the kitchen with the non-euclidean key. And then, make absolutely sure that the non-euclidean locker within the kitchen is ajar. Having pulled open the non-euclidean locker, recover the latchkey from the non-euclidean locker. After that, assure that the chest is unlocked. And then, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take non-euclidean key from freezer<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take latchkey from non-euclidean locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. After that, insert the latchkey into the safe's lock to unlock it. And then, doublecheck that the safe is open. Then, recover the passkey from the safe within the pantry. After that, unlock the hatch. After unlocking the hatch, open the hatch. And then, make an effort to travel east. And then, ensure that the Microsoft style chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a synthesizer on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>open Microsoft style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go west. After that, open the TextWorld box inside the salon. Then, recover the TextWorld limited edition key from the TextWorld box in the salon. Having taken the TextWorld limited edition key, take a trip east. After that, look and see that the TextWorld limited edition portal is unlocked with the TextWorld limited edition key. Then, open the TextWorld limited edition portal inside the bedchamber. And then, attempt to move south. And then, close the suitcase inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nThere is a closed TextWorld limited edition portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld box<|im_end|>take TextWorld limited edition key from TextWorld box<|im_end|>go east<|im_end|>unlock TextWorld limited edition portal with TextWorld limited edition key<|im_end|>open TextWorld limited edition portal<|im_end|>go south<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to lift the American style keycard from the floor of the bedchamber. If you can get your hands on the American style keycard, make an effort to travel north. And then, check that the American style hatch in the cubicle is unlocked with the American style keycard. After that, open the American style hatch in the cubicle. And then, make an effort to go to the north. After that, pick-up the loaf of bread from the floor of the laundromat. Then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an American style keycard and a laptop on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "take American style keycard<|im_end|>go north<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, take a trip north. Next, retrieve the rectangular key from the table. After that, try to venture south. Okay, and then, unlock the rectangular locker. After that, ensure that the rectangular locker is open. And then, take the Microsoft style key from the rectangular locker in the canteen. And then, assure that the Microsoft style hatch is unlocked. After that, make it so that the Microsoft style hatch within the canteen is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular locker.\nThere is a closed Microsoft style hatch leading west. There is an unblocked exit to the north.\nThere is an insect on the floor.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "go north<|im_end|>take rectangular key from table<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take Microsoft style key from rectangular locker<|im_end|>unlock Microsoft style hatch with Microsoft style key<|im_end|>open Microsoft style hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go to the east. Then, retrieve the key from the box within the parlor. Then, doublecheck that the chest is unlocked with the key. After that, ensure that the chest is open. Then, recover the TextWorld style keycard from the chest. And then, unlock the TextWorld style safe with the TextWorld style keycard. After that, doublecheck that the TextWorld style safe within the parlor is open. Then, recover the cushion from the TextWorld style safe in the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld style keycard from chest<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take cushion from TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the key into the box inside the kitchen's lock to unlock it. Then, open the box within the kitchen. And then, retrieve the latchkey from the box. After that, check that the safe is unlocked with the latchkey. And then, look and see that the safe is wide open. And then, take the spherical keycard from the safe. And then, unlock the spherical box. And then, open the spherical box within the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary one. Let's see what's in here.\nYou see a spherical box. I mean, just wow! Isn't TextWorld just the best? You can make out a locked safe. You can see a locked box nearby.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, attempt to go to the south. After that, recover the formless latchkey from the bench. After picking up the formless latchkey, make sure that the formless safe in the chamber is unlocked with the formless latchkey. And then, ensure that the formless safe is open. If you have opened the formless safe, take the Canadian style keycard from the formless safe. If you can get your hands on the Canadian style keycard, venture north. And then, unlock the Canadian style safe within the washroom. And then, ensure that the Canadian style safe is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou have fallen into the most typical of all possible washrooms.\nYou make out a Canadian style safe.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless latchkey from bench<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take Canadian style keycard from formless safe<|im_end|>go north<|im_end|>unlock Canadian style safe with Canadian style keycard<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, look and see that the type 8 chest in the sauna is unlocked. Then, open the type 8 chest. After pulling open the type 8 chest, pick up the non-euclidean keycard from the type 8 chest. After that, head east. Then, assure that the non-euclidean locker is unlocked. After you have unlocked the non-euclidean locker, make sure that the non-euclidean locker in the chamber is ajar. Then, retrieve the tablet from the non-euclidean locker within the chamber. And then, sit the tablet on the couch within the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna.\nYou can make out a type 8 chest. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type 8 passkey.\n\nyour action: ", "response": "unlock type 8 chest with type 8 passkey<|im_end|>open type 8 chest<|im_end|>take non-euclidean keycard from type 8 chest<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take tablet from non-euclidean locker<|im_end|>put tablet on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make absolutely sure that the Henderson's safe in the kitchenette is unlocked. Once you have unlocked the Henderson's safe, make it so that the Henderson's safe in the kitchenette is open. And then, pick up the cuboid key from the Henderson's safe in the kitchenette. And then, make an effort to move south. If you can finish that, unlock the cuboid locker inside the sauna with the cuboid key. After that, ensure that the cuboid locker is open. And then, retrieve the latchkey from the cuboid locker inside the sauna. After you have got the latchkey, unlock the box within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. You start to take note of what's in the room.\nYou make out a locked Henderson's safe in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take cuboid key from Henderson's safe<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First stop, attempt to move east. After that, doublecheck that the passageway in the closet is unlocked. And then, open the passageway in the closet. Once you have opened the passageway, head south. Then, make an attempt to head west. And then, lift the hat from the floor of the attic. Then, travel east. With that accomplished, ditch the hat on the floor of the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An usual one. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread, a legume, a passkey and an iron.\n\nyour action: ", "response": "go east<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take hat<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Then, retrieve the Microsoft passkey from the floor of the spare room. After that, make sure that the Microsoft locker is unlocked with the Microsoft passkey. Then, open the Microsoft locker. After that, take the latchkey from the Microsoft locker. After stealing the latchkey, attempt to move east. And then, make it so that the safe is unlocked with the latchkey. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard one.\nYou can see a locked safe in the room.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft passkey<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take latchkey from Microsoft locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! Your first objective is to retrieve the spherical latchkey from the stand. And then, make it so that the spherical locker in the studio is unlocked. Then, open the spherical locker. After pulling open the spherical locker, take the formless keycard from the spherical locker inside the studio. With the formless keycard, insert the formless keycard into the formless locker in the studio's lock to unlock it. And then, open the formless locker. Then, pick up the keycard from the formless locker inside the studio. If you can get your hands on the keycard, check that the gate is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a formless locker. Were you looking for a spherical locker? Because look over there, it's a spherical locker. I mean, just wow! Isn't TextWorld just the best? You can see a stand. I guess it's true what they say, if you're looking for a stand, go to TextWorld. The stand is normal. On the stand you see a spherical latchkey. Huh, weird.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from stand<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take formless keycard from spherical locker<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take keycard from formless locker<|im_end|>unlock gate with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, take a trip west. After that, make sure that the TextWorld style chest is open. Then, retrieve the passkey from the TextWorld style chest. And then, assure that the box is unlocked. After unlocking the box, open the box within the chamber. Then, recover the laptop from the box. After that, make an effort to take a trip east. And then, sit the laptop on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place. You begin looking for stuff.\nYou can make out a recliner. But the thing is empty, unfortunately.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld style chest<|im_end|>take passkey from TextWorld style chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take laptop from box<|im_end|>go east<|im_end|>put laptop on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to look and see that the type F safe is unlocked. And then, look and see that the type F safe in the bedchamber is wide open. And then, retrieve the key from the type F safe. Then, go north. And then, assure that the hatch is unlocked. And then, ensure that the hatch is open. Then, attempt to travel east. Once you manage that, assure that the hatch is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the bedchamber.\nYou make out a locked type F safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type F passkey.\n\nyour action: ", "response": "unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>take key from type F safe<|im_end|>go north<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to move north. Once you get through with that, make absolutely sure that the cake scented safe is ajar. Then, recover the type H key from the cake scented safe inside the cubicle. Then, make an attempt to venture south. And then, make absolutely sure that the type H box inside the workshop is unlocked. And then, open the type H box. Once you have pulled open the type H box, recover the keycard from the type H box inside the workshop. If you have picked up the keycard, check that the gate inside the workshop is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a type H box. You can make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cake scented safe<|im_end|>take type H key from cake scented safe<|im_end|>go south<|im_end|>unlock type H box with type H key<|im_end|>open type H box<|im_end|>take keycard from type H box<|im_end|>unlock gate with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, take the passkey from the cabinet. With the passkey, insert the passkey into the box inside the shower's lock to unlock it. And then, make absolutely sure that the box inside the shower is wide open. And then, take the keycard from the box. If you have got the keycard, check that the safe inside the shower is unlocked with the keycard. And then, ensure that the safe within the shower is open. And then, pick up the shadfly from the safe. And then, place the shadfly inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one.\nYou can make out an opened case close by. What a letdown! The case is empty! You see a gleam over in a corner, where you can see a safe. You can see a locked box right there by you. You can make out an opened cabinet. The cabinet contains a passkey.\nThere is a closed hatch leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>insert shadfly into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to go north. With that over with, recover the key from the bench. If you can get your hands on the key, check that the locker is unlocked with the key. After unlocking the locker, ensure that the locker in the restroom is open. Then, recover the paper towel from the locker within the restroom. Then, head south. Then, attempt to go to the east. Then, put the paper towel on the platter inside the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou hear a noise behind you and spin around, but you can't see anything other than a trunk.\nThere is an unblocked exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>go south<|im_end|>go east<|im_end|>put paper towel on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, try to take a trip east. That done, retrieve the latchkey from the floor of the cubicle. And then, check that the chest is unlocked with the latchkey. Once you have unlocked the chest, make absolutely sure that the chest in the cubicle is wide open. Then, recover the key from the chest in the cubicle. With the key, unlock the locker inside the cubicle. Then, make it so that the locker is ajar. If you have opened the locker, pick up the desktop computer from the locker within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take desktop computer from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the passkey from the floor of the cellar. If you have got the passkey, unlock the chest. Then, make sure that the chest is ajar. After that, take the fudge scented keycard from the chest. If you can get your hands on the fudge scented keycard, go west. Then, unlock the fudge scented box. After that, open the fudge scented box. After that, pick up the mug from the fudge scented box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked chest.\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a novel.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>go west<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take mug from fudge scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. And then, make an attempt to go west. With that accomplished, recover the TextWorld passkey from the dresser. And then, unlock the TextWorld chest in the recreation zone. Then, open the TextWorld chest inside the recreation zone. And then, recover the synthesizer from the TextWorld chest in the recreation zone. Then, attempt to move east. Following that, rest the synthesizer on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take TextWorld passkey from dresser<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take synthesizer from TextWorld chest<|im_end|>go east<|im_end|>put synthesizer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. Okay, and then, ensure that the case is open. After that, pick up the passkey from the case within the dish-pit. And then, try to venture west. That done, unlock the box. After unlocking the box, open the box within the basement. After you have opened the box, recover the worm from the box. With the worm, toss the worm on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou see a gleam over in a corner, where you can see a box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make sure that the door in the steam room is opened. After that, take a trip south. And then, attempt to travel east. Okay, and then, recover the formless passkey from the floor of the kitchen. After that, unlock the formless chest in the kitchen. Then, ensure that the formless chest is open. And then, take the latchkey from the formless chest. After taking the latchkey, make absolutely sure that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual kind of place. You begin to take stock of what's in the room.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go south<|im_end|>go east<|im_end|>take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the east. And then, make sure that the fridge is wide open. And then, pick up the TextWorld style key from the fridge within the dish-pit. And then, move west. Then, unlock the TextWorld style safe inside the study. Then, make sure that the TextWorld style safe is opened. And then, retrieve the telephone from the TextWorld style safe within the study. And then, drop the telephone on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. You begin looking for stuff.\nYou make out a TextWorld style safe.\nThere is a closed door leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take TextWorld style key from fridge<|im_end|>go west<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take telephone from TextWorld style safe<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could move west. After that, take the rectangular key from the saucepan in the kitchen. After picking up the rectangular key, insert the rectangular key into the rectangular chest's lock to unlock it. After that, open the rectangular chest in the kitchen. Then, take the American style keycard from the rectangular chest. After picking up the American style keycard, make an attempt to go to the east. After that, insert the American style keycard into the American style box's lock to unlock it. Then, open the American style box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary kind of place.\nYou make out a American style box.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key from saucepan<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take American style keycard from rectangular chest<|im_end|>go east<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, retrieve the keycard from the plate in the scullery. Then, make sure that the safe within the scullery is unlocked. Then, ensure that the safe is open. Then, pick up the passkey from the safe. Then, make sure that the box inside the scullery is unlocked with the passkey. After you have unlocked the box, open the box. Then, recover the bowl from the box in the scullery. Then, deposit the bowl inside the safe in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery.\nOh, great. Here's a safe. You can make out a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a plate. You shudder, but continue examining the plate. The plate is usual. On the plate you can make out a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from plate<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take bowl from box<|im_end|>insert bowl into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the Henderson's style locker in the washroom. Once you have unlocked the Henderson's style locker, ensure that the Henderson's style locker is open. After that, recover the latchkey from the Henderson's style locker in the washroom. After that, check that the safe is unlocked with the latchkey. And then, open the safe. And then, recover the keycard from the safe in the washroom. And then, check that the locker is unlocked with the keycard. After unlocking the locker, open the locker within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. I guess you better just go and list everything you see here.\nWere you looking for a locker? Because look over there, it's a locker. You can see a locked safe in the room. You make out a Henderson's style locker. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take latchkey from Henderson's style locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, head west. Then, venture north. After that, make it so that the box inside the kitchenette is unlocked. Then, make absolutely sure that the box inside the kitchenette is ajar. And then, recover the butterfly from the box in the kitchenette. Then, make an attempt to go south. With that done, try to venture east. If you can manage that, drop the butterfly on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go south<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First off, lift the keycard from the floor of the scullery. And then, make it so that the chest is unlocked. After that, open the chest within the scullery. After that, take the TextWorld key from the chest. And then, make absolutely sure that the TextWorld gateway is unlocked. After that, open the TextWorld gateway inside the scullery. After that, move south. Then, recover the fly larva from the floor of the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a chest. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed TextWorld gateway leading south. There is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take TextWorld key from chest<|im_end|>unlock TextWorld gateway with TextWorld key<|im_end|>open TextWorld gateway<|im_end|>go south<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the safe in the workshop is unlocked. Then, ensure that the safe is open. And then, recover the keycard from the safe. And then, unlock the chest. After that, open the chest. After that, pick up the Advent Calendar from the chest. And then, try to go east. Okay, and then, place the Advent Calendar on the table inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one.\nYou see a locked chest. You can make out a safe. You can't wait to tell the folks at home about this!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Advent Calendar from chest<|im_end|>go east<|im_end|>put Advent Calendar on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an effort to venture north. After that, make an attempt to travel west. With that done, retrieve the passkey from the suitcase in the workshop. With the passkey, check that the box in the workshop is unlocked with the passkey. After unlocking the box, open the box within the workshop. After that, take the cashew from the box within the workshop. And then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bathroom.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a pillow.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take passkey from suitcase<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First thing I need you to do is to head west. Following that, open the fridge. And then, take the TextWorld passkey from the fridge within the kitchenette. After you have got the TextWorld passkey, unlock the TextWorld box in the kitchenette. And then, make sure that the TextWorld box inside the kitchenette is wide open. Once you have opened the TextWorld box, recover the fondue from the TextWorld box inside the kitchenette. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take TextWorld passkey from fridge<|im_end|>unlock TextWorld box with TextWorld passkey<|im_end|>open TextWorld box<|im_end|>take fondue from TextWorld box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, attempt to go south. Following that, pick up the latchkey from the safe. After that, make absolutely sure that the chest is unlocked. After that, ensure that the chest within the playroom is open. And then, go to the north. Then, recover the Advent Calendar from the display inside the workshop. With the Advent Calendar, attempt to go to the south. And then, you can insert the Advent Calendar inside the chest in the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou can make out a display. The display contains an Advent Calendar. The light flickers for a second, but nothing else happens.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go north<|im_end|>take Advent Calendar from display<|im_end|>go south<|im_end|>insert Advent Calendar into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, you could, like, try to go south. And then, insert the spherical latchkey into the spherical safe in the study's lock to unlock it. And then, assure that the spherical safe is open. Then, retrieve the keycard from the spherical safe. Then, doublecheck that the chest inside the study is unlocked. After unlocking the chest, ensure that the chest is open. And then, recover the key from the chest. With the key, insert the key into the door's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom. You begin looking for stuff.\nThere is an unblocked exit to the south.\nThere is a bug on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, head south. Then, pick up the type 8 passkey from the floor of the cookhouse. And then, unlock the type 8 hatch. After that, ensure that the type 8 hatch inside the cookhouse is open. Then, make an attempt to go to the south. And then, make an effort to venture east. And then, retrieve the glove from the rack. Then, put the glove inside the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou make out a locker. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take type 8 passkey<|im_end|>unlock type 8 hatch with type 8 passkey<|im_end|>open type 8 hatch<|im_end|>go south<|im_end|>go east<|im_end|>take glove from rack<|im_end|>insert glove into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to make an effort to take a trip east. After that, make an effort to move north. And then, lift the type J key from the floor of the shower. Then, make sure that the type J box is unlocked. After that, ensure that the type J box is open. And then, retrieve the type O key from the type J box. Then, make an attempt to travel south. After that, assure the type O safe inside the workshop is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI am sorry to announce that you are now in the steam room.\nA closed box is close by.\nThere is an unguarded exit to the east.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take type J key<|im_end|>unlock type J box with type J key<|im_end|>open type J box<|im_end|>take type O key from type J box<|im_end|>go south<|im_end|>lock type O safe with type O key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the non-euclidean latchkey from the type M box inside the dish-pit. After that, try to take a trip west. Then, check that the non-euclidean portal is unlocked with the non-euclidean latchkey. Then, assure that the non-euclidean portal inside the office is open. Then, attempt to head south. Next, try to take a trip east. With that accomplished, lift the nest of beetles from the floor of the laundry place. After that, place the nest of beetles on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see an opened type M box. The type M box contains a non-euclidean latchkey. Now why would someone leave that there?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type M latchkey and a poem.\n\nyour action: ", "response": "take non-euclidean latchkey from type M box<|im_end|>go west<|im_end|>unlock non-euclidean portal with non-euclidean latchkey<|im_end|>open non-euclidean portal<|im_end|>go south<|im_end|>go east<|im_end|>take nest of beetles<|im_end|>put nest of beetles on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to unlock the chest in the chamber. After unlocking the chest, open the chest. After opening the chest, retrieve the type K key from the chest inside the chamber. And then, venture south. Okay, and then, insert the type K key into the type K gate's lock to unlock it. And then, open the type K gate. After that, try to take a trip east. And then, close the type K gate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber.\nYou can make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey and a fly larva.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take type K key from chest<|im_end|>go south<|im_end|>unlock type K gate with type K key<|im_end|>open type K gate<|im_end|>go east<|im_end|>close type K gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could unlock the type 6 chest. And then, assure that the type 6 chest inside the workshop is wide open. And then, take the cuboid passkey from the type 6 chest. After that, attempt to travel south. Following that, assure that the cuboid door in the kitchenette is unlocked. And then, open the cuboid door in the kitchenette. If you have pulled open the cuboid door, venture east. Once you do that, recover the monitor from the locker in the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nA well framed notice tells you that you are now in the workshop.\nYou hear a noise behind you and spin around, but you can't see anything other than a type 6 chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a laptop on the floor.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take cuboid passkey from type 6 chest<|im_end|>go south<|im_end|>unlock cuboid door with cuboid passkey<|im_end|>open cuboid door<|im_end|>go east<|im_end|>take monitor from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, pick-up the latchkey from the floor of the bedchamber. Then, make an attempt to take a trip east. Next, unlock the locker in the vault. After that, doublecheck that the locker inside the vault is opened. And then, retrieve the type K key from the locker. And then, attempt to take a trip west. And then, insert the type K key into the type K safe in the bedchamber's lock to unlock it. And then, make it so that the type K safe is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You begin to take stock of what's here.\nYou make out a locked type K safe.\nThere is a closed door leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take latchkey<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type K key from locker<|im_end|>go west<|im_end|>unlock type K safe with type K key<|im_end|>open type K safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an attempt to move east. Then, pick up the cuboid passkey from the floor of the cookhouse. With the cuboid passkey, look and see that the cuboid box is unlocked. After that, doublecheck that the cuboid box is open. Once you have opened the cuboid box, pick up the keycard from the cuboid box. Then, check that the safe is unlocked with the keycard. After that, ensure that the safe within the cookhouse is open. After that, retrieve the worm from the safe in the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical one.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the hatch in the shower is unlocked with the keycard. After that, ensure that the hatch is open. After that, take a trip north. Okay, and then, recover the formless latchkey from the floor of the closet. After that, go to the south. And then, go to the east. And then, look and see that the formless locker within the studio is unlocked. And then, open the formless locker within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, doublecheck that the American limited edition locker in the steam room is unlocked. After that, make it so that the American limited edition locker is wide open. And then, pick up the passkey from the American limited edition locker. After stealing the passkey, go to the south. With that accomplished, insert the passkey into the door's lock to unlock it. After that, ensure that the door within the kitchenette is open. And then, travel east. Then, open the drawer in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal one.\nYou can make out a American limited edition locker. You see a cabinet. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take passkey from American limited edition locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>open drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go east. Then, insert the non-euclidean keycard into the non-euclidean chest in the parlor's lock to unlock it. Then, doublecheck that the non-euclidean chest is opened. And then, take the passkey from the non-euclidean chest inside the parlor. If you can get your hands on the passkey, make sure that the safe inside the parlor is unlocked with the passkey. If you have unlocked the safe, assure that the safe is opened. After that, take the latchkey from the safe in the parlor. And then, unlock the chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to go north. And then, look and see that the Microsoft limited edition box is unlocked with the Microsoft limited edition key. Then, ensure that the Microsoft limited edition box is open. After pulling open the Microsoft limited edition box, retrieve the passkey from the Microsoft limited edition box. If you can get your hands on the passkey, insert the passkey into the chest in the kitchen's lock to unlock it. Then, doublecheck that the chest inside the kitchen is opened. After pulling open the chest, retrieve the keycard from the chest. And then, unlock the passageway with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. Okay, just remember what you're here to do, and everything will go great.\nYou can see a cabinet. I mean, just wow! Isn't TextWorld just the best? The cabinet is empty, what a horrible day!\nThere is an unblocked exit to the north.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: ", "response": "go north<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>open Microsoft limited edition box<|im_end|>take passkey from Microsoft limited edition box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to take a trip west. With that over with, open the box inside the cookhouse. And then, retrieve the keycard from the box inside the cookhouse. Then, take a trip east. And then, doublecheck that the locker is unlocked. After unlocking the locker, ensure that the locker is open. Then, recover the mug from the locker. After that, ditch the mug on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. Let's see what's in here.\nYou make out a locked locker. You see a refrigerator.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, head south. Then, pick-up the key from the floor of the shower. With the key, go north. Okay, and then, make an effort to head east. And then, doublecheck that the box is unlocked. And then, open the box within the pantry. Then, pick up the top hat from the box in the pantry. Then, you can deposit the top hat into the coffer within the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take top hat from box<|im_end|>insert top hat into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, recover the latchkey from the portmanteau. After that, make an effort to go south. Then, look and see that the gateway is unlocked. After unlocking the gateway, ensure that the gateway inside the workshop is open. Once you have opened the gateway, go to the east. With that accomplished, retrieve the non-euclidean passkey from the bookshelf in the cubicle. And then, make sure that the non-euclidean chest within the cubicle is unlocked. Having unlocked the non-euclidean chest, look and see that the non-euclidean chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual one.\nYou can make out a portmanteau. The portmanteau contains a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from portmanteau<|im_end|>go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take non-euclidean passkey from bookshelf<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, insert the key into the safe in the workshop's lock to unlock it. And then, open the safe. And then, retrieve the type H keycard from the safe. After that, travel north. And then, open the door. Then, move east. And then, close the type H chest within the pantry. After that, look and see that the type H chest within the pantry is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in the place we're calling the workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key and a binder.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type H keycard from safe<|im_end|>go north<|im_end|>open door<|im_end|>go east<|im_end|>close type H chest<|im_end|>lock type H chest with type H keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an effort to go to the east. Then, look and see that the safe within the washroom is open. After that, retrieve the spherical keycard from the safe. After that, head west. Then, doublecheck that the spherical safe within the cookhouse is unlocked. After that, make it so that the spherical safe inside the cookhouse is ajar. After pulling open the spherical safe, take the bug from the spherical safe inside the cookhouse. After that, you can deposit the bug inside the cuboid chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You start to take note of what's in the room.\nYou make out an opened cuboid chest. The cuboid chest is empty! This is the worst thing that could possibly happen, ever! You see a spherical safe.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>go west<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take bug from spherical safe<|im_end|>insert bug into cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an effort to move east. And then, unlock the vanilla scented safe inside the bedchamber. After that, open the vanilla scented safe. If you have opened the vanilla scented safe, take the latchkey from the vanilla scented safe in the bedchamber. After you have picked up the latchkey, insert the latchkey into the chest's lock to unlock it. After unlocking the chest, look and see that the chest is wide open. Then, pick up the controller from the chest. After picking up the controller, you can insert the controller inside the vanilla scented safe within the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nThere is a closed door leading north. There is an unguarded exit to the east.\nThere is a kettle on the floor.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented safe with vanilla scented latchkey<|im_end|>open vanilla scented safe<|im_end|>take latchkey from vanilla scented safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take controller from chest<|im_end|>insert controller into vanilla scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to venture south. Once you accomplish that, pick up the keycard from the counter. Then, make an effort to head north. After that, unlock the gateway in the steam room with the keycard. Then, ensure that the gateway within the steam room is open. After pulling open the gateway, take a trip east. Then, pick up the latchkey from the shelf in the laundromat. And then, doublecheck the safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place. Let's see what's in here.\nYou see a rack. The rack is normal. The rack appears to be empty.\nThere is a closed gateway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from counter<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take latchkey from shelf<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First step, go to the south. Then, doublecheck that the American style gate is unlocked. Then, ensure that the American style gate is open. Then, move south. And then, open the cuboid safe. Then, take the laptop from the cuboid safe in the playroom. Then, head east. And then, put the laptop on the counter inside the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock American style gate with American style keycard<|im_end|>open American style gate<|im_end|>go south<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>put laptop on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to move west. Okay, and then, pick-up the Henderson's limited edition key from the floor of the cubicle. With the Henderson's limited edition key, unlock the Henderson's limited edition gateway. After unlocking the Henderson's limited edition gateway, open the Henderson's limited edition gateway. After that, travel south. And then, head east. That done, pick up the type 9 latchkey from the chair within the dish-pit. And then, Put the type 9 latchkey into the type 9 box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place.\nYou scan the room for a suitcase, and you find a suitcase. The suitcase is empty! This is the worst thing that could possibly happen, ever! You can make out a mantle. The mantle is typical. The mantle appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition key<|im_end|>unlock Henderson's limited edition gateway with Henderson's limited edition key<|im_end|>open Henderson's limited edition gateway<|im_end|>go south<|im_end|>go east<|im_end|>take type 9 latchkey from chair<|im_end|>lock type 9 box with type 9 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, ensure that the dresser is open. After you have opened the dresser, pick up the keycard from the dresser in the restroom. And then, take a trip south. Okay, and then, unlock the box inside the parlor. After unlocking the box, open the box within the parlor. After that, recover the non-euclidean latchkey from the box within the parlor. Having got the non-euclidean latchkey, head east. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nOkay, so you're in a restroom, cool, but is it usual? You better believe it is.\nYou make out a dresser.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a controller.\n\nyour action: ", "response": "open dresser<|im_end|>take keycard from dresser<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean latchkey from box<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to head north. Then, recover the TextWorld key from the shelf in the cubicle. Then, make an attempt to travel south. After that, look and see that the TextWorld gate in the scullery is unlocked. After that, assure that the TextWorld gate is open. Then, head east. After that, take the rectangular passkey from the table inside the shower. Then, insert the rectangular passkey into the rectangular locker in the shower's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is a closed TextWorld gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld key from shelf<|im_end|>go south<|im_end|>unlock TextWorld gate with TextWorld key<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>take rectangular passkey from table<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make it so that the type N safe is shut. After shutting the type N safe, attempt to venture north. Then, pick up the keycard from the floor of the closet. Then, unlock the chest within the closet. Then, open the chest. After that, recover the type N passkey from the chest. And then, head south. After that, look and see that the type N safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A standard one.\nLook out! It's a- oh, never mind, it's just a type N safe. The type N safe is empty, what a horrible day! You make out an opened display in the room. Empty! What kind of nightmare TextWorld is this? You can make out a suitcase.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close type N safe<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type N passkey from chest<|im_end|>go south<|im_end|>lock type N safe with type N passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, unlock the locker. After that, make sure that the locker inside the studio is open. After that, pick up the spherical latchkey from the locker within the studio. After that, make an attempt to travel west. Okay, and then, insert the spherical latchkey into the spherical locker's lock to unlock it. After unlocking the spherical locker, ensure that the spherical locker is open. After that, recover the pillow from the spherical locker in the salon. Then, place the pillow on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a locker. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical latchkey from locker<|im_end|>go west<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take pillow from spherical locker<|im_end|>drop pillow<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to take a trip east. Following that, attempt to go south. Then, pick up the TextWorld style key from the floor of the bedchamber. And then, attempt to head north. Next, doublecheck that the TextWorld style locker inside the dish-pit is unlocked with the TextWorld style key. And then, make sure that the TextWorld style locker is wide open. And then, recover the worm from the TextWorld style locker. And then, toss the worm on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take TextWorld style key<|im_end|>go north<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take worm from TextWorld style locker<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could attempt to take a trip west. After that, retrieve the insect from the rack in the canteen. After that, head east. And then, pick up the latchkey from the chair inside the dish-pit. And then, make an effort to move west. That done, insert the latchkey into the box's lock to unlock it. Then, open the box within the canteen. And then, you can deposit the insect into the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook over there! a chair. On the chair you see a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take insect from rack<|im_end|>go east<|im_end|>take latchkey from chair<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert insect into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to venture west. And then, check that the box in the restroom is unlocked with the keycard. And then, ensure that the box is open. After that, retrieve the latchkey from the box inside the restroom. Once you have picked up the latchkey, move east. And then, unlock the chest in the canteen. After that, ensure that the chest is open. After that, pick up the whisk from the chest inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a chest.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take whisk from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go west. And then, ensure that the spherical box in the vault is open. And then, pick up the type 0 keycard from the spherical box within the vault. After that, make absolutely sure that the type 0 safe in the vault is unlocked with the type 0 keycard. And then, make absolutely sure that the type 0 safe is open. Then, take the key from the type 0 safe. And then, make an effort to go to the east. And then, insert the key into the chest's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWere you looking for a chest? Because look over there, it's a chest.\nThere is a closed door leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open spherical box<|im_end|>take type 0 keycard from spherical box<|im_end|>unlock type 0 safe with type 0 keycard<|im_end|>open type 0 safe<|im_end|>take key from type 0 safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make it so that the rectangular safe is unlocked. Then, open the rectangular safe inside the dish-pit. After that, take the soap scented keycard from the rectangular safe. Once you have taken the soap scented keycard, go north. Okay, and then, unlock the soap scented portal within the steam room with the soap scented keycard. And then, open the soap scented portal. Then, attempt to head north. And then, close the soap scented portal within the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the dish-pit.\nYou see a rectangular safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the north.\nThere is a worm on the floor.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take soap scented keycard from rectangular safe<|im_end|>go north<|im_end|>unlock soap scented portal with soap scented keycard<|im_end|>open soap scented portal<|im_end|>go north<|im_end|>close soap scented portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the latchkey from the counter in the canteen. And then, unlock the box in the canteen. And then, open the box inside the canteen. And then, recover the Microsoft key from the box. And then, insert the Microsoft key into the Microsoft locker's lock to unlock it. After that, look and see that the Microsoft locker inside the canteen is open. After that, take the type T passkey from the Microsoft locker within the canteen. After taking the type T passkey, Insert the type T passkey into the type T portal within the canteen to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out a locked Microsoft locker. You can see a box. You hear a noise behind you and spin around, but you can't see anything other than a counter. On the counter you can see a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed type T portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Microsoft key from box<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take type T passkey from Microsoft locker<|im_end|>lock type T portal with type T passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could try to head west. Once you finish that, try to take a trip north. And then, assure that the coffer within the bar is open. And then, retrieve the cuboid key from the coffer inside the bar. After that, take a trip south. After that, make sure that the cuboid box within the cookery is unlocked. Once you have unlocked the cuboid box, open the cuboid box within the cookery. And then, recover the kettle from the cuboid box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You begin looking for stuff.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open coffer<|im_end|>take cuboid key from coffer<|im_end|>go south<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take kettle from cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the north. And then, attempt to go to the west. With that done, pick up the non-euclidean latchkey from the floor of the bedchamber. And then, make sure that the non-euclidean box in the bedchamber is unlocked with the non-euclidean latchkey. And then, assure that the non-euclidean box is open. Then, recover the cauliflower from the non-euclidean box. And then, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou can make out an opened coffer. The coffer contains a stick of butter. Now that's what I call TextWorld!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take cauliflower from non-euclidean box<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go east. After that, lift the passkey from the floor of the salon. After that, unlock the hatch. After unlocking the hatch, look and see that the hatch inside the salon is ajar. Then, attempt to go east. And then, pick up the broom from the locker. After that, make an effort to travel west. Following that, ditch the broom on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out a case. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take broom from locker<|im_end|>go west<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to check that the chest is unlocked with the passkey. After that, make sure that the chest is wide open. And then, recover the key from the chest. Then, move east. Then, make absolutely sure that the box is unlocked. And then, ensure that the box inside the restroom is open. Then, recover the legume from the box within the restroom. If you can get your hands on the legume, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a normal kind of place. That is to say, you're in a laundromat.\nYou make out a locked usual looking chest right there by you.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First, it would be great if you could recover the cuboid keycard from the trunk within the workshop. And then, assure that the cuboid box is unlocked. Then, ensure that the cuboid box is open. And then, take the passkey from the cuboid box. And then, insert the passkey into the door's lock to unlock it. And then, ensure that the door within the workshop is open. And then, take a trip east. Following that, recover the keyboard from the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one.\nLook over there! a cuboid box. You can see a trunk. The trunk contains a cuboid keycard!\nThere is a closed door leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from trunk<|im_end|>unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take passkey from cuboid box<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>take keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Your first objective is to travel south. That done, look and see that the gateway is open. Then, make an effort to head east. That done, lift the passkey from the floor of the kitchenette. With the passkey, insert the passkey into the locker within the kitchenette's lock to unlock it. Then, ensure that the locker inside the kitchenette is open. And then, retrieve the glass from the locker in the kitchenette. And then, place the glass on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. You begin looking for stuff.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a top hat.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take glass from locker<|im_end|>put glass on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could make absolutely sure that the TextWorld chest inside the playroom is unlocked. Then, open the TextWorld chest in the playroom. And then, recover the keycard from the TextWorld chest inside the playroom. After stealing the keycard, attempt to take a trip north. That done, unlock the box inside the cookery. After that, open the box inside the cookery. After that, recover the Canadian style keycard from the box. Then, make sure the Canadian style portal is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An usual one.\nYou see a TextWorld chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew and a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take keycard from TextWorld chest<|im_end|>go north<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Canadian style keycard from box<|im_end|>lock Canadian style portal with Canadian style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First step, make an attempt to take a trip south. And then, recover the lavender scented keycard from the pan. And then, look and see that the lavender scented gate is unlocked. After that, look and see that the lavender scented gate inside the scullery is open. Then, move south. If you can do that, attempt to move east. Okay, and then, recover the fudge scented passkey from the table in the cookhouse. If you can get your hands on the fudge scented passkey, make it so that the fudge scented locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A normal kind of place. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take lavender scented keycard from pan<|im_end|>unlock lavender scented gate with lavender scented keycard<|im_end|>open lavender scented gate<|im_end|>go south<|im_end|>go east<|im_end|>take fudge scented passkey from table<|im_end|>lock fudge scented locker with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to insert the key into the safe's lock to unlock it. Then, open the safe. After that, retrieve the keycard from the safe. And then, travel west. And then, assure that the passageway inside the parlor is unlocked with the keycard. And then, open the passageway in the parlor. After that, make an effort to head south. And then, pick up the cd from the shelf inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou make out a locked safe nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take cd from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to head south. And then, venture south. And then, pick-up the passkey from the floor of the closet. After that, travel north. Then, try to move north. Following that, try to go east. Then, close the safe in the vault. After that, Place the passkey into the safe to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou can see a bench. The bench is normal. But oh no! there's nothing on this piece of trash. Aw, here you were, all excited for there to be things on it!\nThere is an open passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take passkey<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, attempt to move north. After that, pick up the TextWorld limited edition keycard from the platter. Then, unlock the TextWorld limited edition safe with the TextWorld limited edition keycard. Then, ensure that the TextWorld limited edition safe inside the scullery is open. And then, recover the type 1 keycard from the TextWorld limited edition safe. After picking up the type 1 keycard, make an effort to go to the south. Once you get through with that, make absolutely sure that the type 1 box within the laundromat is unlocked. After that, open the type 1 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a type 1 box. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition keycard from platter<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition safe<|im_end|>take type 1 keycard from TextWorld limited edition safe<|im_end|>go south<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, look and see that the locker within the cookery is shut. After that, try to go east. With that over with, pick up the type 9 latchkey from the coffer in the bedchamber. After picking up the type 9 latchkey, insert the type 9 latchkey into the type 9 box in the bedchamber's lock to unlock it. And then, make sure that the type 9 box within the bedchamber is ajar. After that, recover the latchkey from the type 9 box inside the bedchamber. With the latchkey, make an attempt to take a trip west. After that, lock the locker in the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nHey, want to see a locker? Look over there, a locker. Hmmm... what else, what else? What a letdown! The locker is empty! You make out a case.\nThere is a closed portal leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take type 9 latchkey from coffer<|im_end|>unlock type 9 box with type 9 latchkey<|im_end|>open type 9 box<|im_end|>take latchkey from type 9 box<|im_end|>go west<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to go to the east. After that, recover the latchkey from the rack in the cookhouse. Then, try to travel west. Then, insert the latchkey into the chest inside the parlor's lock to unlock it. Once you have unlocked the chest, ensure that the chest in the parlor is open. And then, take the tablet from the chest in the parlor. After you have picked up the tablet, try to take a trip east. If you can manage that, ditch the tablet on the floor of the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor.\nYou make out a chest. You make out a closed locker.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from rack<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>go east<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to venture south. Then, ensure that the case inside the washroom is open. After that, recover the passkey from the case. Once you have got the passkey, unlock the portal in the washroom. After that, assure that the portal within the washroom is wide open. Once you have pulled open the portal, make an effort to go to the south. After that, recover the pair of headphones from the workbench in the spare room. And then, toss the pair of headphones on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take passkey from case<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take pair of headphones from workbench<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, go north. With that accomplished, look and see that the dresser is wide open. If you have pulled open the dresser, recover the type 7 latchkey from the dresser within the launderette. Then, go south. With that accomplished, unlock the type 7 gateway. After that, ensure that the type 7 gateway in the steam room is open. And then, go south. And then, make it so that the coffer is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A standard one.\nYou make out a table. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed type 7 gateway leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take type 7 latchkey from dresser<|im_end|>go south<|im_end|>unlock type 7 gateway with type 7 latchkey<|im_end|>open type 7 gateway<|im_end|>go south<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the latchkey from the table. If you can get your hands on the latchkey, unlock the hatch with the latchkey. Then, ensure that the hatch is open. After that, make an effort to take a trip west. After that, open the type A locker. After opening the type A locker, take the frisbee from the type A locker. Then, attempt to take a trip east. Next, place the frisbee on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nGuess what, you are in a place we're calling a garage.\nYou make out a table. On the table you see a latchkey.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a pair of headphones on the floor.\nYou are carrying: a type A key.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>open type A locker<|im_end|>take frisbee from type A locker<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the Canadian keycard from the bureau. After getting the Canadian keycard, unlock the Canadian box. And then, ensure that the Canadian box inside the cubicle is open. And then, recover the Henderson's style latchkey from the Canadian box within the cubicle. Having got the Henderson's style latchkey, make an effort to take a trip north. Then, unlock the Henderson's style box. After unlocking the Henderson's style box, doublecheck that the Henderson's style box within the parlor is wide open. And then, recover the poem from the Henderson's style box in the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place. You begin to take stock of what's here.\nOh wow! Is that what I think it is? It is! It's a Canadian box. You make out a bureau. The bureau contains a Canadian keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from bureau<|im_end|>unlock Canadian box with Canadian keycard<|im_end|>open Canadian box<|im_end|>take Henderson's style latchkey from Canadian box<|im_end|>go north<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take poem from Henderson's style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the passkey from the table. After that, doublecheck that the locker is unlocked. And then, ensure that the locker in the shower is open. Then, recover the latchkey from the locker. If you can get your hands on the latchkey, make it so that the passageway within the shower is unlocked with the latchkey. After you have unlocked the passageway, ensure that the passageway is open. After that, take a trip east. Following that, close the passageway within the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. You can't wait to tell the folks at home about this! You scan the room, seeing a table. You see a passkey on the table.\nThere is a closed passageway leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to head west. Then, ensure that the locker in the shower is open. And then, take the keycard from the locker. Then, venture east. That done, check that the safe in the bedchamber is unlocked with the keycard. Then, assure that the safe is opened. Then, retrieve the type 9 latchkey from the safe. With the type 9 latchkey, make sure that the type 9 box is unlocked with the type 9 latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou can make out a locked type 9 box. You see a locked safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type 9 latchkey from safe<|im_end|>unlock type 9 box with type 9 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to venture south. Then, pick up the keycard from the toolbox inside the pantry. After that, attempt to travel north. And then, venture east. And then, check that the chest is unlocked with the keycard. After you have unlocked the chest, ensure that the chest is open. After that, retrieve the dvd from the chest in the playroom. And then, place the dvd inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place. You start to take note of what's in the room.\nYou see a table. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from toolbox<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take dvd from chest<|im_end|>insert dvd into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to insert the key into the chest within the playroom's lock to unlock it. Then, make absolutely sure that the chest is ajar. Then, pick up the keycard from the chest. And then, unlock the locker inside the playroom. After that, ensure that the locker is open. After opening the locker, retrieve the non-euclidean passkey from the locker. And then, venture north. And then, make absolutely sure that the non-euclidean safe in the basement is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place.\nYou make out a locker. You see a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean passkey from locker<|im_end|>go north<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to check that the locker in the recreation zone is unlocked with the key. And then, open the locker within the recreation zone. And then, take the latchkey from the locker. Then, unlock the box. After unlocking the box, open the box. After opening the box, retrieve the Henderson's limited edition latchkey from the box in the recreation zone. Then, look and see that the Henderson's limited edition locker is unlocked. After that, open the Henderson's limited edition locker in the recreation zone. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou see a locked Henderson's limited edition locker. You see a box. You wonder idly who left that here. You hear a noise behind you and spin around, but you can't see anything other than a locker.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Henderson's limited edition latchkey from box<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the floor of the kitchen. If you can get your hands on the key, unlock the gate. After you have unlocked the gate, make sure that the gate inside the kitchen is ajar. And then, move east. Then, make an attempt to head south. And then, take the stick of butter from the portmanteau inside the recreation zone. Then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a berry and a key on the floor.\nYou are carrying: a banana.\n\nyour action: ", "response": "take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take stick of butter from portmanteau<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to look and see that the TextWorld style box within the spare room is unlocked. After that, open the TextWorld style box in the spare room. And then, retrieve the formless latchkey from the TextWorld style box in the spare room. Then, check that the formless passageway is unlocked with the formless latchkey. Then, open the formless passageway within the spare room. Then, head east. After that, retrieve the bowl from the chest in the cookery. And then, you can place the bowl inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou can make out a locked TextWorld style box.\nThere is a closed formless passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take formless latchkey from TextWorld style box<|im_end|>unlock formless passageway with formless latchkey<|im_end|>open formless passageway<|im_end|>go east<|im_end|>take bowl from chest<|im_end|>insert bowl into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, move west. After that, ensure that the bureau in the studio is open. And then, retrieve the fresh laundry scented latchkey from the bureau. And then, venture east. And then, look and see that the fresh laundry scented box in the steam room is unlocked. And then, assure that the fresh laundry scented box is opened. Then, pick up the cabbage from the fresh laundry scented box. After that, eat the cabbage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a fresh laundry scented box, so there's that.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take fresh laundry scented latchkey from bureau<|im_end|>go east<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>open fresh laundry scented box<|im_end|>take cabbage from fresh laundry scented box<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel north. Following that, take the passkey from the table. Then, make it so that the gateway is unlocked. And then, make it so that the gateway is wide open. And then, attempt to go to the north. And then, make an effort to go east. And then, recover the fly larva from the suitcase. And then, deposit the fly larva on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou can make out a bench. But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go north<|im_end|>take passkey from table<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take fly larva from suitcase<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, assure that the formless locker is unlocked. Then, open the formless locker. Then, take the key from the formless locker. If you can get your hands on the key, make it so that the box is unlocked with the key. And then, ensure that the box in the spare room is open. And then, recover the type C key from the box in the spare room. Once you have picked up the type C key, make absolutely sure that the type C gate is unlocked. After unlocking the type C gate, make it so that the type C gate within the spare room is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell how about that, you are in a place we're calling a spare room.\nYou can make out a box. You can make out a locked formless locker. You make out an opened display. The display is empty, what a horrible day!\nThere is a closed type C gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take key from formless locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type C key from box<|im_end|>unlock type C gate with type C key<|im_end|>open type C gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First step, travel east. Following that, make sure that the type R chest in the sauna is ajar. After that, take the passkey from the type R chest. Then, make an effort to travel west. Okay, and then, unlock the locker inside the spare room with the passkey. And then, make it so that the locker inside the spare room is opened. Then, take the keycard from the locker. Then, make sure the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. As if things weren't amazing enough already, you can even see a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type R chest<|im_end|>take passkey from type R chest<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the Microsoft locker with the Microsoft latchkey. After that, ensure that the Microsoft locker inside the bar is open. Then, recover the passkey from the Microsoft locker. With the passkey, attempt to travel north. That done, make it so that the chest inside the cubicle is unlocked with the passkey. Then, doublecheck that the chest inside the cubicle is open. After that, take the key from the chest inside the cubicle. Then, doublecheck that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nLook at that notice! What does it say? It says Welcome to the bar? Well that's cool. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft locker. The light flickers for a second, but nothing else happens.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft latchkey.\n\nyour action: ", "response": "unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>take passkey from Microsoft locker<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to venture east. And then, retrieve the rectangular key from the rack inside the laundry place. If you have taken the rectangular key, go west. And then, unlock the rectangular chest inside the kitchen. After unlocking the rectangular chest, open the rectangular chest. Then, pick up the pear from the rectangular chest. Once you have picked up the pear, eat the pear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You begin looking for stuff.\nYou can make out a locked rectangular chest, which looks standard, in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular key from rack<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take pear from rectangular chest<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make it so that the cake scented chest is unlocked. Then, ensure that the cake scented chest within the bedchamber is open. After opening the cake scented chest, retrieve the TextWorld latchkey from the cake scented chest. Then, check that the TextWorld box is unlocked with the TextWorld latchkey. After unlocking the TextWorld box, open the TextWorld box. After pulling open the TextWorld box, take the tablet from the TextWorld box. And then, attempt to move north. And then, place the tablet on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in the place we're calling the bedchamber. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a TextWorld box. You can make out a cake scented chest. You see a desk. The desk is normal. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take TextWorld latchkey from cake scented chest<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take tablet from TextWorld box<|im_end|>go north<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the spherical latchkey into the spherical chest in the kitchenette's lock to unlock it. And then, look and see that the spherical chest is open. After that, pick up the keycard from the spherical chest within the kitchenette. And then, unlock the portal inside the kitchenette with the keycard. And then, open the portal. Then, go to the east. With that over with, retrieve the spherical keycard from the chest within the basement. After that, insert the spherical keycard into the spherical locker's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one.\nYou can make out a locked spherical chest here.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take spherical keycard from chest<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, venture east. And then, lift the spherical keycard from the floor of the salon. After picking up the spherical keycard, try to travel west. Once you get around to doing that, insert the spherical keycard into the spherical chest's lock to unlock it. After you have unlocked the spherical chest, open the spherical chest in the studio. After opening the spherical chest, take the fondue from the spherical chest. With the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place.\nHey, want to see a spherical chest? Look over there, a spherical chest. Now why would someone leave that there?\nThere is a closed gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical keycard<|im_end|>go west<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take fondue from spherical chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the spherical keycard from the bed. And then, unlock the spherical locker within the bedchamber. And then, open the spherical locker inside the bedchamber. If you have pulled open the spherical locker, take the latchkey from the spherical locker. With the latchkey, assure that the box inside the bedchamber is unlocked. Then, open the box. And then, pick up the tv from the box. After that, you can deposit the tv into the spherical locker inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place.\nYou scan the room for a spherical locker, and you find a spherical locker. You can make out a box. If you haven't noticed it already, there seems to be something there by the wall, it's a bed. You see a spherical keycard on the bed.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from bed<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take latchkey from spherical locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take tv from box<|im_end|>insert tv into spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First, it would be good if you could make an effort to head east. Then, recover the latchkey from the floor of the study. If you can get your hands on the latchkey, travel west. Next, open the gate. After you have pulled open the gate, venture south. And then, attempt to travel east. Next, close the chest. After you have shut the chest, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is typical. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to recover the type K passkey from the suitcase. Then, travel west. Then, unlock the type K safe inside the workshop. Then, make absolutely sure that the type K safe in the workshop is ajar. After that, recover the Henderson's style key from the type K safe in the workshop. With the Henderson's style key, try to travel east. And then, unlock the Henderson's style chest within the playroom with the Henderson's style key. After that, look and see that the Henderson's style chest inside the playroom is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A typical kind of place.\nYou make out a locked Henderson's style chest. You can make out a suitcase. The suitcase contains a type K passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K passkey from suitcase<|im_end|>go west<|im_end|>unlock type K safe with type K passkey<|im_end|>open type K safe<|im_end|>take Henderson's style key from type K safe<|im_end|>go east<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to take a trip north. And then, make absolutely sure that the type 2 safe is ajar. After that, take the keycard from the type 2 safe. And then, venture south. Once you do that, doublecheck that the gateway inside the dish-pit is unlocked. And then, assure that the gateway inside the dish-pit is open. And then, make an attempt to move west. With that done, recover the teaspoon from the cabinet in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a pen.\n\nyour action: ", "response": "go north<|im_end|>open type 2 safe<|im_end|>take keycard from type 2 safe<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go west<|im_end|>take teaspoon from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, try to go to the south. With that done, make absolutely sure that the suitcase is wide open. Then, retrieve the vanilla scented latchkey from the suitcase inside the attic. After that, look and see that the vanilla scented gate within the attic is unlocked. And then, make absolutely sure that the vanilla scented gate is opened. And then, go east. With that over with, retrieve the type 4 passkey from the floor of the washroom. Then, doublecheck that the type 4 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take vanilla scented latchkey from suitcase<|im_end|>unlock vanilla scented gate with vanilla scented latchkey<|im_end|>open vanilla scented gate<|im_end|>go east<|im_end|>take type 4 passkey<|im_end|>lock type 4 chest with type 4 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to venture south. Then, recover the key from the mantelpiece. After taking the key, unlock the gate with the key. Then, make absolutely sure that the gate is wide open. And then, move south. Next, go east. And then, retrieve the controller from the suitcase. If you can get your hands on the controller, throw the controller on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one. You start to take note of what's in the room.\nYou make out a table. The table is standard. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from mantelpiece<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take controller from suitcase<|im_end|>drop controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take a trip east. Then, unlock the Henderson's style safe. And then, open the Henderson's style safe within the laundry place. And then, take the passkey from the Henderson's style safe. After you have got the passkey, insert the passkey into the chest's lock to unlock it. After that, ensure that the chest is open. Then, retrieve the insect from the chest. Having picked up the insect, insert the insect into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style key.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>insert insect into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the key from the floor of the studio. And then, check that the safe is unlocked with the key. Then, open the safe. And then, take the cuboid latchkey from the safe. And then, unlock the cuboid box within the studio. Then, open the cuboid box within the studio. And then, retrieve the pencil from the cuboid box in the studio. Then, put the pencil into the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual one.\nYou make out an opened coffer, which looks standard, right there by you. The coffer is empty! This is the worst thing that could possibly happen, ever! You can see a locked cuboid box right there by you. What's that over there? It looks like it's a safe.\nThere is a closed hatch leading west. There is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cuboid latchkey from safe<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take pencil from cuboid box<|im_end|>insert pencil into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the type 7 passkey from the floor of the washroom. After taking the type 7 passkey, unlock the type 7 locker in the washroom. And then, make sure that the type 7 locker is open. After pulling open the type 7 locker, recover the soap scented keycard from the type 7 locker within the washroom. Then, unlock the soap scented locker in the washroom. And then, ensure that the soap scented locker is open. After that, retrieve the paper towel from the soap scented locker inside the washroom. Then, place the paper towel on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in the washroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a soap scented locker. You see a gleam over in a corner, where you can see a type 7 locker. You see a rack. Wow, isn't TextWorld just the best? But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 passkey<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take soap scented keycard from type 7 locker<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take paper towel from soap scented locker<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, ensure that the safe is open. Then, go south. After that, recover the latchkey from the armchair. If you have got the latchkey, make absolutely sure that the chest is unlocked. And then, look and see that the chest is ajar. After that, pick up the butterfly from the chest. Then, make an attempt to head north. With that done, put the butterfly inside the safe inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place. You start to take note of what's in the room.\nYou can make out a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open safe<|im_end|>go south<|im_end|>take latchkey from armchair<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>go north<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First, it would be a great idea if you could attempt to head west. With that done, open the dresser in the chamber. After that, recover the rectangular latchkey from the dresser. And then, check that the rectangular chest inside the chamber is unlocked with the rectangular latchkey. Then, ensure that the rectangular chest within the chamber is open. And then, retrieve the Microsoft keycard from the rectangular chest. If you can get your hands on the Microsoft keycard, make an attempt to move east. Then, unlock the Microsoft safe within the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell how about that, you are in a place we're calling a spare room.\nYou can make out a locked Microsoft safe close by.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take rectangular latchkey from dresser<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take Microsoft keycard from rectangular chest<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an effort to head south. Then, open the safe in the chamber. Then, retrieve the Microsoft style passkey from the safe. After you have got the Microsoft style passkey, unlock the Microsoft style portal. Then, doublecheck that the Microsoft style portal within the chamber is open. And then, make an effort to go to the east. After that, take the peanut from the counter within the kitchenette. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal one. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cd.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take Microsoft style passkey from safe<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take peanut from counter<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to head south. With that accomplished, insert the latchkey into the gate inside the closet's lock to unlock it. After you have unlocked the gate, ensure that the gate is open. Then, travel south. That done, try to take a trip east. Then, open the drawer in the restroom. Then, recover the sponge from the drawer. And then, rest the sponge on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nOh wow! Is that what I think it is? It is! It's a plate. The plate is usual. But the thing is empty.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>open drawer<|im_end|>take sponge from drawer<|im_end|>put sponge on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to unlock the Henderson's chest. And then, open the Henderson's chest. After that, pick up the non-euclidean key from the Henderson's chest in the shower. And then, assure that the non-euclidean box inside the shower is unlocked with the non-euclidean key. And then, open the non-euclidean box. And then, take the mop from the non-euclidean box. Then, attempt to go to the west. Following that, deposit the mop on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nLook out! It's a- oh, never mind, it's just a non-euclidean box. You can make out a Henderson's chest. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a sandwich and a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take non-euclidean key from Henderson's chest<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take mop from non-euclidean box<|im_end|>go west<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the latchkey from the rack inside the vault. After that, check that the locker in the vault is unlocked with the latchkey. And then, ensure that the locker is open. And then, take the spherical key from the locker in the vault. If you can get your hands on the spherical key, unlock the spherical safe within the vault with the spherical key. Then, doublecheck that the spherical safe is opened. And then, recover the worm from the spherical safe. After that, toss the worm on the floor of the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nYou can see a locked spherical safe nearby. You can make out a locker. You make out a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. On the rack you make out a latchkey.\nThere is a closed gate leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical key from locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take worm from spherical safe<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the TextWorld limited edition keycard from the box. After that, take a trip south. Okay, and then, make an attempt to head east. After that, make sure that the TextWorld limited edition locker is unlocked with the TextWorld limited edition keycard. Then, open the TextWorld limited edition locker in the restroom. Then, retrieve the mop from the TextWorld limited edition locker. And then, make an attempt to head west. With that accomplished, throw the mop on the floor of the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a box. The box contains a TextWorld limited edition keycard.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard from box<|im_end|>go south<|im_end|>go east<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition locker<|im_end|>take mop from TextWorld limited edition locker<|im_end|>go west<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First, it would be a great idea if you could travel west. After that, ensure that the chest in the kitchen is open. After that, recover the key from the chest. If you can get your hands on the key, make it so that the box in the kitchen is unlocked with the key. And then, open the box. And then, take the glass from the box within the kitchen. And then, move east. After that, drop the glass on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place.\nThere is a closed passageway leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make sure that the spherical chest is unlocked. After that, open the spherical chest in the studio. After that, retrieve the keycard from the spherical chest inside the studio. If you can get your hands on the keycard, go east. After that, make absolutely sure that the safe is unlocked. And then, open the safe. And then, retrieve the pizza from the safe. And then, eat the pizza. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou make another one of your grand eccentric entrances into a studio.\nYou see a spherical chest. You can see an opened suitcase. The suitcase is empty, what a horrible day!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take pizza from safe<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go to the east. And then, take the type 6 key from the safe in the cubicle. And then, look and see that the type 6 box inside the cubicle is unlocked. And then, ensure that the type 6 box is open. After that, move west. And then, recover the mat from the shelf inside the restroom. After that, attempt to take a trip east. After that, deposit the mat inside the type 6 box within the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou make out a shelf. You see a mat on the shelf.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 key from safe<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>go west<|im_end|>take mat from shelf<|im_end|>go east<|im_end|>insert mat into type 6 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could travel north. Next, take the key from the bed stand. With the key, head south. And then, unlock the locker inside the scullery with the key. After that, ensure that the locker is open. And then, take the type 1 latchkey from the locker. After that, take a trip north. Next, check that the type 1 box is unlocked with the type 1 latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can see a locked locker here.\nThere is an unblocked exit to the north.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take key from bed stand<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 1 latchkey from locker<|im_end|>go north<|im_end|>unlock type 1 box with type 1 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go east. Okay, and then, pick up the Canadian limited edition key from the drawer within the steam room. If you can get your hands on the Canadian limited edition key, move west. Once you do that, check that the Canadian limited edition locker is unlocked with the Canadian limited edition key. And then, assure that the Canadian limited edition locker within the bedroom is wide open. And then, take the keycard from the Canadian limited edition locker. And then, insert the keycard into the gateway's lock to unlock it. And then, ensure that the gateway is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A normal kind of place.\nYou see a locked Canadian limited edition locker.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition key from drawer<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to attempt to travel east. And then, pick up the Canadian key from the floor of the chamber. And then, take a trip west. That done, doublecheck that the Canadian box is unlocked. And then, open the Canadian box. And then, retrieve the top hat from the Canadian box inside the spare room. After that, travel east. Then, place the top hat on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the spare room.\nA locked Canadian box is nearby.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take Canadian key<|im_end|>go west<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take top hat from Canadian box<|im_end|>go east<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to unlock the chest within the canteen. After that, ensure that the chest is open. And then, retrieve the key from the chest. Then, assure that the passageway in the canteen is unlocked with the key. And then, make it so that the passageway is ajar. And then, move south. And then, make an effort to move east. Then, retrieve the keyboard from the display in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. The room is well lit.\nYou can see a locked chest in the room. You make out a locked refrigerator in the corner.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take keyboard from display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to go north. And then, pick up the formless key from the floor of the cookhouse. With the formless key, make an effort to go to the south. With that over with, unlock the formless door inside the vault with the formless key. After that, ensure that the formless door inside the vault is open. After that, make an attempt to head south. Next, go east. After that, lift the coffee cup from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place.\nThere is a closed formless door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a nest of caterpillars and a lamp.\n\nyour action: ", "response": "go north<|im_end|>take formless key<|im_end|>go south<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>go south<|im_end|>go east<|im_end|>take coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture east. And then, recover the type K key from the stand. Then, try to go west. That done, unlock the type K chest inside the kitchen. Once you have unlocked the type K chest, ensure that the type K chest is open. After that, take the licorice strip from the type K chest inside the kitchen. After you have taken the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nYou can see a type K chest.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type K key from stand<|im_end|>go west<|im_end|>unlock type K chest with type K key<|im_end|>open type K chest<|im_end|>take licorice strip from type K chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to move west. And then, pick up the passkey from the counter. After that, insert the passkey into the chest's lock to unlock it. After that, ensure that the chest is open. Once you have pulled open the chest, retrieve the latchkey from the chest inside the basement. Then, make an attempt to go east. With that done, check that the box is unlocked with the latchkey. And then, open the box in the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a box.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the keycard from the counter in the laundry place. Then, assure that the chest inside the laundry place is unlocked with the keycard. Then, look and see that the chest is open. Then, head west. With that done, ensure that the portmanteau within the office is open. And then, retrieve the Cat Calendar from the portmanteau within the office. Then, make an attempt to go to the east. And then, insert the Cat Calendar inside the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard kind of place.\nWhat's that over there? It looks like it's a chest. As if things weren't amazing enough already, you can even see a counter. The counter is ordinary. On the counter you can see a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blender.\n\nyour action: ", "response": "take keycard from counter<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go west<|im_end|>open portmanteau<|im_end|>take Cat Calendar from portmanteau<|im_end|>go east<|im_end|>insert Cat Calendar into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the formless key from the floor of the cellar. After stealing the formless key, make an attempt to take a trip west. After that, check that the formless chest is unlocked with the formless key. After that, open the formless chest in the sauna. And then, pick up the Canadian style keycard from the formless chest inside the sauna. Then, insert the Canadian style keycard into the Canadian style safe's lock to unlock it. After you have unlocked the Canadian style safe, ensure that the Canadian style safe inside the sauna is open. And then, retrieve the paper towel from the Canadian style safe within the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am stoked to announce that you are now in the cellar. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>go west<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take Canadian style keycard from formless chest<|im_end|>unlock Canadian style safe with Canadian style keycard<|im_end|>open Canadian style safe<|im_end|>take paper towel from Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could take the key from the counter. And then, go to the south. And then, unlock the safe in the sauna. And then, ensure that the safe is open. And then, take the passkey from the safe. And then, check that the locker is unlocked with the passkey. Then, make sure that the locker is ajar. Then, retrieve the paper towel from the locker in the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nAs if things weren't amazing enough already, you can even see a counter. The counter is typical. On the counter you can see a key. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from counter<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, assure that the rectangular locker is opened. After that, pick up the passkey from the rectangular locker. If you can get your hands on the passkey, unlock the chest in the pantry with the passkey. And then, assure that the chest in the pantry is opened. Then, take the key from the chest. And then, head east. And then, close the box. After shutting the box, look and see the box in the workshop is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. Okay, just remember what you're here to do, and everything will go great.\nYou see a chest. You make out a closed rectangular locker.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, take the keycard from the stand within the studio. Having got the keycard, make it so that the box inside the studio is unlocked. And then, ensure that the box inside the studio is open. If you have pulled open the box, take the formless latchkey from the box within the studio. After that, check that the formless safe is unlocked with the formless latchkey. And then, open the formless safe. And then, pick up the key from the formless safe within the studio. If you can get your hands on the key, make sure that the door is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio. You begin to take stock of what's here.\nYou can make out a formless safe! You can see a locked box here. Look out! It's a- oh, never mind, it's just a stand. You see a keycard on the stand. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed door leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>unlock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First of all, you could, like, unlock the chest in the sauna. And then, doublecheck that the chest is open. And then, take the latchkey from the chest. Then, make an attempt to head east. Then, make sure that the hatch inside the steam room is unlocked. And then, open the hatch inside the steam room. After pulling open the hatch, travel south. Once you succeed at that, close the basket. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna.\nYou can see a locked chest here.\nThere is an unguarded exit to the east.\nYou are carrying: a legume and a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick-up the key from the floor of the scullery. After you have taken the key, check that the portal is unlocked with the key. And then, open the portal. After that, make an effort to travel south. Okay, and then, go to the west. That done, pick up the type J key from the floor of the bedchamber. If you have got the type J key, head east. That done, assure that the type J chest is locked with the type J key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a locked normal looking fridge here.\nThere is a closed portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take type J key<|im_end|>go east<|im_end|>lock type J chest with type J key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, go west. Then, ensure that the drawer in the launderette is open. After that, recover the keycard from the drawer. If you have taken the keycard, unlock the safe in the launderette with the keycard. And then, open the safe inside the launderette. After that, retrieve the key from the safe within the launderette. And then, make an effort to go to the east. Then, make it so that the locker inside the sauna is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a closed locker.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take keycard from drawer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to venture east. And then, pick up the spherical key from the floor of the shower. And then, doublecheck that the spherical safe is unlocked with the spherical key. And then, assure that the spherical safe is open. If you have pulled open the spherical safe, retrieve the mop from the spherical safe inside the shower. After stealing the mop, make an effort to go to the west. And then, make it so that the coffer in the lounge is open. Then, you can insert the mop into the coffer in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge.\nYou can make out a coffer.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take mop from spherical safe<|im_end|>go west<|im_end|>open coffer<|im_end|>insert mop into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to head west. And then, unlock the door. After that, open the door. And then, try to travel north. Then, make an attempt to go east. Next, ensure that the formless box within the pantry is open. And then, recover the top hat from the formless box. With the top hat, ditch the top hat on the floor of the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary one. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fondue, a keycard and a formless passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>open formless box<|im_end|>take top hat from formless box<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, lift the keycard from the floor of the kitchen. Then, unlock the chest within the kitchen. Then, open the chest. Then, take the formless passkey from the chest in the kitchen. And then, venture west. If you can get through with that, unlock the formless box inside the closet with the formless passkey. And then, open the formless box. After that, pick up the frisbee from the formless box in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nYou can see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a nest of grubs.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>go west<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take frisbee from formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to venture east. Next, recover the keycard from the locker. With the keycard, unlock the chest with the keycard. And then, open the chest in the parlor. And then, travel west. With that done, retrieve the laptop from the bed stand within the bedroom. With the laptop, try to take a trip east. After that, deposit the laptop inside the chest inside the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nYou can make out a bed stand. The bed stand is standard. On the bed stand you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go east<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go west<|im_end|>take laptop from bed stand<|im_end|>go east<|im_end|>insert laptop into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. Your first objective is to try to head east. If you can get around to doing that, make an attempt to go north. After that, recover the key from the workbench within the spare room. Then, look and see that the locker in the spare room is unlocked with the key. If you have unlocked the locker, make absolutely sure that the locker in the spare room is ajar. Then, take the worm from the locker in the spare room. After that, take a trip south. After that, deposit the worm on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook around you. Take it all in. It's not every day someone gets to be in a basement.\nYou can see an opened chest. The chest is empty, what a horrible day!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take key from workbench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>go south<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the passkey from the table. With the passkey, attempt to venture south. Okay, and then, make an effort to venture west. After that, check that the chest inside the attic is unlocked with the passkey. Once you have unlocked the chest, ensure that the chest within the attic is open. Then, recover the broom from the chest inside the attic. Then, make an effort to venture east. Then, throw the broom on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into a scullery. Not the scullery you'd expect. No, this is a scullery. You begin to take stock of what's here.\nYou make out a table. Wow, isn't TextWorld just the best? The table is normal. On the table you make out a passkey. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going south.\nYou are carrying: a stick of butter and a legume.\n\nyour action: ", "response": "take passkey from table<|im_end|>go south<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, make sure that the safe is unlocked. Then, look and see that the safe in the scullery is open. After opening the safe, retrieve the latchkey from the safe. Then, make an attempt to go north. Then, look and see that the locker in the study is unlocked. And then, look and see that the locker in the study is wide open. After opening the locker, pick up the laptop from the locker. Then, put the laptop on the chair inside the study. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou see a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>put laptop on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the lavender scented key from the shelf. After getting the lavender scented key, make absolutely sure that the lavender scented locker inside the restroom is unlocked. After unlocking the lavender scented locker, ensure that the lavender scented locker is open. And then, recover the spherical latchkey from the lavender scented locker. And then, unlock the spherical chest in the restroom. And then, make absolutely sure that the spherical chest inside the restroom is opened. And then, recover the towel from the spherical chest in the restroom. Then, sit the towel on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place.\nYou can make out a locked spherical chest in the room. You hear a noise behind you and spin around, but you can't see anything other than a lavender scented locker! You see a shelf. The shelf is usual. On the shelf you make out a lavender scented key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented key from shelf<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take spherical latchkey from lavender scented locker<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take towel from spherical chest<|im_end|>put towel on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick-up the keycard from the floor of the pantry. If you have got the keycard, make sure that the safe is unlocked with the keycard. And then, make it so that the safe within the pantry is ajar. After that, retrieve the Canadian style latchkey from the safe. Then, make an attempt to go south. And then, doublecheck that the Canadian style safe in the spare room is unlocked. And then, look and see that the Canadian style safe is ajar. After pulling open the Canadian style safe, take the bug from the Canadian style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one. You start to take note of what's in the room.\nYou can make out a locked standard looking safe here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>go south<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take bug from Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the vanilla scented box. And then, ensure that the vanilla scented box is open. And then, pick up the keycard from the vanilla scented box. After picking up the keycard, unlock the portal. After that, ensure that the portal is open. And then, make an attempt to head south. Then, take a trip east. Okay, and then, doublecheck that the box in the cubicle is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a vanilla scented box.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nThere is a butterfly on the floor.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take keycard from vanilla scented box<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First, it would be fantastic if you could try to take a trip west. Once you get through with that, lift the fudge scented passkey from the floor of the spare room. And then, make sure that the fudge scented safe in the spare room is unlocked with the fudge scented passkey. And then, open the fudge scented safe in the spare room. And then, recover the pair of pants from the fudge scented safe. After picking up the pair of pants, travel east. Following that, ensure that the locker is open. If you have pulled open the locker, you can insert the pair of pants inside the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed locker, which looks typical, right there by you.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key and a worm.\n\nyour action: ", "response": "go west<|im_end|>take fudge scented passkey<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take pair of pants from fudge scented safe<|im_end|>go east<|im_end|>open locker<|im_end|>insert pair of pants into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, attempt to take a trip east. After that, take a trip east. And then, pick up the fly larva from the Henderson's chest. With the fly larva, make an attempt to travel west. And then, pick up the type B passkey from the bench within the restroom. Then, check that the type B box inside the restroom is unlocked with the type B passkey. After unlocking the type B box, ensure that the type B box in the restroom is open. After that, put the fly larva into the type B box within the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an unblocked exit to the east.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take fly larva from Henderson's chest<|im_end|>go west<|im_end|>take type B passkey from bench<|im_end|>unlock type B box with type B passkey<|im_end|>open type B box<|im_end|>insert fly larva into type B box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to travel north. Then, unlock the type 9 box with the type 9 passkey. After that, open the type 9 box. And then, take the spherical passkey from the type 9 box. And then, unlock the spherical safe within the recreation zone. After that, open the spherical safe. And then, retrieve the tablet from the spherical safe. And then, insert the tablet inside the portmanteau. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 9 box with type 9 passkey<|im_end|>open type 9 box<|im_end|>take spherical passkey from type 9 box<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take tablet from spherical safe<|im_end|>insert tablet into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the locker is unlocked with the keycard. And then, ensure that the locker inside the dish-pit is open. And then, take the key from the locker within the dish-pit. And then, try to travel east. That done, look and see that the chest inside the cookery is unlocked. If you have unlocked the chest, open the chest. Then, retrieve the cuboid keycard from the chest inside the cookery. After stealing the cuboid keycard, unlock the cuboid chest in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it standard? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker!\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take cuboid keycard from chest<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the type 3 passkey from the locker inside the workshop. Then, check that the type 3 passageway in the workshop is unlocked with the type 3 passkey. After that, assure that the type 3 passageway is opened. And then, go east. That done, go north. With that accomplished, recover the type 6 passkey from the rack. And then, go to the south. And then, make it so that the type 6 locker in the attic is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nYou can make out a locker. The locker contains a type 3 passkey.\nThere is a closed type 3 passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 passkey from locker<|im_end|>unlock type 3 passageway with type 3 passkey<|im_end|>open type 3 passageway<|im_end|>go east<|im_end|>go north<|im_end|>take type 6 passkey from rack<|im_end|>go south<|im_end|>lock type 6 locker with type 6 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, close the chest. After that, try to move north. After that, take the latchkey from the chair. After that, unlock the safe. And then, open the safe in the canteen. And then, take the key from the safe within the canteen. After that, head south. Then, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You begin looking for stuff.\nYou make out an opened chest. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just a refrigerator.\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go north<|im_end|>take latchkey from chair<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, venture south. After that, make sure that the portmanteau is opened. Then, take the Canadian limited edition passkey from the portmanteau. Then, make an attempt to travel north. Okay, and then, make it so that the Canadian limited edition chest is unlocked with the Canadian limited edition passkey. And then, make sure that the Canadian limited edition chest is opened. Then, pick up the candy bar from the Canadian limited edition chest in the laundry place. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're not going to believe this, but you've just entered a laundry place.\nYou see a Canadian limited edition chest. You can see an opened trunk in the corner. The trunk is empty! What a waste of a day!\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take Canadian limited edition passkey from portmanteau<|im_end|>go north<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take candy bar from Canadian limited edition chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to go to the south. Next, recover the Microsoft style keycard from the counter. After that, try to travel north. Then, unlock the Microsoft style portal within the cubicle with the Microsoft style keycard. Then, ensure that the Microsoft style portal within the cubicle is open. Then, make an attempt to venture east. Then, open the box inside the bedchamber. Then, pick up the novel from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nThere is a closed Microsoft style portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a desktop computer on the floor.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style keycard from counter<|im_end|>go north<|im_end|>unlock Microsoft style portal with Microsoft style keycard<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>open box<|im_end|>take novel from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, move west. Following that, open the coffer inside the garage. And then, recover the latchkey from the coffer. After that, try to go east. After that, look and see that the locker is unlocked. Then, ensure that the locker is open. Then, take the type 5 key from the locker inside the scullery. After that, make it so that the type 5 locker is unlocked with the type 5 key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou can see a type 5 locker. Now that's what I call TextWorld! You can make out a locker!\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 5 key from locker<|im_end|>unlock type 5 locker with type 5 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, try to head east. And then, pick up the type A key from the floor of the study. After that, venture west. Once you finish that, check that the type A door inside the kitchenette is unlocked with the type A key. And then, ensure that the type A door is open. Then, try to go north. Then, venture east. And then, recover the sponge from the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed type A door leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a blueberry.\n\nyour action: ", "response": "go east<|im_end|>take type A key<|im_end|>go west<|im_end|>unlock type A door with type A key<|im_end|>open type A door<|im_end|>go north<|im_end|>go east<|im_end|>take sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to venture south. That done, ensure that the case is open. Once you have opened the case, pick up the rectangular latchkey from the case within the kitchenette. After that, make sure that the rectangular safe within the kitchenette is unlocked. Then, open the rectangular safe inside the kitchenette. And then, recover the teacup from the rectangular safe in the kitchenette. If you can get your hands on the teacup, go north. Okay, and then, toss the teacup on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOkay, so you're in a bedchamber, cool, but is it standard? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take rectangular latchkey from case<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take teacup from rectangular safe<|im_end|>go north<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the rectangular latchkey from the shelf in the workshop. And then, make an attempt to head east. Then, unlock the rectangular safe. After that, open the rectangular safe. Then, retrieve the type Z passkey from the rectangular safe. Having picked up the type Z passkey, unlock the type Z box. Then, open the type Z box within the parlor. If you have opened the type Z box, retrieve the plant from the type Z box inside the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a shelf. On the shelf you make out a rectangular latchkey.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from shelf<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take type Z passkey from rectangular safe<|im_end|>unlock type Z box with type Z passkey<|im_end|>open type Z box<|im_end|>take plant from type Z box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could go north. After that, retrieve the key from the table. Then, attempt to travel south. And then, unlock the gateway with the key. And then, doublecheck that the gateway inside the laundry place is wide open. And then, travel south. Then, recover the Comic Strip Calendar from the shelf. And then, you can put the Comic Strip Calendar into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just shown up in a laundry place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gateway leading south. There is an unblocked exit to the north.\nYou are carrying: a fork.\n\nyour action: ", "response": "go north<|im_end|>take key from table<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>take Comic Strip Calendar from shelf<|im_end|>insert Comic Strip Calendar into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to unlock the box within the study. Having unlocked the box, ensure that the box is open. Then, pick up the passkey from the box. After getting the passkey, make sure that the gateway is unlocked. And then, ensure that the gateway is open. After that, make an effort to move south. And then, make an effort to travel east. And then, pick-up the pair of pants from the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a box.\nThere is a closed gateway leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a licorice strip, a keycard and a worm.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take pair of pants<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to go east. After that, go to the south. And then, recover the latchkey from the rack within the garage. If you have got the latchkey, unlock the box inside the garage. After that, look and see that the box is wide open. And then, take the cuboid keycard from the box. And then, try to go to the north. And then, look and see that the cuboid box in the basement is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>go north<|im_end|>lock cuboid box with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the spherical passkey from the workbench within the cellar. If you can get your hands on the spherical passkey, insert the spherical passkey into the spherical box's lock to unlock it. After that, make sure that the spherical box within the cellar is ajar. And then, retrieve the key from the spherical box inside the cellar. Having got the key, unlock the hatch inside the cellar with the key. And then, open the hatch. Then, venture east. After that, close the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou can see a locked spherical box. You rest your hand against a wall, but you miss the wall and fall onto a workbench. The workbench is typical. On the workbench you see a spherical passkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "take spherical passkey from workbench<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take key from spherical box<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, check that the type M locker is unlocked with the type M key. Then, make absolutely sure that the type M locker is open. Then, pick up the latchkey from the type M locker. And then, unlock the gate. After that, ensure that the gate is open. If you have pulled open the gate, make an effort to travel south. After that, retrieve the keycard from the trunk inside the bedchamber. And then, make it so that the box in the bedchamber is locked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in a place we're calling a shower.\nYou make out a type M locker.\nThere is a closed gate leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a type M key.\n\nyour action: ", "response": "unlock type M locker with type M key<|im_end|>open type M locker<|im_end|>take latchkey from type M locker<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take keycard from trunk<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, look and see that the type 6 box inside the cubicle is unlocked with the type 6 passkey. After that, open the type 6 box. And then, retrieve the Henderson's passkey from the type 6 box in the cubicle. Then, check that the Henderson's gateway is unlocked with the Henderson's passkey. After you have unlocked the Henderson's gateway, ensure that the Henderson's gateway is open. After that, attempt to move south. And then, venture east. That done, close the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You begin to take stock of what's here.\nYou make out a type 6 box.\nThere is a closed Henderson's gateway leading south. There is an unblocked exit to the east.\nYou are carrying: a chocolate bar, a type 6 passkey and a cd.\n\nyour action: ", "response": "unlock type 6 box with type 6 passkey<|im_end|>open type 6 box<|im_end|>take Henderson's passkey from type 6 box<|im_end|>unlock Henderson's gateway with Henderson's passkey<|im_end|>open Henderson's gateway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, take a trip south. After that, take the keycard from the rack within the cellar. And then, assure that the gate in the cellar is unlocked. After that, open the gate in the cellar. After that, make an attempt to travel east. Next, pick up the passkey from the floor of the basement. And then, check that the locker in the basement is unlocked with the passkey. Then, make absolutely sure that the locker is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. Let's see what's in here.\nYou make out a plate. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the plate.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from rack<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First stop, recover the rectangular latchkey from the box in the bar. Then, insert the rectangular latchkey into the rectangular hatch's lock to unlock it. And then, open the rectangular hatch. After that, attempt to head north. Okay, and then, take the bug from the stand within the recreation zone. If you can get your hands on the bug, venture south. Once you get through with that, make an attempt to go to the east. Once you accomplish that, toss the bug on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a rectangular latchkey.\nThere is a closed rectangular hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from box<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>take bug from stand<|im_end|>go south<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the type C latchkey from the suitcase within the cellar. After that, unlock the type C box. After that, open the type C box. Then, retrieve the type A passkey from the type C box. After that, unlock the type A passageway within the cellar. After that, ensure that the type A passageway in the cellar is open. After that, head east. And then, close the portmanteau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nHey, want to see a type C box? Look over there, a type C box. You see a suitcase. The suitcase contains a type C latchkey.\nThere is a closed type A passageway leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type C latchkey from suitcase<|im_end|>unlock type C box with type C latchkey<|im_end|>open type C box<|im_end|>take type A passkey from type C box<|im_end|>unlock type A passageway with type A passkey<|im_end|>open type A passageway<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, open the safe inside the chamber. And then, retrieve the spherical keycard from the safe in the chamber. Then, assure that the spherical box inside the chamber is unlocked. After that, open the spherical box. Then, take the bug from the spherical box. And then, travel south. Then, go east. After that, ditch the bug on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber.\nYou can make out a locked spherical box. You can see a safe.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying: a sock.\n\nyour action: ", "response": "open safe<|im_end|>take spherical keycard from safe<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take bug from spherical box<|im_end|>go south<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the TextWorld style box within the canteen. And then, make it so that the TextWorld style box inside the canteen is ajar. And then, retrieve the key from the TextWorld style box. After that, check that the door within the canteen is unlocked with the key. After unlocking the door, open the door in the canteen. And then, go east. With that done, recover the mop from the cabinet inside the steam room. After that, put the mop on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal one.\nYou can make out a locked TextWorld style box nearby.\nThere is a closed door leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take key from TextWorld style box<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>take mop from cabinet<|im_end|>put mop on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, move east. After that, pick up the key from the bowl. After that, doublecheck that the locker in the kitchenette is unlocked with the key. After unlocking the locker, ensure that the locker is open. Once you have opened the locker, recover the latchkey from the locker within the kitchenette. After that, venture west. With that accomplished, make sure that the chest in the bedchamber is unlocked. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou make out a chest.\nThere is a closed gateway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from bowl<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, pick up the keycard from the drawer. And then, make absolutely sure that the box is unlocked. After that, ensure that the box within the launderette is open. Then, take the lavender scented latchkey from the box. Then, unlock the lavender scented safe. And then, ensure that the lavender scented safe in the launderette is open. And then, retrieve the broom from the lavender scented safe in the launderette. And then, drop the broom on the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just walked into a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a lavender scented safe! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Now why would someone leave that there? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a drawer. The drawer contains a keycard.\nThere is a closed gate leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from drawer<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lavender scented latchkey from box<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take broom from lavender scented safe<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to pick-up the type X passkey from the floor of the garage. After taking the type X passkey, take a trip west. And then, unlock the type X gate inside the cookhouse with the type X passkey. Then, ensure that the type X gate within the cookhouse is open. Then, try to move south. Once you succeed at that, go east. With that done, pick up the synthesizer from the mantelpiece within the salon. After that, you can put the synthesizer into the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type X passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X passkey<|im_end|>go west<|im_end|>unlock type X gate with type X passkey<|im_end|>open type X gate<|im_end|>go south<|im_end|>go east<|im_end|>take synthesizer from mantelpiece<|im_end|>insert synthesizer into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the rectangular key from the bed stand in the bedchamber. After that, make an attempt to venture north. Then, unlock the rectangular door inside the washroom. And then, make absolutely sure that the rectangular door within the washroom is wide open. After that, head east. That done, pick up the keycard from the couch. And then, unlock the safe inside the bar. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou scan the room for a bed stand, and you find a bed stand. Now why would someone leave that there? You see a rectangular key on the bed stand. It doesn't get more TextWorld than this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from bed stand<|im_end|>go north<|im_end|>unlock rectangular door with rectangular key<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take keycard from couch<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go west. Then, travel west. Once you do that, retrieve the spherical passkey from the rack. With the spherical passkey, make an effort to travel east. Then, unlock the spherical locker with the spherical passkey. After unlocking the spherical locker, look and see that the spherical locker in the bar is wide open. And then, pick up the synthesizer from the spherical locker. And then, sit the synthesizer on the couch within the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take spherical passkey from rack<|im_end|>go east<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take synthesizer from spherical locker<|im_end|>put synthesizer on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to venture east. And then, check that the safe is unlocked with the key. Then, ensure that the safe inside the spare room is open. After that, take the non-euclidean keycard from the safe. Then, insert the non-euclidean keycard into the non-euclidean box within the spare room's lock to unlock it. After that, open the non-euclidean box. After pulling open the non-euclidean box, take the loaf of bread from the non-euclidean box. And then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual kind of place.\nThere is an unblocked exit to the east.\nYou are carrying: a key and a golf tee.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take loaf of bread from non-euclidean box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, make an attempt to venture north. And then, retrieve the Microsoft limited edition latchkey from the desk within the studio. And then, insert the Microsoft limited edition latchkey into the Microsoft limited edition gate inside the studio's lock to unlock it. Then, ensure that the Microsoft limited edition gate is open. And then, attempt to head east. With that accomplished, recover the keycard from the safe. After that, make absolutely sure that the box within the garage is unlocked. After that, doublecheck that the box in the garage is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You begin looking for stuff.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition latchkey from desk<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition gate<|im_end|>go east<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head south. After that, ensure that the spherical chest is open. And then, recover the type 4 key from the spherical chest. After that, check that the type 4 portal is unlocked with the type 4 key. If you have unlocked the type 4 portal, look and see that the type 4 portal in the cubicle is open. Then, venture west. Following that, recover the key from the floor of the lounge. After that, lock the chest in the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a spherical passkey and a worm.\n\nyour action: ", "response": "go south<|im_end|>open spherical chest<|im_end|>take type 4 key from spherical chest<|im_end|>unlock type 4 portal with type 4 key<|im_end|>open type 4 portal<|im_end|>go west<|im_end|>take key<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the spherical box with the spherical passkey. After that, open the spherical box within the restroom. Then, retrieve the passkey from the spherical box. After that, check that the locker is unlocked with the passkey. Then, ensure that the locker is open. And then, recover the mop from the locker in the restroom. After that, go east. After that, put the mop on the bench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom.\nOh wow! Is that what I think it is? It is! It's a locker. Were you looking for a spherical box? Because look over there, it's a spherical box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take passkey from spherical box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>go east<|im_end|>put mop on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, travel north. With that over with, make it so that the dresser within the parlor is ajar. Having opened the dresser, pick up the lavender scented keycard from the dresser within the parlor. And then, unlock the lavender scented safe within the parlor with the lavender scented keycard. Then, ensure that the lavender scented safe is open. And then, retrieve the tv from the lavender scented safe in the parlor. After that, venture south. Okay, and then, ditch the tv on the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a rack. Why don't you take a picture of it, it'll last longer! But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take lavender scented keycard from dresser<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take tv from lavender scented safe<|im_end|>go south<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to venture east. After that, take a trip north. And then, recover the keycard from the plate within the dish-pit. With the keycard, insert the keycard into the chest within the dish-pit's lock to unlock it. If you have unlocked the chest, open the chest. Then, take the fondue from the chest inside the dish-pit. After taking the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from plate<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First, it would be great if you could try to go north. Then, make it so that the box inside the attic is ajar. Then, pick up the TextWorld style key from the box. Then, attempt to head south. Then, look and see that the TextWorld style passageway inside the kitchen is unlocked. And then, make absolutely sure that the TextWorld style passageway within the kitchen is opened. Then, go to the east. Then, recover the telephone from the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary kind of place. You begin looking for stuff.\nYou see a freezer. Classic TextWorld. The freezer is empty! What a waste of a day!\nThere is a closed TextWorld style passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>go south<|im_end|>unlock TextWorld style passageway with TextWorld style key<|im_end|>open TextWorld style passageway<|im_end|>go east<|im_end|>take telephone from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. After that, pick up the passkey from the desk. After that, try to move east. Then, unlock the safe. After that, look and see that the safe within the salon is open. After you have pulled open the safe, retrieve the textbook from the safe. And then, take a trip west. And then, throw the textbook on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou can make out a locked normal looking safe in the corner. As if things weren't amazing enough already, you can even see a Microsoft safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from desk<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>go west<|im_end|>drop textbook<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to attempt to go west. With that done, ensure that the box in the basement is open. And then, retrieve the vanilla scented key from the box. With the vanilla scented key, make an attempt to venture east. And then, check that the vanilla scented box in the office is unlocked with the vanilla scented key. And then, open the vanilla scented box in the office. Then, retrieve the keyboard from the vanilla scented box. And then, place the keyboard on the chair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am so happy to announce that you are now in the office.\nYou can see a locked vanilla scented box in the room. You see a chair. The chair is normal. Looks like someone's already been here and taken everything off it, though.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take vanilla scented key from box<|im_end|>go east<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take keyboard from vanilla scented box<|im_end|>put keyboard on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the lavender scented key from the mantelpiece in the office. After that, check that the lavender scented locker inside the office is unlocked with the lavender scented key. Then, assure that the lavender scented locker inside the office is ajar. And then, recover the keycard from the lavender scented locker. And then, assure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker within the office is wide open. After that, retrieve the mouse from the locker. If you have got the mouse, put the mouse on the mantelpiece in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've stumbled into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the office. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked locker. You make out a lavender scented locker. You wonder idly who left that here. You see a mantelpiece. The mantelpiece is ordinary. On the mantelpiece you see a lavender scented key. You can't wait to tell the folks at home about this!\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented key from mantelpiece<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take keycard from lavender scented locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>put mouse on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest is open. Then, retrieve the formless keycard from the Microsoft style chest. Then, assure that the formless safe in the steam room is unlocked. After that, ensure that the formless safe is open. Then, recover the rectangular keycard from the formless safe. Then, unlock the rectangular safe within the steam room. If you have unlocked the rectangular safe, look and see that the rectangular safe inside the steam room is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou see a rectangular safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a locked usual looking formless safe here. Look over there! a Microsoft style chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take formless keycard from Microsoft style chest<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take rectangular keycard from formless safe<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the passageway. And then, head south. And then, open the type 0 box inside the bathroom. After you have pulled open the type 0 box, pick up the keycard from the type 0 box. Once you have got the keycard, make absolutely sure that the box inside the bathroom is unlocked with the keycard. After that, open the box. After that, pick up the vacuum from the box within the bathroom. After that, place the vacuum into the type 0 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sandwich and a type 0 keycard.\n\nyour action: ", "response": "open passageway<|im_end|>go south<|im_end|>open type 0 box<|im_end|>take keycard from type 0 box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take vacuum from box<|im_end|>insert vacuum into type 0 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to insert the spherical passkey into the spherical chest's lock to unlock it. And then, open the spherical chest. Then, retrieve the latchkey from the spherical chest in the cookery. After that, unlock the locker within the cookery. Then, make absolutely sure that the locker is wide open. Then, take the fondue from the locker. And then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard one.\nYou can see a locker. You can make out a locked spherical chest right there by you.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take fondue from locker<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could pick up the keycard from the bookshelf. Once you have picked up the keycard, make it so that the chest is unlocked. After that, look and see that the chest is wide open. After pulling open the chest, recover the Microsoft limited edition key from the chest. After that, unlock the Microsoft limited edition locker. And then, open the Microsoft limited edition locker. Then, recover the passkey from the Microsoft limited edition locker. After that, unlock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis is going to sound unbelievable, but you've just entered a studio.\nYou scan the room for a locker, and you find a locker. You can't wait to tell the folks at home about this! You can see a locked Microsoft limited edition locker. You make out a locked chest. You make out a bookshelf. You see a keycard on the bookshelf.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Microsoft limited edition key from chest<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>take passkey from Microsoft limited edition locker<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, open the locker. Then, pick up the formless latchkey from the locker in the cubicle. Then, go to the west. Then, unlock the formless chest. Then, ensure that the formless chest in the restroom is open. Once you have pulled open the formless chest, recover the licorice strip from the formless chest inside the restroom. With the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard one. Let's see what's in here.\nYou can make out a closed locker.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open locker<|im_end|>take formless latchkey from locker<|im_end|>go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take licorice strip from formless chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, lift the non-euclidean key from the floor of the scullery. Then, unlock the non-euclidean locker with the non-euclidean key. After that, ensure that the non-euclidean locker is open. After pulling open the non-euclidean locker, pick up the Henderson's style keycard from the non-euclidean locker within the scullery. Then, check that the Henderson's style safe is unlocked with the Henderson's style keycard. And then, make absolutely sure that the Henderson's style safe is ajar. Then, recover the passkey from the Henderson's style safe within the scullery. And then, look and see the safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You start to take note of what's in the room.\nYou see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can see a Henderson's style safe. You make out a non-euclidean locker. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Henderson's style keycard from non-euclidean locker<|im_end|>unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the west. With that accomplished, make sure that the safe is ajar. Then, recover the Microsoft passkey from the safe. After that, go east. After that, unlock the Microsoft safe with the Microsoft passkey. Then, open the Microsoft safe. Then, take the sandwich from the Microsoft safe within the office. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can make out a Microsoft safe. You hear a noise behind you and spin around, but you can't see anything other than an armchair. But oh no! there's nothing on this piece of garbage.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a blender.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take Microsoft passkey from safe<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take sandwich from Microsoft safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, go south. With that done, pick-up the formless passkey from the floor of the shower. If you can get your hands on the formless passkey, head north. With that over with, insert the formless passkey into the formless locker in the lounge's lock to unlock it. After unlocking the formless locker, look and see that the formless locker is wide open. After that, retrieve the type S latchkey from the formless locker inside the lounge. Then, travel south. And then, unlock the type S locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nOkay, so you're in a lounge, cool, but is it typical? You better believe it is. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a formless locker. You make out a closed portmanteau close by.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey<|im_end|>go north<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take type S latchkey from formless locker<|im_end|>go south<|im_end|>unlock type S locker with type S latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to travel east. Then, retrieve the passkey from the floor of the studio. Then, move west. Next, check that the safe in the shower is unlocked with the passkey. Then, assure that the safe inside the shower is ajar. And then, recover the pear from the safe inside the shower. Having got the pear, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower. You begin looking for stuff.\nYou make out a locked safe, which looks normal, right there by you.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take pear from safe<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could take a trip west. With that done, recover the passkey from the floor of the cookery. If you can get your hands on the passkey, attempt to venture east. With that accomplished, unlock the passageway in the attic with the passkey. And then, open the passageway within the attic. Then, head south. Once you succeed at that, move east. Then, pick-up the glove from the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou can make out a table! The table is standard. On the table you see a coconut. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take glove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel east. Then, open the hatch within the office. And then, attempt to venture south. Then, recover the latchkey from the workbench. With the latchkey, unlock the chest with the latchkey. Then, doublecheck that the chest inside the attic is wide open. Having opened the chest, retrieve the hat from the chest in the attic. And then, ditch the hat on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI am required to announce that you are now in the studio.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open hatch<|im_end|>go south<|im_end|>take latchkey from workbench<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take hat from chest<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, check that the Microsoft limited edition locker is unlocked with the Microsoft limited edition passkey. And then, make absolutely sure that the Microsoft limited edition locker is opened. And then, pick up the formless latchkey from the Microsoft limited edition locker. Then, try to venture east. Okay, and then, unlock the formless safe within the workshop. After that, make it so that the formless safe is ajar. Then, recover the keyboard from the formless safe. If you can get your hands on the keyboard, deposit the keyboard on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a Microsoft limited edition locker. A Microsoft limited edition locker... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take formless latchkey from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take keyboard from formless safe<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, move east. And then, lift the passkey from the floor of the studio. And then, try to go to the west. After that, make sure that the locker is unlocked with the passkey. And then, open the locker within the study. After that, take the bug from the locker in the study. After that, make an effort to travel east. After that, sit the bug on the mantle within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. I guess you better just go and list everything you see here.\nYou make out a locked locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>put bug on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the latchkey from the shelf in the bedroom. After that, insert the latchkey into the passageway's lock to unlock it. Then, ensure that the passageway inside the bedroom is open. After that, try to move south. With that done, attempt to go west. Once you do that, lift the Canadian latchkey from the floor of the shower. And then, try to take a trip east. Then, lock the Canadian chest in the chamber with the Canadian latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nYou can see a shelf. What a coincidence, weren't you just thinking about a shelf? On the shelf you can make out a latchkey. Oh wow! Is that what I think it is? It is! It's a bed stand. But the thing is empty, unfortunately.\nThere is a closed passageway leading south. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take Canadian latchkey<|im_end|>go east<|im_end|>lock Canadian chest with Canadian latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, take a trip north. After that, open the safe. And then, take the type U keycard from the safe within the cubicle. After that, insert the type U keycard into the type U locker in the cubicle's lock to unlock it. Then, open the type U locker. After opening the type U locker, recover the mouse from the type U locker. After getting the mouse, attempt to head south. Then, deposit the mouse on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unguarded.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take type U keycard from safe<|im_end|>unlock type U locker with type U keycard<|im_end|>open type U locker<|im_end|>take mouse from type U locker<|im_end|>go south<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! Your first objective is to head south. Following that, make sure that the vanilla scented locker within the laundry place is unlocked. And then, doublecheck that the vanilla scented locker in the laundry place is wide open. Then, pick up the key from the vanilla scented locker. After that, check that the gateway is unlocked with the key. Then, open the gateway inside the laundry place. And then, try to venture east. And then, recover the ladle from the rack within the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. The room is well lit.\nThere is an unblocked exit to the south.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go south<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take key from vanilla scented locker<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>take ladle from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Microsoft style latchkey from the suitcase within the office. Having taken the Microsoft style latchkey, unlock the Microsoft style locker inside the office. Then, ensure that the Microsoft style locker within the office is open. After that, pick up the type N latchkey from the Microsoft style locker within the office. And then, unlock the type N box with the type N latchkey. After that, open the type N box inside the office. Then, pick up the cd from the type N box inside the office. And then, rest the cd on the armchair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have moved into the most typical of all possible offices.\nYou scan the room, seeing a type N box. You make out a locked Microsoft style locker. You make out a suitcase. The light flickers for a second, but nothing else happens. The suitcase contains a Microsoft style latchkey. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out an armchair. The armchair is usual. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from suitcase<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>take type N latchkey from Microsoft style locker<|im_end|>unlock type N box with type N latchkey<|im_end|>open type N box<|im_end|>take cd from type N box<|im_end|>put cd on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to head west. If you can do that, recover the rectangular latchkey from the floor of the studio. After that, doublecheck that the rectangular box is unlocked. Then, ensure that the rectangular box inside the studio is open. Once you have opened the rectangular box, take the formless key from the rectangular box. With the formless key, make an effort to venture east. And then, assure that the formless locker is shut. After that, lock the formless locker in the study with the formless key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out an opened formless locker. The formless locker is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going north, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take formless key from rectangular box<|im_end|>go east<|im_end|>close formless locker<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to make it so that the chest is unlocked with the key. After you have unlocked the chest, ensure that the chest in the bedroom is open. And then, recover the latchkey from the chest. Then, make an effort to go to the north. After that, unlock the door in the laundry place. And then, ensure that the door in the laundry place is open. After that, move east. With that done, close the door in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou can see a chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a durian, a key, a pillow and a fly larva.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, take the key from the basket within the bedchamber. After that, unlock the chest in the bedchamber. Then, make absolutely sure that the chest inside the bedchamber is opened. And then, take the Microsoft keycard from the chest within the bedchamber. After that, check that the Microsoft portal in the bedchamber is unlocked with the Microsoft keycard. After unlocking the Microsoft portal, doublecheck that the Microsoft portal within the bedchamber is wide open. Then, travel east. And then, retrieve the broom from the table within the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou make out a chest. You see an opened basket. The basket contains a key.\nThere is a closed Microsoft portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>unlock Microsoft portal with Microsoft keycard<|im_end|>open Microsoft portal<|im_end|>go east<|im_end|>take broom from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the type O latchkey from the safe in the cubicle. After picking up the type O latchkey, make sure that the type O locker within the cubicle is unlocked. After you have unlocked the type O locker, assure that the type O locker is ajar. Then, pick up the type C keycard from the type O locker. After that, make an effort to go east. Okay, and then, insert the type C keycard into the type C safe's lock to unlock it. And then, make sure that the type C safe is opened. And then, take the Cat Calendar from the type C safe within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis is going to sound unbelievable, but you've just entered a cubicle. The room is well lit.\nYou can see a type O locker. You can see a safe. The safe contains a type O latchkey!\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type O latchkey from safe<|im_end|>unlock type O locker with type O latchkey<|im_end|>open type O locker<|im_end|>take type C keycard from type O locker<|im_end|>go east<|im_end|>unlock type C safe with type C keycard<|im_end|>open type C safe<|im_end|>take Cat Calendar from type C safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to attempt to head west. With that accomplished, retrieve the Canadian latchkey from the case inside the scullery. After that, make sure that the Canadian safe is unlocked. Then, look and see that the Canadian safe within the scullery is ajar. Then, recover the passkey from the Canadian safe inside the scullery. Then, try to go east. And then, check that the chest in the lounge is unlocked with the passkey. Then, open the chest inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou can make out a locked chest here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take Canadian latchkey from case<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take passkey from Canadian safe<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, close the Microsoft limited edition gateway in the closet. And then, venture east. And then, recover the formless latchkey from the floor of the steam room. With the formless latchkey, insert the formless latchkey into the formless box's lock to unlock it. Then, open the formless box. Then, take the Microsoft limited edition passkey from the formless box. After that, try to go to the west. After that, make sure the Microsoft limited edition gateway inside the closet is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one. You begin to take stock of what's in the room.\nYou can make out a table! But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an open Microsoft limited edition gateway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "close Microsoft limited edition gateway<|im_end|>go east<|im_end|>take formless latchkey<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take Microsoft limited edition passkey from formless box<|im_end|>go west<|im_end|>lock Microsoft limited edition gateway with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, assure that the type R box is unlocked. After that, open the type R box within the vault. After that, take the keycard from the type R box inside the vault. Then, insert the keycard into the gateway inside the vault's lock to unlock it. And then, doublecheck that the gateway in the vault is wide open. And then, head south. After that, take a trip east. After that, recover the ladle from the refrigerator. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou make out a type R box. You scan the room, seeing a crate. Now why would someone leave that there? The crate is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nYou are carrying: a type R keycard.\n\nyour action: ", "response": "unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take keycard from type R box<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take ladle from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. Your first objective is to head west. And then, pick up the key from the floor of the scullery. Then, make an effort to venture east. After that, check that the locker in the chamber is unlocked with the key. And then, open the locker inside the chamber. And then, recover the American style keycard from the locker in the chamber. If you can get your hands on the American style keycard, unlock the American style passageway inside the chamber. Then, assure that the American style passageway is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked locker.\nThere is a closed American style passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take American style keycard from locker<|im_end|>unlock American style passageway with American style keycard<|im_end|>open American style passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, make an effort to move east. Once you get around to doing that, recover the spherical latchkey from the shelf in the bedchamber. After you have taken the spherical latchkey, make it so that the spherical chest is unlocked with the spherical latchkey. After unlocking the spherical chest, open the spherical chest within the bedchamber. And then, venture west. Then, recover the controller from the floor of the parlor. Then, make an attempt to take a trip east. And then, put the controller inside the spherical chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a controller on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey from shelf<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>go west<|im_end|>take controller<|im_end|>go east<|im_end|>insert controller into spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, try to go to the south. After that, pick up the spherical keycard from the chest. Then, move north. Okay, and then, attempt to head east. After that, unlock the spherical box. Then, open the spherical box inside the chamber. After pulling open the spherical box, take the fondue from the spherical box. And then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have stumbled into the most normal of all possible saunas.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard from chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take fondue from spherical box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could try to head east. Next, pick up the TextWorld limited edition key from the floor of the lounge. After taking the TextWorld limited edition key, take a trip west. And then, insert the TextWorld limited edition key into the TextWorld limited edition box inside the cubicle's lock to unlock it. And then, ensure that the TextWorld limited edition box within the cubicle is open. After opening the TextWorld limited edition box, pick up the latchkey from the TextWorld limited edition box inside the cubicle. After that, move east. Then, assure that the locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou make out a TextWorld limited edition box. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition key<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First, it would be a great idea if you could unlock the rectangular safe inside the study. Then, ensure that the rectangular safe is open. After that, take the non-euclidean latchkey from the rectangular safe inside the study. Once you have got the non-euclidean latchkey, travel east. With that accomplished, assure that the non-euclidean locker inside the playroom is unlocked with the non-euclidean latchkey. And then, open the non-euclidean locker in the playroom. Then, retrieve the garlic clove from the non-euclidean locker within the playroom. If you can get your hands on the garlic clove, eat the garlic clove. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place. You begin to take stock of what's here.\nYou make out a rectangular safe.\nYou need an unblocked exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take non-euclidean latchkey from rectangular safe<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take garlic clove from non-euclidean locker<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could insert the keycard into the chest's lock to unlock it. And then, make sure that the chest is open. Then, retrieve the Henderson's style passkey from the chest inside the studio. Once you have got the Henderson's style passkey, unlock the Henderson's style locker inside the studio. If you have unlocked the Henderson's style locker, ensure that the Henderson's style locker is open. And then, recover the passkey from the Henderson's style locker. After stealing the passkey, unlock the locker. After you have unlocked the locker, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou make out a locker. You make out a Henderson's style locker. You make out a locked chest.\nThere is a closed gateway leading west. There is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take Henderson's style passkey from chest<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take passkey from Henderson's style locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to head west. After that, pick up the keycard from the table. And then, unlock the locker. After unlocking the locker, ensure that the locker is open. And then, take the rectangular keycard from the locker in the laundry place. After picking up the rectangular keycard, move east. After that, look and see that the rectangular locker is unlocked. After you have unlocked the rectangular locker, look and see that the rectangular locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the recreation zone. You begin looking for stuff.\nYou can see a locked rectangular locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from table<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, insert the latchkey into the box inside the canteen's lock to unlock it. After that, open the box in the canteen. And then, retrieve the keycard from the box in the canteen. After picking up the keycard, make an effort to take a trip north. And then, make sure that the safe is unlocked with the keycard. After unlocking the safe, ensure that the safe is open. Once you have pulled open the safe, recover the passkey from the safe within the shower. Having got the passkey, unlock the locker inside the shower with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual kind of place.\nYou make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make sure that the rectangular box is unlocked. Then, ensure that the rectangular box is open. After that, attempt to take a trip west. After that, take a trip south. Then, pick up the golf ball from the floor of the attic. If you have got the golf ball, head north. Then, make an effort to head east. Okay, and then, put the golf ball into the rectangular box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nA locked rectangular box, which looks usual, is right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a rectangular passkey, a hat and a bowl.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>go west<|im_end|>go south<|im_end|>take golf ball<|im_end|>go north<|im_end|>go east<|im_end|>insert golf ball into rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, make an effort to go east. And then, retrieve the Microsoft limited edition passkey from the armchair inside the workshop. And then, make an attempt to head west. With that over with, unlock the Microsoft limited edition safe within the cookery. After that, look and see that the Microsoft limited edition safe in the cookery is ajar. Then, recover the worm from the Microsoft limited edition safe inside the cookery. After that, travel east. After that, rest the worm on the armchair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery.\nYou make out a Microsoft limited edition safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey from armchair<|im_end|>go west<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take worm from Microsoft limited edition safe<|im_end|>go east<|im_end|>put worm on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel west. Then, doublecheck that the refrigerator is wide open. After you have pulled open the refrigerator, recover the passkey from the refrigerator. If you have picked up the passkey, look and see that the box is unlocked. Having unlocked the box, doublecheck that the box inside the canteen is wide open. And then, recover the glass from the box. Having got the glass, move east. Following that, sit the glass on the shelf inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the scullery.\nWhat's that over there? It looks like it's a shelf. But the thing is empty, unfortunately.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>put glass on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, travel north. Then, lift the key from the floor of the study. After you have taken the key, venture south. After that, assure that the hatch is unlocked with the key. Then, assure that the hatch is open. Having pulled open the hatch, head east. Next, take the laptop from the box. Then, put the laptop on the desk within the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor. I guess you better just go and list everything you see here.\nYou see a bed stand. But the thing is empty, unfortunately.\nThere is a closed hatch leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>take laptop from box<|im_end|>put laptop on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First stop, retrieve the key from the bookshelf within the playroom. After that, unlock the box within the playroom. After that, make sure that the box is wide open. After that, pick up the type V latchkey from the box within the playroom. After that, unlock the type V safe in the playroom. After that, open the type V safe inside the playroom. Then, pick up the latchkey from the type V safe within the playroom. Then, make absolutely sure that the hatch is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nYou make out a locked type V safe close by. You can see a box. You shudder, but continue examining the room. Oh wow! Is that what I think it is? It is! It's a bookshelf. The bookshelf is usual. On the bookshelf you can make out a key.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bookshelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type V latchkey from box<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take latchkey from type V safe<|im_end|>unlock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could pick up the American limited edition latchkey from the floor of the bedchamber. After that, make an effort to go north. Next, make it so that the American limited edition box inside the workshop is unlocked. And then, ensure that the American limited edition box in the workshop is open. And then, recover the type 6 key from the American limited edition box. Then, attempt to move south. With that done, unlock the type 6 gateway. Then, ensure that the type 6 gateway inside the bedchamber is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place. You begin looking for stuff.\nYou can make out a closed box right there by you.\nThere is a closed type 6 gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is an American limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey<|im_end|>go north<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take type 6 key from American limited edition box<|im_end|>go south<|im_end|>unlock type 6 gateway with type 6 key<|im_end|>open type 6 gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could make an effort to go east. After that, ensure that the TextWorld style box is open. After that, pick up the Henderson's passkey from the TextWorld style box. Then, unlock the Henderson's passageway. After you have unlocked the Henderson's passageway, make sure that the Henderson's passageway is ajar. And then, go to the south. After that, retrieve the napkin from the refrigerator in the scullery. Then, place the napkin on the bowl in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld style box<|im_end|>take Henderson's passkey from TextWorld style box<|im_end|>unlock Henderson's passageway with Henderson's passkey<|im_end|>open Henderson's passageway<|im_end|>go south<|im_end|>take napkin from refrigerator<|im_end|>put napkin on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to venture west. Then, retrieve the latchkey from the cabinet. And then, go east. After that, make it so that the locker is unlocked. After that, ensure that the locker in the cubicle is open. After you have opened the locker, take the passkey from the locker. Then, go to the west. After that, unlock the chest within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am required to announce that you are now in the cubicle.\nYou can see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from cabinet<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, make an attempt to move east. After that, recover the keycard from the coffer. After that, make sure that the box is unlocked. After that, assure that the box is ajar. After that, recover the type 5 passkey from the box in the recreation zone. And then, look and see that the type 5 box is unlocked. After unlocking the type 5 box, ensure that the type 5 box is open. After that, pick up the bug from the type 5 box within the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from coffer<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 5 passkey from box<|im_end|>unlock type 5 box with type 5 passkey<|im_end|>open type 5 box<|im_end|>take bug from type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to go to the west. After that, recover the latchkey from the mantle in the workshop. Then, assure that the hatch within the workshop is unlocked with the latchkey. And then, look and see that the hatch is open. After that, make an effort to head north. With that accomplished, take a trip east. Okay, and then, ensure that the toolbox in the study is open. After that, pick up the butterfly from the toolbox. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. You start to take note of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from mantle<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>open toolbox<|im_end|>take butterfly from toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to head west. And then, look and see that the portmanteau within the parlor is wide open. After you have opened the portmanteau, pick up the spherical keycard from the portmanteau inside the parlor. And then, unlock the spherical box within the parlor. Then, make absolutely sure that the spherical box within the parlor is opened. Then, pick up the laptop from the spherical box. After that, venture east. Once you accomplish that, sit the laptop on the stand in the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou see a stand. The stand is normal. On the stand you see a cane. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take spherical keycard from portmanteau<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take laptop from spherical box<|im_end|>go east<|im_end|>put laptop on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make it so that the locker is unlocked. After unlocking the locker, open the locker. And then, recover the latchkey from the locker. After picking up the latchkey, assure that the passageway is unlocked. And then, ensure that the passageway in the recreation zone is open. And then, attempt to venture south. After that, retrieve the insect from the floor of the closet. After that, you can put the insect inside the suitcase inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked locker here.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take insect<|im_end|>insert insect into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, retrieve the lavender scented key from the bed stand inside the chamber. And then, unlock the lavender scented locker. And then, open the lavender scented locker within the chamber. After that, take the passkey from the lavender scented locker. Then, make it so that the gateway in the chamber is unlocked. Then, open the gateway within the chamber. Once you have pulled open the gateway, make an attempt to go east. Next, retrieve the butterfly from the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked ordinary looking lavender scented locker in the room. If you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is normal. On the bed stand you can see a lavender scented key.\nThere is a closed gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a berry.\n\nyour action: ", "response": "take lavender scented key from bed stand<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take passkey from lavender scented locker<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move south. Okay, and then, unlock the locker. Then, open the locker. After that, retrieve the formless keycard from the locker. If you can get your hands on the formless keycard, assure that the formless safe is unlocked with the formless keycard. Having unlocked the formless safe, ensure that the formless safe within the bathroom is open. And then, pick up the type 2 latchkey from the formless safe. Having taken the type 2 latchkey, unlock the type 2 locker with the type 2 latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take type 2 latchkey from formless safe<|im_end|>unlock type 2 locker with type 2 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to close the safe. And then, take a trip north. With that done, retrieve the Henderson's limited edition passkey from the type M safe. After that, unlock the Henderson's limited edition safe within the bedchamber. After that, ensure that the Henderson's limited edition safe inside the bedchamber is open. And then, pick up the latchkey from the Henderson's limited edition safe inside the bedchamber. If you have picked up the latchkey, attempt to move south. Then, doublecheck that the safe in the vault is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin looking for stuff.\nYou scan the room, seeing a safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go north<|im_end|>take Henderson's limited edition passkey from type M safe<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition safe<|im_end|>take latchkey from Henderson's limited edition safe<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the type F latchkey from the floor of the office. Once you have got the type F latchkey, doublecheck that the type F box is unlocked. Then, make absolutely sure that the type F box is wide open. After opening the type F box, take the rectangular latchkey from the type F box within the office. Then, doublecheck that the rectangular box is unlocked with the rectangular latchkey. And then, ensure that the rectangular box inside the office is open. And then, retrieve the banana from the rectangular box in the office. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou see a locked rectangular box. A locked type F box is in the room.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a type F latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F latchkey<|im_end|>unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>take rectangular latchkey from type F box<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take banana from rectangular box<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. With that accomplished, take the type I latchkey from the chest in the cellar. After that, make an attempt to take a trip west. And then, make sure that the type I box within the pantry is unlocked. Then, make absolutely sure that the type I box within the pantry is wide open. Then, pick up the worm from the type I box inside the pantry. Then, make an effort to venture east. After that, throw the worm on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nYou see a locked type I box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type I latchkey from chest<|im_end|>go west<|im_end|>unlock type I box with type I latchkey<|im_end|>open type I box<|im_end|>take worm from type I box<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First stop, recover the Microsoft latchkey from the floor of the workshop. And then, check that the Microsoft safe is unlocked with the Microsoft latchkey. Then, ensure that the Microsoft safe is open. If you have pulled open the Microsoft safe, pick up the keycard from the Microsoft safe in the workshop. Then, make sure that the chest is unlocked. And then, make it so that the chest within the workshop is wide open. And then, recover the non-euclidean keycard from the chest in the workshop. After that, assure that the non-euclidean box within the workshop is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou see a non-euclidean box. You make out a chest. You see a Microsoft safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an unblocked exit to the west.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take keycard from Microsoft safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>lock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First step, insert the type D passkey into the type D chest within the cookhouse's lock to unlock it. Having unlocked the type D chest, open the type D chest. Then, pick up the latchkey from the type D chest. With the latchkey, move west. With that accomplished, make it so that the locker within the spare room is unlocked. After that, ensure that the locker is open. And then, pick up the rectangular keycard from the locker. And then, insert the rectangular keycard into the rectangular door within the spare room's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou can make out a type D chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type D passkey and a cushion.\n\nyour action: ", "response": "unlock type D chest with type D passkey<|im_end|>open type D chest<|im_end|>take latchkey from type D chest<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular door with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make absolutely sure that the lavender scented chest is unlocked with the lavender scented key. After that, open the lavender scented chest within the bathroom. Then, pick up the key from the lavender scented chest within the bathroom. Then, check that the safe is unlocked with the key. Then, ensure that the safe is open. After pulling open the safe, take the fly larva from the safe. After you have taken the fly larva, try to go to the east. Okay, and then, rest the fly larva on the rack within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A standard kind of place.\nYou make out a locked safe. You can make out a locked lavender scented chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented chest with lavender scented key<|im_end|>open lavender scented chest<|im_end|>take key from lavender scented chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go east<|im_end|>put fly larva on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an effort to move east. Okay, and then, pick up the key from the bench inside the steam room. If you can get your hands on the key, move west. After that, unlock the box inside the kitchenette. After that, open the box. After that, retrieve the ladle from the box. If you can get your hands on the ladle, attempt to travel east. After that, drop the ladle on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place.\nYou make out a locked box in the corner.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go east<|im_end|>take key from bench<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take ladle from box<|im_end|>go east<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to head south. Then, recover the passkey from the floor of the pantry. And then, go to the north. Then, assure that the safe in the attic is unlocked. And then, ensure that the safe is open. After that, retrieve the latchkey from the safe in the attic. With the latchkey, unlock the box inside the attic. After that, ensure that the box within the attic is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out a locked box. You see a locked safe.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the keycard from the floor of the chamber. If you can get your hands on the keycard, make an effort to go to the west. Then, unlock the locker within the garage. After that, ensure that the locker inside the garage is open. And then, recover the Microsoft limited edition key from the locker inside the garage. After picking up the Microsoft limited edition key, make an attempt to head east. After that, make sure that the Microsoft limited edition safe in the chamber is closed. After closing the Microsoft limited edition safe, lock the Microsoft limited edition safe inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. You begin to take stock of what's in the room.\nYou see a Microsoft limited edition safe. The Microsoft limited edition safe is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a burger and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Microsoft limited edition key from locker<|im_end|>go east<|im_end|>close Microsoft limited edition safe<|im_end|>lock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to doublecheck that the safe in the closet is closed. After that, make an effort to head west. After that, pick up the passkey from the floor of the garage. After picking up the passkey, check that the chest within the garage is unlocked with the passkey. Then, ensure that the chest is open. Then, retrieve the keycard from the chest. Then, make an attempt to move east. With that done, make it so that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just sauntered into a closet. Let's see what's in here.\nYou see an opened safe. The safe is empty! What a waste of a day! You see a shelf. The shelf is usual. But the thing is empty, unfortunately.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a kiwi.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go to the west. And then, make absolutely sure that the rectangular locker within the laundry place is ajar. After pulling open the rectangular locker, pick up the key from the rectangular locker in the laundry place. After that, go to the east. With that over with, make it so that the chest is unlocked. And then, ensure that the chest is open. After that, pick up the coffee cup from the chest. And then, toss the coffee cup on the floor of the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard kind of place. You begin to take stock of what's in the room.\nYou can make out a locked chest. You can see a shelf. Unfortunately, there isn't a thing on it.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "go west<|im_end|>open rectangular locker<|im_end|>take key from rectangular locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take coffee cup from chest<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could go west. Okay, and then, pick up the key from the table in the shower. And then, make an attempt to venture east. With that done, unlock the safe. After unlocking the safe, ensure that the safe is open. After pulling open the safe, pick up the Comic Strip Calendar from the safe inside the cubicle. And then, travel west. And then, place the Comic Strip Calendar on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. You begin to take stock of what's here.\nHey, want to see a safe? Look over there, a safe. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>go west<|im_end|>put Comic Strip Calendar on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, make an attempt to go to the west. After that, look and see that the trunk inside the washroom is open. After that, take the Henderson's style key from the trunk. And then, go to the east. And then, unlock the Henderson's style chest inside the shower. And then, make it so that the Henderson's style chest is wide open. Then, retrieve the latchkey from the Henderson's style chest within the shower. And then, make sure the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nGuess what, you are in a place we're calling a shower. Let's see what's in here.\nYou can see a closed safe. You see a locked Henderson's style chest in the room.\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take Henderson's style key from trunk<|im_end|>go east<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take latchkey from Henderson's style chest<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, go to the south. Following that, ensure that the Microsoft chest is open. And then, pick up the rectangular keycard from the Microsoft chest. Once you have taken the rectangular keycard, venture north. That done, unlock the rectangular gate inside the canteen with the rectangular keycard. After that, ensure that the rectangular gate is open. After opening the rectangular gate, make an attempt to go to the east. Next, close the rectangular gate inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical kind of place.\nThere is a closed rectangular gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey and a poem.\n\nyour action: ", "response": "go south<|im_end|>open Microsoft chest<|im_end|>take rectangular keycard from Microsoft chest<|im_end|>go north<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go east<|im_end|>close rectangular gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, travel west. After that, retrieve the Microsoft limited edition passkey from the floor of the lounge. After that, try to move east. And then, unlock the Microsoft limited edition safe inside the study. After you have unlocked the Microsoft limited edition safe, open the Microsoft limited edition safe. After opening the Microsoft limited edition safe, recover the mouse from the Microsoft limited edition safe. Then, make an effort to move west. And then, deposit the mouse on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can make out a Microsoft limited edition safe. You can make out a mantle. Wow, isn't TextWorld just the best? The mantle is typical. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition passkey<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take mouse from Microsoft limited edition safe<|im_end|>go west<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, take a trip south. With that accomplished, try to take a trip west. Following that, recover the latchkey from the floor of the parlor. After that, insert the latchkey into the safe's lock to unlock it. After you have unlocked the safe, open the safe. After that, recover the chocolate bar from the safe inside the parlor. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an effort to go north. With that done, venture north. And then, go east. After that, ensure that the locker inside the laundry place is open. And then, go to the west. And then, lift the fly larva from the floor of the playroom. And then, make an attempt to head east. Then, you can deposit the fly larva into the locker inside the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>go east<|im_end|>open locker<|im_end|>go west<|im_end|>take fly larva<|im_end|>go east<|im_end|>insert fly larva into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the playroom. And then, make sure that the locker is unlocked. After unlocking the locker, ensure that the locker within the playroom is open. And then, take the cake scented key from the locker within the playroom. With the cake scented key, make it so that the cake scented chest is unlocked. After that, open the cake scented chest. After opening the cake scented chest, recover the keycard from the cake scented chest within the playroom. With the keycard, unlock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom.\nYou can make out a locked safe in the room. You can see a locked cake scented chest. You can see a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take keycard from cake scented chest<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could make an effort to go north. Once you do that, lift the passkey from the floor of the cookhouse. And then, make sure that the safe in the cookhouse is unlocked. After that, open the safe. And then, pick up the teapot from the safe inside the cookhouse. Then, make an attempt to travel south. With that done, open the portmanteau inside the chamber. And then, you can put the teapot inside the portmanteau. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou can make out a closed portmanteau in the room.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the west.\nYou are carrying: a teacup.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>go south<|im_end|>open portmanteau<|im_end|>insert teapot into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take a trip south. After that, pick-up the cuboid passkey from the floor of the steam room. If you can get your hands on the cuboid passkey, unlock the cuboid box within the steam room with the cuboid passkey. Then, ensure that the cuboid box is open. After that, take the Canadian style keycard from the cuboid box. And then, try to venture north. If you can accomplish that, check that the Canadian style chest within the study is unlocked with the Canadian style keycard. Then, ensure that the Canadian style chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou can see a locked typical looking Canadian style chest here.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cuboid passkey<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take Canadian style keycard from cuboid box<|im_end|>go north<|im_end|>unlock Canadian style chest with Canadian style keycard<|im_end|>open Canadian style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the keycard from the counter in the shower. With the keycard, unlock the door in the shower with the keycard. Then, open the door in the shower. And then, attempt to go to the south. Then, try to travel east. If you can do that, open the safe. And then, recover the mouse from the safe. With the mouse, sit the mouse on the armchair in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal one.\nYou see a counter. On the counter you see a keycard.\nThere is a closed door leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from counter<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>put mouse on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, retrieve the latchkey from the rack. After that, unlock the safe in the canteen. After you have unlocked the safe, make sure that the safe in the canteen is opened. After you have pulled open the safe, take the type 0 passkey from the safe within the canteen. And then, make an attempt to go south. Then, move east. If you can succeed at that, insert the type 0 passkey into the type 0 locker in the restroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin looking for stuff.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 0 passkey from safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock type 0 locker with type 0 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to head north. If you can get around to doing that, open the dresser in the shower. Then, recover the American limited edition key from the dresser. Once you have taken the American limited edition key, attempt to head south. Then, insert the American limited edition key into the American limited edition safe inside the pantry's lock to unlock it. Then, open the American limited edition safe inside the pantry. After that, retrieve the keycard from the American limited edition safe. Having picked up the keycard, insert the keycard into the locker inside the pantry's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou make out a locked locker here. You see a American limited edition safe.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take American limited edition key from dresser<|im_end|>go south<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>take keycard from American limited edition safe<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, head south. And then, ensure that the toolbox is open. Then, pick up the latchkey from the toolbox. Having taken the latchkey, go to the north. Following that, make absolutely sure that the passageway inside the spare room is unlocked. After that, ensure that the passageway is open. Then, venture east. After that, assure that the passageway is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one.\nYou can see a cabinet. What a letdown! The cabinet is empty!\nThere is a closed passageway leading east. There is an unblocked exit to the south.\nThere is a legume, a broccoli and a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take latchkey from toolbox<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, head east. Following that, pick up the latchkey from the workbench within the basement. If you can get your hands on the latchkey, make an attempt to go to the west. After that, check that the chest inside the shower is unlocked with the latchkey. After unlocking the chest, ensure that the chest is open. Once you have opened the chest, retrieve the mop from the chest. And then, make an attempt to travel east. Then, deposit the mop on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. You start to take note of what's in the room.\nYou can make out a locked chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a towel on the floor.\nYou are carrying: a pillow.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from workbench<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take mop from chest<|im_end|>go east<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go north. Then, unlock the type Y chest inside the bedchamber. And then, make it so that the type Y chest is open. After that, retrieve the latchkey from the type Y chest. Then, check that the safe within the bedchamber is unlocked with the latchkey. After that, ensure that the safe in the bedchamber is open. Then, recover the keycard from the safe. If you can get your hands on the keycard, make it so that the locker within the bedchamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying: a type Y latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type Y chest with type Y latchkey<|im_end|>open type Y chest<|im_end|>take latchkey from type Y chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the west. With that done, pick up the keycard from the bowl. And then, go east. And then, make it so that the chest is unlocked with the keycard. If you have unlocked the chest, assure that the chest is open. After opening the chest, pick up the non-euclidean passkey from the chest. Then, make it so that the non-euclidean locker is unlocked with the non-euclidean passkey. And then, open the non-euclidean locker within the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a non-euclidean locker. Hey, want to see a chest? Look over there, a chest.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bowl<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, retrieve the passkey from the floor of the spare room. After taking the passkey, insert the passkey into the safe in the spare room's lock to unlock it. And then, ensure that the safe is open. Then, retrieve the formless key from the safe inside the spare room. Then, go to the east. Next, insert the formless key into the formless box's lock to unlock it. And then, ensure that the formless box in the studio is open. After that, retrieve the Cat Calendar from the formless box in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see a locked safe. You scan the room, seeing a workbench. The workbench is standard. But the thing is empty. It would have been so cool if there was stuff on the workbench.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go east<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take Cat Calendar from formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Microsoft limited edition passkey from the table. Then, unlock the Microsoft limited edition locker in the workshop. If you have unlocked the Microsoft limited edition locker, make sure that the Microsoft limited edition locker in the workshop is open. Then, recover the latchkey from the Microsoft limited edition locker inside the workshop. After stealing the latchkey, make absolutely sure that the box within the workshop is unlocked with the latchkey. And then, open the box within the workshop. After that, pick up the carrot from the box inside the workshop. If you can get your hands on the carrot, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it ordinary? You better believe it is.\nYou can make out a locked box. You make out a locked Microsoft limited edition locker nearby. You make out a table. You see a Microsoft limited edition passkey on the table.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey from table<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take latchkey from Microsoft limited edition locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take carrot from box<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to travel east. And then, lift the keycard from the floor of the bathroom. After that, insert the keycard into the chest in the bathroom's lock to unlock it. After that, open the chest. After that, retrieve the key from the chest. Then, attempt to venture west. Then, make absolutely sure that the gate within the pantry is unlocked. And then, open the gate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the pantry. Let's see what's in here.\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the locker inside the canteen. Then, open the locker. Then, pick up the passkey from the locker. After that, head south. With that over with, doublecheck that the door is unlocked. Then, look and see that the door inside the playroom is open. Having pulled open the door, go to the east. With that accomplished, look and see that the door within the pantry is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it usual? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key and a keycard.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move north. Once you get through with that, pick up the key from the floor of the lounge. And then, unlock the gate in the lounge with the key. And then, ensure that the gate inside the lounge is open. And then, make an effort to travel north. And then, retrieve the binder from the shelf in the workshop. And then, move east. With that over with, place the binder on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>take binder from shelf<|im_end|>go east<|im_end|>put binder on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to travel north. With that over with, attempt to head east. After that, take the Microsoft limited edition latchkey from the desk inside the office. And then, doublecheck that the Microsoft limited edition box is unlocked. And then, assure that the Microsoft limited edition box in the office is open. After that, pick up the key from the Microsoft limited edition box. And then, unlock the locker. And then, open the locker within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual kind of place. Let's see what's in here.\nThere is an unblocked exit to the north.\nThere is a bowl on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take Microsoft limited edition latchkey from desk<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>take key from Microsoft limited edition box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, go east. If you can get through with that, open the American style box inside the shower. And then, make an effort to venture west. After that, try to take a trip south. After that, lift the lamp from the floor of the chamber. After that, make an attempt to go north. Then, make an attempt to go to the east. Once you get through with that, put the lamp into the American style box inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom. You begin to take stock of what's here.\nThere is an open gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open American style box<|im_end|>go west<|im_end|>go south<|im_end|>take lamp<|im_end|>go north<|im_end|>go east<|im_end|>insert lamp into American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could recover the Canadian limited edition latchkey from the pan in the cookhouse. Then, assure that the Canadian limited edition locker in the cookhouse is unlocked with the Canadian limited edition latchkey. After that, ensure that the Canadian limited edition locker is open. After that, retrieve the passkey from the Canadian limited edition locker inside the cookhouse. After that, insert the passkey into the safe in the cookhouse's lock to unlock it. And then, make absolutely sure that the safe within the cookhouse is ajar. After that, retrieve the cucumber from the safe. And then, eat the cucumber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse. The room is well lit.\nYou make out a safe. You can make out a locked standard looking Canadian limited edition locker in the room. You can make out a pan. On the pan you can make out a Canadian limited edition latchkey.\nThere is a closed hatch leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition latchkey from pan<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take passkey from Canadian limited edition locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cucumber from safe<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, make an effort to travel west. That done, lift the type K keycard from the floor of the studio. Then, go east. And then, make it so that the type K locker is unlocked. And then, ensure that the type K locker is open. Then, retrieve the mat from the type K locker. Then, move west. Once you accomplish that, put the mat into the vanilla scented chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou see a type K locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type K keycard<|im_end|>go east<|im_end|>unlock type K locker with type K keycard<|im_end|>open type K locker<|im_end|>take mat from type K locker<|im_end|>go west<|im_end|>insert mat into vanilla scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to travel south. After that, pick up the TextWorld latchkey from the floor of the studio. Then, travel north. And then, unlock the TextWorld chest with the TextWorld latchkey. After that, assure that the TextWorld chest in the recreation zone is ajar. After opening the TextWorld chest, retrieve the Microsoft style keycard from the TextWorld chest in the recreation zone. If you have taken the Microsoft style keycard, make an attempt to take a trip south. Then, unlock the Microsoft style locker with the Microsoft style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou scan the room, seeing a TextWorld chest. You scan the room, seeing a portmanteau. Hmm. You always thought you'd be more excited to see a portmanteau in a room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld latchkey<|im_end|>go north<|im_end|>unlock TextWorld chest with TextWorld latchkey<|im_end|>open TextWorld chest<|im_end|>take Microsoft style keycard from TextWorld chest<|im_end|>go south<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the spherical key into the spherical locker inside the kitchen's lock to unlock it. After that, assure that the spherical locker inside the kitchen is ajar. After that, recover the Microsoft passkey from the spherical locker. After that, move south. And then, insert the Microsoft passkey into the Microsoft hatch within the cubicle's lock to unlock it. And then, doublecheck that the Microsoft hatch within the cubicle is ajar. And then, make an attempt to go to the east. Then, retrieve the folder from the desk within the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nYou can make out a spherical locker. You check the price tag that hangs off the spherical locker. Thirty dollars?! That's ridiculous! I know a person, they work out of the bank, who could get you one of those for 55 bucks!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take Microsoft passkey from spherical locker<|im_end|>go south<|im_end|>unlock Microsoft hatch with Microsoft passkey<|im_end|>open Microsoft hatch<|im_end|>go east<|im_end|>take folder from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, travel west. If you can accomplish that, recover the Microsoft style keycard from the floor of the workshop. Then, insert the Microsoft style keycard into the Microsoft style box within the workshop's lock to unlock it. Then, ensure that the Microsoft style box is open. And then, retrieve the formless key from the Microsoft style box within the workshop. After picking up the formless key, travel east. Following that, unlock the formless box in the office. And then, look and see that the formless box inside the office is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have stumbled into an office. Not the office you'd expect. No, this is an office.\nYou can see a formless box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style keycard<|im_end|>unlock Microsoft style box with Microsoft style keycard<|im_end|>open Microsoft style box<|im_end|>take formless key from Microsoft style box<|im_end|>go east<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, take a trip west. Okay, and then, recover the Canadian key from the crate inside the pantry. Then, make sure that the Canadian passageway in the pantry is unlocked. Then, doublecheck that the Canadian passageway in the pantry is wide open. If you have opened the Canadian passageway, head south. Following that, head east. Then, pick up the stick of butter from the floor of the chamber. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>take Canadian key from crate<|im_end|>unlock Canadian passageway with Canadian key<|im_end|>open Canadian passageway<|im_end|>go south<|im_end|>go east<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could head east. After that, pick up the Henderson's style keycard from the cabinet. And then, take a trip west. After that, insert the Henderson's style keycard into the Henderson's style box's lock to unlock it. Then, open the Henderson's style box within the pantry. After that, retrieve the latchkey from the Henderson's style box inside the pantry. After that, unlock the chest with the latchkey. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou see a gleam over in a corner, where you can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You make out a locked Henderson's style box in the corner.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style keycard from cabinet<|im_end|>go west<|im_end|>unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take latchkey from Henderson's style box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could attempt to move west. With that over with, recover the rectangular latchkey from the armchair. Then, check that the rectangular box is unlocked with the rectangular latchkey. And then, open the rectangular box inside the workshop. After that, pick up the type 9 passkey from the rectangular box. After that, go to the east. If you can get around to doing that, look and see that the type 9 safe inside the cubicle is unlocked. If you have unlocked the type 9 safe, make absolutely sure that the type 9 safe is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWere you looking for a type 9 safe? Because look over there, it's a type 9 safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey from armchair<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take type 9 passkey from rectangular box<|im_end|>go east<|im_end|>unlock type 9 safe with type 9 passkey<|im_end|>open type 9 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First step, take the passkey from the table. And then, try to go east. And then, insert the passkey into the box's lock to unlock it. After that, open the box inside the dish-pit. After that, go to the west. Following that, take the teacup from the table within the cookhouse. With the teacup, go east. If you can succeed at that, you can place the teacup into the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOf every cookhouse you could have walked into, you had to show up in a normal one. I guess you better just go and list everything you see here.\nYou can make out a table. On the table you can make out a passkey and a teacup.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "take passkey from table<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go west<|im_end|>take teacup from table<|im_end|>go east<|im_end|>insert teacup into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, head west. And then, look and see that the box is opened. And then, recover the American passkey from the box. After that, insert the American passkey into the American box inside the sauna's lock to unlock it. Then, ensure that the American box is open. After that, retrieve the mop from the American box in the sauna. After getting the mop, travel east. Then, rest the mop on the bench inside the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard kind of place. You begin looking for stuff.\nYou make out a bench. Make a note of this, you might have to put stuff on or in it later on. The bench appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>unlock American box with American passkey<|im_end|>open American box<|im_end|>take mop from American box<|im_end|>go east<|im_end|>put mop on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to go to the south. Okay, and then, take the soap scented keycard from the rack inside the shower. And then, insert the soap scented keycard into the soap scented chest inside the shower's lock to unlock it. Then, ensure that the soap scented chest is open. And then, take the key from the soap scented chest. With the key, travel north. Then, unlock the safe with the key. Then, assure that the safe in the garage is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nWhat's that over there? It looks like it's a safe. Hmmm... what else, what else?\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard from rack<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take key from soap scented chest<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, you could, like, go to the south. And then, pick up the key from the pan. And then, make an attempt to move north. Then, check that the gate in the lounge is unlocked with the key. After you have unlocked the gate, ensure that the gate inside the lounge is open. After that, make an attempt to travel east. And then, lift the sock from the floor of the spare room. After that, place the sock on the shelf within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge.\nThere is a closed gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from pan<|im_end|>go north<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take sock<|im_end|>put sock on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the cushion from the desk within the bedchamber. If you can get your hands on the cushion, attempt to take a trip west. Next, ensure that the bureau is open. If you have opened the bureau, retrieve the keycard from the bureau inside the workshop. After that, head east. Okay, and then, check that the chest is unlocked with the keycard. After unlocking the chest, make absolutely sure that the chest is ajar. And then, you can place the cushion inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place. Let's see what's in here.\nYou see a locked chest. You see a safe. I mean, just wow! Isn't TextWorld just the best? As if things weren't amazing enough already, you can even see a desk. The desk is normal. On the desk you make out a cushion.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cushion from desk<|im_end|>go west<|im_end|>open bureau<|im_end|>take keycard from bureau<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert cushion into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an effort to take a trip north. That done, retrieve the passkey from the case inside the cubicle. And then, try to go to the south. After that, look and see that the chest in the study is unlocked with the passkey. After that, open the chest. And then, retrieve the latchkey from the chest. After that, make an effort to move north. Okay, and then, doublecheck that the door inside the cubicle is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nA locked chest is nearby.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from case<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the safe inside the kitchenette is unlocked. And then, ensure that the safe in the kitchenette is open. After you have pulled open the safe, retrieve the Henderson's passkey from the safe. If you have taken the Henderson's passkey, make an effort to travel east. With that over with, unlock the Henderson's chest inside the canteen. After that, open the Henderson's chest. Then, take the formless latchkey from the Henderson's chest within the canteen. And then, unlock the formless chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou can make out a locked safe.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Henderson's passkey from safe<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take formless latchkey from Henderson's chest<|im_end|>unlock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go south. Following that, venture west. After that, pick up the cake scented latchkey from the floor of the cellar. Then, move east. With that accomplished, insert the cake scented latchkey into the cake scented box's lock to unlock it. And then, assure that the cake scented box is wide open. And then, recover the latchkey from the cake scented box. Once you have taken the latchkey, lock the safe in the garage with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou scan the room, seeing a counter. Looks like someone's already been here and taken everything off it, though. You move on, clearly furious with TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take cake scented latchkey<|im_end|>go east<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take latchkey from cake scented box<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, go west. And then, move south. With that done, ensure that the display in the basement is open. After that, retrieve the keycard from the display. Having got the keycard, move north. Then, look and see that the chest is unlocked. And then, ensure that the chest is open. Then, take the sponge from the chest within the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open display<|im_end|>take keycard from display<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, take the key from the bookshelf. Then, travel north. With that accomplished, check that the gateway inside the basement is unlocked with the key. After that, ensure that the gateway within the basement is open. And then, head west. Next, recover the vanilla scented passkey from the floor of the garage. And then, go east. If you can succeed at that, assure that the vanilla scented locker in the basement is locked with the vanilla scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in the place we're calling the bar.\nYou see a bookshelf. You see a key on the bookshelf.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bookshelf<|im_end|>go north<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>take vanilla scented passkey<|im_end|>go east<|im_end|>lock vanilla scented locker with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move north. With that done, pick-up the Microsoft latchkey from the floor of the basement. Then, attempt to go to the south. And then, look and see that the Microsoft door is unlocked. And then, make it so that the Microsoft door in the laundry place is wide open. After that, attempt to head south. And then, retrieve the pillow from the floor of the salon. After that, insert the pillow into the portmanteau. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is a closed Microsoft door leading south. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft latchkey<|im_end|>go south<|im_end|>unlock Microsoft door with Microsoft latchkey<|im_end|>open Microsoft door<|im_end|>go south<|im_end|>take pillow<|im_end|>insert pillow into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First stop, take a trip east. Next, make absolutely sure that the Canadian limited edition box in the workshop is unlocked. And then, ensure that the Canadian limited edition box within the workshop is open. Then, retrieve the keycard from the Canadian limited edition box in the workshop. If you can get your hands on the keycard, unlock the chest with the keycard. After that, ensure that the chest in the workshop is open. After that, pick up the latchkey from the chest. Once you have taken the latchkey, assure the locker in the workshop is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian limited edition box with Canadian limited edition passkey<|im_end|>open Canadian limited edition box<|im_end|>take keycard from Canadian limited edition box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the rectangular chest is unlocked with the rectangular passkey. And then, make it so that the rectangular chest is wide open. And then, take the key from the rectangular chest. After that, check that the gate in the vault is unlocked with the key. And then, open the gate. After pulling open the gate, make an effort to head south. With that done, recover the cashew from the locker. Then, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place.\nYou can see a rectangular chest. You wonder idly who left that here. You see a locked case in the room.\nThere is a closed gate leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take key from rectangular chest<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take cashew from locker<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move east. Then, pick-up the Microsoft limited edition latchkey from the floor of the dish-pit. And then, unlock the Microsoft limited edition passageway with the Microsoft limited edition latchkey. And then, ensure that the Microsoft limited edition passageway within the dish-pit is open. After pulling open the Microsoft limited edition passageway, attempt to go to the south. After that, make an effort to move east. Once you manage that, open the rectangular locker. If you have pulled open the rectangular locker, you can put the blanket inside the rectangular locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying: a rectangular latchkey and a blanket.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition latchkey<|im_end|>unlock Microsoft limited edition passageway with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition passageway<|im_end|>go south<|im_end|>go east<|im_end|>open rectangular locker<|im_end|>insert blanket into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, pick up the soap scented keycard from the floor of the canteen. After that, check that the soap scented chest is unlocked with the soap scented keycard. And then, open the soap scented chest inside the canteen. After that, take the Henderson's passkey from the soap scented chest. And then, make it so that the Henderson's chest inside the canteen is unlocked. After that, look and see that the Henderson's chest in the canteen is open. And then, pick up the peanut from the Henderson's chest in the canteen. If you can get your hands on the peanut, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a Henderson's chest. You can't wait to tell the folks at home about this! You hear a noise behind you and spin around, but you can't see anything other than a soap scented chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a soap scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take Henderson's passkey from soap scented chest<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take peanut from Henderson's chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First step, recover the type D key from the workbench within the cellar. And then, assure that the type D box is unlocked. Then, open the type D box in the cellar. And then, recover the key from the type D box. If you can get your hands on the key, move east. And then, unlock the locker within the salon with the key. Then, ensure that the locker is open. Once you have opened the locker, retrieve the book from the locker inside the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual one.\nYou see a type D box. Make a note of this, you might have to put stuff on or in it later on. You make out a workbench. Make a note of this, you might have to put stuff on or in it later on. You see a type D key on the workbench. There's something strange about this being here, but you can't put your finger on it.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type D key from workbench<|im_end|>unlock type D box with type D key<|im_end|>open type D box<|im_end|>take key from type D box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take book from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to go to the east. With that over with, take the latchkey from the armchair within the study. And then, go to the west. And then, check that the safe in the bedchamber is unlocked with the latchkey. After that, ensure that the safe inside the bedchamber is open. After pulling open the safe, retrieve the passkey from the safe inside the bedchamber. And then, make an attempt to travel east. After that, doublecheck that the chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can see a safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from armchair<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the locker is unlocked with the passkey. After that, ensure that the locker is open. After you have pulled open the locker, take the vanilla scented key from the locker in the study. Then, go to the south. And then, make absolutely sure that the vanilla scented gateway is unlocked. After unlocking the vanilla scented gateway, make it so that the vanilla scented gateway in the scullery is opened. And then, head south. With that over with, retrieve the Comic Strip Calendar from the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am stoked to announce that you are now in the study.\nYou can see a locker. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take vanilla scented key from locker<|im_end|>go south<|im_end|>unlock vanilla scented gateway with vanilla scented key<|im_end|>open vanilla scented gateway<|im_end|>go south<|im_end|>take Comic Strip Calendar from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to make an attempt to go east. Then, open the safe. If you have pulled open the safe, take the latchkey from the safe. And then, unlock the portal inside the basement with the latchkey. And then, doublecheck that the portal is wide open. After opening the portal, move south. After that, take the keycard from the stand within the recreation zone. Then, make absolutely sure that the locker within the recreation zone is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take keycard from stand<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, take the key from the couch. Then, make absolutely sure that the box is unlocked. After unlocking the box, look and see that the box in the playroom is wide open. After that, take the formless passkey from the box. And then, travel east. With that done, insert the formless passkey into the formless chest's lock to unlock it. Then, open the formless chest within the cookhouse. And then, take the teacup from the formless chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An usual kind of place.\nYou can make out a locked box. You see a couch. What a coincidence, weren't you just thinking about a couch? The couch is normal. On the couch you see a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from couch<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take formless passkey from box<|im_end|>go east<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take teacup from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the type Z passkey from the safe. After taking the type Z passkey, assure that the type Z safe is unlocked. Then, ensure that the type Z safe inside the cubicle is open. Then, pick up the type E keycard from the type Z safe within the cubicle. And then, attempt to move east. If you can finish that, check that the type E box inside the kitchenette is unlocked with the type E keycard. And then, assure that the type E box inside the kitchenette is opened. After that, retrieve the shadfly from the type E box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou make out a locked type Z safe in the corner. You see a safe. The light flickers for a second, but nothing else happens. The safe contains a type Z passkey. Wow, check out the price tag that's still affixed to the safe! A hundred dollars!\nThere is an unblocked exit to the east. You need an unguarded exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Z passkey from safe<|im_end|>unlock type Z safe with type Z passkey<|im_end|>open type Z safe<|im_end|>take type E keycard from type Z safe<|im_end|>go east<|im_end|>unlock type E box with type E keycard<|im_end|>open type E box<|im_end|>take shadfly from type E box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! Your first objective is to check that the box within the recreation zone is unlocked with the latchkey. And then, open the box inside the recreation zone. And then, pick up the cuboid latchkey from the box inside the recreation zone. After that, venture east. Then, unlock the cuboid safe inside the shower with the cuboid latchkey. And then, open the cuboid safe. After that, pick up the iron from the cuboid safe. Then, put the iron on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. Let's see what's in here.\nYou can see a locked box here.\nThere is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid latchkey from box<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take iron from cuboid safe<|im_end|>put iron on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the type 4 key from the cabinet. After picking up the type 4 key, unlock the type 4 door with the type 4 key. Then, assure that the type 4 door inside the steam room is opened. After that, make an attempt to head east. Once you do that, lift the type 6 keycard from the floor of the bedchamber. With the type 6 keycard, unlock the type 6 safe in the bedchamber. After that, open the type 6 safe inside the bedchamber. And then, take the book from the type 6 safe inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet contains a type 4 key. Huh, weird.\nThere is a closed type 4 door leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a staple.\n\nyour action: ", "response": "take type 4 key from cabinet<|im_end|>unlock type 4 door with type 4 key<|im_end|>open type 4 door<|im_end|>go east<|im_end|>take type 6 keycard<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take book from type 6 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, head south. That done, try to head west. Once you accomplish that, recover the formless passkey from the safe inside the salon. If you have got the formless passkey, unlock the formless locker with the formless passkey. Then, open the formless locker in the salon. After that, pick up the laptop from the formless locker within the salon. Then, make an attempt to move east. And then, toss the laptop on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take formless passkey from safe<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take laptop from formless locker<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, pick up the latchkey from the counter. Then, unlock the locker. Then, ensure that the locker is open. Then, recover the type 7 key from the locker. Having got the type 7 key, check that the type 7 gate inside the canteen is unlocked with the type 7 key. After that, make sure that the type 7 gate is opened. Then, go to the north. Following that, take the spork from the cabinet within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou see a locked locker close by. You make out a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. The counter is typical. On the counter you see a latchkey.\nThere is a closed type 7 gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 7 key from locker<|im_end|>unlock type 7 gate with type 7 key<|im_end|>open type 7 gate<|im_end|>go north<|im_end|>take spork from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, retrieve the American style keycard from the drawer inside the laundry place. If you have taken the American style keycard, look and see that the American style locker is unlocked with the American style keycard. And then, doublecheck that the American style locker is wide open. And then, pick up the latchkey from the American style locker. With the latchkey, assure that the chest inside the laundry place is unlocked. And then, ensure that the chest is open. After that, take the towel from the chest. After that, put the towel on the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou make out a locked chest. You see a American style locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see an opened standard looking drawer right there by you. The drawer contains an American style keycard. You see a bench. The bench is ordinary. However, the bench, like an empty bench, has nothing on it.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style keycard from drawer<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take latchkey from American style locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take towel from chest<|im_end|>put towel on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to head east. And then, recover the keycard from the bookshelf. After that, venture west. And then, look and see that the box within the laundromat is unlocked with the keycard. After that, ensure that the box in the laundromat is open. Then, retrieve the passkey from the box. After that, insert the passkey into the hatch in the laundromat's lock to unlock it. Then, open the hatch inside the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou make out a locked box.\nThere is a closed hatch leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bookshelf<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, pick up the keycard from the floor of the cubicle. And then, make it so that the locker inside the cubicle is unlocked. And then, ensure that the locker is open. Then, recover the fresh laundry scented latchkey from the locker inside the cubicle. And then, unlock the fresh laundry scented locker within the cubicle. And then, make sure that the fresh laundry scented locker within the cubicle is wide open. After that, recover the binder from the fresh laundry scented locker. After that, place the binder on the mantle within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a fresh laundry scented locker. Now that's what I call TextWorld! You can make out a locker. You can make out a mantle. The mantle is normal. But the thing hasn't got anything on it.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fresh laundry scented latchkey from locker<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take binder from fresh laundry scented locker<|im_end|>put binder on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to go west. And then, try to move north. With that accomplished, retrieve the latchkey from the floor of the playroom. After that, make an effort to head south. After that, try to travel east. With that accomplished, unlock the box in the steam room with the latchkey. And then, open the box inside the steam room. Then, retrieve the soap dispenser from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a locked box.\nThere is an unguarded exit to the west.\nYou are carrying: a fondue and a fork.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take soap dispenser from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, make an attempt to go west. And then, open the fresh laundry scented box. After opening the fresh laundry scented box, take the type B keycard from the fresh laundry scented box. After getting the type B keycard, travel east. Okay, and then, assure that the type B portal inside the kitchenette is unlocked with the type B keycard. And then, ensure that the type B portal within the kitchenette is open. After that, head north. Then, make sure that the case is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You begin looking for stuff.\nYou can make out a closed freezer.\nThere is a closed type B portal leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fresh laundry scented box<|im_end|>take type B keycard from fresh laundry scented box<|im_end|>go east<|im_end|>unlock type B portal with type B keycard<|im_end|>open type B portal<|im_end|>go north<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First step, unlock the cuboid box in the spare room with the cuboid keycard. After that, make absolutely sure that the cuboid box inside the spare room is opened. If you have pulled open the cuboid box, recover the key from the cuboid box within the spare room. And then, check that the chest in the spare room is unlocked with the key. And then, assure that the chest in the spare room is wide open. Then, recover the passkey from the chest in the spare room. After that, move south. With that over with, assure that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room.\nYou can see a chest. You see a locked cuboid box.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture south. And then, take a trip south. With that over with, recover the latchkey from the cabinet inside the shower. After that, go north. Following that, venture north. With that over with, go east. With that accomplished, make sure that the chest is closed. And then, make absolutely sure that the chest is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an open gate leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take latchkey from cabinet<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First thing I need you to do is to take the latchkey from the cabinet. And then, doublecheck that the box within the dish-pit is unlocked with the latchkey. And then, open the box. And then, pick up the rectangular keycard from the box in the dish-pit. With the rectangular keycard, unlock the rectangular chest in the dish-pit with the rectangular keycard. And then, make sure that the rectangular chest in the dish-pit is ajar. After that, pick up the knife from the rectangular chest. Having taken the knife, throw the knife on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis might come as a shock to you, but you've just moved into a dish-pit.\nYou make out a rectangular chest. You can make out a locked box right there by you. As if things weren't amazing enough already, you can even see a cabinet. The cabinet contains a latchkey. Is this it? Is this what you came to TextWorld to see? a cabinet?\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular keycard from box<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take knife from rectangular chest<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the east. And then, lift the type E passkey from the floor of the recreation zone. After that, unlock the type E locker in the recreation zone. After that, doublecheck that the type E locker is opened. After opening the type E locker, move west. Then, pick up the novel from the floor of the salon. Then, go east. If you can finish that, you can put the novel inside the type E locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon. You begin looking for stuff.\nThere is an unguarded exit to the east.\nThere is a novel on the floor.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go east<|im_end|>take type E passkey<|im_end|>unlock type E locker with type E passkey<|im_end|>open type E locker<|im_end|>go west<|im_end|>take novel<|im_end|>go east<|im_end|>insert novel into type E locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, move south. And then, ensure that the basket in the salon is open. And then, retrieve the type 6 keycard from the basket in the salon. And then, make absolutely sure that the type 6 locker is unlocked with the type 6 keycard. And then, open the type 6 locker within the salon. And then, take the cuboid key from the type 6 locker in the salon. And then, insert the cuboid key into the cuboid locker's lock to unlock it. And then, open the cuboid locker inside the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take type 6 keycard from basket<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take cuboid key from type 6 locker<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move west. With that over with, unlock the formless hatch in the kitchen. Then, open the formless hatch in the kitchen. And then, make an attempt to head south. Then, head east. Then, open the box inside the bedroom. After that, recover the melon from the box inside the bedroom. After that, eat the melon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock formless hatch with formless latchkey<|im_end|>open formless hatch<|im_end|>go south<|im_end|>go east<|im_end|>open box<|im_end|>take melon from box<|im_end|>eat melon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could head south. Then, recover the Canadian style key from the board inside the launderette. Having picked up the Canadian style key, unlock the Canadian style gateway with the Canadian style key. And then, ensure that the Canadian style gateway in the launderette is open. After opening the Canadian style gateway, travel west. If you can succeed at that, recover the non-euclidean latchkey from the bench within the washroom. If you can get your hands on the non-euclidean latchkey, insert the non-euclidean latchkey into the non-euclidean locker's lock to unlock it. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nGuess what, you are in the place we're calling the vault.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go south<|im_end|>take Canadian style key from board<|im_end|>unlock Canadian style gateway with Canadian style key<|im_end|>open Canadian style gateway<|im_end|>go west<|im_end|>take non-euclidean latchkey from bench<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First of all, make an attempt to venture west. Following that, open the box inside the chamber. Then, recover the latchkey from the box. And then, make it so that the locker is unlocked with the latchkey. And then, open the locker within the chamber. Then, take the controller from the locker. Then, head east. Next, deposit the controller on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place.\nThere is an unguarded exit to the west.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take controller from locker<|im_end|>go east<|im_end|>drop controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, travel east. After that, doublecheck that the safe inside the laundromat is unlocked. And then, assure that the safe is open. Then, take the American passkey from the safe. Once you have picked up the American passkey, unlock the American box with the American passkey. After that, open the American box. After that, recover the sponge from the American box. And then, put the sponge on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take American passkey from safe<|im_end|>unlock American box with American passkey<|im_end|>open American box<|im_end|>take sponge from American box<|im_end|>put sponge on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, doublecheck that the type 9 box within the salon is unlocked. After that, open the type 9 box in the salon. And then, pick up the latchkey from the type 9 box. And then, make an effort to take a trip south. Okay, and then, insert the latchkey into the portal's lock to unlock it. Then, open the portal. And then, attempt to go to the east. With that done, close the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual kind of place.\nYou make out a type 9 box. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "unlock type 9 box with type 9 passkey<|im_end|>open type 9 box<|im_end|>take latchkey from type 9 box<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, insert the latchkey into the box in the cellar's lock to unlock it. After unlocking the box, ensure that the box in the cellar is open. Then, recover the keycard from the box in the cellar. And then, attempt to go south. Then, assure that the portal is unlocked with the keycard. After that, open the portal. After that, try to venture south. Then, retrieve the glass from the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou make out a box. You wonder idly who left that here. You see a shelf. However, the shelf, like an empty shelf, has nothing on it.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take glass from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the keycard from the stand. After that, doublecheck that the hatch is unlocked with the keycard. And then, look and see that the hatch is ajar. After that, attempt to move east. Next, try to travel north. If you can accomplish that, pick up the passkey from the table. And then, head south. After that, make sure that the chest in the cookery is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nYou can see a stand. On the stand you can see a keycard.\nThere is a closed hatch leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take passkey from table<|im_end|>go south<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, go to the east. With that done, recover the non-euclidean latchkey from the armchair inside the office. After getting the non-euclidean latchkey, unlock the non-euclidean gate with the non-euclidean latchkey. And then, open the non-euclidean gate in the office. Then, make an attempt to go south. Then, ensure that the safe is open. And then, recover the Advent Calendar from the safe within the workshop. And then, you can put the Advent Calendar inside the case in the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean latchkey from armchair<|im_end|>unlock non-euclidean gate with non-euclidean latchkey<|im_end|>open non-euclidean gate<|im_end|>go south<|im_end|>open safe<|im_end|>take Advent Calendar from safe<|im_end|>insert Advent Calendar into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, attempt to move south. Once you get through with that, unlock the safe with the latchkey. And then, ensure that the safe is open. Then, retrieve the passkey from the safe. With the passkey, try to venture north. Following that, venture east. After that, doublecheck that the chest is shut. Then, doublecheck that the chest is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary one.\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying: an onion and a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Your first objective is to head east. Then, open the cabinet. After that, take the formless passkey from the cabinet. And then, move west. With that accomplished, unlock the formless locker. After that, ensure that the formless locker in the cookhouse is open. After that, retrieve the passkey from the formless locker. And then, Insert the passkey into the box within the cookhouse to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou can see a closed standard looking box in the room. You make out a formless locker.\nThere is a closed gateway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take formless passkey from cabinet<|im_end|>go west<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker. And then, open the locker within the cookhouse. Having pulled open the locker, pick up the latchkey from the locker. Then, go east. With that done, make absolutely sure that the box in the recreation zone is unlocked with the latchkey. Then, ensure that the box is open. After that, recover the peanut from the box. And then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one. Let's see what's in here.\nLook over there! a locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a banana and a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take peanut from box<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move north. Then, doublecheck that the Microsoft style gate is opened. Then, make an effort to go east. And then, make sure that the Microsoft style gate is shut. And then, go to the south. With that accomplished, retrieve the Microsoft style passkey from the bench. And then, make an effort to venture north. If you can succeed at that, make it so that the Microsoft style gate is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've entered a lounge. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a bar. The bar is usual. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft style gate<|im_end|>go east<|im_end|>close Microsoft style gate<|im_end|>go south<|im_end|>take Microsoft style passkey from bench<|im_end|>go north<|im_end|>lock Microsoft style gate with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First, it would be fantastic if you could go north. Then, retrieve the Microsoft keycard from the coffer within the cellar. And then, go to the south. And then, unlock the Microsoft box inside the sauna. Then, open the Microsoft box in the sauna. Once you have opened the Microsoft box, recover the key from the Microsoft box. And then, try to travel north. Next, Place the key into the safe within the cellar to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can see a locked Microsoft box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft keycard from coffer<|im_end|>go south<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take key from Microsoft box<|im_end|>go north<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. With that over with, recover the latchkey from the counter inside the cookery. And then, go west. That done, check that the safe is unlocked with the latchkey. After unlocking the safe, ensure that the safe is open. Having opened the safe, recover the fly larva from the safe within the vault. If you can get your hands on the fly larva, make an effort to travel east. If you can get around to doing that, throw the fly larva on the floor of the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou can see a locked safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from counter<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, travel west. After that, take the key from the chest inside the chamber. Then, assure that the safe is unlocked. After you have unlocked the safe, assure that the safe within the chamber is wide open. If you have pulled open the safe, retrieve the keycard from the safe. After taking the keycard, travel east. And then, unlock the box inside the dish-pit with the keycard. And then, open the box in the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou make out a locked box.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nThere is a glass on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, head east. After that, ensure that the cabinet is open. Then, pick up the Henderson's limited edition latchkey from the cabinet. After that, make an effort to travel west. And then, insert the Henderson's limited edition latchkey into the Henderson's limited edition hatch's lock to unlock it. After that, look and see that the Henderson's limited edition hatch inside the workshop is ajar. Then, make an effort to venture north. And then, take the golf club from the rack inside the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nYou can make out a bookshelf. Unfortunately, there isn't a thing on it.\nThere is a closed Henderson's limited edition hatch leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a novel.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take Henderson's limited edition latchkey from cabinet<|im_end|>go west<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition hatch<|im_end|>go north<|im_end|>take golf club from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, take a trip west. Okay, and then, travel south. And then, make it so that the refrigerator in the cookhouse is wide open. And then, pick up the teaspoon from the refrigerator. And then, venture north. And then, make an attempt to go to the east. With that accomplished, make it so that the TextWorld limited edition box inside the canteen is opened. And then, you can put the teaspoon inside the TextWorld limited edition box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou smell a great smell, and follow it to a TextWorld limited edition box.\nYou need an unguarded exit? You should try going west.\nThere is a sandwich on the floor.\nYou are carrying: a coconut and a TextWorld limited edition latchkey.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open refrigerator<|im_end|>take teaspoon from refrigerator<|im_end|>go north<|im_end|>go east<|im_end|>open TextWorld limited edition box<|im_end|>insert teaspoon into TextWorld limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make it so that the locker is unlocked. After unlocking the locker, ensure that the locker within the launderette is open. If you have opened the locker, retrieve the keycard from the locker in the launderette. Then, take a trip east. If you can succeed at that, check that the safe is unlocked with the keycard. After that, doublecheck that the safe in the studio is wide open. After that, take the cookie from the safe. And then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the launderette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a locker. Is this what you came to TextWorld for? This... locker?\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cookie from safe<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to move north. And then, attempt to move west. Once you manage that, recover the key from the stand within the cellar. After that, go to the east. And then, insert the key into the box inside the office's lock to unlock it. After that, make sure that the box is wide open. Then, pick up the Canadian limited edition key from the box in the office. And then, lock the Canadian limited edition safe within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty ordinary here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from stand<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>lock Canadian limited edition safe with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could make an attempt to head south. And then, look and see that the cake scented box inside the workshop is open. And then, recover the Microsoft latchkey from the cake scented box. After taking the Microsoft latchkey, unlock the Microsoft portal within the workshop with the Microsoft latchkey. And then, ensure that the Microsoft portal is open. And then, make an effort to go to the east. If you can get through with that, pick up the insect from the stand. And then, deposit the insect inside the portmanteau in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cake scented box<|im_end|>take Microsoft latchkey from cake scented box<|im_end|>unlock Microsoft portal with Microsoft latchkey<|im_end|>open Microsoft portal<|im_end|>go east<|im_end|>take insect from stand<|im_end|>insert insect into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, go to the east. And then, ensure that the type J box in the laundry place is open. And then, recover the cuboid latchkey from the type J box. If you can get your hands on the cuboid latchkey, insert the cuboid latchkey into the cuboid hatch's lock to unlock it. And then, ensure that the cuboid hatch in the laundry place is open. After that, make an effort to take a trip north. After that, try to head east. And then, take the mug from the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one.\nYou can make out a chair. The chair is normal. But oh no! there's nothing on this piece of junk.\nThere is an unguarded exit to the east.\nYou are carrying: a type J passkey.\n\nyour action: ", "response": "go east<|im_end|>open type J box<|im_end|>take cuboid latchkey from type J box<|im_end|>unlock cuboid hatch with cuboid latchkey<|im_end|>open cuboid hatch<|im_end|>go north<|im_end|>go east<|im_end|>take mug from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the non-euclidean keycard from the chest. And then, take a trip east. After that, unlock the non-euclidean locker. After that, make absolutely sure that the non-euclidean locker is ajar. Then, recover the passkey from the non-euclidean locker within the cubicle. After that, venture west. Next, assure that the locker within the dish-pit is closed. And then, lock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary kind of place.\nYou make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. The chest contains a non-euclidean keycard.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from chest<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take passkey from non-euclidean locker<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the non-euclidean keycard from the cabinet. After picking up the non-euclidean keycard, make absolutely sure that the non-euclidean hatch inside the laundry place is unlocked. Then, open the non-euclidean hatch. After that, attempt to go south. With that done, move east. With that done, make sure that the type 1 chest is opened. Then, retrieve the stick of butter from the type 1 chest inside the kitchen. And then, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical kind of place.\nWhat's that over there? It looks like it's a cabinet. The cabinet contains a non-euclidean keycard. You see a counter. But the thing hasn't got anything on it. Hm. Oh well\nThere is a closed non-euclidean hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a type 1 key.\n\nyour action: ", "response": "take non-euclidean keycard from cabinet<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go south<|im_end|>go east<|im_end|>open type 1 chest<|im_end|>take stick of butter from type 1 chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First stop, travel west. And then, pick up the latchkey from the floor of the attic. With the latchkey, insert the latchkey into the portal within the attic's lock to unlock it. After that, make it so that the portal is open. Then, head south. After that, attempt to travel east. After that, recover the passkey from the refrigerator in the scullery. After that, make it so the locker is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it usual? You better believe it is.\nYou make out a saucepan. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nThere is a knife on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take passkey from refrigerator<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, attempt to venture south. Next, travel east. And then, pick up the passkey from the locker. After taking the passkey, insert the passkey into the box within the cookery's lock to unlock it. After that, assure that the box in the cookery is open. Then, retrieve the stick of butter from the box within the cookery. Then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be good if you could make an attempt to travel west. Then, pick up the type D latchkey from the floor of the kitchen. And then, make absolutely sure that the type D locker within the kitchen is unlocked. And then, open the type D locker inside the kitchen. After opening the type D locker, recover the soap scented passkey from the type D locker inside the kitchen. And then, make an attempt to take a trip east. Okay, and then, doublecheck that the soap scented locker inside the pantry is closed. And then, lock the soap scented locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can see a soap scented locker. The soap scented locker is empty, what a horrible day!\nThere is a closed passageway leading east. You need an unblocked exit? You should try going west.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "go west<|im_end|>take type D latchkey<|im_end|>unlock type D locker with type D latchkey<|im_end|>open type D locker<|im_end|>take soap scented passkey from type D locker<|im_end|>go east<|im_end|>close soap scented locker<|im_end|>lock soap scented locker with soap scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the rectangular box inside the shower is unlocked. And then, ensure that the rectangular box is open. And then, take the Henderson's keycard from the rectangular box. Then, unlock the Henderson's locker. After that, ensure that the Henderson's locker within the shower is open. After that, retrieve the passkey from the Henderson's locker in the shower. Then, check that the chest is unlocked with the passkey. After that, open the chest in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it typical? You better believe it is. You can barely contain your excitement.\nYou can make out a chest. You can see a locked Henderson's locker. You can see a locked rectangular box.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take Henderson's keycard from rectangular box<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>take passkey from Henderson's locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the type A key from the trunk. Then, assure that the type A gateway inside the study is unlocked. Then, open the type A gateway inside the study. And then, go east. And then, travel north. And then, retrieve the keycard from the bed stand. Then, try to go south. Then, unlock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened trunk. The trunk contains a type A key.\nThere is a closed type A gateway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type A key from trunk<|im_end|>unlock type A gateway with type A key<|im_end|>open type A gateway<|im_end|>go east<|im_end|>go north<|im_end|>take keycard from bed stand<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the floor of the cubicle. After that, unlock the chest in the cubicle. After that, open the chest within the cubicle. Then, pick up the keycard from the chest. If you can get your hands on the keycard, unlock the locker inside the cubicle. And then, ensure that the locker within the cubicle is open. And then, retrieve the formless passkey from the locker within the cubicle. And then, unlock the formless safe inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nYou make out a locked formless safe. You can see a locked locker, which looks normal, nearby. You make out a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless passkey from locker<|im_end|>unlock formless safe with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First, it would be great if you could make an effort to move west. That done, head north. And then, assure that the cuboid locker inside the attic is wide open. Then, pick up the keycard from the cuboid locker. And then, take a trip south. Then, unlock the locker. Then, ensure that the locker is open. After that, recover the worm from the locker in the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could venture west. With that done, ensure that the cabinet is open. Then, recover the Canadian limited edition latchkey from the cabinet. After that, travel east. Then, make absolutely sure that the Canadian limited edition safe is unlocked. After that, make sure that the Canadian limited edition safe is open. Having pulled open the Canadian limited edition safe, take the cuboid key from the Canadian limited edition safe. Then, make sure that the cuboid box is locked with the cuboid key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nA closed ordinary looking cuboid box is right there by you. You can see a Canadian limited edition safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take Canadian limited edition latchkey from cabinet<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>open Canadian limited edition safe<|im_end|>take cuboid key from Canadian limited edition safe<|im_end|>lock cuboid box with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go south. And then, make an attempt to move east. Okay, and then, head north. Okay, and then, look and see that the American limited edition box is ajar. After that, recover the spherical latchkey from the American limited edition box in the cookhouse. Then, make an effort to go to the south. That done, make it so that the spherical gate is closed. And then, make it so that the spherical gate inside the studio is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nA well framed signboard tells you that you are now in the workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an American limited edition latchkey and a keyboard.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>go north<|im_end|>open American limited edition box<|im_end|>take spherical latchkey from American limited edition box<|im_end|>go south<|im_end|>close spherical gate<|im_end|>lock spherical gate with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, ensure that the safe is open. And then, take the spherical latchkey from the safe in the bar. After picking up the spherical latchkey, make sure that the spherical portal is unlocked. After that, open the spherical portal. After that, attempt to venture north. Then, retrieve the Microsoft limited edition passkey from the display. After that, travel east. If you can manage that, doublecheck that the Microsoft limited edition box is unlocked with the Microsoft limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a closed safe close by.\nThere is a closed spherical portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take spherical latchkey from safe<|im_end|>unlock spherical portal with spherical latchkey<|im_end|>open spherical portal<|im_end|>go north<|im_end|>take Microsoft limited edition passkey from display<|im_end|>go east<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could go to the north. After that, retrieve the key from the trunk within the study. And then, check that the gate is unlocked with the key. And then, make sure that the gate is wide open. Then, venture north. With that accomplished, make an attempt to take a trip east. Then, retrieve the synthesizer from the bed. After getting the synthesizer, put the synthesizer into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell how about that, you are in the place we're calling the office. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from trunk<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take synthesizer from bed<|im_end|>insert synthesizer into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel east. After that, pick up the keycard from the bowl. And then, take a trip west. And then, make absolutely sure that the chest inside the vault is unlocked with the keycard. Once you have unlocked the chest, assure that the chest in the vault is opened. After pulling open the chest, recover the sock from the chest in the vault. If you can get your hands on the sock, move east. Once you finish that, deposit the sock on the floor of the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou can see a locked chest in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bowl<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>go east<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture north. After that, pick up the keycard from the counter. After that, make an attempt to head south. After that, unlock the passageway in the scullery. Then, open the passageway. After that, move west. Okay, and then, pick-up the Henderson's style keycard from the floor of the laundry place. After getting the Henderson's style keycard, lock the Henderson's style chest within the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the scullery.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a teacup.\n\nyour action: ", "response": "go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go west<|im_end|>take Henderson's style keycard<|im_end|>lock Henderson's style chest with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the spherical latchkey from the desk in the office. Then, unlock the spherical chest. Then, ensure that the spherical chest inside the office is open. After that, take the keycard from the spherical chest. Once you have got the keycard, doublecheck that the portal inside the office is unlocked. After unlocking the portal, open the portal inside the office. After opening the portal, move east. Following that, retrieve the lightbulb from the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou can see a spherical chest. You see a desk. The desk is ordinary. On the desk you make out a spherical latchkey.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from desk<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take lightbulb from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel east. After that, pick-up the keycard from the floor of the steam room. After that, unlock the locker with the keycard. Then, ensure that the locker within the steam room is open. Then, venture west. With that accomplished, recover the vacuum from the case in the bathroom. If you can get your hands on the vacuum, make an effort to head east. Okay, and then, you can insert the vacuum into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in the place we're calling the bathroom. You start to take note of what's in the room.\nYou can make out a case. The case contains a vacuum. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>go west<|im_end|>take vacuum from case<|im_end|>go east<|im_end|>insert vacuum into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to take a trip north. Once you finish that, go to the east. And then, ensure that the box is open. After that, take the passkey from the box within the attic. After that, insert the passkey into the safe's lock to unlock it. After that, look and see that the safe within the attic is ajar. And then, take the cane from the safe. Then, sit the cane on the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>put cane on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to travel north. If you can get through with that, ensure that the trunk is open. And then, pick up the key from the trunk in the study. Then, attempt to take a trip south. Next, doublecheck that the gate within the sauna is unlocked. After unlocking the gate, open the gate within the sauna. After that, travel east. And then, look and see that the gate in the launderette is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a board. But there isn't a thing on it.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to move south. And then, recover the passkey from the floor of the sauna. After that, make absolutely sure that the box is unlocked. If you have unlocked the box, open the box. Then, retrieve the Henderson's passkey from the box. And then, take a trip north. With that done, unlock the Henderson's safe with the Henderson's passkey. After that, ensure that the Henderson's safe in the cookery is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. You begin to take stock of what's here.\nYou see a locked Henderson's safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's passkey from box<|im_end|>go north<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, take a trip west. And then, ensure that the spherical locker within the cookhouse is open. After pulling open the spherical locker, retrieve the Henderson's style keycard from the spherical locker within the cookhouse. Then, unlock the Henderson's style box within the cookhouse. Then, ensure that the Henderson's style box is open. After that, take the Microsoft style keycard from the Henderson's style box. After that, assure that the Microsoft style gate in the cookhouse is unlocked. After that, ensure that the Microsoft style gate is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You begin looking for stuff.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take Henderson's style keycard from spherical locker<|im_end|>unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take Microsoft style keycard from Henderson's style box<|im_end|>unlock Microsoft style gate with Microsoft style keycard<|im_end|>open Microsoft style gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take a trip west. With that over with, try to go west. Then, take the passkey from the locker in the vault. And then, assure that the safe within the vault is unlocked with the passkey. Then, ensure that the safe is open. After that, take the top hat from the safe. Then, go east. Okay, and then, insert the top hat inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take top hat from safe<|im_end|>go east<|im_end|>insert top hat into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to travel north. Next, doublecheck that the Microsoft box is ajar. After that, pick up the latchkey from the Microsoft box. With the latchkey, make an effort to take a trip south. If you can do that, unlock the gate within the restroom with the latchkey. And then, open the gate in the restroom. And then, attempt to venture east. After that, pick-up the iron from the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a peanut on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft box<|im_end|>take latchkey from Microsoft box<|im_end|>go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take iron<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, try to head west. Then, ensure that the trunk is open. Then, take the Microsoft latchkey from the trunk. If you can get your hands on the Microsoft latchkey, make an attempt to venture east. Then, doublecheck that the Microsoft safe is unlocked. After that, open the Microsoft safe within the dish-pit. Then, recover the type 2 passkey from the Microsoft safe within the dish-pit. And then, make it so that the type 2 locker within the dish-pit is locked with the type 2 passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard one.\nYou make out a type 2 locker. You can make out a locked Microsoft safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take Microsoft latchkey from trunk<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take type 2 passkey from Microsoft safe<|im_end|>lock type 2 locker with type 2 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go south. With that done, open the locker in the office. After that, recover the keycard from the locker in the office. And then, move north. And then, look and see that the door is unlocked with the keycard. After unlocking the door, open the door. And then, make an effort to venture north. With that over with, assure that the dresser in the bedroom is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed door leading north. You need an unblocked exit? You should try going south.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go north<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, attempt to venture east. After that, open the passageway inside the cubicle. Once you have opened the passageway, take a trip south. And then, go west. After that, recover the key from the board. After that, go east. Then, make sure that the passageway is shut. After that, Place the key into the passageway to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou see a closed safe.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take key from board<|im_end|>go east<|im_end|>close passageway<|im_end|>lock passageway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to travel west. With that done, lift the type 5 passkey from the floor of the office. With the type 5 passkey, insert the type 5 passkey into the type 5 chest's lock to unlock it. And then, make it so that the type 5 chest is wide open. Once you have pulled open the type 5 chest, retrieve the American style keycard from the type 5 chest in the office. After that, unlock the American style safe inside the office with the American style keycard. After that, doublecheck that the American style safe is ajar. After that, take the printer from the American style safe inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 passkey<|im_end|>unlock type 5 chest with type 5 passkey<|im_end|>open type 5 chest<|im_end|>take American style keycard from type 5 chest<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take printer from American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the TextWorld limited edition passkey from the table. After that, go west. And then, unlock the TextWorld limited edition box with the TextWorld limited edition passkey. And then, ensure that the TextWorld limited edition box is open. And then, take the keycard from the TextWorld limited edition box in the washroom. And then, go east. After that, unlock the box with the keycard. And then, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nGuess what, you are in a place we're calling a spare room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a box. Look out! It's a- oh, never mind, it's just a table. You see a TextWorld limited edition passkey on the table. You shudder, but continue examining the room. Hey, want to see a counter? Look over there, a counter. The counter is ordinary. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition passkey from table<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition box<|im_end|>take keycard from TextWorld limited edition box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, move south. Once you get through with that, go west. Next, recover the Canadian limited edition latchkey from the bench. Then, unlock the Canadian limited edition box within the laundry place with the Canadian limited edition latchkey. After that, open the Canadian limited edition box within the laundry place. After that, take the type M key from the Canadian limited edition box. And then, make an attempt to venture east. After that, Put the type M key into the type M safe to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A normal one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take Canadian limited edition latchkey from bench<|im_end|>unlock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>open Canadian limited edition box<|im_end|>take type M key from Canadian limited edition box<|im_end|>go east<|im_end|>lock type M safe with type M key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be great if you could recover the TextWorld latchkey from the bench. Then, look and see that the TextWorld safe is unlocked. After that, open the TextWorld safe. Then, retrieve the keycard from the TextWorld safe. If you can get your hands on the keycard, move east. With that done, unlock the chest. Then, ensure that the chest in the canteen is open. After that, retrieve the nest of caterpillars from the chest within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a TextWorld safe. You can see a bench. On the bench you make out a TextWorld latchkey.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld latchkey from bench<|im_end|>unlock TextWorld safe with TextWorld latchkey<|im_end|>open TextWorld safe<|im_end|>take keycard from TextWorld safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take nest of caterpillars from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to take a trip east. And then, ensure that the locker is open. And then, pick up the type 5 key from the locker in the bedroom. After that, insert the type 5 key into the type 5 locker's lock to unlock it. After that, ensure that the type 5 locker is open. After that, pick up the latchkey from the type 5 locker inside the bedroom. After that, look and see that the chest inside the bedroom is unlocked. Then, ensure that the chest within the bedroom is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take type 5 key from locker<|im_end|>unlock type 5 locker with type 5 key<|im_end|>open type 5 locker<|im_end|>take latchkey from type 5 locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, recover the vanilla scented latchkey from the mantle inside the playroom. Then, make absolutely sure that the vanilla scented locker in the playroom is unlocked. Then, ensure that the vanilla scented locker within the playroom is open. After that, recover the passkey from the vanilla scented locker. Then, assure that the safe in the playroom is unlocked. Once you have unlocked the safe, ensure that the safe is open. And then, pick up the laptop from the safe. Then, rest the laptop on the bed stand inside the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom.\nYou see a locked safe nearby. You make out a vanilla scented locker. You bend down to tie your shoe. When you stand up, you notice a bed stand. The bed stand is standard. But the thing hasn't got anything on it. As if things weren't amazing enough already, you can even see a mantle. The mantle is normal. On the mantle you see a vanilla scented latchkey.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented latchkey from mantle<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>put laptop on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the west. That done, ensure that the box inside the bedroom is open. Then, pick up the Microsoft style keycard from the box. If you can get your hands on the Microsoft style keycard, go east. And then, assure that the Microsoft style locker is unlocked. And then, ensure that the Microsoft style locker is open. After that, take the latchkey from the Microsoft style locker. After that, unlock the gateway within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nYou see a Microsoft style locker.\nThere is a closed gateway leading east. There is an unblocked exit to the west.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take Microsoft style keycard from box<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take latchkey from Microsoft style locker<|im_end|>unlock gateway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could open the box inside the canteen. After that, recover the latchkey from the box within the canteen. With the latchkey, venture west. Next, unlock the safe with the latchkey. After that, ensure that the safe inside the chamber is open. And then, retrieve the tv from the safe. And then, make an effort to travel east. And then, put the tv on the pan inside the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou make out a closed normal looking box here. You scan the room, seeing a pan. The pan is normal. But oh no! there's nothing on this piece of garbage. Hopefully this doesn't make you too upset.\nThere is a closed door leading north. There is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open box<|im_end|>take latchkey from box<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>go east<|im_end|>put tv on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to head east. After that, retrieve the type 0 passkey from the floor of the restroom. Once you have taken the type 0 passkey, try to take a trip west. Next, assure that the type 0 safe within the study is unlocked with the type 0 passkey. And then, open the type 0 safe inside the study. After that, retrieve the mouse from the type 0 safe. After that, make an attempt to travel east. And then, put the mouse on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study.\nYou make out a type 0 safe.\nThere is an unguarded exit to the east.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 0 passkey<|im_end|>go west<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take mouse from type 0 safe<|im_end|>go east<|im_end|>put mouse on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head south. After that, retrieve the latchkey from the bench within the laundromat. And then, insert the latchkey into the chest within the laundromat's lock to unlock it. And then, assure that the chest is opened. Then, travel north. And then, lift the cloak from the floor of the closet. Then, go to the south. After that, you can put the cloak inside the chest within the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bench<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go north<|im_end|>take cloak<|im_end|>go south<|im_end|>insert cloak into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. With that done, recover the latchkey from the shelf within the basement. After that, attempt to move west. Following that, doublecheck that the chest in the shower is unlocked. And then, open the chest inside the shower. After you have opened the chest, pick up the shadfly from the chest. And then, attempt to venture east. If you can accomplish that, toss the shadfly on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou can see a locked chest.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to venture north. And then, ensure that the type 8 passageway in the sauna is open. After that, attempt to go to the east. Then, close the type 8 passageway within the kitchenette. After shutting the type 8 passageway, make an attempt to go east. And then, recover the type 8 passkey from the table in the pantry. After that, make an attempt to take a trip west. And then, Insert the type 8 passkey into the type 8 passageway to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis is going to sound unbelievable, but you've just entered a spare room. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type 8 passageway<|im_end|>go east<|im_end|>close type 8 passageway<|im_end|>go east<|im_end|>take type 8 passkey from table<|im_end|>go west<|im_end|>lock type 8 passageway with type 8 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go north. Then, ensure that the box is open. After that, pick up the key from the box. After that, look and see that the safe is unlocked. And then, open the safe inside the studio. And then, take the folder from the safe. And then, make an effort to travel south. If you can get around to doing that, place the folder on the floor of the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis is going to sound unbelievable, but you've just entered a lounge. The room is well lit.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: an onion.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take folder from safe<|im_end|>go south<|im_end|>drop folder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the American limited edition box in the bedchamber. Having unlocked the American limited edition box, open the American limited edition box. And then, take the key from the American limited edition box. Once you have taken the key, try to move west. With that accomplished, doublecheck that the chest is unlocked. After that, look and see that the chest is open. And then, take the Advent Calendar from the chest. Then, put the Advent Calendar on the stand inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one. You begin to take stock of what's here.\nYou see a American limited edition box. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take key from American limited edition box<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Advent Calendar from chest<|im_end|>put Advent Calendar on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head south. Then, pick-up the Henderson's style key from the floor of the bathroom. After that, move north. With that done, insert the Henderson's style key into the Henderson's style hatch's lock to unlock it. Having unlocked the Henderson's style hatch, open the Henderson's style hatch within the bedroom. Having pulled open the Henderson's style hatch, attempt to take a trip north. After that, ensure that the freezer is open. Having opened the freezer, retrieve the knife from the freezer in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nThere is a closed Henderson's style hatch leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a shadfly and a lamp on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's style key<|im_end|>go north<|im_end|>unlock Henderson's style hatch with Henderson's style key<|im_end|>open Henderson's style hatch<|im_end|>go north<|im_end|>open freezer<|im_end|>take knife from freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to take a trip north. Next, recover the passkey from the counter. After that, move south. That done, unlock the gateway within the vault. And then, open the gateway inside the vault. After that, attempt to go west. And then, retrieve the chocolate bar from the armchair inside the study. If you can get your hands on the chocolate bar, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You start to take note of what's in the room.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from counter<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take chocolate bar from armchair<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to travel south. Once you do that, move east. And then, close the box. After that, head west. Then, ensure that the basket in the salon is open. And then, pick up the latchkey from the basket. If you can get your hands on the latchkey, make an effort to go to the east. Following that, look and see the box in the shower is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the bedchamber. Let's see what's in here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a legume and a whisk.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>close box<|im_end|>go west<|im_end|>open basket<|im_end|>take latchkey from basket<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, make an effort to venture south. With that over with, ensure that the cuboid safe within the bathroom is open. After that, pick up the formless passkey from the cuboid safe inside the bathroom. Then, attempt to move north. And then, unlock the formless portal within the salon. Then, open the formless portal. Then, go to the east. Then, make sure that the locker within the bedchamber is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in the salon.\nThere is a closed formless portal leading east. There is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>open cuboid safe<|im_end|>take formless passkey from cuboid safe<|im_end|>go north<|im_end|>unlock formless portal with formless passkey<|im_end|>open formless portal<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the type P latchkey from the floor of the kitchen. After that, go east. After that, make sure that the type P box is unlocked. Then, ensure that the type P box within the pantry is open. If you have pulled open the type P box, venture west. Once you get through with that, pick up the butterfly from the floor of the kitchen. After that, make an effort to venture east. After that, deposit the butterfly into the type P box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An usual one. You begin to take stock of what's here.\nYou see a gleam over in a corner, where you can see a board. I guess it's true what they say, if you're looking for a board, go to TextWorld. But oh no! there's nothing on this piece of trash.\nThere is a closed hatch leading north. There is an unguarded exit to the east.\nThere is a type P latchkey and a butterfly on the floor.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "take type P latchkey<|im_end|>go east<|im_end|>unlock type P box with type P latchkey<|im_end|>open type P box<|im_end|>go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>insert butterfly into type P box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, go to the north. Then, make it so that the locker is unlocked. After unlocking the locker, ensure that the locker within the laundry place is open. And then, pick up the rectangular passkey from the locker. And then, unlock the rectangular locker with the rectangular passkey. And then, look and see that the rectangular locker in the laundry place is ajar. After that, take the formless key from the rectangular locker within the laundry place. And then, check that the formless door within the laundry place is unlocked with the formless key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou have walked into a closet. Not the closet you'd expect. No, this is a closet.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take rectangular passkey from locker<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take formless key from rectangular locker<|im_end|>unlock formless door with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, pick up the latchkey from the armchair in the workshop. If you have got the latchkey, travel east. After that, unlock the chest with the latchkey. After unlocking the chest, open the chest in the office. After that, retrieve the passkey from the chest inside the office. And then, make an attempt to venture west. And then, unlock the locker in the workshop. After unlocking the locker, look and see that the locker in the workshop is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a normal kind of place. That is to say, you're in a workshop.\nYou see a locked locker close by. You see an armchair. The armchair is normal. On the armchair you can see a latchkey.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from armchair<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to take a trip south. Then, try to go east. If you can succeed at that, go to the east. With that done, pick up the soap scented latchkey from the table in the basement. And then, make an effort to take a trip west. Next, look and see that the soap scented locker inside the canteen is unlocked. After unlocking the soap scented locker, doublecheck that the soap scented locker within the canteen is open. Then, pick up the bowl from the soap scented locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have come into an office. Not the office you'd expect. No, this is an office.\nYou can make out a shelf. However, the shelf, like an empty shelf, has nothing on it.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>go east<|im_end|>take soap scented latchkey from table<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take bowl from soap scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the latchkey from the bench. And then, head east. And then, unlock the chest with the latchkey. And then, doublecheck that the chest is opened. After that, venture west. Then, pick up the vacuum from the floor of the launderette. After that, try to take a trip east. After that, you can deposit the vacuum into the chest in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nGuess what, you are in the place we're calling the launderette.\nWhat's that over there? It looks like it's a bench. What a coincidence, weren't you just thinking about a bench? On the bench you can make out a latchkey.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nThere is a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go west<|im_end|>take vacuum<|im_end|>go east<|im_end|>insert vacuum into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. And then, take the type 0 latchkey from the board in the kitchenette. After that, make it so that the type 0 passageway in the kitchenette is unlocked. And then, assure that the type 0 passageway within the kitchenette is wide open. Then, travel east. Following that, retrieve the staple from the desk inside the office. And then, attempt to go west. Then, deposit the staple on the floor of the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 0 latchkey from board<|im_end|>unlock type 0 passageway with type 0 latchkey<|im_end|>open type 0 passageway<|im_end|>go east<|im_end|>take staple from desk<|im_end|>go west<|im_end|>drop staple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to move west. With that done, lift the rectangular latchkey from the floor of the cubicle. If you have picked up the rectangular latchkey, look and see that the rectangular box is unlocked with the rectangular latchkey. After that, open the rectangular box. After that, take the spherical key from the rectangular box within the cubicle. After you have picked up the spherical key, venture east. Next, make it so that the spherical locker is closed. Then, make it so that the spherical locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out an opened typical looking spherical locker in the room. The spherical locker is empty, what a horrible day!\nThere is a closed hatch leading east. There is an unblocked exit to the west.\nYou are carrying: a banana.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take spherical key from rectangular box<|im_end|>go east<|im_end|>close spherical locker<|im_end|>lock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First stop, move south. After that, pick up the TextWorld style latchkey from the floor of the basement. And then, move north. Following that, ensure that the gateway within the office is open. And then, try to move east. And then, insert the TextWorld style latchkey into the TextWorld style locker inside the cookery's lock to unlock it. And then, open the TextWorld style locker. Then, insert the Quote of the Day Calendar into the TextWorld style locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an usual kind of place. That is to say, you're in an office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a grape on the floor.\nYou are carrying: a cashew, a Quote of the Day Calendar and a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style latchkey<|im_end|>go north<|im_end|>open gateway<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>insert Quote of the Day Calendar into TextWorld style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! Your first objective is to check that the formless chest is unlocked with the formless key. Then, look and see that the formless chest is ajar. Then, recover the TextWorld style key from the formless chest. If you can get your hands on the TextWorld style key, check that the TextWorld style locker is unlocked with the TextWorld style key. And then, open the TextWorld style locker within the steam room. After that, pick up the keycard from the TextWorld style locker. If you can get your hands on the keycard, travel east. With that over with, look and see that the chest in the workshop is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal kind of place.\nYou see a locked TextWorld style locker here. You scan the room, seeing a formless chest. Hmmm... what else, what else?\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take TextWorld style key from formless chest<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take keycard from TextWorld style locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the safe in the cellar is unlocked with the keycard. And then, open the safe. And then, retrieve the spherical keycard from the safe. If you can get your hands on the spherical keycard, try to go to the south. And then, make it so that the spherical safe inside the vault is unlocked. Then, ensure that the spherical safe inside the vault is open. After that, pick up the Microsoft style latchkey from the spherical safe. Then, check that the Microsoft style passageway is unlocked with the Microsoft style latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nYou can make out a locked safe. You hear a noise behind you and spin around, but you can't see anything other than a stand. The stand is ordinary. The stand appears to be empty. It would have been so cool if there was stuff on the stand.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take Microsoft style latchkey from spherical safe<|im_end|>unlock Microsoft style passageway with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First thing I need you to do is to insert the non-euclidean keycard into the non-euclidean chest's lock to unlock it. Then, open the non-euclidean chest in the shower. And then, take the type L keycard from the non-euclidean chest within the shower. After you have picked up the type L keycard, unlock the type L box. And then, make absolutely sure that the type L box inside the shower is ajar. After that, pick up the chocolate bar from the type L box. And then, eat the chocolate bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual kind of place.\nHey, want to see a type L box? Look over there, a type L box. You can make out a locked non-euclidean chest.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take type L keycard from non-euclidean chest<|im_end|>unlock type L box with type L keycard<|im_end|>open type L box<|im_end|>take chocolate bar from type L box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip east. After that, check that the Canadian safe is unlocked with the Canadian key. After that, open the Canadian safe in the workshop. After that, pick up the key from the Canadian safe. Then, make sure that the portal inside the workshop is unlocked with the key. After that, open the portal. After that, make an effort to take a trip north. With that done, pick up the tablet from the floor of the salon. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWelcome to the cubicle.\nThere is an unblocked exit to the east.\nYou are carrying: a Canadian key.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian safe with Canadian key<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to take a trip north. And then, recover the passkey from the floor of the studio. After getting the passkey, unlock the chest. And then, open the chest. Then, recover the key from the chest. Then, head south. Then, unlock the safe. After that, open the safe inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou can make out a safe.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a cabbage and a hat.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to unlock the safe. After that, ensure that the safe is open. And then, retrieve the passkey from the safe within the cellar. And then, make an effort to move south. And then, unlock the portal. And then, ensure that the portal is open. Then, try to move east. And then, pick up the paper towel from the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar. You start to take note of what's in the room.\nA locked typical looking safe is close by.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take paper towel from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, make an effort to go south. If you can get through with that, make it so that the locker is ajar. After that, retrieve the keycard from the locker inside the cubicle. After that, check that the hatch within the cubicle is unlocked with the keycard. And then, ensure that the hatch inside the cubicle is open. After that, try to go to the east. After that, pick up the shadfly from the table inside the workshop. After that, place the shadfly on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take shadfly from table<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. That done, go to the west. If you can succeed at that, retrieve the key from the drawer in the shower. Then, unlock the safe. After unlocking the safe, make sure that the safe within the shower is opened. Having pulled open the safe, retrieve the paper towel from the safe. After that, make an effort to head east. Once you manage that, sit the paper towel on the pan within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take key from drawer<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>go east<|im_end|>put paper towel on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First thing I need you to do is to attempt to venture west. Then, retrieve the key from the counter in the washroom. Then, unlock the chest inside the washroom. After unlocking the chest, look and see that the chest in the washroom is open. After that, pick up the rectangular latchkey from the chest within the washroom. And then, unlock the rectangular safe. And then, ensure that the rectangular safe in the washroom is open. After pulling open the rectangular safe, take the towel from the rectangular safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from counter<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take towel from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head north. With that done, open the formless chest. And then, retrieve the spherical passkey from the formless chest. Then, go to the south. And then, unlock the spherical portal within the lounge. After that, open the spherical portal within the lounge. Then, try to go west. And then, pick up the monitor from the mantle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary kind of place.\nThere is a closed spherical portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open formless chest<|im_end|>take spherical passkey from formless chest<|im_end|>go south<|im_end|>unlock spherical portal with spherical passkey<|im_end|>open spherical portal<|im_end|>go west<|im_end|>take monitor from mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make an effort to go north. After that, take a trip east. Following that, take the fudge scented latchkey from the chest inside the canteen. After taking the fudge scented latchkey, make sure that the fudge scented box in the canteen is unlocked. And then, ensure that the fudge scented box in the canteen is open. And then, retrieve the Microsoft style passkey from the fudge scented box inside the canteen. If you can get your hands on the Microsoft style passkey, make an effort to go to the west. Next, make absolutely sure that the Microsoft style chest inside the attic is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take fudge scented latchkey from chest<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take Microsoft style passkey from fudge scented box<|im_end|>go west<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make an attempt to venture east. With that accomplished, open the dresser. And then, take the cuboid key from the dresser. After that, unlock the cuboid locker. And then, ensure that the cuboid locker inside the restroom is open. After you have pulled open the cuboid locker, take the latchkey from the cuboid locker inside the restroom. And then, go to the west. With that accomplished, unlock the safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. The room is well lit.\nYou make out a locked safe.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take cuboid key from dresser<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, pick-up the passkey from the floor of the basement. After that, make absolutely sure that the box within the basement is unlocked. And then, look and see that the box is open. After pulling open the box, retrieve the latchkey from the box. And then, make sure that the safe within the basement is unlocked with the latchkey. And then, ensure that the safe is open. And then, pick up the butterfly from the safe within the basement. And then, ditch the butterfly on the floor of the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a safe. You see a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, recover the spherical keycard from the floor of the workshop. And then, make sure that the spherical chest is unlocked. Then, ensure that the spherical chest is open. After that, pick up the latchkey from the spherical chest. And then, look and see that the box inside the workshop is unlocked with the latchkey. Then, open the box. After opening the box, pick up the telephone from the box within the workshop. After that, rest the telephone on the mantelpiece in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nYou can make out a box. Look out! It's a- oh, never mind, it's just a spherical chest. Look out! It's a- oh, never mind, it's just a mantelpiece. The mantelpiece is usual. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. There is an exit to the south. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a spherical keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take telephone from box<|im_end|>put telephone on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could go to the west. Then, take the type 1 passkey from the case inside the canteen. And then, unlock the type 1 locker. And then, make absolutely sure that the type 1 locker inside the canteen is wide open. After pulling open the type 1 locker, retrieve the keycard from the type 1 locker. After that, head east. If you can manage that, check that the safe is unlocked with the keycard. After unlocking the safe, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 passkey from case<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>open type 1 locker<|im_end|>take keycard from type 1 locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move west. Then, lift the key from the floor of the attic. After that, head north. Next, insert the key into the box's lock to unlock it. And then, open the box. And then, pick up the lavender scented passkey from the box. After that, make an attempt to move south. With that over with, check that the lavender scented locker is unlocked with the lavender scented passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nLook at you, bigshot, walking into a laundromat like it isn't some huge deal. The room is well lit.\nThere is an unblocked exit to the west.\nYou are carrying: a carrot and a cashew.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take lavender scented passkey from box<|im_end|>go south<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to try to go east. After that, pick up the TextWorld style key from the chest. After that, make an effort to travel west. Okay, and then, make it so that the TextWorld style box within the attic is unlocked. After that, ensure that the TextWorld style box is open. And then, take the type K keycard from the TextWorld style box within the attic. After taking the type K keycard, go to the east. And then, doublecheck that the type K safe in the canteen is unlocked with the type K keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. I guess you better just go and list everything you see here.\nYou can make out a locked TextWorld style box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style key from chest<|im_end|>go west<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>take type K keycard from TextWorld style box<|im_end|>go east<|im_end|>unlock type K safe with type K keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the rectangular key from the table inside the shower. Then, attempt to move south. Once you get around to doing that, try to travel east. Next, make sure that the rectangular box inside the launderette is unlocked. After that, ensure that the rectangular box in the launderette is open. Then, take the spherical key from the rectangular box in the launderette. Then, travel west. Then, make sure that the spherical safe in the bathroom is unlocked with the spherical key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nYou see a table. You shudder, but continue examining the table. The table is usual. On the table you can see a rectangular key, so there's that.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from table<|im_end|>go south<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take spherical key from rectangular box<|im_end|>go west<|im_end|>unlock spherical safe with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, if it's not too much trouble, I need you to recover the type 5 key from the stand. Then, make an attempt to travel north. If you can finish that, look and see that the type 5 hatch is unlocked with the type 5 key. And then, doublecheck that the type 5 hatch is wide open. Then, attempt to go to the north. With that accomplished, head east. Okay, and then, recover the key from the floor of the restroom. And then, Deposit the key into the locker in the restroom to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nOf every salon you could have walked into, you had to come round a typical one. Let's see what's in here.\nYou scan the room for a stand, and you find a stand. The stand is usual. On the stand you make out a type 5 key.\nThere is an unblocked exit to the north.\nThere is a cashew on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take type 5 key from stand<|im_end|>go north<|im_end|>unlock type 5 hatch with type 5 key<|im_end|>open type 5 hatch<|im_end|>go north<|im_end|>go east<|im_end|>take key<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the south. Then, look and see that the safe in the vault is unlocked. After that, make absolutely sure that the safe inside the vault is ajar. And then, retrieve the key from the safe within the vault. Then, venture north. Once you accomplish that, head east. That done, unlock the box in the dish-pit. Then, open the box in the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to move east. And then, pick up the passkey from the box. And then, make absolutely sure that the chest inside the parlor is unlocked. After that, open the chest. And then, pick up the latchkey from the chest. Then, make sure that the safe inside the parlor is unlocked with the latchkey. And then, open the safe. After that, take the nest of ticks from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take nest of ticks from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make sure that the safe in the vault is ajar. After that, retrieve the type D key from the safe. After you have picked up the type D key, take a trip south. Next, make absolutely sure that the type D safe is unlocked with the type D key. After that, open the type D safe. Then, take the type C key from the type D safe. Having taken the type C key, take a trip north. With that over with, assure that the type C locker within the vault is unlocked with the type C key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a type C locker. You can see a safe.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take type D key from safe<|im_end|>go south<|im_end|>unlock type D safe with type D key<|im_end|>open type D safe<|im_end|>take type C key from type D safe<|im_end|>go north<|im_end|>unlock type C locker with type C key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First step, travel west. And then, make an effort to take a trip north. After that, unlock the spherical locker within the basement. After that, open the spherical locker in the basement. After that, take the banana from the spherical locker inside the basement. Then, eat the banana. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a spherical passkey and a blender.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take banana from spherical locker<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the passkey from the mantelpiece within the salon. After that, unlock the box within the salon. Then, open the box. After opening the box, take the type A passkey from the box within the salon. Then, unlock the type A box. After that, ensure that the type A box in the salon is open. Once you have opened the type A box, recover the burger from the type A box. And then, eat the burger. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A standard one.\nYou make out a type A box. Hmmm... what else, what else? You scan the room, seeing a box. You make out a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a passkey.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from mantelpiece<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type A passkey from box<|im_end|>unlock type A box with type A passkey<|im_end|>open type A box<|im_end|>take burger from type A box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture west. And then, make it so that the gateway inside the garage is unlocked. Then, ensure that the gateway in the garage is open. After that, head south. Okay, and then, go to the east. And then, open the Henderson's limited edition safe. After opening the Henderson's limited edition safe, retrieve the shadfly from the Henderson's limited edition safe in the attic. And then, ditch the shadfly on the floor of the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOf every basement you could have walked into, you had to show up in a normal one. Let's see what's in here.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>open Henderson's limited edition safe<|im_end|>take shadfly from Henderson's limited edition safe<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to take a trip west. Then, make sure that the cabinet is open. Then, pick up the type D key from the cabinet within the sauna. If you can get your hands on the type D key, make an attempt to head east. If you can get around to doing that, doublecheck that the type D box is unlocked with the type D key. Then, open the type D box. And then, recover the worm from the type D box. Then, you can place the worm inside the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A standard kind of place.\nYou see a trunk. The trunk is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type D box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take type D key from cabinet<|im_end|>go east<|im_end|>unlock type D box with type D key<|im_end|>open type D box<|im_end|>take worm from type D box<|im_end|>insert worm into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, you could, like, venture east. With that done, unlock the type T safe. And then, open the type T safe. After that, take the passkey from the type T safe. After taking the passkey, check that the chest within the garage is unlocked with the passkey. After unlocking the chest, ensure that the chest is open. Then, pick up the spherical passkey from the chest in the garage. Then, make it so that the spherical locker inside the garage is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type T key.\n\nyour action: ", "response": "go east<|im_end|>unlock type T safe with type T key<|im_end|>open type T safe<|im_end|>take passkey from type T safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take spherical passkey from chest<|im_end|>unlock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First off, head west. Then, venture west. Once you do that, recover the fudge scented key from the floor of the shower. Once you have got the fudge scented key, unlock the fudge scented safe. And then, assure that the fudge scented safe in the shower is open. And then, retrieve the latchkey from the fudge scented safe. And then, make an effort to go east. And then, check that the safe is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWow! You're in a bedchamber.\nThere is an open gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take fudge scented key<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take latchkey from fudge scented safe<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be good if you could lift the TextWorld style key from the floor of the cookery. And then, make sure that the TextWorld style safe within the cookery is unlocked. Then, assure that the TextWorld style safe is open. And then, recover the passkey from the TextWorld style safe inside the cookery. After that, unlock the box inside the cookery. And then, open the box. And then, pick up the blender from the box within the cookery. Then, insert the blender inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. You begin to take stock of what's in the room.\nYou can make out a case. The case is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You can see a TextWorld style safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a TextWorld style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take passkey from TextWorld style safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take blender from box<|im_end|>insert blender into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First step, venture east. After that, unlock the Henderson's hatch within the cubicle with the Henderson's keycard. And then, look and see that the Henderson's hatch within the cubicle is ajar. After that, take a trip south. And then, go west. After that, pick up the formless key from the safe. And then, go east. Then, make it so that the formless chest is unlocked with the formless key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nThere is a blanket on the floor.\nYou are carrying: a Henderson's keycard and a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's hatch with Henderson's keycard<|im_end|>open Henderson's hatch<|im_end|>go south<|im_end|>go west<|im_end|>take formless key from safe<|im_end|>go east<|im_end|>unlock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to head north. With that accomplished, ensure that the box within the washroom is open. If you have opened the box, pick up the spherical keycard from the box inside the washroom. And then, unlock the spherical locker. After that, ensure that the spherical locker is open. Having pulled open the spherical locker, retrieve the towel from the spherical locker in the washroom. After stealing the towel, head south. Following that, throw the towel on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook at you, bigshot, walking into a chamber like it isn't some huge deal. You begin to take stock of what's here.\nThere is a closed door leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take towel from spherical locker<|im_end|>go south<|im_end|>drop towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the spherical chest within the kitchen is unlocked. And then, open the spherical chest. After you have pulled open the spherical chest, pick up the non-euclidean latchkey from the spherical chest in the kitchen. And then, make absolutely sure that the non-euclidean box is unlocked with the non-euclidean latchkey. And then, open the non-euclidean box. After that, pick up the berry from the non-euclidean box in the kitchen. And then, eat the berry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou make out a non-euclidean box. You can see a spherical chest.\nThere is a closed door leading north. There is an unguarded exit to the east.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take non-euclidean latchkey from spherical chest<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take berry from non-euclidean box<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the passkey from the trunk. And then, unlock the chest. After that, open the chest. And then, recover the type 1 passkey from the chest inside the recreation zone. With the type 1 passkey, unlock the type 1 chest within the recreation zone. After that, open the type 1 chest in the recreation zone. After pulling open the type 1 chest, pick up the tv from the type 1 chest. After that, ditch the tv on the floor of the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou see a type 1 chest. You scan the room, seeing a chest. What's that over there? It looks like it's a trunk. The trunk contains a passkey.\nThere is a closed portal leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from trunk<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type 1 passkey from chest<|im_end|>unlock type 1 chest with type 1 passkey<|im_end|>open type 1 chest<|im_end|>take tv from type 1 chest<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the key from the suitcase. And then, doublecheck that the safe in the salon is unlocked. After that, ensure that the safe is open. And then, pick up the passkey from the safe inside the salon. And then, head east. After that, unlock the box inside the playroom. Then, make it so that the box inside the playroom is wide open. After that, pick up the monitor from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place. You begin to take stock of what's here.\nYou make out a locked safe. You make out an opened suitcase close by. The suitcase contains a key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take monitor from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the locker inside the sauna with the keycard. After that, make it so that the locker is open. And then, recover the latchkey from the locker. Then, look and see that the safe is unlocked with the latchkey. And then, make it so that the safe within the sauna is ajar. Having pulled open the safe, pick up the sock from the safe within the sauna. And then, head north. And then, toss the sock on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual one.\nYou can see a safe. You look at the price tag on the safe. Two hundred dollars?! Where'd they buy this safe, some kind of expensive store? You make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sock from safe<|im_end|>go north<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel east. And then, recover the non-euclidean passkey from the table inside the cellar. Then, unlock the non-euclidean box inside the cellar. And then, open the non-euclidean box. After that, recover the passkey from the non-euclidean box. With the passkey, unlock the safe. After unlocking the safe, ensure that the safe is open. After that, retrieve the insect from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell I'll be, you are in a place we're calling a vault.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from table<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take passkey from non-euclidean box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, unlock the American safe in the bedchamber. And then, make sure that the American safe inside the bedchamber is opened. Then, pick up the passkey from the American safe. Then, go south. And then, check that the portal is unlocked with the passkey. And then, make it so that the portal within the scullery is opened. If you have pulled open the portal, move west. And then, close the portal. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber.\nYou see a American safe.\nThere is an unguarded exit to the south.\nYou are carrying: an American keycard.\n\nyour action: ", "response": "unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take passkey from American safe<|im_end|>go south<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take the formless key from the plate within the cookhouse. Then, insert the formless key into the formless hatch within the cookhouse's lock to unlock it. Then, open the formless hatch within the cookhouse. And then, head east. With that accomplished, attempt to go to the north. After that, pick up the passkey from the fudge scented locker. With the passkey, head south. And then, unlock the box within the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have come into a cookhouse. Not the cookhouse you'd expect. No, this is a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a plate. Now why would someone leave that there? On the plate you can see a formless key. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed formless hatch leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from plate<|im_end|>unlock formless hatch with formless key<|im_end|>open formless hatch<|im_end|>go east<|im_end|>go north<|im_end|>take passkey from fudge scented locker<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, if it's not too much trouble, I need you to unlock the locker inside the bedchamber. Then, look and see that the locker is wide open. After that, retrieve the latchkey from the locker. And then, go east. That done, assure that the chest in the bathroom is unlocked with the latchkey. After that, ensure that the chest is open. And then, recover the stick of butter from the chest within the bathroom. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nAh, the bedchamber. This is some kind of bedchamber, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the locker is unlocked. Having unlocked the locker, ensure that the locker within the laundry place is open. After that, recover the passkey from the locker. Then, insert the passkey into the box's lock to unlock it. After that, ensure that the box inside the laundry place is open. After that, retrieve the rectangular passkey from the box. Then, make an attempt to go north. Okay, and then, make sure that the rectangular locker is unlocked with the rectangular passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in an usual kind of place. That is to say, you're in a laundry place. The room is well lit.\nYou smell a pungent smell, and follow it to a box, so there's that. You make out a locked locker, which looks ordinary, here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>go north<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could unlock the spherical locker within the basement. After that, ensure that the spherical locker is open. And then, pick up the key from the spherical locker. Then, make an effort to take a trip east. Then, unlock the chest. After that, ensure that the chest is open. After that, pick up the coffee cup from the chest. And then, rest the coffee cup on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard kind of place.\nYou can see a spherical locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take coffee cup from chest<|im_end|>put coffee cup on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to take a trip west. After that, retrieve the keycard from the stand. And then, unlock the box inside the basement. After that, open the box. After that, recover the golf ball from the box in the basement. And then, attempt to go east. And then, ensure that the freezer is open. Then, put the golf ball inside the freezer inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI just think it's great that you've just entered a cookery.\nYou make out a freezer. I mean, just wow! Isn't TextWorld just the best?\nThere is an open gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "go west<|im_end|>take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take golf ball from box<|im_end|>go east<|im_end|>open freezer<|im_end|>insert golf ball into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to go north. That done, retrieve the passkey from the floor of the workshop. After getting the passkey, make sure that the box is unlocked. After unlocking the box, open the box in the workshop. And then, travel south. Once you manage that, take the butterfly from the display. Then, travel north. Once you get through with that, you can put the butterfly inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou see an opened display in the room. The display contains a butterfly and a staple.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go south<|im_end|>take butterfly from display<|im_end|>go north<|im_end|>insert butterfly into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make an effort to venture east. With that accomplished, open the drawer inside the laundromat. And then, recover the American limited edition latchkey from the drawer. Then, unlock the American limited edition locker inside the laundromat with the American limited edition latchkey. And then, ensure that the American limited edition locker in the laundromat is open. And then, take the paper towel from the American limited edition locker. After that, move west. Next, throw the paper towel on the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at you, bigshot, walking into a launderette like it isn't some huge deal. You can barely contain your excitement.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take American limited edition latchkey from drawer<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take paper towel from American limited edition locker<|im_end|>go west<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, open the cake scented locker in the launderette. Then, pick up the passkey from the cake scented locker. Then, unlock the chest inside the launderette. Then, open the chest. And then, retrieve the TextWorld style passkey from the chest. If you can get your hands on the TextWorld style passkey, attempt to go east. With that done, look and see that the TextWorld style box is closed. And then, lock the TextWorld style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nYou can see a chest. You can see a closed cake scented locker in the corner.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cake scented locker<|im_end|>take passkey from cake scented locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld style passkey from chest<|im_end|>go east<|im_end|>close TextWorld style box<|im_end|>lock TextWorld style box with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to travel east. And then, unlock the gate in the attic. After that, open the gate. And then, make an attempt to head east. After that, ensure that the case inside the laundry place is open. If you have opened the case, take the pizza from the case in the laundry place. And then, eat the pizza. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nLook out! It's a- oh, never mind, it's just a safe. The safe is empty, what a horrible day!\nThere is an unblocked exit to the east.\nYou are carrying: a latchkey and a Comic Strip Calendar.\n\nyour action: ", "response": "go east<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>open case<|im_end|>take pizza from case<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick-up the keycard from the floor of the garage. If you have taken the keycard, take a trip south. And then, unlock the box. After that, open the box. And then, retrieve the formless passkey from the box. Then, attempt to venture north. With that accomplished, make an effort to go to the east. And then, unlock the formless safe within the attic with the formless passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou need an unguarded exit? You should try going east. You need an unguarded exit? You should try going north. You need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying: a book.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless passkey from box<|im_end|>go north<|im_end|>go east<|im_end|>unlock formless safe with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an effort to move east. Then, doublecheck that the spherical chest is unlocked with the spherical passkey. After that, open the spherical chest in the workshop. And then, take the passkey from the spherical chest. And then, unlock the safe inside the workshop with the passkey. After unlocking the safe, ensure that the safe in the workshop is open. Then, retrieve the Advent Calendar from the safe within the workshop. After taking the Advent Calendar, toss the Advent Calendar on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a legume and a spherical passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take passkey from spherical chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Advent Calendar from safe<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, pick up the Canadian style passkey from the floor of the cellar. If you can get your hands on the Canadian style passkey, take a trip north. Once you manage that, doublecheck that the Canadian style gate is unlocked. And then, doublecheck that the Canadian style gate in the cookhouse is ajar. Having opened the Canadian style gate, make an effort to move east. Following that, take the TextWorld key from the chest within the attic. And then, unlock the TextWorld box within the attic with the TextWorld key. After that, open the TextWorld box in the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You start to take note of what's in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a Canadian style passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey<|im_end|>go north<|im_end|>unlock Canadian style gate with Canadian style passkey<|im_end|>open Canadian style gate<|im_end|>go east<|im_end|>take TextWorld key from chest<|im_end|>unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip west. With that accomplished, ensure that the refrigerator in the kitchen is open. After that, pick up the American style keycard from the refrigerator. After that, head east. If you can finish that, unlock the American style safe with the American style keycard. Then, open the American style safe in the bedchamber. Then, recover the key from the American style safe. Then, lock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber. You start to take note of what's in the room.\nA closed safe is in the room. You see a American style safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take American style keycard from refrigerator<|im_end|>go east<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take key from American style safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, attempt to head west. Once you get around to doing that, attempt to go north. Then, lift the rectangular key from the floor of the basement. Then, make absolutely sure that the rectangular locker is unlocked. Then, ensure that the rectangular locker is open. After that, take the non-euclidean passkey from the rectangular locker within the basement. And then, make an attempt to move south. And then, unlock the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take rectangular key<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take non-euclidean passkey from rectangular locker<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture north. After that, pick-up the non-euclidean keycard from the floor of the canteen. After that, unlock the non-euclidean box. Then, assure that the non-euclidean box within the canteen is opened. After that, retrieve the whisk from the non-euclidean box inside the canteen. And then, travel south. And then, open the safe. And then, deposit the whisk inside the safe in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one.\nYou can see a closed safe.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take whisk from non-euclidean box<|im_end|>go south<|im_end|>open safe<|im_end|>insert whisk into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, go west. And then, insert the keycard into the chest inside the canteen's lock to unlock it. And then, look and see that the chest inside the canteen is wide open. And then, pick up the non-euclidean keycard from the chest. If you can get your hands on the non-euclidean keycard, make sure that the non-euclidean chest within the canteen is unlocked. Then, ensure that the non-euclidean chest is open. After that, retrieve the glass from the non-euclidean chest inside the canteen. If you can get your hands on the glass, place the glass on the floor of the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take glass from non-euclidean chest<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip east. After that, take the rectangular latchkey from the stand. With the rectangular latchkey, check that the rectangular locker inside the vault is unlocked with the rectangular latchkey. Then, make it so that the rectangular locker is opened. After you have opened the rectangular locker, venture west. That done, pick up the hat from the rack in the basement. Then, make an attempt to travel east. Then, place the hat into the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nOf every basement you could have sauntered into, you had to saunter into an ordinary one.\nWere you looking for a chest? Because look over there, it's a chest. Wow, isn't TextWorld just the best? Oh wow! Is that what I think it is? It is! It's a rack. You see a hat on the rack.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular latchkey from stand<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>go west<|im_end|>take hat from rack<|im_end|>go east<|im_end|>insert hat into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, go to the east. Then, assure that the case within the basement is ajar. And then, retrieve the formless key from the case inside the basement. If you can get your hands on the formless key, look and see that the formless chest is unlocked. After that, look and see that the formless chest is ajar. And then, recover the Microsoft latchkey from the formless chest. After that, check that the Microsoft safe in the basement is unlocked with the Microsoft latchkey. After that, ensure that the Microsoft safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take formless key from case<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take Microsoft latchkey from formless chest<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, close the American limited edition locker inside the salon. After that, make an attempt to take a trip north. Then, take the keycard from the chair. Then, make absolutely sure that the box is unlocked with the keycard. Then, open the box. And then, pick up the American limited edition keycard from the box. If you can get your hands on the American limited edition keycard, travel south. With that accomplished, make absolutely sure that the American limited edition locker inside the salon is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place. You start to take note of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a American limited edition locker. Now why would someone leave that there? What a letdown! The American limited edition locker is empty!\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close American limited edition locker<|im_end|>go north<|im_end|>take keycard from chair<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take American limited edition keycard from box<|im_end|>go south<|im_end|>lock American limited edition locker with American limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, attempt to head east. Following that, take the passkey from the counter inside the restroom. Then, attempt to take a trip west. With that accomplished, look and see that the locker within the kitchenette is unlocked with the passkey. After unlocking the locker, make sure that the locker is opened. And then, take the spork from the locker. And then, head east. Following that, place the spork on the table inside the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place. You start to take note of what's in the room.\nYou can make out a locker.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spork from locker<|im_end|>go east<|im_end|>put spork on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head south. And then, take a trip south. After that, make sure that the cake scented box is open. After that, recover the keycard from the cake scented box in the washroom. After that, travel north. And then, try to take a trip east. After that, make absolutely sure that the box inside the cellar is closed. And then, assure the box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out an opened locker. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an apple and a cake scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open cake scented box<|im_end|>take keycard from cake scented box<|im_end|>go north<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, travel south. And then, try to take a trip south. And then, recover the spherical latchkey from the mantle. Then, unlock the spherical safe with the spherical latchkey. Then, open the spherical safe in the cubicle. Then, pick up the cuboid keycard from the spherical safe within the cubicle. After you have taken the cuboid keycard, make an attempt to take a trip north. Okay, and then, make absolutely sure that the cuboid safe is locked with the cuboid keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take spherical latchkey from mantle<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take cuboid keycard from spherical safe<|im_end|>go north<|im_end|>lock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head south. Once you succeed at that, open the TextWorld locker in the shower. And then, recover the latchkey from the TextWorld locker. After that, unlock the locker inside the shower. And then, ensure that the locker is open. And then, take the shadfly from the locker. And then, head north. After that, place the shadfly on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou see a chair. Unfortunately, there isn't a thing on it.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld locker<|im_end|>take latchkey from TextWorld locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>put shadfly on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip south. After that, check that the non-euclidean locker is unlocked with the non-euclidean keycard. And then, make it so that the non-euclidean locker is opened. And then, pick up the type 6 passkey from the non-euclidean locker inside the pantry. After that, unlock the type 6 hatch within the pantry. After unlocking the type 6 hatch, open the type 6 hatch in the pantry. After you have pulled open the type 6 hatch, make an effort to move south. After that, close the display. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a non-euclidean keycard and a cd.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take type 6 passkey from non-euclidean locker<|im_end|>unlock type 6 hatch with type 6 passkey<|im_end|>open type 6 hatch<|im_end|>go south<|im_end|>close display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, take a trip west. Then, make absolutely sure that the portmanteau is open. And then, retrieve the latchkey from the portmanteau inside the lounge. Then, unlock the safe. After that, ensure that the safe is open. Then, pick up the type 8 latchkey from the safe inside the lounge. And then, make an attempt to go to the east. And then, unlock the type 8 gate within the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nThere is a closed type 8 gate leading north. There is an unblocked exit to the west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 8 latchkey from safe<|im_end|>go east<|im_end|>unlock type 8 gate with type 8 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to travel east. If you can succeed at that, pick up the keycard from the floor of the cookhouse. And then, assure that the passageway is unlocked. Then, make sure that the passageway inside the cookhouse is open. And then, attempt to head south. After that, retrieve the type 7 passkey from the floor of the recreation zone. And then, check that the type 7 safe is unlocked with the type 7 passkey. After that, ensure that the type 7 safe inside the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nA laminated signboard tells you that you are now in the bar. You begin to take stock of what's here.\nLook over there! a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a couch. The couch is usual. But the thing is empty. Silly couch, silly, empty, good for nothing couch. You scan the room for a stand, and you find a stand. The stand is typical. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take type 7 passkey<|im_end|>unlock type 7 safe with type 7 passkey<|im_end|>open type 7 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take the latchkey from the bowl. If you can get your hands on the latchkey, check that the locker in the canteen is unlocked with the latchkey. And then, open the locker in the canteen. Then, retrieve the keycard from the locker. After picking up the keycard, attempt to move east. Then, make sure that the safe in the scullery is unlocked. And then, open the safe within the scullery. Then, recover the spork from the safe within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a bowl. The bowl is standard. On the bowl you make out a latchkey. Wow! Just like in the movies!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bowl<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take spork from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to head north. After that, insert the rectangular keycard into the rectangular locker in the bedchamber's lock to unlock it. After that, open the rectangular locker. Then, pick up the passkey from the rectangular locker. If you can get your hands on the passkey, attempt to go south. After that, unlock the locker with the passkey. And then, open the locker. And then, pick up the shadfly from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nYou can make out a locker.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nThere is a potato on the floor.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel west. After that, recover the fresh laundry scented keycard from the floor of the scullery. After taking the fresh laundry scented keycard, insert the fresh laundry scented keycard into the fresh laundry scented gateway's lock to unlock it. Then, ensure that the fresh laundry scented gateway within the scullery is open. Then, make an effort to head south. Then, head east. Then, open the locker in the steam room. Then, recover the mop from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>take fresh laundry scented keycard<|im_end|>unlock fresh laundry scented gateway with fresh laundry scented keycard<|im_end|>open fresh laundry scented gateway<|im_end|>go south<|im_end|>go east<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the south. Then, open the coffer. And then, take the Canadian style key from the coffer. After that, insert the Canadian style key into the Canadian style gateway inside the cubicle's lock to unlock it. After that, ensure that the Canadian style gateway in the cubicle is open. Then, make an attempt to go south. Then, attempt to go east. With that accomplished, recover the bug from the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take Canadian style key from coffer<|im_end|>unlock Canadian style gateway with Canadian style key<|im_end|>open Canadian style gateway<|im_end|>go south<|im_end|>go east<|im_end|>take bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to open the lavender scented box in the studio. After that, retrieve the type K passkey from the lavender scented box. And then, make an effort to travel west. After that, make it so that the type K chest within the cellar is unlocked with the type K passkey. And then, open the type K chest in the cellar. After that, pick up the fudge scented keycard from the type K chest within the cellar. With the fudge scented keycard, make sure that the fudge scented safe is unlocked with the fudge scented keycard. And then, ensure that the fudge scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nFancy seeing you here. Here, by the way, being the studio.\nYou can see a lavender scented box. Huh, weird.\nYou need an unguarded exit? You should try going west.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open lavender scented box<|im_end|>take type K passkey from lavender scented box<|im_end|>go west<|im_end|>unlock type K chest with type K passkey<|im_end|>open type K chest<|im_end|>take fudge scented keycard from type K chest<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go west. And then, make an effort to go to the west. And then, recover the American passkey from the bench inside the laundry place. And then, insert the American passkey into the American locker's lock to unlock it. Then, ensure that the American locker is open. After that, pick up the type M key from the American locker inside the laundry place. And then, try to venture east. Then, unlock the type M locker with the type M key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You begin to take stock of what's in the room.\nYou can make out a coffer. What a letdown! The coffer is empty!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take American passkey from bench<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take type M key from American locker<|im_end|>go east<|im_end|>unlock type M locker with type M key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, if it's not too much trouble, I need you to venture west. Next, ensure that the suitcase is open. And then, take the Henderson's style key from the suitcase within the parlor. After that, make an attempt to head east. And then, make absolutely sure that the Henderson's style safe is unlocked with the Henderson's style key. And then, ensure that the Henderson's style safe is open. Then, take the sponge from the Henderson's style safe within the launderette. Then, place the sponge on the floor of the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nYou can make out a locked Henderson's style safe. You see a rack. But there isn't a thing on it. It would have been so cool if there was stuff on the rack.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nYou are carrying: a mop.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take Henderson's style key from suitcase<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take sponge from Henderson's style safe<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First thing I need you to do is to attempt to travel south. Then, retrieve the formless latchkey from the shelf inside the chamber. And then, take a trip north. And then, unlock the formless chest. Then, make sure that the formless chest inside the garage is wide open. Then, recover the non-euclidean passkey from the formless chest. Then, head south. Next, doublecheck that the non-euclidean locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A normal one. You begin to take stock of what's in the room.\nYou can make out a locked formless chest nearby.\nThere is an unguarded exit to the south.\nYou are carrying: a shoe.\n\nyour action: ", "response": "go south<|im_end|>take formless latchkey from shelf<|im_end|>go north<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take non-euclidean passkey from formless chest<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to retrieve the Henderson's limited edition key from the case. Then, head south. And then, insert the Henderson's limited edition key into the Henderson's limited edition hatch's lock to unlock it. After unlocking the Henderson's limited edition hatch, ensure that the Henderson's limited edition hatch within the cookhouse is open. After that, venture east. Then, make absolutely sure that the safe is wide open. Then, pick up the teaspoon from the safe. After taking the teaspoon, put the teaspoon into the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A typical kind of place. The room is well lit.\nYou see a case. You wonder idly who left that here. The case contains a Henderson's limited edition key. There's something about an object in a room that's just so... TextWorld.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "take Henderson's limited edition key from case<|im_end|>go south<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition key<|im_end|>open Henderson's limited edition hatch<|im_end|>go east<|im_end|>open safe<|im_end|>take teaspoon from safe<|im_end|>insert teaspoon into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to take the rectangular latchkey from the portmanteau. With the rectangular latchkey, unlock the rectangular hatch. And then, make sure that the rectangular hatch within the parlor is open. And then, make an effort to go east. After that, attempt to take a trip south. If you can accomplish that, recover the spoon from the case. Then, go to the north. And then, you can deposit the spoon into the basket within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the parlor.\nYou see a portmanteau. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The portmanteau contains a rectangular latchkey. You wonder idly who left that here.\nThere is a closed rectangular hatch leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from portmanteau<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>go south<|im_end|>take spoon from case<|im_end|>go north<|im_end|>insert spoon into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go north. After that, open the trunk. After that, retrieve the latchkey from the trunk. After taking the latchkey, go to the south. Then, assure that the hatch in the closet is unlocked with the latchkey. After unlocking the hatch, open the hatch. After that, make an effort to take a trip west. If you can accomplish that, take the knife from the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go south<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take knife from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go south. And then, make sure that the locker inside the chamber is unlocked with the latchkey. Having unlocked the locker, ensure that the locker within the chamber is open. And then, take the key from the locker. After that, doublecheck that the gate is unlocked. And then, look and see that the gate inside the chamber is opened. And then, go to the east. With that over with, make absolutely sure that the safe in the bar is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nThere is an unguarded exit to the south.\nThere is a stapler on the floor.\nYou are carrying: a latchkey and a desktop computer.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel south. After that, lift the soap scented keycard from the floor of the cookhouse. If you can get your hands on the soap scented keycard, unlock the soap scented box in the cookhouse with the soap scented keycard. And then, make sure that the soap scented box is wide open. After pulling open the soap scented box, recover the teacup from the soap scented box in the cookhouse. And then, try to go north. Okay, and then, attempt to go east. And then, throw the teacup on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in a spare room.\nYou can make out a stand. I guess it's true what they say, if you're looking for a stand, go to TextWorld. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is an open gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take teacup from soap scented box<|im_end|>go north<|im_end|>go east<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, travel east. And then, take the passkey from the toolbox. And then, try to go to the west. Then, unlock the locker within the pantry with the passkey. Then, open the locker. Then, pick up the pair of headphones from the locker within the pantry. Then, head east. And then, sit the pair of headphones on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked locker.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from toolbox<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take pair of headphones from locker<|im_end|>go east<|im_end|>put pair of headphones on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the passkey from the dresser inside the bar. After stealing the passkey, go to the west. After that, check that the box in the office is unlocked with the passkey. And then, look and see that the box in the office is opened. Then, pick up the Advent Calendar from the box. After picking up the Advent Calendar, go to the east. Following that, open the safe. And then, put the Advent Calendar inside the safe within the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou make out a safe. You see a dresser. The dresser contains a passkey.\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "take passkey from dresser<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Advent Calendar from box<|im_end|>go east<|im_end|>open safe<|im_end|>insert Advent Calendar into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make an effort to venture north. After that, take the keycard from the shelf. After that, make an effort to venture south. And then, check that the safe within the cookery is unlocked with the keycard. And then, open the safe within the cookery. And then, recover the type U key from the safe. And then, insert the type U key into the type U locker within the cookery's lock to unlock it. After that, open the type U locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great usual vibes in this place, a wonderful usual atmosphere. You begin to take stock of what's in the room.\nLook over there! a type U locker. There's something strange about this being here, but you can't put your finger on it. What's that over there? It looks like it's a safe. You can't wait to tell the folks at home about this!\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from shelf<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type U key from safe<|im_end|>unlock type U locker with type U key<|im_end|>open type U locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to insert the key into the locker inside the launderette's lock to unlock it. After that, ensure that the locker is open. After that, recover the keycard from the locker. After that, take a trip east. And then, doublecheck that the safe is unlocked. And then, ensure that the safe inside the studio is open. Once you have pulled open the safe, pick up the binder from the safe. If you can get your hands on the binder, put the binder on the desk within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou can make out a locked locker in the corner.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>put binder on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to take a trip west. After that, pick-up the formless key from the floor of the shower. After that, venture east. And then, check that the formless chest in the chamber is unlocked with the formless key. Then, ensure that the formless chest is open. Having pulled open the formless chest, recover the type 8 keycard from the formless chest in the chamber. After getting the type 8 keycard, insert the type 8 keycard into the type 8 portal's lock to unlock it. After that, look and see that the type 8 portal is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great standard vibes in this place, a wonderful standard atmosphere.\nA locked standard looking formless chest is in the room.\nThere is a closed type 8 portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go west<|im_end|>take formless key<|im_end|>go east<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take type 8 keycard from formless chest<|im_end|>unlock type 8 portal with type 8 keycard<|im_end|>open type 8 portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go east. After that, pick up the key from the floor of the cookhouse. If you can get your hands on the key, unlock the box. After that, open the box in the cookhouse. After that, pick up the passkey from the box. And then, insert the passkey into the locker inside the cookhouse's lock to unlock it. Then, make it so that the locker in the cookhouse is opened. And then, take the blender from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, recover the key from the shelf within the recreation zone. And then, insert the key into the safe's lock to unlock it. After that, ensure that the safe inside the recreation zone is open. After that, recover the Henderson's limited edition passkey from the safe. After that, unlock the Henderson's limited edition box in the recreation zone. And then, ensure that the Henderson's limited edition box inside the recreation zone is open. Then, take the cushion from the Henderson's limited edition box in the recreation zone. And then, toss the cushion on the floor of the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a Henderson's limited edition box. The light flickers for a second, but nothing else happens. You make out a locked safe. You make out a shelf. You see a key on the shelf. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's limited edition passkey from safe<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take cushion from Henderson's limited edition box<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, open the type 0 box within the dish-pit. And then, take the keycard from the type 0 box inside the dish-pit. And then, attempt to go west. Following that, unlock the box inside the basement. Once you have unlocked the box, open the box within the basement. After that, recover the lightbulb from the box. And then, attempt to take a trip east. And then, drop the lightbulb on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nLook at that signboard! What does it say? It says Welcome to the dish-pit? Well that's cool.\nA closed ordinary looking type 0 box is right there by you.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "open type 0 box<|im_end|>take keycard from type 0 box<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>go east<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the spherical box. Then, ensure that the spherical box inside the studio is open. After that, pick up the keycard from the spherical box inside the studio. If you can get your hands on the keycard, insert the keycard into the locker within the studio's lock to unlock it. Then, make absolutely sure that the locker within the studio is open. And then, retrieve the passkey from the locker in the studio. After that, travel east. With that over with, make absolutely sure that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place.\nYou see a locker. You can't wait to tell the folks at home about this! You see a locked spherical box.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take keycard from spherical box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to go to the south. That done, make an attempt to take a trip east. Okay, and then, lift the keycard from the floor of the studio. Then, unlock the chest with the keycard. After that, make absolutely sure that the chest is ajar. Then, retrieve the grape from the chest. With the grape, eat the grape. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a broccoli and a salad.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take grape from chest<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! Your first objective is to take a trip north. That done, unlock the type 7 locker with the type 7 keycard. And then, ensure that the type 7 locker within the office is open. Then, retrieve the key from the type 7 locker. If you can get your hands on the key, unlock the chest within the office with the key. Then, ensure that the chest inside the office is open. Then, recover the broccoli from the chest. If you can get your hands on the broccoli, eat the broccoli. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal kind of place. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type 7 keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock type 7 locker with type 7 keycard<|im_end|>open type 7 locker<|im_end|>take key from type 7 locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take broccoli from chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could ensure that the gateway is open. After that, head east. And then, open the fridge. And then, take the soap scented keycard from the fridge. If you can get your hands on the soap scented keycard, look and see that the soap scented locker is unlocked. If you have unlocked the soap scented locker, open the soap scented locker within the dish-pit. After that, pick up the coffee cup from the soap scented locker. And then, place the coffee cup on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one. You begin to take stock of what's here.\nYou make out a mantle. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open gateway<|im_end|>go east<|im_end|>open fridge<|im_end|>take soap scented keycard from fridge<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take coffee cup from soap scented locker<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the non-euclidean key into the non-euclidean box's lock to unlock it. After unlocking the non-euclidean box, open the non-euclidean box. And then, recover the TextWorld keycard from the non-euclidean box in the laundromat. And then, insert the TextWorld keycard into the TextWorld gate's lock to unlock it. After unlocking the TextWorld gate, open the TextWorld gate. After that, go to the east. Once you get around to doing that, retrieve the pair of headphones from the floor of the garage. With the pair of headphones, place the pair of headphones inside the cabinet inside the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a non-euclidean box.\nThere is a closed TextWorld gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take TextWorld keycard from non-euclidean box<|im_end|>unlock TextWorld gate with TextWorld keycard<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>take pair of headphones<|im_end|>insert pair of headphones into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the cabinet inside the studio is opened. And then, pick up the keycard from the cabinet. And then, take a trip south. With that accomplished, try to move east. And then, check that the locker within the canteen is unlocked with the keycard. And then, open the locker inside the canteen. Then, take the durian from the locker within the canteen. After getting the durian, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You begin to take stock of what's here.\nYou make out a closed cabinet, which looks standard, in the corner.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take durian from locker<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the cuboid keycard from the display. With the cuboid keycard, make absolutely sure that the cuboid chest in the workshop is unlocked. Then, ensure that the cuboid chest is open. And then, pick up the Henderson's limited edition latchkey from the cuboid chest in the workshop. And then, check that the Henderson's limited edition portal within the workshop is unlocked with the Henderson's limited edition latchkey. If you have unlocked the Henderson's limited edition portal, ensure that the Henderson's limited edition portal inside the workshop is open. Then, go to the east. And then, recover the laptop from the couch in the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop.\nYou can make out a locked cuboid chest right there by you. You make out an opened display. The display contains a cuboid keycard. You can't wait to tell the folks at home about this!\nThere is a closed Henderson's limited edition portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from display<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take Henderson's limited edition latchkey from cuboid chest<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go east<|im_end|>take laptop from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. And then, retrieve the TextWorld limited edition latchkey from the suitcase. After that, take a trip south. Then, take a trip east. And then, unlock the TextWorld limited edition locker. Then, open the TextWorld limited edition locker within the cookery. If you have pulled open the TextWorld limited edition locker, retrieve the keycard from the TextWorld limited edition locker. With the keycard, lock the chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nYou see a bookshelf. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition latchkey from suitcase<|im_end|>go south<|im_end|>go east<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take keycard from TextWorld limited edition locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, go north. With that over with, ensure that the dresser within the laundromat is open. After that, recover the passkey from the dresser. And then, make an attempt to go south. With that over with, assure that the gate within the closet is unlocked. Then, make it so that the gate is open. Then, take a trip west. Then, make it so that the gate inside the study is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go west<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Your first objective is to recover the fork from the case within the kitchenette. If you can get your hands on the fork, make an effort to head west. With that accomplished, try to take a trip west. And then, pick up the passkey from the floor of the chamber. If you can get your hands on the passkey, take a trip east. And then, doublecheck that the safe inside the sauna is unlocked. And then, open the safe in the sauna. Then, insert the fork into the safe within the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a case. The case contains a fork. Wow, isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a scarf.\n\nyour action: ", "response": "take fork from case<|im_end|>go west<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert fork into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. Then, unlock the soap scented safe. After unlocking the soap scented safe, ensure that the soap scented safe is open. And then, take the TextWorld key from the soap scented safe. Then, unlock the TextWorld chest with the TextWorld key. Having unlocked the TextWorld chest, make sure that the TextWorld chest within the restroom is opened. And then, take the chocolate bar from the TextWorld chest within the restroom. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take TextWorld key from soap scented safe<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take chocolate bar from TextWorld chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the TextWorld limited edition safe inside the bathroom. Then, make absolutely sure that the TextWorld limited edition safe within the bathroom is open. And then, retrieve the Microsoft keycard from the TextWorld limited edition safe inside the bathroom. With the Microsoft keycard, take a trip north. And then, assure that the Microsoft chest in the bar is unlocked. Then, make absolutely sure that the Microsoft chest is opened. Once you have opened the Microsoft chest, recover the insect from the Microsoft chest. And then, place the insect on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell I'll be, you are in the place we're calling the bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked TextWorld limited edition safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take Microsoft keycard from TextWorld limited edition safe<|im_end|>go north<|im_end|>unlock Microsoft chest with Microsoft keycard<|im_end|>open Microsoft chest<|im_end|>take insect from Microsoft chest<|im_end|>put insect on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the rectangular keycard from the floor of the kitchen. If you can get your hands on the rectangular keycard, unlock the rectangular box inside the kitchen. After unlocking the rectangular box, ensure that the rectangular box inside the kitchen is open. And then, take the cuboid keycard from the rectangular box. Then, make it so that the cuboid chest is unlocked with the cuboid keycard. Then, open the cuboid chest. And then, take the kettle from the cuboid chest within the kitchen. Then, toss the kettle on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one.\nYou see a locked normal looking cuboid chest in the room. You make out a locked rectangular box in the room. You can make out a cabinet. Classic TextWorld. What a letdown! The cabinet is empty!\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take cuboid keycard from rectangular box<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take kettle from cuboid chest<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could venture west. With that done, make absolutely sure that the soap scented box inside the recreation zone is open. After that, pick up the key from the soap scented box within the recreation zone. Then, unlock the safe within the recreation zone. After that, ensure that the safe within the recreation zone is open. And then, recover the Henderson's key from the safe within the recreation zone. Then, attempt to travel east. Once you finish that, make sure that the Henderson's chest in the studio is unlocked with the Henderson's key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou see a locked Henderson's chest right there by you.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open soap scented box<|im_end|>take key from soap scented box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's key from safe<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make absolutely sure that the type 5 chest is unlocked. After unlocking the type 5 chest, doublecheck that the type 5 chest is ajar. And then, recover the key from the type 5 chest. Then, go to the east. With that accomplished, make it so that the chest is unlocked. And then, open the chest. And then, take the Canadian style key from the chest. And then, doublecheck that the Canadian style door in the cubicle is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nA rusty board tells you that you are now in the attic.\nYou can make out a type 5 chest. You check the price tag that hangs off the type 5 chest. Thirty bucks?! That's ridiculous! You ever meet my friend, they work for the mayor? I'm sure my friend could get you one of those for 10 bucks!\nThere is an unblocked exit to the east.\nYou are carrying: a type 5 key.\n\nyour action: ", "response": "unlock type 5 chest with type 5 key<|im_end|>open type 5 chest<|im_end|>take key from type 5 chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Canadian style key from chest<|im_end|>lock Canadian style door with Canadian style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the keycard from the cabinet inside the launderette. Once you have taken the keycard, venture east. And then, assure that the safe inside the washroom is unlocked. After that, ensure that the safe within the washroom is open. Then, recover the vanilla scented key from the safe in the washroom. Then, check that the vanilla scented locker inside the washroom is unlocked with the vanilla scented key. After that, make absolutely sure that the vanilla scented locker in the washroom is open. Then, pick up the sock from the vanilla scented locker within the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at you, bigshot, walking into a launderette like it isn't some huge deal.\nYou can make out an opened cabinet nearby. The cabinet contains a keycard.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from cabinet<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take vanilla scented key from safe<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take sock from vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to venture east. After that, take the TextWorld style passkey from the stand within the studio. If you have picked up the TextWorld style passkey, go west. That done, make sure that the TextWorld style locker within the kitchen is unlocked with the TextWorld style passkey. After that, open the TextWorld style locker within the kitchen. Then, recover the kettle from the TextWorld style locker within the kitchen. And then, make an effort to travel east. After that, sit the kettle on the chair inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one.\nYou make out a locked TextWorld style locker nearby.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style passkey from stand<|im_end|>go west<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take kettle from TextWorld style locker<|im_end|>go east<|im_end|>put kettle on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick-up the type 0 passkey from the floor of the canteen. After getting the type 0 passkey, check that the type 0 safe is unlocked with the type 0 passkey. After unlocking the type 0 safe, open the type 0 safe in the canteen. After pulling open the type 0 safe, take the type F latchkey from the type 0 safe within the canteen. If you can get your hands on the type F latchkey, unlock the type F locker in the canteen with the type F latchkey. And then, ensure that the type F locker is open. And then, recover the spoon from the type F locker. After that, you can insert the spoon inside the type 0 safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a type 0 safe. You can see a locked type F locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a coconut and a type 0 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 passkey<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take type F latchkey from type 0 safe<|im_end|>unlock type F locker with type F latchkey<|im_end|>open type F locker<|im_end|>take spoon from type F locker<|im_end|>insert spoon into type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the Henderson's limited edition key from the table in the bathroom. After that, go to the west. Then, make it so that the Henderson's limited edition chest is unlocked. And then, ensure that the Henderson's limited edition chest is open. Then, take the formless keycard from the Henderson's limited edition chest in the closet. After you have picked up the formless keycard, check that the formless locker within the closet is unlocked with the formless keycard. Then, look and see that the formless locker is wide open. Then, take the scarf from the formless locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you see a Henderson's limited edition key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from table<|im_end|>go west<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take formless keycard from Henderson's limited edition chest<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take scarf from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could travel south. And then, doublecheck that the portmanteau is open. After opening the portmanteau, retrieve the rectangular keycard from the portmanteau within the workshop. After getting the rectangular keycard, make an effort to travel north. And then, insert the rectangular keycard into the rectangular door within the washroom's lock to unlock it. And then, ensure that the rectangular door in the washroom is open. And then, attempt to go to the east. Okay, and then, make sure that the case is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary kind of place. Let's see what's in here.\nYou scan the room, seeing a bench. Now why would someone leave that there? But the thing hasn't got anything on it.\nThere is a closed rectangular door leading east. There is an unblocked exit to the south.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take rectangular keycard from portmanteau<|im_end|>go north<|im_end|>unlock rectangular door with rectangular keycard<|im_end|>open rectangular door<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to go west. Okay, and then, assure that the chest is wide open. And then, retrieve the latchkey from the chest in the dish-pit. And then, attempt to travel east. After that, insert the latchkey into the gate in the studio's lock to unlock it. Then, open the gate inside the studio. Then, make an effort to head south. Then, pick up the iron from the shelf within the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a stand. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take iron from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick up the formless key from the cabinet inside the steam room. After that, attempt to take a trip west. And then, check that the formless chest is unlocked with the formless key. And then, ensure that the formless chest within the chamber is open. Then, recover the keycard from the formless chest. After that, make an attempt to go to the east. And then, insert the keycard into the safe's lock to unlock it. Then, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou can make out a safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet. The cabinet contains a formless key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from cabinet<|im_end|>go west<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take keycard from formless chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the north. Following that, take the rectangular passkey from the shelf in the lounge. Then, go south. Then, assure that the rectangular gate is unlocked. After that, open the rectangular gate. And then, move east. After that, take the candy bar from the bar. And then, eat the candy bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nThere is a closed rectangular gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey from shelf<|im_end|>go south<|im_end|>unlock rectangular gate with rectangular passkey<|im_end|>open rectangular gate<|im_end|>go east<|im_end|>take candy bar from bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to pick up the fudge scented passkey from the suitcase inside the parlor. And then, go to the west. Once you succeed at that, assure that the fudge scented safe inside the recreation zone is unlocked. Once you have unlocked the fudge scented safe, make sure that the fudge scented safe is ajar. Then, recover the key from the fudge scented safe inside the recreation zone. After taking the key, go east. Following that, assure that the chest is shut. And then, make absolutely sure that the chest is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest. Empty! What kind of nightmare TextWorld is this? You make out an opened suitcase. The suitcase contains a fudge scented passkey. You make out a stand. The stand is ordinary. The stand appears to be empty.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented passkey from suitcase<|im_end|>go west<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take key from fudge scented safe<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take the non-euclidean latchkey from the shelf. Then, check that the non-euclidean chest is unlocked with the non-euclidean latchkey. After that, open the non-euclidean chest. And then, take the passkey from the non-euclidean chest. And then, check that the box inside the bathroom is unlocked with the passkey. And then, assure that the box is opened. Then, retrieve the cake scented keycard from the box inside the bathroom. With the cake scented keycard, look and see the cake scented locker within the bathroom is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal. You begin to take stock of what's here.\nYou can make out a cake scented locker. You can see a locked box nearby. You can see a locked non-euclidean chest. If you haven't noticed it already, there seems to be something there by the wall, it's a shelf. You shudder, but continue examining the shelf. The shelf is typical. On the shelf you can make out a non-euclidean latchkey.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from shelf<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cake scented keycard from box<|im_end|>lock cake scented locker with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to retrieve the latchkey from the floor of the playroom. And then, doublecheck that the locker is unlocked. After that, make absolutely sure that the locker is opened. And then, take the keycard from the locker inside the playroom. And then, unlock the gateway in the playroom with the keycard. Then, open the gateway inside the playroom. And then, take a trip west. And then, recover the novel from the bed inside the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. The room is well lit.\nYou see a locked locker nearby.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nThere is a latchkey on the floor.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go west<|im_end|>take novel from bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the keycard from the chest. After that, make absolutely sure that the gateway is unlocked. Having unlocked the gateway, open the gateway in the cellar. And then, venture north. Then, travel east. Okay, and then, ensure that the dresser within the launderette is open. And then, retrieve the sponge from the dresser. After you have got the sponge, you can place the sponge inside the case in the launderette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard one. I guess you better just go and list everything you see here.\nYou can see a chest. The chest contains a keycard and an insect. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gateway leading north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from chest<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>open dresser<|im_end|>take sponge from dresser<|im_end|>insert sponge into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to go south. And then, pick up the latchkey from the floor of the bedroom. After that, make sure that the locker is unlocked. After that, ensure that the locker within the bedroom is open. And then, take the poem from the locker within the bedroom. After that, venture north. And then, make it so that the safe is opened. After you have pulled open the safe, you can place the poem into the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual kind of place.\nYou can see a safe.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go north<|im_end|>open safe<|im_end|>insert poem into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, pick up the type V passkey from the safe inside the garage. And then, unlock the type V chest in the garage with the type V passkey. Then, make absolutely sure that the type V chest is open. And then, take the glove from the type V chest within the garage. If you can get your hands on the glove, make an effort to go to the south. Then, attempt to move east. Once you accomplish that, assure that the cabinet in the sauna is wide open. Then, you can put the glove inside the cabinet within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWere you looking for a type V chest? Because look over there, it's a type V chest. You smell an awful smell, and follow it to a safe. The safe contains a type V passkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a pizza.\n\nyour action: ", "response": "take type V passkey from safe<|im_end|>unlock type V chest with type V passkey<|im_end|>open type V chest<|im_end|>take glove from type V chest<|im_end|>go south<|im_end|>go east<|im_end|>open cabinet<|im_end|>insert glove into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go to the west. That done, take the American passkey from the plate within the kitchen. After that, make an effort to go to the east. If you can succeed at that, insert the American passkey into the American locker inside the closet's lock to unlock it. And then, open the American locker in the closet. And then, pick up the passkey from the American locker. With the passkey, make absolutely sure that the box is unlocked. Then, assure that the box within the closet is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a locked American locker.\nThere is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American passkey from plate<|im_end|>go east<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take passkey from American locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip east. With that done, lift the American style latchkey from the floor of the pantry. Once you have picked up the American style latchkey, attempt to take a trip west. Following that, unlock the American style box with the American style latchkey. And then, open the American style box inside the closet. Then, recover the top hat from the American style box. After stealing the top hat, attempt to take a trip east. Then, place the top hat on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal one.\nYou can make out a locked American style box close by.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American style latchkey<|im_end|>go west<|im_end|>unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take top hat from American style box<|im_end|>go east<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the non-euclidean keycard from the stand. And then, try to head east. And then, assure that the non-euclidean box is unlocked with the non-euclidean keycard. Then, open the non-euclidean box. Then, venture west. Then, recover the fly larva from the bench inside the chamber. Then, venture east. That done, deposit the fly larva into the non-euclidean box inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can make out a bench. The bench is typical. On the bench you can make out a fly larva. Look over there! a stand. You see a non-euclidean keycard on the stand. You make out a mantle. The mantle is normal. The mantle appears to be empty.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from stand<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>go west<|im_end|>take fly larva from bench<|im_end|>go east<|im_end|>insert fly larva into non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go south. And then, recover the latchkey from the armchair in the studio. And then, doublecheck that the gate inside the studio is unlocked. After that, make absolutely sure that the gate is ajar. After opening the gate, attempt to venture south. With that accomplished, travel east. Then, recover the type I latchkey from the cabinet within the dish-pit. And then, Deposit the type I latchkey into the type I chest in the dish-pit to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. Let's see what's in here.\nWhat's that over there? It looks like it's a mantle. Now why would someone leave that there? The mantle is typical. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from armchair<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take type I latchkey from cabinet<|im_end|>lock type I chest with type I latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take the passkey from the shelf in the bedroom. After that, venture north. With that accomplished, make sure that the box is unlocked. And then, open the box inside the playroom. And then, make an attempt to head south. Following that, recover the cd from the shelf. Then, attempt to move north. Then, insert the cd inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it ordinary? You better believe it is. The room is well lit.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. On the shelf you see a passkey and a cd. You bend down to tie your shoe. When you stand up, you notice a mantle. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a sock.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go south<|im_end|>take cd from shelf<|im_end|>go north<|im_end|>insert cd into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the south. With that done, doublecheck that the safe is unlocked with the keycard. After unlocking the safe, ensure that the safe is open. After that, pick up the key from the safe. Then, make sure that the chest inside the cubicle is unlocked. After unlocking the chest, ensure that the chest in the cubicle is open. Then, retrieve the nest of shrimp from the chest in the cubicle. If you can get your hands on the nest of shrimp, rest the nest of shrimp on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take nest of shrimp from chest<|im_end|>put nest of shrimp on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to head west. Next, head west. After that, retrieve the rectangular key from the shelf within the shower. And then, unlock the rectangular locker inside the shower with the rectangular key. After that, open the rectangular locker. Then, take the mat from the rectangular locker. After taking the mat, attempt to travel east. Next, place the mat on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. Let's see what's in here.\nYou need an unblocked exit? You should try going west.\nThere is a knife on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take rectangular key from shelf<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take mat from rectangular locker<|im_end|>go east<|im_end|>drop mat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could travel east. After that, pick-up the latchkey from the floor of the kitchen. If you can get your hands on the latchkey, head west. With that done, assure that the locker within the closet is unlocked. And then, make sure that the locker is wide open. And then, recover the broom from the locker inside the closet. Then, take a trip east. With that over with, put the broom on the plate in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place. You begin looking for stuff.\nYou see a locker. You can make out a table. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the table.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>go east<|im_end|>put broom on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, go west. If you can finish that, make it so that the box inside the cellar is opened. After opening the box, take the type 3 passkey from the box. After stealing the type 3 passkey, try to take a trip east. Then, unlock the type 3 safe in the office. After that, ensure that the type 3 safe is open. After that, pick up the spherical key from the type 3 safe. After that, doublecheck that the spherical locker is unlocked with the spherical key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell how about that, you are in the place we're calling the office. You begin to take stock of what's here.\nYou make out a spherical locker! You make out a locked type 3 safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take type 3 passkey from box<|im_end|>go east<|im_end|>unlock type 3 safe with type 3 passkey<|im_end|>open type 3 safe<|im_end|>take spherical key from type 3 safe<|im_end|>unlock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel east. If you can accomplish that, try to take a trip south. Then, retrieve the key from the desk. If you can get your hands on the key, unlock the box within the workshop. Then, open the box inside the workshop. Once you have opened the box, recover the backup calendar from the box. Then, head north. Then, ditch the backup calendar on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a laptop on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take key from desk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take backup calendar from box<|im_end|>go north<|im_end|>drop backup calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to go east. Okay, and then, assure that the TextWorld style chest is open. After pulling open the TextWorld style chest, recover the American passkey from the TextWorld style chest. And then, doublecheck that the American door in the spare room is unlocked. Then, look and see that the American door in the spare room is ajar. After pulling open the American door, try to move south. Following that, look and see that the fresh laundry scented safe within the study is wide open. And then, retrieve the binder from the fresh laundry scented safe in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a fresh laundry scented keycard and a TextWorld style keycard.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld style chest<|im_end|>take American passkey from TextWorld style chest<|im_end|>unlock American door with American passkey<|im_end|>open American door<|im_end|>go south<|im_end|>open fresh laundry scented safe<|im_end|>take binder from fresh laundry scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, attempt to go to the south. Then, unlock the gate. After unlocking the gate, ensure that the gate in the shower is open. Then, make an effort to move east. And then, attempt to move south. Then, pick up the ladle from the bowl inside the kitchen. With the ladle, head north. Okay, and then, place the ladle on the floor of the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI just think it's awesome that you're in a study now.\nYou can see a closed coffer right there by you. You see a table. The table is standard. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take ladle from bowl<|im_end|>go north<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go south. Then, insert the type 6 latchkey into the type 6 box's lock to unlock it. Then, open the type 6 box. And then, recover the rectangular passkey from the type 6 box in the bar. Then, make it so that the rectangular gateway is unlocked with the rectangular passkey. And then, open the rectangular gateway inside the bar. After opening the rectangular gateway, move west. Then, take the nest of spiders from the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nThere is an unguarded exit to the south.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>open type 6 box<|im_end|>take rectangular passkey from type 6 box<|im_end|>unlock rectangular gateway with rectangular passkey<|im_end|>open rectangular gateway<|im_end|>go west<|im_end|>take nest of spiders from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make it so that the Microsoft style locker within the recreation zone is unlocked. And then, ensure that the Microsoft style locker in the recreation zone is open. After that, pick up the rectangular passkey from the Microsoft style locker within the recreation zone. And then, unlock the rectangular box. And then, ensure that the rectangular box in the recreation zone is open. And then, retrieve the fly larva from the rectangular box. And then, take a trip east. That done, deposit the fly larva on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal one.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular box. You can see a locked Microsoft style locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a stick of butter and a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take rectangular passkey from Microsoft style locker<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take fly larva from rectangular box<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the cake scented locker in the bedroom. And then, assure that the cake scented locker is wide open. After that, pick up the cuboid keycard from the cake scented locker in the bedroom. And then, unlock the cuboid gateway with the cuboid keycard. After that, ensure that the cuboid gateway in the bedroom is open. And then, make an attempt to travel south. And then, make an attempt to go east. Okay, and then, recover the nest of ticks from the basket within the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nYou can see a locked cake scented locker.\nThere is a closed cuboid gateway leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cake scented latchkey and a book.\n\nyour action: ", "response": "unlock cake scented locker with cake scented latchkey<|im_end|>open cake scented locker<|im_end|>take cuboid keycard from cake scented locker<|im_end|>unlock cuboid gateway with cuboid keycard<|im_end|>open cuboid gateway<|im_end|>go south<|im_end|>go east<|im_end|>take nest of ticks from basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to travel east. If you can finish that, look and see that the locker in the garage is open. And then, recover the passkey from the locker. Then, unlock the chest within the garage. Then, open the chest within the garage. After pulling open the chest, pick up the carrot from the chest. Then, eat the carrot. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place.\nThere is a closed door leading west. There is an unblocked exit to the east.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take carrot from chest<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to unlock the safe inside the dish-pit. And then, open the safe. And then, take the type H key from the safe in the dish-pit. After that, move east. And then, unlock the type H locker inside the office. And then, doublecheck that the type H locker is opened. After that, pick up the keycard from the type H locker in the office. After that, Put the keycard into the chest within the office to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An usual one.\nOh wow! Is that what I think it is? It is! It's a safe.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type H key from safe<|im_end|>go east<|im_end|>unlock type H locker with type H key<|im_end|>open type H locker<|im_end|>take keycard from type H locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go south. And then, pick-up the key from the floor of the launderette. Then, assure that the box within the launderette is unlocked. Then, ensure that the box inside the launderette is open. After opening the box, try to go to the north. Then, pick up the glove from the crate inside the cellar. Then, make an effort to go south. After that, you can put the glove inside the box in the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out an opened crate. The crate contains a glove, so there's that. You make out a closed typical looking toolbox right there by you.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go north<|im_end|>take glove from crate<|im_end|>go south<|im_end|>insert glove into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make it so that the locker inside the attic is unlocked. Then, doublecheck that the locker in the attic is open. After that, retrieve the key from the locker. And then, unlock the portal in the attic with the key. And then, ensure that the portal is open. Then, venture east. After that, retrieve the burger from the table. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic.\nYou see a locker. You see a counter. The counter appears to be empty.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take burger from table<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, retrieve the latchkey from the couch in the bedchamber. Then, make absolutely sure that the chest is unlocked with the latchkey. And then, open the chest. And then, recover the key from the chest in the bedchamber. After that, check that the door is unlocked with the key. And then, open the door within the bedchamber. Then, try to go to the south. Following that, retrieve the insect from the floor of the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a chest. You can see a couch. On the couch you can make out a latchkey.\nThere is a closed door leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from couch<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the west. With that over with, ensure that the TextWorld style locker within the cubicle is open. After that, pick up the type E latchkey from the TextWorld style locker. Then, insert the type E latchkey into the type E locker's lock to unlock it. After unlocking the type E locker, make sure that the type E locker is wide open. And then, retrieve the passkey from the type E locker in the cubicle. And then, travel east. Then, unlock the chest within the restroom with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom.\nYou can make out a locked chest.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld style locker<|im_end|>take type E latchkey from TextWorld style locker<|im_end|>unlock type E locker with type E latchkey<|im_end|>open type E locker<|im_end|>take passkey from type E locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, travel west. After that, recover the vanilla scented latchkey from the table. Then, insert the vanilla scented latchkey into the vanilla scented safe in the kitchenette's lock to unlock it. If you have unlocked the vanilla scented safe, ensure that the vanilla scented safe inside the kitchenette is open. After you have pulled open the vanilla scented safe, recover the latchkey from the vanilla scented safe. After taking the latchkey, make an effort to travel east. Following that, unlock the box inside the scullery with the latchkey. After that, open the box inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a box. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented latchkey from table<|im_end|>unlock vanilla scented safe with vanilla scented latchkey<|im_end|>open vanilla scented safe<|im_end|>take latchkey from vanilla scented safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. Then, unlock the type V safe in the garage with the type V latchkey. And then, look and see that the type V safe is opened. Then, recover the passkey from the type V safe. Then, attempt to travel south. After that, try to travel east. Okay, and then, close the safe within the shower. Then, Deposit the passkey into the safe to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI just think it's awesome that you're in an office now. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the south.\nYou are carrying: a licorice strip and a type V latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take passkey from type V safe<|im_end|>go south<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move west. If you can do that, ensure that the portmanteau inside the bar is open. After that, take the passkey from the portmanteau. After that, make an effort to travel east. That done, doublecheck that the chest is unlocked. Then, open the chest within the study. After that, recover the type S key from the chest in the study. With the type S key, look and see that the type S portal is locked with the type S key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study. You begin to take stock of what's here.\nYou can see a locked chest close by.\nThere is a closed type S portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type S key from chest<|im_end|>lock type S portal with type S key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, check that the gate is unlocked with the keycard. Then, make it so that the gate within the cubicle is wide open. Having opened the gate, travel east. With that over with, try to venture south. With that over with, recover the latchkey from the floor of the cookery. Then, move north. Following that, make it so that the box inside the shower is closed. And then, lock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard kind of place.\nThere is a closed gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard and a paper towel.\n\nyour action: ", "response": "unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel south. After that, pick up the type H key from the floor of the office. Then, check that the type H safe is unlocked with the type H key. Then, open the type H safe in the office. After that, retrieve the type H keycard from the type H safe in the office. After that, make an attempt to take a trip north. After that, check that the type H box in the closet is unlocked with the type H keycard. And then, ensure that the type H box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in the closet.\nYou can see a locked type H box. You see a coffer! What a letdown! The coffer is empty!\nThere is a closed hatch leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type H key<|im_end|>unlock type H safe with type H key<|im_end|>open type H safe<|im_end|>take type H keycard from type H safe<|im_end|>go north<|im_end|>unlock type H box with type H keycard<|im_end|>open type H box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, attempt to go south. Following that, open the safe. After that, pick up the passkey from the safe within the recreation zone. And then, make an effort to head north. After that, look and see that the locker within the spare room is unlocked. After that, open the locker. Then, recover the lampshade from the locker. If you can get your hands on the lampshade, put the lampshade on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou see a locker. You make out a table. However, the table, like an empty table, has nothing on it. Hopefully, this discovery doesn't ruin your TextWorld experience! You can make out a shelf. The shelf is normal. But the thing hasn't got anything on it.\nThere is a closed passageway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>put lampshade on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture south. And then, open the safe in the cellar. After that, take the TextWorld style key from the safe. If you can get your hands on the TextWorld style key, venture north. And then, check that the TextWorld style locker within the study is unlocked with the TextWorld style key. Then, make sure that the TextWorld style locker inside the study is open. Then, recover the Advent Calendar from the TextWorld style locker in the study. If you can get your hands on the Advent Calendar, you can put the Advent Calendar inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You can barely contain your excitement.\nYou see a box. The box is empty, what a horrible day! You make out a TextWorld style locker.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take TextWorld style key from safe<|im_end|>go north<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take Advent Calendar from TextWorld style locker<|im_end|>insert Advent Calendar into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, make sure that the safe is ajar. Once you have opened the safe, pick up the type Y key from the safe. And then, head east. After that, make absolutely sure that the type Y safe inside the bedchamber is unlocked. And then, ensure that the type Y safe is open. Having pulled open the type Y safe, retrieve the insect from the type Y safe inside the bedchamber. If you can get your hands on the insect, make an effort to take a trip west. Okay, and then, put the insect on the bed inside the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom.\nWhat's that over there? It looks like it's a safe. You make out a bed. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take type Y key from safe<|im_end|>go east<|im_end|>unlock type Y safe with type Y key<|im_end|>open type Y safe<|im_end|>take insect from type Y safe<|im_end|>go west<|im_end|>put insect on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the studio. Then, check that the box is unlocked with the passkey. Then, ensure that the box is open. And then, pick up the type 4 latchkey from the box. After getting the type 4 latchkey, unlock the type 4 chest with the type 4 latchkey. And then, ensure that the type 4 chest in the studio is open. After that, recover the key from the type 4 chest. After taking the key, make absolutely sure that the chest within the studio is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. You start to take note of what's in the room.\nYou can see a closed chest. You make out a type 4 chest. You can see a box!\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 chest with type 4 latchkey<|im_end|>open type 4 chest<|im_end|>take key from type 4 chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, assure that the cuboid safe inside the workshop is unlocked with the cuboid key. After that, assure that the cuboid safe is opened. If you have pulled open the cuboid safe, pick up the keycard from the cuboid safe within the workshop. With the keycard, insert the keycard into the safe in the workshop's lock to unlock it. And then, ensure that the safe within the workshop is open. And then, retrieve the fondue from the safe. After picking up the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou make out a safe. You see a cuboid safe.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a legume and a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could doublecheck that the lavender scented safe within the workshop is unlocked with the lavender scented key. After that, open the lavender scented safe. After that, take the type A keycard from the lavender scented safe. And then, try to go to the south. Then, look and see that the type A hatch is unlocked. After that, open the type A hatch. After that, try to venture south. Then, close the type A hatch. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou see a locked lavender scented safe. You can make out a locked coffer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a legume and a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented key<|im_end|>open lavender scented safe<|im_end|>take type A keycard from lavender scented safe<|im_end|>go south<|im_end|>unlock type A hatch with type A keycard<|im_end|>open type A hatch<|im_end|>go south<|im_end|>close type A hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, retrieve the vanilla scented key from the floor of the recreation zone. And then, unlock the vanilla scented chest. Then, open the vanilla scented chest inside the recreation zone. And then, retrieve the Microsoft limited edition passkey from the vanilla scented chest in the recreation zone. And then, make sure that the Microsoft limited edition chest is unlocked. And then, ensure that the Microsoft limited edition chest inside the recreation zone is open. After you have pulled open the Microsoft limited edition chest, recover the pillow from the Microsoft limited edition chest. Then, put the pillow on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nLook out! It's a- oh, never mind, it's just a Microsoft limited edition chest. You can make out a locked vanilla scented chest. You smell an intriguing smell, and follow it to a mantelpiece. Wow, isn't TextWorld just the best? The mantelpiece is normal. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nThere is a vanilla scented key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented key<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>open vanilla scented chest<|im_end|>take Microsoft limited edition passkey from vanilla scented chest<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take pillow from Microsoft limited edition chest<|im_end|>put pillow on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First thing I need you to do is to make an attempt to go west. That done, recover the keycard from the floor of the parlor. After that, insert the keycard into the locker's lock to unlock it. After that, open the locker. Then, recover the blanket from the locker inside the parlor. And then, make an attempt to take a trip east. With that accomplished, make absolutely sure that the safe within the salon is wide open. And then, you can place the blanket into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon.\nYou can make out a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, open the refrigerator. And then, retrieve the cuboid passkey from the refrigerator inside the canteen. And then, travel east. Once you manage that, insert the cuboid passkey into the cuboid locker in the salon's lock to unlock it. And then, look and see that the cuboid locker inside the salon is ajar. Then, recover the American style key from the cuboid locker. After that, make it so that the American style locker is unlocked. And then, make absolutely sure that the American style locker is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nHey, want to see a refrigerator? Look over there, a refrigerator. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open refrigerator<|im_end|>take cuboid passkey from refrigerator<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take American style key from cuboid locker<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, go south. That done, look and see that the toolbox is wide open. And then, take the Canadian limited edition key from the toolbox. After getting the Canadian limited edition key, insert the Canadian limited edition key into the Canadian limited edition locker inside the office's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. And then, take the nest of bunnies from the Canadian limited edition locker inside the office. Then, attempt to go to the north. With that over with, put the nest of bunnies on the bench in the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one.\nYou can see a bench. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take Canadian limited edition key from toolbox<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take nest of bunnies from Canadian limited edition locker<|im_end|>go north<|im_end|>put nest of bunnies on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go south. Then, recover the type W keycard from the rack inside the dish-pit. Then, venture north. With that over with, make absolutely sure that the type W safe is unlocked. Having unlocked the type W safe, open the type W safe in the basement. After opening the type W safe, take the frisbee from the type W safe within the basement. And then, try to venture south. And then, place the frisbee on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in an ordinary kind of place. That is to say, you're in a basement.\nHey, want to see a type W safe? Look over there, a type W safe. You make out a chest. What a letdown! The chest is empty!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type W keycard from rack<|im_end|>go north<|im_end|>unlock type W safe with type W keycard<|im_end|>open type W safe<|im_end|>take frisbee from type W safe<|im_end|>go south<|im_end|>put frisbee on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the spherical portal inside the lounge. And then, ensure that the spherical portal inside the lounge is open. Then, attempt to venture south. With that done, try to go to the east. Then, recover the butterfly from the bed. Then, head west. Next, move north. If you can get around to doing that, you can place the butterfly inside the dresser within the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A standard kind of place.\nWere you looking for a dresser? Because look over there, it's a dresser. Wow, isn't TextWorld just the best? The dresser is empty! What a waste of a day!\nThere is a closed spherical portal leading south. There is an unguarded exit to the west.\nYou are carrying: a loganberry and a spherical latchkey.\n\nyour action: ", "response": "unlock spherical portal with spherical latchkey<|im_end|>open spherical portal<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly from bed<|im_end|>go west<|im_end|>go north<|im_end|>insert butterfly into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to venture east. With that accomplished, retrieve the latchkey from the floor of the chamber. Then, attempt to venture west. Then, unlock the safe within the bathroom. And then, make it so that the safe within the bathroom is ajar. Then, recover the shirt from the safe within the bathroom. Then, make an attempt to head east. Next, put the shirt on the stand in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou can make out a safe. You check the price tag that the safe's owner still hasn't taken off. Forty big ones?! That's ridiculous! You know, I know a person, their aunt works for the prime minister, who could get you one of those for 40 bucks!\nThere is a closed door leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take shirt from safe<|im_end|>go east<|im_end|>put shirt on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to check that the locker is unlocked with the key. And then, open the locker. After opening the locker, retrieve the American style keycard from the locker. With the American style keycard, unlock the American style hatch with the American style keycard. Having unlocked the American style hatch, open the American style hatch. Then, go east. And then, pick up the cookie from the chair within the canteen. And then, eat the cookie. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou see a locked typical looking locker close by. Oh wow! Is that what I think it is? It is! It's a suitcase.\nThere is a closed American style hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take American style keycard from locker<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take cookie from chair<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to travel south. And then, pick up the rectangular latchkey from the mantelpiece. With the rectangular latchkey, make sure that the rectangular safe in the office is unlocked. And then, ensure that the rectangular safe is open. Then, take the keycard from the rectangular safe. And then, unlock the box with the keycard. And then, ensure that the box within the office is open. Then, retrieve the keyboard from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from mantelpiece<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take keycard from rectangular safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel south. With that done, ensure that the refrigerator is open. Then, take the Microsoft style key from the refrigerator in the kitchen. After that, go to the north. Then, doublecheck that the Microsoft style chest is unlocked. If you have unlocked the Microsoft style chest, ensure that the Microsoft style chest is open. After pulling open the Microsoft style chest, recover the cushion from the Microsoft style chest. After that, drop the cushion on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a Microsoft style chest. What's that over there? It looks like it's a bed. However, the bed, like an empty bed, has nothing on it.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take Microsoft style key from refrigerator<|im_end|>go north<|im_end|>unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take cushion from Microsoft style chest<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could recover the formless latchkey from the table inside the cellar. If you can get your hands on the formless latchkey, check that the formless safe is unlocked with the formless latchkey. And then, look and see that the formless safe in the cellar is opened. Then, recover the keycard from the formless safe. After taking the keycard, insert the keycard into the safe's lock to unlock it. After unlocking the safe, assure that the safe within the cellar is ajar. And then, pick up the pair of pants from the safe. Then, rest the pair of pants on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An usual kind of place.\nYou can see a locked safe here. You can make out a locked formless safe. You see a table. You see a formless latchkey on the table. You can't wait to tell the folks at home about this!\nThere is a closed door leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from table<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take pair of pants from safe<|im_end|>put pair of pants on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Your first objective is to move west. If you can finish that, retrieve the latchkey from the stand. With the latchkey, unlock the box. And then, open the box in the vault. Then, retrieve the glove from the box within the vault. And then, take a trip east. If you can accomplish that, open the safe inside the canteen. And then, put the glove inside the safe within the canteen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a closed safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from stand<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take glove from box<|im_end|>go east<|im_end|>open safe<|im_end|>insert glove into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, make an effort to venture south. After that, recover the key from the rack within the vault. Then, look and see that the portal is unlocked. After that, ensure that the portal is open. And then, attempt to venture east. Once you manage that, look and see that the box inside the office is open. After pulling open the box, take the Quote of the Day Calendar from the box. Having got the Quote of the Day Calendar, deposit the Quote of the Day Calendar inside the toolbox within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nFancy seeing you here. Here, by the way, being the laundry place.\nYou see a closed cabinet here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from rack<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>insert Quote of the Day Calendar into toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to close the safe. After that, take a trip west. Then, recover the keycard from the floor of the bedroom. Then, insert the keycard into the chest's lock to unlock it. Then, doublecheck that the chest in the bedroom is wide open. After that, take the latchkey from the chest. And then, venture east. After that, Insert the latchkey into the safe to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou can make out a safe. What a letdown! The safe is empty!\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the formless key into the formless chest within the bedroom's lock to unlock it. After that, doublecheck that the formless chest in the bedroom is ajar. And then, pick up the key from the formless chest inside the bedroom. And then, take a trip south. With that accomplished, unlock the locker. And then, ensure that the locker within the steam room is open. After opening the locker, pick up the fudge scented passkey from the locker. And then, check that the fudge scented safe within the steam room is unlocked with the fudge scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can make out a locked normal looking formless chest here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fudge scented passkey from locker<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the floor of the parlor. If you can get your hands on the key, unlock the chest within the parlor. Then, open the chest in the parlor. Then, retrieve the Henderson's keycard from the chest within the parlor. After that, assure that the Henderson's safe is unlocked. If you have unlocked the Henderson's safe, ensure that the Henderson's safe inside the parlor is open. If you have opened the Henderson's safe, recover the TextWorld limited edition latchkey from the Henderson's safe inside the parlor. After that, insert the TextWorld limited edition latchkey into the TextWorld limited edition chest inside the parlor's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one.\nYou can make out a locked TextWorld limited edition chest here. What's that over there? It looks like it's a Henderson's safe. You see a locked chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's keycard from chest<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take TextWorld limited edition latchkey from Henderson's safe<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make sure that the passageway within the cubicle is wide open. Having pulled open the passageway, go east. Then, open the trunk. After that, pick up the key from the trunk. After taking the key, insert the key into the locker's lock to unlock it. And then, open the locker. And then, retrieve the legume from the locker inside the workshop. After stealing the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You begin looking for stuff.\nA locked toolbox, which looks normal, is in the corner.\nThere is a closed passageway leading east. There is an unblocked exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "open passageway<|im_end|>go east<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, take a trip west. Once you manage that, open the portmanteau. After that, recover the keycard from the portmanteau. And then, take a trip east. And then, assure that the safe in the steam room is unlocked with the keycard. After that, make absolutely sure that the safe inside the steam room is opened. Then, retrieve the non-euclidean keycard from the safe. Then, look and see that the non-euclidean box within the steam room is locked with the non-euclidean keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis might come as a shock to you, but you've just entered a steam room.\nYou can see a closed standard looking non-euclidean box in the corner. You see a safe.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>lock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to attempt to take a trip west. With that accomplished, make sure that the suitcase is ajar. And then, pick up the latchkey from the suitcase. With the latchkey, travel east. Then, insert the latchkey into the box within the canteen's lock to unlock it. After that, look and see that the box is ajar. After that, take the knife from the box. After that, put the knife on the chair within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. You make out a chair. The chair is standard. However, the chair, like an empty chair, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take knife from box<|im_end|>put knife on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the locker is open. After that, take the keycard from the locker within the bedroom. And then, make an attempt to take a trip north. Then, check that the hatch within the scullery is unlocked with the keycard. Having unlocked the hatch, make absolutely sure that the hatch inside the scullery is opened. Then, attempt to travel east. Then, take the key from the board. And then, lock the safe within the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin looking for stuff.\nYou can see a closed locker nearby.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take key from board<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be good if you could try to head east. Once you finish that, unlock the gateway inside the cookery. After that, make sure that the gateway is ajar. Then, head north. After that, take a trip west. With that accomplished, pick-up the worm from the floor of the washroom. After that, travel east. And then, place the worm into the suitcase. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A normal kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a legume and a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go north<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, try to travel east. And then, open the locker. Then, recover the Microsoft latchkey from the locker. After picking up the Microsoft latchkey, travel west. Then, unlock the Microsoft locker with the Microsoft latchkey. And then, ensure that the Microsoft locker within the cookery is open. After that, recover the teapot from the Microsoft locker. Then, put the teapot on the counter within the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You start to take note of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft locker. What's that over there? It looks like it's a counter. You wonder idly who left that here. Looks like someone's already been here and taken everything off it, though.\nThere is a closed gateway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take Microsoft latchkey from locker<|im_end|>go west<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>take teapot from Microsoft locker<|im_end|>put teapot on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the spherical passkey from the rack. Then, insert the spherical passkey into the spherical box's lock to unlock it. After you have unlocked the spherical box, open the spherical box within the kitchenette. And then, take the key from the spherical box. After that, unlock the chest with the key. And then, make sure that the chest is open. If you have opened the chest, pick up the worm from the chest in the kitchenette. Then, place the worm on the shelf in the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou see a locked chest. Look over there! a spherical box. If you haven't noticed it already, there seems to be something there by the wall, it's a shelf. The shelf is normal. Unfortunately, there isn't a thing on it. You can make out a rack. You see a spherical passkey on the rack.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey from rack<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take key from spherical box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>put worm on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, check that the type N box inside the bedchamber is unlocked with the type N key. After you have unlocked the type N box, ensure that the type N box is open. After that, take the passkey from the type N box. And then, make an attempt to travel east. After that, make sure that the box is unlocked. And then, ensure that the box is open. And then, retrieve the butterfly from the box. Then, ditch the butterfly on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in an usual kind of place. That is to say, you're in a bedchamber. You begin to take stock of what's here.\nWhat's that over there? It looks like it's a type N box.\nThere is an unblocked exit to the east.\nYou are carrying: a type N key.\n\nyour action: ", "response": "unlock type N box with type N key<|im_end|>open type N box<|im_end|>take passkey from type N box<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to head west. Once you succeed at that, open the fridge inside the cookhouse. Having opened the fridge, take the Microsoft limited edition keycard from the fridge. Then, make an effort to move east. With that over with, unlock the Microsoft limited edition chest within the steam room. After that, open the Microsoft limited edition chest. After that, take the banana from the Microsoft limited edition chest in the steam room. After that, eat the banana. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nYou can see a locked Microsoft limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take Microsoft limited edition keycard from fridge<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take banana from Microsoft limited edition chest<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to ensure that the soap scented locker is open. After that, retrieve the Microsoft limited edition passkey from the soap scented locker inside the laundromat. With the Microsoft limited edition passkey, unlock the Microsoft limited edition locker. Then, assure that the Microsoft limited edition locker is opened. Having opened the Microsoft limited edition locker, take the keycard from the Microsoft limited edition locker inside the laundromat. After that, venture north. Okay, and then, unlock the gateway. And then, make absolutely sure that the gateway is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition locker close by. You smell an intriguing smell, and follow it to a soap scented locker.\nThere is an unguarded exit to the north.\nYou are carrying: a soap scented latchkey and a pillow.\n\nyour action: ", "response": "open soap scented locker<|im_end|>take Microsoft limited edition passkey from soap scented locker<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take keycard from Microsoft limited edition locker<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, pick up the rectangular passkey from the floor of the dish-pit. After stealing the rectangular passkey, assure that the rectangular chest within the dish-pit is unlocked. After unlocking the rectangular chest, ensure that the rectangular chest in the dish-pit is open. And then, retrieve the American style key from the rectangular chest in the dish-pit. And then, make it so that the American style gateway in the dish-pit is unlocked. And then, assure that the American style gateway in the dish-pit is wide open. After that, make an effort to go to the south. If you can finish that, make absolutely sure that the rectangular safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a rectangular chest.\nThere is a closed American style gateway leading south. There is an unblocked exit to the west.\nThere is a rectangular passkey on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take American style key from rectangular chest<|im_end|>unlock American style gateway with American style key<|im_end|>open American style gateway<|im_end|>go south<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to take a trip east. After that, take the key from the chair. After taking the key, insert the key into the box within the cookhouse's lock to unlock it. And then, assure that the box is ajar. After that, pick up the latchkey from the box. After that, insert the latchkey into the locker's lock to unlock it. If you have unlocked the locker, open the locker. Then, take the coffee cup from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chair<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take coffee cup from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, go north. That done, check that the formless safe within the closet is unlocked with the formless keycard. Then, open the formless safe. Then, recover the keycard from the formless safe. Then, doublecheck that the safe in the closet is unlocked. And then, make sure that the safe inside the closet is wide open. After that, recover the latchkey from the safe within the closet. Then, make it so that the box in the closet is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nOkay, so you're in a kitchenette, cool, but is it standard? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the soap scented latchkey into the soap scented safe within the cubicle's lock to unlock it. After that, ensure that the soap scented safe is open. Then, take the rectangular passkey from the soap scented safe. Then, unlock the rectangular box with the rectangular passkey. Then, ensure that the rectangular box within the cubicle is open. Once you have opened the rectangular box, retrieve the key from the rectangular box within the cubicle. After that, make absolutely sure that the chest within the cubicle is unlocked. And then, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nWhat's that over there? It looks like it's a chest. Hey, want to see a rectangular box? Look over there, a rectangular box. You can see a soap scented safe. Hmmm... what else, what else?\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a soap scented latchkey.\n\nyour action: ", "response": "unlock soap scented safe with soap scented latchkey<|im_end|>open soap scented safe<|im_end|>take rectangular passkey from soap scented safe<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, try to go to the east. With that done, ensure that the safe inside the cubicle is open. And then, pick up the rectangular keycard from the safe. Then, go to the west. And then, check that the rectangular locker is unlocked with the rectangular keycard. And then, make it so that the rectangular locker in the basement is opened. And then, retrieve the butterfly from the rectangular locker. After you have taken the butterfly, rest the butterfly on the stand inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. You start to take note of what's in the room.\nYou can make out a rectangular locker. You rest your hand against a wall, but you miss the wall and fall onto a stand. The stand is typical. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go east. And then, pick up the Henderson's key from the floor of the lounge. And then, make it so that the Henderson's locker within the lounge is unlocked. After unlocking the Henderson's locker, ensure that the Henderson's locker within the lounge is open. And then, pick up the latchkey from the Henderson's locker within the lounge. Then, insert the latchkey into the safe's lock to unlock it. And then, open the safe. After opening the safe, take the worm from the safe within the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. Let's see what's in here.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's key<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take latchkey from Henderson's locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to pick-up the American keycard from the floor of the studio. Having picked up the American keycard, unlock the American hatch within the studio with the American keycard. Then, open the American hatch. After that, travel east. And then, go north. After that, pick up the cabbage from the floor of the bedroom. After that, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the studio.\nThere is a closed American hatch leading east. There is an unblocked exit to the south.\nThere is an American keycard on the floor.\nYou are carrying: a fondue and a paper towel.\n\nyour action: ", "response": "take American keycard<|im_end|>unlock American hatch with American keycard<|im_end|>open American hatch<|im_end|>go east<|im_end|>go north<|im_end|>take cabbage<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, pick-up the Henderson's keycard from the floor of the cubicle. After that, insert the Henderson's keycard into the Henderson's box in the cubicle's lock to unlock it. And then, ensure that the Henderson's box inside the cubicle is open. After that, retrieve the TextWorld key from the Henderson's box within the cubicle. Having picked up the TextWorld key, make absolutely sure that the TextWorld chest is unlocked. After that, make sure that the TextWorld chest in the cubicle is wide open. After you have opened the TextWorld chest, recover the nest of ticks from the TextWorld chest within the cubicle. With the nest of ticks, place the nest of ticks on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can see a TextWorld chest. A locked Henderson's box is in the corner.\nYou need an unblocked exit? You should try going west.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "take Henderson's keycard<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>take TextWorld key from Henderson's box<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take nest of ticks from TextWorld chest<|im_end|>drop nest of ticks<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the key from the bowl within the kitchen. Then, make an effort to move east. And then, look and see that the chest inside the recreation zone is unlocked. And then, open the chest. Having pulled open the chest, recover the latchkey from the chest inside the recreation zone. And then, venture west. After that, check that the safe inside the kitchen is unlocked with the latchkey. Then, ensure that the safe inside the kitchen is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one.\nYou see a locked safe. You can see a bowl. The bowl is usual. On the bowl you make out a key.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a stapler.\n\nyour action: ", "response": "take key from bowl<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick-up the fresh laundry scented keycard from the floor of the salon. If you can get your hands on the fresh laundry scented keycard, venture south. And then, check that the fresh laundry scented door is unlocked with the fresh laundry scented keycard. And then, make it so that the fresh laundry scented door is open. After that, make an effort to move south. With that over with, try to move east. With that done, pick up the butterfly from the floor of the office. After that, place the butterfly on the chair within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An ordinary one. I guess you better just go and list everything you see here.\nYou smell a sickening smell, and follow it to a mantle. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard and a shadfly on the floor.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "take fresh laundry scented keycard<|im_end|>go south<|im_end|>unlock fresh laundry scented door with fresh laundry scented keycard<|im_end|>open fresh laundry scented door<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly<|im_end|>put butterfly on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go north. Then, open the non-euclidean chest inside the basement. Then, pick up the key from the non-euclidean chest inside the basement. Then, go to the south. Next, make absolutely sure that the portal in the pantry is unlocked. Once you have unlocked the portal, open the portal inside the pantry. Then, make an effort to take a trip west. Once you finish that, doublecheck that the locker within the cellar is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can make out an opened safe. The safe is empty, what a horrible day!\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey and a non-euclidean keycard.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go west<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, look and see that the cabinet within the spare room is ajar. And then, retrieve the American style passkey from the cabinet in the spare room. Having picked up the American style passkey, check that the American style chest is unlocked with the American style passkey. Then, open the American style chest inside the spare room. Then, take a trip west. Then, lift the keyboard from the floor of the office. And then, try to move east. That done, deposit the keyboard into the American style chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou can make out a locked American style chest in the corner. You see a closed cabinet nearby.\nThere is a closed gate leading east. There is an unblocked exit to the west.\nYou are carrying: an iron.\n\nyour action: ", "response": "open cabinet<|im_end|>take American style passkey from cabinet<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>go west<|im_end|>take keyboard<|im_end|>go east<|im_end|>insert keyboard into American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make an attempt to go to the south. Then, retrieve the Microsoft limited edition keycard from the floor of the vault. With the Microsoft limited edition keycard, attempt to move north. Then, make sure that the Microsoft limited edition box is unlocked. Then, make absolutely sure that the Microsoft limited edition box inside the cubicle is wide open. And then, take the stapler from the Microsoft limited edition box in the cubicle. After taking the stapler, go to the south. With that done, you can place the stapler inside the crate in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nYou can see a locked Microsoft limited edition box.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition keycard<|im_end|>go north<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take stapler from Microsoft limited edition box<|im_end|>go south<|im_end|>insert stapler into crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the formless chest is open. And then, retrieve the rectangular keycard from the formless chest within the bar. After that, look and see that the rectangular safe is unlocked. Then, assure that the rectangular safe is wide open. After that, pick up the passkey from the rectangular safe. After that, take a trip east. That done, close the safe. After that, Insert the passkey into the safe within the chamber to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou see a locked rectangular safe. You can make out a closed formless chest.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "open formless chest<|im_end|>take rectangular keycard from formless chest<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, pick up the passkey from the floor of the office. Having got the passkey, unlock the chest inside the office with the passkey. Then, open the chest. And then, recover the soap scented latchkey from the chest. If you can get your hands on the soap scented latchkey, unlock the soap scented passageway. After unlocking the soap scented passageway, doublecheck that the soap scented passageway is wide open. And then, go south. And then, pick up the nest of toads from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou make out a chest, so there's that.\nThere is a closed soap scented passageway leading south. You need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take soap scented latchkey from chest<|im_end|>unlock soap scented passageway with soap scented latchkey<|im_end|>open soap scented passageway<|im_end|>go south<|im_end|>take nest of toads<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the south. And then, ensure that the trunk inside the workshop is open. Then, recover the cake scented key from the trunk. After that, make an attempt to venture north. And then, make sure that the cake scented locker within the lounge is unlocked. After that, look and see that the cake scented locker is open. Then, recover the key from the cake scented locker. Then, make it so that the box within the lounge is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a cake scented locker.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cake scented key from trunk<|im_end|>go north<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take key from cake scented locker<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to move north. Okay, and then, venture north. With that accomplished, pick-up the spherical latchkey from the floor of the laundromat. And then, attempt to take a trip south. And then, attempt to head east. With that over with, make absolutely sure that the spherical safe within the laundry place is unlocked with the spherical latchkey. And then, doublecheck that the spherical safe is open. After that, recover the butterfly from the spherical safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nLook over there! a shelf. The shelf is usual. The shelf appears to be empty. This always happens!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fondue and a cashew.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take spherical latchkey<|im_end|>go south<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take butterfly from spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the Henderson's style key from the rack. And then, doublecheck that the Henderson's style safe within the canteen is unlocked. After that, open the Henderson's style safe. Then, recover the TextWorld key from the Henderson's style safe. And then, check that the TextWorld chest is unlocked with the TextWorld key. After that, make absolutely sure that the TextWorld chest is opened. And then, take the latchkey from the TextWorld chest. Then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical kind of place.\nYou can see a box. You make out a TextWorld chest. Classic TextWorld. What's that over there? It looks like it's a Henderson's style safe. If you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is typical. On the rack you can see a Henderson's style key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style key from rack<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take TextWorld key from Henderson's style safe<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, go to the west. Okay, and then, try to go to the west. After that, pick up the American style passkey from the shelf inside the sauna. After that, insert the American style passkey into the American style chest's lock to unlock it. After you have unlocked the American style chest, ensure that the American style chest is open. And then, take the licorice strip from the American style chest in the sauna. After that, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the basement.\nYou can see a cabinet.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take American style passkey from shelf<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take licorice strip from American style chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make sure that the type 4 box is closed. After shutting the type 4 box, move south. With that over with, retrieve the formless passkey from the floor of the bedroom. If you can get your hands on the formless passkey, unlock the formless chest with the formless passkey. And then, ensure that the formless chest in the bedroom is open. Then, recover the type 4 keycard from the formless chest inside the bedroom. With the type 4 keycard, head north. And then, lock the type 4 box within the parlor with the type 4 keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 4 box. The type 4 box is empty, what a horrible day!\nThere is a closed passageway leading west. There is an unblocked exit to the south.\nYou are carrying: a spork.\n\nyour action: ", "response": "close type 4 box<|im_end|>go south<|im_end|>take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take type 4 keycard from formless chest<|im_end|>go north<|im_end|>lock type 4 box with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could check that the box within the kitchen is unlocked with the keycard. After that, ensure that the box inside the kitchen is open. After that, take the spherical latchkey from the box. After getting the spherical latchkey, unlock the spherical box. And then, open the spherical box in the kitchen. Then, recover the loaf of bread from the spherical box. Then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nLook at you, bigshot, walking into a kitchen like it isn't some huge deal.\nYou can see a spherical box. You see a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take spherical latchkey from box<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take loaf of bread from spherical box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make sure that the formless box is unlocked. After unlocking the formless box, make absolutely sure that the formless box is ajar. After that, recover the latchkey from the formless box within the garage. Then, unlock the gate. And then, open the gate. After that, attempt to go west. With that accomplished, pick up the passkey from the floor of the kitchenette. And then, assure that the locker is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place. You begin looking for stuff.\nYou can see a locked formless box.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go west<|im_end|>take passkey<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could head east. And then, pick-up the glass from the floor of the dish-pit. Then, try to venture west. Following that, retrieve the keycard from the plate in the kitchen. And then, make an effort to take a trip east. And then, unlock the chest with the keycard. And then, assure that the chest is ajar. Then, you can deposit the glass into the chest within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the kitchen.\nYou make out a plate. What a coincidence, weren't you just thinking about a plate? You see a keycard on the plate. What's that over there? It looks like it's a shelf. You shudder, but continue examining the shelf. The shelf is normal. But the thing is empty, unfortunately.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go east<|im_end|>take glass<|im_end|>go west<|im_end|>take keycard from plate<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>insert glass into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, ensure that the passageway is open. After that, make an effort to go east. Following that, doublecheck that the passageway in the garage is closed. Then, venture north. With that over with, make it so that the cabinet is opened. Then, pick up the key from the cabinet. After that, make an attempt to go south. With that accomplished, look and see that the passageway in the garage is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nI am required to announce that you are now in the scullery.\nYou can make out a fridge. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>go north<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>go south<|im_end|>lock passageway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, if it's not too much trouble, I need you to go to the east. And then, pick-up the keycard from the floor of the chamber. After that, make an attempt to travel west. And then, make absolutely sure that the box is unlocked with the keycard. After unlocking the box, make sure that the box inside the bathroom is ajar. After that, take the legume from the box in the bathroom. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just shown up in a bathroom.\nA locked box is right there by you.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a novel.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the box in the scullery. Then, make sure that the box inside the scullery is wide open. And then, recover the TextWorld keycard from the box. After that, look and see that the TextWorld safe within the scullery is unlocked. Having unlocked the TextWorld safe, ensure that the TextWorld safe inside the scullery is open. And then, pick up the fly larva from the TextWorld safe inside the scullery. Then, take a trip east. And then, sit the fly larva on the bed stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou see a TextWorld safe! A locked usual looking box is here.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take TextWorld keycard from box<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take fly larva from TextWorld safe<|im_end|>go east<|im_end|>put fly larva on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go east. After that, retrieve the TextWorld style latchkey from the bed stand within the lounge. After that, insert the TextWorld style latchkey into the TextWorld style locker's lock to unlock it. After that, make sure that the TextWorld style locker inside the lounge is ajar. Having pulled open the TextWorld style locker, attempt to take a trip west. Then, pick-up the top hat from the floor of the spare room. If you have got the top hat, make an effort to take a trip east. If you can finish that, you can put the top hat inside the TextWorld style locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nThere is a top hat on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style latchkey from bed stand<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>go west<|im_end|>take top hat<|im_end|>go east<|im_end|>insert top hat into TextWorld style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the chest inside the scullery. And then, take the American key from the chest in the scullery. And then, unlock the American chest within the scullery with the American key. After that, make absolutely sure that the American chest is wide open. And then, venture west. After that, take the telephone from the coffer. And then, go east. Then, deposit the telephone into the American chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. I guess you better just go and list everything you see here.\nAs if things weren't amazing enough already, you can even see a American chest. There's something strange about this thing being here, but you don't have time to worry about that now. You see a closed chest.\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "open chest<|im_end|>take American key from chest<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>go west<|im_end|>take telephone from coffer<|im_end|>go east<|im_end|>insert telephone into American chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move west. Then, recover the rectangular passkey from the mantelpiece within the cubicle. After that, check that the rectangular gate is unlocked with the rectangular passkey. After that, ensure that the rectangular gate is open. Then, go to the north. And then, go east. And then, recover the cauliflower from the shelf in the closet. Then, eat the cauliflower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. The safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from mantelpiece<|im_end|>unlock rectangular gate with rectangular passkey<|im_end|>open rectangular gate<|im_end|>go north<|im_end|>go east<|im_end|>take cauliflower from shelf<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to travel west. Once you succeed at that, pick up the latchkey from the floor of the bathroom. And then, unlock the locker in the bathroom. After that, ensure that the locker is open. And then, pick up the keycard from the locker. After that, travel east. And then, insert the keycard into the box within the dish-pit's lock to unlock it. If you have unlocked the box, open the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nYou can see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. However, the table, like an empty table, has nothing on it. Hopefully this doesn't make you too upset.\nThere is a closed gateway leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, head south. Then, recover the passkey from the chest within the dish-pit. And then, make an attempt to go north. With that accomplished, take a trip east. And then, insert the passkey into the box's lock to unlock it. Then, open the box within the closet. And then, take the pair of headphones from the box. And then, place the pair of headphones on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go south<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel east. Then, assure that the safe is wide open. Then, pick up the key from the safe. After that, unlock the locker in the salon with the key. Then, ensure that the locker within the salon is open. After pulling open the locker, retrieve the keycard from the locker. With the keycard, go to the west. And then, check that the box is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked box. You see a cabinet.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel south. After that, retrieve the Canadian limited edition keycard from the case in the laundry place. If you have picked up the Canadian limited edition keycard, try to take a trip north. Then, insert the Canadian limited edition keycard into the Canadian limited edition box within the shower's lock to unlock it. After that, open the Canadian limited edition box. And then, retrieve the butterfly from the Canadian limited edition box. And then, try to move south. With that done, place the butterfly on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou see a Canadian limited edition box.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian limited edition keycard from case<|im_end|>go north<|im_end|>unlock Canadian limited edition box with Canadian limited edition keycard<|im_end|>open Canadian limited edition box<|im_end|>take butterfly from Canadian limited edition box<|im_end|>go south<|im_end|>put butterfly on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! Your first objective is to unlock the locker. Then, ensure that the locker is open. And then, pick up the rectangular keycard from the locker. After that, try to take a trip east. After that, unlock the rectangular passageway. After that, open the rectangular passageway inside the workshop. And then, try to go south. And then, retrieve the insect from the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A standard kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a locker. You wonder idly who left that here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>go east<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture north. And then, open the portmanteau within the bedroom. After pulling open the portmanteau, take the Henderson's style keycard from the portmanteau within the bedroom. After that, make an effort to head south. After that, make absolutely sure that the Henderson's style safe inside the kitchenette is unlocked. After unlocking the Henderson's style safe, ensure that the Henderson's style safe within the kitchenette is open. And then, recover the ladle from the Henderson's style safe inside the kitchenette. Then, throw the ladle on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou can make out a locked Henderson's style safe.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a peanut and a candy bar.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take Henderson's style keycard from portmanteau<|im_end|>go south<|im_end|>unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>take ladle from Henderson's style safe<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could venture south. And then, pick-up the type V keycard from the floor of the playroom. After you have picked up the type V keycard, make an effort to travel north. And then, look and see that the type V locker in the bathroom is unlocked with the type V keycard. Then, open the type V locker in the bathroom. After that, recover the paper towel from the type V locker. After you have picked up the paper towel, try to head south. Following that, toss the paper towel on the floor of the playroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one.\nA locked type V locker is right there by you.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type V keycard<|im_end|>go north<|im_end|>unlock type V locker with type V keycard<|im_end|>open type V locker<|im_end|>take paper towel from type V locker<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could insert the Canadian limited edition key into the Canadian limited edition chest's lock to unlock it. And then, doublecheck that the Canadian limited edition chest is wide open. After that, pick up the Microsoft limited edition key from the Canadian limited edition chest. Then, look and see that the Microsoft limited edition door is unlocked. After that, make absolutely sure that the Microsoft limited edition door is ajar. After that, take a trip east. Then, take the spherical latchkey from the fridge. After stealing the spherical latchkey, look and see that the spherical locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is a closed Microsoft limited edition door leading east. There is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take Microsoft limited edition key from Canadian limited edition chest<|im_end|>unlock Microsoft limited edition door with Microsoft limited edition key<|im_end|>open Microsoft limited edition door<|im_end|>go east<|im_end|>take spherical latchkey from fridge<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the keycard from the mantelpiece. After getting the keycard, insert the keycard into the chest's lock to unlock it. And then, make absolutely sure that the chest within the bedchamber is open. And then, take the type 0 latchkey from the chest inside the bedchamber. After that, unlock the type 0 locker. And then, look and see that the type 0 locker is wide open. And then, take the book from the type 0 locker. Once you have taken the book, deposit the book inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place.\nYou see a chest. You see a type 0 locker. You can see a mantelpiece. Why don't you take a picture of it, it'll last longer! The mantelpiece is normal. On the mantelpiece you can see a keycard, so there's that.\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantelpiece<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type 0 latchkey from chest<|im_end|>unlock type 0 locker with type 0 latchkey<|im_end|>open type 0 locker<|im_end|>take book from type 0 locker<|im_end|>insert book into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the safe with the keycard. And then, open the safe inside the study. Then, retrieve the type 6 passkey from the safe. And then, unlock the type 6 safe. And then, open the type 6 safe. And then, take the Cat Calendar from the type 6 safe. After taking the Cat Calendar, venture south. After that, rest the Cat Calendar on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nYou make out a type 6 safe. You see a safe.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take type 6 passkey from safe<|im_end|>unlock type 6 safe with type 6 passkey<|im_end|>open type 6 safe<|im_end|>take Cat Calendar from type 6 safe<|im_end|>go south<|im_end|>put Cat Calendar on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an effort to take a trip west. Okay, and then, make it so that the box is unlocked with the passkey. After that, ensure that the box is open. After opening the box, retrieve the keycard from the box inside the closet. And then, venture east. Following that, unlock the locker inside the basement with the keycard. And then, ensure that the locker inside the basement is open. After that, recover the shadfly from the locker inside the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to attempt to move south. With that done, travel east. Following that, open the coffer inside the closet. Then, retrieve the latchkey from the coffer. Then, check that the locker inside the closet is unlocked with the latchkey. Then, assure that the locker is opened. After that, recover the loaf of bread from the locker. Then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going south.\nThere is a fondue on the floor.\nYou are carrying: a worm.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take loaf of bread from locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to venture north. After that, unlock the locker. After that, ensure that the locker inside the scullery is open. After pulling open the locker, retrieve the latchkey from the locker. Then, make absolutely sure that the safe is unlocked. Then, assure that the safe within the scullery is ajar. After that, take the mug from the safe. And then, rest the mug on the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>put mug on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, recover the key from the mantle. After that, unlock the box inside the cubicle. After that, open the box inside the cubicle. Then, pick up the American style key from the box. After taking the American style key, head east. If you can accomplish that, make sure that the American style locker is unlocked. And then, ensure that the American style locker is open. And then, take the broom from the American style locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a box. You can see a mantle. The mantle is standard. On the mantle you can see a key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American style key from box<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take broom from American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the south. Then, recover the TextWorld limited edition passkey from the table. After stealing the TextWorld limited edition passkey, travel north. Then, unlock the TextWorld limited edition locker within the cookery. After that, ensure that the TextWorld limited edition locker inside the cookery is open. After pulling open the TextWorld limited edition locker, take the keycard from the TextWorld limited edition locker. After that, unlock the chest in the cookery. And then, assure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou have entered the most standard of all possible cookerys. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a chest. You make out a TextWorld limited edition locker.\nThere is a closed gate leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition passkey from table<|im_end|>go north<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take keycard from TextWorld limited edition locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to go to the north. That done, open the cabinet inside the sauna. And then, pick up the keycard from the cabinet in the sauna. And then, make an effort to move south. After that, unlock the locker within the canteen with the keycard. And then, ensure that the locker is open. And then, recover the burger from the locker within the canteen. And then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel east. And then, recover the key from the freezer within the canteen. And then, take a trip west. Then, unlock the gateway. Then, make it so that the gateway is wide open. Then, venture south. With that accomplished, attempt to move east. Next, retrieve the nest of beetles from the counter inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a poem and a mop.\n\nyour action: ", "response": "go east<|im_end|>take key from freezer<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take nest of beetles from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to take a trip west. And then, make it so that the safe is ajar. After that, retrieve the keycard from the safe. After that, take a trip east. After that, make it so that the box inside the cubicle is unlocked. And then, make sure that the box in the cubicle is open. After opening the box, pick up the printer from the box. And then, place the printer on the chair in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that notice! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou can make out a box. You see a gleam over in a corner, where you can see a chair. Wow, isn't TextWorld just the best? The chair is ordinary. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take printer from box<|im_end|>put printer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the suitcase in the chamber is open. After that, retrieve the keycard from the suitcase inside the chamber. And then, unlock the chest. Then, look and see that the chest is wide open. After pulling open the chest, pick up the nest of insects from the chest in the chamber. After you have taken the nest of insects, head east. After that, ensure that the bureau within the cubicle is open. After that, you can place the nest of insects inside the bureau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. You smell a great smell, and follow it to a suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take nest of insects from chest<|im_end|>go east<|im_end|>open bureau<|im_end|>insert nest of insects into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, take the passkey from the crate in the pantry. And then, make absolutely sure that the locker is unlocked with the passkey. Then, assure that the locker inside the pantry is wide open. If you have pulled open the locker, take the keycard from the locker. If you have got the keycard, unlock the chest with the keycard. And then, open the chest inside the pantry. And then, take the key from the chest. After that, unlock the gate. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nYou see a locked chest. You scan the room for a locker, and you find a locker. You can make out an opened crate. The crate contains a passkey!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from crate<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First step, go west. Once you manage that, open the trunk within the chamber. And then, pick up the spherical key from the trunk. After that, make an attempt to travel east. And then, insert the spherical key into the spherical safe inside the closet's lock to unlock it. Then, open the spherical safe within the closet. After that, take the worm from the spherical safe. After you have picked up the worm, place the worm on the shelf inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place. You start to take note of what's in the room.\nYou see a spherical safe. Oh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. Looks like someone's already been here and taken everything off it, though. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take spherical key from trunk<|im_end|>go east<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take worm from spherical safe<|im_end|>put worm on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to take a trip east. And then, pick up the key from the case inside the cookery. And then, unlock the chest within the cookery with the key. And then, ensure that the chest in the cookery is open. And then, retrieve the TextWorld keycard from the chest within the cookery. Then, attempt to head west. Then, close the TextWorld box within the shower. After that, lock the TextWorld box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're not going to believe this, but you've just entered a shower. I guess you better just go and list everything you see here.\nYou make out a TextWorld box. The TextWorld box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go east<|im_end|>take key from case<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld keycard from chest<|im_end|>go west<|im_end|>close TextWorld box<|im_end|>lock TextWorld box with TextWorld keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the fridge in the cookery is open. Then, recover the cuboid passkey from the fridge. And then, insert the cuboid passkey into the cuboid box's lock to unlock it. If you have unlocked the cuboid box, ensure that the cuboid box is open. Once you have pulled open the cuboid box, pick up the latchkey from the cuboid box. After that, take a trip south. With that done, unlock the box in the recreation zone. After that, ensure that the box in the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a cuboid box. Now why would someone leave that there? You can make out a fridge!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take cuboid passkey from fridge<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take latchkey from cuboid box<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to head south. Next, doublecheck that the gate inside the kitchen is open. And then, make an attempt to move east. And then, close the gate. Then, make an effort to take a trip north. With that accomplished, recover the latchkey from the case. After that, try to go to the south. Then, assure the gate is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. You can barely contain your excitement.\nYou can make out an opened refrigerator. What a letdown! The refrigerator is empty!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>go north<|im_end|>take latchkey from case<|im_end|>go south<|im_end|>lock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to travel west. And then, recover the Microsoft passkey from the floor of the basement. After that, try to go to the east. And then, doublecheck that the Microsoft safe inside the laundry place is unlocked with the Microsoft passkey. And then, open the Microsoft safe within the laundry place. And then, pick up the shirt from the Microsoft safe in the laundry place. After that, attempt to head west. With that accomplished, drop the shirt on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a Microsoft safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a golf tee.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft passkey<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take shirt from Microsoft safe<|im_end|>go west<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to head south. Then, venture south. Then, make sure that the chest within the spare room is unlocked. After that, ensure that the chest is open. Then, recover the worm from the chest within the spare room. With the worm, make an effort to travel north. Then, venture east. And then, deposit the worm on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a gummy bear, a passkey and a desktop computer.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>go north<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to travel north. And then, make it so that the fresh laundry scented box is unlocked with the fresh laundry scented keycard. And then, doublecheck that the fresh laundry scented box is open. Then, take the formless latchkey from the fresh laundry scented box. And then, make sure that the formless passageway within the office is unlocked with the formless latchkey. Then, open the formless passageway inside the office. Then, make an effort to go east. That done, make sure that the box in the restroom is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take formless latchkey from fresh laundry scented box<|im_end|>unlock formless passageway with formless latchkey<|im_end|>open formless passageway<|im_end|>go east<|im_end|>close box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First of all, retrieve the Henderson's limited edition passkey from the chest. If you have taken the Henderson's limited edition passkey, unlock the Henderson's limited edition chest. Then, ensure that the Henderson's limited edition chest is open. Then, recover the non-euclidean latchkey from the Henderson's limited edition chest. Then, unlock the non-euclidean chest. Having unlocked the non-euclidean chest, assure that the non-euclidean chest is opened. After that, retrieve the key from the non-euclidean chest. After that, Place the key into the safe in the cookhouse to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nA well framed placard tells you that you are now in the cookhouse. The room is well lit.\nA closed safe, which looks typical, is in the room. Oh wow! Is that what I think it is? It is! It's a non-euclidean chest. You can see a locked Henderson's limited edition chest. Look out! It's a- oh, never mind, it's just a chest. The chest contains a Henderson's limited edition passkey.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition passkey from chest<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take non-euclidean latchkey from Henderson's limited edition chest<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel west. Then, ensure that the spherical locker inside the attic is open. And then, recover the type G passkey from the spherical locker. And then, try to go to the east. And then, assure that the type G chest in the steam room is unlocked. After that, make absolutely sure that the type G chest is opened. Then, take the nest of beetles from the type G chest inside the steam room. And then, place the nest of beetles on the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. The room is well lit.\nYou can make out a type G chest.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take type G passkey from spherical locker<|im_end|>go east<|im_end|>unlock type G chest with type G passkey<|im_end|>open type G chest<|im_end|>take nest of beetles from type G chest<|im_end|>drop nest of beetles<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to take a trip east. Following that, take the fly larva from the counter in the sauna. And then, make an effort to take a trip west. Then, recover the type F keycard from the rack. Then, make an attempt to take a trip east. Then, unlock the type F safe. After that, make sure that the type F safe inside the sauna is wide open. After that, deposit the fly larva inside the type F safe inside the sauna. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom.\nYou can make out a rack. You shudder, but continue examining the rack. The rack is normal. On the rack you make out a type F keycard. Hmmm... what else, what else?\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go east<|im_end|>take fly larva from counter<|im_end|>go west<|im_end|>take type F keycard from rack<|im_end|>go east<|im_end|>unlock type F safe with type F keycard<|im_end|>open type F safe<|im_end|>insert fly larva into type F safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture west. And then, pick up the rectangular key from the table. Then, make an attempt to move east. With that over with, unlock the rectangular box in the recreation zone. Then, assure that the rectangular box inside the recreation zone is open. And then, retrieve the keycard from the rectangular box. Then, assure that the locker inside the recreation zone is unlocked. And then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am sorry to announce that you are now in the recreation zone.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You see a locked ordinary looking rectangular box in the room.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key from table<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go east. If you can get through with that, unlock the formless box in the shower with the formless latchkey. Then, open the formless box. And then, retrieve the latchkey from the formless box in the shower. After that, unlock the safe within the shower. And then, look and see that the safe inside the shower is ajar. Then, take the broom from the safe. And then, toss the broom on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to go to the north. That done, ensure that the locker in the garage is open. And then, recover the type 0 key from the locker. With the type 0 key, unlock the type 0 portal within the garage with the type 0 key. And then, make absolutely sure that the type 0 portal is open. Then, try to go to the east. With that accomplished, take the mop from the table. After that, place the mop on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a bug.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take type 0 key from locker<|im_end|>unlock type 0 portal with type 0 key<|im_end|>open type 0 portal<|im_end|>go east<|im_end|>take mop from table<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could recover the fudge scented keycard from the rack. And then, check that the fudge scented box in the cookhouse is unlocked with the fudge scented keycard. After unlocking the fudge scented box, make sure that the fudge scented box within the cookhouse is open. After that, take the keycard from the fudge scented box. Then, doublecheck that the door inside the cookhouse is unlocked with the keycard. If you have unlocked the door, ensure that the door is open. Then, venture east. And then, pick up the monitor from the safe inside the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am honoured to announce that you are now in the cookhouse.\nYou see a locked fudge scented box here. If you haven't noticed it already, there seems to be something there by the wall, it's a rack. Now why would someone leave that there? You see a fudge scented keycard on the rack.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard from rack<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take keycard from fudge scented box<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take monitor from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel north. With that accomplished, pick-up the latchkey from the floor of the shower. Once you have taken the latchkey, make it so that the gateway is unlocked with the latchkey. After that, ensure that the gateway within the shower is open. Then, go to the north. If you can get around to doing that, pick up the Canadian keycard from the floor of the bedchamber. With the Canadian keycard, travel east. Then, make it so that the Canadian chest is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nA laminated board tells you that you are now in the workshop. The room is well lit.\nYou make out a closed bureau in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>take Canadian keycard<|im_end|>go east<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the rectangular latchkey from the floor of the cubicle. After you have got the rectangular latchkey, doublecheck that the rectangular safe is unlocked with the rectangular latchkey. Then, open the rectangular safe within the cubicle. After that, pick up the cuboid key from the rectangular safe within the cubicle. Then, make sure that the cuboid chest is unlocked. Then, open the cuboid chest. And then, recover the latchkey from the cuboid chest inside the cubicle. And then, make absolutely sure that the box is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place. You begin to take stock of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can see a locked cuboid chest, which looks standard, in the corner. You see a locked rectangular safe in the corner.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take cuboid key from rectangular safe<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could retrieve the cuboid key from the dresser within the bedroom. If you can get your hands on the cuboid key, try to go to the west. If you can get around to doing that, make sure that the cuboid chest within the sauna is unlocked. After that, make it so that the cuboid chest is opened. And then, recover the sponge from the cuboid chest in the sauna. With the sponge, travel east. If you can do that, make it so that the locker inside the bedroom is open. Then, insert the sponge inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom. You start to take note of what's in the room.\nYou can make out a closed locker. Look out! It's a- oh, never mind, it's just a dresser. The dresser contains a cuboid key. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "take cuboid key from dresser<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take sponge from cuboid chest<|im_end|>go east<|im_end|>open locker<|im_end|>insert sponge into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, check that the safe in the cubicle is unlocked with the latchkey. And then, ensure that the safe in the cubicle is open. Then, take the type I latchkey from the safe. Then, unlock the type I door with the type I latchkey. And then, ensure that the type I door is open. After that, attempt to travel north. Then, move east. After that, take the monitor from the bookshelf. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou see a locked safe here.\nThere is a closed type I door leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type I latchkey from safe<|im_end|>unlock type I door with type I latchkey<|im_end|>open type I door<|im_end|>go north<|im_end|>go east<|im_end|>take monitor from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel south. Following that, go west. If you can accomplish that, retrieve the key from the floor of the cookhouse. After stealing the key, make it so that the safe is unlocked with the key. Then, look and see that the safe is open. Then, retrieve the blender from the safe. After picking up the blender, take a trip east. With that done, toss the blender on the floor of the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just sauntered into a laundromat. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take blender from safe<|im_end|>go east<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, take a trip west. And then, ensure that the portmanteau is open. Then, recover the TextWorld style latchkey from the portmanteau. And then, travel east. After that, unlock the TextWorld style box. After that, ensure that the TextWorld style box inside the office is open. Then, recover the printer from the TextWorld style box. And then, sit the printer on the stand in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou make out a TextWorld style box. You see a toolbox. Hmmm... what else, what else? Were you looking for a stand? Because look over there, it's a stand. The stand is normal. But oh no! there's nothing on this piece of trash.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take TextWorld style latchkey from portmanteau<|im_end|>go east<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>take printer from TextWorld style box<|im_end|>put printer on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to open the portal. Having opened the portal, make an attempt to head east. Then, venture east. After that, take the key from the drawer inside the sauna. After that, try to go west. Following that, unlock the box. After that, open the box. After that, you can insert the insect inside the box in the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nGuess what, you are in a place we're calling a garage.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread and an insect.\n\nyour action: ", "response": "open portal<|im_end|>go east<|im_end|>go east<|im_end|>take key from drawer<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert insect into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First stop, take a trip west. Following that, look and see that the portal inside the studio is ajar. Then, make an attempt to head south. Then, venture west. With that over with, pick up the passkey from the floor of the shower. Then, try to venture east. And then, insert the passkey into the chest's lock to unlock it. Then, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a dvd and a scarf.\n\nyour action: ", "response": "go west<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take the latchkey from the cabinet inside the vault. Then, unlock the gateway with the latchkey. After that, open the gateway inside the vault. Then, try to take a trip west. Then, ensure that the case within the office is open. And then, take the sandwich from the case in the office. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one.\nYou make out a cabinet. The cabinet contains a latchkey.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a durian.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open case<|im_end|>take sandwich from case<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to go west. And then, recover the key from the mantle. With the key, check that the chest within the office is unlocked with the key. And then, assure that the chest is wide open. After that, retrieve the rectangular keycard from the chest. After getting the rectangular keycard, try to venture east. After that, make sure that the rectangular box is shut. Then, doublecheck the rectangular box within the cubicle is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou make out a rectangular box. Classic TextWorld. What a letdown! The rectangular box is empty!\nThere is a closed gateway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>take key from mantle<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular keycard from chest<|im_end|>go east<|im_end|>close rectangular box<|im_end|>lock rectangular box with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First thing I need you to do is to move south. After that, doublecheck that the safe is ajar. After opening the safe, take the American passkey from the safe within the pantry. With the American passkey, make absolutely sure that the American safe is unlocked. After that, open the American safe within the pantry. Then, retrieve the bug from the American safe in the pantry. After that, make an effort to go north. After that, rest the bug on the recliner in the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual one.\nOh, great. Here's a recliner. The recliner is typical. However, the recliner, like an empty recliner, has nothing on it.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take American passkey from safe<|im_end|>unlock American safe with American passkey<|im_end|>open American safe<|im_end|>take bug from American safe<|im_end|>go north<|im_end|>put bug on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take the rectangular key from the refrigerator. If you can get your hands on the rectangular key, insert the rectangular key into the rectangular locker's lock to unlock it. Then, open the rectangular locker. After that, recover the key from the rectangular locker. After that, make sure that the safe is unlocked with the key. After that, make absolutely sure that the safe is ajar. Then, retrieve the kettle from the safe. After stealing the kettle, drop the kettle on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one.\nYou make out a safe. Oh, great. Here's a rectangular locker. If you haven't noticed it already, there seems to be something there by the wall, it's a refrigerator. The refrigerator contains a rectangular key.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from refrigerator<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take key from rectangular locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take kettle from safe<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, take a trip east. That done, recover the type 1 passkey from the counter inside the steam room. After that, attempt to venture west. With that over with, make absolutely sure that the type 1 box in the office is unlocked with the type 1 passkey. Then, assure that the type 1 box is open. And then, pick up the keycard from the type 1 box in the office. Once you have picked up the keycard, take a trip east. That done, look and see that the box in the steam room is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a type 1 box.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 1 passkey from counter<|im_end|>go west<|im_end|>unlock type 1 box with type 1 passkey<|im_end|>open type 1 box<|im_end|>take keycard from type 1 box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the cuboid chest is unlocked. And then, make sure that the cuboid chest inside the washroom is opened. Then, recover the latchkey from the cuboid chest within the washroom. Then, move west. Then, assure that the box is unlocked with the latchkey. Having unlocked the box, assure that the box within the cubicle is wide open. And then, take the desktop computer from the box within the cubicle. If you can get your hands on the desktop computer, ditch the desktop computer on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal one. I guess you better just go and list everything you see here.\nYou can make out a cuboid chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a banana and a cuboid key.\n\nyour action: ", "response": "unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to retrieve the spherical keycard from the cabinet in the cookery. And then, make sure that the spherical safe is unlocked. And then, open the spherical safe within the cookery. And then, pick up the spherical key from the spherical safe. After that, doublecheck that the spherical gate inside the cookery is unlocked. After that, ensure that the spherical gate is open. And then, take a trip east. And then, close the spherical gate. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place. Let's see what's in here.\nYou can make out a spherical safe. You smell a great smell, and follow it to a cabinet. The cabinet contains a spherical keycard.\nThere is a closed spherical gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from cabinet<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take spherical key from spherical safe<|im_end|>unlock spherical gate with spherical key<|im_end|>open spherical gate<|im_end|>go east<|im_end|>close spherical gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, make sure that the cabinet is ajar. Once you have opened the cabinet, pick up the American limited edition keycard from the cabinet. After you have picked up the American limited edition keycard, make an effort to travel north. Then, attempt to venture east. And then, unlock the American limited edition safe. And then, assure that the American limited edition safe within the bedroom is wide open. Then, recover the keycard from the American limited edition safe. Then, unlock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have stumbled into a dish-pit. Not the dish-pit you'd expect. No, this is a dish-pit.\nYou see a closed cabinet here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "open cabinet<|im_end|>take American limited edition keycard from cabinet<|im_end|>go north<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition keycard<|im_end|>open American limited edition safe<|im_end|>take keycard from American limited edition safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, make an effort to travel east. And then, recover the keycard from the pan in the cookhouse. After that, take a trip west. That done, look and see that the safe is unlocked. And then, open the safe. Then, pick up the fondue from the safe. And then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place. You begin to take stock of what's in the room.\nYou can see a locked safe here. Oh, great. Here's a table. The table is normal. The table appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from pan<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First of all, you could, like, make an effort to venture west. Next, make an effort to go west. Then, take the passkey from the case in the laundry place. After that, unlock the box. After that, open the box in the laundry place. Then, retrieve the Microsoft key from the box. And then, go to the east. And then, doublecheck that the Microsoft box is locked with the Microsoft key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey from case<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Microsoft key from box<|im_end|>go east<|im_end|>lock Microsoft box with Microsoft key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the Canadian key from the rack inside the washroom. After that, go south. Then, assure that the Canadian safe inside the vault is unlocked. If you have unlocked the Canadian safe, doublecheck that the Canadian safe within the vault is open. After that, recover the keycard from the Canadian safe. Then, doublecheck that the chest is unlocked with the keycard. Then, open the chest in the vault. And then, retrieve the cane from the chest within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place. Let's see what's in here.\nYou can make out a rack. The rack is typical. On the rack you can make out a Canadian key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key from rack<|im_end|>go south<|im_end|>unlock Canadian safe with Canadian key<|im_end|>open Canadian safe<|im_end|>take keycard from Canadian safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, take a trip west. Then, recover the Canadian limited edition latchkey from the table within the laundromat. Then, unlock the Canadian limited edition chest. And then, make sure that the Canadian limited edition chest is wide open. After pulling open the Canadian limited edition chest, pick up the Microsoft key from the Canadian limited edition chest in the laundromat. And then, assure that the Microsoft box in the laundromat is unlocked. Then, ensure that the Microsoft box within the laundromat is open. Then, pick up the fly larva from the Microsoft box in the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition latchkey from table<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take Microsoft key from Canadian limited edition chest<|im_end|>unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take fly larva from Microsoft box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. Following that, retrieve the latchkey from the floor of the kitchen. Then, unlock the chest with the latchkey. Then, make sure that the chest is ajar. After that, retrieve the type V passkey from the chest. If you have taken the type V passkey, try to go west. Then, unlock the type V portal inside the chamber with the type V passkey. And then, open the type V portal in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed type V portal leading west. There is an unguarded exit to the east.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type V passkey from chest<|im_end|>go west<|im_end|>unlock type V portal with type V passkey<|im_end|>open type V portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go east. After that, check that the gateway in the recreation zone is unlocked with the latchkey. After that, doublecheck that the gateway within the recreation zone is wide open. Once you have opened the gateway, move south. And then, pick up the key from the cabinet. If you can get your hands on the key, insert the key into the locker in the washroom's lock to unlock it. Then, make absolutely sure that the locker in the washroom is opened. After pulling open the locker, retrieve the sponge from the locker in the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to go to the north. Next, make an attempt to go to the east. If you can finish that, make it so that the box is unlocked. And then, make sure that the box inside the lounge is ajar. And then, make an attempt to move west. If you can accomplish that, lift the book from the floor of the playroom. After that, head east. And then, you can put the book into the box in the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the north.\nYou are carrying: a carrot, a key and a lamp.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take book<|im_end|>go east<|im_end|>insert book into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to go to the east. Then, take a trip north. With that done, retrieve the key from the stand. After stealing the key, insert the key into the box's lock to unlock it. Then, ensure that the box in the chamber is open. Then, pick up the tv from the box. After that, make an attempt to travel south. With that done, toss the tv on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take key from stand<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take tv from box<|im_end|>go south<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to unlock the fudge scented box within the attic. Then, open the fudge scented box. After that, pick up the formless key from the fudge scented box. If you can get your hands on the formless key, move east. And then, insert the formless key into the formless box's lock to unlock it. And then, ensure that the formless box is open. Then, retrieve the golf club from the formless box. Then, toss the golf club on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am stoked to announce that you are now in the attic.\nYou make out a fudge scented box. There's something strange about this thing being here, but you don't have time to worry about that now. What's that over there? It looks like it's a cabinet. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented keycard.\n\nyour action: ", "response": "unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take formless key from fudge scented box<|im_end|>go east<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take golf club from formless box<|im_end|>drop golf club<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to go north. And then, take the fudge scented passkey from the rack inside the launderette. Once you have picked up the fudge scented passkey, unlock the fudge scented safe in the launderette. Then, open the fudge scented safe. After that, retrieve the non-euclidean key from the fudge scented safe. After stealing the non-euclidean key, check that the non-euclidean chest is unlocked with the non-euclidean key. After unlocking the non-euclidean chest, ensure that the non-euclidean chest within the launderette is open. And then, retrieve the shirt from the non-euclidean chest within the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary one.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented passkey from rack<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take non-euclidean key from fudge scented safe<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take shirt from non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, unlock the locker inside the garage with the passkey. Then, open the locker in the garage. After that, pick up the keycard from the locker in the garage. And then, make an attempt to move east. And then, doublecheck that the box is unlocked with the keycard. After that, open the box in the sauna. After that, recover the key from the box. Then, insert the key into the safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou can see a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, head north. After that, open the coffer. Then, pick up the latchkey from the coffer. If you can get your hands on the latchkey, make an attempt to venture south. Okay, and then, check that the box within the garage is unlocked with the latchkey. After that, make it so that the box within the garage is opened. Then, retrieve the keycard from the box. After that, assure that the chest is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage. You begin looking for stuff.\nYou see a locked chest, which looks ordinary, in the room. You make out a locked box.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to travel west. Next, pick up the spherical keycard from the floor of the attic. After that, unlock the spherical safe within the attic. And then, open the spherical safe in the attic. After that, retrieve the type A latchkey from the spherical safe in the attic. And then, try to head east. If you can manage that, doublecheck that the type A chest is unlocked. After that, look and see that the type A chest inside the study is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou can see a type A chest. You can see a trunk. The trunk is empty! What a waste of a day!\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take spherical keycard<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take type A latchkey from spherical safe<|im_end|>go east<|im_end|>unlock type A chest with type A latchkey<|im_end|>open type A chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. And then, lift the latchkey from the floor of the attic. And then, unlock the safe within the attic. After that, ensure that the safe is open. If you have opened the safe, take the type G passkey from the safe inside the attic. If you can get your hands on the type G passkey, unlock the type G locker within the attic. Then, open the type G locker. If you have opened the type G locker, pick up the golf tee from the type G locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type G passkey from safe<|im_end|>unlock type G locker with type G passkey<|im_end|>open type G locker<|im_end|>take golf tee from type G locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the box inside the launderette with the keycard. Once you have unlocked the box, ensure that the box inside the launderette is open. And then, pick up the rectangular keycard from the box inside the launderette. With the rectangular keycard, make an attempt to travel west. Then, look and see that the rectangular portal is unlocked. After unlocking the rectangular portal, make it so that the rectangular portal is ajar. And then, travel south. Following that, take the shadfly from the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual one. The room is well lit.\nYou make out a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take rectangular keycard from box<|im_end|>go west<|im_end|>unlock rectangular portal with rectangular keycard<|im_end|>open rectangular portal<|im_end|>go south<|im_end|>take shadfly from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be fantastic if you could travel east. Following that, pick up the fudge scented key from the case. And then, go west. Once you manage that, insert the fudge scented key into the fudge scented chest inside the cookhouse's lock to unlock it. And then, look and see that the fudge scented chest in the cookhouse is ajar. If you have pulled open the fudge scented chest, retrieve the cookie from the fudge scented chest inside the cookhouse. Once you have got the cookie, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nYou can make out a fudge scented chest.\nThere is an unblocked exit to the east.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented key from case<|im_end|>go west<|im_end|>unlock fudge scented chest with fudge scented key<|im_end|>open fudge scented chest<|im_end|>take cookie from fudge scented chest<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the safe inside the kitchen. After that, open the safe. After that, retrieve the TextWorld style keycard from the safe in the kitchen. Then, go to the east. That done, unlock the TextWorld style safe with the TextWorld style keycard. And then, make sure that the TextWorld style safe is open. After pulling open the TextWorld style safe, take the butterfly from the TextWorld style safe within the cellar. And then, drop the butterfly on the floor of the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nGuess what, you are in the place we're calling the kitchen. You can barely contain your excitement.\nYou can see a locked safe, which looks typical, right there by you.\nThere is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take TextWorld style keycard from safe<|im_end|>go east<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take butterfly from TextWorld style safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, attempt to take a trip west. And then, move west. Next, open the fudge scented box. Then, take the passkey from the fudge scented box inside the cookhouse. If you can get your hands on the passkey, go east. With that accomplished, unlock the locker. After you have unlocked the locker, ensure that the locker is open. After that, retrieve the worm from the locker within the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fondue and a fudge scented latchkey.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>open fudge scented box<|im_end|>take passkey from fudge scented box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. After that, make an attempt to go north. And then, pick up the Microsoft style key from the stand. After that, try to take a trip east. After that, make sure that the Microsoft style box inside the salon is unlocked. Having unlocked the Microsoft style box, ensure that the Microsoft style box inside the salon is open. Then, take the tv from the Microsoft style box. And then, deposit the tv on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou can see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take Microsoft style key from stand<|im_end|>go east<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take tv from Microsoft style box<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the latchkey from the chest inside the garage. Then, unlock the door with the latchkey. After that, ensure that the door inside the garage is open. After that, make an attempt to go to the east. Then, move south. And then, pick-up the golf ball from the floor of the vault. And then, make an effort to move north. With that accomplished, place the golf ball on the bench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage.\nYou make out a chest. The chest contains a latchkey. A chest... Is that really what you were looking for?\nThere is a closed door leading east. There is an unblocked exit to the south.\nYou are carrying: a loaf of bread and an Advent Calendar.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go east<|im_end|>go south<|im_end|>take golf ball<|im_end|>go north<|im_end|>put golf ball on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the cabinet. After picking up the latchkey, make an effort to take a trip north. And then, look and see that the safe in the bedchamber is unlocked. Having unlocked the safe, ensure that the safe inside the bedchamber is open. Having opened the safe, recover the Canadian keycard from the safe. Then, insert the Canadian keycard into the Canadian chest in the bedchamber's lock to unlock it. And then, assure that the Canadian chest is ajar. After opening the Canadian chest, pick up the nest of beetles from the Canadian chest inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet contains a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian keycard from safe<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take nest of beetles from Canadian chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the passkey into the box's lock to unlock it. Then, ensure that the box is open. And then, pick up the American limited edition latchkey from the box inside the kitchen. If you can get your hands on the American limited edition latchkey, travel east. With that accomplished, assure that the American limited edition safe is unlocked. Then, open the American limited edition safe inside the sauna. And then, recover the bug from the American limited edition safe within the sauna. After that, drop the bug on the floor of the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most normal of all possible kitchens.\nA locked typical looking box is nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American limited edition latchkey from box<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take bug from American limited edition safe<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the latchkey from the floor of the pantry. After that, check that the box is unlocked with the latchkey. Having unlocked the box, open the box within the pantry. Then, take the Canadian limited edition latchkey from the box in the pantry. After getting the Canadian limited edition latchkey, try to go east. With that over with, make sure that the Canadian limited edition box within the lounge is unlocked. After you have unlocked the Canadian limited edition box, make absolutely sure that the Canadian limited edition box is open. After that, retrieve the manuscript from the Canadian limited edition box in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou see a box. Something scurries by right in the corner of your eye. Probably nothing. You make out a table. The table is standard. Unfortunately, there isn't a thing on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian limited edition latchkey from box<|im_end|>go east<|im_end|>unlock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>open Canadian limited edition box<|im_end|>take manuscript from Canadian limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the keycard into the chest's lock to unlock it. Then, ensure that the chest inside the cookhouse is open. And then, pick up the cake scented keycard from the chest. After that, make an attempt to venture east. That done, check that the cake scented box within the sauna is unlocked with the cake scented keycard. After that, ensure that the cake scented box is open. Once you have pulled open the cake scented box, take the passkey from the cake scented box in the sauna. After you have taken the passkey, doublecheck that the gateway in the sauna is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou make out a locked chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cake scented keycard from chest<|im_end|>go east<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take passkey from cake scented box<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, retrieve the keycard from the cabinet inside the closet. And then, take a trip south. And then, unlock the safe. After that, ensure that the safe is open. After that, retrieve the latchkey from the safe in the recreation zone. After you have got the latchkey, attempt to move east. Okay, and then, lock the locker inside the salon with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou can see a locked normal looking safe nearby.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could doublecheck that the gateway within the vault is unlocked with the latchkey. After that, make it so that the gateway is opened. After pulling open the gateway, make an attempt to take a trip east. And then, take the type 6 latchkey from the cabinet. After that, look and see that the type 6 box is unlocked. After that, make it so that the type 6 box inside the laundry place is open. If you have opened the type 6 box, recover the cuboid keycard from the type 6 box. And then, unlock the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed gateway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take type 6 latchkey from cabinet<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>open type 6 box<|im_end|>take cuboid keycard from type 6 box<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box with the key. After unlocking the box, make absolutely sure that the box is wide open. Then, recover the cuboid keycard from the box. And then, go to the east. And then, make absolutely sure that the cuboid chest within the basement is unlocked. And then, assure that the cuboid chest is ajar. Then, pick up the pair of headphones from the cuboid chest in the basement. Then, drop the pair of headphones on the floor of the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell how about that, you are in the place we're calling the playroom.\nYou see a locked box.\nYou need an unguarded exit? You should try going east.\nThere is a tv on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take pair of headphones from cuboid chest<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the box in the launderette. And then, open the box. And then, recover the latchkey from the box within the launderette. And then, make an effort to venture south. After that, make sure that the locker within the cubicle is unlocked with the latchkey. And then, ensure that the locker is open. Having pulled open the locker, pick up the cabbage from the locker inside the cubicle. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. You start to take note of what's in the room.\nYou can make out a box. Now why would someone leave that there?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to move north. And then, recover the type 7 latchkey from the drawer. After getting the type 7 latchkey, travel south. And then, insert the type 7 latchkey into the type 7 portal in the steam room's lock to unlock it. And then, ensure that the type 7 portal is open. And then, make an effort to travel south. After that, recover the binder from the stand inside the studio. And then, you can deposit the binder inside the cabinet inside the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at you, bigshot, walking into a steam room like it isn't some huge deal.\nHey, want to see a dresser? Look over there, a dresser.\nThere is a closed type 7 portal leading south. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 7 latchkey from drawer<|im_end|>go south<|im_end|>unlock type 7 portal with type 7 latchkey<|im_end|>open type 7 portal<|im_end|>go south<|im_end|>take binder from stand<|im_end|>insert binder into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, travel south. Then, take a trip east. Following that, take the Microsoft limited edition keycard from the mantle. And then, unlock the Microsoft limited edition box. Then, make absolutely sure that the Microsoft limited edition box inside the chamber is opened. Then, pick up the passkey from the Microsoft limited edition box. Then, make an attempt to take a trip west. Then, unlock the locker inside the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the playroom.\nYou can see a couch. But the thing is empty, unfortunately. Hm. Oh well\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take Microsoft limited edition keycard from mantle<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take passkey from Microsoft limited edition box<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First, it would be a great idea if you could check that the box in the basement is unlocked with the latchkey. After that, ensure that the box is open. After opening the box, retrieve the soap scented latchkey from the box in the basement. Then, try to move east. And then, check that the soap scented locker is unlocked with the soap scented latchkey. After that, ensure that the soap scented locker within the canteen is open. Then, pick up the coffee cup from the soap scented locker inside the canteen. And then, put the coffee cup on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. Let's see what's in here.\nYou can make out a locked box here.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take soap scented latchkey from box<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take coffee cup from soap scented locker<|im_end|>put coffee cup on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip south. Next, ensure that the gateway is open. And then, move west. And then, make an attempt to go to the west. Then, take the keyboard from the armchair in the office. Then, try to head east. After that, ensure that the safe within the bedchamber is open. And then, insert the keyboard inside the safe within the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a freezer. The freezer is empty! What a waste of a day! You can see a platter. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go west<|im_end|>take keyboard from armchair<|im_end|>go east<|im_end|>open safe<|im_end|>insert keyboard into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to look and see that the chest is unlocked. After that, look and see that the chest within the bathroom is open. After that, take the latchkey from the chest. After that, make an effort to head west. Then, check that the gate is unlocked with the latchkey. After that, open the gate. After that, make an attempt to go north. Once you succeed at that, close the gate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just sauntered into a bathroom. I guess you better just go and list everything you see here.\nYou can see a chest.\nThere is an unguarded exit to the west.\nThere is a gummy bear on the floor.\nYou are carrying: a keycard and a butterfly.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go west<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go south. Then, assure that the locker inside the lounge is unlocked. Once you have unlocked the locker, assure that the locker is ajar. And then, pick up the keycard from the locker. With the keycard, unlock the safe. After unlocking the safe, make sure that the safe in the lounge is wide open. And then, recover the tablet from the safe. After that, put the tablet on the bookshelf within the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>put tablet on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the keycard from the mantle. And then, make absolutely sure that the safe is unlocked. And then, open the safe. And then, pick up the latchkey from the safe within the office. After that, doublecheck that the locker is unlocked. And then, make it so that the locker inside the office is wide open. And then, take the stapler from the locker in the office. And then, place the stapler inside the safe in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one.\nYou can make out a locked safe. You can make out a locker. Hey, want to see a mantle? Look over there, a mantle. The mantle is usual. On the mantle you make out a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantle<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take stapler from locker<|im_end|>insert stapler into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First off, if it's not too much trouble, I need you to head north. That done, make it so that the passageway inside the scullery is ajar. And then, move east. Following that, make an effort to go to the south. After that, pick up the keycard from the cabinet. After that, travel north. Then, make it so that the passageway is closed. And then, Put the keycard into the passageway to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou hear a noise behind you and spin around, but you can't see anything other than a bench. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a chocolate bar and a sandwich.\n\nyour action: ", "response": "go north<|im_end|>open passageway<|im_end|>go east<|im_end|>go south<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>close passageway<|im_end|>lock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. If you can get around to doing that, take the type 7 latchkey from the bed stand inside the lounge. Then, make an attempt to move west. Following that, doublecheck that the type 7 chest inside the studio is unlocked with the type 7 latchkey. And then, open the type 7 chest. After that, recover the Microsoft latchkey from the type 7 chest inside the studio. After that, unlock the Microsoft chest inside the studio with the Microsoft latchkey. Then, open the Microsoft chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio. You can barely contain your excitement.\nYou make out a locked Microsoft chest. You can make out a type 7 chest. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gate leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 latchkey from bed stand<|im_end|>go west<|im_end|>unlock type 7 chest with type 7 latchkey<|im_end|>open type 7 chest<|im_end|>take Microsoft latchkey from type 7 chest<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to take the Canadian limited edition passkey from the board. And then, check that the Canadian limited edition chest is unlocked with the Canadian limited edition passkey. After unlocking the Canadian limited edition chest, open the Canadian limited edition chest within the dish-pit. After that, pick up the key from the Canadian limited edition chest. Then, check that the safe is unlocked with the key. After that, doublecheck that the safe is ajar. And then, recover the Microsoft limited edition latchkey from the safe in the dish-pit. And then, make it so that the Microsoft limited edition chest in the dish-pit is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place. You begin looking for stuff.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition chest. You make out a locked standard looking safe in the room. You make out a locked Canadian limited edition chest. You see a gleam over in a corner, where you can see a board. The board is standard. On the board you make out a Canadian limited edition passkey. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey from board<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take key from Canadian limited edition chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Microsoft limited edition latchkey from safe<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean box in the chamber. And then, ensure that the non-euclidean box in the chamber is open. After that, recover the spherical latchkey from the non-euclidean box inside the chamber. With the spherical latchkey, attempt to go to the east. Then, check that the spherical hatch within the workshop is unlocked with the spherical latchkey. Then, ensure that the spherical hatch in the workshop is open. And then, move north. Next, pick up the golf ball from the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place.\nYou can see a locked non-euclidean box nearby.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take spherical latchkey from non-euclidean box<|im_end|>go east<|im_end|>unlock spherical hatch with spherical latchkey<|im_end|>open spherical hatch<|im_end|>go north<|im_end|>take golf ball from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, make sure that the Microsoft limited edition passageway is unlocked with the Microsoft limited edition latchkey. Then, open the Microsoft limited edition passageway. And then, take a trip west. Next, make an attempt to take a trip north. With that done, lift the key from the floor of the cubicle. With the key, make an effort to go to the south. And then, take a trip east. After that, Deposit the key into the chest to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in an usual kind of place. That is to say, you're in a workshop.\nYou can see a chest. Huh, weird.\nThere is a closed Microsoft limited edition passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a cashew, a Microsoft limited edition latchkey and a worm.\n\nyour action: ", "response": "unlock Microsoft limited edition passageway with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition passageway<|im_end|>go west<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the latchkey from the shelf. If you have got the latchkey, try to go north. And then, unlock the safe. And then, ensure that the safe is open. And then, pick up the key from the safe. After that, try to head south. Then, insert the key into the locker within the vault's lock to unlock it. Then, make it so that the locker in the vault is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou see a locker. There's something strange about this being here, but you can't put your finger on it. You scan the room, seeing a shelf. On the shelf you can see a latchkey.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture west. Once you get around to doing that, retrieve the latchkey from the case. Then, head east. Next, make absolutely sure that the passageway is unlocked. Then, open the passageway. Once you have pulled open the passageway, venture south. That done, go east. And then, open the type 2 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a licorice strip and a type 2 passkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from case<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open type 2 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First step, insert the keycard into the locker inside the shower's lock to unlock it. And then, ensure that the locker inside the shower is open. Then, pick up the latchkey from the locker in the shower. After stealing the latchkey, unlock the chest in the shower with the latchkey. Then, make absolutely sure that the chest within the shower is open. After that, pick up the peanut from the chest. Then, eat the peanut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locked chest. You make out a locker. Now why would someone leave that there? You can see an opened dresser close by. The dresser is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take peanut from chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture east. Then, recover the passkey from the stand in the studio. And then, make an effort to move west. And then, assure that the door is unlocked with the passkey. And then, make it so that the door is ajar. Then, travel north. If you can get through with that, venture east. And then, close the portmanteau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook at you, bigshot, walking into a cookery like it isn't some huge deal.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from stand<|im_end|>go west<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, insert the spherical key into the spherical chest's lock to unlock it. And then, look and see that the spherical chest in the dish-pit is opened. And then, pick up the American latchkey from the spherical chest. And then, venture east. And then, make absolutely sure that the American safe inside the cellar is unlocked. After that, ensure that the American safe in the cellar is open. And then, recover the pair of headphones from the American safe within the cellar. Then, deposit the pair of headphones inside the safe within the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit.\nYou see a spherical chest. You shudder, but continue examining the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take American latchkey from spherical chest<|im_end|>go east<|im_end|>unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take pair of headphones from American safe<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, ensure that the Canadian style chest in the kitchen is open. And then, retrieve the cuboid latchkey from the Canadian style chest inside the kitchen. And then, make it so that the cuboid locker within the kitchen is unlocked. After unlocking the cuboid locker, open the cuboid locker inside the kitchen. Then, take the key from the cuboid locker. After that, go to the south. If you can get through with that, make absolutely sure that the passageway is unlocked. After that, open the passageway in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary kind of place. You start to take note of what's in the room.\nYou smell a great smell, and follow it to a cuboid locker. You make out a Canadian style chest.\nThere is an unguarded exit to the south.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "open Canadian style chest<|im_end|>take cuboid latchkey from Canadian style chest<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to go to the south. Then, look and see that the chest is open. And then, pick up the rectangular latchkey from the chest within the bedchamber. After you have taken the rectangular latchkey, go to the east. After that, unlock the rectangular box within the restroom. And then, ensure that the rectangular box is open. After that, take the type 2 keycard from the rectangular box. After stealing the type 2 keycard, make absolutely sure that the type 2 chest in the restroom is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take type 2 keycard from rectangular box<|im_end|>unlock type 2 chest with type 2 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, pick up the latchkey from the basket. And then, take a trip west. If you can manage that, unlock the box. Then, assure that the box inside the parlor is open. And then, pick up the Canadian style key from the box in the parlor. And then, attempt to go to the east. And then, unlock the Canadian style chest. Then, ensure that the Canadian style chest inside the washroom is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom.\nYou see a Canadian style chest. Oh wow! Is that what I think it is? It is! It's a basket. The basket contains a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take latchkey from basket<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian style key from box<|im_end|>go east<|im_end|>unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. Okay, and then, retrieve the formless keycard from the floor of the bedroom. Then, check that the formless box is unlocked with the formless keycard. After that, ensure that the formless box in the bedroom is open. And then, take the spherical latchkey from the formless box in the bedroom. After that, make an attempt to go west. Following that, close the spherical box inside the recreation zone. And then, lock the spherical box with the spherical latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it standard? You better believe it is.\nYou bend down to tie your shoe. When you stand up, you notice a spherical box. The spherical box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a novel.\n\nyour action: ", "response": "go east<|im_end|>take formless keycard<|im_end|>unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take spherical latchkey from formless box<|im_end|>go west<|im_end|>close spherical box<|im_end|>lock spherical box with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to pick up the rectangular key from the mantle. After taking the rectangular key, insert the rectangular key into the rectangular locker within the cubicle's lock to unlock it. Once you have unlocked the rectangular locker, ensure that the rectangular locker is open. Then, take the type E key from the rectangular locker. Then, insert the type E key into the type E door's lock to unlock it. And then, ensure that the type E door within the cubicle is open. Once you have opened the type E door, venture east. Then, lift the bug from the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary kind of place.\nA locked rectangular locker is in the corner. You see a mantle. You wonder idly who left that here. The mantle is normal. On the mantle you can make out a rectangular key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed type E door leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from mantle<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take type E key from rectangular locker<|im_end|>unlock type E door with type E key<|im_end|>open type E door<|im_end|>go east<|im_end|>take bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First of all, you could, like, make an attempt to take a trip north. And then, take the latchkey from the counter in the laundromat. After that, unlock the gate in the laundromat. And then, ensure that the gate inside the laundromat is open. Then, make an attempt to head north. With that over with, venture east. With that over with, pick up the TextWorld latchkey from the couch. Then, insert the TextWorld latchkey into the TextWorld locker's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place. Let's see what's in here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take TextWorld latchkey from couch<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, check that the rectangular chest is unlocked with the rectangular passkey. And then, ensure that the rectangular chest is open. After that, pick up the keycard from the rectangular chest. After that, go to the north. And then, check that the portal in the office is unlocked with the keycard. After that, open the portal inside the office. After you have pulled open the portal, attempt to move east. Okay, and then, close the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have entered the most typical of all possible studios. I guess you better just go and list everything you see here.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cookie on the floor.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take keycard from rectangular chest<|im_end|>go north<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. And then, retrieve the lavender scented keycard from the bowl. After that, move west. Then, unlock the lavender scented chest in the workshop with the lavender scented keycard. After unlocking the lavender scented chest, open the lavender scented chest within the workshop. Having pulled open the lavender scented chest, retrieve the stapler from the lavender scented chest. And then, travel east. With that accomplished, sit the stapler on the plate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nWhat's that over there? It looks like it's a lavender scented chest. You can see a coffer.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented keycard from bowl<|im_end|>go west<|im_end|>unlock lavender scented chest with lavender scented keycard<|im_end|>open lavender scented chest<|im_end|>take stapler from lavender scented chest<|im_end|>go east<|im_end|>put stapler on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. If you can manage that, pick up the keycard from the shelf inside the bathroom. And then, unlock the safe with the keycard. And then, open the safe in the bathroom. After that, recover the fudge scented keycard from the safe within the bathroom. Then, attempt to venture east. After that, doublecheck that the fudge scented box is closed. And then, make absolutely sure that the fudge scented box inside the launderette is locked with the fudge scented keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nYou scan the room for a fudge scented box, and you find a fudge scented box. The fudge scented box is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fudge scented keycard from safe<|im_end|>go east<|im_end|>close fudge scented box<|im_end|>lock fudge scented box with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, go to the north. If you can get around to doing that, recover the passkey from the rack in the laundry place. Then, travel south. And then, unlock the portal inside the canteen. And then, open the portal. After that, attempt to move east. And then, pick-up the key from the floor of the chamber. And then, make it so that the safe is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nYou make out a shelf. The shelf is ordinary. However, the shelf, like an empty shelf, has nothing on it.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from rack<|im_end|>go south<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the west. After that, pick-up the spherical latchkey from the floor of the parlor. Then, check that the spherical chest is unlocked with the spherical latchkey. After that, assure that the spherical chest inside the parlor is opened. After that, pick up the rectangular keycard from the spherical chest inside the parlor. After that, go east. With that over with, look and see that the rectangular box inside the washroom is closed. Then, assure that the rectangular box within the washroom is locked with the rectangular keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A typical one.\nYou make out an opened rectangular box. The rectangular box contains a stick of butter. Classic TextWorld.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take rectangular keycard from spherical chest<|im_end|>go east<|im_end|>close rectangular box<|im_end|>lock rectangular box with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the Microsoft style chest within the basement. And then, open the Microsoft style chest. Then, retrieve the keycard from the Microsoft style chest in the basement. After that, look and see that the locker is unlocked. Then, assure that the locker is wide open. And then, recover the butterfly from the locker within the basement. Then, go to the north. That done, place the butterfly on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am sorry to announce that you are now in the basement. You can barely contain your excitement.\nYou make out a locker. You can see a Microsoft style chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a potato and a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take keycard from Microsoft style chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go north<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the latchkey from the cabinet in the cookhouse. After that, check that the chest is unlocked with the latchkey. And then, open the chest. Then, recover the keycard from the chest. If you have got the keycard, check that the safe is unlocked with the keycard. And then, ensure that the safe inside the cookhouse is open. After that, take the blender from the safe within the cookhouse. Then, place the blender on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou can make out a locked safe. You see a chest. You can't wait to tell the folks at home about this! You can see a cabinet. The cabinet contains a latchkey.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take blender from safe<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to retrieve the Microsoft style keycard from the drawer in the steam room. And then, assure that the Microsoft style locker inside the steam room is unlocked. And then, open the Microsoft style locker. And then, retrieve the key from the Microsoft style locker within the steam room. If you have got the key, travel east. And then, unlock the box within the basement. And then, open the box in the basement. After pulling open the box, recover the sock from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. I guess you better just go and list everything you see here.\nWere you looking for a Microsoft style locker? Because look over there, it's a Microsoft style locker. You can see a drawer. The drawer contains a Microsoft style keycard. You shudder, but continue examining the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from drawer<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take key from Microsoft style locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the American style box in the cubicle with the American style latchkey. After unlocking the American style box, make sure that the American style box within the cubicle is open. After that, recover the TextWorld limited edition key from the American style box in the cubicle. Then, attempt to go to the west. And then, check that the TextWorld limited edition safe is unlocked with the TextWorld limited edition key. After that, ensure that the TextWorld limited edition safe in the salon is open. And then, take the latchkey from the TextWorld limited edition safe in the salon. Then, make sure that the chest is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook out! It's a- oh, never mind, it's just a American style box.\nThere is an unblocked exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take TextWorld limited edition key from American style box<|im_end|>go west<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take latchkey from TextWorld limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First of all, you could, like, unlock the safe with the passkey. Then, assure that the safe is opened. Then, pick up the latchkey from the safe. And then, check that the hatch within the bathroom is unlocked with the latchkey. And then, ensure that the hatch within the bathroom is open. Then, travel east. And then, pick up the type S key from the floor of the cubicle. Then, assure the type S safe inside the cubicle is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou make out a locked safe.\nThere is a closed hatch leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take type S key<|im_end|>lock type S safe with type S key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, make an effort to move west. Then, retrieve the passkey from the case. If you can get your hands on the passkey, assure that the locker is unlocked. After that, make it so that the locker within the closet is open. Then, take the key from the locker. After that, make an attempt to travel east. And then, doublecheck that the chest is closed. And then, lock the chest in the bedroom with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're not going to believe this, but you've just entered a bedroom. I guess you better just go and list everything you see here.\nYou smell a sickening smell, and follow it to a chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from case<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to assure that the safe in the basement is unlocked. Having unlocked the safe, assure that the safe is opened. After pulling open the safe, pick up the type 9 latchkey from the safe within the basement. After that, insert the type 9 latchkey into the type 9 chest's lock to unlock it. After you have unlocked the type 9 chest, ensure that the type 9 chest in the basement is open. And then, retrieve the keycard from the type 9 chest within the basement. After that, move south. Next, assure that the door is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a type 9 chest. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked safe.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey and a frisbee.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 9 latchkey from safe<|im_end|>unlock type 9 chest with type 9 latchkey<|im_end|>open type 9 chest<|im_end|>take keycard from type 9 chest<|im_end|>go south<|im_end|>unlock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to head east. Then, retrieve the type 4 latchkey from the stand. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, open the type 4 locker inside the studio. Then, head west. And then, recover the shadfly from the bureau. After that, attempt to travel east. Then, you can insert the shadfly inside the type 4 locker inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nAn open bureau is here. The bureau contains a shadfly.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 4 latchkey from stand<|im_end|>unlock type 4 locker with type 4 latchkey<|im_end|>open type 4 locker<|im_end|>go west<|im_end|>take shadfly from bureau<|im_end|>go east<|im_end|>insert shadfly into type 4 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, attempt to venture north. Then, open the coffer in the workshop. Then, pick up the Canadian passkey from the coffer. Then, make an attempt to head south. Then, check that the Canadian locker is unlocked with the Canadian passkey. And then, ensure that the Canadian locker inside the washroom is open. Then, take the berry from the Canadian locker in the washroom. After that, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nI am excited to announce that you are now in the washroom. You begin looking for stuff.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian locker.\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take Canadian passkey from coffer<|im_end|>go south<|im_end|>unlock Canadian locker with Canadian passkey<|im_end|>open Canadian locker<|im_end|>take berry from Canadian locker<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. That done, retrieve the Canadian style passkey from the counter. And then, make an attempt to go to the east. Then, make sure that the Canadian style safe within the laundromat is unlocked with the Canadian style passkey. After that, make sure that the Canadian style safe in the laundromat is open. Having opened the Canadian style safe, recover the latchkey from the Canadian style safe within the laundromat. And then, assure that the safe inside the laundromat is unlocked. Having unlocked the safe, open the safe in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou're now in the laundromat.\nYou make out a safe. You see a locked Canadian style safe.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian style passkey from counter<|im_end|>go east<|im_end|>unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take latchkey from Canadian style safe<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First stop, venture north. And then, pick up the TextWorld style latchkey from the floor of the kitchen. And then, unlock the TextWorld style safe within the kitchen. After that, make absolutely sure that the TextWorld style safe within the kitchen is ajar. And then, take the napkin from the TextWorld style safe. If you can get your hands on the napkin, venture south. Then, ensure that the refrigerator within the scullery is open. And then, you can place the napkin into the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one.\nYou make out a refrigerator. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey<|im_end|>unlock TextWorld style safe with TextWorld style latchkey<|im_end|>open TextWorld style safe<|im_end|>take napkin from TextWorld style safe<|im_end|>go south<|im_end|>open refrigerator<|im_end|>insert napkin into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head east. Then, take the non-euclidean key from the box. If you can get your hands on the non-euclidean key, look and see that the non-euclidean box is unlocked with the non-euclidean key. After that, look and see that the non-euclidean box in the studio is wide open. Once you have opened the non-euclidean box, retrieve the Microsoft style keycard from the non-euclidean box. And then, insert the Microsoft style keycard into the Microsoft style chest within the studio's lock to unlock it. Then, open the Microsoft style chest within the studio. Then, recover the telephone from the Microsoft style chest within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key from box<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take Microsoft style keycard from non-euclidean box<|im_end|>unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take telephone from Microsoft style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the saucepan. And then, make an effort to travel north. With that accomplished, doublecheck that the safe is unlocked. Then, assure that the safe within the salon is opened. Then, pick up the formless key from the safe within the salon. With the formless key, make an attempt to travel south. That done, insert the formless key into the formless safe's lock to unlock it. Then, ensure that the formless safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou scan the room, seeing a formless safe. You see a saucepan. The saucepan is usual. On the saucepan you see a passkey and a kettle.\nThere is a closed door leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from saucepan<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go south<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the locker inside the lounge is opened. And then, retrieve the American limited edition latchkey from the locker. After that, go north. Then, make absolutely sure that the American limited edition safe is unlocked with the American limited edition latchkey. After that, ensure that the American limited edition safe is open. After that, recover the non-euclidean key from the American limited edition safe within the office. And then, make an effort to move south. Then, unlock the non-euclidean locker within the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard one.\nYou make out a non-euclidean locker. You make out a closed locker right there by you.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take American limited edition latchkey from locker<|im_end|>go north<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take non-euclidean key from American limited edition safe<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to pick up the passkey from the floor of the shower. If you can get your hands on the passkey, check that the box is unlocked with the passkey. And then, open the box. After pulling open the box, pick up the rectangular passkey from the box. After that, insert the rectangular passkey into the rectangular gateway's lock to unlock it. Then, doublecheck that the rectangular gateway is open. After that, make an effort to take a trip west. And then, recover the kettle from the saucepan. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Now that's what I call TextWorld!\nThere is a closed rectangular gateway leading west. You need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular gateway with rectangular passkey<|im_end|>open rectangular gateway<|im_end|>go west<|im_end|>take kettle from saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. And then, make it so that the lavender scented chest inside the cookery is ajar. And then, take the Microsoft limited edition key from the lavender scented chest inside the cookery. After picking up the Microsoft limited edition key, unlock the Microsoft limited edition gate. And then, ensure that the Microsoft limited edition gate is open. Then, head north. With that over with, attempt to travel east. Okay, and then, take the shirt from the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place.\nYou see a gleam over in a corner, where you can see a portmanteau.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "go north<|im_end|>open lavender scented chest<|im_end|>take Microsoft limited edition key from lavender scented chest<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition key<|im_end|>open Microsoft limited edition gate<|im_end|>go north<|im_end|>go east<|im_end|>take shirt from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to move north. And then, retrieve the Microsoft style passkey from the floor of the garage. After that, unlock the Microsoft style locker within the garage. And then, ensure that the Microsoft style locker is open. After that, recover the lightbulb from the Microsoft style locker within the garage. And then, make an effort to move south. Then, make it so that the safe within the kitchen is wide open. After that, place the lightbulb into the safe in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nA closed safe is close by.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style passkey<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take lightbulb from Microsoft style locker<|im_end|>go south<|im_end|>open safe<|im_end|>insert lightbulb into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, pick up the latchkey from the suitcase inside the vault. With the latchkey, doublecheck that the locker is unlocked with the latchkey. And then, ensure that the locker is open. Then, take the type 7 passkey from the locker within the vault. And then, try to go east. And then, unlock the type 7 box. After unlocking the type 7 box, ensure that the type 7 box is open. And then, recover the laptop from the type 7 box in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You begin looking for stuff.\nYou see a locker. An open suitcase is in the room. The suitcase contains a latchkey. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from suitcase<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go east<|im_end|>unlock type 7 box with type 7 passkey<|im_end|>open type 7 box<|im_end|>take laptop from type 7 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, venture north. Okay, and then, take the latchkey from the display in the cubicle. Then, unlock the box inside the cubicle. After that, ensure that the box is open. And then, recover the keycard from the box. Once you have got the keycard, make an attempt to take a trip south. With that over with, check that the safe in the restroom is unlocked with the keycard. After that, doublecheck that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a safe. You make out a rack. However, the rack, like an empty rack, has nothing on it. Aw, and here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from display<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to move west. Then, pick up the non-euclidean keycard from the counter in the vault. And then, attempt to venture east. After that, pick up the passkey from the floor of the bedroom. Then, doublecheck that the portal inside the bedroom is unlocked with the passkey. Then, open the portal in the bedroom. Then, attempt to take a trip north. And then, lock the non-euclidean safe with the non-euclidean keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean keycard from counter<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go north<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, take a trip north. Then, pick up the type 1 key from the trunk. And then, doublecheck that the type 1 safe in the parlor is unlocked with the type 1 key. After unlocking the type 1 safe, ensure that the type 1 safe inside the parlor is open. Then, pick up the TextWorld passkey from the type 1 safe. And then, make it so that the TextWorld chest in the parlor is unlocked with the TextWorld passkey. And then, open the TextWorld chest. Then, pick up the lamp from the TextWorld chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 1 key from trunk<|im_end|>unlock type 1 safe with type 1 key<|im_end|>open type 1 safe<|im_end|>take TextWorld passkey from type 1 safe<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take lamp from TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to doublecheck that the chest within the cubicle is unlocked with the key. Then, make it so that the chest within the cubicle is ajar. And then, retrieve the passkey from the chest in the cubicle. If you can get your hands on the passkey, take a trip east. Following that, insert the passkey into the safe's lock to unlock it. And then, open the safe. And then, retrieve the latchkey from the safe. After that, unlock the passageway. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one.\nYou can make out a chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock passageway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, travel east. And then, recover the key from the coffer within the pantry. And then, go west. And then, make absolutely sure that the locker is unlocked. After unlocking the locker, doublecheck that the locker inside the cookery is ajar. After that, recover the keycard from the locker. And then, head east. With that accomplished, doublecheck that the box in the pantry is locked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou make out a locked locker in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from coffer<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, move west. And then, make it so that the locker within the bedroom is unlocked. And then, open the locker. Then, take the Microsoft style passkey from the locker. If you can get your hands on the Microsoft style passkey, make an effort to go to the east. If you can finish that, doublecheck that the Microsoft style safe is unlocked. Then, ensure that the Microsoft style safe inside the steam room is open. After pulling open the Microsoft style safe, recover the paper towel from the Microsoft style safe in the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in the place we're calling the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked Microsoft style safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Microsoft style passkey from locker<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take paper towel from Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the non-euclidean keycard from the plate within the scullery. And then, unlock the non-euclidean locker. Then, open the non-euclidean locker inside the scullery. Then, recover the rectangular keycard from the non-euclidean locker. If you have taken the rectangular keycard, look and see that the rectangular chest is unlocked. Having unlocked the rectangular chest, open the rectangular chest inside the scullery. Then, retrieve the teaspoon from the rectangular chest in the scullery. Then, deposit the teaspoon into the cabinet in the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can make out an opened cabinet close by. The cabinet is empty, what a horrible day! You see a locked rectangular chest here. As if things weren't amazing enough already, you can even see a non-euclidean locker. You can see a plate. You see a non-euclidean keycard on the plate.\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from plate<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take rectangular keycard from non-euclidean locker<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take teaspoon from rectangular chest<|im_end|>insert teaspoon into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an attempt to head west. If you can accomplish that, ensure that the trunk inside the garage is open. And then, recover the American style keycard from the trunk. Then, assure that the American style chest within the garage is unlocked. Then, ensure that the American style chest is open. And then, recover the stick of butter from the American style chest. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just come into a studio. Let's see what's in here.\nThere is an unblocked exit to the west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take American style keycard from trunk<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take stick of butter from American style chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to try to travel east. Then, retrieve the TextWorld keycard from the counter. And then, make an attempt to move west. After that, insert the TextWorld keycard into the TextWorld gate's lock to unlock it. Then, ensure that the TextWorld gate is open. And then, make an effort to go to the south. And then, move east. And then, make it so that the fridge inside the scullery is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed TextWorld gate leading south. You need an unblocked exit? You should try going east.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from counter<|im_end|>go west<|im_end|>unlock TextWorld gate with TextWorld keycard<|im_end|>open TextWorld gate<|im_end|>go south<|im_end|>go east<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the Microsoft style box is open. After that, retrieve the rectangular keycard from the Microsoft style box within the salon. If you can get your hands on the rectangular keycard, make sure that the rectangular gate within the salon is unlocked. And then, make it so that the rectangular gate inside the salon is ajar. And then, go to the west. Then, ensure that the crate in the attic is open. After opening the crate, retrieve the broom from the crate within the attic. Then, ditch the broom on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am sorry to announce that you are now in the salon. I guess you better just go and list everything you see here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft style box!\nThere is a closed rectangular gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "open Microsoft style box<|im_end|>take rectangular keycard from Microsoft style box<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go west<|im_end|>open crate<|im_end|>take broom from crate<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to move south. Then, take the keycard from the cabinet within the office. Once you have picked up the keycard, travel north. And then, make absolutely sure that the gateway is unlocked. Then, ensure that the gateway is open. Then, try to venture east. Okay, and then, recover the passkey from the table in the cubicle. After that, lock the box in the cubicle with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nThere is a closed gateway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey from table<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to venture east. Then, recover the type O keycard from the locker within the chamber. Then, venture west. And then, make it so that the type O door is unlocked with the type O keycard. If you have unlocked the type O door, doublecheck that the type O door is wide open. And then, take a trip north. Next, make an attempt to go to the east. And then, retrieve the ladle from the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nOkay, so you're in a vault, cool, but is it ordinary? You better believe it is.\nThere is a closed type O door leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a sock.\n\nyour action: ", "response": "go east<|im_end|>take type O keycard from locker<|im_end|>go west<|im_end|>unlock type O door with type O keycard<|im_end|>open type O door<|im_end|>go north<|im_end|>go east<|im_end|>take ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the safe. And then, ensure that the safe is open. And then, take the non-euclidean passkey from the safe in the chamber. Then, make an effort to go east. After that, unlock the non-euclidean safe in the scullery. After you have unlocked the non-euclidean safe, ensure that the non-euclidean safe is open. After that, pick up the American keycard from the non-euclidean safe inside the scullery. After that, assure that the American gate within the scullery is locked with the American keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am sorry to announce that you are now in the chamber. Let's see what's in here.\nYou see a safe. You can make out an opened standard looking box nearby. The box is empty, what a horrible day!\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean passkey from safe<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take American keycard from non-euclidean safe<|im_end|>lock American gate with American keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head south. After that, make it so that the rectangular locker is opened. Then, take the Henderson's style passkey from the rectangular locker within the bedchamber. After you have got the Henderson's style passkey, unlock the Henderson's style gate within the bedchamber. Then, make it so that the Henderson's style gate in the bedchamber is wide open. Then, make an effort to take a trip west. And then, retrieve the monitor from the locker in the chamber. With the monitor, sit the monitor on the bed within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open rectangular locker<|im_end|>take Henderson's style passkey from rectangular locker<|im_end|>unlock Henderson's style gate with Henderson's style passkey<|im_end|>open Henderson's style gate<|im_end|>go west<|im_end|>take monitor from locker<|im_end|>put monitor on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the east. Then, venture east. And then, recover the passkey from the floor of the parlor. And then, make absolutely sure that the box inside the parlor is unlocked with the passkey. After that, ensure that the box within the parlor is open. After that, pick up the key from the box in the parlor. After that, go to the west. After that, lock the chest in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go west<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick-up the cake scented latchkey from the floor of the scullery. After that, check that the cake scented box is unlocked with the cake scented latchkey. After that, ensure that the cake scented box in the scullery is open. And then, take the keycard from the cake scented box within the scullery. With the keycard, go west. With that accomplished, insert the keycard into the safe in the shower's lock to unlock it. After that, make it so that the safe within the shower is wide open. Then, retrieve the paper towel from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou make another one of your grand eccentric entrances into a scullery. Let's see what's in here.\nYou see a locked cake scented box here.\nYou need an unblocked exit? You should try going west.\nThere is a cake scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take keycard from cake scented box<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, try to go west. Then, ensure that the type H locker is open. After that, take the type S passkey from the type H locker. After taking the type S passkey, take a trip east. And then, unlock the type S box inside the dish-pit. And then, make sure that the type S box inside the dish-pit is opened. And then, pick up the passkey from the type S box. After that, lock the gateway in the dish-pit with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical kind of place.\nYou can make out a locked usual looking type S box right there by you.\nThere is a closed gateway leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type H locker<|im_end|>take type S passkey from type H locker<|im_end|>go east<|im_end|>unlock type S box with type S passkey<|im_end|>open type S box<|im_end|>take passkey from type S box<|im_end|>lock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go north. With that accomplished, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. And then, recover the keycard from the safe. Then, unlock the chest inside the vault. And then, ensure that the chest is open. Then, recover the sandwich from the chest within the vault. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sandwich from chest<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the west. Then, take the keycard from the rack. And then, make sure that the door is unlocked with the keycard. And then, ensure that the door within the kitchenette is open. Then, attempt to go south. That done, travel east. And then, pick up the worm from the table. And then, place the worm on the shelf inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. You start to take note of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take worm from table<|im_end|>put worm on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move west. Once you accomplish that, make sure that the crate is opened. After you have opened the crate, pick up the keycard from the crate. Then, unlock the safe with the keycard. Once you have unlocked the safe, open the safe inside the basement. After pulling open the safe, take the sandwich from the safe in the basement. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can make out a locked display.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take keycard from crate<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First off, pick up the non-euclidean key from the cabinet within the study. Then, try to venture west. After that, unlock the non-euclidean locker. Then, ensure that the non-euclidean locker is open. Once you have opened the non-euclidean locker, retrieve the Henderson's style key from the non-euclidean locker. If you can get your hands on the Henderson's style key, try to go to the east. Then, assure that the Henderson's style locker is unlocked with the Henderson's style key. Then, open the Henderson's style locker within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in a place we're calling a study.\nYou can make out a locked Henderson's style locker close by. You see a cabinet. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The cabinet contains a non-euclidean key.\nYou need an unguarded exit? You should try going west.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from cabinet<|im_end|>go west<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Henderson's style key from non-euclidean locker<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to open the cabinet. And then, take the type 0 keycard from the cabinet. If you can get your hands on the type 0 keycard, make sure that the type 0 box within the closet is unlocked with the type 0 keycard. After that, ensure that the type 0 box is open. And then, retrieve the keycard from the type 0 box within the closet. After that, take a trip south. If you can do that, look and see that the chest is unlocked. And then, open the chest in the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nGuess what, you are in the place we're calling the closet.\nYou smell an intriguing smell, and follow it to a type 0 box. You can see a closed cabinet, which looks typical, here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type 0 keycard from cabinet<|im_end|>unlock type 0 box with type 0 keycard<|im_end|>open type 0 box<|im_end|>take keycard from type 0 box<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could pick up the key from the floor of the sauna. With the key, venture north. Then, check that the locker is unlocked with the key. And then, look and see that the locker is open. After that, recover the latchkey from the locker. And then, make an attempt to venture south. After that, make absolutely sure that the gateway inside the sauna is unlocked. And then, ensure that the gateway in the sauna is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You begin looking for stuff.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take key<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Then, look and see that the coffer is ajar. And then, take the latchkey from the coffer. Then, make an effort to take a trip east. And then, make absolutely sure that the safe inside the laundromat is unlocked. And then, doublecheck that the safe within the laundromat is wide open. Then, pick up the towel from the safe within the laundromat. And then, you can insert the towel inside the cabinet in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out an opened cabinet. Empty! What kind of nightmare TextWorld is this? As if things weren't amazing enough already, you can even see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take towel from safe<|im_end|>insert towel into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, recover the formless key from the floor of the chamber. Then, assure that the formless locker in the chamber is unlocked. And then, assure that the formless locker inside the chamber is ajar. Then, retrieve the soap scented keycard from the formless locker in the chamber. After getting the soap scented keycard, doublecheck that the soap scented locker is unlocked. Then, assure that the soap scented locker inside the chamber is open. And then, retrieve the type L passkey from the soap scented locker inside the chamber. If you can get your hands on the type L passkey, unlock the type L chest with the type L passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can see a locked type L chest. You can see a soap scented locker. You can't wait to tell the folks at home about this! You smell a fine smell, and follow it to a formless locker.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take soap scented keycard from formless locker<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take type L passkey from soap scented locker<|im_end|>unlock type L chest with type L passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, lift the Canadian key from the floor of the study. After getting the Canadian key, unlock the Canadian box. After unlocking the Canadian box, ensure that the Canadian box in the study is open. Once you have pulled open the Canadian box, pick up the passkey from the Canadian box inside the study. And then, insert the passkey into the safe inside the study's lock to unlock it. Once you have unlocked the safe, make it so that the safe inside the study is ajar. And then, pick up the printer from the safe. With the printer, rest the printer on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a safe. You can see a Canadian box. You make out a chair. The chair is typical. But the thing is empty.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nThere is a Canadian key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take passkey from Canadian box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take printer from safe<|im_end|>put printer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to try to go south. After that, go to the west. Okay, and then, lift the Henderson's limited edition latchkey from the floor of the cookery. And then, unlock the Henderson's limited edition safe. After unlocking the Henderson's limited edition safe, make absolutely sure that the Henderson's limited edition safe is open. And then, take the passkey from the Henderson's limited edition safe inside the cookery. And then, take a trip east. Then, look and see that the chest in the pantry is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am so happy to announce that you are now in the salon.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>take passkey from Henderson's limited edition safe<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to take a trip north. And then, open the safe in the study. After that, recover the latchkey from the safe. With the latchkey, unlock the locker with the latchkey. Then, ensure that the locker in the study is open. Once you have pulled open the locker, retrieve the passkey from the locker. And then, attempt to head south. Then, unlock the door. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual one. You can barely contain your excitement.\nYou make out a locked portmanteau, which looks ordinary, nearby.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the type G safe is unlocked. After unlocking the type G safe, ensure that the type G safe in the lounge is open. After that, pick up the passkey from the type G safe. After that, make an effort to go to the north. And then, unlock the locker in the study. After that, ensure that the locker is open. Then, retrieve the Henderson's style keycard from the locker. With the Henderson's style keycard, unlock the Henderson's style portal in the study with the Henderson's style keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nYou can see a locked type G safe. You can make out a coffer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type G latchkey.\n\nyour action: ", "response": "unlock type G safe with type G latchkey<|im_end|>open type G safe<|im_end|>take passkey from type G safe<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Henderson's style keycard from locker<|im_end|>unlock Henderson's style portal with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could make an effort to go north. And then, doublecheck that the locker is ajar. Then, recover the keycard from the locker in the chamber. And then, attempt to travel south. With that over with, unlock the gateway. And then, ensure that the gateway within the dish-pit is open. After that, make an attempt to move east. After that, pick up the napkin from the rack inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard kind of place. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take napkin from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to move east. With that over with, go to the north. And then, take the Canadian key from the box in the study. And then, assure that the Canadian box is unlocked. Having unlocked the Canadian box, ensure that the Canadian box in the study is open. And then, retrieve the burger from the Canadian box in the study. And then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou can see a portmanteau. The portmanteau is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take Canadian key from box<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take burger from Canadian box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to close the safe within the dish-pit. Then, make an attempt to venture west. That done, take the non-euclidean key from the board. After that, unlock the non-euclidean chest within the shower. And then, open the non-euclidean chest in the shower. And then, pick up the keycard from the non-euclidean chest inside the shower. And then, try to go east. With that over with, Put the keycard into the safe to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nYou make out a safe. What a letdown! The safe is empty!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take non-euclidean key from board<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take keycard from non-euclidean chest<|im_end|>go east<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the cuboid key from the coffer. After that, make sure that the cuboid chest is unlocked with the cuboid key. Then, ensure that the cuboid chest in the garage is open. After that, take the type R key from the cuboid chest. Then, insert the type R key into the type R safe's lock to unlock it. After unlocking the type R safe, make sure that the type R safe is opened. After that, retrieve the burger from the type R safe. And then, eat the burger. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou make out a type R safe. You see a locked cuboid chest. Look over there! a coffer, so there's that. The coffer contains a cuboid key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from coffer<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take type R key from cuboid chest<|im_end|>unlock type R safe with type R key<|im_end|>open type R safe<|im_end|>take burger from type R safe<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to head north. After that, pick-up the formless latchkey from the floor of the kitchenette. Then, make it so that the formless gateway is unlocked with the formless latchkey. Then, assure that the formless gateway is ajar. And then, attempt to go to the north. And then, move east. And then, recover the gummy bear from the floor of the garage. And then, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nLook at that board! What does it say? It says Welcome to the sauna? Well that's cool.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey<|im_end|>unlock formless gateway with formless latchkey<|im_end|>open formless gateway<|im_end|>go north<|im_end|>go east<|im_end|>take gummy bear<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be great if you could attempt to go north. After that, lift the type A passkey from the floor of the sauna. And then, go south. If you can do that, insert the type A passkey into the type A chest in the pantry's lock to unlock it. After that, ensure that the type A chest is open. Then, recover the Canadian passkey from the type A chest in the pantry. And then, check that the Canadian hatch in the pantry is unlocked with the Canadian passkey. And then, open the Canadian hatch within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nFancy seeing you here. Here, by the way, being the pantry.\nA locked usual looking type A chest is nearby. You can make out an opened coffer nearby. The coffer is empty! What a waste of a day!\nThere is a closed Canadian hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take type A passkey<|im_end|>go south<|im_end|>unlock type A chest with type A passkey<|im_end|>open type A chest<|im_end|>take Canadian passkey from type A chest<|im_end|>unlock Canadian hatch with Canadian passkey<|im_end|>open Canadian hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, attempt to travel north. And then, make absolutely sure that the cabinet in the kitchen is opened. After that, take the passkey from the cabinet. If you have picked up the passkey, take a trip south. After that, unlock the safe in the attic. After that, look and see that the safe in the attic is ajar. Then, take the Microsoft passkey from the safe inside the attic. Then, unlock the Microsoft chest within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an ordinary one. You can barely contain your excitement.\nYou can make out a Microsoft chest. Wow, isn't TextWorld just the best? You see a safe.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Microsoft passkey from safe<|im_end|>unlock Microsoft chest with Microsoft passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could make an effort to head north. And then, retrieve the latchkey from the floor of the bedchamber. And then, insert the latchkey into the portal's lock to unlock it. And then, make sure that the portal inside the bedchamber is opened. After opening the portal, move east. After that, lift the TextWorld keycard from the floor of the cookery. Then, unlock the TextWorld chest. After that, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take TextWorld keycard<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel south. And then, pick-up the Henderson's latchkey from the floor of the kitchen. If you have taken the Henderson's latchkey, move north. With that done, head east. With that over with, unlock the Henderson's chest inside the launderette. After that, open the Henderson's chest. Then, pick up the latchkey from the Henderson's chest inside the launderette. After that, insert the latchkey into the safe in the launderette's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary one.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's latchkey<|im_end|>go north<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take latchkey from Henderson's chest<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, travel east. Then, retrieve the Henderson's limited edition latchkey from the shelf. With the Henderson's limited edition latchkey, unlock the Henderson's limited edition safe within the canteen with the Henderson's limited edition latchkey. After unlocking the Henderson's limited edition safe, open the Henderson's limited edition safe within the canteen. After pulling open the Henderson's limited edition safe, go west. After that, retrieve the disk from the floor of the cubicle. And then, head east. Then, insert the disk inside the Henderson's limited edition safe within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nThere is a disk on the floor.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition latchkey from shelf<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition safe<|im_end|>go west<|im_end|>take disk<|im_end|>go east<|im_end|>insert disk into Henderson's limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could recover the spherical passkey from the floor of the shower. If you can get your hands on the spherical passkey, insert the spherical passkey into the spherical gate within the shower's lock to unlock it. And then, make absolutely sure that the spherical gate is ajar. Then, make an effort to head south. After that, go to the west. And then, retrieve the cashew from the bowl. Once you have taken the cashew, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nYou can see an opened trunk close by. The trunk is empty! This is the worst thing that could possibly happen, ever! You see a board. Unfortunately, there isn't a thing on it.\nThere is a closed spherical gate leading south. There is an exit to the west. Don't worry, it is unguarded.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>unlock spherical gate with spherical passkey<|im_end|>open spherical gate<|im_end|>go south<|im_end|>go west<|im_end|>take cashew from bowl<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the Canadian keycard from the suitcase inside the basement. And then, insert the Canadian keycard into the Canadian chest's lock to unlock it. After that, make absolutely sure that the Canadian chest inside the basement is opened. Then, recover the key from the Canadian chest. After you have taken the key, make absolutely sure that the safe in the basement is unlocked with the key. And then, open the safe in the basement. Then, retrieve the hat from the safe inside the basement. Then, deposit the hat inside the trunk within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou can make out a trunk. Empty! What kind of nightmare TextWorld is this? You can see a safe. Wow, check out the price tag that hangs off the safe! Ninety dollars! You make out a locked Canadian chest. You can see a suitcase. The suitcase contains a Canadian keycard.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from suitcase<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take key from Canadian chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take hat from safe<|im_end|>insert hat into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, try to head east. With that accomplished, retrieve the key from the table. And then, go west. Then, make sure that the gate is unlocked. After that, open the gate in the kitchen. And then, take a trip south. With that over with, move east. Following that, close the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just walked into the kitchen.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from table<|im_end|>go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. Once you manage that, ensure that the portmanteau in the bedroom is open. After that, take the soap scented keycard from the portmanteau in the bedroom. After picking up the soap scented keycard, check that the soap scented safe inside the bedroom is unlocked with the soap scented keycard. After that, ensure that the soap scented safe is open. And then, recover the sandwich from the soap scented safe inside the bedroom. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom. Let's see what's in here.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going north.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take soap scented keycard from portmanteau<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take sandwich from soap scented safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, open the Canadian style locker inside the dish-pit. And then, retrieve the cuboid key from the Canadian style locker. Then, make an attempt to go north. Once you succeed at that, check that the cuboid hatch is unlocked with the cuboid key. And then, make sure that the cuboid hatch is ajar. After that, make an attempt to travel east. Then, pick up the vanilla scented passkey from the trunk. After that, lock the vanilla scented safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in the place we're calling the dish-pit. I guess you better just go and list everything you see here.\nYou scan the room for a Canadian style locker, and you find a Canadian style locker.\nYou need an unguarded exit? You should try going north.\nThere is a Canadian style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Canadian style locker<|im_end|>take cuboid key from Canadian style locker<|im_end|>go north<|im_end|>unlock cuboid hatch with cuboid key<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>take vanilla scented passkey from trunk<|im_end|>lock vanilla scented safe with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to unlock the type 9 chest. After that, ensure that the type 9 chest is open. And then, take the American style passkey from the type 9 chest. After you have picked up the American style passkey, make an effort to travel north. Following that, make absolutely sure that the American style hatch is unlocked. After that, open the American style hatch in the studio. And then, travel east. Then, take the shadfly from the coffer within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nYou see a locked type 9 chest close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a loaf of bread and a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 chest with type 9 keycard<|im_end|>open type 9 chest<|im_end|>take American style passkey from type 9 chest<|im_end|>go north<|im_end|>unlock American style hatch with American style passkey<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take shadfly from coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to travel south. After that, make it so that the box is ajar. After opening the box, retrieve the type N latchkey from the box. And then, go to the north. With that over with, unlock the type N passageway within the washroom with the type N latchkey. Then, make absolutely sure that the type N passageway is wide open. Then, move east. After that, retrieve the top hat from the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in a washroom.\nThere is a closed type N passageway leading east. There is an unguarded exit to the south.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take type N latchkey from box<|im_end|>go north<|im_end|>unlock type N passageway with type N latchkey<|im_end|>open type N passageway<|im_end|>go east<|im_end|>take top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, pick up the Canadian limited edition key from the bench. And then, try to move south. That done, make it so that the Canadian limited edition safe inside the closet is unlocked with the Canadian limited edition key. And then, doublecheck that the Canadian limited edition safe in the closet is opened. After pulling open the Canadian limited edition safe, take the Microsoft latchkey from the Canadian limited edition safe in the closet. And then, go to the north. And then, make sure that the Microsoft box is unlocked. After that, ensure that the Microsoft box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have come into the most standard of all possible laundry places. You begin looking for stuff.\nYou see a locked usual looking Microsoft box close by. You see a bench. The bench is standard. On the bench you can make out a Canadian limited edition key.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from bench<|im_end|>go south<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take Microsoft latchkey from Canadian limited edition safe<|im_end|>go north<|im_end|>unlock Microsoft box with Microsoft latchkey<|im_end|>open Microsoft box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take a trip east. And then, recover the Henderson's style keycard from the mantelpiece inside the bar. After taking the Henderson's style keycard, make an effort to take a trip west. Then, insert the Henderson's style keycard into the Henderson's style safe in the scullery's lock to unlock it. If you have unlocked the Henderson's style safe, assure that the Henderson's style safe in the scullery is open. Then, take the chocolate bar from the Henderson's style safe in the scullery. Then, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou can see a Henderson's style safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's style keycard from mantelpiece<|im_end|>go west<|im_end|>unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>take chocolate bar from Henderson's style safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make absolutely sure that the safe within the steam room is unlocked with the passkey. After that, ensure that the safe within the steam room is open. After that, take the rectangular keycard from the safe in the steam room. And then, make it so that the rectangular box is unlocked. Having unlocked the rectangular box, make it so that the rectangular box is open. And then, recover the latchkey from the rectangular box. Then, move east. Then, make sure that the chest inside the office is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room.\nHey, want to see a rectangular box? Look over there, a rectangular box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. A locked safe is in the corner.\nThere is a closed hatch leading north. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take latchkey from rectangular box<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to take a trip east. And then, make an effort to travel north. That done, lift the passkey from the floor of the cookery. Having got the passkey, unlock the safe inside the cookery with the passkey. After that, open the safe. After that, retrieve the bug from the safe inside the cookery. If you can get your hands on the bug, try to head south. Then, you can deposit the bug inside the display. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>insert bug into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, unlock the locker inside the bedchamber with the latchkey. Then, ensure that the locker is open. Then, take the keycard from the locker inside the bedchamber. If you can get your hands on the keycard, make an attempt to move south. Then, make sure that the portal is unlocked with the keycard. After that, make it so that the portal is open. After that, go to the east. Then, close the portal. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have sauntered into, you had to show up in a normal one.\nYou see a locker. You wonder idly who left that here.\nThere is an unblocked exit to the south.\nThere is a cauliflower on the floor.\nYou are carrying: a peanut, a latchkey and a scarf.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip east. And then, unlock the cuboid chest with the cuboid key. After you have unlocked the cuboid chest, open the cuboid chest. After that, retrieve the latchkey from the cuboid chest. After that, make sure that the locker within the workshop is unlocked. After that, open the locker within the workshop. Then, pick up the cake scented latchkey from the locker inside the workshop. If you have picked up the cake scented latchkey, look and see that the cake scented chest in the workshop is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cake scented latchkey from locker<|im_end|>lock cake scented chest with cake scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to go to the north. After that, lift the Microsoft style latchkey from the floor of the kitchenette. Then, check that the Microsoft style door in the kitchenette is unlocked with the Microsoft style latchkey. And then, ensure that the Microsoft style door is open. Then, head north. If you can do that, attempt to move east. And then, lift the TextWorld keycard from the floor of the workshop. After stealing the TextWorld keycard, check that the TextWorld safe in the workshop is unlocked with the TextWorld keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber.\nYou can make out a locked chest in the corner.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style latchkey<|im_end|>unlock Microsoft style door with Microsoft style latchkey<|im_end|>open Microsoft style door<|im_end|>go north<|im_end|>go east<|im_end|>take TextWorld keycard<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! Your first objective is to take the latchkey from the cabinet. If you have got the latchkey, unlock the locker within the office. And then, ensure that the locker is open. Then, retrieve the passkey from the locker. And then, unlock the box. Then, open the box inside the office. And then, recover the Cat Calendar from the box. Then, insert the Cat Calendar inside the cabinet inside the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI never took you for the sort of person who would show up in an office, but I guess I was wrong.\nYou can see a cabinet. The cabinet contains a latchkey. You make out a locked box. You see a locked locker.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>insert Cat Calendar into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, take a trip south. Then, pick up the key from the shelf inside the cookhouse. And then, venture north. Following that, make it so that the chest is unlocked. If you have unlocked the chest, make it so that the chest in the cookery is wide open. And then, pick up the gummy bear from the chest. And then, eat the gummy bear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a teaspoon on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from shelf<|im_end|>go north<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take gummy bear from chest<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to go east. After that, check that the fudge scented box in the washroom is unlocked with the fudge scented key. Then, ensure that the fudge scented box is open. After that, retrieve the formless key from the fudge scented box in the washroom. Once you have got the formless key, make it so that the formless locker in the washroom is unlocked. And then, open the formless locker. Then, pick up the broom from the formless locker in the washroom. Then, you can place the broom inside the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fudge scented key.\n\nyour action: ", "response": "go east<|im_end|>unlock fudge scented box with fudge scented key<|im_end|>open fudge scented box<|im_end|>take formless key from fudge scented box<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take broom from formless locker<|im_end|>insert broom into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, try to go west. After that, open the locker in the bedroom. If you have opened the locker, retrieve the rectangular key from the locker. With the rectangular key, make an effort to go east. Next, unlock the rectangular locker. After that, open the rectangular locker in the studio. And then, retrieve the passkey from the rectangular locker inside the studio. After stealing the passkey, unlock the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a box. You can make out a locked rectangular locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to travel north. That done, make sure that the American box within the basement is open. After that, pick up the type C key from the American box. After you have taken the type C key, make sure that the type C safe within the basement is unlocked. And then, make it so that the type C safe is ajar. And then, retrieve the formless keycard from the type C safe. After that, make an attempt to go to the south. And then, make it so that the formless door inside the cellar is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nThere is a closed formless door leading west. There is an unblocked exit to the north.\nYou are carrying: an American key.\n\nyour action: ", "response": "go north<|im_end|>open American box<|im_end|>take type C key from American box<|im_end|>unlock type C safe with type C key<|im_end|>open type C safe<|im_end|>take formless keycard from type C safe<|im_end|>go south<|im_end|>unlock formless door with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the Microsoft safe with the Microsoft key. After that, open the Microsoft safe in the attic. Then, retrieve the keycard from the Microsoft safe. And then, doublecheck that the locker is unlocked with the keycard. And then, assure that the locker within the attic is open. If you have pulled open the locker, retrieve the passkey from the locker. And then, unlock the box inside the attic with the passkey. After that, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal kind of place.\nYou see a box. You scan the room for a locker, and you find a locker. You see a Microsoft safe. Now why would someone leave that there?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take keycard from Microsoft safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, look and see that the chest in the cookhouse is unlocked. After that, make sure that the chest in the cookhouse is opened. After opening the chest, recover the passkey from the chest within the cookhouse. And then, head north. With that over with, look and see that the safe is unlocked with the passkey. And then, ensure that the safe is open. And then, take the tv from the safe inside the bedchamber. And then, rest the tv on the mantelpiece inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>put tv on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, venture north. With that over with, retrieve the latchkey from the rack. Then, make an effort to venture south. With that accomplished, make it so that the safe is unlocked with the latchkey. Then, make it so that the safe inside the recreation zone is ajar. And then, take the tablet from the safe. Then, go north. After that, put the tablet on the shelf in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one. You begin looking for stuff.\nLook over there! a safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from rack<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>go north<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make it so that the box in the bedchamber is unlocked. Once you have unlocked the box, ensure that the box in the bedchamber is open. And then, pick up the Canadian limited edition key from the box within the bedchamber. Then, make an effort to take a trip west. Okay, and then, insert the Canadian limited edition key into the Canadian limited edition locker in the parlor's lock to unlock it. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker in the parlor is open. Then, pick up the cucumber from the Canadian limited edition locker in the parlor. Then, eat the cucumber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can see a box.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take cucumber from Canadian limited edition locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head east. Then, take the American key from the shelf in the vault. Then, go to the north. Then, unlock the American chest within the shower with the American key. Then, open the American chest. Then, pick up the lavender scented passkey from the American chest. After that, try to take a trip south. Then, check that the lavender scented locker is unlocked with the lavender scented passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American key from shelf<|im_end|>go north<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>take lavender scented passkey from American chest<|im_end|>go south<|im_end|>unlock lavender scented locker with lavender scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. Following that, lift the spherical latchkey from the floor of the cookhouse. And then, unlock the spherical locker. After that, open the spherical locker. Then, retrieve the spherical key from the spherical locker. Then, try to go east. After that, make absolutely sure that the spherical box is unlocked. Then, ensure that the spherical box inside the cookery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical one.\nYou can make out a locked spherical box in the corner.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take spherical key from spherical locker<|im_end|>go east<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could head north. Next, recover the keycard from the counter. After that, take a trip south. With that over with, unlock the box in the attic with the keycard. Having unlocked the box, open the box inside the attic. After you have opened the box, take the shoe from the box. And then, head north. That done, deposit the shoe on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou see a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take shoe from box<|im_end|>go north<|im_end|>drop shoe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, open the formless box inside the bar. And then, recover the spherical keycard from the formless box. After that, make it so that the spherical box is unlocked. After that, open the spherical box. After that, pick up the keycard from the spherical box. After that, try to head north. Then, unlock the safe in the playroom with the keycard. And then, make sure that the safe inside the playroom is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard one. You start to take note of what's in the room.\nYou can make out a spherical box. You wonder idly who left that here. As if things weren't amazing enough already, you can even see a formless box.\nThere is an unblocked exit to the north.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "open formless box<|im_end|>take spherical keycard from formless box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take keycard from spherical box<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, go south. After that, pick up the type 7 latchkey from the counter. If you can get your hands on the type 7 latchkey, attempt to take a trip east. With that done, check that the type 7 locker inside the studio is unlocked with the type 7 latchkey. Then, ensure that the type 7 locker within the studio is open. And then, retrieve the spherical latchkey from the type 7 locker inside the studio. After stealing the spherical latchkey, attempt to take a trip west. If you can do that, unlock the spherical safe inside the dish-pit with the spherical latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 7 latchkey from counter<|im_end|>go east<|im_end|>unlock type 7 locker with type 7 latchkey<|im_end|>open type 7 locker<|im_end|>take spherical latchkey from type 7 locker<|im_end|>go west<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First, it would be fantastic if you could recover the Microsoft limited edition key from the toolbox. Then, make an effort to travel east. Once you do that, unlock the Microsoft limited edition safe inside the kitchenette. Then, ensure that the Microsoft limited edition safe in the kitchenette is open. After that, pick up the American key from the Microsoft limited edition safe. And then, look and see that the American chest within the kitchenette is unlocked. And then, make absolutely sure that the American chest within the kitchenette is opened. And then, retrieve the spork from the American chest inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one. You begin to take stock of what's here.\nYou can see a toolbox. You can't wait to tell the folks at home about this! The toolbox contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition key from toolbox<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take American key from Microsoft limited edition safe<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>take spork from American chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, attempt to move east. Next, recover the type 7 keycard from the trunk within the garage. After that, go west. That done, check that the type 7 box is unlocked with the type 7 keycard. After unlocking the type 7 box, make sure that the type 7 box within the canteen is opened. Then, retrieve the key from the type 7 box. After picking up the key, take a trip east. With that over with, unlock the hatch with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal one.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 7 box. You can see a closed case.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 keycard from trunk<|im_end|>go west<|im_end|>unlock type 7 box with type 7 keycard<|im_end|>open type 7 box<|im_end|>take key from type 7 box<|im_end|>go east<|im_end|>unlock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an effort to head west. And then, go south. Next, recover the passkey from the shelf within the steam room. Then, unlock the safe in the steam room. After that, make it so that the safe in the steam room is wide open. After that, take the formless latchkey from the safe in the steam room. And then, move north. That done, unlock the formless locker with the formless latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou hear a noise behind you and spin around, but you can't see anything other than a platter. But oh no! there's nothing on this piece of junk.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take passkey from shelf<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go north<|im_end|>unlock formless locker with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to head east. And then, look and see that the locker in the lounge is unlocked with the latchkey. And then, open the locker. Then, retrieve the Microsoft key from the locker. Then, go to the west. And then, insert the Microsoft key into the Microsoft locker inside the attic's lock to unlock it. Once you have unlocked the Microsoft locker, ensure that the Microsoft locker is open. Then, take the fly larva from the Microsoft locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a Microsoft locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fondue and a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft key from locker<|im_end|>go west<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take fly larva from Microsoft locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take the type J key from the fridge. After that, unlock the type J box. Then, ensure that the type J box is open. After pulling open the type J box, recover the cuboid keycard from the type J box. After that, insert the cuboid keycard into the cuboid hatch within the cookhouse's lock to unlock it. After unlocking the cuboid hatch, open the cuboid hatch inside the cookhouse. And then, take a trip east. With that accomplished, make absolutely sure that the cuboid hatch is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical one. I guess you better just go and list everything you see here.\nA locked normal looking type J box is in the corner. You see a fridge. Hmmm... what else, what else? The fridge contains a type J key and a teacup. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed cuboid hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J key from fridge<|im_end|>unlock type J box with type J key<|im_end|>open type J box<|im_end|>take cuboid keycard from type J box<|im_end|>unlock cuboid hatch with cuboid keycard<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>close cuboid hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Canadian style latchkey from the floor of the attic. Then, head east. And then, look and see that the Canadian style box is unlocked with the Canadian style latchkey. After unlocking the Canadian style box, open the Canadian style box inside the cookhouse. After that, retrieve the keycard from the Canadian style box inside the cookhouse. Once you have picked up the keycard, check that the box is unlocked with the keycard. Having unlocked the box, make it so that the box within the cookhouse is open. And then, take the whisk from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard one. You begin looking for stuff.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You need an unguarded exit? You should try going south.\nThere is a Canadian style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style latchkey<|im_end|>go east<|im_end|>unlock Canadian style box with Canadian style latchkey<|im_end|>open Canadian style box<|im_end|>take keycard from Canadian style box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take whisk from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, make an attempt to head east. Then, make absolutely sure that the chest in the bar is unlocked. And then, ensure that the chest within the bar is open. After that, take the cuboid key from the chest. After picking up the cuboid key, unlock the cuboid gateway. After that, open the cuboid gateway. After that, try to take a trip south. Next, recover the kettle from the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou can see a stand. The stand is normal. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a carrot and a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid key from chest<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go south<|im_end|>take kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, unlock the lavender scented safe inside the kitchenette. After that, make absolutely sure that the lavender scented safe is opened. And then, take the latchkey from the lavender scented safe in the kitchenette. If you can get your hands on the latchkey, try to travel north. Then, make it so that the hatch in the cookery is unlocked with the latchkey. And then, open the hatch within the cookery. After opening the hatch, travel east. Once you get around to doing that, retrieve the keyboard from the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou see a lavender scented safe. Make a note of this, you might have to put stuff on or in it later on.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fondue and a lavender scented latchkey.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take latchkey from lavender scented safe<|im_end|>go north<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, recover the TextWorld key from the locker. And then, go to the south. Okay, and then, unlock the TextWorld locker. And then, open the TextWorld locker within the scullery. Then, retrieve the formless passkey from the TextWorld locker. And then, doublecheck that the formless chest is unlocked with the formless passkey. After you have unlocked the formless chest, assure that the formless chest is opened. After opening the formless chest, recover the kettle from the formless chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual kind of place.\nAn open locker is here. The locker contains a TextWorld key.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld key from locker<|im_end|>go south<|im_end|>unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take formless passkey from TextWorld locker<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take kettle from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, take a trip south. And then, look and see that the locker is ajar. And then, take the type 9 latchkey from the locker inside the garage. After that, try to go to the north. And then, unlock the type 9 gateway. And then, assure that the type 9 gateway is wide open. Then, head east. If you can get through with that, retrieve the laptop from the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nThere is a closed type 9 gateway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take type 9 latchkey from locker<|im_end|>go north<|im_end|>unlock type 9 gateway with type 9 latchkey<|im_end|>open type 9 gateway<|im_end|>go east<|im_end|>take laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to travel south. And then, make absolutely sure that the box is opened. And then, retrieve the type K passkey from the box. After picking up the type K passkey, unlock the type K box inside the launderette with the type K passkey. And then, ensure that the type K box in the launderette is open. Then, take the vacuum from the type K box. After getting the vacuum, go to the north. Following that, ditch the vacuum on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a strawberry.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take type K passkey from box<|im_end|>unlock type K box with type K passkey<|im_end|>open type K box<|im_end|>take vacuum from type K box<|im_end|>go north<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel west. Then, go to the south. Okay, and then, recover the type 4 passkey from the floor of the sauna. And then, go north. And then, assure that the type 4 locker in the cellar is unlocked with the type 4 passkey. And then, ensure that the type 4 locker inside the cellar is open. Then, recover the sock from the type 4 locker in the cellar. After that, put the sock inside the case inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty typical here. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a glass.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take type 4 passkey<|im_end|>go north<|im_end|>unlock type 4 locker with type 4 passkey<|im_end|>open type 4 locker<|im_end|>take sock from type 4 locker<|im_end|>insert sock into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, make an effort to venture west. Then, ensure that the coffer is open. After that, pick up the American limited edition key from the coffer. If you can get your hands on the American limited edition key, unlock the American limited edition gate. And then, ensure that the American limited edition gate within the parlor is open. And then, attempt to venture south. After that, pick up the latchkey from the floor of the bathroom. And then, assure that the locker inside the bathroom is unlocked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take American limited edition key from coffer<|im_end|>unlock American limited edition gate with American limited edition key<|im_end|>open American limited edition gate<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to ensure that the refrigerator in the cookhouse is open. After that, pick up the spherical passkey from the refrigerator inside the cookhouse. And then, move north. With that over with, unlock the spherical locker. And then, ensure that the spherical locker within the sauna is open. And then, retrieve the type 5 key from the spherical locker. Then, go to the south. Then, lock the type 5 chest within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse.\nYou can see a type 5 chest. You make out a closed refrigerator.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take spherical passkey from refrigerator<|im_end|>go north<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take type 5 key from spherical locker<|im_end|>go south<|im_end|>lock type 5 chest with type 5 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to move east. Then, recover the passkey from the floor of the closet. After that, unlock the locker with the passkey. After that, ensure that the locker is open. Then, pick up the Henderson's style latchkey from the locker in the closet. After that, venture west. And then, make sure that the Henderson's style box within the garage is shut. After that, make it so that the Henderson's style box in the garage is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can make out an opened Henderson's style box. The Henderson's style box is empty! What a waste of a day!\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Henderson's style latchkey from locker<|im_end|>go west<|im_end|>close Henderson's style box<|im_end|>lock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, go to the north. Next, check that the type 2 chest in the studio is unlocked with the type 2 passkey. After that, make it so that the type 2 chest within the studio is wide open. And then, take the Henderson's style latchkey from the type 2 chest. After that, unlock the Henderson's style gateway. Then, ensure that the Henderson's style gateway within the studio is open. After that, go to the east. And then, open the TextWorld limited edition box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a coffee cup on the floor.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 2 chest with type 2 passkey<|im_end|>open type 2 chest<|im_end|>take Henderson's style latchkey from type 2 chest<|im_end|>unlock Henderson's style gateway with Henderson's style latchkey<|im_end|>open Henderson's style gateway<|im_end|>go east<|im_end|>open TextWorld limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head north. And then, try to take a trip west. Then, pick up the key from the table. With the key, make absolutely sure that the chest is unlocked. After that, ensure that the chest is open. After that, take the insect from the chest in the basement. And then, head east. Then, place the insect on the mantle within the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A typical one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from table<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>go east<|im_end|>put insect on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, try to go north. With that accomplished, open the safe in the canteen. And then, take the type K latchkey from the safe within the canteen. And then, make sure that the type K hatch inside the canteen is unlocked. Then, open the type K hatch. After that, make an effort to go east. Then, recover the candy bar from the box in the restroom. If you can get your hands on the candy bar, eat the candy bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it ordinary? You better believe it is. The room is well lit.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a telephone.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take type K latchkey from safe<|im_end|>unlock type K hatch with type K latchkey<|im_end|>open type K hatch<|im_end|>go east<|im_end|>take candy bar from box<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the keycard from the floor of the garage. With the keycard, take a trip east. Then, unlock the safe within the study. After unlocking the safe, ensure that the safe within the study is open. After that, retrieve the Henderson's limited edition keycard from the safe. With the Henderson's limited edition keycard, go to the west. And then, make it so that the Henderson's limited edition locker within the garage is unlocked. Then, make sure that the Henderson's limited edition locker is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just come into a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locked Henderson's limited edition locker right there by you.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>go west<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to go to the south. Following that, ensure that the fridge is open. After that, recover the key from the fridge within the kitchen. And then, unlock the chest. After unlocking the chest, open the chest. After that, retrieve the glass from the chest inside the kitchen. And then, move north. And then, sit the glass on the rack within the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one. The room is well lit.\nYou can see a rack. You wonder idly who left that here. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unblocked exit to the south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take key from fridge<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take glass from chest<|im_end|>go north<|im_end|>put glass on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, unlock the door. After you have unlocked the door, make absolutely sure that the door within the studio is ajar. And then, attempt to go east. Next, make an effort to go to the south. And then, open the cabinet in the shower. Then, pick up the fudge scented key from the cabinet. And then, move north. Then, make sure the fudge scented safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nA laminated notice tells you that you are now in the studio. You begin to take stock of what's in the room.\nYou can see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed door leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>go south<|im_end|>open cabinet<|im_end|>take fudge scented key from cabinet<|im_end|>go north<|im_end|>lock fudge scented safe with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, try to move north. Then, recover the keycard from the cabinet. After taking the keycard, go south. Then, make sure that the door within the basement is unlocked. After that, open the door in the basement. Then, travel east. That done, pick up the rectangular key from the mantelpiece. Then, lock the rectangular locker within the lounge with the rectangular key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical kind of place. You begin to take stock of what's here.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take rectangular key from mantelpiece<|im_end|>lock rectangular locker with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to travel south. Then, attempt to take a trip east. Next, pick up the keycard from the counter. If you can get your hands on the keycard, unlock the chest within the kitchenette with the keycard. And then, make sure that the chest is open. And then, take the spoon from the chest. And then, try to head west. Once you finish that, sit the spoon on the workbench in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. It seems to be pretty typical here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from counter<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>go west<|im_end|>put spoon on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. Following that, move east. Following that, retrieve the latchkey from the rack inside the steam room. And then, insert the latchkey into the box's lock to unlock it. Then, look and see that the box in the steam room is open. And then, pick up the fondue from the box inside the steam room. If you can get your hands on the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to venture west. And then, take the cuboid key from the workbench. Having picked up the cuboid key, doublecheck that the cuboid gateway is unlocked. Having unlocked the cuboid gateway, ensure that the cuboid gateway within the garage is open. Then, try to go west. And then, pick up the mug from the rack in the kitchen. And then, make an effort to head east. And then, insert the mug into the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: ", "response": "go west<|im_end|>take cuboid key from workbench<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go west<|im_end|>take mug from rack<|im_end|>go east<|im_end|>insert mug into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, recover the latchkey from the floor of the cookhouse. After that, check that the locker is unlocked with the latchkey. And then, open the locker inside the cookhouse. Then, take the keycard from the locker inside the cookhouse. And then, assure that the chest inside the cookhouse is unlocked. And then, ensure that the chest within the cookhouse is open. And then, retrieve the teacup from the chest. After that, place the teacup on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A typical kind of place.\nYou can see a locked chest. You can see a locked locker. You see a platter. However, the platter, like an empty platter, has nothing on it.\nThere is a closed gate leading west. There is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>put teacup on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to try to move west. Then, ensure that the Canadian style box inside the attic is open. After that, retrieve the type X key from the Canadian style box. If you can get your hands on the type X key, look and see that the type X locker within the attic is unlocked with the type X key. And then, ensure that the type X locker inside the attic is open. Then, recover the stick of butter from the type X locker within the attic. After that, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry.\nYou make out an opened cabinet here. The cabinet is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style box<|im_end|>take type X key from Canadian style box<|im_end|>unlock type X locker with type X key<|im_end|>open type X locker<|im_end|>take stick of butter from type X locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could insert the TextWorld key into the TextWorld box inside the cookery's lock to unlock it. And then, make it so that the TextWorld box is wide open. After opening the TextWorld box, pick up the formless passkey from the TextWorld box. Then, try to go west. With that done, unlock the formless door inside the bedroom with the formless passkey. After that, ensure that the formless door is open. And then, go to the south. Following that, close the drawer inside the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a TextWorld box? Look over there, a TextWorld box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying: a cashew and a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take formless passkey from TextWorld box<|im_end|>go west<|im_end|>unlock formless door with formless passkey<|im_end|>open formless door<|im_end|>go south<|im_end|>close drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, if it's not too much trouble, I need you to recover the type 3 key from the freezer inside the kitchenette. Having got the type 3 key, look and see that the type 3 box within the kitchenette is unlocked. Then, ensure that the type 3 box is open. And then, retrieve the Canadian style key from the type 3 box. Then, make it so that the Canadian style locker is unlocked with the Canadian style key. Then, ensure that the Canadian style locker within the kitchenette is open. Then, retrieve the keycard from the Canadian style locker within the kitchenette. Having taken the keycard, make sure that the safe is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place.\nYou can make out a locked typical looking safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian style locker. You can make out a type 3 box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Look over there! a freezer. The freezer contains a type 3 key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 key from freezer<|im_end|>unlock type 3 box with type 3 key<|im_end|>open type 3 box<|im_end|>take Canadian style key from type 3 box<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take keycard from Canadian style locker<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, retrieve the non-euclidean latchkey from the toolbox inside the spare room. After that, insert the non-euclidean latchkey into the non-euclidean locker within the spare room's lock to unlock it. And then, ensure that the non-euclidean locker is open. After that, pick up the Microsoft key from the non-euclidean locker. If you can get your hands on the Microsoft key, unlock the Microsoft box inside the spare room. After that, ensure that the Microsoft box inside the spare room is open. And then, pick up the glove from the Microsoft box within the spare room. Having got the glove, place the glove inside the coffer. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAn open coffer is nearby. The coffer is empty! What a waste of a day! You can make out a Microsoft box. You see a locked non-euclidean locker right there by you. An open toolbox is in the room. The toolbox contains a non-euclidean latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from toolbox<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take Microsoft key from non-euclidean locker<|im_end|>unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take glove from Microsoft box<|im_end|>insert glove into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First off, take the type L passkey from the shelf within the garage. Having picked up the type L passkey, unlock the type L box inside the garage. After that, open the type L box in the garage. And then, pick up the key from the type L box inside the garage. After that, venture east. And then, check that the locker in the cookhouse is unlocked with the key. And then, doublecheck that the locker is wide open. Then, recover the glass from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical kind of place. You begin looking for stuff.\nOh wow! Is that what I think it is? It is! It's a type L box. You can make out a shelf. The shelf is typical. On the shelf you can make out a type L passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L passkey from shelf<|im_end|>unlock type L box with type L passkey<|im_end|>open type L box<|im_end|>take key from type L box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take glass from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, take the type Q passkey from the desk. Then, check that the type Q gateway is unlocked with the type Q passkey. After that, ensure that the type Q gateway inside the parlor is open. And then, try to go to the south. With that over with, move west. Then, retrieve the soap scented latchkey from the floor of the recreation zone. After that, make an effort to travel east. Okay, and then, check that the soap scented box is unlocked with the soap scented latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A normal kind of place. You begin to take stock of what's here.\nYou see a desk. You see a type Q passkey on the desk.\nThere is a closed type Q gateway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "take type Q passkey from desk<|im_end|>unlock type Q gateway with type Q passkey<|im_end|>open type Q gateway<|im_end|>go south<|im_end|>go west<|im_end|>take soap scented latchkey<|im_end|>go east<|im_end|>unlock soap scented box with soap scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, open the gate. Then, move south. And then, attempt to venture west. After that, retrieve the backup calendar from the stand. Then, go east. Once you manage that, move north. After that, attempt to go to the east. Once you get through with that, ditch the backup calendar on the floor of the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cd.\n\nyour action: ", "response": "open gate<|im_end|>go south<|im_end|>go west<|im_end|>take backup calendar from stand<|im_end|>go east<|im_end|>go north<|im_end|>go east<|im_end|>drop backup calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to travel west. Then, assure that the chest is unlocked. Then, doublecheck that the chest within the parlor is ajar. And then, retrieve the key from the chest inside the parlor. If you can get your hands on the key, take a trip east. That done, look and see that the safe is unlocked. And then, ensure that the safe in the bedchamber is open. And then, pick up the cushion from the safe in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked ordinary looking safe in the corner.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a legume and a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cushion from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go to the west. And then, pick up the American limited edition latchkey from the drawer. And then, head east. Okay, and then, look and see that the American limited edition locker within the vault is unlocked with the American limited edition latchkey. Then, make sure that the American limited edition locker is wide open. Once you have opened the American limited edition locker, pick up the key from the American limited edition locker in the vault. And then, unlock the chest with the key. And then, look and see that the chest within the vault is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You can see a locked American limited edition locker, which looks standard, here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American limited edition latchkey from drawer<|im_end|>go east<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take key from American limited edition locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to unlock the fudge scented chest inside the steam room with the fudge scented passkey. And then, open the fudge scented chest. After that, take the type 8 passkey from the fudge scented chest in the steam room. After taking the type 8 passkey, make an effort to go to the west. After that, make it so that the type 8 safe is unlocked with the type 8 passkey. After unlocking the type 8 safe, ensure that the type 8 safe is open. And then, pick up the passkey from the type 8 safe. Then, Place the passkey into the locker to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room.\nYou see a locked standard looking fudge scented chest in the room.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fudge scented passkey.\n\nyour action: ", "response": "unlock fudge scented chest with fudge scented passkey<|im_end|>open fudge scented chest<|im_end|>take type 8 passkey from fudge scented chest<|im_end|>go west<|im_end|>unlock type 8 safe with type 8 passkey<|im_end|>open type 8 safe<|im_end|>take passkey from type 8 safe<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to go to the south. That done, open the cuboid hatch. After that, make an effort to move east. Following that, travel east. With that done, retrieve the cuboid keycard from the floor of the attic. And then, move west. Then, close the cuboid hatch. And then, lock the cuboid hatch inside the playroom with the cuboid keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich and an onion.\n\nyour action: ", "response": "go south<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>go east<|im_end|>take cuboid keycard<|im_end|>go west<|im_end|>close cuboid hatch<|im_end|>lock cuboid hatch with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an effort to head east. Okay, and then, make absolutely sure that the cuboid chest in the bedroom is unlocked. And then, ensure that the cuboid chest is open. And then, pick up the TextWorld limited edition keycard from the cuboid chest. After that, attempt to travel west. Okay, and then, unlock the TextWorld limited edition locker within the attic. After unlocking the TextWorld limited edition locker, ensure that the TextWorld limited edition locker is open. After that, pick up the worm from the TextWorld limited edition locker in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal kind of place.\nYou see a locked TextWorld limited edition locker. You see a chest.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take TextWorld limited edition keycard from cuboid chest<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition locker<|im_end|>take worm from TextWorld limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to venture east. Then, take the passkey from the refrigerator. And then, make absolutely sure that the safe in the kitchen is unlocked. Then, ensure that the safe within the kitchen is open. Then, make an effort to go west. Following that, retrieve the worm from the trunk in the garage. Then, make an attempt to take a trip east. And then, insert the worm inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just entered a garage. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a trunk. The trunk contains a worm.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "go east<|im_end|>take passkey from refrigerator<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take worm from trunk<|im_end|>go east<|im_end|>insert worm into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could retrieve the latchkey from the bench in the parlor. If you have picked up the latchkey, head west. Next, unlock the chest with the latchkey. After unlocking the chest, open the chest inside the recreation zone. If you have pulled open the chest, take the formless keycard from the chest. If you can get your hands on the formless keycard, make an effort to go east. With that done, assure that the formless locker is unlocked. And then, look and see that the formless locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor.\nYou can make out a locked formless locker in the corner. You can make out a bench. On the bench you can make out a latchkey.\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a scarf.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take formless keycard from chest<|im_end|>go east<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to take a trip west. With that over with, make absolutely sure that the case inside the cookery is open. After that, pick up the latchkey from the case. And then, move east. If you can get through with that, check that the safe is unlocked with the latchkey. Then, ensure that the safe is open. After that, recover the tablet from the safe. And then, put the tablet on the couch within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place.\nYou can make out a locked safe here. You make out a couch. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the couch.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>put tablet on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, try to take a trip east. With that accomplished, take the passkey from the coffer. Then, make an effort to take a trip west. And then, make absolutely sure that the gate is unlocked. Then, ensure that the gate within the parlor is open. Then, go north. If you can finish that, close the gate in the canteen. After that, make absolutely sure the gate in the canteen is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. Let's see what's in here.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from coffer<|im_end|>go west<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>lock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the formless locker within the cookery is closed. After shutting the formless locker, take a trip north. Following that, take the latchkey from the bowl. And then, unlock the safe within the kitchenette with the latchkey. And then, make absolutely sure that the safe within the kitchenette is opened. Then, pick up the formless key from the safe in the kitchenette. After that, try to venture south. Then, lock the formless locker in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal one.\nYou make out a formless locker. What a letdown! The formless locker is empty! You can make out a cabinet. What a letdown! The cabinet is empty!\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close formless locker<|im_end|>go north<|im_end|>take latchkey from bowl<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go south<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, make an effort to take a trip west. Then, recover the keycard from the floor of the salon. And then, head east. Okay, and then, unlock the chest in the playroom with the keycard. Then, ensure that the chest within the playroom is open. After that, take the latchkey from the chest in the playroom. Then, make it so that the box within the playroom is unlocked. And then, ensure that the box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom.\nYou can see a box. You see a chest.\nThere is a closed gate leading south. There is an unguarded exit to the west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the key from the mantle in the recreation zone. Then, try to travel east. And then, insert the key into the box's lock to unlock it. After that, ensure that the box in the playroom is open. Then, move west. And then, recover the cd from the mantle in the recreation zone. After that, take a trip east. If you can get through with that, you can place the cd into the box within the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOkay, so you're in a recreation zone, cool, but is it usual? You better believe it is.\nYou make out a mantle. Why don't you take a picture of it, it'll last longer! The mantle is standard. On the mantle you can make out a key and a cd. It doesn't get more TextWorld than this!\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take cd from mantle<|im_end|>go east<|im_end|>insert cd into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. After that, unlock the vanilla scented box in the bedchamber. Then, ensure that the vanilla scented box inside the bedchamber is open. Then, recover the non-euclidean keycard from the vanilla scented box. And then, unlock the non-euclidean box. After that, ensure that the non-euclidean box within the bedchamber is open. After that, take the keycard from the non-euclidean box within the bedchamber. And then, look and see that the safe is locked with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take non-euclidean keycard from vanilla scented box<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could move south. After that, attempt to take a trip east. And then, ensure that the case within the cellar is open. Then, take the keycard from the case inside the cellar. After that, unlock the chest. Once you have unlocked the chest, assure that the chest is ajar. After opening the chest, retrieve the pair of headphones from the chest. After getting the pair of headphones, rest the pair of headphones on the table within the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You begin to take stock of what's in the room.\nThere is an unguarded exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open case<|im_end|>take keycard from case<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take pair of headphones from chest<|im_end|>put pair of headphones on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the Canadian limited edition chest inside the recreation zone. Then, make sure that the Canadian limited edition chest is opened. And then, retrieve the cake scented keycard from the Canadian limited edition chest. With the cake scented keycard, unlock the cake scented gateway in the recreation zone. After that, make absolutely sure that the cake scented gateway is open. Then, go to the south. Then, lift the mug from the floor of the scullery. And then, sit the mug on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard kind of place.\nYou see a Canadian limited edition chest.\nThere is a closed cake scented gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take cake scented keycard from Canadian limited edition chest<|im_end|>unlock cake scented gateway with cake scented keycard<|im_end|>open cake scented gateway<|im_end|>go south<|im_end|>take mug<|im_end|>put mug on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, lift the passkey from the floor of the office. Then, unlock the chest within the office. Then, ensure that the chest within the office is open. Then, take the keycard from the chest inside the office. After that, unlock the gate inside the office. And then, ensure that the gate is open. Then, head east. That done, recover the teapot from the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin to take stock of what's in the room.\nYou see a chest. The light flickers for a second, but nothing else happens. You can make out a mantelpiece. You wonder idly who left that here. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, go to the south. And then, head south. If you can get around to doing that, attempt to travel west. If you can do that, pick-up the formless latchkey from the floor of the steam room. After that, go east. After that, unlock the formless safe in the salon. Then, ensure that the formless safe within the salon is open. After that, take the laptop from the formless safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell I'll be, you are in a place we're calling a playroom.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type U passkey.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>go west<|im_end|>take formless latchkey<|im_end|>go east<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take laptop from formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the Microsoft safe. And then, open the Microsoft safe. Then, recover the type 7 keycard from the Microsoft safe. Having picked up the type 7 keycard, attempt to go to the west. Then, make it so that the type 7 locker is unlocked with the type 7 keycard. After that, open the type 7 locker inside the spare room. After that, pick up the latchkey from the type 7 locker inside the spare room. If you can get your hands on the latchkey, unlock the locker in the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou see a locked Microsoft safe right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take type 7 keycard from Microsoft safe<|im_end|>go west<|im_end|>unlock type 7 locker with type 7 keycard<|im_end|>open type 7 locker<|im_end|>take latchkey from type 7 locker<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, take the key from the coffer inside the cellar. With the key, make an attempt to take a trip south. Okay, and then, unlock the chest. And then, open the chest. After that, take the passkey from the chest in the study. Then, attempt to head north. Then, go east. Next, make sure that the box is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nHere we are in the cellar.\nYou can see a coffer. The coffer contains a key!\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from coffer<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to head south. If you can do that, open the case inside the study. And then, retrieve the non-euclidean keycard from the case. Then, check that the non-euclidean gate is unlocked with the non-euclidean keycard. After unlocking the non-euclidean gate, make it so that the non-euclidean gate inside the study is ajar. After that, try to head south. After that, try to go to the east. Once you do that, close the basket. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take non-euclidean keycard from case<|im_end|>unlock non-euclidean gate with non-euclidean keycard<|im_end|>open non-euclidean gate<|im_end|>go south<|im_end|>go east<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the west. And then, recover the passkey from the safe within the workshop. And then, doublecheck that the gateway is unlocked with the passkey. After that, ensure that the gateway is open. Then, head south. And then, attempt to venture east. Then, pick up the American style key from the floor of the bedchamber. Then, Put the American style key into the American style safe to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go west<|im_end|>take passkey from safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take American style key<|im_end|>lock American style safe with American style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. Once you finish that, take the Microsoft limited edition passkey from the trunk. If you can get your hands on the Microsoft limited edition passkey, take a trip west. That done, look and see that the Microsoft limited edition locker is unlocked. After you have unlocked the Microsoft limited edition locker, make it so that the Microsoft limited edition locker is open. After that, take the lampshade from the Microsoft limited edition locker in the garage. After that, make an attempt to venture east. With that done, throw the lampshade on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou scan the room for a Microsoft limited edition locker, and you find a Microsoft limited edition locker. Now that's what I call TextWorld!\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey from trunk<|im_end|>go west<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take lampshade from Microsoft limited edition locker<|im_end|>go east<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture west. Following that, recover the American key from the floor of the pantry. If you have got the American key, unlock the American chest with the American key. And then, look and see that the American chest in the pantry is opened. And then, take the type E latchkey from the American chest inside the pantry. After picking up the type E latchkey, venture east. Okay, and then, unlock the type E locker inside the spare room with the type E latchkey. After that, open the type E locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou can see a locked type E locker close by.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American key<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>take type E latchkey from American chest<|im_end|>go east<|im_end|>unlock type E locker with type E latchkey<|im_end|>open type E locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take a trip south. After that, doublecheck that the dresser within the bedroom is wide open. After that, take the Canadian style key from the dresser in the bedroom. After picking up the Canadian style key, check that the Canadian style gate within the bedroom is unlocked with the Canadian style key. After you have unlocked the Canadian style gate, ensure that the Canadian style gate inside the bedroom is open. And then, go to the south. And then, pick up the key from the platter. With the key, unlock the locker in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An usual kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take Canadian style key from dresser<|im_end|>unlock Canadian style gate with Canadian style key<|im_end|>open Canadian style gate<|im_end|>go south<|im_end|>take key from platter<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could unlock the cuboid safe within the office. After that, make it so that the cuboid safe is ajar. And then, take the passkey from the cuboid safe. And then, make sure that the safe is unlocked. After that, doublecheck that the safe is open. And then, retrieve the key from the safe. And then, attempt to go east. Then, unlock the box inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You can barely contain your excitement.\nYou see a locked safe. You see a locked cuboid safe.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, unlock the cuboid box inside the studio with the cuboid keycard. And then, open the cuboid box inside the studio. After that, recover the key from the cuboid box in the studio. And then, unlock the chest in the studio with the key. After that, ensure that the chest inside the studio is open. And then, recover the binder from the chest. And then, venture east. Then, deposit the binder on the floor of the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in a place we're calling a studio.\nYou see a chest. You see a locked cuboid box here. You see a table. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take binder from chest<|im_end|>go east<|im_end|>drop binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel north. That done, retrieve the Henderson's limited edition keycard from the floor of the playroom. And then, venture south. After that, unlock the Henderson's limited edition door with the Henderson's limited edition keycard. Having unlocked the Henderson's limited edition door, make absolutely sure that the Henderson's limited edition door is wide open. Then, make an attempt to head south. And then, travel east. If you can accomplish that, pick up the butterfly from the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place.\nThere is a closed Henderson's limited edition door leading south. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition keycard<|im_end|>go south<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, make an attempt to venture west. If you can get around to doing that, open the cuboid chest in the kitchenette. After opening the cuboid chest, pick up the non-euclidean key from the cuboid chest. Then, attempt to go to the east. With that done, unlock the non-euclidean locker in the pantry. After that, ensure that the non-euclidean locker is open. Then, recover the shadfly from the non-euclidean locker. After you have picked up the shadfly, drop the shadfly on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou can make out a non-euclidean locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>open cuboid chest<|im_end|>take non-euclidean key from cuboid chest<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take shadfly from non-euclidean locker<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, ensure that the cabinet is open. Then, recover the spherical keycard from the cabinet inside the cellar. After that, make it so that the spherical chest is unlocked with the spherical keycard. If you have unlocked the spherical chest, look and see that the spherical chest is opened. And then, take the passkey from the spherical chest. After that, insert the passkey into the locker within the cellar's lock to unlock it. After that, open the locker within the cellar. Then, recover the fly larva from the locker within the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard one.\nYou can see a locked locker. A locked spherical chest is right there by you. You see a cabinet.\nThere is a closed hatch leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take spherical keycard from cabinet<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take passkey from spherical chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. After that, make sure that the American box is unlocked. After that, open the American box. After pulling open the American box, take the formless passkey from the American box. Then, unlock the formless portal inside the closet. After you have unlocked the formless portal, ensure that the formless portal is open. And then, attempt to go to the south. Next, assure that the safe is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American keycard and a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>take formless passkey from American box<|im_end|>unlock formless portal with formless passkey<|im_end|>open formless portal<|im_end|>go south<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the floor of the washroom. Having picked up the latchkey, unlock the locker. And then, make sure that the locker in the washroom is open. After that, pick up the type Y passkey from the locker. Then, make absolutely sure that the type Y gate inside the washroom is unlocked. And then, make absolutely sure that the type Y gate inside the washroom is wide open. After pulling open the type Y gate, go east. With that accomplished, close the type Y gate within the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou can make out a locked locker. You see a gleam over in a corner, where you can see a shelf. The shelf is ordinary. Looks like someone's already been here and taken everything off it, though. This always happens!\nThere is a closed type Y gate leading east. You need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type Y passkey from locker<|im_end|>unlock type Y gate with type Y passkey<|im_end|>open type Y gate<|im_end|>go east<|im_end|>close type Y gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, you could, like, go to the west. Next, take the latchkey from the rack in the scullery. After that, try to travel east. And then, unlock the safe. Then, assure that the safe inside the dish-pit is wide open. Once you have opened the safe, take the teapot from the safe. Then, attempt to travel west. Then, drop the teapot on the floor of the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. Let's see what's in here.\nYou see a safe. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from rack<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>go west<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move west. Okay, and then, take the passkey from the bowl within the kitchenette. Once you have got the passkey, attempt to go to the east. And then, look and see that the box is unlocked with the passkey. After unlocking the box, open the box. Then, take the Microsoft key from the box. If you can get your hands on the Microsoft key, insert the Microsoft key into the Microsoft chest inside the cookhouse's lock to unlock it. And then, make it so that the Microsoft chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal one.\nYou see a locked Microsoft chest. You hear a noise behind you and spin around, but you can't see anything other than a box!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bowl<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Microsoft key from box<|im_end|>unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the safe. Having unlocked the safe, make sure that the safe inside the study is open. And then, recover the fudge scented latchkey from the safe. If you can get your hands on the fudge scented latchkey, travel east. That done, unlock the fudge scented locker with the fudge scented latchkey. And then, ensure that the fudge scented locker inside the cellar is open. And then, recover the durian from the fudge scented locker. And then, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou see a safe.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fudge scented latchkey from safe<|im_end|>go east<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take durian from fudge scented locker<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move south. Once you accomplish that, make it so that the hatch is wide open. Then, travel east. Next, go east. Okay, and then, recover the keycard from the floor of the spare room. And then, go west. Then, close the hatch. Then, look and see the hatch inside the salon is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have walked into a cookhouse. Not the cookhouse you'd expect. No, this is a cookhouse. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a stick of butter, a sandwich, a pear, a burger and a bug.\n\nyour action: ", "response": "go south<|im_end|>open hatch<|im_end|>go east<|im_end|>go east<|im_end|>take keycard<|im_end|>go west<|im_end|>close hatch<|im_end|>lock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to go north. And then, pick up the Canadian limited edition passkey from the floor of the restroom. And then, head south. And then, assure that the Canadian limited edition door inside the dish-pit is unlocked. Then, ensure that the Canadian limited edition door is open. And then, make an effort to venture east. If you can get through with that, pick up the hat from the floor of the garage. After that, rest the hat on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nYou see a refrigerator.\nThere is a closed Canadian limited edition door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition passkey<|im_end|>go south<|im_end|>unlock Canadian limited edition door with Canadian limited edition passkey<|im_end|>open Canadian limited edition door<|im_end|>go east<|im_end|>take hat<|im_end|>put hat on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could retrieve the latchkey from the floor of the shower. With the latchkey, make sure that the locker in the shower is unlocked with the latchkey. And then, open the locker within the shower. Then, retrieve the American limited edition key from the locker inside the shower. After picking up the American limited edition key, take a trip east. With that accomplished, assure that the American limited edition safe is unlocked with the American limited edition key. Then, open the American limited edition safe within the cubicle. After that, pick up the Comic Strip Calendar from the American limited edition safe inside the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou see a locked locker here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take American limited edition key from locker<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>take Comic Strip Calendar from American limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could recover the Canadian style passkey from the bench within the bathroom. Then, make absolutely sure that the Canadian style locker is unlocked with the Canadian style passkey. Then, look and see that the Canadian style locker in the bathroom is ajar. After that, recover the spherical key from the Canadian style locker in the bathroom. Having picked up the spherical key, check that the spherical gate inside the bathroom is unlocked with the spherical key. Then, assure that the spherical gate in the bathroom is ajar. Then, attempt to go south. After that, close the spherical gate. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Canadian style locker. You see an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a bench. The bench is usual. On the bench you make out a Canadian style passkey.\nThere is a closed spherical gate leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from bench<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take spherical key from Canadian style locker<|im_end|>unlock spherical gate with spherical key<|im_end|>open spherical gate<|im_end|>go south<|im_end|>close spherical gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go west. After that, retrieve the keycard from the armchair. After that, attempt to go east. Then, check that the chest inside the studio is unlocked with the keycard. After that, make it so that the chest within the studio is wide open. And then, recover the Microsoft keycard from the chest. After you have taken the Microsoft keycard, unlock the Microsoft box. Then, open the Microsoft box within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nYou can see a locked Microsoft box, which looks ordinary, in the room. A locked chest, which looks ordinary, is in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a novel.\n\nyour action: ", "response": "go west<|im_end|>take keycard from armchair<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, take the non-euclidean latchkey from the cabinet inside the cookery. After taking the non-euclidean latchkey, doublecheck that the non-euclidean box in the cookery is unlocked. Having unlocked the non-euclidean box, open the non-euclidean box inside the cookery. After that, take the vanilla scented keycard from the non-euclidean box inside the cookery. After that, unlock the vanilla scented passageway. If you have unlocked the vanilla scented passageway, open the vanilla scented passageway inside the cookery. After that, move east. With that over with, close the vanilla scented passageway in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean box. You see an opened cabinet nearby. The cabinet contains a non-euclidean latchkey.\nThere is a closed vanilla scented passageway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from cabinet<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take vanilla scented keycard from non-euclidean box<|im_end|>unlock vanilla scented passageway with vanilla scented keycard<|im_end|>open vanilla scented passageway<|im_end|>go east<|im_end|>close vanilla scented passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the shelf within the garage. If you can get your hands on the passkey, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, assure that the box is open. Then, pick up the rectangular passkey from the box in the garage. After getting the rectangular passkey, unlock the rectangular box within the garage. Then, open the rectangular box inside the garage. After that, retrieve the shadfly from the rectangular box inside the garage. After stealing the shadfly, sit the shadfly on the shelf inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal kind of place. You start to take note of what's in the room.\nYou can see a rectangular box. You see a locked box, which looks ordinary, in the room. Hey, want to see a shelf? Look over there, a shelf. On the shelf you can make out a passkey.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take shadfly from rectangular box<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the coffer. And then, make an effort to take a trip west. Then, doublecheck that the box is unlocked. Then, ensure that the box within the cellar is open. And then, pick up the formless latchkey from the box. With the formless latchkey, try to move east. Once you succeed at that, check that the formless gate within the spare room is unlocked with the formless latchkey. Then, ensure that the formless gate is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou make out an opened coffer here. The coffer contains a latchkey.\nThere is a closed formless gate leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from coffer<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>go east<|im_end|>unlock formless gate with formless latchkey<|im_end|>open formless gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to head north. With that done, open the safe. And then, recover the type D keycard from the safe within the pantry. Then, venture south. With that accomplished, doublecheck that the type D door is unlocked. And then, ensure that the type D door is open. After that, move west. Then, close the type D door inside the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard one.\nYou see an opened toolbox. The toolbox contains a mouse.\nThere is a closed type D door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take type D keycard from safe<|im_end|>go south<|im_end|>unlock type D door with type D keycard<|im_end|>open type D door<|im_end|>go west<|im_end|>close type D door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to make an attempt to take a trip west. And then, ensure that the box is open. Then, take the TextWorld limited edition key from the box. And then, doublecheck that the TextWorld limited edition box within the launderette is unlocked with the TextWorld limited edition key. Then, ensure that the TextWorld limited edition box inside the launderette is open. After opening the TextWorld limited edition box, recover the broom from the TextWorld limited edition box. With the broom, head east. With that done, rest the broom on the counter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. You begin looking for stuff.\nYou can make out a counter. The counter is normal. But the thing hasn't got anything on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take TextWorld limited edition key from box<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take broom from TextWorld limited edition box<|im_end|>go east<|im_end|>put broom on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could check that the safe inside the salon is unlocked with the passkey. Having unlocked the safe, open the safe. After that, pick up the key from the safe. After that, unlock the door with the key. And then, open the door inside the salon. And then, head east. After that, take the teapot from the plate. And then, place the teapot on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An ordinary one. You begin to take stock of what's in the room.\nOh, great. Here's a safe.\nThere is a closed door leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>take teapot from plate<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, unlock the locker with the keycard. And then, ensure that the locker is open. After that, take the type 7 passkey from the locker inside the cookhouse. If you can get your hands on the type 7 passkey, unlock the type 7 safe. After that, assure that the type 7 safe inside the cookhouse is wide open. Then, take the mug from the type 7 safe. Then, attempt to head north. After that, drop the mug on the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am sorry to announce that you are now in the cookhouse.\nYou make out a type 7 safe. You hear a noise behind you and spin around, but you can't see anything other than a locker. Look over there! a saucepan. But there isn't a thing on it. It would have been so cool if there was stuff on the saucepan.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>unlock type 7 safe with type 7 passkey<|im_end|>open type 7 safe<|im_end|>take mug from type 7 safe<|im_end|>go north<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, pick-up the cuboid latchkey from the floor of the cookery. And then, unlock the cuboid chest. And then, ensure that the cuboid chest inside the cookery is open. And then, retrieve the key from the cuboid chest. And then, make absolutely sure that the hatch is unlocked. After that, ensure that the hatch is open. After that, travel east. With that over with, make absolutely sure that the safe in the attic is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou make out a cuboid chest.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. With that done, try to go to the north. And then, pick up the fudge scented latchkey from the armchair. With the fudge scented latchkey, make an effort to travel south. And then, unlock the fudge scented safe. Then, make sure that the fudge scented safe inside the cellar is wide open. After that, retrieve the shoe from the fudge scented safe. And then, throw the shoe on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOkay, so you're in an attic, cool, but is it typical? You better believe it is.\nThere is an open hatch leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take fudge scented latchkey from armchair<|im_end|>go south<|im_end|>unlock fudge scented safe with fudge scented latchkey<|im_end|>open fudge scented safe<|im_end|>take shoe from fudge scented safe<|im_end|>drop shoe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, ensure that the chest within the playroom is open. And then, pick up the TextWorld latchkey from the chest. And then, check that the TextWorld box within the playroom is unlocked with the TextWorld latchkey. After that, ensure that the TextWorld box is open. Then, retrieve the key from the TextWorld box within the playroom. And then, unlock the box within the playroom with the key. And then, ensure that the box is open. Then, recover the pillow from the box within the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom.\nWere you looking for a box? Because look over there, it's a box. You see a TextWorld box. Make a note of this, you might have to put stuff on or in it later on. You see a gleam over in a corner, where you can see a chest.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take TextWorld latchkey from chest<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take key from TextWorld box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take pillow from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head south. And then, head west. That done, take the passkey from the board. If you can get your hands on the passkey, insert the passkey into the box's lock to unlock it. Having unlocked the box, ensure that the box is open. After that, pick up the worm from the box. After that, venture east. After that, place the worm on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey from board<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>go east<|im_end|>put worm on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go south. And then, head east. After that, pick up the latchkey from the non-euclidean safe. And then, unlock the locker within the cellar. Once you have unlocked the locker, open the locker inside the cellar. And then, pick up the type 6 key from the locker within the cellar. And then, unlock the type 6 locker within the cellar. And then, make it so that the type 6 locker is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take latchkey from non-euclidean safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 6 key from locker<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. And then, pick up the type 0 latchkey from the shelf in the bedroom. Then, insert the type 0 latchkey into the type 0 safe's lock to unlock it. After that, make sure that the type 0 safe inside the bedroom is opened. And then, attempt to head west. Once you accomplish that, retrieve the spoon from the table. And then, take a trip east. Then, put the spoon into the type 0 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a table. You see a spoon on the table, so there's that.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>take type 0 latchkey from shelf<|im_end|>unlock type 0 safe with type 0 latchkey<|im_end|>open type 0 safe<|im_end|>go west<|im_end|>take spoon from table<|im_end|>go east<|im_end|>insert spoon into type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, you could, like, pick up the keycard from the floor of the cookery. Then, check that the passageway inside the cookery is unlocked with the keycard. Then, open the passageway inside the cookery. If you have pulled open the passageway, make an effort to travel south. Then, try to head west. Then, lift the passkey from the floor of the bedroom. Then, take a trip east. That done, make sure the box within the restroom is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery.\nYou make out a closed cabinet.\nThere is a closed passageway leading south. There is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the chest within the recreation zone. And then, ensure that the chest is open. And then, take the cuboid passkey from the chest inside the recreation zone. After that, make an attempt to take a trip east. If you can accomplish that, insert the cuboid passkey into the cuboid safe's lock to unlock it. If you have unlocked the cuboid safe, make sure that the cuboid safe in the study is opened. After opening the cuboid safe, pick up the insect from the cuboid safe in the study. And then, place the insect on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great normal vibes in this place, a wonderful normal atmosphere. You can barely contain your excitement.\nYou smell an interesting smell, and follow it to a chest.\nThere is an unblocked exit to the east.\nYou are carrying: a banana and a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take insect from cuboid safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to go to the east. With that over with, look and see that the type X chest in the vault is unlocked. Then, make absolutely sure that the type X chest in the vault is opened. And then, recover the keycard from the type X chest. With the keycard, doublecheck that the safe is unlocked. After unlocking the safe, ensure that the safe is open. Then, take the fudge scented latchkey from the safe. And then, look and see that the fudge scented safe is locked with the fudge scented latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type X passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type X chest with type X passkey<|im_end|>open type X chest<|im_end|>take keycard from type X chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fudge scented latchkey from safe<|im_end|>lock fudge scented safe with fudge scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be good if you could unlock the box with the passkey. And then, ensure that the box is open. And then, pick up the cuboid passkey from the box in the study. And then, check that the cuboid box inside the study is unlocked with the cuboid passkey. Then, look and see that the cuboid box in the study is wide open. After pulling open the cuboid box, retrieve the keycard from the cuboid box inside the study. With the keycard, go to the west. Then, unlock the portal inside the bar with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid box. A locked box, which looks standard, is in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>go west<|im_end|>unlock portal with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the south. Following that, doublecheck that the box inside the cookhouse is unlocked. After that, open the box inside the cookhouse. And then, take the passkey from the box. After that, make an attempt to travel east. Next, unlock the locker within the cubicle. Then, make sure that the locker within the cubicle is opened. After that, deposit the plant into the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place.\nThere is an open portal leading south. There is an unguarded exit to the north.\nThere is a tv on the floor.\nYou are carrying: a key and a plant.\n\nyour action: ", "response": "go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>insert plant into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Your first objective is to retrieve the non-euclidean key from the platter within the scullery. After that, check that the non-euclidean safe in the scullery is unlocked with the non-euclidean key. Having unlocked the non-euclidean safe, ensure that the non-euclidean safe within the scullery is open. Then, recover the keycard from the non-euclidean safe. Then, check that the hatch is unlocked with the keycard. After that, make it so that the hatch inside the scullery is opened. And then, make an effort to head south. Okay, and then, pick-up the sock from the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a non-euclidean safe. You make out a platter. On the platter you can make out a non-euclidean key. Huh, weird.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from platter<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take keycard from non-euclidean safe<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to retrieve the type 9 keycard from the floor of the workshop. If you have picked up the type 9 keycard, check that the type 9 safe in the workshop is unlocked with the type 9 keycard. And then, open the type 9 safe within the workshop. After that, retrieve the passkey from the type 9 safe. After you have picked up the passkey, make sure that the chest inside the workshop is unlocked. Then, make sure that the chest is ajar. After that, retrieve the legume from the chest within the workshop. Then, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in an ordinary kind of place. That is to say, you're in a workshop.\nA locked chest is here. If you haven't noticed it already, there seems to be something there by the wall, it's a type 9 safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 9 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 keycard<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take passkey from type 9 safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take legume from chest<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to head west. Then, try to go to the north. Following that, pick up the key from the bookshelf in the office. Then, make sure that the chest is unlocked. And then, make absolutely sure that the chest is ajar. And then, retrieve the salad from the chest inside the office. And then, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take key from bookshelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take salad from chest<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the key from the trunk. And then, move north. And then, unlock the box with the key. Then, make absolutely sure that the box within the scullery is wide open. Then, pick up the worm from the box inside the scullery. And then, make an effort to go south. Then, make an effort to go east. And then, rest the worm on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou see a gleam over in a corner, where you can see a trunk. The trunk contains a key. You can make out a shelf. But the thing hasn't got anything on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unguarded exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take worm from box<|im_end|>go south<|im_end|>go east<|im_end|>put worm on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to travel south. After that, ensure that the cabinet is open. After you have pulled open the cabinet, recover the passkey from the cabinet. After that, look and see that the box within the attic is unlocked with the passkey. After that, make sure that the box within the attic is open. Then, recover the pair of headphones from the box in the attic. And then, attempt to travel north. That done, rest the pair of headphones on the rack in the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nHere we are in the kitchenette.\nYou can see a rack. The rack is usual. However, the rack, like an empty rack, has nothing on it.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>go north<|im_end|>put pair of headphones on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First stop, pick up the key from the table inside the sauna. After that, look and see that the door inside the sauna is unlocked with the key. After unlocking the door, ensure that the door is open. And then, travel south. And then, travel east. With that done, make absolutely sure that the coffer is open. Having opened the coffer, take the chocolate bar from the coffer in the office. With the chocolate bar, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna.\nOh wow! Is that what I think it is? It is! It's a table. The table is usual. On the table you make out a key. You rest your hand against a wall, but you miss the wall and fall onto a counter. The counter is standard. But there isn't a thing on it. This always happens, here in TextWorld!\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take key from table<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>open coffer<|im_end|>take chocolate bar from coffer<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to go east. Following that, pick-up the Microsoft limited edition passkey from the floor of the sauna. After that, check that the Microsoft limited edition box within the sauna is unlocked with the Microsoft limited edition passkey. After you have unlocked the Microsoft limited edition box, open the Microsoft limited edition box. And then, retrieve the latchkey from the Microsoft limited edition box. And then, assure that the box in the sauna is unlocked. Having unlocked the box, look and see that the box within the sauna is wide open. Then, take the soap dispenser from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition box<|im_end|>take latchkey from Microsoft limited edition box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take soap dispenser from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, make an attempt to venture east. Once you accomplish that, ensure that the suitcase within the recreation zone is open. After pulling open the suitcase, retrieve the latchkey from the suitcase. Then, insert the latchkey into the chest's lock to unlock it. And then, open the chest inside the recreation zone. Then, recover the shadfly from the chest within the recreation zone. And then, go west. Next, sit the shadfly on the counter inside the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a counter. You shudder, but continue examining the counter. The counter is standard. Looks like someone's already been here and taken everything off it, though.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>go west<|im_end|>put shadfly on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, open the case inside the dish-pit. After that, recover the keycard from the case. And then, go to the north. Once you get around to doing that, attempt to go to the east. Then, unlock the chest. Then, ensure that the chest in the cubicle is open. And then, retrieve the laptop from the chest. And then, deposit the laptop on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one.\nYou see a closed case, which looks normal, here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take keycard from case<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take laptop from chest<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the TextWorld chest. Then, ensure that the TextWorld chest inside the canteen is open. And then, retrieve the keycard from the TextWorld chest in the canteen. And then, make an effort to venture west. That done, insert the keycard into the chest within the attic's lock to unlock it. After that, ensure that the chest inside the attic is open. And then, pick up the cloak from the chest. Then, place the cloak on the stand in the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nYou see a TextWorld chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take keycard from TextWorld chest<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cloak from chest<|im_end|>put cloak on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to lift the latchkey from the floor of the washroom. If you can get your hands on the latchkey, unlock the box within the washroom. After that, open the box inside the washroom. And then, retrieve the keycard from the box. And then, unlock the chest. Then, make it so that the chest is opened. And then, take the candy bar from the chest. After that, eat the candy bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical one.\nYou can make out a locked normal looking chest here. A locked box is nearby.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, recover the Microsoft key from the bench within the restroom. Then, make absolutely sure that the Microsoft chest is unlocked with the Microsoft key. Then, open the Microsoft chest in the restroom. After that, pick up the passkey from the Microsoft chest in the restroom. If you can get your hands on the passkey, make absolutely sure that the box inside the restroom is unlocked. After that, open the box inside the restroom. After opening the box, pick up the sponge from the box. Then, throw the sponge on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An ordinary one.\nHey, want to see a box? Look over there, a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You make out a locked Microsoft chest. You smell an interesting smell, and follow it to a bench. The bench is normal. On the bench you see a Microsoft key. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from bench<|im_end|>unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>take passkey from Microsoft chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be great if you could head south. After that, open the bureau. And then, take the latchkey from the bureau in the study. After taking the latchkey, assure that the gateway is unlocked with the latchkey. Having unlocked the gateway, open the gateway inside the study. After that, head west. After that, retrieve the type 4 latchkey from the couch. After that, make absolutely sure that the type 4 chest is locked with the type 4 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna. You begin looking for stuff.\nYou need an unguarded exit? You should try going south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take latchkey from bureau<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take type 4 latchkey from couch<|im_end|>lock type 4 chest with type 4 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the type G latchkey from the locker inside the spare room. After that, move west. Okay, and then, check that the type G locker inside the cubicle is unlocked with the type G latchkey. Then, assure that the type G locker is opened. After that, pick up the Henderson's keycard from the type G locker. And then, take a trip east. With that done, unlock the Henderson's locker within the spare room with the Henderson's keycard. After unlocking the Henderson's locker, open the Henderson's locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou make out a locked Henderson's locker, which looks usual, here. You can see a locker. There's something strange about this thing being here, but you don't have time to worry about that now. The locker contains a type G latchkey.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G latchkey from locker<|im_end|>go west<|im_end|>unlock type G locker with type G latchkey<|im_end|>open type G locker<|im_end|>take Henderson's keycard from type G locker<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. And then, ensure that the door in the scullery is open. And then, head south. After that, attempt to go west. After that, pick up the key from the box in the laundromat. And then, make an effort to venture east. Then, make it so that the door is closed. And then, doublecheck that the door is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic.\nYou smell an intriguing smell, and follow it to a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a potato.\n\nyour action: ", "response": "go west<|im_end|>open door<|im_end|>go south<|im_end|>go west<|im_end|>take key from box<|im_end|>go east<|im_end|>close door<|im_end|>lock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, you could, like, lift the Microsoft key from the floor of the cookhouse. After that, unlock the Microsoft safe. And then, open the Microsoft safe. Then, retrieve the type F key from the Microsoft safe inside the cookhouse. Then, check that the type F portal within the cookhouse is unlocked with the type F key. Once you have unlocked the type F portal, doublecheck that the type F portal in the cookhouse is open. After that, make an effort to head south. Once you manage that, pick up the sponge from the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nThere is a closed type F portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take type F key from Microsoft safe<|im_end|>unlock type F portal with type F key<|im_end|>open type F portal<|im_end|>go south<|im_end|>take sponge from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the type 7 box is unlocked. Then, make sure that the type 7 box is wide open. And then, retrieve the cuboid key from the type 7 box. And then, take a trip south. After that, insert the cuboid key into the cuboid chest's lock to unlock it. Once you have unlocked the cuboid chest, ensure that the cuboid chest is open. And then, recover the spoon from the cuboid chest. And then, drop the spoon on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal kind of place.\nYou see a locked type 7 box.\nThere is an unguarded exit to the south.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 box with type 7 key<|im_end|>open type 7 box<|im_end|>take cuboid key from type 7 box<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take spoon from cuboid chest<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to travel south. That done, take the latchkey from the bench inside the laundry place. Then, travel north. After that, unlock the gate. After unlocking the gate, assure that the gate is wide open. Then, take a trip north. And then, go east. And then, take the lightbulb from the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom. The room is well lit.\nThere is a closed gate leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bench<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take lightbulb from workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head north. Then, go east. And then, make absolutely sure that the crate is ajar. And then, recover the key from the crate. Then, assure that the locker is unlocked. And then, make it so that the locker is open. And then, take the golf ball from the locker. After that, put the golf ball on the counter within the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open crate<|im_end|>take key from crate<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take golf ball from locker<|im_end|>put golf ball on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick up the non-euclidean latchkey from the board. With the non-euclidean latchkey, unlock the non-euclidean gateway in the dish-pit. And then, look and see that the non-euclidean gateway is opened. After opening the non-euclidean gateway, make an effort to head east. And then, try to go north. And then, recover the candy bar from the floor of the pantry. And then, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou rest your hand against a wall, but you miss the wall and fall onto a board. The board is usual. On the board you make out a non-euclidean latchkey, so there's that.\nThere is a closed non-euclidean gateway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "take non-euclidean latchkey from board<|im_end|>unlock non-euclidean gateway with non-euclidean latchkey<|im_end|>open non-euclidean gateway<|im_end|>go east<|im_end|>go north<|im_end|>take candy bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the keycard from the table within the basement. After that, doublecheck that the locker in the basement is unlocked with the keycard. Then, open the locker. After that, pick up the fudge scented keycard from the locker within the basement. After that, make an attempt to venture west. Then, check that the fudge scented safe inside the study is unlocked with the fudge scented keycard. After that, open the fudge scented safe in the study. After that, retrieve the worm from the fudge scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard one.\nYou make out a locked locker, which looks ordinary, close by. You scan the room for a table, and you find a table. What a coincidence, weren't you just thinking about a table? On the table you can see a keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fudge scented keycard from locker<|im_end|>go west<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take worm from fudge scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. After that, recover the Canadian style key from the floor of the dish-pit. Then, travel north. After that, check that the Canadian style chest is unlocked with the Canadian style key. After that, open the Canadian style chest in the vault. And then, take the rectangular keycard from the Canadian style chest within the vault. If you have taken the rectangular keycard, venture south. Then, check that the rectangular box is unlocked with the rectangular keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou make out a Canadian style chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take Canadian style key<|im_end|>go north<|im_end|>unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>take rectangular keycard from Canadian style chest<|im_end|>go south<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, retrieve the soap scented key from the locker within the bedroom. And then, unlock the soap scented locker. Then, assure that the soap scented locker in the bedroom is opened. And then, pick up the latchkey from the soap scented locker in the bedroom. After that, make it so that the safe within the bedroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, retrieve the book from the safe in the bedroom. Then, insert the book into the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. The locker contains a soap scented key. You see a gleam over in a corner, where you can see a safe. You can see a soap scented locker.\nYou need an unguarded exit? You should try going east. There is an exit to the south. Don't worry, it is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented key from locker<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take latchkey from soap scented locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take book from safe<|im_end|>insert book into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be good if you could recover the fresh laundry scented keycard from the rack. Then, check that the fresh laundry scented gate is unlocked with the fresh laundry scented keycard. And then, make absolutely sure that the fresh laundry scented gate is wide open. After opening the fresh laundry scented gate, try to go to the north. Then, try to go east. After that, ensure that the box within the steam room is open. After that, retrieve the iron from the box in the steam room. Then, ditch the iron on the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou see a rack. On the rack you can see a fresh laundry scented keycard. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed fresh laundry scented gate leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "take fresh laundry scented keycard from rack<|im_end|>unlock fresh laundry scented gate with fresh laundry scented keycard<|im_end|>open fresh laundry scented gate<|im_end|>go north<|im_end|>go east<|im_end|>open box<|im_end|>take iron from box<|im_end|>drop iron<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First stop, retrieve the keycard from the workbench. If you can get your hands on the keycard, go west. And then, look and see that the box within the pantry is unlocked. After that, ensure that the box is open. If you have pulled open the box, retrieve the latchkey from the box within the pantry. Then, make an attempt to move east. If you can get through with that, unlock the chest. Once you have unlocked the chest, open the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nYou can make out a locked chest. You can see a workbench. You see a keycard on the workbench.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from workbench<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, try to travel west. With that done, take the keyboard from the toolbox. Then, head east. Then, open the safe. And then, pick up the type 1 key from the safe inside the steam room. And then, check that the type 1 box in the steam room is unlocked with the type 1 key. After that, ensure that the type 1 box is open. If you have pulled open the type 1 box, you can insert the keyboard into the type 1 box within the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI am obligated to announce that you are now in the steam room.\nYou can see a locked type 1 box, which looks typical, nearby. You can see a closed typical looking safe in the corner.\nThere is a closed hatch leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keyboard from toolbox<|im_end|>go east<|im_end|>open safe<|im_end|>take type 1 key from safe<|im_end|>unlock type 1 box with type 1 key<|im_end|>open type 1 box<|im_end|>insert keyboard into type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture north. Okay, and then, ensure that the gate is open. After that, make an effort to go east. Then, close the gate. Then, make an attempt to go south. Okay, and then, retrieve the keycard from the mantelpiece in the workshop. Then, make an attempt to go north. Then, Place the keycard into the gate to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am required to announce that you are now in the spare room. I guess you better just go and list everything you see here.\nWhat's that over there? It looks like it's a stand. But the thing hasn't got anything on it. This always happens!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a loaf of bread and an Advent Calendar.\n\nyour action: ", "response": "go north<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>go south<|im_end|>take keycard from mantelpiece<|im_end|>go north<|im_end|>lock gate with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to attempt to go east. And then, open the locker. And then, recover the key from the locker. If you can get your hands on the key, make an effort to travel west. Then, doublecheck that the box within the bathroom is unlocked. And then, ensure that the box is open. Then, take the sponge from the box within the bathroom. After that, put the sponge on the counter in the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary kind of place. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a box. Classic TextWorld. You make out a counter. The counter is standard. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could make an attempt to take a trip south. Once you accomplish that, look and see that the type 9 locker within the launderette is wide open. After that, take the latchkey from the type 9 locker. Then, go north. If you can manage that, unlock the box within the chamber with the latchkey. After unlocking the box, ensure that the box is open. And then, take the nest of kittens from the box inside the chamber. After that, throw the nest of kittens on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place.\nYou see a box.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: ", "response": "go south<|im_end|>open type 9 locker<|im_end|>take latchkey from type 9 locker<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of kittens from box<|im_end|>drop nest of kittens<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to move east. And then, retrieve the Microsoft style keycard from the plate in the canteen. Then, make it so that the Microsoft style chest is unlocked. And then, open the Microsoft style chest. Then, pick up the keycard from the Microsoft style chest within the canteen. And then, unlock the locker with the keycard. And then, ensure that the locker inside the canteen is open. After pulling open the locker, pick up the butterfly from the locker within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft style keycard from plate<|im_end|>unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take keycard from Microsoft style chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to move west. Then, take the Microsoft limited edition passkey from the cabinet. And then, unlock the Microsoft limited edition safe with the Microsoft limited edition passkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe is opened. Then, recover the latchkey from the Microsoft limited edition safe inside the studio. And then, try to head east. Okay, and then, unlock the chest. And then, assure that the chest in the recreation zone is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal kind of place.\nYou can make out a locked chest right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition passkey from cabinet<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take latchkey from Microsoft limited edition safe<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip east. After that, pick up the latchkey from the couch in the bedchamber. After that, take a trip west. After that, make absolutely sure that the safe in the steam room is unlocked. And then, open the safe. After that, pick up the non-euclidean latchkey from the safe. Then, head east. And then, make it so that the non-euclidean box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOf every steam room you could have walked into, you had to come round an usual one.\nYou see a locked safe.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from couch<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take non-euclidean latchkey from safe<|im_end|>go east<|im_end|>lock non-euclidean box with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, venture west. If you can get through with that, pick up the TextWorld style key from the suitcase. If you can get your hands on the TextWorld style key, unlock the TextWorld style safe with the TextWorld style key. After that, look and see that the TextWorld style safe is ajar. After opening the TextWorld style safe, recover the type E keycard from the TextWorld style safe. And then, go east. With that done, close the type E locker. And then, look and see that the type E locker within the lounge is locked with the type E keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in a lounge. You start to take note of what's in the room.\nYou make out a type E locker! The type E locker is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld style key from suitcase<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take type E keycard from TextWorld style safe<|im_end|>go east<|im_end|>close type E locker<|im_end|>lock type E locker with type E keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, go south. And then, assure that the formless box is wide open. After that, take the latchkey from the formless box within the bathroom. With the latchkey, assure that the box inside the bathroom is unlocked. After that, ensure that the box is open. And then, pick up the cashew from the box inside the bathroom. After getting the cashew, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great standard vibes in this place, a wonderful standard atmosphere.\nThere is a closed passageway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, open the locker in the bedchamber. After that, take the rectangular latchkey from the locker in the bedchamber. After that, unlock the rectangular safe inside the bedchamber. Then, make absolutely sure that the rectangular safe is opened. And then, pick up the keycard from the rectangular safe inside the bedchamber. And then, make an effort to take a trip east. With that done, look and see that the safe is unlocked. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have shown up in, you had to walk into a typical one.\nYou can see a rectangular safe. You see a closed locker.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take keycard from rectangular safe<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the Henderson's style passkey from the couch. And then, doublecheck that the Henderson's style locker is unlocked with the Henderson's style passkey. After that, ensure that the Henderson's style locker is open. And then, retrieve the latchkey from the Henderson's style locker. If you have picked up the latchkey, unlock the chest inside the chamber. Then, open the chest. After you have pulled open the chest, retrieve the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nOh wow! Is that what I think it is? It is! It's a chest. You make out a locked Henderson's style locker. You can make out a couch. You see a Henderson's style passkey on the couch.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style passkey from couch<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take latchkey from Henderson's style locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, take a trip south. With that accomplished, recover the spherical latchkey from the recliner inside the bedchamber. After that, unlock the spherical gateway. And then, open the spherical gateway within the bedchamber. Then, travel west. Once you finish that, ensure that the dresser is open. And then, take the butterfly from the dresser. After taking the butterfly, deposit the butterfly on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI just think it's great that you've just entered a chamber. Let's see what's in here.\nYou see a locked coffer right there by you.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical latchkey from recliner<|im_end|>unlock spherical gateway with spherical latchkey<|im_end|>open spherical gateway<|im_end|>go west<|im_end|>open dresser<|im_end|>take butterfly from dresser<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an effort to go east. And then, retrieve the Canadian limited edition key from the mantle. After stealing the Canadian limited edition key, head west. With that over with, assure that the Canadian limited edition box in the cookery is unlocked. After that, make sure that the Canadian limited edition box is opened. Then, recover the latchkey from the Canadian limited edition box inside the cookery. Then, venture east. Okay, and then, check that the safe is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked Canadian limited edition box.\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition key from mantle<|im_end|>go west<|im_end|>unlock Canadian limited edition box with Canadian limited edition key<|im_end|>open Canadian limited edition box<|im_end|>take latchkey from Canadian limited edition box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the latchkey from the stand within the studio. After that, make absolutely sure that the box is unlocked. And then, make it so that the box in the studio is opened. And then, pick up the passkey from the box. After that, unlock the locker. And then, open the locker. Then, retrieve the bug from the locker. Then, place the bug on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou can see a locker. Hey, want to see a box? Look over there, a box. Look over there! a stand. On the stand you can see a latchkey. Huh, weird.\nThere is a closed door leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from stand<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to go to the west. Following that, open the locker. And then, recover the latchkey from the locker within the studio. And then, make an effort to move east. Then, unlock the safe. And then, ensure that the safe is open. After pulling open the safe, pick up the keycard from the safe inside the vault. If you can get your hands on the keycard, unlock the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou make out a locked safe close by.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the chest in the cookhouse. If you have unlocked the chest, ensure that the chest inside the cookhouse is open. After that, pick up the Canadian limited edition key from the chest inside the cookhouse. After that, make an effort to venture north. And then, check that the Canadian limited edition locker is unlocked with the Canadian limited edition key. Then, ensure that the Canadian limited edition locker is open. And then, take the keycard from the Canadian limited edition locker inside the recreation zone. After that, unlock the locker in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>go north<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move east. And then, open the spherical safe. And then, take the rectangular keycard from the spherical safe inside the closet. Then, make sure that the rectangular box is unlocked with the rectangular keycard. And then, assure that the rectangular box is opened. After that, recover the key from the rectangular box. Then, assure that the safe is unlocked. After that, open the safe in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into a vault. Not the vault you'd expect. No, this is a vault. You can barely contain your excitement.\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open spherical safe<|im_end|>take rectangular keycard from spherical safe<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the Microsoft passkey into the Microsoft box in the shower's lock to unlock it. And then, make sure that the Microsoft box is wide open. After that, retrieve the key from the Microsoft box within the shower. After stealing the key, make an attempt to go west. Okay, and then, insert the key into the safe inside the office's lock to unlock it. After you have unlocked the safe, open the safe inside the office. And then, recover the binder from the safe in the office. Then, deposit the binder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You start to take note of what's in the room.\nYou scan the room, seeing a Microsoft box.\nThere is an unblocked exit to the west.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "unlock Microsoft box with Microsoft passkey<|im_end|>open Microsoft box<|im_end|>take key from Microsoft box<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>drop binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to travel north. Then, pick up the type 0 keycard from the floor of the study. After getting the type 0 keycard, doublecheck that the type 0 chest inside the study is unlocked with the type 0 keycard. Then, open the type 0 chest inside the study. After that, retrieve the American limited edition latchkey from the type 0 chest. After that, head south. Okay, and then, check that the American limited edition chest is unlocked with the American limited edition latchkey. After that, open the American limited edition chest within the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nYou make out a American limited edition chest.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nThere is a licorice strip and an onion on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 0 keycard<|im_end|>unlock type 0 chest with type 0 keycard<|im_end|>open type 0 chest<|im_end|>take American limited edition latchkey from type 0 chest<|im_end|>go south<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, make absolutely sure that the locker in the dish-pit is unlocked. After you have unlocked the locker, open the locker. After that, recover the type E latchkey from the locker in the dish-pit. After that, make absolutely sure that the type E locker is unlocked. Then, doublecheck that the type E locker inside the dish-pit is open. After that, recover the key from the type E locker in the dish-pit. Then, check that the safe is unlocked with the key. After that, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou smell a terrible smell, and follow it to a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a type E locker. There's something strange about this thing being here, but you don't have time to worry about that now. You can see a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take type E latchkey from locker<|im_end|>unlock type E locker with type E latchkey<|im_end|>open type E locker<|im_end|>take key from type E locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to attempt to head north. And then, try to head west. And then, pick up the lavender scented keycard from the chair. And then, look and see that the lavender scented safe inside the cubicle is unlocked. And then, ensure that the lavender scented safe is open. Then, take the latchkey from the lavender scented safe in the cubicle. Then, take a trip east. Then, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place. You begin to take stock of what's in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take lavender scented keycard from chair<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take latchkey from lavender scented safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, retrieve the non-euclidean passkey from the table. With the non-euclidean passkey, make sure that the non-euclidean safe within the restroom is unlocked. After unlocking the non-euclidean safe, ensure that the non-euclidean safe inside the restroom is open. After opening the non-euclidean safe, pick up the latchkey from the non-euclidean safe. Then, insert the latchkey into the locker's lock to unlock it. And then, open the locker. And then, recover the passkey from the locker. After that, unlock the safe within the restroom with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nYou see a safe. You can make out a locker. There's something strange about this thing being here, but you don't have time to worry about that now. You see a gleam over in a corner, where you can see a non-euclidean safe. You make out a table. On the table you can make out a non-euclidean passkey.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from table<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, open the safe. After that, take the type 2 key from the safe. And then, go to the west. After that, check that the type 2 chest within the garage is unlocked with the type 2 key. After that, open the type 2 chest. And then, pick up the candy bar from the type 2 chest within the garage. And then, eat the candy bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nOf every restroom you could have sauntered into, you had to saunter into a standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take type 2 key from safe<|im_end|>go west<|im_end|>unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take candy bar from type 2 chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, move south. And then, go to the east. Then, retrieve the keycard from the desk. Then, make sure that the safe within the cubicle is unlocked with the keycard. Then, ensure that the safe is open. Then, retrieve the disk from the safe within the cubicle. After that, travel west. Okay, and then, place the disk on the table within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from desk<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>go west<|im_end|>put disk on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the cuboid passkey from the floor of the shower. With the cuboid passkey, attempt to take a trip west. After that, insert the cuboid passkey into the cuboid safe's lock to unlock it. And then, assure that the cuboid safe in the workshop is open. Then, recover the Microsoft limited edition passkey from the cuboid safe inside the workshop. Then, try to travel east. After that, make sure that the Microsoft limited edition gateway is unlocked with the Microsoft limited edition passkey. And then, doublecheck that the Microsoft limited edition gateway within the shower is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a trunk.\nThere is a closed Microsoft limited edition gateway leading south. There is an exit to the west. Don't worry, it is unguarded.\nThere is a cuboid passkey on the floor.\nYou are carrying: a licorice strip and a sandwich.\n\nyour action: ", "response": "take cuboid passkey<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take Microsoft limited edition passkey from cuboid safe<|im_end|>go east<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, open the door in the attic. Then, make an attempt to take a trip west. With that accomplished, go to the south. Next, lift the key from the floor of the lounge. After that, travel north. With that over with, head east. Following that, make absolutely sure that the box is unlocked. And then, open the box within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook around you. Take it all in. It's not every day someone gets to be in an attic. Okay, just remember what you're here to do, and everything will go great.\nYou see a box. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed door leading west. There is an unblocked exit to the south.\nThere is a sandwich and a cookie on the floor.\nYou are carrying: a spork.\n\nyour action: ", "response": "open door<|im_end|>go west<|im_end|>go south<|im_end|>take key<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, open the basket within the sauna. After that, recover the non-euclidean latchkey from the basket. After that, unlock the non-euclidean chest in the sauna. After that, make sure that the non-euclidean chest inside the sauna is open. Then, recover the key from the non-euclidean chest. Then, go east. With that over with, assure that the chest within the vault is shut. And then, Deposit the key into the chest within the vault to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nFancy seeing you here. Here, by the way, being the sauna. You begin looking for stuff.\nYou make out a locked standard looking non-euclidean chest in the corner. You see a closed standard looking basket close by.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a top hat.\n\nyour action: ", "response": "open basket<|im_end|>take non-euclidean latchkey from basket<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to move south. Next, recover the latchkey from the board. With the latchkey, venture north. Then, unlock the chest with the latchkey. And then, open the chest. After that, retrieve the stick of butter from the chest. With the stick of butter, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell I'll be, you are in a place we're calling a restroom.\nYou can make out a locked chest. You can make out a table. You wonder idly who left that here. But there isn't a thing on it. You make a mental note to not get your hopes up the next time you see a table in a room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from board<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the stand. Then, make absolutely sure that the gateway is unlocked with the keycard. Then, open the gateway. After you have pulled open the gateway, make an attempt to venture south. Then, pick up the type B key from the bed. Then, insert the type B key into the type B chest's lock to unlock it. After unlocking the type B chest, open the type B chest. Then, pick up the poem from the type B chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a gleam over in a corner, where you can see a stand. The stand is typical. On the stand you see a keycard.\nThere is a closed gateway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go south<|im_end|>take type B key from bed<|im_end|>unlock type B chest with type B key<|im_end|>open type B chest<|im_end|>take poem from type B chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, unlock the box with the passkey. And then, open the box. After that, recover the spherical key from the box in the studio. And then, unlock the spherical locker. And then, open the spherical locker. Then, retrieve the mug from the spherical locker. After that, head east. With that over with, rest the mug on the counter in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou can make out a locked spherical locker in the room. As if things weren't amazing enough already, you can even see a box. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take mug from spherical locker<|im_end|>go east<|im_end|>put mug on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, open the locker in the steam room. After opening the locker, retrieve the spherical keycard from the locker. And then, head west. With that accomplished, unlock the spherical box. And then, assure that the spherical box is opened. And then, retrieve the hat from the spherical box. After that, try to move east. With that over with, ditch the hat on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary one.\nYou see a locker.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open locker<|im_end|>take spherical keycard from locker<|im_end|>go west<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take hat from spherical box<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to ensure that the case is open. And then, recover the rectangular keycard from the case. After that, check that the rectangular chest inside the dish-pit is unlocked with the rectangular keycard. After unlocking the rectangular chest, make sure that the rectangular chest inside the dish-pit is open. Then, recover the latchkey from the rectangular chest inside the dish-pit. Then, go north. Then, unlock the box inside the cookery. And then, make it so that the box in the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You can barely contain your excitement.\nYou see a locked rectangular chest nearby. You make out a case.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take rectangular keycard from case<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First step, make an attempt to move south. Then, pick up the Henderson's limited edition latchkey from the floor of the laundromat. And then, unlock the Henderson's limited edition portal with the Henderson's limited edition latchkey. And then, make sure that the Henderson's limited edition portal in the laundromat is ajar. And then, go to the west. Then, lift the butterfly from the floor of the bar. Once you have picked up the butterfly, attempt to travel east. After that, you can place the butterfly into the basket inside the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread, a cashew and a sponge.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>insert butterfly into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to travel north. If you can manage that, make an effort to move west. Then, retrieve the bug from the board. And then, try to venture east. After that, retrieve the rectangular latchkey from the armchair within the workshop. If you can get your hands on the rectangular latchkey, unlock the rectangular safe. After that, ensure that the rectangular safe is open. Then, you can place the bug into the rectangular safe within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take bug from board<|im_end|>go east<|im_end|>take rectangular latchkey from armchair<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>insert bug into rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to travel west. Then, pick up the Canadian limited edition passkey from the floor of the scullery. And then, unlock the Canadian limited edition portal. And then, open the Canadian limited edition portal. And then, take a trip north. With that accomplished, venture east. Okay, and then, recover the bowl from the cabinet. After that, place the bowl on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the west.\nThere is a gummy bear and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition passkey<|im_end|>unlock Canadian limited edition portal with Canadian limited edition passkey<|im_end|>open Canadian limited edition portal<|im_end|>go north<|im_end|>go east<|im_end|>take bowl from cabinet<|im_end|>put bowl on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, lift the key from the floor of the pantry. After stealing the key, unlock the chest. After that, ensure that the chest is open. And then, retrieve the non-euclidean keycard from the chest in the pantry. After that, make sure that the non-euclidean safe inside the pantry is unlocked. Then, make it so that the non-euclidean safe inside the pantry is ajar. Then, take the lightbulb from the non-euclidean safe. If you can get your hands on the lightbulb, toss the lightbulb on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have stumbled into a pantry. Not the pantry you'd expect. No, this is a pantry.\nYou can see a non-euclidean safe. Hmmm... what else, what else? You can make out a locked chest.\nThere is an unblocked exit to the west.\nThere is a key on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take lightbulb from non-euclidean safe<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the south. And then, insert the keycard into the locker's lock to unlock it. Then, look and see that the locker is wide open. Then, recover the non-euclidean passkey from the locker. And then, insert the non-euclidean passkey into the non-euclidean passageway's lock to unlock it. Then, ensure that the non-euclidean passageway is open. Then, make an effort to venture east. After that, close the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom.\nYou see a recliner. The recliner is usual. The recliner appears to be empty.\nThere is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean passkey from locker<|im_end|>unlock non-euclidean passageway with non-euclidean passkey<|im_end|>open non-euclidean passageway<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Your first objective is to pick up the key from the chair within the office. After that, insert the key into the chest in the office's lock to unlock it. And then, ensure that the chest is open. After that, take the passkey from the chest. Then, head north. After that, unlock the safe. And then, ensure that the safe is open. And then, pick up the shadfly from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nLook at that sign! What does it say? It says Welcome to the office? Well that's cool. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked ordinary looking chest in the room. You can make out a chair. You see a key on the chair. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chair<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to head south. Then, pick up the Microsoft limited edition latchkey from the mantelpiece inside the studio. Then, move north. Next, check that the Microsoft limited edition locker in the playroom is unlocked with the Microsoft limited edition latchkey. After that, open the Microsoft limited edition locker. After that, recover the type D latchkey from the Microsoft limited edition locker. And then, unlock the type D safe within the playroom with the type D latchkey. After that, make absolutely sure that the type D safe in the playroom is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom. You can barely contain your excitement.\nYou make out a type D safe. You see a locked Microsoft limited edition locker right there by you.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition latchkey from mantelpiece<|im_end|>go north<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition locker<|im_end|>take type D latchkey from Microsoft limited edition locker<|im_end|>unlock type D safe with type D latchkey<|im_end|>open type D safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the box in the basement is unlocked. After that, open the box inside the basement. Then, take the keycard from the box within the basement. After that, unlock the portal. And then, make absolutely sure that the portal is ajar. And then, venture east. Then, take the sponge from the case. After that, rest the sponge on the counter in the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one. Let's see what's in here.\nYou can make out a locked box here.\nThere is a closed portal leading east. There is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take sponge from case<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go to the east. Okay, and then, recover the type D passkey from the board. With the type D passkey, make an attempt to travel west. After that, look and see that the type D chest is unlocked. After that, ensure that the type D chest is open. After that, take the novel from the type D chest within the chamber. And then, make an effort to go to the east. And then, place the novel on the table in the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook at that board! What does it say? It says Welcome to the chamber? Well that's cool.\nYou make out a type D chest. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type D passkey from board<|im_end|>go west<|im_end|>unlock type D chest with type D passkey<|im_end|>open type D chest<|im_end|>take novel from type D chest<|im_end|>go east<|im_end|>put novel on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an effort to venture west. And then, retrieve the spherical key from the floor of the kitchen. Then, make an attempt to go east. After that, insert the spherical key into the spherical safe's lock to unlock it. And then, make it so that the spherical safe is opened. After you have pulled open the spherical safe, take the type 0 keycard from the spherical safe within the bedchamber. Then, doublecheck that the type 0 portal in the bedchamber is unlocked. After that, doublecheck that the type 0 portal within the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can see a locked spherical safe.\nThere is a closed type 0 portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a peanut and an insect.\n\nyour action: ", "response": "go west<|im_end|>take spherical key<|im_end|>go east<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take type 0 keycard from spherical safe<|im_end|>unlock type 0 portal with type 0 keycard<|im_end|>open type 0 portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 5 key from the bench inside the sauna. After that, try to go east. After that, assure that the type 5 safe in the bedroom is unlocked. And then, ensure that the type 5 safe within the bedroom is open. After that, pick up the latchkey from the type 5 safe. And then, make absolutely sure that the box in the bedroom is unlocked with the latchkey. Then, make sure that the box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI just think it's great that you've just entered a bedroom. I guess you better just go and list everything you see here.\nYou can see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 5 safe. Does this look like anything mentioned in the instructions?\nThere is an unguarded exit to the west.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 5 key from bench<|im_end|>go east<|im_end|>unlock type 5 safe with type 5 key<|im_end|>open type 5 safe<|im_end|>take latchkey from type 5 safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be a great idea if you could try to head west. Then, recover the American keycard from the mantle inside the study. And then, make absolutely sure that the American door inside the study is unlocked. After unlocking the American door, ensure that the American door inside the study is open. After opening the American door, attempt to move north. And then, move east. And then, recover the type I passkey from the crate. With the type I passkey, make it so that the type I locker in the cellar is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the west.\nThere is a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American keycard from mantle<|im_end|>unlock American door with American keycard<|im_end|>open American door<|im_end|>go north<|im_end|>go east<|im_end|>take type I passkey from crate<|im_end|>lock type I locker with type I passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the lavender scented passkey from the floor of the study. With the lavender scented passkey, insert the lavender scented passkey into the lavender scented chest within the study's lock to unlock it. After that, open the lavender scented chest. And then, pick up the non-euclidean keycard from the lavender scented chest within the study. Having picked up the non-euclidean keycard, make sure that the non-euclidean hatch is unlocked. After unlocking the non-euclidean hatch, assure that the non-euclidean hatch is ajar. And then, travel east. And then, take the laptop from the bed inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can see a lavender scented chest. Oh, great. Here's a table. The table is usual. But the thing hasn't got anything on it. This always happens!\nThere is a closed non-euclidean hatch leading east. You need an unblocked exit? You should try going north.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take non-euclidean keycard from lavender scented chest<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take laptop from bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to head north. If you can manage that, take the latchkey from the recliner. If you can get your hands on the latchkey, go south. And then, make it so that the chest inside the kitchenette is unlocked. And then, ensure that the chest inside the kitchenette is open. And then, take the spork from the chest inside the kitchenette. And then, venture north. Okay, and then, sit the spork on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou can make out a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from recliner<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take spork from chest<|im_end|>go north<|im_end|>put spork on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go to the west. Okay, and then, ensure that the safe inside the playroom is open. And then, recover the latchkey from the safe. If you can get your hands on the latchkey, make an effort to move east. Once you get around to doing that, make absolutely sure that the door inside the dish-pit is unlocked with the latchkey. And then, make sure that the door in the dish-pit is open. After that, move south. After that, assure that the crate is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit.\nThere is a closed door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>open crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. Then, pick up the type Z keycard from the floor of the study. And then, go to the west. Following that, unlock the type Z box with the type Z keycard. After that, open the type Z box. After that, retrieve the key from the type Z box. Then, try to go east. Next, doublecheck that the safe is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. You start to take note of what's in the room.\nYou make out a type Z box.\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type Z keycard<|im_end|>go west<|im_end|>unlock type Z box with type Z keycard<|im_end|>open type Z box<|im_end|>take key from type Z box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, take a trip south. Then, make sure that the locker is unlocked with the latchkey. And then, make sure that the locker inside the pantry is ajar. Then, pick up the keycard from the locker. Then, check that the gate in the pantry is unlocked with the keycard. And then, open the gate. Then, make an effort to go to the east. After that, pick up the coffee cup from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a banana and a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take coffee cup from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, recover the Henderson's style key from the board. And then, insert the Henderson's style key into the Henderson's style safe in the kitchenette's lock to unlock it. After that, open the Henderson's style safe. And then, recover the formless key from the Henderson's style safe. If you have got the formless key, assure that the formless chest is unlocked. After that, look and see that the formless chest is open. If you have opened the formless chest, retrieve the grape from the formless chest. If you can get your hands on the grape, eat the grape. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can make out a formless chest. You can see a Henderson's style safe. Were you looking for a board? Because look over there, it's a board. You see a Henderson's style key on the board. Now that's what I call TextWorld!\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style key from board<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take formless key from Henderson's style safe<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take grape from formless chest<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go to the south. After that, make sure that the suitcase is ajar. And then, retrieve the latchkey from the suitcase. After that, assure that the gateway inside the attic is unlocked. After that, ensure that the gateway is open. After opening the gateway, make an effort to travel west. Okay, and then, pick up the potato from the case within the study. And then, eat the potato. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a melon.\n\nyour action: ", "response": "go south<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take potato from case<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, retrieve the latchkey from the floor of the studio. And then, go to the north. And then, insert the latchkey into the locker within the chamber's lock to unlock it. Then, doublecheck that the locker is ajar. And then, recover the tv from the locker within the chamber. And then, travel south. After that, head east. And then, place the tv on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. It seems to be pretty usual here. You begin looking for stuff.\nYou see a case. The case is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take tv from locker<|im_end|>go south<|im_end|>go east<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, pick up the type 1 passkey from the floor of the bathroom. After taking the type 1 passkey, unlock the type 1 safe within the bathroom. If you have unlocked the type 1 safe, ensure that the type 1 safe in the bathroom is open. After that, recover the keycard from the type 1 safe. And then, attempt to head east. Then, unlock the safe with the keycard. After you have unlocked the safe, ensure that the safe in the studio is open. And then, retrieve the mouse from the safe in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary kind of place.\nYou can see a locked type 1 safe in the corner.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type 1 passkey on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "take type 1 passkey<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take keycard from type 1 safe<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, pick up the American style passkey from the chair within the dish-pit. And then, unlock the American style locker in the dish-pit with the American style passkey. And then, open the American style locker within the dish-pit. After pulling open the American style locker, recover the non-euclidean latchkey from the American style locker. And then, try to take a trip north. Once you finish that, open the hatch. And then, attempt to head east. After that, assure that the non-euclidean locker inside the chamber is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit. Let's see what's in here.\nYou can make out a American style locker. Oh wow! Is that what I think it is? It is! It's a chair. You shudder, but continue examining the chair. You see an American style passkey on the chair. Wow! Just like in the movies!\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from chair<|im_end|>unlock American style locker with American style passkey<|im_end|>open American style locker<|im_end|>take non-euclidean latchkey from American style locker<|im_end|>go north<|im_end|>open hatch<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to go north. Okay, and then, make absolutely sure that the portmanteau is ajar. Having pulled open the portmanteau, retrieve the keycard from the portmanteau. After that, travel south. Okay, and then, doublecheck that the door in the chamber is unlocked. And then, open the door inside the chamber. After that, go east. With that accomplished, lift the backup calendar from the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>go south<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take backup calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, go north. Then, recover the type 6 key from the table. If you can get your hands on the type 6 key, try to travel south. With that accomplished, unlock the type 6 chest within the bedchamber. After you have unlocked the type 6 chest, assure that the type 6 chest inside the bedchamber is open. After that, recover the book from the type 6 chest within the bedchamber. With the book, attempt to travel north. Then, ditch the book on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 6 chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 6 key from table<|im_end|>go south<|im_end|>unlock type 6 chest with type 6 key<|im_end|>open type 6 chest<|im_end|>take book from type 6 chest<|im_end|>go north<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. And then, take the TextWorld style keycard from the chest within the basement. And then, make it so that the TextWorld style safe in the basement is unlocked with the TextWorld style keycard. Then, doublecheck that the TextWorld style safe is wide open. Then, pick up the key from the TextWorld style safe. Then, move east. After that, unlock the locker in the kitchenette. Then, make sure that the locker is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nFancy seeing you here. Here, by the way, being the kitchenette.\nLook over there! a locker.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld style keycard from chest<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take key from TextWorld style safe<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel south. And then, take the lavender scented key from the shelf inside the workshop. After that, go north. And then, make it so that the lavender scented locker within the bathroom is unlocked. Having unlocked the lavender scented locker, open the lavender scented locker. After that, pick up the pizza from the lavender scented locker. If you can get your hands on the pizza, eat the pizza. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A standard one.\nYou make out a locked lavender scented locker nearby.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take lavender scented key from shelf<|im_end|>go north<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take pizza from lavender scented locker<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could try to move east. And then, open the box. After that, take the latchkey from the box. After taking the latchkey, make an effort to head west. Okay, and then, ensure that the passageway is open. And then, move south. And then, travel east. With that accomplished, look and see that the chest is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nThis might come as a shock to you, but you've just stumbled into a shower. You start to take note of what's in the room.\nYou make out a board. But oh no! there's nothing on this piece of trash.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go west<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker in the bedroom. And then, make absolutely sure that the locker within the bedroom is open. After pulling open the locker, recover the shadfly from the locker. After you have picked up the shadfly, make an attempt to go north. With that over with, pick-up the rectangular latchkey from the floor of the dish-pit. And then, unlock the rectangular locker with the rectangular latchkey. And then, open the rectangular locker. And then, put the shadfly inside the rectangular locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>insert shadfly into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to move west. Okay, and then, open the cabinet within the laundromat. And then, pick up the keycard from the cabinet. And then, make an attempt to move east. And then, insert the keycard into the chest's lock to unlock it. Then, open the chest. And then, retrieve the key from the chest. After that, insert the key into the box within the dish-pit's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nOh, great. Here's a box. Look over there! a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, recover the cuboid latchkey from the couch within the bedroom. After that, unlock the cuboid safe in the bedroom. Then, open the cuboid safe. After that, take the American style latchkey from the cuboid safe inside the bedroom. After that, unlock the American style safe. And then, open the American style safe. After that, pick up the fly larva from the American style safe. And then, put the fly larva into the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a locked cuboid safe right there by you. You see a American style safe! Oh wow! Is that what I think it is? It is! It's a couch. The couch is normal. On the couch you can make out a cuboid latchkey. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from couch<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take American style latchkey from cuboid safe<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take fly larva from American style safe<|im_end|>insert fly larva into cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the rectangular passkey from the formless chest within the chamber. And then, try to travel west. And then, check that the rectangular box is unlocked with the rectangular passkey. After that, ensure that the rectangular box in the bedchamber is open. Then, retrieve the formless key from the rectangular box. Then, take a trip east. With that done, make sure that the formless chest is shut. After that, make it so the formless chest inside the chamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nLook out! It's a- oh, never mind, it's just a formless chest. Wow, isn't TextWorld just the best? The formless chest contains a rectangular passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from formless chest<|im_end|>go west<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take formless key from rectangular box<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the formless key from the couch. And then, make sure that the formless locker is unlocked with the formless key. After that, make sure that the formless locker inside the bar is open. And then, pick up the latchkey from the formless locker. If you can get your hands on the latchkey, unlock the safe inside the bar. Then, make it so that the safe in the bar is ajar. Then, retrieve the spherical key from the safe. After that, Insert the spherical key into the spherical portal in the bar to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal one.\nYou make out a safe. You can see a locked formless locker. Look over there! a couch! The couch is typical. On the couch you make out a formless key.\nThere is a closed spherical portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from couch<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical key from safe<|im_end|>lock spherical portal with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to travel north. After that, open the trunk. After you have opened the trunk, retrieve the spherical passkey from the trunk within the basement. And then, unlock the spherical passageway within the basement with the spherical passkey. After that, ensure that the spherical passageway is open. After that, head east. Then, pick up the passkey from the floor of the chamber. After that, lock the safe in the chamber with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a grape.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take spherical passkey from trunk<|im_end|>unlock spherical passageway with spherical passkey<|im_end|>open spherical passageway<|im_end|>go east<|im_end|>take passkey<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the cake scented keycard from the shelf. Then, make it so that the cake scented box is unlocked. Then, ensure that the cake scented box within the garage is open. Then, recover the Canadian style key from the cake scented box within the garage. And then, insert the Canadian style key into the Canadian style locker inside the garage's lock to unlock it. Then, make it so that the Canadian style locker in the garage is opened. And then, pick up the shoe from the Canadian style locker inside the garage. Once you have got the shoe, place the shoe on the shelf in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook at that placard! What does it say? It says Welcome to the garage? Well that's cool.\nYou can see a locked Canadian style locker. You can make out a locked cake scented box here. You see a shelf. The shelf is standard. On the shelf you can see a cake scented keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented keycard from shelf<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take Canadian style key from cake scented box<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take shoe from Canadian style locker<|im_end|>put shoe on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, try to travel south. Following that, retrieve the keycard from the couch. And then, make sure that the gateway is unlocked. After unlocking the gateway, open the gateway in the lounge. After pulling open the gateway, take a trip south. And then, make an attempt to move east. After that, recover the Canadian limited edition passkey from the shelf. Then, make absolutely sure that the Canadian limited edition locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from couch<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take Canadian limited edition passkey from shelf<|im_end|>lock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick-up the fresh laundry scented key from the floor of the cubicle. After stealing the fresh laundry scented key, check that the fresh laundry scented gateway is unlocked with the fresh laundry scented key. After unlocking the fresh laundry scented gateway, make it so that the fresh laundry scented gateway inside the cubicle is ajar. Then, make an effort to travel north. With that over with, ensure that the basket is open. And then, pick up the cuboid passkey from the basket. If you can get your hands on the cuboid passkey, make an effort to take a trip south. After that, insert the cuboid passkey into the cuboid safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis might come as a shock to you, but you've just come into a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cuboid safe.\nThere is a closed fresh laundry scented gateway leading north. There is an unblocked exit to the west.\nThere is a fresh laundry scented key on the floor.\nYou are carrying: a nest of puppies.\n\nyour action: ", "response": "take fresh laundry scented key<|im_end|>unlock fresh laundry scented gateway with fresh laundry scented key<|im_end|>open fresh laundry scented gateway<|im_end|>go north<|im_end|>open basket<|im_end|>take cuboid passkey from basket<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick up the Canadian style passkey from the chair inside the kitchen. And then, look and see that the Canadian style box is unlocked. And then, doublecheck that the Canadian style box inside the kitchen is opened. Then, recover the type Y key from the Canadian style box inside the kitchen. Once you have got the type Y key, check that the type Y locker is unlocked with the type Y key. And then, ensure that the type Y locker within the kitchen is open. After that, pick up the key from the type Y locker. With the key, unlock the box within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've seen better kitchens, but at least this one seems pretty usual.\nYou can make out a locked box here. You see a locked type Y locker. Were you looking for a Canadian style box? Because look over there, it's a Canadian style box, so there's that. You can make out a chair. The chair is standard. On the chair you make out a Canadian style passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from chair<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take type Y key from Canadian style box<|im_end|>unlock type Y locker with type Y key<|im_end|>open type Y locker<|im_end|>take key from type Y locker<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the latchkey from the case within the canteen. Then, unlock the box. And then, open the box. Once you have opened the box, pick up the passkey from the box inside the canteen. After that, make it so that the gate inside the canteen is unlocked with the passkey. Then, open the gate inside the canteen. After pulling open the gate, go to the east. And then, close the gate inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. An open case is in the room. The case contains a latchkey.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a loganberry.\n\nyour action: ", "response": "take latchkey from case<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the cabinet is open. Then, take the fudge scented keycard from the cabinet. And then, go to the south. With that done, insert the fudge scented keycard into the fudge scented box's lock to unlock it. After unlocking the fudge scented box, ensure that the fudge scented box in the cubicle is open. After that, take the cuboid keycard from the fudge scented box inside the cubicle. After that, unlock the cuboid locker. And then, open the cuboid locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An usual one.\nYou can see a closed cabinet nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take fudge scented keycard from cabinet<|im_end|>go south<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take cuboid keycard from fudge scented box<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to travel south. Then, attempt to move west. Next, ensure that the basket in the laundromat is open. After that, take the passkey from the basket in the laundromat. And then, move east. Then, unlock the box. And then, doublecheck that the box is opened. And then, recover the dvd from the box in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>open basket<|im_end|>take passkey from basket<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take dvd from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, attempt to move south. Then, ensure that the dresser is open. Then, retrieve the keycard from the dresser. If you can get your hands on the keycard, head north. Following that, insert the keycard into the locker in the bedroom's lock to unlock it. After unlocking the locker, look and see that the locker in the bedroom is open. After that, pick up the salad from the locker within the bedroom. Then, eat the salad. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. I guess you better just go and list everything you see here.\nYou can make out a locker, so there's that. You can make out a stand. However, the stand, like an empty stand, has nothing on it.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take keycard from dresser<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take salad from locker<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the chair. After that, unlock the safe. After that, open the safe. After pulling open the safe, retrieve the keycard from the safe within the office. Then, go east. With that done, attempt to head south. Once you accomplish that, close the door. After shutting the door, lock the door with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. Let's see what's in here.\nA locked usual looking safe is in the corner. You make out a chair. On the chair you can make out a passkey. You make out a stand. The stand is ordinary. However, the stand, like an empty stand, has nothing on it.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chair<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>go south<|im_end|>close door<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to take a trip north. And then, take the keycard from the bench. And then, travel south. Next, insert the keycard into the safe in the workshop's lock to unlock it. Then, open the safe. Then, take the latchkey from the safe. And then, head north. With that over with, doublecheck that the chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from bench<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go north<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, look and see that the Canadian chest is unlocked with the Canadian key. And then, open the Canadian chest inside the office. After that, take the TextWorld style keycard from the Canadian chest. After that, make absolutely sure that the TextWorld style locker inside the office is unlocked. After that, open the TextWorld style locker. After that, pick up the Henderson's limited edition keycard from the TextWorld style locker in the office. After that, make it so that the Henderson's limited edition chest within the office is unlocked. And then, ensure that the Henderson's limited edition chest within the office is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou scan the room, seeing a Henderson's limited edition chest. Hmm. You always thought you'd be more excited to see a Henderson's limited edition chest in a room. You see a locked TextWorld style locker close by. You can make out a Canadian chest.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a Canadian key.\n\nyour action: ", "response": "unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take TextWorld style keycard from Canadian chest<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take Henderson's limited edition keycard from TextWorld style locker<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to recover the spherical key from the mantle inside the bedchamber. And then, insert the spherical key into the spherical chest's lock to unlock it. After that, open the spherical chest in the bedchamber. Having opened the spherical chest, pick up the American limited edition key from the spherical chest. And then, travel north. Once you do that, unlock the American limited edition chest. And then, ensure that the American limited edition chest in the study is open. Then, place the lamp inside the American limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one. You can barely contain your excitement.\nYou can make out a locked spherical chest. You see a mantle. The mantle is usual. On the mantle you make out a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a lamp.\n\nyour action: ", "response": "take spherical key from mantle<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take American limited edition key from spherical chest<|im_end|>go north<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>insert lamp into American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could move north. After that, retrieve the Canadian passkey from the fridge within the canteen. With the Canadian passkey, make it so that the Canadian locker inside the canteen is unlocked with the Canadian passkey. After that, ensure that the Canadian locker is open. Then, head south. Then, lift the golf tee from the floor of the basement. Then, make an attempt to venture north. After that, put the golf tee into the Canadian locker within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A standard one. Let's see what's in here.\nThere is an unblocked exit to the north.\nThere is a golf tee on the floor.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take Canadian passkey from fridge<|im_end|>unlock Canadian locker with Canadian passkey<|im_end|>open Canadian locker<|im_end|>go south<|im_end|>take golf tee<|im_end|>go north<|im_end|>insert golf tee into Canadian locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could head north. With that accomplished, retrieve the TextWorld key from the coffer. With the TextWorld key, go to the south. Okay, and then, make sure that the TextWorld chest within the chamber is unlocked. After that, ensure that the TextWorld chest within the chamber is open. After that, take the gooseberry from the TextWorld chest. With the gooseberry, eat the gooseberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nYou see a locked TextWorld chest right there by you.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a stick of butter and a fondue.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld key from coffer<|im_end|>go south<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take gooseberry from TextWorld chest<|im_end|>eat gooseberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the TextWorld limited edition key from the box inside the cubicle. And then, attempt to venture west. Then, make sure that the TextWorld limited edition locker in the kitchen is unlocked with the TextWorld limited edition key. And then, ensure that the TextWorld limited edition locker in the kitchen is open. And then, retrieve the Henderson's key from the TextWorld limited edition locker in the kitchen. After that, move east. Okay, and then, unlock the Henderson's box inside the cubicle with the Henderson's key. And then, assure that the Henderson's box within the cubicle is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You begin to take stock of what's in the room.\nYou can make out a locked Henderson's box. An open box, which looks standard, is right there by you. The box contains a TextWorld limited edition key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key from box<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>open TextWorld limited edition locker<|im_end|>take Henderson's key from TextWorld limited edition locker<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could head north. And then, pick up the cuboid passkey from the floor of the basement. Then, attempt to move south. Then, unlock the cuboid portal in the laundry place. And then, make absolutely sure that the cuboid portal in the laundry place is wide open. After that, take a trip east. Then, pick-up the loaf of bread from the floor of the cubicle. Then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a box. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed cuboid portal leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go north<|im_end|>take cuboid passkey<|im_end|>go south<|im_end|>unlock cuboid portal with cuboid passkey<|im_end|>open cuboid portal<|im_end|>go east<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, try to take a trip south. After that, open the trunk. After opening the trunk, take the latchkey from the trunk. After picking up the latchkey, attempt to head north. Then, unlock the box. After you have unlocked the box, doublecheck that the box within the laundry place is wide open. Having opened the box, recover the mat from the box. Once you have picked up the mat, rest the mat on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary one. You can barely contain your excitement.\nYou can make out a box. You make out a bench. But the thing hasn't got anything on it.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a mop on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take mat from box<|im_end|>put mat on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, make an attempt to head east. With that over with, lift the keycard from the floor of the steam room. After that, travel west. Then, make it so that the locker in the spare room is unlocked. After that, ensure that the locker within the spare room is open. If you have pulled open the locker, pick up the bug from the locker in the spare room. And then, make an attempt to head east. That done, ditch the bug on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have moved into the most usual of all possible spare rooms. You start to take note of what's in the room.\nYou can make out a locker.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the box is unlocked with the keycard. Then, open the box in the chamber. And then, recover the passkey from the box. If you can get your hands on the passkey, unlock the chest. After that, look and see that the chest is ajar. After pulling open the chest, retrieve the peanut from the chest in the chamber. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place. The room is well lit.\nYou can make out a locked chest. You can make out a box. You make out a locker.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take peanut from chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the box with the keycard. After you have unlocked the box, make it so that the box is wide open. After pulling open the box, retrieve the passkey from the box. And then, try to take a trip north. Next, make it so that the gateway inside the launderette is unlocked. And then, ensure that the gateway is open. And then, try to go east. After that, retrieve the mat from the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take mat from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could travel north. And then, pick up the key from the cuboid chest. Then, attempt to head south. And then, insert the key into the locker inside the cubicle's lock to unlock it. Then, make sure that the locker within the cubicle is opened. Then, pick up the latchkey from the locker in the cubicle. And then, unlock the portal inside the cubicle. Then, ensure that the portal inside the cubicle is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI just think it's awesome that you're in a cubicle now.\nYou can see a locked locker nearby.\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cuboid chest<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the west. And then, recover the lavender scented keycard from the floor of the workshop. Then, make sure that the lavender scented safe within the workshop is unlocked. Then, open the lavender scented safe inside the workshop. After that, recover the Henderson's limited edition passkey from the lavender scented safe inside the workshop. After you have taken the Henderson's limited edition passkey, make an attempt to go east. With that over with, insert the Henderson's limited edition passkey into the Henderson's limited edition chest within the closet's lock to unlock it. And then, ensure that the Henderson's limited edition chest inside the closet is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nAs if things weren't amazing enough already, you can even see a Henderson's limited edition chest.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lavender scented keycard<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take Henderson's limited edition passkey from lavender scented safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, travel west. Then, recover the American style key from the coffer. After that, take a trip east. Okay, and then, check that the American style locker within the bathroom is unlocked with the American style key. Then, assure that the American style locker is open. And then, recover the passkey from the American style locker. After that, try to head west. And then, insert the passkey into the box inside the chamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nYou can see a locked American style locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style key from coffer<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take passkey from American style locker<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel south. After that, recover the latchkey from the suitcase. And then, move north. If you can get around to doing that, look and see that the chest in the workshop is unlocked with the latchkey. And then, ensure that the chest is open. Having opened the chest, recover the key from the chest. And then, venture south. And then, look and see that the box in the studio is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from suitcase<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, travel east. And then, insert the keycard into the locker's lock to unlock it. Then, look and see that the locker is wide open. Then, recover the passkey from the locker. After that, look and see that the safe is unlocked. After that, ensure that the safe is open. And then, recover the salad from the safe. With the salad, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take salad from safe<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, unlock the box. Then, look and see that the box is opened. And then, retrieve the vanilla scented keycard from the box. Then, check that the vanilla scented passageway in the vault is unlocked with the vanilla scented keycard. And then, look and see that the vanilla scented passageway inside the vault is open. Then, attempt to venture west. Then, recover the keycard from the floor of the recreation zone. Then, check that the locker inside the recreation zone is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. It seems to be pretty normal here.\nYou can make out a box. You look at the price tag that hangs off the box. A hundred dollars?! Where'd they buy this box, some kind of expensive store? You see a gleam over in a corner, where you can see a coffer. Wow, check out the price tag glued to the coffer! Three hundred dollars! Empty! What kind of nightmare TextWorld is this?\nThere is a closed vanilla scented passageway leading west. There is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take vanilla scented keycard from box<|im_end|>unlock vanilla scented passageway with vanilla scented keycard<|im_end|>open vanilla scented passageway<|im_end|>go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the bar. And then, insert the latchkey into the gate in the chamber's lock to unlock it. After that, open the gate within the chamber. After that, try to go east. Then, make an attempt to go to the south. And then, take the teaspoon from the counter. With the teaspoon, head north. After that, put the teaspoon inside the cabinet inside the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An usual one.\nYou see a bar. On the bar you can see a latchkey.\nThere is a closed gate leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bar<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take teaspoon from counter<|im_end|>go north<|im_end|>insert teaspoon into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the Henderson's latchkey from the counter within the steam room. With the Henderson's latchkey, check that the Henderson's box within the steam room is unlocked with the Henderson's latchkey. And then, assure that the Henderson's box within the steam room is ajar. And then, recover the Microsoft limited edition key from the Henderson's box. After picking up the Microsoft limited edition key, unlock the Microsoft limited edition locker with the Microsoft limited edition key. And then, open the Microsoft limited edition locker inside the steam room. After that, retrieve the iron from the Microsoft limited edition locker. Then, deposit the iron inside the Henderson's box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a Henderson's box. You can see a locked Microsoft limited edition locker. You make out a counter. On the counter you can see a Henderson's latchkey.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey from counter<|im_end|>unlock Henderson's box with Henderson's latchkey<|im_end|>open Henderson's box<|im_end|>take Microsoft limited edition key from Henderson's box<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition key<|im_end|>open Microsoft limited edition locker<|im_end|>take iron from Microsoft limited edition locker<|im_end|>insert iron into Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an effort to go east. Then, pick up the Canadian style key from the floor of the basement. If you have got the Canadian style key, head west. Next, make sure that the Canadian style box in the workshop is unlocked with the Canadian style key. After that, look and see that the Canadian style box inside the workshop is ajar. After that, pick up the TextWorld keycard from the Canadian style box. And then, venture east. And then, make it so that the TextWorld chest within the basement is unlocked with the TextWorld keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the workshop. I guess you better just go and list everything you see here.\nA locked normal looking Canadian style box is close by.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style key<|im_end|>go west<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take TextWorld keycard from Canadian style box<|im_end|>go east<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to travel west. And then, make sure that the locker is opened. After that, retrieve the passkey from the locker within the studio. And then, make an attempt to head east. With that accomplished, assure that the safe inside the shower is unlocked. And then, open the safe within the shower. Then, take the Henderson's style key from the safe. And then, look and see that the Henderson's style chest is locked with the Henderson's style key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. You can barely contain your excitement.\nYou can see a closed Henderson's style chest. You make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's style key from safe<|im_end|>lock Henderson's style chest with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could head south. After that, pick up the cake scented passkey from the stand. And then, unlock the cake scented chest. After that, ensure that the cake scented chest is open. And then, pick up the key from the cake scented chest. And then, make an effort to take a trip north. Once you get around to doing that, make it so that the safe is unlocked with the key. After that, make sure that the safe in the recreation zone is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented passkey from stand<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take key from cake scented chest<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move south. And then, make sure that the gateway in the bedchamber is unlocked. And then, open the gateway. After that, try to take a trip south. Okay, and then, recover the Microsoft style latchkey from the floor of the laundromat. With the Microsoft style latchkey, move east. Okay, and then, look and see that the Microsoft style locker in the vault is unlocked with the Microsoft style latchkey. After that, ensure that the Microsoft style locker within the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The safe is empty, what a horrible day!\nThere is an unblocked exit to the south.\nYou are carrying: a fondue, a latchkey and a plant.\n\nyour action: ", "response": "go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take Microsoft style latchkey<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First, it would be great if you could venture west. After that, unlock the safe within the kitchenette with the key. Having unlocked the safe, open the safe in the kitchenette. After that, pick up the keycard from the safe. After that, make an attempt to go east. Following that, doublecheck that the chest inside the workshop is unlocked. After that, open the chest inside the workshop. After that, take the mug from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked chest close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a coconut and a key.\n\nyour action: ", "response": "go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, insert the latchkey into the box inside the cellar's lock to unlock it. And then, open the box within the cellar. And then, pick up the key from the box. After that, make it so that the chest within the cellar is unlocked. And then, open the chest. And then, retrieve the keycard from the chest. Then, make an effort to travel east. If you can finish that, make it so that the locker within the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOkay, so you're in a cellar, cool, but is it standard? You better believe it is.\nYou see a locked chest, which looks typical, nearby. You can make out a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. That done, retrieve the cuboid key from the safe. And then, make absolutely sure that the cuboid box inside the studio is unlocked. Then, open the cuboid box inside the studio. After that, pick up the type 4 passkey from the cuboid box inside the studio. After that, attempt to go east. And then, look and see that the type 4 chest inside the bedchamber is closed. And then, lock the type 4 chest inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nFancy seeing you here. Here, by the way, being the bedchamber. The room is well lit.\nYou see an opened type 4 chest in the room. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take cuboid key from safe<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take type 4 passkey from cuboid box<|im_end|>go east<|im_end|>close type 4 chest<|im_end|>lock type 4 chest with type 4 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, look and see that the basket is opened. After you have pulled open the basket, take the key from the basket inside the sauna. If you have taken the key, check that the locker in the sauna is unlocked with the key. If you have unlocked the locker, make sure that the locker is open. If you have pulled open the locker, take the fresh laundry scented passkey from the locker. Then, travel north. After that, make sure that the fresh laundry scented locker within the cubicle is unlocked. After you have unlocked the fresh laundry scented locker, ensure that the fresh laundry scented locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. There's something strange about this being here, but you can't put your finger on it. You can see a closed basket.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open basket<|im_end|>take key from basket<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fresh laundry scented passkey from locker<|im_end|>go north<|im_end|>unlock fresh laundry scented locker with fresh laundry scented passkey<|im_end|>open fresh laundry scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, if it's not too much trouble, I need you to venture north. Then, make it so that the passageway in the attic is open. After that, travel east. Following that, retrieve the vanilla scented latchkey from the bowl. Then, make absolutely sure that the vanilla scented box inside the cookery is unlocked with the vanilla scented latchkey. After unlocking the vanilla scented box, ensure that the vanilla scented box inside the cookery is open. After that, retrieve the teacup from the vanilla scented box within the cookery. If you can get your hands on the teacup, rest the teacup on the shelf within the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one.\nYou can see a table. The table is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open passageway<|im_end|>go east<|im_end|>take vanilla scented latchkey from bowl<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>take teacup from vanilla scented box<|im_end|>put teacup on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to go east. If you can finish that, retrieve the keycard from the bureau. After that, move west. Okay, and then, unlock the box with the keycard. Once you have unlocked the box, make it so that the box in the recreation zone is opened. After that, take the chocolate bar from the box. And then, eat the chocolate bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell how about that, you are in a place we're calling a recreation zone.\nYou make out a locked box in the corner.\nThere is an unblocked exit to the east.\nThere is a stick of butter on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bureau<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take chocolate bar from box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, try to go to the south. Then, take the TextWorld style passkey from the board in the bathroom. After that, make sure that the TextWorld style safe in the bathroom is unlocked with the TextWorld style passkey. After that, doublecheck that the TextWorld style safe in the bathroom is ajar. After that, recover the TextWorld limited edition keycard from the TextWorld style safe. After picking up the TextWorld limited edition keycard, make an effort to go north. Following that, assure that the TextWorld limited edition passageway is unlocked with the TextWorld limited edition keycard. And then, ensure that the TextWorld limited edition passageway inside the shower is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed TextWorld limited edition passageway leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style passkey from board<|im_end|>unlock TextWorld style safe with TextWorld style passkey<|im_end|>open TextWorld style safe<|im_end|>take TextWorld limited edition keycard from TextWorld style safe<|im_end|>go north<|im_end|>unlock TextWorld limited edition passageway with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to insert the American style key into the American style box in the vault's lock to unlock it. After that, open the American style box within the vault. And then, take the key from the American style box within the vault. And then, make sure that the box in the vault is unlocked. And then, ensure that the box in the vault is open. After that, recover the American passkey from the box in the vault. Then, make an attempt to head south. And then, make sure that the American box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual kind of place.\nOh wow! Is that what I think it is? It is! It's a box. You can see a locked American style box nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style box with American style key<|im_end|>open American style box<|im_end|>take key from American style box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>go south<|im_end|>unlock American box with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Your first objective is to recover the latchkey from the couch inside the bedchamber. Then, look and see that the hatch is unlocked. If you have unlocked the hatch, open the hatch. After that, go to the south. Next, make an effort to go to the west. With that accomplished, take the broccoli from the toolbox in the basement. After that, eat the broccoli. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty ordinary here.\nWere you looking for a locker? Because look over there, it's a locker. You can't wait to tell the folks at home about this! The locker is empty! What a waste of a day! You see a couch. What a coincidence, weren't you just thinking about a couch? The couch is standard. On the couch you can see a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from couch<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go west<|im_end|>take broccoli from toolbox<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to venture south. If you can accomplish that, recover the latchkey from the stand within the office. Then, venture north. If you can manage that, make sure that the chest inside the closet is unlocked. After that, ensure that the chest inside the closet is open. After that, retrieve the American limited edition latchkey from the chest. And then, venture east. After that, assure that the American limited edition safe within the laundry place is unlocked with the American limited edition latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou see a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from stand<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take American limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the south. Then, open the gate in the office. And then, try to go to the south. Then, close the gate. Having shut the gate, head west. Then, lift the keycard from the floor of the salon. And then, attempt to take a trip east. Then, make it so that the gate is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place.\nYou see a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 5 keycard.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go south<|im_end|>close gate<|im_end|>go west<|im_end|>take keycard<|im_end|>go east<|im_end|>lock gate with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the non-euclidean latchkey from the shelf inside the workshop. And then, make an effort to head east. And then, insert the non-euclidean latchkey into the non-euclidean box's lock to unlock it. Then, ensure that the non-euclidean box is open. Then, pick up the spherical keycard from the non-euclidean box. After that, unlock the spherical chest inside the cubicle. After that, ensure that the spherical chest is open. And then, retrieve the desktop computer from the spherical chest inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am honoured to announce that you are now in the workshop.\nWhat's that over there? It looks like it's a shelf. You see a non-euclidean latchkey on the shelf. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from shelf<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take spherical keycard from non-euclidean box<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take desktop computer from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, unlock the non-euclidean locker inside the cubicle. Then, make sure that the non-euclidean locker is opened. And then, retrieve the key from the non-euclidean locker. And then, attempt to travel east. And then, unlock the box inside the shower. After that, ensure that the box inside the shower is open. After that, recover the insect from the box within the shower. If you can get your hands on the insect, place the insect on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou smell a terrible smell, and follow it to a non-euclidean locker.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. And then, pick up the key from the workbench. After that, assure that the chest inside the spare room is unlocked with the key. After that, ensure that the chest is open. After that, pick up the keycard from the chest. After that, look and see that the locker in the spare room is unlocked. And then, ensure that the locker is open. Then, take the insect from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from workbench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could retrieve the type N keycard from the locker. And then, unlock the type N box in the attic. After that, ensure that the type N box is open. Then, recover the type B key from the type N box. Then, insert the type B key into the type B chest's lock to unlock it. And then, doublecheck that the type B chest is opened. After that, take the apple from the type B chest. After getting the apple, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have shown up in, you had to come round a standard one.\nYou see a locked standard looking type B chest close by. You scan the room, seeing a type N box. You make out an opened locker in the corner. The locker contains a type N keycard.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N keycard from locker<|im_end|>unlock type N box with type N keycard<|im_end|>open type N box<|im_end|>take type B key from type N box<|im_end|>unlock type B chest with type B key<|im_end|>open type B chest<|im_end|>take apple from type B chest<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go to the west. After that, retrieve the TextWorld style passkey from the trunk in the cellar. With the TextWorld style passkey, doublecheck that the TextWorld style locker in the cellar is unlocked. After that, open the TextWorld style locker. Having pulled open the TextWorld style locker, take the fudge scented latchkey from the TextWorld style locker in the cellar. Then, take a trip east. If you can accomplish that, close the fudge scented safe inside the sauna. And then, assure that the fudge scented safe in the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWere you looking for a fudge scented safe? Because look over there, it's a fudge scented safe. I mean, just wow! Isn't TextWorld just the best? The fudge scented safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "go west<|im_end|>take TextWorld style passkey from trunk<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take fudge scented latchkey from TextWorld style locker<|im_end|>go east<|im_end|>close fudge scented safe<|im_end|>lock fudge scented safe with fudge scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, if it's not too much trouble, I need you to venture north. With that over with, ensure that the case is open. And then, pick up the key from the case. With the key, move south. And then, unlock the door. After that, open the door inside the spare room. Then, go to the south. Then, make it so that the box is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nOf every spare room you could have walked into, you had to show up in a typical one.\nAs if things weren't amazing enough already, you can even see a suitcase.\nThere is a closed door leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take key from case<|im_end|>go south<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the latchkey from the shelf within the steam room. Then, doublecheck that the box inside the steam room is unlocked. Then, ensure that the box in the steam room is open. After that, retrieve the type 2 key from the box. After you have taken the type 2 key, check that the type 2 locker inside the steam room is unlocked with the type 2 key. And then, ensure that the type 2 locker inside the steam room is open. And then, pick up the paper towel from the type 2 locker inside the steam room. And then, drop the paper towel on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nLook at you, bigshot, walking into a steam room like it isn't some huge deal.\nYou see a gleam over in a corner, where you can see a type 2 locker. Now why would someone leave that there? You make out a locked box, which looks normal, nearby. You can see a shelf. Why don't you take a picture of it, it'll last longer! The shelf is normal. On the shelf you see a latchkey.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type 2 key from box<|im_end|>unlock type 2 locker with type 2 key<|im_end|>open type 2 locker<|im_end|>take paper towel from type 2 locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to doublecheck that the cuboid chest inside the restroom is unlocked. Having unlocked the cuboid chest, look and see that the cuboid chest in the restroom is wide open. Then, recover the latchkey from the cuboid chest. Then, unlock the door with the latchkey. After unlocking the door, open the door in the restroom. Then, make an effort to go to the south. Once you get around to doing that, pick up the broom from the floor of the garage. And then, you can insert the broom inside the coffer within the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a cuboid chest. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed door leading south. There is an unguarded exit to the north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>take broom<|im_end|>insert broom into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel north. If you can get through with that, retrieve the keycard from the floor of the bathroom. After that, make an attempt to venture south. With that over with, insert the keycard into the passageway's lock to unlock it. After that, ensure that the passageway within the studio is open. After that, make an attempt to go to the east. After that, lift the fondue from the floor of the spare room. And then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the studio.\nThere is a closed passageway leading east. There is an unblocked exit to the north.\nThere is an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, doublecheck that the safe is wide open. And then, pick up the key from the safe inside the bathroom. Once you have picked up the key, check that the portal in the bathroom is unlocked with the key. After that, make absolutely sure that the portal inside the bathroom is open. Then, make an attempt to move east. With that over with, take the broccoli from the armchair in the cubicle. Then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it usual? You better believe it is.\nThere is an unblocked exit to the north.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take broccoli from armchair<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go north. Then, pick up the passkey from the refrigerator inside the dish-pit. And then, go south. And then, unlock the locker. And then, assure that the locker is ajar. Then, take the key from the locker. After taking the key, venture east. Then, check that the safe is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great normal vibes in this place, a wonderful normal atmosphere. You begin to take stock of what's in the room.\nOh, great. Here's a locker. You shudder, but continue examining the room.\nThere is an open gate leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from refrigerator<|im_end|>go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go west. After that, recover the spherical latchkey from the trunk. And then, look and see that the spherical locker is unlocked. After you have unlocked the spherical locker, ensure that the spherical locker is open. Then, pick up the type U key from the spherical locker. And then, try to take a trip east. Next, unlock the type U chest. And then, open the type U chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nYou make out a locked type U chest close by.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey from trunk<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type U key from spherical locker<|im_end|>go east<|im_end|>unlock type U chest with type U key<|im_end|>open type U chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go to the north. After that, recover the passkey from the floor of the study. And then, unlock the safe with the passkey. After that, make sure that the safe in the study is open. And then, make an effort to go to the south. If you can manage that, pick up the golf club from the floor of the vault. Then, venture north. After that, insert the golf club into the safe within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a suitcase.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a golf club on the floor.\nYou are carrying: a top hat.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go south<|im_end|>take golf club<|im_end|>go north<|im_end|>insert golf club into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could head east. Then, recover the type X key from the floor of the cellar. With the type X key, make absolutely sure that the type X chest within the cellar is unlocked. Then, ensure that the type X chest is open. After pulling open the type X chest, recover the latchkey from the type X chest within the cellar. Then, make an effort to travel west. That done, close the chest in the attic. And then, assure the chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one.\nYou can make out an opened chest, which looks ordinary, right there by you. The chest is empty! What a waste of a day!\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type X key<|im_end|>unlock type X chest with type X key<|im_end|>open type X chest<|im_end|>take latchkey from type X chest<|im_end|>go west<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, open the chest within the chamber. And then, take the cuboid key from the chest inside the chamber. Then, unlock the cuboid box with the cuboid key. And then, make absolutely sure that the cuboid box is open. And then, take the TextWorld style passkey from the cuboid box. If you have got the TextWorld style passkey, make an effort to move east. Next, check that the TextWorld style locker is unlocked with the TextWorld style passkey. After that, open the TextWorld style locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid box. You can see a chest. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take cuboid key from chest<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take TextWorld style passkey from cuboid box<|im_end|>go east<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, head south. And then, recover the Henderson's limited edition key from the suitcase. Then, attempt to travel north. With that done, doublecheck that the Henderson's limited edition locker inside the bedroom is unlocked. After that, make absolutely sure that the Henderson's limited edition locker is ajar. Then, recover the latchkey from the Henderson's limited edition locker. After that, make an effort to move south. After that, check that the locker is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a Henderson's limited edition locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition key from suitcase<|im_end|>go north<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could go west. And then, open the spherical locker inside the kitchen. If you have opened the spherical locker, take the passkey from the spherical locker. After that, head east. If you can succeed at that, unlock the locker. Then, open the locker within the attic. Then, take the sandwich from the locker within the attic. Once you have picked up the sandwich, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nA locked locker is nearby.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take passkey from spherical locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel east. After that, retrieve the keycard from the floor of the chamber. After getting the keycard, make absolutely sure that the chest is unlocked with the keycard. Then, look and see that the chest in the chamber is opened. And then, recover the cuboid key from the chest. After that, insert the cuboid key into the cuboid chest's lock to unlock it. And then, open the cuboid chest within the chamber. Then, pick up the manuscript from the cuboid chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in a parlor.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cuboid key from chest<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take manuscript from cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, retrieve the keycard from the shelf within the kitchen. And then, go to the west. And then, make sure that the box is unlocked. And then, ensure that the box is open. And then, pick up the cuboid passkey from the box within the bedchamber. Then, look and see that the cuboid box is unlocked. Then, open the cuboid box. And then, retrieve the monitor from the cuboid box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nYou can see a shelf. You see a keycard on the shelf.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take monitor from cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to take the Microsoft style latchkey from the portmanteau inside the workshop. Then, go to the west. Then, unlock the Microsoft style box. And then, look and see that the Microsoft style box inside the parlor is ajar. Then, pick up the Microsoft limited edition key from the Microsoft style box within the parlor. Then, attempt to go east. With that over with, check that the Microsoft limited edition chest is unlocked with the Microsoft limited edition key. After that, doublecheck that the Microsoft limited edition chest inside the workshop is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical kind of place.\nYou can see a Microsoft limited edition chest. You can see an opened portmanteau. The portmanteau contains a Microsoft style latchkey. You make out a coffer. The coffer is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from portmanteau<|im_end|>go west<|im_end|>unlock Microsoft style box with Microsoft style latchkey<|im_end|>open Microsoft style box<|im_end|>take Microsoft limited edition key from Microsoft style box<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition key<|im_end|>open Microsoft limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make an effort to travel west. And then, open the trunk. Then, retrieve the non-euclidean key from the trunk within the cellar. And then, assure that the non-euclidean locker within the cellar is unlocked with the non-euclidean key. And then, open the non-euclidean locker in the cellar. Having opened the non-euclidean locker, take the lampshade from the non-euclidean locker in the cellar. After that, make an effort to travel east. Then, put the lampshade on the bed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nGuess what, you are in the place we're calling the salon.\nYou bend down to tie your shoe. When you stand up, you notice a bed. The bed is usual. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take non-euclidean key from trunk<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take lampshade from non-euclidean locker<|im_end|>go east<|im_end|>put lampshade on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, take a trip north. And then, ensure that the cake scented chest within the kitchen is open. After pulling open the cake scented chest, take the key from the cake scented chest. After taking the key, head south. Okay, and then, unlock the box within the dish-pit. And then, doublecheck that the box is wide open. After that, recover the ladle from the box inside the dish-pit. And then, put the ladle on the rack within the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou smell an awful smell, and follow it to a box. Now that's what I call TextWorld! Were you looking for a rack? Because look over there, it's a rack. But the thing hasn't got anything on it.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cake scented chest<|im_end|>take key from cake scented chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take ladle from box<|im_end|>put ladle on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to insert the type A key into the type A box inside the office's lock to unlock it. After that, ensure that the type A box is open. Then, recover the formless keycard from the type A box. Then, doublecheck that the formless chest is unlocked with the formless keycard. Then, assure that the formless chest within the office is ajar. Then, retrieve the keyboard from the formless chest. Then, make an attempt to travel east. Then, rest the keyboard on the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou see a locked formless chest, which looks standard, in the corner. You see a locked type A box.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type A key.\n\nyour action: ", "response": "unlock type A box with type A key<|im_end|>open type A box<|im_end|>take formless keycard from type A box<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take keyboard from formless chest<|im_end|>go east<|im_end|>put keyboard on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the keycard into the box's lock to unlock it. Then, make sure that the box is open. Then, retrieve the vanilla scented key from the box. Then, travel east. And then, unlock the vanilla scented safe. And then, ensure that the vanilla scented safe is open. And then, take the sock from the vanilla scented safe. After getting the sock, drop the sock on the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a box.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a cashew and a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take vanilla scented key from box<|im_end|>go east<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>take sock from vanilla scented safe<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, venture east. And then, unlock the safe. Then, assure that the safe inside the studio is opened. After that, take the cake scented key from the safe inside the studio. And then, unlock the cake scented safe. Then, ensure that the cake scented safe inside the studio is open. And then, take the pen from the cake scented safe in the studio. Then, deposit the pen into the locker inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cake scented key from safe<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take pen from cake scented safe<|im_end|>insert pen into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, unlock the box. Then, doublecheck that the box is opened. Then, recover the vanilla scented keycard from the box within the salon. With the vanilla scented keycard, travel east. Next, unlock the vanilla scented locker with the vanilla scented keycard. After that, ensure that the vanilla scented locker is open. After pulling open the vanilla scented locker, recover the pair of headphones from the vanilla scented locker within the pantry. After that, you can insert the pair of headphones inside the case inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked box, which looks usual, nearby.\nThere is a closed gateway leading north. There is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take vanilla scented keycard from box<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented keycard<|im_end|>open vanilla scented locker<|im_end|>take pair of headphones from vanilla scented locker<|im_end|>insert pair of headphones into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an attempt to go to the south. And then, pick up the rectangular passkey from the shelf in the basement. After taking the rectangular passkey, travel north. Then, make sure that the rectangular hatch is unlocked. And then, ensure that the rectangular hatch is open. And then, head east. With that done, retrieve the glass from the bowl in the cookhouse. After that, place the glass on the counter within the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nThere is a closed rectangular hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an iron.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from shelf<|im_end|>go north<|im_end|>unlock rectangular hatch with rectangular passkey<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>take glass from bowl<|im_end|>put glass on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First stop, unlock the Microsoft limited edition box inside the spare room. And then, ensure that the Microsoft limited edition box in the spare room is open. And then, retrieve the keycard from the Microsoft limited edition box within the spare room. Having taken the keycard, make an attempt to head north. And then, look and see that the locker is unlocked. And then, assure that the locker is opened. And then, retrieve the sponge from the locker inside the shower. Then, drop the sponge on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nAs if things weren't amazing enough already, you can even see a Microsoft limited edition box. You can see a closed normal looking display right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: ", "response": "unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition box<|im_end|>take keycard from Microsoft limited edition box<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, pick up the key from the suitcase. After that, move east. If you can do that, unlock the chest in the office. After unlocking the chest, ensure that the chest is open. Then, recover the American style latchkey from the chest. Then, unlock the American style chest within the office. And then, open the American style chest. And then, recover the Quote of the Day Calendar from the American style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nYou see a suitcase. The suitcase contains a key.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take American style latchkey from chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take Quote of the Day Calendar from American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, travel east. After that, attempt to head north. If you can finish that, assure that the vanilla scented box is unlocked with the vanilla scented key. And then, open the vanilla scented box within the playroom. And then, pick up the key from the vanilla scented box. After that, make an attempt to go south. With that done, check that the chest is unlocked with the key. And then, open the chest inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Is this it? Is this what you came to TextWorld to see? a cabinet?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take key from vanilla scented box<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, head north. Next, pick up the key from the refrigerator. Then, check that the chest is unlocked with the key. After that, make it so that the chest is ajar. Then, take the formless key from the chest in the kitchen. After you have picked up the formless key, make an attempt to go to the south. With that accomplished, insert the formless key into the formless chest's lock to unlock it. Then, ensure that the formless chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a formless chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from refrigerator<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take formless key from chest<|im_end|>go south<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. And then, retrieve the passkey from the pan inside the canteen. After that, travel south. Then, insert the passkey into the door's lock to unlock it. Then, ensure that the door is open. After that, make an effort to take a trip east. And then, close the door. After that, Place the passkey into the door to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nThis is going to sound unbelievable, but you've just entered a pantry.\nThere is a closed door leading east. There is an unguarded exit to the north.\nYou are carrying: a golf club.\n\nyour action: ", "response": "go north<|im_end|>take passkey from pan<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>lock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, travel west. After that, move north. After that, pick-up the American style key from the floor of the pantry. After that, travel south. Then, try to move east. After that, make it so that the American style locker within the spare room is unlocked. Then, ensure that the American style locker is open. And then, take the lightbulb from the American style locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWere you looking for a American style locker? Because look over there, it's a American style locker. You can see a shelf. The shelf is typical. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take American style key<|im_end|>go south<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take lightbulb from American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to go to the east. With that over with, pick up the TextWorld limited edition key from the floor of the garage. If you have got the TextWorld limited edition key, unlock the TextWorld limited edition safe. Then, open the TextWorld limited edition safe in the garage. After that, recover the latchkey from the TextWorld limited edition safe within the garage. Then, unlock the box. Then, assure that the box is open. After opening the box, recover the bug from the box within the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookhouse. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unblocked exit to the south.\nYou are carrying: a nest of bunnies.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition key<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take latchkey from TextWorld limited edition safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take bug from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, try to go north. Then, ensure that the type 0 safe is open. And then, take the key from the type 0 safe. Then, go south. With that over with, doublecheck that the passageway inside the steam room is unlocked. After that, make sure that the passageway within the steam room is ajar. Then, move east. Next, close the passageway within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a shelf. The shelf is usual. But the thing is empty. This always happens, here in TextWorld!\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sock on the floor.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "go north<|im_end|>open type 0 safe<|im_end|>take key from type 0 safe<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to head south. Then, doublecheck that the passageway within the cubicle is opened. After that, attempt to go west. And then, attempt to go to the north. And then, pick up the cabbage from the coffer. If you can get your hands on the cabbage, eat the cabbage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery. I guess you better just go and list everything you see here.\nYou can make out a rack. The rack is standard. But the thing is empty, unfortunately. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go west<|im_end|>go north<|im_end|>take cabbage from coffer<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, unlock the formless safe. And then, make absolutely sure that the formless safe inside the recreation zone is ajar. After that, pick up the keycard from the formless safe inside the recreation zone. If you have picked up the keycard, make an attempt to travel north. And then, check that the gateway is unlocked with the keycard. And then, ensure that the gateway inside the workshop is open. After that, attempt to move north. After that, pick up the staple from the bookshelf inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a formless safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go north<|im_end|>take staple from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. With that done, ensure that the Henderson's style portal within the canteen is open. After opening the Henderson's style portal, head east. With that done, make an effort to go south. Okay, and then, pick up the Henderson's style latchkey from the box. After that, try to travel north. After that, close the Henderson's style portal. And then, make sure that the Henderson's style portal inside the study is locked with the Henderson's style latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>go south<|im_end|>take Henderson's style latchkey from box<|im_end|>go north<|im_end|>close Henderson's style portal<|im_end|>lock Henderson's style portal with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to take a trip east. And then, unlock the type 4 safe. And then, make it so that the type 4 safe is opened. After that, pick up the passkey from the type 4 safe. Then, unlock the safe. Then, open the safe inside the workshop. After opening the safe, recover the desktop computer from the safe. And then, drop the desktop computer on the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 4 safe with type 4 latchkey<|im_end|>open type 4 safe<|im_end|>take passkey from type 4 safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take desktop computer from safe<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to travel east. And then, make sure that the formless chest inside the closet is unlocked. After unlocking the formless chest, make it so that the formless chest within the closet is ajar. And then, take the passkey from the formless chest. After that, doublecheck that the box is unlocked. And then, make it so that the box is open. Then, pick up the broom from the box in the closet. With the broom, drop the broom on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is an open gate leading east. There is an unguarded exit to the north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, attempt to go to the north. And then, take the keycard from the dresser inside the steam room. After that, make an effort to venture south. After that, unlock the passageway within the dish-pit with the keycard. Then, ensure that the passageway is open. And then, venture west. Following that, take the ladle from the counter within the scullery. After that, insert the ladle inside the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nThere is a closed passageway leading west. There is an unblocked exit to the north.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take keycard from dresser<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go west<|im_end|>take ladle from counter<|im_end|>insert ladle into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go south. If you can accomplish that, open the bureau. After that, recover the passkey from the bureau. If you can get your hands on the passkey, make an attempt to venture north. And then, unlock the passageway. And then, open the passageway inside the cubicle. And then, attempt to take a trip east. After that, recover the sock from the stand in the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A normal kind of place.\nThere is a closed passageway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keyboard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take passkey from bureau<|im_end|>go north<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take sock from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to ensure that the drawer inside the laundry place is open. After you have pulled open the drawer, take the latchkey from the drawer. If you have got the latchkey, make it so that the locker is unlocked with the latchkey. After that, open the locker. Then, retrieve the mat from the locker. And then, go to the north. Once you manage that, attempt to take a trip east. Once you do that, sit the mat on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A normal kind of place.\nWhat's that over there? It looks like it's a locker. Oh wow! Is that what I think it is? It is! It's a drawer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "open drawer<|im_end|>take latchkey from drawer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mat from locker<|im_end|>go north<|im_end|>go east<|im_end|>put mat on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, travel north. With that over with, make it so that the formless box is unlocked with the formless latchkey. After that, make absolutely sure that the formless box is wide open. And then, pick up the latchkey from the formless box in the laundry place. After that, make an attempt to go south. Next, unlock the locker in the lounge. And then, ensure that the locker is open. And then, take the lamp from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great standard vibes in this place, a wonderful standard atmosphere.\nYou see a locker.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take lamp from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the passkey from the counter. Then, go north. With that over with, make sure that the chest in the launderette is unlocked. After that, assure that the chest is ajar. After that, pick up the keycard from the chest within the launderette. Having picked up the keycard, check that the locker is unlocked with the keycard. Then, open the locker. Then, recover the sponge from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou see a counter. You see a passkey on the counter.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. With that accomplished, pick-up the type C key from the floor of the scullery. After picking up the type C key, check that the type C box inside the scullery is unlocked with the type C key. If you have unlocked the type C box, look and see that the type C box in the scullery is open. After that, retrieve the American limited edition key from the type C box inside the scullery. After that, try to head east. Okay, and then, close the American limited edition locker in the bathroom. If you have closed the American limited edition locker, make it so that the American limited edition locker in the bathroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American limited edition locker. Empty! What kind of nightmare TextWorld is this? You can see a basket. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C key<|im_end|>unlock type C box with type C key<|im_end|>open type C box<|im_end|>take American limited edition key from type C box<|im_end|>go east<|im_end|>close American limited edition locker<|im_end|>lock American limited edition locker with American limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to pick up the American key from the rack inside the laundromat. And then, move south. And then, unlock the American chest inside the bar. Then, open the American chest within the bar. Then, take the keycard from the American chest. After taking the keycard, make an effort to head north. If you can get around to doing that, doublecheck that the locker is unlocked with the keycard. And then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've seen better laundromats, but at least this one seems pretty typical. You can barely contain your excitement.\nYou can see a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a rack. On the rack you can see an American key. Were you looking for a counter? Because look over there, it's a counter. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American key from rack<|im_end|>go south<|im_end|>unlock American chest with American key<|im_end|>open American chest<|im_end|>take keycard from American chest<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to go to the south. After that, move west. After that, retrieve the latchkey from the box in the playroom. After getting the latchkey, travel east. And then, make sure that the locker is unlocked with the latchkey. After that, open the locker inside the office. After that, recover the cd from the locker inside the office. After that, put the cd on the mantle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cd from locker<|im_end|>put cd on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to go south. And then, pick up the latchkey from the dresser. Then, try to go north. Then, make sure that the locker inside the study is unlocked with the latchkey. Having unlocked the locker, open the locker. Then, pick up the keycard from the locker. If you can get your hands on the keycard, attempt to take a trip south. And then, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. I guess you better just go and list everything you see here.\nYou see a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from dresser<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take the Canadian limited edition latchkey from the chest. And then, doublecheck that the Canadian limited edition box is unlocked. Then, make absolutely sure that the Canadian limited edition box in the kitchenette is wide open. After you have pulled open the Canadian limited edition box, recover the passkey from the Canadian limited edition box inside the kitchenette. Then, check that the safe is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. And then, recover the fly larva from the safe within the kitchenette. If you can get your hands on the fly larva, insert the fly larva into the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one.\nYou see a chest. The chest contains a Canadian limited edition latchkey. The light flickers for a second, but nothing else happens. You can make out a safe. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian limited edition box.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition latchkey from chest<|im_end|>unlock Canadian limited edition box with Canadian limited edition latchkey<|im_end|>open Canadian limited edition box<|im_end|>take passkey from Canadian limited edition box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>insert fly larva into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could try to move south. With that accomplished, open the case inside the steam room. And then, recover the latchkey from the case in the steam room. After that, make it so that the hatch is unlocked. And then, open the hatch. After that, attempt to travel south. And then, try to move east. Then, take the laptop from the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take laptop from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First stop, go north. And then, make it so that the chest in the canteen is wide open. And then, take the type L key from the chest within the canteen. After you have picked up the type L key, look and see that the type L gateway is unlocked with the type L key. And then, ensure that the type L gateway in the canteen is open. And then, go to the east. Then, recover the key from the table. If you have picked up the key, make it so that the box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take type L key from chest<|im_end|>unlock type L gateway with type L key<|im_end|>open type L gateway<|im_end|>go east<|im_end|>take key from table<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go east. And then, pick up the passkey from the counter within the basement. And then, insert the passkey into the chest within the basement's lock to unlock it. Then, open the chest inside the basement. If you have pulled open the chest, pick up the TextWorld keycard from the chest. Then, travel west. And then, unlock the TextWorld chest. After that, ensure that the TextWorld chest within the pantry is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one.\nA locked normal looking TextWorld chest is right there by you.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld keycard from chest<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the rack within the steam room. After that, travel south. Next, insert the latchkey into the door's lock to unlock it. After that, open the door. After you have opened the door, move south. Then, make an attempt to venture east. Then, retrieve the keycard from the floor of the workshop. After that, make it so that the locker in the workshop is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou make another one of your grand eccentric entrances into a steam room. You begin looking for stuff.\nYou make out a locked safe, which looks normal, here. You see a gleam over in a corner, where you can see a rack. You see a latchkey and a key on the rack.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>go south<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take keycard<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could travel north. With that done, recover the Canadian style latchkey from the bookshelf in the studio. And then, go to the south. With that over with, check that the Canadian style chest in the closet is unlocked with the Canadian style latchkey. Then, ensure that the Canadian style chest is open. And then, retrieve the key from the Canadian style chest. If you can get your hands on the key, doublecheck that the box within the closet is unlocked with the key. Then, doublecheck that the box in the closet is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet.\nLook out! It's a- oh, never mind, it's just a box. You scan the room for a Canadian style chest, and you find a Canadian style chest.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian style latchkey from bookshelf<|im_end|>go south<|im_end|>unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>take key from Canadian style chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make sure that the safe in the playroom is unlocked with the passkey. Then, assure that the safe inside the playroom is opened. After pulling open the safe, retrieve the key from the safe in the playroom. After stealing the key, unlock the locker with the key. After that, ensure that the locker inside the playroom is open. And then, retrieve the cuboid key from the locker. If you have taken the cuboid key, make an attempt to travel east. Following that, insert the cuboid key into the cuboid portal in the bedroom's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nA crooked sign tells you that you are now in the playroom. You can barely contain your excitement.\nYou can see a locked locker. You scan the room, seeing a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey and a napkin.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid key from locker<|im_end|>go east<|im_end|>unlock cuboid portal with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the formless latchkey from the board within the scullery. And then, doublecheck that the formless safe in the scullery is unlocked with the formless latchkey. If you have unlocked the formless safe, open the formless safe. Then, take the latchkey from the formless safe. After that, make an attempt to venture east. Then, make it so that the locker is unlocked with the latchkey. And then, open the locker within the cubicle. And then, pick up the stapler from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place. You begin to take stock of what's in the room.\nYou can see a locked formless safe. Look over there! a board. You wonder idly who left that here. The board is usual. On the board you can make out a formless latchkey. Huh, weird.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from board<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take latchkey from formless safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take stapler from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the formless latchkey from the stand. And then, doublecheck that the formless box within the vault is unlocked with the formless latchkey. After that, assure that the formless box is ajar. Then, recover the spherical key from the formless box. Then, doublecheck that the spherical box in the vault is unlocked with the spherical key. After that, open the spherical box. After that, retrieve the keycard from the spherical box in the vault. After that, unlock the chest inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. Let's see what's in here.\nYou see a chest. You can see a spherical box. You make out a locked formless box. You can see a stand. You see a formless latchkey on the stand. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from stand<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take spherical key from formless box<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take keycard from spherical box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, try to go west. Then, try to go north. With that done, assure that the suitcase inside the chamber is opened. If you have opened the suitcase, retrieve the key from the suitcase within the chamber. Once you have got the key, venture south. Next, travel east. And then, unlock the box with the key. After that, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a printer.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, take a trip west. And then, make absolutely sure that the Henderson's limited edition box within the cubicle is open. And then, recover the type 6 keycard from the Henderson's limited edition box. After that, unlock the type 6 safe within the cubicle. And then, open the type 6 safe inside the cubicle. Once you have pulled open the type 6 safe, recover the passkey from the type 6 safe within the cubicle. And then, move east. If you can manage that, lock the box inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the bedroom.\nYou make out a closed box.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Henderson's limited edition box<|im_end|>take type 6 keycard from Henderson's limited edition box<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take passkey from type 6 safe<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the type 4 box is unlocked with the type 4 latchkey. After unlocking the type 4 box, ensure that the type 4 box is open. Having opened the type 4 box, recover the type 8 passkey from the type 4 box inside the dish-pit. And then, doublecheck that the type 8 box is unlocked. After that, make absolutely sure that the type 8 box within the dish-pit is wide open. After that, take the keycard from the type 8 box in the dish-pit. And then, unlock the chest. After unlocking the chest, make sure that the chest inside the dish-pit is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have fallen into the most normal of all possible dish-pits. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a chest. You can see a type 8 box. You shudder, but continue examining the room. You see a locked type 4 box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "unlock type 4 box with type 4 latchkey<|im_end|>open type 4 box<|im_end|>take type 8 passkey from type 4 box<|im_end|>unlock type 8 box with type 8 passkey<|im_end|>open type 8 box<|im_end|>take keycard from type 8 box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to venture west. If you can get through with that, ensure that the cabinet within the dish-pit is open. Once you have pulled open the cabinet, pick up the cuboid keycard from the cabinet inside the dish-pit. After taking the cuboid keycard, unlock the cuboid chest. And then, ensure that the cuboid chest is open. After that, retrieve the bug from the cuboid chest. Then, move east. That done, rest the bug on the pan within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nA laminated signboard tells you that you are now in the scullery.\nYou scan the room, seeing a pan. The pan appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take cuboid keycard from cabinet<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take bug from cuboid chest<|im_end|>go east<|im_end|>put bug on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, take the cuboid passkey from the chest. After that, try to go to the west. Then, unlock the cuboid locker. Then, open the cuboid locker. Once you have pulled open the cuboid locker, retrieve the key from the cuboid locker. And then, move east. Then, assure that the chest within the cellar is closed. After you have shut the chest, make it so that the chest within the cellar is locked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou make out an opened usual looking chest close by. The chest contains a cuboid passkey. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from chest<|im_end|>go west<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to go south. Then, doublecheck that the box within the recreation zone is open. After you have pulled open the box, pick up the type 5 latchkey from the box. Then, make sure that the type 5 chest within the recreation zone is unlocked. And then, open the type 5 chest within the recreation zone. After pulling open the type 5 chest, pick up the key from the type 5 chest inside the recreation zone. After that, head north. With that accomplished, look and see the chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty ordinary here.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take type 5 latchkey from box<|im_end|>unlock type 5 chest with type 5 latchkey<|im_end|>open type 5 chest<|im_end|>take key from type 5 chest<|im_end|>go north<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the latchkey from the table. After that, make absolutely sure that the locker inside the cookhouse is unlocked with the latchkey. After that, ensure that the locker is open. After that, take the type Z keycard from the locker in the cookhouse. And then, unlock the type Z safe. And then, assure that the type Z safe in the cookhouse is opened. After that, pick up the Canadian keycard from the type Z safe. After that, unlock the Canadian locker with the Canadian keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary kind of place. You begin to take stock of what's in the room.\nYou can see a Canadian locker. Hey, want to see a type Z safe? Look over there, a type Z safe. You see a locked locker. You can make out a table. You see a latchkey on the table.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type Z keycard from locker<|im_end|>unlock type Z safe with type Z keycard<|im_end|>open type Z safe<|im_end|>take Canadian keycard from type Z safe<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could attempt to head east. And then, make absolutely sure that the portmanteau in the salon is opened. And then, take the latchkey from the portmanteau. And then, venture west. Then, make sure that the hatch is unlocked. After unlocking the hatch, open the hatch. After pulling open the hatch, try to go north. With that over with, recover the napkin from the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a garlic clove on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go west<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>take napkin from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, try to go south. Then, make an attempt to venture south. And then, retrieve the non-euclidean keycard from the table in the cookery. And then, make it so that the non-euclidean safe in the cookery is unlocked with the non-euclidean keycard. And then, make absolutely sure that the non-euclidean safe is opened. Then, pick up the formless key from the non-euclidean safe within the cookery. After that, try to go north. And then, Deposit the formless key into the formless box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook around you. Take it all in. It's not every day someone gets to be in a basement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take non-euclidean keycard from table<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take formless key from non-euclidean safe<|im_end|>go north<|im_end|>lock formless box with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, attempt to head south. After that, pick up the keycard from the bar. With the keycard, unlock the box in the salon. And then, open the box. After that, retrieve the passkey from the box inside the salon. And then, insert the passkey into the chest inside the salon's lock to unlock it. After that, open the chest inside the salon. If you have pulled open the chest, pick up the blanket from the chest inside the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from bar<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to venture east. And then, retrieve the non-euclidean key from the floor of the bedchamber. After that, check that the non-euclidean gate is unlocked with the non-euclidean key. And then, open the non-euclidean gate. After that, take a trip south. After that, retrieve the rectangular keycard from the floor of the canteen. After you have got the rectangular keycard, unlock the rectangular box within the canteen with the rectangular keycard. And then, ensure that the rectangular box in the canteen is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key<|im_end|>unlock non-euclidean gate with non-euclidean key<|im_end|>open non-euclidean gate<|im_end|>go south<|im_end|>take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the latchkey from the shelf inside the cookhouse. After that, unlock the gateway with the latchkey. After that, ensure that the gateway in the cookhouse is open. After opening the gateway, take a trip east. Next, make an attempt to move south. And then, recover the butterfly from the floor of the workshop. Then, make an effort to venture north. Once you do that, put the butterfly on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal kind of place.\nYou see an opened freezer. Empty! What kind of nightmare TextWorld is this? You can make out a shelf. The shelf is usual. On the shelf you see a latchkey.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>go south<|im_end|>take butterfly<|im_end|>go north<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip south. Then, ensure that the gate is open. And then, travel east. That done, retrieve the passkey from the floor of the dish-pit. After that, unlock the chest with the passkey. Then, open the chest. Then, recover the worm from the chest. And then, put the worm on the pan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>put worm on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, venture east. Following that, retrieve the type 1 passkey from the counter. With the type 1 passkey, unlock the type 1 locker inside the cellar. And then, make absolutely sure that the type 1 locker is opened. After pulling open the type 1 locker, go west. After that, pick-up the teapot from the floor of the scullery. Then, head east. And then, deposit the teapot inside the type 1 locker in the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. Let's see what's in here.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a teapot on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 1 passkey from counter<|im_end|>unlock type 1 locker with type 1 passkey<|im_end|>open type 1 locker<|im_end|>go west<|im_end|>take teapot<|im_end|>go east<|im_end|>insert teapot into type 1 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to head east. If you can finish that, pick up the fudge scented keycard from the dresser inside the bedchamber. If you can get your hands on the fudge scented keycard, make an effort to head west. And then, make it so that the fudge scented chest inside the shower is unlocked with the fudge scented keycard. And then, make it so that the fudge scented chest in the shower is open. After pulling open the fudge scented chest, recover the type J key from the fudge scented chest inside the shower. After that, take a trip east. After that, unlock the type J box inside the bedchamber with the type J key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place.\nYou can see a fudge scented chest. You smell a pungent smell, and follow it to a case. Classic TextWorld.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented keycard from dresser<|im_end|>go west<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take type J key from fudge scented chest<|im_end|>go east<|im_end|>unlock type J box with type J key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head west. Okay, and then, retrieve the cuboid latchkey from the floor of the cookhouse. With the cuboid latchkey, go to the east. Okay, and then, check that the cuboid hatch inside the cubicle is unlocked with the cuboid latchkey. And then, ensure that the cuboid hatch is open. And then, try to move north. And then, recover the soap dispenser from the floor of the shower. Having taken the soap dispenser, sit the soap dispenser on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a mantle. You shudder, but continue examining the mantle. The mantle is ordinary. On the mantle you see a butterfly. Hmmm... what else, what else? You can see a chair. What a coincidence, weren't you just thinking about a chair? But the thing is empty, unfortunately. What's the point of an empty chair?\nThere is a closed cuboid hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>go east<|im_end|>unlock cuboid hatch with cuboid latchkey<|im_end|>open cuboid hatch<|im_end|>go north<|im_end|>take soap dispenser<|im_end|>put soap dispenser on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick-up the cuboid latchkey from the floor of the shower. And then, travel south. After that, look and see that the cuboid box is unlocked with the cuboid latchkey. Once you have unlocked the cuboid box, ensure that the cuboid box within the laundromat is open. Then, recover the Henderson's style key from the cuboid box. After that, assure that the Henderson's style locker is unlocked. And then, ensure that the Henderson's style locker in the laundromat is open. And then, retrieve the vacuum from the Henderson's style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell how about that, you are in a place we're calling a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>go south<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take Henderson's style key from cuboid box<|im_end|>unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>take vacuum from Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture east. With that done, pick up the latchkey from the table within the kitchenette. Then, attempt to move west. Then, doublecheck that the box inside the chamber is unlocked with the latchkey. After that, make it so that the box is opened. Then, take the fondue from the box. After you have taken the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou see a locked box close by.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a huckleberry.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from table<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, lift the passkey from the floor of the bathroom. Then, unlock the portal within the bathroom. And then, ensure that the portal is open. And then, make an attempt to travel east. After that, go south. With that accomplished, take the plant from the bar within the playroom. After you have taken the plant, take a trip north. If you can succeed at that, you can insert the plant inside the box inside the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nThere is a closed portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take plant from bar<|im_end|>go north<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an effort to venture north. That done, pick up the type E latchkey from the locker in the parlor. If you have taken the type E latchkey, attempt to move south. With that over with, check that the type E locker in the lounge is unlocked with the type E latchkey. Then, open the type E locker in the lounge. After opening the type E locker, retrieve the key from the type E locker in the lounge. And then, check that the safe inside the lounge is unlocked with the key. After that, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great standard vibes in this place, a wonderful standard atmosphere.\nYou smell an intriguing smell, and follow it to a safe. You can make out a locked type E locker in the corner.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a golf tee.\n\nyour action: ", "response": "go north<|im_end|>take type E latchkey from locker<|im_end|>go south<|im_end|>unlock type E locker with type E latchkey<|im_end|>open type E locker<|im_end|>take key from type E locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, go to the east. With that over with, take the key from the basket. After you have got the key, assure that the hatch is unlocked. And then, ensure that the hatch is open. Then, attempt to travel south. Then, attempt to take a trip east. Then, pick up the butterfly from the cabinet inside the attic. After you have picked up the butterfly, place the butterfly on the rack inside the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go east<|im_end|>take key from basket<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly from cabinet<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be good if you could head north. And then, recover the Microsoft passkey from the shelf within the bathroom. Then, head south. Then, unlock the Microsoft gateway. After that, open the Microsoft gateway. Then, go to the south. With that accomplished, attempt to move east. Following that, retrieve the shirt from the floor of the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed Microsoft gateway leading south. There is an unblocked exit to the north.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft passkey from shelf<|im_end|>go south<|im_end|>unlock Microsoft gateway with Microsoft passkey<|im_end|>open Microsoft gateway<|im_end|>go south<|im_end|>go east<|im_end|>take shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make an attempt to take a trip west. With that done, open the basket. Having pulled open the basket, take the TextWorld limited edition latchkey from the basket. Then, attempt to go east. Then, insert the TextWorld limited edition latchkey into the TextWorld limited edition box within the studio's lock to unlock it. And then, open the TextWorld limited edition box. Then, recover the pen from the TextWorld limited edition box within the studio. With the pen, place the pen on the desk within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a TextWorld limited edition box. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But the thing is empty.\nThere is a closed portal leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open basket<|im_end|>take TextWorld limited edition latchkey from basket<|im_end|>go east<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition box<|im_end|>take pen from TextWorld limited edition box<|im_end|>put pen on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, unlock the American limited edition box in the chamber with the American limited edition latchkey. After that, look and see that the American limited edition box inside the chamber is open. And then, retrieve the lavender scented keycard from the American limited edition box within the chamber. And then, insert the lavender scented keycard into the lavender scented locker in the chamber's lock to unlock it. And then, ensure that the lavender scented locker inside the chamber is open. And then, take the cake scented keycard from the lavender scented locker. If you can get your hands on the cake scented keycard, move south. That done, unlock the cake scented chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou smell an interesting smell, and follow it to a lavender scented locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a American limited edition box. Now why would someone leave that there?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take lavender scented keycard from American limited edition box<|im_end|>unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take cake scented keycard from lavender scented locker<|im_end|>go south<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go to the west. Then, take a trip west. After that, pick up the Henderson's key from the bookshelf. If you have got the Henderson's key, check that the Henderson's safe is unlocked with the Henderson's key. And then, assure that the Henderson's safe is open. After that, retrieve the book from the Henderson's safe. After that, head east. After that, put the book inside the locker in the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nThere is an unblocked exit to the west.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Henderson's key from bookshelf<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take book from Henderson's safe<|im_end|>go east<|im_end|>insert book into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to go to the north. Okay, and then, pick up the type B latchkey from the floor of the laundry place. With the type B latchkey, make an attempt to venture south. With that over with, unlock the type B hatch. And then, make sure that the type B hatch within the kitchenette is opened. After that, make an effort to go to the south. Next, try to head east. After that, recover the bug from the type 0 locker in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nThere is a closed type B hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type B latchkey<|im_end|>go south<|im_end|>unlock type B hatch with type B latchkey<|im_end|>open type B hatch<|im_end|>go south<|im_end|>go east<|im_end|>take bug from type 0 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. Then, open the suitcase within the bedroom. After that, take the non-euclidean keycard from the suitcase within the bedroom. After that, assure that the non-euclidean locker inside the bedroom is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean locker within the bedroom is open. And then, recover the key from the non-euclidean locker in the bedroom. And then, insert the key into the box within the bedroom's lock to unlock it. After that, open the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin to take stock of what's in the room.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a keyboard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take non-euclidean keycard from suitcase<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, attempt to head south. After that, recover the passkey from the floor of the kitchen. And then, make sure that the chest is unlocked. After that, ensure that the chest in the kitchen is open. And then, retrieve the latchkey from the chest. And then, check that the box within the kitchen is unlocked with the latchkey. Then, doublecheck that the box in the kitchen is wide open. And then, take the nest of ticks from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of ticks from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the shelf. If you have got the keycard, travel west. Okay, and then, insert the keycard into the passageway's lock to unlock it. And then, ensure that the passageway inside the office is open. After that, move south. Then, try to venture east. Next, recover the type 1 passkey from the trunk. And then, Insert the type 1 passkey into the type 1 chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou see a shelf. On the shelf you can see a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take type 1 passkey from trunk<|im_end|>lock type 1 chest with type 1 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the passkey from the safe. With the passkey, venture east. And then, unlock the box inside the chamber. After that, open the box. And then, make an effort to go west. Next, pick-up the manuscript from the floor of the salon. After you have got the manuscript, try to go east. After that, you can put the manuscript into the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that placard! What does it say? It says Welcome to the salon? Well that's cool.\nYou can see a safe. The safe contains a passkey.\nThere is an unblocked exit to the east.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go west<|im_end|>take manuscript<|im_end|>go east<|im_end|>insert manuscript into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the keycard from the mantle in the salon. Then, unlock the chest. After that, doublecheck that the chest is opened. After that, retrieve the fudge scented key from the chest. After that, unlock the fudge scented safe inside the salon. Then, make absolutely sure that the fudge scented safe is wide open. Then, pick up the non-euclidean keycard from the fudge scented safe in the salon. And then, unlock the non-euclidean box with the non-euclidean keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're not going to believe this, but you've just entered a salon.\nYou can see a locked non-euclidean box in the corner. You see a fudge scented safe. You scan the room for a chest, and you find a chest. You can see a mantle. You wonder idly who left that here. The mantle is standard. On the mantle you can see a keycard.\nThere is a closed door leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantle<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fudge scented key from chest<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take non-euclidean keycard from fudge scented safe<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, recover the key from the case. Then, insert the key into the gateway's lock to unlock it. And then, ensure that the gateway is open. After you have opened the gateway, go to the south. And then, move east. With that done, pick up the latchkey from the crate within the pantry. Then, unlock the safe with the latchkey. After unlocking the safe, look and see that the safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nThis might come as a shock to you, but you've just moved into a bathroom. You can barely contain your excitement.\nYou can make out an opened case in the corner. The case contains a key. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading south. You need an unguarded exit? You should try going east.\nThere is a shadfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey from crate<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make it so that the locker in the workshop is unlocked with the key. Then, doublecheck that the locker is ajar. Then, take the disk from the locker. Then, head south. Following that, pick-up the rectangular latchkey from the floor of the parlor. With the rectangular latchkey, unlock the rectangular locker with the rectangular latchkey. Then, ensure that the rectangular locker is open. After that, you can insert the disk inside the rectangular locker inside the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an unblocked exit to the south.\nYou are carrying: a key and a blender.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take disk from locker<|im_end|>go south<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>insert disk into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, head east. That done, assure that the trunk inside the bedroom is wide open. And then, recover the keycard from the trunk. Then, unlock the locker inside the bedroom. Then, ensure that the locker inside the bedroom is open. After that, recover the passkey from the locker inside the bedroom. After that, make sure that the safe is unlocked. After that, doublecheck that the safe within the bedroom is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the rectangular key from the coffer within the spare room. And then, check that the rectangular locker in the spare room is unlocked with the rectangular key. And then, open the rectangular locker inside the spare room. After that, retrieve the American limited edition key from the rectangular locker within the spare room. Then, make absolutely sure that the American limited edition passageway is unlocked with the American limited edition key. And then, doublecheck that the American limited edition passageway is wide open. After you have pulled open the American limited edition passageway, attempt to go south. And then, recover the broom from the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a rectangular locker. You see an opened coffer, which looks standard, in the room. The coffer contains a rectangular key. Wow, isn't TextWorld just the best?\nThere is a closed American limited edition passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from coffer<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take American limited edition key from rectangular locker<|im_end|>unlock American limited edition passageway with American limited edition key<|im_end|>open American limited edition passageway<|im_end|>go south<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the keycard from the mantle. And then, venture west. If you can get through with that, look and see that the box within the cellar is unlocked. Having unlocked the box, ensure that the box is open. After you have pulled open the box, retrieve the lavender scented keycard from the box. After that, make an attempt to venture east. And then, make it so that the lavender scented locker inside the study is unlocked. And then, doublecheck that the lavender scented locker within the study is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary one.\nWhat's that over there? It looks like it's a lavender scented locker. You make out a mantle. You see a keycard on the mantle.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from mantle<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lavender scented keycard from box<|im_end|>go east<|im_end|>unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to pick-up the keycard from the floor of the workshop. With the keycard, make an attempt to go east. After that, check that the portal in the pantry is unlocked with the keycard. And then, make it so that the portal inside the pantry is ajar. After that, attempt to venture north. Then, recover the bug from the chair inside the cookery. If you can get your hands on the bug, go south. With that accomplished, place the bug on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou can make out a table. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>take bug from chair<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the Henderson's locker inside the bedroom is unlocked. Once you have unlocked the Henderson's locker, ensure that the Henderson's locker is open. And then, take the type 7 key from the Henderson's locker. And then, make an attempt to move south. Once you manage that, insert the type 7 key into the type 7 box within the dish-pit's lock to unlock it. And then, open the type 7 box. After that, retrieve the teacup from the type 7 box in the dish-pit. After that, place the teacup on the counter in the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nYou can make out a locked Henderson's locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take type 7 key from Henderson's locker<|im_end|>go south<|im_end|>unlock type 7 box with type 7 key<|im_end|>open type 7 box<|im_end|>take teacup from type 7 box<|im_end|>put teacup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could venture west. And then, assure that the suitcase within the workshop is opened. After opening the suitcase, pick up the rectangular passkey from the suitcase within the workshop. And then, make an attempt to go to the east. Then, insert the rectangular passkey into the rectangular safe's lock to unlock it. After that, open the rectangular safe within the attic. Then, take the latchkey from the rectangular safe. If you can get your hands on the latchkey, Deposit the latchkey into the safe in the attic to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out a closed safe in the corner. You make out a rectangular safe. Hmmm... what else, what else?\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take rectangular passkey from suitcase<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to go to the south. Then, retrieve the key from the couch. After stealing the key, check that the gate within the bedchamber is unlocked with the key. If you have unlocked the gate, ensure that the gate inside the bedchamber is open. After opening the gate, attempt to move south. And then, take the type 1 keycard from the portmanteau. After that, travel east. If you can succeed at that, assure the type 1 locker within the cookery is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from couch<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take type 1 keycard from portmanteau<|im_end|>go east<|im_end|>lock type 1 locker with type 1 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the type 4 box. And then, ensure that the type 4 box inside the study is open. Then, take the keycard from the type 4 box inside the study. If you can get your hands on the keycard, doublecheck that the portal in the study is unlocked. And then, open the portal within the study. Then, head west. Next, ensure that the box within the laundry place is open. And then, retrieve the paper towel from the box inside the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An usual kind of place. Let's see what's in here.\nYou make out a type 4 box.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 box with type 4 keycard<|im_end|>open type 4 box<|im_end|>take keycard from type 4 box<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go west<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, head north. With that over with, lift the formless key from the floor of the basement. After getting the formless key, assure that the formless locker is unlocked. And then, open the formless locker within the basement. And then, pick up the TextWorld style passkey from the formless locker within the basement. Then, make an effort to move south. That done, close the TextWorld style chest. Then, lock the TextWorld style chest with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. You begin looking for stuff.\nYou can see an opened TextWorld style chest. The TextWorld style chest contains a desktop computer. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take TextWorld style passkey from formless locker<|im_end|>go south<|im_end|>close TextWorld style chest<|im_end|>lock TextWorld style chest with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, pick up the American latchkey from the floor of the spare room. After that, assure that the American chest inside the spare room is unlocked. After that, ensure that the American chest inside the spare room is open. After pulling open the American chest, recover the keycard from the American chest. Then, check that the safe is unlocked with the keycard. After unlocking the safe, open the safe within the spare room. After that, retrieve the broom from the safe inside the spare room. Then, sit the broom on the workbench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place.\nLook out! It's a- oh, never mind, it's just a safe. You can see a locked American chest. What's that over there? It looks like it's a workbench. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going north.\nThere is an American latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American latchkey<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take keycard from American chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>put broom on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. And then, ensure that the gate inside the laundromat is open. And then, venture east. After that, try to move north. If you can get around to doing that, take the key from the saucepan. Then, attempt to head south. And then, move west. After that, make it so that the chest is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened cabinet, which looks usual, in the corner. The cabinet is empty, what a horrible day!\nYou need an unblocked exit? You should try going east.\nThere is a garlic clove and a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open gate<|im_end|>go east<|im_end|>go north<|im_end|>take key from saucepan<|im_end|>go south<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an effort to venture west. After that, pick-up the type N keycard from the floor of the dish-pit. And then, make an attempt to travel east. After that, insert the type N keycard into the type N locker's lock to unlock it. Then, doublecheck that the type N locker in the cookhouse is open. And then, recover the passkey from the type N locker. Then, attempt to go west. With that over with, unlock the safe in the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a type N locker. You can make out a rack. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type N keycard<|im_end|>go east<|im_end|>unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take passkey from type N locker<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip north. And then, recover the latchkey from the floor of the garage. After that, head south. Next, unlock the portal. And then, ensure that the portal within the recreation zone is open. Then, make an effort to take a trip east. Once you accomplish that, recover the berry from the plate in the cookery. After that, eat the berry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take berry from plate<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, head west. Then, make an effort to take a trip north. And then, take the TextWorld keycard from the toolbox inside the pantry. After you have got the TextWorld keycard, unlock the TextWorld safe inside the pantry. After unlocking the TextWorld safe, doublecheck that the TextWorld safe is open. After that, recover the key from the TextWorld safe in the pantry. After that, move south. With that done, Put the key into the safe in the spare room to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take TextWorld keycard from toolbox<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take key from TextWorld safe<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, ensure that the type Q safe is open. And then, retrieve the keycard from the type Q safe within the canteen. After that, assure that the safe within the canteen is unlocked with the keycard. After that, ensure that the safe is open. After pulling open the safe, recover the shadfly from the safe. If you can get your hands on the shadfly, travel east. Then, sit the shadfly on the saucepan inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nYou hear a noise behind you and spin around, but you can't see anything other than a saucepan. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type Q key.\n\nyour action: ", "response": "go west<|im_end|>open type Q safe<|im_end|>take keycard from type Q safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go east<|im_end|>put shadfly on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First of all, make an effort to take a trip south. Then, make it so that the fridge within the cookhouse is opened. After pulling open the fridge, retrieve the keycard from the fridge. Once you have taken the keycard, venture north. Then, unlock the door with the keycard. And then, ensure that the door within the chamber is open. After that, travel north. That done, retrieve the golf club from the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber.\nThere is a closed door leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a berry.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take keycard from fridge<|im_end|>go north<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go north<|im_end|>take golf club from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel north. Following that, take the key from the bench inside the shower. After taking the key, make absolutely sure that the safe in the shower is unlocked with the key. After that, ensure that the safe is open. And then, pick up the mop from the safe in the shower. After that, try to travel south. With that over with, go to the east. And then, place the mop on the counter in the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unguarded exit to the south.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>go south<|im_end|>go east<|im_end|>put mop on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. Your first objective is to doublecheck that the type K safe inside the cookhouse is unlocked. Then, make it so that the type K safe is opened. After that, take the Microsoft limited edition key from the type K safe. Having got the Microsoft limited edition key, insert the Microsoft limited edition key into the Microsoft limited edition chest inside the cookhouse's lock to unlock it. Then, ensure that the Microsoft limited edition chest is open. And then, take the key from the Microsoft limited edition chest within the cookhouse. Then, take a trip east. After that, assure that the safe inside the office is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked Microsoft limited edition chest. You make out a locked ordinary looking type K safe in the corner.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type K passkey.\n\nyour action: ", "response": "unlock type K safe with type K passkey<|im_end|>open type K safe<|im_end|>take Microsoft limited edition key from type K safe<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition key<|im_end|>open Microsoft limited edition chest<|im_end|>take key from Microsoft limited edition chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to doublecheck that the drawer is ajar. After that, retrieve the Henderson's limited edition keycard from the drawer in the washroom. And then, head north. Then, assure that the Henderson's limited edition safe inside the vault is unlocked. After that, assure that the Henderson's limited edition safe is opened. After that, recover the keycard from the Henderson's limited edition safe in the vault. After that, try to take a trip south. If you can get around to doing that, check that the gateway inside the washroom is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nAh, the washroom. This is some kind of washroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou hear a noise behind you and spin around, but you can't see anything other than a drawer. You wonder idly who left that here.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take Henderson's limited edition keycard from drawer<|im_end|>go north<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take keycard from Henderson's limited edition safe<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, take the keycard from the desk. Then, check that the locker is unlocked with the keycard. Then, doublecheck that the locker is opened. After that, pick up the TextWorld limited edition keycard from the locker inside the cubicle. Then, take a trip east. And then, assure that the TextWorld limited edition chest within the bar is unlocked. After that, open the TextWorld limited edition chest. And then, recover the insect from the TextWorld limited edition chest within the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place.\nYou can make out a locked locker. You hear a noise behind you and spin around, but you can't see anything other than a desk. You see a keycard on the desk.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from desk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take TextWorld limited edition keycard from locker<|im_end|>go east<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take insect from TextWorld limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head south. And then, retrieve the passkey from the display in the vault. After getting the passkey, go to the south. With that accomplished, look and see that the chest is unlocked. If you have unlocked the chest, make sure that the chest is open. And then, retrieve the Quote of the Day Calendar from the chest within the workshop. And then, go to the north. With that accomplished, deposit the Quote of the Day Calendar into the display. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a loaf of bread and a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from display<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Quote of the Day Calendar from chest<|im_end|>go north<|im_end|>insert Quote of the Day Calendar into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, assure that the chest within the restroom is unlocked. After that, assure that the chest is opened. Then, take the fudge scented keycard from the chest. With the fudge scented keycard, unlock the fudge scented gateway. Then, open the fudge scented gateway. After that, attempt to go to the south. Following that, head east. Then, ensure that the coffer is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical kind of place. You can barely contain your excitement.\nYou can make out a chest.\nThere is a closed fudge scented gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>unlock fudge scented gateway with fudge scented keycard<|im_end|>open fudge scented gateway<|im_end|>go south<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, make sure that the type E box within the pantry is unlocked. And then, ensure that the type E box inside the pantry is open. Once you have pulled open the type E box, take the non-euclidean key from the type E box within the pantry. After that, make an attempt to head south. Next, unlock the non-euclidean hatch with the non-euclidean key. After that, open the non-euclidean hatch inside the office. If you have pulled open the non-euclidean hatch, head east. Then, recover the lamp from the bed stand in the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry.\nYou can see a type E box. You make out a locked safe in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type E latchkey.\n\nyour action: ", "response": "unlock type E box with type E latchkey<|im_end|>open type E box<|im_end|>take non-euclidean key from type E box<|im_end|>go south<|im_end|>unlock non-euclidean hatch with non-euclidean key<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take lamp from bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to go east. After that, pick up the spherical passkey from the case. After that, go west. With that over with, unlock the spherical box in the laundry place with the spherical passkey. And then, ensure that the spherical box within the laundry place is open. And then, take the paper towel from the spherical box within the laundry place. After that, go east. Then, throw the paper towel on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A standard kind of place. You begin looking for stuff.\nYou see a spherical box. Hmmm... what else, what else?\nThere is an unguarded exit to the east.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey from case<|im_end|>go west<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take paper towel from spherical box<|im_end|>go east<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, try to go to the west. And then, make sure that the type L locker is opened. Then, take the type R keycard from the type L locker. After stealing the type R keycard, go east. And then, check that the type R safe is unlocked with the type R keycard. And then, ensure that the type R safe inside the bar is open. And then, pick up the tv from the type R safe inside the bar. If you have got the tv, drop the tv on the floor of the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar.\nYou see a type R safe.\nThere is an unblocked exit to the west.\nYou are carrying: a licorice strip and a type L latchkey.\n\nyour action: ", "response": "go west<|im_end|>open type L locker<|im_end|>take type R keycard from type L locker<|im_end|>go east<|im_end|>unlock type R safe with type R keycard<|im_end|>open type R safe<|im_end|>take tv from type R safe<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. That done, pick-up the soap scented passkey from the floor of the attic. Then, unlock the soap scented box in the attic with the soap scented passkey. Once you have unlocked the soap scented box, look and see that the soap scented box within the attic is opened. Then, recover the key from the soap scented box. After picking up the key, venture north. Okay, and then, close the chest. Then, make it so the chest within the shower is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a chest. What a letdown! The chest is empty! You can see a locked typical looking box nearby.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take soap scented passkey<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take key from soap scented box<|im_end|>go north<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go south. Okay, and then, pick up the keycard from the locker in the cubicle. If you can get your hands on the keycard, make an effort to go north. Okay, and then, doublecheck that the gateway inside the cookhouse is unlocked. Then, open the gateway within the cookhouse. And then, go to the east. Okay, and then, take the teaspoon from the refrigerator. And then, toss the teaspoon on the floor of the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou bend down to tie your shoe. When you stand up, you notice a bowl. The bowl is standard. But there isn't a thing on it. You think about smashing the bowl to bits, throwing the bits in a fire, etc, until you get bored.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take teaspoon from refrigerator<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to insert the type O key into the type O safe's lock to unlock it. After that, ensure that the type O safe within the office is open. After that, pick up the formless passkey from the type O safe. After that, look and see that the formless box in the office is unlocked. After that, ensure that the formless box within the office is open. Then, retrieve the telephone from the formless box in the office. After that, take a trip east. And then, put the telephone on the rack in the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nLook out! It's a- oh, never mind, it's just a formless box. You can make out a type O safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type O key.\n\nyour action: ", "response": "unlock type O safe with type O key<|im_end|>open type O safe<|im_end|>take formless passkey from type O safe<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take telephone from formless box<|im_end|>go east<|im_end|>put telephone on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the key from the chair. After that, insert the key into the gateway's lock to unlock it. And then, open the gateway inside the kitchen. And then, attempt to move east. After that, make an effort to venture east. That done, take the Cat Calendar from the box. After that, venture west. And then, you can deposit the Cat Calendar inside the display in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one.\nYou make out a chair. The chair is typical. On the chair you can make out a key.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chair<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>go east<|im_end|>take Cat Calendar from box<|im_end|>go west<|im_end|>insert Cat Calendar into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to recover the soap scented latchkey from the chair within the studio. Then, make an effort to move west. Then, unlock the soap scented door. And then, open the soap scented door within the study. And then, try to venture north. Once you succeed at that, take a trip east. And then, pick up the loaf of bread from the table within the dish-pit. After getting the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a chair. You see a soap scented latchkey on the chair.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from chair<|im_end|>go west<|im_end|>unlock soap scented door with soap scented latchkey<|im_end|>open soap scented door<|im_end|>go north<|im_end|>go east<|im_end|>take loaf of bread from table<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, take a trip east. And then, retrieve the cuboid keycard from the workbench in the attic. After that, assure that the cuboid locker is unlocked. And then, doublecheck that the cuboid locker inside the attic is opened. Then, pick up the key from the cuboid locker inside the attic. With the key, assure that the safe inside the attic is unlocked. And then, open the safe in the attic. And then, take the cloak from the safe within the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid keycard from workbench<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cloak from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could travel west. Once you finish that, ensure that the Canadian limited edition locker is open. And then, recover the Microsoft style latchkey from the Canadian limited edition locker within the cookhouse. And then, unlock the Microsoft style door with the Microsoft style latchkey. And then, ensure that the Microsoft style door in the cookhouse is open. After opening the Microsoft style door, go south. With that over with, attempt to take a trip east. Okay, and then, lift the telephone from the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "go west<|im_end|>open Canadian limited edition locker<|im_end|>take Microsoft style latchkey from Canadian limited edition locker<|im_end|>unlock Microsoft style door with Microsoft style latchkey<|im_end|>open Microsoft style door<|im_end|>go south<|im_end|>go east<|im_end|>take telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to attempt to go to the south. Then, recover the soap scented keycard from the floor of the cubicle. With the soap scented keycard, try to take a trip north. Then, unlock the soap scented door in the steam room with the soap scented keycard. After that, ensure that the soap scented door is open. After pulling open the soap scented door, try to venture north. Then, doublecheck that the American style box is wide open. Then, recover the pair of headphones from the American style box within the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is a closed soap scented door leading north. There is an unguarded exit to the south.\nYou are carrying: a grape.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard<|im_end|>go north<|im_end|>unlock soap scented door with soap scented keycard<|im_end|>open soap scented door<|im_end|>go north<|im_end|>open American style box<|im_end|>take pair of headphones from American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could recover the passkey from the rack inside the shower. After that, unlock the passageway. Then, doublecheck that the passageway is wide open. Then, make an effort to go south. Then, try to head east. Once you get around to doing that, open the chest inside the bedroom. If you have pulled open the chest, take the plant from the chest. After that, deposit the plant into the suitcase within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is usual. On the rack you make out a passkey.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>insert plant into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the display in the pantry. After that, look and see that the safe within the pantry is unlocked. And then, ensure that the safe inside the pantry is open. Then, retrieve the passkey from the safe. After that, take a trip east. And then, insert the passkey into the locker's lock to unlock it. Once you have unlocked the locker, assure that the locker within the chamber is open. Then, pick up the laptop from the locker in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the pantry.\nYou can make out a locked safe right there by you. You see a display. The display contains a keycard.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from display<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take laptop from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to head west. After that, pick-up the Microsoft limited edition key from the floor of the cookhouse. Then, check that the Microsoft limited edition box within the cookhouse is unlocked with the Microsoft limited edition key. And then, open the Microsoft limited edition box. And then, make an effort to travel east. And then, retrieve the insect from the fridge. And then, try to go to the west. Okay, and then, deposit the insect inside the Microsoft limited edition box in the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook out! It's a- oh, never mind, it's just a fridge. The fridge contains an insect.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition key<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>open Microsoft limited edition box<|im_end|>go east<|im_end|>take insect from fridge<|im_end|>go west<|im_end|>insert insect into Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First thing I need you to do is to go east. Once you get through with that, make an effort to move east. And then, retrieve the passkey from the floor of the playroom. After taking the passkey, insert the passkey into the safe inside the playroom's lock to unlock it. Then, look and see that the safe is opened. Then, recover the nest of bats from the safe within the playroom. After picking up the nest of bats, head west. And then, insert the nest of bats inside the basket. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take nest of bats from safe<|im_end|>go west<|im_end|>insert nest of bats into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to go to the east. And then, unlock the Henderson's style chest. And then, make it so that the Henderson's style chest inside the restroom is ajar. Then, pick up the latchkey from the Henderson's style chest in the restroom. After that, unlock the gate with the latchkey. And then, make sure that the gate is wide open. And then, travel south. After that, pick-up the Comic Strip Calendar from the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a top hat on the floor.\nYou are carrying: a Henderson's style keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take latchkey from Henderson's style chest<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. Okay, and then, try to go west. After that, retrieve the Henderson's limited edition keycard from the floor of the launderette. And then, check that the Henderson's limited edition locker in the launderette is unlocked with the Henderson's limited edition keycard. If you have unlocked the Henderson's limited edition locker, make it so that the Henderson's limited edition locker is opened. After that, recover the latchkey from the Henderson's limited edition locker within the launderette. And then, move east. Next, lock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You begin to take stock of what's in the room.\nThere is an open gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take Henderson's limited edition keycard<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>go east<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, recover the latchkey from the floor of the cookhouse. If you can get your hands on the latchkey, make it so that the locker is unlocked. And then, look and see that the locker is open. Once you have opened the locker, recover the spherical latchkey from the locker inside the cookhouse. After that, unlock the spherical chest with the spherical latchkey. And then, make absolutely sure that the spherical chest within the cookhouse is opened. After opening the spherical chest, recover the non-euclidean passkey from the spherical chest within the cookhouse. And then, unlock the non-euclidean gate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked spherical chest. You see a locker.\nThere is a closed non-euclidean gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical latchkey from locker<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take non-euclidean passkey from spherical chest<|im_end|>unlock non-euclidean gate with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, venture south. If you can manage that, pick-up the keycard from the floor of the cubicle. Then, look and see that the locker is unlocked. After that, ensure that the locker in the cubicle is open. Then, retrieve the formless key from the locker inside the cubicle. Then, go to the north. With that done, unlock the formless hatch in the sauna. Then, ensure that the formless hatch is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nAs if things weren't amazing enough already, you can even see a bench. The bench is normal. However, the bench, like an empty bench, has nothing on it.\nThere is a closed formless hatch leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>go north<|im_end|>unlock formless hatch with formless key<|im_end|>open formless hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip north. With that done, retrieve the spherical key from the floor of the recreation zone. Then, venture south. With that over with, try to go to the east. After that, look and see that the spherical safe is unlocked. And then, ensure that the spherical safe is open. Then, take the key from the spherical safe inside the bedroom. And then, look and see that the safe within the bedroom is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's an armchair. The armchair is standard. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>go east<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take key from spherical safe<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the chest is unlocked. Then, ensure that the chest in the vault is open. And then, pick up the American style passkey from the chest inside the vault. Then, go to the south. Then, check that the American style chest in the washroom is unlocked with the American style passkey. After that, make sure that the American style chest within the washroom is wide open. After that, pick up the grape from the American style chest in the washroom. With the grape, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one. You begin looking for stuff.\nA locked chest is in the corner.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take American style passkey from chest<|im_end|>go south<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take grape from American style chest<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to try to take a trip west. And then, recover the keycard from the floor of the dish-pit. And then, venture east. And then, unlock the locker. And then, doublecheck that the locker within the cellar is opened. Once you have opened the locker, pick up the type T keycard from the locker. After that, check that the type T locker is unlocked with the type T keycard. And then, doublecheck that the type T locker inside the cellar is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place.\nYou can make out a type T locker. You can make out a locker. Huh, weird.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type T keycard from locker<|im_end|>unlock type T locker with type T keycard<|im_end|>open type T locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, look and see that the hatch is unlocked. After that, ensure that the hatch inside the vault is open. Then, make an effort to go to the north. After that, try to take a trip east. After that, open the cabinet inside the scullery. And then, recover the latchkey from the cabinet. If you can get your hands on the latchkey, doublecheck that the locker in the scullery is unlocked. And then, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault.\nThere is a closed hatch leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cauliflower and a keycard.\n\nyour action: ", "response": "unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker. Then, open the locker. Then, pick up the passkey from the locker. Then, head south. Once you accomplish that, look and see that the passageway is unlocked with the passkey. And then, open the passageway in the parlor. After you have opened the passageway, make an effort to travel east. That done, close the coffer in the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nYou see a locked locker here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a legume and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, lift the latchkey from the floor of the studio. Then, check that the hatch is unlocked with the latchkey. And then, doublecheck that the hatch is open. And then, take a trip east. And then, pick up the type 3 latchkey from the floor of the laundromat. If you can get your hands on the type 3 latchkey, take a trip west. And then, doublecheck the type 3 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room for a cabinet, and you find a cabinet.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take type 3 latchkey<|im_end|>go west<|im_end|>lock type 3 chest with type 3 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First, it would be a great idea if you could make an attempt to travel south. After that, pick up the key from the floor of the study. After that, attempt to go to the north. With that over with, unlock the box. After that, ensure that the box is open. And then, retrieve the carrot from the box in the studio. And then, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a box? Because look over there, it's a box.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take carrot from box<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be a great idea if you could make sure that the suitcase is open. Then, retrieve the type 1 key from the suitcase. With the type 1 key, take a trip north. And then, doublecheck that the type 1 box within the restroom is unlocked. And then, ensure that the type 1 box is open. And then, pick up the garlic clove from the type 1 box within the restroom. Then, eat the garlic clove. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nI just think it's great that you've just entered a pantry. You begin to take stock of what's here.\nYou see a closed suitcase.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "open suitcase<|im_end|>take type 1 key from suitcase<|im_end|>go north<|im_end|>unlock type 1 box with type 1 key<|im_end|>open type 1 box<|im_end|>take garlic clove from type 1 box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the chest is unlocked with the passkey. If you have unlocked the chest, open the chest. Then, retrieve the latchkey from the chest. After stealing the latchkey, make it so that the locker is unlocked. Then, make it so that the locker is wide open. Then, take the rectangular passkey from the locker. And then, insert the rectangular passkey into the rectangular box in the office's lock to unlock it. And then, open the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. The room is well lit.\nYou see a locked rectangular box right there by you. Oh wow! Is that what I think it is? It is! It's a locker. You see a gleam over in a corner, where you can see a chest.\nThere is a closed door leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular passkey from locker<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, you could, like, attempt to go north. And then, retrieve the passkey from the board. After that, make absolutely sure that the safe is unlocked. Then, open the safe. And then, take the key from the safe within the steam room. After that, make an attempt to travel south. And then, doublecheck that the locker inside the bedroom is shut. After that, lock the locker in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A normal kind of place.\nWere you looking for a locker? Because look over there, it's a locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from board<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could retrieve the spherical keycard from the dresser within the recreation zone. Once you have taken the spherical keycard, venture south. After that, unlock the spherical safe. And then, ensure that the spherical safe is open. After that, recover the TextWorld key from the spherical safe. Then, travel east. After that, assure that the TextWorld chest inside the cookery is unlocked. Then, doublecheck that the TextWorld chest is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can see an opened standard looking dresser in the corner. The dresser contains a spherical keycard.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from dresser<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take TextWorld key from spherical safe<|im_end|>go east<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to look and see that the box is unlocked with the latchkey. Then, open the box. After that, take the key from the box in the bedchamber. And then, travel south. Then, doublecheck that the gate is unlocked with the key. Then, open the gate inside the bedroom. After that, venture east. Next, close the gate within the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical one.\nYou make out a box. You see a safe.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, make sure that the locker within the cookery is unlocked. After that, ensure that the locker is open. After pulling open the locker, pick up the keycard from the locker in the cookery. And then, unlock the chest. And then, ensure that the chest is open. If you have opened the chest, pick up the passkey from the chest inside the cookery. After that, try to move west. Next, make absolutely sure that the box is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual one. You begin looking for stuff.\nA locked chest is close by. You make out a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go west<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, unlock the spherical box. Then, ensure that the spherical box in the pantry is open. After that, pick up the cuboid keycard from the spherical box. Then, check that the cuboid chest within the pantry is unlocked with the cuboid keycard. Then, open the cuboid chest inside the pantry. And then, pick up the keycard from the cuboid chest. And then, move east. After that, unlock the safe with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a normal kind of place. That is to say, you're in a pantry. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a cuboid chest. Huh, weird. If you haven't noticed it already, there seems to be something there by the wall, it's a spherical box. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take cuboid keycard from spherical box<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an effort to head west. Then, pick-up the keycard from the floor of the dish-pit. After that, make absolutely sure that the gate inside the dish-pit is unlocked. After that, open the gate in the dish-pit. And then, venture south. With that done, take a trip east. With that over with, recover the vanilla scented passkey from the floor of the cubicle. After that, Deposit the vanilla scented passkey into the vanilla scented chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take vanilla scented passkey<|im_end|>lock vanilla scented chest with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, venture north. Next, go to the east. And then, attempt to go south. Then, open the chest. And then, pick up the Microsoft keycard from the chest. After stealing the Microsoft keycard, take a trip north. With that over with, close the Microsoft gateway in the cubicle. And then, assure that the Microsoft gateway inside the cubicle is locked with the Microsoft keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary one.\nThere is an unblocked exit to the north.\nYou are carrying: a licorice strip and a mouse.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>go south<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>go north<|im_end|>close Microsoft gateway<|im_end|>lock Microsoft gateway with Microsoft keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make an effort to venture west. After that, open the formless chest. After that, retrieve the key from the formless chest. Then, assure that the box within the kitchenette is unlocked. And then, ensure that the box is open. And then, take the legume from the box. And then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an ordinary kind of place. That is to say, you're in an office. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the west.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. With that done, open the display in the cubicle. After that, retrieve the latchkey from the display inside the cubicle. If you have got the latchkey, go to the east. Then, make absolutely sure that the locker is unlocked with the latchkey. Then, ensure that the locker is open. And then, retrieve the TextWorld limited edition latchkey from the locker in the workshop. Then, insert the TextWorld limited edition latchkey into the TextWorld limited edition chest in the workshop's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou scan the room for a TextWorld limited edition chest, and you find a TextWorld limited edition chest. You make out a locked locker in the corner. You make out a closed toolbox, which looks ordinary, close by.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take TextWorld limited edition latchkey from locker<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First thing I need you to do is to pick-up the Microsoft limited edition passkey from the floor of the shower. With the Microsoft limited edition passkey, unlock the Microsoft limited edition chest. After that, ensure that the Microsoft limited edition chest is open. And then, recover the keycard from the Microsoft limited edition chest. If you have picked up the keycard, look and see that the chest is unlocked. And then, look and see that the chest inside the shower is opened. Then, pick up the rectangular key from the chest. And then, assure that the rectangular box is locked with the rectangular key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWelcome to the shower.\nYou see a gleam over in a corner, where you can see a rectangular box. Look out! It's a- oh, never mind, it's just a chest. There's something strange about this thing being here, but you don't have time to worry about that now. Were you looking for a Microsoft limited edition chest? Because look over there, it's a Microsoft limited edition chest.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take keycard from Microsoft limited edition chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>lock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, attempt to head east. And then, recover the passkey from the couch. After that, unlock the safe within the playroom. After unlocking the safe, open the safe. Then, take the type 7 key from the safe inside the playroom. Having got the type 7 key, unlock the type 7 locker inside the playroom. Once you have unlocked the type 7 locker, doublecheck that the type 7 locker is wide open. Then, take the cushion from the type 7 locker inside the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from couch<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 key from safe<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take cushion from type 7 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take the type 0 keycard from the fridge within the dish-pit. After that, venture west. Once you finish that, insert the type 0 keycard into the type 0 safe within the salon's lock to unlock it. After that, open the type 0 safe. After that, recover the rectangular passkey from the type 0 safe. After you have taken the rectangular passkey, go east. Then, make absolutely sure that the rectangular gateway in the dish-pit is closed. And then, make it so that the rectangular gateway in the dish-pit is locked with the rectangular passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it usual? You better believe it is.\nYou make out a fridge. The fridge contains a type 0 keycard.\nThere is an open rectangular gateway leading south. You need an unblocked exit? You should try going west.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 keycard from fridge<|im_end|>go west<|im_end|>unlock type 0 safe with type 0 keycard<|im_end|>open type 0 safe<|im_end|>take rectangular passkey from type 0 safe<|im_end|>go east<|im_end|>close rectangular gateway<|im_end|>lock rectangular gateway with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, check that the TextWorld locker is unlocked with the TextWorld key. After unlocking the TextWorld locker, ensure that the TextWorld locker is open. Then, pick up the type 7 key from the TextWorld locker. After that, take a trip north. And then, check that the type 7 gate is unlocked with the type 7 key. Once you have unlocked the type 7 gate, make sure that the type 7 gate is ajar. After that, try to travel west. And then, close the locker inside the salon. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nGuess what, you are in the place we're calling the office. You begin looking for stuff.\nYou can make out a locked TextWorld locker in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take type 7 key from TextWorld locker<|im_end|>go north<|im_end|>unlock type 7 gate with type 7 key<|im_end|>open type 7 gate<|im_end|>go west<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel east. After that, open the Henderson's limited edition chest. Then, retrieve the Microsoft keycard from the Henderson's limited edition chest. And then, venture west. Next, assure that the Microsoft box inside the laundromat is unlocked. And then, assure that the Microsoft box within the laundromat is open. And then, recover the licorice strip from the Microsoft box inside the laundromat. If you can get your hands on the licorice strip, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou see a Microsoft box. You can see a trunk.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open Henderson's limited edition chest<|im_end|>take Microsoft keycard from Henderson's limited edition chest<|im_end|>go west<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take licorice strip from Microsoft box<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make it so that the Canadian style chest is unlocked. After that, ensure that the Canadian style chest is open. And then, recover the paper towel from the Canadian style chest inside the bathroom. If you have got the paper towel, attempt to take a trip east. Then, retrieve the passkey from the suitcase inside the office. If you can get your hands on the passkey, check that the safe is unlocked with the passkey. After that, ensure that the safe is open. And then, insert the paper towel into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical one. You can barely contain your excitement.\nYou make out a locked Canadian style chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>take paper towel from Canadian style chest<|im_end|>go east<|im_end|>take passkey from suitcase<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>insert paper towel into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move west. And then, ensure that the safe inside the garage is open. After that, recover the spherical keycard from the safe inside the garage. And then, make an effort to go to the east. And then, doublecheck that the spherical safe within the cookhouse is unlocked with the spherical keycard. After that, open the spherical safe. Then, take the latchkey from the spherical safe in the cookhouse. After you have picked up the latchkey, unlock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a chest. You see a locked usual looking spherical safe here.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>go east<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take latchkey from spherical safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to venture north. Following that, recover the latchkey from the floor of the salon. And then, look and see that the gateway is unlocked. Then, ensure that the gateway inside the salon is open. And then, venture north. With that over with, make an attempt to take a trip east. After that, close the type 1 locker. And then, lock the type 1 locker within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou have come into the most standard of all possible steam rooms. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the north.\nYou are carrying: a chocolate bar, a type 1 key and a mop.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close type 1 locker<|im_end|>lock type 1 locker with type 1 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First of all, you could, like, pick up the Microsoft style keycard from the suitcase. Then, unlock the Microsoft style door. After that, ensure that the Microsoft style door is open. Then, venture south. Once you get through with that, travel east. Okay, and then, recover the key from the recliner. After picking up the key, check that the locker is unlocked with the key. And then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nOkay, so you're in a bar, cool, but is it normal? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou can see a suitcase. The suitcase contains a Microsoft style keycard.\nThere is a closed Microsoft style door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a tv on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from suitcase<|im_end|>unlock Microsoft style door with Microsoft style keycard<|im_end|>open Microsoft style door<|im_end|>go south<|im_end|>go east<|im_end|>take key from recliner<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the cake scented passkey from the dresser. And then, travel east. And then, unlock the cake scented safe within the bathroom. After unlocking the cake scented safe, open the cake scented safe in the bathroom. After pulling open the cake scented safe, head west. With that done, retrieve the soap dispenser from the dresser inside the laundromat. After that, make an effort to head east. Then, you can deposit the soap dispenser into the cake scented safe inside the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. Okay, just remember what you're here to do, and everything will go great.\nYou make out a dresser. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The dresser contains a cake scented passkey and a soap dispenser. Wow, isn't TextWorld just the best?\nYou need an unblocked exit? You should try going east.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "take cake scented passkey from dresser<|im_end|>go east<|im_end|>unlock cake scented safe with cake scented passkey<|im_end|>open cake scented safe<|im_end|>go west<|im_end|>take soap dispenser from dresser<|im_end|>go east<|im_end|>insert soap dispenser into cake scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to take a trip west. And then, retrieve the spherical keycard from the table. And then, venture east. And then, make it so that the spherical box is unlocked. Having unlocked the spherical box, open the spherical box. And then, take the soap scented passkey from the spherical box inside the steam room. After that, unlock the soap scented locker in the steam room with the soap scented passkey. If you have unlocked the soap scented locker, ensure that the soap scented locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You start to take note of what's in the room.\nYou can see a locked soap scented locker. You make out a locked spherical box nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>take spherical keycard from table<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take soap scented passkey from spherical box<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, retrieve the key from the safe in the shower. And then, go east. And then, unlock the box inside the bedchamber with the key. And then, open the box. After that, travel west. After that, take the mop from the safe within the shower. Then, venture east. Once you accomplish that, you can deposit the mop inside the box within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nOh, great. Here's a safe. The safe contains a key and a mop.\nThere is a closed hatch leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take mop from safe<|im_end|>go east<|im_end|>insert mop into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the south. After that, look and see that the chest is open. And then, recover the latchkey from the chest in the shower. Then, go north. And then, unlock the portal. And then, open the portal within the recreation zone. And then, go to the north. With that done, close the portal within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed portal leading north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a dvd on the floor.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, take the keycard from the table. Then, make sure that the safe is unlocked. And then, ensure that the safe is open. And then, retrieve the key from the safe. After stealing the key, attempt to venture north. With that accomplished, make it so that the chest is unlocked with the key. And then, make sure that the chest is open. After that, take the plant from the chest in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou can see a locked safe, which looks typical, nearby. You smell an interesting smell, and follow it to a table. On the table you see a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, close the box within the scullery. And then, move south. Then, retrieve the type 3 key from the counter inside the cellar. And then, check that the type 3 safe within the cellar is unlocked with the type 3 key. And then, doublecheck that the type 3 safe in the cellar is wide open. Then, pick up the latchkey from the type 3 safe. And then, make an attempt to take a trip north. And then, lock the box within the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it typical? You better believe it is. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nAn open box is nearby. Empty! What kind of nightmare TextWorld is this? As if things weren't amazing enough already, you can even see a table. Looks like someone's already been here and taken everything off it, though. This always happens!\nThere is a closed hatch leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go south<|im_end|>take type 3 key from counter<|im_end|>unlock type 3 safe with type 3 key<|im_end|>open type 3 safe<|im_end|>take latchkey from type 3 safe<|im_end|>go north<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the spherical passkey from the mantelpiece in the salon. Once you have taken the spherical passkey, unlock the spherical gate inside the salon with the spherical passkey. Then, ensure that the spherical gate is open. Then, try to go to the south. And then, retrieve the legume from the case within the attic. After that, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one.\nYou can make out a mantelpiece. The mantelpiece is ordinary. On the mantelpiece you make out a spherical passkey.\nThere is a closed spherical gate leading south. There is an unguarded exit to the east.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take spherical passkey from mantelpiece<|im_end|>unlock spherical gate with spherical passkey<|im_end|>open spherical gate<|im_end|>go south<|im_end|>take legume from case<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, open the cabinet. And then, pick up the American limited edition passkey from the cabinet. After that, doublecheck that the American limited edition gate in the dish-pit is unlocked. And then, doublecheck that the American limited edition gate is open. Then, make an attempt to take a trip west. Then, take the knife from the freezer inside the scullery. After that, take a trip east. Then, you can deposit the knife inside the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nYou see a gleam over in a corner, where you can see a refrigerator. You can't wait to tell the folks at home about this! The refrigerator is empty! What a waste of a day! You scan the room, seeing a cabinet.\nThere is a closed American limited edition gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take American limited edition passkey from cabinet<|im_end|>unlock American limited edition gate with American limited edition passkey<|im_end|>open American limited edition gate<|im_end|>go west<|im_end|>take knife from freezer<|im_end|>go east<|im_end|>insert knife into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could insert the type U latchkey into the type U chest's lock to unlock it. Then, look and see that the type U chest is opened. After that, pick up the American limited edition passkey from the type U chest in the chamber. After that, make an attempt to move east. Then, make absolutely sure that the American limited edition chest inside the spare room is unlocked. And then, ensure that the American limited edition chest within the spare room is open. And then, pick up the non-euclidean key from the American limited edition chest within the spare room. If you can get your hands on the non-euclidean key, doublecheck that the non-euclidean locker within the spare room is unlocked with the non-euclidean key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can see a type U chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type U latchkey.\n\nyour action: ", "response": "unlock type U chest with type U latchkey<|im_end|>open type U chest<|im_end|>take American limited edition passkey from type U chest<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take non-euclidean key from American limited edition chest<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, travel west. With that accomplished, recover the type 6 keycard from the floor of the bedroom. After getting the type 6 keycard, make sure that the type 6 locker is unlocked. And then, ensure that the type 6 locker is open. After that, retrieve the type 6 key from the type 6 locker. After you have picked up the type 6 key, make an attempt to venture east. With that over with, doublecheck that the type 6 hatch within the kitchen is unlocked. After unlocking the type 6 hatch, make sure that the type 6 hatch in the kitchen is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can see a saucepan. However, the saucepan, like an empty saucepan, has nothing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed type 6 hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>take type 6 keycard<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take type 6 key from type 6 locker<|im_end|>go east<|im_end|>unlock type 6 hatch with type 6 key<|im_end|>open type 6 hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the rectangular box is unlocked with the rectangular keycard. After that, assure that the rectangular box is wide open. After that, retrieve the passkey from the rectangular box within the bedroom. And then, make an attempt to go to the south. With that accomplished, check that the safe in the chamber is unlocked with the passkey. After unlocking the safe, assure that the safe is opened. And then, retrieve the spherical keycard from the safe in the chamber. And then, doublecheck the spherical locker in the chamber is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary kind of place.\nYou make out a locked rectangular box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>lock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your first objective is to make an effort to head west. Okay, and then, make an attempt to head south. That done, try to go east. Then, recover the Henderson's limited edition key from the dresser inside the laundry place. After that, check that the Henderson's limited edition chest inside the laundry place is unlocked with the Henderson's limited edition key. After unlocking the Henderson's limited edition chest, open the Henderson's limited edition chest in the laundry place. After that, recover the keycard from the Henderson's limited edition chest. And then, unlock the locker inside the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take Henderson's limited edition key from dresser<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take keycard from Henderson's limited edition chest<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, take a trip east. After that, pick up the keycard from the stand inside the closet. If you have taken the keycard, go west. And then, unlock the chest with the keycard. Then, open the chest within the parlor. Then, retrieve the manuscript from the chest. Then, attempt to go to the east. And then, throw the manuscript on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An ordinary kind of place.\nAs if things weren't amazing enough already, you can even see a chest.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from stand<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take manuscript from chest<|im_end|>go east<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, pick up the American style passkey from the rack inside the dish-pit. If you can get your hands on the American style passkey, unlock the American style safe within the dish-pit. After that, ensure that the American style safe inside the dish-pit is open. And then, recover the type H latchkey from the American style safe inside the dish-pit. After that, try to take a trip south. After that, unlock the type H safe with the type H latchkey. Then, ensure that the type H safe in the kitchenette is open. And then, take the bowl from the type H safe within the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked American style safe. Were you looking for a rack? Because look over there, it's a rack. On the rack you make out an American style passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from rack<|im_end|>unlock American style safe with American style passkey<|im_end|>open American style safe<|im_end|>take type H latchkey from American style safe<|im_end|>go south<|im_end|>unlock type H safe with type H latchkey<|im_end|>open type H safe<|im_end|>take bowl from type H safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First stop, make an attempt to go to the south. With that accomplished, ensure that the coffer inside the playroom is open. After pulling open the coffer, recover the passkey from the coffer inside the playroom. After getting the passkey, assure that the passageway is unlocked with the passkey. And then, open the passageway. And then, attempt to travel east. And then, take the key from the drawer within the steam room. And then, make absolutely sure that the locker within the steam room is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take key from drawer<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, take the latchkey from the bench. Then, unlock the safe within the bedchamber with the latchkey. Then, open the safe within the bedchamber. And then, pick up the passkey from the safe inside the bedchamber. And then, make absolutely sure that the chest within the bedchamber is unlocked. And then, assure that the chest inside the bedchamber is ajar. Then, take the key from the chest inside the bedchamber. Then, unlock the portal inside the bedchamber with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell how about that, you are in a place we're calling a bedchamber.\nYou can see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. If you haven't noticed it already, there seems to be something there by the wall, it's a safe. You see a bench. Why don't you take a picture of it, it'll last longer! On the bench you can see a latchkey.\nThere is a closed portal leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock portal with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. Once you do that, move west. If you can get through with that, lift the rectangular latchkey from the floor of the bedroom. After that, take a trip east. After that, make absolutely sure that the rectangular locker within the scullery is unlocked with the rectangular latchkey. And then, make absolutely sure that the rectangular locker in the scullery is wide open. After that, take the passkey from the rectangular locker. After that, make absolutely sure the box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take rectangular latchkey<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to move east. After that, pick up the cuboid passkey from the floor of the pantry. After getting the cuboid passkey, try to venture west. After that, unlock the cuboid box. After that, ensure that the cuboid box is open. And then, pick up the broom from the cuboid box. After that, head east. With that done, sit the broom on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a cuboid box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey<|im_end|>go west<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take broom from cuboid box<|im_end|>go east<|im_end|>put broom on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make an effort to move south. That done, pick up the key from the floor of the cookery. With the key, venture north. And then, unlock the door within the bedchamber. And then, ensure that the door is open. If you have opened the door, take a trip north. Okay, and then, go to the east. After that, retrieve the backup calendar from the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one.\nYou make out a recliner. The recliner is typical. But the thing hasn't got anything on it.\nThere is a closed door leading north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take backup calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, try to take a trip south. And then, insert the rectangular passkey into the rectangular locker in the cellar's lock to unlock it. And then, ensure that the rectangular locker is open. After opening the rectangular locker, recover the formless key from the rectangular locker in the cellar. And then, unlock the formless safe within the cellar. After that, doublecheck that the formless safe inside the cellar is opened. Then, recover the hat from the formless safe. After picking up the hat, you can insert the hat into the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take formless key from rectangular locker<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take hat from formless safe<|im_end|>insert hat into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move west. And then, take the latchkey from the coffer. After that, unlock the box inside the cubicle. After that, open the box within the cubicle. After that, retrieve the passkey from the box within the cubicle. If you can get your hands on the passkey, try to go east. Once you succeed at that, close the locker inside the chamber. And then, doublecheck that the locker is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical kind of place.\nYou can see a locker. The locker is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from coffer<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the table within the cellar. And then, move west. And then, insert the key into the locker within the canteen's lock to unlock it. And then, doublecheck that the locker in the canteen is wide open. Then, recover the type 2 key from the locker within the canteen. After picking up the type 2 key, make an attempt to venture east. After that, assure that the type 2 safe is unlocked. And then, doublecheck that the type 2 safe within the cellar is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one. Let's see what's in here.\nYou make out a locked type 2 safe. You see a table. The table is ordinary. On the table you make out a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 2 key from locker<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could move west. Then, recover the type C passkey from the box inside the office. After that, check that the type C box inside the office is unlocked with the type C passkey. After unlocking the type C box, assure that the type C box inside the office is opened. Then, pick up the latchkey from the type C box. After that, go to the east. Once you succeed at that, close the chest. Once you have shut the chest, make sure the chest within the shower is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou make out a chest. The chest is empty! What a waste of a day! You make out a locked cabinet.\nThere is a closed hatch leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C passkey from box<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take latchkey from type C box<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could make an attempt to venture west. Following that, recover the latchkey from the bowl within the kitchenette. And then, move east. After that, check that the locker within the cookery is unlocked with the latchkey. Then, ensure that the locker is open. And then, pick up the key from the locker. And then, unlock the safe with the key. After unlocking the safe, open the safe within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou make out a safe. You can't wait to tell the folks at home about this! A locked locker is in the corner.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bowl<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to move south. If you can get through with that, recover the cake scented latchkey from the saucepan inside the dish-pit. If you can get your hands on the cake scented latchkey, take a trip north. And then, make it so that the cake scented passageway inside the kitchenette is unlocked. Then, make sure that the cake scented passageway is opened. After that, try to go north. And then, attempt to head east. If you can get through with that, retrieve the whisk from the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is a closed cake scented passageway leading north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented latchkey from saucepan<|im_end|>go north<|im_end|>unlock cake scented passageway with cake scented latchkey<|im_end|>open cake scented passageway<|im_end|>go north<|im_end|>go east<|im_end|>take whisk from plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. If you can get around to doing that, retrieve the key from the shelf inside the recreation zone. Then, head east. And then, look and see that the box in the shower is unlocked. And then, open the box inside the shower. And then, recover the mop from the box within the shower. After stealing the mop, venture west. With that over with, drop the mop on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take mop from box<|im_end|>go west<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, go west. And then, pick-up the cake scented latchkey from the floor of the attic. Then, make an attempt to head east. With that accomplished, unlock the cake scented chest in the office with the cake scented latchkey. Then, make absolutely sure that the cake scented chest is wide open. Then, take the type 6 passkey from the cake scented chest within the office. If you can get your hands on the type 6 passkey, make it so that the type 6 locker in the office is unlocked. Then, make absolutely sure that the type 6 locker within the office is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into the most normal of all possible offices.\nWere you looking for a type 6 locker? Because look over there, it's a type 6 locker. As if things weren't amazing enough already, you can even see a cake scented chest. Something scurries by right in the corner of your eye. Probably nothing. Oh wow! Is that what I think it is? It is! It's a portmanteau.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a scarf.\n\nyour action: ", "response": "go west<|im_end|>take cake scented latchkey<|im_end|>go east<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take type 6 passkey from cake scented chest<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the type 2 box is unlocked. After that, assure that the type 2 box is opened. After that, recover the keycard from the type 2 box. After you have picked up the keycard, doublecheck that the locker is unlocked. After that, open the locker in the workshop. After that, take the Cat Calendar from the locker inside the workshop. After taking the Cat Calendar, make an effort to take a trip east. If you can succeed at that, toss the Cat Calendar on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place.\nYou can see a locker. You can make out a type 2 box. You shudder, but continue examining the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take keycard from type 2 box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Cat Calendar from locker<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, go to the south. With that done, pick up the latchkey from the fridge. And then, unlock the door within the cookery. And then, open the door in the cookery. And then, travel south. And then, attempt to head east. With that done, lift the potato from the floor of the cubicle. After that, eat the potato. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from fridge<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take potato<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First thing I need you to do is to try to venture west. That done, recover the Henderson's keycard from the rack. Then, unlock the Henderson's safe. And then, make sure that the Henderson's safe within the steam room is open. Then, recover the soap dispenser from the Henderson's safe. And then, go east. Then, make sure that the non-euclidean safe in the basement is ajar. Then, put the soap dispenser inside the non-euclidean safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou can see a non-euclidean safe. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's keycard from rack<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take soap dispenser from Henderson's safe<|im_end|>go east<|im_end|>open non-euclidean safe<|im_end|>insert soap dispenser into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to travel east. After that, recover the non-euclidean keycard from the rack within the laundry place. After that, unlock the non-euclidean box. Once you have unlocked the non-euclidean box, open the non-euclidean box. After that, take the passkey from the non-euclidean box. If you can get your hands on the passkey, check that the safe inside the laundry place is unlocked with the passkey. After unlocking the safe, look and see that the safe is open. After that, recover the paper towel from the safe inside the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard from rack<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take passkey from non-euclidean box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, if it's not too much trouble, I need you to venture east. Then, insert the soap scented passkey into the soap scented box inside the laundry place's lock to unlock it. After unlocking the soap scented box, make sure that the soap scented box in the laundry place is open. After that, pick up the keycard from the soap scented box. If you can get your hands on the keycard, unlock the locker within the laundry place. And then, assure that the locker inside the laundry place is open. After that, pick up the potato from the locker in the laundry place. And then, eat the potato. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the east.\nYou are carrying: a soap scented passkey and a cloak.\n\nyour action: ", "response": "go east<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take keycard from soap scented box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take potato from locker<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture north. After that, go east. With that over with, take the passkey from the refrigerator. And then, make it so that the safe is unlocked. After that, open the safe within the canteen. If you have pulled open the safe, recover the type I latchkey from the safe. And then, look and see that the type I safe is unlocked with the type I latchkey. Then, make it so that the type I safe within the canteen is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in an ordinary kind of place. That is to say, you're in a scullery. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed typical looking chest in the corner.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take passkey from refrigerator<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type I latchkey from safe<|im_end|>unlock type I safe with type I latchkey<|im_end|>open type I safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to venture south. And then, pick-up the passkey from the floor of the lounge. After that, unlock the passageway. And then, ensure that the passageway inside the lounge is open. And then, make an effort to venture south. Then, recover the Canadian latchkey from the floor of the laundromat. Then, make sure that the Canadian safe is unlocked. After that, open the Canadian safe inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take Canadian latchkey<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, travel west. Then, open the trunk. And then, retrieve the key from the trunk inside the studio. And then, attempt to go to the east. Following that, assure that the safe in the steam room is unlocked. Then, open the safe in the steam room. And then, take the pizza from the safe within the steam room. With the pizza, eat the pizza. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a tv.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take pizza from safe<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to travel east. And then, pick up the TextWorld keycard from the locker in the workshop. Then, unlock the TextWorld hatch with the TextWorld keycard. After that, open the TextWorld hatch in the workshop. Then, go to the south. And then, take the key from the bookshelf in the cubicle. And then, check that the chest is unlocked with the key. After that, open the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual one. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from locker<|im_end|>unlock TextWorld hatch with TextWorld keycard<|im_end|>open TextWorld hatch<|im_end|>go south<|im_end|>take key from bookshelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to make an attempt to take a trip south. And then, go east. And then, pick-up the formless keycard from the floor of the cookery. And then, make absolutely sure that the formless safe inside the cookery is unlocked. And then, ensure that the formless safe is open. After that, recover the passkey from the formless safe in the cookery. After that, go to the west. Then, make it so that the chest inside the studio is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take formless keycard<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take passkey from formless safe<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your first objective is to try to head east. Then, insert the Canadian latchkey into the Canadian safe inside the cellar's lock to unlock it. Once you have unlocked the Canadian safe, look and see that the Canadian safe is wide open. After you have pulled open the Canadian safe, retrieve the Microsoft limited edition passkey from the Canadian safe in the cellar. If you can get your hands on the Microsoft limited edition passkey, unlock the Microsoft limited edition chest within the cellar. And then, ensure that the Microsoft limited edition chest is open. After opening the Microsoft limited edition chest, take the pair of pants from the Microsoft limited edition chest in the cellar. Then, ditch the pair of pants on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. I guess you better just go and list everything you see here.\nYou can see a couch. The couch is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take Microsoft limited edition passkey from Canadian safe<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take pair of pants from Microsoft limited edition chest<|im_end|>drop pair of pants<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the rectangular locker is unlocked with the rectangular key. Then, make absolutely sure that the rectangular locker is open. After that, recover the keycard from the rectangular locker in the spare room. Then, move south. With that done, make absolutely sure that the locker within the salon is unlocked. After you have unlocked the locker, make absolutely sure that the locker inside the salon is wide open. And then, retrieve the novel from the locker. Once you have picked up the novel, you can put the novel inside the suitcase within the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard one.\nAs if things weren't amazing enough already, you can even see a rectangular locker.\nThere is an unguarded exit to the south.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take novel from locker<|im_end|>insert novel into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the type 4 locker with the type 4 keycard. After you have unlocked the type 4 locker, ensure that the type 4 locker inside the bar is open. Then, take the latchkey from the type 4 locker inside the bar. And then, move south. And then, check that the locker in the pantry is unlocked with the latchkey. And then, open the locker within the pantry. And then, take the Henderson's style key from the locker. If you have picked up the Henderson's style key, make absolutely sure that the Henderson's style portal inside the pantry is unlocked with the Henderson's style key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a type 4 locker. Oh, great. Here's a bookshelf. The bookshelf is standard. The bookshelf appears to be empty.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take latchkey from type 4 locker<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's style key from locker<|im_end|>unlock Henderson's style portal with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the west. Once you accomplish that, doublecheck that the safe within the shower is opened. After opening the safe, recover the non-euclidean key from the safe. Then, make it so that the non-euclidean safe is unlocked with the non-euclidean key. And then, ensure that the non-euclidean safe is open. Then, pick up the cashew from the non-euclidean safe. After picking up the cashew, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell how about that, you are in a place we're calling a closet.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a strawberry and a pear.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take non-euclidean key from safe<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take cashew from non-euclidean safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head west. Okay, and then, ensure that the cabinet is open. Then, take the TextWorld limited edition latchkey from the cabinet in the shower. After getting the TextWorld limited edition latchkey, try to go east. After that, unlock the TextWorld limited edition chest in the laundry place. If you have unlocked the TextWorld limited edition chest, open the TextWorld limited edition chest inside the laundry place. And then, pick up the vanilla scented latchkey from the TextWorld limited edition chest. With the vanilla scented latchkey, look and see the vanilla scented locker within the laundry place is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have moved into the most usual of all possible laundry places.\nYou can see a vanilla scented locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked TextWorld limited edition chest.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take TextWorld limited edition latchkey from cabinet<|im_end|>go east<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>take vanilla scented latchkey from TextWorld limited edition chest<|im_end|>lock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. And then, try to travel west. Next, take the fresh laundry scented latchkey from the recliner. After that, unlock the fresh laundry scented locker. After that, make it so that the fresh laundry scented locker is wide open. After pulling open the fresh laundry scented locker, pick up the controller from the fresh laundry scented locker. And then, make an effort to take a trip east. Okay, and then, you can place the controller into the portmanteau in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take fresh laundry scented latchkey from recliner<|im_end|>unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take controller from fresh laundry scented locker<|im_end|>go east<|im_end|>insert controller into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, take a trip west. Then, recover the passkey from the floor of the cookhouse. After that, unlock the chest within the cookhouse. Then, make it so that the chest is opened. After that, pick up the key from the chest. And then, go east. After that, insert the key into the box's lock to unlock it. And then, open the box in the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou can see a locked box.\nYou need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could insert the passkey into the locker within the kitchen's lock to unlock it. And then, open the locker within the kitchen. After that, take the spherical latchkey from the locker inside the kitchen. After that, move east. After that, insert the spherical latchkey into the spherical passageway in the kitchenette's lock to unlock it. After that, open the spherical passageway. After that, venture south. With that accomplished, make sure that the safe within the shower is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin to take stock of what's in the room.\nYou make out a locked locker. You can see a counter. The counter appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take spherical latchkey from locker<|im_end|>go east<|im_end|>unlock spherical passageway with spherical latchkey<|im_end|>open spherical passageway<|im_end|>go south<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick-up the key from the floor of the workshop. And then, unlock the safe. After that, open the safe. And then, recover the type Z passkey from the safe inside the workshop. After stealing the type Z passkey, go north. With that done, make it so that the type Z safe is unlocked with the type Z passkey. And then, ensure that the type Z safe is open. Then, pick up the worm from the type Z safe inside the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nA locked safe is in the room.\nThere is an unblocked exit to the north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take type Z passkey from safe<|im_end|>go north<|im_end|>unlock type Z safe with type Z passkey<|im_end|>open type Z safe<|im_end|>take worm from type Z safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, head east. After that, take the Microsoft keycard from the case. After that, head west. After that, look and see that the Microsoft chest is unlocked. And then, make it so that the Microsoft chest inside the cookhouse is opened. And then, retrieve the teaspoon from the Microsoft chest. Then, travel east. And then, place the teaspoon on the counter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place.\nYou make out a Microsoft chest. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft keycard from case<|im_end|>go west<|im_end|>unlock Microsoft chest with Microsoft keycard<|im_end|>open Microsoft chest<|im_end|>take teaspoon from Microsoft chest<|im_end|>go east<|im_end|>put teaspoon on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First step, pick up the vanilla scented latchkey from the rack in the closet. Then, try to move south. Once you finish that, look and see that the vanilla scented chest inside the bedroom is unlocked. And then, doublecheck that the vanilla scented chest is opened. Then, pick up the controller from the vanilla scented chest. And then, take a trip north. With that done, assure that the spherical locker within the closet is ajar. Then, you can deposit the controller into the spherical locker inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical locker. You make out a rack. Wow, isn't TextWorld just the best? You see a vanilla scented latchkey and a spherical passkey on the rack.\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented latchkey from rack<|im_end|>go south<|im_end|>unlock vanilla scented chest with vanilla scented latchkey<|im_end|>open vanilla scented chest<|im_end|>take controller from vanilla scented chest<|im_end|>go north<|im_end|>open spherical locker<|im_end|>insert controller into spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to take a trip north. After that, pick up the Microsoft style key from the shelf in the shower. After that, insert the Microsoft style key into the Microsoft style locker within the shower's lock to unlock it. Then, make sure that the Microsoft style locker is ajar. After that, retrieve the mop from the Microsoft style locker in the shower. And then, attempt to move south. Okay, and then, ensure that the chest is open. After that, deposit the mop inside the chest in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nOh wow! Is that what I think it is? It is! It's a chest.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style key from shelf<|im_end|>unlock Microsoft style locker with Microsoft style key<|im_end|>open Microsoft style locker<|im_end|>take mop from Microsoft style locker<|im_end|>go south<|im_end|>open chest<|im_end|>insert mop into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go east. Next, retrieve the spherical passkey from the saucepan in the dish-pit. And then, check that the spherical safe is unlocked with the spherical passkey. Then, assure that the spherical safe is ajar. After that, try to take a trip west. Then, pick up the mouse from the coffer. After that, make an effort to move east. And then, you can insert the mouse inside the spherical safe within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI never took you for the sort of person who would show up in a studio, but I guess I was wrong.\nYou see a coffer. Now that's what I call TextWorld! The coffer contains a mouse. You can see a box.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey from saucepan<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>go west<|im_end|>take mouse from coffer<|im_end|>go east<|im_end|>insert mouse into spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, insert the key into the box's lock to unlock it. Then, make sure that the box is open. Then, pick up the passkey from the box in the basement. And then, go north. Then, assure that the portal within the kitchenette is unlocked. And then, ensure that the portal within the kitchenette is open. Then, go east. Okay, and then, take the manuscript from the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou see a locked box right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go north<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take manuscript from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an attempt to go to the west. Then, take the latchkey from the desk. And then, head west. That done, unlock the safe in the lounge. Then, make it so that the safe in the lounge is opened. After that, take the vanilla scented latchkey from the safe within the lounge. Having taken the vanilla scented latchkey, attempt to go east. That done, unlock the vanilla scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou see a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from desk<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take vanilla scented latchkey from safe<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to venture west. After that, insert the American style passkey into the American style locker's lock to unlock it. Then, open the American style locker within the office. And then, take the spherical passkey from the American style locker inside the office. If you can get your hands on the spherical passkey, look and see that the spherical passageway in the office is unlocked with the spherical passkey. After that, open the spherical passageway in the office. And then, head north. And then, close the spherical passageway inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just shown up in a pantry. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter and an American style passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock American style locker with American style passkey<|im_end|>open American style locker<|im_end|>take spherical passkey from American style locker<|im_end|>unlock spherical passageway with spherical passkey<|im_end|>open spherical passageway<|im_end|>go north<|im_end|>close spherical passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the TextWorld style key from the floor of the kitchenette. After getting the TextWorld style key, unlock the TextWorld style chest. Then, make sure that the TextWorld style chest inside the kitchenette is open. After pulling open the TextWorld style chest, take the Microsoft limited edition key from the TextWorld style chest in the kitchenette. Then, make it so that the Microsoft limited edition safe is unlocked. Then, open the Microsoft limited edition safe. Having opened the Microsoft limited edition safe, retrieve the blender from the Microsoft limited edition safe. Then, drop the blender on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou can make out a locked Microsoft limited edition safe. You can see a locked TextWorld style chest. As if things weren't amazing enough already, you can even see a saucepan. But the thing is empty.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nThere is a TextWorld style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take Microsoft limited edition key from TextWorld style chest<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take blender from Microsoft limited edition safe<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to venture south. And then, pick up the key from the mantelpiece within the workshop. And then, make an effort to go to the north. And then, go to the east. With that accomplished, unlock the safe inside the shower with the key. After that, open the safe in the shower. And then, recover the mop from the safe. And then, rest the mop on the bench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from mantelpiece<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, recover the formless keycard from the stand. Then, make an attempt to travel south. And then, check that the formless hatch in the cookery is unlocked with the formless keycard. Then, ensure that the formless hatch is open. Then, head west. Then, recover the type C key from the bench. After that, assure that the type C box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nThere is a closed formless hatch leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless keycard from stand<|im_end|>go south<|im_end|>unlock formless hatch with formless keycard<|im_end|>open formless hatch<|im_end|>go west<|im_end|>take type C key from bench<|im_end|>lock type C box with type C key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture east. Then, take the TextWorld key from the basket within the steam room. After that, unlock the TextWorld locker. Then, assure that the TextWorld locker inside the steam room is wide open. Then, recover the key from the TextWorld locker in the steam room. Then, check that the safe within the steam room is unlocked with the key. Then, open the safe in the steam room. And then, retrieve the worm from the safe within the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld key from basket<|im_end|>unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick-up the key from the floor of the canteen. Once you have got the key, unlock the chest. Then, open the chest. After that, pick up the type M keycard from the chest within the canteen. After stealing the type M keycard, assure that the type M locker is unlocked. After that, look and see that the type M locker within the canteen is ajar. After that, retrieve the fork from the type M locker inside the canteen. After that, insert the fork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty typical here.\nYou make out a locked chest in the room. Oh wow! Is that what I think it is? It is! It's a type M locker.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type M keycard from chest<|im_end|>unlock type M locker with type M keycard<|im_end|>open type M locker<|im_end|>take fork from type M locker<|im_end|>insert fork into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the keycard from the case. And then, unlock the portal inside the dish-pit. After that, open the portal within the dish-pit. After that, travel south. And then, retrieve the type 6 passkey from the bench. After that, unlock the type 6 locker. And then, ensure that the type 6 locker is open. Then, pick up the plant from the type 6 locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one. The room is well lit.\nYou make out a case. The case contains a keycard. Now that's what I call TextWorld!\nThere is a closed portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from case<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take type 6 passkey from bench<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>take plant from type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip south. Then, doublecheck that the chest inside the kitchenette is ajar. Then, pick up the keycard from the chest inside the kitchenette. Having taken the keycard, attempt to travel north. If you can succeed at that, look and see that the locker is unlocked. After that, open the locker. After that, pick up the mop from the locker in the shower. With the mop, sit the mop on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nA locked standard looking locker is nearby. You make out a board. The board is usual. On the board you see a coconut.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, make absolutely sure that the locker within the sauna is shut. Then, travel west. And then, pick-up the key from the floor of the study. Then, unlock the safe. Then, ensure that the safe within the study is open. And then, retrieve the passkey from the safe. Once you have taken the passkey, head east. After that, lock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. An usual one.\nOh wow! Is that what I think it is? It is! It's a locker. The locker is empty! What a waste of a day!\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a loaf of bread and a pizza.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, head south. Then, recover the key from the floor of the bathroom. Then, make an attempt to go to the north. If you can accomplish that, unlock the locker with the key. After that, ensure that the locker is open. After that, recover the sandwich from the locker. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A typical one.\nYou make out a locked locker here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, attempt to take a trip south. Then, venture west. Then, retrieve the TextWorld keycard from the floor of the sauna. And then, make an attempt to venture east. Okay, and then, unlock the TextWorld locker inside the cookery with the TextWorld keycard. And then, open the TextWorld locker. Then, retrieve the licorice strip from the TextWorld locker inside the cookery. And then, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual kind of place. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take TextWorld keycard<|im_end|>go east<|im_end|>unlock TextWorld locker with TextWorld keycard<|im_end|>open TextWorld locker<|im_end|>take licorice strip from TextWorld locker<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture south. With that accomplished, pick up the latchkey from the rack inside the cookhouse. Then, make an effort to go north. And then, insert the latchkey into the gate inside the kitchen's lock to unlock it. And then, make sure that the gate within the kitchen is wide open. And then, move east. If you can succeed at that, make absolutely sure that the chest is wide open. And then, recover the nest of bats from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a mug on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>open chest<|im_end|>take nest of bats from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, insert the Henderson's style passkey into the Henderson's style box within the spare room's lock to unlock it. And then, doublecheck that the Henderson's style box within the spare room is opened. After that, retrieve the type Z key from the Henderson's style box. After that, insert the type Z key into the type Z chest's lock to unlock it. Then, assure that the type Z chest inside the spare room is open. After that, recover the sock from the type Z chest. With the sock, try to go east. And then, toss the sock on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a type Z chest. You see a Henderson's style box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style passkey<|im_end|>open Henderson's style box<|im_end|>take type Z key from Henderson's style box<|im_end|>unlock type Z chest with type Z key<|im_end|>open type Z chest<|im_end|>take sock from type Z chest<|im_end|>go east<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, move west. And then, check that the non-euclidean locker is unlocked with the non-euclidean keycard. And then, ensure that the non-euclidean locker within the attic is open. Then, recover the type E keycard from the non-euclidean locker. Once you have taken the type E keycard, check that the type E chest is unlocked with the type E keycard. After that, open the type E chest. After that, retrieve the cane from the type E chest in the attic. After you have got the cane, toss the cane on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard one.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take type E keycard from non-euclidean locker<|im_end|>unlock type E chest with type E keycard<|im_end|>open type E chest<|im_end|>take cane from type E chest<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, go to the south. With that accomplished, take the keycard from the table. After that, unlock the hatch with the keycard. After that, ensure that the hatch is open. And then, take a trip south. And then, go east. And then, pick-up the Microsoft key from the floor of the spare room. And then, insert the Microsoft key into the Microsoft chest's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in a scullery.\nHey, want to see a chair? Look over there, a chair. The chair appears to be empty.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from table<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take Microsoft key<|im_end|>unlock Microsoft chest with Microsoft key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to take a trip west. After that, pick up the passkey from the table in the pantry. And then, doublecheck that the box is unlocked. If you have unlocked the box, open the box. After that, recover the type 4 keycard from the box in the pantry. After that, head east. With that done, doublecheck that the type 4 safe inside the studio is shut. After you have shut the type 4 safe, make absolutely sure that the type 4 safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal kind of place.\nYou see a type 4 safe. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type 4 keycard from box<|im_end|>go east<|im_end|>close type 4 safe<|im_end|>lock type 4 safe with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, retrieve the passkey from the floor of the bedroom. After that, check that the box in the bedroom is unlocked with the passkey. After unlocking the box, make absolutely sure that the box is open. Then, retrieve the type O key from the box within the bedroom. And then, venture west. Next, unlock the type O safe within the lounge. Having unlocked the type O safe, open the type O safe inside the lounge. And then, retrieve the pillow from the type O safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. The room is well lit.\nYou make out a locked box nearby.\nThere is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type O key from box<|im_end|>go west<|im_end|>unlock type O safe with type O key<|im_end|>open type O safe<|im_end|>take pillow from type O safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, go to the west. And then, pick up the latchkey from the table in the closet. And then, attempt to take a trip east. And then, unlock the locker in the steam room with the latchkey. And then, ensure that the locker in the steam room is open. After you have opened the locker, take the insect from the locker in the steam room. Having picked up the insect, try to venture west. And then, drop the insect on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locker!\nYou need an unguarded exit? You should try going west.\nThere is a cucumber on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>go west<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, head south. Next, make sure that the chest is opened. After opening the chest, take the type V latchkey from the chest. If you can get your hands on the type V latchkey, make an effort to take a trip north. And then, unlock the type V safe with the type V latchkey. Then, ensure that the type V safe is open. After that, retrieve the dvd from the type V safe in the chamber. And then, put the dvd on the shelf inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place. You can barely contain your excitement.\nYou can make out a type V safe. Classic TextWorld. Look over there! a shelf. The shelf is usual. But the thing is empty, unfortunately.\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take type V latchkey from chest<|im_end|>go north<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take dvd from type V safe<|im_end|>put dvd on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip south. With that done, take the type 7 key from the table. And then, unlock the type 7 chest in the study. And then, ensure that the type 7 chest inside the study is open. Then, go to the north. Then, take the bug from the bench in the recreation zone. Then, venture south. Next, put the bug into the type 7 chest inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nA decrepit sign tells you that you are now in the recreation zone.\nWhat's that over there? It looks like it's a bench. You see a bug on the bench. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 7 key from table<|im_end|>unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>go north<|im_end|>take bug from bench<|im_end|>go south<|im_end|>insert bug into type 7 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, assure that the locker inside the restroom is unlocked. And then, ensure that the locker is open. And then, retrieve the keycard from the locker. After that, make an effort to take a trip east. Okay, and then, unlock the safe. Then, ensure that the safe inside the shower is open. Then, take the formless passkey from the safe within the shower. And then, lock the formless box in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nA well framed sign tells you that you are now in the restroom.\nYou see a locked locker.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take formless passkey from safe<|im_end|>lock formless box with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, look and see that the cake scented chest in the closet is unlocked. Then, make sure that the cake scented chest inside the closet is ajar. After that, retrieve the passkey from the cake scented chest. Then, insert the passkey into the box's lock to unlock it. After that, open the box. Then, take the latchkey from the box. After that, attempt to go to the south. Okay, and then, unlock the portal inside the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou have stumbled into the most normal of all possible closets.\nYou can see a box. You can make out a locked cake scented chest, which looks usual, in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to attempt to venture north. With that done, ensure that the safe inside the workshop is open. And then, recover the passkey from the safe. With the passkey, unlock the door with the passkey. Then, open the door. After that, move north. With that over with, attempt to take a trip east. And then, recover the vacuum from the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>take vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First thing I need you to do is to unlock the safe. After unlocking the safe, doublecheck that the safe in the laundromat is open. After that, retrieve the TextWorld style passkey from the safe within the laundromat. Then, try to go to the north. After that, make sure that the TextWorld style door is open. Then, make an attempt to venture north. After that, close the TextWorld style door within the washroom. And then, Put the TextWorld style passkey into the TextWorld style door within the washroom to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual kind of place. You begin looking for stuff.\nYou can make out a locked safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple and a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take TextWorld style passkey from safe<|im_end|>go north<|im_end|>open TextWorld style door<|im_end|>go north<|im_end|>close TextWorld style door<|im_end|>lock TextWorld style door with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the safe inside the chamber with the keycard. After unlocking the safe, look and see that the safe inside the chamber is ajar. After that, take the key from the safe. After that, unlock the locker inside the chamber. After unlocking the locker, ensure that the locker in the chamber is open. After that, retrieve the cuboid passkey from the locker. With the cuboid passkey, unlock the cuboid locker in the chamber. If you have unlocked the cuboid locker, open the cuboid locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary one. You begin looking for stuff.\nYou can make out a locked cuboid locker, which looks ordinary, here. You hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a locked safe.\nThere is a closed gateway leading west. There is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, if it's not too much trouble, I need you to venture west. With that done, ensure that the type S box within the study is open. After pulling open the type S box, recover the latchkey from the type S box within the study. After picking up the latchkey, make it so that the box is unlocked with the latchkey. After that, make it so that the box is open. Then, take the binder from the box. And then, go to the east. And then, deposit the binder on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a type S latchkey.\n\nyour action: ", "response": "go west<|im_end|>open type S box<|im_end|>take latchkey from type S box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take binder from box<|im_end|>go east<|im_end|>drop binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First off, if it's not too much trouble, I need you to make an effort to go west. With that done, retrieve the passkey from the floor of the parlor. With the passkey, unlock the box in the parlor. Then, ensure that the box inside the parlor is open. And then, pick up the type A latchkey from the box in the parlor. And then, take a trip east. With that accomplished, unlock the type A gateway in the lounge with the type A latchkey. After that, open the type A gateway. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed type A gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a grape.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type A latchkey from box<|im_end|>go east<|im_end|>unlock type A gateway with type A latchkey<|im_end|>open type A gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. Then, recover the latchkey from the floor of the pantry. After that, take a trip west. And then, unlock the chest. Then, open the chest inside the study. Then, take the mug from the chest. After that, make an effort to head east. After that, ditch the mug on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou make out a chest. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>go east<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First of all, attempt to venture west. Then, open the freezer in the cookhouse. Then, take the American style key from the freezer. Then, look and see that the American style locker in the cookhouse is unlocked with the American style key. And then, open the American style locker inside the cookhouse. After that, recover the bowl from the American style locker in the cookhouse. After that, make an attempt to venture east. Then, place the bowl on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take American style key from freezer<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take bowl from American style locker<|im_end|>go east<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, look and see that the formless locker inside the launderette is unlocked. Then, make absolutely sure that the formless locker is open. Then, recover the keycard from the formless locker inside the launderette. After that, make absolutely sure that the gate inside the launderette is unlocked with the keycard. Then, ensure that the gate is open. And then, venture east. Then, recover the cuboid passkey from the floor of the garage. Then, unlock the cuboid locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual kind of place.\nYou make out a formless locker.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take keycard from formless locker<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take cuboid passkey<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, pick up the Microsoft style key from the trunk within the washroom. After that, unlock the Microsoft style box inside the washroom with the Microsoft style key. And then, open the Microsoft style box in the washroom. Then, pick up the Canadian key from the Microsoft style box. Then, unlock the Canadian hatch inside the washroom. After that, doublecheck that the Canadian hatch in the washroom is open. And then, attempt to venture south. And then, take the insect from the plate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nYou can see a Microsoft style box. You scan the room, seeing a trunk. The trunk contains a Microsoft style key.\nThere is a closed Canadian hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style key from trunk<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take Canadian key from Microsoft style box<|im_end|>unlock Canadian hatch with Canadian key<|im_end|>open Canadian hatch<|im_end|>go south<|im_end|>take insect from plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel north. Then, look and see that the box within the bedroom is ajar. After that, recover the non-euclidean key from the box within the bedroom. And then, unlock the non-euclidean box inside the bedroom. After that, look and see that the non-euclidean box is open. And then, take the pillow from the non-euclidean box within the bedroom. Having taken the pillow, attempt to head south. Then, place the pillow on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take pillow from non-euclidean box<|im_end|>go south<|im_end|>drop pillow<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, unlock the safe within the bedchamber. After that, doublecheck that the safe is ajar. After that, recover the type Q key from the safe. After that, venture south. Then, make it so that the type Q gate is unlocked. After that, open the type Q gate. If you have opened the type Q gate, travel east. And then, take the top hat from the counter inside the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nYou can make out a safe. You check the price tag glued to the safe. 50 bucks? What a deal! You'll have to ask where they got this!\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key and a plant.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type Q key from safe<|im_end|>go south<|im_end|>unlock type Q gate with type Q key<|im_end|>open type Q gate<|im_end|>go east<|im_end|>take top hat from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to move north. With that over with, recover the type P keycard from the desk within the lounge. Then, take a trip south. Then, make sure that the type P safe is unlocked. After unlocking the type P safe, ensure that the type P safe is open. After that, recover the keycard from the type P safe. With the keycard, unlock the chest. Then, make absolutely sure that the chest is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou can make out a chest. I mean, just wow! Isn't TextWorld just the best? You see a gleam over in a corner, where you can see a type P safe.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type P keycard from desk<|im_end|>go south<|im_end|>unlock type P safe with type P keycard<|im_end|>open type P safe<|im_end|>take keycard from type P safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to head west. Once you do that, pick-up the rectangular key from the floor of the bedroom. After picking up the rectangular key, attempt to travel east. And then, insert the rectangular key into the rectangular box's lock to unlock it. Then, open the rectangular box inside the kitchen. And then, pick up the mug from the rectangular box within the kitchen. Then, head west. With that accomplished, place the mug on the bench within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI never took you for the sort of person who would show up in a kitchen, but I guess I was wrong.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular box. You can make out a locked chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take mug from rectangular box<|im_end|>go west<|im_end|>put mug on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could close the formless box. Then, make an effort to travel south. Following that, pick up the passkey from the floor of the office. After that, look and see that the safe in the office is unlocked. Then, open the safe in the office. After you have opened the safe, take the formless key from the safe. After that, go north. After that, doublecheck that the formless box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a formless box. The formless box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed door leading west. There is an unblocked exit to the south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "close formless box<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go north<|im_end|>lock formless box with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head north. If you can get through with that, ensure that the Henderson's gate inside the chamber is open. Then, attempt to take a trip east. And then, close the Henderson's gate. After closing the Henderson's gate, make an attempt to move east. Next, lift the Henderson's latchkey from the floor of the launderette. After that, try to travel west. With that over with, lock the Henderson's gate. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's gate<|im_end|>go east<|im_end|>close Henderson's gate<|im_end|>go east<|im_end|>take Henderson's latchkey<|im_end|>go west<|im_end|>lock Henderson's gate with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to travel south. With that accomplished, ensure that the passageway within the launderette is open. Then, travel west. And then, go to the west. Once you get through with that, retrieve the latchkey from the workbench in the attic. If you can get your hands on the latchkey, try to move east. Once you manage that, make it so that the passageway inside the kitchen is closed. And then, doublecheck that the passageway is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nYou scan the room, seeing a desk. The desk is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go west<|im_end|>go west<|im_end|>take latchkey from workbench<|im_end|>go east<|im_end|>close passageway<|im_end|>lock passageway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First stop, check that the locker in the shower is unlocked with the passkey. Having unlocked the locker, ensure that the locker is open. If you have pulled open the locker, recover the latchkey from the locker. And then, make sure that the chest is unlocked. After that, ensure that the chest is open. Then, pick up the Canadian style latchkey from the chest in the shower. Then, insert the Canadian style latchkey into the Canadian style safe in the shower's lock to unlock it. And then, doublecheck that the Canadian style safe in the shower is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You begin to take stock of what's here.\nYou see a Canadian style safe. You can see a chest. You see a locked locker.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the safe in the vault is wide open. And then, recover the Microsoft style key from the safe. After that, unlock the Microsoft style safe. And then, open the Microsoft style safe. And then, pick up the type O latchkey from the Microsoft style safe inside the vault. After that, make an attempt to travel south. With that over with, unlock the type O gate with the type O latchkey. Then, ensure that the type O gate inside the dish-pit is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. It seems to be pretty typical here.\nYou make out a locked Microsoft style safe here. You can see a closed typical looking safe nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take Microsoft style key from safe<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take type O latchkey from Microsoft style safe<|im_end|>go south<|im_end|>unlock type O gate with type O latchkey<|im_end|>open type O gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First thing I need you to do is to close the type Y box. After that, attempt to head north. With that accomplished, pick up the key from the table. And then, unlock the chest inside the vault. After that, open the chest within the vault. After opening the chest, pick up the type Y key from the chest inside the vault. After that, make an effort to go south. And then, Place the type Y key into the type Y box within the garage to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou make another one of your grand eccentric entrances into a garage.\nWhat's that over there? It looks like it's a type Y box! The type Y box is empty! What a waste of a day!\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close type Y box<|im_end|>go north<|im_end|>take key from table<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type Y key from chest<|im_end|>go south<|im_end|>lock type Y box with type Y key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to make an attempt to take a trip east. Then, recover the type 4 latchkey from the floor of the sauna. After picking up the type 4 latchkey, insert the type 4 latchkey into the type 4 chest in the sauna's lock to unlock it. After that, open the type 4 chest inside the sauna. If you have opened the type 4 chest, attempt to go to the west. And then, pick up the worm from the floor of the workshop. And then, make an effort to move east. Then, insert the worm inside the type 4 chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou can see a shelf. The shelf is normal. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 4 latchkey<|im_end|>unlock type 4 chest with type 4 latchkey<|im_end|>open type 4 chest<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into type 4 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the box. After that, open the box. After that, recover the cuboid key from the box. With the cuboid key, check that the cuboid locker is unlocked with the cuboid key. And then, open the cuboid locker within the washroom. Then, recover the latchkey from the cuboid locker. Then, travel east. After that, unlock the locker in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in the washroom. You begin to take stock of what's here.\nA locked cuboid locker is right there by you. You make out a locked box.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to try to go to the south. And then, open the dresser within the bedchamber. After that, recover the spherical keycard from the dresser in the bedchamber. After that, go north. Once you finish that, unlock the spherical gate in the salon. After that, ensure that the spherical gate within the salon is open. After that, go east. And then, make it so that the chest is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary one.\nLook over there! a coffer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The coffer is empty! This is the worst thing that could possibly happen, ever! You can see a mantle. The mantle is ordinary. The mantle appears to be empty.\nThere is a closed spherical gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a potato.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take spherical keycard from dresser<|im_end|>go north<|im_end|>unlock spherical gate with spherical keycard<|im_end|>open spherical gate<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to attempt to move north. Once you accomplish that, assure that the safe inside the dish-pit is open. Having opened the safe, retrieve the Henderson's style key from the safe. After picking up the Henderson's style key, insert the Henderson's style key into the Henderson's style gate's lock to unlock it. After that, open the Henderson's style gate. And then, go to the east. If you can accomplish that, take the laptop from the stand. And then, place the laptop on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take Henderson's style key from safe<|im_end|>unlock Henderson's style gate with Henderson's style key<|im_end|>open Henderson's style gate<|im_end|>go east<|im_end|>take laptop from stand<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to doublecheck that the gateway is wide open. After that, move north. With that accomplished, go to the east. Next, retrieve the key from the bench inside the bathroom. And then, unlock the safe with the key. After unlocking the safe, open the safe. After that, pick up the spherical key from the safe within the bathroom. And then, unlock the spherical locker with the spherical key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio. You begin to take stock of what's in the room.\nThere is a closed gateway leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take key from bench<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take spherical key from safe<|im_end|>unlock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip east. Once you succeed at that, open the Canadian chest. And then, retrieve the type 0 passkey from the Canadian chest. Once you have taken the type 0 passkey, head west. Following that, assure that the type 0 safe within the kitchenette is unlocked. After that, ensure that the type 0 safe is open. And then, retrieve the stick of butter from the type 0 safe. If you can get your hands on the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nA locked type 0 safe is here.\nThere is a closed gateway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Canadian key and a mop.\n\nyour action: ", "response": "go east<|im_end|>open Canadian chest<|im_end|>take type 0 passkey from Canadian chest<|im_end|>go west<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take stick of butter from type 0 safe<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First off, attempt to take a trip west. Then, recover the type 4 key from the bookshelf. After that, unlock the type 4 chest. Then, ensure that the type 4 chest is open. And then, retrieve the keycard from the type 4 chest. With the keycard, try to go to the east. Then, doublecheck that the locker in the canteen is shut. Then, Place the keycard into the locker within the canteen to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nAn open locker is in the room. The locker is empty, what a horrible day!\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 4 key from bookshelf<|im_end|>unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take keycard from type 4 chest<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to venture south. And then, check that the type O chest is unlocked with the type O passkey. And then, make it so that the type O chest is wide open. Having pulled open the type O chest, take the type O keycard from the type O chest within the scullery. After that, insert the type O keycard into the type O safe in the scullery's lock to unlock it. And then, open the type O safe inside the scullery. And then, pick up the butterfly from the type O safe. Then, drop the butterfly on the floor of the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type O passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock type O chest with type O passkey<|im_end|>open type O chest<|im_end|>take type O keycard from type O chest<|im_end|>unlock type O safe with type O keycard<|im_end|>open type O safe<|im_end|>take butterfly from type O safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the American limited edition key from the rack. Then, make sure that the American limited edition locker inside the cellar is unlocked with the American limited edition key. After that, open the American limited edition locker within the cellar. And then, retrieve the key from the American limited edition locker in the cellar. With the key, go to the north. Then, ensure that the hatch is open. And then, go east. And then, make it so that the locker inside the bedchamber is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked American limited edition locker. You can see a display. You see a rack. The rack is normal. On the rack you see an American limited edition key. Hmmm... what else, what else?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key from rack<|im_end|>unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take key from American limited edition locker<|im_end|>go north<|im_end|>open hatch<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, head east. After that, recover the Canadian limited edition keycard from the floor of the workshop. Then, assure that the Canadian limited edition chest is unlocked. If you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest inside the workshop is open. And then, pick up the rectangular keycard from the Canadian limited edition chest in the workshop. And then, unlock the rectangular box in the workshop. If you have unlocked the rectangular box, ensure that the rectangular box is open. And then, retrieve the binder from the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition keycard<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take rectangular keycard from Canadian limited edition chest<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take binder from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, pick up the key from the floor of the playroom. Then, unlock the chest inside the playroom. After that, make it so that the chest inside the playroom is wide open. After opening the chest, retrieve the Canadian limited edition latchkey from the chest. And then, look and see that the Canadian limited edition hatch inside the playroom is unlocked with the Canadian limited edition latchkey. And then, open the Canadian limited edition hatch within the playroom. After opening the Canadian limited edition hatch, take a trip east. If you can accomplish that, make sure that the Canadian limited edition hatch is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nFancy seeing you here. Here, by the way, being the playroom.\nAs if things weren't amazing enough already, you can even see a chest. Is this what you came to TextWorld for? This... chest?\nThere is a closed Canadian limited edition hatch leading east. There is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Canadian limited edition latchkey from chest<|im_end|>unlock Canadian limited edition hatch with Canadian limited edition latchkey<|im_end|>open Canadian limited edition hatch<|im_end|>go east<|im_end|>close Canadian limited edition hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, travel north. If you can accomplish that, open the toolbox within the basement. After pulling open the toolbox, recover the spherical key from the toolbox inside the basement. Then, venture south. After that, unlock the spherical chest inside the cubicle. And then, make sure that the spherical chest is wide open. Then, pick up the insect from the spherical chest. With the insect, put the insect on the desk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one.\nYou see a locked spherical chest. You see a desk. The desk is ordinary. The desk appears to be empty.\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nYou are carrying: a blender.\n\nyour action: ", "response": "go north<|im_end|>open toolbox<|im_end|>take spherical key from toolbox<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take insect from spherical chest<|im_end|>put insect on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take the key from the safe. Then, venture south. Following that, make absolutely sure that the chest inside the workshop is unlocked with the key. After that, ensure that the chest is open. Then, pick up the latchkey from the chest inside the workshop. After that, head north. If you can get around to doing that, make it so that the passageway in the salon is unlocked. After that, ensure that the passageway is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou can see an opened safe. The safe contains a key. You shudder, but continue examining the room. You can make out a mantelpiece. The mantelpiece is standard. But the thing is empty, unfortunately.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could unlock the Microsoft style chest. And then, make it so that the Microsoft style chest within the cookhouse is opened. After pulling open the Microsoft style chest, retrieve the passkey from the Microsoft style chest. And then, make an attempt to travel north. And then, look and see that the safe within the bathroom is unlocked. After that, open the safe. And then, retrieve the keycard from the safe. After that, Place the keycard into the door within the bathroom to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nYou can see a Microsoft style chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style keycard<|im_end|>open Microsoft style chest<|im_end|>take passkey from Microsoft style chest<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the east. After that, attempt to travel north. Next, recover the keycard from the mantle. And then, go south. Okay, and then, check that the box is unlocked with the keycard. Then, ensure that the box is open. Then, take the cd from the box. Then, rest the cd on the couch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from mantle<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cd from box<|im_end|>put cd on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to unlock the vanilla scented locker. Then, assure that the vanilla scented locker inside the chamber is open. After you have pulled open the vanilla scented locker, take the TextWorld keycard from the vanilla scented locker. And then, unlock the TextWorld hatch in the chamber. Then, make sure that the TextWorld hatch is ajar. And then, make an attempt to take a trip west. And then, pick up the fly larva from the mantelpiece inside the bedroom. Having got the fly larva, insert the fly larva into the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. The room is well lit.\nLook over there! a vanilla scented locker.\nThere is a closed TextWorld hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take TextWorld keycard from vanilla scented locker<|im_end|>unlock TextWorld hatch with TextWorld keycard<|im_end|>open TextWorld hatch<|im_end|>go west<|im_end|>take fly larva from mantelpiece<|im_end|>insert fly larva into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make absolutely sure that the non-euclidean safe is closed. And then, make an attempt to venture south. And then, pick up the American limited edition passkey from the shelf in the office. If you have taken the American limited edition passkey, doublecheck that the American limited edition locker inside the office is unlocked. Then, look and see that the American limited edition locker is wide open. After pulling open the American limited edition locker, recover the non-euclidean latchkey from the American limited edition locker. And then, make an effort to head north. Next, make absolutely sure that the non-euclidean safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou can make out an opened non-euclidean safe close by. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean safe<|im_end|>go south<|im_end|>take American limited edition passkey from shelf<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take non-euclidean latchkey from American limited edition locker<|im_end|>go north<|im_end|>lock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. And then, open the chest. After opening the chest, take the non-euclidean keycard from the chest. After getting the non-euclidean keycard, take a trip south. After that, make sure that the non-euclidean hatch is unlocked. And then, ensure that the non-euclidean hatch is open. After that, make an effort to head east. Then, recover the insect from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You start to take note of what's in the room.\nThere is a closed non-euclidean hatch leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fondue and a keycard.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>go south<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be a great idea if you could move east. And then, travel east. With that done, take the spherical key from the chest. Then, make it so that the spherical chest is unlocked. And then, open the spherical chest inside the dish-pit. Then, retrieve the bowl from the spherical chest. After taking the bowl, make an attempt to travel west. If you can get through with that, toss the bowl on the floor of the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take spherical key from chest<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take bowl from spherical chest<|im_end|>go west<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the latchkey from the coffer inside the cellar. And then, move south. And then, doublecheck that the portal inside the garage is unlocked with the latchkey. Once you have unlocked the portal, open the portal. And then, head west. If you can get through with that, retrieve the cane from the stand. And then, go to the east. And then, drop the cane on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou have stumbled into the most standard of all possible cellars. Okay, just remember what you're here to do, and everything will go great.\nYou make out a coffer. You check the price tag glued to the coffer. 55 bucks? What a deal! You'll have to ask where they got this! The coffer contains a latchkey.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from coffer<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go west<|im_end|>take cane from stand<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, make an effort to head east. With that accomplished, pick up the American key from the mantelpiece. Then, look and see that the American locker in the bedchamber is unlocked. After unlocking the American locker, ensure that the American locker inside the bedchamber is open. After that, retrieve the Henderson's limited edition keycard from the American locker inside the bedchamber. After that, insert the Henderson's limited edition keycard into the Henderson's limited edition chest's lock to unlock it. And then, look and see that the Henderson's limited edition chest is opened. After pulling open the Henderson's limited edition chest, pick up the pillow from the Henderson's limited edition chest inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American key from mantelpiece<|im_end|>unlock American locker with American key<|im_end|>open American locker<|im_end|>take Henderson's limited edition keycard from American locker<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take pillow from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture south. And then, recover the key from the floor of the kitchen. Then, make an effort to move north. That done, insert the key into the safe's lock to unlock it. And then, open the safe in the cellar. And then, take the formless latchkey from the safe in the cellar. And then, make an attempt to move south. Then, look and see that the formless gateway inside the kitchen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go south<|im_end|>unlock formless gateway with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, recover the fudge scented keycard from the counter in the closet. After taking the fudge scented keycard, unlock the fudge scented chest in the closet. Then, make it so that the fudge scented chest is opened. Once you have opened the fudge scented chest, take the passkey from the fudge scented chest inside the closet. After that, make sure that the gate inside the closet is unlocked. After that, assure that the gate is opened. And then, go east. And then, close the gate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou smell a wretched smell, and follow it to a fudge scented chest. You see a counter. The counter is standard. On the counter you can make out a fudge scented keycard.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: ", "response": "take fudge scented keycard from counter<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take passkey from fudge scented chest<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First step, travel west. Then, recover the rectangular latchkey from the floor of the office. After stealing the rectangular latchkey, assure that the rectangular chest inside the office is unlocked. Then, make it so that the rectangular chest inside the office is open. And then, recover the keycard from the rectangular chest. Then, make an effort to head east. That done, unlock the box within the kitchen. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have walked into, you had to show up in an ordinary one.\nYou can make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a teacup on the floor.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take keycard from rectangular chest<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, unlock the chest within the cookhouse with the latchkey. After that, open the chest in the cookhouse. And then, recover the Canadian limited edition keycard from the chest. After taking the Canadian limited edition keycard, insert the Canadian limited edition keycard into the Canadian limited edition chest inside the cookhouse's lock to unlock it. And then, ensure that the Canadian limited edition chest inside the cookhouse is open. And then, take the Microsoft style passkey from the Canadian limited edition chest. After that, make an effort to go to the west. And then, make it so that the Microsoft style locker within the spare room is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place.\nYou make out a Canadian limited edition chest. Huh, weird. You can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian limited edition keycard from chest<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take Microsoft style passkey from Canadian limited edition chest<|im_end|>go west<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, try to venture east. With that accomplished, take the passkey from the portmanteau within the study. Having taken the passkey, head west. With that accomplished, unlock the locker with the passkey. After that, open the locker. Once you have pulled open the locker, recover the keycard from the locker in the workshop. And then, travel east. Once you get through with that, assure that the chest in the study is unlocked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou make out a locked locker in the corner.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from portmanteau<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be a great idea if you could attempt to take a trip west. Once you manage that, pick up the non-euclidean keycard from the mantelpiece. And then, try to go to the east. Okay, and then, check that the non-euclidean passageway in the playroom is unlocked with the non-euclidean keycard. After unlocking the non-euclidean passageway, ensure that the non-euclidean passageway in the playroom is open. After that, go to the north. Then, take the spherical key from the stand within the study. After picking up the spherical key, make absolutely sure that the spherical locker inside the study is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A standard one. You can barely contain your excitement.\nThere is a closed non-euclidean passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean keycard from mantelpiece<|im_end|>go east<|im_end|>unlock non-euclidean passageway with non-euclidean keycard<|im_end|>open non-euclidean passageway<|im_end|>go north<|im_end|>take spherical key from stand<|im_end|>unlock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to attempt to head west. With that accomplished, assure that the formless safe is wide open. And then, recover the cake scented key from the formless safe within the spare room. And then, head east. Then, unlock the cake scented safe with the cake scented key. After that, ensure that the cake scented safe within the garage is open. Then, recover the hat from the cake scented safe in the garage. After that, place the hat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am pleased to announce that you are now in the garage.\nYou see a cake scented safe.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open formless safe<|im_end|>take cake scented key from formless safe<|im_end|>go east<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take hat from cake scented safe<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First thing I need you to do is to attempt to go east. Then, open the dresser. Then, retrieve the key from the dresser. And then, make absolutely sure that the chest within the bedroom is unlocked with the key. Then, open the chest. And then, recover the controller from the chest in the bedroom. With the controller, travel west. After that, rest the controller on the mantelpiece within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nAn open toolbox is right there by you. What a letdown! The toolbox is empty! You see a mantelpiece. The mantelpiece is ordinary. But there isn't a thing on it.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take controller from chest<|im_end|>go west<|im_end|>put controller on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, retrieve the formless key from the shelf within the cookhouse. Then, make an effort to head north. With that done, make absolutely sure that the formless box in the garage is unlocked with the formless key. Then, ensure that the formless box inside the garage is open. Then, retrieve the formless keycard from the formless box. After that, make sure that the formless locker is unlocked with the formless keycard. And then, doublecheck that the formless locker is wide open. Having opened the formless locker, take the scarf from the formless locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nOh, great. Here's a shelf. You see a formless key on the shelf.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from shelf<|im_end|>go north<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take formless keycard from formless box<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take scarf from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an effort to go to the south. And then, pick up the keycard from the pan within the scullery. If you can get your hands on the keycard, unlock the passageway. And then, open the passageway within the scullery. After pulling open the passageway, attempt to go to the south. And then, pick-up the fondue from the floor of the laundry place. And then, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've seen better steam rooms, but at least this one seems pretty standard.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a sponge on the floor.\nYou are carrying: a grape.\n\nyour action: ", "response": "go south<|im_end|>take keycard from pan<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, make absolutely sure that the locker is unlocked with the latchkey. And then, ensure that the locker is open. After pulling open the locker, take the type E passkey from the locker. Then, take a trip south. Okay, and then, make sure that the type E gate in the kitchen is unlocked. After unlocking the type E gate, ensure that the type E gate is open. After that, make an attempt to take a trip south. That done, close the type E gate inside the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard kind of place. I guess you better just go and list everything you see here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey and a fly larva.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take type E passkey from locker<|im_end|>go south<|im_end|>unlock type E gate with type E passkey<|im_end|>open type E gate<|im_end|>go south<|im_end|>close type E gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First off, take a trip east. After that, retrieve the key from the couch in the bedroom. With the key, make an attempt to go to the west. After that, doublecheck that the safe is unlocked with the key. And then, open the safe in the bar. After that, retrieve the rectangular passkey from the safe in the bar. Then, head east. Then, lock the rectangular chest within the bedroom with the rectangular passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have fallen into a bar. Not the bar you'd expect. No, this is a bar. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from couch<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>go east<|im_end|>lock rectangular chest with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head south. And then, ensure that the trunk in the bedchamber is open. After that, take the cuboid keycard from the trunk inside the bedchamber. After that, make it so that the cuboid hatch is unlocked. Then, ensure that the cuboid hatch is open. Having opened the cuboid hatch, go to the south. And then, take the keyboard from the mantelpiece. Then, place the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cuboid keycard from trunk<|im_end|>unlock cuboid hatch with cuboid keycard<|im_end|>open cuboid hatch<|im_end|>go south<|im_end|>take keyboard from mantelpiece<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Your first objective is to go south. Then, pick-up the American limited edition keycard from the floor of the chamber. And then, insert the American limited edition keycard into the American limited edition gate's lock to unlock it. After that, make absolutely sure that the American limited edition gate in the chamber is wide open. And then, venture south. After that, travel east. And then, retrieve the soap dispenser from the rack. And then, place the soap dispenser on the bench. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition keycard<|im_end|>unlock American limited edition gate with American limited edition keycard<|im_end|>open American limited edition gate<|im_end|>go south<|im_end|>go east<|im_end|>take soap dispenser from rack<|im_end|>put soap dispenser on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the type S keycard from the freezer. If you can get your hands on the type S keycard, make absolutely sure that the type S locker is unlocked with the type S keycard. And then, open the type S locker. Then, pick up the key from the type S locker in the kitchen. Then, unlock the locker within the kitchen with the key. And then, ensure that the locker is open. After you have opened the locker, pick up the passkey from the locker. Then, unlock the safe inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am honoured to announce that you are now in the kitchen. You begin to take stock of what's in the room.\nYou make out a locked safe. You can see a locker. Hmmm... what else, what else? You see a type S locker. If you haven't noticed it already, there seems to be something there by the wall, it's a freezer. The freezer contains a type S keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type S keycard from freezer<|im_end|>unlock type S locker with type S keycard<|im_end|>open type S locker<|im_end|>take key from type S locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to move south. Once you manage that, ensure that the Canadian style chest is open. Then, take the latchkey from the Canadian style chest within the launderette. And then, assure that the door is unlocked. After unlocking the door, open the door. After opening the door, travel south. If you can get through with that, take a trip east. After that, close the coffer in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style chest<|im_end|>take latchkey from Canadian style chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head east. And then, recover the Microsoft limited edition keycard from the shelf in the laundry place. After that, doublecheck that the Microsoft limited edition locker is unlocked. After that, make sure that the Microsoft limited edition locker is opened. Once you have opened the Microsoft limited edition locker, pick up the keycard from the Microsoft limited edition locker within the laundry place. After that, make absolutely sure that the chest in the laundry place is unlocked. Then, make it so that the chest is open. Then, retrieve the shirt from the chest in the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the basement. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition keycard from shelf<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take keycard from Microsoft limited edition locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, take a trip south. Okay, and then, unlock the type P locker in the washroom. And then, open the type P locker. After that, take the keycard from the type P locker inside the washroom. With the keycard, attempt to take a trip east. Then, check that the box is unlocked with the keycard. And then, doublecheck that the box is opened. If you have opened the box, recover the sock from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type P keycard and a butterfly.\n\nyour action: ", "response": "go south<|im_end|>unlock type P locker with type P keycard<|im_end|>open type P locker<|im_end|>take keycard from type P locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the American box inside the kitchenette with the American keycard. Then, make absolutely sure that the American box inside the kitchenette is wide open. After that, pick up the non-euclidean keycard from the American box. After getting the non-euclidean keycard, make an attempt to travel east. And then, check that the non-euclidean chest in the canteen is unlocked with the non-euclidean keycard. After that, open the non-euclidean chest in the canteen. Once you have opened the non-euclidean chest, take the burger from the non-euclidean chest in the canteen. After that, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary kind of place.\nYou make out a American box.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying: an American keycard.\n\nyour action: ", "response": "unlock American box with American keycard<|im_end|>open American box<|im_end|>take non-euclidean keycard from American box<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take burger from non-euclidean chest<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, take the passkey from the cabinet. And then, unlock the safe within the pantry with the passkey. After that, assure that the safe is opened. After that, retrieve the keycard from the safe inside the pantry. If you can get your hands on the keycard, unlock the box. Then, make absolutely sure that the box is wide open. And then, take the American latchkey from the box. Then, assure that the American box in the pantry is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary one. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a American box. Oh, great. Here's a box. You can see a safe. You see a cabinet. Hmmm... what else, what else? The cabinet contains a passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gateway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from cabinet<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take American latchkey from box<|im_end|>unlock American box with American latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to travel north. With that done, pick-up the latchkey from the floor of the studio. If you can get your hands on the latchkey, attempt to go south. Then, make sure that the gate is unlocked with the latchkey. Then, ensure that the gate is open. After that, make an effort to travel west. And then, pick-up the type V keycard from the floor of the workshop. After that, check that the type V chest inside the workshop is unlocked with the type V keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette.\nYou can see an opened cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go west<|im_end|>take type V keycard<|im_end|>unlock type V chest with type V keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the cake scented latchkey from the mantle. And then, unlock the cake scented locker. After that, make sure that the cake scented locker within the office is opened. Having opened the cake scented locker, recover the TextWorld limited edition keycard from the cake scented locker. Then, unlock the TextWorld limited edition door. And then, ensure that the TextWorld limited edition door in the office is open. Then, make an effort to go to the west. And then, look and see that the TextWorld limited edition door is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one. Let's see what's in here.\nYou can see a locked cake scented locker. You can make out a closed locker. You can make out a mantle. The mantle is usual. On the mantle you can see a cake scented latchkey.\nThere is a closed TextWorld limited edition door leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey from mantle<|im_end|>unlock cake scented locker with cake scented latchkey<|im_end|>open cake scented locker<|im_end|>take TextWorld limited edition keycard from cake scented locker<|im_end|>unlock TextWorld limited edition door with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition door<|im_end|>go west<|im_end|>close TextWorld limited edition door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the rectangular locker in the closet with the rectangular key. After that, open the rectangular locker inside the closet. After that, take the keycard from the rectangular locker. And then, unlock the hatch with the keycard. Then, ensure that the hatch is open. Then, make an attempt to take a trip south. After that, recover the rectangular latchkey from the table. Then, make absolutely sure that the rectangular safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical one.\nA locked rectangular locker is in the corner.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take rectangular latchkey from table<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. Then, recover the latchkey from the floor of the kitchenette. After that, venture north. Okay, and then, travel east. That done, unlock the safe in the bathroom. After that, assure that the safe is wide open. After that, take the broom from the safe in the bathroom. And then, place the broom on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nYou scan the room, seeing a couch. The couch is usual. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.\nThere is a cookie on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to check that the locker is unlocked with the key. And then, make it so that the locker inside the spare room is wide open. Then, pick up the latchkey from the locker in the spare room. After that, unlock the box with the latchkey. And then, open the box in the spare room. Then, recover the shirt from the box in the spare room. Then, make an effort to go to the north. Then, ditch the shirt on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou make out a box. You can see a locker. You wonder idly who left that here. Look out! It's a- oh, never mind, it's just a suitcase. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take shirt from box<|im_end|>go north<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an effort to go west. Then, take the keycard from the Canadian safe in the garage. After getting the keycard, make an effort to take a trip east. And then, doublecheck that the locker within the studio is unlocked. Then, ensure that the locker inside the studio is open. Then, retrieve the stick of butter from the locker inside the studio. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou see a locker. Is this it? Is this what you came to TextWorld to see? a locker? As if things weren't amazing enough already, you can even see a bureau.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from Canadian safe<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make an effort to venture west. Then, open the toolbox. And then, take the keycard from the toolbox inside the garage. And then, venture east. Then, make sure that the box is unlocked. After unlocking the box, open the box. Then, pick up the TextWorld style passkey from the box inside the office. After picking up the TextWorld style passkey, assure that the TextWorld style safe within the office is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou make out a closed TextWorld style safe. You can make out a box.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take keycard from toolbox<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld style passkey from box<|im_end|>lock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, venture east. With that done, pick up the type I keycard from the board. With the type I keycard, insert the type I keycard into the type I box in the washroom's lock to unlock it. After unlocking the type I box, ensure that the type I box is open. After that, take the key from the type I box. Then, unlock the box within the washroom. And then, assure that the box is open. And then, recover the worm from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type I keycard from board<|im_end|>unlock type I box with type I keycard<|im_end|>open type I box<|im_end|>take key from type I box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take worm from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to retrieve the Microsoft style key from the board. Then, insert the Microsoft style key into the Microsoft style box in the sauna's lock to unlock it. Then, open the Microsoft style box. Having pulled open the Microsoft style box, recover the type H passkey from the Microsoft style box. And then, insert the type H passkey into the type H chest's lock to unlock it. After that, make it so that the type H chest is ajar. And then, take the TextWorld key from the type H chest within the sauna. Then, doublecheck that the TextWorld gate is locked with the TextWorld key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nLook around you. Take it all in. It's not every day someone gets to be in a sauna. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked type H chest in the room. You can make out a Microsoft style box. You smell an intriguing smell, and follow it to a board. The board is usual. On the board you see a Microsoft style key.\nThere is a closed TextWorld gate leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style key from board<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take type H passkey from Microsoft style box<|im_end|>unlock type H chest with type H passkey<|im_end|>open type H chest<|im_end|>take TextWorld key from type H chest<|im_end|>lock TextWorld gate with TextWorld key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, unlock the chest in the cubicle with the key. Then, ensure that the chest within the cubicle is open. After opening the chest, take the spherical latchkey from the chest. And then, insert the spherical latchkey into the spherical box's lock to unlock it. Then, ensure that the spherical box in the cubicle is open. And then, take the Microsoft limited edition keycard from the spherical box within the cubicle. If you can get your hands on the Microsoft limited edition keycard, travel west. Then, check that the Microsoft limited edition locker is unlocked with the Microsoft limited edition keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out a spherical box. You make out a chest. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take Microsoft limited edition keycard from spherical box<|im_end|>go west<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could try to head east. Then, head north. Following that, retrieve the American style keycard from the bench in the bedchamber. Then, unlock the American style locker with the American style keycard. After that, ensure that the American style locker in the bedchamber is open. And then, pick up the insect from the American style locker. After that, attempt to go to the south. That done, ditch the insect on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take American style keycard from bench<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take insect from American style locker<|im_end|>go south<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, pick up the key from the coffer within the workshop. And then, check that the chest within the workshop is unlocked with the key. After that, ensure that the chest inside the workshop is open. Then, pick up the rectangular latchkey from the chest within the workshop. And then, unlock the rectangular gate in the workshop. If you have unlocked the rectangular gate, ensure that the rectangular gate is open. Then, take a trip south. And then, pick up the coffee cup from the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou make out a chest. You can see an opened coffer. The coffer contains a key. The light flickers for a second, but nothing else happens.\nThere is a closed rectangular gate leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from coffer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>unlock rectangular gate with rectangular latchkey<|im_end|>open rectangular gate<|im_end|>go south<|im_end|>take coffee cup from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an attempt to head east. That done, ensure that the case is open. Then, retrieve the spherical keycard from the case in the cellar. And then, insert the spherical keycard into the spherical box within the cellar's lock to unlock it. Then, make absolutely sure that the spherical box inside the cellar is ajar. Then, recover the passkey from the spherical box. After getting the passkey, make sure that the safe is unlocked with the passkey. After that, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take spherical keycard from case<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take passkey from spherical box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the south. After that, unlock the safe within the vault with the keycard. After that, doublecheck that the safe is opened. After opening the safe, retrieve the passkey from the safe within the vault. After that, unlock the box with the passkey. After that, assure that the box is ajar. After pulling open the box, retrieve the frisbee from the box within the vault. After stealing the frisbee, deposit the frisbee on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical kind of place.\nOh, great. Here's a board. Wow, isn't TextWorld just the best? However, the board, like an empty board, has nothing on it.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take frisbee from box<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, venture west. Following that, open the suitcase. And then, retrieve the sock from the suitcase. After that, go east. With that accomplished, retrieve the rectangular latchkey from the bureau within the studio. And then, unlock the rectangular safe with the rectangular latchkey. Then, look and see that the rectangular safe is open. After that, place the sock into the rectangular safe in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio. The room is well lit.\nYou see a locked rectangular safe. You make out a bureau. The bureau contains a rectangular latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take sock from suitcase<|im_end|>go east<|im_end|>take rectangular latchkey from bureau<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>insert sock into rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, make an attempt to venture east. And then, pick up the latchkey from the bed. With the latchkey, head west. With that done, doublecheck that the box inside the playroom is unlocked. And then, ensure that the box within the playroom is open. After that, recover the cookie from the box. After that, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bed<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cookie from box<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip south. And then, retrieve the Microsoft style key from the bowl in the cookery. After that, make an attempt to move north. Then, insert the Microsoft style key into the Microsoft style gate's lock to unlock it. Having unlocked the Microsoft style gate, ensure that the Microsoft style gate within the pantry is open. Then, make an effort to go east. Then, pick up the Canadian limited edition latchkey from the table in the steam room. After that, insert the Canadian limited edition latchkey into the Canadian limited edition safe inside the steam room's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook around you. Take it all in. It's not every day someone gets to be in a pantry.\nThere is a closed Microsoft style gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style key from bowl<|im_end|>go north<|im_end|>unlock Microsoft style gate with Microsoft style key<|im_end|>open Microsoft style gate<|im_end|>go east<|im_end|>take Canadian limited edition latchkey from table<|im_end|>unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the latchkey from the pan. After that, check that the locker is unlocked with the latchkey. And then, make it so that the locker is open. After that, take the American passkey from the locker. Then, unlock the American chest in the kitchen. And then, ensure that the American chest is open. And then, take the teaspoon from the American chest in the kitchen. And then, toss the teaspoon on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nYou can see a locked American chest. You hear a noise behind you and spin around, but you can't see anything other than a locker. You see a pan. Why don't you take a picture of it, it'll last longer! The pan is typical. On the pan you can see a latchkey. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take American passkey from locker<|im_end|>unlock American chest with American passkey<|im_end|>open American chest<|im_end|>take teaspoon from American chest<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make it so that the locker is unlocked with the key. Having unlocked the locker, open the locker. And then, pick up the cuboid latchkey from the locker in the cookhouse. After that, make an effort to venture south. Next, unlock the cuboid chest. After that, make absolutely sure that the cuboid chest is open. And then, recover the keycard from the cuboid chest inside the vault. After that, make absolutely sure the gateway is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nA locked locker is here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>lock gateway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Following that, recover the keycard from the pan in the cookery. After that, go to the north. If you can manage that, unlock the locker within the scullery with the keycard. And then, open the locker. After that, take the loaf of bread from the locker. If you have got the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place. You can barely contain your excitement.\nYou can see a locker. Huh, weird.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from pan<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take loaf of bread from locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an attempt to head east. Then, make an attempt to move north. Then, take a trip west. Once you finish that, pick up the spherical key from the floor of the spare room. If you can get your hands on the spherical key, attempt to go to the east. Once you succeed at that, venture south. And then, make sure that the spherical door in the lounge is closed. And then, lock the spherical door. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an unblocked exit to the east.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>go west<|im_end|>take spherical key<|im_end|>go east<|im_end|>go south<|im_end|>close spherical door<|im_end|>lock spherical door with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 54429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an attempt to head west. And then, retrieve the keycard from the bench within the restroom. If you can get your hands on the keycard, try to travel east. Then, look and see that the locker within the office is unlocked. After that, make sure that the locker in the office is open. If you have pulled open the locker, pick up the key from the locker. Then, check that the gateway is unlocked with the key. After that, doublecheck that the gateway is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. It seems to be pretty standard here.\nYou make out a locker. There's something strange about this being here, but you can't put your finger on it. You can make out a locked portmanteau.\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bench<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First, it would be a great idea if you could open the safe. Then, retrieve the passkey from the safe inside the pantry. And then, unlock the portal with the passkey. Then, open the portal in the pantry. After that, make an effort to move north. With that over with, take the key from the bench. After that, make it so that the chest is unlocked. Then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An usual kind of place.\nYou see a closed safe close by.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take passkey from safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go north<|im_end|>take key from bench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip west. With that accomplished, pick up the key from the floor of the studio. And then, make an effort to venture east. That done, unlock the safe. And then, open the safe. Then, retrieve the gummy bear from the safe. After picking up the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room.\nYou see a safe. You see a toolbox. Hey, want to see a table? Look over there, a table. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take gummy bear from safe<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the type 9 box is unlocked with the type 9 key. And then, assure that the type 9 box is opened. And then, recover the passkey from the type 9 box. After that, make it so that the gate is unlocked. And then, open the gate. After that, venture west. After that, recover the fly larva from the stand. Then, you can place the fly larva inside the coffer within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou make out a locked type 9 box.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a type 9 key.\n\nyour action: ", "response": "unlock type 9 box with type 9 key<|im_end|>open type 9 box<|im_end|>take passkey from type 9 box<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go west<|im_end|>take fly larva from stand<|im_end|>insert fly larva into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, insert the non-euclidean passkey into the non-euclidean safe's lock to unlock it. And then, ensure that the non-euclidean safe in the vault is open. And then, retrieve the latchkey from the non-euclidean safe. After that, check that the locker is unlocked with the latchkey. Then, open the locker in the vault. Then, retrieve the cauliflower from the locker. After that, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nYou can make out a locked locker. You make out a locked non-euclidean safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nThere is a loaf of bread on the floor.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cauliflower from locker<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to travel south. With that over with, make absolutely sure that the fudge scented chest is ajar. After pulling open the fudge scented chest, take the formless latchkey from the fudge scented chest. Once you have got the formless latchkey, unlock the formless passageway. Then, ensure that the formless passageway is open. And then, head east. And then, pick up the latchkey from the floor of the salon. And then, lock the locker with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis might come as a shock to you, but you've just walked into a chamber.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fudge scented chest<|im_end|>take formless latchkey from fudge scented chest<|im_end|>unlock formless passageway with formless latchkey<|im_end|>open formless passageway<|im_end|>go east<|im_end|>take latchkey<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, go to the north. Then, lift the type 2 keycard from the floor of the salon. If you can get your hands on the type 2 keycard, look and see that the type 2 locker is unlocked with the type 2 keycard. After unlocking the type 2 locker, open the type 2 locker inside the salon. And then, retrieve the latchkey from the type 2 locker within the salon. And then, make it so that the safe is unlocked with the latchkey. And then, doublecheck that the safe is ajar. After that, take the manuscript from the safe inside the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An ordinary kind of place.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 2 keycard<|im_end|>unlock type 2 locker with type 2 keycard<|im_end|>open type 2 locker<|im_end|>take latchkey from type 2 locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to travel north. And then, retrieve the Henderson's latchkey from the mantle. Then, insert the Henderson's latchkey into the Henderson's portal's lock to unlock it. And then, open the Henderson's portal. Then, attempt to head east. Then, recover the non-euclidean key from the stand inside the cubicle. After that, insert the non-euclidean key into the non-euclidean safe within the cubicle's lock to unlock it. Then, open the non-euclidean safe inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI am excited to announce that you are now in the bedroom. You begin to take stock of what's in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's latchkey from mantle<|im_end|>unlock Henderson's portal with Henderson's latchkey<|im_end|>open Henderson's portal<|im_end|>go east<|im_end|>take non-euclidean key from stand<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, make an effort to head south. Then, take the passkey from the desk inside the workshop. And then, make an effort to head north. With that accomplished, insert the passkey into the chest within the kitchenette's lock to unlock it. After that, assure that the chest is open. Then, take the teaspoon from the chest inside the kitchenette. Then, try to head east. After that, drop the teaspoon on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nYou see a locked chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a stick of butter on the floor.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go south<|im_end|>take passkey from desk<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take teaspoon from chest<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture east. Following that, recover the latchkey from the rack inside the vault. And then, unlock the chest. And then, ensure that the chest is open. After that, retrieve the non-euclidean passkey from the chest within the vault. And then, make an effort to venture west. If you can manage that, unlock the non-euclidean safe. After that, open the non-euclidean safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen. You begin to take stock of what's here.\nYou scan the room, seeing a non-euclidean safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from rack<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>go west<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to move north. After that, make an attempt to go to the east. After that, open the case in the restroom. And then, take the Henderson's limited edition latchkey from the case. With the Henderson's limited edition latchkey, unlock the Henderson's limited edition box. Then, make it so that the Henderson's limited edition box within the restroom is opened. Once you have opened the Henderson's limited edition box, retrieve the cuboid keycard from the Henderson's limited edition box. After that, make absolutely sure that the cuboid safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in an ordinary kind of place. That is to say, you're in a launderette.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open case<|im_end|>take Henderson's limited edition latchkey from case<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take cuboid keycard from Henderson's limited edition box<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 53967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to take a trip north. With that done, take the passkey from the shelf. If you can get your hands on the passkey, doublecheck that the gateway within the cookery is unlocked. Then, make sure that the gateway is ajar. After that, attempt to go north. Then, try to travel east. After that, take the shirt from the stand. And then, throw the shirt on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take passkey from shelf<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take shirt from stand<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip south. Following that, lift the key from the floor of the cellar. After that, unlock the hatch with the key. If you have unlocked the hatch, look and see that the hatch is ajar. Then, attempt to take a trip south. Okay, and then, take a trip east. Then, recover the mop from the table. After taking the mop, rest the mop on the board. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nI am pleased to announce that you are now in the restroom. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take mop from table<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to lift the keycard from the floor of the vault. And then, unlock the safe inside the vault with the keycard. After that, open the safe. Once you have opened the safe, recover the type X keycard from the safe. Then, make sure that the type X safe in the vault is unlocked with the type X keycard. Then, ensure that the type X safe in the vault is open. After that, retrieve the sandwich from the type X safe inside the vault. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one. You begin looking for stuff.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type X safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a locked safe close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type X keycard from safe<|im_end|>unlock type X safe with type X keycard<|im_end|>open type X safe<|im_end|>take sandwich from type X safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51361}